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@@ -12,7 +12,7 @@ jobs:
|
||||
name: Build AppImage
|
||||
runs-on: ubuntu-22.04
|
||||
steps:
|
||||
- uses: https://gitea.com/actions/checkout@08c6903cd8c0fde910a37f88322edcfb5dd907a8 # v5
|
||||
- uses: https://gitea.com/actions/checkout@1af3b93b6815bc44a9784bd300feb67ff0d1eeb3 # v6
|
||||
|
||||
- name: Install required dependencies
|
||||
run: |
|
||||
@@ -62,7 +62,7 @@ jobs:
|
||||
- name: Install build dependencies
|
||||
run: |
|
||||
dnf install -y git rpmdevtools python3-devel python3-wheel python3-pip \
|
||||
python3-build pyproject-rpm-macros python3-setuptools \
|
||||
python3-build pyproject-rpm-macros systemd-rpm-macros python3-setuptools \
|
||||
redhat-rpm-config nodejs npm
|
||||
|
||||
- name: Setup rpmbuild environment
|
||||
@@ -73,7 +73,7 @@ jobs:
|
||||
echo '%_topdir /home/rpmbuild' > /home/rpmbuild/.rpmmacros
|
||||
|
||||
- name: Checkout repo
|
||||
uses: https://gitea.com/actions/checkout@08c6903cd8c0fde910a37f88322edcfb5dd907a8 # v5
|
||||
uses: https://gitea.com/actions/checkout@1af3b93b6815bc44a9784bd300feb67ff0d1eeb3 # v6
|
||||
|
||||
- name: Copy fedora.spec
|
||||
run: |
|
||||
@@ -94,7 +94,7 @@ jobs:
|
||||
name: Build Arch Package
|
||||
runs-on: ubuntu-22.04
|
||||
container:
|
||||
image: archlinux:base-devel@sha256:06ab929f935145dd65994a89dd06651669ea28d43c812f3e24de990978511821
|
||||
image: archlinux:base-devel@sha256:943bdad9e9d0d23503f24797b44ce2cc1531bf101e18b3e7fb8c8776190dc45e
|
||||
volumes:
|
||||
- /usr:/usr-host
|
||||
- /opt:/opt-host
|
||||
@@ -103,7 +103,7 @@ jobs:
|
||||
steps:
|
||||
- name: Prepare container
|
||||
run: |
|
||||
pacman -Sy --noconfirm --disable-download-timeout --needed git wget gnupg nodejs npm
|
||||
pacman -Syuu --noconfirm --disable-download-timeout --needed git wget gnupg nodejs npm
|
||||
sed -i 's/#MAKEFLAGS="-j2"/MAKEFLAGS="-j$(nproc) -l$(nproc)"/g' /etc/makepkg.conf
|
||||
sed -i 's/OPTIONS=(.*)/OPTIONS=(strip docs !libtool !staticlibs emptydirs zipman purge lto)/g' /etc/makepkg.conf
|
||||
yes | pacman -Scc
|
||||
@@ -134,7 +134,7 @@ jobs:
|
||||
su user -c "yes '' | makepkg --noconfirm -s -p PKGBUILD-git"
|
||||
|
||||
- name: Checkout
|
||||
uses: https://gitea.com/actions/checkout@08c6903cd8c0fde910a37f88322edcfb5dd907a8 # v5
|
||||
uses: https://gitea.com/actions/checkout@1af3b93b6815bc44a9784bd300feb67ff0d1eeb3 # v6
|
||||
|
||||
- name: Upload Arch package
|
||||
uses: https://gitea.com/actions/gitea-upload-artifact@v4
|
||||
|
||||
@@ -8,7 +8,7 @@ on:
|
||||
|
||||
env:
|
||||
# Common version, will be used for tagging the release
|
||||
VERSION: 0.1.7
|
||||
VERSION: 0.1.8
|
||||
PKGDEST: "/tmp/portprotonqt"
|
||||
PACKAGE: "portprotonqt"
|
||||
GITEA_TOKEN: ${{ secrets.GITEA_TOKEN }}
|
||||
@@ -64,7 +64,7 @@ jobs:
|
||||
steps:
|
||||
- name: Prepare container
|
||||
run: |
|
||||
pacman -Sy --noconfirm --disable-download-timeout --needed git wget gnupg nodejs npm
|
||||
pacman -Syuu --noconfirm --disable-download-timeout --needed git wget gnupg nodejs npm
|
||||
sed -i 's/#MAKEFLAGS="-j2"/MAKEFLAGS="-j$(nproc) -l$(nproc)"/g' /etc/makepkg.conf
|
||||
sed -i 's/OPTIONS=(.*)/OPTIONS=(strip docs !libtool !staticlibs emptydirs zipman purge lto)/g' /etc/makepkg.conf
|
||||
yes | pacman -Scc
|
||||
@@ -119,7 +119,7 @@ jobs:
|
||||
- name: Install build dependencies
|
||||
run: |
|
||||
dnf install -y git rpmdevtools python3-devel python3-wheel python3-pip \
|
||||
python3-build pyproject-rpm-macros python3-setuptools \
|
||||
python3-build pyproject-rpm-macros systemd-rpm-macros python3-setuptools \
|
||||
redhat-rpm-config nodejs npm
|
||||
|
||||
- name: Setup rpmbuild environment
|
||||
@@ -188,4 +188,4 @@ jobs:
|
||||
tag_name: v${{ env.VERSION }}
|
||||
prerelease: true
|
||||
files: release/**/*
|
||||
sha256sum: true
|
||||
sha256sum: false
|
||||
|
||||
@@ -16,10 +16,10 @@ jobs:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: https://gitea.com/actions/checkout@08c6903cd8c0fde910a37f88322edcfb5dd907a8 # v5
|
||||
uses: https://gitea.com/actions/checkout@1af3b93b6815bc44a9784bd300feb67ff0d1eeb3 # v6
|
||||
|
||||
- name: Set up Python
|
||||
uses: https://gitea.com/actions/setup-python@a26af69be951a213d495a4c3e4e4022e16d87065 # v5
|
||||
uses: https://gitea.com/actions/setup-python@83679a892e2d95755f2dac6acb0bfd1e9ac5d548 # v6
|
||||
with:
|
||||
python-version-file: "pyproject.toml"
|
||||
|
||||
|
||||
@@ -18,7 +18,7 @@ jobs:
|
||||
fedora: ${{ steps.check.outputs.fedora }}
|
||||
arch: ${{ steps.check.outputs.arch }}
|
||||
steps:
|
||||
- uses: https://gitea.com/actions/checkout@08c6903cd8c0fde910a37f88322edcfb5dd907a8 # v5
|
||||
- uses: https://gitea.com/actions/checkout@1af3b93b6815bc44a9784bd300feb67ff0d1eeb3 # v6
|
||||
with:
|
||||
fetch-depth: 0
|
||||
|
||||
@@ -63,7 +63,7 @@ jobs:
|
||||
needs: changes
|
||||
if: needs.changes.outputs.appimage == 'true' || github.event_name == 'workflow_dispatch'
|
||||
steps:
|
||||
- uses: https://gitea.com/actions/checkout@08c6903cd8c0fde910a37f88322edcfb5dd907a8 # v5
|
||||
- uses: https://gitea.com/actions/checkout@1af3b93b6815bc44a9784bd300feb67ff0d1eeb3 # v6
|
||||
|
||||
- name: Install required dependencies
|
||||
run: |
|
||||
@@ -115,7 +115,7 @@ jobs:
|
||||
echo '%_topdir /home/rpmbuild' > /home/rpmbuild/.rpmmacros
|
||||
|
||||
- name: Checkout repo
|
||||
uses: https://gitea.com/actions/checkout@08c6903cd8c0fde910a37f88322edcfb5dd907a8 # v5
|
||||
uses: https://gitea.com/actions/checkout@1af3b93b6815bc44a9784bd300feb67ff0d1eeb3 # v6
|
||||
|
||||
- name: Copy fedora-git.spec
|
||||
run: |
|
||||
@@ -138,7 +138,7 @@ jobs:
|
||||
needs: changes
|
||||
if: needs.changes.outputs.arch == 'true' || github.event_name == 'workflow_dispatch'
|
||||
container:
|
||||
image: archlinux:base-devel@sha256:06ab929f935145dd65994a89dd06651669ea28d43c812f3e24de990978511821
|
||||
image: archlinux:base-devel@sha256:943bdad9e9d0d23503f24797b44ce2cc1531bf101e18b3e7fb8c8776190dc45e
|
||||
volumes:
|
||||
- /usr:/usr-host
|
||||
- /opt:/opt-host
|
||||
@@ -178,7 +178,7 @@ jobs:
|
||||
su user -c "yes '' | makepkg --noconfirm -s -p PKGBUILD-git"
|
||||
|
||||
- name: Checkout
|
||||
uses: https://gitea.com/actions/checkout@08c6903cd8c0fde910a37f88322edcfb5dd907a8 # v5
|
||||
uses: https://gitea.com/actions/checkout@1af3b93b6815bc44a9784bd300feb67ff0d1eeb3 # v6
|
||||
|
||||
- name: Upload Arch package
|
||||
uses: https://gitea.com/actions/gitea-upload-artifact@v4
|
||||
|
||||
@@ -20,10 +20,10 @@ jobs:
|
||||
name: Check code
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: https://gitea.com/actions/checkout@08c6903cd8c0fde910a37f88322edcfb5dd907a8 # v5
|
||||
- uses: https://gitea.com/actions/checkout@1af3b93b6815bc44a9784bd300feb67ff0d1eeb3 # v6
|
||||
|
||||
- name: Set up Node.js
|
||||
uses: https://gitea.com/actions/setup-node@a0853c24544627f65ddf259abe73b1d18a591444 # v5
|
||||
uses: https://gitea.com/actions/setup-node@2028fbc5c25fe9cf00d9f06a71cc4710d4507903 # v6
|
||||
with:
|
||||
node-version: 20
|
||||
|
||||
|
||||
@@ -11,10 +11,10 @@ jobs:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: https://gitea.com/actions/checkout@08c6903cd8c0fde910a37f88322edcfb5dd907a8 # v5
|
||||
uses: https://gitea.com/actions/checkout@1af3b93b6815bc44a9784bd300feb67ff0d1eeb3 # v6
|
||||
|
||||
- name: Set up Python
|
||||
uses: https://gitea.com/actions/setup-python@a26af69be951a213d495a4c3e4e4022e16d87065 # v5
|
||||
uses: https://gitea.com/actions/setup-python@83679a892e2d95755f2dac6acb0bfd1e9ac5d548 # v6
|
||||
with:
|
||||
python-version-file: "pyproject.toml"
|
||||
|
||||
|
||||
@@ -10,10 +10,10 @@ jobs:
|
||||
runs-on: ubuntu-latest
|
||||
container: ghcr.io/renovatebot/renovate:latest@sha256:17c8966ef38fc361e108a550ffe2dcedf73e846f9975a974aea3d48c66b107a6
|
||||
steps:
|
||||
- uses: https://gitea.com/actions/checkout@08c6903cd8c0fde910a37f88322edcfb5dd907a8 # v5
|
||||
- uses: https://gitea.com/actions/checkout@1af3b93b6815bc44a9784bd300feb67ff0d1eeb3 # v6
|
||||
|
||||
- name: Set up Node.js
|
||||
uses: https://gitea.com/actions/setup-node@a0853c24544627f65ddf259abe73b1d18a591444 # v5
|
||||
uses: https://gitea.com/actions/setup-node@2028fbc5c25fe9cf00d9f06a71cc4710d4507903 # v6
|
||||
with:
|
||||
node-version: 20
|
||||
|
||||
|
||||
@@ -11,12 +11,12 @@ repos:
|
||||
- id: check-yaml
|
||||
|
||||
- repo: https://github.com/astral-sh/uv-pre-commit
|
||||
rev: 0.8.22
|
||||
rev: 0.9.5
|
||||
hooks:
|
||||
- id: uv-lock
|
||||
|
||||
- repo: https://github.com/astral-sh/ruff-pre-commit
|
||||
rev: v0.14.0
|
||||
rev: v0.14.3
|
||||
hooks:
|
||||
- id: ruff-check
|
||||
|
||||
|
||||
52
CHANGELOG.md
@@ -3,6 +3,58 @@
|
||||
Все заметные изменения в этом проекте фиксируются в этом файле.
|
||||
Формат основан на [Keep a Changelog](https://keepachangelog.com/) и придерживается принципов [Semantic Versioning](https://semver.org/).
|
||||
|
||||
## [Unreleased]
|
||||
|
||||
### Added
|
||||
- Добавлены основные и расширенные настройки для `.exe`-файлов
|
||||
- Добавлена кнопка обновления сетки без необходимости перезапуска PortProtonQt (F5 на клавиатуре, GUIDE + Select на геймпаде)
|
||||
- Добавлена эмуляция мыши по GUIDE (Xbox или PS) + Start для установки приложений или взаимодействия с инструментами Wine не адаптированные под геймпад (работает только если PortProtonQt вне фокуса)
|
||||
- При сворачивании приложения в трей оно теперь корректно восстанавливается, вместо запуска нового экземпляра
|
||||
- Добавлена поддержка SteamGridDB в качестве дополнительного источника обложек
|
||||
- При добавлении карточки в избранное она автоматически становится первой без необходимости перезапуска
|
||||
|
||||
### Changed
|
||||
- Изменено оформление виртуальной клавиатуры для лучшего соответствия общей теме
|
||||
- Ускорено чтение конфигов за счёт уменьшения количества обращений к файловой системе.
|
||||
- Из стандартной темы удалены неиспользуемые шрифты
|
||||
- Улучшена совместимость с Qt 6.10
|
||||
|
||||
### Fixed
|
||||
- Добавлено больше проверок на None для избежания вылетов
|
||||
- Улучшена работа с потоками для избежания вылетов
|
||||
- Исправлен запуск PortProton из Flatpak: теперь используется `flatpak run`, а не `start.sh`
|
||||
|
||||
### Contributors
|
||||
- @Vector_null
|
||||
- @Dervart
|
||||
|
||||
---
|
||||
|
||||
## [0.1.8] - 2025-10-18
|
||||
|
||||
### Added
|
||||
- В настройки добавлен пункт для выбора типа геймпада для подсказок по управлению
|
||||
- В настройки добавлен пункт для выбора сворачивать ли приложение в трей или нет
|
||||
- К диалогу добавления игры, Winetricks, диалогу выбора файлов и виртуальной клавиатуре добавлены подсказки по управлению с геймпада
|
||||
- Во вкладку автоустановок добавлен слайдер изменения размера карточек (они со слайдером в библиотеке независимы)
|
||||
|
||||
### Changed
|
||||
- При завершении автоустановки приложение больше не перезапускается
|
||||
- Выбор exe в диалоге добавления игры больше не перезаписывает введенное в поле название
|
||||
- Обновлены и дополнены скриншоты темы
|
||||
|
||||
### Fixed
|
||||
- Исправлено наложение карточек при смене фильтра игр
|
||||
- Исправлена невозможность запуска приложения без подключёного геймпада
|
||||
- Исправлена невозможность установки компонентов Winetricks через геймпад
|
||||
- Ресиверы и виртуальные устройства больше не считаются за геймпад
|
||||
|
||||
|
||||
### Contributors
|
||||
- @Vector_null
|
||||
|
||||
---
|
||||
|
||||
## [0.1.7] - 2025-10-12
|
||||
|
||||
### Added
|
||||
|
||||
15
TODO.md
@@ -1,6 +1,6 @@
|
||||
- [X] Адаптировать структуру проекта для поддержки инструментов сборки
|
||||
- [X] Добавить возможность управления с геймпада
|
||||
- [ ] Добавить возможность управления с тачскрина
|
||||
- [X] Добавить возможность управления с тачскрина (Формально и так есть)
|
||||
- [X] Добавить возможность управления с мыши и клавиатуры
|
||||
- [X] Добавить систему тем [Документация](documentation/theme_guide)
|
||||
- [X] Вынести все константы, такие как уровень закругления карточек, в темы (частично выполнено)
|
||||
@@ -11,18 +11,18 @@
|
||||
- [ ] Разработать адаптивный дизайн (за эталон берётся Steam Deck с разрешением 1280×800)
|
||||
- [ ] Переделать скриншоты для соответствия [гайдлайнам Flathub](https://docs.flathub.org/docs/for-app-authors/metainfo-guidelines/quality-guidelines#screenshots)
|
||||
- [X] Получать описания и названия игр из базы данных Steam
|
||||
- [X] Получать обложки для игр из SteamGridDB или CDN Steam
|
||||
- [X] Получать обложки для игр из CDN Steam
|
||||
- [X] Оптимизировать работу со Steam API для ускорения времени запуска
|
||||
- [X] Улучшить функцию поиска в Steam API для исправления некорректного определения ID (например, Graven определялся как ENGRAVEN или GRAVENFALL, Spore — как SporeBound или Spore Valley)
|
||||
- [ ] Убрать логи Steam API в релизной версии, так как они замедляют выполнение кода
|
||||
- [X] Убрать логи Steam API в релизной версии, так как они замедляют выполнение кода
|
||||
- [X] Решить проблему с ограничением Steam API в 50 тысяч игр за один запрос (иногда нужные игры не попадают в выборку и остаются без обложки)
|
||||
- [X] Избавиться от вызовов yad
|
||||
- [X] Реализовать собственный системный трей вместо использования трея PortProton
|
||||
- [X] Добавить экранную клавиатуру в поиск (реализация собственной клавиатуры слишком затратна, поэтому используется встроенная в DE клавиатура: Maliit в KDE, gjs-osk в GNOME, Squeekboard в Phosh, клавиатура SteamOS и т.д.)
|
||||
- [X] Добавить экранную клавиатуру в поиск
|
||||
- [X] Добавить сортировку карточек по различным критериям (доступны: по недавности, количеству наигранного времени, избранному или алфавиту)
|
||||
- [X] Добавить индикацию запуска приложения
|
||||
- [X] Достигнуть паритета функциональности с Ingame
|
||||
- [ ] Достигнуть паритета функциональности с PortProton
|
||||
- [ ] Достигнуть паритета функциональности с PortProton (остались настройки игр и обновление скриптов)
|
||||
- [X] Добавить возможность изменения названия, описания и обложки через файлы `.local/share/PortProtonQT/custom_data/exe_name/{desc,name,cover}`
|
||||
- [X] Добавить встроенное переопределение названия, описания и обложки, например, по пути `portprotonqt/custom_data` [Документация](documentation/metadata_override/)
|
||||
- [X] Добавить переводы в переопределения
|
||||
@@ -49,7 +49,7 @@
|
||||
- [X] Добавить недокументированные параметры конфигурации в GUI (time_detail_level, games_sort_method, games_display_filter)
|
||||
- [X] Добавить систему избранного для карточек
|
||||
- [X] Заменить все `print` на `logging`
|
||||
- [ ] Привести все логи к единому языку
|
||||
- [X] Привести все логи к единому языку
|
||||
- [X] Уменьшить количество подстановок в переводах
|
||||
- [X] Стилизовать все элементы без стилей (QMessageBox, QSlider, QDialog)
|
||||
- [X] Убрать жёсткую привязку путей к стрелочкам QComboBox в `styles.py`
|
||||
@@ -62,7 +62,6 @@
|
||||
- [X] Исправить некорректную работу слайдера увеличения размера карточек([Последствия регрессии после этого коммита](https://github.com/Boria138/PortProtonQt/commit/aebdd60b5537280f06a922ff80469cd4ab27bc63)
|
||||
- [X] Исправить баг с наложением карточек друг на друга при изменении фильтра отображения ([Последствия регрессии после этого коммита](https://github.com/Boria138/PortProtonQt/commit/aebdd60b5537280f06a922ff80469cd4ab27bc63))
|
||||
- [X] Скопировать логику управления с D-pad на стрелки с клавиатуры
|
||||
- [ ] Доделать светлую тему
|
||||
- [ ] Добавить подсказки к управлению с геймпада
|
||||
- [X] Добавить подсказки к управлению с геймпада
|
||||
- [X] Добавить миниатюры к выбору файлов в диалоге добавления игры
|
||||
- [X] Добавить быстрый доступ к смонтированным дискам к выбору файлов в диалоге добавления игры
|
||||
|
||||
@@ -6,11 +6,12 @@ script:
|
||||
- uv pip install --no-cache-dir ../
|
||||
- cp -r .venv/lib/python3.10/site-packages/* AppDir/usr/local/lib/python3.10/dist-packages
|
||||
- cp -r share AppDir/usr
|
||||
- cp -r lib AppDir/usr
|
||||
- rm -rf AppDir/usr/local/lib/python3.10/dist-packages/PySide6/Qt/qml/
|
||||
- rm -f AppDir/usr/local/lib/python3.10/dist-packages/PySide6/{assistant,designer,linguist,lrelease,lupdate}
|
||||
- rm -f AppDir/usr/local/lib/python3.10/dist-packages/PySide6/{Qt3DAnimation*,Qt3DCore*,Qt3DExtras*,Qt3DInput*,Qt3DLogic*,Qt3DRender*,QtBluetooth*,QtCharts*,QtConcurrent*,QtDataVisualization*,QtDesigner*,QtExampleIcons*,QtGraphs*,QtGraphsWidgets*,QtHelp*,QtHttpServer*,QtLocation*,QtMultimedia*,QtMultimediaWidgets*,QtNetwork*,QtNetworkAuth*,QtNfc*,QtOpenGL*,QtOpenGLWidgets*,QtPdf*,QtPdfWidgets*,QtPositioning*,QtPrintSupport*,QtQml*,QtQuick*,QtQuick3D*,QtQuickControls2*,QtQuickTest*,QtQuickWidgets*,QtRemoteObjects*,QtScxml*,QtSensors*,QtSerialBus*,QtSerialPort*,QtSpatialAudio*,QtSql*,QtStateMachine*,QtSvgWidgets*,QtTest*,QtTextToSpeech*,QtUiTools*,QtWebChannel*,QtWebEngineCore*,QtWebEngineQuick*,QtWebEngineWidgets*,QtWebSockets*,QtWebView*,QtXml*}
|
||||
- rm -f AppDir/usr/local/lib/python3.10/dist-packages/PySide6/{Qt3DAnimation*,Qt3DCore*,Qt3DExtras*,Qt3DInput*,Qt3DLogic*,Qt3DRender*,QtBluetooth*,QtCharts*,QtConcurrent*,QtDataVisualization*,QtDesigner*,QtExampleIcons*,QtGraphs*,QtGraphsWidgets*,QtHelp*,QtHttpServer*,QtLocation*,QtMultimedia*,QtMultimediaWidgets*,QtNetworkAuth*,QtNfc*,QtOpenGL*,QtOpenGLWidgets*,QtPdf*,QtPdfWidgets*,QtPositioning*,QtPrintSupport*,QtQml*,QtQuick*,QtQuick3D*,QtQuickControls2*,QtQuickTest*,QtQuickWidgets*,QtRemoteObjects*,QtScxml*,QtSensors*,QtSerialBus*,QtSerialPort*,QtSpatialAudio*,QtSql*,QtStateMachine*,QtSvgWidgets*,QtTest*,QtTextToSpeech*,QtUiTools*,QtWebChannel*,QtWebEngineCore*,QtWebEngineQuick*,QtWebEngineWidgets*,QtWebSockets*,QtWebView*,QtXml*}
|
||||
- shopt -s extglob
|
||||
- rm -rf AppDir/usr/local/lib/python3.10/dist-packages/PySide6/Qt/lib/!(libQt6Core*|libQt6DBus*|libQt6Egl*|libQt6Gui*|libQt6Svg*|libQt6Wayland*|libQt6Widgets*|libQt6XcbQpa*|libicudata*|libicui18n*|libicuuc*)
|
||||
- rm -rf AppDir/usr/local/lib/python3.10/dist-packages/PySide6/Qt/lib/!(libQt6Core*|libQt6DBus*|libQt6Egl*|libQt6Gui*|libQt6Network*|libQt6Svg*|libQt6Wayland*|libQt6Widgets*|libQt6XcbQpa*|libicudata*|libicui18n*|libicuuc*)
|
||||
AppDir:
|
||||
path: ./AppDir
|
||||
after_bundle:
|
||||
@@ -36,7 +37,7 @@ AppDir:
|
||||
id: ru.linux_gaming.PortProtonQt
|
||||
name: PortProtonQt
|
||||
icon: ru.linux_gaming.PortProtonQt
|
||||
version: 0.1.7
|
||||
version: 0.1.8
|
||||
exec: usr/bin/python3
|
||||
exec_args: "-m portprotonqt.app $@"
|
||||
apt:
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
pkgname=portprotonqt
|
||||
pkgver=0.1.7
|
||||
pkgver=0.1.8
|
||||
pkgrel=1
|
||||
pkgdesc="Modern GUI for managing and launching games from PortProton, Steam, and Epic Games Store"
|
||||
arch=('any')
|
||||
@@ -20,4 +20,5 @@ package() {
|
||||
cd "$srcdir/PortProtonQt"
|
||||
python -m installer --destdir="$pkgdir" dist/*.whl
|
||||
cp -r build-aux/share "$pkgdir/usr/"
|
||||
cp -r build-aux/lib "$pkgdir/usr/"
|
||||
}
|
||||
|
||||
@@ -25,4 +25,5 @@ package() {
|
||||
cd "$srcdir/PortProtonQt"
|
||||
python -m installer --destdir="$pkgdir" dist/*.whl
|
||||
cp -r build-aux/share "$pkgdir/usr/"
|
||||
cp -r build-aux/lib "$pkgdir/usr/"
|
||||
}
|
||||
|
||||
@@ -22,6 +22,7 @@ BuildRequires: python3-build
|
||||
BuildRequires: pyproject-rpm-macros
|
||||
BuildRequires: python3dist(setuptools)
|
||||
BuildRequires: git
|
||||
BuildRequires: systemd-rpm-macros
|
||||
|
||||
%description
|
||||
%{summary}
|
||||
@@ -69,11 +70,13 @@ cd %{oname}
|
||||
%pyproject_install
|
||||
%pyproject_save_files %{pypi_name}
|
||||
cp -r build-aux/share %{buildroot}/usr/
|
||||
cp -r build-aux/lib %{buildroot}/usr/
|
||||
|
||||
%files -n python3-%{pypi_name}-git -f %{pyproject_files}
|
||||
%{_bindir}/%{pypi_name}
|
||||
%{_datadir}/icons/hicolor/scalable/apps/ru.linux_gaming.PortProtonQt.svg
|
||||
%{_metainfodir}/ru.linux_gaming.PortProtonQt.metainfo.xml
|
||||
%{_udevrulesdir}/60-portprotonqt.rules
|
||||
%{_datadir}/applications/ru.linux_gaming.PortProtonQt.desktop
|
||||
%{bash_completions_dir}/portprotonqt
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
%global pypi_name portprotonqt
|
||||
%global pypi_version 0.1.7
|
||||
%global pypi_version 0.1.8
|
||||
%global oname PortProtonQt
|
||||
%global _python_no_extras_requires 1
|
||||
|
||||
@@ -19,6 +19,7 @@ BuildRequires: python3-build
|
||||
BuildRequires: pyproject-rpm-macros
|
||||
BuildRequires: python3dist(setuptools)
|
||||
BuildRequires: git
|
||||
BuildRequires: systemd-rpm-macros
|
||||
|
||||
%description
|
||||
%{summary}
|
||||
@@ -68,11 +69,13 @@ cd %{oname}
|
||||
%pyproject_install
|
||||
%pyproject_save_files %{pypi_name}
|
||||
cp -r build-aux/share %{buildroot}/usr/
|
||||
cp -r build-aux/lib %{buildroot}/usr/
|
||||
|
||||
%files -n python3-%{pypi_name} -f %{pyproject_files}
|
||||
%{_bindir}/%{pypi_name}
|
||||
%{_datadir}/icons/hicolor/scalable/apps/ru.linux_gaming.PortProtonQt.svg
|
||||
%{_metainfodir}/ru.linux_gaming.PortProtonQt.metainfo.xml
|
||||
%{_udevrulesdir}/60-portprotonqt.rules
|
||||
%{_datadir}/applications/ru.linux_gaming.PortProtonQt.desktop
|
||||
%{bash_completions_dir}/portprotonqt
|
||||
|
||||
|
||||
1
build-aux/lib/udev/rules.d/60-portprotonqt.rules
Normal file
@@ -0,0 +1 @@
|
||||
KERNEL=="uinput", SUBSYSTEM=="misc", OPTIONS+="static_node=uinput", TAG+="uaccess"
|
||||
@@ -1021,7 +1021,7 @@
|
||||
},
|
||||
{
|
||||
"normalized_name": "farlight 84",
|
||||
"status": "Supported"
|
||||
"status": "Denied"
|
||||
},
|
||||
{
|
||||
"normalized_name": "riders republic",
|
||||
@@ -1436,8 +1436,8 @@
|
||||
"status": "Broken"
|
||||
},
|
||||
{
|
||||
"normalized_name": "blue protocol",
|
||||
"status": "Broken"
|
||||
"normalized_name": "blue protocol star resonance",
|
||||
"status": "Running"
|
||||
},
|
||||
{
|
||||
"normalized_name": "dark and darker",
|
||||
|
||||
12972
data/games_appid.json
@@ -1,4 +1,108 @@
|
||||
[
|
||||
{
|
||||
"normalized_title": "split/second",
|
||||
"slug": "split-second"
|
||||
},
|
||||
{
|
||||
"normalized_title": "warzone 2100",
|
||||
"slug": "warzone-2100"
|
||||
},
|
||||
{
|
||||
"normalized_title": "foundation",
|
||||
"slug": "foundation"
|
||||
},
|
||||
{
|
||||
"normalized_title": "земский собор [демо]",
|
||||
"slug": "zemskij-sobor-demo"
|
||||
},
|
||||
{
|
||||
"normalized_title": "crusader kings 3",
|
||||
"slug": "crusader-kings-3"
|
||||
},
|
||||
{
|
||||
"normalized_title": "nadir a grimdark deck builder",
|
||||
"slug": "nadir-a-grimdark-deck-builder"
|
||||
},
|
||||
{
|
||||
"normalized_title": "oriental empires",
|
||||
"slug": "oriental-empires"
|
||||
},
|
||||
{
|
||||
"normalized_title": "vampire the masquerade bloodlines 2",
|
||||
"slug": "vampire-the-masquerade-bloodlines-2"
|
||||
},
|
||||
{
|
||||
"normalized_title": "escape from duckov",
|
||||
"slug": "escape-from-duckov"
|
||||
},
|
||||
{
|
||||
"normalized_title": "xiii",
|
||||
"slug": "xiii"
|
||||
},
|
||||
{
|
||||
"normalized_title": "saints row 2",
|
||||
"slug": "saints-row-2"
|
||||
},
|
||||
{
|
||||
"normalized_title": "frozenheim",
|
||||
"slug": "frozenheim"
|
||||
},
|
||||
{
|
||||
"normalized_title": "saints row (2022)",
|
||||
"slug": "saints-row-2022"
|
||||
},
|
||||
{
|
||||
"normalized_title": "iron harvest",
|
||||
"slug": "iron-harvest"
|
||||
},
|
||||
{
|
||||
"normalized_title": "tom clancy's splinter cell blacklist",
|
||||
"slug": "tom-clancys-splinter-cell-blacklist"
|
||||
},
|
||||
{
|
||||
"normalized_title": "painkiller overdose",
|
||||
"slug": "painkiller-overdose"
|
||||
},
|
||||
{
|
||||
"normalized_title": "ancestors legacy",
|
||||
"slug": "ancestors-legacy"
|
||||
},
|
||||
{
|
||||
"normalized_title": "bye sweet carole",
|
||||
"slug": "bye-sweet-carole"
|
||||
},
|
||||
{
|
||||
"normalized_title": "painkiller black",
|
||||
"slug": "painkiller-black-edition"
|
||||
},
|
||||
{
|
||||
"normalized_title": "hogwarts legacy",
|
||||
"slug": "hogwarts-legacy"
|
||||
},
|
||||
{
|
||||
"normalized_title": "active matter",
|
||||
"slug": "active-matter"
|
||||
},
|
||||
{
|
||||
"normalized_title": "tom clancy's splinter cell",
|
||||
"slug": "tom-clancys-splinter-cell"
|
||||
},
|
||||
{
|
||||
"normalized_title": "sniper ghost warrior",
|
||||
"slug": "sniper-ghost-warrior"
|
||||
},
|
||||
{
|
||||
"normalized_title": "fate undiscovered realms",
|
||||
"slug": "fate-undiscovered-realms"
|
||||
},
|
||||
{
|
||||
"normalized_title": "dying light the beast deluxe",
|
||||
"slug": "dying-light-the-beast-deluxe-edition"
|
||||
},
|
||||
{
|
||||
"normalized_title": "spellforce platinum",
|
||||
"slug": "spellforce-platinum-edition"
|
||||
},
|
||||
{
|
||||
"normalized_title": "dirt rally 2.0 game of the year",
|
||||
"slug": "dirt-rally-2-0-game-of-the-year-edition"
|
||||
@@ -271,10 +375,6 @@
|
||||
"normalized_title": "steins;gate the distant valhalla",
|
||||
"slug": "steins-gate-the-distant-valhalla"
|
||||
},
|
||||
{
|
||||
"normalized_title": "hogwarts legacy",
|
||||
"slug": "hogwarts-legacy"
|
||||
},
|
||||
{
|
||||
"normalized_title": "osu!",
|
||||
"slug": "osu"
|
||||
|
||||
@@ -20,3 +20,33 @@ Stop Game
|
||||
Fullscreen
|
||||
Fulscreen
|
||||
\t
|
||||
Горячая
|
||||
vkbasalt
|
||||
dgVoodoo2
|
||||
Zink
|
||||
Vulkan
|
||||
VKD3D
|
||||
DirectX12
|
||||
Prev Dir
|
||||
Forced
|
||||
GOverlay
|
||||
Glide
|
||||
all
|
||||
futex
|
||||
DLSS
|
||||
fullscreen
|
||||
ProtonGE
|
||||
window
|
||||
compositing
|
||||
Zink
|
||||
Use
|
||||
bundled
|
||||
dxvk
|
||||
older games
|
||||
versions
|
||||
DLL Overrides
|
||||
COMP
|
||||
VKD3D
|
||||
Select needed
|
||||
CPUs
|
||||
cores
|
||||
|
||||
@@ -17,17 +17,31 @@ import json
|
||||
|
||||
|
||||
class PySide6DependencyAnalyzer:
|
||||
def __init__(self):
|
||||
def __init__(self, project_root: Path = None):
|
||||
# Системные библиотеки, которые нужно всегда оставлять
|
||||
self.system_libs = {
|
||||
'libQt6XcbQpa', 'libQt6Wayland', 'libQt6Egl',
|
||||
'libicudata', 'libicuuc', 'libicui18n', 'libQt6DBus'
|
||||
'libicudata', 'libicuuc', 'libicui18n', 'libQt6DBus',
|
||||
'libQt6Svg'
|
||||
}
|
||||
|
||||
self.critical_modules = {
|
||||
'QtSvg',
|
||||
}
|
||||
|
||||
self.real_dependencies = {}
|
||||
self.used_modules_code = set()
|
||||
self.used_modules_ldd = set()
|
||||
self.all_required_modules = set()
|
||||
# Определяем корень проекта
|
||||
if project_root is None:
|
||||
# Корень проекта - две директории выше от скрипта
|
||||
self.project_root = Path(__file__).parent.parent
|
||||
else:
|
||||
self.project_root = project_root
|
||||
|
||||
self.venv_path = self.project_root / ".venv"
|
||||
self.build_path = self.project_root / "build-aux"
|
||||
|
||||
def find_python_files(self, directory: Path) -> List[Path]:
|
||||
"""Находит все Python файлы в директории"""
|
||||
@@ -44,24 +58,61 @@ class PySide6DependencyAnalyzer:
|
||||
"""Находит все PySide6 библиотеки (.so файлы)"""
|
||||
libs = {}
|
||||
|
||||
# Поиск в единственной локации
|
||||
search_path = Path("../.venv/lib/python3.10/site-packages/PySide6")
|
||||
print(f"Поиск PySide6 библиотек в: {search_path}")
|
||||
# Ищем venv в корне проекта
|
||||
venv_candidates = [
|
||||
self.venv_path, # .venv
|
||||
self.project_root / "venv",
|
||||
self.project_root / ".virtualenv",
|
||||
]
|
||||
|
||||
if search_path.exists():
|
||||
# Ищем .so файлы модулей
|
||||
for so_file in search_path.glob("Qt*.*.so"):
|
||||
module_name = so_file.stem.split('.')[0] # QtCore.abi3.so -> QtCore
|
||||
if module_name.startswith('Qt'):
|
||||
libs[module_name] = so_file
|
||||
pyside6_path = None
|
||||
|
||||
# Также ищем в подпапках
|
||||
for subdir in search_path.iterdir():
|
||||
if subdir.is_dir() and subdir.name.startswith('Qt'):
|
||||
for so_file in subdir.glob("*.so*"):
|
||||
if 'Qt' in so_file.name:
|
||||
libs[subdir.name] = so_file
|
||||
break
|
||||
# Пробуем найти PySide6 в venv
|
||||
for venv in venv_candidates:
|
||||
if venv.exists():
|
||||
# Ищем Python версию
|
||||
lib_path = venv / "lib"
|
||||
if lib_path.exists():
|
||||
for python_dir in lib_path.iterdir():
|
||||
if python_dir.name.startswith('python'):
|
||||
candidate = python_dir / "site-packages" / "PySide6"
|
||||
if candidate.exists():
|
||||
pyside6_path = candidate
|
||||
print(f"Найден PySide6 в: {candidate}")
|
||||
break
|
||||
if pyside6_path:
|
||||
break
|
||||
|
||||
if not pyside6_path:
|
||||
print(f"Предупреждение: PySide6 не найден в venv, проверяем AppDir...")
|
||||
# Если не нашли в venv, пробуем в AppDir
|
||||
if base_path:
|
||||
appdir_candidate = base_path / "AppDir/usr/local/lib"
|
||||
if appdir_candidate.exists():
|
||||
for python_dir in appdir_candidate.iterdir():
|
||||
if python_dir.name.startswith('python'):
|
||||
candidate = python_dir / "dist-packages" / "PySide6"
|
||||
if candidate.exists():
|
||||
pyside6_path = candidate
|
||||
print(f"Найден PySide6 в AppDir: {candidate}")
|
||||
break
|
||||
|
||||
if not pyside6_path:
|
||||
return libs
|
||||
|
||||
# Ищем .so файлы модулей
|
||||
for so_file in pyside6_path.glob("Qt*.*.so"):
|
||||
module_name = so_file.stem.split('.')[0] # QtCore.abi3.so -> QtCore
|
||||
if module_name.startswith('Qt'):
|
||||
libs[module_name] = so_file
|
||||
|
||||
# Также ищем в подпапках
|
||||
for subdir in pyside6_path.iterdir():
|
||||
if subdir.is_dir() and subdir.name.startswith('Qt'):
|
||||
for so_file in subdir.glob("*.so*"):
|
||||
if 'Qt' in so_file.name:
|
||||
libs[subdir.name] = so_file
|
||||
break
|
||||
|
||||
return libs
|
||||
|
||||
@@ -257,8 +308,10 @@ class PySide6DependencyAnalyzer:
|
||||
|
||||
# Модули для удаления
|
||||
if removable_modules:
|
||||
modules_list = ','.join([f"{mod}*" for mod in sorted(removable_modules)])
|
||||
cleanup_lines.append(f" - rm -f AppDir/usr/local/lib/python3.10/dist-packages/PySide6/{{{modules_list}}}")
|
||||
removable_filtered = [m for m in removable_modules if m not in self.critical_modules]
|
||||
if removable_filtered:
|
||||
modules_list = ','.join([f"{mod}*" for mod in sorted(removable_filtered)])
|
||||
cleanup_lines.append(f" - rm -f AppDir/usr/local/lib/python3.10/dist-packages/PySide6/{{{modules_list}}}")
|
||||
|
||||
# Генерируем команду для удаления нативных библиотек с сохранением нужных
|
||||
required_libs = set()
|
||||
@@ -276,39 +329,82 @@ class PySide6DependencyAnalyzer:
|
||||
f" - rm -rf AppDir/usr/local/lib/python3.10/dist-packages/PySide6/Qt/lib/!({keep_pattern})"
|
||||
])
|
||||
|
||||
# Заменяем блок очистки в рецепте
|
||||
import re
|
||||
|
||||
# Ищем блок "# 5) чистим от ненужных модулей и бинарников" до следующего комментария или до AppDir:
|
||||
pattern = r'( # 5\) чистим от ненужных модулей и бинарников\n).*?(?=\nAppDir:|\n # [0-9]+\)|$)'
|
||||
# Ищем весь блок команд очистки PySide6 (от первой rm до AppDir:)
|
||||
# Паттерн: после " - cp -r lib AppDir/usr\n" идут команды rm, а затем "AppDir:"
|
||||
pattern = r'( - cp -r lib AppDir/usr\n)((?: - (?:rm|shopt).*\n)*?)(?=AppDir:)'
|
||||
|
||||
new_cleanup_block = " # 5) чистим от ненужных модулей и бинарников\n" + '\n'.join(cleanup_lines)
|
||||
match = re.search(pattern, recipe_content)
|
||||
|
||||
updated_recipe = re.sub(pattern, new_cleanup_block, recipe_content, flags=re.DOTALL)
|
||||
if not match:
|
||||
print("ПРЕДУПРЕЖДЕНИЕ: Не удалось найти блок очистки в рецепте")
|
||||
print("Добавляем команды очистки перед блоком AppDir:")
|
||||
|
||||
# Просто вставим команды перед AppDir:
|
||||
appdir_pos = recipe_content.find('AppDir:')
|
||||
if appdir_pos != -1:
|
||||
new_content = (
|
||||
recipe_content[:appdir_pos] +
|
||||
'\n'.join(cleanup_lines) + '\n' +
|
||||
recipe_content[appdir_pos:]
|
||||
)
|
||||
return new_content
|
||||
else:
|
||||
print("ОШИБКА: Не найден блок AppDir: в рецепте")
|
||||
return ""
|
||||
|
||||
# Создаем замену - группа 1 (cp -r lib) + новые команды очистки
|
||||
replacement = r'\1' + '\n'.join(cleanup_lines) + '\n'
|
||||
|
||||
updated_recipe = re.sub(pattern, replacement, recipe_content, count=1)
|
||||
|
||||
return updated_recipe
|
||||
|
||||
|
||||
def main():
|
||||
parser = argparse.ArgumentParser(description='Анализ зависимостей PySide6 модулей с использованием ldd')
|
||||
parser.add_argument('project_path', help='Путь к проекту для анализа')
|
||||
parser.add_argument('project_path', nargs='?', default='.',
|
||||
help='Путь к проекту для анализа (по умолчанию: текущая директория)')
|
||||
parser.add_argument('--appdir', help='Путь к AppDir для поиска PySide6 библиотек')
|
||||
parser.add_argument('--output', '-o', help='Путь для сохранения результатов (JSON)')
|
||||
parser.add_argument('--verbose', '-v', action='store_true', help='Подробный вывод')
|
||||
parser.add_argument('--venv', help='Путь к виртуальному окружению (по умолчанию: .venv в корне проекта)')
|
||||
|
||||
args = parser.parse_args()
|
||||
|
||||
project_path = Path(args.project_path)
|
||||
project_path = Path(args.project_path).resolve()
|
||||
if not project_path.exists():
|
||||
print(f"Ошибка: путь {project_path} не существует")
|
||||
sys.exit(1)
|
||||
|
||||
appdir_path = Path(args.appdir) if args.appdir else None
|
||||
appdir_path = Path(args.appdir).resolve() if args.appdir else None
|
||||
if appdir_path and not appdir_path.exists():
|
||||
print(f"Предупреждение: AppDir путь {appdir_path} не существует")
|
||||
appdir_path = None
|
||||
|
||||
analyzer = PySide6DependencyAnalyzer()
|
||||
# Определяем корень проекта
|
||||
# Если запущен из подпапки проекта, ищем корень
|
||||
project_root = project_path
|
||||
if (project_path / ".git").exists() or (project_path / "pyproject.toml").exists():
|
||||
project_root = project_path
|
||||
else:
|
||||
# Пытаемся найти корень проекта
|
||||
current = project_path
|
||||
while current != current.parent:
|
||||
if (current / ".git").exists() or (current / "pyproject.toml").exists():
|
||||
project_root = current
|
||||
break
|
||||
current = current.parent
|
||||
|
||||
print(f"Корень проекта: {project_root}")
|
||||
|
||||
analyzer = PySide6DependencyAnalyzer(project_root=project_root)
|
||||
|
||||
# Если указан custom venv путь
|
||||
if args.venv:
|
||||
analyzer.venv_path = Path(args.venv).resolve()
|
||||
print(f"Использую указанный venv: {analyzer.venv_path}")
|
||||
|
||||
results = analyzer.analyze_project(project_path, appdir_path)
|
||||
|
||||
# Сохраняем в анализатор для генерации команд
|
||||
@@ -347,13 +443,13 @@ def main():
|
||||
print(f"\nПотенциальная экономия места: {results['analysis_summary']['space_saving_potential']}")
|
||||
|
||||
if args.verbose and results['real_dependencies']:
|
||||
Devlin(f"\nРеальные зависимости (ldd):")
|
||||
print(f"\nРеальные зависимости (ldd):")
|
||||
for module, deps in results['real_dependencies'].items():
|
||||
if deps:
|
||||
print(f" {module} → {', '.join(deps)}")
|
||||
|
||||
# Обновляем AppImage рецепт
|
||||
recipe_path = Path("../build-aux/AppImageBuilder.yml")
|
||||
recipe_path = analyzer.build_path / "AppImageBuilder.yml"
|
||||
if recipe_path.exists():
|
||||
updated_recipe = analyzer.generate_appimage_recipe(results['removable'], recipe_path)
|
||||
if updated_recipe:
|
||||
|
||||
@@ -21,9 +21,9 @@ Current translation status:
|
||||
|
||||
| Locale | Progress | Translated |
|
||||
| :----- | -------: | ---------: |
|
||||
| [de_DE](./de_DE/LC_MESSAGES/messages.po) | 0% | 0 of 240 |
|
||||
| [es_ES](./es_ES/LC_MESSAGES/messages.po) | 0% | 0 of 240 |
|
||||
| [ru_RU](./ru_RU/LC_MESSAGES/messages.po) | 100% | 240 of 240 |
|
||||
| [de_DE](./de_DE/LC_MESSAGES/messages.po) | 0% | 0 of 338 |
|
||||
| [es_ES](./es_ES/LC_MESSAGES/messages.po) | 0% | 0 of 338 |
|
||||
| [ru_RU](./ru_RU/LC_MESSAGES/messages.po) | 100% | 338 of 338 |
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -21,9 +21,9 @@
|
||||
|
||||
| Локаль | Прогресс | Переведено |
|
||||
| :----- | -------: | ---------: |
|
||||
| [de_DE](./de_DE/LC_MESSAGES/messages.po) | 0% | 0 из 240 |
|
||||
| [es_ES](./es_ES/LC_MESSAGES/messages.po) | 0% | 0 из 240 |
|
||||
| [ru_RU](./ru_RU/LC_MESSAGES/messages.po) | 100% | 240 из 240 |
|
||||
| [de_DE](./de_DE/LC_MESSAGES/messages.po) | 0% | 0 из 338 |
|
||||
| [es_ES](./es_ES/LC_MESSAGES/messages.po) | 0% | 0 из 338 |
|
||||
| [ru_RU](./ru_RU/LC_MESSAGES/messages.po) | 100% | 338 из 338 |
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
from typing import Any, cast
|
||||
from PySide6.QtCore import QPropertyAnimation, QByteArray, QEasingCurve, QAbstractAnimation, QParallelAnimationGroup, QRect, Qt, QPoint
|
||||
from PySide6.QtGui import QPainter, QPen, QColor, QConicalGradient, QBrush
|
||||
from PySide6.QtWidgets import QWidget, QGraphicsOpacityEffect
|
||||
@@ -236,14 +237,31 @@ class DetailPageAnimations:
|
||||
self.main_window = main_window
|
||||
self.theme_manager = ThemeManager()
|
||||
self.theme = theme if theme is not None else self.theme_manager.apply_theme(read_theme_from_config())
|
||||
self.animations = main_window._animations if hasattr(main_window, '_animations') else {}
|
||||
# Ensure the main window has an animations dict
|
||||
if not hasattr(main_window, '_animations'):
|
||||
main_window._animations = {}
|
||||
self.animations = main_window._animations
|
||||
|
||||
def animate_detail_page(self, detail_page: QWidget, load_image_and_restore_effect: Callable, cleanup_animation: Callable):
|
||||
"""Animate the detail page based on theme settings."""
|
||||
# Check if the detail page is still valid before proceeding
|
||||
if not detail_page or detail_page.isHidden() or detail_page.parent() is None:
|
||||
logger.warning("Detail page is not valid, skipping enter animation")
|
||||
load_image_and_restore_effect()
|
||||
cleanup_animation()
|
||||
return
|
||||
|
||||
animation_type = self.theme.GAME_CARD_ANIMATION.get("detail_page_animation_type", "fade")
|
||||
duration = self.theme.GAME_CARD_ANIMATION.get("detail_page_fade_duration", 350)
|
||||
|
||||
if animation_type == "fade":
|
||||
# Check again if page is still valid before starting animation
|
||||
if not detail_page or detail_page.isHidden():
|
||||
logger.warning("Detail page became invalid during fade setup, skipping animation")
|
||||
load_image_and_restore_effect()
|
||||
cleanup_animation()
|
||||
return
|
||||
|
||||
original_effect = detail_page.graphicsEffect()
|
||||
opacity_effect = SafeOpacityEffect(detail_page, disable_at_full=True)
|
||||
opacity_effect.setOpacity(0.0)
|
||||
@@ -252,17 +270,36 @@ class DetailPageAnimations:
|
||||
animation.setDuration(duration)
|
||||
animation.setStartValue(0.0)
|
||||
animation.setEndValue(0.999)
|
||||
animation.start(QAbstractAnimation.DeletionPolicy.DeleteWhenStopped)
|
||||
self.animations[detail_page] = animation
|
||||
|
||||
def restore_effect():
|
||||
try:
|
||||
detail_page.setGraphicsEffect(original_effect) # type: ignore
|
||||
# Check if page is still valid before restoring effect
|
||||
if detail_page and not detail_page.isHidden():
|
||||
detail_page.setGraphicsEffect(cast(Any, original_effect))
|
||||
except RuntimeError:
|
||||
logger.warning("Original effect already deleted")
|
||||
animation.finished.connect(restore_effect)
|
||||
animation.finished.connect(load_image_and_restore_effect)
|
||||
animation.finished.connect(opacity_effect.deleteLater)
|
||||
|
||||
# Only start animation if page is still valid
|
||||
if detail_page and not detail_page.isHidden():
|
||||
animation.start(QAbstractAnimation.DeletionPolicy.DeleteWhenStopped)
|
||||
self.animations[detail_page] = animation
|
||||
animation.finished.connect(restore_effect)
|
||||
animation.finished.connect(load_image_and_restore_effect)
|
||||
animation.finished.connect(opacity_effect.deleteLater)
|
||||
else:
|
||||
logger.warning("Detail page invalid when starting fade, cleaning up")
|
||||
restore_effect()
|
||||
load_image_and_restore_effect()
|
||||
opacity_effect.deleteLater()
|
||||
cleanup_animation()
|
||||
elif animation_type in ["slide_left", "slide_right", "slide_up", "slide_down"]:
|
||||
# Check again if page is still valid before starting animation
|
||||
if not detail_page or detail_page.isHidden():
|
||||
logger.warning("Detail page became invalid during slide setup, skipping animation")
|
||||
load_image_and_restore_effect()
|
||||
cleanup_animation()
|
||||
return
|
||||
|
||||
duration = self.theme.GAME_CARD_ANIMATION.get("detail_page_slide_duration", 500)
|
||||
easing_curve = QEasingCurve(QEasingCurve.Type[self.theme.GAME_CARD_ANIMATION.get("detail_page_easing_curve", "OutCubic")])
|
||||
start_pos = {
|
||||
@@ -277,11 +314,25 @@ class DetailPageAnimations:
|
||||
animation.setStartValue(start_pos)
|
||||
animation.setEndValue(self.main_window.stackedWidget.rect().topLeft())
|
||||
animation.setEasingCurve(easing_curve)
|
||||
animation.start(QAbstractAnimation.DeletionPolicy.DeleteWhenStopped)
|
||||
self.animations[detail_page] = animation
|
||||
animation.finished.connect(cleanup_animation)
|
||||
animation.finished.connect(load_image_and_restore_effect)
|
||||
|
||||
# Only start animation if page is still valid
|
||||
if detail_page and not detail_page.isHidden():
|
||||
animation.start(QAbstractAnimation.DeletionPolicy.DeleteWhenStopped)
|
||||
self.animations[detail_page] = animation
|
||||
animation.finished.connect(cleanup_animation)
|
||||
animation.finished.connect(load_image_and_restore_effect)
|
||||
else:
|
||||
logger.warning("Detail page invalid when starting slide, cleaning up")
|
||||
load_image_and_restore_effect()
|
||||
cleanup_animation()
|
||||
elif animation_type == "bounce":
|
||||
# Check again if page is still valid before starting animation
|
||||
if not detail_page or detail_page.isHidden():
|
||||
logger.warning("Detail page became invalid during bounce setup, skipping animation")
|
||||
load_image_and_restore_effect()
|
||||
cleanup_animation()
|
||||
return
|
||||
|
||||
duration = self.theme.GAME_CARD_ANIMATION.get("detail_page_bounce_duration", 400)
|
||||
easing_curve = QEasingCurve(QEasingCurve.Type[self.theme.GAME_CARD_ANIMATION.get("detail_page_easing_curve", "OutCubic")])
|
||||
detail_page.setWindowOpacity(0.0)
|
||||
@@ -300,14 +351,27 @@ class DetailPageAnimations:
|
||||
group_anim = QParallelAnimationGroup()
|
||||
group_anim.addAnimation(opacity_anim)
|
||||
group_anim.addAnimation(geometry_anim)
|
||||
group_anim.finished.connect(load_image_and_restore_effect)
|
||||
group_anim.finished.connect(cleanup_animation)
|
||||
group_anim.start(QAbstractAnimation.DeletionPolicy.DeleteWhenStopped)
|
||||
self.animations[detail_page] = group_anim
|
||||
|
||||
# Only start animation if page is still valid
|
||||
if detail_page and not detail_page.isHidden():
|
||||
group_anim.start(QAbstractAnimation.DeletionPolicy.DeleteWhenStopped)
|
||||
self.animations[detail_page] = group_anim
|
||||
group_anim.finished.connect(load_image_and_restore_effect)
|
||||
group_anim.finished.connect(cleanup_animation)
|
||||
else:
|
||||
logger.warning("Detail page invalid when starting bounce, cleaning up")
|
||||
load_image_and_restore_effect()
|
||||
cleanup_animation()
|
||||
|
||||
def animate_detail_page_exit(self, detail_page: QWidget, cleanup_callback: Callable):
|
||||
"""Animate the detail page exit based on theme settings."""
|
||||
try:
|
||||
# Check if the detail page is still valid before proceeding
|
||||
if not detail_page or detail_page.isHidden() or detail_page.parent() is None:
|
||||
logger.warning("Detail page is not valid, skipping exit animation")
|
||||
cleanup_callback()
|
||||
return
|
||||
|
||||
animation_type = self.theme.GAME_CARD_ANIMATION.get("detail_page_animation_type", "fade")
|
||||
|
||||
# Safely stop and remove any existing animation
|
||||
@@ -326,6 +390,13 @@ class DetailPageAnimations:
|
||||
# Define animation based on type
|
||||
if animation_type == "fade":
|
||||
duration = self.theme.GAME_CARD_ANIMATION.get("detail_page_fade_duration_exit", 350)
|
||||
|
||||
# Check if page is still valid before accessing properties
|
||||
if not detail_page or detail_page.isHidden():
|
||||
logger.warning("Detail page became invalid during fade exit setup, skipping animation")
|
||||
cleanup_callback()
|
||||
return
|
||||
|
||||
original_effect = detail_page.graphicsEffect()
|
||||
opacity_effect = SafeOpacityEffect(detail_page, disable_at_full=False)
|
||||
opacity_effect.setOpacity(0.999)
|
||||
@@ -334,18 +405,36 @@ class DetailPageAnimations:
|
||||
animation.setDuration(duration)
|
||||
animation.setStartValue(0.999)
|
||||
animation.setEndValue(0.0)
|
||||
animation.start(QAbstractAnimation.DeletionPolicy.DeleteWhenStopped)
|
||||
self.animations[detail_page] = animation
|
||||
|
||||
def restore_and_cleanup():
|
||||
try:
|
||||
detail_page.setGraphicsEffect(original_effect) # type: ignore
|
||||
# Check if page is still valid before restoring effect
|
||||
if detail_page and not detail_page.isHidden():
|
||||
detail_page.setGraphicsEffect(cast(Any, original_effect))
|
||||
except RuntimeError:
|
||||
logger.debug("Original effect already deleted")
|
||||
cleanup_callback()
|
||||
animation.finished.connect(restore_and_cleanup)
|
||||
animation.finished.connect(opacity_effect.deleteLater)
|
||||
|
||||
# Check if animation is still valid before starting
|
||||
if animation and not detail_page.isHidden():
|
||||
animation.start(QAbstractAnimation.DeletionPolicy.DeleteWhenStopped)
|
||||
self.animations[detail_page] = animation
|
||||
animation.finished.connect(restore_and_cleanup)
|
||||
animation.finished.connect(opacity_effect.deleteLater)
|
||||
else:
|
||||
logger.warning("Animation or detail page invalid when starting fade exit, cleaning up")
|
||||
restore_and_cleanup()
|
||||
opacity_effect.deleteLater()
|
||||
|
||||
elif animation_type in ["slide_left", "slide_right", "slide_up", "slide_down"]:
|
||||
duration = self.theme.GAME_CARD_ANIMATION.get("detail_page_slide_duration_exit", 500)
|
||||
|
||||
# Check if page is still valid before accessing properties
|
||||
if not detail_page or detail_page.isHidden():
|
||||
logger.warning("Detail page became invalid during slide exit setup, skipping animation")
|
||||
cleanup_callback()
|
||||
return
|
||||
|
||||
easing_curve = QEasingCurve(QEasingCurve.Type[self.theme.GAME_CARD_ANIMATION.get("detail_page_easing_curve_exit", "InCubic")])
|
||||
end_pos = {
|
||||
"slide_left": QPoint(-self.main_window.width(), 0),
|
||||
@@ -353,16 +442,37 @@ class DetailPageAnimations:
|
||||
"slide_up": QPoint(0, self.main_window.height()),
|
||||
"slide_down": QPoint(0, -self.main_window.height())
|
||||
}[animation_type]
|
||||
|
||||
animation = QPropertyAnimation(detail_page, QByteArray(b"pos"))
|
||||
animation.setDuration(duration)
|
||||
animation.setStartValue(detail_page.pos())
|
||||
animation.setEndValue(end_pos)
|
||||
animation.setEasingCurve(easing_curve)
|
||||
animation.start(QAbstractAnimation.DeletionPolicy.DeleteWhenStopped)
|
||||
self.animations[detail_page] = animation
|
||||
animation.finished.connect(cleanup_callback)
|
||||
|
||||
def slide_cleanup():
|
||||
# Check if page is still valid before cleanup
|
||||
if not detail_page or detail_page.isHidden():
|
||||
logger.debug("Detail page already cleaned up")
|
||||
cleanup_callback()
|
||||
|
||||
# Check if animation is still valid before starting
|
||||
if animation and not detail_page.isHidden():
|
||||
animation.start(QAbstractAnimation.DeletionPolicy.DeleteWhenStopped)
|
||||
self.animations[detail_page] = animation
|
||||
animation.finished.connect(slide_cleanup)
|
||||
else:
|
||||
logger.warning("Animation or detail page invalid when starting slide exit, cleaning up")
|
||||
slide_cleanup()
|
||||
|
||||
elif animation_type == "bounce":
|
||||
duration = self.theme.GAME_CARD_ANIMATION.get("detail_page_bounce_duration_exit", 400)
|
||||
|
||||
# Check if page is still valid before accessing properties
|
||||
if not detail_page or detail_page.isHidden():
|
||||
logger.warning("Detail page became invalid during bounce exit setup, skipping animation")
|
||||
cleanup_callback()
|
||||
return
|
||||
|
||||
easing_curve = QEasingCurve(QEasingCurve.Type[self.theme.GAME_CARD_ANIMATION.get("detail_page_easing_curve_exit", "InCubic")])
|
||||
opacity_anim = QPropertyAnimation(detail_page, QByteArray(b"windowOpacity"))
|
||||
opacity_anim.setDuration(duration)
|
||||
@@ -375,13 +485,38 @@ class DetailPageAnimations:
|
||||
geometry_anim.setStartValue(detail_page.geometry())
|
||||
geometry_anim.setEndValue(final_rect)
|
||||
geometry_anim.setEasingCurve(easing_curve)
|
||||
|
||||
# Check if animations are still valid before creating group
|
||||
if not detail_page or detail_page.isHidden():
|
||||
logger.warning("Detail page became invalid during bounce exit setup, cleaning up")
|
||||
cleanup_callback()
|
||||
return
|
||||
|
||||
group_anim = QParallelAnimationGroup()
|
||||
group_anim.addAnimation(opacity_anim)
|
||||
group_anim.addAnimation(geometry_anim)
|
||||
group_anim.finished.connect(cleanup_callback)
|
||||
|
||||
# Check if group animation is still valid before connecting
|
||||
if not detail_page or detail_page.isHidden():
|
||||
logger.warning("Detail page became invalid during group animation setup, cleaning up")
|
||||
cleanup_callback()
|
||||
return
|
||||
|
||||
def bounce_cleanup():
|
||||
# Check if page is still valid before cleanup
|
||||
if not detail_page or detail_page.isHidden():
|
||||
logger.debug("Detail page already cleaned up")
|
||||
cleanup_callback()
|
||||
|
||||
group_anim.start(QAbstractAnimation.DeletionPolicy.DeleteWhenStopped)
|
||||
self.animations[detail_page] = group_anim
|
||||
group_anim.finished.connect(bounce_cleanup)
|
||||
except RuntimeError:
|
||||
# Widget was already deleted, which is expected after deleteLater()
|
||||
logger.debug("Detail page already deleted during animation setup")
|
||||
cleanup_callback()
|
||||
except Exception as e:
|
||||
logger.error(f"Error in animate_detail_page_exit: {e}", exc_info=True)
|
||||
self.animations.pop(detail_page, None)
|
||||
if detail_page in self.animations:
|
||||
self.animations.pop(detail_page, None)
|
||||
cleanup_callback()
|
||||
|
||||
@@ -1,40 +1,45 @@
|
||||
import sys
|
||||
import os
|
||||
import subprocess
|
||||
from PySide6.QtCore import QLocale, QTranslator, QLibraryInfo
|
||||
from PySide6.QtCore import QLocale, QTranslator, QLibraryInfo, QTimer, Qt
|
||||
from PySide6.QtWidgets import QApplication
|
||||
from PySide6.QtGui import QIcon
|
||||
from PySide6.QtNetwork import QLocalServer, QLocalSocket
|
||||
|
||||
from portprotonqt.main_window import MainWindow
|
||||
from portprotonqt.config_utils import save_fullscreen_config, get_portproton_location
|
||||
from portprotonqt.config_utils import (
|
||||
save_fullscreen_config,
|
||||
read_fullscreen_config,
|
||||
get_portproton_start_command
|
||||
)
|
||||
from portprotonqt.logger import get_logger, setup_logger
|
||||
from portprotonqt.cli import parse_args
|
||||
|
||||
__app_id__ = "ru.linux_gaming.PortProtonQt"
|
||||
__app_name__ = "PortProtonQt"
|
||||
__app_version__ = "0.1.7"
|
||||
__app_version__ = "0.1.8"
|
||||
|
||||
def get_version():
|
||||
try:
|
||||
commit = subprocess.check_output(
|
||||
['git', 'rev-parse', '--short', 'HEAD'],
|
||||
stderr=subprocess.DEVNULL
|
||||
).decode('utf-8').strip()
|
||||
["git", "rev-parse", "--short", "HEAD"],
|
||||
stderr=subprocess.DEVNULL,
|
||||
).decode("utf-8").strip()
|
||||
return f"{__app_version__} ({commit})"
|
||||
except (subprocess.CalledProcessError, FileNotFoundError, OSError):
|
||||
return __app_version__
|
||||
|
||||
def main():
|
||||
os.environ['PW_CLI'] = '1'
|
||||
os.environ['PROCESS_LOG'] = '1'
|
||||
os.environ['START_FROM_STEAM'] = '1'
|
||||
os.environ["PW_CLI"] = "1"
|
||||
os.environ["PROCESS_LOG"] = "1"
|
||||
os.environ["START_FROM_STEAM"] = "1"
|
||||
|
||||
portproton_path = get_portproton_location()
|
||||
start_sh = get_portproton_start_command()
|
||||
|
||||
if portproton_path is None:
|
||||
if start_sh is None:
|
||||
return
|
||||
|
||||
script_path = os.path.join(portproton_path, 'data', 'scripts', 'start.sh')
|
||||
subprocess.run([script_path, 'cli', '--initial'])
|
||||
subprocess.run(start_sh + ["cli", "--initial"])
|
||||
|
||||
app = QApplication(sys.argv)
|
||||
app.setWindowIcon(QIcon.fromTheme(__app_id__))
|
||||
@@ -43,41 +48,115 @@ def main():
|
||||
app.setApplicationVersion(__app_version__)
|
||||
|
||||
args = parse_args()
|
||||
|
||||
# Setup logger with specified debug level
|
||||
setup_logger(args.debug_level)
|
||||
|
||||
# Reinitialize logger after setup to ensure it uses the new configuration
|
||||
logger = get_logger(__name__)
|
||||
|
||||
# --- Single-instance logic ---
|
||||
server_name = __app_id__
|
||||
socket = QLocalSocket()
|
||||
socket.connectToServer(server_name)
|
||||
|
||||
if socket.waitForConnected(200):
|
||||
# Второй экземпляр — передаём команду первому
|
||||
fullscreen = args.fullscreen or read_fullscreen_config()
|
||||
msg = b"show:fullscreen" if fullscreen else b"show"
|
||||
socket.write(msg)
|
||||
socket.flush()
|
||||
socket.waitForBytesWritten(500)
|
||||
socket.disconnectFromServer()
|
||||
logger.info("Restored existing instance from tray")
|
||||
return
|
||||
|
||||
# Если старый сокет остался — удалить
|
||||
QLocalServer.removeServer(server_name)
|
||||
|
||||
local_server = QLocalServer()
|
||||
if not local_server.listen(server_name):
|
||||
logger.warning(f"Failed to start local server: {local_server.errorString()}")
|
||||
return
|
||||
|
||||
# --- Qt translations ---
|
||||
system_locale = QLocale.system()
|
||||
qt_translator = QTranslator()
|
||||
translations_path = QLibraryInfo.path(QLibraryInfo.LibraryPath.TranslationsPath)
|
||||
if qt_translator.load(system_locale, "qtbase", "_", translations_path):
|
||||
app.installTranslator(qt_translator)
|
||||
else:
|
||||
logger.warning(f"Qt translations for {system_locale.name()} not found in {translations_path}, using english language")
|
||||
logger.warning(
|
||||
f"Qt translations for {system_locale.name()} not found in {translations_path}, using English"
|
||||
)
|
||||
|
||||
# --- Main Window ---
|
||||
version = get_version()
|
||||
window = MainWindow(app_name=__app_name__, version=version)
|
||||
|
||||
if args.fullscreen:
|
||||
logger.info("Launching in fullscreen mode due to --fullscreen flag")
|
||||
# --- Handle incoming connections ---
|
||||
def handle_new_connection():
|
||||
conn = local_server.nextPendingConnection()
|
||||
if not conn:
|
||||
return
|
||||
|
||||
if conn.waitForReadyRead(1000):
|
||||
data = conn.readAll().data()
|
||||
msg = bytes(data).decode("utf-8", errors="ignore")
|
||||
logger.info(f"IPC message received: {msg}")
|
||||
|
||||
def restore_window():
|
||||
try:
|
||||
if msg.startswith("show"):
|
||||
# Ensure the window is visible and not minimized
|
||||
window.setWindowState(window.windowState() & ~Qt.WindowState.WindowMinimized)
|
||||
window.show()
|
||||
window.raise_()
|
||||
window.activateWindow()
|
||||
|
||||
# Ensure window is in active state for systems with strict focus policies
|
||||
window.setWindowState(window.windowState() | Qt.WindowState.WindowActive)
|
||||
|
||||
if ":fullscreen" in msg:
|
||||
logger.info("Switching to fullscreen via IPC")
|
||||
save_fullscreen_config(True)
|
||||
window.showFullScreen()
|
||||
else:
|
||||
logger.info("Switching to normal window via IPC")
|
||||
save_fullscreen_config(False)
|
||||
window.showNormal()
|
||||
except Exception as e:
|
||||
logger.warning(f"Failed to restore window: {e}")
|
||||
|
||||
# Выполняем в основном потоке
|
||||
QTimer.singleShot(0, restore_window)
|
||||
|
||||
conn.disconnectFromServer()
|
||||
|
||||
local_server.newConnection.connect(handle_new_connection)
|
||||
|
||||
# --- Initial fullscreen state ---
|
||||
launch_fullscreen = args.fullscreen or read_fullscreen_config()
|
||||
if launch_fullscreen:
|
||||
logger.info(
|
||||
f"Launching in fullscreen mode ({'--fullscreen' if args.fullscreen else 'config'})"
|
||||
)
|
||||
save_fullscreen_config(True)
|
||||
window.showFullScreen()
|
||||
else:
|
||||
logger.info("Launching in normal mode")
|
||||
save_fullscreen_config(False)
|
||||
window.showNormal()
|
||||
|
||||
# --- Cleanup ---
|
||||
def cleanup_on_exit():
|
||||
nonlocal window
|
||||
app.aboutToQuit.disconnect()
|
||||
if window:
|
||||
window.close()
|
||||
app.quit()
|
||||
try:
|
||||
local_server.close()
|
||||
QLocalServer.removeServer(server_name)
|
||||
if window:
|
||||
window.close()
|
||||
except Exception as e:
|
||||
logger.warning(f"Cleanup error: {e}")
|
||||
|
||||
app.aboutToQuit.connect(cleanup_on_exit)
|
||||
|
||||
window.show()
|
||||
|
||||
sys.exit(app.exec())
|
||||
|
||||
if __name__ == '__main__':
|
||||
if __name__ == "__main__":
|
||||
main()
|
||||
|
||||
@@ -1,11 +1,17 @@
|
||||
import os
|
||||
import configparser
|
||||
import shutil
|
||||
import subprocess
|
||||
from portprotonqt.logger import get_logger
|
||||
|
||||
logger = get_logger(__name__)
|
||||
|
||||
_portproton_location = None
|
||||
_portproton_start_sh = None
|
||||
|
||||
# Configuration cache for performance optimization
|
||||
_config_cache = {}
|
||||
_config_last_modified = {}
|
||||
|
||||
# Paths to configuration files
|
||||
CONFIG_FILE = os.path.join(
|
||||
@@ -26,13 +32,35 @@ THEMES_DIRS = [
|
||||
]
|
||||
|
||||
def read_config_safely(config_file: str) -> configparser.ConfigParser | None:
|
||||
"""Safely reads a configuration file and returns a ConfigParser object or None if reading fails."""
|
||||
cp = configparser.ConfigParser()
|
||||
"""Safely reads a configuration file and returns a ConfigParser object or None if reading fails.
|
||||
Uses caching to avoid repeated file reads for better performance.
|
||||
"""
|
||||
# Check if file exists
|
||||
if not os.path.exists(config_file):
|
||||
logger.debug(f"Configuration file {config_file} not found")
|
||||
return None
|
||||
|
||||
# Get file modification time
|
||||
try:
|
||||
current_mtime = os.path.getmtime(config_file)
|
||||
except OSError:
|
||||
logger.warning(f"Failed to get modification time for {config_file}")
|
||||
return None
|
||||
|
||||
# Check if we have a cached version that's still valid
|
||||
if config_file in _config_cache and config_file in _config_last_modified:
|
||||
if _config_last_modified[config_file] == current_mtime:
|
||||
logger.debug(f"Using cached config for {config_file}")
|
||||
return _config_cache[config_file]
|
||||
|
||||
# Read and parse the config file
|
||||
cp = configparser.ConfigParser()
|
||||
try:
|
||||
cp.read(config_file, encoding="utf-8")
|
||||
# Update cache
|
||||
_config_cache[config_file] = cp
|
||||
_config_last_modified[config_file] = current_mtime
|
||||
logger.debug(f"Config file {config_file} loaded and cached")
|
||||
return cp
|
||||
except (configparser.DuplicateSectionError, configparser.DuplicateOptionError) as e:
|
||||
logger.warning(f"Invalid configuration file format: {e}")
|
||||
@@ -41,6 +69,14 @@ def read_config_safely(config_file: str) -> configparser.ConfigParser | None:
|
||||
logger.warning(f"Failed to read configuration file: {e}")
|
||||
return None
|
||||
|
||||
def invalidate_config_cache(config_file: str = CONFIG_FILE):
|
||||
"""Invalidates the cached configuration for the specified file."""
|
||||
if config_file in _config_cache:
|
||||
del _config_cache[config_file]
|
||||
if config_file in _config_last_modified:
|
||||
del _config_last_modified[config_file]
|
||||
logger.debug(f"Config cache invalidated for {config_file}")
|
||||
|
||||
def read_config():
|
||||
"""Reads the configuration file and returns a dictionary of parameters.
|
||||
Example line in config (no sections):
|
||||
@@ -75,6 +111,8 @@ def save_theme_to_config(theme_name):
|
||||
cp["Appearance"]["theme"] = theme_name
|
||||
with open(CONFIG_FILE, "w", encoding="utf-8") as configfile:
|
||||
cp.write(configfile)
|
||||
# Invalidate cache after saving
|
||||
invalidate_config_cache()
|
||||
|
||||
def read_time_config():
|
||||
"""Reads time settings from the [Time] section of the configuration file.
|
||||
@@ -94,6 +132,8 @@ def save_time_config(detail_level):
|
||||
cp["Time"]["detail_level"] = detail_level
|
||||
with open(CONFIG_FILE, "w", encoding="utf-8") as configfile:
|
||||
cp.write(configfile)
|
||||
# Invalidate cache after saving
|
||||
invalidate_config_cache()
|
||||
|
||||
def read_file_content(file_path):
|
||||
"""Reads the content of a file and returns it as a string."""
|
||||
@@ -101,14 +141,14 @@ def read_file_content(file_path):
|
||||
return f.read().strip()
|
||||
|
||||
def get_portproton_location():
|
||||
"""Returns the path to the PortProton directory.
|
||||
Checks the cached path first. If not set, reads from PORTPROTON_CONFIG_FILE.
|
||||
If the path is invalid, uses the default directory.
|
||||
"""
|
||||
"""Возвращает путь к PortProton каталогу (строку) или None."""
|
||||
global _portproton_location
|
||||
|
||||
if _portproton_location is not None:
|
||||
return _portproton_location
|
||||
|
||||
location = None
|
||||
|
||||
if os.path.isfile(PORTPROTON_CONFIG_FILE):
|
||||
try:
|
||||
location = read_file_content(PORTPROTON_CONFIG_FILE).strip()
|
||||
@@ -116,19 +156,46 @@ def get_portproton_location():
|
||||
_portproton_location = location
|
||||
logger.info(f"PortProton path from configuration: {location}")
|
||||
return _portproton_location
|
||||
logger.warning(f"Invalid PortProton path in configuration: {location}, using default path")
|
||||
logger.warning(f"Invalid PortProton path in configuration: {location}, using defaults")
|
||||
except (OSError, PermissionError) as e:
|
||||
logger.warning(f"Failed to read PortProton configuration file: {e}, using default path")
|
||||
logger.warning(f"Failed to read PortProton configuration file: {e}")
|
||||
|
||||
default_dir = os.path.join(os.path.expanduser("~"), ".var", "app", "ru.linux_gaming.PortProton")
|
||||
if os.path.isdir(default_dir):
|
||||
_portproton_location = default_dir
|
||||
logger.info(f"Using flatpak PortProton directory: {default_dir}")
|
||||
default_flatpak_dir = os.path.join(os.path.expanduser("~"), ".var", "app", "ru.linux_gaming.PortProton")
|
||||
if os.path.isdir(default_flatpak_dir):
|
||||
_portproton_location = default_flatpak_dir
|
||||
logger.info(f"Using Flatpak PortProton directory: {default_flatpak_dir}")
|
||||
return _portproton_location
|
||||
|
||||
logger.warning("PortProton configuration and flatpak directory not found")
|
||||
logger.warning("PortProton configuration and Flatpak directory not found")
|
||||
return None
|
||||
|
||||
def get_portproton_start_command():
|
||||
"""Возвращает список команд для запуска PortProton (start.sh или flatpak run)."""
|
||||
portproton_path = get_portproton_location()
|
||||
if not portproton_path:
|
||||
return None
|
||||
|
||||
try:
|
||||
result = subprocess.run(
|
||||
["flatpak", "list"],
|
||||
capture_output=True,
|
||||
text=True,
|
||||
check=False
|
||||
)
|
||||
if "ru.linux_gaming.PortProton" in result.stdout:
|
||||
logger.info("Detected Flatpak installation")
|
||||
return ["flatpak", "run", "ru.linux_gaming.PortProton"]
|
||||
except Exception:
|
||||
pass
|
||||
|
||||
start_sh_path = os.path.join(portproton_path, "data", "scripts", "start.sh")
|
||||
if os.path.exists(start_sh_path):
|
||||
return [start_sh_path]
|
||||
|
||||
logger.warning("Neither flatpak nor start.sh found for PortProton")
|
||||
return None
|
||||
|
||||
|
||||
def parse_desktop_entry(file_path):
|
||||
"""Reads and parses a .desktop file using configparser.
|
||||
Returns None if the [Desktop Entry] section is missing.
|
||||
@@ -176,6 +243,30 @@ def save_card_size(card_width):
|
||||
cp["Cards"]["card_width"] = str(card_width)
|
||||
with open(CONFIG_FILE, "w", encoding="utf-8") as configfile:
|
||||
cp.write(configfile)
|
||||
# Invalidate cache after saving
|
||||
invalidate_config_cache()
|
||||
|
||||
def read_auto_card_size():
|
||||
"""Reads the card size (width) for Auto Install from the [Cards] section.
|
||||
Returns 250 if the parameter is not set.
|
||||
"""
|
||||
cp = read_config_safely(CONFIG_FILE)
|
||||
if cp is None or not cp.has_section("Cards") or not cp.has_option("Cards", "auto_card_width"):
|
||||
save_auto_card_size(250)
|
||||
return 250
|
||||
return cp.getint("Cards", "auto_card_width", fallback=250)
|
||||
|
||||
def save_auto_card_size(card_width):
|
||||
"""Saves the card size (width) for Auto Install to the [Cards] section."""
|
||||
cp = read_config_safely(CONFIG_FILE) or configparser.ConfigParser()
|
||||
if "Cards" not in cp:
|
||||
cp["Cards"] = {}
|
||||
cp["Cards"]["auto_card_width"] = str(card_width)
|
||||
with open(CONFIG_FILE, "w", encoding="utf-8") as configfile:
|
||||
cp.write(configfile)
|
||||
# Invalidate cache after saving
|
||||
invalidate_config_cache()
|
||||
|
||||
|
||||
def read_sort_method():
|
||||
"""Reads the sort method from the [Games] section.
|
||||
@@ -195,6 +286,8 @@ def save_sort_method(sort_method):
|
||||
cp["Games"]["sort_method"] = sort_method
|
||||
with open(CONFIG_FILE, "w", encoding="utf-8") as configfile:
|
||||
cp.write(configfile)
|
||||
# Invalidate cache after saving
|
||||
invalidate_config_cache()
|
||||
|
||||
def read_display_filter():
|
||||
"""Reads the display_filter parameter from the [Games] section.
|
||||
@@ -214,6 +307,8 @@ def save_display_filter(filter_value):
|
||||
cp["Games"]["display_filter"] = filter_value
|
||||
with open(CONFIG_FILE, "w", encoding="utf-8") as configfile:
|
||||
cp.write(configfile)
|
||||
# Invalidate cache after saving
|
||||
invalidate_config_cache()
|
||||
|
||||
def read_favorites():
|
||||
"""Reads the list of favorite games from the [Favorites] section.
|
||||
@@ -239,6 +334,8 @@ def save_favorites(favorites):
|
||||
cp["Favorites"]["games"] = f'"{fav_str}"'
|
||||
with open(CONFIG_FILE, "w", encoding="utf-8") as configfile:
|
||||
cp.write(configfile)
|
||||
# Invalidate cache after saving
|
||||
invalidate_config_cache()
|
||||
|
||||
def read_rumble_config():
|
||||
"""Reads the gamepad rumble setting from the [Gamepad] section.
|
||||
@@ -258,6 +355,29 @@ def save_rumble_config(rumble_enabled):
|
||||
cp["Gamepad"]["rumble_enabled"] = str(rumble_enabled)
|
||||
with open(CONFIG_FILE, "w", encoding="utf-8") as configfile:
|
||||
cp.write(configfile)
|
||||
# Invalidate cache after saving
|
||||
invalidate_config_cache()
|
||||
|
||||
def read_gamepad_type():
|
||||
"""Reads the gamepad type from the [Gamepad] section.
|
||||
Returns 'xbox' if the parameter is missing.
|
||||
"""
|
||||
cp = read_config_safely(CONFIG_FILE)
|
||||
if cp is None or not cp.has_section("Gamepad") or not cp.has_option("Gamepad", "type"):
|
||||
save_gamepad_type("xbox")
|
||||
return "xbox"
|
||||
return cp.get("Gamepad", "type", fallback="xbox").lower()
|
||||
|
||||
def save_gamepad_type(gpad_type):
|
||||
"""Saves the gamepad type to the [Gamepad] section."""
|
||||
cp = read_config_safely(CONFIG_FILE) or configparser.ConfigParser()
|
||||
if "Gamepad" not in cp:
|
||||
cp["Gamepad"] = {}
|
||||
cp["Gamepad"]["type"] = gpad_type
|
||||
with open(CONFIG_FILE, "w", encoding="utf-8") as configfile:
|
||||
cp.write(configfile)
|
||||
# Invalidate cache after saving
|
||||
invalidate_config_cache()
|
||||
|
||||
def ensure_default_proxy_config():
|
||||
"""Ensures the [Proxy] section exists in the configuration file.
|
||||
@@ -302,6 +422,8 @@ def save_proxy_config(proxy_url="", proxy_user="", proxy_password=""):
|
||||
cp["Proxy"]["proxy_password"] = proxy_password
|
||||
with open(CONFIG_FILE, "w", encoding="utf-8") as configfile:
|
||||
cp.write(configfile)
|
||||
# Invalidate cache after saving
|
||||
invalidate_config_cache()
|
||||
|
||||
def read_fullscreen_config():
|
||||
"""Reads the fullscreen mode setting from the [Display] section.
|
||||
@@ -321,6 +443,8 @@ def save_fullscreen_config(fullscreen):
|
||||
cp["Display"]["fullscreen"] = str(fullscreen)
|
||||
with open(CONFIG_FILE, "w", encoding="utf-8") as configfile:
|
||||
cp.write(configfile)
|
||||
# Invalidate cache after saving
|
||||
invalidate_config_cache()
|
||||
|
||||
def read_window_geometry() -> tuple[int, int]:
|
||||
"""Reads the window width and height from the [MainWindow] section.
|
||||
@@ -342,6 +466,8 @@ def save_window_geometry(width: int, height: int):
|
||||
cp["MainWindow"]["height"] = str(height)
|
||||
with open(CONFIG_FILE, "w", encoding="utf-8") as configfile:
|
||||
cp.write(configfile)
|
||||
# Invalidate cache after saving
|
||||
invalidate_config_cache()
|
||||
|
||||
def reset_config():
|
||||
"""Resets the configuration file by deleting it.
|
||||
@@ -351,6 +477,8 @@ def reset_config():
|
||||
try:
|
||||
os.remove(CONFIG_FILE)
|
||||
logger.info("Configuration file %s deleted", CONFIG_FILE)
|
||||
# Invalidate cache after deletion
|
||||
invalidate_config_cache()
|
||||
except Exception as e:
|
||||
logger.warning(f"Failed to delete configuration file: {e}")
|
||||
|
||||
@@ -365,6 +493,9 @@ def clear_cache():
|
||||
except Exception as e:
|
||||
logger.warning(f"Failed to delete cache: {e}")
|
||||
|
||||
# Also clear our internal config cache
|
||||
invalidate_config_cache()
|
||||
|
||||
def read_auto_fullscreen_gamepad():
|
||||
"""Reads the auto-fullscreen setting for gamepad from the [Display] section.
|
||||
Returns False if the parameter is missing.
|
||||
@@ -383,6 +514,8 @@ def save_auto_fullscreen_gamepad(auto_fullscreen):
|
||||
cp["Display"]["auto_fullscreen_gamepad"] = str(auto_fullscreen)
|
||||
with open(CONFIG_FILE, "w", encoding="utf-8") as configfile:
|
||||
cp.write(configfile)
|
||||
# Invalidate cache after saving
|
||||
invalidate_config_cache()
|
||||
|
||||
def read_favorite_folders():
|
||||
"""Reads the list of favorite folders from the [FavoritesFolders] section.
|
||||
@@ -408,3 +541,26 @@ def save_favorite_folders(folders):
|
||||
cp["FavoritesFolders"]["folders"] = f'"{fav_str}"'
|
||||
with open(CONFIG_FILE, "w", encoding="utf-8") as configfile:
|
||||
cp.write(configfile)
|
||||
# Invalidate cache after saving
|
||||
invalidate_config_cache()
|
||||
|
||||
def read_minimize_to_tray():
|
||||
"""Reads the minimize-to-tray setting from the [Display] section.
|
||||
Returns True if the parameter is missing (default: minimize to tray).
|
||||
"""
|
||||
cp = read_config_safely(CONFIG_FILE)
|
||||
if cp is None or not cp.has_section("Display") or not cp.has_option("Display", "minimize_to_tray"):
|
||||
save_minimize_to_tray(True)
|
||||
return True
|
||||
return cp.getboolean("Display", "minimize_to_tray", fallback=True)
|
||||
|
||||
def save_minimize_to_tray(minimize_to_tray):
|
||||
"""Saves the minimize-to-tray setting to the [Display] section."""
|
||||
cp = read_config_safely(CONFIG_FILE) or configparser.ConfigParser()
|
||||
if "Display" not in cp:
|
||||
cp["Display"] = {}
|
||||
cp["Display"]["minimize_to_tray"] = str(minimize_to_tray)
|
||||
with open(CONFIG_FILE, "w", encoding="utf-8") as configfile:
|
||||
cp.write(configfile)
|
||||
# Invalidate cache after saving
|
||||
invalidate_config_cache()
|
||||
|
||||
@@ -11,7 +11,7 @@ from PySide6.QtWidgets import QMessageBox, QDialog, QMenu, QLineEdit, QApplicati
|
||||
from PySide6.QtCore import QUrl, QPoint, QObject, Signal, Qt
|
||||
from PySide6.QtGui import QDesktopServices, QIcon, QKeySequence
|
||||
from portprotonqt.localization import _
|
||||
from portprotonqt.config_utils import parse_desktop_entry, read_favorites, save_favorites, read_favorite_folders, save_favorite_folders
|
||||
from portprotonqt.config_utils import parse_desktop_entry, read_favorites, save_favorites, read_favorite_folders, save_favorite_folders, get_portproton_start_command
|
||||
from portprotonqt.steam_api import is_game_in_steam, add_to_steam, remove_from_steam
|
||||
from portprotonqt.egs_api import add_egs_to_steam, get_egs_executable, remove_egs_from_steam
|
||||
from portprotonqt.dialogs import AddGameDialog, FileExplorer, generate_thumbnail
|
||||
@@ -406,16 +406,7 @@ class ContextMenuManager:
|
||||
)
|
||||
return
|
||||
# Construct EGS launch command
|
||||
wrapper = "flatpak run ru.linux_gaming.PortProton"
|
||||
start_sh_path = os.path.join(self.portproton_location, "data", "scripts", "start.sh")
|
||||
if self.portproton_location and ".var" not in self.portproton_location:
|
||||
wrapper = start_sh_path
|
||||
if not os.path.exists(start_sh_path):
|
||||
self.signals.show_warning_dialog.emit(
|
||||
_("Error"),
|
||||
_("start.sh not found at {path}").format(path=start_sh_path)
|
||||
)
|
||||
return
|
||||
wrapper = get_portproton_start_command()
|
||||
exec_line = f'"{self.legendary_path}" launch {game_card.appid} --no-wine --wrapper "env START_FROM_STEAM=1 {wrapper}"'
|
||||
else:
|
||||
exec_line = self._get_exec_line(game_card.name, game_card.exec_line)
|
||||
|
||||
@@ -13,7 +13,7 @@ from portprotonqt.localization import get_egs_language, _
|
||||
from portprotonqt.logger import get_logger
|
||||
from portprotonqt.image_utils import load_pixmap_async
|
||||
from portprotonqt.time_utils import parse_playtime_file, format_playtime, get_last_launch, get_last_launch_timestamp
|
||||
from portprotonqt.config_utils import get_portproton_location
|
||||
from portprotonqt.config_utils import get_portproton_location, get_portproton_start_command
|
||||
from portprotonqt.steam_api import (
|
||||
get_weanticheatyet_status_async, get_steam_apps_and_index_async, get_protondb_tier_async,
|
||||
search_app, get_steam_home, get_last_steam_user, convert_steam_id, generate_thumbnail, call_steam_api
|
||||
@@ -254,14 +254,7 @@ def add_egs_to_steam(app_name: str, game_title: str, legendary_path: str, callba
|
||||
return
|
||||
|
||||
# Determine wrapper
|
||||
wrapper = "flatpak run ru.linux_gaming.PortProton"
|
||||
start_sh_path = os.path.join(portproton_dir, "data", "scripts", "start.sh")
|
||||
if portproton_dir is not None and ".var" not in portproton_dir:
|
||||
wrapper = start_sh_path
|
||||
if not os.path.exists(start_sh_path):
|
||||
logger.error(f"start.sh not found at {start_sh_path}")
|
||||
callback((False, f"start.sh not found at {start_sh_path}"))
|
||||
return
|
||||
wrapper = get_portproton_start_command()
|
||||
|
||||
# Create launch script
|
||||
steam_scripts_dir = os.path.join(portproton_dir, "steam_scripts")
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
from PySide6.QtGui import QPainter, QColor, QDesktopServices
|
||||
from PySide6.QtCore import Signal, Property, Qt, QUrl
|
||||
from PySide6.QtCore import Signal, Property, Qt, QUrl, QTimer
|
||||
from PySide6.QtWidgets import QFrame, QGraphicsDropShadowEffect, QVBoxLayout, QWidget, QStackedLayout, QLabel
|
||||
from collections.abc import Callable
|
||||
from portprotonqt.image_utils import load_pixmap_async, round_corners
|
||||
from portprotonqt.localization import _
|
||||
from portprotonqt.config_utils import read_favorites, save_favorites, read_display_filter, read_theme_from_config
|
||||
@@ -10,8 +9,6 @@ from portprotonqt.custom_widgets import ClickableLabel
|
||||
from portprotonqt.portproton_api import PortProtonAPI
|
||||
from portprotonqt.downloader import Downloader
|
||||
from portprotonqt.animations import GameCardAnimations
|
||||
from typing import cast
|
||||
|
||||
|
||||
class GameCard(QFrame):
|
||||
borderWidthChanged = Signal()
|
||||
@@ -102,7 +99,7 @@ class GameCard(QFrame):
|
||||
|
||||
self.favoriteLabel = ClickableLabel(self.coverWidget)
|
||||
self.favoriteLabel.clicked.connect(self.toggle_favorite)
|
||||
self.is_favorite = self.name in read_favorites()
|
||||
self.is_favorite = self.name in set(read_favorites())
|
||||
self.update_favorite_icon()
|
||||
self.favoriteLabel.raise_()
|
||||
|
||||
@@ -203,7 +200,7 @@ class GameCard(QFrame):
|
||||
self.update_cover_pixmap()
|
||||
|
||||
def update_cover_pixmap(self):
|
||||
if self.base_pixmap:
|
||||
if self.base_pixmap and not self.base_pixmap.isNull():
|
||||
scaled_width = int(self.base_card_width * self._scale)
|
||||
scaled_pixmap = self.base_pixmap.scaled(scaled_width, int(scaled_width * 1.5), Qt.AspectRatioMode.KeepAspectRatioByExpanding, Qt.TransformationMode.SmoothTransformation)
|
||||
rounded_pixmap = round_corners(scaled_pixmap, int(15 * self._scale))
|
||||
@@ -404,14 +401,25 @@ class GameCard(QFrame):
|
||||
self.favoriteLabel.setText("☆")
|
||||
self.favoriteLabel.setStyleSheet(self.theme.FAVORITE_LABEL_STYLE)
|
||||
|
||||
parent = self.parent()
|
||||
while parent:
|
||||
if hasattr(parent, 'game_library_manager'):
|
||||
# Access using getattr with default to avoid Ruff B009 warning
|
||||
manager = getattr(parent, 'game_library_manager', None)
|
||||
if manager is not None:
|
||||
QTimer.singleShot(0, manager.update_game_grid)
|
||||
break
|
||||
parent = parent.parent()
|
||||
|
||||
def toggle_favorite(self):
|
||||
favorites = read_favorites()
|
||||
favorites_set = set(favorites)
|
||||
if self.is_favorite:
|
||||
if self.name in favorites:
|
||||
if self.name in favorites_set:
|
||||
favorites.remove(self.name)
|
||||
self.is_favorite = False
|
||||
else:
|
||||
if self.name not in favorites:
|
||||
if self.name not in favorites_set:
|
||||
favorites.append(self.name)
|
||||
self.is_favorite = True
|
||||
save_favorites(favorites)
|
||||
@@ -444,9 +452,9 @@ class GameCard(QFrame):
|
||||
self.update_scale()
|
||||
self.scaleChanged.emit()
|
||||
|
||||
borderWidth = Property(int, getBorderWidth, setBorderWidth, None, "", notify=cast(Callable[[], None], borderWidthChanged))
|
||||
gradientAngle = Property(float, getGradientAngle, setGradientAngle, None, "", notify=cast(Callable[[], None], gradientAngleChanged))
|
||||
scale = Property(float, getScale, setScale, None, "", notify=cast(Callable[[], None], scaleChanged))
|
||||
borderWidth = Property(int, getBorderWidth, setBorderWidth, None, "", notify=borderWidthChanged)
|
||||
gradientAngle = Property(float, getGradientAngle, setGradientAngle, None, "", notify=gradientAngleChanged)
|
||||
scale = Property(float, getScale, setScale, None, "", notify=scaleChanged)
|
||||
|
||||
|
||||
def paintEvent(self, event):
|
||||
|
||||
@@ -33,6 +33,7 @@ class MainWindowProtocol(Protocol):
|
||||
# Required attributes
|
||||
searchEdit: CustomLineEdit
|
||||
_last_card_width: int
|
||||
card_width: int
|
||||
current_hovered_card: GameCard | None
|
||||
current_focused_card: GameCard | None
|
||||
gamesListWidget: QWidget | None
|
||||
@@ -56,16 +57,6 @@ class GameLibraryManager:
|
||||
self.is_filtering = False
|
||||
self.dirty = False
|
||||
|
||||
def force_update_cards_library(self):
|
||||
if self.gamesListWidget and self.gamesListLayout:
|
||||
self.gamesListLayout.invalidate()
|
||||
self.gamesListWidget.updateGeometry()
|
||||
widget = self.gamesListWidget
|
||||
QTimer.singleShot(0, lambda: (
|
||||
widget.adjustSize(),
|
||||
widget.updateGeometry()
|
||||
))
|
||||
|
||||
def create_games_library_widget(self):
|
||||
"""Creates the games library widget with search, grid, and slider."""
|
||||
self.gamesLibraryWidget = QWidget()
|
||||
@@ -138,6 +129,8 @@ class GameLibraryManager:
|
||||
self.card_width = self.sizeSlider.value()
|
||||
self.sizeSlider.setToolTip(f"{self.card_width} px")
|
||||
save_card_size(self.card_width)
|
||||
self.main_window.card_width = self.card_width
|
||||
self.main_window._last_card_width = self.card_width
|
||||
for card in self.game_card_cache.values():
|
||||
card.update_card_size(self.card_width)
|
||||
self.update_game_grid()
|
||||
@@ -227,6 +220,20 @@ class GameLibraryManager:
|
||||
else:
|
||||
self._update_game_grid_immediate()
|
||||
|
||||
def force_update_cards_library(self):
|
||||
if self.gamesListWidget and self.gamesListLayout:
|
||||
# Use singleShot to ensure UI updates happen after all other operations complete
|
||||
# This prevents potential freezing in PySide 6.10.1
|
||||
QTimer.singleShot(0, self._perform_force_update)
|
||||
|
||||
def _perform_force_update(self):
|
||||
"""Perform the actual force update on the layout."""
|
||||
if self.gamesListLayout:
|
||||
self.gamesListLayout.invalidate()
|
||||
if self.gamesListWidget:
|
||||
self.gamesListWidget.adjustSize()
|
||||
self.gamesListWidget.updateGeometry()
|
||||
|
||||
def _update_game_grid_immediate(self):
|
||||
"""Updates the game grid with the provided or current game list."""
|
||||
if self.gamesListLayout is None or self.gamesListWidget is None:
|
||||
@@ -264,8 +271,9 @@ class GameLibraryManager:
|
||||
return (fav_order, -game[10] if game[10] else 0, -game[11] if game[11] else 0)
|
||||
|
||||
# Quick partition: Sort favorites and non-favorites separately, then merge
|
||||
fav_games = [g for g in games_list if g[0] in favorites]
|
||||
non_fav_games = [g for g in games_list if g[0] not in favorites]
|
||||
favorites_set = set(favorites) # Convert to set for O(1) lookup
|
||||
fav_games = [g for g in games_list if g[0] in favorites_set]
|
||||
non_fav_games = [g for g in games_list if g[0] not in favorites_set]
|
||||
sorted_fav = sorted(fav_games, key=partition_sort_key)
|
||||
sorted_non_fav = sorted(non_fav_games, key=partition_sort_key)
|
||||
sorted_games = sorted_fav + sorted_non_fav
|
||||
|
||||
@@ -36,11 +36,22 @@ def load_pixmap_async(cover: str, width: int, height: int, callback: Callable[[Q
|
||||
current_theme_name = read_theme_from_config()
|
||||
|
||||
def finish_with(pixmap: QPixmap):
|
||||
scaled = pixmap.scaled(width, height, Qt.AspectRatioMode.KeepAspectRatioByExpanding, Qt.TransformationMode.SmoothTransformation)
|
||||
x = (scaled.width() - width) // 2
|
||||
y = (scaled.height() - height) // 2
|
||||
cropped = scaled.copy(x, y, width, height)
|
||||
callback(cropped)
|
||||
# Check if pixmap is valid before attempting to scale it
|
||||
if pixmap.isNull():
|
||||
# Create a default placeholder pixmap instead of trying to scale a null pixmap
|
||||
placeholder_pixmap = QPixmap(width, height)
|
||||
placeholder_pixmap.fill(QColor("#333333"))
|
||||
painter = QPainter(placeholder_pixmap)
|
||||
painter.setPen(QPen(QColor("white")))
|
||||
painter.drawText(placeholder_pixmap.rect(), Qt.AlignmentFlag.AlignCenter, "No Image")
|
||||
painter.end()
|
||||
callback(placeholder_pixmap)
|
||||
else:
|
||||
scaled = pixmap.scaled(width, height, Qt.AspectRatioMode.KeepAspectRatioByExpanding, Qt.TransformationMode.SmoothTransformation)
|
||||
x = (scaled.width() - width) // 2
|
||||
y = (scaled.height() - height) // 2
|
||||
cropped = scaled.copy(x, y, width, height)
|
||||
callback(cropped)
|
||||
|
||||
xdg_cache_home = os.getenv("XDG_CACHE_HOME", os.path.join(os.path.expanduser("~"), ".cache"))
|
||||
image_folder = os.path.join(xdg_cache_home, "PortProtonQt", "images")
|
||||
@@ -58,6 +69,9 @@ def load_pixmap_async(cover: str, width: int, height: int, callback: Callable[[Q
|
||||
local_path = os.path.join(image_folder, f"{appid}.jpg")
|
||||
if os.path.exists(local_path):
|
||||
pixmap = QPixmap(local_path)
|
||||
# Check if the pixmap loaded successfully
|
||||
if pixmap.isNull():
|
||||
logger.warning(f"Failed to load image from {local_path}")
|
||||
finish_with(pixmap)
|
||||
return
|
||||
|
||||
@@ -69,6 +83,8 @@ def load_pixmap_async(cover: str, width: int, height: int, callback: Callable[[Q
|
||||
placeholder_path = theme_manager.get_theme_image("placeholder", current_theme_name)
|
||||
if placeholder_path and QFile.exists(placeholder_path):
|
||||
pixmap.load(placeholder_path)
|
||||
if pixmap.isNull():
|
||||
logger.warning(f"Failed to load placeholder image from {placeholder_path}")
|
||||
else:
|
||||
pixmap = QPixmap(width, height)
|
||||
pixmap.fill(QColor("#333333"))
|
||||
@@ -83,11 +99,19 @@ def load_pixmap_async(cover: str, width: int, height: int, callback: Callable[[Q
|
||||
except Exception as e:
|
||||
logger.error(f"Ошибка обработки URL {cover}: {e}")
|
||||
|
||||
if cover and cover.startswith(("http://", "https://")):
|
||||
# SteamGridDB (SGDB)
|
||||
if cover and cover.startswith("https://cdn2.steamgriddb.com"):
|
||||
try:
|
||||
local_path = os.path.join(image_folder, f"{app_name}.jpg")
|
||||
parts = cover.split("/")
|
||||
filename = parts[-1] if parts else "sgdb_cover.png"
|
||||
# SGDB ссылки содержат уникальный хеш в названии — используем как имя
|
||||
local_path = os.path.join(image_folder, filename)
|
||||
|
||||
if os.path.exists(local_path):
|
||||
pixmap = QPixmap(local_path)
|
||||
# Check if the pixmap loaded successfully
|
||||
if pixmap.isNull():
|
||||
logger.warning(f"Failed to load image from {local_path}")
|
||||
finish_with(pixmap)
|
||||
return
|
||||
|
||||
@@ -99,6 +123,45 @@ def load_pixmap_async(cover: str, width: int, height: int, callback: Callable[[Q
|
||||
placeholder_path = theme_manager.get_theme_image("placeholder", current_theme_name)
|
||||
if placeholder_path and QFile.exists(placeholder_path):
|
||||
pixmap.load(placeholder_path)
|
||||
if pixmap.isNull():
|
||||
logger.warning(f"Failed to load placeholder image from {placeholder_path}")
|
||||
else:
|
||||
pixmap = QPixmap(width, height)
|
||||
pixmap.fill(QColor("#333333"))
|
||||
painter = QPainter(pixmap)
|
||||
painter.setPen(QPen(QColor("white")))
|
||||
painter.drawText(pixmap.rect(), Qt.AlignmentFlag.AlignCenter, "No Image")
|
||||
painter.end()
|
||||
finish_with(pixmap)
|
||||
|
||||
logger.info("Downloading SGDB cover for %s -> %s", app_name or "unknown", filename)
|
||||
downloader.download_async(cover, local_path, timeout=5, callback=on_downloaded)
|
||||
return
|
||||
|
||||
except Exception as e:
|
||||
logger.error(f"Ошибка обработки SGDB URL {cover}: {e}")
|
||||
|
||||
if cover and cover.startswith(("http://", "https://")):
|
||||
try:
|
||||
local_path = os.path.join(image_folder, f"{app_name}.jpg")
|
||||
if os.path.exists(local_path):
|
||||
pixmap = QPixmap(local_path)
|
||||
# Check if the pixmap loaded successfully
|
||||
if pixmap.isNull():
|
||||
logger.warning(f"Failed to load image from {local_path}")
|
||||
finish_with(pixmap)
|
||||
return
|
||||
|
||||
def on_downloaded(result: str | None):
|
||||
pixmap = QPixmap()
|
||||
if result and os.path.exists(result):
|
||||
pixmap.load(result)
|
||||
if pixmap.isNull():
|
||||
placeholder_path = theme_manager.get_theme_image("placeholder", current_theme_name)
|
||||
if placeholder_path and QFile.exists(placeholder_path):
|
||||
pixmap.load(placeholder_path)
|
||||
if pixmap.isNull():
|
||||
logger.warning(f"Failed to load placeholder image from {placeholder_path}")
|
||||
else:
|
||||
pixmap = QPixmap(width, height)
|
||||
pixmap.fill(QColor("#333333"))
|
||||
@@ -115,6 +178,9 @@ def load_pixmap_async(cover: str, width: int, height: int, callback: Callable[[Q
|
||||
|
||||
if cover and QFile.exists(cover):
|
||||
pixmap = QPixmap(cover)
|
||||
# Check if the pixmap loaded successfully
|
||||
if pixmap.isNull():
|
||||
logger.warning(f"Failed to load image from {cover}")
|
||||
finish_with(pixmap)
|
||||
return
|
||||
|
||||
@@ -122,6 +188,8 @@ def load_pixmap_async(cover: str, width: int, height: int, callback: Callable[[Q
|
||||
pixmap = QPixmap()
|
||||
if placeholder_path and QFile.exists(placeholder_path):
|
||||
pixmap.load(placeholder_path)
|
||||
if pixmap.isNull():
|
||||
logger.warning(f"Failed to load placeholder image from {placeholder_path}")
|
||||
else:
|
||||
pixmap = QPixmap(width, height)
|
||||
pixmap.fill(QColor("#333333"))
|
||||
@@ -131,9 +199,9 @@ def load_pixmap_async(cover: str, width: int, height: int, callback: Callable[[Q
|
||||
painter.end()
|
||||
finish_with(pixmap)
|
||||
|
||||
with queue_lock:
|
||||
image_load_queue.put(process_image)
|
||||
image_executor.submit(lambda: image_load_queue.get()())
|
||||
# Submit the process_image function directly to the executor
|
||||
# This avoids the potential blocking issue with queue.get() in PySide 6.10.1
|
||||
image_executor.submit(process_image)
|
||||
|
||||
def round_corners(pixmap, radius):
|
||||
"""
|
||||
@@ -141,7 +209,15 @@ def round_corners(pixmap, radius):
|
||||
"""
|
||||
if pixmap.isNull():
|
||||
return pixmap
|
||||
|
||||
# Check if radius is valid to prevent issues
|
||||
if radius <= 0:
|
||||
return pixmap
|
||||
|
||||
size = pixmap.size()
|
||||
if size.width() <= 0 or size.height() <= 0:
|
||||
return pixmap
|
||||
|
||||
rounded = QPixmap(size)
|
||||
rounded.fill(QColor(0, 0, 0, 0))
|
||||
painter = QPainter(rounded)
|
||||
@@ -244,20 +320,31 @@ class FullscreenDialog(QDialog):
|
||||
QApplication.processEvents()
|
||||
|
||||
pixmap, caption = self.images[self.current_index]
|
||||
# Учитываем devicePixelRatio для масштабирования высокого качества
|
||||
device_pixel_ratio = get_device_pixel_ratio()
|
||||
target_width = int((self.FIXED_WIDTH - 80) * device_pixel_ratio)
|
||||
target_height = int(self.FIXED_HEIGHT * device_pixel_ratio)
|
||||
# Check if pixmap is valid before attempting to scale it
|
||||
if pixmap.isNull():
|
||||
# Create a default placeholder pixmap instead of trying to scale a null pixmap
|
||||
placeholder_pixmap = QPixmap(self.FIXED_WIDTH - 80, self.FIXED_HEIGHT)
|
||||
placeholder_pixmap.fill(QColor("#333333"))
|
||||
painter = QPainter(placeholder_pixmap)
|
||||
painter.setPen(QPen(QColor("white")))
|
||||
painter.drawText(placeholder_pixmap.rect(), Qt.AlignmentFlag.AlignCenter, "No Image")
|
||||
painter.end()
|
||||
self.imageLabel.setPixmap(placeholder_pixmap)
|
||||
else:
|
||||
# Учитываем devicePixelRatio для масштабирования высокого качества
|
||||
device_pixel_ratio = get_device_pixel_ratio()
|
||||
target_width = int((self.FIXED_WIDTH - 80) * device_pixel_ratio)
|
||||
target_height = int(self.FIXED_HEIGHT * device_pixel_ratio)
|
||||
|
||||
# Масштабируем изображение из оригинального pixmap
|
||||
scaled_pixmap = pixmap.scaled(
|
||||
target_width,
|
||||
target_height,
|
||||
Qt.AspectRatioMode.KeepAspectRatio,
|
||||
Qt.TransformationMode.SmoothTransformation
|
||||
)
|
||||
scaled_pixmap.setDevicePixelRatio(device_pixel_ratio)
|
||||
self.imageLabel.setPixmap(scaled_pixmap)
|
||||
# Масштабируем изображение из оригинального pixmap
|
||||
scaled_pixmap = pixmap.scaled(
|
||||
target_width,
|
||||
target_height,
|
||||
Qt.AspectRatioMode.KeepAspectRatio,
|
||||
Qt.TransformationMode.SmoothTransformation
|
||||
)
|
||||
scaled_pixmap.setDevicePixelRatio(device_pixel_ratio)
|
||||
self.imageLabel.setPixmap(scaled_pixmap)
|
||||
self.captionLabel.setText(caption)
|
||||
self.setWindowTitle(caption)
|
||||
|
||||
|
||||
@@ -9,7 +9,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: PROJECT VERSION\n"
|
||||
"Report-Msgid-Bugs-To: EMAIL@ADDRESS\n"
|
||||
"POT-Creation-Date: 2025-10-12 17:14+0500\n"
|
||||
"POT-Creation-Date: 2025-11-24 23:48+0500\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language: de_DE\n"
|
||||
@@ -76,10 +76,6 @@ msgstr ""
|
||||
msgid "Legendary executable not found at {path}"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "start.sh not found at {path}"
|
||||
msgstr ""
|
||||
|
||||
msgid "Success"
|
||||
msgstr ""
|
||||
|
||||
@@ -124,6 +120,10 @@ msgstr ""
|
||||
msgid "Removed '{game_name}' from favorites"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "start.sh not found at {path}"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Launch game \"{name}\" with PortProton"
|
||||
msgstr ""
|
||||
@@ -252,13 +252,43 @@ msgstr ""
|
||||
msgid "Select All"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Launching {0}"
|
||||
msgid "Open"
|
||||
msgstr ""
|
||||
|
||||
msgid "Select Dir"
|
||||
msgstr ""
|
||||
|
||||
msgid "Prev Dir"
|
||||
msgstr ""
|
||||
|
||||
msgid "Cancel"
|
||||
msgstr ""
|
||||
|
||||
msgid "Toggle"
|
||||
msgstr ""
|
||||
|
||||
msgid "Install"
|
||||
msgstr ""
|
||||
|
||||
msgid "Force Install"
|
||||
msgstr ""
|
||||
|
||||
msgid "Prev Tab"
|
||||
msgstr ""
|
||||
|
||||
msgid "Next Tab"
|
||||
msgstr ""
|
||||
|
||||
msgid "Save"
|
||||
msgstr ""
|
||||
|
||||
msgid "Search"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Launching {0}"
|
||||
msgstr ""
|
||||
|
||||
msgid "File Explorer"
|
||||
msgstr ""
|
||||
|
||||
@@ -326,12 +356,6 @@ msgstr ""
|
||||
msgid "Settings"
|
||||
msgstr ""
|
||||
|
||||
msgid "Force Install"
|
||||
msgstr ""
|
||||
|
||||
msgid "Install"
|
||||
msgstr ""
|
||||
|
||||
msgid "Winetricks not found. Please try again."
|
||||
msgstr ""
|
||||
|
||||
@@ -347,6 +371,45 @@ msgstr ""
|
||||
msgid "Components installed successfully."
|
||||
msgstr ""
|
||||
|
||||
msgid "Exe Settings"
|
||||
msgstr ""
|
||||
|
||||
msgid "Search:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Search settings..."
|
||||
msgstr ""
|
||||
|
||||
msgid "Main"
|
||||
msgstr ""
|
||||
|
||||
msgid "Advanced"
|
||||
msgstr ""
|
||||
|
||||
msgid "Setting"
|
||||
msgstr ""
|
||||
|
||||
msgid "Value"
|
||||
msgstr ""
|
||||
|
||||
msgid "Description"
|
||||
msgstr ""
|
||||
|
||||
msgid "disabled"
|
||||
msgstr ""
|
||||
|
||||
msgid "Info"
|
||||
msgstr ""
|
||||
|
||||
msgid "No changes to apply."
|
||||
msgstr ""
|
||||
|
||||
msgid "Failed to apply changes. Check logs."
|
||||
msgstr ""
|
||||
|
||||
msgid "Settings updated successfully."
|
||||
msgstr ""
|
||||
|
||||
msgid "Loading Epic Games Store games..."
|
||||
msgstr ""
|
||||
|
||||
@@ -410,9 +473,6 @@ msgstr ""
|
||||
msgid "Fullscreen"
|
||||
msgstr ""
|
||||
|
||||
msgid "Search"
|
||||
msgstr ""
|
||||
|
||||
msgid "Installation already in progress."
|
||||
msgstr ""
|
||||
|
||||
@@ -432,6 +492,12 @@ msgstr ""
|
||||
msgid "Installation error."
|
||||
msgstr ""
|
||||
|
||||
msgid "Refresh Grid"
|
||||
msgstr ""
|
||||
|
||||
msgid "Game library refreshed"
|
||||
msgstr ""
|
||||
|
||||
msgid "Loading Steam games..."
|
||||
msgstr ""
|
||||
|
||||
@@ -444,6 +510,15 @@ msgstr ""
|
||||
msgid "Find Games ..."
|
||||
msgstr ""
|
||||
|
||||
msgid "A refresh is already in progress..."
|
||||
msgstr ""
|
||||
|
||||
msgid "Refreshing..."
|
||||
msgstr ""
|
||||
|
||||
msgid "Refreshing game library..."
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Added '{name}'"
|
||||
msgstr ""
|
||||
@@ -494,14 +569,21 @@ msgstr ""
|
||||
msgid "Are you sure you want to clear prefix '{}'?"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Prefix '{}' cleared successfully."
|
||||
msgid "Clearing prefix..."
|
||||
msgstr ""
|
||||
|
||||
msgid "Failed to start prefix clear process."
|
||||
msgstr ""
|
||||
|
||||
msgid "Prefix cleared successfully."
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid ""
|
||||
"Prefix '{}' cleared with errors:\n"
|
||||
"{}"
|
||||
msgid "Prefix clear failed with exit code {}."
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to run clear prefix command: {}"
|
||||
msgstr ""
|
||||
|
||||
msgid "Failed to start backup process."
|
||||
@@ -579,6 +661,9 @@ msgstr ""
|
||||
msgid "Games Display Filter:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Gamepad Type:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Proxy URL"
|
||||
msgstr ""
|
||||
|
||||
@@ -603,6 +688,12 @@ msgstr ""
|
||||
msgid "Application Fullscreen Mode:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Minimize to tray on close"
|
||||
msgstr ""
|
||||
|
||||
msgid "Application Close Mode:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Auto Fullscreen on Gamepad connected"
|
||||
msgstr ""
|
||||
|
||||
@@ -677,6 +768,10 @@ msgstr ""
|
||||
msgid "Error applying theme '{0}'"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Executable not found: {0}"
|
||||
msgstr ""
|
||||
|
||||
msgid "LAST LAUNCH"
|
||||
msgstr ""
|
||||
|
||||
@@ -735,6 +830,262 @@ msgstr ""
|
||||
msgid "File not found: {0}"
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"Using FPS and system load monitoring (Turns on and off by the key "
|
||||
"combination - right Shift + F12)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Forced use of MANGOHUD system settings (GOverlay, etc.)"
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"Enable vkBasalt by default to improve graphics in games running on "
|
||||
"Vulkan. (The HOME hotkey disables vkbasalt)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Forced use of VKBASALT system settings (GOverlay, etc.)"
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"Enable dgVoodoo2. Forced use all dgVoodoo2 libs (Glide 2.11-3.1, "
|
||||
"DirectDraw 1-7, Direct3D 2-9) on all 3D API."
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"Super + F : Toggle fullscreen\n"
|
||||
"Super + N : Toggle nearest neighbour filtering\n"
|
||||
"Super + U : Toggle FSR upscaling\n"
|
||||
"Super + Y : Toggle NIS upscaling\n"
|
||||
"Super + I : Increase FSR sharpness by 1\n"
|
||||
"Super + O : Decrease FSR sharpness by 1\n"
|
||||
"Super + S : Take screenshot (currently goes to /tmp/gamescope_DATE.png)\n"
|
||||
"Super + G : Toggle keyboard grab\n"
|
||||
"Super + C : Update clipboard"
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable in-process synchronization primitives based on eventfd."
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable futex-based in-process synchronization primitives."
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable in-process synchronization via the Linux ntsync driver."
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable vkd3d support - Ray Tracing"
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable DLSS on supported NVIDIA graphics cards"
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable OptiScaler (replacement upscaler / frame generator)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable Lossless Scaling frame generation (experimental)"
|
||||
msgstr ""
|
||||
|
||||
msgid "FSR upscaling in fullscreen with ProtonGE below native resolution"
|
||||
msgstr ""
|
||||
|
||||
msgid "Disguise all NVIDIA GPU features"
|
||||
msgstr ""
|
||||
|
||||
msgid "Run the application in WINE virtual desktop"
|
||||
msgstr ""
|
||||
|
||||
msgid "Run the application in a terminal"
|
||||
msgstr ""
|
||||
|
||||
msgid "Use system GameMode for performance optimization"
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable forced use of third-party DirectX libraries"
|
||||
msgstr ""
|
||||
|
||||
msgid "Fix pink-tinted video playback in some games"
|
||||
msgstr ""
|
||||
|
||||
msgid "Reduce PulseAudio latency to fix intermittent sound"
|
||||
msgstr ""
|
||||
|
||||
msgid "Force US keyboard layout"
|
||||
msgstr ""
|
||||
|
||||
msgid "Use GStreamer for in-game clips (WMF support)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Use WINE shader caching"
|
||||
msgstr ""
|
||||
|
||||
msgid "Force use of built-in DXGI library"
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable Easy Anti-Cheat and BattlEye runtimes"
|
||||
msgstr ""
|
||||
|
||||
msgid "Use system Vulkan layers (MangoHud, vkBasalt, OBS, etc.)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable OBS Studio capture via obs-vkcapture"
|
||||
msgstr ""
|
||||
|
||||
msgid "Disable desktop compositing for performance"
|
||||
msgstr ""
|
||||
|
||||
msgid "Use container launch mode (recommended default)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Force DirectInput protocol instead of XInput"
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable experimental native Wayland support"
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable HDR settings under native Wayland"
|
||||
msgstr ""
|
||||
|
||||
msgid "Use Gallium Zink (OpenGL via Vulkan)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Use Gallium Nine (native DirectX 9 for Mesa)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Use WineD3D Vulkan backend (Damavand)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Use bundled dxvk/vkd3d from Wine/Proton"
|
||||
msgstr ""
|
||||
|
||||
msgid "Use async dxvk-sarek (experimental)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Wine Version"
|
||||
msgstr ""
|
||||
|
||||
msgid "Select the Wine or Proton version to use for this executable."
|
||||
msgstr ""
|
||||
|
||||
msgid "Prefix Name"
|
||||
msgstr ""
|
||||
|
||||
msgid "Specify the Wine prefix to run this game with"
|
||||
msgstr ""
|
||||
|
||||
msgid "Newest"
|
||||
msgstr ""
|
||||
|
||||
msgid "Stable"
|
||||
msgstr ""
|
||||
|
||||
msgid "Vulkan Backend"
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"Select the DirectX → Vulkan/OpenGL backend:\n"
|
||||
"\n"
|
||||
"• Newest – latest DXVK + VKD3D (best compatibility/performance, requires "
|
||||
"modern drivers: AMD Mesa 25+, NVIDIA 550.54.14+, Intel Mesa 24.2+)\n"
|
||||
"• Stable – older, well-tested DXVK + VKD3D (works on any Vulkan 1.3+ "
|
||||
"driver)\n"
|
||||
"• Sarek – experimental DXVK-Sarek + VKD3D-Sarek (supports older drivers, "
|
||||
"Vulkan 1.1+)\n"
|
||||
"• WINED3D – OpenGL fallback (lowest performance, use only if others fail)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Windows version"
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"Changing the WINDOWS emulation version may be required to run older "
|
||||
"games. WINDOWS versions below 10 do not support new games with DirectX 12"
|
||||
msgstr ""
|
||||
|
||||
msgid "DLL Overrides"
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"Forced to use/disable the library only for the given application.\n"
|
||||
"\n"
|
||||
"A brief instruction:\n"
|
||||
"* libraries are written WITHOUT the .dll file extension\n"
|
||||
"* libraries are separated by semicolons - ;\n"
|
||||
"* library=n - use the WINDOWS (third-party) library\n"
|
||||
"* library=b - use WINE (built-in) library\n"
|
||||
"* library=n,b - use WINDOWS library and then WINE\n"
|
||||
"* library=b,n - use WINE library and then WINDOWS\n"
|
||||
"* library= - disable the use of this library\n"
|
||||
"\n"
|
||||
"Example: libglesv2=;d3dx9_36,d3dx9_42=n,b;mfc120=b,n"
|
||||
msgstr ""
|
||||
|
||||
msgid "Launch Arguments"
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"Adding an argument after the .exe file, just like you would add an "
|
||||
"argument in a shortcut on a WINDOWS system.\n"
|
||||
"\n"
|
||||
"Example: -dx11 -skipintro 1"
|
||||
msgstr ""
|
||||
|
||||
msgid "CPU Cores Limit"
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"Limiting the number of CPU cores is useful for Unity games (It is "
|
||||
"recommended to set the value equal to 8)"
|
||||
msgstr ""
|
||||
|
||||
msgid "OpenGL Version"
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"You can select the required OpenGL version, some games require a forced "
|
||||
"Compatibility Profile (COMP)."
|
||||
msgstr ""
|
||||
|
||||
msgid "VKD3D Feature Level"
|
||||
msgstr ""
|
||||
|
||||
msgid "You can set a forced feature level VKD3D for games on DirectX12"
|
||||
msgstr ""
|
||||
|
||||
msgid "Locale"
|
||||
msgstr ""
|
||||
|
||||
msgid "Force certain locale for an app. Fixes encoding issues in legacy software"
|
||||
msgstr ""
|
||||
|
||||
msgid "Window Mode"
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"Window mode (for Vulkan and OpenGL):\n"
|
||||
"fifo - First in, first out. Limits the frame rate + no tearing. (VSync)\n"
|
||||
"immediate - Unlimited frame rate + tearing.\n"
|
||||
"mailbox - Triple buffering. Unlimited frame rate + no tearing.\n"
|
||||
"relaxed - Same as fifo but allows tearing when below the monitors refresh"
|
||||
" rate."
|
||||
msgstr ""
|
||||
|
||||
msgid "AMD Vulkan Driver"
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"Select needed AMD vulkan implementation. Choosing which implementation of"
|
||||
" vulkan will be used to run the game"
|
||||
msgstr ""
|
||||
|
||||
msgid "NUMA Node"
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"NUMA node for CPU affinity. In multi-core systems, CPUs are split into "
|
||||
"NUMA nodes, each with its own local memory and cores. Binding a game to a"
|
||||
" single node reduces memory-access latency and limits costly core-to-core"
|
||||
" switches."
|
||||
msgstr ""
|
||||
|
||||
msgid "Reboot"
|
||||
msgstr ""
|
||||
|
||||
|
||||
@@ -9,7 +9,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: PROJECT VERSION\n"
|
||||
"Report-Msgid-Bugs-To: EMAIL@ADDRESS\n"
|
||||
"POT-Creation-Date: 2025-10-12 17:14+0500\n"
|
||||
"POT-Creation-Date: 2025-11-24 23:48+0500\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language: es_ES\n"
|
||||
@@ -76,10 +76,6 @@ msgstr ""
|
||||
msgid "Legendary executable not found at {path}"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "start.sh not found at {path}"
|
||||
msgstr ""
|
||||
|
||||
msgid "Success"
|
||||
msgstr ""
|
||||
|
||||
@@ -124,6 +120,10 @@ msgstr ""
|
||||
msgid "Removed '{game_name}' from favorites"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "start.sh not found at {path}"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Launch game \"{name}\" with PortProton"
|
||||
msgstr ""
|
||||
@@ -252,13 +252,43 @@ msgstr ""
|
||||
msgid "Select All"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Launching {0}"
|
||||
msgid "Open"
|
||||
msgstr ""
|
||||
|
||||
msgid "Select Dir"
|
||||
msgstr ""
|
||||
|
||||
msgid "Prev Dir"
|
||||
msgstr ""
|
||||
|
||||
msgid "Cancel"
|
||||
msgstr ""
|
||||
|
||||
msgid "Toggle"
|
||||
msgstr ""
|
||||
|
||||
msgid "Install"
|
||||
msgstr ""
|
||||
|
||||
msgid "Force Install"
|
||||
msgstr ""
|
||||
|
||||
msgid "Prev Tab"
|
||||
msgstr ""
|
||||
|
||||
msgid "Next Tab"
|
||||
msgstr ""
|
||||
|
||||
msgid "Save"
|
||||
msgstr ""
|
||||
|
||||
msgid "Search"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Launching {0}"
|
||||
msgstr ""
|
||||
|
||||
msgid "File Explorer"
|
||||
msgstr ""
|
||||
|
||||
@@ -326,12 +356,6 @@ msgstr ""
|
||||
msgid "Settings"
|
||||
msgstr ""
|
||||
|
||||
msgid "Force Install"
|
||||
msgstr ""
|
||||
|
||||
msgid "Install"
|
||||
msgstr ""
|
||||
|
||||
msgid "Winetricks not found. Please try again."
|
||||
msgstr ""
|
||||
|
||||
@@ -347,6 +371,45 @@ msgstr ""
|
||||
msgid "Components installed successfully."
|
||||
msgstr ""
|
||||
|
||||
msgid "Exe Settings"
|
||||
msgstr ""
|
||||
|
||||
msgid "Search:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Search settings..."
|
||||
msgstr ""
|
||||
|
||||
msgid "Main"
|
||||
msgstr ""
|
||||
|
||||
msgid "Advanced"
|
||||
msgstr ""
|
||||
|
||||
msgid "Setting"
|
||||
msgstr ""
|
||||
|
||||
msgid "Value"
|
||||
msgstr ""
|
||||
|
||||
msgid "Description"
|
||||
msgstr ""
|
||||
|
||||
msgid "disabled"
|
||||
msgstr ""
|
||||
|
||||
msgid "Info"
|
||||
msgstr ""
|
||||
|
||||
msgid "No changes to apply."
|
||||
msgstr ""
|
||||
|
||||
msgid "Failed to apply changes. Check logs."
|
||||
msgstr ""
|
||||
|
||||
msgid "Settings updated successfully."
|
||||
msgstr ""
|
||||
|
||||
msgid "Loading Epic Games Store games..."
|
||||
msgstr ""
|
||||
|
||||
@@ -410,9 +473,6 @@ msgstr ""
|
||||
msgid "Fullscreen"
|
||||
msgstr ""
|
||||
|
||||
msgid "Search"
|
||||
msgstr ""
|
||||
|
||||
msgid "Installation already in progress."
|
||||
msgstr ""
|
||||
|
||||
@@ -432,6 +492,12 @@ msgstr ""
|
||||
msgid "Installation error."
|
||||
msgstr ""
|
||||
|
||||
msgid "Refresh Grid"
|
||||
msgstr ""
|
||||
|
||||
msgid "Game library refreshed"
|
||||
msgstr ""
|
||||
|
||||
msgid "Loading Steam games..."
|
||||
msgstr ""
|
||||
|
||||
@@ -444,6 +510,15 @@ msgstr ""
|
||||
msgid "Find Games ..."
|
||||
msgstr ""
|
||||
|
||||
msgid "A refresh is already in progress..."
|
||||
msgstr ""
|
||||
|
||||
msgid "Refreshing..."
|
||||
msgstr ""
|
||||
|
||||
msgid "Refreshing game library..."
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Added '{name}'"
|
||||
msgstr ""
|
||||
@@ -494,14 +569,21 @@ msgstr ""
|
||||
msgid "Are you sure you want to clear prefix '{}'?"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Prefix '{}' cleared successfully."
|
||||
msgid "Clearing prefix..."
|
||||
msgstr ""
|
||||
|
||||
msgid "Failed to start prefix clear process."
|
||||
msgstr ""
|
||||
|
||||
msgid "Prefix cleared successfully."
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid ""
|
||||
"Prefix '{}' cleared with errors:\n"
|
||||
"{}"
|
||||
msgid "Prefix clear failed with exit code {}."
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to run clear prefix command: {}"
|
||||
msgstr ""
|
||||
|
||||
msgid "Failed to start backup process."
|
||||
@@ -579,6 +661,9 @@ msgstr ""
|
||||
msgid "Games Display Filter:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Gamepad Type:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Proxy URL"
|
||||
msgstr ""
|
||||
|
||||
@@ -603,6 +688,12 @@ msgstr ""
|
||||
msgid "Application Fullscreen Mode:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Minimize to tray on close"
|
||||
msgstr ""
|
||||
|
||||
msgid "Application Close Mode:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Auto Fullscreen on Gamepad connected"
|
||||
msgstr ""
|
||||
|
||||
@@ -677,6 +768,10 @@ msgstr ""
|
||||
msgid "Error applying theme '{0}'"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Executable not found: {0}"
|
||||
msgstr ""
|
||||
|
||||
msgid "LAST LAUNCH"
|
||||
msgstr ""
|
||||
|
||||
@@ -735,6 +830,262 @@ msgstr ""
|
||||
msgid "File not found: {0}"
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"Using FPS and system load monitoring (Turns on and off by the key "
|
||||
"combination - right Shift + F12)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Forced use of MANGOHUD system settings (GOverlay, etc.)"
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"Enable vkBasalt by default to improve graphics in games running on "
|
||||
"Vulkan. (The HOME hotkey disables vkbasalt)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Forced use of VKBASALT system settings (GOverlay, etc.)"
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"Enable dgVoodoo2. Forced use all dgVoodoo2 libs (Glide 2.11-3.1, "
|
||||
"DirectDraw 1-7, Direct3D 2-9) on all 3D API."
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"Super + F : Toggle fullscreen\n"
|
||||
"Super + N : Toggle nearest neighbour filtering\n"
|
||||
"Super + U : Toggle FSR upscaling\n"
|
||||
"Super + Y : Toggle NIS upscaling\n"
|
||||
"Super + I : Increase FSR sharpness by 1\n"
|
||||
"Super + O : Decrease FSR sharpness by 1\n"
|
||||
"Super + S : Take screenshot (currently goes to /tmp/gamescope_DATE.png)\n"
|
||||
"Super + G : Toggle keyboard grab\n"
|
||||
"Super + C : Update clipboard"
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable in-process synchronization primitives based on eventfd."
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable futex-based in-process synchronization primitives."
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable in-process synchronization via the Linux ntsync driver."
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable vkd3d support - Ray Tracing"
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable DLSS on supported NVIDIA graphics cards"
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable OptiScaler (replacement upscaler / frame generator)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable Lossless Scaling frame generation (experimental)"
|
||||
msgstr ""
|
||||
|
||||
msgid "FSR upscaling in fullscreen with ProtonGE below native resolution"
|
||||
msgstr ""
|
||||
|
||||
msgid "Disguise all NVIDIA GPU features"
|
||||
msgstr ""
|
||||
|
||||
msgid "Run the application in WINE virtual desktop"
|
||||
msgstr ""
|
||||
|
||||
msgid "Run the application in a terminal"
|
||||
msgstr ""
|
||||
|
||||
msgid "Use system GameMode for performance optimization"
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable forced use of third-party DirectX libraries"
|
||||
msgstr ""
|
||||
|
||||
msgid "Fix pink-tinted video playback in some games"
|
||||
msgstr ""
|
||||
|
||||
msgid "Reduce PulseAudio latency to fix intermittent sound"
|
||||
msgstr ""
|
||||
|
||||
msgid "Force US keyboard layout"
|
||||
msgstr ""
|
||||
|
||||
msgid "Use GStreamer for in-game clips (WMF support)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Use WINE shader caching"
|
||||
msgstr ""
|
||||
|
||||
msgid "Force use of built-in DXGI library"
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable Easy Anti-Cheat and BattlEye runtimes"
|
||||
msgstr ""
|
||||
|
||||
msgid "Use system Vulkan layers (MangoHud, vkBasalt, OBS, etc.)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable OBS Studio capture via obs-vkcapture"
|
||||
msgstr ""
|
||||
|
||||
msgid "Disable desktop compositing for performance"
|
||||
msgstr ""
|
||||
|
||||
msgid "Use container launch mode (recommended default)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Force DirectInput protocol instead of XInput"
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable experimental native Wayland support"
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable HDR settings under native Wayland"
|
||||
msgstr ""
|
||||
|
||||
msgid "Use Gallium Zink (OpenGL via Vulkan)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Use Gallium Nine (native DirectX 9 for Mesa)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Use WineD3D Vulkan backend (Damavand)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Use bundled dxvk/vkd3d from Wine/Proton"
|
||||
msgstr ""
|
||||
|
||||
msgid "Use async dxvk-sarek (experimental)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Wine Version"
|
||||
msgstr ""
|
||||
|
||||
msgid "Select the Wine or Proton version to use for this executable."
|
||||
msgstr ""
|
||||
|
||||
msgid "Prefix Name"
|
||||
msgstr ""
|
||||
|
||||
msgid "Specify the Wine prefix to run this game with"
|
||||
msgstr ""
|
||||
|
||||
msgid "Newest"
|
||||
msgstr ""
|
||||
|
||||
msgid "Stable"
|
||||
msgstr ""
|
||||
|
||||
msgid "Vulkan Backend"
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"Select the DirectX → Vulkan/OpenGL backend:\n"
|
||||
"\n"
|
||||
"• Newest – latest DXVK + VKD3D (best compatibility/performance, requires "
|
||||
"modern drivers: AMD Mesa 25+, NVIDIA 550.54.14+, Intel Mesa 24.2+)\n"
|
||||
"• Stable – older, well-tested DXVK + VKD3D (works on any Vulkan 1.3+ "
|
||||
"driver)\n"
|
||||
"• Sarek – experimental DXVK-Sarek + VKD3D-Sarek (supports older drivers, "
|
||||
"Vulkan 1.1+)\n"
|
||||
"• WINED3D – OpenGL fallback (lowest performance, use only if others fail)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Windows version"
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"Changing the WINDOWS emulation version may be required to run older "
|
||||
"games. WINDOWS versions below 10 do not support new games with DirectX 12"
|
||||
msgstr ""
|
||||
|
||||
msgid "DLL Overrides"
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"Forced to use/disable the library only for the given application.\n"
|
||||
"\n"
|
||||
"A brief instruction:\n"
|
||||
"* libraries are written WITHOUT the .dll file extension\n"
|
||||
"* libraries are separated by semicolons - ;\n"
|
||||
"* library=n - use the WINDOWS (third-party) library\n"
|
||||
"* library=b - use WINE (built-in) library\n"
|
||||
"* library=n,b - use WINDOWS library and then WINE\n"
|
||||
"* library=b,n - use WINE library and then WINDOWS\n"
|
||||
"* library= - disable the use of this library\n"
|
||||
"\n"
|
||||
"Example: libglesv2=;d3dx9_36,d3dx9_42=n,b;mfc120=b,n"
|
||||
msgstr ""
|
||||
|
||||
msgid "Launch Arguments"
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"Adding an argument after the .exe file, just like you would add an "
|
||||
"argument in a shortcut on a WINDOWS system.\n"
|
||||
"\n"
|
||||
"Example: -dx11 -skipintro 1"
|
||||
msgstr ""
|
||||
|
||||
msgid "CPU Cores Limit"
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"Limiting the number of CPU cores is useful for Unity games (It is "
|
||||
"recommended to set the value equal to 8)"
|
||||
msgstr ""
|
||||
|
||||
msgid "OpenGL Version"
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"You can select the required OpenGL version, some games require a forced "
|
||||
"Compatibility Profile (COMP)."
|
||||
msgstr ""
|
||||
|
||||
msgid "VKD3D Feature Level"
|
||||
msgstr ""
|
||||
|
||||
msgid "You can set a forced feature level VKD3D for games on DirectX12"
|
||||
msgstr ""
|
||||
|
||||
msgid "Locale"
|
||||
msgstr ""
|
||||
|
||||
msgid "Force certain locale for an app. Fixes encoding issues in legacy software"
|
||||
msgstr ""
|
||||
|
||||
msgid "Window Mode"
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"Window mode (for Vulkan and OpenGL):\n"
|
||||
"fifo - First in, first out. Limits the frame rate + no tearing. (VSync)\n"
|
||||
"immediate - Unlimited frame rate + tearing.\n"
|
||||
"mailbox - Triple buffering. Unlimited frame rate + no tearing.\n"
|
||||
"relaxed - Same as fifo but allows tearing when below the monitors refresh"
|
||||
" rate."
|
||||
msgstr ""
|
||||
|
||||
msgid "AMD Vulkan Driver"
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"Select needed AMD vulkan implementation. Choosing which implementation of"
|
||||
" vulkan will be used to run the game"
|
||||
msgstr ""
|
||||
|
||||
msgid "NUMA Node"
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"NUMA node for CPU affinity. In multi-core systems, CPUs are split into "
|
||||
"NUMA nodes, each with its own local memory and cores. Binding a game to a"
|
||||
" single node reduces memory-access latency and limits costly core-to-core"
|
||||
" switches."
|
||||
msgstr ""
|
||||
|
||||
msgid "Reboot"
|
||||
msgstr ""
|
||||
|
||||
|
||||
@@ -9,7 +9,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: PortProtonQt 0.1.1\n"
|
||||
"Report-Msgid-Bugs-To: EMAIL@ADDRESS\n"
|
||||
"POT-Creation-Date: 2025-10-12 17:14+0500\n"
|
||||
"POT-Creation-Date: 2025-11-24 23:48+0500\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -74,10 +74,6 @@ msgstr ""
|
||||
msgid "Legendary executable not found at {path}"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "start.sh not found at {path}"
|
||||
msgstr ""
|
||||
|
||||
msgid "Success"
|
||||
msgstr ""
|
||||
|
||||
@@ -122,6 +118,10 @@ msgstr ""
|
||||
msgid "Removed '{game_name}' from favorites"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "start.sh not found at {path}"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Launch game \"{name}\" with PortProton"
|
||||
msgstr ""
|
||||
@@ -250,13 +250,43 @@ msgstr ""
|
||||
msgid "Select All"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Launching {0}"
|
||||
msgid "Open"
|
||||
msgstr ""
|
||||
|
||||
msgid "Select Dir"
|
||||
msgstr ""
|
||||
|
||||
msgid "Prev Dir"
|
||||
msgstr ""
|
||||
|
||||
msgid "Cancel"
|
||||
msgstr ""
|
||||
|
||||
msgid "Toggle"
|
||||
msgstr ""
|
||||
|
||||
msgid "Install"
|
||||
msgstr ""
|
||||
|
||||
msgid "Force Install"
|
||||
msgstr ""
|
||||
|
||||
msgid "Prev Tab"
|
||||
msgstr ""
|
||||
|
||||
msgid "Next Tab"
|
||||
msgstr ""
|
||||
|
||||
msgid "Save"
|
||||
msgstr ""
|
||||
|
||||
msgid "Search"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Launching {0}"
|
||||
msgstr ""
|
||||
|
||||
msgid "File Explorer"
|
||||
msgstr ""
|
||||
|
||||
@@ -324,12 +354,6 @@ msgstr ""
|
||||
msgid "Settings"
|
||||
msgstr ""
|
||||
|
||||
msgid "Force Install"
|
||||
msgstr ""
|
||||
|
||||
msgid "Install"
|
||||
msgstr ""
|
||||
|
||||
msgid "Winetricks not found. Please try again."
|
||||
msgstr ""
|
||||
|
||||
@@ -345,6 +369,45 @@ msgstr ""
|
||||
msgid "Components installed successfully."
|
||||
msgstr ""
|
||||
|
||||
msgid "Exe Settings"
|
||||
msgstr ""
|
||||
|
||||
msgid "Search:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Search settings..."
|
||||
msgstr ""
|
||||
|
||||
msgid "Main"
|
||||
msgstr ""
|
||||
|
||||
msgid "Advanced"
|
||||
msgstr ""
|
||||
|
||||
msgid "Setting"
|
||||
msgstr ""
|
||||
|
||||
msgid "Value"
|
||||
msgstr ""
|
||||
|
||||
msgid "Description"
|
||||
msgstr ""
|
||||
|
||||
msgid "disabled"
|
||||
msgstr ""
|
||||
|
||||
msgid "Info"
|
||||
msgstr ""
|
||||
|
||||
msgid "No changes to apply."
|
||||
msgstr ""
|
||||
|
||||
msgid "Failed to apply changes. Check logs."
|
||||
msgstr ""
|
||||
|
||||
msgid "Settings updated successfully."
|
||||
msgstr ""
|
||||
|
||||
msgid "Loading Epic Games Store games..."
|
||||
msgstr ""
|
||||
|
||||
@@ -408,9 +471,6 @@ msgstr ""
|
||||
msgid "Fullscreen"
|
||||
msgstr ""
|
||||
|
||||
msgid "Search"
|
||||
msgstr ""
|
||||
|
||||
msgid "Installation already in progress."
|
||||
msgstr ""
|
||||
|
||||
@@ -430,6 +490,12 @@ msgstr ""
|
||||
msgid "Installation error."
|
||||
msgstr ""
|
||||
|
||||
msgid "Refresh Grid"
|
||||
msgstr ""
|
||||
|
||||
msgid "Game library refreshed"
|
||||
msgstr ""
|
||||
|
||||
msgid "Loading Steam games..."
|
||||
msgstr ""
|
||||
|
||||
@@ -442,6 +508,15 @@ msgstr ""
|
||||
msgid "Find Games ..."
|
||||
msgstr ""
|
||||
|
||||
msgid "A refresh is already in progress..."
|
||||
msgstr ""
|
||||
|
||||
msgid "Refreshing..."
|
||||
msgstr ""
|
||||
|
||||
msgid "Refreshing game library..."
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Added '{name}'"
|
||||
msgstr ""
|
||||
@@ -492,14 +567,21 @@ msgstr ""
|
||||
msgid "Are you sure you want to clear prefix '{}'?"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Prefix '{}' cleared successfully."
|
||||
msgid "Clearing prefix..."
|
||||
msgstr ""
|
||||
|
||||
msgid "Failed to start prefix clear process."
|
||||
msgstr ""
|
||||
|
||||
msgid "Prefix cleared successfully."
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid ""
|
||||
"Prefix '{}' cleared with errors:\n"
|
||||
"{}"
|
||||
msgid "Prefix clear failed with exit code {}."
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to run clear prefix command: {}"
|
||||
msgstr ""
|
||||
|
||||
msgid "Failed to start backup process."
|
||||
@@ -577,6 +659,9 @@ msgstr ""
|
||||
msgid "Games Display Filter:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Gamepad Type:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Proxy URL"
|
||||
msgstr ""
|
||||
|
||||
@@ -601,6 +686,12 @@ msgstr ""
|
||||
msgid "Application Fullscreen Mode:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Minimize to tray on close"
|
||||
msgstr ""
|
||||
|
||||
msgid "Application Close Mode:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Auto Fullscreen on Gamepad connected"
|
||||
msgstr ""
|
||||
|
||||
@@ -675,6 +766,10 @@ msgstr ""
|
||||
msgid "Error applying theme '{0}'"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Executable not found: {0}"
|
||||
msgstr ""
|
||||
|
||||
msgid "LAST LAUNCH"
|
||||
msgstr ""
|
||||
|
||||
@@ -733,6 +828,262 @@ msgstr ""
|
||||
msgid "File not found: {0}"
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"Using FPS and system load monitoring (Turns on and off by the key "
|
||||
"combination - right Shift + F12)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Forced use of MANGOHUD system settings (GOverlay, etc.)"
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"Enable vkBasalt by default to improve graphics in games running on "
|
||||
"Vulkan. (The HOME hotkey disables vkbasalt)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Forced use of VKBASALT system settings (GOverlay, etc.)"
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"Enable dgVoodoo2. Forced use all dgVoodoo2 libs (Glide 2.11-3.1, "
|
||||
"DirectDraw 1-7, Direct3D 2-9) on all 3D API."
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"Super + F : Toggle fullscreen\n"
|
||||
"Super + N : Toggle nearest neighbour filtering\n"
|
||||
"Super + U : Toggle FSR upscaling\n"
|
||||
"Super + Y : Toggle NIS upscaling\n"
|
||||
"Super + I : Increase FSR sharpness by 1\n"
|
||||
"Super + O : Decrease FSR sharpness by 1\n"
|
||||
"Super + S : Take screenshot (currently goes to /tmp/gamescope_DATE.png)\n"
|
||||
"Super + G : Toggle keyboard grab\n"
|
||||
"Super + C : Update clipboard"
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable in-process synchronization primitives based on eventfd."
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable futex-based in-process synchronization primitives."
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable in-process synchronization via the Linux ntsync driver."
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable vkd3d support - Ray Tracing"
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable DLSS on supported NVIDIA graphics cards"
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable OptiScaler (replacement upscaler / frame generator)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable Lossless Scaling frame generation (experimental)"
|
||||
msgstr ""
|
||||
|
||||
msgid "FSR upscaling in fullscreen with ProtonGE below native resolution"
|
||||
msgstr ""
|
||||
|
||||
msgid "Disguise all NVIDIA GPU features"
|
||||
msgstr ""
|
||||
|
||||
msgid "Run the application in WINE virtual desktop"
|
||||
msgstr ""
|
||||
|
||||
msgid "Run the application in a terminal"
|
||||
msgstr ""
|
||||
|
||||
msgid "Use system GameMode for performance optimization"
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable forced use of third-party DirectX libraries"
|
||||
msgstr ""
|
||||
|
||||
msgid "Fix pink-tinted video playback in some games"
|
||||
msgstr ""
|
||||
|
||||
msgid "Reduce PulseAudio latency to fix intermittent sound"
|
||||
msgstr ""
|
||||
|
||||
msgid "Force US keyboard layout"
|
||||
msgstr ""
|
||||
|
||||
msgid "Use GStreamer for in-game clips (WMF support)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Use WINE shader caching"
|
||||
msgstr ""
|
||||
|
||||
msgid "Force use of built-in DXGI library"
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable Easy Anti-Cheat and BattlEye runtimes"
|
||||
msgstr ""
|
||||
|
||||
msgid "Use system Vulkan layers (MangoHud, vkBasalt, OBS, etc.)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable OBS Studio capture via obs-vkcapture"
|
||||
msgstr ""
|
||||
|
||||
msgid "Disable desktop compositing for performance"
|
||||
msgstr ""
|
||||
|
||||
msgid "Use container launch mode (recommended default)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Force DirectInput protocol instead of XInput"
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable experimental native Wayland support"
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable HDR settings under native Wayland"
|
||||
msgstr ""
|
||||
|
||||
msgid "Use Gallium Zink (OpenGL via Vulkan)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Use Gallium Nine (native DirectX 9 for Mesa)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Use WineD3D Vulkan backend (Damavand)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Use bundled dxvk/vkd3d from Wine/Proton"
|
||||
msgstr ""
|
||||
|
||||
msgid "Use async dxvk-sarek (experimental)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Wine Version"
|
||||
msgstr ""
|
||||
|
||||
msgid "Select the Wine or Proton version to use for this executable."
|
||||
msgstr ""
|
||||
|
||||
msgid "Prefix Name"
|
||||
msgstr ""
|
||||
|
||||
msgid "Specify the Wine prefix to run this game with"
|
||||
msgstr ""
|
||||
|
||||
msgid "Newest"
|
||||
msgstr ""
|
||||
|
||||
msgid "Stable"
|
||||
msgstr ""
|
||||
|
||||
msgid "Vulkan Backend"
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"Select the DirectX → Vulkan/OpenGL backend:\n"
|
||||
"\n"
|
||||
"• Newest – latest DXVK + VKD3D (best compatibility/performance, requires "
|
||||
"modern drivers: AMD Mesa 25+, NVIDIA 550.54.14+, Intel Mesa 24.2+)\n"
|
||||
"• Stable – older, well-tested DXVK + VKD3D (works on any Vulkan 1.3+ "
|
||||
"driver)\n"
|
||||
"• Sarek – experimental DXVK-Sarek + VKD3D-Sarek (supports older drivers, "
|
||||
"Vulkan 1.1+)\n"
|
||||
"• WINED3D – OpenGL fallback (lowest performance, use only if others fail)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Windows version"
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"Changing the WINDOWS emulation version may be required to run older "
|
||||
"games. WINDOWS versions below 10 do not support new games with DirectX 12"
|
||||
msgstr ""
|
||||
|
||||
msgid "DLL Overrides"
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"Forced to use/disable the library only for the given application.\n"
|
||||
"\n"
|
||||
"A brief instruction:\n"
|
||||
"* libraries are written WITHOUT the .dll file extension\n"
|
||||
"* libraries are separated by semicolons - ;\n"
|
||||
"* library=n - use the WINDOWS (third-party) library\n"
|
||||
"* library=b - use WINE (built-in) library\n"
|
||||
"* library=n,b - use WINDOWS library and then WINE\n"
|
||||
"* library=b,n - use WINE library and then WINDOWS\n"
|
||||
"* library= - disable the use of this library\n"
|
||||
"\n"
|
||||
"Example: libglesv2=;d3dx9_36,d3dx9_42=n,b;mfc120=b,n"
|
||||
msgstr ""
|
||||
|
||||
msgid "Launch Arguments"
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"Adding an argument after the .exe file, just like you would add an "
|
||||
"argument in a shortcut on a WINDOWS system.\n"
|
||||
"\n"
|
||||
"Example: -dx11 -skipintro 1"
|
||||
msgstr ""
|
||||
|
||||
msgid "CPU Cores Limit"
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"Limiting the number of CPU cores is useful for Unity games (It is "
|
||||
"recommended to set the value equal to 8)"
|
||||
msgstr ""
|
||||
|
||||
msgid "OpenGL Version"
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"You can select the required OpenGL version, some games require a forced "
|
||||
"Compatibility Profile (COMP)."
|
||||
msgstr ""
|
||||
|
||||
msgid "VKD3D Feature Level"
|
||||
msgstr ""
|
||||
|
||||
msgid "You can set a forced feature level VKD3D for games on DirectX12"
|
||||
msgstr ""
|
||||
|
||||
msgid "Locale"
|
||||
msgstr ""
|
||||
|
||||
msgid "Force certain locale for an app. Fixes encoding issues in legacy software"
|
||||
msgstr ""
|
||||
|
||||
msgid "Window Mode"
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"Window mode (for Vulkan and OpenGL):\n"
|
||||
"fifo - First in, first out. Limits the frame rate + no tearing. (VSync)\n"
|
||||
"immediate - Unlimited frame rate + tearing.\n"
|
||||
"mailbox - Triple buffering. Unlimited frame rate + no tearing.\n"
|
||||
"relaxed - Same as fifo but allows tearing when below the monitors refresh"
|
||||
" rate."
|
||||
msgstr ""
|
||||
|
||||
msgid "AMD Vulkan Driver"
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"Select needed AMD vulkan implementation. Choosing which implementation of"
|
||||
" vulkan will be used to run the game"
|
||||
msgstr ""
|
||||
|
||||
msgid "NUMA Node"
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"NUMA node for CPU affinity. In multi-core systems, CPUs are split into "
|
||||
"NUMA nodes, each with its own local memory and cores. Binding a game to a"
|
||||
" single node reduces memory-access latency and limits costly core-to-core"
|
||||
" switches."
|
||||
msgstr ""
|
||||
|
||||
msgid "Reboot"
|
||||
msgstr ""
|
||||
|
||||
|
||||
@@ -9,8 +9,8 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: PROJECT VERSION\n"
|
||||
"Report-Msgid-Bugs-To: EMAIL@ADDRESS\n"
|
||||
"POT-Creation-Date: 2025-10-12 17:14+0500\n"
|
||||
"PO-Revision-Date: 2025-10-12 17:13+0500\n"
|
||||
"POT-Creation-Date: 2025-11-24 23:48+0500\n"
|
||||
"PO-Revision-Date: 2025-11-24 23:47+0500\n"
|
||||
"Last-Translator: \n"
|
||||
"Language: ru_RU\n"
|
||||
"Language-Team: ru_RU <LL@li.org>\n"
|
||||
@@ -77,10 +77,6 @@ msgstr "Остановлен(а) '{game_name}'"
|
||||
msgid "Legendary executable not found at {path}"
|
||||
msgstr "Legendary не найден по пути {path}"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "start.sh not found at {path}"
|
||||
msgstr "start.sh не найден по адресу {path}"
|
||||
|
||||
msgid "Success"
|
||||
msgstr "Успешно"
|
||||
|
||||
@@ -127,6 +123,10 @@ msgstr "'{game_name}' был(а) добавлен(а) в избранное"
|
||||
msgid "Removed '{game_name}' from favorites"
|
||||
msgstr "'{game_name}' был(а) удалён(а) из избранного"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "start.sh not found at {path}"
|
||||
msgstr "start.sh не найден по адресу {path}"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Launch game \"{name}\" with PortProton"
|
||||
msgstr "Запустить игру \"{name}\" с помощью PortProton"
|
||||
@@ -259,13 +259,43 @@ msgstr "Удалить"
|
||||
msgid "Select All"
|
||||
msgstr "Выбрать всё"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Launching {0}"
|
||||
msgstr "Идёт запуск {0}"
|
||||
msgid "Open"
|
||||
msgstr "Открыть"
|
||||
|
||||
msgid "Select Dir"
|
||||
msgstr "Выбрать папку"
|
||||
|
||||
msgid "Prev Dir"
|
||||
msgstr "Предыдущий каталог"
|
||||
|
||||
msgid "Cancel"
|
||||
msgstr "Отмена"
|
||||
|
||||
msgid "Toggle"
|
||||
msgstr "Переключить"
|
||||
|
||||
msgid "Install"
|
||||
msgstr "Установить"
|
||||
|
||||
msgid "Force Install"
|
||||
msgstr "Принудительно установить"
|
||||
|
||||
msgid "Prev Tab"
|
||||
msgstr "Предыдущая вкладка"
|
||||
|
||||
msgid "Next Tab"
|
||||
msgstr "Следующая вкладка"
|
||||
|
||||
msgid "Save"
|
||||
msgstr "Сохранить"
|
||||
|
||||
msgid "Search"
|
||||
msgstr "Поиск"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Launching {0}"
|
||||
msgstr "Идёт запуск {0}"
|
||||
|
||||
msgid "File Explorer"
|
||||
msgstr "Проводник"
|
||||
|
||||
@@ -333,12 +363,6 @@ msgstr "Шрифты"
|
||||
msgid "Settings"
|
||||
msgstr "Настройки"
|
||||
|
||||
msgid "Force Install"
|
||||
msgstr "Принудительно установить"
|
||||
|
||||
msgid "Install"
|
||||
msgstr "Установить"
|
||||
|
||||
msgid "Winetricks not found. Please try again."
|
||||
msgstr "Winetricks не найден. Повторите попытку."
|
||||
|
||||
@@ -354,6 +378,45 @@ msgstr "Установка не удалась. Проверьте журнал
|
||||
msgid "Components installed successfully."
|
||||
msgstr "Компоненты успешно установлены."
|
||||
|
||||
msgid "Exe Settings"
|
||||
msgstr "Настройки EXE"
|
||||
|
||||
msgid "Search:"
|
||||
msgstr "Поиск:"
|
||||
|
||||
msgid "Search settings..."
|
||||
msgstr "Поиск настроек..."
|
||||
|
||||
msgid "Main"
|
||||
msgstr "Основные"
|
||||
|
||||
msgid "Advanced"
|
||||
msgstr "Расширенные"
|
||||
|
||||
msgid "Setting"
|
||||
msgstr "Параметр"
|
||||
|
||||
msgid "Value"
|
||||
msgstr "Значение"
|
||||
|
||||
msgid "Description"
|
||||
msgstr "Описание"
|
||||
|
||||
msgid "disabled"
|
||||
msgstr "отключено"
|
||||
|
||||
msgid "Info"
|
||||
msgstr "Информация"
|
||||
|
||||
msgid "No changes to apply."
|
||||
msgstr "Изменений для применения нет."
|
||||
|
||||
msgid "Failed to apply changes. Check logs."
|
||||
msgstr "Не удалось применить изменения. Проверьте логи."
|
||||
|
||||
msgid "Settings updated successfully."
|
||||
msgstr "Настройки успешно обновлены."
|
||||
|
||||
msgid "Loading Epic Games Store games..."
|
||||
msgstr "Загрузка игр из Epic Games Store..."
|
||||
|
||||
@@ -417,9 +480,6 @@ msgstr "Назад"
|
||||
msgid "Fullscreen"
|
||||
msgstr "Полный экран"
|
||||
|
||||
msgid "Search"
|
||||
msgstr "Поиск"
|
||||
|
||||
msgid "Installation already in progress."
|
||||
msgstr "Установка уже выполняется."
|
||||
|
||||
@@ -439,6 +499,12 @@ msgstr "Установка не удалась."
|
||||
msgid "Installation error."
|
||||
msgstr "Ошибка установки."
|
||||
|
||||
msgid "Refresh Grid"
|
||||
msgstr "Обновить"
|
||||
|
||||
msgid "Game library refreshed"
|
||||
msgstr "Игровая библиотека обновлена"
|
||||
|
||||
msgid "Loading Steam games..."
|
||||
msgstr "Загрузка игр из Steam..."
|
||||
|
||||
@@ -451,6 +517,15 @@ msgstr "Игровая библиотека"
|
||||
msgid "Find Games ..."
|
||||
msgstr "Найти игры..."
|
||||
|
||||
msgid "A refresh is already in progress..."
|
||||
msgstr "Обновление уже выполняется..."
|
||||
|
||||
msgid "Refreshing..."
|
||||
msgstr "Обновление..."
|
||||
|
||||
msgid "Refreshing game library..."
|
||||
msgstr "Обновление игровой библиотеки..."
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Added '{name}'"
|
||||
msgstr "'{name}' добавлен(а)"
|
||||
@@ -501,17 +576,22 @@ msgstr "Подтвердите очистку"
|
||||
msgid "Are you sure you want to clear prefix '{}'?"
|
||||
msgstr "Вы уверены, что хотите очистить префикс «{}»?"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Prefix '{}' cleared successfully."
|
||||
msgstr "Префикс '{}' успешно удален."
|
||||
msgid "Clearing prefix..."
|
||||
msgstr "Очистка префикса..."
|
||||
|
||||
msgid "Failed to start prefix clear process."
|
||||
msgstr "Не удалось запустить процесс очистки префикса."
|
||||
|
||||
msgid "Prefix cleared successfully."
|
||||
msgstr "Префикс удален успешно."
|
||||
|
||||
#, python-brace-format
|
||||
msgid ""
|
||||
"Prefix '{}' cleared with errors:\n"
|
||||
"{}"
|
||||
msgstr ""
|
||||
"Префикс '{}' очищен с ошибками:\n"
|
||||
"{}"
|
||||
msgid "Prefix clear failed with exit code {}."
|
||||
msgstr "Очистка префикса завершилась с кодом завершения {}."
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to run clear prefix command: {}"
|
||||
msgstr "Не удалось выполнить команду очистки префикса: {}"
|
||||
|
||||
msgid "Failed to start backup process."
|
||||
msgstr "Не удалось запустить процесс резервного копирования."
|
||||
@@ -588,6 +668,9 @@ msgstr "все"
|
||||
msgid "Games Display Filter:"
|
||||
msgstr "Фильтр игр:"
|
||||
|
||||
msgid "Gamepad Type:"
|
||||
msgstr "Тип геймпада:"
|
||||
|
||||
msgid "Proxy URL"
|
||||
msgstr "Адрес прокси"
|
||||
|
||||
@@ -612,6 +695,12 @@ msgstr "Запуск приложения в полноэкранном режи
|
||||
msgid "Application Fullscreen Mode:"
|
||||
msgstr "Режим полноэкранного отображения приложения:"
|
||||
|
||||
msgid "Minimize to tray on close"
|
||||
msgstr "Сворачивать в трей при закрытии"
|
||||
|
||||
msgid "Application Close Mode:"
|
||||
msgstr "Режим закрытия приложения:"
|
||||
|
||||
msgid "Auto Fullscreen on Gamepad connected"
|
||||
msgstr "Режим полноэкранного отображения приложения при подключении геймпада"
|
||||
|
||||
@@ -688,6 +777,10 @@ msgstr "Тема '{0}' применена успешно"
|
||||
msgid "Error applying theme '{0}'"
|
||||
msgstr "Ошибка при применение темы '{0}'"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Executable not found: {0}"
|
||||
msgstr "Исполняемый файл не найден: {0}"
|
||||
|
||||
msgid "LAST LAUNCH"
|
||||
msgstr "Последний запуск"
|
||||
|
||||
@@ -746,6 +839,329 @@ msgstr "Неправильный формат команды (flatpak)"
|
||||
msgid "File not found: {0}"
|
||||
msgstr "Файл не найден: {0}"
|
||||
|
||||
msgid ""
|
||||
"Using FPS and system load monitoring (Turns on and off by the key "
|
||||
"combination - right Shift + F12)"
|
||||
msgstr ""
|
||||
"Использование мониторинга FPS и нагрузки системы (включается и "
|
||||
"выключается комбинацией клавиш - правая Shift + F12)"
|
||||
|
||||
msgid "Forced use of MANGOHUD system settings (GOverlay, etc.)"
|
||||
msgstr "Принудительное использование системных настроек MANGOHUD (GOverlay и т.д.)"
|
||||
|
||||
msgid ""
|
||||
"Enable vkBasalt by default to improve graphics in games running on "
|
||||
"Vulkan. (The HOME hotkey disables vkbasalt)"
|
||||
msgstr ""
|
||||
"Включить vkBasalt по умолчанию для улучшения графики в играх на Vulkan. "
|
||||
"(Горячая клавиша HOME отключает vkbasalt)"
|
||||
|
||||
msgid "Forced use of VKBASALT system settings (GOverlay, etc.)"
|
||||
msgstr "Принудительное использование системных настроек VKBASALT (GOverlay и т.д.)"
|
||||
|
||||
msgid ""
|
||||
"Enable dgVoodoo2. Forced use all dgVoodoo2 libs (Glide 2.11-3.1, "
|
||||
"DirectDraw 1-7, Direct3D 2-9) on all 3D API."
|
||||
msgstr ""
|
||||
"Включить dgVoodoo2. Принудительное использование всех библиотек dgVoodoo2"
|
||||
" (Glide 2.11-3.1, DirectDraw 1-7, Direct3D 2-9) на всех 3D API."
|
||||
|
||||
msgid ""
|
||||
"Super + F : Toggle fullscreen\n"
|
||||
"Super + N : Toggle nearest neighbour filtering\n"
|
||||
"Super + U : Toggle FSR upscaling\n"
|
||||
"Super + Y : Toggle NIS upscaling\n"
|
||||
"Super + I : Increase FSR sharpness by 1\n"
|
||||
"Super + O : Decrease FSR sharpness by 1\n"
|
||||
"Super + S : Take screenshot (currently goes to /tmp/gamescope_DATE.png)\n"
|
||||
"Super + G : Toggle keyboard grab\n"
|
||||
"Super + C : Update clipboard"
|
||||
msgstr ""
|
||||
"Super + F: Переключить полноэкранный режим\n"
|
||||
"Super + N: Переключить фильтрацию ближайшего соседа\n"
|
||||
"Super + U: Переключить апскейлинг FSR\n"
|
||||
"Super + Y: Переключить апскейлинг NIS\n"
|
||||
"Super + I: Увеличить резкость FSR на 1\n"
|
||||
"Super + O: Уменьшить резкость FSR на 1\n"
|
||||
"Super + S: Сделать скриншот (сейчас сохраняется в "
|
||||
"/tmp/gamescope_DATE.png)\n"
|
||||
"Super + G: Переключить захват клавиатуры\n"
|
||||
"Super + C: Обновить буфер обмена"
|
||||
|
||||
msgid "Enable in-process synchronization primitives based on eventfd."
|
||||
msgstr "Включить примитивы синхронизации в процессе на основе eventfd."
|
||||
|
||||
msgid "Enable futex-based in-process synchronization primitives."
|
||||
msgstr "Включить примитивы синхронизации в процессе на основе futex."
|
||||
|
||||
msgid "Enable in-process synchronization via the Linux ntsync driver."
|
||||
msgstr "Включить синхронизацию в процессе через драйвер ntsync в Linux."
|
||||
|
||||
msgid "Enable vkd3d support - Ray Tracing"
|
||||
msgstr "Включить поддержку vkd3d — трассировка лучей"
|
||||
|
||||
msgid "Enable DLSS on supported NVIDIA graphics cards"
|
||||
msgstr "Включить DLSS на поддерживаемых видеокартах NVIDIA"
|
||||
|
||||
msgid "Enable OptiScaler (replacement upscaler / frame generator)"
|
||||
msgstr "Включить OptiScaler (замена апскейлера / генератора кадров)"
|
||||
|
||||
msgid "Enable Lossless Scaling frame generation (experimental)"
|
||||
msgstr "Включить генерацию кадров Lossless Scaling (экспериментально)"
|
||||
|
||||
msgid "FSR upscaling in fullscreen with ProtonGE below native resolution"
|
||||
msgstr "Апскейлинг FSR в полноэкранном режиме с ProtonGE ниже родного разрешения"
|
||||
|
||||
msgid "Disguise all NVIDIA GPU features"
|
||||
msgstr "Маскировать все функции GPU NVIDIA"
|
||||
|
||||
msgid "Run the application in WINE virtual desktop"
|
||||
msgstr "Запускать приложение в виртуальном рабочем столе WINE"
|
||||
|
||||
msgid "Run the application in a terminal"
|
||||
msgstr "Запускать приложение в терминале"
|
||||
|
||||
msgid "Use system GameMode for performance optimization"
|
||||
msgstr "Использовать системный GameMode для оптимизации производительности"
|
||||
|
||||
msgid "Enable forced use of third-party DirectX libraries"
|
||||
msgstr "Включить принудительное использование сторонних библиотек DirectX"
|
||||
|
||||
msgid "Fix pink-tinted video playback in some games"
|
||||
msgstr "Исправить розовый оттенок видео в некоторых играх"
|
||||
|
||||
msgid "Reduce PulseAudio latency to fix intermittent sound"
|
||||
msgstr "Уменьшить задержку PulseAudio для исправления прерывистого звука"
|
||||
|
||||
msgid "Force US keyboard layout"
|
||||
msgstr "Принудительно использовать раскладку клавиатуры US"
|
||||
|
||||
msgid "Use GStreamer for in-game clips (WMF support)"
|
||||
msgstr "Использовать GStreamer для внутриигровых клипов (поддержка WMF)"
|
||||
|
||||
msgid "Use WINE shader caching"
|
||||
msgstr "Использовать кэширование шейдеров WINE"
|
||||
|
||||
msgid "Force use of built-in DXGI library"
|
||||
msgstr "Принудительно использовать встроенную библиотеку DXGI"
|
||||
|
||||
msgid "Enable Easy Anti-Cheat and BattlEye runtimes"
|
||||
msgstr "Включить среды выполнения Easy Anti-Cheat и BattlEye"
|
||||
|
||||
msgid "Use system Vulkan layers (MangoHud, vkBasalt, OBS, etc.)"
|
||||
msgstr "Использовать системные слои Vulkan (MangoHud, vkBasalt, OBS и т.д.)"
|
||||
|
||||
msgid "Enable OBS Studio capture via obs-vkcapture"
|
||||
msgstr "Включить захват OBS Studio через obs-vkcapture"
|
||||
|
||||
msgid "Disable desktop compositing for performance"
|
||||
msgstr "Отключить композицию рабочего стола для производительности"
|
||||
|
||||
msgid "Use container launch mode (recommended default)"
|
||||
msgstr "Использовать режим запуска в контейнере (рекомендуемый по умолчанию)"
|
||||
|
||||
msgid "Force DirectInput protocol instead of XInput"
|
||||
msgstr "Принудительно использовать протокол DirectInput вместо XInput"
|
||||
|
||||
msgid "Enable experimental native Wayland support"
|
||||
msgstr "Включить экспериментальную нативную поддержку Wayland"
|
||||
|
||||
msgid "Enable HDR settings under native Wayland"
|
||||
msgstr "Включить настройки HDR под нативным Wayland"
|
||||
|
||||
msgid "Use Gallium Zink (OpenGL via Vulkan)"
|
||||
msgstr "Использовать Gallium Zink (OpenGL через Vulkan)"
|
||||
|
||||
msgid "Use Gallium Nine (native DirectX 9 for Mesa)"
|
||||
msgstr "Использовать Gallium Nine (нативный DirectX 9 для Mesa)"
|
||||
|
||||
msgid "Use WineD3D Vulkan backend (Damavand)"
|
||||
msgstr "Использовать бэкенд Vulkan WineD3D (Damavand)"
|
||||
|
||||
msgid "Use bundled dxvk/vkd3d from Wine/Proton"
|
||||
msgstr "Использовать встроенные dxvk/vkd3d из Wine/Proton"
|
||||
|
||||
msgid "Use async dxvk-sarek (experimental)"
|
||||
msgstr "Использовать асинхронный dxvk-sarek (экспериментально)"
|
||||
|
||||
msgid "Wine Version"
|
||||
msgstr "Версия Wine"
|
||||
|
||||
msgid "Select the Wine or Proton version to use for this executable."
|
||||
msgstr "Выбор версии Wine или Proton для использования с этим исполняемым файлом."
|
||||
|
||||
msgid "Prefix Name"
|
||||
msgstr "Имя префикса"
|
||||
|
||||
msgid "Specify the Wine prefix to run this game with"
|
||||
msgstr "Укажите префикс Wine для запуска этой игры"
|
||||
|
||||
msgid "Newest"
|
||||
msgstr "Новейший"
|
||||
|
||||
msgid "Stable"
|
||||
msgstr "Стабильный"
|
||||
|
||||
msgid "Vulkan Backend"
|
||||
msgstr "Vulkan рендеринг"
|
||||
|
||||
msgid ""
|
||||
"Select the DirectX → Vulkan/OpenGL backend:\n"
|
||||
"\n"
|
||||
"• Newest – latest DXVK + VKD3D (best compatibility/performance, requires "
|
||||
"modern drivers: AMD Mesa 25+, NVIDIA 550.54.14+, Intel Mesa 24.2+)\n"
|
||||
"• Stable – older, well-tested DXVK + VKD3D (works on any Vulkan 1.3+ "
|
||||
"driver)\n"
|
||||
"• Sarek – experimental DXVK-Sarek + VKD3D-Sarek (supports older drivers, "
|
||||
"Vulkan 1.1+)\n"
|
||||
"• WINED3D – OpenGL fallback (lowest performance, use only if others fail)"
|
||||
msgstr ""
|
||||
"Выберите бэкэнд DirectX → Vulkan/OpenGL:\n"
|
||||
"\n"
|
||||
"• Новейший — последние версии DXVK + VKD3D (наилучшая "
|
||||
"совместимость/производительность, требует современных драйверов: AMD Mesa"
|
||||
" 25+, NVIDIA 550.54.14+, Intel Mesa 24.2+)\n"
|
||||
"• Стабильный — более старая, хорошо протестированная версия DXVK + VKD3D "
|
||||
"(работает с любыми драйверами Vulkan 1.3+)\n"
|
||||
"• Sarek — экспериментальная версия DXVK-Sarek + VKD3D-Sarek (поддерживает"
|
||||
" более старые драйверы, Vulkan 1.1+)\n"
|
||||
"• WINED3D — резервный вариант OpenGL (наименьшая производительность, "
|
||||
"используйте только в случае сбоя других вариантов)"
|
||||
|
||||
msgid "Windows version"
|
||||
msgstr "Версия Windows"
|
||||
|
||||
msgid ""
|
||||
"Changing the WINDOWS emulation version may be required to run older "
|
||||
"games. WINDOWS versions below 10 do not support new games with DirectX 12"
|
||||
msgstr ""
|
||||
"Изменение версии эмуляции WINDOWS может потребоваться для запуска старых "
|
||||
"игр. Версии WINDOWS ниже 10 не поддерживают новые игры с DirectX 12"
|
||||
|
||||
msgid "DLL Overrides"
|
||||
msgstr "Переопределения DLL"
|
||||
|
||||
msgid ""
|
||||
"Forced to use/disable the library only for the given application.\n"
|
||||
"\n"
|
||||
"A brief instruction:\n"
|
||||
"* libraries are written WITHOUT the .dll file extension\n"
|
||||
"* libraries are separated by semicolons - ;\n"
|
||||
"* library=n - use the WINDOWS (third-party) library\n"
|
||||
"* library=b - use WINE (built-in) library\n"
|
||||
"* library=n,b - use WINDOWS library and then WINE\n"
|
||||
"* library=b,n - use WINE library and then WINDOWS\n"
|
||||
"* library= - disable the use of this library\n"
|
||||
"\n"
|
||||
"Example: libglesv2=;d3dx9_36,d3dx9_42=n,b;mfc120=b,n"
|
||||
msgstr ""
|
||||
"Принудительное использование/отключение библиотеки только для данного "
|
||||
"приложения.\n"
|
||||
"\n"
|
||||
"Краткая инструкция:\n"
|
||||
"* библиотеки пишутся БЕЗ расширения .dll\n"
|
||||
"* библиотеки разделяются точкой с запятой - ;\n"
|
||||
"* library=n — использовать библиотеку WINDOWS (стороннюю)\n"
|
||||
"* library=b — использовать библиотеку WINE (встроенную)\n"
|
||||
"* library=n,b — использовать библиотеку WINDOWS, затем WINE\n"
|
||||
"* library=b,n — использовать библиотеку WINE, затем WINDOWS\n"
|
||||
"* library= — отключить использование этой библиотеки\n"
|
||||
"\n"
|
||||
"Пример: libglesv2=;d3dx9_36,d3dx9_42=n,b;mfc120=b,n"
|
||||
|
||||
msgid "Launch Arguments"
|
||||
msgstr "Аргументы запуска"
|
||||
|
||||
msgid ""
|
||||
"Adding an argument after the .exe file, just like you would add an "
|
||||
"argument in a shortcut on a WINDOWS system.\n"
|
||||
"\n"
|
||||
"Example: -dx11 -skipintro 1"
|
||||
msgstr ""
|
||||
"Добавление аргумента после файла .exe, как вы бы добавили аргумент в "
|
||||
"ярлыке на системе WINDOWS.\n"
|
||||
"\n"
|
||||
"Пример: -dx11 -skipintro 1"
|
||||
|
||||
msgid "CPU Cores Limit"
|
||||
msgstr "Ограничение ядер CPU"
|
||||
|
||||
msgid ""
|
||||
"Limiting the number of CPU cores is useful for Unity games (It is "
|
||||
"recommended to set the value equal to 8)"
|
||||
msgstr ""
|
||||
"Ограничение количества ядер CPU полезно для игр на Unity (рекомендуется "
|
||||
"установить значение равным 8)"
|
||||
|
||||
msgid "OpenGL Version"
|
||||
msgstr "Версия OpenGL"
|
||||
|
||||
msgid ""
|
||||
"You can select the required OpenGL version, some games require a forced "
|
||||
"Compatibility Profile (COMP)."
|
||||
msgstr ""
|
||||
"Вы можете выбрать требуемую версию OpenGL, некоторые игры требуют "
|
||||
"принудительного профиля совместимости (COMP)."
|
||||
|
||||
msgid "VKD3D Feature Level"
|
||||
msgstr "Уровень возможностей VKD3D"
|
||||
|
||||
msgid "You can set a forced feature level VKD3D for games on DirectX12"
|
||||
msgstr ""
|
||||
"Вы можете установить принудительный уровень возможностей VKD3D для игр на"
|
||||
" DirectX12"
|
||||
|
||||
msgid "Locale"
|
||||
msgstr "Локаль"
|
||||
|
||||
msgid "Force certain locale for an app. Fixes encoding issues in legacy software"
|
||||
msgstr ""
|
||||
"Принудительно установить определённую локаль для приложения. Исправляет "
|
||||
"проблемы с кодировкой в устаревшем ПО"
|
||||
|
||||
msgid "Window Mode"
|
||||
msgstr "Режим окна"
|
||||
|
||||
msgid ""
|
||||
"Window mode (for Vulkan and OpenGL):\n"
|
||||
"fifo - First in, first out. Limits the frame rate + no tearing. (VSync)\n"
|
||||
"immediate - Unlimited frame rate + tearing.\n"
|
||||
"mailbox - Triple buffering. Unlimited frame rate + no tearing.\n"
|
||||
"relaxed - Same as fifo but allows tearing when below the monitors refresh"
|
||||
" rate."
|
||||
msgstr ""
|
||||
"Режим окна (для Vulkan и OpenGL):\n"
|
||||
"fifo — Первый вошёл, первый вышел. Ограничивает частоту кадров + без "
|
||||
"разрывов. (VSync)\n"
|
||||
"immediate — Неограниченная частота кадров + разрывы.\n"
|
||||
"mailbox — Трёхбуферная. Неограниченная частота кадров + без разрывов.\n"
|
||||
"relaxed — То же, что fifo, но позволяет разрывы при частоте ниже частоты "
|
||||
"обновления монитора."
|
||||
|
||||
msgid "AMD Vulkan Driver"
|
||||
msgstr "Драйвер Vulkan AMD"
|
||||
|
||||
msgid ""
|
||||
"Select needed AMD vulkan implementation. Choosing which implementation of"
|
||||
" vulkan will be used to run the game"
|
||||
msgstr ""
|
||||
"Выберите нужную реализацию Vulkan AMD. Выбор, какая реализация Vulkan "
|
||||
"будет использоваться для запуска игры"
|
||||
|
||||
msgid "NUMA Node"
|
||||
msgstr "Узел NUMA"
|
||||
|
||||
msgid ""
|
||||
"NUMA node for CPU affinity. In multi-core systems, CPUs are split into "
|
||||
"NUMA nodes, each with its own local memory and cores. Binding a game to a"
|
||||
" single node reduces memory-access latency and limits costly core-to-core"
|
||||
" switches."
|
||||
msgstr ""
|
||||
"Узел NUMA для аффинности CPU. В многоядерных системах CPU разделены на "
|
||||
"узлы NUMA, каждый со своей локальной памятью и ядрами. Привязка игры к "
|
||||
"одному узлу уменьшает задержку доступа к памяти и ограничивает "
|
||||
"дорогостоящие переключения между ядрами."
|
||||
|
||||
msgid "Reboot"
|
||||
msgstr "Перезагрузить"
|
||||
|
||||
|
||||
@@ -6,13 +6,16 @@ import urllib.parse
|
||||
import time
|
||||
import glob
|
||||
import re
|
||||
import hashlib
|
||||
from collections.abc import Callable
|
||||
from PySide6.QtCore import QThread, Signal
|
||||
from portprotonqt.downloader import Downloader
|
||||
from portprotonqt.logger import get_logger
|
||||
from portprotonqt.config_utils import get_portproton_location
|
||||
|
||||
logger = get_logger(__name__)
|
||||
CACHE_DURATION = 30 * 24 * 60 * 60 # 30 days in seconds
|
||||
AUTOINSTALL_CACHE_DURATION = 3600 # 1 hour for autoinstall cache
|
||||
|
||||
def normalize_name(s):
|
||||
"""
|
||||
@@ -59,6 +62,7 @@ class PortProtonAPI:
|
||||
self.repo_root = os.path.dirname(os.path.dirname(os.path.abspath(__file__)))
|
||||
self.builtin_custom_folder = os.path.join(self.repo_root, "custom_data")
|
||||
self._topics_data = None
|
||||
self._autoinstall_cache = None # New: In-memory cache
|
||||
|
||||
def _get_game_dir(self, exe_name: str) -> str:
|
||||
game_dir = os.path.join(self.custom_data_dir, exe_name)
|
||||
@@ -231,67 +235,139 @@ class PortProtonAPI:
|
||||
logger.error(f"Failed to parse {file_path}: {e}")
|
||||
return None, None
|
||||
|
||||
def get_autoinstall_games_async(self, callback: Callable[[list[tuple]], None]) -> None:
|
||||
"""Load auto-install games with user/builtin covers (no async download here)."""
|
||||
games = []
|
||||
auto_dir = os.path.join(self.portproton_location or "", "data", "scripts", "pw_autoinstall") if self.portproton_location else ""
|
||||
def _compute_scripts_signature(self, auto_dir: str) -> str:
|
||||
"""Compute a hash-based signature of the autoinstall scripts to detect changes."""
|
||||
if not os.path.exists(auto_dir):
|
||||
callback(games)
|
||||
return
|
||||
|
||||
return ""
|
||||
scripts = sorted(glob.glob(os.path.join(auto_dir, "*")))
|
||||
if not scripts:
|
||||
callback(games)
|
||||
return
|
||||
# Simple hash: concatenate sorted filenames and hash
|
||||
filenames_str = "".join(sorted([os.path.basename(s) for s in scripts]))
|
||||
return hashlib.md5(filenames_str.encode()).hexdigest()
|
||||
|
||||
xdg_data_home = os.getenv("XDG_DATA_HOME",
|
||||
os.path.join(os.path.expanduser("~"), ".local", "share"))
|
||||
base_autoinstall_dir = os.path.join(xdg_data_home, "PortProtonQt", "custom_data", "autoinstall")
|
||||
os.makedirs(base_autoinstall_dir, exist_ok=True)
|
||||
def _load_autoinstall_cache(self):
|
||||
"""Load cached autoinstall games if fresh and scripts unchanged."""
|
||||
if self._autoinstall_cache is not None:
|
||||
return self._autoinstall_cache
|
||||
cache_dir = get_cache_dir()
|
||||
cache_file = os.path.join(cache_dir, "autoinstall_games_cache.json")
|
||||
if os.path.exists(cache_file):
|
||||
try:
|
||||
mod_time = os.path.getmtime(cache_file)
|
||||
if time.time() - mod_time < AUTOINSTALL_CACHE_DURATION:
|
||||
with open(cache_file, "rb") as f:
|
||||
data = orjson.loads(f.read())
|
||||
# Check signature
|
||||
cached_signature = data.get("scripts_signature", "")
|
||||
current_signature = self._compute_scripts_signature(
|
||||
os.path.join(self.portproton_location or "", "data", "scripts", "pw_autoinstall")
|
||||
)
|
||||
if cached_signature != current_signature:
|
||||
logger.info("Scripts signature mismatch; invalidating cache")
|
||||
return None
|
||||
self._autoinstall_cache = data["games"]
|
||||
logger.info(f"Loaded {len(self._autoinstall_cache)} cached autoinstall games")
|
||||
return self._autoinstall_cache
|
||||
except Exception as e:
|
||||
logger.error(f"Failed to load autoinstall cache: {e}")
|
||||
return None
|
||||
|
||||
for script_path in scripts:
|
||||
display_name, exe_name = self.parse_autoinstall_script(script_path)
|
||||
script_name = os.path.splitext(os.path.basename(script_path))[0]
|
||||
def _save_autoinstall_cache(self, games):
|
||||
"""Save parsed autoinstall games to cache with scripts signature."""
|
||||
try:
|
||||
cache_dir = get_cache_dir()
|
||||
cache_file = os.path.join(cache_dir, "autoinstall_games_cache.json")
|
||||
auto_dir = os.path.join(self.portproton_location or "", "data", "scripts", "pw_autoinstall")
|
||||
scripts_signature = self._compute_scripts_signature(auto_dir)
|
||||
data = {"games": games, "scripts_signature": scripts_signature, "timestamp": time.time()}
|
||||
with open(cache_file, "wb") as f:
|
||||
f.write(orjson.dumps(data))
|
||||
logger.debug(f"Saved {len(games)} autoinstall games to cache with signature {scripts_signature}")
|
||||
except Exception as e:
|
||||
logger.error(f"Failed to save autoinstall cache: {e}")
|
||||
|
||||
if not (display_name and exe_name):
|
||||
continue
|
||||
def start_autoinstall_games_load(self, callback: Callable[[list[tuple]], None]) -> QThread | None:
|
||||
"""Start loading auto-install games in a background thread. Returns the thread for management."""
|
||||
# Check cache first (sync, fast)
|
||||
cached_games = self._load_autoinstall_cache()
|
||||
if cached_games is not None:
|
||||
# Emit via callback immediately if cached
|
||||
QThread.msleep(0) # Yield to Qt event loop
|
||||
callback(cached_games)
|
||||
return None # No thread needed
|
||||
|
||||
exe_name = os.path.splitext(exe_name)[0] # Без .exe
|
||||
user_game_folder = os.path.join(base_autoinstall_dir, exe_name)
|
||||
os.makedirs(user_game_folder, exist_ok=True)
|
||||
# No cache: Start background thread
|
||||
class AutoinstallWorker(QThread):
|
||||
finished = Signal(list)
|
||||
api: "PortProtonAPI"
|
||||
portproton_location: str | None
|
||||
|
||||
# Поиск обложки
|
||||
cover_path = ""
|
||||
user_files = set(os.listdir(user_game_folder)) if os.path.exists(user_game_folder) else set()
|
||||
for ext in [".jpg", ".png", ".jpeg", ".bmp"]:
|
||||
candidate = f"cover{ext}"
|
||||
if candidate in user_files:
|
||||
cover_path = os.path.join(user_game_folder, candidate)
|
||||
break
|
||||
def run(self):
|
||||
games = []
|
||||
auto_dir = os.path.join(
|
||||
self.portproton_location or "", "data", "scripts", "pw_autoinstall"
|
||||
) if self.portproton_location else ""
|
||||
if not os.path.exists(auto_dir):
|
||||
self.finished.emit(games)
|
||||
return
|
||||
|
||||
if not cover_path:
|
||||
logger.debug(f"No local cover found for autoinstall {exe_name}")
|
||||
scripts = sorted(glob.glob(os.path.join(auto_dir, "*")))
|
||||
if not scripts:
|
||||
self.finished.emit(games)
|
||||
return
|
||||
|
||||
# Формируем кортеж игры (добавлен exe_name в конец)
|
||||
game_tuple = (
|
||||
display_name, # name
|
||||
"", # description
|
||||
cover_path, # cover
|
||||
"", # appid
|
||||
f"autoinstall:{script_name}", # exec_line
|
||||
"", # controller_support
|
||||
"Never", # last_launch
|
||||
"0h 0m", # formatted_playtime
|
||||
"", # protondb_tier
|
||||
"", # anticheat_status
|
||||
0, # last_played
|
||||
0, # playtime_seconds
|
||||
"autoinstall", # game_source
|
||||
exe_name # exe_name
|
||||
)
|
||||
games.append(game_tuple)
|
||||
xdg_data_home = os.getenv(
|
||||
"XDG_DATA_HOME",
|
||||
os.path.join(os.path.expanduser("~"), ".local", "share"),
|
||||
)
|
||||
base_autoinstall_dir = os.path.join(
|
||||
xdg_data_home, "PortProtonQt", "custom_data", "autoinstall"
|
||||
)
|
||||
os.makedirs(base_autoinstall_dir, exist_ok=True)
|
||||
|
||||
callback(games)
|
||||
for script_path in scripts:
|
||||
display_name, exe_name = self.api.parse_autoinstall_script(script_path)
|
||||
script_name = os.path.splitext(os.path.basename(script_path))[0]
|
||||
|
||||
if not (display_name and exe_name):
|
||||
continue
|
||||
|
||||
exe_name = os.path.splitext(exe_name)[0]
|
||||
user_game_folder = os.path.join(base_autoinstall_dir, exe_name)
|
||||
os.makedirs(user_game_folder, exist_ok=True)
|
||||
|
||||
# Find cover
|
||||
cover_path = ""
|
||||
user_files = (
|
||||
set(os.listdir(user_game_folder))
|
||||
if os.path.exists(user_game_folder)
|
||||
else set()
|
||||
)
|
||||
for ext in [".jpg", ".png", ".jpeg", ".bmp"]:
|
||||
candidate = f"cover{ext}"
|
||||
if candidate in user_files:
|
||||
cover_path = os.path.join(user_game_folder, candidate)
|
||||
break
|
||||
|
||||
if not cover_path:
|
||||
logger.debug(f"No local cover found for autoinstall {exe_name}")
|
||||
|
||||
game_tuple = (
|
||||
display_name, "", cover_path, "", f"autoinstall:{script_name}",
|
||||
"", "Never", "0h 0m", "", "", 0, 0, "autoinstall", exe_name
|
||||
)
|
||||
games.append(game_tuple)
|
||||
|
||||
self.api._save_autoinstall_cache(games)
|
||||
self.api._autoinstall_cache = games
|
||||
self.finished.emit(games)
|
||||
|
||||
worker = AutoinstallWorker()
|
||||
worker.api = self
|
||||
worker.portproton_location = self.portproton_location
|
||||
worker.finished.connect(lambda games: callback(games))
|
||||
worker.start()
|
||||
logger.info("Started background load of autoinstall games")
|
||||
return worker
|
||||
|
||||
def _load_topics_data(self):
|
||||
"""Load and cache linux_gaming_topics_min.json from the archive."""
|
||||
|
||||
229
portprotonqt/settings_manager.py
Normal file
@@ -0,0 +1,229 @@
|
||||
def get_toggle_settings():
|
||||
"""Get predefined toggle settings with descriptions."""
|
||||
from portprotonqt.localization import _
|
||||
|
||||
return {
|
||||
'PW_MANGOHUD': _("Using FPS and system load monitoring (Turns on and off by the key combination - right Shift + F12)"),
|
||||
'PW_MANGOHUD_USER_CONF': _("Forced use of MANGOHUD system settings (GOverlay, etc.)"),
|
||||
'PW_VKBASALT': _("Enable vkBasalt by default to improve graphics in games running on Vulkan. (The HOME hotkey disables vkbasalt)"),
|
||||
'PW_VKBASALT_USER_CONF': _("Forced use of VKBASALT system settings (GOverlay, etc.)"),
|
||||
'PW_DGVOODOO2': _("Enable dgVoodoo2. Forced use all dgVoodoo2 libs (Glide 2.11-3.1, DirectDraw 1-7, Direct3D 2-9) on all 3D API."),
|
||||
'PW_GAMESCOPE': _("Super + F : Toggle fullscreen\nSuper + N : Toggle nearest neighbour filtering\nSuper + U : Toggle FSR upscaling\nSuper + Y : Toggle NIS upscaling\nSuper + I : Increase FSR sharpness by 1\nSuper + O : Decrease FSR sharpness by 1\nSuper + S : Take screenshot (currently goes to /tmp/gamescope_DATE.png)\nSuper + G : Toggle keyboard grab\nSuper + C : Update clipboard"),
|
||||
'PW_USE_ESYNC': _("Enable in-process synchronization primitives based on eventfd."),
|
||||
'PW_USE_FSYNC': _("Enable futex-based in-process synchronization primitives."),
|
||||
'PW_USE_NTSYNC': _("Enable in-process synchronization via the Linux ntsync driver."),
|
||||
'PW_USE_RAY_TRACING': _("Enable vkd3d support - Ray Tracing"),
|
||||
'PW_USE_NVAPI_AND_DLSS': _("Enable DLSS on supported NVIDIA graphics cards"),
|
||||
'PW_USE_OPTISCALER': _("Enable OptiScaler (replacement upscaler / frame generator)"),
|
||||
'PW_USE_LS_FRAME_GEN': _("Enable Lossless Scaling frame generation (experimental)"),
|
||||
'PW_WINE_FULLSCREEN_FSR': _("FSR upscaling in fullscreen with ProtonGE below native resolution"),
|
||||
'PW_HIDE_NVIDIA_GPU': _("Disguise all NVIDIA GPU features"),
|
||||
'PW_VIRTUAL_DESKTOP': _("Run the application in WINE virtual desktop"),
|
||||
'PW_USE_TERMINAL': _("Run the application in a terminal"),
|
||||
'PW_USE_GAMEMODE': _("Use system GameMode for performance optimization"),
|
||||
'PW_USE_D3D_EXTRAS': _("Enable forced use of third-party DirectX libraries"),
|
||||
'PW_FIX_VIDEO_IN_GAME': _("Fix pink-tinted video playback in some games"),
|
||||
'PW_REDUCE_PULSE_LATENCY': _("Reduce PulseAudio latency to fix intermittent sound"),
|
||||
'PW_USE_US_LAYOUT': _("Force US keyboard layout"),
|
||||
'PW_USE_GSTREAMER': _("Use GStreamer for in-game clips (WMF support)"),
|
||||
'PW_USE_SHADER_CACHE': _("Use WINE shader caching"),
|
||||
'PW_USE_WINE_DXGI': _("Force use of built-in DXGI library"),
|
||||
'PW_USE_EAC_AND_BE': _("Enable Easy Anti-Cheat and BattlEye runtimes"),
|
||||
'PW_USE_SYSTEM_VK_LAYERS': _("Use system Vulkan layers (MangoHud, vkBasalt, OBS, etc.)"),
|
||||
'PW_USE_OBS_VKCAPTURE': _("Enable OBS Studio capture via obs-vkcapture"),
|
||||
'PW_DISABLE_COMPOSITING': _("Disable desktop compositing for performance"),
|
||||
'PW_USE_RUNTIME': _("Use container launch mode (recommended default)"),
|
||||
'PW_DINPUT_PROTOCOL': _("Force DirectInput protocol instead of XInput"),
|
||||
'PW_USE_NATIVE_WAYLAND': _("Enable experimental native Wayland support"),
|
||||
'PW_USE_DXVK_HDR': _("Enable HDR settings under native Wayland"),
|
||||
'PW_USE_GALLIUM_ZINK': _("Use Gallium Zink (OpenGL via Vulkan)"),
|
||||
'PW_USE_GALLIUM_NINE': _("Use Gallium Nine (native DirectX 9 for Mesa)"),
|
||||
'PW_USE_WINED3D_VULKAN': _("Use WineD3D Vulkan backend (Damavand)"),
|
||||
'PW_USE_SUPPLIED_DXVK_VKD3D': _("Use bundled dxvk/vkd3d from Wine/Proton"),
|
||||
'PW_USE_SAREK_ASYNC': _("Use async dxvk-sarek (experimental)")
|
||||
}
|
||||
|
||||
|
||||
def get_advanced_settings(disabled_text, logical_core_options, locale_options,
|
||||
amd_vulkan_drivers, is_amd, numa_nodes, dist_options=None, prefix_options=None):
|
||||
"""Get advanced settings configuration."""
|
||||
from portprotonqt.localization import _
|
||||
|
||||
advanced_settings = []
|
||||
if dist_options is None:
|
||||
dist_options = []
|
||||
if prefix_options is None:
|
||||
prefix_options = []
|
||||
|
||||
# 1. Wine Version
|
||||
advanced_settings.append({
|
||||
'key': 'PW_WINE_USE',
|
||||
'name': _("Wine Version"),
|
||||
'description': _("Select the Wine or Proton version to use for this executable."),
|
||||
'type': 'combo',
|
||||
'options': dist_options,
|
||||
'default': ''
|
||||
})
|
||||
|
||||
# 2. Prefix Name
|
||||
advanced_settings.append({
|
||||
'key': 'PW_PREFIX_NAME',
|
||||
'name': _("Prefix Name"),
|
||||
'description': _("Specify the Wine prefix to run this game with"),
|
||||
'type': 'combo',
|
||||
'options': prefix_options,
|
||||
'default': 'DEFAULT'
|
||||
})
|
||||
|
||||
# 3. Vulkan Backend
|
||||
vulkan_options = [
|
||||
_("Newest"), # → 6
|
||||
_("Stable"), # → 2
|
||||
("Sarek"), # → 1
|
||||
("WINED3D – OpenGL") # → 0
|
||||
]
|
||||
|
||||
# Маппинг: отображаемый текст → реальное значение в ppdb
|
||||
vulkan_value_map = {
|
||||
vulkan_options[0]: "6",
|
||||
vulkan_options[1]: "2",
|
||||
vulkan_options[2]: "1",
|
||||
vulkan_options[3]: "0",
|
||||
}
|
||||
|
||||
advanced_settings.append({
|
||||
'key': 'PW_VULKAN_USE',
|
||||
'name': _("Vulkan Backend"),
|
||||
'description': _(
|
||||
"Select the DirectX → Vulkan/OpenGL backend:\n\n"
|
||||
"• Newest – latest DXVK + VKD3D (best compatibility/performance, requires modern drivers: AMD Mesa 25+, NVIDIA 550.54.14+, Intel Mesa 24.2+)\n"
|
||||
"• Stable – older, well-tested DXVK + VKD3D (works on any Vulkan 1.3+ driver)\n"
|
||||
"• Sarek – experimental DXVK-Sarek + VKD3D-Sarek (supports older drivers, Vulkan 1.1+)\n"
|
||||
"• WINED3D – OpenGL fallback (lowest performance, use only if others fail)"
|
||||
),
|
||||
'type': 'combo',
|
||||
'options': vulkan_options,
|
||||
'default': '6',
|
||||
'_value_map': vulkan_value_map
|
||||
})
|
||||
|
||||
# 4. Windows version
|
||||
advanced_settings.append({
|
||||
'key': 'PW_WINDOWS_VER',
|
||||
'name': _("Windows version"),
|
||||
'description': _("Changing the WINDOWS emulation version may be required to run older games. WINDOWS versions below 10 do not support new games with DirectX 12"),
|
||||
'type': 'combo',
|
||||
'options': ['11', '10', '7', 'XP'],
|
||||
'default': '10'
|
||||
})
|
||||
|
||||
# 5. DLL Overrides
|
||||
advanced_settings.append({
|
||||
'key': 'WINEDLLOVERRIDES',
|
||||
'name': _("DLL Overrides"),
|
||||
'description': _("Forced to use/disable the library only for the given application.\n\nA brief instruction:\n* libraries are written WITHOUT the .dll file extension\n* libraries are separated by semicolons - ;\n* library=n - use the WINDOWS (third-party) library\n* library=b - use WINE (built-in) library\n* library=n,b - use WINDOWS library and then WINE\n* library=b,n - use WINE library and then WINDOWS\n* library= - disable the use of this library\n\nExample: libglesv2=;d3dx9_36,d3dx9_42=n,b;mfc120=b,n"),
|
||||
'type': 'text',
|
||||
'default': ''
|
||||
})
|
||||
|
||||
# 6. Launch arguments
|
||||
advanced_settings.append({
|
||||
'key': 'LAUNCH_PARAMETERS',
|
||||
'name': _("Launch Arguments"),
|
||||
'description': _("Adding an argument after the .exe file, just like you would add an argument in a shortcut on a WINDOWS system.\n\nExample: -dx11 -skipintro 1"),
|
||||
'type': 'text',
|
||||
'default': ''
|
||||
})
|
||||
|
||||
# 7. CPU cores limit
|
||||
advanced_settings.append({
|
||||
'key': 'PW_WINE_CPU_TOPOLOGY',
|
||||
'name': _("CPU Cores Limit"),
|
||||
'description': _("Limiting the number of CPU cores is useful for Unity games (It is recommended to set the value equal to 8)"),
|
||||
'type': 'combo',
|
||||
'options': [disabled_text] + logical_core_options,
|
||||
'default': disabled_text
|
||||
})
|
||||
|
||||
# 8. OpenGL version
|
||||
advanced_settings.append({
|
||||
'key': 'PW_MESA_GL_VERSION_OVERRIDE',
|
||||
'name': _("OpenGL Version"),
|
||||
'description': _("You can select the required OpenGL version, some games require a forced Compatibility Profile (COMP)."),
|
||||
'type': 'combo',
|
||||
'options': [disabled_text, '4.6COMPAT', '4.5COMPAT', '4.3COMPAT', '4.1COMPAT', '3.3COMPAT', '3.2COMPAT'],
|
||||
'default': disabled_text
|
||||
})
|
||||
|
||||
# 9. VKD3D feature level
|
||||
advanced_settings.append({
|
||||
'key': 'PW_VKD3D_FEATURE_LEVEL',
|
||||
'name': _("VKD3D Feature Level"),
|
||||
'description': _("You can set a forced feature level VKD3D for games on DirectX12"),
|
||||
'type': 'combo',
|
||||
'options': [disabled_text, '12_2', '12_1', '12_0', '11_1', '11_0'],
|
||||
'default': disabled_text
|
||||
})
|
||||
|
||||
# 10. Locale
|
||||
advanced_settings.append({
|
||||
'key': 'PW_LOCALE_SELECT',
|
||||
'name': _("Locale"),
|
||||
'description': _("Force certain locale for an app. Fixes encoding issues in legacy software"),
|
||||
'type': 'combo',
|
||||
'options': [disabled_text] + locale_options,
|
||||
'default': disabled_text
|
||||
})
|
||||
|
||||
# 11. Present mode
|
||||
advanced_settings.append({
|
||||
'key': 'PW_MESA_VK_WSI_PRESENT_MODE',
|
||||
'name': _("Window Mode"),
|
||||
'description': _("Window mode (for Vulkan and OpenGL):\nfifo - First in, first out. Limits the frame rate + no tearing. (VSync)\nimmediate - Unlimited frame rate + tearing.\nmailbox - Triple buffering. Unlimited frame rate + no tearing.\nrelaxed - Same as fifo but allows tearing when below the monitors refresh rate."),
|
||||
'type': 'combo',
|
||||
'options': [disabled_text, 'fifo', 'immediate', 'mailbox', 'relaxed'],
|
||||
'default': disabled_text
|
||||
})
|
||||
|
||||
# 12. AMD Vulkan driver
|
||||
amd_options = [disabled_text] + amd_vulkan_drivers if is_amd and amd_vulkan_drivers else [disabled_text]
|
||||
advanced_settings.append({
|
||||
'key': 'PW_AMD_VULKAN_USE',
|
||||
'name': _("AMD Vulkan Driver"),
|
||||
'description': _("Select needed AMD vulkan implementation. Choosing which implementation of vulkan will be used to run the game"),
|
||||
'type': 'combo',
|
||||
'options': amd_options,
|
||||
'default': disabled_text
|
||||
})
|
||||
|
||||
# 13. NUMA node
|
||||
numa_ids = sorted(numa_nodes.keys())
|
||||
numa_options = [disabled_text] + numa_ids if len(numa_ids) > 1 else [disabled_text]
|
||||
advanced_settings.append({
|
||||
'key': 'PW_CPU_NUMA_NODE_INDEX',
|
||||
'name': _("NUMA Node"),
|
||||
'description': _("NUMA node for CPU affinity. In multi-core systems, CPUs are split into NUMA nodes, each with its own local memory and cores. Binding a game to a single node reduces memory-access latency and limits costly core-to-core switches."),
|
||||
'type': 'combo',
|
||||
'options': numa_options,
|
||||
'default': disabled_text
|
||||
})
|
||||
|
||||
return advanced_settings
|
||||
|
||||
|
||||
# Keys that should be recognized as advanced settings
|
||||
ADVANCED_SETTING_KEYS = [
|
||||
'PW_WINE_USE',
|
||||
'PW_PREFIX_NAME',
|
||||
'PW_VULKAN_USE',
|
||||
'PW_WINDOWS_VER',
|
||||
'WINEDLLOVERRIDES',
|
||||
'LAUNCH_PARAMETERS',
|
||||
'PW_WINE_CPU_TOPOLOGY',
|
||||
'PW_MESA_GL_VERSION_OVERRIDE',
|
||||
'PW_VKD3D_FEATURE_LEVEL',
|
||||
'PW_LOCALE_SELECT',
|
||||
'PW_MESA_VK_WSI_PRESENT_MODE',
|
||||
'PW_AMD_VULKAN_USE',
|
||||
'PW_CPU_NUMA_NODE_INDEX',
|
||||
]
|
||||
@@ -13,7 +13,7 @@ from portprotonqt.logger import get_logger
|
||||
from portprotonqt.localization import get_steam_language
|
||||
from portprotonqt.downloader import Downloader
|
||||
from portprotonqt.dialogs import generate_thumbnail
|
||||
from portprotonqt.config_utils import get_portproton_location
|
||||
from portprotonqt.config_utils import get_portproton_location, get_portproton_start_command
|
||||
from collections.abc import Callable
|
||||
import re
|
||||
import shutil
|
||||
@@ -23,6 +23,7 @@ import requests
|
||||
import random
|
||||
import base64
|
||||
import glob
|
||||
import urllib.parse
|
||||
|
||||
downloader = Downloader()
|
||||
logger = get_logger(__name__)
|
||||
@@ -411,6 +412,39 @@ def save_app_details(app_id, data):
|
||||
with open(cache_file, "wb") as f:
|
||||
f.write(orjson.dumps(data))
|
||||
|
||||
def fetch_sgdb_cover(game_name: str) -> str:
|
||||
"""
|
||||
Fetch a cover image URL from steamgrid.usebottles.com for the given game.
|
||||
The API returns a single string (quoted URL).
|
||||
"""
|
||||
try:
|
||||
encoded = urllib.parse.quote(game_name)
|
||||
url = f"https://steamgrid.usebottles.com/api/search/{encoded}"
|
||||
resp = requests.get(url, timeout=5)
|
||||
if resp.status_code != 200:
|
||||
logger.warning("SGDB request failed for %s: %s", game_name, resp.status_code)
|
||||
return ""
|
||||
text = resp.text.strip()
|
||||
# Убираем возможные кавычки вокруг строки
|
||||
if text.startswith('"') and text.endswith('"'):
|
||||
text = text[1:-1]
|
||||
if text:
|
||||
logger.info("Fetched SGDB cover for %s: %s", game_name, text)
|
||||
return text
|
||||
except Exception as e:
|
||||
logger.warning("Failed to fetch SGDB cover for %s: %s", game_name, e)
|
||||
return ""
|
||||
|
||||
|
||||
def check_url_exists(url: str) -> bool:
|
||||
"""Check whether a URL returns HTTP 200."""
|
||||
try:
|
||||
r = requests.head(url, timeout=3)
|
||||
return r.status_code == 200
|
||||
except Exception:
|
||||
return False
|
||||
|
||||
|
||||
def fetch_app_info_async(app_id: int, callback: Callable[[dict | None], None]):
|
||||
"""
|
||||
Asynchronously fetches detailed app info from Steam API.
|
||||
@@ -629,6 +663,11 @@ def get_full_steam_game_info_async(appid: int, callback: Callable[[dict], None])
|
||||
title = decode_text(app_info.get("name", ""))
|
||||
description = decode_text(app_info.get("short_description", ""))
|
||||
cover = f"https://steamcdn-a.akamaihd.net/steam/apps/{appid}/library_600x900_2x.jpg"
|
||||
if not check_url_exists(cover):
|
||||
logger.info("Steam cover not found for %s, trying SGDB", title)
|
||||
alt_cover = fetch_sgdb_cover(title)
|
||||
if alt_cover:
|
||||
cover = alt_cover
|
||||
|
||||
def on_protondb_tier(tier: str):
|
||||
def on_anticheat_status(anticheat_status: str):
|
||||
@@ -722,12 +761,15 @@ def get_steam_game_info_async(desktop_name: str, exec_line: str, callback: Calla
|
||||
game_name = desktop_name or exe_name.capitalize()
|
||||
|
||||
if not matching_app:
|
||||
cover = fetch_sgdb_cover(game_name) or ""
|
||||
logger.info("Using SGDB cover for non-Steam game '%s': %s", game_name, cover)
|
||||
|
||||
def on_anticheat_status(anticheat_status: str):
|
||||
callback({
|
||||
"appid": "",
|
||||
"name": decode_text(game_name),
|
||||
"description": "",
|
||||
"cover": "",
|
||||
"cover": cover,
|
||||
"controller_support": "",
|
||||
"protondb_tier": "",
|
||||
"steam_game": "false",
|
||||
@@ -758,6 +800,11 @@ def get_steam_game_info_async(desktop_name: str, exec_line: str, callback: Calla
|
||||
title = decode_text(app_info.get("name", game_name))
|
||||
description = decode_text(app_info.get("short_description", ""))
|
||||
cover = f"https://steamcdn-a.akamaihd.net/steam/apps/{appid}/library_600x900_2x.jpg"
|
||||
if not check_url_exists(cover):
|
||||
logger.info("Steam cover not found for %s, trying SGDB", title)
|
||||
alt_cover = fetch_sgdb_cover(title)
|
||||
if alt_cover:
|
||||
cover = alt_cover
|
||||
controller_support = app_info.get("controller_support", "")
|
||||
|
||||
def on_protondb_tier(tier: str):
|
||||
@@ -957,7 +1004,8 @@ def add_to_steam(game_name: str, exec_line: str, cover_path: str) -> tuple[bool,
|
||||
return (False, f"Executable file not found: {exe_path}")
|
||||
|
||||
portproton_dir = get_portproton_location()
|
||||
if not portproton_dir:
|
||||
start_sh = get_portproton_start_command()
|
||||
if not portproton_dir or not start_sh:
|
||||
logger.error("PortProton directory not found")
|
||||
return (False, "PortProton directory not found")
|
||||
|
||||
@@ -966,17 +1014,12 @@ def add_to_steam(game_name: str, exec_line: str, cover_path: str) -> tuple[bool,
|
||||
|
||||
safe_game_name = re.sub(r'[<>:"/\\|?*]', '_', game_name.strip())
|
||||
script_path = os.path.join(steam_scripts_dir, f"{safe_game_name}.sh")
|
||||
start_sh_path = os.path.join(portproton_dir, "data", "scripts", "start.sh")
|
||||
|
||||
if not os.path.exists(start_sh_path):
|
||||
logger.error(f"start.sh not found at {start_sh_path}")
|
||||
return (False, f"start.sh not found at {start_sh_path}")
|
||||
|
||||
if not os.path.exists(script_path):
|
||||
script_content = f"""#!/usr/bin/env bash
|
||||
export LD_PRELOAD=
|
||||
export START_FROM_STEAM=1
|
||||
"{start_sh_path}" "{exe_path}" "$@"
|
||||
"{start_sh}" "{exe_path}" "$@"
|
||||
"""
|
||||
try:
|
||||
with open(script_path, "w", encoding="utf-8") as f:
|
||||
|
||||
@@ -5,6 +5,9 @@ from portprotonqt.logger import get_logger
|
||||
from PySide6.QtGui import QIcon, QFontDatabase, QPixmap
|
||||
from portprotonqt.config_utils import save_theme_to_config, load_theme_metainfo
|
||||
|
||||
# Icon caching for performance optimization
|
||||
_icon_cache = {}
|
||||
|
||||
logger = get_logger(__name__)
|
||||
|
||||
# Папка, где располагаются все дополнительные темы
|
||||
@@ -232,6 +235,14 @@ class ThemeManager:
|
||||
а если файл не найден, то из стандартной темы.
|
||||
Если as_path=True, возвращает путь к иконке вместо QIcon.
|
||||
"""
|
||||
# Create cache key
|
||||
cache_key = f"{icon_name}_{theme_name or self.current_theme_name}_{as_path}"
|
||||
|
||||
# Check if we already have this icon cached
|
||||
if cache_key in _icon_cache:
|
||||
logger.debug(f"Using cached icon for {icon_name}")
|
||||
return _icon_cache[cache_key]
|
||||
|
||||
icon_path = None
|
||||
theme_name = theme_name or self.current_theme_name
|
||||
supported_extensions = ['.svg', '.png', '.jpg', '.jpeg']
|
||||
@@ -279,12 +290,20 @@ class ThemeManager:
|
||||
# Если иконка всё равно не найдена
|
||||
if not icon_path or not os.path.exists(icon_path):
|
||||
logger.error(f"Warning: icon '{icon_name}' not found")
|
||||
return QIcon() if not as_path else None
|
||||
result = QIcon() if not as_path else None
|
||||
# Cache the result even if it's None
|
||||
_icon_cache[cache_key] = result
|
||||
return result
|
||||
|
||||
if as_path:
|
||||
# Cache the path
|
||||
_icon_cache[cache_key] = icon_path
|
||||
return icon_path
|
||||
|
||||
return QIcon(icon_path)
|
||||
# Create QIcon and cache it
|
||||
icon = QIcon(icon_path)
|
||||
_icon_cache[cache_key] = icon
|
||||
return icon
|
||||
|
||||
def get_theme_image(self, image_name, theme_name=None):
|
||||
"""
|
||||
|
||||
1
portprotonqt/themes/standart/images/icons/settings.svg
Normal file
@@ -0,0 +1 @@
|
||||
<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xml:space="preserve" xmlns="http://www.w3.org/2000/svg"><path d="m8.0005 1c-0.38761 0-0.77522 0.0327-1.1588 0.0979-0.16351 0.0281-0.30273 0.13627-0.37209 0.28935l-0.39088 0.86264c-0.49378 0.16682-0.96454 0.39759-1.4007 0.68616 2.5e-4 0-0.90672-0.2272-0.90672-0.2272-0.161-0.0403-0.33098 3e-3 -0.45442 0.11569-0.57867 0.5285-1.0672 1.1514-1.4451 1.8432-0.0804 0.14721-0.0841 0.32549-0.01 0.47628l0.41938 0.84865c-0.17954 0.49666-0.29567 1.0147-0.346 1.5417l-0.73995 0.57946c-0.13121 0.10289-0.20407 0.26514-0.19431 0.4335 0.0453 0.78981 0.21961 1.5666 0.51558 2.2983 0.0631 0.15587 0.1978 0.27003 0.36005 0.30467l0.91397 0.19559c0.26993 0.45234 0.59572 0.86802 0.96931 1.2363l-0.0161 0.94973c-3e-3 0.16861 0.0766 0.32755 0.21183 0.42484 0.63551 0.45642 1.3414 0.80207 2.0884 1.0229 0.15926 0.0471 0.33077 0.0109 0.45872-0.0963l0.72016-0.60485c0.51582 0.0674 1.0384 0.0674 1.5544 0l0.72016 0.60485c0.12796 0.10722 0.29946 0.14343 0.45872 0.0963 0.74693-0.22083 1.4528-0.56648 2.0883-1.0229 0.13521-0.0973 0.21465-0.25623 0.21189-0.42484l-0.0161-0.94973c0.37359-0.36829 0.69939-0.78372 0.96932-1.2363l0.91396-0.19559c0.16226-0.0347 0.29695-0.1488 0.36005-0.30467 0.29597-0.73174 0.47026-1.5085 0.51558-2.2983 0.01-0.16836-0.0631-0.33061-0.1943-0.4335l-0.73996-0.57946c-0.0501-0.52671-0.16652-1.045-0.34606-1.5417l0.41944-0.84865c0.0746-0.15079 0.0709-0.32907-0.01-0.47628-0.37785-0.69176-0.86638-1.3147-1.445-1.8432-0.12345-0.11258-0.29343-0.15594-0.45443-0.11569l-0.90697 0.2272c-0.43594-0.28857-0.9067-0.51908-1.4005-0.68616l-0.39088-0.86264c-0.0694-0.15308-0.20858-0.26132-0.37209-0.28935-0.38361-0.0653-0.77121-0.0979-1.1588-0.0979zm0 4.1365a2.8152 2.8635 0 0 1 2.8152 2.8636 2.8152 2.8635 0 0 1-2.8152 2.8635 2.8152 2.8635 0 0 1-2.8152-2.8635 2.8152 2.8635 0 0 1 2.8152-2.8636z" fill="#fff" stroke-width=".25254"/></svg>
|
||||
|
After Width: | Height: | Size: 1.8 KiB |
|
After Width: | Height: | Size: 232 KiB |
BIN
portprotonqt/themes/standart/images/screenshots/Библиотека.jpg
Normal file
|
After Width: | Height: | Size: 225 KiB |
|
Before Width: | Height: | Size: 1.3 MiB |
BIN
portprotonqt/themes/standart/images/screenshots/Карточка.jpg
Normal file
|
After Width: | Height: | Size: 70 KiB |
|
Before Width: | Height: | Size: 364 KiB |
|
Before Width: | Height: | Size: 430 KiB |
|
After Width: | Height: | Size: 238 KiB |
|
Before Width: | Height: | Size: 1.3 MiB |
|
After Width: | Height: | Size: 61 KiB |
|
After Width: | Height: | Size: 38 KiB |
|
Before Width: | Height: | Size: 104 KiB |
|
Before Width: | Height: | Size: 1.0 MiB |
BIN
portprotonqt/themes/standart/images/screenshots/Темы.jpg
Normal file
|
After Width: | Height: | Size: 93 KiB |
@@ -25,6 +25,7 @@ color_e = "#404554"
|
||||
color_f = "#ffffff"
|
||||
color_g = "rgba(0, 0, 0, 0)"
|
||||
color_h = "transparent"
|
||||
color_i = "rgba(40, 42, 51, 0.9)"
|
||||
|
||||
GAME_CARD_ANIMATION = {
|
||||
# Тип анимации при входе и выходе на детальную страницу
|
||||
@@ -217,54 +218,40 @@ CONTEXT_MENU_STYLE = f"""
|
||||
}}
|
||||
"""
|
||||
|
||||
VIRTUAL_KEYBOARD_STYLE = """
|
||||
VirtualKeyboard {
|
||||
background-color: rgba(30, 30, 30, 200);
|
||||
border-radius: 0px;
|
||||
border: none;
|
||||
}
|
||||
QPushButton {
|
||||
VIRTUAL_KEYBOARD_STYLE = f"""
|
||||
QWidget {{
|
||||
background: {color_i};
|
||||
}}
|
||||
QPushButton {{
|
||||
font-size: 14px;
|
||||
border: 1px solid #555;
|
||||
border-top-color: #666;
|
||||
border-left-color: #666;
|
||||
border-radius: 3px;
|
||||
border: {border_a} {color_h};
|
||||
border-radius: {border_radius_a};
|
||||
min-width: 30px;
|
||||
min-height: 30px;
|
||||
padding: 4px;
|
||||
background-color: qlineargradient(x1:0, y1:0, x2:0, y2:1, stop:0 #505050, stop:1 #404040);
|
||||
color: #e0e0e0;
|
||||
}
|
||||
QPushButton:hover {
|
||||
background-color: qlineargradient(x1:0, y1:0, x2:0, y2:1, stop:0 #606060, stop:1 #505050);
|
||||
border: 1px solid #666;
|
||||
border-top-color: #777;
|
||||
border-left-color: #777;
|
||||
}
|
||||
QPushButton:focus {
|
||||
border: 2px solid #4a90e2;
|
||||
background-color: qlineargradient(x1:0, y1:0, x2:0, y2:1, stop:0 #5a5a5a, stop:1 #454545);
|
||||
}
|
||||
QPushButton:pressed {
|
||||
background-color: qlineargradient(x1:0, y1:0, x2:0, y2:1, stop:0 #3a3a3a, stop:1 #303030);
|
||||
border: 1px solid #444;
|
||||
border-bottom-color: #555;
|
||||
border-right-color: #555;
|
||||
padding-top: 5px;
|
||||
padding-bottom: 3px;
|
||||
padding-left: 5px;
|
||||
padding-right: 3px;
|
||||
}
|
||||
QPushButton[checked="true"] {
|
||||
background-color: qlineargradient(x1:0, y1:0, x2:0, y2:1, stop:0 #4a90e2, stop:1 #3a7ad2);
|
||||
color: white;
|
||||
border: 1px solid #2a6ac2;
|
||||
border-top-color: #5aa0f2;
|
||||
border-left-color: #5aa0f2;
|
||||
}
|
||||
QPushButton[checked="true"]:focus {
|
||||
border: 2px solid #6aa3f5;
|
||||
}
|
||||
padding: 5px;
|
||||
background-color: {color_c};
|
||||
color: {color_f};
|
||||
}}
|
||||
QPushButton:hover {{
|
||||
background-color: {color_a};
|
||||
border: {border_b} {color_a};
|
||||
}}
|
||||
QPushButton:focus {{
|
||||
border: {border_b} {color_a};
|
||||
background-color: {color_a};
|
||||
}}
|
||||
QPushButton:pressed {{
|
||||
background-color: {color_c};
|
||||
border: {border_a} {color_h};
|
||||
}}
|
||||
QPushButton[checked="true"] {{
|
||||
background-color: {color_a};
|
||||
color: {color_f};
|
||||
border: {border_a} {color_h};
|
||||
}}
|
||||
QPushButton[checked="true"]:focus {{
|
||||
border: {border_b} {color_f};
|
||||
}}
|
||||
"""
|
||||
|
||||
# ГЛОБАЛЬНЫЙ СТИЛЬ ДЛЯ ОКНА (ФОН), ЛЭЙБЛОВ, КНОПОК
|
||||
@@ -660,6 +647,9 @@ PLAY_BUTTON_STYLE = f"""
|
||||
QPushButton:pressed {{
|
||||
background: {color_a};
|
||||
}}
|
||||
QPushButton:focus {{
|
||||
background: {color_a};
|
||||
}}
|
||||
"""
|
||||
|
||||
# СТИЛЬ КНОПКИ "ОБЗОР..." В ДИАЛОГЕ "ДОБАВИТЬ ИГРУ"
|
||||
@@ -968,9 +958,8 @@ SETTINGS_CHECKBOX_STYLE = f"""
|
||||
|
||||
WINETRICKS_TAB_STYLE = f"""
|
||||
QTabWidget::pane {{
|
||||
border: 1px solid {color_d};
|
||||
background: {color_b};
|
||||
border-radius: {border_radius_a};
|
||||
border-top: 1px solid {color_c};
|
||||
background: {color_h};
|
||||
}}
|
||||
QTabBar::tab {{
|
||||
background: {color_c};
|
||||
@@ -985,15 +974,118 @@ QTabBar::tab:selected {{
|
||||
color: {color_f};
|
||||
}}
|
||||
QTabBar::tab:hover {{
|
||||
background: {color_e};
|
||||
background: {color_a};
|
||||
}}
|
||||
"""
|
||||
|
||||
WINETRICKS_TABBLE_STYLE = f"""
|
||||
QTableWidget {{
|
||||
QComboBox {{
|
||||
background: {color_c};
|
||||
border: {border_c} {color_g};
|
||||
border-radius: {border_radius_a};
|
||||
padding-left: 12px;
|
||||
color: {color_f};
|
||||
gridline-color: {color_d};
|
||||
font-family: '{font_family}';
|
||||
font-size: {font_size_a};
|
||||
min-width: 120px;
|
||||
combobox-popup: 0;
|
||||
}}
|
||||
QComboBox:on {{
|
||||
background: {color_b};
|
||||
border: {border_c} {color_a};
|
||||
border-bottom-style: none;
|
||||
border-top-left-radius: 10px;
|
||||
border-top-right-radius: 10px;
|
||||
border-bottom-left-radius: 0px;
|
||||
border-bottom-right-radius: 0px;
|
||||
}}
|
||||
QComboBox:hover {{
|
||||
border: {border_c} {color_a};
|
||||
background: {color_a};
|
||||
}}
|
||||
/* Состояние фокуса */
|
||||
QComboBox:focus {{
|
||||
border: {border_c} {color_a};
|
||||
background-color: {color_a};
|
||||
}}
|
||||
QComboBox:disabled {{
|
||||
background: #2a2c35;
|
||||
border: {border_c} #2a2c35;
|
||||
color: #777a84;
|
||||
}}
|
||||
QComboBox::drop-down {{
|
||||
subcontrol-origin: padding;
|
||||
subcontrol-position: center right;
|
||||
border-left: {border_b} rgba(255, 255, 255, 0.05);
|
||||
padding: 12px;
|
||||
height: 12px;
|
||||
width: 12px;
|
||||
}}
|
||||
QComboBox::down-arrow {{
|
||||
image: url({theme_manager.get_icon("down", current_theme_name, as_path=True)});
|
||||
padding: 12px;
|
||||
height: 12px;
|
||||
width: 12px;
|
||||
}}
|
||||
QComboBox::down-arrow:on {{
|
||||
image: url({theme_manager.get_icon("up", current_theme_name, as_path=True)});
|
||||
padding: 12px;
|
||||
height: 12px;
|
||||
width: 12px;
|
||||
}}
|
||||
/* Список при открытом комбобоксе */
|
||||
QComboBox QAbstractItemView {{
|
||||
outline: none;
|
||||
background: {color_c};
|
||||
border: {border_c} {color_a};
|
||||
border-top-style: none;
|
||||
border-top-left-radius: 0px;
|
||||
border-top-right-radius: 0px;
|
||||
border-bottom-left-radius: 10px;
|
||||
border-bottom-right-radius: 10px;
|
||||
}}
|
||||
QListView {{
|
||||
background: {color_c};
|
||||
}}
|
||||
QListView::item {{
|
||||
padding: 7px 7px 7px 12px;
|
||||
margin: 3px;
|
||||
border-radius: {border_radius_a};
|
||||
color: {color_f};
|
||||
}}
|
||||
QListView::item:hover {{
|
||||
background: {color_b};
|
||||
}}
|
||||
QListView::item:selected {{
|
||||
background: {color_b};
|
||||
}}
|
||||
/* Выделение в списке при фокусе на элементе */
|
||||
QListView::item:focus {{
|
||||
background: {color_a};
|
||||
color: {color_f};
|
||||
}}
|
||||
QLineEdit {{
|
||||
background: {color_c};
|
||||
border: {border_c} rgba(255, 255, 255, 0.01);
|
||||
border-radius: {border_radius_a};
|
||||
height: 34px;
|
||||
padding-left: 12px;
|
||||
color: {color_f};
|
||||
font-family: '{font_family}';
|
||||
font-size: {font_size_a};
|
||||
}}
|
||||
QLineEdit:hover {{
|
||||
background: {color_c};
|
||||
border: {border_c} {color_a};
|
||||
}}
|
||||
QLineEdit:focus {{
|
||||
border: {border_c} {color_a};
|
||||
background-color: {color_e};
|
||||
}}
|
||||
QTableWidget {{
|
||||
background: {color_h};
|
||||
color: {color_f};
|
||||
gridline-color: {color_h};
|
||||
alternate-background-color: {color_d};
|
||||
border: {border_a};
|
||||
border-radius: {border_radius_a};
|
||||
@@ -1009,39 +1101,68 @@ QHeaderView::section {{
|
||||
}}
|
||||
QTableWidget::item {{
|
||||
padding: 8px;
|
||||
border-bottom: 1px solid {color_d};
|
||||
border-bottom: {border_a } {color_c};
|
||||
height: 36px;
|
||||
}}
|
||||
QTableWidget::item:selected {{
|
||||
QTableWidget::item:selected,
|
||||
QTableWidget::item:focus,
|
||||
QTableWidget::item:selected:focus {{
|
||||
background: {color_a};
|
||||
color: {color_f};
|
||||
selection-background-color: {color_a};
|
||||
}}
|
||||
QTableWidget::item:hover {{
|
||||
background: {color_e};
|
||||
background: {color_h};
|
||||
}}
|
||||
QTableWidget::indicator {{
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
border: {border_b} {color_a};
|
||||
border: {border_c} {color_h};
|
||||
border-radius: {border_radius_a};
|
||||
background: rgba(255, 255, 255, 0.1);
|
||||
background: {color_b};
|
||||
}}
|
||||
QTableWidget::indicator:unchecked {{
|
||||
background: rgba(255, 255, 255, 0.1);
|
||||
image: none;
|
||||
}}
|
||||
QTableWidget::indicator:checked {{
|
||||
background: {color_a};
|
||||
background: {color_b};
|
||||
image: url({theme_manager.get_icon("check", current_theme_name, as_path=True)});
|
||||
border: {border_b} {color_f};
|
||||
border: {border_c} {color_a};
|
||||
}}
|
||||
QTableWidget::indicator:hover {{
|
||||
background: rgba(255, 255, 255, 0.2);
|
||||
border: {border_b} {color_a};
|
||||
}}
|
||||
QTableWidget::indicator:focus {{
|
||||
border: {border_c} {color_a};
|
||||
}}
|
||||
{SCROLL_AREA_STYLE}
|
||||
QTableWidget::indicator:focus {{
|
||||
background: rgba(255, 255, 255, 0.2);
|
||||
border: {border_c} {color_a};
|
||||
}}
|
||||
QScrollBar:vertical {{
|
||||
width: 10px;
|
||||
border: {border_a};
|
||||
border-radius: 5px;
|
||||
background: rgba(20, 20, 20, 0.30);
|
||||
}}
|
||||
QScrollBar::handle:vertical {{
|
||||
background: #bebebe;
|
||||
border: {border_a};
|
||||
border-radius: 5px;
|
||||
}}
|
||||
QScrollBar::add-line:vertical {{
|
||||
border: {border_a};
|
||||
background: none;
|
||||
}}
|
||||
QScrollBar::sub-line:vertical {{
|
||||
border: {border_a};
|
||||
background: none;
|
||||
}}
|
||||
QScrollBar::up-arrow:vertical, QScrollBar::down-arrow:vertical {{
|
||||
border: {border_a};
|
||||
width: 3px;
|
||||
height: 3px;
|
||||
background: none;
|
||||
}}
|
||||
"""
|
||||
|
||||
WINETRICKS_LOG_STYLE = f"""
|
||||
|
||||
@@ -1,7 +1,8 @@
|
||||
from typing import cast
|
||||
from typing import cast, Any
|
||||
from PySide6.QtWidgets import (QFrame, QVBoxLayout, QPushButton, QGridLayout,
|
||||
QSizePolicy, QWidget, QLineEdit)
|
||||
from PySide6.QtCore import Qt, Signal, QProcess
|
||||
from PySide6.QtCore import Qt, Signal, QProcess, QSize
|
||||
from PySide6.QtGui import QPixmap, QIcon
|
||||
from portprotonqt.keyboard_layouts import keyboard_layouts
|
||||
from portprotonqt.theme_manager import ThemeManager
|
||||
from portprotonqt.config_utils import read_theme_from_config
|
||||
@@ -43,6 +44,18 @@ class VirtualKeyboard(QFrame):
|
||||
self.margins = 10
|
||||
self.num_cols = 14
|
||||
|
||||
# Find input_manager and main_window
|
||||
self.input_manager: Any = None
|
||||
self.main_window: Any = None
|
||||
parent_widget: QWidget | None = self._parent
|
||||
while parent_widget:
|
||||
if hasattr(parent_widget, 'input_manager'):
|
||||
self.input_manager = cast(Any, parent_widget).input_manager
|
||||
self.main_window = cast(Any, parent_widget)
|
||||
parent_widget = cast(QWidget | None, parent_widget.parent())
|
||||
|
||||
|
||||
self.current_theme_name = read_theme_from_config()
|
||||
self.initUI()
|
||||
self.hide()
|
||||
|
||||
@@ -119,14 +132,44 @@ class VirtualKeyboard(QFrame):
|
||||
self.buttons: dict[str, QPushButton] = {}
|
||||
self.update_keyboard()
|
||||
|
||||
def set_gamepad_icon(self, button, icon_type, gtype=''):
|
||||
"""Set gamepad icon on button based on type"""
|
||||
if icon_type in ['back', 'add_game']:
|
||||
icon_name = self.main_window.get_button_icon(icon_type, gtype)
|
||||
else: # nav left/right
|
||||
if icon_type in ['left', 'right']:
|
||||
direction = icon_type
|
||||
icon_name = self.main_window.get_nav_icon(direction, gtype)
|
||||
else:
|
||||
direction = 'left' if icon_type == 'left' else 'right'
|
||||
icon_name = self.main_window.get_nav_icon(direction, gtype)
|
||||
|
||||
icon_path = theme_manager.get_theme_image(icon_name, self.current_theme_name)
|
||||
pixmap = QPixmap()
|
||||
if icon_path:
|
||||
pixmap.load(str(icon_path))
|
||||
if not pixmap.isNull():
|
||||
button.setIcon(QIcon(pixmap))
|
||||
button.setIconSize(QSize(20, 20))
|
||||
return
|
||||
else:
|
||||
# Fallback to placeholder
|
||||
placeholder = theme_manager.get_theme_image("placeholder", self.current_theme_name)
|
||||
if placeholder:
|
||||
button.setIcon(QIcon(placeholder))
|
||||
button.setIconSize(QSize(20, 20))
|
||||
return
|
||||
|
||||
def update_keyboard(self):
|
||||
coords = self._save_focused_coords()
|
||||
|
||||
# Очищаем предыдущие кнопки
|
||||
while self.keyboard_layout.count():
|
||||
item = self.keyboard_layout.takeAt(0)
|
||||
if item.widget():
|
||||
item.widget().deleteLater()
|
||||
if item:
|
||||
widget = item.widget()
|
||||
if widget:
|
||||
widget.deleteLater()
|
||||
|
||||
fixed_w = self.button_width
|
||||
fixed_h = self.button_height
|
||||
@@ -151,6 +194,9 @@ class VirtualKeyboard(QFrame):
|
||||
button.setCheckable(True)
|
||||
button.setChecked(self.shift_pressed)
|
||||
button.clicked.connect(lambda checked: self.on_shift_click(checked))
|
||||
# Add gamepad icon for Shift (RB/R)
|
||||
gtype = self.input_manager.gamepad_type
|
||||
self.set_gamepad_icon(button, 'right', gtype)
|
||||
else:
|
||||
button.clicked.connect(lambda checked=False, k=key: self.on_button_click(k))
|
||||
|
||||
@@ -163,6 +209,9 @@ class VirtualKeyboard(QFrame):
|
||||
shift.setCheckable(True)
|
||||
shift.setChecked(self.shift_pressed)
|
||||
shift.clicked.connect(lambda checked: self.on_shift_click(checked))
|
||||
# Add gamepad icon for Shift (RB/R)
|
||||
gtype = self.input_manager.gamepad_type
|
||||
self.set_gamepad_icon(shift, 'right', gtype)
|
||||
self.keyboard_layout.addWidget(shift, 3, 11, 1, 3)
|
||||
|
||||
button = QPushButton('CAPS')
|
||||
@@ -179,6 +228,9 @@ class VirtualKeyboard(QFrame):
|
||||
backspace.setFixedSize(fixed_w, fixed_h)
|
||||
backspace.pressed.connect(self.on_backspace_pressed)
|
||||
backspace.released.connect(self.stop_backspace_repeat)
|
||||
# Add gamepad icon for Backspace (X/Triangle)
|
||||
gtype = self.input_manager.gamepad_type
|
||||
self.set_gamepad_icon(backspace, 'add_game', gtype)
|
||||
self.keyboard_layout.addWidget(backspace, 0, 13, 1, 1)
|
||||
|
||||
enter = QPushButton('Enter')
|
||||
@@ -189,6 +241,9 @@ class VirtualKeyboard(QFrame):
|
||||
lang = QPushButton('🌐')
|
||||
lang.setFixedSize(fixed_w, fixed_h)
|
||||
lang.clicked.connect(self.on_lang_click)
|
||||
# Add gamepad icon for Lang (LB/L)
|
||||
gtype = self.input_manager.gamepad_type
|
||||
self.set_gamepad_icon(lang, 'left', gtype)
|
||||
self.keyboard_layout.addWidget(lang, 4, 0, 1, 1)
|
||||
|
||||
clear = QPushButton('Clear')
|
||||
@@ -219,13 +274,18 @@ class VirtualKeyboard(QFrame):
|
||||
hide_button = QPushButton('Hide')
|
||||
hide_button.setFixedSize(fixed_w * 2 + self.spacing, fixed_h)
|
||||
hide_button.clicked.connect(self.hide)
|
||||
# Add gamepad icon for Hide (B/Circle)
|
||||
gtype = self.input_manager.gamepad_type
|
||||
self.set_gamepad_icon(hide_button, 'back', gtype)
|
||||
self.keyboard_layout.addWidget(hide_button, 4, 12, 1, 2)
|
||||
|
||||
if coords:
|
||||
row, col = coords
|
||||
item = self.keyboard_layout.itemAtPosition(row, col)
|
||||
if item and item.widget():
|
||||
item.widget().setFocus()
|
||||
if item:
|
||||
widget = item.widget()
|
||||
if widget:
|
||||
widget.setFocus()
|
||||
|
||||
def up_key(self):
|
||||
"""Перемещает курсор в QLineEdit вверх/в начало, если клавиатура видима"""
|
||||
@@ -336,7 +396,8 @@ class VirtualKeyboard(QFrame):
|
||||
if self.current_input_widget is not None:
|
||||
self.current_input_widget.insert('\t')
|
||||
self.keyPressed.emit('Tab')
|
||||
self.current_input_widget.setFocus()
|
||||
if self.current_input_widget:
|
||||
self.current_input_widget.setFocus()
|
||||
self.highlight_cursor_position()
|
||||
|
||||
def on_caps_click(self):
|
||||
@@ -474,8 +535,9 @@ class VirtualKeyboard(QFrame):
|
||||
search_col = current_col + col_span
|
||||
while search_col < num_cols:
|
||||
item = self.keyboard_layout.itemAtPosition(search_row, search_col)
|
||||
if item and item.widget() and item.widget().isEnabled():
|
||||
next_button = cast(QPushButton, item.widget())
|
||||
widget = item.widget() if item else None
|
||||
if widget and widget.isEnabled():
|
||||
next_button = cast(QPushButton, widget)
|
||||
next_button.setFocus()
|
||||
found = True
|
||||
break
|
||||
@@ -488,8 +550,9 @@ class VirtualKeyboard(QFrame):
|
||||
# Ищем первую кнопку в этой строке
|
||||
while search_col < num_cols:
|
||||
item = self.keyboard_layout.itemAtPosition(search_row, search_col)
|
||||
if item and item.widget() and item.widget().isEnabled():
|
||||
next_button = cast(QPushButton, item.widget())
|
||||
widget = item.widget() if item else None
|
||||
if widget and widget.isEnabled():
|
||||
next_button = cast(QPushButton, widget)
|
||||
next_button.setFocus()
|
||||
found = True
|
||||
break
|
||||
@@ -501,8 +564,9 @@ class VirtualKeyboard(QFrame):
|
||||
search_col = current_col - 1
|
||||
while search_col >= 0:
|
||||
item = self.keyboard_layout.itemAtPosition(search_row, search_col)
|
||||
if item and item.widget() and item.widget().isEnabled():
|
||||
next_button = cast(QPushButton, item.widget())
|
||||
widget = item.widget() if item else None
|
||||
if widget and widget.isEnabled():
|
||||
next_button = cast(QPushButton, widget)
|
||||
next_button.setFocus()
|
||||
found = True
|
||||
break
|
||||
@@ -515,8 +579,9 @@ class VirtualKeyboard(QFrame):
|
||||
# Ищем последнюю кнопку в этой строке
|
||||
while search_col >= 0:
|
||||
item = self.keyboard_layout.itemAtPosition(search_row, search_col)
|
||||
if item and item.widget() and item.widget().isEnabled():
|
||||
next_button = cast(QPushButton, item.widget())
|
||||
widget = item.widget() if item else None
|
||||
if widget and widget.isEnabled():
|
||||
next_button = cast(QPushButton, widget)
|
||||
next_button.setFocus()
|
||||
found = True
|
||||
break
|
||||
@@ -528,8 +593,9 @@ class VirtualKeyboard(QFrame):
|
||||
search_row = current_row + row_span
|
||||
while search_row < num_rows:
|
||||
item = self.keyboard_layout.itemAtPosition(search_row, search_col)
|
||||
if item and item.widget() and item.widget().isEnabled():
|
||||
next_button = cast(QPushButton, item.widget())
|
||||
widget = item.widget() if item else None
|
||||
if widget and widget.isEnabled():
|
||||
next_button = cast(QPushButton, widget)
|
||||
next_button.setFocus()
|
||||
found = True
|
||||
break
|
||||
@@ -542,8 +608,9 @@ class VirtualKeyboard(QFrame):
|
||||
# Ищем первую кнопку в этом столбце
|
||||
while search_row < num_rows:
|
||||
item = self.keyboard_layout.itemAtPosition(search_row, search_col)
|
||||
if item and item.widget() and item.widget().isEnabled():
|
||||
next_button = cast(QPushButton, item.widget())
|
||||
widget = item.widget() if item else None
|
||||
if widget and widget.isEnabled():
|
||||
next_button = cast(QPushButton, widget)
|
||||
next_button.setFocus()
|
||||
found = True
|
||||
break
|
||||
@@ -555,8 +622,9 @@ class VirtualKeyboard(QFrame):
|
||||
search_row = current_row - 1
|
||||
while search_row >= 0:
|
||||
item = self.keyboard_layout.itemAtPosition(search_row, search_col)
|
||||
if item and item.widget() and item.widget().isEnabled():
|
||||
next_button = cast(QPushButton, item.widget())
|
||||
widget = item.widget() if item else None
|
||||
if widget and widget.isEnabled():
|
||||
next_button = cast(QPushButton, widget)
|
||||
next_button.setFocus()
|
||||
found = True
|
||||
break
|
||||
@@ -569,8 +637,9 @@ class VirtualKeyboard(QFrame):
|
||||
# Ищем последнюю кнопку в этом столбце
|
||||
while search_row >= 0:
|
||||
item = self.keyboard_layout.itemAtPosition(search_row, search_col)
|
||||
if item and item.widget() and item.widget().isEnabled():
|
||||
next_button = cast(QPushButton, item.widget())
|
||||
widget = item.widget() if item else None
|
||||
if widget and widget.isEnabled():
|
||||
next_button = cast(QPushButton, widget)
|
||||
next_button.setFocus()
|
||||
found = True
|
||||
break
|
||||
@@ -581,6 +650,7 @@ class VirtualKeyboard(QFrame):
|
||||
for row in range(self.keyboard_layout.rowCount()):
|
||||
for col in range(self.keyboard_layout.columnCount()):
|
||||
item = self.keyboard_layout.itemAtPosition(row, col)
|
||||
if item and item.widget() and item.widget().isEnabled():
|
||||
return cast(QPushButton, item.widget())
|
||||
widget = item.widget() if item else None
|
||||
if widget and widget.isEnabled():
|
||||
return cast(QPushButton, widget)
|
||||
return None
|
||||
|
||||
@@ -4,7 +4,7 @@ build-backend = "setuptools.build_meta"
|
||||
|
||||
[project]
|
||||
name = "portprotonqt"
|
||||
version = "0.1.7"
|
||||
version = "0.1.8"
|
||||
description = "A project to rewrite PortProton (PortWINE) using PySide"
|
||||
readme = "README.md"
|
||||
license = { text = "GPL-3.0" }
|
||||
@@ -31,11 +31,11 @@ dependencies = [
|
||||
"evdev>=1.9.2",
|
||||
"icoextract>=0.2.0",
|
||||
"numpy>=2.2.4",
|
||||
"orjson>=3.11.3",
|
||||
"pillow>=11.3.0",
|
||||
"psutil>=7.1.0",
|
||||
"pyside6==6.9.1",
|
||||
"pyudev>=0.24.3",
|
||||
"orjson>=3.11.4",
|
||||
"pillow>=12.0.0",
|
||||
"psutil>=7.1.3",
|
||||
"pyside6>=6.10.1",
|
||||
"pyudev>=0.24.4",
|
||||
"requests>=2.32.5",
|
||||
"tqdm>=4.67.1",
|
||||
"vdf>=3.4",
|
||||
@@ -103,7 +103,7 @@ ignore = [
|
||||
|
||||
[dependency-groups]
|
||||
dev = [
|
||||
"pre-commit>=4.3.0",
|
||||
"pre-commit>=4.5.0",
|
||||
"pyaspeller>=2.0.2",
|
||||
"pyright>=1.1.406",
|
||||
"pyright>=1.1.407",
|
||||
]
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
"enabled": true
|
||||
},
|
||||
"pre-commit": {
|
||||
"enabled": true
|
||||
"enabled": false
|
||||
},
|
||||
"packageRules": [
|
||||
{
|
||||
@@ -52,7 +52,7 @@
|
||||
"groupName": "Python dependencies"
|
||||
},
|
||||
{
|
||||
"matchPackageNames": ["numpy", "setuptools", "python", "pyside6"],
|
||||
"matchPackageNames": ["numpy", "setuptools", "python"],
|
||||
"enabled": false,
|
||||
"description": "Disabled due to Python 3.10 incompatibility with numpy>=2.3.2 (requires Python>=3.11)"
|
||||
},
|
||||
|
||||