29 Commits

Author SHA1 Message Date
Renovate Bot
7f996ab6a0 chore(deps): update archlinux:base-devel docker digest to b380991 2025-10-08 12:09:42 +00:00
Renovate Bot
9e17978155 chore(deps): update ghcr.io/renovatebot/renovate:latest docker digest to 17c8966 2025-10-08 12:05:09 +00:00
5d0185b1b4 feat(winetricks): added preloader to tabble
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-08 16:41:32 +05:00
5c134be04e chore(changelog): update
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-07 15:54:05 +05:00
8c66695192 chore(winetricks): fix typo on translate and added forget icon
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-07 15:49:48 +05:00
7a141d8e46 fix(winetricks): resolve QProcess channel mode warning in install handler
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-07 15:43:16 +05:00
abb2377fb7 fix(winetricks): remove duplicate entries in winetricks.log
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-07 15:37:41 +05:00
75f4f346de chore(localization): update
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-07 15:27:31 +05:00
87a9f85272 feat(wine settings): make winetricks work with gamepad
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-07 15:18:48 +05:00
240f685ece feat(wine settings): make winetricks work
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-07 12:06:35 +05:00
af4e3e95bb chore(localization): update
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-06 17:57:52 +05:00
017d9a42cf feat(wine settings): make prefix and wine delete work
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-06 17:55:24 +05:00
18b7c4054b chore(localization): update
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-06 17:47:45 +05:00
dd7f71b70a feat(wine settings): make pfx_backup work
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-06 17:29:06 +05:00
8fd44c575b fix: expose gamesListWidget from GameLibraryManager to fix gamepad navigation
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-06 13:21:58 +05:00
65b43c1572 chore(changelog): update
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-06 00:04:55 +05:00
f35276abfe fix: reject candidate if normalized name equals "game"
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-06 00:02:06 +05:00
6fea9a9a7e chore(wine settings): rework layout
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-05 20:01:00 +05:00
5189474631 feat(wine settings): initial introdouce
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-05 16:19:06 +05:00
Renovate Bot
416cc6a268 chore(deps): update archlinux:base-devel docker digest to 5d95edc 2025-10-05 08:20:07 +00:00
Renovate Bot
3b44ed5252 chore(deps): update ghcr.io/renovatebot/renovate:latest docker digest to e459af1 2025-10-05 00:01:07 +00:00
c8c45dda06 chore(readme): drop Those Awesome Guys
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-04 20:54:57 +05:00
3f9f794e6f hint icons 2025-10-04 22:12:10 +07:00
ba9d8b76d8 chore(changelog): update
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-02 16:31:01 +05:00
e99c71c1f8 feat: optimize search
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-02 16:29:18 +05:00
baec62d1cb chore(changelog): update
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-01 11:19:52 +05:00
cb76961e4f feat: optimize add and remove game
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-01 11:19:37 +05:00
Gitea Actions
081cd07253 chore: update steam apps list 2025-10-01T00:01:41Z 2025-10-01 00:01:42 +00:00
b5efee29ea chore: cleanup MainWindow class
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-09-30 15:43:11 +05:00
70 changed files with 14208 additions and 1201 deletions

View File

@@ -94,7 +94,7 @@ jobs:
name: Build Arch Package
runs-on: ubuntu-22.04
container:
image: archlinux:base-devel@sha256:0589aa8f31d8f64c630a2d1cc0b4c3847a1a63c988abd63d78d3c9bd94764f64
image: archlinux:base-devel@sha256:b3809917ab5a7840d42237f5f92d92660cd036bd75ae343e7825e6a24401f166
volumes:
- /usr:/usr-host
- /opt:/opt-host

View File

@@ -138,7 +138,7 @@ jobs:
needs: changes
if: needs.changes.outputs.arch == 'true' || github.event_name == 'workflow_dispatch'
container:
image: archlinux:base-devel@sha256:0589aa8f31d8f64c630a2d1cc0b4c3847a1a63c988abd63d78d3c9bd94764f64
image: archlinux:base-devel@sha256:b3809917ab5a7840d42237f5f92d92660cd036bd75ae343e7825e6a24401f166
volumes:
- /usr:/usr-host
- /opt:/opt-host

View File

@@ -8,7 +8,7 @@ on:
jobs:
renovate:
runs-on: ubuntu-latest
container: ghcr.io/renovatebot/renovate:latest@sha256:dd5721b9a686a40d81687643e4b71b82a0ca31fb653fd727538af69104fd388d
container: ghcr.io/renovatebot/renovate:latest@sha256:17c8966ef38fc361e108a550ffe2dcedf73e846f9975a974aea3d48c66b107a6
steps:
- uses: https://gitea.com/actions/checkout@08c6903cd8c0fde910a37f88322edcfb5dd907a8 # v5

View File

@@ -6,11 +6,20 @@
## [Unreleased]
### Added
- Возможность скроллинга библиотеки мышью или пальцем
- Импорт и экспорт бекапа префикса
- Диалог для управление Winetricks
- Кнопки для удаления префикса, wine или proton
### Changed
- Проведён рефакторинг и оптимизация всего что связано с карточками и библиотекой игр
- В диалог выбора файлов в режиме directory_only (при выборе куда сохранить бекап префикса) добавлена кнопка ./ обозначающая нынешнюю папку
### Fixed
- Исправлен вылет диалога выбора файлов при выборе обложки если в папке более сотни изображений
- Исправлено зависание при добавлении или удалении игры в Wayland
- Исправлено зависание при поиске игр
- Исправлено ошибочное присвоение ID игры с названием "GAME", возникавшее, если исполняемый файл находился в подпапке `game/` (часто встречается у игр на Unity)
### Contributors
@@ -29,12 +38,12 @@
### Changed
- Управления с геймпада теперь перехватывается только если окно в фокусе
### Fixed
- Исправлена проблема с устаревшими кэш-файлами, вызывающими несоответствия при обновлении JSON
- Исправлено переключение в полноэкранный режим при нажатии кнопки "Select во время запущенной игры
### Contributors
- @wmigor (Igor Akulov)
---

View File

@@ -54,8 +54,6 @@ PortProtonQt использует код и зависимости от след
- [Legendary](https://github.com/derrod/legendary) — инструмент для работы с Epic Games Store, лицензия [GPL-3.0](https://github.com/derrod/legendary/blob/master/LICENSE).
- [Icoextract](https://github.com/jlu5/icoextract) — библиотека для извлечения иконок, лицензия [MIT](https://github.com/jlu5/icoextract/blob/master/LICENSE).
- [HowLongToBeat Python API](https://github.com/ScrappyCocco/HowLongToBeat-PythonAPI) — библиотека для взаимодействия с HowLongToBeat, лицензия [MIT](https://github.com/ScrappyCocco/HowLongToBeat-PythonAPI/blob/master/LICENSE.md).
- [Those Awesome Guys: Gamepad prompts images](https://thoseawesomeguys.com/prompts/) - Набор подсказок для геймпада и клавиатур, лицензия [CC0](https://creativecommons.org/public-domain/cc0/)
Полный текст лицензий см. в файле [LICENSE](LICENSE).
> [!WARNING]

View File

@@ -217,7 +217,7 @@
},
{
"normalized_name": "watch_dogs 2",
"status": "Broken"
"status": "Running"
},
{
"normalized_name": "zero hour",

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@@ -1,4 +1,96 @@
[
{
"normalized_title": "dirt rally 2.0 game of the year",
"slug": "dirt-rally-2-0-game-of-the-year-edition"
},
{
"normalized_title": "deus ex human revolution directors cut",
"slug": "deus-ex-human-revolution-director-s-cut"
},
{
"normalized_title": "freelancer",
"slug": "freelancer"
},
{
"normalized_title": "everspace",
"slug": "everspace"
},
{
"normalized_title": "blades of time limited",
"slug": "blades-of-time-limited-edition"
},
{
"normalized_title": "chorus",
"slug": "chorus"
},
{
"normalized_title": "tom clancy's splinter cell pandora tomorrow",
"slug": "tom-clancys-splinter-cell-pandora-tomorrow"
},
{
"normalized_title": "the alters",
"slug": "the-alters"
},
{
"normalized_title": "hard reset redux",
"slug": "hard-reset-redux"
},
{
"normalized_title": "far cry 5",
"slug": "far-cry-5"
},
{
"normalized_title": "metal eden",
"slug": "metal-eden"
},
{
"normalized_title": "indiana jones and the great circle",
"slug": "indiana-jones-and-the-great-circle"
},
{
"normalized_title": "old world",
"slug": "old-world"
},
{
"normalized_title": "witchfire",
"slug": "witchfire"
},
{
"normalized_title": "prototype",
"slug": "prototype"
},
{
"normalized_title": "mandragora whispers of the witch tree",
"slug": "mandragora-whispers-of-the-witch-tree"
},
{
"normalized_title": "grand theft auto v (gta 5)",
"slug": "grand-theft-auto-v-gta-5"
},
{
"normalized_title": "lifeless planet premier",
"slug": "lifeless-planet-premier-edition"
},
{
"normalized_title": "warcraft iii the frozen throne",
"slug": "warcraft-iii-the-frozen-throne"
},
{
"normalized_title": "star wars republic commando",
"slug": "star-wars-republic-commando"
},
{
"normalized_title": "hollow knight silksong",
"slug": "hollow-knight-silksong"
},
{
"normalized_title": "arma reforger",
"slug": "arma-reforger"
},
{
"normalized_title": "arma 3",
"slug": "arma-3"
},
{
"normalized_title": "astroneer",
"slug": "astroneer"
@@ -195,10 +287,6 @@
"normalized_title": "slitterhead",
"slug": "slitterhead"
},
{
"normalized_title": "indiana jones and the great circle",
"slug": "indiana-jones-and-the-great-circle"
},
{
"normalized_title": "crossout",
"slug": "crossout"

Binary file not shown.

View File

@@ -21,9 +21,9 @@ Current translation status:
| Locale | Progress | Translated |
| :----- | -------: | ---------: |
| [de_DE](./de_DE/LC_MESSAGES/messages.po) | 0% | 0 of 193 |
| [es_ES](./es_ES/LC_MESSAGES/messages.po) | 0% | 0 of 193 |
| [ru_RU](./ru_RU/LC_MESSAGES/messages.po) | 100% | 193 of 193 |
| [de_DE](./de_DE/LC_MESSAGES/messages.po) | 0% | 0 of 232 |
| [es_ES](./es_ES/LC_MESSAGES/messages.po) | 0% | 0 of 232 |
| [ru_RU](./ru_RU/LC_MESSAGES/messages.po) | 100% | 232 of 232 |
---

View File

@@ -21,9 +21,9 @@
| Локаль | Прогресс | Переведено |
| :----- | -------: | ---------: |
| [de_DE](./de_DE/LC_MESSAGES/messages.po) | 0% | 0 из 193 |
| [es_ES](./es_ES/LC_MESSAGES/messages.po) | 0% | 0 из 193 |
| [ru_RU](./ru_RU/LC_MESSAGES/messages.po) | 100% | 193 из 193 |
| [de_DE](./de_DE/LC_MESSAGES/messages.po) | 0% | 0 из 232 |
| [es_ES](./es_ES/LC_MESSAGES/messages.po) | 0% | 0 из 232 |
| [ru_RU](./ru_RU/LC_MESSAGES/messages.po) | 100% | 232 из 232 |
---

View File

@@ -29,7 +29,7 @@ class ContextMenuSignals(QObject):
class ContextMenuManager:
"""Manages context menu actions for game management in PortProtonQt."""
def __init__(self, parent, portproton_location, theme, load_games_callback, update_game_grid_callback):
def __init__(self, parent, portproton_location, theme, load_games_callback, game_library_manager):
"""
Initialize the ContextMenuManager.
@@ -45,7 +45,8 @@ class ContextMenuManager:
self.theme = theme
self.theme_manager = ThemeManager()
self.load_games = load_games_callback
self.update_game_grid = update_game_grid_callback
self.game_library_manager = game_library_manager
self.update_game_grid = game_library_manager.update_game_grid
self.legendary_path = os.path.join(
os.getenv("XDG_CACHE_HOME", os.path.join(os.path.expanduser("~"), ".cache")),
"PortProtonQt", "legendary_cache", "legendary"
@@ -859,9 +860,16 @@ Icon={icon_path}
_("Failed to delete custom data: {error}").format(error=str(e))
)
# Reload games list and update grid
self.load_games()
self.update_game_grid()
self.update_game_grid = self.game_library_manager.remove_game_incremental
self.game_library_manager.remove_game_incremental(game_name, exec_line)
def add_game_incremental(self, game_data: tuple):
"""Add game after .desktop creation."""
if not self._check_portproton():
return
# Assume game_data is built from new .desktop (name, desc, cover, etc.)
self.game_library_manager.add_game_incremental(game_data)
self._show_status_message(_("Added '{game_name}' successfully").format(game_name=game_data[0]))
def add_to_menu(self, game_name, exec_line):
"""Copy the .desktop file to ~/.local/share/applications."""

View File

@@ -2,11 +2,13 @@ import os
import tempfile
import re
from typing import cast, TYPE_CHECKING
from PySide6.QtGui import QPixmap, QIcon
from PySide6.QtGui import QPixmap, QIcon, QTextCursor
from PySide6.QtWidgets import (
QDialog, QFormLayout, QHBoxLayout, QLabel, QVBoxLayout, QListWidget, QScrollArea, QWidget, QListWidgetItem, QSizePolicy, QApplication, QProgressBar, QScroller
QDialog, QFormLayout, QHBoxLayout, QLabel, QVBoxLayout, QListWidget, QScrollArea, QWidget, QListWidgetItem, QSizePolicy, QApplication, QProgressBar, QScroller,
QTabWidget, QTableWidget, QHeaderView, QMessageBox, QTableWidgetItem, QTextEdit, QAbstractItemView, QStackedWidget
)
from PySide6.QtCore import Qt, QObject, Signal, QMimeDatabase, QTimer, QThreadPool, QRunnable, Slot
from PySide6.QtCore import Qt, QObject, Signal, QMimeDatabase, QTimer, QThreadPool, QRunnable, Slot, QProcess, QProcessEnvironment
from icoextract import IconExtractor, IconExtractorError
from PIL import Image
from portprotonqt.config_utils import get_portproton_location, read_favorite_folders, read_theme_from_config
@@ -15,6 +17,7 @@ from portprotonqt.logger import get_logger
from portprotonqt.theme_manager import ThemeManager
from portprotonqt.custom_widgets import AutoSizeButton
from portprotonqt.downloader import Downloader
from portprotonqt.preloader import Preloader
import psutil
if TYPE_CHECKING:
@@ -597,6 +600,16 @@ class FileExplorer(QDialog):
self.thumbnail_cache.clear() # Clear cache when changing directories
self.pending_thumbnails.clear() # Clear pending thumbnails
try:
if self.directory_only:
item = QListWidgetItem("./")
folder_icon = theme_manager.get_icon("folder")
# Ensure the icon is a QIcon
if isinstance(folder_icon, str) and os.path.isfile(folder_icon):
folder_icon = QIcon(folder_icon)
elif not isinstance(folder_icon, QIcon):
folder_icon = QIcon() # Fallback to empty icon
item.setIcon(folder_icon)
self.file_list.addItem(item)
if self.current_path != "/":
item = QListWidgetItem("../")
folder_icon = theme_manager.get_icon("folder")
@@ -967,3 +980,464 @@ Icon={icon_path}
"""
return desktop_entry, desktop_path
class WinetricksDialog(QDialog):
"""Dialog for managing Winetricks components in a prefix."""
def __init__(self, parent=None, theme=None, prefix_path: str | None = None, wine_use: str | None = None):
super().__init__(parent)
self.theme = theme if theme else theme_manager.apply_theme(read_theme_from_config())
self.prefix_path: str | None = prefix_path
self.wine_use: str | None = wine_use
self.portproton_path = get_portproton_location()
if self.portproton_path is None:
logger.error("PortProton location not found")
return
self.tmp_path = os.path.join(self.portproton_path, "data", "tmp")
os.makedirs(self.tmp_path, exist_ok=True)
self.winetricks_path = os.path.join(self.tmp_path, "winetricks")
if self.prefix_path is None:
logger.error("Prefix path not provided")
return
self.log_path = os.path.join(self.prefix_path, "winetricks.log")
os.makedirs(os.path.dirname(self.log_path), exist_ok=True)
if not os.path.exists(self.log_path):
open(self.log_path, 'a').close()
self.downloader = Downloader(max_workers=4)
self.apply_process: QProcess | None = None
self.setWindowTitle(_("Prefix Manager"))
self.setModal(True)
self.resize(700, 700)
self.setStyleSheet(self.theme.MAIN_WINDOW_STYLE + self.theme.MESSAGE_BOX_STYLE)
self.update_winetricks()
self.setup_ui()
self.load_lists()
def update_winetricks(self):
"""Update the winetricks script."""
if not self.downloader.has_internet():
logger.warning("No internet connection, skipping winetricks update")
return
url = "https://raw.githubusercontent.com/Winetricks/winetricks/master/src/winetricks"
temp_path = os.path.join(self.tmp_path, "winetricks_temp")
try:
self.downloader.download(url, temp_path)
with open(temp_path) as f:
ext_content = f.read()
ext_ver_match = re.search(r'WINETRICKS_VERSION\s*=\s*[\'"]?([^\'"\s]+)', ext_content)
ext_ver = ext_ver_match.group(1) if ext_ver_match else None
logger.info(f"External winetricks version: {ext_ver}")
except Exception as e:
logger.error(f"Failed to get external version: {e}")
ext_ver = None
if os.path.exists(temp_path):
os.remove(temp_path)
return
int_ver = None
if os.path.exists(self.winetricks_path):
try:
with open(self.winetricks_path) as f:
int_content = f.read()
int_ver_match = re.search(r'WINETRICKS_VERSION\s*=\s*[\'"]?([^\'"\s]+)', int_content)
int_ver = int_ver_match.group(1) if int_ver_match else None
logger.info(f"Internal winetricks version: {int_ver}")
except Exception as e:
logger.error(f"Failed to read internal winetricks version: {e}")
update_needed = not os.path.exists(self.winetricks_path) or (int_ver != ext_ver and ext_ver)
if update_needed:
try:
self.downloader.download(url, self.winetricks_path)
os.chmod(self.winetricks_path, 0o755)
logger.info(f"Winetricks updated to version {ext_ver}")
self.apply_modifications(self.winetricks_path)
except Exception as e:
logger.error(f"Failed to update winetricks: {e}")
elif os.path.exists(self.winetricks_path):
self.apply_modifications(self.winetricks_path)
if os.path.exists(temp_path):
os.remove(temp_path)
def apply_modifications(self, file_path):
"""Apply custom modifications to the winetricks script."""
if not os.path.exists(file_path):
return
try:
with open(file_path) as f:
content = f.read()
# Apply sed-like replacements
content = re.sub(r'w_metadata vcrun2015 dlls \\', r'w_metadata !dont_use_2015! dlls \\', content)
content = re.sub(r'w_metadata vcrun2017 dlls \\', r'w_metadata !dont_use_2017! dlls \\', content)
content = re.sub(r'w_metadata vcrun2019 dlls \\', r'w_metadata !dont_use_2019! dlls \\', content)
content = re.sub(r'w_set_winver win2k3', r'w_set_winver win7', content)
with open(file_path, 'w') as f:
f.write(content)
logger.info("Winetricks modifications applied")
except Exception as e:
logger.error(f"Error applying modifications to winetricks: {e}")
def setup_ui(self):
"""Set up the user interface with tabs and tables."""
main_layout = QVBoxLayout(self)
main_layout.setContentsMargins(10, 10, 10, 10)
main_layout.setSpacing(10)
# Log output
self.log_output = QTextEdit()
self.log_output.setReadOnly(True)
self.log_output.setStyleSheet(self.theme.WINETRICKS_LOG_STYLE)
main_layout.addWidget(self.log_output)
# Tab widget
self.tab_widget = QTabWidget()
self.tab_widget.setStyleSheet(self.theme.WINETRICKS_TAB_STYLE)
table_base_style = self.theme.WINETRICKS_TABBLE_STYLE
# DLLs tab
self.dll_table = QTableWidget()
self.dll_table.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
self.dll_table.setSelectionBehavior(QAbstractItemView.SelectionBehavior.SelectRows)
self.dll_table.setSelectionMode(QAbstractItemView.SelectionMode.SingleSelection)
self.dll_table.setColumnCount(3)
self.dll_table.setHorizontalHeaderLabels([_("Set"), _("Libraries"), _("Information")])
self.dll_table.horizontalHeader().setSectionResizeMode(0, QHeaderView.ResizeMode.Fixed)
self.dll_table.horizontalHeader().resizeSection(0, 50)
self.dll_table.horizontalHeader().setSectionResizeMode(1, QHeaderView.ResizeMode.Stretch)
self.dll_table.horizontalHeader().setSectionResizeMode(2, QHeaderView.ResizeMode.Stretch)
self.dll_table.setStyleSheet(table_base_style)
self.dll_preloader = Preloader()
dll_preloader_container = QWidget()
dll_preloader_layout = QVBoxLayout(dll_preloader_container)
dll_preloader_layout.addStretch()
dll_preloader_hlayout = QHBoxLayout()
dll_preloader_hlayout.addStretch()
dll_preloader_hlayout.addWidget(self.dll_preloader)
dll_preloader_hlayout.addStretch()
dll_preloader_layout.addLayout(dll_preloader_hlayout)
dll_preloader_layout.addStretch()
dll_preloader_layout.setContentsMargins(0, 0, 0, 0)
dll_preloader_layout.setSpacing(0)
self.dll_container = QStackedWidget()
self.dll_container.addWidget(dll_preloader_container)
self.dll_container.addWidget(self.dll_table)
self.tab_widget.addTab(self.dll_container, "DLLs")
# Fonts tab
self.fonts_table = QTableWidget()
self.fonts_table.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
self.fonts_table.setSelectionBehavior(QAbstractItemView.SelectionBehavior.SelectRows)
self.fonts_table.setSelectionMode(QAbstractItemView.SelectionMode.SingleSelection)
self.fonts_table.setColumnCount(3)
self.fonts_table.setHorizontalHeaderLabels([_("Set"), _("Fonts"), _("Information")])
self.fonts_table.horizontalHeader().setSectionResizeMode(0, QHeaderView.ResizeMode.Fixed)
self.fonts_table.horizontalHeader().resizeSection(0, 50)
self.fonts_table.horizontalHeader().setSectionResizeMode(1, QHeaderView.ResizeMode.Stretch)
self.fonts_table.horizontalHeader().setSectionResizeMode(2, QHeaderView.ResizeMode.Stretch)
self.fonts_table.setStyleSheet(table_base_style)
self.fonts_preloader = Preloader()
fonts_preloader_container = QWidget()
fonts_preloader_layout = QVBoxLayout(fonts_preloader_container)
fonts_preloader_layout.addStretch()
fonts_preloader_hlayout = QHBoxLayout()
fonts_preloader_hlayout.addStretch()
fonts_preloader_hlayout.addWidget(self.fonts_preloader)
fonts_preloader_hlayout.addStretch()
fonts_preloader_layout.addLayout(fonts_preloader_hlayout)
fonts_preloader_layout.addStretch()
fonts_preloader_layout.setContentsMargins(0, 0, 0, 0)
fonts_preloader_layout.setSpacing(0)
self.fonts_container = QStackedWidget()
self.fonts_container.addWidget(fonts_preloader_container)
self.fonts_container.addWidget(self.fonts_table)
self.tab_widget.addTab(self.fonts_container, _("Fonts"))
# Settings tab
self.settings_table = QTableWidget()
self.settings_table.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
self.settings_table.setSelectionBehavior(QAbstractItemView.SelectionBehavior.SelectRows)
self.settings_table.setSelectionMode(QAbstractItemView.SelectionMode.SingleSelection)
self.settings_table.setColumnCount(3)
self.settings_table.setHorizontalHeaderLabels([_("Set"), _("Settings"), _("Information")])
self.settings_table.horizontalHeader().setSectionResizeMode(0, QHeaderView.ResizeMode.Fixed)
self.settings_table.horizontalHeader().resizeSection(0, 50)
self.settings_table.horizontalHeader().setSectionResizeMode(1, QHeaderView.ResizeMode.Stretch)
self.settings_table.horizontalHeader().setSectionResizeMode(2, QHeaderView.ResizeMode.Stretch)
self.settings_table.setStyleSheet(table_base_style)
self.settings_preloader = Preloader()
settings_preloader_container = QWidget()
settings_preloader_layout = QVBoxLayout(settings_preloader_container)
settings_preloader_layout.addStretch()
settings_preloader_hlayout = QHBoxLayout()
settings_preloader_hlayout.addStretch()
settings_preloader_hlayout.addWidget(self.settings_preloader)
settings_preloader_hlayout.addStretch()
settings_preloader_layout.addLayout(settings_preloader_hlayout)
settings_preloader_layout.addStretch()
settings_preloader_layout.setContentsMargins(0, 0, 0, 0)
settings_preloader_layout.setSpacing(0)
self.settings_container = QStackedWidget()
self.settings_container.addWidget(settings_preloader_container)
self.settings_container.addWidget(self.settings_table)
self.tab_widget.addTab(self.settings_container, _("Settings"))
self.containers = {
"dlls": self.dll_container,
"fonts": self.fonts_container,
"settings": self.settings_container
}
main_layout.addWidget(self.tab_widget)
# Buttons
button_layout = QHBoxLayout()
button_layout.setSpacing(10)
self.cancel_button = AutoSizeButton(_("Cancel"), icon=theme_manager.get_icon("cancel"))
self.force_button = AutoSizeButton(_("Force Install"), icon=theme_manager.get_icon("apply"))
self.install_button = AutoSizeButton(_("Install"), icon=theme_manager.get_icon("apply"))
self.cancel_button.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
self.force_button.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
self.install_button.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
button_layout.addWidget(self.cancel_button)
button_layout.addWidget(self.force_button)
button_layout.addWidget(self.install_button)
main_layout.addLayout(button_layout)
self.cancel_button.clicked.connect(self.reject)
self.force_button.clicked.connect(lambda: self.install_selected(force=True))
self.install_button.clicked.connect(lambda: self.install_selected(force=False))
def load_lists(self):
"""Load and populate the lists for DLLs, Fonts, and Settings"""
if not os.path.exists(self.winetricks_path):
QMessageBox.warning(self, _("Error"), _("Winetricks not found. Please try again."))
self.reject()
return
assert self.prefix_path is not None
env = QProcessEnvironment.systemEnvironment()
env.insert("WINEPREFIX", self.prefix_path)
if self.wine_use is not None:
env.insert("WINE", self.wine_use)
cwd = os.path.dirname(self.winetricks_path)
# DLLs
self.containers["dlls"].setCurrentIndex(0)
self._start_list_process("dlls", self.dll_table, self.get_dll_exclusions(), env, cwd)
# Fonts
self.containers["fonts"].setCurrentIndex(0)
self._start_list_process("fonts", self.fonts_table, self.get_fonts_exclusions(), env, cwd)
# Settings
self.containers["settings"].setCurrentIndex(0)
self._start_list_process("settings", self.settings_table, self.get_settings_exclusions(), env, cwd)
def _start_list_process(self, category, table, exclusion_pattern, env, cwd):
"""Запускает QProcess для списка."""
process = QProcess(self)
process.setProcessChannelMode(QProcess.ProcessChannelMode.MergedChannels)
process.setProcessEnvironment(env)
process.finished.connect(lambda exit_code, exit_status: self._on_list_finished(category, table, exclusion_pattern, process, exit_code, exit_status))
process.start(self.winetricks_path, [category, "list"])
def _on_list_finished(self, category, table, exclusion_pattern, process: QProcess | None, exit_code, exit_status):
"""Обработчик завершения списка."""
if process is None:
logger.error(f"Process is None for {category}")
self.containers[category].setCurrentIndex(1)
return
output = bytes(process.readAllStandardOutput().data()).decode('utf-8', 'ignore')
if exit_code == 0 and exit_status == QProcess.ExitStatus.NormalExit:
self.populate_table(table, output, exclusion_pattern, self.log_path)
# Restore focus after populating
if table.rowCount() > 0:
table.setCurrentCell(0, 0)
table.setFocus(Qt.FocusReason.OtherFocusReason)
else:
error_output = bytes(process.readAllStandardError().data()).decode('utf-8', 'ignore')
logger.error(f"Failed to list {category}: {error_output}")
self.containers[category].setCurrentIndex(1)
def get_dll_exclusions(self):
"""Get regex pattern for DLL exclusions."""
return r'(d3d|directx9|dont_use|dxvk|vkd3d|galliumnine|faudio1|Foundation)'
def get_fonts_exclusions(self):
"""Get regex pattern for Fonts exclusions."""
return r'dont_use'
def get_settings_exclusions(self):
"""Get regex pattern for Settings exclusions."""
return r'(vista|alldlls|autostart_|bad|good|win|videomemory|vd=|isolate_home)'
def populate_table(self, table, output, exclusion_pattern, log_path):
"""Populate the table with items from output, checking installation status."""
table.setRowCount(0)
table.verticalHeader().setVisible(False)
lines = output.strip().split('\n')
installed = set()
if os.path.exists(log_path):
with open(log_path) as f:
for line in f:
installed.add(line.strip())
# regex-парсинг (имя - первое слово, остальное - описание)
line_re = re.compile(r"^\s*(?:\[(.)]\s+)?([^\s]+)\s*(.*)")
for line in lines:
line = line.strip()
if not line or re.search(exclusion_pattern, line, re.I):
continue
line = line.split('(', 1)[0].strip()
match = line_re.match(line)
if not match:
continue
_status, name, info = match.groups()
# Очищаем info от мусора
info = re.sub(r'\[.*?\]', '', info).strip() # Удаляем [скачивания] и т.п.
# To match bash desc extraction: after name, substr(2) to trim leading space
if info.startswith(' '):
info = info[1:].lstrip()
# Фильтр служебных строк
if '/' in name or '\\' in name or name.lower() in ('executing', 'using', 'warning:') or name.endswith(':'):
continue
checked = Qt.CheckState.Checked if name in installed else Qt.CheckState.Unchecked
row = table.rowCount()
table.insertRow(row)
# Checkbox
checkbox = QTableWidgetItem()
checkbox.setCheckState(checked)
table.setItem(row, 0, checkbox)
# Name
name_item = QTableWidgetItem(name)
table.setItem(row, 1, name_item)
# Info
info_item = QTableWidgetItem(info)
table.setItem(row, 2, info_item)
def install_selected(self, force=False):
"""Install selected components."""
selected = []
for table in [self.dll_table, self.fonts_table, self.settings_table]:
for row in range(table.rowCount()):
checkbox = table.item(row, 0)
if checkbox is not None and checkbox.checkState() == Qt.CheckState.Checked:
name_item = table.item(row, 1)
if name_item is not None:
name = name_item.text()
if name and name not in selected:
selected.append(name)
# Load installed
installed = set()
if os.path.exists(self.log_path):
with open(self.log_path) as f:
for line in f:
installed.add(line.strip())
# Filter to new selected
new_selected = [name for name in selected if name not in installed]
if not new_selected:
QMessageBox.information(self, _("Warning"), _("No components selected."))
return
self.install_button.setEnabled(False)
self.force_button.setEnabled(False)
self.cancel_button.setEnabled(False)
self._start_install_process(new_selected, force)
def _start_install_process(self, selected, force):
"""Запускает QProcess для установки."""
assert self.prefix_path is not None
env = QProcessEnvironment.systemEnvironment()
env.insert("WINEPREFIX", self.prefix_path)
if self.wine_use is not None:
env.insert("WINE", self.wine_use)
self.apply_process = QProcess(self)
self.apply_process.setProcessChannelMode(QProcess.ProcessChannelMode.MergedChannels)
self.apply_process.setProcessEnvironment(env)
self.apply_process.readyReadStandardOutput.connect(self._on_ready_read)
self.apply_process.finished.connect(lambda exit_code, exit_status: self._on_install_finished(exit_code, exit_status, selected))
args = ["--unattended"] + (["--force"] if force else []) + selected
self.apply_process.start(self.winetricks_path, args)
def _on_ready_read(self):
"""Handle ready read for install process."""
if self.apply_process is None:
return
data = self.apply_process.readAllStandardOutput().data()
message = bytes(data).decode('utf-8', 'ignore').strip()
self._log(message)
def _on_install_finished(self, exit_code, exit_status, selected):
"""Обработчик завершения установки."""
error_message = ""
if self.apply_process is not None:
# Читаем вывод в зависимости от режима каналов
if self.apply_process.processChannelMode() == QProcess.ProcessChannelMode.MergedChannels:
# Если каналы объединены, читаем из StandardOutput
output_data = self.apply_process.readAllStandardOutput().data()
error_message = bytes(output_data).decode('utf-8', 'ignore')
else:
# Если каналы разделены, читаем из StandardError
error_data = self.apply_process.readAllStandardError().data()
error_message = bytes(error_data).decode('utf-8', 'ignore')
if exit_code != 0 or exit_status != QProcess.ExitStatus.NormalExit:
logger.error(f"Winetricks install failed: {error_message}")
QMessageBox.warning(self, _("Error"), _("Installation failed. Check logs."))
else:
if os.path.exists(self.log_path):
with open(self.log_path) as f:
existing = {line.strip() for line in f if line.strip()}
else:
existing = set()
with open(self.log_path, 'a') as f:
for name in selected:
if name not in existing:
f.write(f"{name}\n")
logger.info("Winetricks installation completed successfully.")
QMessageBox.information(self, _("Success"), _("Components installed successfully."))
self.load_lists()
# Разблокировка
self.install_button.setEnabled(True)
self.force_button.setEnabled(True)
self.cancel_button.setEnabled(True)
def _log(self, message):
"""Добавляет в лог."""
self.log_output.append(message)
self.log_output.moveCursor(QTextCursor.MoveOperation.End)

View File

@@ -0,0 +1,454 @@
from typing import Protocol
from portprotonqt.game_card import GameCard
from PySide6.QtWidgets import QWidget, QVBoxLayout, QHBoxLayout, QScrollArea, QSlider, QScroller
from PySide6.QtCore import Qt, QTimer
from portprotonqt.custom_widgets import FlowLayout
from portprotonqt.config_utils import read_favorites, read_sort_method, read_card_size, save_card_size
from portprotonqt.image_utils import load_pixmap_async
from portprotonqt.context_menu_manager import ContextMenuManager, CustomLineEdit
from collections import deque
class MainWindowProtocol(Protocol):
"""Protocol defining the interface that MainWindow must implement for GameLibraryManager."""
def openGameDetailPage(
self,
name: str,
description: str,
cover_path: str | None = None,
appid: str = "",
exec_line: str = "",
controller_support: str = "",
last_launch: str = "",
formatted_playtime: str = "",
protondb_tier: str = "",
game_source: str = "",
anticheat_status: str = "",
) -> None: ...
def createSearchWidget(self) -> tuple[QWidget, CustomLineEdit]: ...
def on_slider_released(self) -> None: ...
# Required attributes
searchEdit: CustomLineEdit
_last_card_width: int
current_hovered_card: GameCard | None
current_focused_card: GameCard | None
gamesListWidget: QWidget | None
class GameLibraryManager:
def __init__(self, main_window: MainWindowProtocol, theme, context_menu_manager: ContextMenuManager | None):
self.main_window = main_window
self.theme = theme
self.context_menu_manager: ContextMenuManager | None = context_menu_manager
self.games: list[tuple] = []
self.filtered_games: list[tuple] = []
self.game_card_cache = {}
self.pending_images = {}
self.card_width = read_card_size()
self.gamesListWidget: QWidget | None = None
self.gamesListLayout: FlowLayout | None = None
self.sizeSlider: QSlider | None = None
self._update_timer: QTimer | None = None
self._pending_update = False
self.pending_deletions = deque()
self.is_filtering = False
self.dirty = False
def create_games_library_widget(self):
"""Creates the games library widget with search, grid, and slider."""
self.gamesLibraryWidget = QWidget()
self.gamesLibraryWidget.setStyleSheet(self.theme.LIBRARY_WIDGET_STYLE)
layout = QVBoxLayout(self.gamesLibraryWidget)
layout.setSpacing(15)
# Search widget
searchWidget, self.searchEdit = self.main_window.createSearchWidget()
layout.addWidget(searchWidget)
# Scroll area for game grid
scrollArea = QScrollArea()
scrollArea.setWidgetResizable(True)
scrollArea.setStyleSheet(self.theme.SCROLL_AREA_STYLE)
QScroller.grabGesture(scrollArea.viewport(), QScroller.ScrollerGestureType.LeftMouseButtonGesture)
self.gamesListWidget = QWidget()
self.gamesListWidget.setStyleSheet(self.theme.LIST_WIDGET_STYLE)
self.gamesListLayout = FlowLayout(self.gamesListWidget)
self.gamesListWidget.setLayout(self.gamesListLayout)
scrollArea.setWidget(self.gamesListWidget)
layout.addWidget(scrollArea)
# Slider for card size
sliderLayout = QHBoxLayout()
sliderLayout.addStretch()
self.sizeSlider = QSlider(Qt.Orientation.Horizontal)
self.sizeSlider.setMinimum(200)
self.sizeSlider.setMaximum(250)
self.sizeSlider.setValue(self.card_width)
self.sizeSlider.setTickInterval(10)
self.sizeSlider.setFixedWidth(150)
self.sizeSlider.setToolTip(f"{self.card_width} px")
self.sizeSlider.setStyleSheet(self.theme.SLIDER_SIZE_STYLE)
self.sizeSlider.sliderReleased.connect(self.main_window.on_slider_released)
sliderLayout.addWidget(self.sizeSlider)
layout.addLayout(sliderLayout)
# Initialize update timer
self._update_timer = QTimer()
self._update_timer.setSingleShot(True)
self._update_timer.setInterval(100) # 100ms debounce
self._update_timer.timeout.connect(self._perform_update)
# Calculate initial card width
def calculate_card_width():
if self.gamesListLayout is None:
return
available_width = scrollArea.width() - 20
spacing = self.gamesListLayout._spacing
target_cards_per_row = 8
calculated_width = (available_width - spacing * (target_cards_per_row - 1)) // target_cards_per_row
calculated_width = max(200, min(calculated_width, 250))
QTimer.singleShot(0, calculate_card_width)
# Connect scroll event for lazy loading
scrollArea.verticalScrollBar().valueChanged.connect(self.load_visible_images)
return self.gamesLibraryWidget
def on_slider_released(self):
"""Handles slider release to update card size."""
if self.sizeSlider is None:
return
self.card_width = self.sizeSlider.value()
self.sizeSlider.setToolTip(f"{self.card_width} px")
save_card_size(self.card_width)
for card in self.game_card_cache.values():
card.update_card_size(self.card_width)
self.update_game_grid()
def load_visible_images(self):
"""Loads images for visible game cards."""
if self.gamesListWidget is None:
return
visible_region = self.gamesListWidget.visibleRegion()
max_concurrent_loads = 5
loaded_count = 0
for card_key, card in self.game_card_cache.items():
if card_key in self.pending_images and visible_region.contains(card.pos()) and loaded_count < max_concurrent_loads:
cover_path, width, height, callback = self.pending_images.pop(card_key)
load_pixmap_async(cover_path, width, height, callback)
loaded_count += 1
def _on_card_focused(self, game_name: str, is_focused: bool):
"""Handles card focus events."""
card_key = None
for key, card in self.game_card_cache.items():
if card.name == game_name:
card_key = key
break
if not card_key:
return
card = self.game_card_cache[card_key]
if is_focused:
if self.main_window.current_hovered_card and self.main_window.current_hovered_card != card:
self.main_window.current_hovered_card._hovered = False
self.main_window.current_hovered_card.leaveEvent(None)
self.main_window.current_hovered_card = None
if self.main_window.current_focused_card and self.main_window.current_focused_card != card:
self.main_window.current_focused_card._focused = False
self.main_window.current_focused_card.clearFocus()
self.main_window.current_focused_card = card
else:
if self.main_window.current_focused_card == card:
self.main_window.current_focused_card = None
def _on_card_hovered(self, game_name: str, is_hovered: bool):
"""Handles card hover events."""
card_key = None
for key, card in self.game_card_cache.items():
if card.name == game_name:
card_key = key
break
if not card_key:
return
card = self.game_card_cache[card_key]
if is_hovered:
if self.main_window.current_focused_card and self.main_window.current_focused_card != card:
self.main_window.current_focused_card._focused = False
self.main_window.current_focused_card.clearFocus()
if self.main_window.current_hovered_card and self.main_window.current_hovered_card != card:
self.main_window.current_hovered_card._hovered = False
self.main_window.current_hovered_card.leaveEvent(None)
self.main_window.current_hovered_card = card
else:
if self.main_window.current_hovered_card == card:
self.main_window.current_hovered_card = None
def _perform_update(self):
"""Performs the actual grid update."""
if not self._pending_update:
return
self._pending_update = False
self._update_game_grid_immediate()
def update_game_grid(self, games_list: list[tuple] | None = None, is_filter: bool = False):
"""Schedules a game grid update with debouncing."""
if not is_filter:
if games_list is not None:
self.filtered_games = games_list
self.dirty = True # Full rebuild only for non-filter
self.is_filtering = is_filter
self._pending_update = True
if self._update_timer is not None:
self._update_timer.start()
else:
self._update_game_grid_immediate()
def _update_game_grid_immediate(self):
"""Updates the game grid with the provided or current game list."""
if self.gamesListLayout is None or self.gamesListWidget is None:
return
search_text = self.main_window.searchEdit.text().strip().lower()
if self.is_filtering:
# Filter mode: do not change layout, only hide/show cards
self._apply_filter_visibility(search_text)
else:
# Full update: sorting, removal/addition, reorganization
games_list = self.filtered_games if self.filtered_games else self.games
favorites = read_favorites()
sort_method = read_sort_method()
# Batch layout updates (extended scope)
self.gamesListWidget.setUpdatesEnabled(False)
if self.gamesListLayout is not None:
self.gamesListLayout.setEnabled(False) # Disable layout during batch
try:
# Optimized sorting: Partition favorites first, then sort subgroups
def partition_sort_key(game):
name = game[0]
is_fav = name in favorites
fav_order = 0 if is_fav else 1
if sort_method == "playtime":
return (fav_order, -game[11] if game[11] else 0, -game[10] if game[10] else 0)
elif sort_method == "alphabetical":
return (fav_order, name.lower())
elif sort_method == "favorites":
return (fav_order,)
else:
return (fav_order, -game[10] if game[10] else 0, -game[11] if game[11] else 0)
# Quick partition: Sort favorites and non-favorites separately, then merge
fav_games = [g for g in games_list if g[0] in favorites]
non_fav_games = [g for g in games_list if g[0] not in favorites]
sorted_fav = sorted(fav_games, key=partition_sort_key)
sorted_non_fav = sorted(non_fav_games, key=partition_sort_key)
sorted_games = sorted_fav + sorted_non_fav
# Build set of current game keys for faster lookup
current_game_keys = {(game[0], game[4]) for game in sorted_games}
# Remove cards that no longer exist (batch)
cards_to_remove = []
for card_key in list(self.game_card_cache.keys()):
if card_key not in current_game_keys:
cards_to_remove.append(card_key)
for card_key in cards_to_remove:
card = self.game_card_cache.pop(card_key)
if self.gamesListLayout is not None:
self.gamesListLayout.removeWidget(card)
self.pending_deletions.append(card) # Defer
if card_key in self.pending_images:
del self.pending_images[card_key]
# Track current layout order (only if dirty/full update needed)
if self.dirty and self.gamesListLayout is not None:
current_layout_order = []
for i in range(self.gamesListLayout.count()):
item = self.gamesListLayout.itemAt(i)
if item is not None:
widget = item.widget()
if widget:
for key, card in self.game_card_cache.items():
if card == widget:
current_layout_order.append(key)
break
else:
current_layout_order = None # Skip reorg if not dirty
new_card_order = []
cards_to_add = []
for game_data in sorted_games:
game_name = game_data[0]
exec_line = game_data[4]
game_key = (game_name, exec_line)
should_be_visible = not search_text or search_text in game_name.lower()
if game_key in self.game_card_cache:
card = self.game_card_cache[game_key]
if card.isVisible() != should_be_visible:
card.setVisible(should_be_visible)
new_card_order.append(game_key)
else:
if self.context_menu_manager is None:
continue
card = self._create_game_card(game_data)
self.game_card_cache[game_key] = card
card.setVisible(should_be_visible)
new_card_order.append(game_key)
cards_to_add.append((game_key, card))
# Only reorganize if order changed AND dirty
if self.dirty and self.gamesListLayout is not None and (current_layout_order is None or new_card_order != current_layout_order):
# Remove all widgets from layout (batch)
while self.gamesListLayout.count():
self.gamesListLayout.takeAt(0)
# Add widgets in new order (batch)
for game_key in new_card_order:
card = self.game_card_cache[game_key]
self.gamesListLayout.addWidget(card)
self.dirty = False # Reset flag
# Deferred deletions (run in timer to avoid stack overflow)
if self.pending_deletions:
QTimer.singleShot(0, lambda: self._flush_deletions())
# Load visible images for new cards only
if cards_to_add:
self.load_visible_images()
finally:
if self.gamesListLayout is not None:
self.gamesListLayout.setEnabled(True)
self.gamesListWidget.setUpdatesEnabled(True)
if self.gamesListLayout is not None:
self.gamesListLayout.update()
self.gamesListWidget.updateGeometry()
self.main_window._last_card_width = self.card_width
self.is_filtering = False # Reset flag in any case
def _apply_filter_visibility(self, search_text: str):
"""Applies visibility to cards based on search, without changing the layout."""
visible_count = 0
for game_key, card in self.game_card_cache.items():
game_name = card.name # Assume GameCard has 'name' attribute
should_be_visible = not search_text or search_text in game_name.lower()
if card.isVisible() != should_be_visible:
card.setVisible(should_be_visible)
if should_be_visible:
visible_count += 1
# Load image only for newly visible cards
if game_key in self.pending_images:
cover_path, width, height, callback = self.pending_images.pop(game_key)
load_pixmap_async(cover_path, width, height, callback)
# Force geometry update so FlowLayout accounts for hidden widgets
if self.gamesListLayout is not None:
self.gamesListLayout.update()
if self.gamesListWidget is not None:
self.gamesListWidget.updateGeometry()
self.main_window._last_card_width = self.card_width
# If search is empty, load images for visible ones
if not search_text:
self.load_visible_images()
def _create_game_card(self, game_data: tuple) -> GameCard:
"""Creates a new game card with all necessary connections."""
card = GameCard(
*game_data,
select_callback=self.main_window.openGameDetailPage,
theme=self.theme,
card_width=self.card_width,
context_menu_manager=self.context_menu_manager
)
card.hoverChanged.connect(self._on_card_hovered)
card.focusChanged.connect(self._on_card_focused)
if self.context_menu_manager:
card.editShortcutRequested.connect(self.context_menu_manager.edit_game_shortcut)
card.deleteGameRequested.connect(self.context_menu_manager.delete_game)
card.addToMenuRequested.connect(self.context_menu_manager.add_to_menu)
card.removeFromMenuRequested.connect(self.context_menu_manager.remove_from_menu)
card.addToDesktopRequested.connect(self.context_menu_manager.add_to_desktop)
card.removeFromDesktopRequested.connect(self.context_menu_manager.remove_from_desktop)
card.addToSteamRequested.connect(self.context_menu_manager.add_to_steam)
card.removeFromSteamRequested.connect(self.context_menu_manager.remove_from_steam)
card.openGameFolderRequested.connect(self.context_menu_manager.open_game_folder)
return card
def _flush_deletions(self):
"""Delete pending widgets off the main update cycle."""
for card in list(self.pending_deletions):
card.deleteLater()
self.pending_deletions.remove(card)
def clear_layout(self, layout):
"""Clears all widgets from the layout."""
if layout is None:
return
while layout.count():
child = layout.takeAt(0)
if child.widget():
widget = child.widget()
for key, card in list(self.game_card_cache.items()):
if card == widget:
del self.game_card_cache[key]
if key in self.pending_images:
del self.pending_images[key]
widget.deleteLater()
def set_games(self, games: list[tuple]):
"""Sets the games list and updates the filtered games."""
self.games = games
self.filtered_games = self.games
self.dirty = True # Full resort needed
self.update_game_grid()
def add_game_incremental(self, game_data: tuple):
"""Add a single game without full reload."""
self.games.append(game_data)
self.filtered_games.append(game_data) # Assume no filter active; adjust if needed
self.dirty = True
self.update_game_grid()
def remove_game_incremental(self, game_name: str, exec_line: str):
"""Remove a single game without full reload."""
key = (game_name, exec_line)
self.games = [g for g in self.games if (g[0], g[4]) != key]
self.filtered_games = [g for g in self.filtered_games if (g[0], g[4]) != key]
if key in self.game_card_cache and self.gamesListLayout is not None:
card = self.game_card_cache.pop(key)
self.gamesListLayout.removeWidget(card)
self.pending_deletions.append(card) # Defer deleteLater
if key in self.pending_images:
del self.pending_images[key]
self.dirty = True
self.update_game_grid()
def filter_games_delayed(self):
"""Filters games based on search text and updates the grid."""
self.update_game_grid(is_filter=True)

View File

@@ -5,7 +5,7 @@ from typing import Protocol, cast
from evdev import InputDevice, InputEvent, ecodes, list_devices, ff
from enum import Enum
from pyudev import Context, Monitor, MonitorObserver, Device
from PySide6.QtWidgets import QWidget, QStackedWidget, QApplication, QScrollArea, QLineEdit, QDialog, QMenu, QComboBox, QListView, QMessageBox, QListWidget
from PySide6.QtWidgets import QWidget, QStackedWidget, QApplication, QScrollArea, QLineEdit, QDialog, QMenu, QComboBox, QListView, QMessageBox, QListWidget, QTableWidget, QAbstractItemView
from PySide6.QtCore import Qt, QObject, QEvent, QPoint, Signal, Slot, QTimer
from PySide6.QtGui import QKeyEvent, QMouseEvent
from portprotonqt.logger import get_logger
@@ -13,7 +13,7 @@ from portprotonqt.image_utils import FullscreenDialog
from portprotonqt.custom_widgets import NavLabel, AutoSizeButton
from portprotonqt.game_card import GameCard
from portprotonqt.config_utils import read_fullscreen_config, read_window_geometry, save_window_geometry, read_auto_fullscreen_gamepad, read_rumble_config
from portprotonqt.dialogs import AddGameDialog
from portprotonqt.dialogs import AddGameDialog, WinetricksDialog
logger = get_logger(__name__)
@@ -446,7 +446,6 @@ class InputManager(QObject):
if not self._gamepad_handling_enabled:
return
try:
app = QApplication.instance()
active = QApplication.activeWindow()
focused = QApplication.focusWidget()
@@ -551,6 +550,38 @@ class InputManager(QObject):
self._parent.toggleGame(self._parent.current_exec_line, None)
return
if isinstance(active, WinetricksDialog):
if button_code in BUTTONS['confirm']: # A button - toggle checkbox
current_table = active.tab_widget.currentWidget()
if isinstance(current_table, QTableWidget):
current_row = current_table.currentRow()
if current_row >= 0:
checkbox = current_table.item(current_row, 0)
if checkbox:
checkbox.setCheckState(
Qt.CheckState.Unchecked if checkbox.checkState() == Qt.CheckState.Checked else Qt.CheckState.Checked
)
return
elif button_code in BUTTONS['add_game']: # X button - install
active.install_selected(force=False)
return
elif button_code in BUTTONS['prev_dir']: # Y button - force install
active.install_selected(force=True)
return
elif button_code in BUTTONS['back']: # B button - close dialog
active.reject()
return
elif button_code in BUTTONS['prev_tab']: # LB - previous tab
current_idx = active.tab_widget.currentIndex()
new_idx = (current_idx - 1) % active.tab_widget.count()
active.tab_widget.setCurrentIndex(new_idx)
return
elif button_code in BUTTONS['next_tab']: # RB - next tab
current_idx = active.tab_widget.currentIndex()
new_idx = (current_idx + 1) % active.tab_widget.count()
active.tab_widget.setCurrentIndex(new_idx)
return
# Standard navigation
if button_code in BUTTONS['confirm']:
self._parent.activateFocusedWidget()
@@ -581,6 +612,7 @@ class InputManager(QObject):
new_value = max(size_slider.value() - 10, size_slider.minimum())
size_slider.setValue(new_value)
self._parent.on_slider_released()
except Exception as e:
logger.error(f"Error in handle_button_slot: {e}", exc_info=True)
@@ -597,6 +629,9 @@ class InputManager(QObject):
def handle_dpad_slot(self, code: int, value: int, current_time: float) -> None:
if not self._gamepad_handling_enabled:
return
if not hasattr(self._parent, 'gamesListWidget') or self._parent.gamesListWidget is None:
logger.error("gamesListWidget not available yet, skipping D-pad navigation")
return
try:
app = QApplication.instance()
@@ -638,7 +673,7 @@ class InputManager(QObject):
elif value < 0: # Left
active.focusPreviousChild()
return
elif isinstance(active, QDialog) and code == ecodes.ABS_HAT0Y and value != 0: # Keep up/down for other dialogs
elif isinstance(active, QDialog) and code == ecodes.ABS_HAT0Y and value != 0 and not isinstance(focused, QTableWidget): # Skip if focused on table
if not focused or not active.focusWidget():
# If no widget is focused, focus the first focusable widget
focusables = active.findChildren(QWidget, options=Qt.FindChildOption.FindChildrenRecursively)
@@ -691,6 +726,52 @@ class InputManager(QObject):
active.show_next()
return
# Table navigation
if isinstance(focused, QTableWidget):
row_count = focused.rowCount()
if row_count <= 0:
return
current_row = focused.currentRow()
if current_row < 0:
current_row = 0
focused.setCurrentCell(0, 0)
if code == ecodes.ABS_HAT0Y and value != 0:
# Vertical navigation
if value > 0: # Down
new_row = min(current_row + 1, row_count - 1)
elif value < 0: # Up
new_row = max(current_row - 1, 0)
else:
return
focused.setCurrentCell(new_row, focused.currentColumn())
item = focused.item(new_row, focused.currentColumn())
if item:
focused.scrollToItem(
item,
QAbstractItemView.ScrollHint.PositionAtCenter
)
focused.setFocus(Qt.FocusReason.OtherFocusReason)
return
elif code == ecodes.ABS_HAT0X and value != 0:
# Horizontal navigation
col_count = focused.columnCount()
current_col = focused.currentColumn()
if current_col < 0:
current_col = 0
if value < 0: # Left
new_col = max(current_col - 1, 0)
elif value > 0: # Right
new_col = min(current_col + 1, col_count - 1)
else:
return
focused.setCurrentCell(focused.currentRow(), new_col)
focused.setFocus(Qt.FocusReason.OtherFocusReason)
return
# Library tab navigation (index 0)
if self._parent.stackedWidget.currentIndex() == 0 and code in (ecodes.ABS_HAT0X, ecodes.ABS_HAT0Y):
focused = QApplication.focusWidget()

View File

@@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PROJECT VERSION\n"
"Report-Msgid-Bugs-To: EMAIL@ADDRESS\n"
"POT-Creation-Date: 2025-09-23 22:23+0500\n"
"POT-Creation-Date: 2025-10-07 15:45+0500\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language: de_DE\n"
@@ -191,6 +191,10 @@ msgstr ""
msgid "Failed to delete custom data: {error}"
msgstr ""
#, python-brace-format
msgid "Added '{game_name}' successfully"
msgstr ""
msgid "Game name and executable path are required"
msgstr ""
@@ -304,6 +308,45 @@ msgstr ""
msgid "No cover selected"
msgstr ""
msgid "Prefix Manager"
msgstr ""
msgid "Set"
msgstr ""
msgid "Libraries"
msgstr ""
msgid "Information"
msgstr ""
msgid "Fonts"
msgstr ""
msgid "Settings"
msgstr ""
msgid "Force Install"
msgstr ""
msgid "Install"
msgstr ""
msgid "Winetricks not found. Please try again."
msgstr ""
msgid "Warning"
msgstr ""
msgid "No components selected."
msgstr ""
msgid "Installation failed. Check logs."
msgstr ""
msgid "Components installed successfully."
msgstr ""
msgid "Loading Epic Games Store games..."
msgstr ""
@@ -382,13 +425,95 @@ msgstr ""
msgid "Find Games ..."
msgstr ""
#, python-brace-format
msgid "Added '{name}'"
msgstr ""
msgid "Here you can configure automatic game installation..."
msgstr ""
msgid "List of available emulators and their configuration..."
msgstr ""
msgid "Various Wine parameters and versions..."
msgid "Compatibility tool:"
msgstr ""
msgid "Prefix:"
msgstr ""
msgid "Wine Configuration"
msgstr ""
msgid "Registry Editor"
msgstr ""
msgid "Control Panel"
msgstr ""
msgid "Task Manager"
msgstr ""
msgid "Command Prompt"
msgstr ""
msgid "Uninstaller"
msgstr ""
msgid "Create Prefix Backup"
msgstr ""
msgid "Load Prefix Backup"
msgstr ""
msgid "Delete Compatibility Tool"
msgstr ""
msgid "Delete Prefix"
msgstr ""
msgid "Clear Prefix"
msgstr ""
msgid "Failed to start backup process."
msgstr ""
msgid "Failed to start restore process."
msgstr ""
msgid "Prefix backup completed."
msgstr ""
msgid "Prefix backup failed."
msgstr ""
msgid "Prefix restore completed."
msgstr ""
msgid "Prefix restore failed."
msgstr ""
#, python-brace-format
msgid "Are you sure you want to delete prefix '{}'?"
msgstr ""
#, python-brace-format
msgid "Prefix '{}' deleted."
msgstr ""
#, python-brace-format
msgid "Failed to delete prefix: {}"
msgstr ""
#, python-brace-format
msgid "Are you sure you want to delete compatibility tool '{}'?"
msgstr ""
#, python-brace-format
msgid "Compatibility tool '{}' deleted."
msgstr ""
#, python-brace-format
msgid "Failed to delete compatibility tool: {}"
msgstr ""
msgid "Main PortProton parameters..."

View File

@@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PROJECT VERSION\n"
"Report-Msgid-Bugs-To: EMAIL@ADDRESS\n"
"POT-Creation-Date: 2025-09-23 22:23+0500\n"
"POT-Creation-Date: 2025-10-07 15:45+0500\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language: es_ES\n"
@@ -191,6 +191,10 @@ msgstr ""
msgid "Failed to delete custom data: {error}"
msgstr ""
#, python-brace-format
msgid "Added '{game_name}' successfully"
msgstr ""
msgid "Game name and executable path are required"
msgstr ""
@@ -304,6 +308,45 @@ msgstr ""
msgid "No cover selected"
msgstr ""
msgid "Prefix Manager"
msgstr ""
msgid "Set"
msgstr ""
msgid "Libraries"
msgstr ""
msgid "Information"
msgstr ""
msgid "Fonts"
msgstr ""
msgid "Settings"
msgstr ""
msgid "Force Install"
msgstr ""
msgid "Install"
msgstr ""
msgid "Winetricks not found. Please try again."
msgstr ""
msgid "Warning"
msgstr ""
msgid "No components selected."
msgstr ""
msgid "Installation failed. Check logs."
msgstr ""
msgid "Components installed successfully."
msgstr ""
msgid "Loading Epic Games Store games..."
msgstr ""
@@ -382,13 +425,95 @@ msgstr ""
msgid "Find Games ..."
msgstr ""
#, python-brace-format
msgid "Added '{name}'"
msgstr ""
msgid "Here you can configure automatic game installation..."
msgstr ""
msgid "List of available emulators and their configuration..."
msgstr ""
msgid "Various Wine parameters and versions..."
msgid "Compatibility tool:"
msgstr ""
msgid "Prefix:"
msgstr ""
msgid "Wine Configuration"
msgstr ""
msgid "Registry Editor"
msgstr ""
msgid "Control Panel"
msgstr ""
msgid "Task Manager"
msgstr ""
msgid "Command Prompt"
msgstr ""
msgid "Uninstaller"
msgstr ""
msgid "Create Prefix Backup"
msgstr ""
msgid "Load Prefix Backup"
msgstr ""
msgid "Delete Compatibility Tool"
msgstr ""
msgid "Delete Prefix"
msgstr ""
msgid "Clear Prefix"
msgstr ""
msgid "Failed to start backup process."
msgstr ""
msgid "Failed to start restore process."
msgstr ""
msgid "Prefix backup completed."
msgstr ""
msgid "Prefix backup failed."
msgstr ""
msgid "Prefix restore completed."
msgstr ""
msgid "Prefix restore failed."
msgstr ""
#, python-brace-format
msgid "Are you sure you want to delete prefix '{}'?"
msgstr ""
#, python-brace-format
msgid "Prefix '{}' deleted."
msgstr ""
#, python-brace-format
msgid "Failed to delete prefix: {}"
msgstr ""
#, python-brace-format
msgid "Are you sure you want to delete compatibility tool '{}'?"
msgstr ""
#, python-brace-format
msgid "Compatibility tool '{}' deleted."
msgstr ""
#, python-brace-format
msgid "Failed to delete compatibility tool: {}"
msgstr ""
msgid "Main PortProton parameters..."

View File

@@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PortProtonQt 0.1.1\n"
"Report-Msgid-Bugs-To: EMAIL@ADDRESS\n"
"POT-Creation-Date: 2025-09-23 22:23+0500\n"
"POT-Creation-Date: 2025-10-07 15:45+0500\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -189,6 +189,10 @@ msgstr ""
msgid "Failed to delete custom data: {error}"
msgstr ""
#, python-brace-format
msgid "Added '{game_name}' successfully"
msgstr ""
msgid "Game name and executable path are required"
msgstr ""
@@ -302,6 +306,45 @@ msgstr ""
msgid "No cover selected"
msgstr ""
msgid "Prefix Manager"
msgstr ""
msgid "Set"
msgstr ""
msgid "Libraries"
msgstr ""
msgid "Information"
msgstr ""
msgid "Fonts"
msgstr ""
msgid "Settings"
msgstr ""
msgid "Force Install"
msgstr ""
msgid "Install"
msgstr ""
msgid "Winetricks not found. Please try again."
msgstr ""
msgid "Warning"
msgstr ""
msgid "No components selected."
msgstr ""
msgid "Installation failed. Check logs."
msgstr ""
msgid "Components installed successfully."
msgstr ""
msgid "Loading Epic Games Store games..."
msgstr ""
@@ -380,13 +423,95 @@ msgstr ""
msgid "Find Games ..."
msgstr ""
#, python-brace-format
msgid "Added '{name}'"
msgstr ""
msgid "Here you can configure automatic game installation..."
msgstr ""
msgid "List of available emulators and their configuration..."
msgstr ""
msgid "Various Wine parameters and versions..."
msgid "Compatibility tool:"
msgstr ""
msgid "Prefix:"
msgstr ""
msgid "Wine Configuration"
msgstr ""
msgid "Registry Editor"
msgstr ""
msgid "Control Panel"
msgstr ""
msgid "Task Manager"
msgstr ""
msgid "Command Prompt"
msgstr ""
msgid "Uninstaller"
msgstr ""
msgid "Create Prefix Backup"
msgstr ""
msgid "Load Prefix Backup"
msgstr ""
msgid "Delete Compatibility Tool"
msgstr ""
msgid "Delete Prefix"
msgstr ""
msgid "Clear Prefix"
msgstr ""
msgid "Failed to start backup process."
msgstr ""
msgid "Failed to start restore process."
msgstr ""
msgid "Prefix backup completed."
msgstr ""
msgid "Prefix backup failed."
msgstr ""
msgid "Prefix restore completed."
msgstr ""
msgid "Prefix restore failed."
msgstr ""
#, python-brace-format
msgid "Are you sure you want to delete prefix '{}'?"
msgstr ""
#, python-brace-format
msgid "Prefix '{}' deleted."
msgstr ""
#, python-brace-format
msgid "Failed to delete prefix: {}"
msgstr ""
#, python-brace-format
msgid "Are you sure you want to delete compatibility tool '{}'?"
msgstr ""
#, python-brace-format
msgid "Compatibility tool '{}' deleted."
msgstr ""
#, python-brace-format
msgid "Failed to delete compatibility tool: {}"
msgstr ""
msgid "Main PortProton parameters..."

View File

@@ -9,18 +9,17 @@ msgid ""
msgstr ""
"Project-Id-Version: PROJECT VERSION\n"
"Report-Msgid-Bugs-To: EMAIL@ADDRESS\n"
"POT-Creation-Date: 2025-09-23 22:23+0500\n"
"PO-Revision-Date: 2025-09-23 22:23+0500\n"
"POT-Creation-Date: 2025-10-07 15:45+0500\n"
"PO-Revision-Date: 2025-10-07 15:44+0500\n"
"Last-Translator: \n"
"Language-Team: ru_RU <LL@li.org>\n"
"Language: ru_RU\n"
"Language-Team: ru_RU <LL@li.org>\n"
"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && "
"n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=utf-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%10<=4 "
"&& (n%100<10 || n%100>=20) ? 1 : 2);\n"
"Generated-By: Babel 2.17.0\n"
"X-Generator: Poedit 3.6\n"
msgid "Error"
msgstr "Ошибка"
@@ -87,11 +86,11 @@ msgstr "Успешно"
#, python-brace-format
msgid ""
"'{game_name}' was added to Steam. Please restart Steam for changes to take "
"effect."
"'{game_name}' was added to Steam. Please restart Steam for changes to "
"take effect."
msgstr ""
"'{game_name}' был(а) добавлен(а) в Steam. Пожалуйста, перезапустите Steam, "
"чтобы изменения вступили в силу."
"'{game_name}' был(а) добавлен(а) в Steam. Пожалуйста, перезапустите "
"Steam, чтобы изменения вступили в силу."
#, python-brace-format
msgid "Executable not found for game: {game_name}"
@@ -179,11 +178,11 @@ msgstr "Подтвердите удаление"
#, python-brace-format
msgid ""
"Are you sure you want to delete '{game_name}'? This will remove the .desktop "
"file and custom data."
"Are you sure you want to delete '{game_name}'? This will remove the "
".desktop file and custom data."
msgstr ""
"Вы уверены, что хотите удалить '{game_name}'? Это приведёт к удалению файла ."
"desktop и пользовательских данных."
"Вы уверены, что хотите удалить '{game_name}'? Это приведёт к удалению "
"файла .desktop и пользовательских данных."
#, python-brace-format
msgid "Failed to delete .desktop file: {error}"
@@ -197,6 +196,10 @@ msgstr "'{game_name}' был(а) успешно удалён(а)"
msgid "Failed to delete custom data: {error}"
msgstr "Не удалось удалить пользовательские данные: {error}"
#, python-brace-format
msgid "Added '{game_name}' successfully"
msgstr "'{game_name}' успешно добавлен(а)"
msgid "Game name and executable path are required"
msgstr "Требуются название игры и путь к исполняемому файлу"
@@ -225,11 +228,11 @@ msgstr "Не удалось добавить '{game_name}' в Steam: {error}"
#, python-brace-format
msgid ""
"'{game_name}' was removed from Steam. Please restart Steam for changes to take "
"effect."
"'{game_name}' was removed from Steam. Please restart Steam for changes to"
" take effect."
msgstr ""
"'{game_name}' был(а) удалён(а) из Steam. Пожалуйста, перезапустите Steam, чтобы "
"изменения вступили в силу."
"'{game_name}' был(а) удалён(а) из Steam. Пожалуйста, перезапустите Steam,"
" чтобы изменения вступили в силу."
#, python-brace-format
msgid "Failed to remove game '{game_name}' from Steam: {error}"
@@ -274,7 +277,7 @@ msgstr "Путь: "
#, python-format
msgid "Access denied: %s"
msgstr "Доступ запрещен: %s"
msgstr "Доступ запрещён: %s"
msgid "Edit Game"
msgstr "Редактировать игру"
@@ -312,6 +315,45 @@ msgstr "Скачивание обложки..."
msgid "No cover selected"
msgstr "Обложка не выбрана"
msgid "Prefix Manager"
msgstr "Менеджер префиксов"
msgid "Set"
msgstr "Выбор"
msgid "Libraries"
msgstr "Библиотеки"
msgid "Information"
msgstr "Описание"
msgid "Fonts"
msgstr "Шрифты"
msgid "Settings"
msgstr "Настройки"
msgid "Force Install"
msgstr "Принудительно установить"
msgid "Install"
msgstr "Установить"
msgid "Winetricks not found. Please try again."
msgstr "Winetricks не найден. Повторите попытку."
msgid "Warning"
msgstr "Предупреждение"
msgid "No components selected."
msgstr "Не выбрано ни одного компонента."
msgid "Installation failed. Check logs."
msgstr "Установка не удалась. Проверьте журналы."
msgid "Components installed successfully."
msgstr "Компоненты успешно установлены."
msgid "Loading Epic Games Store games..."
msgstr "Загрузка игр из Epic Games Store..."
@@ -390,14 +432,96 @@ msgstr "Игровая библиотека"
msgid "Find Games ..."
msgstr "Найти игры..."
#, python-brace-format
msgid "Added '{name}'"
msgstr "'{name}' добавлен(а)"
msgid "Here you can configure automatic game installation..."
msgstr "Здесь можно настроить автоматическую установку игр..."
msgid "List of available emulators and their configuration..."
msgstr "Список доступных эмуляторов и их настройка..."
msgid "Various Wine parameters and versions..."
msgstr "Различные параметры и версии wine..."
msgid "Compatibility tool:"
msgstr "Инструмент совместимости:"
msgid "Prefix:"
msgstr "Префикс:"
msgid "Wine Configuration"
msgstr "Конфигурация Wine"
msgid "Registry Editor"
msgstr "Редактор реестра"
msgid "Control Panel"
msgstr "Панель управления"
msgid "Task Manager"
msgstr "Диспетчер задач"
msgid "Command Prompt"
msgstr "Командная строка"
msgid "Uninstaller"
msgstr "Удаление программ"
msgid "Create Prefix Backup"
msgstr "Создать резервную копию префикса"
msgid "Load Prefix Backup"
msgstr "Загрузить резервную копию префикса"
msgid "Delete Compatibility Tool"
msgstr "Удалить Инструмент совместимости"
msgid "Delete Prefix"
msgstr "Удалить Префикс"
msgid "Clear Prefix"
msgstr "Очистить Префикс"
msgid "Failed to start backup process."
msgstr "Не удалось запустить процесс резервного копирования."
msgid "Failed to start restore process."
msgstr "Не удалось запустить процесс восстановления."
msgid "Prefix backup completed."
msgstr "Резервное копирование префикса завершено."
msgid "Prefix backup failed."
msgstr "Сбой резервного копирования префикса."
msgid "Prefix restore completed."
msgstr "Восстановление префикса завершено."
msgid "Prefix restore failed."
msgstr "Восстановление префикса не удалось."
#, python-brace-format
msgid "Are you sure you want to delete prefix '{}'?"
msgstr "Вы уверены, что хотите удалить префикс «{}»?"
#, python-brace-format
msgid "Prefix '{}' deleted."
msgstr "Префикс «{}» удален."
#, python-brace-format
msgid "Failed to delete prefix: {}"
msgstr "Не удалось удалить префикс: {}"
#, python-brace-format
msgid "Are you sure you want to delete compatibility tool '{}'?"
msgstr "Вы уверены, что хотите удалить инструмент совместимости «{}»?"
#, python-brace-format
msgid "Compatibility tool '{}' deleted."
msgstr "Инструмент совместимости «{}» удален."
#, python-brace-format
msgid "Failed to delete compatibility tool: {}"
msgstr "Не удалось удалить инструмент совместимости: {}"
msgid "Main PortProton parameters..."
msgstr "Основные параметры PortProton..."
@@ -482,7 +606,8 @@ msgstr "Подтвердите удаление"
msgid "Are you sure you want to reset all settings? This action cannot be undone."
msgstr ""
"Вы уверены, что хотите сбросить все настройки? Это действие нельзя отменить."
"Вы уверены, что хотите сбросить все настройки? Это действие нельзя "
"отменить."
msgid "Settings reset. Restarting..."
msgstr "Настройки сброшены. Перезапуск..."
@@ -654,3 +779,4 @@ msgstr "Нет избранных"
msgid "No recent games"
msgstr "Нет недавних игр"

File diff suppressed because it is too large Load Diff

49
portprotonqt/preloader.py Normal file
View File

@@ -0,0 +1,49 @@
import time
from PySide6.QtCore import QRect
from PySide6.QtGui import QPainter, QPen, QBrush, Qt, QColor, QConicalGradient
from PySide6.QtWidgets import QWidget
class Preloader(QWidget):
def __init__(self, speed=180.0, line_line_width=20, color=QColor(0, 120, 215), parent=None):
super().__init__(parent)
self.setFixedSize(150, 150)
self._speed = speed
self._line_width = line_line_width
self._color1 = color
self._color2 = QColor(color.red(), color.green(), color.blue(), 0)
self._start_time = time.time()
def showEvent(self, event):
self._start_time = time.time()
def paintEvent(self, event):
rect = self._get_preloader_rect()
center = rect.center()
painter = QPainter(self)
painter.setRenderHint(QPainter.RenderHint.Antialiasing)
painter.setPen(self._get_pen())
painter.translate(center)
painter.rotate(self._get_angle())
painter.translate(-center)
painter.drawArc(rect, 0, 270 * 16)
self.update()
def _get_pen(self) -> QPen:
gradient = QConicalGradient()
gradient.setCenter(self.rect().center())
gradient.setColorAt(0, self._color1)
gradient.setColorAt(1, self._color2)
pen = QPen(QBrush(gradient), self._line_width)
pen.setCapStyle(Qt.PenCapStyle.RoundCap)
return pen
def _get_angle(self) -> float:
duration = time.time() - self._start_time
return (self._speed * duration) % 360.0
def _get_preloader_rect(self) -> QRect:
size = self._line_width // 2
rect = self.rect()
rect.adjust(size, size, -size, -size)
return rect

View File

@@ -211,14 +211,28 @@ def normalize_name(s):
def is_valid_candidate(candidate):
"""
Checks if a candidate contains forbidden substrings:
- win32
- win64
- gamelauncher
Additionally checks the string without spaces.
Returns True if the candidate is valid, otherwise False.
Determines whether a given candidate string is valid for use as a game name.
The function performs the following checks:
1. Normalizes the candidate using `normalize_name()`.
2. Rejects the candidate if the normalized name is exactly "game"
(to avoid overly generic names).
3. Removes spaces and checks for forbidden substrings:
- "win32"
- "win64"
- "gamelauncher"
These are checked in the space-free version of the string.
4. Returns True only if none of the forbidden conditions are met.
Args:
candidate (str): The candidate string to validate.
Returns:
bool: True if the candidate is valid, False otherwise.
"""
normalized_candidate = normalize_name(candidate)
if normalized_candidate == "game":
return False
normalized_no_space = normalized_candidate.replace(" ", "")
forbidden = ["win32", "win64", "gamelauncher"]
for token in forbidden:

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@@ -916,6 +916,96 @@ SETTINGS_CHECKBOX_STYLE = f"""
}}
"""
WINETRICKS_TAB_STYLE = f"""
QTabWidget::pane {{
border: 1px solid {color_d};
background: {color_b};
border-radius: {border_radius_a};
}}
QTabBar::tab {{
background: {color_c};
color: {color_f};
padding: 8px 16px;
border-top-left-radius: {border_radius_a};
border-top-right-radius: {border_radius_a};
margin-right: 2px;
}}
QTabBar::tab:selected {{
background: {color_a};
color: {color_f};
}}
QTabBar::tab:hover {{
background: {color_e};
}}
"""
WINETRICKS_TABBLE_STYLE = f"""
QTableWidget {{
background: {color_c};
color: {color_f};
gridline-color: {color_d};
alternate-background-color: {color_d};
border: {border_a};
border-radius: {border_radius_a};
font-family: '{font_family}';
font-size: {font_size_a};
}}
QHeaderView::section {{
background: {color_d};
color: {color_f};
padding: 5px;
border: {border_a};
font-weight: bold;
}}
QTableWidget::item {{
padding: 8px;
border-bottom: 1px solid {color_d};
}}
QTableWidget::item:selected {{
background: {color_a};
color: {color_f};
}}
QTableWidget::item:hover {{
background: {color_e};
}}
QTableWidget::indicator {{
width: 24px;
height: 24px;
border: {border_b} {color_a};
border-radius: {border_radius_a};
background: rgba(255, 255, 255, 0.1);
}}
QTableWidget::indicator:unchecked {{
background: rgba(255, 255, 255, 0.1);
image: none;
}}
QTableWidget::indicator:checked {{
background: {color_a};
image: url({theme_manager.get_icon("check", current_theme_name, as_path=True)});
border: {border_b} {color_f};
}}
QTableWidget::indicator:hover {{
background: rgba(255, 255, 255, 0.2);
border: {border_b} {color_a};
}}
QTableWidget::indicator:focus {{
border: {border_c} {color_a};
}}
{SCROLL_AREA_STYLE}
"""
WINETRICKS_LOG_STYLE = f"""
QTextEdit {{
background: {color_c};
border: {border_a};
border-radius: {border_radius_a};
color: {color_f};
font-family: '{font_family}';
font-size: {font_size_a};
padding: 5px;
}}
"""
FILE_EXPLORER_STYLE = f"""
QListView {{
font-size: {font_size_a};