feat: added minimize to tray

Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
This commit is contained in:
2025-10-16 14:53:08 +05:00
parent 186e28a19b
commit 6fc6cb1e02
2 changed files with 39 additions and 6 deletions

View File

@@ -427,3 +427,22 @@ def save_favorite_folders(folders):
cp["FavoritesFolders"]["folders"] = f'"{fav_str}"'
with open(CONFIG_FILE, "w", encoding="utf-8") as configfile:
cp.write(configfile)
def read_minimize_to_tray():
"""Reads the minimize-to-tray setting from the [Display] section.
Returns True if the parameter is missing (default: minimize to tray).
"""
cp = read_config_safely(CONFIG_FILE)
if cp is None or not cp.has_section("Display") or not cp.has_option("Display", "minimize_to_tray"):
save_minimize_to_tray(True)
return True
return cp.getboolean("Display", "minimize_to_tray", fallback=True)
def save_minimize_to_tray(minimize_to_tray):
"""Saves the minimize-to-tray setting to the [Display] section."""
cp = read_config_safely(CONFIG_FILE) or configparser.ConfigParser()
if "Display" not in cp:
cp["Display"] = {}
cp["Display"]["minimize_to_tray"] = str(minimize_to_tray)
with open(CONFIG_FILE, "w", encoding="utf-8") as configfile:
cp.write(configfile)

View File

@@ -29,7 +29,7 @@ from portprotonqt.config_utils import (
read_display_filter, read_favorites, save_favorites, save_time_config, save_sort_method,
save_display_filter, save_proxy_config, read_proxy_config, read_fullscreen_config,
save_fullscreen_config, read_window_geometry, save_window_geometry, reset_config,
clear_cache, read_auto_fullscreen_gamepad, save_auto_fullscreen_gamepad, read_rumble_config, save_rumble_config, read_gamepad_type, save_gamepad_type
clear_cache, read_auto_fullscreen_gamepad, save_auto_fullscreen_gamepad, read_rumble_config, save_rumble_config, read_gamepad_type, save_gamepad_type, read_minimize_to_tray, save_minimize_to_tray
)
from portprotonqt.localization import _, get_egs_language, read_metadata_translations
from portprotonqt.howlongtobeat_api import HowLongToBeat
@@ -1860,7 +1860,19 @@ class MainWindow(QMainWindow):
self.fullscreenCheckBox.setChecked(current_fullscreen)
formLayout.addRow(self.fullscreenTitle, self.fullscreenCheckBox)
# 7. Automatic fullscreen on gamepad connection
# 7. Minimize to tray setting
self.minimizeToTrayCheckBox = QCheckBox(_("Minimize to tray on close"))
self.minimizeToTrayCheckBox.setStyleSheet(self.theme.SETTINGS_CHECKBOX_STYLE)
self.minimizeToTrayCheckBox.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
self.minimizeToTrayTitle = QLabel(_("Application Close Mode:"))
self.minimizeToTrayTitle.setStyleSheet(self.theme.PARAMS_TITLE_STYLE)
self.minimizeToTrayTitle.setFocusPolicy(Qt.FocusPolicy.NoFocus)
current_minimize_to_tray = read_minimize_to_tray()
self.minimizeToTrayCheckBox.setChecked(current_minimize_to_tray)
self.minimizeToTrayCheckBox.toggled.connect(lambda checked: save_minimize_to_tray(checked))
formLayout.addRow(self.minimizeToTrayTitle, self.minimizeToTrayCheckBox)
# 8. Automatic fullscreen on gamepad connection
self.autoFullscreenGamepadCheckBox = QCheckBox(_("Auto Fullscreen on Gamepad connected"))
self.autoFullscreenGamepadCheckBox.setStyleSheet(self.theme.SETTINGS_CHECKBOX_STYLE)
self.autoFullscreenGamepadCheckBox.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
@@ -1872,7 +1884,7 @@ class MainWindow(QMainWindow):
self.autoFullscreenGamepadCheckBox.setChecked(current_auto_fullscreen)
formLayout.addRow(self.autoFullscreenGamepadTitle, self.autoFullscreenGamepadCheckBox)
# 8. Gamepad haptic feedback config
# 9. Gamepad haptic feedback config
self.gamepadRumbleCheckBox = QCheckBox(_("Gamepad haptic feedback"))
self.gamepadRumbleCheckBox.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
self.gamepadRumbleCheckBox.setStyleSheet(self.theme.SETTINGS_CHECKBOX_STYLE)
@@ -3008,10 +3020,12 @@ class MainWindow(QMainWindow):
logger.error(f"Failed to launch game {exe_name}: {e}")
QMessageBox.warning(self, _("Error"), _("Failed to launch game: {0}").format(str(e)))
def closeEvent(self, event):
"""Обработчик закрытия окна: сворачивает приложение в трей, если не требуется принудительный выход."""
if hasattr(self, 'is_exiting') and self.is_exiting:
"""Обработчик закрытия окна: проверяет настройку minimize_to_tray.
Если True — сворачиваем в трей (по умолчанию). Иначе — полностью закрываем.
"""
minimize_to_tray = read_minimize_to_tray() # Импорт read_minimize_to_tray из config_utils
if hasattr(self, 'is_exiting') and self.is_exiting or not minimize_to_tray:
# Принудительное закрытие: завершаем процессы и приложение
for proc in self.game_processes:
try: