forked from Linux-Gaming/PortProtonQt
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@@ -17,7 +17,7 @@ on:
|
||||
|
||||
env:
|
||||
# Common version, will be used for tagging the release
|
||||
VERSION: 1.4.0
|
||||
VERSION: 1.5.0
|
||||
PKGDEST: "/tmp/portprotonqt"
|
||||
PACKAGE: "portprotonqt"
|
||||
GITEA_TOKEN: ${{ secrets.GITEA_TOKEN }}
|
||||
@@ -31,11 +31,16 @@ jobs:
|
||||
image: archlinux:base-devel
|
||||
options: --privileged --device /dev/fuse
|
||||
steps:
|
||||
- name: Prepare container
|
||||
- name: Configure Arch mirror
|
||||
run: |
|
||||
pacman-key --init
|
||||
pacman -Sy --noconfirm archlinux-keyring
|
||||
pacman -Syu --noconfirm --disable-download-timeout --needed git wget gnupg nodejs npm xorg-server-xvfb zsync patchelf
|
||||
echo 'Server = https://cdn.lenuma.ru/archlinux-mirror/$repo/os/$arch' > /etc/pacman.d/mirrorlist
|
||||
sed -i -E 's/^#?[[:space:]]*ParallelDownloads[[:space:]]*=.*/ParallelDownloads = 5/' /etc/pacman.conf
|
||||
|
||||
- name: Prepare container
|
||||
uses: https://git.linux-gaming.ru/actions/anylinux-setup-action@7278cbb7c3692fce7241d427614ef7984192f138 # v3
|
||||
|
||||
- name: Install CI dependencies
|
||||
run: pacman -S --noconfirm --needed nodejs npm
|
||||
|
||||
- uses: https://git.linux-gaming.ru/actions/checkout@v4
|
||||
|
||||
@@ -69,6 +74,11 @@ jobs:
|
||||
image: archlinux:base-devel
|
||||
|
||||
steps:
|
||||
- name: Configure Arch mirror
|
||||
run: |
|
||||
echo 'Server = https://cdn.lenuma.ru/archlinux-mirror/$repo/os/$arch' > /etc/pacman.d/mirrorlist
|
||||
sed -i -E 's/^#?[[:space:]]*ParallelDownloads[[:space:]]*=.*/ParallelDownloads = 5/' /etc/pacman.conf
|
||||
|
||||
- name: Prepare container
|
||||
run: |
|
||||
pacman -Syuu --noconfirm --disable-download-timeout --needed git wget gnupg nodejs npm
|
||||
@@ -119,7 +129,7 @@ jobs:
|
||||
|
||||
strategy:
|
||||
matrix:
|
||||
fedora_version: [43, 44, rawhide]
|
||||
fedora_version: [43, 44, 45, rawhide]
|
||||
|
||||
container:
|
||||
image: fedora:${{ matrix.fedora_version }}
|
||||
@@ -128,8 +138,13 @@ jobs:
|
||||
steps:
|
||||
- name: Install build dependencies
|
||||
run: |
|
||||
dnf upgrade -y --exclude=openh264,mozilla-openh264
|
||||
dnf install -y --disablerepo=fedora-cisco-openh264 \
|
||||
# Select nearby mirrors and abandon slow downloads after 20 seconds.
|
||||
dnf --setopt=fastestmirror=True --setopt=max_parallel_downloads=10 \
|
||||
--setopt=minrate=100k --setopt=timeout=20 \
|
||||
upgrade -y --exclude=openh264,mozilla-openh264
|
||||
dnf --setopt=fastestmirror=True --setopt=max_parallel_downloads=10 \
|
||||
--setopt=minrate=100k --setopt=timeout=20 \
|
||||
install -y --disablerepo=fedora-cisco-openh264 \
|
||||
git rpmdevtools meson ninja-build python3-devel \
|
||||
systemd-rpm-macros vulkan-loader-devel redhat-rpm-config nodejs npm \
|
||||
gcc gettext 'pkgconfig(sdl3)'
|
||||
@@ -172,8 +187,22 @@ jobs:
|
||||
steps:
|
||||
- name: Install build dependencies
|
||||
run: |
|
||||
# Bootstrap Nala before mirror ranking without the slow CDN used by this runner.
|
||||
sed -i -e 's|http://deb.debian.org/debian-security|http://security.debian.org/debian-security|g' \
|
||||
-e 's|http://deb.debian.org/debian|http://ftp.ru.debian.org/debian|g' \
|
||||
/etc/apt/sources.list.d/debian.sources
|
||||
apt-get update
|
||||
apt-get install -y build-essential debhelper dpkg-dev gettext git \
|
||||
apt-get install -y --no-install-recommends nala
|
||||
if timeout --kill-after=5s 120s nala fetch --auto --fetches=3 &&
|
||||
test -s /etc/apt/sources.list.d/fetch.sources; then
|
||||
# Keep updates and security; use only ranked mirrors for the base suite.
|
||||
sed -i 's/^Suites: trixie trixie-updates$/Suites: trixie-updates/' \
|
||||
/etc/apt/sources.list.d/debian.sources
|
||||
else
|
||||
echo "::warning::Mirror selection failed; keeping the bootstrap Debian sources"
|
||||
fi
|
||||
nala update
|
||||
nala install -y build-essential debhelper dpkg-dev gettext git \
|
||||
libsdl3-dev libvulkan-dev meson ninja-build nodejs npm \
|
||||
pkgconf python3
|
||||
|
||||
|
||||
@@ -22,21 +22,25 @@ jobs:
|
||||
name: Check code
|
||||
runs-on: ubuntu-latest
|
||||
container:
|
||||
image: archlinux:base-devel@sha256:212b1e518e94ee9c52be55e8a32da75fcf11e7b5610b80b49479e67880102406
|
||||
image: archlinux:base-devel@sha256:3cbf69d2d5958d6a294f3722c5668e6187c4df8e00fa27f72352f0bf83e495e1
|
||||
steps:
|
||||
- name: Install system dependencies
|
||||
- name: Configure Arch mirror
|
||||
run: |
|
||||
pacman -Syuu --noconfirm --disable-download-timeout
|
||||
pacman -S --noconfirm --needed git nodejs npm mesa libarchive sdl3 pyside6 qt6-svg qt6-imageformats uv
|
||||
pacman -Scc --noconfirm
|
||||
echo 'Server = https://cdn.lenuma.ru/archlinux-mirror/$repo/os/$arch' > /etc/pacman.d/mirrorlist
|
||||
sed -i -E 's/^#?[[:space:]]*ParallelDownloads[[:space:]]*=.*/ParallelDownloads = 5/' /etc/pacman.conf
|
||||
|
||||
- uses: https://git.linux-gaming.ru/actions/checkout@df4cb1c069e1874edd31b4311f1884172cec0e10 # v6
|
||||
- name: Install CI dependencies
|
||||
run: |
|
||||
pacman -Syu --noconfirm --needed git nodejs npm
|
||||
|
||||
- name: Sync dependencies into venv
|
||||
run: uv sync --all-extras --dev
|
||||
- uses: https://git.linux-gaming.ru/actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7
|
||||
|
||||
- name: Activate .venv & run pre-commit
|
||||
- name: Install project and check dependencies
|
||||
shell: bash
|
||||
run: |
|
||||
source .venv/bin/activate
|
||||
pre-commit run --show-diff-on-failure --color=always --all-files
|
||||
source build-aux/PKGBUILD-git
|
||||
pacman -S --noconfirm --needed "${depends[@]}" python-qrcode libpulse mesa pre-commit pyright python-pytest python-pytest-mock
|
||||
pacman -Scc --noconfirm
|
||||
|
||||
- name: Run pre-commit
|
||||
run: pre-commit run --show-diff-on-failure --color=always --all-files
|
||||
@@ -9,7 +9,7 @@ jobs:
|
||||
stats:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: https://git.linux-gaming.ru/actions/checkout@df4cb1c069e1874edd31b4311f1884172cec0e10 # v6
|
||||
- uses: https://git.linux-gaming.ru/actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7
|
||||
with:
|
||||
fetch-depth: 0
|
||||
|
||||
|
||||
@@ -11,10 +11,10 @@ jobs:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: https://git.linux-gaming.ru/actions/checkout@df4cb1c069e1874edd31b4311f1884172cec0e10 # v6
|
||||
uses: https://git.linux-gaming.ru/actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7
|
||||
|
||||
- name: Set up Python
|
||||
uses: https://git.linux-gaming.ru/actions/setup-python@ece7cb06caefa5fff74198d8649806c4678c61a1 # v6
|
||||
uses: https://git.linux-gaming.ru/actions/setup-python@6d4fd22b20465ccc0f7354476588e8df7c9ca0e0 # v7
|
||||
with:
|
||||
python-version-file: "pyproject.toml"
|
||||
|
||||
|
||||
@@ -26,7 +26,7 @@ jobs:
|
||||
arch: ${{ steps.check.outputs.arch }}
|
||||
debian: ${{ steps.check.outputs.debian }}
|
||||
steps:
|
||||
- uses: https://git.linux-gaming.ru/actions/checkout@df4cb1c069e1874edd31b4311f1884172cec0e10 # v6
|
||||
- uses: https://git.linux-gaming.ru/actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7
|
||||
if: github.event_name == 'pull_request'
|
||||
with:
|
||||
fetch-depth: 0
|
||||
@@ -80,19 +80,24 @@ jobs:
|
||||
needs: changes
|
||||
if: needs.changes.outputs.appimage == 'true' || github.event_name == 'workflow_dispatch'
|
||||
container:
|
||||
image: archlinux:base-devel@sha256:212b1e518e94ee9c52be55e8a32da75fcf11e7b5610b80b49479e67880102406
|
||||
image: archlinux:base-devel@sha256:3cbf69d2d5958d6a294f3722c5668e6187c4df8e00fa27f72352f0bf83e495e1
|
||||
options: --privileged --device /dev/fuse
|
||||
steps:
|
||||
- name: Prepare container
|
||||
- name: Configure Arch mirror
|
||||
run: |
|
||||
pacman-key --init
|
||||
pacman -Sy --noconfirm archlinux-keyring
|
||||
pacman -Syu --noconfirm --disable-download-timeout --needed git wget gnupg nodejs npm xorg-server-xvfb zsync patchelf
|
||||
echo 'Server = https://cdn.lenuma.ru/archlinux-mirror/$repo/os/$arch' > /etc/pacman.d/mirrorlist
|
||||
sed -i -E 's/^#?[[:space:]]*ParallelDownloads[[:space:]]*=.*/ParallelDownloads = 5/' /etc/pacman.conf
|
||||
|
||||
- uses: https://git.linux-gaming.ru/actions/checkout@df4cb1c069e1874edd31b4311f1884172cec0e10 # v6
|
||||
- name: Prepare container
|
||||
uses: https://git.linux-gaming.ru/actions/anylinux-setup-action@b2d1ce4216f71162e00ae58fa11ee9aeb723d0d5 # v5
|
||||
|
||||
- name: Install CI dependencies
|
||||
run: pacman -S --noconfirm --needed nodejs npm
|
||||
|
||||
- uses: https://git.linux-gaming.ru/actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7
|
||||
if: github.event_name == 'pull_request'
|
||||
|
||||
- uses: https://git.linux-gaming.ru/actions/checkout@df4cb1c069e1874edd31b4311f1884172cec0e10 # v6
|
||||
- uses: https://git.linux-gaming.ru/actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7
|
||||
if: github.event_name == 'workflow_dispatch'
|
||||
with:
|
||||
ref: ${{ env.BUILD_BRANCH }}
|
||||
@@ -126,7 +131,7 @@ jobs:
|
||||
|
||||
strategy:
|
||||
matrix:
|
||||
fedora_version: [43, 44, rawhide]
|
||||
fedora_version: [43, 44, 45, rawhide]
|
||||
|
||||
container:
|
||||
image: fedora:${{ matrix.fedora_version }}
|
||||
@@ -135,8 +140,13 @@ jobs:
|
||||
steps:
|
||||
- name: Install build dependencies
|
||||
run: |
|
||||
dnf upgrade -y --exclude=openh264,mozilla-openh264
|
||||
dnf install -y --disablerepo=fedora-cisco-openh264 \
|
||||
# Select nearby mirrors and abandon slow downloads after 20 seconds.
|
||||
dnf --setopt=fastestmirror=True --setopt=max_parallel_downloads=10 \
|
||||
--setopt=minrate=100k --setopt=timeout=20 \
|
||||
upgrade -y --exclude=openh264,mozilla-openh264
|
||||
dnf --setopt=fastestmirror=True --setopt=max_parallel_downloads=10 \
|
||||
--setopt=minrate=100k --setopt=timeout=20 \
|
||||
install -y --disablerepo=fedora-cisco-openh264 \
|
||||
git rpmdevtools meson ninja-build python3-devel \
|
||||
systemd-rpm-macros vulkan-loader-devel redhat-rpm-config nodejs npm \
|
||||
gcc gettext 'pkgconfig(sdl3)'
|
||||
@@ -149,11 +159,11 @@ jobs:
|
||||
echo '%_topdir /home/rpmbuild' > /home/rpmbuild/.rpmmacros
|
||||
|
||||
- name: Checkout PR
|
||||
uses: https://git.linux-gaming.ru/actions/checkout@df4cb1c069e1874edd31b4311f1884172cec0e10 # v6
|
||||
uses: https://git.linux-gaming.ru/actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7
|
||||
if: github.event_name == 'pull_request'
|
||||
|
||||
- name: Checkout branch
|
||||
uses: https://git.linux-gaming.ru/actions/checkout@df4cb1c069e1874edd31b4311f1884172cec0e10 # v6
|
||||
uses: https://git.linux-gaming.ru/actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7
|
||||
if: github.event_name == 'workflow_dispatch'
|
||||
with:
|
||||
ref: ${{ env.BUILD_BRANCH }}
|
||||
@@ -185,12 +195,17 @@ jobs:
|
||||
needs: changes
|
||||
if: needs.changes.outputs.arch == 'true' || github.event_name == 'workflow_dispatch'
|
||||
container:
|
||||
image: archlinux:base-devel@sha256:212b1e518e94ee9c52be55e8a32da75fcf11e7b5610b80b49479e67880102406
|
||||
image: archlinux:base-devel@sha256:3cbf69d2d5958d6a294f3722c5668e6187c4df8e00fa27f72352f0bf83e495e1
|
||||
|
||||
steps:
|
||||
- name: Configure Arch mirror
|
||||
run: |
|
||||
echo 'Server = https://cdn.lenuma.ru/archlinux-mirror/$repo/os/$arch' > /etc/pacman.d/mirrorlist
|
||||
sed -i -E 's/^#?[[:space:]]*ParallelDownloads[[:space:]]*=.*/ParallelDownloads = 5/' /etc/pacman.conf
|
||||
|
||||
- name: Prepare container
|
||||
run: |
|
||||
pacman -Syuu --noconfirm --disable-download-timeout --needed git wget gnupg nodejs npm
|
||||
pacman -Syu --noconfirm --needed git wget gnupg nodejs npm
|
||||
sed -i 's/#MAKEFLAGS="-j2"/MAKEFLAGS="-j$(nproc) -l$(nproc)"/g' /etc/makepkg.conf
|
||||
sed -i 's/OPTIONS=(.*)/OPTIONS=(strip docs !libtool !staticlibs emptydirs zipman purge lto)/g' /etc/makepkg.conf
|
||||
yes | pacman -Scc
|
||||
@@ -213,11 +228,11 @@ jobs:
|
||||
chown user -R ..
|
||||
|
||||
- name: Checkout PR
|
||||
uses: https://git.linux-gaming.ru/actions/checkout@df4cb1c069e1874edd31b4311f1884172cec0e10 # v6
|
||||
uses: https://git.linux-gaming.ru/actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7
|
||||
if: github.event_name == 'pull_request'
|
||||
|
||||
- name: Checkout branch
|
||||
uses: https://git.linux-gaming.ru/actions/checkout@df4cb1c069e1874edd31b4311f1884172cec0e10 # v6
|
||||
uses: https://git.linux-gaming.ru/actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7
|
||||
if: github.event_name == 'workflow_dispatch'
|
||||
with:
|
||||
ref: ${{ env.BUILD_BRANCH }}
|
||||
@@ -251,23 +266,37 @@ jobs:
|
||||
needs: changes
|
||||
if: needs.changes.outputs.debian == 'true' || github.event_name == 'workflow_dispatch'
|
||||
container:
|
||||
image: debian:trixie-20260623@sha256:d07d1b51c39f51188e60be9b64e6bf769fa94e187f092bc32b91305cfa34ba5a
|
||||
image: debian:trixie-20261005@sha256:913f6706df59a68922d1dd08f78c2476560a8d367897200a6005b00e5f67c2d5
|
||||
options: --privileged
|
||||
|
||||
steps:
|
||||
- name: Install build dependencies
|
||||
run: |
|
||||
# Bootstrap Nala before mirror ranking without the slow CDN used by this runner.
|
||||
sed -i -e 's|http://deb.debian.org/debian-security|http://security.debian.org/debian-security|g' \
|
||||
-e 's|http://deb.debian.org/debian|http://ftp.ru.debian.org/debian|g' \
|
||||
/etc/apt/sources.list.d/debian.sources
|
||||
apt-get update
|
||||
apt-get install -y build-essential debhelper dpkg-dev gettext git \
|
||||
apt-get install -y --no-install-recommends nala
|
||||
if timeout --kill-after=5s 120s nala fetch --auto --fetches=3 &&
|
||||
test -s /etc/apt/sources.list.d/fetch.sources; then
|
||||
# Keep updates and security; use only ranked mirrors for the base suite.
|
||||
sed -i 's/^Suites: trixie trixie-updates$/Suites: trixie-updates/' \
|
||||
/etc/apt/sources.list.d/debian.sources
|
||||
else
|
||||
echo "::warning::Mirror selection failed; keeping the bootstrap Debian sources"
|
||||
fi
|
||||
nala update
|
||||
nala install -y build-essential debhelper dpkg-dev gettext git \
|
||||
libsdl3-dev libvulkan-dev meson ninja-build nodejs npm \
|
||||
pkgconf python3
|
||||
|
||||
- name: Checkout PR
|
||||
uses: https://git.linux-gaming.ru/actions/checkout@df4cb1c069e1874edd31b4311f1884172cec0e10 # v6
|
||||
uses: https://git.linux-gaming.ru/actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7
|
||||
if: github.event_name == 'pull_request'
|
||||
|
||||
- name: Checkout branch
|
||||
uses: https://git.linux-gaming.ru/actions/checkout@df4cb1c069e1874edd31b4311f1884172cec0e10 # v6
|
||||
uses: https://git.linux-gaming.ru/actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7
|
||||
if: github.event_name == 'workflow_dispatch'
|
||||
with:
|
||||
ref: ${{ env.BUILD_BRANCH }}
|
||||
|
||||
@@ -9,11 +9,14 @@ jobs:
|
||||
renovate:
|
||||
runs-on: ubuntu-latest
|
||||
container: ghcr.io/renovatebot/renovate:latest@sha256:47421f2f3f82048e969b5195dd808d5ac2c5f69d43d192191c4a3dca390afe06
|
||||
env:
|
||||
UV_PYTHON_INSTALL_MIRROR: https://mirror.nju.edu.cn/github-release/astral-sh/python-build-standalone/
|
||||
UV_DEFAULT_INDEX: https://mirrors.tuna.tsinghua.edu.cn/pypi/web/simple/
|
||||
steps:
|
||||
- uses: https://git.linux-gaming.ru/actions/checkout@df4cb1c069e1874edd31b4311f1884172cec0e10 # v6
|
||||
- uses: https://git.linux-gaming.ru/actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7
|
||||
|
||||
- name: Set up Node.js
|
||||
uses: https://git.linux-gaming.ru/actions/setup-node@249970729cb0ef3589644e2896645e5dc5ba9c38 # v6
|
||||
uses: https://git.linux-gaming.ru/actions/setup-node@949feb2413d6458794dcd2491c4babbbce0c15c1 # v7
|
||||
with:
|
||||
node-version: 20
|
||||
|
||||
|
||||
@@ -45,3 +45,4 @@ portprotonqt/locales/*/LC_MESSAGES/*.mo
|
||||
.codex
|
||||
CODE_QUALITY_PLAN.md
|
||||
.repowise
|
||||
.pz
|
||||
@@ -24,7 +24,7 @@ repos:
|
||||
hooks:
|
||||
- id: pyright
|
||||
name: pyright
|
||||
entry: uv run pyright
|
||||
entry: pyright
|
||||
language: system
|
||||
types_or: [python, pyi]
|
||||
require_serial: true
|
||||
@@ -62,7 +62,7 @@ repos:
|
||||
hooks:
|
||||
- id: pytest
|
||||
name: pytest
|
||||
entry: uv run pytest tests/ -x -q --tb=line
|
||||
entry: pytest tests/ -x -q --tb=line
|
||||
language: system
|
||||
types: [python]
|
||||
files: ^(tests/|portprotonqt/)
|
||||
|
||||
+1
-1
@@ -1 +1 @@
|
||||
3.10
|
||||
3.11
|
||||
@@ -1,7 +1,7 @@
|
||||
# PortProtonQt — AI Agent Guidelines
|
||||
|
||||
**Project:** PortProtonQt — GUI for PortProton, Steam, Epic Games Store
|
||||
**Language:** Python 3.10+
|
||||
**Project:** PortProtonQt — Game library manager and launcher for Linux
|
||||
**Language:** Python 3.11+
|
||||
**Platform:** Linux (POSIX)
|
||||
**License:** GPL-3.0
|
||||
**Build:** Meson + uv
|
||||
@@ -78,6 +78,31 @@ Example:
|
||||
|
||||
---
|
||||
|
||||
## Commit Classification
|
||||
|
||||
Use Conventional Commit prefixes according to the primary purpose of the change:
|
||||
|
||||
| Prefix | Use for |
|
||||
|--------|---------|
|
||||
| `feat` | A new user-facing capability or supported workflow |
|
||||
| `fix` | A correction for a confirmed defect or regression in existing behavior |
|
||||
| `chore` | Maintenance, integration adjustments, filtering, metadata, or routine upkeep that is neither a feature nor a confirmed bug fix |
|
||||
| `refactor` | Internal restructuring with no intended behavior change |
|
||||
| `perf` | A measurable performance improvement |
|
||||
| `test` | Test-only changes |
|
||||
| `docs` | Documentation-only changes |
|
||||
| `build` | Build system or dependency changes |
|
||||
| `ci` | CI or automation configuration changes |
|
||||
| `style` | Formatting-only changes with no behavior change |
|
||||
| `revert` | Reverting an earlier commit |
|
||||
|
||||
- Classify by intent, not merely by whether code behavior changed.
|
||||
- Do not default to `fix` for every behavioral correction or edge-case filter.
|
||||
- Use `fix` only when the task identifies a bug/regression or the defect is clearly demonstrated.
|
||||
- If `feat`, `fix`, and `chore` are ambiguous, prefer `chore` unless the task clearly establishes a new capability or confirmed defect.
|
||||
|
||||
---
|
||||
|
||||
## Forbidden Patterns
|
||||
|
||||
```python
|
||||
@@ -250,11 +275,13 @@ AI agents MAY:
|
||||
|
||||
- No blocking I/O in UI thread
|
||||
- No synchronous HTTP in UI thread
|
||||
- Cache API responses in `~/.cache/PortProtonQt`
|
||||
- Cache API responses in `$XDG_DATA_HOME/PortProtonQt/cache` (default: `~/.local/share/PortProtonQt/cache`)
|
||||
- Avoid repeated disk reads in loops
|
||||
- Avoid O(n²) in game lists
|
||||
- Lazy load images
|
||||
- Limit threads to CPU cores
|
||||
- Skip worker creation for valid cached downloads and URLs already marked failed; still complete callbacks exactly once through the owner's event loop
|
||||
- Reuse cached download paths only while the file exists and matches the requested destination
|
||||
|
||||
### Clarification: "No Shared Mutable Global State" Does NOT Mean Removing Caches
|
||||
|
||||
@@ -263,10 +290,10 @@ Rule intent: avoid shared mutable globals that hold application state or cause h
|
||||
This does not prohibit:
|
||||
- Module-level cache constants (e.g., cache TTL values)
|
||||
- Dedicated cache managers or classes with explicit lifecycle
|
||||
- Disk caches under `~/.cache/PortProtonQt`
|
||||
- Disk caches under `$XDG_DATA_HOME/PortProtonQt/cache` (default: `~/.local/share/PortProtonQt/cache`)
|
||||
- `requests.Session()` objects if they are encapsulated and not mutated unpredictably
|
||||
|
||||
Do not delete or disable caching or downloaders to satisfy this rule. Caching is required by the Performance Rules ("Cache API responses in `~/.cache/PortProtonQt`" and "Avoid repeated disk reads in loops").
|
||||
Do not delete or disable caching or downloaders to satisfy this rule. Caching is required by the Performance Rules ("Cache API responses in `$XDG_DATA_HOME/PortProtonQt/cache`" and "Avoid repeated disk reads in loops").
|
||||
|
||||
---
|
||||
|
||||
@@ -277,6 +304,9 @@ Do not delete or disable caching or downloaders to satisfy this rule. Caching is
|
||||
- No heavy operations in paintEvent
|
||||
- Use methods instead of lambda for complex logic
|
||||
- Use QThread for long tasks
|
||||
- Retain every background worker that can outlive its caller in an owner field or collection until it finishes
|
||||
- Register window-owned workers and retained worker collections in the application shutdown path; cancel when supported and wait before interpreter exit
|
||||
- Add or update shutdown regression tests when adding or changing a background worker, including executor-backed workers
|
||||
|
||||
---
|
||||
|
||||
@@ -304,7 +334,7 @@ Do not assume conventions. Never invent behavior.
|
||||
|
||||
```bash
|
||||
# Setup
|
||||
uv python install 3.10
|
||||
uv python install 3.11
|
||||
uv sync
|
||||
source .venv/bin/activate
|
||||
pre-commit install --install-hooks
|
||||
@@ -384,21 +414,29 @@ tests/
|
||||
├── test_appimage_updater.py # AppImage auto-update worker, mirrors, changelog parsing
|
||||
├── test_dark_theme.py # Dark theme detection (XFCE/MATE/Cinnamon/GNOME)
|
||||
├── test_steam_cache.py # exiftool skip, cache eviction, delete_cached_app_files
|
||||
├── test_downloader.py # Cache/error callbacks, worker ownership, and shutdown regressions
|
||||
├── test_base_config.py # BaseConfig read/write, caching, versioning
|
||||
├── test_cli.py # normalize_launch_path, URL/resolution parsing
|
||||
├── test_debug_env_utils.py # Debug environment helpers, runtime variables
|
||||
├── test_input_manager.py # Gamepad input navigation and focus regressions
|
||||
├── test_easyterm.py # Terminal final output, exit status, keyboard and gamepad closing
|
||||
├── test_input_manager.py # Gamepad input navigation, dialog keyboards, and focus regressions
|
||||
├── test_sound_manager.py # UI sound playback, widget events, gamepad connection, theme sound files
|
||||
├── test_boot_animation.py # Theme video inheritance, fullscreen boot rendering, gamepad skip, loading transitions, and shutdown
|
||||
├── test_main_window.py # Main window data processing and callback regressions
|
||||
├── test_library_resize.py # Library resize batching, cover reuse, and flow layout regressions
|
||||
├── test_library_loading.py # Incremental loading, source switching, first-paint focus, and cover callbacks
|
||||
├── test_store_games.py # GOG and EGS library, launch, install, and stop regressions
|
||||
├── test_portproton_config.py # exec_line parsing, launcher tail, extensions
|
||||
├── test_portproton_scripts.py # Shell script launch, second exe, exit codes, user.conf
|
||||
├── test_portproton_api.py # PPDB API helpers, autoinstall localization fallback
|
||||
├── test_autoinstall_status.py # Autoinstall installed-status matching regressions
|
||||
├── test_migration.py # Desktop shortcut migration, prefix backup, squashfs
|
||||
├── test_file_explorer.py # File explorer themed icon state regressions
|
||||
├── test_icon_extractor.py # NE/PE icon extraction, DIB decoding, thumbnails
|
||||
├── test_exe_metadata.py # PE version strings, shell output, and ExifTool fallback
|
||||
├── test_dbus_tools.py # D-Bus tools (notifications, idle inhibit, power profiles)
|
||||
├── test_time_utils.py # Playtime parsing, last launch cache, formatting
|
||||
├── test_shortcuts.py # Desktop shortcut creation, paths with spaces, .desktop entry
|
||||
├── test_shortcuts.py # Desktop shortcuts, folder import, edited exe paths, and gamepad navigation
|
||||
├── test_theme_store.py # Theme store UI worker lifecycle and race regressions
|
||||
├── test_theme_manager.py # Theme AST injection, parent resolution, ThemeWrapper, style integrity
|
||||
├── test_theme_security.py # Theme security checker (allowlist AST, forbidden modules/methods, SVG/font/image safety)
|
||||
@@ -432,6 +470,15 @@ pre-commit run pytest
|
||||
- Keep tests locale-independent: assert stable identifiers or numbers instead of translated strings; resolve values created through `_()` from the same application mapping using stable identifiers; use `monkeypatch` to provide deterministic text when testing translated search or matching
|
||||
- Test regression scenarios from git fix commits
|
||||
|
||||
### Library Refresh Regressions
|
||||
|
||||
- Late metadata/download completion must preserve scroll position and focused card in an already populated library; first-card focus belongs to initial loading
|
||||
- Cover both library layouts and refresh completion while the autoinstall tab is active
|
||||
- For reported scrolling regressions, supplement unit tests with a full application cycle: isolated empty cache, forced ProtonDB connection failure, scroll and refresh both tabs, switch back, then close the application
|
||||
- Record scroll values and visible cards around late updates; distinguish an intentional refresh reset from an unsolicited rollback after the user resumes scrolling
|
||||
- Use temporary XDG config/data directories for GUI reproduction; never clear the user's real cache or alter system-wide network settings
|
||||
- Report baseline reproduction and final-code results separately; passing callback tests alone does not prove the visible regression is fixed
|
||||
|
||||
### Key Regression Areas
|
||||
|
||||
| Module | Regression | Commit |
|
||||
@@ -467,6 +514,7 @@ pre-commit run pytest
|
||||
- [ ] Prefer dedicated functions for subprocess calls when practical within task scope
|
||||
- [ ] No shared mutable global state (except logger and explicit cache/session infrastructure)
|
||||
- [ ] No blocking calls introduced in the UI thread
|
||||
- [ ] Background workers have explicit ownership and shutdown cleanup with regression coverage
|
||||
- [ ] **No hardcoded styles or constants (use theme constants)**
|
||||
- [ ] **New constants added to theme files only**
|
||||
|
||||
@@ -959,7 +1007,7 @@ PortProtonQt/
|
||||
│ ├── tabs/ # Main window tabs and workers
|
||||
│ │ ├── autoinstall_tab.py
|
||||
│ │ ├── control_hints.py
|
||||
│ │ ├── gog_tab.py
|
||||
│ │ ├── download_tab.py
|
||||
│ │ ├── library_tab.py
|
||||
│ │ ├── settings_tab.py
|
||||
│ │ ├── system_tab.py
|
||||
@@ -1010,6 +1058,8 @@ PortProtonQt/
|
||||
|
||||
## Dependencies
|
||||
|
||||
- Use the existing `orjson` dependency instead of standard-library `json` for faster JSON parsing and serialization. For formatted output, use `orjson.OPT_INDENT_2`.
|
||||
|
||||
### Core
|
||||
|
||||
| Package | Purpose | License |
|
||||
@@ -1036,8 +1086,6 @@ PortProtonQt/
|
||||
|
||||
- [Theme documentation](documentation/theme_guide)
|
||||
- [Localization guide](documentation/localization_guide)
|
||||
- [Metadata override guide](documentation/metadata_override)
|
||||
- [TODO list](TODO.md)
|
||||
- [Changelog](CHANGELOG.md)
|
||||
|
||||
---
|
||||
|
||||
+163
-2
@@ -7,10 +7,173 @@
|
||||
|
||||
### Added
|
||||
|
||||
- В фильтр библиотеки добавлен выбор нескольких источников одновременно с сохранением выбранной комбинации
|
||||
- При добавлении игр в Steam добавлена загрузка обложек из SteamGridDB, если Steam AppID не найден
|
||||
- В диалоги добавления и редактирования EXE добавлен выбор пользовательской иконки
|
||||
- Добавлена возможность добавлять установленные игры GOG и EGS в Steam
|
||||
- Добавлен массовый импорт игр из выбранной папки
|
||||
- Добавлен режим множественного выделения карточек через контекстное меню: пробел включает и отменяет режим с очисткой выделения, ЛКМ и кнопка A геймпада переключают выделение карточек
|
||||
- Добавлены установка и применение темы перетаскиванием скачанного архива в окно приложени
|
||||
- В диалог вылета добавлена кнопка скачивания PPDB с linux-gaming.ru с заменой существующего файла, если PPDB доступен и автоматическая загрузка отключена
|
||||
- Добавлено предупреждение о кириллице в путях к игре или PortProton
|
||||
- Добавлен резервный запрет сна через logind/elogind при недоступности ScreenSaver и портала, в том числе для дистрибутивов без systemd
|
||||
|
||||
### Changed
|
||||
|
||||
- В режиме CLOUD данные ProtonDB и ссылки на обложки SteamGridDB загружаются через `deckyloader.ru`
|
||||
- Повторный запуск с `--silent` теперь запрашивает подтверждение: при согласии текущий PortProtonQt и запущенные игры завершаются, затем приложение запускается заново для новой игры: при отказе новый запуск полностью отменяется, текущая сессия продолжает работать
|
||||
- Найденные Steam AppID сохраняются в кеше, чтобы при повторной загрузке библиотеки пропускать чтение метаданных EXE и поиск по каталогу Steam
|
||||
- При определении языка Steam_EMU теперь учитывается переменная `LANGUAGE`
|
||||
- При возврате из карточки игры библиотека сохраняет прокрутку и фокус на этой карточке
|
||||
- Подсказки списков настроек обновляются при наведении мышью и перемещении геймпадом между пунктами
|
||||
- После добавления или удаления ярлыков в Steam через CEF без необходимости перезапуска больше не показывается диалог
|
||||
- В скриптах PortProton ускорено чтение метаданных exe с помощью pefile
|
||||
- Разбор ответа PPDB в диалоге отчёта и запись форматированного JSON-кеша переведены на orjson
|
||||
- Настройки exe и `user.conf` применяются автоматически при изменении
|
||||
- Обновлён перевод на Португальский (Бразилия) `https://translate.codeberg.org/projects/portprotonqt/portprotonqt/pt_BR/`
|
||||
- Обновлён перевод на Русский `https://translate.codeberg.org/projects/portprotonqt/portprotonqt/ru/`
|
||||
- Обновлён перевод на Немецкий `https://translate.codeberg.org/projects/portprotonqt/portprotonqt/de/`
|
||||
|
||||
### Fixed
|
||||
|
||||
- Исправлено зависание при смене сетки библиотеки
|
||||
- Исправлено открытие контекстного меню в файловом проводнике кнопкой геймпада
|
||||
- Исправлена блокировка установки игр GOG и EGS сообщением «Другая загрузка уже выполняется» после отмены выбора DLC
|
||||
- При включённом фильтре установленных игр метаданные GOG и EGS загружаются только для установленных игр
|
||||
- Исправлено отображение хвостиков источника игр в вертикальном режиме библиотеки
|
||||
- В избранных настройках исправлены пустой пункт списка Wine/Proton, навигация геймпадом и выход подсказок за границы окна
|
||||
- Исправлено перезаписывание исходной записи Steam более новой игрой с тем же названием при построении поискового индекса
|
||||
- При ошибке загрузки подробных сведений Steam сохраняются найденный AppID и возможность загрузки обложки
|
||||
- Наведение на карточки больше не перехватывает фокус из строки поиска при вводе текста
|
||||
- Исправлена ошибка форматирования даты последнего запуска и времени игры при системной локали `C` или `POSIX`
|
||||
- Отключена проверка обновлений AppImage при запуске с `--silent`, чтобы не показывать диалог обновления
|
||||
- Исправлена рекурсивная ошибка фильтра событий клавиатуры при закрытии приложения
|
||||
- Исправлена высокая нагрузка на CPU из-за непрерывной перерисовки таблиц в настройках exe
|
||||
- В меню системного трея при запуске игры с `--silent` добавлены отсутствовавшие действия приостановки и возобновления игры
|
||||
- Исправлена гонка при запуске игры с `--silent`
|
||||
- Исправлено обрезание значений в избранных настройках
|
||||
|
||||
### Contributors
|
||||
- @Dervart
|
||||
- @adem4ik
|
||||
- @rogerio-mattos
|
||||
- @Rubin13
|
||||
|
||||
---
|
||||
|
||||
## [1.5.0] - 2026-10-14
|
||||
|
||||
### Added
|
||||
|
||||
- Добавлен поиск настроек игры вводом с клавиатуры без предварительного выбора поля поиска
|
||||
- Добавлена навигация геймпадом к кнопкам под таблицами
|
||||
- Добавлена настройка скрытия курсора в полноэкранном режиме, включённая по умолчанию
|
||||
- Добавлена настройка отключения поиска установленных Proton в Steam для списков выбора версий и окна управления WINE/Proton
|
||||
- Добавлена возможность добавления загрузочной WebM-заставки из тем при переходе в fullscreen, включая автоматический переход при подключении геймпада
|
||||
- Добавлен переход к загрузке Wine/Proton из списка версий в настройках игры
|
||||
- Добавлены выбор и установка DLC при установке игр GOG
|
||||
- При установке GOG в папку с уже имеющейся игрой добавлены автоматический импорт, проверка файлов и загрузка недостающих или повреждённых файлов
|
||||
- Добавлена возможность приостанавливать и возобновлять запущенную игру через системный трей
|
||||
- Добавлена настройка отключения проверки i586-зависимостей в ALT Linux
|
||||
- Добавлена настройка принудительного применения английского языка
|
||||
- Добавлено редактирование названия и обложки игр GOG по ID
|
||||
- Добавлена интеграция Epic Games Store с авторизацией, библиотекой, установкой, импортом, восстановлением и удалением игр
|
||||
- Добавлена поддержка сборок Proton CachyOS WineLand
|
||||
- Добавлена кнопка возврата на рабочий стол в системной вкладке при указании команды в `PORTPROTONQT_RETURN_TO_DESKTOP_SCRIPT`
|
||||
- Добавлены режимы библиотеки `horizontal` и `horizontal_top` с циклической навигацией и плиткой открытия полной сетки в топ-режиме
|
||||
- В панель библиотеки добавлен выбор типа сетки
|
||||
- В виджет с исчезающей полосой прокрутки добавлена поддержка горизонтальной ориентации
|
||||
- Добавлен режим библиотеки `vertical` с табличным отображением названия, последнего запуска, проведённого времени и источника игры
|
||||
- При открытии карточки с отсутствующим исполняемым файлом добавлен выбор: удалить карточку или указать другой файл
|
||||
- Добавлен отдельный раздел настройки шрифтов MangoHud с масштабом, размером и выбором шрифта
|
||||
- Добавлен графический редактор глобальных настроек игр из `user.conf`
|
||||
- В режиме `PW_USE_SUPPLIED_DXVK_VKD3D` добавлена поддержка D7VK из сборки Proton
|
||||
|
||||
### Changed
|
||||
|
||||
- Настройка `WINE_FULLSCREEN_FSR` по умолчанию отключена
|
||||
- Кнопки менеджера Wine/Proton приведены к общему стилю приложения и дополнены иконками
|
||||
- Списки DLL и шрифтов в Winetricks теперь сортируются по алфавиту
|
||||
- Оформление Winetricks приведено к общему стилю приложения
|
||||
- В поле запуска второго `.exe` / враппера теперь можно указать тот же исполняемый файл, что и основной
|
||||
- Описания приложения в README, метаданных и пакетах сделаны нейтральными, без перечисления источников игр и привязки к Windows
|
||||
- Ускорено изменение размера карточек библиотеки
|
||||
- Удалён GDK Proton из списка доступных сборок
|
||||
- Улучшено отображение описаний параметров в настройках игры: они размещаются под названием, а текущая строка выделяется рамкой
|
||||
- После завершения загрузки показывается системное уведомление, а строка результата открывает карточку игры мышью или кнопкой A геймпада
|
||||
- Улучшено определение вылетов игр: учитывается код завершения команды Wine/Proton и время работы игровых процессов, включая дочерний движок, без учёта времени завершения скрипта запуска
|
||||
- Каталоги пользовательских данных игр переведены на единый формат `источник-ID`
|
||||
- Данные приложения организованы в `$XDG_DATA_HOME/PortProtonQt` (по умолчанию `~/.local/share/PortProtonQt`): кеш перенесён из `.cache` в `cache`, данные лаунчеров — в `launcher`, загружаемые бинарники — в `bin`, чтобы временный кеш AnyLinux не вызывал повторную загрузку при каждом запуске AppImage
|
||||
- Минимальная поддерживаемая версия Python повышена с 3.10 до 3.11
|
||||
- Поиск в библиотеке теперь находит совпадения в любой части названия и показывает одноимённые игры из разных источников
|
||||
- Тема теперь применяется без перезапуска приложения
|
||||
- Добавлена сборка Fedora 45
|
||||
- Автоматическая загрузка PPDB с linux-gaming.ru теперь отключена по умолчанию
|
||||
- Кнопка «Открыть PPDB» переименована в «Редактировать PPDB», чтобы не путать открытие файла с его запуском
|
||||
- Обновлён перевод на Немецкий `https://translate.codeberg.org/projects/portprotonqt/portprotonqt/de/`
|
||||
- Обновлён перевод на Португальский (Бразилия) `https://translate.codeberg.org/projects/portprotonqt/portprotonqt/pt_BR/`
|
||||
- Обновлён перевод на Русский `https://translate.codeberg.org/projects/portprotonqt/portprotonqt/ru/`
|
||||
- Обновлён перевод на Испанский `https://translate.codeberg.org/projects/portprotonqt/portprotonqt/es/`
|
||||
- В AppImage добавлен Bash для предотвращения конфликтов Vulkan со Steam Runtime при использовании системного GameMode
|
||||
- Удалена ассоциация PortProtonQt с исполняемыми файлами Linux
|
||||
- MIME-тип образов MDS заменён на используемый libMirage `application/x-mds`
|
||||
- Открытие карточек и тихий запуск унифицированы
|
||||
- `minazuki` добавлен в список конфликтующих с GameMode процессов
|
||||
- Встроенный терминал после ошибки остаётся открытым и закрывается клавишей Enter или кнопкой A геймпада
|
||||
- В список советов при вылете добавлено отключение Optiscaler
|
||||
- Повышен статус разработки в `pyproject.toml` с Alpha до Production
|
||||
- DXVK и VKD3D-Proton теперь загружаются только для выбранного режима Vulkan, а D7VK — только при его включении
|
||||
|
||||
### Fixed
|
||||
|
||||
- Исправлена запись `MANGOHUD_CONFIG` в `.ppdb` при выключенном MangoHud
|
||||
- Исправлены ложный статус установки и открытие чужой карточки для Rockstar Games Launcher при совпадении имени `launcher.exe`
|
||||
- Исправлен запуск второго `.exe` через `PW_RUN_AFTER_EXE` из пути с кириллицей
|
||||
- Исправлены мерцание сетки и задержка выделения карточек при открытии библиотеки
|
||||
- Исправлено обновление сетки комбинацией Guide + Select
|
||||
- Исправлены создание и восстановление `.desktop`-файлов с переносами строк в названии игры
|
||||
- Исправлено появление дубля карточки при добавлении и после установки игры
|
||||
- Исправлено отсутствие новых `.exe` в поиске библиотеки до обновления сетки
|
||||
- Исправлено обновление названия на детальной странице после редактирования ярлыка без повторного открытия страницы
|
||||
- Исправлено отображение дополнений и наборов GOG как отдельных игр в библиотеке
|
||||
- Исправлено отсутствие установленных демоверсий, модов, приложений и бета-версий Steam в библиотеке
|
||||
- Исправлена синтаксическая ошибка в `functions_helper`, препятствовавшая запуску PortProton с Bash 5.1
|
||||
- Исправлено управление интерфейсом при одновременном подключении нескольких геймпадов
|
||||
- Исправлена коллизия пользовательских данных автоустановок с одинаковыми именами исходных исполняемых файлов
|
||||
- Исправлен запуск PortProtonQt на NixOS через `steam-run`
|
||||
- Исправлена проверка и установка недостающих i586-зависимостей в ALT Linux перед запуском игр
|
||||
- Исправлено отсутствие иконки у окна встроенного терминала
|
||||
- Исправлена потеря финального вывода при ошибке встроенного терминала
|
||||
- Исправлено открытие карточек GOG через URI при старте приложения
|
||||
- Исправлен сброс состояния кнопки записи лога при переключении детальной страницы в компактный режим
|
||||
- Исправлено отображение значка PortProtonQt в системном трее при медленной инициализации приложения
|
||||
- Исправлено отсутствие вкладок Wi-Fi и Bluetooth при запуске до инициализации системных адаптеров
|
||||
- Исправлена ошибка, из-за которой не работал поиск по настройкам при отсутствии доступных параметров MangoHud или Gamescope
|
||||
- Фильтр установленных игр теперь переключается без повторной загрузки библиотеки
|
||||
- Некорректные изображения в кэше Steam теперь пропускаются при поиске обложек
|
||||
- Исправлено открытие `.ppdb` на разделах с битом исполнения у всех файлов
|
||||
- Исправлено создание резервной копии префикса с `libarchive-c 5.1`
|
||||
- Исправлено завершение приложения при активных фоновых операциях
|
||||
- Исправлено автоматическое включение NVAPI, DLSS и трассировки лучей для видеокарт NVIDIA RTX
|
||||
- Исправлено применение принудительно выбранного языка в конфигурациях эмуляторов Steam
|
||||
|
||||
### Contributors
|
||||
- @dark_siders
|
||||
- @rogerio-mattos
|
||||
- @Rubin13
|
||||
- @adem4ik
|
||||
- @gallegonovato
|
||||
|
||||
---
|
||||
|
||||
## [1.4.1] - 2026-08-26
|
||||
|
||||
### Changed
|
||||
- Обновлён перевод на Русский `https://translate.codeberg.org/projects/portprotonqt/portprotonqt/ru/`
|
||||
|
||||
### Fixed
|
||||
- Произведён откат Steam Runtime Sniper до версии V3 из-за несовместимости GStreamer внутри Proton 10.x с SLR 4
|
||||
|
||||
### Contributors
|
||||
|
||||
---
|
||||
@@ -44,7 +207,6 @@
|
||||
- Выбранное зеркало теперь используется для загрузки метаданных WINE/Proton, проверки обновлений AppImage и получения списка изменений
|
||||
- Обновлена ссылка на раздел помощи в логе ошибки
|
||||
- В AppImage добавлены `7z` для извлечения содержимого ISO и MDF-образов и `vk_gpu_info` для определения видеокарт Vulkan
|
||||
- Обновлен контейнер (SLR) до v4.0.20260805
|
||||
- Вертикальная навигация геймпадом в сетках настроек больше не переходит между столбцами
|
||||
- Удалена сборка для Fedora 42
|
||||
- Версия Windows по умолчанию изменена с 10 на 11
|
||||
@@ -91,7 +253,6 @@
|
||||
- @Rubin13
|
||||
- @rogerio-mattos
|
||||
- @Vekt0R_null
|
||||
- @CastroFidel
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -15,439 +15,3 @@ GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
We make use of various projects, some of which require their license to be preserved. Here's their respective licenses:
|
||||
-----------------------------------------------------------------------------------------------------------------------
|
||||
|
||||
|
||||
===============
|
||||
= icoextract: =
|
||||
===============
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2015-2016 Fadhil Mandaga
|
||||
Copyright (c) 2019-2025 James Lu <james@overdrivenetworks.com>
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
|
||||
|
||||
===============
|
||||
= portproton: =
|
||||
===============
|
||||
MIT License
|
||||
|
||||
|
||||
Copyright (c) 2025 Mikhail Tergoev
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
|
||||
===============================
|
||||
= HowLongToBeat-Python-API : =
|
||||
===============================
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2020 JaeguKim
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
===============================
|
||||
= mdf2iso : =
|
||||
===============================
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 2, June 1991
|
||||
|
||||
Copyright (C) 1989, 1991 Free Software Foundation, Inc.
|
||||
59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The licenses for most software are designed to take away your
|
||||
freedom to share and change it. By contrast, the GNU General Public
|
||||
License is intended to guarantee your freedom to share and change free
|
||||
software--to make sure the software is free for all its users. This
|
||||
General Public License applies to most of the Free Software
|
||||
Foundation's software and to any other program whose authors commit to
|
||||
using it. (Some other Free Software Foundation software is covered by
|
||||
the GNU Library General Public License instead.) You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
this service if you wish), that you receive source code or can get it
|
||||
if you want it, that you can change the software or use pieces of it
|
||||
in new free programs; and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to make restrictions that forbid
|
||||
anyone to deny you these rights or to ask you to surrender the rights.
|
||||
These restrictions translate to certain responsibilities for you if you
|
||||
distribute copies of the software, or if you modify it.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must give the recipients all the rights that
|
||||
you have. You must make sure that they, too, receive or can get the
|
||||
source code. And you must show them these terms so they know their
|
||||
rights.
|
||||
|
||||
We protect your rights with two steps: (1) copyright the software, and
|
||||
(2) offer you this license which gives you legal permission to copy,
|
||||
distribute and/or modify the software.
|
||||
|
||||
Also, for each author's protection and ours, we want to make certain
|
||||
that everyone understands that there is no warranty for this free
|
||||
software. If the software is modified by someone else and passed on, we
|
||||
want its recipients to know that what they have is not the original, so
|
||||
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|
||||
authors' reputations.
|
||||
|
||||
Finally, any free program is threatened constantly by software
|
||||
patents. We wish to avoid the danger that redistributors of a free
|
||||
program will individually obtain patent licenses, in effect making the
|
||||
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|
||||
patent must be licensed for everyone's free use or not licensed at all.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
|
||||
0. This License applies to any program or other work which contains
|
||||
a notice placed by the copyright holder saying it may be distributed
|
||||
under the terms of this General Public License. The "Program", below,
|
||||
refers to any such program or work, and a "work based on the Program"
|
||||
means either the Program or any derivative work under copyright law:
|
||||
that is to say, a work containing the Program or a portion of it,
|
||||
either verbatim or with modifications and/or translated into another
|
||||
language. (Hereinafter, translation is included without limitation in
|
||||
the term "modification".) Each licensee is addressed as "you".
|
||||
|
||||
Activities other than copying, distribution and modification are not
|
||||
covered by this License; they are outside its scope. The act of
|
||||
running the Program is not restricted, and the output from the Program
|
||||
is covered only if its contents constitute a work based on the
|
||||
Program (independent of having been made by running the Program).
|
||||
Whether that is true depends on what the Program does.
|
||||
|
||||
1. You may copy and distribute verbatim copies of the Program's
|
||||
source code as you receive it, in any medium, provided that you
|
||||
conspicuously and appropriately publish on each copy an appropriate
|
||||
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|
||||
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|
||||
and give any other recipients of the Program a copy of this License
|
||||
along with the Program.
|
||||
|
||||
You may charge a fee for the physical act of transferring a copy, and
|
||||
you may at your option offer warranty protection in exchange for a fee.
|
||||
|
||||
2. You may modify your copy or copies of the Program or any portion
|
||||
of it, thus forming a work based on the Program, and copy and
|
||||
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|
||||
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|
||||
|
||||
a) You must cause the modified files to carry prominent notices
|
||||
stating that you changed the files and the date of any change.
|
||||
|
||||
b) You must cause any work that you distribute or publish, that in
|
||||
whole or in part contains or is derived from the Program or any
|
||||
part thereof, to be licensed as a whole at no charge to all third
|
||||
parties under the terms of this License.
|
||||
|
||||
c) If the modified program normally reads commands interactively
|
||||
when run, you must cause it, when started running for such
|
||||
interactive use in the most ordinary way, to print or display an
|
||||
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|
||||
notice that there is no warranty (or else, saying that you provide
|
||||
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|
||||
these conditions, and telling the user how to view a copy of this
|
||||
License. (Exception: if the Program itself is interactive but
|
||||
does not normally print such an announcement, your work based on
|
||||
the Program is not required to print an announcement.)
|
||||
|
||||
|
||||
These requirements apply to the modified work as a whole. If
|
||||
identifiable sections of that work are not derived from the Program,
|
||||
and can be reasonably considered independent and separate works in
|
||||
themselves, then this License, and its terms, do not apply to those
|
||||
sections when you distribute them as separate works. But when you
|
||||
distribute the same sections as part of a whole which is a work based
|
||||
on the Program, the distribution of the whole must be on the terms of
|
||||
this License, whose permissions for other licensees extend to the
|
||||
entire whole, and thus to each and every part regardless of who wrote it.
|
||||
|
||||
Thus, it is not the intent of this section to claim rights or contest
|
||||
your rights to work written entirely by you; rather, the intent is to
|
||||
exercise the right to control the distribution of derivative or
|
||||
collective works based on the Program.
|
||||
|
||||
In addition, mere aggregation of another work not based on the Program
|
||||
with the Program (or with a work based on the Program) on a volume of
|
||||
a storage or distribution medium does not bring the other work under
|
||||
the scope of this License.
|
||||
|
||||
3. You may copy and distribute the Program (or a work based on it,
|
||||
under Section 2) in object code or executable form under the terms of
|
||||
Sections 1 and 2 above provided that you also do one of the following:
|
||||
|
||||
a) Accompany it with the complete corresponding machine-readable
|
||||
source code, which must be distributed under the terms of Sections
|
||||
1 and 2 above on a medium customarily used for software interchange; or,
|
||||
|
||||
b) Accompany it with a written offer, valid for at least three
|
||||
years, to give any third party, for a charge no more than your
|
||||
cost of physically performing source distribution, a complete
|
||||
machine-readable copy of the corresponding source code, to be
|
||||
distributed under the terms of Sections 1 and 2 above on a medium
|
||||
customarily used for software interchange; or,
|
||||
|
||||
c) Accompany it with the information you received as to the offer
|
||||
to distribute corresponding source code. (This alternative is
|
||||
allowed only for noncommercial distribution and only if you
|
||||
received the program in object code or executable form with such
|
||||
an offer, in accord with Subsection b above.)
|
||||
|
||||
The source code for a work means the preferred form of the work for
|
||||
making modifications to it. For an executable work, complete source
|
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code means all the source code for all modules it contains, plus any
|
||||
associated interface definition files, plus the scripts used to
|
||||
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|
||||
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|
||||
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|
||||
form) with the major components (compiler, kernel, and so on) of the
|
||||
operating system on which the executable runs, unless that component
|
||||
itself accompanies the executable.
|
||||
|
||||
If distribution of executable or object code is made by offering
|
||||
access to copy from a designated place, then offering equivalent
|
||||
access to copy the source code from the same place counts as
|
||||
distribution of the source code, even though third parties are not
|
||||
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|
||||
|
||||
|
||||
4. You may not copy, modify, sublicense, or distribute the Program
|
||||
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|
||||
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|
||||
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|
||||
However, parties who have received copies, or rights, from you under
|
||||
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|
||||
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|
||||
|
||||
5. You are not required to accept this License, since you have not
|
||||
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|
||||
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|
||||
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|
||||
modifying or distributing the Program (or any work based on the
|
||||
Program), you indicate your acceptance of this License to do so, and
|
||||
all its terms and conditions for copying, distributing or modifying
|
||||
the Program or works based on it.
|
||||
|
||||
6. Each time you redistribute the Program (or any work based on the
|
||||
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|
||||
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|
||||
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|
||||
restrictions on the recipients' exercise of the rights granted herein.
|
||||
You are not responsible for enforcing compliance by third parties to
|
||||
this License.
|
||||
|
||||
7. If, as a consequence of a court judgment or allegation of patent
|
||||
infringement or for any other reason (not limited to patent issues),
|
||||
conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot
|
||||
distribute so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
If any portion of this section is held invalid or unenforceable under
|
||||
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|
||||
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|
||||
circumstances.
|
||||
|
||||
It is not the purpose of this section to induce you to infringe any
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
This section is intended to make thoroughly clear what is believed to
|
||||
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|
||||
|
||||
|
||||
8. If the distribution and/or use of the Program is restricted in
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
9. The Free Software Foundation may publish revised and/or new versions
|
||||
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|
||||
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|
||||
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|
||||
|
||||
Each version is given a distinguishing version number. If the Program
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
10. If you wish to incorporate parts of the Program into other free
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
|
||||
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|
||||
|
||||
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
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||||
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|
||||
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||||
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|
||||
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
|
||||
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
|
||||
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
|
||||
POSSIBILITY OF SUCH DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
convey the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program is interactive, make it output a short notice like this
|
||||
when it starts in an interactive mode:
|
||||
|
||||
Gnomovision version 69, Copyright (C) year name of author
|
||||
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, the commands you use may
|
||||
be called something other than `show w' and `show c'; they could even be
|
||||
mouse-clicks or menu items--whatever suits your program.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or your
|
||||
school, if any, to sign a "copyright disclaimer" for the program, if
|
||||
necessary. Here is a sample; alter the names:
|
||||
|
||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
|
||||
`Gnomovision' (which makes passes at compilers) written by James Hacker.
|
||||
|
||||
<signature of Ty Coon>, 1 April 1989
|
||||
Ty Coon, President of Vice
|
||||
|
||||
This General Public License does not permit incorporating your program into
|
||||
proprietary programs. If your program is a subroutine library, you may
|
||||
consider it more useful to permit linking proprietary applications with the
|
||||
library. If this is what you want to do, use the GNU Library General
|
||||
Public License instead of this License.
|
||||
|
||||
=====================================================================
|
||||
|
||||
===========================
|
||||
= Kenney Interface Sounds =
|
||||
===========================
|
||||
|
||||
Interface Sounds (1.0)
|
||||
|
||||
Created/distributed by Kenney (www.kenney.nl)
|
||||
|
||||
License: Creative Commons Zero, CC0
|
||||
http://creativecommons.org/publicdomain/zero/1.0/
|
||||
|
||||
This content is free to use in personal, educational and commercial projects.
|
||||
|
||||
Support us by crediting Kenney or www.kenney.nl (this is not mandatory)
|
||||
@@ -3,16 +3,27 @@
|
||||
---
|
||||
|
||||
<div align="center">
|
||||
<img src="build-aux/share/icons/hicolor/scalable/apps/ru.linux_gaming.PortProtonQt.svg" width="64">
|
||||
<h1 align="center">PortProtonQt</h1>
|
||||
<a href="https://git.linux-gaming.ru/Linux-Gaming/PortProtonQt/releases"><img src="https://img.shields.io/badge/Downloads-6382-green?style=flat-square" alt="Total Downloads"></a>
|
||||
<p align="center">A modern and convenient interface for managing and launching games from PortProton, Steam, and GOG. It brings libraries together in one place and simplifies launching Windows games on Linux.</p>
|
||||
<img src="build-aux/share/icons/hicolor/scalable/apps/ru.linux_gaming.PortProtonQt.svg" width="128">
|
||||
|
||||
<p align="center">An application for managing a game library and launching games on Linux. It brings games from different sources together in one place.</p>
|
||||
|
||||
<p>
|
||||
<a href="https://github.com/linux-gaming-ru/PortProtonQt/releases"><img src="https://img.shields.io/github/v/release/linux-gaming-ru/PortProtonQt?style=flat-square&label=Release" alt="Releases"></a>
|
||||
<a href="https://github.com/linux-gaming-ru/PortProtonQt/releases"><img src="https://img.shields.io/badge/Downloads-17.9k-green?style=flat-square" alt="Total Downloads"></a>
|
||||
<a href="LICENSE"><img src="https://img.shields.io/badge/License-GPL--3.0-blue?style=flat-square" alt="License: GPL-3.0"></a>
|
||||
<a href="pyproject.toml"><img src="https://img.shields.io/badge/Python-3.11%2B-blue?style=flat-square&logo=python" alt="Python 3.11+"></a>
|
||||
<a href="https://github.com/linux-gaming-ru/PortProtonQt"><img src="https://img.shields.io/badge/Platform-Linux-blue?style=flat-square&logo=linux" alt="Platform: Linux"></a>
|
||||
<a href="https://translate.codeberg.org/engage/portprotonqt/"><img src="https://img.shields.io/badge/Translations-Weblate-2eccaa?style=flat-square&logo=weblate" alt="Translate on Weblate"></a>
|
||||
<a href="https://repology.org/project/portprotonqt/versions"><img src="https://repology.org/badge/tiny-repos/portprotonqt.svg" alt="Packaging status on Repology"></a>
|
||||
</p>
|
||||
|
||||
<p><a href="https://github.com/linux-gaming-ru/PortProtonQt/releases">Releases</a> · <a href="https://github.com/linux-gaming-ru/PortProtonQt/issues">Issue tracker</a> · <a href="https://translate.codeberg.org/engage/portprotonqt/">Translations</a> · <a href="https://repology.org/project/portprotonqt/versions">Packages</a></p>
|
||||
</div>
|
||||
|
||||
### Installation (devel)
|
||||
|
||||
```sh
|
||||
uv python install 3.10
|
||||
uv python install 3.11
|
||||
uv sync
|
||||
source .venv/bin/activate # For bash/zsh
|
||||
# or
|
||||
@@ -29,7 +40,7 @@ Launch using the `portprotonqt` command or via the shortcut in your application
|
||||
|
||||
### Development
|
||||
|
||||
To automatically prepare the environment (install Python 3.10, dependencies, pre-commit hooks, and generate translations), run the following script:
|
||||
To automatically prepare the environment (install Python 3.11, dependencies, pre-commit hooks, and generate translations), run the following script:
|
||||
|
||||
```sh
|
||||
./dev-scripts/prepare_env.sh
|
||||
@@ -57,7 +68,7 @@ pre-commit run --all-files
|
||||
|
||||
### Contributors
|
||||
|
||||
We thank everyone who has contributed to the development of PortProtonQt, including those who participate through commits as well as those who help in other ways (testing, ideas, translations, documentation, etc.). A full list of participants can be found in the [repository activity list](https://git.linux-gaming.ru/Linux-Gaming/PortProtonQt/activity/contributors). Additional participants are also listed in the [CHANGELOG.md](CHANGELOG.md) file. If you have contributed but are not listed, please contact the lead developers so we can acknowledge you!
|
||||
We thank everyone who has contributed to the development of PortProtonQt, including those who participate through commits as well as those who help in other ways (testing, ideas, translations, documentation, etc.). A full list of participants can be found in the [repository activity list](https://github.com/linux-gaming-ru/PortProtonQt/graphs/contributors). Additional participants are also listed in the [CHANGELOG.md](CHANGELOG.md) file. If you have contributed but are not listed, please contact the lead developers so we can acknowledge you!
|
||||
|
||||
## Dependencies and Licenses
|
||||
|
||||
@@ -65,13 +76,16 @@ PortProtonQt uses code and dependencies from the following projects:
|
||||
|
||||
- [Icoextract](https://github.com/jlu5/icoextract) — icon extraction library, [MIT](https://github.com/jlu5/icoextract/blob/master/LICENSE) license.
|
||||
- [HowLongToBeat Python API](https://github.com/ScrappyCocco/HowLongToBeat-PythonAPI) — library for interacting with HowLongToBeat, [MIT](https://github.com/ScrappyCocco/HowLongToBeat-PythonAPI/blob/master/LICENSE.md) license.
|
||||
- [iat](https://sourceforge.net/projects/iat.berlios) — library for converting mdf and nrg to iso, GPLv3 license.
|
||||
- [Iso9660 Analyzer Tool (IAT)](https://sourceforge.net/projects/iat.berlios/) — library for converting mdf and nrg to iso, GPLv2 license.
|
||||
- [heroic-gogdl](https://github.com/Heroic-Games-Launcher/heroic-gogdl) — GOG downloading module, [GPLv3](https://github.com/Heroic-Games-Launcher/heroic-gogdl/blob/main/LICENSE) license.
|
||||
- [Legendary](https://github.com/Heroic-Games-Launcher/legendary) — Epic Games launcher alternative, [GPLv3](https://github.com/Heroic-Games-Launcher/legendary/blob/master/LICENSE) license.
|
||||
- [pyte](https://github.com/selectel/pyte) — ANSI escape code parser, [LGPLv3](https://github.com/selectel/pyte?tab=LGPL-3.0-1-ov-file) license.
|
||||
- [gjs-osk](https://github.com/Vishram1123/gjs-osk) — base for virtual keyboard layout data, GPLv3 license.
|
||||
- [omikuji](https://github.com/omikuji-launcher/omikuji) — inspiration and source material for the procedural detail page backgrounds, [GPLv3](https://github.com/omikuji-launcher/omikuji/blob/master/LICENSE) license.
|
||||
- [Bottles](https://github.com/bottlesdevs/Bottles) — source of the compatibility analysis rules, GPL-3.0-only license.
|
||||
|
||||
See the [LICENSE](LICENSE) file for the full text of the licenses.
|
||||
PortProtonQt is licensed under the terms in [LICENSE](LICENSE). See
|
||||
[THIRD_PARTY_NOTICES](THIRD_PARTY_NOTICES) for third-party licenses.
|
||||
|
||||
> [!WARNING]
|
||||
> **Be careful!** If you are using a theme not from the official repository or a trusted source, make sure its `styles.py` file does not contain malicious or unwanted code. Since `styles.py` is a regular Python file, it can contain any instructions. Always check the contents of third-party themes before use.
|
||||
+23
-9
@@ -1,18 +1,29 @@
|
||||
📖 This documentation is also available in [English](README.md)
|
||||
📘 This documentation is also available in [English](README.md)
|
||||
|
||||
---
|
||||
|
||||
<div align="center">
|
||||
<img src="build-aux/share/icons/hicolor/scalable/apps/ru.linux_gaming.PortProtonQt.svg" width="64">
|
||||
<h1 align="center">PortProtonQt</h1>
|
||||
<a href="https://git.linux-gaming.ru/Linux-Gaming/PortProtonQt/releases"><img src="https://img.shields.io/badge/%D0%97%D0%B0%D0%B3%D1%80%D1%83%D0%B7%D0%BA%D0%B8-6382-green?style=flat-square" alt="Всего загрузок"></a>
|
||||
<p align="center">Современный и удобный интерфейс для управления и запуска игр из PortProton, Steam и GOG. Объединяет библиотеки в одном месте и упрощает запуск Windows-игр на Linux.</p>
|
||||
<img src="build-aux/share/icons/hicolor/scalable/apps/ru.linux_gaming.PortProtonQt.svg" width="128">
|
||||
|
||||
<p align="center">Приложение для управления игровой библиотекой и запуска игр на Linux. Объединяет игры из разных источников в одном месте.</p>
|
||||
|
||||
<p>
|
||||
<a href="https://git.linux-gaming.ru/Linux-Gaming/PortProtonQt/releases"><img src="https://img.shields.io/github/v/release/linux-gaming-ru/PortProtonQt?style=flat-square&label=Релиз" alt="Релизы"></a>
|
||||
<a href="https://git.linux-gaming.ru/Linux-Gaming/PortProtonQt/releases"><img src="https://img.shields.io/badge/Загрузки-17.9k-green?style=flat-square" alt="Всего загрузок"></a>
|
||||
<a href="LICENSE"><img src="https://img.shields.io/badge/Лицензия-GPL--3.0-blue?style=flat-square" alt="Лицензия: GPL-3.0"></a>
|
||||
<a href="pyproject.toml"><img src="https://img.shields.io/badge/Python-3.11+-blue?style=flat-square&logo=python" alt="Python 3.11+"></a>
|
||||
<a href="https://git.linux-gaming.ru/Linux-Gaming/PortProtonQt"><img src="https://img.shields.io/badge/Платформа-Linux-blue?style=flat-square&logo=linux" alt="Платформа: Linux"></a>
|
||||
<a href="https://translate.codeberg.org/engage/portprotonqt/"><img src="https://img.shields.io/badge/Переводы-Weblate-2eccaa?style=flat-square&logo=weblate" alt="Перевести на Weblate"></a>
|
||||
<a href="https://repology.org/project/portprotonqt/versions"><img src="https://repology.org/badge/tiny-repos/portprotonqt.svg?header=Репозитории" alt="Пакеты в Repology"></a>
|
||||
</p>
|
||||
|
||||
<p><a href="https://git.linux-gaming.ru/Linux-Gaming/PortProtonQt/releases">Релизы</a> · <a href="https://git.linux-gaming.ru/Linux-Gaming/PortProtonQt/issues">Сообщить о проблеме</a> · <a href="https://translate.codeberg.org/engage/portprotonqt/">Переводы</a> · <a href="https://repology.org/project/portprotonqt/versions">Пакеты</a></p>
|
||||
</div>
|
||||
|
||||
### Установка (devel)
|
||||
|
||||
```sh
|
||||
uv python install 3.10
|
||||
uv python install 3.11
|
||||
uv sync
|
||||
source .venv/bin/activate # For bash/zsh
|
||||
# or
|
||||
@@ -29,7 +40,7 @@ source .venv/bin/activate.fish # For fish
|
||||
|
||||
### Разработка
|
||||
|
||||
Для автоматической подготовки окружения (установка Python 3.10, зависимостей, pre-commit хуков и генерация переводов) выполните скрипт:
|
||||
Для автоматической подготовки окружения (установка Python 3.11, зависимостей, pre-commit хуков и генерация переводов) выполните скрипт:
|
||||
|
||||
```sh
|
||||
./dev-scripts/prepare_env.sh
|
||||
@@ -65,13 +76,16 @@ PortProtonQt использует код и зависимости от след
|
||||
|
||||
- [Icoextract](https://github.com/jlu5/icoextract) — библиотека для извлечения иконок, лицензия [MIT](https://github.com/jlu5/icoextract/blob/master/LICENSE).
|
||||
- [HowLongToBeat Python API](https://github.com/ScrappyCocco/HowLongToBeat-PythonAPI) — библиотека для взаимодействия с HowLongToBeat, лицензия [MIT](https://github.com/ScrappyCocco/HowLongToBeat-PythonAPI/blob/master/LICENSE.md).
|
||||
- [iat](https://sourceforge.net/projects/iat.berlios) — библиотека для конвертации mdf и nrg в iso, лицензия GPLv3
|
||||
- [Iso9660 Analyzer Tool (IAT)](https://sourceforge.net/projects/iat.berlios/) — библиотека для конвертации mdf и nrg в iso, лицензия GPLv2
|
||||
- [heroic-gogdl](https://github.com/Heroic-Games-Launcher/heroic-gogdl) — модуль загрузки игр GOG, лицензия [GPLv3](https://github.com/Heroic-Games-Launcher/heroic-gogdl/blob/main/LICENSE).
|
||||
- [Legendary](https://github.com/Heroic-Games-Launcher/legendary) — альтернатива Epic Games Launcher, лицензия [GPLv3](https://github.com/Heroic-Games-Launcher/legendary/blob/master/LICENSE).
|
||||
- [pyte](https://github.com/selectel/pyte) — разбор ANSI escape-кодов, лицензия [LGPLv3](https://github.com/selectel/pyte?tab=LGPL-3.0-1-ov-file)
|
||||
- [gjs-osk](https://github.com/Vishram1123/gjs-osk) — основа данных раскладок виртуальной клавиатуры, лицензия GPLv3.
|
||||
- [omikuji](https://github.com/omikuji-launcher/omikuji) — источник вдохновения и материалов для процедурных фонов детальной страницы, лицензия [GPLv3](https://github.com/omikuji-launcher/omikuji/blob/master/LICENSE).
|
||||
- [Bottles](https://github.com/bottlesdevs/Bottles) — источник правил анализа совместимости, лицензия GPL-3.0-only.
|
||||
|
||||
Полный текст лицензий см. в файле [LICENSE](LICENSE).
|
||||
Условия лицензии PortProtonQt приведены в файле [LICENSE](LICENSE). Лицензии
|
||||
сторонних проектов приведены в файле [THIRD_PARTY_NOTICES](THIRD_PARTY_NOTICES).
|
||||
|
||||
> [!WARNING]
|
||||
> **Будьте осторожны!** Если вы берёте тему не из официального репозитория или надёжного источника, убедитесь, что в её файле `styles.py` нет вредоносного или нежелательного кода. Поскольку `styles.py` — это обычный Python-файл, он может содержать любые инструкции. Всегда проверяйте содержимое чужих тем перед использованием.
|
||||
+42
@@ -0,0 +1,42 @@
|
||||
# Security Policy
|
||||
|
||||
## Reporting a vulnerability
|
||||
|
||||
Do not publish suspected vulnerability details in public issues, discussions,
|
||||
or pull requests. Send reports to [support@linux-gaming.ru](mailto:support@linux-gaming.ru).
|
||||
|
||||
Please include enough information to reproduce and assess the issue:
|
||||
|
||||
- PortProtonQt version or commit and installation source.
|
||||
- Linux distribution and relevant launcher or runtime details.
|
||||
- Affected feature and clear reproduction steps.
|
||||
- Expected behavior, observed behavior, and potential security impact.
|
||||
- A minimal proof of concept or sanitized logs, if available.
|
||||
- A suggested mitigation or fix, if known.
|
||||
|
||||
Do not include passwords, tokens, private keys, or personal data. Redact
|
||||
usernames, home directory paths, and other sensitive details from logs where
|
||||
practical. Test only with systems, accounts, and files you own or are
|
||||
authorized to use.
|
||||
|
||||
## Scope
|
||||
|
||||
This policy covers security issues in PortProtonQt, including its handling of
|
||||
local files and archives, launcher data, network requests, downloaded content,
|
||||
and application configuration. Issues in third-party launchers, libraries,
|
||||
compatibility tools, or distribution packages should also be reported to their
|
||||
maintainers. Please report cases where PortProtonQt's handling creates or
|
||||
increases the risk.
|
||||
|
||||
## Supported versions
|
||||
|
||||
Please check whether the issue affects the latest published release and
|
||||
include the affected version in your report. Older releases may not receive
|
||||
security fixes; users should update when a fix becomes available.
|
||||
|
||||
## Coordinated disclosure
|
||||
|
||||
Keep vulnerability details private while maintainers investigate and prepare a
|
||||
fix or mitigation. Coordinate public disclosure with the maintainers, allowing
|
||||
reasonable time for a fix to reach users. Response and remediation times depend
|
||||
on the issue; no fixed response time is promised.
|
||||
+1278
File diff suppressed because it is too large.
Load diff
@@ -52,7 +52,6 @@ while [ $# -gt 0 ]; do
|
||||
done
|
||||
|
||||
ARCH="$(uname -m)"
|
||||
EXTRA_PACKAGES="https://raw.githubusercontent.com/pkgforge-dev/Anylinux-AppImages/refs/heads/main/useful-tools/get-debloated-pkgs.sh"
|
||||
|
||||
if [ "$LOCAL_MODE" = true ]; then
|
||||
echo "Using local PKGBUILD-git from repository..."
|
||||
@@ -104,9 +103,7 @@ makepkg -si --noconfirm
|
||||
|
||||
echo "Installing debloated packages..."
|
||||
echo "---------------------------------------------------------------"
|
||||
wget --retry-connrefused --tries=30 "$EXTRA_PACKAGES" -O ./get-debloated-pkgs.sh
|
||||
chmod +x ./get-debloated-pkgs.sh
|
||||
./get-debloated-pkgs.sh --add-common --prefer-nano
|
||||
get-debloated-pkgs --add-common --prefer-nano
|
||||
|
||||
if [ "$LOCAL_MODE" = true ]; then
|
||||
# For git version, we use portprotonqt-git
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
|
||||
set -eu
|
||||
|
||||
SHARUN="https://raw.githubusercontent.com/pkgforge-dev/Anylinux-AppImages/refs/heads/main/useful-tools/quick-sharun.sh"
|
||||
ARCH="$(uname -m)"
|
||||
VERSION="$(cat ~/version)"
|
||||
export ARCH VERSION
|
||||
@@ -20,16 +19,12 @@ export OPTIMIZE_LAUNCH=1
|
||||
# Adjust comp settings to bypass oom-killer
|
||||
export DWARFS_COMP="zstd:level=15 -S22 -B5"
|
||||
|
||||
# DEPLOY ALL LIBS
|
||||
wget --retry-connrefused --tries=30 "$SHARUN" -O ./quick-sharun
|
||||
chmod +x ./quick-sharun
|
||||
|
||||
# Add udev rules
|
||||
mkdir -p ./AppDir/etc/udev/rules.d
|
||||
cp /usr/lib/udev/rules.d/60-portprotonqt.rules ./AppDir/etc/udev/rules.d
|
||||
|
||||
# Add PortProton scripts
|
||||
# Copy manual because im to lazzy for wait ./quick-sharun strace 208 .ppdb
|
||||
# Copy manually to avoid tracing 208 .ppdb files with quick-sharun
|
||||
mkdir -p ./AppDir/share
|
||||
cp -r /usr/share/portproton ./AppDir/share
|
||||
|
||||
@@ -43,9 +38,11 @@ GAMEPAD_LIBRARY=$(find /usr/lib -type f \
|
||||
-path '*/site-packages/portprotonqt/libportprotonqt_gamepad.so' \
|
||||
-print -quit)
|
||||
test -n "$GAMEPAD_LIBRARY"
|
||||
./quick-sharun \
|
||||
quick-sharun \
|
||||
/usr/bin/portprotonqt* \
|
||||
/usr/bin/bash \
|
||||
/usr/bin/update-desktop-database \
|
||||
/usr/bin/update-mime-database \
|
||||
/usr/bin/vk_gpu_info \
|
||||
"$GAMEPAD_LIBRARY" \
|
||||
/usr/lib/libQt6Core.so* \
|
||||
@@ -55,6 +52,11 @@ test -n "$GAMEPAD_LIBRARY"
|
||||
/usr/lib/qt6/plugins/imageformats/libqwebp.so \
|
||||
/usr/lib/7zip/7z*
|
||||
|
||||
# quick-sharun removes MIME package XML files during dependency deployment
|
||||
mkdir -p ./AppDir/share/mime/packages
|
||||
cp /usr/share/mime/packages/ru.linux_gaming.PortProtonQt.xml \
|
||||
./AppDir/share/mime/packages
|
||||
|
||||
# DEPLOY_PYTHON copies the distro's complete Python installation. Remove
|
||||
# build/development content and PySide bindings not imported by PortProtonQt.
|
||||
PYTHON_DIR=$(find ./AppDir/lib -maxdepth 1 -type d -name 'python3.*' -print -quit)
|
||||
@@ -96,4 +98,4 @@ done
|
||||
rm -rf "$PYSIDE_DIR"/QtAsyncio
|
||||
|
||||
# Turn AppDir into AppImage
|
||||
./quick-sharun --make-appimage
|
||||
quick-sharun --make-appimage
|
||||
+15
-15
@@ -1,16 +1,26 @@
|
||||
pkgname=('portprotonqt')
|
||||
pkgver=1.4.0
|
||||
# Maintainer: Boris Yumankulov <boriabloger[at]protonmail[dot]com>
|
||||
|
||||
pkgname=portprotonqt
|
||||
pkgver=1.5.0
|
||||
pkgrel=1
|
||||
pkgdesc="Modern GUI for managing and launching games from PortProton and Steam"
|
||||
pkgdesc="Game library manager and launcher for Linux"
|
||||
arch=('x86_64')
|
||||
url="https://git.linux-gaming.ru/Linux-Gaming/PortProtonQt"
|
||||
license=('GPL-3.0')
|
||||
depends=('python-requests' 'python-babel' 'python-evdev' 'python-orjson'
|
||||
'python-psutil' 'python-tqdm' 'python-vdf' 'python-libarchive-c' 'pyside6' 'python-rapidfuzz' 'python-pefile' 'python-pillow' 'perl-image-exiftool' 'python-websocket-client' 'cabextract' 'unzip' 'curl' 'file' 'findutils' 'gawk' 'grep' 'tar' 'xz' 'zstd' 'gzip' 'unrar' 'qt6-svg' 'qt6-imageformats' 'qt6-multimedia' 'pciutils' 'mesa-utils' 'vulkan-icd-loader' 'procps-ng' 'psmisc' '7zip' 'python-dbus-fast' 'sdl3' 'desktop-file-utils')
|
||||
makedepends=('meson' 'ninja' 'vulkan-headers' 'gettext')
|
||||
makedepends=('meson' 'ninja' 'vulkan-headers' 'gettext' 'sdl3')
|
||||
conflicts=("portprotonqt-steam-compat")
|
||||
provides=('portprotonqt-steam-compat')
|
||||
replaces=('portprotonqt-steam-compat')
|
||||
optdepends=(
|
||||
'networkmanager: System tab network management'
|
||||
'bluez: System tab bluetooth management'
|
||||
'upower: System tab bluetooth battery level'
|
||||
'libpulse: System tab audio volume/output management'
|
||||
'python-qrcode: Wi-Fi QR code generation'
|
||||
'squashfs-tools: for legacy PortProton prefix backup support'
|
||||
)
|
||||
source=("git+https://git.linux-gaming.ru/Linux-Gaming/PortProtonQt#tag=v$pkgver")
|
||||
sha256sums=('SKIP')
|
||||
|
||||
@@ -19,17 +29,7 @@ build() {
|
||||
meson compile -C build
|
||||
}
|
||||
|
||||
package_portprotonqt() {
|
||||
pkgdesc="Modern GUI for managing and launching games from PortProton and Steam"
|
||||
optdepends=(
|
||||
'networkmanager: System tab network management'
|
||||
'bluez: System tab bluetooth management'
|
||||
'upower: System tab bluetooth battery level'
|
||||
'libpulse: System tab audio volume/output management'
|
||||
'python-qrcode: Wi-Fi QR code generation'
|
||||
'squashfs-tools: for legacy PortProton prefix backup support'
|
||||
)
|
||||
|
||||
package() {
|
||||
DESTDIR="$pkgdir" meson install -C build --skip-subprojects
|
||||
|
||||
bash "$srcdir/PortProtonQt/dev-scripts/generate-completions.sh"
|
||||
|
||||
+14
-14
@@ -1,16 +1,26 @@
|
||||
pkgname=('portprotonqt-git')
|
||||
# Maintainer: Boris Yumankulov <boriabloger[at]protonmail[dot]com>
|
||||
|
||||
pkgname=portprotonqt-git
|
||||
pkgver=.
|
||||
pkgrel=1
|
||||
pkgdesc="Modern GUI for managing and launching games from PortProton and Steam (development build)"
|
||||
pkgdesc="Game library manager and launcher for Linux (development build)"
|
||||
arch=('x86_64')
|
||||
url="https://git.linux-gaming.ru/Linux-Gaming/PortProtonQt"
|
||||
license=('GPL-3.0')
|
||||
depends=('python-requests' 'python-babel' 'python-evdev' 'python-orjson'
|
||||
'python-psutil' 'python-tqdm' 'python-vdf' 'python-libarchive-c' 'pyside6' 'python-rapidfuzz' 'python-pefile' 'python-pillow' 'perl-image-exiftool' 'python-websocket-client' 'cabextract' 'unzip' 'curl' 'file' 'findutils' 'gawk' 'grep' 'tar' 'xz' 'zstd' 'gzip' 'unrar' 'qt6-svg' 'qt6-imageformats' 'qt6-multimedia' 'pciutils' 'mesa-utils' 'vulkan-icd-loader' 'procps-ng' 'psmisc' '7zip' 'python-dbus-fast' 'sdl3' 'desktop-file-utils')
|
||||
makedepends=('meson' 'ninja' 'vulkan-headers' 'gettext')
|
||||
makedepends=('meson' 'ninja' 'vulkan-headers' 'gettext' 'sdl3')
|
||||
conflicts=("portprotonqt-steam-compat")
|
||||
provides=('portprotonqt-steam-compat')
|
||||
replaces=('portprotonqt-steam-compat')
|
||||
optdepends=(
|
||||
'networkmanager: System tab network management'
|
||||
'bluez: System tab bluetooth management'
|
||||
'upower: System tab bluetooth battery level'
|
||||
'libpulse: System tab audio volume/output management'
|
||||
'python-qrcode: Wi-Fi QR code generation'
|
||||
'squashfs-tools: for legacy PortProton prefix backup support'
|
||||
)
|
||||
source=("git+https://git.linux-gaming.ru/Linux-Gaming/PortProtonQt.git")
|
||||
sha256sums=('SKIP')
|
||||
|
||||
@@ -24,17 +34,7 @@ build() {
|
||||
meson compile -C build
|
||||
}
|
||||
|
||||
package_portprotonqt-git() {
|
||||
pkgdesc="Modern GUI for managing and launching games from PortProton and Steam (development build)"
|
||||
optdepends=(
|
||||
'networkmanager: System tab network management'
|
||||
'bluez: System tab bluetooth management'
|
||||
'upower: System tab bluetooth battery level'
|
||||
'libpulse: System tab audio volume/output management'
|
||||
'python-qrcode: Wi-Fi QR code generation'
|
||||
'squashfs-tools: for legacy PortProton prefix backup support'
|
||||
)
|
||||
|
||||
package() {
|
||||
DESTDIR="$pkgdir" meson install -C build --skip-subprojects
|
||||
|
||||
bash "$srcdir/PortProtonQt/dev-scripts/generate-completions.sh"
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
%global pypi_name portprotonqt
|
||||
%global pypi_version 1.4.0
|
||||
%global pypi_version 1.5.0
|
||||
%global oname PortProtonQt
|
||||
%global build_timestamp %(date +"%Y%m%d")
|
||||
%global _python_no_extras_requires 1
|
||||
@@ -9,7 +9,7 @@
|
||||
Name: %{pypi_name}-git
|
||||
Version: %{pypi_version}
|
||||
Release: %{rel_build}
|
||||
Summary: Modern GUI for managing and launching games from PortProton and Steam (development build)
|
||||
Summary: Game library manager and launcher for Linux (development build)
|
||||
|
||||
License: GPL-3.0
|
||||
URL: https://git.linux-gaming.ru/Linux-Gaming/PortProtonQt
|
||||
@@ -81,7 +81,7 @@ Obsoletes: %{pypi_name}-steam-compat < %{?epoch:%{epoch}:}%{version}-%{rele
|
||||
Provides: %{pypi_name}-steam-compat = %{?epoch:%{epoch}:}%{version}-%{release}
|
||||
|
||||
%description
|
||||
A modern and intuitive interface for managing and launching games from PortProton and Steam. Combines libraries in one place and simplifies running Windows games on Linux.
|
||||
An application for managing a game library and launching games on Linux. It brings games from different sources together in one place.
|
||||
|
||||
%{?python_disable_dependency_generator}
|
||||
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
%global pypi_name portprotonqt
|
||||
%global pypi_version 1.4.0
|
||||
%global pypi_version 1.5.0
|
||||
%global oname PortProtonQt
|
||||
%global _python_no_extras_requires 1
|
||||
|
||||
Name: %{pypi_name}
|
||||
Version: %{pypi_version}
|
||||
Release: 1%{?dist}
|
||||
Summary: Modern GUI for managing and launching games from PortProton and Steam
|
||||
Summary: Game library manager and launcher for Linux
|
||||
|
||||
License: GPL-3.0
|
||||
URL: https://git.linux-gaming.ru/Linux-Gaming/PortProtonQt
|
||||
@@ -78,7 +78,7 @@ Obsoletes: %{pypi_name}-steam-compat < %{?epoch:%{epoch}:}%{version}-%{rele
|
||||
Provides: %{pypi_name}-steam-compat = %{?epoch:%{epoch}:}%{version}-%{release}
|
||||
|
||||
%description
|
||||
A modern and intuitive interface for managing and launching games from PortProton and Steam. Combines libraries in one place and simplifies running Windows games on Linux.
|
||||
An application for managing a game library and launching games on Linux. It brings games from different sources together in one place.
|
||||
|
||||
%{?python_disable_dependency_generator}
|
||||
|
||||
|
||||
Binary file not shown.
@@ -2,13 +2,13 @@
|
||||
Name=PortProtonQt
|
||||
Exec=portprotonqt %u
|
||||
Type=Application
|
||||
Comment=A modern GUI for PortProton project
|
||||
Comment[ru]=Современный графический интерфейс для проекта PortProton
|
||||
Comment[es]=Una interfaz gráfica moderna para el proyecto PortProton
|
||||
Comment[pt]=Uma interface gráfica moderna para o projeto PortProton
|
||||
Comment[de]=Eine moderne grafische Benutzeroberfläche für das PortProton-Projekt
|
||||
Comment=Game library manager and launcher for Linux
|
||||
Comment[ru]=Приложение для управления игровой библиотекой и запуска игр на Linux
|
||||
Comment[es]=Gestor de biblioteca de juegos y lanzador para Linux
|
||||
Comment[pt]=Gerenciador de biblioteca de jogos e inicializador para Linux
|
||||
Comment[de]=Spielebibliotheksverwaltung und Spielestarter für Linux
|
||||
Terminal=false
|
||||
Icon=ru.linux_gaming.PortProtonQt
|
||||
StartupWMClass=ru.linux_gaming.PortProtonQt
|
||||
Categories=Game;Utility;
|
||||
MimeType=x-scheme-handler/portproton;x-scheme-handler/portprotonqt;application/x-portproton-prefix-backup;application/x-portproton-autoinstall;application/x-ms-dos-exec;application/x-ms-dos-executable;application/x-msdos-program;application/vnd.microsoft.portable-executable;application/x-ms-dos-batch;application/x-bat;application/x-msi;text/x-ms-regedit;application/x-executable;application/x-dosexec;application/x-iso9660-image;application/x-cd-image;application/x-raw-disk-image;application/x-mdf;application/x-mds-disk;application/x-nrg;
|
||||
MimeType=x-scheme-handler/portproton;x-scheme-handler/portprotonqt;application/x-portproton-prefix-backup;application/x-portproton-autoinstall;application/x-ms-dos-exec;application/x-ms-dos-executable;application/x-msdos-program;application/vnd.microsoft.portable-executable;application/x-ms-dos-batch;application/x-bat;application/x-msi;text/x-ms-regedit;application/x-dosexec;application/x-iso9660-image;application/x-cd-image;application/x-raw-disk-image;application/x-mdf;application/x-mds;application/x-nrg;
|
||||
@@ -16,5 +16,5 @@ Icon=ru.linux_gaming.PortProtonQt
|
||||
StartupWMClass=ru.linux_gaming.PortProtonQt
|
||||
Categories=Game;
|
||||
NoDisplay=true
|
||||
MimeType=application/x-ms-dos-executable;application/x-msdos-program;application/x-ms-dos-exec;application/x-executable;application/x-dosexec;application/vnd.microsoft.portable-executable;
|
||||
MimeType=application/x-ms-dos-executable;application/x-msdos-program;application/x-ms-dos-exec;application/x-dosexec;application/vnd.microsoft.portable-executable;
|
||||
StartupNotify=true
|
||||
@@ -16,5 +16,5 @@ Icon=ru.linux_gaming.PortProtonQt
|
||||
StartupWMClass=ru.linux_gaming.PortProtonQt
|
||||
Categories=Game;
|
||||
NoDisplay=true
|
||||
MimeType=application/x-ms-dos-executable;application/x-msdos-program;application/x-ms-dos-exec;application/x-executable;application/x-dosexec;application/vnd.microsoft.portable-executable;
|
||||
MimeType=application/x-ms-dos-executable;application/x-msdos-program;application/x-ms-dos-exec;application/x-dosexec;application/vnd.microsoft.portable-executable;
|
||||
StartupNotify=true
|
||||
@@ -5,15 +5,15 @@
|
||||
<metadata_license>CC0-1.0</metadata_license>
|
||||
<project_license>GPL-3.0-or-later</project_license>
|
||||
|
||||
<summary>Modern GUI for managing and launching games from PortProton, Steam, and GOG</summary>
|
||||
<summary xml:lang="ru">Современный интерфейс для управления и запуска игр из PortProton, Steam и GOG</summary>
|
||||
<summary>Game library manager and launcher for Linux</summary>
|
||||
<summary xml:lang="ru">Приложение для управления игровой библиотекой и запуска игр на Linux</summary>
|
||||
|
||||
<description>
|
||||
<p>
|
||||
A modern and intuitive interface for managing and launching games from PortProton, Steam, and GOG. Combines libraries in one place and simplifies running Windows games on Linux.
|
||||
An application for managing a game library and launching games on Linux. It brings games from different sources together in one place.
|
||||
</p>
|
||||
<p xml:lang="ru">
|
||||
Современный и удобный интерфейс для управления и запуска игр из PortProton, Steam и GOG. Объединяет библиотеки в одном месте и упрощает запуск Windows-игр на Linux.
|
||||
Приложение для управления игровой библиотекой и запуска игр на Linux. Объединяет игры из разных источников в одном месте.
|
||||
</p>
|
||||
</description>
|
||||
|
||||
@@ -24,9 +24,15 @@
|
||||
</developer>
|
||||
|
||||
<releases>
|
||||
<release version="1.4.0" date="2026-08-23">
|
||||
<release version="1.5.0" date="2026-10-14">
|
||||
<description></description>
|
||||
</release>
|
||||
<release version="1.4.1" date="2026-08-26">
|
||||
<description/>
|
||||
</release>
|
||||
<release version="1.4.0" date="2026-08-23">
|
||||
<description/>
|
||||
</release>
|
||||
<release version="1.3.2" date="2026-08-10">
|
||||
<description/>
|
||||
</release>
|
||||
|
||||
@@ -10,4 +10,16 @@
|
||||
<comment xml:lang="ru">Скрипт автоустановки PortProton</comment>
|
||||
<glob pattern="*.ppai"/>
|
||||
</mime-type>
|
||||
<mime-type type="application/x-portproton-ppdb">
|
||||
<comment>PortProton configuration</comment>
|
||||
<comment xml:lang="ru">Конфигурация PortProton</comment>
|
||||
<sub-class-of type="text/plain"/>
|
||||
<glob pattern="*.ppdb" weight="100"/>
|
||||
</mime-type>
|
||||
<mime-type type="application/x-portproton-user-conf">
|
||||
<comment>PortProton user configuration</comment>
|
||||
<comment xml:lang="ru">Пользовательская конфигурация PortProton</comment>
|
||||
<sub-class-of type="text/plain"/>
|
||||
<glob pattern="user.conf" weight="100"/>
|
||||
</mime-type>
|
||||
</mime-info>
|
||||
@@ -20,7 +20,30 @@ python_module () {
|
||||
local python3_module="$1"
|
||||
shift
|
||||
print_info "Running python3 module: $python3_module $@" >&2
|
||||
python3 -m portprotonqt.scripts_utils.$python3_module "$@"
|
||||
"${PORTPROTONQT_PYTHON:-python3}" -m portprotonqt.scripts_utils.$python3_module "$@"
|
||||
}
|
||||
|
||||
pw_alt_i586_dependencies () {
|
||||
local action="${1:-check}" installed list package
|
||||
installed="$(rpm -qa --qf '%{NAME}\n')" || return 2
|
||||
list=""
|
||||
|
||||
for package in glibc-nss glibc-gconv-modules libnm libvulkan1 libfreetype \
|
||||
$(grep '^libnss-' <<< "$installed" | grep -v '^libnss-fallback$') \
|
||||
$(grep '^xorg-dri-' <<< "$installed"); do
|
||||
if grep -Fqx "$package" <<< "$installed" \
|
||||
&& ! grep -Fqx "i586-$package" <<< "$installed" ; then
|
||||
list+=" i586-$package"
|
||||
fi
|
||||
done
|
||||
|
||||
if [[ "$action" == "check" ]] ; then
|
||||
[[ -z "$list" ]]
|
||||
return $?
|
||||
fi
|
||||
|
||||
[[ -z "$list" ]] && return 0
|
||||
apt-get update && apt-get install -y $list
|
||||
}
|
||||
|
||||
python_term () {
|
||||
@@ -154,7 +177,7 @@ pw_enable_idle_inhibit() {
|
||||
return
|
||||
fi
|
||||
|
||||
PW_INHIBIT_SLR="python3 -m portprotonqt.scripts_utils.idle_inhibit"
|
||||
PW_INHIBIT_SLR="${PORTPROTONQT_PYTHON:-python3} -m portprotonqt.scripts_utils.idle_inhibit"
|
||||
print_info "Screensaver will be inhibited using D-Bus"
|
||||
}
|
||||
|
||||
@@ -1064,6 +1087,7 @@ EOF
|
||||
-e '/export PW_SOUND_DRIVER_USE=/d' \
|
||||
"$USER_CONF"
|
||||
fi
|
||||
chmod 644 "${USER_CONF}"
|
||||
|
||||
# shellcheck source=/dev/null
|
||||
source "$USER_CONF"
|
||||
@@ -1190,7 +1214,7 @@ pw_init_runtime () {
|
||||
export PW_LD_LIBRARY_PATH="${LD_LIBRARY_PATH}:${PW_PLUGINS_PATH}/portable/lib/lib64:${PW_PLUGINS_PATH}/portable/lib/lib32"
|
||||
export PW_VK_LAYER_PATH="${PW_PLUGINS_PATH}/portable/share/vulkan/implicit_layer.d"
|
||||
if [[ -z "$PW_TERM" ]] ; then
|
||||
export PW_TERM="env LD_LIBRARY_PATH=\"${PW_LD_LIBRARY_PATH}\" python3 -m portprotonqt.scripts_utils.easyterm -e"
|
||||
export PW_TERM="env LD_LIBRARY_PATH=\"${PW_LD_LIBRARY_PATH}\" ${PORTPROTONQT_PYTHON:-python3} -m portprotonqt.scripts_utils.easyterm -e"
|
||||
fi
|
||||
export pw_runtime="env"
|
||||
return 0
|
||||
@@ -1281,7 +1305,7 @@ ${PW_PV_OVERRIDES}/i386-linux-gnu/aliases:\
|
||||
for PWRTMRW in "${PW_RT_MOUNT_RW[@]}" ; do
|
||||
export PRESSURE_VESSEL_FILESYSTEMS_RW="${PRESSURE_VESSEL_FILESYSTEMS_RW:+$PRESSURE_VESSEL_FILESYSTEMS_RW:}${PWRTMRW}"
|
||||
done
|
||||
export PW_TERM="env LD_LIBRARY_PATH=\"${PW_LD_LIBRARY_PATH}\" python3 -m portprotonqt.scripts_utils.easyterm -e"
|
||||
export PW_TERM="env LD_LIBRARY_PATH=\"${PW_LD_LIBRARY_PATH}\" ${PORTPROTONQT_PYTHON:-python3} -m portprotonqt.scripts_utils.easyterm -e"
|
||||
|
||||
print_info "RUNTIME is enabled"
|
||||
}
|
||||
@@ -1490,14 +1514,25 @@ kill_portwine () {
|
||||
bwrap_pids=$(pgrep -f wrap | grep PortProton | head -n 1)
|
||||
else
|
||||
wine_pids=$(ls -l /proc/*/exe 2>/dev/null | grep -ie PortProton | grep -E 'wine(64)?-preloader|wineserver' | awk -F/ '{print $3}')
|
||||
bwrap_pids="$(pgrep -a wrap | grep PortProton | head -n 1 | awk '{print $1}')"
|
||||
bwrap_pids="$(pgrep -a wrap | grep PortProton | awk '{print $1}')"
|
||||
fi
|
||||
else
|
||||
wine_pids=$(ls -l /proc/*/exe 2>/dev/null | grep -E 'wine(64)?-preloader|wineserver' | awk -F/ '{print $3}')
|
||||
unset bwrap_pids
|
||||
fi
|
||||
|
||||
# bwrap hosts steam-run's FHS container on NixOS.
|
||||
# Killing an ancestor would terminate this launch with the container.
|
||||
local pw_ancestor_pids=" " pw_ancestor_pid=$BASHPID
|
||||
if [[ -n "${bwrap_pids:-}" ]] ; then
|
||||
while [[ -n "$pw_ancestor_pid" && "$pw_ancestor_pid" -gt 1 ]] ; do
|
||||
pw_ancestor_pids+="$pw_ancestor_pid "
|
||||
pw_ancestor_pid=$(ps -o ppid= -p "$pw_ancestor_pid" 2>/dev/null | tr -d '[:space:]')
|
||||
done
|
||||
fi
|
||||
|
||||
for pw_kill_pids in ${bwrap_pids} ${wine_pids}; do
|
||||
[[ "$pw_ancestor_pids" == *" $pw_kill_pids "* ]] && continue
|
||||
if ps cax | grep "${pw_kill_pids}" ; then
|
||||
kill -n 9 "${pw_kill_pids}" &>/dev/null
|
||||
fi
|
||||
@@ -1537,6 +1572,7 @@ pw_kill_autostart () {
|
||||
export -f pw_kill_autostart
|
||||
|
||||
stop_portproton () {
|
||||
pw_remove_session_env
|
||||
[[ "$int_xneur" == "1" ]] && xneur &
|
||||
|
||||
if [[ "$PW_USE_US_LAYOUT" == "1" ]] \
|
||||
@@ -1616,8 +1652,15 @@ pw_check_and_download_runtime () {
|
||||
}
|
||||
|
||||
pw_check_and_download_dxvk_and_vkd3d () {
|
||||
case "${PW_VULKAN_USE}" in
|
||||
1) DXVK_VAR_VER="${DXVK_SAREK_VER}"; VKD3D_VAR_VER="${VKD3D_SAREK_VER}" ;;
|
||||
2) DXVK_VAR_VER="${DXVK_OLD_VER}"; VKD3D_VAR_VER="${VKD3D_OLD_VER}" ;;
|
||||
6) DXVK_VAR_VER="${DXVK_NEW_VER}"; VKD3D_VAR_VER="${VKD3D_NEW_VER}" ;;
|
||||
*) DXVK_VAR_VER=""; VKD3D_VAR_VER="" ;;
|
||||
esac
|
||||
|
||||
# Download DXVK
|
||||
for DXVK_VAR_VER in "${DXVK_SAREK_VER}" "${DXVK_OLD_VER}" "${DXVK_NEW_VER}" ; do
|
||||
if [[ -n "${DXVK_VAR_VER}" ]] ; then
|
||||
if [[ ! -d "${PW_VULKAN_DIR}/dxvk-${DXVK_VAR_VER}" ]] ; then
|
||||
print_info "Download and install DXVK v.${DXVK_VAR_VER}"
|
||||
if try_download "https://github.com/Castro-Fidel/vulkan/releases/download/dxvk-${DXVK_VAR_VER}/dxvk-${DXVK_VAR_VER}.tar.xz" \
|
||||
@@ -1644,10 +1687,10 @@ pw_check_and_download_dxvk_and_vkd3d () {
|
||||
fatal "Failed to download and unpack dxvk"
|
||||
fi
|
||||
fi
|
||||
done
|
||||
fi
|
||||
|
||||
# Download VKD3D
|
||||
for VKD3D_VAR_VER in "${VKD3D_SAREK_VER}" "${VKD3D_OLD_VER}" "${VKD3D_NEW_VER}" ; do
|
||||
if [[ -n "${VKD3D_VAR_VER}" ]] ; then
|
||||
if [[ ! -d "${PW_VULKAN_DIR}/vkd3d-proton-${VKD3D_VAR_VER}" ]] ; then
|
||||
print_info "Download and install VKD3D-PROTON v.${VKD3D_VAR_VER}"
|
||||
if try_download "https://github.com/Castro-Fidel/vulkan/releases/download/vkd3d-proton-${VKD3D_VAR_VER}/vkd3d-proton-${VKD3D_VAR_VER}.tar.xz" \
|
||||
@@ -1672,10 +1715,10 @@ pw_check_and_download_dxvk_and_vkd3d () {
|
||||
fatal "Failed to download and unpack VKD3D"
|
||||
fi
|
||||
fi
|
||||
done
|
||||
fi
|
||||
|
||||
# Download D7VK
|
||||
if [[ ! -d "${PW_VULKAN_DIR}/d7vk-${D7VK_VAR_VER}" ]] ; then
|
||||
if [[ "${PW_USE_D7VK}" == "1" && ! -d "${PW_VULKAN_DIR}/d7vk-${D7VK_VAR_VER}" ]] ; then
|
||||
print_info "Download and install D7VK v.${D7VK_VAR_VER}"
|
||||
if try_download "https://github.com/Castro-Fidel/vulkan/releases/download/d7vk-${D7VK_VAR_VER}/d7vk-${D7VK_VAR_VER}.tar.xz" \
|
||||
"${PW_VULKAN_DIR}/d7vk-${D7VK_VAR_VER}.tar.xz" ; then
|
||||
@@ -1819,11 +1862,6 @@ pw_init_db () {
|
||||
[[ -n "${PW_DEFAULT_PREFIX_NAME:-}" ]] && export PW_PREFIX_NAME="${PW_DEFAULT_PREFIX_NAME}"
|
||||
[[ -n "${PW_DEFAULT_VULKAN_USE:-}" ]] && export PW_VULKAN_USE="${PW_DEFAULT_VULKAN_USE}"
|
||||
|
||||
if echo "$LSPCI_VGA" | grep -i -q 'nvidia.*rtx' ; then
|
||||
export PW_USE_NVAPI_AND_DLSS="1"
|
||||
export PW_USE_RAY_TRACING="1"
|
||||
fi
|
||||
|
||||
if [[ -f "${PW_EXE_FILE}" ]] ; then
|
||||
PORTWINE_DB="$(basename "${PW_EXE_FILE%.[Ee][Xx][Ee]}")"
|
||||
export PORTWINE_DB
|
||||
@@ -2174,8 +2212,8 @@ manage_user_conf_value () {
|
||||
local var_name="$2"
|
||||
local var_value="$3"
|
||||
|
||||
if [[ -z "${action}" ]] || [[ -z "${var_name}" ]]; then
|
||||
print_error "Action and variable name must be provided"
|
||||
if [[ -z "${action}" ]]; then
|
||||
print_error "Action must be provided"
|
||||
return 1
|
||||
fi
|
||||
|
||||
@@ -2186,6 +2224,11 @@ manage_user_conf_value () {
|
||||
|
||||
case "$action" in
|
||||
get)
|
||||
if [[ -z "${var_name}" ]]; then
|
||||
grep -E '^export [A-Za-z_][A-Za-z0-9_]*=' "${USER_CONF}" 2>/dev/null \
|
||||
| sed -E 's/^export //' || true
|
||||
return 0
|
||||
fi
|
||||
if grep -q "^export ${var_name}=" "${USER_CONF}" ; then
|
||||
# Extract the value, handling both quoted and unquoted values
|
||||
local value=$(grep "^export ${var_name}=" "${USER_CONF}" | sed -E 's/^export [^=]+=("?)(.*)\1$/\2/')
|
||||
@@ -2197,6 +2240,10 @@ manage_user_conf_value () {
|
||||
fi
|
||||
;;
|
||||
set)
|
||||
if [[ -z "${var_name}" ]]; then
|
||||
print_error "Variable name must be provided"
|
||||
return 1
|
||||
fi
|
||||
if [[ -z "${var_value}" ]]; then
|
||||
print_error "Variable value must be provided for set action"
|
||||
return 1
|
||||
@@ -2207,6 +2254,10 @@ manage_user_conf_value () {
|
||||
return 0
|
||||
;;
|
||||
delete)
|
||||
if [[ -z "${var_name}" ]]; then
|
||||
print_error "Variable name must be provided"
|
||||
return 1
|
||||
fi
|
||||
if grep -q "^export ${var_name}=" "${USER_CONF}" ; then
|
||||
sed -i "/^export ${var_name}=/d" "${USER_CONF}"
|
||||
print_info "Removed ${var_name} from USER.conf"
|
||||
@@ -2222,9 +2273,14 @@ manage_user_conf_value () {
|
||||
|
||||
use_exiftool () {
|
||||
if [[ ! -f "${PW_TMPFS_PATH}/exiftool.tmp" ]] \
|
||||
|| ! grep -q "$1" "${PW_TMPFS_PATH}/exiftool.tmp"
|
||||
|| ! grep -Fqx -- "$1" "${PW_TMPFS_PATH}/exiftool.tmp"
|
||||
then
|
||||
echo "$1" > "${PW_TMPFS_PATH}/exiftool.tmp"
|
||||
printf '%s\n' "$1" > "${PW_TMPFS_PATH}/exiftool.tmp"
|
||||
if [[ "${1,,}" == *.exe ]] \
|
||||
&& python_module exe_metadata "$1" >> "${PW_TMPFS_PATH}/exiftool.tmp"
|
||||
then
|
||||
return 0
|
||||
fi
|
||||
if ! command -v exiftool &>/dev/null \
|
||||
|| ! timeout 3 exiftool "$1" &>> "${PW_TMPFS_PATH}/exiftool.tmp"
|
||||
then
|
||||
@@ -2569,21 +2625,16 @@ pw_enable_gamemode_basic () {
|
||||
if check_flatpak ; then
|
||||
export GAMEMODERUN=1
|
||||
PW_GAMEMODERUN_SLR="gamemoderun"
|
||||
elif command -v gamemoderun &>/dev/null ; then
|
||||
export GAMEMODERUN=1
|
||||
PW_GAMEMODERUN_SLR="gamemoderun"
|
||||
if command -v gamemoded &>/dev/null && ! pw_is_process_active gamemoded ; then
|
||||
gamemoded &>/dev/null &
|
||||
sleep 0.1
|
||||
fi
|
||||
else
|
||||
export GAMEMODERUN=1
|
||||
if [[ -n "${PW_LD_PRELOAD}" ]]; then
|
||||
export PW_LD_PRELOAD="${PW_LD_PRELOAD}:libgamemodeauto.so.0"
|
||||
else
|
||||
export PW_LD_PRELOAD="libgamemodeauto.so.0"
|
||||
fi
|
||||
if ! pw_is_process_active gamemoded ; then
|
||||
local GAMEMODEAUTO_NAME="libgamemodeauto.so.0"
|
||||
export PW_LD_PRELOAD="${GAMEMODEAUTO_NAME}${PW_LD_PRELOAD:+:$PW_LD_PRELOAD}"
|
||||
if command -v gamemoderun &>/dev/null ; then
|
||||
if command -v gamemoded &>/dev/null && ! pw_is_process_active gamemoded ; then
|
||||
gamemoded &>/dev/null &
|
||||
sleep 0.1
|
||||
fi
|
||||
elif ! pw_is_process_active gamemoded ; then
|
||||
env LD_LIBRARY_PATH="${PW_PLUGINS_PATH}/portable/lib/lib64:${PW_PLUGINS_PATH}/portable/lib/lib32" \
|
||||
"${PW_PLUGINS_PATH}/portable/bin/gamemoded" &>/dev/null &
|
||||
sleep 0.1
|
||||
@@ -2606,6 +2657,10 @@ start_portproton () {
|
||||
pw_check_and_download_dxvk_and_vkd3d
|
||||
|
||||
pw_skip_get_info
|
||||
if echo "$LSPCI_VGA" | grep -i -q 'nvidia.*rtx' ; then
|
||||
[[ -z "${PW_USE_NVAPI_AND_DLSS:-}" ]] && export PW_USE_NVAPI_AND_DLSS="1"
|
||||
[[ -z "${PW_USE_RAY_TRACING:-}" ]] && export PW_USE_RAY_TRACING="1"
|
||||
fi
|
||||
if [[ "${PW_LOCALE_SELECT}" != "disabled" ]] && [[ -n "${PW_LOCALE_SELECT}" ]] ; then
|
||||
export LC_ALL="${PW_LOCALE_SELECT}"
|
||||
if [[ "${PW_USE_RUNTIME}" == "1" ]] && [[ "${HOST_LC_ALL}" != "${LC_ALL}" ]] ; then
|
||||
@@ -2875,7 +2930,9 @@ start_portproton () {
|
||||
|
||||
# export WINE_HIDE_AMD_GPU="1"
|
||||
export DXVK_NVAPI_DRIVER_VERSION="99999"
|
||||
export DXVK_NVAPI_ALLOW_OTHER_DRIVERS="1"
|
||||
if [[ $(check_vendor_gpu) != "nvidia" ]] ; then
|
||||
export DXVK_NVAPI_ALLOW_OTHER_DRIVERS="1"
|
||||
fi
|
||||
export PW_USE_NVAPI_AND_DLSS="1"
|
||||
export PW_USE_RAY_TRACING="1"
|
||||
;;
|
||||
@@ -2994,7 +3051,7 @@ start_portproton () {
|
||||
elif [[ "$PW_USE_GAMEMODE" = "1" ]] \
|
||||
&& [[ -n "$DBUS_SESSION_BUS_ADDRESS" ]]
|
||||
then
|
||||
if pw_is_process_active ananicy ananicy-cpp scx scx_loader falcond sherrydmn ; then
|
||||
if pw_is_process_active ananicy ananicy-cpp scx scx_loader falcond sherrydmn minazuki ; then
|
||||
export GAMEMODERUN=0
|
||||
export PW_GAMEMODERUN_SLR=""
|
||||
local current_power_profile
|
||||
@@ -3206,7 +3263,7 @@ start_portproton () {
|
||||
# DGVOODOO2 enable:
|
||||
if [[ "${PW_DGVOODOO2}" == "1" ]] \
|
||||
&& [[ "${PW_USE_SPECIALK}" != "1" ]] \
|
||||
&& [[ "${PW_USE_D7VK}" != "1" ]] \
|
||||
&& [[ "${PW_USE_D7VK}" != "1" ]]
|
||||
then
|
||||
if [[ ! -f "${PW_VULKAN_DIR}/dgvoodoo2-${DGV2_VER}/dgVoodoo.conf" ]] ; then
|
||||
print_info "Download and install DGVOODOO2 v.${DGV2_VER}"
|
||||
@@ -3442,10 +3499,17 @@ start_portproton () {
|
||||
|
||||
if [[ "${PW_USE_D7VK}" == "1" ]] ; then
|
||||
PATH_TO_D7VK_FILES="${PW_VULKAN_DIR}/d7vk-${D7VK_VAR_VER}"
|
||||
print_info "D7VK ${D7VK_VAR_VER} in use"
|
||||
D7VK_FILE="${PATH_TO_D7VK_FILES}/x32/ddraw.dll"
|
||||
if [[ "$PW_USE_SUPPLIED_DXVK_VKD3D" == "2" ]] \
|
||||
&& [[ -f "${WINEDIR}/lib/wine/d7vk/i386-windows/ddraw.dll" ]] ; then
|
||||
D7VK_FILE="${WINEDIR}/lib/wine/d7vk/i386-windows/ddraw.dll"
|
||||
print_info "Bundled D7VK in use"
|
||||
else
|
||||
print_info "D7VK ${D7VK_VAR_VER} in use"
|
||||
fi
|
||||
print_info "Try create symlink D7VK files..."
|
||||
try_force_link_file "${WINEDIR}/lib/wine/i386-windows/ddraw.dll" "${WINEPREFIX}/drive_c/windows/syswow64/ddraw_.dll"
|
||||
try_force_link_file "${PATH_TO_D7VK_FILES}/x32/ddraw.dll" "${WINEPREFIX}/drive_c/windows/syswow64/ddraw.dll"
|
||||
try_force_link_file "${D7VK_FILE}" "${WINEPREFIX}/drive_c/windows/syswow64/ddraw.dll"
|
||||
var_winedlloverride_update "ddraw=n,b"
|
||||
else
|
||||
try_force_link_file "${WINEDIR}/lib/wine/i386-windows/ddraw.dll" "${WINEPREFIX}/drive_c/windows/syswow64/ddraw.dll"
|
||||
@@ -3736,10 +3800,19 @@ start_portproton () {
|
||||
|
||||
add_in_start_portproton
|
||||
|
||||
if [[ "$FULL_LN" == russian ]] ; then
|
||||
local steam_emu_language=""
|
||||
case "${PW_LOCALE_SELECT}" in
|
||||
ru_*) steam_emu_language="russian" ;;
|
||||
en_*) steam_emu_language="english" ;;
|
||||
zh_*) steam_emu_language="schinese" ;;
|
||||
ja_*) steam_emu_language="japanese" ;;
|
||||
ko_*) steam_emu_language="koreana" ;;
|
||||
disabled|"") steam_emu_language="$FULL_LN" ;;
|
||||
esac
|
||||
if [[ -n "$steam_emu_language" ]] ; then
|
||||
for chk_lang_and_uname in "steam_emu.ini" "steam_api.ini" "steam_api64.ini" "SteamConfig.ini" ; do
|
||||
if [[ -f "${PATH_TO_GAME}/${chk_lang_and_uname}" ]] ; then
|
||||
sed -i "/^Language/c\Language=${FULL_LN}" "${PATH_TO_GAME}/${chk_lang_and_uname}"
|
||||
sed -i "/^Language/c\Language=${steam_emu_language}" "${PATH_TO_GAME}/${chk_lang_and_uname}"
|
||||
sed -i "/^UserName/c\UserName=${USER}" "${PATH_TO_GAME}/${chk_lang_and_uname}"
|
||||
sed -i "/^PlayerName/c\PlayerName=${USER}" "${PATH_TO_GAME}/${chk_lang_and_uname}"
|
||||
fi
|
||||
@@ -3773,9 +3846,11 @@ start_portproton () {
|
||||
pw_mangohud_check
|
||||
pw_vkbasalt_check
|
||||
pw_lsfg_vk_check
|
||||
pw_save_session_env || print_warning "Could not save Wine session environment"
|
||||
}
|
||||
|
||||
pw_run () {
|
||||
local pw_game_exit_code
|
||||
if [[ "$PW_USE_TERMINAL" == 1 ]] \
|
||||
&& [[ "${PRESSURE_VESSEL_TERMINAL:-}" != "tty" ]]
|
||||
then
|
||||
@@ -3842,6 +3917,7 @@ pw_run () {
|
||||
${PW_GAMEMODERUN_SLR} \
|
||||
${PW_ADD_VAR_SLR} \
|
||||
"${WINELOADER}" "$@" ${proxy_launch_parameters} &>>"${PW_LOG_FILE}"
|
||||
pw_game_exit_code=$?
|
||||
else
|
||||
if [[ "$PW_USE_TERMINAL" == 1 ]] ; then
|
||||
pw_init_runtime
|
||||
@@ -3862,6 +3938,7 @@ pw_run () {
|
||||
${PW_GAMEMODERUN_SLR} \
|
||||
${PW_ADD_VAR_SLR} \
|
||||
"${WINELOADER}" "$@" ${proxy_launch_parameters} &>>"${PW_LOG_FILE}"
|
||||
pw_game_exit_code=$?
|
||||
print_info "Update prefix log:"
|
||||
[[ -f "${PW_TMPFS_PATH}/update_pfx_log" ]] && cat "${PW_TMPFS_PATH}/update_pfx_log"
|
||||
echo
|
||||
@@ -3891,6 +3968,7 @@ pw_run () {
|
||||
${PW_INHIBIT_SLR} \
|
||||
${PW_TASKSET_SLR} \
|
||||
"${WINELOADER}" "$@" ${proxy_launch_parameters} &>>"${PW_LOG_FILE}"
|
||||
pw_game_exit_code=$?
|
||||
wait_wineserver
|
||||
else
|
||||
print_info "Update prefix log:"
|
||||
@@ -3911,12 +3989,89 @@ pw_run () {
|
||||
${PW_INHIBIT_SLR} \
|
||||
${PW_TASKSET_SLR} \
|
||||
"${WINELOADER}" "$@" ${proxy_launch_parameters}
|
||||
pw_game_exit_code=$?
|
||||
wait_wineserver
|
||||
fi
|
||||
fi
|
||||
printf 'PORTPROTONQT_GAME_EXIT_CODE=%s\n' "$pw_game_exit_code"
|
||||
return "$pw_game_exit_code"
|
||||
}
|
||||
export -f pw_run
|
||||
|
||||
pw_save_session_env () {
|
||||
local session_dir="${PORT_DATA_PATH}/data/tmp/wine-session-$(id -u)"
|
||||
local session_tmp
|
||||
|
||||
( umask 077; mkdir -p "$session_dir" ) || return 1
|
||||
[[ ! -L "$session_dir" && -O "$session_dir" ]] || return 1
|
||||
[[ "$(stat -c %a "$session_dir")" == 700 ]] || return 1
|
||||
|
||||
session_tmp="$(mktemp "$session_dir/env.XXXXXX")" || return 1
|
||||
if ( export PW_TERM; export -p > "$session_tmp" ) \
|
||||
&& mv -fT "$session_tmp" "$session_dir/session.env" ; then
|
||||
return 0
|
||||
fi
|
||||
|
||||
rm -f "$session_tmp"
|
||||
return 1
|
||||
}
|
||||
|
||||
pw_remove_session_env () {
|
||||
local session_dir="${PORT_DATA_PATH}/data/tmp/wine-session-$(id -u)"
|
||||
[[ ! -L "$session_dir" && -O "$session_dir" ]] || return 0
|
||||
local session_env="$session_dir/session.env"
|
||||
[[ ! -L "$session_env" && -O "$session_env" ]] || return 0
|
||||
if grep -qsx "declare -x PW_START_PID=\"${PW_START_PID}\"" "$session_env" ; then
|
||||
rm -f "$session_env"
|
||||
fi
|
||||
}
|
||||
|
||||
pw_session_tool () {
|
||||
local tool="$1" session_pid session_env
|
||||
local session_dir="${PORT_DATA_PATH}/data/tmp/wine-session-$(id -u)"
|
||||
local session_wait_seconds="${2:-30}" wait_left
|
||||
wait_left="$session_wait_seconds"
|
||||
|
||||
case "$tool" in
|
||||
winefile|taskmgr|winecfg|regedit|cmd|uninstaller) ;;
|
||||
*) print_error "Unsupported Wine tool: $tool" ; return 1 ;;
|
||||
esac
|
||||
|
||||
session_env="$session_dir/session.env"
|
||||
while (( wait_left > 0 )) ; do
|
||||
if [[ ! -L "$session_dir" && -O "$session_dir" ]] \
|
||||
&& [[ "$(stat -c %a "$session_dir")" == 700 ]] \
|
||||
&& [[ ! -L "$session_env" && -O "$session_env" ]] \
|
||||
&& [[ "$(stat -c %a "$session_env")" == 600 ]] \
|
||||
&& session_pid="$(sed -n 's/^declare -x PW_START_PID="\([0-9]*\)"$/\1/p' "$session_env")" \
|
||||
&& [[ -n "$session_pid" ]] \
|
||||
&& kill -0 "$session_pid" 2>/dev/null ; then
|
||||
break
|
||||
fi
|
||||
|
||||
sleep 1
|
||||
(( --wait_left ))
|
||||
done
|
||||
|
||||
if (( wait_left == 0 )) ; then
|
||||
print_error "Wine session unavailable after ${session_wait_seconds} seconds"
|
||||
return 2
|
||||
fi
|
||||
|
||||
source "$session_env" || return 1
|
||||
PATH_TO_GAME="${WINEPREFIX}/drive_c"
|
||||
[[ -d "$PATH_TO_GAME" ]] || return 1
|
||||
|
||||
unset LAUNCH_PARAMETERS PW_RUN_AFTER_EXE PW_RUN_GAMESCOPE PW_USE_TERMINAL
|
||||
PW_TMPFS_PATH="$(mktemp -d "$session_dir/tool.XXXXXX")" || return 1
|
||||
export PW_TMPFS_PATH
|
||||
export PW_LOG_FILE="$PW_TMPFS_PATH/wine.log"
|
||||
|
||||
[[ "$tool" == cmd ]] && PW_USE_TERMINAL=1
|
||||
[[ "$tool" == winecfg || "$tool" == regedit ]] && export GST_PLUGIN_SYSTEM_PATH_1_0=""
|
||||
pw_run "$tool" || return 1
|
||||
}
|
||||
|
||||
pw_launch_wrapper () {
|
||||
if [[ -z "${PW_RUN_AFTER_EXE:-}" ]] ; then
|
||||
"$@"
|
||||
@@ -4079,6 +4234,7 @@ steamplay_launch () {
|
||||
${PW_GAMEMODERUN_SLR} \
|
||||
${PW_TASKSET_SLR} \
|
||||
"${proton_runner}" waitforexitandrun "${PW_EXE_FILE}" "$@"
|
||||
printf 'PORTPROTONQT_GAME_EXIT_CODE=%s\n' "$?"
|
||||
if [[ $PW_LOG != 1 ]] && [[ -n $START_PW_TIME_IN_GAME ]] ; then
|
||||
debug_timer --end -s "PW_TIME_IN_GAME"
|
||||
PW_TIME_IN_GAME=$(( PW_TIME_IN_GAME / 1000 ))
|
||||
@@ -4116,12 +4272,11 @@ portwine_launch () {
|
||||
if [[ -n "${PW_RUN_AFTER_EXE:-}" ]] \
|
||||
&& [[ -f "${PW_RUN_AFTER_EXE}" ]] \
|
||||
&& [[ "${PW_RUN_AFTER_EXE,,}" =~ \.exe$ ]] \
|
||||
&& [[ "${PW_RUN_AFTER_EXE}" != "${PW_EXE_FILE}" ]] \
|
||||
&& [[ "${PW_EXE_FILE,,}" =~ \.exe$ ]]
|
||||
then
|
||||
local wait_delay wait_delay_int run_after_bat
|
||||
local run_after_dir run_after_name
|
||||
local pw_exe_file_win
|
||||
local pw_exe_file_win run_after_exe_win
|
||||
local wine_drive_c
|
||||
wait_delay="${PW_RUN_AFTER_DELAY:-3}"
|
||||
wait_delay_int="${wait_delay%%.*}"
|
||||
@@ -4140,16 +4295,27 @@ portwine_launch () {
|
||||
pw_exe_file_win="z:${PW_EXE_FILE//\//\\}"
|
||||
fi
|
||||
pw_exe_file_win="${pw_exe_file_win//\//\\}"
|
||||
run_after_exe_win="$("${WINELOADER}" winepath -w "${PW_RUN_AFTER_EXE}" 2>/dev/null | tr -d '\r')"
|
||||
if [[ -z "${run_after_exe_win}" ]] ; then
|
||||
if [[ "${PW_RUN_AFTER_EXE}" == "${wine_drive_c}/"* ]] ; then
|
||||
run_after_exe_win="c:\\${PW_RUN_AFTER_EXE#"${wine_drive_c}/"}"
|
||||
else
|
||||
run_after_exe_win="z:${PW_RUN_AFTER_EXE//\//\\}"
|
||||
fi
|
||||
fi
|
||||
run_after_exe_win="${run_after_exe_win//\//\\}"
|
||||
|
||||
cat > "${run_after_bat}" <<EOF
|
||||
@echo off
|
||||
chcp 65001 >nul
|
||||
start "" "${pw_exe_file_win}" ${LAUNCH_PARAMETERS}
|
||||
start "" "%PW_RUN_AFTER_MAIN_PATH%" ${LAUNCH_PARAMETERS}
|
||||
timeout /t ${wait_delay_int} /nobreak
|
||||
start "" /unix "${PW_RUN_AFTER_EXE}"
|
||||
start "" "%PW_RUN_AFTER_SECOND_PATH%"
|
||||
EOF
|
||||
|
||||
LAUNCH_PARAMETERS="" proxy_launch_parameters="" \
|
||||
PW_RUN_AFTER_MAIN_PATH="${pw_exe_file_win}" \
|
||||
PW_RUN_AFTER_SECOND_PATH="${run_after_exe_win}" \
|
||||
pw_run "${PW_VD_TMP[@]}" "${run_after_bat}"
|
||||
try_remove_file "${run_after_bat}"
|
||||
else
|
||||
@@ -4346,7 +4512,9 @@ gui_edit_db () {
|
||||
|
||||
edit_db_from_gui "${PW_EDIT_DB_FINAL_LIST[@]}"
|
||||
|
||||
if [[ -z "$MANGOHUD_CONFIG" ]] ; then
|
||||
if [[ "${PW_MANGOHUD}" == "1" ]] \
|
||||
&& [[ "${PW_MANGOHUD_USER_CONF}" != "1" ]] \
|
||||
&& [[ -z "$MANGOHUD_CONFIG" ]] ; then
|
||||
MONITOR_HEIGHT="$(echo "$PW_SCREEN_RESOLUTION" | awk -F'x' '{print $2}')"
|
||||
MH_FONT_SIZE="font_size=$(( MONITOR_HEIGHT / 45 ))"
|
||||
|
||||
@@ -4890,7 +5058,7 @@ pw_create_prefix_backup_cli () {
|
||||
PW_PREFIX_NAME="$1"
|
||||
PW_PREFIX_TO_BACKUP="$2"
|
||||
|
||||
python3 -m portprotonqt.scripts_utils.prefix_backup --port-data-path "${PORT_DATA_PATH}" \
|
||||
python_module prefix_backup --port-data-path "${PORT_DATA_PATH}" \
|
||||
backup "${PW_PREFIX_NAME}" "${PW_PREFIX_TO_BACKUP}"
|
||||
return $?
|
||||
}
|
||||
@@ -4944,7 +5112,7 @@ pw_unpack_prefix () {
|
||||
return $?
|
||||
fi
|
||||
|
||||
python3 -m portprotonqt.scripts_utils.prefix_backup --port-data-path "${PORT_DATA_PATH}" \
|
||||
python_module prefix_backup --port-data-path "${PORT_DATA_PATH}" \
|
||||
restore "${PW_BACKUP_FILE}"
|
||||
return $?
|
||||
}
|
||||
@@ -6,6 +6,19 @@ export url_git="https://git.linux-gaming.ru/CastroFidel/PortWINE"
|
||||
########################################################################
|
||||
$PW_DEBUG
|
||||
|
||||
if [[ "$(realpath "$0")" == "/usr/share/portproton/scripts/start.sh" ]] ; then
|
||||
PORT_SCRIPTS_PATH="/usr/share/portproton/scripts/"
|
||||
else
|
||||
PORT_SCRIPTS_PATH="$(dirname "$(realpath "$0")")"
|
||||
fi
|
||||
|
||||
if [[ "${1:-}" == "cli" ]] \
|
||||
&& [[ "${2:-}" == "--alt-i586-dependencies" ]] ; then
|
||||
source "$PORT_SCRIPTS_PATH/functions_helper"
|
||||
pw_alt_i586_dependencies "${3:-}"
|
||||
exit $?
|
||||
fi
|
||||
|
||||
if [[ $(id -u) = 0 ]] \
|
||||
&& [[ ! -e "/userdata/system/batocera.conf" ]]
|
||||
then
|
||||
@@ -13,12 +26,6 @@ then
|
||||
exit 1
|
||||
fi
|
||||
|
||||
if [[ "$(realpath "$0")" == "/usr/share/portproton/scripts/start.sh" ]] ; then
|
||||
PORT_SCRIPTS_PATH="/usr/share/portproton/scripts/"
|
||||
else
|
||||
PORT_SCRIPTS_PATH="$(dirname "$(realpath "$0")")"
|
||||
fi
|
||||
|
||||
PORT_CONF_PATH="$(dirname "$PORT_SCRIPTS_PATH")/conf"
|
||||
|
||||
if [[ -z "$PORT_DATA_PATH" ]] ; then
|
||||
@@ -60,6 +67,21 @@ export PW_LOG_FILE="${PORT_DATA_PATH}/PortProton.log"
|
||||
# shellcheck source=/dev/null
|
||||
source "$PORT_SCRIPTS_PATH/functions_helper"
|
||||
|
||||
if [[ "${1:-}" == "cli" && "${2:-}" == "--wine-session-tool" ]] ; then
|
||||
session_unavailable_status=2
|
||||
session_wait_seconds=30
|
||||
[[ -n "${4:-}" && -n "${5:-}" ]] && session_wait_seconds=1
|
||||
if pw_session_tool "${3:-}" "$session_wait_seconds" ; then
|
||||
exit 0
|
||||
else
|
||||
session_tool_status=$?
|
||||
fi
|
||||
if [[ "$session_tool_status" != "$session_unavailable_status" || -z "${4:-}" || -z "${5:-}" ]] ; then
|
||||
python_module dbus_tools notify -i error "Wine" "Failed to start Wine tool: ${3:-}" &>/dev/null
|
||||
exit 1
|
||||
fi
|
||||
fi
|
||||
|
||||
export PORT_WINE_TMP_PATH="${PORT_DATA_PATH}/data/tmp"
|
||||
create_new_dir "$PORT_WINE_TMP_PATH"
|
||||
rm -f "$PORT_WINE_TMP_PATH"/*.{exe,msi,tar}*
|
||||
@@ -215,8 +237,8 @@ fi
|
||||
print_info "The first mirror in used: $MIRROR"
|
||||
|
||||
if check_gamescope_session
|
||||
then PW_TERM="env LANG=C python3 -m portprotonqt.scripts_utils.easyterm --fullscreen -e"
|
||||
else PW_TERM="env LANG=C python3 -m portprotonqt.scripts_utils.easyterm -e"
|
||||
then PW_TERM="env LANG=C ${PORTPROTONQT_PYTHON:-python3} -m portprotonqt.scripts_utils.easyterm --fullscreen -e"
|
||||
else PW_TERM="env LANG=C ${PORTPROTONQT_PYTHON:-python3} -m portprotonqt.scripts_utils.easyterm -e"
|
||||
fi
|
||||
|
||||
pw_cleanup () {
|
||||
@@ -266,18 +288,14 @@ case "$1" in
|
||||
--launch Launches the application immediately, requires the path to the .exe file
|
||||
--edit-db After the variable, the path to the .exe file is required and then the variables.
|
||||
(List their variables and values for example PW_MANGOHUD=1 PW_VKBASALT=0, etc.)
|
||||
--get-user-conf Get a value from user.conf file, requires variable name
|
||||
--get-user-conf Get one or all values from user.conf file
|
||||
--set-user-conf Set a value in user.conf file, requires variable name and value
|
||||
--del-user-conf Delete a value from user.conf file, requires variable name
|
||||
--list-db List all available database variables
|
||||
--show-ppdb Show the content of .ppdb file for specified .exe file
|
||||
--backup-prefix Backup specified prefix to a file
|
||||
--restore-prefix Restore prefix from backup file
|
||||
--winefile Open wine file explorer, requires WINE version and prefix name
|
||||
--winecfg Open wine configuration, requires WINE version and prefix name
|
||||
--winecmd Open wine command prompt, requires WINE version and prefix name
|
||||
--winereg Open wine registry editor, requires WINE version and prefix name
|
||||
--wine_uninstaller Open wine uninstaller, requires WINE version and prefix name
|
||||
--wine-session-tool Open a Wine tool in the current session, or use optional WINE and prefix
|
||||
--winetricks-list-all List winetricks DLLs, fonts, and settings
|
||||
--winetricks-install Install winetricks items, requires WINE version and prefix name
|
||||
--clear_pfx Clear specified prefix, requires WINE version and prefix name
|
||||
@@ -293,7 +311,7 @@ Usage examples:
|
||||
portproton cli --del-user-conf PW_MANGOHUD
|
||||
portproton cli --backup-prefix DEFAULT /path/to/backup/directory
|
||||
portproton cli --restore-prefix /path/to/backup/file.ppack
|
||||
portproton cli --winecfg WINE_LG DEFAULT
|
||||
portproton cli --wine-session-tool winecfg WINE_LG DEFAULT
|
||||
portproton cli --winetricks-list-all WINE_LG DEFAULT
|
||||
portproton cli --winetricks-install WINE_LG DEFAULT --no-force corefonts
|
||||
portproton cli --mangohud-preview \"fps,frametime,cpu_temp,gpu_temp\"
|
||||
@@ -455,37 +473,21 @@ Usage examples:
|
||||
pw_unpack_prefix "$2"
|
||||
exit $?
|
||||
;;
|
||||
--winefile)
|
||||
get_wine_and_pfx "$2" "$3"
|
||||
--wine-session-tool)
|
||||
tool="$2"
|
||||
case "$tool" in
|
||||
winefile|taskmgr|winecfg|regedit|cmd|uninstaller) ;;
|
||||
*) print_error "Unsupported Wine tool: $tool" ; exit 1 ;;
|
||||
esac
|
||||
get_wine_and_pfx "$3" "$4"
|
||||
start_portproton
|
||||
pw_run winefile
|
||||
stop_portproton
|
||||
;;
|
||||
--winecfg)
|
||||
get_wine_and_pfx "$2" "$3"
|
||||
start_portproton
|
||||
export GST_PLUGIN_SYSTEM_PATH_1_0=""
|
||||
pw_run winecfg
|
||||
stop_portproton
|
||||
;;
|
||||
--winecmd)
|
||||
get_wine_and_pfx "$2" "$3"
|
||||
start_portproton
|
||||
cd "${PORT_DATA_PATH}/data/prefixes/${PW_PREFIX_NAME}/drive_c" || fatal "Prefix drive_c directory not found"
|
||||
PW_USE_TERMINAL=1 pw_run cmd
|
||||
stop_portproton
|
||||
;;
|
||||
--winereg)
|
||||
get_wine_and_pfx "$2" "$3"
|
||||
start_portproton
|
||||
export GST_PLUGIN_SYSTEM_PATH_1_0=""
|
||||
pw_run regedit
|
||||
stop_portproton
|
||||
;;
|
||||
--wine_uninstaller)
|
||||
get_wine_and_pfx "$2" "$3"
|
||||
start_portproton
|
||||
pw_run uninstaller
|
||||
[[ "$tool" == winecfg || "$tool" == regedit ]] && export GST_PLUGIN_SYSTEM_PATH_1_0=""
|
||||
if [[ "$tool" == cmd ]] ; then
|
||||
cd "${PORT_DATA_PATH}/data/prefixes/${PW_PREFIX_NAME}/drive_c" || fatal "Prefix drive_c directory not found"
|
||||
PW_USE_TERMINAL=1 pw_run "$tool"
|
||||
else
|
||||
pw_run "$tool"
|
||||
fi
|
||||
stop_portproton
|
||||
;;
|
||||
--winetricks-list-all)
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
###BASE VARIABLES###
|
||||
export PW_PROTON_LG_VER="PROTON_LG_10-30"
|
||||
export PW_WINE_LG_VER="WINE_LG_11-10"
|
||||
export PW_LIBS_VER="_v4.0.20260805"
|
||||
export PW_LIBS_VER="_v3.0.20260218"
|
||||
export PW_PLUGINS_VER="_v20"
|
||||
export D7VK_VAR_VER="v1.10"
|
||||
export DXVK_NEW_VER="2.7.1-509"
|
||||
@@ -62,7 +62,7 @@ check_variables PW_USE_GALLIUM_NINE "0"
|
||||
check_variables PW_USE_GALLIUM_ZINK "0"
|
||||
check_variables PW_USE_WINED3D_VULKAN "0"
|
||||
check_variables PW_USE_SUPPLIED_DXVK_VKD3D "1"
|
||||
check_variables PW_WINE_FULLSCREEN_FSR "1"
|
||||
check_variables PW_WINE_FULLSCREEN_FSR "0"
|
||||
check_variables WINE_FULLSCREEN_FSR_MODE "0"
|
||||
|
||||
###DXVK_AND_VKD3D###
|
||||
|
||||
+141
-35
@@ -3,28 +3,119 @@
|
||||
#include <stdint.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#define AXIS_ACTIVATION_THRESHOLD 16000
|
||||
|
||||
typedef struct {
|
||||
SDL_Gamepad *gamepad;
|
||||
SDL_JoystickID instance_id;
|
||||
int sdl_type;
|
||||
bool buttons[SDL_GAMEPAD_BUTTON_COUNT];
|
||||
bool axes_active[SDL_GAMEPAD_AXIS_COUNT];
|
||||
} GamepadEntry;
|
||||
|
||||
typedef struct {
|
||||
GamepadEntry *entries;
|
||||
int count;
|
||||
SDL_JoystickID active_instance_id;
|
||||
} PortProtonGamepad;
|
||||
|
||||
static PortProtonGamepad *open_gamepad(SDL_JoystickID instance_id)
|
||||
static bool has_gamepad(const PortProtonGamepad *gamepads,
|
||||
SDL_JoystickID instance_id)
|
||||
{
|
||||
for (int index = 0; index < gamepads->count; index++) {
|
||||
if (gamepads->entries[index].instance_id == instance_id) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
static bool add_gamepad(PortProtonGamepad *gamepads,
|
||||
SDL_JoystickID instance_id)
|
||||
{
|
||||
SDL_Gamepad *gamepad = SDL_OpenGamepad(instance_id);
|
||||
if (gamepad == NULL) {
|
||||
return NULL;
|
||||
return false;
|
||||
}
|
||||
PortProtonGamepad *result = malloc(sizeof(*result));
|
||||
if (result == NULL) {
|
||||
GamepadEntry *entries = realloc(
|
||||
gamepads->entries, sizeof(*entries) * (gamepads->count + 1));
|
||||
if (entries == NULL) {
|
||||
SDL_CloseGamepad(gamepad);
|
||||
SDL_SetError("Failed to allocate gamepad handle");
|
||||
return SDL_SetError("Failed to allocate gamepad handle");
|
||||
}
|
||||
gamepads->entries = entries;
|
||||
GamepadEntry entry = {0};
|
||||
entry.gamepad = gamepad;
|
||||
entry.instance_id = instance_id;
|
||||
entry.sdl_type = SDL_GetGamepadTypeForID(instance_id);
|
||||
entries[gamepads->count] = entry;
|
||||
gamepads->count++;
|
||||
return true;
|
||||
}
|
||||
|
||||
static void remove_disconnected(PortProtonGamepad *gamepads)
|
||||
{
|
||||
int active_count = 0;
|
||||
for (int index = 0; index < gamepads->count; index++) {
|
||||
GamepadEntry entry = gamepads->entries[index];
|
||||
if (SDL_GamepadConnected(entry.gamepad)) {
|
||||
gamepads->entries[active_count++] = entry;
|
||||
} else {
|
||||
if (gamepads->active_instance_id == entry.instance_id) {
|
||||
gamepads->active_instance_id = 0;
|
||||
}
|
||||
SDL_CloseGamepad(entry.gamepad);
|
||||
}
|
||||
}
|
||||
gamepads->count = active_count;
|
||||
}
|
||||
|
||||
static void update_gamepads(PortProtonGamepad *gamepads)
|
||||
{
|
||||
SDL_PumpEvents();
|
||||
SDL_UpdateGamepads();
|
||||
remove_disconnected(gamepads);
|
||||
int count = 0;
|
||||
SDL_JoystickID *instance_ids = SDL_GetGamepads(&count);
|
||||
if (instance_ids == NULL) {
|
||||
return;
|
||||
}
|
||||
for (int index = 0; index < count; index++) {
|
||||
if (!has_gamepad(gamepads, instance_ids[index])) {
|
||||
add_gamepad(gamepads, instance_ids[index]);
|
||||
}
|
||||
}
|
||||
SDL_free(instance_ids);
|
||||
}
|
||||
|
||||
static bool update_entry_activity(GamepadEntry *entry)
|
||||
{
|
||||
bool activated = false;
|
||||
for (int button = 0; button < SDL_GAMEPAD_BUTTON_COUNT; button++) {
|
||||
bool pressed = SDL_GetGamepadButton(entry->gamepad, button);
|
||||
activated |= pressed && !entry->buttons[button];
|
||||
entry->buttons[button] = pressed;
|
||||
}
|
||||
for (int axis = 0; axis < SDL_GAMEPAD_AXIS_COUNT; axis++) {
|
||||
int value = SDL_GetGamepadAxis(entry->gamepad, axis);
|
||||
bool active = abs(value) >= AXIS_ACTIVATION_THRESHOLD;
|
||||
activated |= active && !entry->axes_active[axis];
|
||||
entry->axes_active[axis] = active;
|
||||
}
|
||||
return activated;
|
||||
}
|
||||
|
||||
static const GamepadEntry *get_active_gamepad(const PortProtonGamepad *gamepads)
|
||||
{
|
||||
if (gamepads == NULL) {
|
||||
return NULL;
|
||||
}
|
||||
result->gamepad = gamepad;
|
||||
result->instance_id = instance_id;
|
||||
result->sdl_type = SDL_GetGamepadTypeForID(instance_id);
|
||||
return result;
|
||||
for (int index = 0; index < gamepads->count; index++) {
|
||||
if (gamepads->entries[index].instance_id == gamepads->active_instance_id) {
|
||||
return &gamepads->entries[index];
|
||||
}
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
PortProtonGamepad *portproton_gamepad_find(void)
|
||||
@@ -33,23 +124,17 @@ PortProtonGamepad *portproton_gamepad_find(void)
|
||||
if (!SDL_InitSubSystem(SDL_INIT_GAMEPAD)) {
|
||||
return NULL;
|
||||
}
|
||||
SDL_PumpEvents();
|
||||
SDL_UpdateGamepads();
|
||||
int count = 0;
|
||||
SDL_JoystickID *gamepads = SDL_GetGamepads(&count);
|
||||
if (gamepads == NULL) {
|
||||
PortProtonGamepad *result = calloc(1, sizeof(*result));
|
||||
if (result == NULL) {
|
||||
SDL_SetError("Failed to allocate gamepad collection");
|
||||
return NULL;
|
||||
}
|
||||
if (count == 0) {
|
||||
SDL_free(gamepads);
|
||||
update_gamepads(result);
|
||||
if (result->count == 0) {
|
||||
free(result);
|
||||
SDL_ClearError();
|
||||
return NULL;
|
||||
}
|
||||
PortProtonGamepad *result = NULL;
|
||||
for (int index = 0; index < count && result == NULL; index++) {
|
||||
result = open_gamepad(gamepads[index]);
|
||||
}
|
||||
SDL_free(gamepads);
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -64,56 +149,77 @@ void portproton_gamepad_close(PortProtonGamepad *gamepad)
|
||||
if (gamepad == NULL) {
|
||||
return;
|
||||
}
|
||||
if (gamepad->gamepad != NULL) {
|
||||
SDL_CloseGamepad(gamepad->gamepad);
|
||||
for (int index = 0; index < gamepad->count; index++) {
|
||||
SDL_CloseGamepad(gamepad->entries[index].gamepad);
|
||||
}
|
||||
free(gamepad->entries);
|
||||
free(gamepad);
|
||||
}
|
||||
|
||||
bool portproton_gamepad_connected(const PortProtonGamepad *gamepad)
|
||||
{
|
||||
return gamepad != NULL && gamepad->gamepad != NULL &&
|
||||
SDL_GamepadConnected(gamepad->gamepad);
|
||||
return gamepad != NULL && gamepad->count > 0;
|
||||
}
|
||||
|
||||
void portproton_gamepad_update(void)
|
||||
void portproton_gamepad_update(PortProtonGamepad *gamepad)
|
||||
{
|
||||
SDL_UpdateGamepads();
|
||||
if (gamepad != NULL) {
|
||||
update_gamepads(gamepad);
|
||||
for (int index = 0; index < gamepad->count; index++) {
|
||||
if (update_entry_activity(&gamepad->entries[index])) {
|
||||
gamepad->active_instance_id = gamepad->entries[index].instance_id;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int portproton_gamepad_get_button(const PortProtonGamepad *gamepad, int button)
|
||||
{
|
||||
if (gamepad == NULL || gamepad->gamepad == NULL) {
|
||||
const GamepadEntry *active = get_active_gamepad(gamepad);
|
||||
if (active == NULL) {
|
||||
return 0;
|
||||
}
|
||||
return SDL_GetGamepadButton(gamepad->gamepad, button);
|
||||
return SDL_GetGamepadButton(active->gamepad, button);
|
||||
}
|
||||
|
||||
int16_t portproton_gamepad_get_axis(const PortProtonGamepad *gamepad, int axis)
|
||||
{
|
||||
if (gamepad == NULL || gamepad->gamepad == NULL) {
|
||||
const GamepadEntry *active = get_active_gamepad(gamepad);
|
||||
if (active == NULL) {
|
||||
return 0;
|
||||
}
|
||||
return SDL_GetGamepadAxis(gamepad->gamepad, axis);
|
||||
return SDL_GetGamepadAxis(active->gamepad, axis);
|
||||
}
|
||||
|
||||
uint32_t portproton_gamepad_get_active_instance_id(
|
||||
const PortProtonGamepad *gamepad)
|
||||
{
|
||||
return gamepad != NULL ? gamepad->active_instance_id : 0;
|
||||
}
|
||||
|
||||
const char *portproton_gamepad_get_name(const PortProtonGamepad *gamepad)
|
||||
{
|
||||
if (gamepad == NULL || gamepad->gamepad == NULL) {
|
||||
if (gamepad == NULL || gamepad->count == 0) {
|
||||
return "";
|
||||
}
|
||||
const char *name = SDL_GetGamepadName(gamepad->gamepad);
|
||||
const char *name = SDL_GetGamepadName(gamepad->entries[0].gamepad);
|
||||
return name != NULL ? name : "";
|
||||
}
|
||||
|
||||
uint32_t portproton_gamepad_get_instance_id(const PortProtonGamepad *gamepad)
|
||||
{
|
||||
return gamepad != NULL ? gamepad->instance_id : 0;
|
||||
return gamepad != NULL && gamepad->count > 0
|
||||
? gamepad->entries[0].instance_id : 0;
|
||||
}
|
||||
|
||||
int portproton_gamepad_get_type(const PortProtonGamepad *gamepad)
|
||||
{
|
||||
return gamepad != NULL ? gamepad->sdl_type : 0;
|
||||
const GamepadEntry *active = get_active_gamepad(gamepad);
|
||||
if (active != NULL) {
|
||||
return active->sdl_type;
|
||||
}
|
||||
return gamepad != NULL && gamepad->count > 0
|
||||
? gamepad->entries[0].sdl_type : 0;
|
||||
}
|
||||
|
||||
void portproton_gamepad_shutdown(void)
|
||||
|
||||
@@ -421,7 +421,7 @@
|
||||
},
|
||||
{
|
||||
"normalized_name": "call of duty black ops cold war",
|
||||
"status": "Broken",
|
||||
"status": "Running",
|
||||
"slug": "call-of-duty-black-ops-cold-war"
|
||||
},
|
||||
{
|
||||
@@ -1286,7 +1286,7 @@
|
||||
},
|
||||
{
|
||||
"normalized_name": "nikke goddess of victory",
|
||||
"status": "Broken",
|
||||
"status": "Running",
|
||||
"slug": "nikke"
|
||||
},
|
||||
{
|
||||
@@ -1899,6 +1899,11 @@
|
||||
"status": "Broken",
|
||||
"slug": "tekken-7-for-esl"
|
||||
},
|
||||
{
|
||||
"normalized_name": "rocket league",
|
||||
"status": "Supported",
|
||||
"slug": "rocket-league"
|
||||
},
|
||||
{
|
||||
"normalized_name": "rocket league (faceit)",
|
||||
"status": "Broken",
|
||||
@@ -3341,7 +3346,7 @@
|
||||
},
|
||||
{
|
||||
"normalized_name": "the crew motorfest",
|
||||
"status": "Broken",
|
||||
"status": "Supported",
|
||||
"slug": "the-crew-motorfest"
|
||||
},
|
||||
{
|
||||
@@ -3776,7 +3781,7 @@
|
||||
},
|
||||
{
|
||||
"normalized_name": "exoborne",
|
||||
"status": "Broken",
|
||||
"status": "Denied",
|
||||
"slug": "exoborne"
|
||||
},
|
||||
{
|
||||
|
||||
Binary file not shown.
+87474
-3226
File diff suppressed because it is too large.
Load diff
Binary file not shown.
+1207
-22
File diff suppressed because it is too large.
Load diff
Binary file not shown.
Vendored
+12
@@ -1,3 +1,15 @@
|
||||
portprotonqt (1.5.0) unstable; urgency=medium
|
||||
|
||||
* New upstream release.
|
||||
|
||||
-- Ivan Mazhukin <vanyamajukin@outlook.com> Wed, 14 Oct 2026 21:30:22 +0500
|
||||
|
||||
portprotonqt (1.4.1) unstable; urgency=medium
|
||||
|
||||
* New upstream release.
|
||||
|
||||
-- Ivan Mazhukin <vanyamajukin@outlook.com> Wed, 26 Aug 2026 13:03:46 +0500
|
||||
|
||||
portprotonqt (1.4.0) unstable; urgency=medium
|
||||
|
||||
* New upstream release.
|
||||
|
||||
@@ -19,6 +19,18 @@ for file in "$@"; do
|
||||
echo "$file: bash -n syntax check failed"
|
||||
status=1
|
||||
fi
|
||||
|
||||
# Bash 5.1 requires a separator before then after a conditional command.
|
||||
if ! awk '
|
||||
/\]\][ \t]+then([ \t;]|$)/ || (continued && /^[ \t]*then([ \t;]|$)/) {
|
||||
printf "%s:%d: Bash 5.1 requires a newline or semicolon before then\n", FILENAME, NR
|
||||
failed = 1
|
||||
}
|
||||
{ continued = /\]\][ \t]*\\$/ }
|
||||
END { exit failed }
|
||||
' "$file"; then
|
||||
status=1
|
||||
fi
|
||||
done
|
||||
|
||||
exit "$status"
|
||||
@@ -1,6 +1,5 @@
|
||||
#!/usr/bin/env bash
|
||||
# Generate shell completion files for bash, zsh, and fish
|
||||
|
||||
set -e
|
||||
|
||||
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
|
||||
|
||||
@@ -1,10 +1,12 @@
|
||||
#!/bin/bash
|
||||
set -euo pipefail
|
||||
|
||||
GITHUB_REPOS=("Boria138/PortProtonQt" "linux-gaming-ru/PortProtonQt")
|
||||
GITHUB_REPOS=("linux-gaming-ru/PortProtonQt")
|
||||
GITEA_REPO="Linux-Gaming/PortProtonQt"
|
||||
GITEA_URL="https://git.linux-gaming.ru"
|
||||
|
||||
jq_format='def format_downloads: if . < 1000 then tostring else ((. / 100 | round) / 10 | tostring) + "k" end;'
|
||||
|
||||
jq_total='[.[].assets[] | select(.name | test("\\.(zsync|sha256)$|steam-compat") | not) | .download_count] | add // 0'
|
||||
|
||||
echo "=== PortProtonQt Download Stats ==="
|
||||
@@ -12,49 +14,52 @@ echo
|
||||
|
||||
echo "--- GitHub (${GITHUB_REPOS[*]}) ---"
|
||||
GH_RAW=$(for repo in "${GITHUB_REPOS[@]}"; do
|
||||
curl -sf "https://api.github.com/repos/${repo}/releases?per_page=100"
|
||||
curl -sfL "https://api.github.com/repos/${repo}/releases?per_page=100"
|
||||
done | jq -s 'add')
|
||||
GH_COUNT=$(echo "$GH_RAW" | jq "$jq_total")
|
||||
GH_RELEASES=$(echo "$GH_RAW" | jq 'length')
|
||||
echo "Releases: $GH_RELEASES"
|
||||
echo "Total downloads: $GH_COUNT"
|
||||
GH_DISPLAY=$(jq -nr --argjson count "$GH_COUNT" "$jq_format"'$count | format_downloads')
|
||||
echo "Total downloads: $GH_DISPLAY"
|
||||
echo
|
||||
echo "Per release:"
|
||||
echo "$GH_RAW" | jq -r '.[] | "\n \(.tag_name) (\(.published_at)):" as $header | $header, (.assets[] | select(.name | test("\\.(zsync|sha256)$|steam-compat") | not) | " \(.name): \(.download_count)")'
|
||||
echo "$GH_RAW" | jq -r "$jq_format"'.[] | "\n \(.tag_name) (\(.published_at)):" as $header | $header, (.assets[] | select(.name | test("\\.(zsync|sha256)$|steam-compat") | not) | " \(.name): \(.download_count | format_downloads)")'
|
||||
echo
|
||||
|
||||
echo "--- Gitea (${GITEA_REPO}) ---"
|
||||
GIT_RAW=$(curl -sf "${GITEA_URL}/api/v1/repos/${GITEA_REPO}/releases?limit=50")
|
||||
GIT_RAW=$(curl -sfL "${GITEA_URL}/api/v1/repos/${GITEA_REPO}/releases?limit=50")
|
||||
GIT_COUNT=$(echo "$GIT_RAW" | jq "$jq_total")
|
||||
GIT_RELEASES=$(echo "$GIT_RAW" | jq 'length')
|
||||
echo "Releases: $GIT_RELEASES"
|
||||
echo "Total downloads: $GIT_COUNT"
|
||||
GIT_DISPLAY=$(jq -nr --argjson count "$GIT_COUNT" "$jq_format"'$count | format_downloads')
|
||||
echo "Total downloads: $GIT_DISPLAY"
|
||||
echo
|
||||
echo "Per release:"
|
||||
echo "$GIT_RAW" | jq -r '.[] | "\n \(.tag_name) (\(.created_at)):" as $header | $header, (.assets[] | select(.name | test("\\.(zsync|sha256)$|steam-compat") | not) | " \(.name): \(.download_count)")'
|
||||
echo "$GIT_RAW" | jq -r "$jq_format"'.[] | "\n \(.tag_name) (\(.created_at)):" as $header | $header, (.assets[] | select(.name | test("\\.(zsync|sha256)$|steam-compat") | not) | " \(.name): \(.download_count | format_downloads)")'
|
||||
echo
|
||||
|
||||
TOTAL=$((GH_COUNT + GIT_COUNT))
|
||||
BADGE_TOTAL=$(jq -nr --argjson total "$TOTAL" "$jq_format"'$total | format_downloads')
|
||||
echo "========================"
|
||||
echo "GitHub total: $GH_COUNT"
|
||||
echo "Gitea total: $GIT_COUNT"
|
||||
echo "Grand total: $TOTAL"
|
||||
echo "GitHub total: $GH_DISPLAY"
|
||||
echo "Gitea total: $GIT_DISPLAY"
|
||||
echo "Grand total: $BADGE_TOTAL"
|
||||
echo
|
||||
echo "--- Top downloads (by file) ---"
|
||||
jq_filter_top='[.[].assets[] | select(.name | test("\\.(zsync|sha256)$|steam-compat") | not)] | group_by(.name) | map({name: .[0].name, total: (map(.download_count) | add)}) | sort_by(-.total) | .[:15] | .[] | " \(.total)\t\(.name)"'
|
||||
jq_filter_top='[.[].assets[] | select(.name | test("\\.(zsync|sha256)$|steam-compat") | not)] | group_by(.name) | map({name: .[0].name, total: (map(.download_count) | add)}) | sort_by(-.total) | .[:15] | .[] | " \(.total | format_downloads)\t\(.name)"'
|
||||
echo "GitHub:"
|
||||
echo "$GH_RAW" | jq -r "$jq_filter_top"
|
||||
echo "$GH_RAW" | jq -r "$jq_format $jq_filter_top"
|
||||
echo
|
||||
echo "Gitea:"
|
||||
echo "$GIT_RAW" | jq -r "$jq_filter_top"
|
||||
echo "$GIT_RAW" | jq -r "$jq_format $jq_filter_top"
|
||||
echo
|
||||
echo "--- Top downloads (by type) ---"
|
||||
jq_type='[.[].assets[] | select(.name | test("\\.(zsync|sha256)$|steam-compat") | not)] | map({type: (.name | split(".") | last | if test("^AppImage$") then "AppImage" elif test("^deb$") then "deb" elif test("^rpm$") then "rpm" elif test("^zst$") then "pkg.tar.zst" else "other" end), downloads: .download_count}) | group_by(.type) | map({type: .[0].type, total: (map(.downloads) | add)}) | sort_by(-.total) | .[] | " \(.type): \(.total)"'
|
||||
jq_type='[.[].assets[] | select(.name | test("\\.(zsync|sha256)$|steam-compat") | not)] | map({type: (.name | split(".") | last | if test("^AppImage$") then "AppImage" elif test("^deb$") then "deb" elif test("^rpm$") then "rpm" elif test("^zst$") then "pkg.tar.zst" else "other" end), downloads: .download_count}) | group_by(.type) | map({type: .[0].type, total: (map(.downloads) | add)}) | sort_by(-.total) | .[] | " \(.type): \(.total | format_downloads)"'
|
||||
echo "GitHub:"
|
||||
echo "$GH_RAW" | jq -r "$jq_type"
|
||||
echo "$GH_RAW" | jq -r "$jq_format $jq_type"
|
||||
echo
|
||||
echo "Gitea:"
|
||||
echo "$GIT_RAW" | jq -r "$jq_type"
|
||||
echo "$GIT_RAW" | jq -r "$jq_format $jq_type"
|
||||
|
||||
if [[ "${CI:-}" != "true" ]]; then
|
||||
echo
|
||||
@@ -62,9 +67,9 @@ if [[ "${CI:-}" != "true" ]]; then
|
||||
exit 0
|
||||
fi
|
||||
|
||||
sed -i "s|-[0-9]*-green?style=flat-square|-$TOTAL-green?style=flat-square|g" README.md README.ru.md
|
||||
sed -i -E "s|-[0-9]+(\.[0-9]+)?k?-green\?style=flat-square|-$BADGE_TOTAL-green?style=flat-square|g" README.md README.ru.md
|
||||
echo
|
||||
echo "Badge updated: $TOTAL"
|
||||
echo "Badge updated: $BADGE_TOTAL"
|
||||
|
||||
git diff --quiet README.md README.ru.md && { echo "No changes to commit"; exit 0; }
|
||||
|
||||
|
||||
@@ -17,13 +17,13 @@ if ! command -v uv &> /dev/null; then
|
||||
exit 1
|
||||
fi
|
||||
|
||||
# 2. Check if Python 3.10 is already installed via uv
|
||||
# We look for cpython-3.10 and ensure it doesn't say "<download available>"
|
||||
if uv python list | grep "cpython-3.10" | grep -qv "<download available>"; then
|
||||
echo "✅ Python 3.10 is already available."
|
||||
# 2. Check if Python 3.11 is already installed via uv
|
||||
# We look for cpython-3.11 and ensure it doesn't say "<download available>"
|
||||
if uv python list | grep "cpython-3.11" | grep -qv "<download available>"; then
|
||||
echo "✅ Python 3.11 is already available."
|
||||
else
|
||||
echo "🐍 Installing Python 3.10..."
|
||||
uv python install 3.10
|
||||
echo "🐍 Installing Python 3.11..."
|
||||
uv python install 3.11
|
||||
fi
|
||||
|
||||
# 3. Sync dependencies
|
||||
|
||||
@@ -44,7 +44,7 @@ Translations submitted online are periodically reviewed and merged into the main
|
||||
1. Run:
|
||||
|
||||
```bash
|
||||
uv python install 3.10
|
||||
uv python install 3.11
|
||||
uv sync --all-extras --dev
|
||||
source .venv/bin/activate
|
||||
python dev-scripts/l10n.py --create-new <locale_code>
|
||||
@@ -64,7 +64,7 @@ python dev-scripts/l10n.py
|
||||
If you’ve added new strings to the code:
|
||||
|
||||
```bash
|
||||
uv python install 3.10
|
||||
uv python install 3.11
|
||||
uv sync --all-extras --dev
|
||||
source .venv/bin/activate
|
||||
python dev-scripts/l10n.py --update-all
|
||||
|
||||
@@ -44,7 +44,7 @@
|
||||
1. Выполните:
|
||||
|
||||
```bash
|
||||
uv python install 3.10
|
||||
uv python install 3.11
|
||||
uv sync --all-extras --dev
|
||||
source .venv/bin/activate
|
||||
python dev-scripts/l10n.py --create-new <код_локали>
|
||||
@@ -64,7 +64,7 @@ python dev-scripts/l10n.py
|
||||
Если вы добавили новые строки в код:
|
||||
|
||||
```bash
|
||||
uv python install 3.10
|
||||
uv python install 3.11
|
||||
uv sync --all-extras --dev
|
||||
source .venv/bin/activate
|
||||
python dev-scripts/l10n.py --update-all
|
||||
|
||||
@@ -14,6 +14,7 @@
|
||||
- [Detail Page Layout Mode](#detail-page-layout-mode)
|
||||
- [Detail Page Background Mode](#detail-page-background-mode)
|
||||
- [Background Configuration](#background-configuration)
|
||||
- [Library Background](#library-background)
|
||||
- [Preloader](#preloader)
|
||||
- [Source Corner (Ribbon)](#source-corner-ribbon)
|
||||
- [Terminal Color Schemes](#terminal-color-schemes)
|
||||
@@ -234,14 +235,36 @@ NAV_BUTTON_STYLE = f"""
|
||||
You can control the game library card layout directly from the theme via `styles.py`:
|
||||
|
||||
```python
|
||||
# "grid" (default) or "list"
|
||||
# "grid", "list", "vertical", "horizontal", or "horizontal_top"
|
||||
LIBRARY_LAYOUT_MODE = "grid"
|
||||
```
|
||||
|
||||
- `grid`: multi-column card grid (classic behavior).
|
||||
- `list`: horizontal row-style cards (launcher-style list).
|
||||
- `vertical`: a full-width table with game title, last launch, time spent, and
|
||||
library columns.
|
||||
- `horizontal`: one horizontally scrolling row containing every game.
|
||||
- `horizontal_top`: the first `horizontalTopGameLimit` games from the current
|
||||
filter and sort order, followed by a tile composed from the next games that
|
||||
opens the complete grid.
|
||||
|
||||
Card geometry is controlled by `GAME_CARD_LIST` and `GAME_CARD_GRID`:
|
||||
The `horizontal_top` preview tile is configured with theme-level constants:
|
||||
|
||||
```python
|
||||
horizontalTopGameLimit = 10 # Games shown before the tile.
|
||||
fullLibraryTileGameCount = 4 # Cover images shown in the tile.
|
||||
fullLibraryTileSize = (180, 180) # Tile width and height.
|
||||
fullLibraryTileColumns = 2 # Cover columns inside the tile.
|
||||
fullLibraryTileRows = 2 # Cover rows inside the tile.
|
||||
fullLibraryTileRadius = 10 # Tile corner radius in pixels.
|
||||
```
|
||||
|
||||
`fullLibraryTileColumns * fullLibraryTileRows` should be at least
|
||||
`fullLibraryTileGameCount`. The tile opens the complete library grid when
|
||||
activated.
|
||||
|
||||
Card geometry is controlled by `GAME_CARD_LIST`, `GAME_CARD_GRID`, and
|
||||
`GAME_CARD_HORIZONTAL`:
|
||||
|
||||
```python
|
||||
GAME_CARD_LIST = {
|
||||
@@ -258,6 +281,7 @@ GAME_CARD_LIST = {
|
||||
}
|
||||
|
||||
GAME_CARD_GRID = {
|
||||
"card_animation_type": "gradient",
|
||||
"extra_margin": 20,
|
||||
"spacing": 5,
|
||||
"cover_aspect_ratio": 1.5,
|
||||
@@ -265,12 +289,48 @@ GAME_CARD_GRID = {
|
||||
"cover_radius": 15,
|
||||
"border_radius": 18,
|
||||
}
|
||||
|
||||
GAME_CARD_HORIZONTAL = {
|
||||
"card_orientation": "vertical",
|
||||
"card_animation_type": "scale",
|
||||
"extra_margin": 20,
|
||||
"spacing": 5,
|
||||
"cover_aspect_ratio": 0.56,
|
||||
"card_height_ratio": 0.78,
|
||||
"cover_radius": 15,
|
||||
"layout_margins": (20, 20, 20, 20),
|
||||
"layout_spacing": 20,
|
||||
}
|
||||
```
|
||||
|
||||
Set `card_orientation` to `"vertical"` to reuse the grid card proportions in
|
||||
the horizontal strip. Omit it to keep the horizontal block proportions.
|
||||
|
||||
Values are logical pixels. `cover_radius` applies to static and animated covers;
|
||||
`border_radius` applies to the painted focus and hover border. Grid cover width
|
||||
continues to follow the library card-size setting.
|
||||
|
||||
Card animation keys can be overridden independently in `GAME_CARD_LIST`,
|
||||
`GAME_CARD_GRID`, or `GAME_CARD_HORIZONTAL`: `card_animation_type`, border
|
||||
widths, pulse settings, gradient angles and colors, fill/stripe/glow colors and
|
||||
opacity, scale values, animation durations, and easing curves. For example,
|
||||
`horizontal_top` can define its own `scale` type, scale values, duration, and
|
||||
easing while the complete grid uses separately configured `gradient` values.
|
||||
Keys omitted from a layout continue to use `GAME_CARD_ANIMATION` as fallback;
|
||||
`card_animation_type` defaults to `gradient`.
|
||||
|
||||
```python
|
||||
GAME_CARD_HORIZONTAL = {
|
||||
"card_animation_type": "scale",
|
||||
"default_scale": 1.0,
|
||||
"hover_scale": 1.055,
|
||||
"focus_scale": 1.075,
|
||||
"scale_anim_duration": 135,
|
||||
"scale_easing_curve": "OutCubic",
|
||||
"scale_easing_curve_out": "InOutCubic",
|
||||
}
|
||||
```
|
||||
|
||||
Card shadows use the shared `shadow_blur_radius` and `shadow_offset` theme
|
||||
constants in both grid and list layouts.
|
||||
|
||||
@@ -452,6 +512,53 @@ Existing themes may continue using `DETAIL_PAGE_GRADIENT`,
|
||||
`DETAIL_PAGE_GRADIENT_FY`, and `DETAIL_PAGE_WAVES`. Legacy values override the
|
||||
corresponding nested settings.
|
||||
|
||||
## Library Background
|
||||
|
||||
The library can use the cover of the currently hovered or focused card as its
|
||||
background. This feature is opt-in: if `LIBRARY_BACKGROUND` is not defined, the
|
||||
library keeps the theme's regular background unchanged.
|
||||
|
||||
`LIBRARY_BACKGROUND` selects the effect and can override detail-page
|
||||
background settings locally. Its `backgrounds` dictionary is merged with
|
||||
`DETAIL_PAGE_BACKGROUNDS`, so only the values that should differ need to be
|
||||
specified:
|
||||
|
||||
```python
|
||||
LIBRARY_BACKGROUND = {
|
||||
"margins": (0, 0, 0, 0),
|
||||
"mode": "waves", # gradient, blur, waves, aurora, metaballs, leaf, veins, diagnostics
|
||||
"backgrounds": {
|
||||
"animation_interval_ms": 30,
|
||||
"animation_speed": 0.03,
|
||||
"blur": {
|
||||
"render_resolution": (1280, 720),
|
||||
"radius": 64,
|
||||
},
|
||||
"gradient": {
|
||||
"stops": None,
|
||||
"type": "linear",
|
||||
"x1": 0, "y1": 0, "x2": 1, "y2": 1,
|
||||
},
|
||||
"waves": {
|
||||
"layer_count": 4,
|
||||
"wave_amplitude_ratio": 0.06,
|
||||
"wave_frequency": 2.0,
|
||||
"layer_spacing_ratio": 0.04,
|
||||
"base_opacity": 0.45,
|
||||
"opacity_decay": 0.85,
|
||||
"animation_speed": 0.03,
|
||||
"animation_interval_ms": 30,
|
||||
},
|
||||
},
|
||||
}
|
||||
```
|
||||
|
||||
The `blur` settings control the intermediate image size and blur radius.
|
||||
`margins` are applied to the background layer layout. Animated modes use the
|
||||
same effect-specific dictionaries documented in `DETAIL_PAGE_BACKGROUNDS`;
|
||||
copy the corresponding dictionary there when overriding `aurora`, `leaf`,
|
||||
`metaballs`, `veins`, or `diagnostics`.
|
||||
|
||||
---
|
||||
|
||||
The `PRELOADER` dictionary controls the loading indicator style and animation. If not defined, the default spinner is used.
|
||||
@@ -851,6 +958,20 @@ When no `ICON_COLORS` entry matches an `AutoSizeButton` state, the button falls
|
||||
|
||||
---
|
||||
|
||||
## Boot animation (optional)
|
||||
|
||||
Place `bootanimation.webm` beside the theme's `styles.py`; missing videos are
|
||||
inherited from parent themes. It plays with audio inside the main window only
|
||||
in fullscreen, including the automatic transition when a gamepad is connected.
|
||||
Minimized and windowed launches skip it, including windowed ppqtos.
|
||||
The “Disable Boot Animation” checkbox in settings disables playback.
|
||||
A key press, mouse click, or gamepad button skips playback. `bootAnimationTimeoutMs` defaults to
|
||||
30000; `color_boot_animation` sets the background and letterbox color.
|
||||
|
||||
Video specifications: WebM container, VP9 video, optional Opus audio;
|
||||
1920×1080 or 1280×800, 30 or 60 FPS. Recommended duration: 3–5 seconds;
|
||||
the default playback timeout is 30 seconds. Aspect ratio is preserved.
|
||||
|
||||
## Sound Effects (optional)
|
||||
|
||||
Place UI sound effects in the theme's `sounds/` directory. File names must match an event name; do not add numeric suffixes such as `_001`:
|
||||
|
||||
@@ -14,6 +14,7 @@
|
||||
- [Режим отображения детальной страницы](#режим-отображения-детальной-страницы)
|
||||
- [Режим фона детальной страницы](#режим-фона-детальной-страницы)
|
||||
- [Настройка фона](#настройка-фона)
|
||||
- [Фон библиотеки](#фон-библиотеки)
|
||||
- [Прелоадер](#прелоадер)
|
||||
- [Уголок источника (Лента)](#уголок-источника-лента)
|
||||
- [Цветовые схемы терминала](#цветовые-схемы-терминала)
|
||||
@@ -234,14 +235,36 @@ NAV_BUTTON_STYLE = f"""
|
||||
Вы можете управлять типом отображения карточек библиотеки прямо из темы через `styles.py`:
|
||||
|
||||
```python
|
||||
# "grid" (по умолчанию) или "list"
|
||||
# "grid", "list", "vertical", "horizontal" или "horizontal_top"
|
||||
LIBRARY_LAYOUT_MODE = "grid"
|
||||
```
|
||||
|
||||
- `grid`: многоколоночная сетка карточек (классическое поведение).
|
||||
- `list`: горизонтальные карточки-строки (формат лаунчера).
|
||||
- `vertical`: полноширинная таблица с названием игры, последним запуском,
|
||||
временем в игре и библиотекой.
|
||||
- `horizontal`: одна горизонтально прокручиваемая лента со всеми играми,
|
||||
- `horizontal_top`: первые `horizontalTopGameLimit` игр из текущих результатов
|
||||
фильтрации и сортировки, затем плитка из следующих игр для открытия полной
|
||||
сетки.
|
||||
|
||||
Геометрия карточек управляется через `GAME_CARD_LIST` и `GAME_CARD_GRID`:
|
||||
Плитка перехода в режиме `horizontal_top` настраивается константами темы:
|
||||
|
||||
```python
|
||||
horizontalTopGameLimit = 10 # Игр показывается до плитки.
|
||||
fullLibraryTileGameCount = 4 # Обложек показывается в плитке.
|
||||
fullLibraryTileSize = (180, 180) # Ширина и высота плитки.
|
||||
fullLibraryTileColumns = 2 # Столбцов обложек внутри плитки.
|
||||
fullLibraryTileRows = 2 # Строк обложек внутри плитки.
|
||||
fullLibraryTileRadius = 10 # Радиус скругления плитки в пикселях.
|
||||
```
|
||||
|
||||
Произведение `fullLibraryTileColumns * fullLibraryTileRows` должно быть не
|
||||
меньше `fullLibraryTileGameCount`. При активации плитка открывает полную сетку
|
||||
библиотеки.
|
||||
|
||||
Геометрия карточек управляется через `GAME_CARD_LIST`, `GAME_CARD_GRID` и
|
||||
`GAME_CARD_HORIZONTAL`:
|
||||
|
||||
```python
|
||||
GAME_CARD_LIST = {
|
||||
@@ -258,6 +281,7 @@ GAME_CARD_LIST = {
|
||||
}
|
||||
|
||||
GAME_CARD_GRID = {
|
||||
"card_animation_type": "gradient",
|
||||
"extra_margin": 20,
|
||||
"spacing": 5,
|
||||
"cover_aspect_ratio": 1.5,
|
||||
@@ -265,13 +289,50 @@ GAME_CARD_GRID = {
|
||||
"cover_radius": 15,
|
||||
"border_radius": 18,
|
||||
}
|
||||
|
||||
GAME_CARD_HORIZONTAL = {
|
||||
"card_orientation": "vertical",
|
||||
"card_animation_type": "scale",
|
||||
"extra_margin": 20,
|
||||
"spacing": 5,
|
||||
"cover_aspect_ratio": 0.56,
|
||||
"card_height_ratio": 0.78,
|
||||
"cover_radius": 15,
|
||||
"layout_margins": (20, 20, 20, 20),
|
||||
"layout_spacing": 20,
|
||||
}
|
||||
```
|
||||
|
||||
Укажите `card_orientation = "vertical"`, чтобы использовать в горизонтальной
|
||||
ленте вертикальные пропорции карточек из сетки. Без параметра сохраняются
|
||||
пропорции горизонтальных блоков.
|
||||
|
||||
Значения задаются в логических пикселях. `cover_radius` применяется к
|
||||
статическим и анимированным обложкам, а `border_radius` — к отрисовываемой
|
||||
обводке при фокусе и наведении. Ширина обложки в сеточном режиме по-прежнему
|
||||
определяется настройкой размера карточек библиотеки.
|
||||
|
||||
Параметры анимации карточек можно отдельно переопределить в
|
||||
`GAME_CARD_LIST`, `GAME_CARD_GRID` или `GAME_CARD_HORIZONTAL`: тип анимации,
|
||||
ширину обводки, pulse, углы и цвета градиента, цвета и прозрачность
|
||||
fill/stripe/glow, масштаб, длительности и easing-кривые. Например,
|
||||
`horizontal_top` может задавать собственные тип `scale`, значения масштаба,
|
||||
длительность и easing, а полная сетка — отдельные параметры `gradient`.
|
||||
Отсутствующие в режиме параметры берутся из `GAME_CARD_ANIMATION`, а
|
||||
`card_animation_type` по умолчанию использует `gradient`.
|
||||
|
||||
```python
|
||||
GAME_CARD_HORIZONTAL = {
|
||||
"card_animation_type": "scale",
|
||||
"default_scale": 1.0,
|
||||
"hover_scale": 1.055,
|
||||
"focus_scale": 1.075,
|
||||
"scale_anim_duration": 135,
|
||||
"scale_easing_curve": "OutCubic",
|
||||
"scale_easing_curve_out": "InOutCubic",
|
||||
}
|
||||
```
|
||||
|
||||
Тень карточек использует общие константы темы `shadow_blur_radius` и
|
||||
`shadow_offset` как в сеточном, так и в списочном режиме.
|
||||
|
||||
@@ -452,6 +513,54 @@ DETAIL_PAGE_BACKGROUNDS = {
|
||||
`DETAIL_PAGE_GRADIENT_FY` и `DETAIL_PAGE_WAVES`. Старые значения
|
||||
переопределяют соответствующие вложенные настройки.
|
||||
|
||||
## Фон библиотеки
|
||||
|
||||
Библиотека может использовать обложку карточки, на которой находится курсор
|
||||
или фокус, как фон. Функция включается только при наличии
|
||||
`LIBRARY_BACKGROUND`; если словарь не определён, обычный фон темы библиотеки
|
||||
остаётся без изменений.
|
||||
|
||||
`LIBRARY_BACKGROUND` выбирает эффект и может локально переопределять настройки
|
||||
фона детальной страницы. Словарь `backgrounds` объединяется с
|
||||
`DETAIL_PAGE_BACKGROUNDS`, поэтому достаточно указать только отличающиеся
|
||||
значения:
|
||||
|
||||
```python
|
||||
LIBRARY_BACKGROUND = {
|
||||
"margins": (0, 0, 0, 0),
|
||||
"mode": "waves", # gradient, blur, waves, aurora, metaballs, leaf, veins, diagnostics
|
||||
"backgrounds": {
|
||||
"animation_interval_ms": 30,
|
||||
"animation_speed": 0.03,
|
||||
"blur": {
|
||||
"render_resolution": (1280, 720),
|
||||
"radius": 64,
|
||||
},
|
||||
"gradient": {
|
||||
"stops": None,
|
||||
"type": "linear",
|
||||
"x1": 0, "y1": 0, "x2": 1, "y2": 1,
|
||||
},
|
||||
"waves": {
|
||||
"layer_count": 4,
|
||||
"wave_amplitude_ratio": 0.06,
|
||||
"wave_frequency": 2.0,
|
||||
"layer_spacing_ratio": 0.04,
|
||||
"base_opacity": 0.45,
|
||||
"opacity_decay": 0.85,
|
||||
"animation_speed": 0.03,
|
||||
"animation_interval_ms": 30,
|
||||
},
|
||||
},
|
||||
}
|
||||
```
|
||||
|
||||
Настройки `blur` задают размер промежуточного изображения и радиус размытия.
|
||||
`margins` применяются к слою фона. Анимированные режимы используют те же
|
||||
словаря эффектов, что и `DETAIL_PAGE_BACKGROUNDS`; для переопределения
|
||||
`aurora`, `leaf`, `metaballs`, `veins` или `diagnostics` скопируйте нужный
|
||||
словарь из описания выше.
|
||||
|
||||
---
|
||||
|
||||
Словарь `PRELOADER` управляет стилем и анимацией индикатора загрузки. Если не определён, используется стандартный спиннер.
|
||||
@@ -851,6 +960,21 @@ ICON_COLORS = {
|
||||
|
||||
---
|
||||
|
||||
## Загрузочная анимация (опционально)
|
||||
|
||||
Положите `bootanimation.webm` рядом со `styles.py` темы. При отсутствии файла
|
||||
используется видео родительской темы. Ролик со звуком показывается внутри
|
||||
основного окна только в fullscreen, включая автоматический переход при
|
||||
подключении геймпада. Оконный и свёрнутый запуск пропускают видео, в том числе
|
||||
оконный ppqtos. Клавиша, щелчок мыши или кнопка геймпада пропускают ролик.
|
||||
`bootAnimationTimeoutMs` по умолчанию равен 30000; `color_boot_animation`
|
||||
задаёт цвет фона и свободных краёв.
|
||||
Галочка «Disable Boot Animation» в настройках отключает воспроизведение.
|
||||
|
||||
Требования к видео: контейнер WebM, видеокодек VP9, звук Opus при необходимости;
|
||||
1920×1080 или 1280×800, 30 или 60 FPS. Рекомендуемая длительность — 3–5 секунд;
|
||||
по умолчанию воспроизведение ограничено 30 секундами. Пропорции сохраняются.
|
||||
|
||||
## Звуковые эффекты (опционально)
|
||||
|
||||
Поместите звуковые эффекты интерфейса в директорию `sounds/` темы. Имя файла должно совпадать с именем события; не добавляйте числовые суффиксы наподобие `_001`:
|
||||
|
||||
+1
-1
@@ -1,5 +1,5 @@
|
||||
project('portprotonqt', 'c',
|
||||
version: '1.4.0',
|
||||
version: '1.5.0',
|
||||
meson_version: '>= 0.61.2',
|
||||
license: 'GPL-3.0',
|
||||
)
|
||||
|
||||
@@ -30,7 +30,16 @@ class DetailBackgroundAnimations:
|
||||
if effect not in self.effects:
|
||||
self.remove(page)
|
||||
return False
|
||||
config = theme.DETAIL_PAGE_BACKGROUNDS
|
||||
config = getattr(theme, "DETAIL_PAGE_BACKGROUNDS", {})
|
||||
animated = not mode.startswith("static_")
|
||||
if not isinstance(config, dict) or not isinstance(config.get(effect), dict):
|
||||
self.remove(page)
|
||||
return False
|
||||
if animated and not all(
|
||||
key in config for key in ("animation_interval_ms", "animation_speed")
|
||||
):
|
||||
self.remove(page)
|
||||
return False
|
||||
self.remove(page)
|
||||
state = {
|
||||
"effect": effect,
|
||||
@@ -47,7 +56,7 @@ class DetailBackgroundAnimations:
|
||||
self._paint(page, state)
|
||||
|
||||
page.paintEvent = paint_event
|
||||
if not mode.startswith("static_"):
|
||||
if animated:
|
||||
self._start_timer(page, state)
|
||||
return True
|
||||
|
||||
|
||||
@@ -1,8 +1,10 @@
|
||||
from math import radians, sin
|
||||
from typing import Any
|
||||
import warnings
|
||||
|
||||
from PySide6.QtCore import QPropertyAnimation, QByteArray, QEasingCurve, Qt
|
||||
from PySide6.QtGui import QPainter, QPen, QColor, QConicalGradient, QBrush
|
||||
from PySide6.QtWidgets import QApplication, QLineEdit
|
||||
|
||||
from portprotonqt.logger import get_logger
|
||||
from portprotonqt.config import ui_config
|
||||
@@ -22,6 +24,22 @@ class GameCardAnimations:
|
||||
self.pulse_anim: QPropertyAnimation | None = None
|
||||
self._isPulseAnimationConnected = False
|
||||
|
||||
def _animation_type(self) -> str:
|
||||
layout_config = getattr(self.game_card, "card_layout_cfg", {})
|
||||
return layout_config.get("card_animation_type", "gradient")
|
||||
|
||||
def _config_value(self, key: str) -> Any:
|
||||
layout_config = getattr(self.game_card, "card_layout_cfg", {})
|
||||
if key in layout_config:
|
||||
return layout_config[key]
|
||||
return self.theme.GAME_CARD_ANIMATION[key]
|
||||
|
||||
def _optional_config_value(self, key: str, default: Any) -> Any:
|
||||
layout_config = getattr(self.game_card, "card_layout_cfg", {})
|
||||
if key in layout_config:
|
||||
return layout_config[key]
|
||||
return self.theme.GAME_CARD_ANIMATION.get(key, default)
|
||||
|
||||
def _disconnect_pulse_animation(self) -> None:
|
||||
if not self._isPulseAnimationConnected or self.thickness_anim is None:
|
||||
return
|
||||
@@ -49,20 +67,20 @@ class GameCardAnimations:
|
||||
def _restart_gradient_animation(self) -> None:
|
||||
self._stop_animation("gradient_anim")
|
||||
self.gradient_anim = QPropertyAnimation(self.game_card, QByteArray(b"gradientAngle"))
|
||||
self.gradient_anim.setDuration(self.theme.GAME_CARD_ANIMATION["gradient_anim_duration"])
|
||||
self.gradient_anim.setStartValue(self.theme.GAME_CARD_ANIMATION["gradient_start_angle"])
|
||||
self.gradient_anim.setEndValue(self.theme.GAME_CARD_ANIMATION["gradient_end_angle"])
|
||||
self.gradient_anim.setDuration(self._config_value("gradient_anim_duration"))
|
||||
self.gradient_anim.setStartValue(self._config_value("gradient_start_angle"))
|
||||
self.gradient_anim.setEndValue(self._config_value("gradient_end_angle"))
|
||||
self.gradient_anim.setLoopCount(-1)
|
||||
self.gradient_anim.start()
|
||||
|
||||
def _easing_curve(self, easing_key: str) -> QEasingCurve:
|
||||
easing_type = QEasingCurve.Type[self.theme.GAME_CARD_ANIMATION[easing_key]]
|
||||
easing_type = QEasingCurve.Type[self._config_value(easing_key)]
|
||||
return QEasingCurve(easing_type)
|
||||
|
||||
def _restart_scale_animation(self, end_value: float, easing_key: str) -> None:
|
||||
self._stop_animation("scale_anim")
|
||||
self.scale_anim = QPropertyAnimation(self.game_card, QByteArray(b"scale"))
|
||||
self.scale_anim.setDuration(self.theme.GAME_CARD_ANIMATION["scale_anim_duration"])
|
||||
self.scale_anim.setDuration(self._config_value("scale_anim_duration"))
|
||||
self.scale_anim.setEasingCurve(self._easing_curve(easing_key))
|
||||
self.scale_anim.setStartValue(self.game_card._scale)
|
||||
self.scale_anim.setEndValue(end_value)
|
||||
@@ -89,18 +107,47 @@ class GameCardAnimations:
|
||||
self._stop_animation("pulse_anim")
|
||||
self._isPulseAnimationConnected = False
|
||||
|
||||
def refresh_theme(self, theme: Any) -> None:
|
||||
"""Recreate animation state for a live theme change."""
|
||||
self.cleanup()
|
||||
self.theme = theme
|
||||
animation_type = self._animation_type()
|
||||
self.game_card._gradientAngle = self._config_value("gradient_start_angle")
|
||||
if self.game_card._hovered:
|
||||
self.game_card._borderWidth = self._config_value("hover_border_width")
|
||||
active_scale = self._config_value("hover_scale")
|
||||
elif self.game_card._focused:
|
||||
self.game_card._borderWidth = self._config_value("focus_border_width")
|
||||
active_scale = self._config_value("focus_scale")
|
||||
else:
|
||||
self.game_card._borderWidth = self._config_value("default_border_width")
|
||||
active_scale = self._config_value("default_scale")
|
||||
self.game_card._scale = (
|
||||
active_scale
|
||||
if animation_type in {"scale", "scale_fill"}
|
||||
else self._config_value("default_scale")
|
||||
)
|
||||
self.setup_animations()
|
||||
if (self.game_card._hovered or self.game_card._focused) and animation_type in {
|
||||
"gradient", "glow",
|
||||
}:
|
||||
self._restart_gradient_animation()
|
||||
if self.game_card._hovered or self.game_card._focused:
|
||||
self.start_pulse_animation()
|
||||
self.game_card.update()
|
||||
|
||||
def setup_animations(self):
|
||||
"""Initialize animation properties based on theme."""
|
||||
self.thickness_anim = QPropertyAnimation(self.game_card, QByteArray(b"borderWidth"))
|
||||
self.thickness_anim.setDuration(self.theme.GAME_CARD_ANIMATION["thickness_anim_duration"])
|
||||
self.thickness_anim.setDuration(self._config_value("thickness_anim_duration"))
|
||||
|
||||
animation_type = self.theme.GAME_CARD_ANIMATION.get("card_animation_type", "gradient")
|
||||
animation_type = self._animation_type()
|
||||
if animation_type in {"gradient", "glow"}:
|
||||
self.gradient_anim = QPropertyAnimation(self.game_card, QByteArray(b"gradientAngle"))
|
||||
self.gradient_anim.setDuration(self.theme.GAME_CARD_ANIMATION["gradient_anim_duration"])
|
||||
self.gradient_anim.setDuration(self._config_value("gradient_anim_duration"))
|
||||
elif animation_type in {"scale", "scale_fill"}:
|
||||
self.scale_anim = QPropertyAnimation(self.game_card, QByteArray(b"scale"))
|
||||
self.scale_anim.setDuration(self.theme.GAME_CARD_ANIMATION["scale_anim_duration"])
|
||||
self.scale_anim.setDuration(self._config_value("scale_anim_duration"))
|
||||
|
||||
def start_pulse_animation(self):
|
||||
"""Start pulse animation for border width when hovered or focused."""
|
||||
@@ -110,26 +157,27 @@ class GameCardAnimations:
|
||||
self._stop_animation("pulse_anim")
|
||||
|
||||
self.pulse_anim = QPropertyAnimation(self.game_card, QByteArray(b"borderWidth"))
|
||||
self.pulse_anim.setDuration(self.theme.GAME_CARD_ANIMATION["pulse_anim_duration"])
|
||||
self.pulse_anim.setDuration(self._config_value("pulse_anim_duration"))
|
||||
self.pulse_anim.setLoopCount(0)
|
||||
self.pulse_anim.setKeyValueAt(0, self.theme.GAME_CARD_ANIMATION["pulse_min_border_width"])
|
||||
self.pulse_anim.setKeyValueAt(0.5, self.theme.GAME_CARD_ANIMATION["pulse_max_border_width"])
|
||||
self.pulse_anim.setKeyValueAt(1, self.theme.GAME_CARD_ANIMATION["pulse_min_border_width"])
|
||||
self.pulse_anim.setKeyValueAt(0, self._config_value("pulse_min_border_width"))
|
||||
self.pulse_anim.setKeyValueAt(0.5, self._config_value("pulse_max_border_width"))
|
||||
self.pulse_anim.setKeyValueAt(1, self._config_value("pulse_min_border_width"))
|
||||
self.pulse_anim.start()
|
||||
|
||||
def handle_enter_event(self):
|
||||
"""Handle mouse enter event animations."""
|
||||
self.game_card._hovered = True
|
||||
self.game_card.hoverChanged.emit(self.game_card.name, True)
|
||||
self.game_card.setFocus(Qt.FocusReason.MouseFocusReason)
|
||||
if not isinstance(QApplication.focusWidget(), QLineEdit):
|
||||
self.game_card.setFocus(Qt.FocusReason.MouseFocusReason)
|
||||
|
||||
if not self.thickness_anim:
|
||||
self.setup_animations()
|
||||
|
||||
animation_type = self.theme.GAME_CARD_ANIMATION.get("card_animation_type", "gradient")
|
||||
animation_type = self._animation_type()
|
||||
|
||||
self._start_thickness_animation(
|
||||
self.theme.GAME_CARD_ANIMATION["hover_border_width"],
|
||||
self._config_value("hover_border_width"),
|
||||
"thickness_easing_curve",
|
||||
True,
|
||||
)
|
||||
@@ -137,21 +185,21 @@ class GameCardAnimations:
|
||||
if animation_type in {"gradient", "glow"}:
|
||||
self._restart_gradient_animation()
|
||||
elif animation_type in {"scale", "scale_fill"}:
|
||||
self._restart_scale_animation(self.theme.GAME_CARD_ANIMATION["hover_scale"], "scale_easing_curve")
|
||||
self._restart_scale_animation(self._config_value("hover_scale"), "scale_easing_curve")
|
||||
|
||||
def handle_leave_event(self):
|
||||
"""Handle mouse leave event animations."""
|
||||
self.game_card._hovered = False
|
||||
self.game_card.hoverChanged.emit(self.game_card.name, False)
|
||||
if not self.game_card._focused:
|
||||
animation_type = self.theme.GAME_CARD_ANIMATION.get("card_animation_type", "gradient")
|
||||
animation_type = self._animation_type()
|
||||
if animation_type in {"gradient", "glow"}:
|
||||
self._stop_animation("gradient_anim")
|
||||
elif animation_type in {"scale", "scale_fill"}:
|
||||
self._restart_scale_animation(self.theme.GAME_CARD_ANIMATION["default_scale"], "scale_easing_curve_out")
|
||||
self._restart_scale_animation(self._config_value("default_scale"), "scale_easing_curve_out")
|
||||
self._stop_animation("pulse_anim")
|
||||
self._start_thickness_animation(
|
||||
self.theme.GAME_CARD_ANIMATION["default_border_width"],
|
||||
self._config_value("default_border_width"),
|
||||
"thickness_easing_curve_out",
|
||||
False,
|
||||
)
|
||||
@@ -165,10 +213,10 @@ class GameCardAnimations:
|
||||
if not self.thickness_anim:
|
||||
self.setup_animations()
|
||||
|
||||
animation_type = self.theme.GAME_CARD_ANIMATION.get("card_animation_type", "gradient")
|
||||
animation_type = self._animation_type()
|
||||
|
||||
self._start_thickness_animation(
|
||||
self.theme.GAME_CARD_ANIMATION["focus_border_width"],
|
||||
self._config_value("focus_border_width"),
|
||||
"thickness_easing_curve",
|
||||
True,
|
||||
)
|
||||
@@ -176,21 +224,21 @@ class GameCardAnimations:
|
||||
if animation_type in {"gradient", "glow"}:
|
||||
self._restart_gradient_animation()
|
||||
elif animation_type in {"scale", "scale_fill"}:
|
||||
self._restart_scale_animation(self.theme.GAME_CARD_ANIMATION["focus_scale"], "scale_easing_curve")
|
||||
self._restart_scale_animation(self._config_value("focus_scale"), "scale_easing_curve")
|
||||
|
||||
def handle_focus_out_event(self):
|
||||
"""Handle focus out event animations."""
|
||||
self.game_card._focused = False
|
||||
self.game_card.focusChanged.emit(self.game_card.name, False)
|
||||
if not self.game_card._hovered:
|
||||
animation_type = self.theme.GAME_CARD_ANIMATION.get("card_animation_type", "gradient")
|
||||
animation_type = self._animation_type()
|
||||
if animation_type in {"gradient", "glow"}:
|
||||
self._stop_animation("gradient_anim")
|
||||
elif animation_type in {"scale", "scale_fill"}:
|
||||
self._restart_scale_animation(self.theme.GAME_CARD_ANIMATION["default_scale"], "scale_easing_curve_out")
|
||||
self._restart_scale_animation(self._config_value("default_scale"), "scale_easing_curve_out")
|
||||
self._stop_animation("pulse_anim")
|
||||
self._start_thickness_animation(
|
||||
self.theme.GAME_CARD_ANIMATION["default_border_width"],
|
||||
self._config_value("default_border_width"),
|
||||
"thickness_easing_curve_out",
|
||||
False,
|
||||
)
|
||||
@@ -203,39 +251,39 @@ class GameCardAnimations:
|
||||
pen = QPen()
|
||||
pen.setWidth(self.game_card._borderWidth)
|
||||
fill_brush = QBrush(Qt.BrushStyle.NoBrush)
|
||||
animation_type = self.theme.GAME_CARD_ANIMATION.get("card_animation_type", "gradient")
|
||||
animation_type = self._animation_type()
|
||||
if (self.game_card._hovered or self.game_card._focused) and animation_type == "gradient":
|
||||
center = self.game_card.rect().center()
|
||||
gradient = QConicalGradient(center, self.game_card._gradientAngle)
|
||||
for stop in self.theme.GAME_CARD_ANIMATION["gradient_colors"]:
|
||||
for stop in self._config_value("gradient_colors"):
|
||||
gradient.setColorAt(stop["position"], QColor(stop["color"]))
|
||||
pen.setBrush(QBrush(gradient))
|
||||
elif (self.game_card._hovered or self.game_card._focused) and animation_type in {"fill", "scale_fill"}:
|
||||
fill_color_value = self.theme.GAME_CARD_ANIMATION.get(
|
||||
fill_color_value = self._optional_config_value(
|
||||
"fill_color",
|
||||
getattr(self.theme, "color_accent", self.theme.color_text),
|
||||
)
|
||||
fill_alpha = int(self.theme.GAME_CARD_ANIMATION.get("fill_alpha", 90))
|
||||
fill_alpha = int(self._optional_config_value("fill_alpha", 90))
|
||||
fill_color = QColor(fill_color_value)
|
||||
fill_color.setAlpha(max(0, min(255, fill_alpha)))
|
||||
fill_brush = QBrush(fill_color)
|
||||
pen.setColor(QColor(0, 0, 0, 0))
|
||||
elif (self.game_card._hovered or self.game_card._focused) and animation_type == "stripe":
|
||||
stripe_color_value = self.theme.GAME_CARD_ANIMATION.get(
|
||||
stripe_color_value = self._optional_config_value(
|
||||
"stripe_color",
|
||||
getattr(self.theme, "color_accent", self.theme.color_text),
|
||||
)
|
||||
stripe_alpha = int(self.theme.GAME_CARD_ANIMATION.get("stripe_alpha", 255))
|
||||
stripe_alpha = int(self._optional_config_value("stripe_alpha", 255))
|
||||
stripe_color = QColor(stripe_color_value)
|
||||
stripe_color.setAlpha(max(0, min(255, stripe_alpha)))
|
||||
pen.setColor(stripe_color)
|
||||
elif (self.game_card._hovered or self.game_card._focused) and animation_type == "glow":
|
||||
glow_color_value = self.theme.GAME_CARD_ANIMATION.get(
|
||||
glow_color_value = self._optional_config_value(
|
||||
"stripe_color",
|
||||
getattr(self.theme, "color_accent", self.theme.color_text),
|
||||
)
|
||||
glow_base_alpha = int(self.theme.GAME_CARD_ANIMATION.get("glow_base_alpha", 120))
|
||||
glow_pulse_alpha = int(self.theme.GAME_CARD_ANIMATION.get("glow_pulse_alpha", 80))
|
||||
glow_base_alpha = int(self._optional_config_value("glow_base_alpha", 120))
|
||||
glow_pulse_alpha = int(self._optional_config_value("glow_pulse_alpha", 80))
|
||||
glow_wave = 0.5 + 0.5 * sin(radians(self.game_card._gradientAngle))
|
||||
glow_alpha = max(0, min(255, glow_base_alpha + int(glow_pulse_alpha * glow_wave)))
|
||||
glow_color = QColor(glow_color_value)
|
||||
|
||||
+204
-115
@@ -2,23 +2,25 @@ import argparse
|
||||
import sys
|
||||
import os
|
||||
import subprocess
|
||||
import shlex
|
||||
import threading
|
||||
import urllib.error
|
||||
import urllib.request
|
||||
from urllib.parse import quote, unquote
|
||||
from logging import Logger
|
||||
|
||||
import psutil
|
||||
|
||||
|
||||
__app_id__ = "ru.linux_gaming.PortProtonQt"
|
||||
__app_name__ = "PortProtonQt"
|
||||
|
||||
from PySide6.QtCore import QTimer
|
||||
from PySide6.QtWidgets import (
|
||||
QApplication,
|
||||
QMenu,
|
||||
QMessageBox,
|
||||
QSystemTrayIcon,
|
||||
)
|
||||
from PySide6.QtGui import QAction, QIcon
|
||||
from PySide6.QtGui import QIcon
|
||||
|
||||
from portprotonqt.config import (
|
||||
consume_download_counter_skip,
|
||||
@@ -52,7 +54,7 @@ from portprotonqt.localization import _, get_steam_language
|
||||
APP_VERSION = "@APP_VERSION@"
|
||||
APP_COMMIT = "@APP_COMMIT@"
|
||||
if APP_VERSION == "@APP" "_VERSION@":
|
||||
APP_VERSION = "1.4.0"
|
||||
APP_VERSION = "1.5.0"
|
||||
try:
|
||||
APP_COMMIT = subprocess.check_output(
|
||||
["git", "rev-parse", "--short", "HEAD"],
|
||||
@@ -63,6 +65,8 @@ if APP_VERSION == "@APP" "_VERSION@":
|
||||
|
||||
__app_version__ = APP_VERSION
|
||||
|
||||
RESTART_STOP_TIMEOUT_SECONDS = 30
|
||||
|
||||
COUNTER_DOWNLOAD_URL = "http://cloud.linux-gaming.ru:8081/api/download/{version}"
|
||||
|
||||
def get_version():
|
||||
@@ -79,70 +83,6 @@ def get_version():
|
||||
return __app_version__
|
||||
|
||||
|
||||
def stop_portproton_game(start_sh: list[str], logger: Logger) -> None:
|
||||
try:
|
||||
subprocess.run(
|
||||
start_sh + ["cli", "--stop"],
|
||||
capture_output=True,
|
||||
text=True,
|
||||
check=False,
|
||||
timeout=30,
|
||||
)
|
||||
except (OSError, subprocess.SubprocessError) as e:
|
||||
logger.warning("Failed to execute PortProton stop command: %s", e)
|
||||
|
||||
|
||||
def get_portproton_tray_icon() -> QIcon:
|
||||
from portprotonqt.theme_manager import ThemeManager
|
||||
|
||||
icon = ThemeManager().get_icon("tray_portproton", ui_config.get_theme())
|
||||
if isinstance(icon, QIcon):
|
||||
return icon
|
||||
return QIcon()
|
||||
|
||||
|
||||
def run_silent_tray(app: QApplication, start_sh: list[str], exe_path: str) -> None:
|
||||
"""Launch a game with a minimal tray stop action."""
|
||||
logger = get_logger(__name__)
|
||||
app.setQuitOnLastWindowClosed(False)
|
||||
tray_icon = QSystemTrayIcon(get_portproton_tray_icon(), app)
|
||||
tray_icon.setToolTip(__app_name__)
|
||||
|
||||
from datetime import datetime
|
||||
from portprotonqt.time_utils import save_last_launch, save_playtime
|
||||
save_last_launch(os.path.splitext(os.path.basename(exe_path))[0], datetime.now())
|
||||
start_time = datetime.now()
|
||||
|
||||
process = subprocess.Popen(start_sh + [exe_path], env=os.environ.copy(), shell=False)
|
||||
tray_menu = QMenu()
|
||||
|
||||
def end_silent_run():
|
||||
monitor_timer.stop()
|
||||
elapsed = int((datetime.now() - start_time).total_seconds())
|
||||
if elapsed > 0:
|
||||
save_playtime(exe_path, elapsed)
|
||||
tray_icon.hide()
|
||||
app.quit()
|
||||
|
||||
def stop_game() -> None:
|
||||
stop_portproton_game(start_sh, logger)
|
||||
end_silent_run()
|
||||
|
||||
def close_when_game_exits(_tray_menu: QMenu = tray_menu) -> None:
|
||||
if process.poll() is not None:
|
||||
end_silent_run()
|
||||
|
||||
stop_action = QAction(_("Stop Game"), tray_menu)
|
||||
stop_action.triggered.connect(stop_game)
|
||||
tray_menu.addAction(stop_action)
|
||||
tray_icon.setContextMenu(tray_menu)
|
||||
tray_icon.show()
|
||||
|
||||
monitor_timer = QTimer(app)
|
||||
monitor_timer.timeout.connect(close_when_game_exits)
|
||||
monitor_timer.start(1000)
|
||||
|
||||
|
||||
def restore_prefix_backup(start_sh: list[str], backup_path: str) -> int:
|
||||
"""Restore a PortProton prefix backup."""
|
||||
logger = get_logger(__name__)
|
||||
@@ -200,6 +140,7 @@ def is_restore_prefix_request(args: argparse.Namespace) -> bool:
|
||||
|
||||
def main():
|
||||
parsed_args = parse_args()
|
||||
os.environ["PORTPROTONQT_PYTHON"] = sys.executable
|
||||
|
||||
if os.environ.get("PORTPROTONQT_INTEGRATE_APPIMAGE") == "1":
|
||||
from portprotonqt.appimage_integration import integrate_appimage
|
||||
@@ -312,6 +253,7 @@ def main():
|
||||
autoinstall_path = None
|
||||
theme_store_id = None
|
||||
gog_launch_uri = None
|
||||
egs_launch_uri = None
|
||||
resolution_from_args = None
|
||||
if args.resolution:
|
||||
resolution_from_args = parse_resolution(args.resolution)
|
||||
@@ -325,14 +267,11 @@ def main():
|
||||
prefix_name, backup_dir = args.create_backup
|
||||
backup_request = (prefix_name, os.path.abspath(os.path.expanduser(backup_dir)))
|
||||
ipc_message = "backup:{}:{}".format(quote(prefix_name, safe=""), quote(backup_request[1], safe=""))
|
||||
elif is_silent_launch and not args.log and args.file_or_url and is_launch_file(args.file_or_url):
|
||||
run_silent_tray(app, start_sh, normalize_launch_path(args.file_or_url))
|
||||
sys.exit(app.exec())
|
||||
elif is_restore_prefix_request(args):
|
||||
restore_prefix_path = normalize_launch_path(args.file_or_url)
|
||||
ipc_message = f"restore:{quote(restore_prefix_path, safe='')}"
|
||||
elif args.file_or_url and is_launch_file(args.file_or_url):
|
||||
launch_action = "log" if args.log else "open"
|
||||
launch_action = "silent" if is_silent_launch and not args.log else "log" if args.log else "open"
|
||||
ipc_message = f"{launch_action}:{normalize_launch_path(args.file_or_url)}"
|
||||
elif args.file_or_url and is_autoinstall_file(args.file_or_url):
|
||||
autoinstall_path = normalize_launch_path(args.file_or_url)
|
||||
@@ -341,13 +280,24 @@ def main():
|
||||
app_id = args.file_or_url.removeprefix("gog://launch/")
|
||||
if app_id.isdigit():
|
||||
gog_launch_uri = args.file_or_url
|
||||
ipc_message = f"gog:{app_id}"
|
||||
if args.log:
|
||||
ipc_message = f"log:{quote(args.file_or_url, safe='')}"
|
||||
else:
|
||||
ipc_message = f"silent:{quote(args.file_or_url, safe='')}" if is_silent_launch else f"gog:{app_id}"
|
||||
elif args.file_or_url and args.file_or_url.startswith("egs://launch/"):
|
||||
app_id = args.file_or_url.removeprefix("egs://launch/")
|
||||
if app_id and "/" not in app_id:
|
||||
egs_launch_uri = args.file_or_url
|
||||
if args.log:
|
||||
ipc_message = f"log:{quote(args.file_or_url, safe='')}"
|
||||
else:
|
||||
ipc_message = f"silent:{quote(args.file_or_url, safe='')}" if is_silent_launch else f"egs:{app_id}"
|
||||
elif args.file_or_url:
|
||||
theme_store_id = parse_portprotonqt_theme_url(args.file_or_url)
|
||||
if theme_store_id is not None:
|
||||
ipc_message = f"theme:{theme_store_id}"
|
||||
|
||||
from PySide6.QtCore import QThread, Signal
|
||||
from PySide6.QtCore import QLockFile, QStandardPaths, QThread, Signal
|
||||
from PySide6.QtNetwork import QLocalServer, QLocalSocket
|
||||
from requests import RequestException
|
||||
from portprotonqt.appimage_updater import (
|
||||
@@ -373,7 +323,10 @@ def main():
|
||||
from portprotonqt.qt_utils import get_screen_info, get_system_dpi_for_wine
|
||||
|
||||
# --- Single-instance logic ---
|
||||
server_name = __app_id__
|
||||
runtime_dir = QStandardPaths.writableLocation(QStandardPaths.StandardLocation.RuntimeLocation)
|
||||
server_name = os.path.join(runtime_dir, __app_id__)
|
||||
instance_lock = QLockFile(server_name + ".lock")
|
||||
owns_instance = instance_lock.tryLock(0)
|
||||
socket = QLocalSocket()
|
||||
socket.connectToServer(server_name)
|
||||
|
||||
@@ -386,7 +339,11 @@ def main():
|
||||
logger.info("Restored existing instance from tray")
|
||||
return
|
||||
|
||||
# Remove old socket if it exists
|
||||
if not owns_instance:
|
||||
logger.warning("PortProtonQt is already running but its IPC server is unavailable")
|
||||
return
|
||||
|
||||
# Only the lock owner can remove a stale socket.
|
||||
QLocalServer.removeServer(server_name)
|
||||
|
||||
local_server = QLocalServer()
|
||||
@@ -410,7 +367,7 @@ def main():
|
||||
logger.warning("Failed to persist PORT_DATA_PATH in PortProtonQt config")
|
||||
|
||||
# Check if we have a portproton:// URL or launch file to handle
|
||||
if args.file_or_url and not restore_prefix_path and not gog_launch_uri:
|
||||
if args.file_or_url and not restore_prefix_path and not gog_launch_uri and not egs_launch_uri:
|
||||
if is_portproton_url(args.file_or_url):
|
||||
# Parse the portproton:// URL to get the full download URL
|
||||
download_url = parse_portproton_url(args.file_or_url)
|
||||
@@ -494,13 +451,79 @@ def main():
|
||||
logger.warning(f"Invalid resolution format: {args.resolution}, expected WIDTHxHEIGHT (e.g. 1920x1080)")
|
||||
|
||||
launch_path = exe_path or autoinstall_path
|
||||
silent_game_request = is_silent_launch and not args.log and bool(
|
||||
exe_path or gog_launch_uri or egs_launch_uri
|
||||
)
|
||||
window = MainWindow(app_name=__app_name__, version=version, launch_exe=launch_path, resolution=window_resolution, show_system_tab=args.ppqtos)
|
||||
window.silent_launch_mode = silent_game_request
|
||||
if silent_game_request:
|
||||
window._initialize_tray(__app_name__)
|
||||
assert window.tray_manager is not None
|
||||
window.tray_manager.set_minimal_mode()
|
||||
|
||||
def open_store_game_card(source: str, app_id: str, log_mode: bool = False) -> None:
|
||||
exec_line = f"{source}://launch/{app_id}"
|
||||
if log_mode:
|
||||
window._pending_log_exe = getattr(window, f"{source}_api").get_launch_target(app_id)
|
||||
|
||||
def open_card(games: list[tuple]) -> None:
|
||||
game = next((item for item in games if item[5] == exec_line), None)
|
||||
if game is None:
|
||||
return
|
||||
window.openGameDetailPage({
|
||||
"name": game[0], "description": game[1], "cover_path": game[2],
|
||||
"appid": game[3], "controller_support": game[4],
|
||||
"exec_line": game[5], "last_launch": game[6],
|
||||
"formatted_playtime": game[7], "protondb_tier": game[8],
|
||||
"anticheat_status": game[9], "playtime_seconds": game[11],
|
||||
"game_source": game[12], "anticheat_slug": game[13],
|
||||
"ppdb_id": game[14], "ppdb_rating": game[15],
|
||||
"protondb_appid": game[16],
|
||||
})
|
||||
|
||||
loader = getattr(window, f"_load_{source}_games_async")
|
||||
loader(open_card)
|
||||
|
||||
restart_target = None
|
||||
|
||||
def handle_game_request(
|
||||
target: str, silent: bool, log_mode: bool = False, confirm: bool = False,
|
||||
) -> None:
|
||||
nonlocal restart_target
|
||||
if restart_target is not None:
|
||||
return
|
||||
if silent and (confirm or window.game_processes):
|
||||
message_box = QMessageBox(window)
|
||||
message_box.setIcon(QMessageBox.Icon.Question)
|
||||
message_box.setWindowTitle(__app_name__)
|
||||
message_box.setText(_("PortProtonQt is already running. Stop it and all games, then restart for the new launch?"))
|
||||
message_box.setStandardButtons(QMessageBox.StandardButton.Yes | QMessageBox.StandardButton.No)
|
||||
message_box.setDefaultButton(QMessageBox.StandardButton.No)
|
||||
message_box.button(QMessageBox.StandardButton.Yes).setText(_("Yes"))
|
||||
message_box.button(QMessageBox.StandardButton.No).setText(_("No"))
|
||||
if message_box.exec() != QMessageBox.StandardButton.Yes:
|
||||
return
|
||||
restart_target = target
|
||||
app.quit()
|
||||
return
|
||||
if is_launch_file(target):
|
||||
path = normalize_launch_path(target)
|
||||
if silent:
|
||||
window.toggleGame(shlex.quote(path))
|
||||
return
|
||||
window.handle_launch_exe(path, log_mode=log_mode)
|
||||
return
|
||||
source, app_id = target.split("://launch/", 1)
|
||||
if silent:
|
||||
window.toggleGame(target)
|
||||
return
|
||||
open_store_game_card(source, app_id, log_mode)
|
||||
|
||||
# Handle launch file if provided
|
||||
if exe_path:
|
||||
# Defer the call until after the window is shown
|
||||
def handle_launch_exe():
|
||||
window.handle_launch_exe(exe_path, log_mode=args.log)
|
||||
def handle_launch_exe() -> None:
|
||||
handle_game_request(exe_path, is_silent_launch and not args.log, args.log)
|
||||
QTimer.singleShot(0, handle_launch_exe)
|
||||
elif autoinstall_path:
|
||||
def handle_autoinstall():
|
||||
@@ -515,9 +538,13 @@ def main():
|
||||
window._perform_restore(restore_prefix_path)
|
||||
QTimer.singleShot(0, handle_restore_prefix)
|
||||
elif gog_launch_uri:
|
||||
def handle_gog_launch():
|
||||
window.toggleGame(gog_launch_uri)
|
||||
def handle_gog_launch() -> None:
|
||||
handle_game_request(gog_launch_uri, is_silent_launch, args.log)
|
||||
QTimer.singleShot(0, handle_gog_launch)
|
||||
elif egs_launch_uri:
|
||||
def handle_egs_launch() -> None:
|
||||
handle_game_request(egs_launch_uri, is_silent_launch, args.log)
|
||||
QTimer.singleShot(0, handle_egs_launch)
|
||||
|
||||
# --- Handle incoming connections ---
|
||||
def handle_new_connection():
|
||||
@@ -536,37 +563,46 @@ def main():
|
||||
msg.startswith("show")
|
||||
or msg.startswith("open:")
|
||||
or msg.startswith("log:")
|
||||
or msg.startswith("silent:")
|
||||
or msg.startswith("restore:")
|
||||
or msg.startswith("backup:")
|
||||
or msg.startswith("theme:")
|
||||
or msg.startswith("autoinstall:")
|
||||
or msg.startswith("gog:")
|
||||
or msg.startswith("egs:")
|
||||
):
|
||||
# Ensure the window is visible and not minimized
|
||||
window.setWindowState(window.windowState() & ~Qt.WindowState.WindowMinimized)
|
||||
window.show()
|
||||
window.raise_()
|
||||
window.activateWindow()
|
||||
if not msg.startswith("silent:"):
|
||||
window.setWindowState(window.windowState() & ~Qt.WindowState.WindowMinimized)
|
||||
window.show()
|
||||
window.raise_()
|
||||
window.activateWindow()
|
||||
|
||||
# Ensure window is in active state for systems with strict focus policies
|
||||
window.setWindowState(window.windowState() | Qt.WindowState.WindowActive)
|
||||
# Ensure active state for strict focus policies
|
||||
window.setWindowState(
|
||||
window.windowState() | Qt.WindowState.WindowActive
|
||||
)
|
||||
|
||||
if ":fullscreen" in msg:
|
||||
logger.info("Switching to fullscreen via IPC")
|
||||
display_config.set_fullscreen(True)
|
||||
window.showFullScreen()
|
||||
window.input_manager.handle_fullscreen_slot(True)
|
||||
else:
|
||||
if msg.startswith("show"):
|
||||
logger.info("Switching to normal window via IPC")
|
||||
display_config.set_fullscreen(False)
|
||||
window.showNormal()
|
||||
window.input_manager.handle_fullscreen_slot(False)
|
||||
|
||||
if msg.startswith("open:") or msg.startswith("log:"):
|
||||
if msg.startswith("silent:"):
|
||||
target = unquote(msg[7:].strip())
|
||||
handle_game_request(target, True, confirm=True)
|
||||
elif msg.startswith("open:") or msg.startswith("log:"):
|
||||
log_mode = msg.startswith("log:")
|
||||
launch_path = msg.split(":", 1)[1].strip()
|
||||
launch_path = unquote(msg.split(":", 1)[1].strip())
|
||||
if launch_path and is_launch_file(launch_path):
|
||||
logger.info("Opening launch file via IPC: %s", launch_path)
|
||||
window.handle_launch_exe(launch_path, log_mode=log_mode)
|
||||
handle_game_request(launch_path, False, log_mode)
|
||||
elif log_mode and launch_path.startswith(("gog://launch/", "egs://launch/")):
|
||||
handle_game_request(unquote(launch_path), False, True)
|
||||
else:
|
||||
logger.warning("Invalid launch file via IPC: %s", launch_path)
|
||||
elif msg.startswith("restore:"):
|
||||
@@ -579,9 +615,15 @@ def main():
|
||||
elif msg.startswith("gog:"):
|
||||
app_id = msg[4:].strip()
|
||||
if app_id.isdigit():
|
||||
window.toggleGame(f"gog://launch/{app_id}")
|
||||
handle_game_request(f"gog://launch/{app_id}", False)
|
||||
else:
|
||||
logger.warning("Invalid GOG app id via IPC: %s", app_id)
|
||||
elif msg.startswith("egs:"):
|
||||
app_id = msg[4:].strip()
|
||||
if app_id and "/" not in app_id:
|
||||
handle_game_request(f"egs://launch/{app_id}", False)
|
||||
else:
|
||||
logger.warning("Invalid Epic app id via IPC: %s", app_id)
|
||||
elif msg.startswith("backup:"):
|
||||
parts = msg.split(":", 2)
|
||||
if len(parts) == 3:
|
||||
@@ -624,16 +666,20 @@ def main():
|
||||
and getattr(window.input_manager, "gamepad", None) is not None
|
||||
)
|
||||
launch_minimized = (
|
||||
display_config.get_start_minimized()
|
||||
and not args.fullscreen
|
||||
and not launch_auto_fullscreen
|
||||
and window_resolution is None
|
||||
and exe_path is None
|
||||
and backup_request is None
|
||||
and restore_prefix_path is None
|
||||
and autoinstall_path is None
|
||||
and theme_store_id is None
|
||||
and gog_launch_uri is None
|
||||
silent_game_request
|
||||
or (
|
||||
display_config.get_start_minimized()
|
||||
and not args.fullscreen
|
||||
and not launch_auto_fullscreen
|
||||
and window_resolution is None
|
||||
and exe_path is None
|
||||
and backup_request is None
|
||||
and restore_prefix_path is None
|
||||
and autoinstall_path is None
|
||||
and theme_store_id is None
|
||||
and gog_launch_uri is None
|
||||
and egs_launch_uri is None
|
||||
)
|
||||
)
|
||||
if launch_minimized:
|
||||
logger.info("Launching in tray")
|
||||
@@ -643,7 +689,7 @@ def main():
|
||||
f"Launching in fullscreen mode ({'--fullscreen' if args.fullscreen else 'config'})"
|
||||
)
|
||||
display_config.set_fullscreen(True)
|
||||
window.showFullScreen()
|
||||
window.input_manager.handle_fullscreen_slot(True)
|
||||
elif launch_auto_fullscreen:
|
||||
logger.info("Launching in fullscreen mode (gamepad)")
|
||||
window.input_manager.handle_fullscreen_slot(True)
|
||||
@@ -690,13 +736,14 @@ def main():
|
||||
return
|
||||
QMessageBox.warning(window, _("Error"), _("Failed to update AppImage."))
|
||||
|
||||
window.appimageUpdateWorker = AppImageUpdateWorker("check")
|
||||
window.appimageUpdateWorker.update_available.connect(show_appimage_update_prompt)
|
||||
window.appimageUpdateWorker.finished.connect(
|
||||
lambda: setattr(window, "appimageUpdateWorker", None)
|
||||
)
|
||||
window.appimageUpdateWorker.finished.connect(window.appimageUpdateWorker.deleteLater)
|
||||
QTimer.singleShot(APPIMAGE_UPDATE_START_DELAY_MS, window.appimageUpdateWorker.start)
|
||||
if not is_silent_launch:
|
||||
window.appimageUpdateWorker = AppImageUpdateWorker("check")
|
||||
window.appimageUpdateWorker.update_available.connect(show_appimage_update_prompt)
|
||||
window.appimageUpdateWorker.finished.connect(
|
||||
lambda: setattr(window, "appimageUpdateWorker", None)
|
||||
)
|
||||
window.appimageUpdateWorker.finished.connect(window.appimageUpdateWorker.deleteLater)
|
||||
QTimer.singleShot(APPIMAGE_UPDATE_START_DELAY_MS, window.appimageUpdateWorker.start)
|
||||
|
||||
class GOGDLUpdateWorker(QThread):
|
||||
"""Update gogdl without blocking the UI thread."""
|
||||
@@ -783,10 +830,15 @@ def main():
|
||||
finally:
|
||||
self.finished.emit()
|
||||
|
||||
if start_sh:
|
||||
# Initial setup can stop Wine and must not race a silent game launch.
|
||||
if start_sh and not silent_game_request:
|
||||
worker = InitialCommandWorker(start_sh)
|
||||
window.initialCommandWorker = worker
|
||||
worker.finished.connect(
|
||||
lambda: setattr(window, "initialCommandWorker", None)
|
||||
)
|
||||
worker.start()
|
||||
else:
|
||||
elif not start_sh:
|
||||
logger.warning("PortProton start command not available, skipping initial command")
|
||||
|
||||
# --- Cleanup ---
|
||||
@@ -801,7 +853,44 @@ def main():
|
||||
|
||||
app.aboutToQuit.connect(cleanup_on_exit)
|
||||
|
||||
sys.exit(app.exec())
|
||||
exit_code = app.exec()
|
||||
if restart_target is not None:
|
||||
if window.game_processes:
|
||||
window._terminate_game_processes()
|
||||
window.resetPlayButton()
|
||||
window._stopBackgroundWorkers()
|
||||
try:
|
||||
children = psutil.Process().children(recursive=True)
|
||||
for child in children:
|
||||
try:
|
||||
child.terminate()
|
||||
except psutil.NoSuchProcess:
|
||||
continue
|
||||
alive = psutil.wait_procs(children, timeout=RESTART_STOP_TIMEOUT_SECONDS)[1]
|
||||
for child in alive:
|
||||
try:
|
||||
child.kill()
|
||||
except psutil.NoSuchProcess:
|
||||
continue
|
||||
alive = psutil.wait_procs(alive, timeout=RESTART_STOP_TIMEOUT_SECONDS)[1]
|
||||
if alive:
|
||||
logger.error("Cannot restart while child processes are still running")
|
||||
sys.exit(1)
|
||||
if start_sh:
|
||||
subprocess.run(start_sh + ["cli", "--stop"], check=True,
|
||||
timeout=RESTART_STOP_TIMEOUT_SECONDS)
|
||||
instance_lock.unlock()
|
||||
os.execv(sys.executable, [sys.executable, "-m", "portprotonqt.app", "--silent", restart_target])
|
||||
except OSError as error:
|
||||
logger.error("Failed to restart PortProtonQt: %s", error)
|
||||
exit_code = 1
|
||||
except psutil.Error as error:
|
||||
logger.error("Failed to stop PortProtonQt child processes: %s", error)
|
||||
exit_code = 1
|
||||
except subprocess.SubprocessError as error:
|
||||
logger.error("Failed to stop PortProton before restart: %s", error)
|
||||
exit_code = 1
|
||||
sys.exit(exit_code)
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
||||
@@ -15,11 +15,12 @@ from portprotonqt.logger import get_logger
|
||||
logger = get_logger(__name__)
|
||||
|
||||
APP_ID = "ru.linux_gaming.PortProtonQt"
|
||||
MIME_PACKAGE_NAME = f"{APP_ID}.xml"
|
||||
DESKTOP_DATABASE_TIMEOUT = 10
|
||||
EXECUTABLE_MODE = 0o755
|
||||
WINDOWS_MIME_TYPES = (
|
||||
"application/x-ms-dos-executable;application/x-msdos-program;"
|
||||
"application/x-ms-dos-exec;application/x-executable;"
|
||||
"application/x-ms-dos-exec;"
|
||||
"application/x-dosexec;application/vnd.microsoft.portable-executable;"
|
||||
)
|
||||
INTEGRATION_MODES = ("log", "silent")
|
||||
@@ -141,6 +142,27 @@ def _get_appimage_metadata(appdir: Path) -> tuple[Path, Path]:
|
||||
return desktop, icon
|
||||
|
||||
|
||||
def _install_mime_package(appdir: Path, data_home: Path) -> None:
|
||||
source = _find_appimage_asset(
|
||||
appdir,
|
||||
(
|
||||
f"share/mime/packages/{MIME_PACKAGE_NAME}",
|
||||
f"usr/share/mime/packages/{MIME_PACKAGE_NAME}",
|
||||
),
|
||||
)
|
||||
if not source:
|
||||
raise FileNotFoundError("AppImage MIME metadata is incomplete")
|
||||
mime_dir = data_home / "mime"
|
||||
packages_dir = mime_dir / "packages"
|
||||
packages_dir.mkdir(parents=True, exist_ok=True)
|
||||
shutil.copy2(source, packages_dir / MIME_PACKAGE_NAME)
|
||||
subprocess.run(
|
||||
["update-mime-database", str(mime_dir)],
|
||||
check=True,
|
||||
timeout=DESKTOP_DATABASE_TIMEOUT,
|
||||
)
|
||||
|
||||
|
||||
def integrate_appimage() -> Path:
|
||||
"""Install the running AppImage and its desktop handlers for this user."""
|
||||
source = Path(os.environ["APPIMAGE"]).expanduser()
|
||||
@@ -161,6 +183,7 @@ def integrate_appimage() -> Path:
|
||||
resolved_icon = icon_source.resolve()
|
||||
icon = icon_dir / f"{APP_ID}.svg"
|
||||
_copy_appimage(source, destination)
|
||||
# Remove after the legacy AppImage migration period.
|
||||
legacy_appimage = Path.home() / "Applications/PortProtonQt.AppImage"
|
||||
if legacy_appimage.resolve() != destination.resolve():
|
||||
portproton_location = get_portproton_location()
|
||||
@@ -171,6 +194,7 @@ def integrate_appimage() -> Path:
|
||||
_remove_existing_integration(applications_dir, icon_dir)
|
||||
shutil.copy2(resolved_icon, icon)
|
||||
_install_desktop_files(desktop_source, applications_dir, destination)
|
||||
_install_mime_package(appdir, data_home)
|
||||
_set_default_mime_handlers()
|
||||
try:
|
||||
subprocess.run(
|
||||
|
||||
@@ -14,7 +14,8 @@ import requests
|
||||
from PySide6.QtCore import QThread, Signal
|
||||
|
||||
from portprotonqt.downloader import get_requests_session
|
||||
from portprotonqt.config import CACHE_DIR, ui_config
|
||||
from portprotonqt.config import ui_config
|
||||
from portprotonqt.config.base import XDG_DATA_HOME
|
||||
from portprotonqt.logger import get_logger
|
||||
|
||||
logger = get_logger(__name__)
|
||||
@@ -59,7 +60,7 @@ def _get_appimage_arch() -> str:
|
||||
|
||||
|
||||
def _cached_tool_path() -> Path:
|
||||
return CACHE_DIR / "bin" / "appimageupdatetool"
|
||||
return XDG_DATA_HOME / "PortProtonQt" / "bin" / "appimageupdatetool"
|
||||
|
||||
|
||||
def _get_appimageupdatetool_url() -> str:
|
||||
|
||||
@@ -0,0 +1,120 @@
|
||||
"""Theme boot video rendered inside the application's startup page."""
|
||||
import os
|
||||
from typing import Any, TYPE_CHECKING
|
||||
|
||||
from PySide6.QtCore import QEvent, QObject, QPoint, QRect, Qt, QTimer, QUrl, Signal
|
||||
from PySide6.QtGui import QColor, QImage, QPainter, QPaintEvent
|
||||
from PySide6.QtWidgets import QApplication, QWidget
|
||||
|
||||
from portprotonqt.logger import get_logger
|
||||
from portprotonqt.theme_manager import _find_theme_folder, _read_theme_parent_name
|
||||
|
||||
if TYPE_CHECKING:
|
||||
from PySide6.QtMultimedia import QVideoFrame
|
||||
|
||||
logger = get_logger(__name__)
|
||||
|
||||
|
||||
def find_boot_video(theme_name: str) -> str | None:
|
||||
"""Find the theme's WebM, following its existing inheritance chain."""
|
||||
visited = set()
|
||||
while theme_name and theme_name not in visited:
|
||||
visited.add(theme_name)
|
||||
folder = _find_theme_folder(theme_name)
|
||||
if folder is not None:
|
||||
path = os.path.join(folder, "bootanimation.webm")
|
||||
if os.path.isfile(path):
|
||||
if os.path.dirname(os.path.realpath(path)) == os.path.realpath(folder):
|
||||
return path
|
||||
logger.warning("Boot video outside theme directory blocked: %s", path)
|
||||
return None
|
||||
theme_name = _read_theme_parent_name(theme_name) or ""
|
||||
return None
|
||||
|
||||
|
||||
class BootAnimation(QWidget):
|
||||
finished = Signal()
|
||||
|
||||
def __init__(self, theme: Any, video_path: str, parent: QWidget) -> None:
|
||||
from PySide6.QtMultimedia import QAudioOutput, QMediaPlayer, QVideoSink
|
||||
|
||||
super().__init__(parent)
|
||||
self._background = QColor(theme.color_boot_animation)
|
||||
self._video_path = video_path
|
||||
self._frame = QImage()
|
||||
self._stopped = False
|
||||
self.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
|
||||
self.sink = QVideoSink(self)
|
||||
self.sink.videoFrameChanged.connect(self._receive_frame)
|
||||
self.audio = QAudioOutput(self)
|
||||
self.player = QMediaPlayer(self)
|
||||
self.player.setAudioOutput(self.audio)
|
||||
self.player.setVideoSink(self.sink)
|
||||
self.player.mediaStatusChanged.connect(self._media_status_changed)
|
||||
self.player.errorOccurred.connect(self._playback_error)
|
||||
self.timeout = QTimer(self)
|
||||
self.timeout.setSingleShot(True)
|
||||
self.timeout.setInterval(theme.bootAnimationTimeoutMs)
|
||||
self.timeout.timeout.connect(self.finish)
|
||||
|
||||
def start(self) -> None:
|
||||
if self._stopped:
|
||||
return
|
||||
app = QApplication.instance()
|
||||
if app is not None:
|
||||
app.installEventFilter(self)
|
||||
self.setFocus(Qt.FocusReason.OtherFocusReason)
|
||||
self.timeout.start()
|
||||
self.player.setSource(QUrl.fromLocalFile(self._video_path))
|
||||
if not self._stopped:
|
||||
self.player.play()
|
||||
|
||||
def _receive_frame(self, frame: "QVideoFrame") -> None:
|
||||
if self._stopped or not frame.isValid():
|
||||
return
|
||||
image = frame.toImage()
|
||||
if not image.isNull():
|
||||
self._frame = image
|
||||
self.update()
|
||||
|
||||
def paintEvent(self, event: QPaintEvent) -> None:
|
||||
painter = QPainter(self)
|
||||
painter.fillRect(self.rect(), self._background)
|
||||
if not self._frame.isNull():
|
||||
size = self._frame.size().scaled(self.size(), Qt.AspectRatioMode.KeepAspectRatio)
|
||||
target = QRect(QPoint(), size)
|
||||
target.moveCenter(self.rect().center())
|
||||
painter.drawImage(target, self._frame)
|
||||
|
||||
def _media_status_changed(self, status: object) -> None:
|
||||
from PySide6.QtMultimedia import QMediaPlayer
|
||||
|
||||
if status == QMediaPlayer.MediaStatus.EndOfMedia:
|
||||
self.finish()
|
||||
|
||||
def _playback_error(self, error: object, message: str) -> None:
|
||||
logger.warning("Boot video playback failed: %s", message)
|
||||
self.finish()
|
||||
|
||||
def finish(self) -> None:
|
||||
if not self._stopped:
|
||||
self.stop()
|
||||
self.finished.emit()
|
||||
|
||||
def stop(self) -> None:
|
||||
if self._stopped:
|
||||
return
|
||||
self._stopped = True
|
||||
self.timeout.stop()
|
||||
self.player.stop()
|
||||
self.sink.videoFrameChanged.disconnect(self._receive_frame)
|
||||
self._frame = QImage()
|
||||
app = QApplication.instance()
|
||||
if app is not None:
|
||||
app.removeEventFilter(self)
|
||||
|
||||
def eventFilter(self, watched: QObject, event: QEvent) -> bool:
|
||||
if watched is self and event.type() in (QEvent.Type.KeyPress, QEvent.Type.MouseButtonPress):
|
||||
self.finish()
|
||||
return True
|
||||
return super().eventFilter(watched, event)
|
||||
@@ -14,6 +14,7 @@ from typing import Any
|
||||
|
||||
import orjson
|
||||
import pefile
|
||||
import psutil
|
||||
|
||||
from portprotonqt.debug_utils import (
|
||||
get_portproton_env,
|
||||
@@ -28,7 +29,7 @@ from portprotonqt.scripts_utils.graphics_detector import analyze_executable
|
||||
|
||||
logger = get_logger(__name__)
|
||||
|
||||
CRASH_THRESHOLD_SECONDS = 5
|
||||
CRASH_THRESHOLD_SECONDS = 7
|
||||
COMPATIBILITY_ALWAYS_REPORT_ENV = "PORTPROTONQT_COMPATIBILITY_ALWAYS_REPORT"
|
||||
PE_MACHINE_AMD64 = 0x8664
|
||||
COMPATIBILITY_SCAN_BYTES = 4_194_304
|
||||
@@ -98,16 +99,46 @@ class CompatibilityLaunch:
|
||||
duration: float
|
||||
|
||||
|
||||
def is_suspected_crash(duration: float, stopped_by_user: bool, executable: str) -> bool:
|
||||
"""Return whether an executable closed too soon after launch."""
|
||||
def is_suspected_crash(
|
||||
duration: float, stopped_by_user: bool, executable: str, exit_code: int | None = None
|
||||
) -> bool:
|
||||
"""Prefer Wine's command status; use short runtime only when it is unknown."""
|
||||
always_report = os.getenv(COMPATIBILITY_ALWAYS_REPORT_ENV) == "1"
|
||||
return (
|
||||
(always_report or (not stopped_by_user and duration < CRASH_THRESHOLD_SECONDS))
|
||||
(always_report or (not stopped_by_user and (
|
||||
exit_code != 0 if exit_code is not None else duration < CRASH_THRESHOLD_SECONDS
|
||||
)))
|
||||
and executable.lower().endswith((".exe", ".msi"))
|
||||
and os.path.isfile(executable)
|
||||
)
|
||||
|
||||
|
||||
def get_running_game_processes(executable: str, started: float) -> dict[tuple[int, float], str]:
|
||||
"""Find new Windows processes in the game's directory, including engine children."""
|
||||
directory = os.path.dirname(os.path.abspath(executable)).lower() + "/"
|
||||
running = {}
|
||||
for process in psutil.process_iter(attrs=["pid", "name", "cmdline", "cwd", "create_time", "status"]):
|
||||
info = process.info
|
||||
created = info.get("create_time")
|
||||
if created is None or created < started or info.get("status") == psutil.STATUS_ZOMBIE:
|
||||
continue
|
||||
arguments = info.get("cmdline") or []
|
||||
command = (arguments[0] if arguments else info.get("name") or "").replace("\\", "/")
|
||||
if not command.lower().endswith((".exe", ".msi")):
|
||||
continue
|
||||
if command.lower().startswith("z:/"):
|
||||
command = command[2:]
|
||||
if not command.startswith("/"):
|
||||
cwd = info.get("cwd")
|
||||
if not cwd:
|
||||
continue
|
||||
command = os.path.join(cwd, os.path.basename(command) if ":" in command else command)
|
||||
command = os.path.normpath(command)
|
||||
if command.lower().startswith(directory):
|
||||
running[(info["pid"], created)] = command
|
||||
return running
|
||||
|
||||
|
||||
def _read_imports(pe: pefile.PE) -> set[str]:
|
||||
imports = set()
|
||||
for directory_name in ("DIRECTORY_ENTRY_IMPORT", "DIRECTORY_ENTRY_DELAY_IMPORT"):
|
||||
@@ -288,9 +319,12 @@ def _analyze_pe(executable: str) -> tuple[str, dict[str, list[str]]]:
|
||||
try:
|
||||
optional_header = getattr(pe, "OPTIONAL_HEADER", None)
|
||||
data_directories = getattr(optional_header, "DATA_DIRECTORY", [])
|
||||
clr = data_directories[
|
||||
pefile.DIRECTORY_ENTRY["IMAGE_DIRECTORY_ENTRY_COM_DESCRIPTOR"]
|
||||
descriptor_index = pefile.DIRECTORY_ENTRY[
|
||||
"IMAGE_DIRECTORY_ENTRY_COM_DESCRIPTOR"
|
||||
]
|
||||
if not isinstance(descriptor_index, int):
|
||||
raise IndexError
|
||||
clr = data_directories[descriptor_index]
|
||||
if clr.VirtualAddress and ".NET Framework" not in findings.setdefault("Runtimes", []):
|
||||
findings["Runtimes"].append(".NET Framework")
|
||||
except (AttributeError, IndexError):
|
||||
@@ -420,6 +454,8 @@ def _compatibility_suggestions(
|
||||
)
|
||||
if uses_directx_8_11 and environment.get("PW_VULKAN_USE") == "0":
|
||||
suggestions.append("Switch from WineD3D to DXVK for DirectX 8-11.")
|
||||
if environment.get("PW_USE_OPTISCALER") == "1":
|
||||
suggestions.append("Temporarily disable OptiScaler in the game settings and retry to check for a conflict.")
|
||||
if _uses_integrated_gpu(environment):
|
||||
suggestions.append("Use the discrete GPU.")
|
||||
runtimes = findings.get("Runtimes", [])
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
"""Base configuration class for PortProtonQt."""
|
||||
import os
|
||||
import configparser
|
||||
import shutil
|
||||
from pathlib import Path
|
||||
from portprotonqt.logger import get_logger
|
||||
from portprotonqt.config.validators import validate_string, validate_int, validate_bool, ValidationError
|
||||
@@ -24,7 +25,27 @@ THEMES_DIRS = [
|
||||
]
|
||||
|
||||
# Cache paths
|
||||
CACHE_DIR = Path(os.getenv("XDG_CACHE_HOME", Path.home() / ".cache")) / "PortProtonQt"
|
||||
CACHE_DIR = XDG_DATA_HOME / "PortProtonQt" / "cache"
|
||||
LEGACY_CACHE_DIR = Path(os.getenv("XDG_CACHE_HOME", Path.home() / ".cache")) / "PortProtonQt"
|
||||
|
||||
|
||||
# Remove after the legacy cache migration period.
|
||||
def _migrate_legacy_cache() -> None:
|
||||
"""Move the legacy XDG cache into persistent application data."""
|
||||
if not LEGACY_CACHE_DIR.is_dir():
|
||||
return
|
||||
try:
|
||||
if not CACHE_DIR.exists():
|
||||
CACHE_DIR.parent.mkdir(parents=True, exist_ok=True)
|
||||
shutil.move(str(LEGACY_CACHE_DIR), str(CACHE_DIR))
|
||||
return
|
||||
shutil.copytree(LEGACY_CACHE_DIR, CACHE_DIR, dirs_exist_ok=True)
|
||||
shutil.rmtree(LEGACY_CACHE_DIR)
|
||||
except OSError as error:
|
||||
logger.warning("Failed to migrate legacy cache directory: %s", error)
|
||||
|
||||
|
||||
_migrate_legacy_cache()
|
||||
|
||||
# Module-level cache storage
|
||||
_config_cache: dict[str, configparser.ConfigParser] = {}
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
"""Cache configuration and management."""
|
||||
import json
|
||||
import shutil
|
||||
import threading
|
||||
import time
|
||||
@@ -118,7 +117,7 @@ class CacheManager:
|
||||
temp_file = cache_file.with_name(f".{cache_file.name}.{time.time_ns()}.tmp")
|
||||
try:
|
||||
if pretty:
|
||||
content = json.dumps(data, indent=2).encode("utf-8")
|
||||
content = orjson.dumps(data, option=orjson.OPT_INDENT_2)
|
||||
else:
|
||||
content = orjson.dumps(data)
|
||||
with _CACHE_FILE_LOCK:
|
||||
|
||||
@@ -33,6 +33,24 @@ class DisplayConfig(BaseConfig):
|
||||
validate_bool(auto, "auto_fullscreen_gamepad")
|
||||
self._save_value("auto_fullscreen_gamepad", auto, "bool")
|
||||
|
||||
def get_hide_cursor(self) -> bool:
|
||||
"""Return whether fullscreen cursor hiding is enabled."""
|
||||
return self._get_bool("hide_cursor", True)
|
||||
|
||||
def set_hide_cursor(self, enabled: bool) -> None:
|
||||
"""Enable or disable fullscreen cursor hiding."""
|
||||
validate_bool(enabled, "hide_cursor")
|
||||
self._save_value("hide_cursor", enabled, "bool")
|
||||
|
||||
def get_boot_animation_enabled(self) -> bool:
|
||||
"""Return whether fullscreen boot videos are enabled."""
|
||||
return self._get_bool("boot_animation_enabled", True)
|
||||
|
||||
def set_boot_animation_enabled(self, enabled: bool) -> None:
|
||||
"""Enable or disable fullscreen boot videos."""
|
||||
validate_bool(enabled, "boot_animation_enabled")
|
||||
self._save_value("boot_animation_enabled", enabled, "bool")
|
||||
|
||||
def get_minimize_to_tray(self) -> bool:
|
||||
"""Get minimize-to-tray setting."""
|
||||
return self._get_bool("minimize_to_tray", False)
|
||||
|
||||
@@ -164,13 +164,19 @@ def get_portproton_scripts_path() -> str | None:
|
||||
if appimage_path:
|
||||
appimage_root = Path(sys.executable).resolve().parent.parent
|
||||
prefixes.append(("AppImage executable", appimage_root))
|
||||
if os.getenv("FLATPAK_ID"):
|
||||
prefixes.append(("Flatpak package", Path("/app")))
|
||||
prefixes.append(("system package", Path("/usr")))
|
||||
xdg_scripts_dirs = [
|
||||
("XDG data", Path(data_dir) / "portproton" / "scripts")
|
||||
for data_dir in os.getenv(
|
||||
"XDG_DATA_DIRS", "/usr/local/share:/usr/share"
|
||||
).split(os.pathsep)
|
||||
if data_dir
|
||||
]
|
||||
|
||||
scripts_dirs = (
|
||||
("repository", Path.cwd() / "build-aux" / "share" / "portproton" / "scripts"),
|
||||
*[(source, prefix / "share" / "portproton" / "scripts") for source, prefix in prefixes],
|
||||
*xdg_scripts_dirs,
|
||||
)
|
||||
for source, scripts_dir in scripts_dirs:
|
||||
if (scripts_dir / "start.sh").is_file():
|
||||
@@ -283,6 +289,7 @@ def _get_desktop_paths(desktop_dir: str | None) -> tuple[str, ...]:
|
||||
return (os.path.join(os.path.expanduser("~"), "Desktop"),)
|
||||
|
||||
|
||||
# Remove after the legacy shortcut migration period.
|
||||
def migrate_legacy_shortcut(
|
||||
portproton_path: str,
|
||||
desktop_dir: str | None = None,
|
||||
@@ -448,7 +455,42 @@ def migrate_legacy_shortcut(
|
||||
def parse_desktop_entry(file_path: str) -> configparser.SectionProxy | None:
|
||||
"""Read and parse a .desktop file using configparser."""
|
||||
cp = configparser.ConfigParser(interpolation=None)
|
||||
cp.read(file_path, encoding="utf-8")
|
||||
content = ""
|
||||
try:
|
||||
content = Path(file_path).read_text(encoding="utf-8")
|
||||
cp.read_string(content, source=file_path)
|
||||
except configparser.ParsingError:
|
||||
lines = []
|
||||
for line in content.splitlines():
|
||||
stripped = line.strip()
|
||||
if stripped and "=" not in line and not stripped.startswith(("[", "#", ";")):
|
||||
if not lines or "=" not in lines[-1]:
|
||||
return None
|
||||
lines[-1] = f"{lines[-1]} {stripped}"
|
||||
continue
|
||||
lines.append(line)
|
||||
repaired_content = "\n".join(lines) + ("\n" if content.endswith("\n") else "")
|
||||
try:
|
||||
cp.read_string(repaired_content, source=file_path)
|
||||
except configparser.Error as error:
|
||||
logger.warning("Failed to parse desktop file %s: %s", file_path, error)
|
||||
return None
|
||||
desktop_path = Path(file_path)
|
||||
temp_path = desktop_path.with_name(f".{desktop_path.name}.tmp")
|
||||
try:
|
||||
temp_path.write_text(repaired_content, encoding="utf-8")
|
||||
os.chmod(temp_path, desktop_path.stat().st_mode)
|
||||
os.replace(temp_path, desktop_path)
|
||||
logger.warning("Repaired malformed desktop file %s", file_path)
|
||||
except OSError as error:
|
||||
logger.warning("Failed to save repaired desktop file %s: %s", file_path, error)
|
||||
try:
|
||||
temp_path.unlink(missing_ok=True)
|
||||
except OSError as cleanup_error:
|
||||
logger.debug("Failed to remove temporary file %s: %s", temp_path, cleanup_error)
|
||||
except (configparser.Error, OSError, UnicodeError) as error:
|
||||
logger.warning("Failed to parse desktop file %s: %s", file_path, error)
|
||||
return None
|
||||
if "Desktop Entry" not in cp:
|
||||
return None
|
||||
return cp["Desktop Entry"]
|
||||
@@ -539,6 +581,14 @@ def resolve_custom_data_dir(custom_data_root: str, exe_path: str) -> str:
|
||||
return hashed_dir
|
||||
|
||||
|
||||
def get_custom_icon_path(exe_path: str) -> str:
|
||||
"""Return the existing custom icon for an executable."""
|
||||
data_home = os.getenv("XDG_DATA_HOME", os.path.expanduser("~/.local/share"))
|
||||
folder = resolve_custom_data_dir(os.path.join(data_home, "PortProtonQt", "custom_data"), exe_path)
|
||||
path = os.path.join(folder, "icon.png")
|
||||
return path if os.path.isfile(path) else ""
|
||||
|
||||
|
||||
def create_desktop_file(
|
||||
exe_path: str,
|
||||
game_name: str | None = None,
|
||||
@@ -546,8 +596,8 @@ def create_desktop_file(
|
||||
) -> tuple[str, str, str] | None:
|
||||
"""Create desktop entry content, destination path and icon path for a game."""
|
||||
portproton_path = get_portproton_location()
|
||||
is_gog_uri = re.fullmatch(r"gog://launch/\d+", exe_path) is not None
|
||||
if not is_gog_uri and not os.path.isfile(exe_path):
|
||||
is_store_uri = re.fullmatch(r"(?:gog|egs)://launch/[^/]+", exe_path) is not None
|
||||
if not is_store_uri and not os.path.isfile(exe_path):
|
||||
logger.error("Executable not found: %s", exe_path)
|
||||
return None
|
||||
if not portproton_path:
|
||||
@@ -556,13 +606,15 @@ def create_desktop_file(
|
||||
|
||||
if not game_name:
|
||||
game_name = os.path.splitext(os.path.basename(exe_path))[0]
|
||||
game_name = " ".join(game_name.splitlines()).strip()
|
||||
base_path = os.path.join(portproton_path, "data")
|
||||
icon_name = _sanitize_icon_name(game_name)
|
||||
has_icon_source = bool(icon_source and os.path.isfile(icon_source))
|
||||
icon_path = (
|
||||
"applications-games" if is_gog_uri and not has_icon_source
|
||||
"applications-games" if is_store_uri and not has_icon_source
|
||||
else os.path.join(base_path, "img", f"{icon_name}.png")
|
||||
)
|
||||
icon_path = get_custom_icon_path(exe_path) or icon_path
|
||||
desktop_path = os.path.join(portproton_path, f"{game_name}.desktop")
|
||||
if icon_path != "applications-games":
|
||||
os.makedirs(os.path.dirname(icon_path), exist_ok=True)
|
||||
|
||||
@@ -357,6 +357,22 @@ class UIConfig(BaseConfig):
|
||||
validate_bool(hide, "hide_control_hints")
|
||||
self._save_value("hide_control_hints", hide, "bool")
|
||||
|
||||
def get_force_english(self) -> bool:
|
||||
"""Get forced English language setting."""
|
||||
cp = self._read_config()
|
||||
if cp is None:
|
||||
return False
|
||||
try:
|
||||
return cp.getboolean(self._section, "force_english", fallback=False)
|
||||
except (configparser.Error, ValueError) as e:
|
||||
logger.warning("Error reading force_english: %s", e)
|
||||
return False
|
||||
|
||||
def set_force_english(self, enabled: bool) -> None:
|
||||
"""Set forced English language setting."""
|
||||
validate_bool(enabled, "force_english")
|
||||
self._save_value("force_english", enabled, "bool")
|
||||
|
||||
def get_badge_view_mode(self) -> str:
|
||||
"""Get badge view mode ('detailed' or 'compact')."""
|
||||
mode = self._get_str("badge_view_mode", "detailed")
|
||||
@@ -367,6 +383,27 @@ class UIConfig(BaseConfig):
|
||||
validate_string(mode, "badge_view_mode", min_len=1, max_len=20)
|
||||
self._save_value("badge_view_mode", mode, "str")
|
||||
|
||||
def get_library_layout_mode(self, theme_mode: str = "grid") -> str:
|
||||
"""Get the selected library layout or the theme default."""
|
||||
modes = {"grid", "list", "vertical", "horizontal", "horizontal_top"}
|
||||
mode = self._get_str("library_layout_mode", "theme")
|
||||
return mode if mode in modes else theme_mode.lower()
|
||||
|
||||
def set_library_layout_mode(self, mode: str) -> None:
|
||||
"""Set the library layout mode."""
|
||||
validate_string(mode, "library_layout_mode", min_len=1, max_len=20)
|
||||
self._save_value("library_layout_mode", mode, "str")
|
||||
|
||||
def get_horizontal_card_orientation(self, theme_mode: str) -> str:
|
||||
"""Get the horizontal card orientation or the theme default."""
|
||||
mode = self._get_str("horizontal_card_orientation", "theme")
|
||||
return mode if mode in {"horizontal", "vertical"} else theme_mode
|
||||
|
||||
def set_horizontal_card_orientation(self, mode: str) -> None:
|
||||
"""Set the horizontal card orientation."""
|
||||
validate_string(mode, "horizontal_card_orientation", min_len=1, max_len=20)
|
||||
self._save_value("horizontal_card_orientation", mode, "str")
|
||||
|
||||
def get_economy_mode(self) -> bool:
|
||||
"""Get economy mode setting."""
|
||||
return self._get_download_bool("economy_mode", False)
|
||||
@@ -416,6 +453,15 @@ class UIConfig(BaseConfig):
|
||||
validate_bool(enabled, "download_wine_to_steam")
|
||||
self._save_download_value("download_wine_to_steam", enabled)
|
||||
|
||||
def get_disable_steam_proton_scanning(self) -> bool:
|
||||
"""Get Steam Proton scanning setting."""
|
||||
return self._get_bool("disable_steam_proton_scanning", False)
|
||||
|
||||
def set_disable_steam_proton_scanning(self, enabled: bool) -> None:
|
||||
"""Set Steam Proton scanning setting."""
|
||||
validate_bool(enabled, "disable_steam_proton_scanning")
|
||||
self._save_value("disable_steam_proton_scanning", enabled, "bool")
|
||||
|
||||
def get_disable_runtime_download(self) -> bool:
|
||||
"""Get PortProton runtime download setting."""
|
||||
default = bool(os.getenv("FLATPAK_ID"))
|
||||
@@ -430,7 +476,7 @@ class UIConfig(BaseConfig):
|
||||
|
||||
def get_auto_download_ppdb(self) -> bool:
|
||||
"""Get PPDB auto-download setting."""
|
||||
return self._get_download_bool("auto_download_ppdb", True)
|
||||
return self._get_download_bool("auto_download_ppdb", False)
|
||||
|
||||
def set_auto_download_ppdb(self, enabled: bool) -> None:
|
||||
"""Set PPDB auto-download setting."""
|
||||
@@ -473,6 +519,24 @@ class UIConfig(BaseConfig):
|
||||
validate_bool(enabled, "crash_reports_enabled")
|
||||
self._save_value("crash_reports_enabled", enabled, "bool")
|
||||
|
||||
def get_disable_cyrillic_path_check(self) -> bool:
|
||||
"""Get Cyrillic launch path check setting."""
|
||||
return self._get_bool("disable_cyrillic_path_check", False)
|
||||
|
||||
def set_disable_cyrillic_path_check(self, enabled: bool) -> None:
|
||||
"""Set Cyrillic launch path check setting."""
|
||||
validate_bool(enabled, "disable_cyrillic_path_check")
|
||||
self._save_value("disable_cyrillic_path_check", enabled, "bool")
|
||||
|
||||
def get_disable_alt_i586_dependency_check(self) -> bool:
|
||||
"""Get ALT i586 dependency check setting."""
|
||||
return self._get_bool("disable_alt_i586_dependency_check", False)
|
||||
|
||||
def set_disable_alt_i586_dependency_check(self, enabled: bool) -> None:
|
||||
"""Set ALT i586 dependency check setting."""
|
||||
validate_bool(enabled, "disable_alt_i586_dependency_check")
|
||||
self._save_value("disable_alt_i586_dependency_check", enabled, "bool")
|
||||
|
||||
|
||||
def load_theme_metainfo(theme_name: str) -> dict:
|
||||
"""Load theme metadata from metainfo.ini."""
|
||||
|
||||
@@ -2,9 +2,10 @@ import os
|
||||
import glob
|
||||
import shutil
|
||||
import tempfile
|
||||
from typing import TYPE_CHECKING
|
||||
from PySide6.QtWidgets import QMessageBox, QDialog, QMenu, QLineEdit, QApplication, QVBoxLayout, QHBoxLayout, QLabel, QPushButton, QFrame
|
||||
from PySide6.QtCore import QUrl, QPoint, QObject, Signal, Qt, QStandardPaths, QTimer, QSize, QProcess
|
||||
from PySide6.QtGui import QDesktopServices, QIcon, QKeySequence
|
||||
from PySide6.QtCore import QUrl, QPoint, QObject, Signal, Qt, QStandardPaths, QTimer, QSize, QProcess, QThread
|
||||
from PySide6.QtGui import QDesktopServices, QIcon, QKeySequence, QAction
|
||||
from portprotonqt.localization import _
|
||||
from portprotonqt.config import (
|
||||
create_desktop_file,
|
||||
@@ -34,6 +35,9 @@ from portprotonqt.image_utils import COVER_IMAGE_EXTENSIONS
|
||||
|
||||
logger = get_logger(__name__)
|
||||
|
||||
if TYPE_CHECKING:
|
||||
from portprotonqt.game_card import GameCard
|
||||
|
||||
class ContextMenuSignals(QObject):
|
||||
"""Signals for thread-safe UI updates from worker threads."""
|
||||
show_warning_dialog = Signal(str, str)
|
||||
@@ -64,6 +68,14 @@ class ContextMenuManager:
|
||||
self.theme = theme
|
||||
self.theme_manager = ThemeManager()
|
||||
self.game_library_manager = game_library_manager
|
||||
self._batch_action = False
|
||||
self.card_selection_mode = False
|
||||
self._card_actions: list[QAction] = []
|
||||
self._card_action_menus: list[QMenu] = []
|
||||
self._card_actions_stopping = False
|
||||
self._card_action_timer = QTimer(parent)
|
||||
self._card_action_timer.setSingleShot(True)
|
||||
self._card_action_timer.timeout.connect(self._run_next_card_action)
|
||||
self.update_game_grid = game_library_manager.update_game_grid
|
||||
self.signals = ContextMenuSignals()
|
||||
self.signals.show_warning_dialog.connect(
|
||||
@@ -351,8 +363,8 @@ class ContextMenuManager:
|
||||
)
|
||||
msg_box.setIcon(QMessageBox.Icon.Warning)
|
||||
msg_box.setStandardButtons(QMessageBox.StandardButton.Yes | QMessageBox.StandardButton.No)
|
||||
msg_box.setButtonText(QMessageBox.StandardButton.Yes, _("Yes"))
|
||||
msg_box.setButtonText(QMessageBox.StandardButton.No, _("No"))
|
||||
msg_box.button(QMessageBox.StandardButton.Yes).setText(_("Yes"))
|
||||
msg_box.button(QMessageBox.StandardButton.No).setText(_("No"))
|
||||
if msg_box.exec() != QMessageBox.StandardButton.Yes:
|
||||
return
|
||||
try:
|
||||
@@ -380,8 +392,8 @@ class ContextMenuManager:
|
||||
)
|
||||
msg_box.setIcon(QMessageBox.Icon.Warning)
|
||||
msg_box.setStandardButtons(QMessageBox.StandardButton.Yes | QMessageBox.StandardButton.No)
|
||||
msg_box.setButtonText(QMessageBox.StandardButton.Yes, _("Yes"))
|
||||
msg_box.setButtonText(QMessageBox.StandardButton.No, _("No"))
|
||||
msg_box.button(QMessageBox.StandardButton.Yes).setText(_("Yes"))
|
||||
msg_box.button(QMessageBox.StandardButton.No).setText(_("No"))
|
||||
if msg_box.exec() != QMessageBox.StandardButton.Yes:
|
||||
return
|
||||
try:
|
||||
@@ -445,7 +457,92 @@ class ContextMenuManager:
|
||||
return self.theme_manager.get_colored_icon_path(icon_name, color)
|
||||
return None
|
||||
|
||||
def show_context_menu(self, game_card, pos: QPoint):
|
||||
def clear_card_selection(self) -> None:
|
||||
self.card_selection_mode = False
|
||||
for card in self.game_library_manager.game_card_cache.values():
|
||||
if card.batch_selected:
|
||||
card.batch_selected = False
|
||||
card.update()
|
||||
|
||||
def start_card_selection(self, game_card: "GameCard") -> None:
|
||||
self.clear_card_selection()
|
||||
self.card_selection_mode = True
|
||||
game_card.batch_selected = True
|
||||
game_card.update()
|
||||
game_card.setFocus(Qt.FocusReason.OtherFocusReason)
|
||||
|
||||
def _start_card_actions(self, actions: list[QAction], menus: list[QMenu]) -> None:
|
||||
if self._batch_action or self._card_actions_stopping:
|
||||
return
|
||||
self.clear_card_selection()
|
||||
self._batch_action = True
|
||||
self._card_actions = list(reversed(actions))
|
||||
self._card_action_menus = menus
|
||||
for menu in menus:
|
||||
menu.setParent(self.parent, menu.windowFlags())
|
||||
self._run_next_card_action()
|
||||
|
||||
def _run_next_card_action(self) -> None:
|
||||
if not self._batch_action:
|
||||
return
|
||||
jobs = [getattr(self.parent, name, None) for name in (
|
||||
"egs_process", "gog_process", "gog_repair_worker", "gog_delete_worker", "store_dlc_worker",
|
||||
)]
|
||||
jobs.extend(getattr(self.parent, "gog_support_workers", []))
|
||||
for job in jobs:
|
||||
if job is None or not isinstance(job, (QProcess, QThread)):
|
||||
continue
|
||||
job.finished.connect(lambda *args: self._card_action_timer.start() if not self._card_actions_stopping else None)
|
||||
if ((isinstance(job, QProcess) and job.state() == QProcess.ProcessState.NotRunning)
|
||||
or (isinstance(job, QThread) and not job.isRunning())):
|
||||
self._card_action_timer.start()
|
||||
return
|
||||
if self._card_actions_stopping or not self._card_actions:
|
||||
self._batch_action = False
|
||||
for menu in self._card_action_menus:
|
||||
menu.deleteLater()
|
||||
self._card_action_menus = []
|
||||
self._card_actions = []
|
||||
return
|
||||
self._card_actions.pop().trigger()
|
||||
self._card_action_timer.start()
|
||||
|
||||
def stop_card_actions(self) -> None:
|
||||
self._card_actions_stopping = True
|
||||
self._card_action_timer.stop()
|
||||
self._card_actions = []
|
||||
self._batch_action = False
|
||||
for menu in self._card_action_menus:
|
||||
menu.deleteLater()
|
||||
self._card_action_menus = []
|
||||
|
||||
def _show_card_selection_menu(self, menu: QMenu, game_card: "GameCard", pos: QPoint) -> None:
|
||||
grouped: dict[str, list[QAction]] = {}
|
||||
menus: list[QMenu] = []
|
||||
for card in self.game_library_manager.game_card_cache.values():
|
||||
if not card.batch_selected:
|
||||
continue
|
||||
card_menu = self.show_context_menu(card, pos, build_only=True)
|
||||
if card_menu is None:
|
||||
continue
|
||||
card_menu.setParent(menu, card_menu.windowFlags())
|
||||
menus.append(card_menu)
|
||||
for action in card_menu.actions():
|
||||
if not action.isSeparator() and action.isEnabled():
|
||||
grouped.setdefault(action.text(), []).append(action)
|
||||
for text, actions in grouped.items():
|
||||
action = menu.addAction(actions[0].icon(), text)
|
||||
action.setEnabled(not self._batch_action)
|
||||
action.triggered.connect(
|
||||
lambda checked=False, actions=actions: self._start_card_actions(actions, menus)
|
||||
)
|
||||
menu.addSeparator()
|
||||
cancel_action = menu.addAction(self._get_safe_icon("cancel"), _("Cancel"))
|
||||
cancel_action.triggered.connect(self.clear_card_selection)
|
||||
menu.setActiveAction(next(action for action in menu.actions() if action.isEnabled() and not action.isSeparator()))
|
||||
menu.popup(game_card.mapToGlobal(pos))
|
||||
|
||||
def show_context_menu(self, game_card, pos: QPoint, build_only: bool = False):
|
||||
"""
|
||||
Show the context menu for a game card at the specified position.
|
||||
|
||||
@@ -459,6 +556,16 @@ class ContextMenuManager:
|
||||
menu.setAttribute(Qt.WidgetAttribute.WA_DeleteOnClose)
|
||||
menu.setStyleSheet(self.theme.CONTEXT_MENU_STYLE)
|
||||
|
||||
if not build_only:
|
||||
if self.card_selection_mode or game_card.batch_selected:
|
||||
self._show_card_selection_menu(menu, game_card, pos)
|
||||
return
|
||||
self.clear_card_selection()
|
||||
selection_action = menu.addAction(self._get_safe_icon("edit"), _("Select multiple"))
|
||||
selection_action.triggered.connect(lambda: self.start_card_selection(game_card))
|
||||
menu.setActiveAction(selection_action)
|
||||
menu.addSeparator()
|
||||
|
||||
# For non-Steam games, check if exe exists
|
||||
if game_card.game_source == "portproton":
|
||||
exec_line = self._get_exec_line(game_card.name, game_card.exec_line)
|
||||
@@ -467,16 +574,18 @@ class ContextMenuManager:
|
||||
# Show only "Delete from PortProton" if no valid exe
|
||||
delete_action = menu.addAction(self._get_safe_icon("delete"), _("Delete from PortProton"))
|
||||
delete_action.triggered.connect(lambda: self.delete_game(game_card.name, game_card.exec_line))
|
||||
if build_only:
|
||||
return menu
|
||||
menu.popup(game_card.mapToGlobal(pos))
|
||||
return
|
||||
|
||||
# Normal menu for games with valid exe or from Steam
|
||||
is_uninstalled_gog = (
|
||||
game_card.game_source == "gog"
|
||||
and game_card.exec_line.startswith("gog://install/")
|
||||
is_uninstalled_store_game = (
|
||||
game_card.game_source in ("gog", "egs")
|
||||
and game_card.exec_line.startswith(("gog://install/", "egs://install/"))
|
||||
)
|
||||
is_running = self._is_game_running(game_card)
|
||||
if not is_uninstalled_gog:
|
||||
if not is_uninstalled_store_game:
|
||||
action_text = _("Stop Game") if is_running else _("Launch Game")
|
||||
action_icon = "stop" if is_running else "play"
|
||||
launch_action = menu.addAction(self._get_safe_icon(action_icon), action_text)
|
||||
@@ -544,6 +653,83 @@ class ContextMenuManager:
|
||||
import_action.triggered.connect(
|
||||
lambda: self.parent._import_gog_game(game)
|
||||
)
|
||||
edit_action = menu.addAction(self._get_safe_icon("edit"), _("Edit Shortcut"))
|
||||
edit_action.triggered.connect(
|
||||
lambda: self._edit_id_shortcut(
|
||||
game_card.name,
|
||||
game_card.cover_path,
|
||||
("gog", str(game_card.appid)),
|
||||
)
|
||||
)
|
||||
|
||||
if game_card.game_source == "egs":
|
||||
app_id = str(game_card.appid)
|
||||
if game_card.exec_line.startswith("egs://launch/"):
|
||||
desktop_dir = QStandardPaths.writableLocation(
|
||||
QStandardPaths.StandardLocation.DesktopLocation
|
||||
)
|
||||
desktop_path = self._get_shortcut_path(game_card.name, desktop_dir)
|
||||
desktop_exists = os.path.exists(desktop_path)
|
||||
desktop_action = menu.addAction(
|
||||
self._get_safe_icon("delete" if desktop_exists else "desktop"),
|
||||
_("Remove from Desktop") if desktop_exists else _("Add to Desktop"),
|
||||
)
|
||||
desktop_action.triggered.connect(
|
||||
lambda: self.remove_from_desktop(game_card.name)
|
||||
if desktop_exists
|
||||
else self.add_to_desktop(game_card.name, game_card.exec_line)
|
||||
)
|
||||
menu_path = self._get_menu_shortcut_path(game_card.name)
|
||||
menu_exists = os.path.exists(menu_path)
|
||||
menu_action = menu.addAction(
|
||||
self._get_safe_icon("delete" if menu_exists else "menu"),
|
||||
_("Remove from Menu") if menu_exists else _("Add to Menu"),
|
||||
)
|
||||
menu_action.triggered.connect(
|
||||
lambda: self.remove_from_menu(game_card.name)
|
||||
if menu_exists
|
||||
else self.add_to_menu(game_card.name, game_card.exec_line)
|
||||
)
|
||||
update_action = menu.addAction(
|
||||
self._get_safe_icon("update"), _("Update")
|
||||
)
|
||||
update_action.triggered.connect(
|
||||
lambda: self.parent._update_egs_game(app_id)
|
||||
)
|
||||
repair_action = menu.addAction(
|
||||
self._get_safe_icon("update"), _("Repair")
|
||||
)
|
||||
repair_action.triggered.connect(
|
||||
lambda: self.parent._repair_egs_game(app_id)
|
||||
)
|
||||
eos_enabled = self.parent._is_egs_overlay_enabled(app_id)
|
||||
eos_action = menu.addAction(
|
||||
self._get_safe_icon("update"),
|
||||
_("Disable EOS Overlay")
|
||||
if eos_enabled else _("Enable EOS Overlay"),
|
||||
)
|
||||
eos_action.triggered.connect(
|
||||
lambda: self.parent._enable_egs_overlay(app_id)
|
||||
)
|
||||
delete_action = menu.addAction(
|
||||
self._get_safe_icon("delete"), _("Delete")
|
||||
)
|
||||
delete_action.triggered.connect(
|
||||
lambda: self.parent._delete_egs_game(app_id)
|
||||
)
|
||||
else:
|
||||
import_action = menu.addAction(
|
||||
self._get_safe_icon("folder"), _("Import")
|
||||
)
|
||||
import_action.triggered.connect(
|
||||
lambda: self.parent._import_egs_game(app_id)
|
||||
)
|
||||
edit_action = menu.addAction(self._get_safe_icon("edit"), _("Edit Shortcut"))
|
||||
edit_action.triggered.connect(
|
||||
lambda: self._edit_id_shortcut(
|
||||
game_card.name, game_card.cover_path, ("egs", app_id)
|
||||
)
|
||||
)
|
||||
|
||||
if game_card.game_source == "steam":
|
||||
desktop_dir = QStandardPaths.writableLocation(
|
||||
@@ -617,16 +803,24 @@ class ContextMenuManager:
|
||||
if os.path.exists(menu_path)
|
||||
else self.add_to_menu(game_card.name, game_card.exec_line)
|
||||
)
|
||||
if get_steam_home() is not None:
|
||||
is_in_steam = is_game_in_steam(game_card.name)
|
||||
steam_icon_name = "delete" if is_in_steam else "menu_steam"
|
||||
steam_text = _("Remove from Steam") if is_in_steam else _("Add to Steam")
|
||||
steam_action = menu.addAction(self._get_safe_icon(steam_icon_name), steam_text)
|
||||
steam_action.triggered.connect(
|
||||
lambda: self.remove_from_steam(game_card.name, game_card.exec_line, game_card.game_source)
|
||||
if is_in_steam
|
||||
else self.add_to_steam(game_card.name, game_card.exec_line, game_card.cover_path)
|
||||
)
|
||||
|
||||
if (
|
||||
game_card.game_source in ("portproton", "gog", "egs")
|
||||
and not is_uninstalled_store_game
|
||||
and get_steam_home() is not None
|
||||
):
|
||||
is_in_steam = is_game_in_steam(game_card.name)
|
||||
steam_icon_name = "delete" if is_in_steam else "menu_steam"
|
||||
steam_text = _("Remove from Steam") if is_in_steam else _("Add to Steam")
|
||||
steam_action = menu.addAction(self._get_safe_icon(steam_icon_name), steam_text)
|
||||
steam_action.triggered.connect(
|
||||
lambda: self.remove_from_steam(game_card.name, game_card.exec_line, game_card.game_source)
|
||||
if is_in_steam
|
||||
else self.add_to_steam(game_card.name, game_card.exec_line, game_card.cover_path)
|
||||
)
|
||||
|
||||
if build_only:
|
||||
return menu
|
||||
|
||||
# Set focus to the first menu item
|
||||
actions = menu.actions()
|
||||
@@ -724,7 +918,9 @@ class ContextMenuManager:
|
||||
if not entry:
|
||||
continue
|
||||
exec_line = entry.get("Exec", entry.get("exec", ""))
|
||||
if script_name.lower() in exec_line.lower():
|
||||
exe_path = extract_exec_target_path(exec_line)
|
||||
if (exe_path and resolve_custom_data_dir(custom_root, exe_path)
|
||||
== os.path.dirname(metadata_path)) or script_name.lower() in exec_line.lower():
|
||||
return file_path
|
||||
except OSError:
|
||||
continue
|
||||
@@ -944,7 +1140,7 @@ class ContextMenuManager:
|
||||
if not resolved_exec_line:
|
||||
return
|
||||
shortcut_paths = self._get_installed_shortcut_paths(game_name)
|
||||
exe_path = self._parse_exe_path(resolved_exec_line, game_name)
|
||||
exe_path = extract_exec_target_path(resolved_exec_line)
|
||||
if not self._remove_file(
|
||||
desktop_path,
|
||||
_("Failed to delete .desktop file: {error}"),
|
||||
@@ -973,14 +1169,17 @@ class ContextMenuManager:
|
||||
self.game_library_manager.remove_game_incremental(game_name, card_exec_line or resolved_exec_line)
|
||||
|
||||
def delete_game(self, game_name, exec_line):
|
||||
if self._batch_action:
|
||||
self._delete_game_without_confirm(game_name, exec_line)
|
||||
return
|
||||
msg_box = QMessageBox(self.parent)
|
||||
msg_box.setIcon(QMessageBox.Icon.Question)
|
||||
msg_box.setWindowTitle(_("Confirm Deletion"))
|
||||
msg_box.setText(_("Are you sure you want to delete '{game_name}'? This will remove the .desktop file and custom data.").format(game_name=game_name))
|
||||
msg_box.setStandardButtons(QMessageBox.StandardButton.Yes | QMessageBox.StandardButton.No)
|
||||
msg_box.setDefaultButton(QMessageBox.StandardButton.No)
|
||||
msg_box.setButtonText(QMessageBox.StandardButton.Yes, _("Yes"))
|
||||
msg_box.setButtonText(QMessageBox.StandardButton.No, _("No"))
|
||||
msg_box.button(QMessageBox.StandardButton.Yes).setText(_("Yes"))
|
||||
msg_box.button(QMessageBox.StandardButton.No).setText(_("No"))
|
||||
reply = msg_box.exec()
|
||||
if reply != QMessageBox.StandardButton.Yes:
|
||||
return
|
||||
@@ -997,15 +1196,15 @@ class ContextMenuManager:
|
||||
"""Add the game desktop entry to the XDG applications directory."""
|
||||
if not self._check_portproton():
|
||||
return
|
||||
is_gog_uri = str(exec_line).startswith("gog://launch/")
|
||||
is_store_uri = str(exec_line).startswith(("gog://launch/", "egs://launch/"))
|
||||
desktop_path = self._get_desktop_path(game_name)
|
||||
if not is_gog_uri and not os.path.exists(desktop_path):
|
||||
if not is_store_uri and not os.path.exists(desktop_path):
|
||||
self.signals.show_warning_dialog.emit(
|
||||
_("Error"),
|
||||
_("No .desktop file found for '{game_name}'").format(game_name=game_name)
|
||||
)
|
||||
return
|
||||
if not is_gog_uri:
|
||||
if not is_store_uri:
|
||||
exec_line = self._get_exec_line(game_name, exec_line)
|
||||
if not exec_line:
|
||||
return
|
||||
@@ -1013,9 +1212,9 @@ class ContextMenuManager:
|
||||
if not exec_line:
|
||||
return
|
||||
icon_source = None
|
||||
if is_gog_uri:
|
||||
app_id = str(exec_line).rsplit("/", 1)[-1]
|
||||
icon_source = self.parent.gog_api.get_launch_target(app_id)
|
||||
if is_store_uri:
|
||||
source, app_id = exec_line.split("://", 1)[0], str(exec_line).rsplit("/", 1)[-1]
|
||||
icon_source = getattr(self.parent, f"{source}_api").get_launch_target(app_id)
|
||||
shortcut = create_desktop_file(exec_line, game_name, icon_source)
|
||||
if not shortcut:
|
||||
return
|
||||
@@ -1068,16 +1267,16 @@ class ContextMenuManager:
|
||||
|
||||
if not self._check_portproton():
|
||||
return
|
||||
is_gog_uri = str(exec_line).startswith("gog://launch/")
|
||||
is_store_uri = str(exec_line).startswith(("gog://launch/", "egs://launch/"))
|
||||
desktop_path = self._get_desktop_path(game_name)
|
||||
if not is_gog_uri and not os.path.exists(desktop_path):
|
||||
if not is_store_uri and not os.path.exists(desktop_path):
|
||||
self.signals.show_warning_dialog.emit(
|
||||
_("Error"),
|
||||
_("No .desktop file found for '{game_name}'").format(game_name=game_name)
|
||||
)
|
||||
return
|
||||
# Ensure icon exists
|
||||
if not is_gog_uri:
|
||||
if not is_store_uri:
|
||||
exec_line = self._get_exec_line(game_name, exec_line)
|
||||
if not exec_line:
|
||||
return
|
||||
@@ -1085,9 +1284,9 @@ class ContextMenuManager:
|
||||
if not exec_line:
|
||||
return
|
||||
icon_source = None
|
||||
if is_gog_uri:
|
||||
app_id = str(exec_line).rsplit("/", 1)[-1]
|
||||
icon_source = self.parent.gog_api.get_launch_target(app_id)
|
||||
if is_store_uri:
|
||||
source, app_id = exec_line.split("://", 1)[0], str(exec_line).rsplit("/", 1)[-1]
|
||||
icon_source = getattr(self.parent, f"{source}_api").get_launch_target(app_id)
|
||||
shortcut = create_desktop_file(exec_line, game_name, icon_source)
|
||||
if not shortcut:
|
||||
return
|
||||
@@ -1221,29 +1420,35 @@ class ContextMenuManager:
|
||||
):
|
||||
self._update_desktop_database()
|
||||
|
||||
def _edit_steam_shortcut(self, game_name: str, appid: int | str, cover_path: str) -> None:
|
||||
appid_str = str(appid).strip()
|
||||
if not appid_str.isdigit():
|
||||
logger.warning("Invalid Steam appid for shortcut editing: %s", appid)
|
||||
def _edit_id_shortcut(self, game_name: str, cover_path: str,
|
||||
store: tuple[str, str]) -> None:
|
||||
source, app_id = store
|
||||
app_id = str(app_id).strip()
|
||||
invalid_path = app_id in {".", ".."} or os.path.basename(app_id) != app_id
|
||||
if not app_id or invalid_path or (source == "steam" and not app_id.isdigit()):
|
||||
logger.warning("Invalid %s game ID for shortcut editing: %s", source, app_id)
|
||||
return
|
||||
dialog = AddGameDialog(parent=self.parent, theme=self.theme, edit_mode=True,
|
||||
game_name=game_name, cover_path=cover_path, steam_appid=appid_str)
|
||||
game_name=game_name, cover_path=cover_path, steam_appid=app_id,
|
||||
exe_path=f"{source}://launch/{app_id}" if source in {"gog", "egs"} else None)
|
||||
if dialog.exec() != QDialog.DialogCode.Accepted:
|
||||
return
|
||||
new_name = dialog.nameEdit.text().strip()
|
||||
if not new_name:
|
||||
return
|
||||
selected_cover = dialog.coverEdit.text().strip()
|
||||
if not os.path.isfile(selected_cover) and dialog.last_cover_path and os.path.isfile(dialog.last_cover_path):
|
||||
if (not os.path.isfile(selected_cover) and dialog.last_cover_path
|
||||
and os.path.isfile(dialog.last_cover_path)):
|
||||
selected_cover = dialog.last_cover_path
|
||||
xdg_data_home = os.getenv(
|
||||
"XDG_DATA_HOME", os.path.join(os.path.expanduser("~"), ".local", "share")
|
||||
)
|
||||
game_dir = os.path.join(xdg_data_home, "PortProtonQt", "custom_data", appid_str)
|
||||
default_data_home = os.path.join(os.path.expanduser("~"), ".local", "share")
|
||||
xdg_data_home = os.getenv("XDG_DATA_HOME", default_data_home)
|
||||
game_dir = os.path.join(xdg_data_home, "PortProtonQt", "custom_data",
|
||||
f"{source}-{app_id}")
|
||||
try:
|
||||
os.makedirs(game_dir, exist_ok=True)
|
||||
clean_name = new_name.replace("\r", " ").replace("\n", " ").strip()
|
||||
with open(os.path.join(game_dir, "metadata.txt"), "w", encoding="utf-8") as metadata_file:
|
||||
metadata_path = os.path.join(game_dir, "metadata.txt")
|
||||
with open(metadata_path, "w", encoding="utf-8") as metadata_file:
|
||||
metadata_file.write(f"name={clean_name}\n")
|
||||
if selected_cover and os.path.isfile(selected_cover):
|
||||
extension = os.path.splitext(selected_cover)[1].lower()
|
||||
@@ -1255,22 +1460,111 @@ class ContextMenuManager:
|
||||
shutil.copyfile(selected_cover, target_cover)
|
||||
cover_path = target_cover
|
||||
except OSError as e:
|
||||
self.signals.show_warning_dialog.emit(
|
||||
_("Error"), _("Failed to save custom data: {error}").format(error=str(e))
|
||||
)
|
||||
message = _("Failed to save custom data: {error}").format(error=str(e))
|
||||
self.signals.show_warning_dialog.emit(_("Error"), message)
|
||||
return
|
||||
for game in self.game_library_manager.games:
|
||||
if str(game[3]) != appid_str or game[12] != "steam":
|
||||
if str(game[3]) != app_id or game[12] != source:
|
||||
continue
|
||||
updated_game = list(game)
|
||||
updated_game[0] = new_name
|
||||
updated_game[2] = cover_path
|
||||
self.game_library_manager.replace_game_incremental(
|
||||
game[0], game[5], tuple(updated_game)
|
||||
)
|
||||
self.game_library_manager.replace_game_incremental(game[0], game[5], tuple(updated_game))
|
||||
QTimer.singleShot(0, self.game_library_manager.load_visible_images)
|
||||
return
|
||||
|
||||
def handle_missing_executable(self, game_card: "GameCard") -> None:
|
||||
"""Offer removal or shortcut repair when the launch file is missing."""
|
||||
msg_box = QMessageBox(self.parent)
|
||||
msg_box.setIcon(QMessageBox.Icon.Question)
|
||||
msg_box.setWindowTitle(_("Executable not found"))
|
||||
msg_box.setText(_("Executable not found: {0}").format(game_card.missing_executable_path))
|
||||
delete_button = msg_box.addButton(_("Delete from PortProton"), QMessageBox.ButtonRole.DestructiveRole)
|
||||
edit_button = msg_box.addButton(_("Select another executable"), QMessageBox.ButtonRole.ActionRole)
|
||||
msg_box.addButton(QMessageBox.StandardButton.Cancel)
|
||||
for button in msg_box.buttons():
|
||||
button.ensurePolished()
|
||||
button.setMinimumWidth(button.sizeHint().width())
|
||||
msg_box.exec()
|
||||
if msg_box.clickedButton() == delete_button:
|
||||
self.delete_game(game_card.name, game_card.exec_line)
|
||||
elif msg_box.clickedButton() == edit_button:
|
||||
self.edit_game_shortcut(game_card.name, game_card.exec_line, game_card.cover_path)
|
||||
|
||||
def _relocate_shortcut_data(self, old_exe: str, new_exe: str) -> list[tuple[str, str]]:
|
||||
"""Move path-specific data, refusing to overwrite another game's data."""
|
||||
if os.path.abspath(old_exe) == os.path.abspath(new_exe):
|
||||
return []
|
||||
data_home = os.getenv("XDG_DATA_HOME", os.path.expanduser("~/.local/share"))
|
||||
custom_root = os.path.join(data_home, "PortProtonQt", "custom_data")
|
||||
old_folder = resolve_custom_data_dir(custom_root, old_exe)
|
||||
new_folder = os.path.join(custom_root, get_custom_data_dir_name(new_exe))
|
||||
paths = [(old_folder, new_folder), (old_exe + ".ppdb", new_exe + ".ppdb")]
|
||||
moves = [(source, target) for source, target in paths if os.path.exists(source)]
|
||||
for _source, target in moves:
|
||||
if os.path.lexists(target):
|
||||
raise FileExistsError(_("File already exists: {file_name}").format(file_name=target))
|
||||
completed = []
|
||||
try:
|
||||
for source, target in moves:
|
||||
shutil.move(source, target)
|
||||
completed.append((source, target))
|
||||
except OSError:
|
||||
for source, target in reversed(completed):
|
||||
shutil.move(target, source)
|
||||
raise
|
||||
return completed
|
||||
|
||||
def _relocate_shortcut_statistics(self, old_exe: str, new_exe: str) -> None:
|
||||
"""Keep playtime and last launch associated with a repaired shortcut."""
|
||||
from portprotonqt.time_utils import get_last_launch_path, get_statistics_path
|
||||
|
||||
old_name = os.path.splitext(os.path.basename(old_exe))[0]
|
||||
new_name = os.path.splitext(os.path.basename(new_exe))[0]
|
||||
last_launch_path = get_last_launch_path()
|
||||
records = (
|
||||
(get_statistics_path(), os.path.normpath(old_exe).replace(" ", "#@_@#"), new_exe.replace(" ", "#@_@#")),
|
||||
(last_launch_path, old_name, new_name),
|
||||
)
|
||||
for path, old_key, new_key in records:
|
||||
if not os.path.isfile(path):
|
||||
continue
|
||||
try:
|
||||
with open(path, encoding="utf-8") as stream:
|
||||
lines = stream.readlines()
|
||||
updated = []
|
||||
for line in lines:
|
||||
parts = line.rsplit(maxsplit=1) if path == last_launch_path else line.split(maxsplit=1)
|
||||
if len(parts) == 2 and parts[0] == old_key:
|
||||
line = f"{new_key} {parts[1].rstrip()}\n"
|
||||
updated.append(line)
|
||||
if updated != lines:
|
||||
with open(path, "w", encoding="utf-8") as stream:
|
||||
stream.writelines(updated)
|
||||
except OSError as error:
|
||||
logger.warning("Failed to relocate statistics for %s: %s", old_exe, error)
|
||||
|
||||
def _save_local_shortcut_name(self, exe_path: str, name: str) -> None:
|
||||
data_home = os.getenv("XDG_DATA_HOME", os.path.expanduser("~/.local/share"))
|
||||
custom_root = os.path.join(data_home, "PortProtonQt", "custom_data")
|
||||
game_dir = resolve_custom_data_dir(custom_root, exe_path)
|
||||
os.makedirs(game_dir, exist_ok=True)
|
||||
metadata_path = os.path.join(game_dir, "metadata.txt")
|
||||
metadata_lines = []
|
||||
if os.path.isfile(metadata_path):
|
||||
with open(metadata_path, encoding="utf-8") as metadata_file:
|
||||
metadata_lines = [line for line in metadata_file if not line.startswith(("name=", "name_"))]
|
||||
clean_name = " ".join(name.splitlines()).strip()
|
||||
temp_path = None
|
||||
try:
|
||||
with tempfile.NamedTemporaryFile(mode="w", encoding="utf-8", dir=game_dir, delete=False) as metadata_file:
|
||||
temp_path = metadata_file.name
|
||||
metadata_file.write(f"name={clean_name}\n" + "".join(metadata_lines))
|
||||
os.replace(temp_path, metadata_path)
|
||||
finally:
|
||||
if temp_path and os.path.exists(temp_path):
|
||||
os.unlink(temp_path)
|
||||
|
||||
def edit_game_shortcut(self, game_name, exec_line, cover_path, appid=None):
|
||||
"""
|
||||
Opens a dialog allowing the user to edit a game shortcut in edit mode to modify an existing .desktop file.
|
||||
@@ -1281,7 +1575,7 @@ class ContextMenuManager:
|
||||
cover_path: The path to the game's cover image.
|
||||
"""
|
||||
if appid is not None:
|
||||
self._edit_steam_shortcut(game_name, appid, cover_path)
|
||||
self._edit_id_shortcut(game_name, cover_path, ("steam", str(appid)))
|
||||
return
|
||||
if not self._check_portproton():
|
||||
return
|
||||
@@ -1289,7 +1583,7 @@ class ContextMenuManager:
|
||||
if not exec_line:
|
||||
return
|
||||
old_exec_line = exec_line
|
||||
exe_path = self._parse_exe_path(exec_line, game_name)
|
||||
exe_path = extract_exec_target_path(exec_line)
|
||||
if not exe_path:
|
||||
return
|
||||
dialog = AddGameDialog(
|
||||
@@ -1311,7 +1605,12 @@ class ContextMenuManager:
|
||||
_("Game name and executable path are required")
|
||||
)
|
||||
return
|
||||
old_path = self._get_desktop_path(game_name)
|
||||
old_entry = parse_desktop_entry(old_path)
|
||||
original_name = old_entry.get("Name", game_name) if old_entry else game_name
|
||||
dialog.nameEdit.setText(original_name)
|
||||
desktop_entry, new_desktop_path = dialog.getDesktopEntryData()
|
||||
dialog.nameEdit.setText(new_name)
|
||||
if not desktop_entry or not new_desktop_path:
|
||||
self.signals.show_warning_dialog.emit(
|
||||
_("Error"),
|
||||
@@ -1319,25 +1618,33 @@ class ContextMenuManager:
|
||||
)
|
||||
return
|
||||
|
||||
old_path = self._get_desktop_path(game_name)
|
||||
if game_name != new_name and os.path.exists(old_path):
|
||||
self._remove_file(
|
||||
old_path,
|
||||
_("Failed to delete old .desktop file: {error}"),
|
||||
_("Removed old .desktop file for '{game_name}'"),
|
||||
game_name
|
||||
)
|
||||
|
||||
new_desktop_path = old_path
|
||||
moved_paths = []
|
||||
try:
|
||||
moved_paths = self._relocate_shortcut_data(exe_path, new_exe_path)
|
||||
if exe_path == new_exe_path and os.path.isfile(old_path):
|
||||
with open(old_path, encoding="utf-8") as source:
|
||||
desktop_entry = source.read()
|
||||
if new_name != game_name:
|
||||
self._save_local_shortcut_name(new_exe_path, new_name)
|
||||
with open(new_desktop_path, "w", encoding="utf-8") as f:
|
||||
f.write(desktop_entry)
|
||||
os.chmod(new_desktop_path, 0o755)
|
||||
except OSError as e:
|
||||
for source, target in reversed(moved_paths):
|
||||
shutil.move(target, source)
|
||||
self.signals.show_warning_dialog.emit(
|
||||
_("Error"),
|
||||
_("Failed to save .desktop file: {error}").format(error=str(e))
|
||||
)
|
||||
return
|
||||
for source, target in moved_paths:
|
||||
if new_cover_path.startswith(source + os.sep):
|
||||
new_cover_path = target + new_cover_path[len(source):]
|
||||
if dialog.last_cover_path and dialog.last_cover_path.startswith(source + os.sep):
|
||||
dialog.last_cover_path = target + dialog.last_cover_path[len(source):]
|
||||
if exe_path != new_exe_path:
|
||||
self._relocate_shortcut_statistics(exe_path, new_exe_path)
|
||||
saved_entry = parse_desktop_entry(new_desktop_path)
|
||||
updated_exec_line = new_exe_path
|
||||
if saved_entry:
|
||||
@@ -1357,11 +1664,9 @@ class ContextMenuManager:
|
||||
"XDG_DATA_HOME",
|
||||
os.path.join(os.path.expanduser("~"), ".local", "share")
|
||||
)
|
||||
custom_folder = os.path.join(
|
||||
xdg_data_home,
|
||||
"PortProtonQt",
|
||||
"custom_data",
|
||||
get_custom_data_dir_name(new_exe_path),
|
||||
custom_folder = resolve_custom_data_dir(
|
||||
os.path.join(xdg_data_home, "PortProtonQt", "custom_data"),
|
||||
new_exe_path,
|
||||
)
|
||||
os.makedirs(custom_folder, exist_ok=True)
|
||||
|
||||
@@ -1398,8 +1703,8 @@ class ContextMenuManager:
|
||||
old_menu_path = self._get_menu_shortcut_path(game_name)
|
||||
new_menu_path = self._get_menu_shortcut_path(new_name)
|
||||
desktop_dir = QStandardPaths.writableLocation(QStandardPaths.StandardLocation.DesktopLocation)
|
||||
old_desktop_path = os.path.join(desktop_dir, f"{game_name}.desktop")
|
||||
new_desktop_path_target = os.path.join(desktop_dir, f"{new_name}.desktop")
|
||||
old_desktop_path = self._get_shortcut_path(game_name, desktop_dir)
|
||||
new_desktop_path_target = self._get_shortcut_path(new_name, desktop_dir)
|
||||
|
||||
if game_name != new_name:
|
||||
if os.path.exists(old_menu_path):
|
||||
@@ -1410,19 +1715,22 @@ class ContextMenuManager:
|
||||
self.remove_from_steam(game_name, new_exe_path, "portproton")
|
||||
|
||||
if dialog.add_to_menu_checkbox.isChecked():
|
||||
if not os.path.exists(new_menu_path):
|
||||
if exe_path != new_exe_path or not os.path.exists(new_menu_path):
|
||||
self.add_to_menu(new_name, updated_exec_line)
|
||||
elif os.path.exists(new_menu_path):
|
||||
self.remove_from_menu(new_name)
|
||||
|
||||
if dialog.add_to_desktop_checkbox.isChecked():
|
||||
if not os.path.exists(new_desktop_path_target):
|
||||
if exe_path != new_exe_path or not os.path.exists(new_desktop_path_target):
|
||||
self.add_to_desktop(new_name, updated_exec_line)
|
||||
elif os.path.exists(new_desktop_path_target):
|
||||
self.remove_from_desktop(new_name)
|
||||
|
||||
is_in_steam = is_game_in_steam(new_name)
|
||||
if dialog.add_to_steam_checkbox.isChecked():
|
||||
if is_in_steam and exe_path != new_exe_path:
|
||||
self.remove_from_steam(new_name, old_exec_line, "portproton")
|
||||
is_in_steam = False
|
||||
if not is_in_steam:
|
||||
self.add_to_steam(new_name, updated_exec_line, new_cover_path)
|
||||
elif is_in_steam:
|
||||
@@ -1449,23 +1757,26 @@ class ContextMenuManager:
|
||||
exec_line = self._get_exec_line(game_name, exec_line)
|
||||
if not exec_line:
|
||||
return
|
||||
exe_path = self._parse_exe_path(exec_line, game_name)
|
||||
if not exe_path:
|
||||
return
|
||||
if not exec_line.startswith(("gog://launch/", "egs://launch/")):
|
||||
exe_path = self._parse_exe_path(exec_line, game_name)
|
||||
if not exe_path:
|
||||
return
|
||||
logger.debug("Adding game '%s' to Steam", game_name)
|
||||
try:
|
||||
success, message = add_to_steam(game_name, exec_line, cover_path)
|
||||
if exec_line.startswith(("gog://launch/", "egs://launch/")):
|
||||
source, app_id = exec_line.split("://", 1)[0], exec_line.rsplit("/", 1)[-1]
|
||||
icon_source = getattr(self.parent, f"{source}_api").get_launch_target(app_id)
|
||||
success, message = add_to_steam(game_name, exec_line, cover_path, icon_source)
|
||||
else:
|
||||
success, message = add_to_steam(game_name, exec_line, cover_path)
|
||||
if success:
|
||||
if self._batch_action:
|
||||
return
|
||||
if "restart" in message.lower():
|
||||
self.signals.show_info_dialog.emit(
|
||||
_("Success"),
|
||||
_("'{game_name}' was added to Steam. Please restart Steam for changes to take effect.").format(game_name=game_name)
|
||||
)
|
||||
else:
|
||||
self.signals.show_info_dialog.emit(
|
||||
_("Success"),
|
||||
_("'{game_name}' was added to Steam.").format(game_name=game_name)
|
||||
)
|
||||
else:
|
||||
self.signals.show_warning_dialog.emit(
|
||||
_("Error"),
|
||||
@@ -1487,16 +1798,14 @@ class ContextMenuManager:
|
||||
def on_remove_from_steam_result(result: tuple[bool, str]):
|
||||
success, message = result
|
||||
if success:
|
||||
if self._batch_action:
|
||||
return
|
||||
if "restart" in message.lower():
|
||||
self.signals.show_info_dialog.emit(
|
||||
_("Success"),
|
||||
_("'{game_name}' was removed from Steam. Please restart Steam for changes to take effect.").format(game_name=game_name)
|
||||
)
|
||||
else:
|
||||
self.signals.show_info_dialog.emit(
|
||||
_("Success"),
|
||||
_("'{game_name}' was removed from Steam.").format(game_name=game_name)
|
||||
)
|
||||
return
|
||||
else:
|
||||
self.signals.show_warning_dialog.emit(
|
||||
_("Error"),
|
||||
@@ -1506,7 +1815,7 @@ class ContextMenuManager:
|
||||
exec_line = self._get_exec_line(game_name, exec_line)
|
||||
if not exec_line:
|
||||
return
|
||||
exe_path = self._parse_exe_path(exec_line, game_name)
|
||||
exe_path = extract_exec_target_path(exec_line)
|
||||
if not exe_path:
|
||||
return
|
||||
logger.debug("Removing game '%s' from Steam", game_name)
|
||||
|
||||
+157
-10
@@ -1,7 +1,8 @@
|
||||
import os
|
||||
from itertools import accumulate
|
||||
from PySide6.QtWidgets import QLabel, QPushButton, QStyle, QStyleOptionButton, QWidget, QLayout, QLayoutItem, QScrollArea, QGraphicsOpacityEffect, QComboBox
|
||||
from PySide6.QtCore import Qt, Signal, QRect, QRectF, QSize, Property, QPropertyAnimation, QEasingCurve, QTimer, QEvent
|
||||
from PySide6.QtGui import QFont, QFontMetrics, QIcon, QPainter, QPalette, QColor
|
||||
from PySide6.QtCore import QObject, Qt, Signal, QRect, QRectF, QSize, Property, QPropertyAnimation, QEasingCurve, QTimer, QEvent
|
||||
from PySide6.QtGui import QMouseEvent, QFont, QFontMetrics, QIcon, QPainter, QPalette, QColor, QWheelEvent
|
||||
from PySide6.QtSvg import QSvgRenderer
|
||||
from portprotonqt.theme_manager import ThemeManager
|
||||
from portprotonqt.config import ui_config
|
||||
@@ -17,6 +18,19 @@ class CustomComboBox(QComboBox):
|
||||
super().__init__(parent)
|
||||
self.theme = theme
|
||||
|
||||
def eventFilter(self, watched: QObject, event: QEvent) -> bool:
|
||||
line_edit = self.lineEdit()
|
||||
if (
|
||||
watched is line_edit and line_edit is not None and line_edit.isReadOnly()
|
||||
and isinstance(event, QMouseEvent) and event.button() == Qt.MouseButton.LeftButton
|
||||
):
|
||||
if event.type() == QEvent.Type.MouseButtonPress:
|
||||
return True
|
||||
if event.type() == QEvent.Type.MouseButtonRelease:
|
||||
self.showPopup()
|
||||
return True
|
||||
return super().eventFilter(watched, event)
|
||||
|
||||
def contextMenuEvent(self, event):
|
||||
line_edit = self.lineEdit()
|
||||
if line_edit is None:
|
||||
@@ -40,6 +54,7 @@ def compute_layout(nat_sizes, rect_width, spacing, max_scale, center_rows=True):
|
||||
result = [[0, 0, 0, 0] for _ in range(N)]
|
||||
min_margin = 20
|
||||
available_width = rect_width - 2 * min_margin
|
||||
width_sums = list(accumulate((size[0] for size in nat_sizes), initial=0))
|
||||
|
||||
# Fast search for max items per row
|
||||
max_items_per_row = 1
|
||||
@@ -55,7 +70,7 @@ def compute_layout(nat_sizes, rect_width, spacing, max_scale, center_rows=True):
|
||||
while left <= right:
|
||||
mid = (left + right) // 2
|
||||
end_idx = min(i + mid, N)
|
||||
sum_w = sum(nat_sizes[j][0] for j in range(i, end_idx))
|
||||
sum_w = width_sums[end_idx] - width_sums[i]
|
||||
needed_width = sum_w + spacing * (mid - 1)
|
||||
|
||||
if needed_width <= available_width:
|
||||
@@ -65,7 +80,7 @@ def compute_layout(nat_sizes, rect_width, spacing, max_scale, center_rows=True):
|
||||
right = mid - 1
|
||||
|
||||
count = best_count
|
||||
sum_width = sum(nat_sizes[j][0] for j in range(i, i + count))
|
||||
sum_width = width_sums[i + count] - width_sums[i]
|
||||
|
||||
if count > max_items_per_row:
|
||||
max_items_per_row = count
|
||||
@@ -89,7 +104,7 @@ def compute_layout(nat_sizes, rect_width, spacing, max_scale, center_rows=True):
|
||||
while left <= right:
|
||||
mid = (left + right) // 2
|
||||
end_idx = min(i + mid, N)
|
||||
sum_w = sum(nat_sizes[j][0] for j in range(i, end_idx))
|
||||
sum_w = width_sums[end_idx] - width_sums[i]
|
||||
needed_width = sum_w + spacing * (mid - 1)
|
||||
|
||||
if needed_width <= available_width:
|
||||
@@ -151,9 +166,13 @@ class FlowLayout(QLayout):
|
||||
self._cache_width = None
|
||||
self._cache_visible_hash = None
|
||||
self._cache_result = None
|
||||
self._cache_visible_data = None
|
||||
self._cache_minimum_size = None
|
||||
|
||||
def _get_visible_data(self):
|
||||
"""Return list of visible items and their sizes"""
|
||||
if self._cache_visible_data is not None:
|
||||
return self._cache_visible_data
|
||||
visible_items = []
|
||||
visible_indices = []
|
||||
visible_sizes = []
|
||||
@@ -163,10 +182,13 @@ class FlowLayout(QLayout):
|
||||
if widget and not widget.isHidden():
|
||||
visible_items.append(item)
|
||||
visible_indices.append(i)
|
||||
s = item.sizeHint()
|
||||
s = widget.minimumSize()
|
||||
if s != widget.maximumSize():
|
||||
s = item.sizeHint()
|
||||
visible_sizes.append((s.width(), s.height()))
|
||||
|
||||
return visible_items, visible_indices, visible_sizes
|
||||
self._cache_visible_data = (visible_items, visible_indices, visible_sizes)
|
||||
return self._cache_visible_data
|
||||
|
||||
def _make_visible_hash(self, visible_sizes):
|
||||
"""Create hash for change detection"""
|
||||
@@ -176,6 +198,12 @@ class FlowLayout(QLayout):
|
||||
self.itemList.append(item)
|
||||
self._invalidate_cache()
|
||||
|
||||
def insertWidget(self, index: int, widget: QWidget) -> None:
|
||||
self.addWidget(widget)
|
||||
item = self.takeAt(self.count() - 1)
|
||||
self.itemList.insert(index, item)
|
||||
self.invalidate()
|
||||
|
||||
def takeAt(self, index: int) -> QLayoutItem:
|
||||
if 0 <= index < len(self.itemList):
|
||||
self._invalidate_cache()
|
||||
@@ -186,6 +214,8 @@ class FlowLayout(QLayout):
|
||||
self._cache_width = None
|
||||
self._cache_visible_hash = None
|
||||
self._cache_result = None
|
||||
self._cache_visible_data = None
|
||||
self._cache_minimum_size = None
|
||||
|
||||
def invalidate(self) -> None:
|
||||
self._invalidate_cache()
|
||||
@@ -247,12 +277,20 @@ class FlowLayout(QLayout):
|
||||
return self.minimumSize()
|
||||
|
||||
def minimumSize(self):
|
||||
if self._cache_minimum_size is not None:
|
||||
return QSize(self._cache_minimum_size)
|
||||
size = QSize()
|
||||
for item in self.itemList:
|
||||
size = size.expandedTo(item.minimumSize())
|
||||
widget = item.widget()
|
||||
if (widget is not None and not widget.isHidden()
|
||||
and widget.minimumSize() == widget.maximumSize()):
|
||||
size = size.expandedTo(widget.minimumSize())
|
||||
else:
|
||||
size = size.expandedTo(item.minimumSize())
|
||||
margins = self.contentsMargins()
|
||||
size += QSize(margins.left() + margins.right(),
|
||||
margins.top() + margins.bottom())
|
||||
self._cache_minimum_size = QSize(size)
|
||||
return size
|
||||
|
||||
def doLayout(self, rect, testOnly):
|
||||
@@ -291,10 +329,18 @@ class FlowLayout(QLayout):
|
||||
|
||||
if not testOnly:
|
||||
rx, ry = rect.x(), rect.y()
|
||||
row_bounds = {}
|
||||
if self.alignment() & Qt.AlignmentFlag.AlignHCenter:
|
||||
for x, y, w, _ in geom_array:
|
||||
left = row_bounds.get(y, (x, x))[0]
|
||||
row_bounds[y] = (left, x + w)
|
||||
|
||||
# Set geometry for visible items
|
||||
for idx, item in enumerate(visible_items):
|
||||
x, y, w, h = geom_array[idx]
|
||||
if y in row_bounds:
|
||||
left, right = row_bounds[y]
|
||||
x += max(0, (rect.width() - (right - left)) // 2) - left
|
||||
item.setGeometry(QRect(x + rx, y + ry, w, h))
|
||||
|
||||
# Hide invisible items
|
||||
@@ -547,7 +593,8 @@ class AutoSizeButton(QPushButton):
|
||||
self.current_theme_name = selected_theme
|
||||
self.theme = self.theme_manager.apply_theme(selected_theme)
|
||||
|
||||
if padding is None:
|
||||
self._uses_theme_padding = padding is None
|
||||
if self._uses_theme_padding:
|
||||
padding = getattr(self.theme, 'autoSizeButtonPadding', 20)
|
||||
|
||||
self._pad_top, self._pad_bottom, self._pad_left, self._pad_right = self._normalize_padding(padding)
|
||||
@@ -574,6 +621,18 @@ class AutoSizeButton(QPushButton):
|
||||
|
||||
self.adjustFontSize()
|
||||
|
||||
def refresh_theme(self, theme: object) -> None:
|
||||
"""Refresh sizing values supplied by the active theme."""
|
||||
self.theme = theme
|
||||
if not self._uses_theme_padding:
|
||||
return
|
||||
padding = getattr(theme, "autoSizeButtonPadding", 20)
|
||||
self._pad_top, self._pad_bottom, self._pad_left, self._pad_right = (
|
||||
self._normalize_padding(padding)
|
||||
)
|
||||
self.adjustFontSize()
|
||||
self.updateGeometry()
|
||||
|
||||
def _extract_icon_name(self, icon_path):
|
||||
if isinstance(icon_path, str):
|
||||
base = os.path.basename(icon_path)
|
||||
@@ -827,6 +886,8 @@ class NavLabel(QLabel):
|
||||
super().mousePressEvent(event)
|
||||
|
||||
class AutoHideScrollArea(QScrollArea):
|
||||
viewportResized = Signal()
|
||||
|
||||
def __init__(
|
||||
self,
|
||||
theme,
|
||||
@@ -845,18 +906,30 @@ class AutoHideScrollArea(QScrollArea):
|
||||
self.setStyleSheet(self.theme.TRANSPARENT_BACKGROUND_STYLE)
|
||||
|
||||
self._v_scrollbar = self.verticalScrollBar()
|
||||
self._h_scrollbar = self.horizontalScrollBar()
|
||||
self._v_scrollbar.installEventFilter(self)
|
||||
self._h_scrollbar.installEventFilter(self)
|
||||
|
||||
self._opacity_effect = QGraphicsOpacityEffect(self._v_scrollbar)
|
||||
self._opacity_effect.setOpacity(0.0)
|
||||
self._v_scrollbar.setGraphicsEffect(self._opacity_effect)
|
||||
|
||||
self._h_opacity_effect = QGraphicsOpacityEffect(self._h_scrollbar)
|
||||
self._h_opacity_effect.setOpacity(0.0)
|
||||
self._h_scrollbar.setGraphicsEffect(self._h_opacity_effect)
|
||||
|
||||
self._fade_animation = QPropertyAnimation(self._opacity_effect, b"opacity")
|
||||
self._fade_animation.setDuration(self.fade_duration_ms)
|
||||
self._fade_animation.setEasingCurve(QEasingCurve.Type.InOutCubic)
|
||||
|
||||
self._h_fade_animation = QPropertyAnimation(self._h_opacity_effect, b"opacity")
|
||||
self._h_fade_animation.setDuration(self.fade_duration_ms)
|
||||
self._h_fade_animation.setEasingCurve(QEasingCurve.Type.InOutCubic)
|
||||
|
||||
self._is_visible = False
|
||||
self._scroll_needed = False
|
||||
self._h_is_visible = False
|
||||
self._h_scroll_needed = False
|
||||
|
||||
self._apply_visible_style()
|
||||
|
||||
@@ -864,7 +937,12 @@ class AutoHideScrollArea(QScrollArea):
|
||||
self._hide_timer.setSingleShot(True)
|
||||
self._hide_timer.timeout.connect(self._start_fade_out)
|
||||
|
||||
self._h_hide_timer = QTimer(self)
|
||||
self._h_hide_timer.setSingleShot(True)
|
||||
self._h_hide_timer.timeout.connect(self._start_horizontal_fade_out)
|
||||
|
||||
self._v_scrollbar.valueChanged.connect(self._on_scroll)
|
||||
self._h_scrollbar.valueChanged.connect(self._on_horizontal_scroll)
|
||||
|
||||
self.viewport().installEventFilter(self)
|
||||
initial_widget = self.widget()
|
||||
@@ -875,6 +953,25 @@ class AutoHideScrollArea(QScrollArea):
|
||||
|
||||
def _apply_visible_style(self) -> None:
|
||||
self._v_scrollbar.setStyleSheet(self.theme.SCROLL_STYLE)
|
||||
self._h_scrollbar.setStyleSheet(self.theme.SCROLL_STYLE)
|
||||
|
||||
def _start_horizontal_fade_in(self) -> None:
|
||||
if not self._h_scroll_needed:
|
||||
return
|
||||
self._h_fade_animation.stop()
|
||||
self._h_fade_animation.setStartValue(self._h_opacity_effect.opacity())
|
||||
self._h_fade_animation.setEndValue(1.0)
|
||||
self._h_fade_animation.start()
|
||||
self._h_is_visible = True
|
||||
|
||||
def _start_horizontal_fade_out(self) -> None:
|
||||
if not self._h_scroll_needed:
|
||||
return
|
||||
self._h_fade_animation.stop()
|
||||
self._h_fade_animation.setStartValue(self._h_opacity_effect.opacity())
|
||||
self._h_fade_animation.setEndValue(0.0)
|
||||
self._h_fade_animation.start()
|
||||
self._h_is_visible = False
|
||||
|
||||
def _start_fade_in(self) -> None:
|
||||
if not self._scroll_needed:
|
||||
@@ -899,17 +996,28 @@ class AutoHideScrollArea(QScrollArea):
|
||||
self._opacity_effect.setOpacity(opacity)
|
||||
self._is_visible = opacity == 1.0
|
||||
|
||||
def _set_horizontal_opacity_immediately(self, opacity: float) -> None:
|
||||
self._h_fade_animation.stop()
|
||||
self._h_opacity_effect.setOpacity(opacity)
|
||||
self._h_is_visible = opacity == 1.0
|
||||
|
||||
def _update_scroll_needed(self) -> None:
|
||||
widget = self.widget()
|
||||
if widget is None:
|
||||
self._scroll_needed = False
|
||||
self._h_scroll_needed = False
|
||||
self._set_opacity_immediately(0.0)
|
||||
self._set_horizontal_opacity_immediately(0.0)
|
||||
self._hide_timer.stop()
|
||||
self._h_hide_timer.stop()
|
||||
return
|
||||
|
||||
content_height = widget.sizeHint().height()
|
||||
content_width = widget.sizeHint().width()
|
||||
viewport_height = self.viewport().height()
|
||||
viewport_width = self.viewport().width()
|
||||
self._scroll_needed = content_height > viewport_height
|
||||
self._h_scroll_needed = content_width > viewport_width
|
||||
|
||||
if not self._scroll_needed:
|
||||
self._set_opacity_immediately(0.0)
|
||||
@@ -918,27 +1026,58 @@ class AutoHideScrollArea(QScrollArea):
|
||||
if not self._is_visible:
|
||||
self._set_opacity_immediately(0.0)
|
||||
|
||||
if not self._h_scroll_needed:
|
||||
self._set_horizontal_opacity_immediately(0.0)
|
||||
self._h_hide_timer.stop()
|
||||
elif not self._h_is_visible:
|
||||
self._set_horizontal_opacity_immediately(0.0)
|
||||
|
||||
def _on_scroll(self, value: int) -> None:
|
||||
if not self._scroll_needed:
|
||||
return
|
||||
self._start_fade_in()
|
||||
self._hide_timer.start(self.hide_delay_ms)
|
||||
|
||||
def _on_horizontal_scroll(self, value: int) -> None:
|
||||
if not self._h_scroll_needed:
|
||||
return
|
||||
self._start_horizontal_fade_in()
|
||||
self._h_hide_timer.start(self.hide_delay_ms)
|
||||
|
||||
def enterEvent(self, event):
|
||||
if self._scroll_needed:
|
||||
self._start_fade_in()
|
||||
self._hide_timer.start(self.hide_delay_ms)
|
||||
if self._h_scroll_needed:
|
||||
self._start_horizontal_fade_in()
|
||||
self._h_hide_timer.start(self.hide_delay_ms)
|
||||
|
||||
def leaveEvent(self, event):
|
||||
if self._scroll_needed and self._is_visible:
|
||||
self._hide_timer.start(self.hide_delay_ms)
|
||||
if self._h_scroll_needed and self._h_is_visible:
|
||||
self._h_hide_timer.start(self.hide_delay_ms)
|
||||
|
||||
def wheelEvent(self, event: QWheelEvent) -> None:
|
||||
widget = self.widget()
|
||||
horizontal_library = widget is not None and widget.property(
|
||||
"library_layout_mode"
|
||||
) in {"horizontal", "horizontal_top"}
|
||||
if self._h_scrollbar.maximum() > 0 and (
|
||||
horizontal_library or self._v_scrollbar.maximum() == 0
|
||||
):
|
||||
self._h_scrollbar.event(event)
|
||||
return
|
||||
super().wheelEvent(event)
|
||||
|
||||
def eventFilter(self, obj, event):
|
||||
if not hasattr(self, "_v_scrollbar"):
|
||||
if not hasattr(self, "_v_scrollbar") or not hasattr(self, "_h_scrollbar"):
|
||||
return super().eventFilter(obj, event)
|
||||
|
||||
if event.type() == QEvent.Type.Resize:
|
||||
self._update_scroll_needed()
|
||||
if obj == self.viewport():
|
||||
self.viewportResized.emit()
|
||||
elif obj == self._v_scrollbar:
|
||||
if event.type() == QEvent.Type.Enter:
|
||||
if self._scroll_needed:
|
||||
@@ -947,6 +1086,14 @@ class AutoHideScrollArea(QScrollArea):
|
||||
elif event.type() == QEvent.Type.Leave:
|
||||
if self._scroll_needed and self._is_visible:
|
||||
self._hide_timer.start(self.hide_delay_ms)
|
||||
elif obj == self._h_scrollbar:
|
||||
if event.type() == QEvent.Type.Enter:
|
||||
if self._h_scroll_needed:
|
||||
self._start_horizontal_fade_in()
|
||||
self._h_hide_timer.start(self.hide_delay_ms)
|
||||
elif event.type() == QEvent.Type.Leave:
|
||||
if self._h_scroll_needed and self._h_is_visible:
|
||||
self._h_hide_timer.start(self.hide_delay_ms)
|
||||
return super().eventFilter(obj, event)
|
||||
|
||||
def setWidget(self, widget: QWidget | None) -> None:
|
||||
|
||||
@@ -86,10 +86,16 @@ class DetailPageManager:
|
||||
self._gog_size_requests: dict[
|
||||
str, tuple[QProcess, list[list[Callable[[], QLabel | None]]]]
|
||||
] = {}
|
||||
self._egs_size_requests: dict[
|
||||
str, tuple[QProcess, list[list[Callable[[], QLabel | None]]]]
|
||||
] = {}
|
||||
|
||||
def openGameDetailPage(self, game_data: dict) -> None:
|
||||
"""Open detailed game information page."""
|
||||
self._current_detail_source = ("game", dict(game_data))
|
||||
self._return_to_library_card_key = (
|
||||
game_data.get("name", ""), game_data.get("exec_line", "")
|
||||
)
|
||||
detail_page = QWidget()
|
||||
detail_page.setProperty("coverCacheKey", str(game_data.get("appid", "")))
|
||||
fallback_exe, fallback_icon_path = self._get_exe_icon_fallback(game_data)
|
||||
@@ -310,6 +316,7 @@ class DetailPageManager:
|
||||
game_info_layout.addLayout(first_row)
|
||||
|
||||
self._setup_gog_size_data(game_data, game_info_layout)
|
||||
self._setup_egs_size_data(game_data, game_info_layout)
|
||||
|
||||
hltb_layout = QHBoxLayout()
|
||||
hltb_layout.setSpacing(10)
|
||||
@@ -365,6 +372,75 @@ class DetailPageManager:
|
||||
)
|
||||
process.start()
|
||||
|
||||
def _setup_egs_size_data(
|
||||
self, game_data: dict, game_info_layout: QVBoxLayout
|
||||
) -> None:
|
||||
exec_line = str(game_data.get("exec_line", ""))
|
||||
if str(game_data.get("game_source", "")).lower() != "egs":
|
||||
return
|
||||
if not exec_line.startswith("egs://install/"):
|
||||
return
|
||||
row = QHBoxLayout()
|
||||
values = []
|
||||
for title_text in (_("Download"), _("Size")):
|
||||
title = QLabel(title_text.upper())
|
||||
title.setStyleSheet(self.main_window.theme.LAST_LAUNCH_TITLE_STYLE)
|
||||
value = QLabel("—")
|
||||
value.setStyleSheet(self.main_window.theme.LAST_LAUNCH_VALUE_STYLE)
|
||||
row.addWidget(title)
|
||||
row.addWidget(value)
|
||||
row.addSpacing(30)
|
||||
values.append(weakref.ref(value))
|
||||
game_info_layout.addLayout(row)
|
||||
app_id = exec_line.rsplit("/", 1)[-1]
|
||||
api = self.main_window.egs_api
|
||||
cached = api.get_cached_download_sizes(app_id)
|
||||
if cached is not None:
|
||||
self._set_gog_size_values(values, cached)
|
||||
return
|
||||
request = self._egs_size_requests.get(app_id)
|
||||
if request is not None:
|
||||
request[1].append(values)
|
||||
return
|
||||
try:
|
||||
command = api.build_command(["info", app_id, "--json", "--platform", "Windows"])
|
||||
except (FileNotFoundError, OSError) as error:
|
||||
logger.warning("Failed to get EGS download size: %s", error)
|
||||
return
|
||||
process = QProcess(self.main_window)
|
||||
process.setProgram(command[0])
|
||||
process.setArguments(command[1:])
|
||||
environment = QProcessEnvironment.systemEnvironment()
|
||||
environment.insert("LEGENDARY_CONFIG_PATH", str(api.config_dir))
|
||||
process.setProcessEnvironment(environment)
|
||||
self._egs_size_requests[app_id] = (process, [values])
|
||||
process.finished.connect(
|
||||
lambda code, _status: self._finish_egs_size_request(app_id, code)
|
||||
)
|
||||
process.start()
|
||||
|
||||
def _finish_egs_size_request(self, app_id: str, code: int) -> None:
|
||||
request = self._egs_size_requests.pop(app_id, None)
|
||||
if request is None:
|
||||
return
|
||||
process, value_groups = request
|
||||
if code != 0:
|
||||
logger.warning("legendary info exited with code %s", code)
|
||||
process.deleteLater()
|
||||
return
|
||||
try:
|
||||
sizes = self.main_window.egs_api.parse_download_sizes(
|
||||
bytes(process.readAllStandardOutput().data())
|
||||
)
|
||||
except (ValueError, TypeError) as error:
|
||||
logger.warning("Failed to parse EGS download size: %s", error)
|
||||
process.deleteLater()
|
||||
return
|
||||
self.main_window.egs_api.save_download_sizes(app_id, sizes)
|
||||
for value_refs in value_groups:
|
||||
self._set_gog_size_values(value_refs, sizes)
|
||||
process.deleteLater()
|
||||
|
||||
def _finish_gog_size_request(self, app_id: str, code: int) -> None:
|
||||
request = self._gog_size_requests.pop(app_id, None)
|
||||
if request is None:
|
||||
@@ -531,23 +607,32 @@ class DetailPageManager:
|
||||
|
||||
current_exe = self._get_current_exe(exec_line)
|
||||
play_button = self._create_play_button(exec_line, current_exe)
|
||||
if str(game_source).lower() == "gog" and exec_line.startswith("gog://install/"):
|
||||
source = str(game_source).lower()
|
||||
install_uri = exec_line.startswith(f"{source}://install/")
|
||||
if source in {"gog", "egs"} and install_uri:
|
||||
play_button.setText(_("Install"))
|
||||
play_button.setIcon(
|
||||
self.main_window.theme_manager.get_icon("update", as_path=True)
|
||||
)
|
||||
buttons_layout.addWidget(play_button)
|
||||
|
||||
if str(game_source).lower() == "steam" and appid:
|
||||
if source in {"steam", "gog", "egs"} and appid:
|
||||
edit_button = self._make_action_button(
|
||||
_("Edit Shortcut"),
|
||||
self.main_window.theme_manager.get_icon("edit", as_path=True),
|
||||
)
|
||||
edit_button.clicked.connect(
|
||||
lambda: self.main_window.context_menu_manager.edit_game_shortcut(
|
||||
game_name, exec_line, cover_path, appid
|
||||
if source == "steam":
|
||||
edit_button.clicked.connect(
|
||||
lambda: self.main_window.context_menu_manager.edit_game_shortcut(
|
||||
game_name, exec_line, cover_path, appid
|
||||
)
|
||||
)
|
||||
else:
|
||||
edit_button.clicked.connect(
|
||||
lambda: self.main_window.context_menu_manager._edit_id_shortcut(
|
||||
game_name, cover_path, (source, str(appid))
|
||||
)
|
||||
)
|
||||
)
|
||||
buttons_layout.addWidget(edit_button)
|
||||
elif self._has_game_shortcut(game_name):
|
||||
edit_button = self._make_action_button(
|
||||
@@ -570,7 +655,7 @@ class DetailPageManager:
|
||||
)
|
||||
buttons_layout.addWidget(open_folder_button)
|
||||
elif (
|
||||
str(game_source).lower() != "gog"
|
||||
str(game_source).lower() not in {"gog", "egs"}
|
||||
and not self._has_game_shortcut(game_name)
|
||||
):
|
||||
add_button = self._make_action_button(
|
||||
@@ -588,21 +673,26 @@ class DetailPageManager:
|
||||
if str(game_source).lower() == "portproton":
|
||||
self._add_portproton_buttons(buttons_layout, exec_line)
|
||||
elif (
|
||||
str(game_source).lower() == "gog"
|
||||
source in {"gog", "egs"}
|
||||
and appid
|
||||
and exec_line.startswith("gog://launch/")
|
||||
and exec_line.startswith(f"{source}://launch/")
|
||||
):
|
||||
gog_exe = self.main_window.gog_api.get_launch_target(str(appid))
|
||||
if not gog_exe:
|
||||
store_api = (
|
||||
self.main_window.gog_api if source == "gog"
|
||||
else self.main_window.egs_api
|
||||
)
|
||||
store_exe = store_api.get_launch_target(str(appid))
|
||||
if not store_exe:
|
||||
return buttons_layout
|
||||
self.main_window.gog_api.ensure_launch_parameters(str(appid))
|
||||
if source == "gog":
|
||||
store_api.ensure_launch_parameters(str(appid))
|
||||
settings_button = self._make_action_button(
|
||||
_("Settings"),
|
||||
self.main_window.theme_manager.get_icon("settings", as_path=True),
|
||||
)
|
||||
settings_button.clicked.connect(
|
||||
lambda: self.main_window.open_exe_settings(
|
||||
gog_exe, game_source="gog",
|
||||
store_exe, game_source=source,
|
||||
)
|
||||
)
|
||||
buttons_layout.addWidget(settings_button)
|
||||
@@ -610,7 +700,9 @@ class DetailPageManager:
|
||||
_("Create Log"),
|
||||
self.main_window.theme_manager.get_icon("edit", as_path=True),
|
||||
)
|
||||
log_button.clicked.connect(lambda: self.toggleDebugLog(gog_exe, log_button))
|
||||
log_button.clicked.connect(
|
||||
lambda: self.toggleDebugLog(store_exe, log_button)
|
||||
)
|
||||
buttons_layout.addWidget(log_button)
|
||||
self._debug_log_button = log_button
|
||||
folder_button = self._make_action_button(
|
||||
@@ -618,7 +710,7 @@ class DetailPageManager:
|
||||
self.main_window.theme_manager.get_icon("search", as_path=True),
|
||||
)
|
||||
folder_button.clicked.connect(
|
||||
lambda: self._open_executable_folder(gog_exe)
|
||||
lambda: self._open_executable_folder(store_exe)
|
||||
)
|
||||
buttons_layout.addWidget(folder_button)
|
||||
elif str(game_source).lower() == "steam" and appid:
|
||||
@@ -833,17 +925,32 @@ class DetailPageManager:
|
||||
return_tab_index = getattr(self, "_return_to_tab_index", 0)
|
||||
current_page = self._current_detail_page
|
||||
running_button = self.main_window.current_running_button
|
||||
debug_log_button = self._debug_log_button
|
||||
replace_running_button = (
|
||||
current_page is not None
|
||||
and running_button is not None
|
||||
and current_page.isAncestorOf(running_button)
|
||||
)
|
||||
replace_debug_log_button = (
|
||||
current_page is not None
|
||||
and debug_log_button is not None
|
||||
and current_page.isAncestorOf(debug_log_button)
|
||||
)
|
||||
self._remove_current_detail_page()
|
||||
if source_kind == "autoinstall":
|
||||
self.openAutoInstallDetailPage(source_data)
|
||||
else:
|
||||
self.openGameDetailPage(source_data)
|
||||
self._return_to_tab_index = return_tab_index
|
||||
if (
|
||||
replace_debug_log_button
|
||||
and self.debug_log_manager.is_running
|
||||
and self._debug_log_button is not None
|
||||
):
|
||||
self._debug_log_button.setText(_("Stop Log"))
|
||||
icon = self.main_window.theme_manager.get_icon("stop", as_path=True)
|
||||
if icon:
|
||||
self._debug_log_button.setIcon(icon)
|
||||
if replace_running_button and self._current_detail_page is not None:
|
||||
play_button = self._find_play_button(self._current_detail_page)
|
||||
if play_button is not None:
|
||||
@@ -919,6 +1026,9 @@ class DetailPageManager:
|
||||
)
|
||||
)
|
||||
content_frame_layout.addLayout(page_data["buttons_layout"])
|
||||
content_frame_layout.addSpacing(
|
||||
self.main_window.theme.DETAIL_COMPACT["buttons_bottom_spacing"]
|
||||
)
|
||||
|
||||
def _get_compact_content_spacing(self) -> int:
|
||||
return getattr(
|
||||
@@ -1094,6 +1204,9 @@ class DetailPageManager:
|
||||
)
|
||||
)
|
||||
content_frame_layout.addLayout(page_data["buttons_layout"])
|
||||
content_frame_layout.addSpacing(
|
||||
self.main_window.theme.DETAIL_COMPACT["buttons_bottom_spacing"]
|
||||
)
|
||||
|
||||
main_layout = self._get_main_layout(detail_page)
|
||||
if main_layout:
|
||||
@@ -1344,6 +1457,8 @@ class DetailPageManager:
|
||||
resolved_exe_path = self.main_window.resolve_launch_file_path(exe_path)
|
||||
if resolved_exe_path is None:
|
||||
return
|
||||
if not self.main_window._check_alt_i586_dependencies_before_launch():
|
||||
return
|
||||
|
||||
start_command = get_portproton_start_command()
|
||||
if not start_command:
|
||||
@@ -1368,7 +1483,7 @@ class DetailPageManager:
|
||||
msg_box.setWindowTitle(_("Log Saved"))
|
||||
msg_box.setText(_("Debug log saved to:") + f"\n{log_file}")
|
||||
msg_box.setStandardButtons(QMessageBox.StandardButton.Ok | QMessageBox.StandardButton.Open)
|
||||
msg_box.setButtonText(QMessageBox.StandardButton.Open, _("Open Folder"))
|
||||
msg_box.button(QMessageBox.StandardButton.Open).setText(_("Open Folder"))
|
||||
|
||||
result = msg_box.exec()
|
||||
|
||||
@@ -1526,10 +1641,15 @@ class DetailPageManager:
|
||||
container = getattr(self.main_window, "gamesListWidget", None)
|
||||
if container is None:
|
||||
return
|
||||
manager = getattr(self.main_window, "game_library_manager", None)
|
||||
card_key = getattr(self, "_return_to_library_card_key", None)
|
||||
card = getattr(manager, "game_card_cache", {}).get(card_key)
|
||||
cards = [
|
||||
widget for widget in container.findChildren(QWidget)
|
||||
if widget.__class__.__name__ == "GameCard"
|
||||
]
|
||||
if card is not None and card.isVisible():
|
||||
cards = [card]
|
||||
if not cards:
|
||||
return
|
||||
cards.sort(key=lambda card: (card.pos().y(), card.pos().x()))
|
||||
|
||||
@@ -4,9 +4,9 @@ import os
|
||||
import re
|
||||
from weakref import WeakKeyDictionary
|
||||
from collections.abc import Callable
|
||||
from PySide6.QtWidgets import QWidget, QApplication, QLabel, QGraphicsOpacityEffect
|
||||
from PySide6.QtWidgets import QWidget, QApplication, QLabel, QGraphicsBlurEffect, QGraphicsOpacityEffect, QGraphicsPixmapItem, QGraphicsScene
|
||||
from PySide6.QtCore import QTimer, Qt, QObject, Signal, QPropertyAnimation, QByteArray
|
||||
from PySide6.QtGui import QPixmap
|
||||
from PySide6.QtGui import QBrush, QImage, QPainter, QPalette, QPixmap
|
||||
|
||||
from portprotonqt.image_utils import get_animated_cover_pixmap
|
||||
from portprotonqt.image_utils import load_pixmap_async, round_corners, set_animated_cover
|
||||
@@ -85,7 +85,7 @@ def _set_animated_cover(
|
||||
detail_page, image_label = cover_widgets
|
||||
if not set_animated_cover(image_label, cover_path, cover_size[0], cover_size[1], 10):
|
||||
return False
|
||||
_setup_palette_stylesheet(detail_page, get_animated_cover_pixmap(image_label), main_window)
|
||||
setup_cover_background(detail_page, get_animated_cover_pixmap(image_label), main_window)
|
||||
_reveal_cover(image_label, main_window.theme)
|
||||
return True
|
||||
|
||||
@@ -99,7 +99,7 @@ def _on_pixmap_ready(pixmap: QPixmap, detail_page: QWidget, image_label: QLabel,
|
||||
image_label.setPixmap(rounded)
|
||||
_reveal_cover(image_label, main_window.theme)
|
||||
logger.debug("Pixmap set for imageLabel")
|
||||
_setup_palette_stylesheet(detail_page, pixmap, main_window)
|
||||
setup_cover_background(detail_page, pixmap, main_window)
|
||||
except RuntimeError:
|
||||
logger.warning("Detail page already deleted, skipping pixmap update")
|
||||
|
||||
@@ -138,25 +138,75 @@ def _reveal_cover(image_label: QLabel, theme) -> None:
|
||||
animation.start()
|
||||
|
||||
|
||||
def _setup_palette_stylesheet(detail_page: QWidget, pixmap: QPixmap | None, main_window) -> None:
|
||||
def setup_cover_background(
|
||||
detail_page: QWidget, pixmap: QPixmap | None, main_window, theme=None
|
||||
) -> None:
|
||||
"""Setup palette-based stylesheet after image load."""
|
||||
if pixmap is None:
|
||||
return
|
||||
active_theme = theme or main_window.theme
|
||||
if getattr(active_theme, "DETAIL_PAGE_BG_MODE", "gradient") == "blur":
|
||||
_apply_blurred_cover(detail_page, pixmap, active_theme)
|
||||
return
|
||||
|
||||
def on_palette_ready(palette: list) -> None:
|
||||
_on_palette_ready(palette, detail_page, main_window)
|
||||
_on_palette_ready(palette, detail_page, main_window, active_theme)
|
||||
|
||||
num_colors = getattr(main_window.theme, 'DETAIL_PAGE_PALETTE_COLORS', 5)
|
||||
num_colors = getattr(active_theme, 'DETAIL_PAGE_PALETTE_COLORS', 5)
|
||||
if num_colors < 2:
|
||||
num_colors = 2
|
||||
main_window.getColorPalette_from_pixmap(pixmap, num_colors=num_colors, callback=on_palette_ready)
|
||||
|
||||
|
||||
def _on_palette_ready(palette: list, detail_page: QWidget, main_window) -> None:
|
||||
def remove_cover_background(widget: QWidget) -> None:
|
||||
"""Remove a shared cover-driven background and stop its animation."""
|
||||
_remove_wave_background(widget)
|
||||
_detail_backgrounds.remove(widget)
|
||||
widget.setStyleSheet("")
|
||||
widget.setAutoFillBackground(False)
|
||||
if isinstance(widget, QLabel):
|
||||
widget.clear()
|
||||
|
||||
|
||||
def _on_palette_ready(
|
||||
palette: list, detail_page: QWidget, main_window, theme
|
||||
) -> None:
|
||||
"""Handle palette ready callback."""
|
||||
if not _is_detail_page_valid(detail_page):
|
||||
return
|
||||
_apply_palette_stylesheet(detail_page, palette, main_window)
|
||||
_apply_palette_stylesheet(detail_page, palette, main_window, theme)
|
||||
|
||||
|
||||
def _apply_blurred_cover(widget: QWidget, pixmap: QPixmap, theme) -> None:
|
||||
config = theme.DETAIL_PAGE_BACKGROUNDS.get("blur", {})
|
||||
width, height = config.get("render_resolution", (1280, 720))
|
||||
scaled = pixmap.scaled(
|
||||
width, height, Qt.AspectRatioMode.KeepAspectRatioByExpanding,
|
||||
Qt.TransformationMode.SmoothTransformation,
|
||||
)
|
||||
source = scaled.copy(
|
||||
(scaled.width() - width) // 2, (scaled.height() - height) // 2,
|
||||
width, height,
|
||||
)
|
||||
item = QGraphicsPixmapItem(source)
|
||||
effect = QGraphicsBlurEffect()
|
||||
effect.setBlurRadius(config.get("radius", 64))
|
||||
item.setGraphicsEffect(effect)
|
||||
scene = QGraphicsScene()
|
||||
scene.addItem(item)
|
||||
image = QImage(source.size(), QImage.Format.Format_ARGB32_Premultiplied)
|
||||
image.fill(Qt.GlobalColor.transparent)
|
||||
painter = QPainter(image)
|
||||
scene.render(painter)
|
||||
painter.end()
|
||||
background = QPixmap.fromImage(image).scaled(widget.size())
|
||||
if isinstance(widget, QLabel):
|
||||
widget.setPixmap(background)
|
||||
return
|
||||
palette = widget.palette()
|
||||
palette.setBrush(QPalette.ColorRole.Window, QBrush(background))
|
||||
widget.setPalette(palette)
|
||||
widget.setAutoFillBackground(True)
|
||||
|
||||
|
||||
def _build_palette_stops(dark_palette: list) -> str:
|
||||
@@ -228,14 +278,16 @@ def _resolve_gradient_config(theme: object) -> dict:
|
||||
return config
|
||||
|
||||
|
||||
def _apply_palette_stylesheet(detail_page: QWidget, palette: list, main_window) -> None:
|
||||
def _apply_palette_stylesheet(
|
||||
detail_page: QWidget, palette: list, main_window, theme
|
||||
) -> None:
|
||||
"""Apply palette-based stylesheet to detail page."""
|
||||
try:
|
||||
dark_palette = [
|
||||
main_window.darkenColor(color, factor=200) for color in palette
|
||||
]
|
||||
gradient_config = _resolve_gradient_config(main_window.theme)
|
||||
stops = _resolve_gradient_stops(main_window.theme, dark_palette)
|
||||
gradient_config = _resolve_gradient_config(theme)
|
||||
stops = _resolve_gradient_stops(theme, dark_palette)
|
||||
gradient_type = gradient_config.get("type", "linear")
|
||||
|
||||
if gradient_type == 'radial':
|
||||
@@ -268,7 +320,7 @@ def _apply_palette_stylesheet(detail_page: QWidget, palette: list, main_window)
|
||||
"""
|
||||
|
||||
detail_page.setStyleSheet(stylesheet)
|
||||
_setup_wave_background(detail_page, dark_palette, main_window.theme)
|
||||
_setup_wave_background(detail_page, dark_palette, theme)
|
||||
detail_page.update()
|
||||
logger.debug("Stylesheet updated with palette")
|
||||
except RuntimeError:
|
||||
@@ -287,7 +339,7 @@ def _setup_wave_background(detail_page: QWidget, dark_palette: list, theme) -> N
|
||||
return
|
||||
_detail_backgrounds.remove(detail_page)
|
||||
|
||||
if bg_mode == "gradient":
|
||||
if bg_mode not in {"waves", "static_waves"}:
|
||||
_remove_wave_background(detail_page)
|
||||
return
|
||||
|
||||
@@ -693,14 +745,14 @@ def _extract_exe_name(line: str) -> str:
|
||||
|
||||
|
||||
def _extract_exe_path(line: str) -> str:
|
||||
match = re.search(r"['\"]([^'\"]+\.exe)['\"]", line.replace("\\", "/"), re.IGNORECASE)
|
||||
if not match:
|
||||
return ""
|
||||
path = match.group(1)
|
||||
drive_index = path.lower().find("drive_c/")
|
||||
if drive_index < 0:
|
||||
return ""
|
||||
return path[drive_index:].lower()
|
||||
paths = re.findall(r"['\"]([^'\"]+\.exe)['\"]", line.replace("\\", "/"), re.IGNORECASE)
|
||||
for path in paths:
|
||||
drive_index = path.lower().find("drive_c/")
|
||||
if drive_index >= 0:
|
||||
return path[drive_index:].lower()
|
||||
if "/" in path and not path.startswith("$"):
|
||||
return path.lower()
|
||||
return ""
|
||||
|
||||
|
||||
def _path_matches_autoinstall(exec_path: str, autoinstall_path: str) -> bool:
|
||||
|
||||
@@ -84,6 +84,7 @@ def create_content_frame(
|
||||
) -> tuple[QFrame, QBoxLayout]:
|
||||
"""Create content frame."""
|
||||
content_frame = QFrame()
|
||||
content_frame.setProperty("theme_style_name", "DETAIL_CONTENT_FRAME_STYLE")
|
||||
content_frame.setStyleSheet(theme.DETAIL_CONTENT_FRAME_STYLE)
|
||||
content_frame_layout = QBoxLayout(QBoxLayout.Direction.LeftToRight, content_frame)
|
||||
content_frame_layout.setContentsMargins(20, 20, 20, 20)
|
||||
@@ -139,7 +140,7 @@ def _add_source_corner(
|
||||
) -> None:
|
||||
"""Add source corner badge to cover frame."""
|
||||
source = game_source.lower()
|
||||
if source not in ("steam", "gog", "portproton") or theme_manager is None:
|
||||
if source not in ("steam", "gog", "egs", "portproton") or theme_manager is None:
|
||||
return
|
||||
|
||||
icon_name = f"badge_{source}"
|
||||
@@ -182,6 +183,7 @@ def create_compact_detail_header(
|
||||
header_widget.setFixedHeight(cover_frame.height())
|
||||
|
||||
title_frame = QFrame(header_widget)
|
||||
title_frame.setProperty("theme_style_name", "COMPACT_DETAILS_WIDGET_STYLE")
|
||||
title_frame.setSizePolicy(QSizePolicy.Policy.Expanding, QSizePolicy.Policy.Expanding)
|
||||
title_frame.setMaximumHeight(cover_frame.height())
|
||||
title_frame.setStyleSheet(theme.COMPACT_DETAILS_WIDGET_STYLE)
|
||||
@@ -192,6 +194,7 @@ def create_compact_detail_header(
|
||||
title_layout.setSizeConstraint(QLayout.SizeConstraint.SetNoConstraint)
|
||||
title_label = QLabel(title)
|
||||
title_label.setWordWrap(True)
|
||||
title_label.setProperty("theme_style_name", "COMPACT_DETAIL_PAGE_TITLE_STYLE")
|
||||
title_label.setStyleSheet(theme.COMPACT_DETAIL_PAGE_TITLE_STYLE)
|
||||
title_layout.addWidget(title_label, alignment=Qt.AlignmentFlag.AlignVCenter)
|
||||
header_layout.addWidget(title_frame, stretch=1)
|
||||
@@ -201,6 +204,7 @@ def create_compact_detail_header(
|
||||
def create_compact_layout_panel(parent: QWidget, theme, content_layout: QLayout) -> QWidget:
|
||||
"""Create compact panel for an existing layout."""
|
||||
panel = QWidget(parent)
|
||||
panel.setProperty("theme_style_name", "COMPACT_PLAYTIME_WIDGET_STYLE")
|
||||
panel.setStyleSheet(theme.COMPACT_PLAYTIME_WIDGET_STYLE)
|
||||
panel.setLayout(content_layout)
|
||||
content_layout.setContentsMargins(
|
||||
@@ -218,6 +222,7 @@ def create_compact_description_panel(
|
||||
) -> QWidget:
|
||||
"""Create compact description block."""
|
||||
desc_widget = QWidget(parent)
|
||||
desc_widget.setProperty("theme_style_name", "COMPACT_DETAILS_WIDGET_STYLE")
|
||||
desc_widget.setStyleSheet(theme.COMPACT_DETAILS_WIDGET_STYLE)
|
||||
desc_layout = QVBoxLayout(desc_widget)
|
||||
desc_layout.setContentsMargins(
|
||||
@@ -397,6 +402,7 @@ def create_details_widget(
|
||||
) -> QWidget:
|
||||
"""Create details widget with title, description, and optional content."""
|
||||
details_widget = QWidget()
|
||||
details_widget.setProperty("theme_style_name", "DETAILS_WIDGET_STYLE")
|
||||
details_widget.setStyleSheet(main_window.theme.DETAILS_WIDGET_STYLE)
|
||||
|
||||
details_layout = QVBoxLayout(details_widget)
|
||||
@@ -439,6 +445,7 @@ def create_details_widget(
|
||||
def _add_details_header(layout: QVBoxLayout, theme, title: str) -> None:
|
||||
"""Add title and divider line to details layout."""
|
||||
title_label = QLabel(title)
|
||||
title_label.setProperty("theme_style_name", "DETAIL_PAGE_TITLE_STYLE")
|
||||
title_label.setStyleSheet(theme.DETAIL_PAGE_TITLE_STYLE)
|
||||
layout.addWidget(title_label)
|
||||
|
||||
|
||||
@@ -1,25 +1,36 @@
|
||||
"""Base dialogs for PortProtonQt."""
|
||||
|
||||
import os
|
||||
import re
|
||||
from pathlib import Path
|
||||
from collections import deque
|
||||
from functools import partial
|
||||
import tempfile
|
||||
from typing import cast, TYPE_CHECKING
|
||||
from typing import Any, cast, TYPE_CHECKING
|
||||
from PySide6.QtGui import QIcon, QPixmap
|
||||
from PySide6.QtWidgets import (
|
||||
QDialog, QFormLayout, QHBoxLayout, QLabel, QVBoxLayout,
|
||||
QProgressBar, QSizePolicy, QWidget, QCheckBox
|
||||
QProgressBar, QSizePolicy, QWidget, QCheckBox, QProgressDialog, QScrollArea, QLineEdit, QApplication
|
||||
)
|
||||
from PySide6.QtCore import Qt, QObject, Signal, QTimer, QStandardPaths, QSize
|
||||
from PySide6.QtCore import Qt, QObject, Signal, QTimer, QStandardPaths, QSize, QThread
|
||||
import psutil
|
||||
import orjson
|
||||
import pefile
|
||||
|
||||
if TYPE_CHECKING:
|
||||
from portprotonqt.main_window import MainWindow
|
||||
from portprotonqt.dialogs.file_explorer import FileExplorer
|
||||
|
||||
from portprotonqt.config import (
|
||||
LAUNCH_FILE_EXTENSIONS,
|
||||
THEMED_LAUNCH_ICON_NAMES,
|
||||
create_desktop_file,
|
||||
extract_exec_target_path,
|
||||
get_portproton_location,
|
||||
parse_desktop_entry,
|
||||
ui_config,
|
||||
)
|
||||
from portprotonqt.config.portproton import get_custom_icon_path, resolve_custom_data_dir
|
||||
from portprotonqt.logger import get_logger
|
||||
from portprotonqt.theme_manager import ThemeManager
|
||||
from portprotonqt.custom_widgets import AutoSizeButton
|
||||
@@ -28,6 +39,7 @@ from portprotonqt.virtual_keyboard import VirtualKeyboard
|
||||
from portprotonqt.localization import _
|
||||
from portprotonqt.image_utils import COVER_IMAGE_EXTENSIONS, set_animated_cover
|
||||
from portprotonqt.icon_extractor import generate_thumbnail
|
||||
from portprotonqt.dialogs.dialog_utils import create_dialog_hints_widget, update_dialog_hints
|
||||
|
||||
logger = get_logger(__name__)
|
||||
theme_manager = ThemeManager()
|
||||
@@ -125,16 +137,241 @@ class GameLaunchDialog(DraggableDialog):
|
||||
super().reject()
|
||||
|
||||
|
||||
class GameFolderScanWorker(QThread):
|
||||
"""Find executable files recursively and report scanned directory counts."""
|
||||
|
||||
progressChanged = Signal(object)
|
||||
|
||||
def __init__(self, folder: str, parent: QObject) -> None:
|
||||
super().__init__(parent)
|
||||
self.folder = folder
|
||||
self.games: list[tuple[str, str]] = []
|
||||
self.errors: list[str] = []
|
||||
|
||||
MAX_SCAN_DEPTH = 5
|
||||
MAX_SCAN_DIRECTORIES = 400
|
||||
GAME_SUBDIRECTORIES = frozenset((
|
||||
"bin", "bin32", "bin64", "binaries", "win32", "win64", "x64", "x86", "game", "disccontentpc", "api",
|
||||
))
|
||||
|
||||
def run(self) -> None:
|
||||
for directory, paths in self._find_executables(self.folder).items():
|
||||
if self.isInterruptionRequested():
|
||||
return
|
||||
try:
|
||||
executable = max(paths, key=lambda path: self._executable_score(path, directory))
|
||||
self.games.append((self._game_name(executable, directory), executable))
|
||||
except OSError as error:
|
||||
self._record_error(error)
|
||||
self.games.sort(key=lambda game: game[1].casefold())
|
||||
|
||||
def _executable_score(self, executable: str, directory: str) -> tuple[int, int, int]:
|
||||
name = Path(executable).stem.casefold()
|
||||
folder = re.sub(r"[\W_]", "", os.path.basename(directory).casefold())
|
||||
key = re.sub(r"[\W_]", "", name)
|
||||
match = int(key == folder) + int(bool(key and folder and (key in folder or folder in key)))
|
||||
launcher = name.endswith(("launcher", "redirector")) or name in ("play", "start", "run")
|
||||
depth = len(Path(executable).relative_to(directory).parts)
|
||||
return match - int(launcher), -depth, os.path.getsize(executable)
|
||||
|
||||
def _executable_name(self, executable: str) -> str:
|
||||
try:
|
||||
with pefile.PE(executable, fast_load=True) as pe:
|
||||
pe.parse_data_directories(directories=[pefile.DIRECTORY_ENTRY["IMAGE_DIRECTORY_ENTRY_RESOURCE"]])
|
||||
tables = [table for block in getattr(pe, "FileInfo", []) for info in block
|
||||
for table in getattr(info, "StringTable", [])]
|
||||
metadata = {key.decode("utf-8", errors="replace"): value.decode("utf-8", errors="replace")
|
||||
for table in tables for key, value in table.entries.items()}
|
||||
except pefile.PEFormatError:
|
||||
return ""
|
||||
except OSError as error:
|
||||
logger.warning("Failed to read executable metadata %s: %s", executable, error)
|
||||
return ""
|
||||
for field in ("ProductName", "FileDescription"):
|
||||
value = metadata.get(field, "").strip()
|
||||
if value and not re.fullmatch(
|
||||
r"(?i)(?:BootstrapPackagedGame|game|application|launcher|.*launcher.*|.*redistributable.*)", value,
|
||||
):
|
||||
return value
|
||||
return ""
|
||||
|
||||
def _game_name(self, executable: str, directory: str) -> str:
|
||||
name = ""
|
||||
for info in sorted(Path(directory).glob("goggame-*.info")):
|
||||
try:
|
||||
data = orjson.loads(info.read_bytes().removeprefix(b"\xef\xbb\xbf"))
|
||||
if (isinstance(data, dict) and isinstance(data.get("name"), str)
|
||||
and data.get("gameId") == data.get("rootGameId")):
|
||||
name = data["name"]
|
||||
break
|
||||
except OSError as error:
|
||||
logger.warning("Failed to read game metadata %s: %s", info, error)
|
||||
except ValueError as error:
|
||||
logger.warning("Invalid game metadata %s: %s", info, error)
|
||||
if not name:
|
||||
name = self._executable_name(executable) or Path(directory).name
|
||||
name = re.sub(r"(?i)[._ ]+(?:v?\d+(?:[._]\d+)+|build[._ ]?\d+).*$", "", name)
|
||||
name = name.replace(".", " ")
|
||||
name = re.sub(r"[\\/\r\n]", " ", name).replace(":", " - ")
|
||||
return " ".join(name.replace("_", " ").split()).strip(" .") or Path(executable).stem
|
||||
|
||||
def _record_error(self, error: OSError) -> None:
|
||||
logger.warning("Failed to scan game folder: %s", error)
|
||||
self.errors.append(str(error))
|
||||
|
||||
def _is_runtime_directory(self, path: str) -> bool:
|
||||
name = os.path.basename(path).casefold()
|
||||
parent = os.path.basename(os.path.dirname(path)).casefold()
|
||||
runtime = r"(?:i386-windows|x86_64-windows|mono|monobleedingedge|wine-mono.*|jre[\d._-]*|jdk[\d._-]*|java-runtime.*|_?commonredist|__installer)"
|
||||
if re.fullmatch(runtime, name) or name in ("$recycle.bin", "system volume information", "config.msi", "msdownld.tmp"):
|
||||
return True
|
||||
if name == "windows" and parent == "drive_c":
|
||||
return True
|
||||
if name in ("windows media player", "internet explorer", "windows nt") and parent.startswith("program files"):
|
||||
return True
|
||||
if "proton" in name or name.startswith("wine"):
|
||||
return os.path.isfile(os.path.join(path, "proton")) or os.path.isdir(os.path.join(path, "lib", "wine"))
|
||||
return False
|
||||
|
||||
def _find_executables(self, folder: str) -> dict[str, list[str]]:
|
||||
games: dict[str, list[str]] = {}
|
||||
pending = deque([] if self._is_runtime_directory(folder) else [(folder, 0, folder)])
|
||||
visited: dict[str, int] = {}
|
||||
completed, total = 0, len(pending)
|
||||
ignored = r"(?i)(?:unins.*|setup.*|install.*|.*redist.*|dxsetup.*|directx.*|dotnet.*|.*crash.*|.*report.*|.*prereq.*|.*updater?.*|.*config.*|.*settings.*|.*helper.*|.*benchmark.*|.*-win(?:32|64)-shipping|.*easyanticheat.*|.*battleye.*|oalinst|overlay_test.*|.*[-_](?:setup|installer).*|.*errormonitor|pluginhost|.*_api)"
|
||||
skipped = {"engine", "melonloader", "mods", "plugins", "userdata", "userlibs", "reshade_shaders",
|
||||
"assets", "data", "resources", "res", "res_mods", "replays", "movies", "cache", "logs"}
|
||||
while pending:
|
||||
if self.isInterruptionRequested():
|
||||
return {}
|
||||
root, depth, branch = pending.popleft()
|
||||
label = _("Scanning: {folder}").format(folder=root)
|
||||
self.progressChanged.emit((completed, total, label))
|
||||
try:
|
||||
with os.scandir(root) as entries:
|
||||
entries_list = sorted(entries, key=lambda entry: entry.name.casefold())
|
||||
files = [entry.path for entry in entries_list if entry.name.casefold().endswith(".exe")
|
||||
and not re.fullmatch(ignored, entry.name[:-len(".exe")])
|
||||
and not entry.is_symlink() and entry.is_file(follow_symlinks=False)]
|
||||
directory = root
|
||||
while directory != folder and Path(directory).name.casefold() in self.GAME_SUBDIRECTORIES:
|
||||
directory = os.path.dirname(directory)
|
||||
if files:
|
||||
games.setdefault(directory, []).extend(files)
|
||||
for entry in entries_list:
|
||||
name = entry.name.casefold()
|
||||
if (depth >= self.MAX_SCAN_DEPTH or entry.is_symlink() or not entry.is_dir(follow_symlinks=False)
|
||||
or name.startswith((".", "$")) or name in skipped or name.endswith("_data")
|
||||
or re.fullmatch(ignored, name) or self._is_runtime_directory(entry.path)):
|
||||
continue
|
||||
if files and root != folder and name not in self.GAME_SUBDIRECTORIES:
|
||||
continue
|
||||
owner = entry.path if root == folder or Path(root).name.casefold() == "common" else branch
|
||||
if visited.get(owner, 0) >= self.MAX_SCAN_DIRECTORIES:
|
||||
self._record_error(OSError(f"Game folder scan directory limit reached: {owner}"))
|
||||
break
|
||||
visited[owner] = visited.get(owner, 0) + 1
|
||||
next_depth = 0 if owner == entry.path or name in ("steamapps", "common") else depth + 1
|
||||
pending.append((entry.path, next_depth, owner))
|
||||
total += 1
|
||||
except OSError as error:
|
||||
self._record_error(error)
|
||||
completed += 1
|
||||
self.progressChanged.emit((completed, total, label))
|
||||
return games
|
||||
|
||||
|
||||
class GameFolderImportWorker(QThread):
|
||||
"""Create selected shortcuts without overwriting existing entries."""
|
||||
|
||||
progressChanged = Signal(object)
|
||||
|
||||
def __init__(self, games: list[tuple[str, str]], parent: QObject) -> None:
|
||||
super().__init__(parent)
|
||||
self.games = games
|
||||
self.added = 0
|
||||
self.skipped = 0
|
||||
self.errors: list[str] = []
|
||||
|
||||
def run(self) -> None:
|
||||
try:
|
||||
location = get_portproton_location()
|
||||
if not location:
|
||||
raise FileNotFoundError("PortProton directory not found")
|
||||
existing = set()
|
||||
with os.scandir(location) as entries:
|
||||
paths = [entry.path for entry in entries if entry.name.endswith(".desktop") and entry.is_file()]
|
||||
for index, path in enumerate(paths):
|
||||
if self.isInterruptionRequested():
|
||||
return
|
||||
self.progressChanged.emit((index, len(paths), _("Checking existing shortcuts: {path}").format(path=path)))
|
||||
entry = parse_desktop_entry(path)
|
||||
target = extract_exec_target_path(entry.get("Exec", "")) if entry else None
|
||||
if target:
|
||||
existing.add(os.path.realpath(target))
|
||||
for index, (name, executable) in enumerate(self.games):
|
||||
if self.isInterruptionRequested():
|
||||
return
|
||||
self.progressChanged.emit((index, len(self.games), _("Adding: {name}").format(name=name)))
|
||||
self._import_game(name, executable, existing)
|
||||
self.progressChanged.emit((index + 1, len(self.games), _("Adding: {name}").format(name=name)))
|
||||
except OSError as error:
|
||||
logger.warning("Failed to import game folder: %s", error)
|
||||
self.errors.append(str(error))
|
||||
|
||||
def _import_game(self, name: str, executable: str, existing: set[str]) -> None:
|
||||
target = os.path.realpath(executable)
|
||||
if target in existing:
|
||||
self.skipped += 1
|
||||
return
|
||||
created = False
|
||||
desktop_path = ""
|
||||
try:
|
||||
name = " ".join(re.sub(r"[\\/]", " ", name).split()).strip(" .")
|
||||
result = create_desktop_file(executable, name)
|
||||
if result is None:
|
||||
raise OSError(_("Failed to create shortcut: {name}").format(name=name))
|
||||
content, desktop_path, icon_path = result
|
||||
if os.path.exists(desktop_path):
|
||||
self.skipped += 1
|
||||
return
|
||||
if not os.path.exists(icon_path) and not generate_thumbnail(executable, icon_path, size=128):
|
||||
content = content.replace(f"Icon={icon_path}\n", "Icon=\n")
|
||||
with open(desktop_path, "x", encoding="utf-8") as desktop:
|
||||
created = True
|
||||
desktop.write(content)
|
||||
os.chmod(desktop_path, 0o755)
|
||||
existing.add(target)
|
||||
self.added += 1
|
||||
except FileExistsError:
|
||||
self.skipped += 1
|
||||
except OSError as error:
|
||||
logger.warning("Failed to import '%s': %s", executable, error)
|
||||
self.errors.append(f"{name}: {error}")
|
||||
if created:
|
||||
try:
|
||||
os.unlink(desktop_path)
|
||||
except OSError as cleanup_error:
|
||||
logger.warning("Failed to remove incomplete shortcut: %s", cleanup_error)
|
||||
|
||||
|
||||
class AddGameDialog(DraggableDialog):
|
||||
"""Dialog for adding or editing a game."""
|
||||
|
||||
gamesAdded = Signal()
|
||||
|
||||
def __init__(self, parent=None, theme=None, edit_mode=False, game_name=None, exe_path=None, cover_path=None, steam_appid=None):
|
||||
super().__init__(parent)
|
||||
from portprotonqt.context_menu_manager import CustomLineEdit
|
||||
self.theme = theme if theme else theme_manager.apply_theme(ui_config.get_theme())
|
||||
self.edit_mode = edit_mode
|
||||
if exe_path is None and steam_appid is not None:
|
||||
exe_path = f"steam://rungameid/{steam_appid}"
|
||||
self.last_exe_path = exe_path
|
||||
self.last_cover_path = cover_path
|
||||
refresh_games = getattr(parent, "refreshGames", None)
|
||||
if callable(refresh_games):
|
||||
self.gamesAdded.connect(refresh_games)
|
||||
self.downloader = Downloader(max_workers=4)
|
||||
|
||||
self.setWindowTitle(_("Edit Shortcut") if edit_mode else _("Add a shortcut"))
|
||||
@@ -195,6 +432,19 @@ class AddGameDialog(DraggableDialog):
|
||||
cover_button_label.setFixedWidth(cover_label.sizeHint().width())
|
||||
layout.addRow(cover_button_label, coverBrowseButton)
|
||||
|
||||
self.iconEdit = CustomLineEdit(self, theme=self.theme)
|
||||
self.iconEdit.setStyleSheet(self.theme.ADDGAME_INPUT_STYLE)
|
||||
self.iconEdit.setText(get_custom_icon_path(exe_path) if exe_path else "")
|
||||
icon_label = QLabel(_("Custom Icon:"))
|
||||
icon_label.setStyleSheet(self.theme.PARAMS_TITLE_STYLE)
|
||||
icon_row = QHBoxLayout()
|
||||
icon_row.addWidget(self.iconEdit)
|
||||
icon_browse = AutoSizeButton(_("Browse…"), icon=theme_manager.get_icon("search", as_path=True))
|
||||
icon_browse.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
|
||||
icon_browse.clicked.connect(self.browseIcon)
|
||||
icon_row.addWidget(icon_browse)
|
||||
layout.addRow(icon_label, icon_row)
|
||||
|
||||
self.add_to_steam_checkbox = QCheckBox()
|
||||
self.add_to_menu_checkbox = QCheckBox()
|
||||
self.add_to_desktop_checkbox = QCheckBox()
|
||||
@@ -327,10 +577,44 @@ class AddGameDialog(DraggableDialog):
|
||||
|
||||
def accept(self):
|
||||
"""Handle Apply button."""
|
||||
icon_path = self.iconEdit.text().strip()
|
||||
exe_path = self.last_exe_path if self.edit_mode else self.exeEdit.text().strip()
|
||||
if icon_path and exe_path and icon_path != get_custom_icon_path(exe_path):
|
||||
from PySide6.QtWidgets import QMessageBox
|
||||
|
||||
image = QPixmap(icon_path)
|
||||
if image.isNull():
|
||||
QMessageBox.warning(self, _("Error"), _("Invalid image"))
|
||||
return
|
||||
data_home = os.getenv("XDG_DATA_HOME", os.path.expanduser("~/.local/share"))
|
||||
folder = resolve_custom_data_dir(os.path.join(data_home, "PortProtonQt", "custom_data"), exe_path)
|
||||
temporary_path = None
|
||||
try:
|
||||
os.makedirs(folder, exist_ok=True)
|
||||
with tempfile.NamedTemporaryFile(dir=folder, suffix=".png", delete=False) as temporary:
|
||||
temporary_path = temporary.name
|
||||
if not image.save(temporary_path, "PNG"):
|
||||
raise OSError("Failed to save icon")
|
||||
os.replace(temporary_path, os.path.join(folder, "icon.png"))
|
||||
except OSError as error:
|
||||
logger.warning("Failed to save custom icon: %s", error)
|
||||
QMessageBox.warning(self, _("Error"), str(error))
|
||||
return
|
||||
finally:
|
||||
if temporary_path:
|
||||
Path(temporary_path).unlink(missing_ok=True)
|
||||
if hasattr(self, 'keyboard'):
|
||||
self.keyboard.hide()
|
||||
super().accept()
|
||||
|
||||
def browseIcon(self) -> None:
|
||||
from portprotonqt.dialogs.file_explorer import FileExplorer
|
||||
|
||||
explorer = FileExplorer(self, file_filter=COVER_IMAGE_EXTENSIONS + (".ico",),
|
||||
initial_path=os.path.dirname(self.iconEdit.text()) or None)
|
||||
explorer.file_signal.file_selected.connect(self.iconEdit.setText)
|
||||
explorer.show()
|
||||
|
||||
def browseExe(self):
|
||||
"""Open file manager to select executable or disc image."""
|
||||
try:
|
||||
@@ -338,6 +622,12 @@ class AddGameDialog(DraggableDialog):
|
||||
initial_path = os.path.dirname(self.last_exe_path) if self.last_exe_path and os.path.isfile(self.last_exe_path) else None
|
||||
file_explorer = FileExplorer(self, file_filter=LAUNCH_FILE_EXTENSIONS, initial_path=initial_path)
|
||||
file_explorer.file_signal.file_selected.connect(self.onExeSelected)
|
||||
if not self.edit_mode:
|
||||
folder_button = AutoSizeButton(_("Select folder"), icon=theme_manager.get_icon("folder", as_path=True))
|
||||
folder_button.setObjectName("gamepadAddButton")
|
||||
folder_button.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
|
||||
folder_button.clicked.connect(partial(self._select_game_folder, file_explorer))
|
||||
file_explorer.button_layout.insertWidget(0, folder_button)
|
||||
|
||||
parent_widget = self.parentWidget()
|
||||
if parent_widget:
|
||||
@@ -351,6 +641,195 @@ class AddGameDialog(DraggableDialog):
|
||||
except Exception as e:
|
||||
logger.error(f"Error in browseExe: {e}")
|
||||
|
||||
def _select_game_folder(self, explorer: "FileExplorer") -> None:
|
||||
folder = explorer.current_path
|
||||
item = explorer.file_list.currentItem()
|
||||
if item and item.text() != "../":
|
||||
selected = os.path.normpath(os.path.join(folder, item.text()))
|
||||
if os.path.isdir(selected):
|
||||
folder = selected
|
||||
self._game_folder_root = folder
|
||||
explorer.accept()
|
||||
self._start_folder_worker(GameFolderScanWorker(folder, self.parentWidget() or self))
|
||||
|
||||
def _start_folder_worker(self, worker: GameFolderScanWorker | GameFolderImportWorker) -> None:
|
||||
owner = cast(Any, self.parentWidget() or self)
|
||||
workers = getattr(owner, "_gameFolderWorkers", [])
|
||||
owner._gameFolderWorkers = workers
|
||||
workers.append(worker)
|
||||
progress = QProgressDialog(_("Processing games…"), _("Cancel"), 0, 1, self)
|
||||
progress.setWindowModality(Qt.WindowModality.ApplicationModal)
|
||||
progress.setMinimumDuration(0)
|
||||
progress.setStyleSheet(self.theme.MESSAGE_BOX_STYLE + self.theme.PROGRESS_BAR_STYLE)
|
||||
progress.setAutoClose(False)
|
||||
progress.setAutoReset(False)
|
||||
progress.setValue(0)
|
||||
progress.canceled.connect(worker.requestInterruption)
|
||||
worker.progressChanged.connect(partial(self._update_folder_progress, progress), Qt.ConnectionType.QueuedConnection)
|
||||
worker.finished.connect(partial(self._finish_folder_worker, worker, progress), Qt.ConnectionType.QueuedConnection)
|
||||
progress.show()
|
||||
worker.start()
|
||||
|
||||
def _update_folder_progress(self, progress: QProgressDialog, state: tuple[int, int, str]) -> None:
|
||||
if progress.wasCanceled():
|
||||
return
|
||||
completed, total, current = state
|
||||
progress.setLabelText(_("Processed {completed}/{total}\n{current}").format(
|
||||
completed=completed, total=total, current=current,
|
||||
))
|
||||
progress.setRange(0, max(total, 1))
|
||||
progress.setValue(completed)
|
||||
|
||||
def _finish_folder_worker(self, worker: QThread, progress: QProgressDialog) -> None:
|
||||
from PySide6.QtWidgets import QMessageBox
|
||||
|
||||
owner = self.parentWidget() or self
|
||||
workers = getattr(owner, "_gameFolderWorkers", [])
|
||||
cancelled = progress.wasCanceled()
|
||||
progress.close()
|
||||
progress.deleteLater()
|
||||
worker.deleteLater()
|
||||
if worker not in workers:
|
||||
return
|
||||
workers.remove(worker)
|
||||
if isinstance(worker, GameFolderImportWorker):
|
||||
if worker.added:
|
||||
self.gamesAdded.emit()
|
||||
if cancelled:
|
||||
return
|
||||
if worker.errors:
|
||||
QMessageBox.warning(self, _("Error"), "\n".join(worker.errors))
|
||||
self.reject()
|
||||
elif isinstance(worker, GameFolderScanWorker) and not cancelled:
|
||||
if worker.errors:
|
||||
QMessageBox.warning(self, _("Error"), "\n".join(worker.errors))
|
||||
if worker.games:
|
||||
self._show_folder_games(worker.games)
|
||||
else:
|
||||
QMessageBox.information(self, _("Information"), _("No games found in the selected folder."))
|
||||
|
||||
def _create_folder_game_row(
|
||||
self, layout: QVBoxLayout, game: tuple[str, str],
|
||||
) -> tuple[QLineEdit, QLineEdit, QCheckBox]:
|
||||
from portprotonqt.context_menu_manager import CustomLineEdit
|
||||
|
||||
name, executable = game
|
||||
content = layout.parentWidget()
|
||||
row = QHBoxLayout()
|
||||
checkbox = QCheckBox(content)
|
||||
checkbox.setObjectName("gameFolderExecutable")
|
||||
checkbox.setAccessibleName(executable)
|
||||
checkbox.setStyleSheet(self.theme.CHECKBOX_STYLE)
|
||||
checkbox.setChecked(True)
|
||||
title = CustomLineEdit(name, content, theme=self.theme)
|
||||
title.setAccessibleName(_("Name:"))
|
||||
title.setStyleSheet(self.theme.ADDGAME_INPUT_STYLE)
|
||||
path = CustomLineEdit(executable, content, theme=self.theme)
|
||||
path.setObjectName("gameFolderPath")
|
||||
path.setAccessibleName(_("Path to Executable:"))
|
||||
path.setStyleSheet(self.theme.ADDGAME_INPUT_STYLE)
|
||||
browse = AutoSizeButton(_("Browse…"), icon=theme_manager.get_icon("folder", as_path=True))
|
||||
browse.setAutoDefault(False)
|
||||
browse.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
|
||||
browse.clicked.connect(partial(self._browse_folder_exe, path))
|
||||
path_row = QHBoxLayout()
|
||||
path_row.addWidget(path)
|
||||
path_row.addWidget(browse)
|
||||
details = QVBoxLayout()
|
||||
details.addWidget(title)
|
||||
details.addLayout(path_row)
|
||||
row.addWidget(checkbox)
|
||||
row.addLayout(details)
|
||||
layout.addLayout(row)
|
||||
QWidget.setTabOrder(checkbox, title)
|
||||
QWidget.setTabOrder(title, path)
|
||||
QWidget.setTabOrder(path, browse)
|
||||
return title, path, checkbox
|
||||
|
||||
def _browse_folder_exe(self, field: QLineEdit) -> None:
|
||||
from portprotonqt.dialogs.file_explorer import FileExplorer
|
||||
|
||||
explorer = FileExplorer(
|
||||
field.window(), theme=self.theme, file_filter=(".exe",),
|
||||
initial_path=os.path.dirname(os.path.expanduser(field.text().strip())),
|
||||
)
|
||||
explorer.file_signal.file_selected.connect(field.setText)
|
||||
explorer.exec()
|
||||
field.setFocus(Qt.FocusReason.OtherFocusReason)
|
||||
explorer.deleteLater()
|
||||
|
||||
def _accept_folder_games(
|
||||
self, dialog: QDialog, rows: list[tuple[QLineEdit, QLineEdit, QCheckBox]],
|
||||
) -> None:
|
||||
from PySide6.QtWidgets import QMessageBox
|
||||
|
||||
for title, path, checkbox in rows:
|
||||
if not checkbox.isChecked():
|
||||
continue
|
||||
if not title.text().strip():
|
||||
QMessageBox.warning(dialog, _("Error"), _("Game name and executable path are required"))
|
||||
title.setFocus(Qt.FocusReason.OtherFocusReason)
|
||||
return
|
||||
executable = os.path.expanduser(path.text().strip())
|
||||
if not os.path.isfile(executable):
|
||||
QMessageBox.warning(dialog, _("Error"), _("Executable not found: {0}").format(executable))
|
||||
path.setFocus(Qt.FocusReason.OtherFocusReason)
|
||||
return
|
||||
path.setText(executable)
|
||||
dialog.accept()
|
||||
|
||||
def _scroll_folder_focus(self, scroll: QScrollArea, _old: QWidget | None, focused: QWidget | None) -> None:
|
||||
if focused is not None and scroll.isAncestorOf(focused):
|
||||
scroll.ensureWidgetVisible(focused)
|
||||
|
||||
def _show_folder_games(self, games: list[tuple[str, str]]) -> None:
|
||||
dialog = cast(Any, DraggableDialog(self))
|
||||
dialog.setWindowTitle(_("Select games"))
|
||||
dialog.setStyleSheet(self.theme.MAIN_WINDOW_STYLE + self.theme.MESSAGE_BOX_STYLE)
|
||||
dialog.resize(*self.theme.GAME_FOLDER_IMPORT_DIALOG_SIZE)
|
||||
layout = QVBoxLayout(dialog)
|
||||
scroll = QScrollArea(dialog)
|
||||
scroll.setWidgetResizable(True)
|
||||
content = QWidget(scroll)
|
||||
rows_layout = QVBoxLayout(content)
|
||||
rows = [self._create_folder_game_row(rows_layout, game) for game in games]
|
||||
rows_layout.addStretch()
|
||||
scroll.setWidget(content)
|
||||
layout.addWidget(scroll)
|
||||
buttons = QHBoxLayout()
|
||||
apply_button = AutoSizeButton(_("Apply"), icon=theme_manager.get_icon("apply", as_path=True))
|
||||
apply_button.setObjectName("gamepadAddButton")
|
||||
cancel_button = AutoSizeButton(_("Close"), icon=theme_manager.get_icon("cancel", as_path=True))
|
||||
for button in (apply_button, cancel_button):
|
||||
button.setAutoDefault(False)
|
||||
button.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
|
||||
buttons.addWidget(button)
|
||||
apply_button.clicked.connect(partial(self._accept_folder_games, dialog, rows))
|
||||
cancel_button.clicked.connect(dialog.reject)
|
||||
layout.addLayout(buttons)
|
||||
main_window = self.parentWidget()
|
||||
input_manager = getattr(main_window, "input_manager", None)
|
||||
hints, labels = create_dialog_hints_widget(self.theme, main_window, input_manager, context='folder_import')
|
||||
layout.addWidget(hints)
|
||||
update_dialog_hints(labels, main_window, input_manager, theme_manager, ui_config.get_theme())
|
||||
dialog.keyboard = VirtualKeyboard(dialog, theme=self.theme)
|
||||
dialog.finished.connect(dialog.keyboard.hide)
|
||||
if rows:
|
||||
QTimer.singleShot(0, rows[0][2].setFocus)
|
||||
app = cast(QApplication, QApplication.instance())
|
||||
scroll_focus = partial(self._scroll_folder_focus, scroll)
|
||||
app.focusChanged.connect(scroll_focus)
|
||||
try:
|
||||
accepted = dialog.exec() == QDialog.DialogCode.Accepted
|
||||
finally:
|
||||
app.focusChanged.disconnect(scroll_focus)
|
||||
if accepted:
|
||||
selected = [(title.text().strip(), path.text().strip()) for title, path, checkbox in rows
|
||||
if checkbox.isChecked()]
|
||||
if selected:
|
||||
self._start_folder_worker(GameFolderImportWorker(selected, self.parentWidget() or self))
|
||||
dialog.deleteLater()
|
||||
|
||||
def onExeSelected(self, file_path):
|
||||
"""Handle file selection in FileExplorer."""
|
||||
self.exeEdit.setText(file_path)
|
||||
@@ -497,6 +976,8 @@ class AddGameDialog(DraggableDialog):
|
||||
|
||||
file_icon_name = THEMED_LAUNCH_ICON_NAMES.get(os.path.splitext(launch_path)[1].lower())
|
||||
file_icon_path = theme_manager.get_icon(file_icon_name, as_path=True) if file_icon_name else ""
|
||||
if get_custom_icon_path(exe_path):
|
||||
return desktop_entry, desktop_path
|
||||
if not self.last_cover_path and file_icon_path:
|
||||
desktop_entry = desktop_entry.replace(f"Icon={icon_path}\n", f"Icon={file_icon_path}\n")
|
||||
elif not self.last_cover_path and not generate_thumbnail(launch_path, icon_path, size=128):
|
||||
|
||||
@@ -3,8 +3,14 @@
|
||||
from __future__ import annotations
|
||||
|
||||
from typing import Any
|
||||
import os
|
||||
|
||||
from PySide6.QtCore import QPoint, Qt
|
||||
import orjson
|
||||
|
||||
from PySide6.QtCore import QIODevice, QPoint, QSaveFile, Qt, QUrl
|
||||
from PySide6.QtNetwork import (
|
||||
QNetworkAccessManager, QNetworkDiskCache, QNetworkProxy, QNetworkReply, QNetworkRequest,
|
||||
)
|
||||
from PySide6.QtWidgets import (
|
||||
QFrame,
|
||||
QHBoxLayout,
|
||||
@@ -14,8 +20,12 @@ from PySide6.QtWidgets import (
|
||||
)
|
||||
|
||||
from portprotonqt.custom_widgets import AutoSizeButton
|
||||
from portprotonqt.config import CACHE_DIR, proxy_config, ui_config
|
||||
from portprotonqt.dialogs.base import DraggableDialog
|
||||
from portprotonqt.localization import _
|
||||
from portprotonqt.logger import get_logger
|
||||
|
||||
logger = get_logger(__name__)
|
||||
|
||||
|
||||
class CompatibilityReportDialog(DraggableDialog):
|
||||
@@ -70,6 +80,11 @@ class CompatibilityReportDialog(DraggableDialog):
|
||||
def _create_buttons(self, theme) -> QHBoxLayout:
|
||||
layout = QHBoxLayout()
|
||||
layout.addStretch()
|
||||
self.ppdb_button = AutoSizeButton(_("Download") + " PPDB")
|
||||
self.ppdb_button.setStyleSheet(theme.ACTION_BUTTON_STYLE)
|
||||
self.ppdb_button.hide()
|
||||
self.ppdb_button.clicked.connect(self._download_ppdb)
|
||||
layout.addWidget(self.ppdb_button)
|
||||
close_button = AutoSizeButton(_("Close"))
|
||||
close_button.setStyleSheet(theme.ACTION_BUTTON_ACTIVE_STYLE)
|
||||
close_button.clicked.connect(self.accept)
|
||||
@@ -77,6 +92,81 @@ class CompatibilityReportDialog(DraggableDialog):
|
||||
layout.addWidget(close_button)
|
||||
return layout
|
||||
|
||||
def check_ppdb(self, executable: str) -> None:
|
||||
if ui_config.get_auto_download_ppdb() or not os.path.isfile(executable):
|
||||
return
|
||||
self.ppdb_path = executable + ".ppdb"
|
||||
self.ppdb_network = QNetworkAccessManager(self)
|
||||
self.finished.connect(self.ppdb_network.deleteLater)
|
||||
self.ppdb_network.setTransferTimeout(
|
||||
QNetworkRequest.TransferTimeoutConstant.DefaultTransferTimeoutConstant.value
|
||||
)
|
||||
cache = QNetworkDiskCache(self.ppdb_network)
|
||||
cache.setCacheDirectory(str(CACHE_DIR / "ppdb_lookup"))
|
||||
self.ppdb_network.setCache(cache)
|
||||
proxies = proxy_config.get_proxy() or {}
|
||||
proxy_url = QUrl(proxies.get("https") or proxies.get("http") or "")
|
||||
if proxy_url.host():
|
||||
proxy_type = (QNetworkProxy.ProxyType.Socks5Proxy
|
||||
if proxy_url.scheme().startswith("socks")
|
||||
else QNetworkProxy.ProxyType.HttpProxy)
|
||||
self.ppdb_network.setProxy(QNetworkProxy(
|
||||
proxy_type, proxy_url.host(), max(proxy_url.port(), 0),
|
||||
proxy_url.userName(), proxy_url.password(),
|
||||
))
|
||||
url = QUrl("https://linux-gaming.ru/api/lookup/exe/")
|
||||
url.setPath(url.path() + os.path.basename(executable))
|
||||
reply = self.ppdb_network.get(QNetworkRequest(url))
|
||||
reply.finished.connect(lambda: self._ppdb_lookup_finished(reply))
|
||||
|
||||
def _ppdb_lookup_finished(self, reply: QNetworkReply) -> None:
|
||||
reply.deleteLater()
|
||||
if reply.error() != QNetworkReply.NetworkError.NoError:
|
||||
logger.warning("PPDB lookup failed: %s", reply.errorString())
|
||||
return
|
||||
try:
|
||||
metadata = orjson.loads(bytes(reply.readAll().data()))
|
||||
except ValueError as error:
|
||||
logger.warning("Invalid PPDB metadata: %s", error)
|
||||
return
|
||||
if not isinstance(metadata, dict):
|
||||
return
|
||||
url = metadata.get("ppdb_url")
|
||||
if not isinstance(url, str):
|
||||
return
|
||||
self.ppdb_url = QUrl(url)
|
||||
if self.ppdb_url.scheme() in {"https", "http"} and self.ppdb_url.host():
|
||||
self.ppdb_button.show()
|
||||
|
||||
def _download_ppdb(self) -> None:
|
||||
self.ppdb_button.setEnabled(False)
|
||||
self.ppdb_button.setText(_("Downloading…"))
|
||||
request = QNetworkRequest(self.ppdb_url)
|
||||
request.setAttribute(
|
||||
QNetworkRequest.Attribute.CacheLoadControlAttribute,
|
||||
QNetworkRequest.CacheLoadControl.AlwaysNetwork,
|
||||
)
|
||||
reply = self.ppdb_network.get(request)
|
||||
reply.finished.connect(lambda: self._ppdb_download_finished(reply))
|
||||
|
||||
def _ppdb_download_finished(self, reply: QNetworkReply) -> None:
|
||||
reply.deleteLater()
|
||||
self.ppdb_button.setText(_("Download") + " PPDB")
|
||||
self.ppdb_button.setEnabled(True)
|
||||
if reply.error() != QNetworkReply.NetworkError.NoError:
|
||||
logger.warning("PPDB download failed: %s", reply.errorString())
|
||||
self.ppdb_button.setText(_("Download process failed"))
|
||||
return
|
||||
destination = QSaveFile(self.ppdb_path)
|
||||
data = reply.readAll()
|
||||
if (data.isEmpty() or not destination.open(QIODevice.OpenModeFlag.WriteOnly)
|
||||
or destination.write(data) != data.size() or not destination.commit()):
|
||||
logger.warning("Failed to save PPDB: %s", destination.errorString())
|
||||
self.ppdb_button.setText(_("Download process failed"))
|
||||
return
|
||||
self.ppdb_button.setText(_("Downloading Complete"))
|
||||
self.ppdb_button.setEnabled(False)
|
||||
|
||||
def _show_context_menu(
|
||||
self, report_view: QPlainTextEdit, theme: Any, position: QPoint
|
||||
) -> None:
|
||||
|
||||
@@ -25,7 +25,12 @@ def create_dialog_hints_widget(theme, main_window, input_manager, context='defau
|
||||
|
||||
dialog_actions = []
|
||||
|
||||
if context == 'file_explorer':
|
||||
if context == 'folder_import':
|
||||
dialog_actions = [
|
||||
("add_game", _("Apply")),
|
||||
("back", _("Close")),
|
||||
]
|
||||
elif context == 'file_explorer':
|
||||
dialog_actions = [
|
||||
("confirm", _("Open")),
|
||||
("add_game", _("Select Dir")),
|
||||
@@ -45,10 +50,9 @@ def create_dialog_hints_widget(theme, main_window, input_manager, context='defau
|
||||
elif context == 'settings':
|
||||
dialog_actions = [
|
||||
("confirm", _("Toggle")),
|
||||
("add_game", _("Save")),
|
||||
("prev_dir", _("Search")),
|
||||
("context_menu", _("Menu")),
|
||||
("back", _("Cancel")),
|
||||
("back", _("Close")),
|
||||
("prev_tab", _("Prev Tab")),
|
||||
("next_tab", _("Next Tab")),
|
||||
]
|
||||
|
||||
@@ -9,7 +9,7 @@ from PySide6.QtWidgets import (
|
||||
QTabWidget, QTableWidget, QTableWidgetItem, QVBoxLayout,
|
||||
QWidget, QCheckBox, QHeaderView, QMessageBox, QLabel, QTextEdit,
|
||||
QHBoxLayout, QProgressBar, QFrame, QSizePolicy, QAbstractItemView,
|
||||
QStackedWidget, QPushButton
|
||||
QStackedWidget
|
||||
)
|
||||
from PySide6.QtCore import QEvent, QMimeData, QObject, Qt, QTimer, QUrl
|
||||
from PySide6.QtGui import QDesktopServices, QDragEnterEvent, QDropEvent, QGuiApplication
|
||||
@@ -17,6 +17,7 @@ from shiboken6 import isValid
|
||||
|
||||
from portprotonqt.config import get_portproton_start_command, ui_config
|
||||
from portprotonqt.dialogs.base import DraggableDialog
|
||||
from portprotonqt.custom_widgets import AutoSizeButton
|
||||
from portprotonqt.logger import get_logger
|
||||
from portprotonqt.theme_manager import ThemeManager
|
||||
from portprotonqt.localization import _
|
||||
@@ -58,7 +59,7 @@ class ProtonManager(DraggableDialog):
|
||||
self.main_window = None
|
||||
parent_widget = self.parent()
|
||||
while parent_widget:
|
||||
if hasattr(parent_widget, 'input_manager'):
|
||||
if hasattr(parent_widget, 'get_button_icon'):
|
||||
self.main_window = parent_widget
|
||||
break
|
||||
parent_widget = parent_widget.parent()
|
||||
@@ -68,6 +69,14 @@ class ProtonManager(DraggableDialog):
|
||||
|
||||
if self.input_manager:
|
||||
self.enable_proton_manager_mode()
|
||||
if self.main_window:
|
||||
def update_hints(*_args: object) -> None:
|
||||
update_dialog_hints(
|
||||
self.hints_labels, self.main_window, self.input_manager,
|
||||
theme_manager, self.current_theme_name,
|
||||
)
|
||||
self.input_manager.connect_surface_updates('proton_manager_dialog', update_hints)
|
||||
update_hints()
|
||||
|
||||
@staticmethod
|
||||
def _get_dropped_wine_archives(mime_data: QMimeData) -> list[str]:
|
||||
@@ -239,7 +248,7 @@ class ProtonManager(DraggableDialog):
|
||||
self.download_progress = QProgressBar()
|
||||
self.download_progress.setMinimum(0)
|
||||
self.download_progress.setMaximum(100)
|
||||
self.cancel_btn = QPushButton(_('Cancel'))
|
||||
self.cancel_btn = AutoSizeButton(_('Cancel'), icon=theme_manager.get_icon('cancel', as_path=True))
|
||||
self.cancel_btn.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
|
||||
self.cancel_btn.clicked.connect(self.cancel_current_download)
|
||||
progress_layout.addWidget(self.download_progress, 4)
|
||||
@@ -255,18 +264,18 @@ class ProtonManager(DraggableDialog):
|
||||
layout.addWidget(self.hints_widget)
|
||||
|
||||
button_layout = QHBoxLayout()
|
||||
self.download_btn = QPushButton(_('Download Selected'))
|
||||
self.download_btn = AutoSizeButton(_('Download Selected'), icon=theme_manager.get_icon('apply', as_path=True))
|
||||
self.download_btn.clicked.connect(self.download_selected)
|
||||
self.download_btn.setEnabled(False)
|
||||
self.download_btn.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
|
||||
self.clear_btn = QPushButton(_('Clear All'))
|
||||
self.clear_btn = AutoSizeButton(_('Clear All'), icon=theme_manager.get_icon('delete', as_path=True))
|
||||
self.clear_btn.clicked.connect(self.clear_selection)
|
||||
self.clear_btn.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
|
||||
self.open_folder_btn = QPushButton(_('Open Folder'))
|
||||
self.open_folder_btn = AutoSizeButton(_('Open Folder'), icon=theme_manager.get_icon('folder', as_path=True))
|
||||
self.open_folder_btn.clicked.connect(self._open_wine_folder)
|
||||
self.open_folder_btn.setEnabled(bool(self.portproton_location))
|
||||
self.open_folder_btn.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
|
||||
self.cancel_btn_dialog = QPushButton(_('Cancel'))
|
||||
self.cancel_btn_dialog = AutoSizeButton(_('Cancel'), icon=theme_manager.get_icon('cancel', as_path=True))
|
||||
self.cancel_btn_dialog.clicked.connect(self.reject)
|
||||
self.cancel_btn_dialog.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
|
||||
button_layout.addWidget(self.download_btn)
|
||||
@@ -277,18 +286,6 @@ class ProtonManager(DraggableDialog):
|
||||
|
||||
self.tab_widget.currentChanged.connect(self.tab_changed)
|
||||
|
||||
if self.input_manager and self.main_window:
|
||||
def update_hints(*_args: object) -> None:
|
||||
update_dialog_hints(
|
||||
self.hints_labels, self.main_window, self.input_manager,
|
||||
theme_manager, self.current_theme_name,
|
||||
)
|
||||
self.input_manager.connect_surface_updates('proton_manager_dialog', update_hints)
|
||||
update_dialog_hints(
|
||||
self.hints_labels, self.main_window, self.input_manager,
|
||||
theme_manager, self.current_theme_name
|
||||
)
|
||||
|
||||
def _open_wine_folder(self) -> None:
|
||||
if not self.portproton_location:
|
||||
return
|
||||
@@ -383,15 +380,14 @@ class ProtonManager(DraggableDialog):
|
||||
|
||||
def filter_entries_by_cpu_level(self, entries, source_name):
|
||||
is_arm = platform.machine().lower().startswith(('arm', 'aarch64'))
|
||||
if not is_arm:
|
||||
entries = [
|
||||
entry for entry in entries
|
||||
if 'aarch64' not in entry.get('name', '').lower()
|
||||
and '-arm' not in entry.get('name', '').lower()
|
||||
and 'aarch64' not in entry.get('url', '').lower()
|
||||
and '-arm' not in entry.get('url', '').lower()
|
||||
]
|
||||
if source_name.lower() != 'proton_cachyos':
|
||||
filtered_entries = []
|
||||
for entry in entries:
|
||||
entry_info = f"{entry.get('name', '')} {entry.get('url', '')}".lower()
|
||||
entry_is_arm = 'aarch64' in entry_info or '-arm' in entry_info
|
||||
if entry_is_arm == is_arm:
|
||||
filtered_entries.append(entry)
|
||||
entries = filtered_entries
|
||||
if source_name.lower() not in ('proton_cachyos', 'proton_wineland'):
|
||||
return entries
|
||||
if self.cpu_level >= 4:
|
||||
return entries
|
||||
@@ -638,15 +634,16 @@ class ProtonManager(DraggableDialog):
|
||||
installed_versions = []
|
||||
seen_paths = set()
|
||||
version_dirs = [dist_path]
|
||||
steam_dir = get_steam_compatibilitytools_dir()
|
||||
if steam_dir is not None:
|
||||
version_dirs.append(str(steam_dir))
|
||||
steam_home = get_steam_home()
|
||||
if steam_home is not None:
|
||||
for steam_lib in get_steam_libs(steam_home):
|
||||
common_dir = steam_lib / "steamapps" / "common"
|
||||
if common_dir.is_dir():
|
||||
version_dirs.append(str(common_dir))
|
||||
if not ui_config.get_disable_steam_proton_scanning():
|
||||
steam_dir = get_steam_compatibilitytools_dir()
|
||||
if steam_dir is not None:
|
||||
version_dirs.append(str(steam_dir))
|
||||
steam_home = get_steam_home()
|
||||
if steam_home is not None:
|
||||
for steam_lib in get_steam_libs(steam_home):
|
||||
common_dir = steam_lib / "steamapps" / "common"
|
||||
if common_dir.is_dir():
|
||||
version_dirs.append(str(common_dir))
|
||||
|
||||
for version_dir in version_dirs:
|
||||
for version_name in os.listdir(version_dir):
|
||||
@@ -961,8 +958,8 @@ class ProtonManager(DraggableDialog):
|
||||
msg_box.setText(_("Are you sure you want to delete {} selected WINE/Proton?\n\nThis action cannot be undone.").format(len(versions_to_remove)))
|
||||
msg_box.setStandardButtons(QMessageBox.StandardButton.Yes | QMessageBox.StandardButton.No)
|
||||
msg_box.setDefaultButton(QMessageBox.StandardButton.No)
|
||||
msg_box.setButtonText(QMessageBox.StandardButton.Yes, _("Yes"))
|
||||
msg_box.setButtonText(QMessageBox.StandardButton.No, _("No"))
|
||||
msg_box.button(QMessageBox.StandardButton.Yes).setText(_("Yes"))
|
||||
msg_box.button(QMessageBox.StandardButton.No).setText(_("No"))
|
||||
reply = msg_box.exec()
|
||||
if reply != QMessageBox.StandardButton.Yes:
|
||||
return
|
||||
|
||||
File diff suppressed because it is too large.
Load diff
@@ -1027,6 +1027,8 @@ class GamescopeSettingsMixin:
|
||||
|
||||
def _filter_gamescope_settings(self, search_text):
|
||||
"""Filter Gamescope groups based on search text."""
|
||||
if not self.gamescope_category_groups:
|
||||
return
|
||||
gamescope_enabled = self.current_settings.get('PW_GAMESCOPE') == '1'
|
||||
for checkbox in self.gamescope_toggle_widgets.values():
|
||||
layout = checkbox.parentWidget().layout()
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
import configparser
|
||||
import os
|
||||
import re
|
||||
import subprocess
|
||||
from pathlib import Path
|
||||
from typing import Any, cast
|
||||
|
||||
@@ -151,8 +152,14 @@ MANGOHUD_VALUE_SPECS = [
|
||||
'options': [f'{i / 10:.1f}' for i in range(11)]},
|
||||
{'key': 'round_corners', 'label': _("Round corners (px)"), 'type': 'combo',
|
||||
'options': [str(i) for i in range(16)]},
|
||||
{'key': 'font_scale', 'label': _("Font scale"), 'type': 'combo',
|
||||
'options': ['', '0.5', '0.75', '1.0', '1.25', '1.5', '2.0']},
|
||||
{'key': 'font_size', 'label': _("Font size"), 'type': 'line'},
|
||||
{'key': 'font_file', 'label': _("Font"), 'type': 'combo', 'options': []},
|
||||
]
|
||||
|
||||
MANGOHUD_FONT_KEYS = {'font_scale', 'font_size', 'font_file'}
|
||||
|
||||
MANGOHUD_VALUE_OPTION_TRANSLATIONS = {
|
||||
'position': {
|
||||
'top-left': _("Top-left"),
|
||||
@@ -391,6 +398,7 @@ class MangoHudSettingsMixin:
|
||||
self.mangohud_presets_group = None
|
||||
self.mangohud_toggle_group = None
|
||||
self.mangohud_values_group = None
|
||||
self.mangohud_fonts_group = None
|
||||
self.mangohud_fps_group = None
|
||||
self.mangohud_extra_group = None
|
||||
self.mangohud_action_buttons = []
|
||||
@@ -412,6 +420,7 @@ class MangoHudSettingsMixin:
|
||||
self._add_mangohud_presets_group(layout)
|
||||
self._add_mangohud_toggle_group(layout)
|
||||
self._add_mangohud_values_group(layout)
|
||||
self._add_mangohud_fonts_group(layout)
|
||||
self._add_mangohud_fps_group(layout)
|
||||
self._add_mangohud_extra_group(layout)
|
||||
layout.addStretch()
|
||||
@@ -433,6 +442,8 @@ class MangoHudSettingsMixin:
|
||||
gpu_count = sum(1 for _text, value in self.mangohud_gpu_options if value.isdigit())
|
||||
|
||||
for spec in MANGOHUD_VALUE_SPECS:
|
||||
if spec['key'] in MANGOHUD_FONT_KEYS:
|
||||
continue
|
||||
if spec['key'] == 'fps_limit_method':
|
||||
continue
|
||||
if spec['key'] == 'gpu_list' and gpu_count < 2:
|
||||
@@ -441,8 +452,32 @@ class MangoHudSettingsMixin:
|
||||
|
||||
parent_layout.addWidget(group)
|
||||
|
||||
def _add_mangohud_fonts_group(self, parent_layout):
|
||||
"""Add MangoHud font controls."""
|
||||
group = QGroupBox(_("Fonts"))
|
||||
group.setStyleSheet(self.theme.QGROUP_BOX_STYLE)
|
||||
form = QFormLayout(group)
|
||||
form.setVerticalSpacing(self.theme.exeSettingsGroupBoxElementVerticalSpacing)
|
||||
form.setHorizontalSpacing(self.theme.exeSettingsGroupBoxElementHorizontalSpacing)
|
||||
form.setFieldGrowthPolicy(QFormLayout.FieldGrowthPolicy.ExpandingFieldsGrow)
|
||||
self.mangohud_fonts_group = group
|
||||
|
||||
for spec in MANGOHUD_VALUE_SPECS:
|
||||
if spec['key'] in MANGOHUD_FONT_KEYS:
|
||||
form.addRow(spec['label'], self._create_mangohud_value_widget(spec))
|
||||
|
||||
parent_layout.addWidget(group)
|
||||
|
||||
def _create_mangohud_value_widget(self, spec):
|
||||
"""Create a MangoHud value widget."""
|
||||
if spec['type'] == 'line':
|
||||
widget = QLineEdit()
|
||||
widget.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
|
||||
widget.installEventFilter(cast(QWidget, self))
|
||||
widget.setStyleSheet(self.theme.ADDGAME_INPUT_STYLE)
|
||||
self.mangohud_widgets[spec['key']] = widget
|
||||
return widget
|
||||
|
||||
widget = CustomComboBox(theme=self.theme)
|
||||
widget.view().window().setWindowFlags(
|
||||
Qt.WindowType.Popup | Qt.WindowType.FramelessWindowHint
|
||||
@@ -458,6 +493,10 @@ class MangoHudSettingsMixin:
|
||||
gpu_options = self.mangohud_gpu_options or self._get_mangohud_gpu_options()
|
||||
for text, value in gpu_options:
|
||||
widget.addItem(text, value)
|
||||
elif spec['key'] == 'font_file':
|
||||
widget.addItem(placeholder_text, '')
|
||||
for text, value in self._get_mangohud_font_options():
|
||||
widget.addItem(text, value)
|
||||
else:
|
||||
value_translations = MANGOHUD_VALUE_OPTION_TRANSLATIONS.get(spec['key'], {})
|
||||
for option in options:
|
||||
@@ -475,6 +514,30 @@ class MangoHudSettingsMixin:
|
||||
self.mangohud_widgets[spec['key']] = widget
|
||||
return widget
|
||||
|
||||
def _get_mangohud_font_options(self) -> list[tuple[str, str]]:
|
||||
"""Get installed font names and files from fontconfig."""
|
||||
try:
|
||||
result = subprocess.run(
|
||||
['fc-list', '--format=%{family[0]} %{style[0]}\t%{file}\n'],
|
||||
capture_output=True,
|
||||
text=True,
|
||||
check=False,
|
||||
timeout=3,
|
||||
)
|
||||
except (OSError, subprocess.TimeoutExpired) as exc:
|
||||
logger.warning("Failed to list system fonts: %s", exc)
|
||||
return []
|
||||
if result.returncode != 0:
|
||||
logger.warning("fc-list failed with exit code %s", result.returncode)
|
||||
return []
|
||||
|
||||
fonts = set()
|
||||
for line in result.stdout.splitlines():
|
||||
name, separator, path = line.partition('\t')
|
||||
if separator and path.lower().endswith(('.ttf', '.otf')):
|
||||
fonts.add((name.strip(), path.strip()))
|
||||
return sorted(fonts, key=lambda font: font[0].lower())
|
||||
|
||||
def _add_mangohud_presets_group(self, parent_layout):
|
||||
"""Add preset buttons for common MangoHud layouts."""
|
||||
presets_group = QGroupBox(_("Presets"))
|
||||
@@ -866,6 +929,8 @@ class MangoHudSettingsMixin:
|
||||
self.mangohud_presets_group.setVisible(config_visible)
|
||||
if self.mangohud_values_group is not None:
|
||||
self.mangohud_values_group.setVisible(config_visible)
|
||||
if self.mangohud_fonts_group is not None:
|
||||
self.mangohud_fonts_group.setVisible(config_visible)
|
||||
if self.mangohud_fps_group is not None:
|
||||
self.mangohud_fps_group.setVisible(config_visible)
|
||||
if self.mangohud_extra_group is not None:
|
||||
@@ -1065,6 +1130,9 @@ class MangoHudSettingsMixin:
|
||||
if widget is None:
|
||||
return
|
||||
text = value if isinstance(value, str) else ''
|
||||
if isinstance(widget, QLineEdit):
|
||||
widget.setText(text)
|
||||
return
|
||||
index = widget.findData(text)
|
||||
if text and index < 0:
|
||||
widget.addItem(text, text)
|
||||
@@ -1179,10 +1247,13 @@ class MangoHudSettingsMixin:
|
||||
if widget is None:
|
||||
return ''
|
||||
|
||||
current_data = widget.currentData()
|
||||
value = '' if current_data is None else str(current_data).strip()
|
||||
if not value and current_data is None:
|
||||
value = widget.currentText().strip()
|
||||
if isinstance(widget, QLineEdit):
|
||||
value = widget.text().strip()
|
||||
else:
|
||||
current_data = widget.currentData()
|
||||
value = '' if current_data is None else str(current_data).strip()
|
||||
if not value and current_data is None:
|
||||
value = widget.currentText().strip()
|
||||
if not value:
|
||||
return ''
|
||||
parsed_original, _raw_tokens = self._parse_mangohud_config(
|
||||
@@ -1220,6 +1291,9 @@ class MangoHudSettingsMixin:
|
||||
if new_user_conf != orig_user_conf:
|
||||
changes.append(f"PW_MANGOHUD_USER_CONF={new_user_conf}")
|
||||
|
||||
if not mangohud_enabled:
|
||||
return changes
|
||||
|
||||
config_value = self._build_mangohud_config()
|
||||
if config_value != self.mangohud_original_values.get('MANGOHUD_CONFIG', ''):
|
||||
changes.append(f"MANGOHUD_CONFIG={config_value}")
|
||||
@@ -1232,6 +1306,8 @@ class MangoHudSettingsMixin:
|
||||
|
||||
def _filter_mangohud_settings(self, search_text):
|
||||
"""Filter MangoHud groups based on search text."""
|
||||
if not self.mangohud_category_groups:
|
||||
return
|
||||
config_visible = self.current_settings.get('PW_MANGOHUD') == '1' \
|
||||
and self.current_settings.get('PW_MANGOHUD_USER_CONF') != '1'
|
||||
for checkbox in self.mangohud_toggle_widgets.values():
|
||||
|
||||
@@ -6,7 +6,7 @@ from typing import cast, TYPE_CHECKING
|
||||
from PySide6.QtWidgets import (
|
||||
QVBoxLayout, QHBoxLayout, QTextEdit, QTabWidget,
|
||||
QTableWidget, QHeaderView, QTableWidgetItem, QAbstractItemView,
|
||||
QStackedWidget, QWidget, QMessageBox
|
||||
QStackedWidget, QWidget, QMessageBox, QCheckBox
|
||||
)
|
||||
from PySide6.QtCore import Qt, QProcess, QProcessEnvironment
|
||||
|
||||
@@ -109,7 +109,7 @@ class WinetricksDialog(DraggableDialog):
|
||||
self.tab_widget = QTabWidget()
|
||||
self.tab_widget.setStyleSheet(self.theme.GETWINE_WINDOW_STYLE + self.theme.TAB_STYLE)
|
||||
|
||||
table_base_style = self.theme.WINETRICKS_TABBLE_STYLE + self.theme.SCROLL_STYLE + self.theme.CHECKBOX_STYLE
|
||||
table_base_style = self.theme.GETWINE_WINDOW_STYLE + self.theme.SCROLL_STYLE + self.theme.CHECKBOX_STYLE
|
||||
|
||||
self.dll_table = QTableWidget()
|
||||
self.dll_table.setAlternatingRowColors(True)
|
||||
@@ -120,7 +120,8 @@ class WinetricksDialog(DraggableDialog):
|
||||
self.dll_table.setColumnCount(3)
|
||||
self.dll_table.setHorizontalHeaderLabels([_("Set"), _("Libraries"), _("Information")])
|
||||
self.dll_table.horizontalHeader().setSectionResizeMode(0, QHeaderView.ResizeMode.Fixed)
|
||||
self.dll_table.horizontalHeader().resizeSection(0, 50)
|
||||
self.dll_table.horizontalHeader().resizeSection(0, self.theme.WINETRICKS_CHECK_COLUMN_WIDTH)
|
||||
self.dll_table.verticalHeader().setDefaultSectionSize(self.theme.WINETRICKS_ROW_HEIGHT)
|
||||
self.dll_table.horizontalHeader().setSectionResizeMode(1, QHeaderView.ResizeMode.Stretch)
|
||||
self.dll_table.horizontalHeader().setSectionResizeMode(2, QHeaderView.ResizeMode.Stretch)
|
||||
self.dll_table.setStyleSheet(table_base_style)
|
||||
@@ -152,7 +153,8 @@ class WinetricksDialog(DraggableDialog):
|
||||
self.fonts_table.setColumnCount(3)
|
||||
self.fonts_table.setHorizontalHeaderLabels([_("Set"), _("Fonts"), _("Information")])
|
||||
self.fonts_table.horizontalHeader().setSectionResizeMode(0, QHeaderView.ResizeMode.Fixed)
|
||||
self.fonts_table.horizontalHeader().resizeSection(0, 50)
|
||||
self.fonts_table.horizontalHeader().resizeSection(0, self.theme.WINETRICKS_CHECK_COLUMN_WIDTH)
|
||||
self.fonts_table.verticalHeader().setDefaultSectionSize(self.theme.WINETRICKS_ROW_HEIGHT)
|
||||
self.fonts_table.horizontalHeader().setSectionResizeMode(1, QHeaderView.ResizeMode.Stretch)
|
||||
self.fonts_table.horizontalHeader().setSectionResizeMode(2, QHeaderView.ResizeMode.Stretch)
|
||||
self.fonts_table.setStyleSheet(table_base_style)
|
||||
@@ -184,7 +186,8 @@ class WinetricksDialog(DraggableDialog):
|
||||
self.settings_table.setColumnCount(3)
|
||||
self.settings_table.setHorizontalHeaderLabels([_("Set"), _("Settings"), _("Information")])
|
||||
self.settings_table.horizontalHeader().setSectionResizeMode(0, QHeaderView.ResizeMode.Fixed)
|
||||
self.settings_table.horizontalHeader().resizeSection(0, 50)
|
||||
self.settings_table.horizontalHeader().resizeSection(0, self.theme.WINETRICKS_CHECK_COLUMN_WIDTH)
|
||||
self.settings_table.verticalHeader().setDefaultSectionSize(self.theme.WINETRICKS_ROW_HEIGHT)
|
||||
self.settings_table.horizontalHeader().setSectionResizeMode(1, QHeaderView.ResizeMode.Stretch)
|
||||
self.settings_table.horizontalHeader().setSectionResizeMode(2, QHeaderView.ResizeMode.Stretch)
|
||||
self.settings_table.setStyleSheet(table_base_style)
|
||||
@@ -207,6 +210,13 @@ class WinetricksDialog(DraggableDialog):
|
||||
self.settings_container.addWidget(self.settings_table)
|
||||
self.tab_widget.addTab(self.settings_container, _("Settings"))
|
||||
|
||||
for table in (self.dll_table, self.fonts_table, self.settings_table):
|
||||
table.currentCellChanged.connect(
|
||||
lambda row, *_previous, table=table: table.setFocusProxy(
|
||||
cast(QCheckBox, table.cellWidget(row, 0).findChild(QCheckBox))
|
||||
) if table.cellWidget(row, 0) else None
|
||||
)
|
||||
|
||||
self.containers = {
|
||||
"dlls": self.dll_container,
|
||||
"fonts": self.fonts_container,
|
||||
@@ -359,14 +369,19 @@ class WinetricksDialog(DraggableDialog):
|
||||
if '/' in name or '\\' in name or name.lower() in ('executing', 'using', 'warning:') or name.endswith(':'):
|
||||
continue
|
||||
|
||||
checked = Qt.CheckState.Checked if name in installed else Qt.CheckState.Unchecked
|
||||
checked = name in installed
|
||||
|
||||
row = table.rowCount()
|
||||
table.insertRow(row)
|
||||
|
||||
checkbox = QTableWidgetItem()
|
||||
checkbox.setCheckState(checked)
|
||||
table.setItem(row, 0, checkbox)
|
||||
checkbox_widget = QWidget()
|
||||
checkbox_layout = QHBoxLayout(checkbox_widget)
|
||||
checkbox_layout.setAlignment(Qt.AlignmentFlag.AlignCenter)
|
||||
checkbox_layout.setContentsMargins(0, 0, 0, 0)
|
||||
checkbox = QCheckBox()
|
||||
checkbox.setChecked(checked)
|
||||
checkbox_layout.addWidget(checkbox)
|
||||
table.setCellWidget(row, 0, checkbox_widget)
|
||||
|
||||
name_item = QTableWidgetItem(name)
|
||||
table.setItem(row, 1, name_item)
|
||||
@@ -374,13 +389,17 @@ class WinetricksDialog(DraggableDialog):
|
||||
info_item = QTableWidgetItem(info)
|
||||
table.setItem(row, 2, info_item)
|
||||
|
||||
if table is self.dll_table or table is self.fonts_table:
|
||||
table.sortItems(1, Qt.SortOrder.AscendingOrder)
|
||||
|
||||
def install_selected(self, force=False):
|
||||
"""Install selected components."""
|
||||
selected = []
|
||||
for table in [self.dll_table, self.fonts_table, self.settings_table]:
|
||||
for row in range(table.rowCount()):
|
||||
checkbox = table.item(row, 0)
|
||||
if checkbox is not None and checkbox.checkState() == Qt.CheckState.Checked:
|
||||
checkbox_widget = table.cellWidget(row, 0)
|
||||
checkbox = checkbox_widget.findChild(QCheckBox) if checkbox_widget else None
|
||||
if checkbox is not None and checkbox.isChecked():
|
||||
name_item = table.item(row, 1)
|
||||
if name_item is not None:
|
||||
name = name_item.text()
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
from PySide6.QtCore import QObject, Signal, QThread
|
||||
from PySide6.QtCore import QObject, Signal, QThread, Qt, QCoreApplication
|
||||
import threading
|
||||
import os
|
||||
import time
|
||||
@@ -70,7 +70,7 @@ class Downloader(QObject):
|
||||
self._locks = {}
|
||||
self._active_threads: list[QThread] = []
|
||||
self._global_lock = threading.Lock()
|
||||
self.callback_requested.connect(self._run_callback)
|
||||
self.callback_requested.connect(self._run_callback, Qt.ConnectionType.QueuedConnection)
|
||||
|
||||
def _run_callback(self, callback, result):
|
||||
if callback:
|
||||
@@ -240,11 +240,14 @@ class Downloader(QObject):
|
||||
on_result(url, None)
|
||||
emitted_urls.add(url)
|
||||
continue
|
||||
if url in self._cache:
|
||||
cached_path = self._cache.get(url)
|
||||
if (cached_path and os.path.exists(cached_path)
|
||||
and os.path.abspath(cached_path) == os.path.abspath(path)):
|
||||
if on_result and url not in emitted_urls:
|
||||
on_result(url, self._cache[url])
|
||||
on_result(url, cached_path)
|
||||
emitted_urls.add(url)
|
||||
continue
|
||||
self._cache.pop(url, None)
|
||||
filtered_urls.append(url)
|
||||
filtered_paths.append(path)
|
||||
|
||||
@@ -261,7 +264,7 @@ class Downloader(QObject):
|
||||
throttle_delay,
|
||||
workers,
|
||||
on_result=emit_result,
|
||||
)
|
||||
) if filtered_urls else {}
|
||||
|
||||
with self._global_lock:
|
||||
for url, path in results.items():
|
||||
@@ -270,7 +273,9 @@ class Downloader(QObject):
|
||||
final_results = {}
|
||||
with self._global_lock:
|
||||
for url in urls:
|
||||
if url in self._cache:
|
||||
if url in self._last_error:
|
||||
final_results[url] = None
|
||||
elif url in self._cache:
|
||||
final_results[url] = self._cache[url]
|
||||
else:
|
||||
final_results[url] = None
|
||||
@@ -281,7 +286,18 @@ class Downloader(QObject):
|
||||
return final_results
|
||||
|
||||
|
||||
def download_async(self, url: str, local_path: str, timeout: int = 5, callback: Callable[[str | None], None] | None = None, parallel: bool = False) -> QThread:
|
||||
def download_async(self, url: str, local_path: str, timeout: int = 5, callback: Callable[[str | None], None] | None = None, parallel: bool = False) -> QThread | None:
|
||||
with self._global_lock:
|
||||
previous_error = url in self._last_error
|
||||
cached = not previous_error and os.path.exists(local_path)
|
||||
if cached:
|
||||
self._cache[url] = local_path
|
||||
if previous_error or cached:
|
||||
result = local_path if cached else None
|
||||
self.download_completed.emit(url, result or "", cached)
|
||||
self.callback_requested.emit(callback, result)
|
||||
return None
|
||||
|
||||
class DownloadThread(QThread):
|
||||
def __init__(self, downloader: 'Downloader', url: str, local_path: str, timeout: int, parallel: bool):
|
||||
super().__init__()
|
||||
@@ -308,7 +324,11 @@ class Downloader(QObject):
|
||||
self.downloader.callback_requested.emit(callback, None)
|
||||
|
||||
thread = DownloadThread(self, url, local_path, timeout, parallel)
|
||||
thread.moveToThread(self.thread())
|
||||
thread.finished.connect(thread.deleteLater)
|
||||
app = QCoreApplication.instance()
|
||||
if app is not None:
|
||||
app.aboutToQuit.connect(thread.wait)
|
||||
|
||||
# Remove from list after completion
|
||||
def cleanup():
|
||||
|
||||
@@ -0,0 +1,488 @@
|
||||
"""Epic Games Store integration through Legendary."""
|
||||
|
||||
import hashlib
|
||||
import os
|
||||
import platform
|
||||
import shutil
|
||||
import subprocess
|
||||
import time
|
||||
from collections.abc import Callable
|
||||
from concurrent.futures import ThreadPoolExecutor
|
||||
from pathlib import Path
|
||||
from typing import Any
|
||||
|
||||
import orjson
|
||||
import requests
|
||||
|
||||
from portprotonqt.localization import get_store_content_languages
|
||||
from portprotonqt.logger import get_logger
|
||||
|
||||
logger = get_logger(__name__)
|
||||
EGS_LOGIN_URL = "https://legendary.gl/epiclogin"
|
||||
LEGENDARY_RELEASE_URL = (
|
||||
"https://api.github.com/repos/Heroic-Games-Launcher/legendary/releases/latest"
|
||||
)
|
||||
LEGENDARY_TIMEOUT = 120
|
||||
EGS_METADATA_WORKERS = 4
|
||||
EGS_METADATA_TIMEOUT = 15
|
||||
EGS_DESCRIPTION_CACHE_VERSION = 2
|
||||
LEGENDARY_UPDATE_INTERVAL = 30 * 24 * 60 * 60
|
||||
EGS_API_USER_AGENT = (
|
||||
"Mozilla/5.0 (Windows NT 10.0; Win64; x64) "
|
||||
"AppleWebKit/537.36 EpicGamesLauncher"
|
||||
)
|
||||
|
||||
|
||||
class EGSAPI:
|
||||
"""Provide EGS authentication, library and installation helpers."""
|
||||
|
||||
def __init__(self) -> None:
|
||||
data_home = Path(os.getenv("XDG_DATA_HOME", Path.home() / ".local/share"))
|
||||
self.data_dir = data_home / "PortProtonQt" / "launcher" / "egs"
|
||||
self.bin_dir = data_home / "PortProtonQt" / "bin"
|
||||
# Remove after the legacy launcher storage migration period.
|
||||
legacy_dir = data_home / "PortProtonQt" / "egs"
|
||||
if legacy_dir.exists() and not self.data_dir.exists():
|
||||
self.data_dir.parent.mkdir(parents=True, exist_ok=True)
|
||||
legacy_dir.rename(self.data_dir)
|
||||
legacy_bin = self.data_dir / "bin"
|
||||
if legacy_bin.is_dir():
|
||||
self.bin_dir.mkdir(parents=True, exist_ok=True)
|
||||
for legacy_binary in legacy_bin.iterdir():
|
||||
target = self.bin_dir / legacy_binary.name
|
||||
if not target.exists():
|
||||
legacy_binary.rename(target)
|
||||
if not any(legacy_bin.iterdir()):
|
||||
legacy_bin.rmdir()
|
||||
self.config_dir = self.data_dir / "legendary"
|
||||
self.user_path = self.config_dir / "user.json"
|
||||
self.library_path = self.data_dir / "library.json"
|
||||
self.sizes_path = self.data_dir / "sizes.json"
|
||||
self.version_path = self.bin_dir / "legendary.version"
|
||||
self.games_dir = Path.home() / "Games"
|
||||
|
||||
def get_legendary_path(self) -> str | None:
|
||||
"""Return an available Legendary executable."""
|
||||
bundled = self.bin_dir / "legendary"
|
||||
if bundled.is_file() and os.access(bundled, os.X_OK):
|
||||
return str(bundled)
|
||||
return shutil.which("legendary")
|
||||
|
||||
def ensure_legendary(self) -> str:
|
||||
"""Download the current official Heroic Legendary binary if needed."""
|
||||
existing = self.get_legendary_path()
|
||||
if existing:
|
||||
return existing
|
||||
asset, release_tag = self._get_latest_legendary_release()
|
||||
return self._download_legendary(asset, release_tag)
|
||||
|
||||
def update_legendary(self) -> str:
|
||||
"""Update the bundled Legendary binary when a newer release exists."""
|
||||
bundled = self.bin_dir / "legendary"
|
||||
if bundled.is_file() and os.access(bundled, os.X_OK):
|
||||
try:
|
||||
last_check = self.version_path.stat().st_mtime
|
||||
except OSError:
|
||||
last_check = 0
|
||||
if time.time() - last_check < LEGENDARY_UPDATE_INTERVAL:
|
||||
return str(bundled)
|
||||
asset, release_tag = self._get_latest_legendary_release()
|
||||
if (
|
||||
bundled.is_file()
|
||||
and self._get_legendary_release_tag() == release_tag
|
||||
):
|
||||
self.version_path.touch()
|
||||
return str(bundled)
|
||||
return self._download_legendary(asset, release_tag)
|
||||
|
||||
def _get_latest_legendary_release(self) -> tuple[dict, str]:
|
||||
"""Return the matching Legendary asset and release tag."""
|
||||
architecture = {"x86_64": "x86_64", "aarch64": "arm64"}.get(
|
||||
platform.machine()
|
||||
)
|
||||
if not architecture:
|
||||
raise OSError(f"Unsupported Legendary architecture: {platform.machine()}")
|
||||
response = requests.get(LEGENDARY_RELEASE_URL, timeout=15)
|
||||
response.raise_for_status()
|
||||
release = response.json()
|
||||
asset_name = f"legendary_linux_{architecture}"
|
||||
asset = next(
|
||||
(item for item in release.get("assets", []) if item.get("name") == asset_name),
|
||||
None,
|
||||
)
|
||||
if not asset:
|
||||
raise OSError(f"Legendary release asset not found: {asset_name}")
|
||||
release_tag = str(release.get("tag_name", ""))
|
||||
if not release_tag:
|
||||
raise OSError("Legendary release tag not found")
|
||||
return asset, release_tag
|
||||
|
||||
def _get_legendary_release_tag(self) -> str:
|
||||
try:
|
||||
return self.version_path.read_text(encoding="utf-8").strip()
|
||||
except OSError:
|
||||
return ""
|
||||
|
||||
def _download_legendary(self, asset: dict, release_tag: str) -> str:
|
||||
target = self.bin_dir / "legendary"
|
||||
temporary = target.with_suffix(".part")
|
||||
target.parent.mkdir(parents=True, exist_ok=True)
|
||||
digest = hashlib.sha256()
|
||||
try:
|
||||
with requests.get(asset["browser_download_url"], stream=True, timeout=30) as response:
|
||||
response.raise_for_status()
|
||||
with open(temporary, "wb") as output:
|
||||
for chunk in response.iter_content(chunk_size=1024 * 1024):
|
||||
if chunk:
|
||||
output.write(chunk)
|
||||
digest.update(chunk)
|
||||
expected = str(asset.get("digest", "")).removeprefix("sha256:")
|
||||
if not expected or digest.hexdigest() != expected:
|
||||
raise OSError("Legendary checksum verification failed")
|
||||
temporary.chmod(0o755)
|
||||
temporary.replace(target)
|
||||
self.version_path.write_text(release_tag, encoding="utf-8")
|
||||
return str(target)
|
||||
except Exception:
|
||||
temporary.unlink(missing_ok=True)
|
||||
raise
|
||||
|
||||
def build_command(self, arguments: list[str]) -> list[str]:
|
||||
"""Build a Legendary command using private configuration paths."""
|
||||
executable = self.get_legendary_path()
|
||||
if not executable:
|
||||
raise FileNotFoundError("Legendary executable not found")
|
||||
self.config_dir.mkdir(parents=True, exist_ok=True)
|
||||
self.config_dir.chmod(0o700)
|
||||
command_arguments = list(arguments)
|
||||
if "-y" in command_arguments:
|
||||
command_arguments.remove("-y")
|
||||
command_arguments.insert(0, "-y")
|
||||
return [executable, *command_arguments]
|
||||
|
||||
def get_environment(self) -> dict[str, str]:
|
||||
"""Return the environment required by Legendary."""
|
||||
environment = os.environ.copy()
|
||||
environment["LEGENDARY_CONFIG_PATH"] = str(self.config_dir)
|
||||
return environment
|
||||
|
||||
def authenticate(self, code: str) -> tuple[bool, str]:
|
||||
"""Authenticate an Epic account with an authorization code."""
|
||||
self.ensure_legendary()
|
||||
result = subprocess.run(
|
||||
self.build_command(["auth", "--code", code]),
|
||||
env=self.get_environment(), capture_output=True, check=False,
|
||||
timeout=LEGENDARY_TIMEOUT,
|
||||
)
|
||||
if result.returncode == 0 and self.user_path.is_file():
|
||||
self.user_path.chmod(0o600)
|
||||
return True, ""
|
||||
error = result.stderr.decode(errors="replace").strip()
|
||||
logger.error("Legendary authentication failed: %s", error)
|
||||
return False, error or f"Legendary exited with code {result.returncode}"
|
||||
|
||||
@staticmethod
|
||||
def extract_auth_code(text: str) -> str:
|
||||
"""Extract an Epic authorization code from copied text or JSON."""
|
||||
value = text.strip()
|
||||
try:
|
||||
data = orjson.loads(value)
|
||||
except orjson.JSONDecodeError:
|
||||
return value if "://" not in value else ""
|
||||
if not isinstance(data, dict):
|
||||
return ""
|
||||
return str(data.get("authorizationCode", "")).strip()
|
||||
|
||||
def logout(self) -> bool:
|
||||
"""Remove the Epic login and cached library."""
|
||||
try:
|
||||
if self.get_legendary_path() and self.user_path.is_file():
|
||||
subprocess.run(
|
||||
self.build_command(["auth", "--delete"]),
|
||||
env=self.get_environment(), capture_output=True, check=False,
|
||||
timeout=LEGENDARY_TIMEOUT,
|
||||
)
|
||||
self.user_path.unlink(missing_ok=True)
|
||||
self.library_path.unlink(missing_ok=True)
|
||||
return True
|
||||
except (OSError, subprocess.SubprocessError) as error:
|
||||
logger.error("Failed to disconnect Epic account: %s", error)
|
||||
return False
|
||||
|
||||
def get_account_name(self) -> str:
|
||||
"""Return the Epic display name from Legendary state."""
|
||||
user = self._load_json(self.user_path, {})
|
||||
return str(user.get("displayName", "")) if isinstance(user, dict) else ""
|
||||
|
||||
def refresh_library(
|
||||
self, progress_callback: Callable[[int, int], None] | None = None
|
||||
) -> list[dict]:
|
||||
"""Refresh and cache the Epic library through Legendary."""
|
||||
self.update_legendary()
|
||||
result = subprocess.run(
|
||||
self.build_command(["list", "--json", "--third-party"]),
|
||||
env=self.get_environment(), capture_output=True, check=False,
|
||||
timeout=LEGENDARY_TIMEOUT,
|
||||
)
|
||||
if result.returncode != 0:
|
||||
error = result.stderr.decode(errors="replace").strip()
|
||||
raise OSError(error or "Failed to refresh Epic library")
|
||||
raw_games = orjson.loads(result.stdout)
|
||||
if not isinstance(raw_games, list):
|
||||
raise OSError("Legendary returned an invalid Epic library")
|
||||
games = []
|
||||
for game in raw_games:
|
||||
metadata = game.get("metadata", {})
|
||||
if metadata.get("mainGameItem"):
|
||||
continue
|
||||
release_info = metadata.get("releaseInfo", [])
|
||||
mobile_only = bool(release_info) and all(
|
||||
info.get("platform")
|
||||
and all(platform in {"Android", "iOS"}
|
||||
for platform in info["platform"])
|
||||
for info in release_info
|
||||
)
|
||||
if not mobile_only:
|
||||
games.append(self._normalize_game(game))
|
||||
games = [game for game in games if game.get("app_id")]
|
||||
self._enrich_descriptions(games, progress_callback)
|
||||
self._save_json(self.library_path, games)
|
||||
return games
|
||||
|
||||
def load_library(self) -> list[dict]:
|
||||
"""Load the cached Epic library."""
|
||||
data = self._load_json(self.library_path, [])
|
||||
return data if isinstance(data, list) else []
|
||||
|
||||
def clear_library_cache(self) -> None:
|
||||
"""Remove cached Epic library metadata."""
|
||||
try:
|
||||
self.library_path.unlink(missing_ok=True)
|
||||
except OSError as error:
|
||||
logger.warning("Failed to clear Epic library cache: %s", error)
|
||||
|
||||
def load_installed(self) -> dict[str, dict]:
|
||||
"""Load Legendary installed game records."""
|
||||
data = self._load_json(self.config_dir / "installed.json", {})
|
||||
return data if isinstance(data, dict) else {}
|
||||
|
||||
def is_game_installed(
|
||||
self, app_id: str, installed_data: dict[str, dict] | None = None
|
||||
) -> bool:
|
||||
"""Return whether Legendary records a usable installation."""
|
||||
return self.get_launch_target(app_id, installed_data) is not None
|
||||
|
||||
@staticmethod
|
||||
def is_eos_overlay_enabled(prefix_path: Path) -> bool:
|
||||
"""Return whether the EOS overlay is enabled in a Wine prefix."""
|
||||
try:
|
||||
registry = (prefix_path / "user.reg").read_text(
|
||||
encoding="utf-8", errors="replace"
|
||||
)
|
||||
except OSError:
|
||||
return False
|
||||
for section in registry.casefold().split("\n["):
|
||||
if section.startswith(r"software\\epic games\\eos]"):
|
||||
if '"overlaypath"=' in section:
|
||||
return True
|
||||
return False
|
||||
|
||||
def get_launch_target(
|
||||
self, app_id: str, installed_data: dict[str, dict] | None = None
|
||||
) -> str | None:
|
||||
"""Return the installed game's Windows executable."""
|
||||
installed = (
|
||||
installed_data if installed_data is not None else self.load_installed()
|
||||
).get(app_id, {})
|
||||
install_path = Path(str(installed.get("install_path", "")))
|
||||
executable = str(installed.get("executable", "")).replace("\\", "/")
|
||||
target = install_path.joinpath(*executable.split("/"))
|
||||
return str(target) if executable and target.is_file() else None
|
||||
|
||||
def get_cached_download_sizes(self, app_id: str) -> tuple[int, int] | None:
|
||||
"""Return cached EGS download and disk sizes."""
|
||||
cache = self._load_json(self.sizes_path, {})
|
||||
value = cache.get(app_id) if isinstance(cache, dict) else None
|
||||
if not isinstance(value, list) or len(value) != 2:
|
||||
return None
|
||||
sizes = int(value[0]), int(value[1])
|
||||
return None if sizes[0] > 0 and sizes[1] <= 0 else sizes
|
||||
|
||||
def save_download_sizes(self, app_id: str, sizes: tuple[int, int]) -> None:
|
||||
"""Cache EGS download and disk sizes."""
|
||||
cache = self._load_json(self.sizes_path, {})
|
||||
if not isinstance(cache, dict):
|
||||
cache = {}
|
||||
cache[app_id] = list(sizes)
|
||||
self._save_json(self.sizes_path, cache)
|
||||
|
||||
@staticmethod
|
||||
def parse_download_sizes(output: bytes) -> tuple[int, int]:
|
||||
"""Extract download and install sizes from Legendary JSON."""
|
||||
data = orjson.loads(output)
|
||||
values: dict[str, int] = {}
|
||||
|
||||
def visit(value: Any) -> None:
|
||||
if isinstance(value, dict):
|
||||
for key, item in value.items():
|
||||
if key in {"download_size", "install_size", "disk_size"}:
|
||||
try:
|
||||
values[key] = max(values.get(key, 0), int(item))
|
||||
except (TypeError, ValueError):
|
||||
continue
|
||||
visit(item)
|
||||
elif isinstance(value, list):
|
||||
for item in value:
|
||||
visit(item)
|
||||
|
||||
visit(data)
|
||||
install_size = values.get("install_size") or values.get("disk_size", 0)
|
||||
return values.get("download_size", 0), install_size
|
||||
|
||||
def _enrich_descriptions(
|
||||
self, games: list[dict],
|
||||
progress_callback: Callable[[int, int], None] | None = None,
|
||||
) -> None:
|
||||
cached = {str(game.get("app_id")): game for game in self.load_library()}
|
||||
pending = []
|
||||
completed = 0
|
||||
total = len(games)
|
||||
preferred_locale = get_store_content_languages()[0]
|
||||
for game in games:
|
||||
old_game = cached.get(game["app_id"], {})
|
||||
old_description = str(old_game.get("description", ""))
|
||||
if (
|
||||
old_description
|
||||
and old_description != game["title"]
|
||||
and old_game.get("description_preference") == preferred_locale
|
||||
and old_game.get("description_cache_version")
|
||||
== EGS_DESCRIPTION_CACHE_VERSION
|
||||
):
|
||||
game["description"] = old_description
|
||||
game["description_locale"] = str(old_game.get("description_locale", ""))
|
||||
game["description_preference"] = preferred_locale
|
||||
game["description_cache_version"] = EGS_DESCRIPTION_CACHE_VERSION
|
||||
completed += 1
|
||||
if progress_callback:
|
||||
progress_callback(completed, total)
|
||||
else:
|
||||
pending.append(game)
|
||||
if not pending:
|
||||
return
|
||||
worker_count = min(EGS_METADATA_WORKERS, os.cpu_count() or 1)
|
||||
with ThreadPoolExecutor(max_workers=worker_count) as executor:
|
||||
descriptions = executor.map(self._get_store_description, pending)
|
||||
for game, result in zip(pending, descriptions, strict=True):
|
||||
description, description_locale = result
|
||||
if description:
|
||||
game["description"] = description
|
||||
game["description_locale"] = description_locale
|
||||
game["description_preference"] = preferred_locale
|
||||
game["description_cache_version"] = EGS_DESCRIPTION_CACHE_VERSION
|
||||
completed += 1
|
||||
if progress_callback:
|
||||
progress_callback(completed, total)
|
||||
|
||||
def _get_store_description(self, game: dict) -> tuple[str, str]:
|
||||
slug = self._get_product_slug(str(game.get("namespace", "")), game["title"])
|
||||
for language in get_store_content_languages():
|
||||
try:
|
||||
response = requests.get(
|
||||
"https://store-content.ak.epicgames.com/api/"
|
||||
f"{language}/content/products/{slug}",
|
||||
headers={"User-Agent": EGS_API_USER_AGENT},
|
||||
timeout=EGS_METADATA_TIMEOUT,
|
||||
)
|
||||
if response.status_code == requests.codes.not_found:
|
||||
continue
|
||||
response.raise_for_status()
|
||||
description = self._parse_store_description(response.json())
|
||||
if description:
|
||||
return description, language
|
||||
except requests.RequestException as error:
|
||||
logger.debug(
|
||||
"Epic description unavailable for %s: %s", game["app_id"], error
|
||||
)
|
||||
return "", ""
|
||||
return "", ""
|
||||
|
||||
@staticmethod
|
||||
def _parse_store_description(data: Any) -> str:
|
||||
if not isinstance(data, dict) or not isinstance(data.get("pages"), list):
|
||||
return ""
|
||||
page = next(
|
||||
(item for item in data["pages"]
|
||||
if isinstance(item, dict) and item.get("type") == "productHome"),
|
||||
{},
|
||||
)
|
||||
about = page.get("data", {}).get("about", {})
|
||||
short_description = str(about.get("shortDescription") or "").strip()
|
||||
if short_description:
|
||||
return short_description
|
||||
description = str(about.get("description") or "").strip()
|
||||
return description.split("\n\n", 1)[0].strip()
|
||||
|
||||
def _get_product_slug(self, namespace: str, title: str) -> str:
|
||||
fallback = "-".join("".join(
|
||||
character if character.isascii() and character.isalnum() else " "
|
||||
for character in title.lower()
|
||||
).split())
|
||||
if not namespace:
|
||||
return fallback
|
||||
query = {
|
||||
"query": "query ProductSlug($namespace: String!) { Catalog { "
|
||||
"catalogNs(namespace: $namespace) { mappings(pageType: "
|
||||
"\"productHome\") { pageSlug pageType } } } }",
|
||||
"variables": {"namespace": namespace},
|
||||
}
|
||||
try:
|
||||
response = requests.post(
|
||||
"https://launcher.store.epicgames.com/graphql",
|
||||
json=query,
|
||||
headers={
|
||||
"Content-Type": "application/json",
|
||||
"User-Agent": EGS_API_USER_AGENT,
|
||||
},
|
||||
timeout=EGS_METADATA_TIMEOUT,
|
||||
)
|
||||
response.raise_for_status()
|
||||
mappings = response.json()["data"]["Catalog"]["catalogNs"]["mappings"]
|
||||
return str(mappings[0].get("pageSlug") or fallback) if mappings else fallback
|
||||
except (KeyError, IndexError, TypeError, requests.RequestException) as error:
|
||||
logger.debug("Epic product slug unavailable for %s: %s", namespace, error)
|
||||
return fallback
|
||||
|
||||
@staticmethod
|
||||
def _normalize_game(game: dict) -> dict:
|
||||
metadata = game.get("metadata", {})
|
||||
images = metadata.get("keyImages", []) if isinstance(metadata, dict) else []
|
||||
cover = next(
|
||||
(str(image.get("url", "")) for image in images
|
||||
if image.get("type") in ("DieselGameBoxTall", "OfferImageTall")),
|
||||
"",
|
||||
)
|
||||
return {
|
||||
"app_id": str(game.get("app_name") or game.get("appName") or ""),
|
||||
"title": str(game.get("app_title") or metadata.get("title") or ""),
|
||||
"description": str(metadata.get("description", "")),
|
||||
"cover": cover,
|
||||
"namespace": str(metadata.get("namespace", "")),
|
||||
"folder_name": str(metadata.get("customAttributes", {}).get(
|
||||
"FolderName", {}
|
||||
).get("value") or game.get("app_name") or game.get("appName") or ""),
|
||||
"description_locale": "",
|
||||
"description_preference": "",
|
||||
"description_cache_version": 0,
|
||||
}
|
||||
|
||||
@staticmethod
|
||||
def _load_json(path: Path, default: Any) -> Any:
|
||||
try:
|
||||
return orjson.loads(path.read_bytes())
|
||||
except (OSError, orjson.JSONDecodeError):
|
||||
return default
|
||||
|
||||
@staticmethod
|
||||
def _save_json(path: Path, data: Any) -> None:
|
||||
path.parent.mkdir(parents=True, exist_ok=True)
|
||||
path.write_bytes(orjson.dumps(data, option=orjson.OPT_INDENT_2))
|
||||
+395
-141
@@ -1,6 +1,7 @@
|
||||
import os
|
||||
import re
|
||||
import shlex
|
||||
from typing import Any
|
||||
|
||||
from PySide6.QtGui import (
|
||||
QPainter,
|
||||
@@ -12,8 +13,13 @@ from PySide6.QtGui import (
|
||||
QIcon,
|
||||
QPen,
|
||||
QLinearGradient,
|
||||
QEnterEvent,
|
||||
QFocusEvent,
|
||||
QMouseEvent,
|
||||
QKeyEvent,
|
||||
QPaintEvent,
|
||||
)
|
||||
from PySide6.QtCore import Signal, Property, Qt, QUrl, QTimer, QSize
|
||||
from PySide6.QtCore import QEvent, Signal, Property, Qt, QUrl, QTimer, QSize
|
||||
from PySide6.QtWidgets import (
|
||||
QApplication,
|
||||
QFrame,
|
||||
@@ -24,6 +30,7 @@ from PySide6.QtWidgets import (
|
||||
QWidget,
|
||||
QStackedLayout,
|
||||
QLabel,
|
||||
QSizePolicy,
|
||||
)
|
||||
from portprotonqt.image_utils import (
|
||||
cleanup_animated_cover,
|
||||
@@ -199,11 +206,136 @@ class SourceCorner(QWidget):
|
||||
self._visible = visible
|
||||
super().setVisible(visible)
|
||||
|
||||
def refresh_source_theme(self, config: dict, icon: str | QIcon | None) -> None:
|
||||
"""Refresh source-corner visuals for a live theme change."""
|
||||
self._cfg = config
|
||||
self._icon = icon
|
||||
self._color = QColor(config.get("ribbon_color", "#3f424d"))
|
||||
self._fold_color = QColor(config.get("ribbon_fold_color", "#00000096"))
|
||||
self.update()
|
||||
|
||||
class GameCard(QFrame):
|
||||
|
||||
class AnimatedCard(QFrame):
|
||||
animation_base_size: tuple[int, int]
|
||||
borderWidthChanged = Signal()
|
||||
gradientAngleChanged = Signal()
|
||||
scaleChanged = Signal()
|
||||
hoverChanged = Signal(str, bool)
|
||||
focusChanged = Signal(str, bool)
|
||||
clicked = Signal()
|
||||
|
||||
def setup_card_animations(self, theme: Any, layout_config: dict) -> None:
|
||||
self.theme = theme
|
||||
self.card_layout_cfg = layout_config
|
||||
self._borderWidth = layout_config.get(
|
||||
"default_border_width", theme.GAME_CARD_ANIMATION["default_border_width"]
|
||||
)
|
||||
self._gradientAngle = layout_config.get(
|
||||
"gradient_start_angle", theme.GAME_CARD_ANIMATION["gradient_start_angle"]
|
||||
)
|
||||
self._scale = layout_config.get(
|
||||
"default_scale", theme.GAME_CARD_ANIMATION["default_scale"]
|
||||
)
|
||||
self._hovered = False
|
||||
self._focused = False
|
||||
self._hover_sound_pending = False
|
||||
self.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
|
||||
self.setMouseTracking(True)
|
||||
self.animations = GameCardAnimations(self, theme)
|
||||
self.animations.setup_animations()
|
||||
|
||||
def update_scale(self) -> None:
|
||||
width, height = self.animation_base_size
|
||||
self.setFixedSize(int(width * self._scale), int(height * self._scale))
|
||||
|
||||
def getBorderWidth(self) -> int:
|
||||
return self._borderWidth
|
||||
|
||||
def setBorderWidth(self, value: int) -> None:
|
||||
self._borderWidth = value
|
||||
self.borderWidthChanged.emit()
|
||||
self.update()
|
||||
|
||||
def getGradientAngle(self) -> float:
|
||||
return self._gradientAngle
|
||||
|
||||
def setGradientAngle(self, value: float) -> None:
|
||||
self._gradientAngle = value
|
||||
self.gradientAngleChanged.emit()
|
||||
self.update()
|
||||
|
||||
def getScale(self) -> float:
|
||||
return self._scale
|
||||
|
||||
def setScale(self, value: float) -> None:
|
||||
self._scale = value
|
||||
self.update_scale()
|
||||
self.scaleChanged.emit()
|
||||
|
||||
borderWidth = Property(int, getBorderWidth, setBorderWidth, notify=borderWidthChanged)
|
||||
gradientAngle = Property(float, getGradientAngle, setGradientAngle, notify=gradientAngleChanged)
|
||||
scale = Property(float, getScale, setScale, notify=scaleChanged)
|
||||
|
||||
def paintEvent(self, event: QPaintEvent) -> None:
|
||||
super().paintEvent(event)
|
||||
painter = QPainter(self)
|
||||
parent = self.parentWidget()
|
||||
layout = parent.layout() if parent is not None else None
|
||||
if getattr(self, "list_layout", False) and isinstance(layout, QVBoxLayout):
|
||||
row_pitch = self.height() + layout.spacing()
|
||||
row = (self.y() - layout.contentsMargins().top()) // max(1, row_pitch)
|
||||
colors = (self.theme.color_bg, self.theme.color_surface_elevated)
|
||||
painter.fillRect(self.rect(), QColor(colors[row % len(colors)]))
|
||||
self.animations.paint_border(painter)
|
||||
if getattr(self, "batch_selected", False):
|
||||
painter.setPen(QPen(QColor(self.theme.color_accent),
|
||||
self.theme.GAME_CARD_ANIMATION["focus_border_width"]))
|
||||
painter.drawRect(self.rect())
|
||||
|
||||
def enterEvent(self, event: QEnterEvent) -> None:
|
||||
self.raise_()
|
||||
self._hover_sound_pending = True
|
||||
self.animations.handle_enter_event()
|
||||
super().enterEvent(event)
|
||||
|
||||
def leaveEvent(self, event: QEvent) -> None:
|
||||
self._hover_sound_pending = False
|
||||
self.animations.handle_leave_event()
|
||||
super().leaveEvent(event)
|
||||
|
||||
def mouseMoveEvent(self, event: QMouseEvent) -> None:
|
||||
if self._hover_sound_pending:
|
||||
from portprotonqt.sound_manager import SoundManager
|
||||
SoundManager().play("navigate")
|
||||
self._hover_sound_pending = False
|
||||
super().mouseMoveEvent(event)
|
||||
|
||||
def focusInEvent(self, event: QFocusEvent) -> None:
|
||||
self.raise_()
|
||||
if QApplication.activeWindow() is not None and event.reason() not in (
|
||||
Qt.FocusReason.ActiveWindowFocusReason,
|
||||
Qt.FocusReason.MouseFocusReason,
|
||||
):
|
||||
from portprotonqt.sound_manager import SoundManager
|
||||
SoundManager().play("navigate")
|
||||
self.animations.handle_focus_in_event()
|
||||
super().focusInEvent(event)
|
||||
|
||||
def focusOutEvent(self, event: QFocusEvent) -> None:
|
||||
self.animations.handle_focus_out_event()
|
||||
super().focusOutEvent(event)
|
||||
|
||||
def mouseReleaseEvent(self, event: QMouseEvent) -> None:
|
||||
if event.button() == Qt.MouseButton.LeftButton and self.rect().contains(event.position().toPoint()):
|
||||
self.clicked.emit()
|
||||
super().mouseReleaseEvent(event)
|
||||
|
||||
def click(self) -> None:
|
||||
self.clicked.emit()
|
||||
|
||||
|
||||
class GameCard(AnimatedCard):
|
||||
coverReady = Signal(object)
|
||||
editShortcutRequested = Signal(str, str, str)
|
||||
deleteGameRequested = Signal(str, str)
|
||||
addToMenuRequested = Signal(str, str)
|
||||
@@ -213,8 +345,6 @@ class GameCard(QFrame):
|
||||
addToSteamRequested = Signal(str, str, str)
|
||||
removeFromSteamRequested = Signal(str, str)
|
||||
openGameFolderRequested = Signal(str, str)
|
||||
hoverChanged = Signal(str, bool)
|
||||
focusChanged = Signal(str, bool)
|
||||
|
||||
def __init__(
|
||||
self, name, description, cover_path, appid, controller_support, exec_line,
|
||||
@@ -224,6 +354,7 @@ class GameCard(QFrame):
|
||||
card_width=250, parent=None, context_menu_manager=None
|
||||
):
|
||||
super().__init__(parent)
|
||||
self.coverReady.connect(self.on_cover_loaded, Qt.ConnectionType.QueuedConnection)
|
||||
self.name = name
|
||||
self.description = description
|
||||
self.cover_path = cover_path
|
||||
@@ -249,6 +380,7 @@ class GameCard(QFrame):
|
||||
|
||||
self.select_callback = select_callback
|
||||
self.context_menu_manager = context_menu_manager
|
||||
self.batch_selected = False
|
||||
self.setContextMenuPolicy(Qt.ContextMenuPolicy.CustomContextMenu)
|
||||
self.customContextMenuRequested.connect(self._show_context_menu)
|
||||
self.theme_manager = ThemeManager()
|
||||
@@ -257,33 +389,47 @@ class GameCard(QFrame):
|
||||
self.display_filter = game_config.get_display_filter()
|
||||
self.badge_view_mode = ui_config.get_badge_view_mode()
|
||||
self.current_theme_name = ui_config.get_theme()
|
||||
self.layout_mode = str(getattr(self.theme, "LIBRARY_LAYOUT_MODE", "grid")).lower()
|
||||
self.list_layout = self.layout_mode == "list"
|
||||
parent_mode = parent.property("library_layout_mode") if parent is not None else None
|
||||
self.layout_mode = str(
|
||||
parent_mode or getattr(self.theme, "LIBRARY_LAYOUT_MODE", "grid")
|
||||
).lower()
|
||||
self.list_layout = self.layout_mode in {"list", "vertical"}
|
||||
self.vertical_layout = self.layout_mode == "vertical"
|
||||
self.horizontal_layout = self.layout_mode in {"horizontal", "horizontal_top"}
|
||||
self.economy_mode = ui_config.get_economy_mode()
|
||||
self.missing_executable_path = self._get_missing_executable_path()
|
||||
|
||||
self.steam_visible = str(game_source).lower() == "steam"
|
||||
self.gog_visible = str(game_source).lower() == "gog"
|
||||
self.egs_visible = str(game_source).lower() == "egs"
|
||||
self.portproton_visible = str(game_source).lower() == "portproton"
|
||||
self.ppdb_visible = bool(self.ppdb_id) and not self.economy_mode
|
||||
|
||||
config_name = "GAME_CARD_LIST" if self.list_layout else "GAME_CARD_GRID"
|
||||
self.card_layout_cfg = getattr(self.theme, config_name, {})
|
||||
if self.vertical_layout:
|
||||
config_name = "GAME_CARD_VERTICAL"
|
||||
elif self.list_layout:
|
||||
config_name = "GAME_CARD_LIST"
|
||||
elif self.horizontal_layout:
|
||||
config_name = "GAME_CARD_HORIZONTAL"
|
||||
else:
|
||||
config_name = "GAME_CARD_GRID"
|
||||
self.card_layout_cfg = self._get_layout_config(self.theme, config_name)
|
||||
self.card_geometry_cfg = self._get_card_geometry_config(self.theme)
|
||||
default_margin = 8 if self.list_layout else 20
|
||||
self.base_extra_margin = self.card_layout_cfg.get("extra_margin", default_margin)
|
||||
self.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
|
||||
self.setStyleSheet(self.theme.GAME_CARD_WINDOW_STYLE)
|
||||
|
||||
self._borderWidth = self.theme.GAME_CARD_ANIMATION["default_border_width"]
|
||||
self._gradientAngle = self.theme.GAME_CARD_ANIMATION["gradient_start_angle"]
|
||||
self._scale = self.theme.GAME_CARD_ANIMATION["default_scale"]
|
||||
self._hovered = False
|
||||
self._focused = False
|
||||
self._hover_sound_pending = False
|
||||
self.setMouseTracking(True)
|
||||
|
||||
self.animations = GameCardAnimations(self, self.theme)
|
||||
self.animations.setup_animations()
|
||||
card_style_name = (
|
||||
"GAME_CARD_VERTICAL_STYLE"
|
||||
if self.vertical_layout
|
||||
else "GAME_CARD_WINDOW_STYLE"
|
||||
)
|
||||
self.setProperty("theme_style_name", card_style_name)
|
||||
card_style = (
|
||||
self.theme.GAME_CARD_VERTICAL_STYLE
|
||||
if self.vertical_layout
|
||||
else self.theme.GAME_CARD_WINDOW_STYLE
|
||||
)
|
||||
self.setStyleSheet(card_style)
|
||||
self.setup_card_animations(self.theme, self.card_layout_cfg)
|
||||
|
||||
self.shadow = QGraphicsDropShadowEffect(self)
|
||||
self.shadow.setBlurRadius(self.theme.shadow_blur_radius)
|
||||
@@ -301,6 +447,7 @@ class GameCard(QFrame):
|
||||
|
||||
self.coverWidget = QWidget()
|
||||
if self.list_layout:
|
||||
self.coverWidget.setProperty("theme_style_name", "COVER_WIDGET_STYLE")
|
||||
self.coverWidget.setStyleSheet(self.theme.COVER_WIDGET_STYLE)
|
||||
coverLayout = QStackedLayout(self.coverWidget)
|
||||
coverLayout.setContentsMargins(0, 0, 0, 0)
|
||||
@@ -310,8 +457,8 @@ class GameCard(QFrame):
|
||||
self.coverLabel.setAlignment(Qt.AlignmentFlag.AlignCenter)
|
||||
self.coverLabel.setStyleSheet(self.theme.COVER_LABEL_STYLE)
|
||||
if self.missing_executable_path or (
|
||||
str(self.game_source).lower() == "gog"
|
||||
and self.exec_line.startswith("gog://install/")
|
||||
str(self.game_source).lower() in ("gog", "egs")
|
||||
and self.exec_line.startswith(("gog://install/", "egs://install/"))
|
||||
):
|
||||
self.coverOpacity = QGraphicsOpacityEffect(self.coverLabel)
|
||||
self.coverOpacity.setOpacity(self.theme.missing_exe_cover_opacity)
|
||||
@@ -323,6 +470,7 @@ class GameCard(QFrame):
|
||||
self.favoriteLabel = ClickableLabel(self.coverWidget)
|
||||
self.favoriteLabel.clicked.connect(self.toggle_favorite)
|
||||
self.is_favorite = self.name in set(favorites_config.get_games())
|
||||
self._favorite_icon_state = self.is_favorite
|
||||
self.update_favorite_icon()
|
||||
self.favoriteLabel.raise_()
|
||||
if self.list_layout:
|
||||
@@ -349,7 +497,7 @@ class GameCard(QFrame):
|
||||
config=corner_config,
|
||||
parent=self.coverWidget,
|
||||
)
|
||||
self.steamLabel.setVisible(self.steam_visible)
|
||||
self.steamLabel.setVisible(self.steam_visible and not self.vertical_layout)
|
||||
|
||||
gog_icon = self.theme_manager.get_icon("badge_gog", as_path=True)
|
||||
self.gogLabel = SourceCorner(
|
||||
@@ -357,7 +505,15 @@ class GameCard(QFrame):
|
||||
config=corner_config,
|
||||
parent=self.coverWidget,
|
||||
)
|
||||
self.gogLabel.setVisible(self.gog_visible)
|
||||
self.gogLabel.setVisible(self.gog_visible and not self.vertical_layout)
|
||||
|
||||
egs_icon = self.theme_manager.get_icon("badge_egs", as_path=True)
|
||||
self.egsLabel = SourceCorner(
|
||||
icon=egs_icon,
|
||||
config=corner_config,
|
||||
parent=self.coverWidget,
|
||||
)
|
||||
self.egsLabel.setVisible(self.egs_visible and not self.vertical_layout)
|
||||
|
||||
portproton_icon = self.theme_manager.get_icon("badge_portproton", as_path=True)
|
||||
self.portprotonLabel = SourceCorner(
|
||||
@@ -365,7 +521,9 @@ class GameCard(QFrame):
|
||||
config=corner_config,
|
||||
parent=self.coverWidget,
|
||||
)
|
||||
self.portprotonLabel.setVisible(self.portproton_visible)
|
||||
self.portprotonLabel.setVisible(
|
||||
self.portproton_visible and not self.vertical_layout
|
||||
)
|
||||
|
||||
if self.ppdb_visible:
|
||||
self.ppdbLabel = ClickableLabel(
|
||||
@@ -411,9 +569,36 @@ class GameCard(QFrame):
|
||||
self.nameLabel.setContentsMargins(0, 0, 10, 0)
|
||||
else:
|
||||
self.nameLabel.setAlignment(Qt.AlignmentFlag.AlignCenter)
|
||||
self.nameLabel.setStyleSheet(self.theme.GAME_CARD_NAME_LABEL_STYLE)
|
||||
self.layout_.addWidget(self.nameLabel)
|
||||
if self.list_layout:
|
||||
if self.horizontal_layout:
|
||||
self.nameLabel.setWordWrap(True)
|
||||
name_style = (
|
||||
self.theme.GAME_CARD_VERTICAL_NAME_STYLE
|
||||
if self.vertical_layout
|
||||
else self.theme.GAME_CARD_NAME_LABEL_STYLE
|
||||
)
|
||||
self.nameLabel.setStyleSheet(name_style)
|
||||
if self.vertical_layout:
|
||||
self.nameLabel.setProperty(
|
||||
"theme_style_name", "GAME_CARD_VERTICAL_NAME_STYLE"
|
||||
)
|
||||
if self.vertical_layout:
|
||||
stretches = self.theme.GAME_CARD_VERTICAL["column_stretches"]
|
||||
self.layout_.addWidget(self.nameLabel, stretches[0])
|
||||
for text, stretch in zip(
|
||||
(self.last_launch, self.formatted_playtime, str(self.game_source)),
|
||||
stretches[1:],
|
||||
strict=True,
|
||||
):
|
||||
label = QLabel(text)
|
||||
label.setAlignment(Qt.AlignmentFlag.AlignCenter)
|
||||
label.setProperty(
|
||||
"theme_style_name", "GAME_CARD_COLUMN_LABEL_STYLE"
|
||||
)
|
||||
label.setStyleSheet(self.theme.GAME_CARD_COLUMN_LABEL_STYLE)
|
||||
self.layout_.addWidget(label, stretch)
|
||||
else:
|
||||
self.layout_.addWidget(self.nameLabel)
|
||||
if self.list_layout and not self.vertical_layout:
|
||||
self.layout_.addStretch()
|
||||
|
||||
font_size = self.nameLabel.font().pointSizeF()
|
||||
@@ -430,6 +615,114 @@ class GameCard(QFrame):
|
||||
layout.invalidate()
|
||||
parent.updateGeometry()
|
||||
|
||||
def refresh_theme(self, theme: Any) -> None:
|
||||
"""Refresh cached card visuals after a live theme change."""
|
||||
old_theme = self.theme
|
||||
old_layout_cfg = self.card_layout_cfg
|
||||
self.theme = theme
|
||||
if self.vertical_layout:
|
||||
config_name = "GAME_CARD_VERTICAL"
|
||||
elif self.list_layout:
|
||||
config_name = "GAME_CARD_LIST"
|
||||
elif self.horizontal_layout:
|
||||
config_name = "GAME_CARD_HORIZONTAL"
|
||||
else:
|
||||
config_name = "GAME_CARD_GRID"
|
||||
self.card_layout_cfg = self._get_layout_config(theme, config_name)
|
||||
self.card_geometry_cfg = self._get_card_geometry_config(theme)
|
||||
default_margin = 8 if self.list_layout else 20
|
||||
self.base_extra_margin = self.card_layout_cfg.get("extra_margin", default_margin)
|
||||
spacing = self.card_layout_cfg.get("spacing", 12 if self.list_layout else 5)
|
||||
self.layout_.setSpacing(spacing)
|
||||
margin = self.base_extra_margin // 2
|
||||
self.layout_.setContentsMargins(margin, margin, margin, margin)
|
||||
self.shadow.setBlurRadius(theme.shadow_blur_radius)
|
||||
self.shadow.setColor(QColor(theme.color_shadow_card))
|
||||
self.shadow.setOffset(*theme.shadow_offset)
|
||||
if hasattr(self, "coverOpacity"):
|
||||
self.coverOpacity.setOpacity(theme.missing_exe_cover_opacity)
|
||||
if is_valid_protondb_tier(self.protondb_tier):
|
||||
self.protondbLabel.setStyleSheet(
|
||||
theme.get_protondb_badge_style(self.protondb_tier)
|
||||
)
|
||||
if self.ppdb_id:
|
||||
ppdb_style = (
|
||||
theme.get_ppdb_badge_style(self.ppdb_rating)
|
||||
if self.ppdb_rating
|
||||
else theme.STEAM_BADGE_STYLE
|
||||
)
|
||||
self.ppdbLabel.setStyleSheet(ppdb_style)
|
||||
if self.getAntiCheatText(self.anticheat_status):
|
||||
self.anticheatLabel.setStyleSheet(
|
||||
theme.get_anticheat_badge_style(self.anticheat_status)
|
||||
)
|
||||
corner_config = theme.get_source_corner_config()
|
||||
for label, icon_name in (
|
||||
(self.steamLabel, "badge_steam"),
|
||||
(self.gogLabel, "badge_gog"),
|
||||
(self.egsLabel, "badge_egs"),
|
||||
(self.portprotonLabel, "badge_portproton"),
|
||||
):
|
||||
icon = self.theme_manager.get_icon(
|
||||
icon_name, self.current_theme_name, as_path=True
|
||||
)
|
||||
label.refresh_source_theme(corner_config, icon)
|
||||
if (
|
||||
old_theme.GAME_CARD_ANIMATION != theme.GAME_CARD_ANIMATION
|
||||
or old_layout_cfg != self.card_layout_cfg
|
||||
):
|
||||
self.animations.refresh_theme(theme)
|
||||
else:
|
||||
self.animations.theme = theme
|
||||
self.update_favorite_icon()
|
||||
layout_changed = (
|
||||
old_layout_cfg != self.card_layout_cfg
|
||||
or old_theme.COMPACT_CARD != theme.COMPACT_CARD
|
||||
or old_theme.favoriteLabelSize != theme.favoriteLabelSize
|
||||
or old_theme.favoriteLabelIconSize != theme.favoriteLabelIconSize
|
||||
)
|
||||
if layout_changed:
|
||||
self.update_scale()
|
||||
else:
|
||||
self.update()
|
||||
|
||||
def _get_card_geometry_config(self, theme: Any) -> dict:
|
||||
theme_orientation = self.card_layout_cfg.get(
|
||||
"card_orientation", "horizontal"
|
||||
)
|
||||
if (
|
||||
self.horizontal_layout
|
||||
and ui_config.get_horizontal_card_orientation(theme_orientation)
|
||||
== "vertical"
|
||||
):
|
||||
return getattr(theme, "GAME_CARD_GRID", {})
|
||||
return self.card_layout_cfg
|
||||
|
||||
@staticmethod
|
||||
def _get_layout_config(theme: Any, config_name: str) -> dict:
|
||||
config = getattr(theme, config_name, {})
|
||||
get_override = getattr(theme, "get_theme_override", None)
|
||||
if not callable(get_override) or get_override(config_name) is not None:
|
||||
return config
|
||||
config = dict(config)
|
||||
for name in (
|
||||
"GAME_CARD_GRID", "GAME_CARD_HORIZONTAL",
|
||||
"GAME_CARD_LIST", "GAME_CARD_VERTICAL",
|
||||
):
|
||||
override = get_override(name)
|
||||
if isinstance(override, dict) and "card_animation_type" in override:
|
||||
config["card_animation_type"] = override["card_animation_type"]
|
||||
break
|
||||
else:
|
||||
animation = getattr(theme, "GAME_CARD_ANIMATION", {})
|
||||
config["card_animation_type"] = animation.get(
|
||||
"card_animation_type", "gradient"
|
||||
)
|
||||
radius = str(getattr(theme, "border_radius_card", "")).removesuffix("px")
|
||||
if radius.isdigit():
|
||||
config.update(cover_radius=int(radius), border_radius=int(radius))
|
||||
return config
|
||||
|
||||
def on_cover_loaded(self, pixmap):
|
||||
self.animated_cover_path = ""
|
||||
self.base_pixmap = pixmap
|
||||
@@ -442,7 +735,8 @@ class GameCard(QFrame):
|
||||
height = cover_size
|
||||
else:
|
||||
width = self.base_card_width
|
||||
height = int(self.base_card_width * 1.5)
|
||||
layout_config = getattr(self, "card_geometry_cfg", {})
|
||||
height = int(self.base_card_width * layout_config.get("cover_aspect_ratio", 1.5))
|
||||
if self._set_animated_cover(cover_path, width, height):
|
||||
return
|
||||
fallback_exe, fallback_icon_path = self._get_exe_icon_fallback()
|
||||
@@ -450,7 +744,7 @@ class GameCard(QFrame):
|
||||
cover_path,
|
||||
width,
|
||||
height,
|
||||
self.on_cover_loaded,
|
||||
self.coverReady.emit,
|
||||
app_name=str(self.appid or ""),
|
||||
fallback_exe=fallback_exe,
|
||||
fallback_icon_path=fallback_icon_path,
|
||||
@@ -587,6 +881,7 @@ class GameCard(QFrame):
|
||||
source_ribbons = [
|
||||
(self.steam_visible, self.steamLabel),
|
||||
(self.gog_visible, self.gogLabel),
|
||||
(self.egs_visible, self.egsLabel),
|
||||
(self.portproton_visible, self.portprotonLabel),
|
||||
]
|
||||
|
||||
@@ -609,6 +904,7 @@ class GameCard(QFrame):
|
||||
self.protondbLabel.raise_()
|
||||
self.portprotonLabel.raise_()
|
||||
self.gogLabel.raise_()
|
||||
self.egsLabel.raise_()
|
||||
self.steamLabel.raise_()
|
||||
except RuntimeError:
|
||||
pass
|
||||
@@ -631,7 +927,15 @@ class GameCard(QFrame):
|
||||
int(self.card_layout_cfg.get("cover_size", 56) * self._scale),
|
||||
)
|
||||
margin_left = self.card_layout_cfg.get("cover_left_margin", 10)
|
||||
self.setFixedSize(scaled_width + scaled_extra, row_height + scaled_extra)
|
||||
if self.vertical_layout:
|
||||
self.setMinimumWidth(0)
|
||||
self.setFixedHeight(row_height + scaled_extra)
|
||||
self.setSizePolicy(
|
||||
QSizePolicy.Policy.Expanding,
|
||||
QSizePolicy.Policy.Fixed,
|
||||
)
|
||||
else:
|
||||
self.setFixedSize(scaled_width + scaled_extra, row_height + scaled_extra)
|
||||
self.coverWidget.setFixedSize(icon_size + margin_left, icon_size)
|
||||
self.coverWidget.setContentsMargins(margin_left, 0, 0, 0)
|
||||
self.coverLabel.setFixedSize(icon_size, icon_size)
|
||||
@@ -639,11 +943,11 @@ class GameCard(QFrame):
|
||||
small_card_mode = self.base_card_width < self.theme.COMPACT_CARD["width_threshold"]
|
||||
height_ratio = (
|
||||
self.theme.COMPACT_CARD["height_ratio"]
|
||||
if small_card_mode else self.card_layout_cfg.get("card_height_ratio", 1.8)
|
||||
if small_card_mode else self.card_geometry_cfg.get("card_height_ratio", 1.8)
|
||||
)
|
||||
scaled_height = int(self.base_card_width * height_ratio * self._scale)
|
||||
self.setFixedSize(scaled_width + scaled_extra, scaled_height + scaled_extra)
|
||||
cover_ratio = self.card_layout_cfg.get("cover_aspect_ratio", 1.5)
|
||||
cover_ratio = self.card_geometry_cfg.get("cover_aspect_ratio", 1.5)
|
||||
cover_height = int(scaled_width * cover_ratio)
|
||||
self.coverWidget.setFixedSize(scaled_width, cover_height)
|
||||
self.coverLabel.setFixedSize(scaled_width, cover_height)
|
||||
@@ -719,23 +1023,17 @@ class GameCard(QFrame):
|
||||
# Handle the case where the Qt object was deleted
|
||||
pass
|
||||
|
||||
# Ensure parent layout is updated safely
|
||||
try:
|
||||
parent = self.parentWidget()
|
||||
if parent:
|
||||
layout = parent.layout()
|
||||
if layout:
|
||||
layout.invalidate()
|
||||
layout.activate()
|
||||
layout.update()
|
||||
parent.updateGeometry()
|
||||
except RuntimeError:
|
||||
# Handle the case where the Qt object was deleted
|
||||
pass
|
||||
|
||||
def update_card_size(self, new_width: int):
|
||||
if self.base_card_width == new_width:
|
||||
return
|
||||
self.base_card_width = new_width
|
||||
self._load_cover_image(self.cover_path or "")
|
||||
cover_height = int(new_width * self.card_geometry_cfg.get("cover_aspect_ratio", 1.5))
|
||||
if not self.animated_cover_path and (
|
||||
self.base_pixmap is None or self.base_pixmap.isNull()
|
||||
or self.base_pixmap.width() < new_width
|
||||
or self.base_pixmap.height() < cover_height
|
||||
):
|
||||
self._load_cover_image(self.cover_path or "")
|
||||
self.update_scale()
|
||||
|
||||
def update_badge_visibility(self, display_filter: str):
|
||||
@@ -747,16 +1045,17 @@ class GameCard(QFrame):
|
||||
self.economy_mode = ui_config.get_economy_mode()
|
||||
self.steam_visible = str(self.game_source).lower() == "steam"
|
||||
self.gog_visible = str(self.game_source).lower() == "gog"
|
||||
self.egs_visible = str(self.game_source).lower() == "egs"
|
||||
self.portproton_visible = str(self.game_source).lower() == "portproton"
|
||||
self.ppdb_visible = bool(self.ppdb_id) and not self.economy_mode
|
||||
protondb_visible = is_valid_protondb_tier(self.protondb_tier) and not self.economy_mode
|
||||
anticheat_visible = bool(self.getAntiCheatText(self.anticheat_status)) and not self.economy_mode
|
||||
|
||||
hidden_badges = self.badge_view_mode == "hidden"
|
||||
|
||||
try:
|
||||
self.steamLabel.setVisible(self.steam_visible)
|
||||
self.gogLabel.setVisible(self.gog_visible)
|
||||
self.egsLabel.setVisible(self.egs_visible)
|
||||
self.portprotonLabel.setVisible(self.portproton_visible)
|
||||
self.ppdbLabel.setVisible(self.ppdb_visible and not hidden_badges)
|
||||
self.protondbLabel.setVisible(protondb_visible and not hidden_badges)
|
||||
@@ -919,6 +1218,9 @@ class GameCard(QFrame):
|
||||
# Handle the case where the Qt object was deleted
|
||||
return
|
||||
|
||||
if self._favorite_icon_state == self.is_favorite:
|
||||
return
|
||||
self._favorite_icon_state = self.is_favorite
|
||||
try:
|
||||
parent = self.parent()
|
||||
while parent:
|
||||
@@ -947,76 +1249,6 @@ class GameCard(QFrame):
|
||||
favorites_config.set_games(favorites)
|
||||
self.update_favorite_icon()
|
||||
|
||||
def getBorderWidth(self) -> int:
|
||||
return self._borderWidth
|
||||
|
||||
def setBorderWidth(self, value: int):
|
||||
if self._borderWidth != value:
|
||||
self._borderWidth = value
|
||||
self.borderWidthChanged.emit()
|
||||
self.update()
|
||||
|
||||
def getGradientAngle(self) -> float:
|
||||
return self._gradientAngle
|
||||
|
||||
def setGradientAngle(self, value: float):
|
||||
if self._gradientAngle != value:
|
||||
self._gradientAngle = value
|
||||
self.gradientAngleChanged.emit()
|
||||
self.update()
|
||||
|
||||
def getScale(self) -> float:
|
||||
return self._scale
|
||||
|
||||
def setScale(self, value: float):
|
||||
if self._scale != value:
|
||||
self._scale = value
|
||||
self.update_scale()
|
||||
self.scaleChanged.emit()
|
||||
|
||||
borderWidth = Property(int, fget=getBorderWidth, fset=setBorderWidth, notify=borderWidthChanged)
|
||||
gradientAngle = Property(float, fget=getGradientAngle, fset=setGradientAngle, notify=gradientAngleChanged)
|
||||
scale = Property(float, fget=getScale, fset=setScale, notify=scaleChanged)
|
||||
|
||||
|
||||
def paintEvent(self, event):
|
||||
super().paintEvent(event)
|
||||
self.animations.paint_border(QPainter(self))
|
||||
|
||||
def enterEvent(self, event):
|
||||
self._hover_sound_pending = True
|
||||
self.animations.handle_enter_event()
|
||||
super().enterEvent(event)
|
||||
|
||||
def leaveEvent(self, event):
|
||||
self._hover_sound_pending = False
|
||||
self.animations.handle_leave_event()
|
||||
super().leaveEvent(event)
|
||||
|
||||
def mouseMoveEvent(self, event):
|
||||
if self._hover_sound_pending:
|
||||
from portprotonqt.sound_manager import SoundManager
|
||||
SoundManager().play("navigate")
|
||||
self._hover_sound_pending = False
|
||||
super().mouseMoveEvent(event)
|
||||
|
||||
def focusInEvent(self, event):
|
||||
if (
|
||||
QApplication.activeWindow() is not None
|
||||
and event.reason() not in (
|
||||
Qt.FocusReason.ActiveWindowFocusReason,
|
||||
Qt.FocusReason.MouseFocusReason,
|
||||
)
|
||||
):
|
||||
from portprotonqt.sound_manager import SoundManager
|
||||
SoundManager().play("navigate")
|
||||
self.animations.handle_focus_in_event()
|
||||
super().focusInEvent(event)
|
||||
|
||||
def focusOutEvent(self, event):
|
||||
self.animations.handle_focus_out_event()
|
||||
super().focusOutEvent(event)
|
||||
|
||||
def hideEvent(self, event: QHideEvent) -> None:
|
||||
self.set_animated_cover_paused(True)
|
||||
super().hideEvent(event)
|
||||
@@ -1025,30 +1257,52 @@ class GameCard(QFrame):
|
||||
self.set_animated_cover_paused(False)
|
||||
super().showEvent(event)
|
||||
|
||||
def mousePressEvent(self, event):
|
||||
def click(self) -> None:
|
||||
if self.context_menu_manager:
|
||||
if self.context_menu_manager.card_selection_mode is True:
|
||||
self.batch_selected = not self.batch_selected
|
||||
self.update()
|
||||
return
|
||||
self.context_menu_manager.clear_card_selection()
|
||||
if self._get_missing_executable_path() and self.context_menu_manager:
|
||||
self.context_menu_manager.handle_missing_executable(self)
|
||||
return
|
||||
game_data = {
|
||||
"name": self.name,
|
||||
"description": self.description,
|
||||
"cover_path": self.cover_path,
|
||||
"appid": self.appid,
|
||||
"controller_support": self.controller_support,
|
||||
"exec_line": self.exec_line,
|
||||
"last_launch": self.last_launch,
|
||||
"formatted_playtime": self.formatted_playtime,
|
||||
"playtime_seconds": self.playtime_seconds,
|
||||
"protondb_tier": self.protondb_tier,
|
||||
"game_source": self.game_source,
|
||||
"anticheat_status": self.anticheat_status,
|
||||
"anticheat_slug": self.anticheat_slug,
|
||||
"ppdb_id": self.ppdb_id,
|
||||
"ppdb_rating": self.ppdb_rating,
|
||||
"protondb_appid": self.protondb_appid,
|
||||
"autoinstall_exe_name": getattr(self, "autoinstall_exe_name", ""),
|
||||
}
|
||||
self.select_callback(game_data)
|
||||
|
||||
def mousePressEvent(self, event: QMouseEvent) -> None:
|
||||
if event.button() == Qt.MouseButton.LeftButton:
|
||||
game_data = {
|
||||
"name": self.name,
|
||||
"description": self.description,
|
||||
"cover_path": self.cover_path,
|
||||
"appid": self.appid,
|
||||
"controller_support": self.controller_support,
|
||||
"exec_line": self.exec_line,
|
||||
"last_launch": self.last_launch,
|
||||
"formatted_playtime": self.formatted_playtime,
|
||||
"playtime_seconds": self.playtime_seconds,
|
||||
"protondb_tier": self.protondb_tier,
|
||||
"game_source": self.game_source,
|
||||
"anticheat_status": self.anticheat_status,
|
||||
"anticheat_slug": self.anticheat_slug,
|
||||
"ppdb_id": self.ppdb_id,
|
||||
"ppdb_rating": self.ppdb_rating,
|
||||
"protondb_appid": self.protondb_appid,
|
||||
"autoinstall_exe_name": getattr(self, "autoinstall_exe_name", ""),
|
||||
}
|
||||
self.select_callback(game_data)
|
||||
self.click()
|
||||
super().mousePressEvent(event)
|
||||
|
||||
def keyPressEvent(self, event: QKeyEvent) -> None:
|
||||
if event.key() == Qt.Key.Key_Space and self.context_menu_manager:
|
||||
if self.context_menu_manager.card_selection_mode:
|
||||
self.context_menu_manager.clear_card_selection()
|
||||
else:
|
||||
self.context_menu_manager.start_card_selection(self)
|
||||
event.accept()
|
||||
return
|
||||
super().keyPressEvent(event)
|
||||
|
||||
def cleanup(self):
|
||||
"""Clean up animations to prevent memory leaks when the card is destroyed."""
|
||||
if hasattr(self, 'coverLabel') and self.coverLabel is not None:
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
from typing import Protocol
|
||||
from portprotonqt.game_card import GameCard
|
||||
from types import SimpleNamespace
|
||||
from typing import Any, Protocol
|
||||
from portprotonqt.game_card import AnimatedCard, GameCard
|
||||
from portprotonqt.search_utils import (
|
||||
SearchOptimizer,
|
||||
ThreadedSearch,
|
||||
@@ -7,15 +8,42 @@ from portprotonqt.search_utils import (
|
||||
search_index,
|
||||
)
|
||||
from PySide6.QtWidgets import QAbstractButton
|
||||
from PySide6.QtWidgets import QWidget, QVBoxLayout, QHBoxLayout, QScrollArea, QSlider, QScroller, QStackedWidget
|
||||
from PySide6.QtCore import Qt, QTimer
|
||||
from PySide6.QtGui import QRegion
|
||||
from PySide6.QtWidgets import QWidget, QVBoxLayout, QHBoxLayout, QGridLayout, QLabel, QFrame, QScrollArea, QSlider, QScroller, QStackedWidget
|
||||
from PySide6.QtCore import QElapsedTimer, QRect, QRectF, Qt, QTimer
|
||||
from PySide6.QtGui import QPaintEvent, QPainter, QPainterPath, QPixmap, QRegion
|
||||
from portprotonqt.custom_widgets import FlowLayout, AutoHideScrollArea
|
||||
from portprotonqt.config import favorites_config, game_config, ui_config
|
||||
from portprotonqt.image_utils import load_pixmap_async
|
||||
from portprotonqt.localization import _
|
||||
from portprotonqt.detail_pages.utils import remove_cover_background, setup_cover_background
|
||||
from portprotonqt.context_menu_manager import ContextMenuManager, CustomLineEdit
|
||||
from collections import deque
|
||||
|
||||
|
||||
class FullLibraryTile(AnimatedCard):
|
||||
def __init__(self, theme: Any):
|
||||
super().__init__()
|
||||
self.name = ""
|
||||
self.animation_base_size = theme.fullLibraryTileSize
|
||||
self.tile_pixmap = QPixmap()
|
||||
self.setup_card_animations(
|
||||
theme, GameCard._get_layout_config(theme, "GAME_CARD_HORIZONTAL")
|
||||
)
|
||||
self.update_scale()
|
||||
|
||||
def set_tile_pixmap(self, pixmap: QPixmap) -> None:
|
||||
self.tile_pixmap = pixmap
|
||||
self.update()
|
||||
|
||||
def paintEvent(self, event: QPaintEvent) -> None:
|
||||
QFrame.paintEvent(self, event)
|
||||
painter = QPainter(self)
|
||||
painter.drawPixmap(self.rect(), self.tile_pixmap)
|
||||
painter.end()
|
||||
border_painter = QPainter(self)
|
||||
self.animations.paint_border(border_painter)
|
||||
border_painter.end()
|
||||
|
||||
class MainWindowProtocol(Protocol):
|
||||
"""Protocol defining the interface that MainWindow must implement for GameLibraryManager."""
|
||||
|
||||
@@ -46,17 +74,31 @@ class GameLibraryManager:
|
||||
self.game_card_cache = {}
|
||||
self.pending_images = {}
|
||||
self.card_width = ui_config.get_card_width()
|
||||
self.layout_mode = str(getattr(theme, "LIBRARY_LAYOUT_MODE", "grid")).lower()
|
||||
theme_mode = str(getattr(theme, "LIBRARY_LAYOUT_MODE", "grid"))
|
||||
self.layout_mode = ui_config.get_library_layout_mode(theme_mode)
|
||||
self.gamesListWidget: QWidget | None = None
|
||||
self.gamesListLayout: FlowLayout | None = None
|
||||
self.gamesListLayout: FlowLayout | QHBoxLayout | QVBoxLayout | None = None
|
||||
self.gamesScrollArea: QScrollArea | None = None
|
||||
self.libraryHeaderWidget: QWidget | None = None
|
||||
self.libraryContentLayout: QVBoxLayout | None = None
|
||||
self.libraryBackgroundLabel: QLabel | None = None
|
||||
self.fullLibraryTile: FullLibraryTile | None = None
|
||||
self._full_library_tile_covers: list[str] = []
|
||||
self._full_library_tile_pixmaps: dict[int, QPixmap] = {}
|
||||
self.full_library_open = False
|
||||
self.sizeSlider: QSlider | None = None
|
||||
self._update_timer: QTimer | None = None
|
||||
self._card_resize_timer: QTimer | None = None
|
||||
self._card_resize_queue: deque[tuple[str, str]] = deque()
|
||||
self._card_resize_batch_size: int = 8
|
||||
self._incremental_add_timer: QTimer | None = None
|
||||
self._incremental_add_queue: deque[tuple[str, str]] = deque()
|
||||
self._incremental_new_games_map: dict[tuple[str, str], tuple] = {}
|
||||
self._incremental_search_text: str = ""
|
||||
self._incremental_batch_size: int = 16
|
||||
self._incremental_card_positions: dict[tuple[str, str], int] = {}
|
||||
self._incremental_batch_size: int = 8
|
||||
self._incremental_batch_budget_ms: int = 8
|
||||
self._incremental_scroll_delay_ms: int = 250
|
||||
self._focus_first_card_after_update = False
|
||||
self._pending_update = False
|
||||
self.pending_deletions = deque()
|
||||
@@ -69,8 +111,21 @@ class GameLibraryManager:
|
||||
def create_games_library_widget(self):
|
||||
"""Creates the games library widget with search, grid, and slider."""
|
||||
self.gamesLibraryWidget = QWidget()
|
||||
self.gamesLibraryWidget.setProperty("theme_style_name", "LIBRARY_WIDGET_STYLE")
|
||||
self.gamesLibraryWidget.setStyleSheet(self.theme.LIBRARY_WIDGET_STYLE)
|
||||
layout = QVBoxLayout(self.gamesLibraryWidget)
|
||||
library_background = getattr(self.theme, "LIBRARY_BACKGROUND", None)
|
||||
stack_layout = QGridLayout(self.gamesLibraryWidget)
|
||||
if isinstance(library_background, dict):
|
||||
stack_layout.setContentsMargins(*library_background["margins"])
|
||||
else:
|
||||
stack_layout.setContentsMargins(0, 0, 0, 0)
|
||||
self.libraryBackgroundLabel = QLabel()
|
||||
stack_layout.addWidget(self.libraryBackgroundLabel, 0, 0)
|
||||
content_widget = QWidget()
|
||||
content_widget.setStyleSheet(self.theme.TRANSPARENT_BACKGROUND_STYLE)
|
||||
layout = QVBoxLayout(content_widget)
|
||||
stack_layout.addWidget(content_widget, 0, 0)
|
||||
self.libraryContentLayout = layout
|
||||
layout.setSpacing(15)
|
||||
|
||||
# Search widget
|
||||
@@ -79,16 +134,41 @@ class GameLibraryManager:
|
||||
|
||||
# Scroll area for game grid
|
||||
scrollArea = AutoHideScrollArea(theme=self.theme)
|
||||
scrollArea.setProperty("theme_style_name", "TRANSPARENT_BACKGROUND_STYLE")
|
||||
self.gamesScrollArea = scrollArea
|
||||
scrollArea.setWidgetResizable(True)
|
||||
QScroller.grabGesture(scrollArea.viewport(), QScroller.ScrollerGestureType.LeftMouseButtonGesture)
|
||||
|
||||
self.gamesListWidget = QWidget()
|
||||
self.gamesListWidget.setProperty("library_layout_mode", self.layout_mode)
|
||||
self.gamesListWidget.setProperty("theme_style_name", "LIST_WIDGET_STYLE")
|
||||
self.gamesListWidget.setStyleSheet(self.theme.LIST_WIDGET_STYLE)
|
||||
self.gamesListLayout = FlowLayout(self.gamesListWidget)
|
||||
if self.layout_mode in {"horizontal", "horizontal_top"}:
|
||||
layout_config = getattr(self.theme, "GAME_CARD_HORIZONTAL", {})
|
||||
self.gamesListLayout = QHBoxLayout(self.gamesListWidget)
|
||||
self.gamesListLayout.setAlignment(Qt.AlignmentFlag.AlignLeft)
|
||||
self.gamesListLayout.setContentsMargins(
|
||||
*layout_config.get("layout_margins", (0, 0, 0, 0))
|
||||
)
|
||||
self.gamesListLayout.setSpacing(layout_config.get("layout_spacing", 0))
|
||||
scrollArea.setVerticalScrollBarPolicy(Qt.ScrollBarPolicy.ScrollBarAlwaysOff)
|
||||
scrollArea.setHorizontalScrollBarPolicy(Qt.ScrollBarPolicy.ScrollBarAlwaysOn)
|
||||
elif self.layout_mode == "vertical":
|
||||
layout_config = self.theme.GAME_CARD_VERTICAL
|
||||
self.gamesListLayout = QVBoxLayout(self.gamesListWidget)
|
||||
self.gamesListLayout.setAlignment(Qt.AlignmentFlag.AlignTop)
|
||||
self.gamesListLayout.setContentsMargins(
|
||||
*layout_config.get("layout_margins", (0, 0, 0, 0))
|
||||
)
|
||||
self.gamesListLayout.setSpacing(layout_config.get("layout_spacing", 0))
|
||||
else:
|
||||
self.gamesListLayout = FlowLayout(self.gamesListWidget)
|
||||
self.gamesListWidget.setLayout(self.gamesListLayout)
|
||||
|
||||
scrollArea.setWidget(self.gamesListWidget)
|
||||
if self.layout_mode == "vertical":
|
||||
self.libraryHeaderWidget = self._create_library_header()
|
||||
layout.addWidget(self.libraryHeaderWidget)
|
||||
layout.addWidget(scrollArea)
|
||||
|
||||
# Slider for card size
|
||||
@@ -106,7 +186,7 @@ class GameLibraryManager:
|
||||
self.main_window._register_gamepad_tooltip(self.sizeSlider, f"{self.card_width} px")
|
||||
self.sizeSlider.sliderReleased.connect(self.main_window.on_slider_released)
|
||||
sliderLayout.addWidget(self.sizeSlider)
|
||||
if self.layout_mode == "list":
|
||||
if self.layout_mode in {"list", "vertical", "horizontal", "horizontal_top"}:
|
||||
self.sizeSlider.setVisible(False)
|
||||
self._set_card_width_from_slider()
|
||||
|
||||
@@ -117,36 +197,168 @@ class GameLibraryManager:
|
||||
self._update_timer.setSingleShot(True)
|
||||
self._update_timer.setInterval(100) # 100ms debounce
|
||||
self._update_timer.timeout.connect(self._perform_update)
|
||||
self._incremental_add_timer = QTimer()
|
||||
self._card_resize_timer = QTimer(self.gamesListWidget)
|
||||
self._card_resize_timer.setSingleShot(True)
|
||||
self._card_resize_timer.timeout.connect(self._resize_next_card_batch)
|
||||
self._incremental_add_timer = QTimer(self.gamesListWidget)
|
||||
self._incremental_add_timer.setSingleShot(True)
|
||||
self._incremental_add_timer.timeout.connect(self._process_incremental_add_batch)
|
||||
|
||||
# Connect scroll event for lazy loading
|
||||
scrollArea.verticalScrollBar().valueChanged.connect(self.load_visible_images)
|
||||
scrollArea.horizontalScrollBar().valueChanged.connect(self.load_visible_images)
|
||||
scrollArea.viewportResized.connect(self.force_update_cards_library)
|
||||
|
||||
return self.gamesLibraryWidget
|
||||
|
||||
def _create_library_header(self) -> QWidget:
|
||||
"""Create the shared header for vertical library columns."""
|
||||
config = self.theme.GAME_CARD_VERTICAL
|
||||
header = QWidget()
|
||||
header.setFixedHeight(config["header_height"])
|
||||
header.setProperty("theme_style_name", "LIBRARY_HEADER_STYLE")
|
||||
header.setStyleSheet(self.theme.LIBRARY_HEADER_STYLE)
|
||||
header_layout = QHBoxLayout(header)
|
||||
header_layout.setContentsMargins(*config["header_margins"])
|
||||
header_layout.setSpacing(config["header_spacing"])
|
||||
header_layout.addSpacing(config["header_cover_width"] + config["header_spacing"])
|
||||
labels = (_("Game Title"), _("LAST LAUNCH"), _("TIME SPENT"), _("Library"))
|
||||
for text, stretch in zip(labels, config["column_stretches"], strict=True):
|
||||
label = QLabel(text.upper())
|
||||
label.setAlignment(
|
||||
Qt.AlignmentFlag.AlignVCenter | Qt.AlignmentFlag.AlignLeft
|
||||
if text == labels[0] else Qt.AlignmentFlag.AlignCenter
|
||||
)
|
||||
label.setProperty("theme_style_name", "LIBRARY_HEADER_LABEL_STYLE")
|
||||
label.setStyleSheet(self.theme.LIBRARY_HEADER_LABEL_STYLE)
|
||||
header_layout.addWidget(label, stretch)
|
||||
if self.gamesScrollArea is not None:
|
||||
header_layout.addSpacing(self.gamesScrollArea.verticalScrollBar().sizeHint().width())
|
||||
return header
|
||||
|
||||
def rebuild_library_layout(self, layout_mode: str) -> None:
|
||||
"""Replace the card layout when a theme changes its library mode."""
|
||||
if self.gamesListWidget is None or self.gamesListLayout is None:
|
||||
return
|
||||
self.clear_layout(self.gamesListLayout)
|
||||
self.fullLibraryTile = None
|
||||
old_layout = self.gamesListLayout
|
||||
if layout_mode in {"horizontal", "horizontal_top"}:
|
||||
layout_config = getattr(self.theme, "GAME_CARD_HORIZONTAL", {})
|
||||
self.gamesListLayout = QHBoxLayout()
|
||||
self.gamesListLayout.setAlignment(Qt.AlignmentFlag.AlignLeft)
|
||||
self.gamesListLayout.setContentsMargins(
|
||||
*layout_config.get("layout_margins", (0, 0, 0, 0))
|
||||
)
|
||||
self.gamesListLayout.setSpacing(layout_config.get("layout_spacing", 0))
|
||||
elif layout_mode == "vertical":
|
||||
layout_config = self.theme.GAME_CARD_VERTICAL
|
||||
self.gamesListLayout = QVBoxLayout()
|
||||
self.gamesListLayout.setAlignment(Qt.AlignmentFlag.AlignTop)
|
||||
self.gamesListLayout.setContentsMargins(
|
||||
*layout_config.get("layout_margins", (0, 0, 0, 0))
|
||||
)
|
||||
self.gamesListLayout.setSpacing(layout_config.get("layout_spacing", 0))
|
||||
else:
|
||||
self.gamesListLayout = FlowLayout()
|
||||
QWidget().setLayout(old_layout)
|
||||
self.gamesListWidget.setLayout(self.gamesListLayout)
|
||||
if self.gamesScrollArea is not None:
|
||||
horizontal = layout_mode in {"horizontal", "horizontal_top"}
|
||||
vertical_policy = (
|
||||
Qt.ScrollBarPolicy.ScrollBarAlwaysOff
|
||||
if horizontal
|
||||
else Qt.ScrollBarPolicy.ScrollBarAlwaysOn
|
||||
if layout_mode == "vertical"
|
||||
else Qt.ScrollBarPolicy.ScrollBarAsNeeded
|
||||
)
|
||||
self.gamesScrollArea.setVerticalScrollBarPolicy(vertical_policy)
|
||||
self.gamesScrollArea.setHorizontalScrollBarPolicy(
|
||||
Qt.ScrollBarPolicy.ScrollBarAlwaysOn
|
||||
if horizontal else Qt.ScrollBarPolicy.ScrollBarAsNeeded
|
||||
)
|
||||
theme_mode = ui_config.get_library_layout_mode(
|
||||
str(getattr(self.theme, "LIBRARY_LAYOUT_MODE", "grid"))
|
||||
)
|
||||
self.full_library_open = theme_mode == "horizontal_top" and layout_mode == "grid"
|
||||
if self.full_library_open and self.libraryBackgroundLabel is not None:
|
||||
remove_cover_background(self.libraryBackgroundLabel)
|
||||
self.layout_mode = layout_mode
|
||||
if (
|
||||
layout_mode == "vertical"
|
||||
and self.libraryHeaderWidget is None
|
||||
and self.libraryContentLayout is not None
|
||||
):
|
||||
self.libraryHeaderWidget = self._create_library_header()
|
||||
self.libraryContentLayout.insertWidget(1, self.libraryHeaderWidget)
|
||||
if self.libraryHeaderWidget is not None:
|
||||
self.libraryHeaderWidget.setVisible(layout_mode == "vertical")
|
||||
self.gamesListWidget.setProperty("library_layout_mode", layout_mode)
|
||||
if self.sizeSlider is not None:
|
||||
self.sizeSlider.setVisible(
|
||||
not self.full_library_open
|
||||
and layout_mode not in {"list", "vertical", "horizontal", "horizontal_top"}
|
||||
)
|
||||
self._set_card_width_from_slider()
|
||||
self.main_window.card_width = self.card_width
|
||||
self.set_games(self.games, focus_first_card=False)
|
||||
|
||||
def open_full_library(self) -> None:
|
||||
"""Open the complete grid from the horizontal top mode."""
|
||||
if self.layout_mode == "horizontal_top":
|
||||
self.rebuild_library_layout("grid")
|
||||
|
||||
def close_full_library(self) -> bool:
|
||||
"""Return from the complete grid to the horizontal top mode."""
|
||||
if not self.full_library_open:
|
||||
return False
|
||||
self.full_library_open = False
|
||||
self.rebuild_library_layout("horizontal_top")
|
||||
return True
|
||||
|
||||
def on_slider_released(self):
|
||||
"""Handles slider release to update card size."""
|
||||
if self.layout_mode == "list":
|
||||
if self.full_library_open or self.layout_mode in {
|
||||
"list", "vertical", "horizontal", "horizontal_top"
|
||||
}:
|
||||
return
|
||||
if self.sizeSlider is None:
|
||||
return
|
||||
self._set_card_width_from_slider()
|
||||
if hasattr(self.main_window, "_gamepad_tooltip_map"):
|
||||
self.main_window._gamepad_tooltip_map[self.sizeSlider] = f"{self.card_width} px"
|
||||
if self.layout_mode != "list":
|
||||
ui_config.set_card_width(self.card_width)
|
||||
ui_config.set_card_width(self.card_width)
|
||||
self.main_window.card_width = self.card_width
|
||||
for card in self.game_card_cache.values():
|
||||
card.update_card_size(self.card_width)
|
||||
self.update_game_grid()
|
||||
self._card_resize_queue = deque(self.game_card_cache)
|
||||
self._resize_next_card_batch()
|
||||
|
||||
def _resize_next_card_batch(self) -> None:
|
||||
if self.gamesListWidget is None or self.gamesListLayout is None:
|
||||
self._card_resize_queue.clear()
|
||||
return
|
||||
self.gamesListLayout.setEnabled(False)
|
||||
try:
|
||||
for _ in range(min(self._card_resize_batch_size, len(self._card_resize_queue))):
|
||||
card = self.game_card_cache.get(self._card_resize_queue.popleft())
|
||||
if card is not None:
|
||||
card.update_card_size(self.card_width)
|
||||
finally:
|
||||
self.gamesListLayout.invalidate()
|
||||
self.gamesListLayout.setEnabled(True)
|
||||
self.gamesListLayout.activate()
|
||||
if self._card_resize_queue and self._card_resize_timer is not None:
|
||||
self._card_resize_timer.start()
|
||||
else:
|
||||
self.force_update_cards_library()
|
||||
self.load_visible_images()
|
||||
|
||||
def _set_card_width_from_slider(self):
|
||||
"""Use max card width for list layout."""
|
||||
"""Use max card width for fixed-size layouts."""
|
||||
if self.sizeSlider is None:
|
||||
return
|
||||
if self.layout_mode == "list":
|
||||
if self.full_library_open or self.layout_mode in {
|
||||
"list", "vertical", "horizontal", "horizontal_top"
|
||||
}:
|
||||
self.card_width = self.sizeSlider.maximum()
|
||||
else:
|
||||
self.card_width = self.sizeSlider.value()
|
||||
@@ -156,6 +368,8 @@ class GameLibraryManager:
|
||||
"""Loads images for visible game cards."""
|
||||
if self.gamesListWidget is None:
|
||||
return
|
||||
if self._incremental_add_queue and self._incremental_add_timer is not None:
|
||||
self._incremental_add_timer.start(self._incremental_scroll_delay_ms)
|
||||
visible_region = self.gamesListWidget.visibleRegion()
|
||||
max_concurrent_loads = 5
|
||||
loaded_count = 0
|
||||
@@ -178,6 +392,7 @@ class GameLibraryManager:
|
||||
card.set_animated_cover_paused(True)
|
||||
|
||||
def stop_background_activity(self) -> None:
|
||||
self._cancel_incremental_add()
|
||||
for card in self.game_card_cache.values():
|
||||
card.stop_background_activity()
|
||||
|
||||
@@ -199,7 +414,7 @@ class GameLibraryManager:
|
||||
if self.main_window.current_hovered_card and self.main_window.current_hovered_card != card:
|
||||
try:
|
||||
self.main_window.current_hovered_card._hovered = False
|
||||
self.main_window.current_hovered_card.leaveEvent(None)
|
||||
self.main_window.current_hovered_card.animations.handle_leave_event()
|
||||
except RuntimeError:
|
||||
pass # Card already deleted
|
||||
self.main_window.current_hovered_card = None
|
||||
@@ -210,10 +425,36 @@ class GameLibraryManager:
|
||||
except RuntimeError:
|
||||
pass # Card already deleted
|
||||
self.main_window.current_focused_card = card
|
||||
self._update_library_background(card)
|
||||
else:
|
||||
if self.main_window.current_focused_card == card:
|
||||
self.main_window.current_focused_card = None
|
||||
|
||||
def _update_library_background(self, card: GameCard) -> None:
|
||||
"""Render the configured library background from the active cover."""
|
||||
if self.full_library_open or self.libraryBackgroundLabel is None:
|
||||
return
|
||||
self.render_library_background(self.libraryBackgroundLabel, card)
|
||||
|
||||
def render_library_background(self, label: QLabel, card: GameCard) -> None:
|
||||
"""Render the configured library background on a target label."""
|
||||
pixmap = card.coverLabel.pixmap()
|
||||
if pixmap is None or pixmap.isNull():
|
||||
return
|
||||
library_config = getattr(self.theme, "LIBRARY_BACKGROUND", None)
|
||||
if not isinstance(library_config, dict):
|
||||
remove_cover_background(label)
|
||||
return
|
||||
backgrounds = dict(getattr(self.theme, "DETAIL_PAGE_BACKGROUNDS", {}))
|
||||
backgrounds.update(library_config.get("backgrounds", {}))
|
||||
background_theme = SimpleNamespace(
|
||||
DETAIL_PAGE_BG_MODE=library_config.get("mode", "gradient"),
|
||||
DETAIL_PAGE_BACKGROUNDS=backgrounds,
|
||||
)
|
||||
setup_cover_background(
|
||||
label, pixmap, self.main_window, background_theme
|
||||
)
|
||||
|
||||
def _collapse_library_filter_controls(self) -> None:
|
||||
if getattr(self.main_window, "_library_controls_hover_close_delayed", False):
|
||||
return
|
||||
@@ -251,10 +492,11 @@ class GameLibraryManager:
|
||||
try:
|
||||
if self.main_window.current_hovered_card:
|
||||
self.main_window.current_hovered_card._hovered = False
|
||||
self.main_window.current_hovered_card.leaveEvent(None)
|
||||
self.main_window.current_hovered_card.animations.handle_leave_event()
|
||||
except RuntimeError:
|
||||
pass # Card already deleted
|
||||
self.main_window.current_hovered_card = card
|
||||
self._update_library_background(card)
|
||||
else:
|
||||
if self.main_window.current_hovered_card == card:
|
||||
self.main_window.current_hovered_card = None
|
||||
@@ -275,9 +517,16 @@ class GameLibraryManager:
|
||||
"""Schedules a game grid update with debouncing."""
|
||||
if focus_first_card is not None:
|
||||
self._focus_first_card_after_update = focus_first_card
|
||||
self.layout_mode = str(getattr(self.theme, "LIBRARY_LAYOUT_MODE", "grid")).lower()
|
||||
theme_mode = ui_config.get_library_layout_mode(
|
||||
str(getattr(self.theme, "LIBRARY_LAYOUT_MODE", "grid"))
|
||||
)
|
||||
if not self.full_library_open:
|
||||
self.layout_mode = theme_mode
|
||||
if self.sizeSlider is not None:
|
||||
self.sizeSlider.setVisible(self.layout_mode != "list")
|
||||
self.sizeSlider.setVisible(
|
||||
not self.full_library_open
|
||||
and self.layout_mode not in {"list", "vertical", "horizontal", "horizontal_top"}
|
||||
)
|
||||
old_card_width = self.card_width
|
||||
self._set_card_width_from_slider()
|
||||
self.main_window.card_width = self.card_width
|
||||
@@ -292,6 +541,9 @@ class GameLibraryManager:
|
||||
# When filtering, we want to update with the current filtered_games
|
||||
# which has already been set by _perform_search
|
||||
pass
|
||||
if is_filter and self.layout_mode == "horizontal_top":
|
||||
self.dirty = True
|
||||
is_filter = False
|
||||
self.is_filtering = is_filter
|
||||
self._pending_update = True
|
||||
|
||||
@@ -308,18 +560,42 @@ class GameLibraryManager:
|
||||
|
||||
def _perform_force_update(self):
|
||||
"""Perform the actual force update on the layout."""
|
||||
self._fit_horizontal_cards()
|
||||
if self.gamesListLayout:
|
||||
self.gamesListLayout.invalidate()
|
||||
if self.gamesListWidget:
|
||||
self.gamesListWidget.adjustSize()
|
||||
self.gamesListWidget.updateGeometry()
|
||||
|
||||
def _fit_horizontal_cards(self, card: GameCard | None = None) -> None:
|
||||
if self.layout_mode not in {"horizontal", "horizontal_top"}:
|
||||
return
|
||||
if self.gamesScrollArea is None or self.gamesListLayout is None:
|
||||
return
|
||||
margins = self.gamesListLayout.contentsMargins()
|
||||
height = self.gamesScrollArea.viewport().height() - margins.top() - margins.bottom()
|
||||
if height <= 0:
|
||||
return
|
||||
cards = (card,) if card is not None else self.game_card_cache.values()
|
||||
for card in cards:
|
||||
config = card.card_layout_cfg
|
||||
scale = max(
|
||||
config.get(name, self.theme.GAME_CARD_ANIMATION[name])
|
||||
for name in ("default_scale", "hover_scale", "focus_scale")
|
||||
)
|
||||
available = height / scale - card.base_extra_margin
|
||||
ratio = card.card_geometry_cfg.get("card_height_ratio", 1.8)
|
||||
width = min(self.card_width, max(1, int(available / ratio)))
|
||||
if width < self.theme.COMPACT_CARD["width_threshold"]:
|
||||
width = min(width, max(1, int(available / self.theme.COMPACT_CARD["height_ratio"])))
|
||||
card.update_card_size(width)
|
||||
|
||||
def _cancel_incremental_add(self) -> None:
|
||||
if self._incremental_add_timer is not None and self._incremental_add_timer.isActive():
|
||||
self._incremental_add_timer.stop()
|
||||
self._incremental_add_queue.clear()
|
||||
self._incremental_new_games_map = {}
|
||||
self._incremental_search_text = ""
|
||||
self._incremental_card_positions = {}
|
||||
|
||||
def _start_incremental_add(
|
||||
self,
|
||||
@@ -330,41 +606,43 @@ class GameLibraryManager:
|
||||
if self.gamesListLayout is None:
|
||||
return
|
||||
self._cancel_incremental_add()
|
||||
while self.gamesListLayout.count():
|
||||
self.gamesListLayout.takeAt(0)
|
||||
for card in self.game_card_cache.values():
|
||||
if card.isVisible():
|
||||
card.setVisible(False)
|
||||
self._incremental_add_queue = deque(card_order)
|
||||
self._incremental_card_positions = {key: index for index, key in enumerate(card_order)}
|
||||
desired_keys = set(card_order)
|
||||
self.gamesListLayout.setEnabled(False)
|
||||
try:
|
||||
while self.gamesListLayout.count():
|
||||
self.gamesListLayout.takeAt(0)
|
||||
for key, card in self.game_card_cache.items():
|
||||
visible = key in desired_keys and (not search_text or search_text in key[0].lower())
|
||||
card.setVisible(visible)
|
||||
card.set_animated_cover_paused(not visible)
|
||||
for key in card_order:
|
||||
card = self.game_card_cache.get(key)
|
||||
if card is not None:
|
||||
self.gamesListLayout.addWidget(card)
|
||||
finally:
|
||||
self.gamesListLayout.setEnabled(True)
|
||||
self._incremental_add_queue = deque(key for key in card_order if key not in self.game_card_cache)
|
||||
self._incremental_new_games_map = new_games_map
|
||||
self._incremental_search_text = search_text
|
||||
if self._incremental_add_timer is not None:
|
||||
self._incremental_add_timer.start(0)
|
||||
self._process_incremental_add_batch()
|
||||
|
||||
def _process_incremental_add_batch(self) -> None:
|
||||
if self.gamesListLayout is None or self.gamesListWidget is None:
|
||||
self._cancel_incremental_add()
|
||||
return
|
||||
|
||||
added_new_card = False
|
||||
processed = 0
|
||||
max_batch = min(self._incremental_batch_size, len(self._incremental_add_queue))
|
||||
self.gamesListWidget.setUpdatesEnabled(False)
|
||||
batch_timer = QElapsedTimer()
|
||||
batch_timer.start()
|
||||
self.gamesListLayout.setEnabled(False)
|
||||
try:
|
||||
while processed < max_batch:
|
||||
for _ in range(min(self._incremental_batch_size, len(self._incremental_add_queue))):
|
||||
game_key = self._incremental_add_queue.popleft()
|
||||
card = self.game_card_cache.get(game_key)
|
||||
if card is None:
|
||||
if self.context_menu_manager is None:
|
||||
processed += 1
|
||||
continue
|
||||
game_data = self._incremental_new_games_map.get(game_key)
|
||||
if game_data is None:
|
||||
processed += 1
|
||||
continue
|
||||
card = self._create_game_card(game_data)
|
||||
self.game_card_cache[game_key] = card
|
||||
added_new_card = True
|
||||
game_data = self._incremental_new_games_map.get(game_key)
|
||||
if game_data is None or self.context_menu_manager is None:
|
||||
continue
|
||||
card = self._create_game_card(game_data)
|
||||
self.game_card_cache[game_key] = card
|
||||
should_be_visible = (
|
||||
not self._incremental_search_text or
|
||||
self._incremental_search_text in str(game_key[0]).lower()
|
||||
@@ -372,23 +650,29 @@ class GameLibraryManager:
|
||||
if card.isVisible() != should_be_visible:
|
||||
card.setVisible(should_be_visible)
|
||||
card.set_animated_cover_paused(not should_be_visible)
|
||||
self.gamesListLayout.addWidget(card)
|
||||
processed += 1
|
||||
self.gamesListLayout.insertWidget(self._incremental_card_positions[game_key], card)
|
||||
if batch_timer.elapsed() >= self._incremental_batch_budget_ms:
|
||||
break
|
||||
finally:
|
||||
self.gamesListWidget.setUpdatesEnabled(True)
|
||||
self.gamesListLayout.update()
|
||||
self.gamesListLayout.invalidate()
|
||||
self.gamesListLayout.setEnabled(True)
|
||||
if self.layout_mode in {"horizontal", "horizontal_top"}:
|
||||
self.gamesListWidget.resize(
|
||||
self.gamesListWidget.size().expandedTo(self.gamesListLayout.minimumSize())
|
||||
)
|
||||
self.gamesListLayout.activate()
|
||||
self.gamesListWidget.updateGeometry()
|
||||
|
||||
self._focus_first_visible_card()
|
||||
if self._incremental_add_queue:
|
||||
if self._incremental_add_timer is not None:
|
||||
self._incremental_add_timer.start(0)
|
||||
self._incremental_add_timer.start(self._incremental_batch_budget_ms)
|
||||
return
|
||||
|
||||
if added_new_card:
|
||||
self.load_visible_images()
|
||||
self.load_visible_images()
|
||||
self._sync_full_library_tile()
|
||||
self.force_update_cards_library()
|
||||
self._cancel_incremental_add()
|
||||
self._schedule_focus_first_card()
|
||||
|
||||
def _update_game_grid_immediate(self):
|
||||
"""Updates the game grid with the provided or current game list."""
|
||||
@@ -404,12 +688,13 @@ class GameLibraryManager:
|
||||
self._update_search_results(search_text)
|
||||
else:
|
||||
# Full update: sorting, removal/addition, reorganization
|
||||
games_list = self.filtered_games if self.filtered_games else self.games
|
||||
games_list = self.filtered_games
|
||||
if self.layout_mode != "horizontal_top" and not games_list:
|
||||
games_list = self.games
|
||||
favorites = favorites_config.get_games()
|
||||
sort_method = game_config.get_sort_method()
|
||||
|
||||
# Batch layout updates (extended scope)
|
||||
self.gamesListWidget.setUpdatesEnabled(False)
|
||||
if self.gamesListLayout is not None:
|
||||
self.gamesListLayout.setEnabled(False) # Disable layout during batch
|
||||
|
||||
@@ -433,15 +718,31 @@ class GameLibraryManager:
|
||||
sorted_fav = sorted(fav_games, key=partition_sort_key)
|
||||
sorted_non_fav = sorted(non_fav_games, key=partition_sort_key)
|
||||
sorted_games = sorted_fav + sorted_non_fav
|
||||
if self.layout_mode == "horizontal_top":
|
||||
limit = self.theme.horizontalTopGameLimit
|
||||
tile_games = sorted_games[limit:limit + self.theme.fullLibraryTileGameCount]
|
||||
self._full_library_tile_covers = [str(game[2] or "") for game in tile_games]
|
||||
sorted_games = sorted_games[:limit]
|
||||
else:
|
||||
self._full_library_tile_covers = []
|
||||
|
||||
# Build set of current game keys for faster lookup
|
||||
current_game_keys = {(game[0], game[5]) for game in sorted_games}
|
||||
|
||||
# Remove cards that no longer exist (batch)
|
||||
retained_keys = {
|
||||
(game[0], game[5])
|
||||
for games in getattr(self.main_window, "_loaded_library_cache", {}).values()
|
||||
for game in games
|
||||
}
|
||||
cards_to_remove = []
|
||||
for card_key in list(self.game_card_cache.keys()):
|
||||
if card_key not in current_game_keys:
|
||||
cards_to_remove.append(card_key)
|
||||
card = self.game_card_cache[card_key]
|
||||
card.setVisible(False)
|
||||
card.set_animated_cover_paused(True)
|
||||
if card_key not in retained_keys:
|
||||
cards_to_remove.append(card_key)
|
||||
|
||||
for card_key in cards_to_remove:
|
||||
card = self.game_card_cache.pop(card_key)
|
||||
@@ -454,15 +755,15 @@ class GameLibraryManager:
|
||||
# Track current layout order (only if dirty/full update needed)
|
||||
if self.dirty and self.gamesListLayout is not None:
|
||||
current_layout_order = []
|
||||
card_keys = {card: key for key, card in self.game_card_cache.items()}
|
||||
for i in range(self.gamesListLayout.count()):
|
||||
item = self.gamesListLayout.itemAt(i)
|
||||
if item is not None:
|
||||
widget = item.widget()
|
||||
if widget:
|
||||
for key, card in self.game_card_cache.items():
|
||||
if card == widget:
|
||||
current_layout_order.append(key)
|
||||
break
|
||||
key = card_keys.get(widget)
|
||||
if key is not None:
|
||||
current_layout_order.append(key)
|
||||
else:
|
||||
current_layout_order = None # Skip reorg if not dirty
|
||||
|
||||
@@ -518,22 +819,81 @@ class GameLibraryManager:
|
||||
finally:
|
||||
if self.gamesListLayout is not None:
|
||||
self.gamesListLayout.setEnabled(True)
|
||||
self.gamesListWidget.setUpdatesEnabled(True)
|
||||
if self.gamesListLayout is not None:
|
||||
self.gamesListLayout.update()
|
||||
self.gamesListWidget.updateGeometry()
|
||||
self.force_update_cards_library()
|
||||
|
||||
self.is_filtering = False # Reset flag in any case
|
||||
if not self._incremental_add_queue:
|
||||
self._sync_full_library_tile()
|
||||
self._schedule_focus_first_card()
|
||||
|
||||
def _sync_full_library_tile(self) -> None:
|
||||
if self.fullLibraryTile is not None:
|
||||
self.fullLibraryTile.setParent(None)
|
||||
self.fullLibraryTile.deleteLater()
|
||||
self.fullLibraryTile = None
|
||||
if self.layout_mode != "horizontal_top" or self.gamesListLayout is None:
|
||||
return
|
||||
if len(self.filtered_games) <= self.theme.horizontalTopGameLimit:
|
||||
return
|
||||
tile = FullLibraryTile(self.theme)
|
||||
tile.setProperty("full_library_tile", True)
|
||||
tile.setStyleSheet(self.theme.FULL_LIBRARY_TILE_STYLE)
|
||||
tile.clicked.connect(self.open_full_library)
|
||||
self.gamesListLayout.addWidget(tile)
|
||||
self.fullLibraryTile = tile
|
||||
self._full_library_tile_pixmaps = {}
|
||||
cover_width, cover_height = self.theme.fullLibraryTileSize
|
||||
for index, cover_path in enumerate(self._full_library_tile_covers):
|
||||
load_pixmap_async(
|
||||
cover_path,
|
||||
cover_width,
|
||||
cover_height,
|
||||
lambda pixmap, item=index: self._set_full_library_tile_cover(
|
||||
tile, item, pixmap
|
||||
),
|
||||
)
|
||||
|
||||
def _set_full_library_tile_cover(
|
||||
self, tile: FullLibraryTile, index: int, pixmap: QPixmap
|
||||
) -> None:
|
||||
if tile is not self.fullLibraryTile:
|
||||
return
|
||||
self._full_library_tile_pixmaps[index] = pixmap
|
||||
width, height = self.theme.fullLibraryTileSize
|
||||
cell_width = width // self.theme.fullLibraryTileColumns
|
||||
cell_height = height // self.theme.fullLibraryTileRows
|
||||
canvas = QPixmap(width, height)
|
||||
canvas.fill(Qt.GlobalColor.transparent)
|
||||
painter = QPainter(canvas)
|
||||
painter.setRenderHint(QPainter.RenderHint.Antialiasing)
|
||||
clip = QPainterPath()
|
||||
clip.addRoundedRect(
|
||||
QRectF(canvas.rect()),
|
||||
self.theme.fullLibraryTileRadius,
|
||||
self.theme.fullLibraryTileRadius,
|
||||
)
|
||||
painter.setClipPath(clip)
|
||||
for item, cover in self._full_library_tile_pixmaps.items():
|
||||
cell = QRect(
|
||||
item % self.theme.fullLibraryTileColumns * cell_width,
|
||||
item // self.theme.fullLibraryTileColumns * cell_height,
|
||||
cell_width,
|
||||
cell_height,
|
||||
)
|
||||
painter.drawPixmap(cell, cover)
|
||||
painter.end()
|
||||
tile.set_tile_pixmap(canvas)
|
||||
|
||||
def _schedule_focus_first_card(self) -> None:
|
||||
if not self._focus_first_card_after_update:
|
||||
return
|
||||
QTimer.singleShot(0, self._focus_first_visible_card)
|
||||
|
||||
def _focus_first_visible_card(self) -> None:
|
||||
if self.gamesListWidget is None:
|
||||
if not self._focus_first_card_after_update or self.gamesListWidget is None:
|
||||
return
|
||||
if getattr(self.main_window.stackedWidget, "currentIndex", lambda: -1)() != 0:
|
||||
return
|
||||
@@ -550,74 +910,14 @@ class GameLibraryManager:
|
||||
if self.gamesListLayout is None or self.gamesListWidget is None:
|
||||
return
|
||||
|
||||
# Batch layout updates
|
||||
self.gamesListWidget.setUpdatesEnabled(False)
|
||||
if self.gamesListLayout is not None:
|
||||
self.gamesListLayout.setEnabled(False) # Disable layout during batch
|
||||
|
||||
try:
|
||||
# Create set of keys for current filtered games for fast lookup
|
||||
filtered_keys = {(game[0], game[5]) for game in self.filtered_games} # (name, exec_line)
|
||||
|
||||
# Process existing cards: show cards that are in filtered results, hide others
|
||||
cards_to_hide = []
|
||||
for card_key, card in self.game_card_cache.items():
|
||||
if card_key in filtered_keys:
|
||||
# Card should be visible
|
||||
if not card.isVisible():
|
||||
card.setVisible(True)
|
||||
card.set_animated_cover_paused(False)
|
||||
else:
|
||||
# Card should be hidden
|
||||
if card.isVisible():
|
||||
card.setVisible(False)
|
||||
cards_to_hide.append(card_key)
|
||||
card.set_animated_cover_paused(True)
|
||||
|
||||
# Now add any missing cards that are in filtered results but not in cache
|
||||
cards_to_add = []
|
||||
for game_data in self.filtered_games:
|
||||
game_name = game_data[0]
|
||||
exec_line = game_data[5]
|
||||
game_key = (game_name, exec_line)
|
||||
|
||||
if game_key not in self.game_card_cache:
|
||||
if self.context_menu_manager is None:
|
||||
continue
|
||||
|
||||
card = self._create_game_card(game_data)
|
||||
self.game_card_cache[game_key] = card
|
||||
card.setVisible(True) # New cards should be visible
|
||||
card.set_animated_cover_paused(False)
|
||||
cards_to_add.append((game_key, card))
|
||||
|
||||
# Add new cards to layout
|
||||
for _game_key, card in cards_to_add:
|
||||
self.gamesListLayout.addWidget(card)
|
||||
|
||||
# Remove cards that are no longer needed (if any)
|
||||
# Note: we're not removing them completely as they might be needed later
|
||||
# Instead, we just hide them and they'll be reused if needed
|
||||
|
||||
finally:
|
||||
if self.gamesListLayout is not None:
|
||||
self.gamesListLayout.setEnabled(True)
|
||||
self.gamesListWidget.setUpdatesEnabled(True)
|
||||
if self.gamesListLayout is not None:
|
||||
self.gamesListLayout.update()
|
||||
self.gamesListWidget.updateGeometry()
|
||||
|
||||
self.force_update_cards_library()
|
||||
|
||||
self.gamesListLayout.update()
|
||||
if self.gamesListWidget is not None:
|
||||
self.gamesListWidget.updateGeometry()
|
||||
|
||||
# If search is empty, load images for visible ones
|
||||
if not search_text:
|
||||
self.load_visible_images()
|
||||
else:
|
||||
QTimer.singleShot(0, self.load_visible_images)
|
||||
visible_keys = {(game[0], game[5]) for game in self.filtered_games}
|
||||
card_order = [key for key in self.game_card_cache if key in visible_keys]
|
||||
new_games_map = {
|
||||
(game[0], game[5]): game for game in self.filtered_games
|
||||
if (game[0], game[5]) not in self.game_card_cache
|
||||
}
|
||||
card_order.extend(new_games_map)
|
||||
self._start_incremental_add(card_order, new_games_map, search_text)
|
||||
|
||||
def _create_game_card(self, game_data: tuple) -> GameCard:
|
||||
"""Creates a new game card with all necessary connections."""
|
||||
@@ -633,6 +933,8 @@ class GameLibraryManager:
|
||||
card.hoverChanged.connect(self._on_card_hovered)
|
||||
card.focusChanged.connect(self._on_card_focused)
|
||||
|
||||
self._fit_horizontal_cards(card)
|
||||
|
||||
if self.context_menu_manager:
|
||||
card.editShortcutRequested.connect(self.context_menu_manager.edit_game_shortcut)
|
||||
card.deleteGameRequested.connect(self.context_menu_manager.delete_game)
|
||||
@@ -678,6 +980,8 @@ class GameLibraryManager:
|
||||
# Always schedule widget for deletion regardless of cache state
|
||||
if isinstance(widget, GameCard):
|
||||
widget.cleanup()
|
||||
if widget is self.fullLibraryTile:
|
||||
self.fullLibraryTile = None
|
||||
widget.deleteLater()
|
||||
|
||||
# Also clear the cache completely if needed (in case layout wasn't in sync)
|
||||
@@ -721,7 +1025,9 @@ class GameLibraryManager:
|
||||
def add_game_incremental(self, game_data: tuple):
|
||||
"""Add a single game without full reload."""
|
||||
self.games.append(game_data)
|
||||
self.filtered_games.append(game_data) # Assume no filter active; adjust if needed
|
||||
if self.filtered_games is not self.games:
|
||||
self.filtered_games.append(game_data) # Assume no filter active; adjust if needed
|
||||
self._build_search_indices(self.games)
|
||||
self.dirty = True
|
||||
self.update_game_grid()
|
||||
self._update_missing_exe_button()
|
||||
@@ -748,6 +1054,17 @@ class GameLibraryManager:
|
||||
self.update_game_grid()
|
||||
self._update_missing_exe_button()
|
||||
|
||||
detail_manager = getattr(self.main_window, "detail_page_manager", None)
|
||||
source = getattr(detail_manager, "_current_detail_source", None)
|
||||
if detail_manager and source and source[0] == "game" and detail_manager._detail_page_active:
|
||||
detail_data = source[1]
|
||||
if (detail_data.get("name"), detail_data.get("exec_line")) == old_key:
|
||||
detail_data.update(
|
||||
name=game_data[0], description=game_data[1],
|
||||
cover_path=game_data[2], exec_line=game_data[5],
|
||||
)
|
||||
detail_manager._reopen_current_detail_page()
|
||||
|
||||
def remove_game_incremental(self, game_name: str, exec_line: str):
|
||||
"""Remove a single game without full reload."""
|
||||
key = (game_name, exec_line)
|
||||
|
||||
+72
-6
@@ -7,6 +7,7 @@ import re
|
||||
import shutil
|
||||
import subprocess
|
||||
import time
|
||||
import zlib
|
||||
from collections.abc import Callable
|
||||
from concurrent.futures import ThreadPoolExecutor, as_completed
|
||||
from pathlib import Path
|
||||
@@ -31,6 +32,9 @@ GOG_USER_TIMEOUT = 15
|
||||
GOG_METADATA_WORKERS = 4
|
||||
GOG_SETUP_MARKER_VERSION = 1
|
||||
GOG_SETUP_TIMEOUT = 600
|
||||
GOG_REPAIR_METADATA_TIMEOUT = 30
|
||||
GOG_COMPRESSED_MANIFEST_VERSION = 2
|
||||
GOG_BUILDS_API_VERSION = 2
|
||||
GOG_PRODUCT_LOCALES = {
|
||||
"bg": "bg-BG", "cs": "cs-CZ", "da": "da-DK", "de": "de-DE",
|
||||
"el": "el-GR", "en": "en-US", "es": "es-ES", "fi": "fi-FI",
|
||||
@@ -47,11 +51,26 @@ class GOGAPI:
|
||||
|
||||
def __init__(self) -> None:
|
||||
data_home = Path(os.getenv("XDG_DATA_HOME", Path.home() / ".local/share"))
|
||||
self.data_dir = data_home / "PortProtonQt" / "gog"
|
||||
self.data_dir = data_home / "PortProtonQt" / "launcher" / "gog"
|
||||
self.bin_dir = data_home / "PortProtonQt" / "bin"
|
||||
# Remove after the legacy launcher storage migration period.
|
||||
legacy_dir = data_home / "PortProtonQt" / "gog"
|
||||
if legacy_dir.exists() and not self.data_dir.exists():
|
||||
self.data_dir.parent.mkdir(parents=True, exist_ok=True)
|
||||
legacy_dir.rename(self.data_dir)
|
||||
legacy_bin = self.data_dir / "bin"
|
||||
if legacy_bin.is_dir():
|
||||
self.bin_dir.mkdir(parents=True, exist_ok=True)
|
||||
for legacy_binary in legacy_bin.iterdir():
|
||||
target = self.bin_dir / legacy_binary.name
|
||||
if not target.exists():
|
||||
legacy_binary.rename(target)
|
||||
if not any(legacy_bin.iterdir()):
|
||||
legacy_bin.rmdir()
|
||||
self.auth_path = self.data_dir / "auth.json"
|
||||
self.account_path = self.data_dir / "account.json"
|
||||
self.config_dir = self.data_dir / "gogdl"
|
||||
self.gogdl_version_path = self.data_dir / "bin/gogdl.version"
|
||||
self.gogdl_version_path = self.bin_dir / "gogdl.version"
|
||||
self.library_path = self.data_dir / "library.json"
|
||||
self.installed_path = self.data_dir / "installed.json"
|
||||
self.sizes_path = self.data_dir / "sizes.json"
|
||||
@@ -59,7 +78,7 @@ class GOGAPI:
|
||||
|
||||
def get_gogdl_path(self) -> str | None:
|
||||
"""Return an available gogdl executable."""
|
||||
bundled = self.data_dir / "bin/gogdl"
|
||||
bundled = self.bin_dir / "gogdl"
|
||||
if bundled.is_file() and os.access(bundled, os.X_OK):
|
||||
return str(bundled)
|
||||
return shutil.which("gogdl")
|
||||
@@ -84,7 +103,7 @@ class GOGAPI:
|
||||
|
||||
def update_gogdl(self) -> str:
|
||||
"""Update the bundled gogdl binary to the latest official release."""
|
||||
bundled = self.data_dir / "bin/gogdl"
|
||||
bundled = self.bin_dir / "gogdl"
|
||||
if bundled.is_file() and os.access(bundled, os.X_OK):
|
||||
try:
|
||||
last_check = self.gogdl_version_path.stat().st_mtime
|
||||
@@ -134,7 +153,7 @@ class GOGAPI:
|
||||
return path
|
||||
|
||||
def _download_gogdl_asset(self, asset: dict) -> str:
|
||||
target = self.data_dir / "bin/gogdl"
|
||||
target = self.bin_dir / "gogdl"
|
||||
temporary = target.with_suffix(".part")
|
||||
target.parent.mkdir(parents=True, exist_ok=True)
|
||||
digest = hashlib.sha256()
|
||||
@@ -375,6 +394,53 @@ class GOGAPI:
|
||||
logger.warning("Failed to inspect GOG installation path %s: %s", parent, error)
|
||||
return None
|
||||
|
||||
def prepare_repair_manifest(self, app_id: str, install_path: Path) -> None:
|
||||
"""Restore gogdl metadata before verifying an imported Windows game."""
|
||||
manifest_path = self.config_dir / "heroic_gogdl" / "manifests" / app_id
|
||||
if manifest_path.is_file():
|
||||
return
|
||||
info = self._load_json(install_path / f"goggame-{app_id}.info", {})
|
||||
build_info = self._load_json(install_path / f"goggame-{app_id}.id", {})
|
||||
build_id = build_info.get("buildId") or info.get("buildId")
|
||||
credentials = self.get_credentials()
|
||||
response = requests.get(
|
||||
f"https://content-system.gog.com/products/{app_id}/os/windows/builds",
|
||||
params={"generation": GOG_COMPRESSED_MANIFEST_VERSION, "_version": GOG_BUILDS_API_VERSION},
|
||||
headers={"Authorization": f"Bearer {credentials.get('access_token', '')}"},
|
||||
timeout=GOG_REPAIR_METADATA_TIMEOUT,
|
||||
)
|
||||
response.raise_for_status()
|
||||
builds = response.json().get("items", [])
|
||||
build = next((item for item in builds if (
|
||||
str(item.get("build_id")) == str(build_id) if build_id
|
||||
else not item.get("branch")
|
||||
)), None)
|
||||
if build is None and build_id:
|
||||
build = next((item for item in builds if not item.get("branch") and item.get("urls")), None)
|
||||
if build:
|
||||
logger.warning(
|
||||
"GOG build %s for %s is unavailable; verifying against build %s",
|
||||
build_id, app_id, build.get("build_id"),
|
||||
)
|
||||
if not build or not build.get("urls"):
|
||||
raise OSError(f"GOG build not found for installed game {app_id}")
|
||||
response = requests.get(build["urls"][0]["url"], timeout=GOG_REPAIR_METADATA_TIMEOUT)
|
||||
response.raise_for_status()
|
||||
data = response.content
|
||||
if build.get("generation") == GOG_COMPRESSED_MANIFEST_VERSION:
|
||||
data = zlib.decompress(data)
|
||||
manifest = orjson.loads(data)
|
||||
manifest["HGLPlatform"] = "windows"
|
||||
manifest["HGLInstallLanguage"] = (
|
||||
info.get("language") or next(iter(info.get("languages", [])), "en-US")
|
||||
)
|
||||
manifest["HGLdlcs"] = [
|
||||
{"id": path.stem.removeprefix("goggame-")}
|
||||
for path in install_path.glob("goggame-*.info")
|
||||
if path.stem != f"goggame-{app_id}"
|
||||
]
|
||||
self._save_json(manifest_path, manifest)
|
||||
|
||||
def get_launch_target(self, app_id: str) -> str | None:
|
||||
"""Return the primary executable from gogdl installation metadata."""
|
||||
primary, install_path = self._get_primary_task(app_id)
|
||||
@@ -615,7 +681,7 @@ class GOGAPI:
|
||||
response.raise_for_status()
|
||||
data = response.json()
|
||||
game = data.get("game", {})
|
||||
if not game.get("visible_in_library", True):
|
||||
if data.get("type") not in {"game", "mod"} or not game.get("visible_in_library", True):
|
||||
return {}
|
||||
steam_release = next(
|
||||
(
|
||||
|
||||
@@ -7,6 +7,8 @@ import struct
|
||||
import io
|
||||
import pefile
|
||||
from PIL import Image
|
||||
from portprotonqt.config.base import CACHE_DIR
|
||||
from portprotonqt.config.portproton import get_custom_icon_path
|
||||
from portprotonqt.logger import get_logger
|
||||
|
||||
logger = get_logger(__name__)
|
||||
@@ -48,14 +50,12 @@ def _resolve_batch_icon_target(inputfile: str) -> str | None:
|
||||
|
||||
def get_exe_icon_cache_path(exe_path: str) -> str:
|
||||
"""Return the shared cache path for an executable icon."""
|
||||
cache_home = os.getenv(
|
||||
"XDG_CACHE_HOME",
|
||||
os.path.join(os.path.expanduser("~"), ".cache"),
|
||||
)
|
||||
custom_icon = get_custom_icon_path(exe_path)
|
||||
if custom_icon:
|
||||
return custom_icon
|
||||
icon_name = re.sub(r"[^A-Za-z0-9._-]", "_", os.path.basename(exe_path))
|
||||
return os.path.join(
|
||||
cache_home,
|
||||
"PortProtonQt",
|
||||
CACHE_DIR,
|
||||
"images",
|
||||
"exe_icons",
|
||||
f"{icon_name}.png",
|
||||
|
||||
@@ -8,7 +8,7 @@ from PySide6.QtCore import (
|
||||
from PySide6.QtWidgets import QGraphicsItem, QToolButton, QFrame, QLabel, QGraphicsScene, QHBoxLayout, QWidget, QGraphicsView, QVBoxLayout, QSizePolicy
|
||||
from PySide6.QtWidgets import QSpacerItem, QGraphicsPixmapItem, QDialog, QApplication
|
||||
from PIL import Image, ImageQt, ImageSequence
|
||||
from portprotonqt.config import ui_config
|
||||
from portprotonqt.config import CACHE_DIR, ui_config
|
||||
from portprotonqt.theme_manager import ThemeManager, load_theme
|
||||
from portprotonqt.downloader import Downloader
|
||||
from portprotonqt.icon_extractor import generate_thumbnail
|
||||
@@ -23,6 +23,7 @@ downloader = Downloader()
|
||||
logger = get_logger(__name__)
|
||||
COVER_IMAGE_EXTENSIONS = (".png", ".apng", ".jpg", ".jpeg", ".gif", ".webp", ".jxl", ".svg")
|
||||
DEFAULT_ANIMATION_DELAY_MS = 100
|
||||
REMOTE_COVER_DOWNLOAD_TIMEOUT = 15
|
||||
|
||||
# Global queue and thread pool for image loading
|
||||
image_load_queue = Queue()
|
||||
@@ -366,8 +367,7 @@ def _get_ppdb_autoinstall_image_name(cover: str) -> str:
|
||||
|
||||
|
||||
def clear_ppdb_autoinstall_image_cache(cover_urls: list[str]) -> None:
|
||||
xdg_cache_home = os.getenv("XDG_CACHE_HOME", os.path.join(os.path.expanduser("~"), ".cache"))
|
||||
image_folder = os.path.join(xdg_cache_home, "PortProtonQt", "images")
|
||||
image_folder = str(CACHE_DIR / "images")
|
||||
for cover in cover_urls:
|
||||
filename = _get_ppdb_autoinstall_image_name(cover)
|
||||
if not filename:
|
||||
@@ -456,8 +456,7 @@ def load_pixmap_async(
|
||||
pixmap.load(icon_path)
|
||||
return pixmap
|
||||
|
||||
xdg_cache_home = os.getenv("XDG_CACHE_HOME", os.path.join(os.path.expanduser("~"), ".cache"))
|
||||
image_folder = os.path.join(xdg_cache_home, "PortProtonQt", "images")
|
||||
image_folder = str(CACHE_DIR / "images")
|
||||
os.makedirs(image_folder, exist_ok=True)
|
||||
|
||||
if cover and cover.startswith("https://steamcdn-a.akamaihd.net/steam/apps/"):
|
||||
@@ -489,7 +488,11 @@ def load_pixmap_async(
|
||||
finish_with(pixmap)
|
||||
|
||||
finish_with(load_fallback_pixmap())
|
||||
downloader.download_async(cover, local_path, timeout=5, callback=on_downloaded)
|
||||
downloader.download_async(
|
||||
cover, local_path,
|
||||
timeout=REMOTE_COVER_DOWNLOAD_TIMEOUT,
|
||||
callback=on_downloaded,
|
||||
)
|
||||
return
|
||||
except Exception as e:
|
||||
logger.error(f"URL processing error {cover}: {e}")
|
||||
@@ -524,7 +527,11 @@ def load_pixmap_async(
|
||||
|
||||
logger.info("Downloading SGDB cover for %s -> %s", app_name or "unknown", filename)
|
||||
finish_with(load_fallback_pixmap())
|
||||
downloader.download_async(cover, local_path, timeout=5, callback=on_downloaded)
|
||||
downloader.download_async(
|
||||
cover, local_path,
|
||||
timeout=REMOTE_COVER_DOWNLOAD_TIMEOUT,
|
||||
callback=on_downloaded,
|
||||
)
|
||||
return
|
||||
|
||||
except Exception as e:
|
||||
@@ -555,7 +562,11 @@ def load_pixmap_async(
|
||||
finish_with(pixmap)
|
||||
|
||||
finish_with(load_fallback_pixmap())
|
||||
downloader.download_async(cover, local_path, timeout=5, callback=on_downloaded)
|
||||
downloader.download_async(
|
||||
cover, local_path,
|
||||
timeout=REMOTE_COVER_DOWNLOAD_TIMEOUT,
|
||||
callback=on_downloaded,
|
||||
)
|
||||
return
|
||||
except Exception as e:
|
||||
logger.error("Error processing remote image URL %s: %s", cover, str(e))
|
||||
@@ -606,6 +617,7 @@ def round_corners(pixmap, radius):
|
||||
painter.end()
|
||||
return rounded
|
||||
|
||||
|
||||
class FullscreenDialog(QDialog):
|
||||
"""
|
||||
Dialog for viewing images without standard controls.
|
||||
|
||||
@@ -7,7 +7,7 @@ from PySide6.QtWidgets import QWidget, QStackedWidget, QApplication, QScrollArea
|
||||
from PySide6.QtCore import Qt, QObject, Signal, Slot, QTimer, QThread
|
||||
from portprotonqt.logger import get_logger
|
||||
from portprotonqt.sound_manager import SoundManager
|
||||
from portprotonqt.game_card import GameCard
|
||||
from portprotonqt.game_card import AnimatedCard
|
||||
from portprotonqt.config import display_config, window_config
|
||||
from portprotonqt.dialogs import AddGameDialog
|
||||
from portprotonqt.input_manager.constants import (
|
||||
@@ -60,6 +60,7 @@ class MainWindowProtocol(Protocol):
|
||||
current_exec_line: str | None
|
||||
current_add_game_dialog: AddGameDialog | None
|
||||
game_library_manager: Any # GameLibraryManager - using Any to avoid circular import
|
||||
theme: Any
|
||||
auto_size_slider: QSlider | None
|
||||
|
||||
class MouseEmulationThread(QThread):
|
||||
@@ -286,9 +287,11 @@ class InputManager(
|
||||
if container is None:
|
||||
return
|
||||
game_cards = [
|
||||
card for card in container.findChildren(GameCard)
|
||||
card for card in container.findChildren(AnimatedCard)
|
||||
if card.isVisible() and card.isEnabled()
|
||||
]
|
||||
if self._navigate_horizontal_library(game_cards, tab_index, code, value):
|
||||
return
|
||||
focused = QApplication.focusWidget()
|
||||
if game_cards and focused not in game_cards:
|
||||
self._focus_grid_card(game_cards[0])
|
||||
@@ -299,6 +302,40 @@ class InputManager(
|
||||
if focused in first_row:
|
||||
self._parent.tabButtons[tab_index].setFocus(Qt.FocusReason.OtherFocusReason)
|
||||
|
||||
def _navigate_horizontal_library(
|
||||
self, cards: list[QWidget], tab_index: int, code: int, value: int
|
||||
) -> bool:
|
||||
if tab_index == 1:
|
||||
mode = str(
|
||||
getattr(self._parent.theme, "LIBRARY_LAYOUT_MODE", "grid")
|
||||
).lower()
|
||||
layout = getattr(self._parent, "autoInstallContainerLayout", None)
|
||||
else:
|
||||
manager = getattr(self._parent, "game_library_manager", None)
|
||||
mode = getattr(manager, "layout_mode", "grid")
|
||||
layout = getattr(manager, "gamesListLayout", None)
|
||||
if mode not in {
|
||||
"horizontal", "horizontal_top"
|
||||
}:
|
||||
return False
|
||||
if code != PAD_DPAD_X or value == 0 or layout is None:
|
||||
return False
|
||||
ordered_cards = []
|
||||
for index in range(layout.count()):
|
||||
item = layout.itemAt(index)
|
||||
widget = item.widget() if item is not None else None
|
||||
if widget in cards:
|
||||
ordered_cards.append(widget)
|
||||
focused = QApplication.focusWidget()
|
||||
if not ordered_cards:
|
||||
return True
|
||||
if focused not in ordered_cards:
|
||||
self._focus_grid_card(ordered_cards[0])
|
||||
return True
|
||||
target_index = (ordered_cards.index(focused) + value) % len(ordered_cards)
|
||||
self._focus_grid_card(ordered_cards[target_index])
|
||||
return True
|
||||
|
||||
def _get_card_grid_rows(self, cards: list[QWidget]) -> list[list[QWidget]]:
|
||||
"""Group cards into rows ordered by their visual position."""
|
||||
rows = {}
|
||||
@@ -492,12 +529,18 @@ class InputManager(
|
||||
window = self._parent
|
||||
if not isinstance(window, QWidget):
|
||||
return
|
||||
if enable and not self._is_fullscreen:
|
||||
if enable and not window.isFullScreen():
|
||||
if not window.isFullScreen():
|
||||
window_config.set_geometry(window.width(), window.height())
|
||||
window.showFullScreen()
|
||||
self._is_fullscreen = True
|
||||
elif not enable and self._is_fullscreen:
|
||||
start_animation = getattr(window, "start_boot_animation", None)
|
||||
if callable(start_animation):
|
||||
start_animation()
|
||||
elif not enable and window.isFullScreen():
|
||||
animation = getattr(window, "boot_animation", None)
|
||||
if animation is not None:
|
||||
animation.finish()
|
||||
window.showNormal()
|
||||
width, height = window_config.get_geometry()
|
||||
if width > 0 and height > 0:
|
||||
|
||||
@@ -2,12 +2,14 @@ import time
|
||||
|
||||
from PySide6.QtCore import QPoint, QTimer, Slot, Qt
|
||||
from PySide6.QtWidgets import (
|
||||
QAbstractItemView,
|
||||
QApplication,
|
||||
QComboBox,
|
||||
QDialog,
|
||||
QLineEdit,
|
||||
QListView,
|
||||
QMenu,
|
||||
QPushButton,
|
||||
QSlider,
|
||||
QStackedWidget,
|
||||
QTableWidget,
|
||||
@@ -34,6 +36,11 @@ logger = get_logger(__name__)
|
||||
class ButtonInputMixin(InputMixin):
|
||||
@Slot(int, int)
|
||||
def handle_button_slot(self, button_code: int, value: int) -> None:
|
||||
animation = getattr(self._parent, "boot_animation", None)
|
||||
if animation is not None:
|
||||
if value:
|
||||
animation.finish()
|
||||
return
|
||||
if self._route_surface_button(button_code, value):
|
||||
return
|
||||
self._handle_default_button(button_code, value)
|
||||
@@ -82,6 +89,9 @@ class ButtonInputMixin(InputMixin):
|
||||
if self._handle_system_table_button(focused, button_code):
|
||||
return
|
||||
|
||||
if self._handle_table_button(focused, button_code):
|
||||
return
|
||||
|
||||
if self._handle_system_quick_button(button_code):
|
||||
return
|
||||
|
||||
@@ -89,6 +99,14 @@ class ButtonInputMixin(InputMixin):
|
||||
except Exception as e:
|
||||
logger.error(f"Error in handle_button_slot: {e}", exc_info=True)
|
||||
|
||||
def _handle_table_button(self, focused: QWidget | None, button_code: int) -> bool:
|
||||
if not isinstance(focused, QTableWidget) or button_code not in BUTTONS['confirm']:
|
||||
return False
|
||||
if not self.handle_table_confirm(focused):
|
||||
return False
|
||||
SoundManager().play("click")
|
||||
return True
|
||||
|
||||
def _open_focused_context_menu(self, focused: QWidget | None, button_code: int) -> bool:
|
||||
if button_code not in BUTTONS['context_menu'] or focused is None:
|
||||
return False
|
||||
@@ -117,10 +135,15 @@ class ButtonInputMixin(InputMixin):
|
||||
return True
|
||||
|
||||
def _handle_combo_button(self, focused: QWidget | None, button_code: int) -> bool:
|
||||
if isinstance(focused, QLineEdit) and focused.isReadOnly():
|
||||
focused = self._find_parent_combo(focused)
|
||||
if not isinstance(focused, QComboBox):
|
||||
return False
|
||||
if button_code in BUTTONS['confirm']:
|
||||
focused.showPopup()
|
||||
if focused.view().isVisible():
|
||||
self._activate_list_view_selection(focused.view())
|
||||
else:
|
||||
focused.showPopup()
|
||||
return True
|
||||
if button_code in BUTTONS['back'] and focused.view().isVisible():
|
||||
focused.hidePopup()
|
||||
@@ -144,12 +167,11 @@ class ButtonInputMixin(InputMixin):
|
||||
def _route_button_to_text_input(
|
||||
self, active: QWidget, focused: QWidget | None, button_code: int
|
||||
) -> bool:
|
||||
keyboard = (
|
||||
getattr(active, 'keyboard', None)
|
||||
if isinstance(active, AddGameDialog)
|
||||
else getattr(self._parent, 'keyboard', None)
|
||||
)
|
||||
if button_code in BUTTONS['confirm'] and isinstance(focused, QLineEdit):
|
||||
keyboard = getattr(active, 'keyboard', None) or getattr(self._parent, 'keyboard', None)
|
||||
if (
|
||||
button_code in BUTTONS['confirm'] and isinstance(focused, QLineEdit)
|
||||
and not focused.isReadOnly()
|
||||
):
|
||||
if keyboard:
|
||||
keyboard.show_for_widget(focused)
|
||||
return True
|
||||
@@ -160,7 +182,7 @@ class ButtonInputMixin(InputMixin):
|
||||
combo = self._find_parent_combo(focused)
|
||||
if combo is not None and combo.isEditable():
|
||||
line_edit = combo.lineEdit()
|
||||
if line_edit is not None and keyboard:
|
||||
if line_edit is not None and not line_edit.isReadOnly() and keyboard:
|
||||
line_edit.setFocus()
|
||||
keyboard.show_for_widget(line_edit)
|
||||
return True
|
||||
@@ -180,7 +202,7 @@ class ButtonInputMixin(InputMixin):
|
||||
parent = parent.parentWidget()
|
||||
return None
|
||||
|
||||
def _activate_list_view_selection(self, view: QListView) -> None:
|
||||
def _activate_list_view_selection(self, view: QAbstractItemView) -> None:
|
||||
index = view.currentIndex()
|
||||
if not index.isValid():
|
||||
return
|
||||
@@ -189,6 +211,7 @@ class ButtonInputMixin(InputMixin):
|
||||
combo.setCurrentIndex(index.row())
|
||||
combo.hidePopup()
|
||||
combo.setFocus(Qt.FocusReason.OtherFocusReason)
|
||||
combo.activated.emit(index.row())
|
||||
return
|
||||
view.activated.emit(index)
|
||||
view.clicked.emit(index)
|
||||
@@ -230,6 +253,11 @@ class ButtonInputMixin(InputMixin):
|
||||
return False
|
||||
|
||||
def _handle_active_window_button(self, active: QWidget, button_code: int) -> bool:
|
||||
if button_code in BUTTONS['add_game'] and isinstance(active, QDialog):
|
||||
action = active.findChild(QPushButton, "gamepadAddButton")
|
||||
if action is not None and action.isVisible() and action.isEnabled():
|
||||
action.click()
|
||||
return True
|
||||
if button_code in BUTTONS['back'] and isinstance(active, QDialog):
|
||||
active.reject()
|
||||
return True
|
||||
@@ -276,6 +304,10 @@ class ButtonInputMixin(InputMixin):
|
||||
|
||||
def _handle_standard_back(self) -> None:
|
||||
SoundManager().play("back")
|
||||
manager = getattr(self._parent, "game_library_manager", None)
|
||||
close_full_library = getattr(manager, "close_full_library", None)
|
||||
if callable(close_full_library) and close_full_library():
|
||||
return
|
||||
if self._is_theme_store_visible():
|
||||
store_stack = getattr(self._parent, "themeStoreStack", None)
|
||||
detail_page = getattr(self._parent, "themeStoreDetailPage", None)
|
||||
|
||||
@@ -11,6 +11,7 @@ from PySide6.QtWidgets import (
|
||||
QListView,
|
||||
QListWidget,
|
||||
QMenu,
|
||||
QPushButton,
|
||||
QStackedWidget,
|
||||
QTableWidget,
|
||||
QWidget,
|
||||
@@ -35,6 +36,48 @@ class InputSurface:
|
||||
|
||||
|
||||
class DialogInputModesMixin(InputMixin):
|
||||
def _get_dialog_action_buttons(self, dialog: QWidget) -> list[QPushButton]:
|
||||
"""Return available dialog buttons outside tab contents."""
|
||||
buttons = [
|
||||
button for button in dialog.findChildren(
|
||||
QPushButton, options=Qt.FindChildOption.FindDirectChildrenOnly,
|
||||
)
|
||||
if button.isVisible() and button.isEnabled()
|
||||
]
|
||||
return sorted(buttons, key=lambda button: (button.y(), button.x()))
|
||||
|
||||
def _handle_table_action_navigation(self, dialog: QWidget, code: int, value: int) -> bool:
|
||||
"""Move between the current table and dialog action buttons."""
|
||||
direction = self._normalize_dpad_direction(code, value)
|
||||
if direction is None or QApplication.activePopupWidget() is not None:
|
||||
return False
|
||||
code, value = direction
|
||||
buttons = self._get_dialog_action_buttons(dialog)
|
||||
focused = QApplication.focusWidget()
|
||||
table = next((table for table in dialog.findChildren(QTableWidget) if table.isVisible()), None)
|
||||
if isinstance(focused, QPushButton) and focused in buttons:
|
||||
self._reset_surface_navigation()
|
||||
if code == PAD_DPAD_X:
|
||||
index = buttons.index(focused) + value
|
||||
if 0 <= index < len(buttons):
|
||||
buttons[index].setFocus(Qt.FocusReason.OtherFocusReason)
|
||||
elif value < 0:
|
||||
if table is not None:
|
||||
table.setFocus(Qt.FocusReason.OtherFocusReason)
|
||||
elif dialog is getattr(self, 'settings_dialog', None):
|
||||
self._focus_first_row_in_current_settings_table()
|
||||
return True
|
||||
if table is None or code != PAD_DPAD_Y or value < 0 or not buttons:
|
||||
return False
|
||||
next_row = table.currentRow() + 1
|
||||
while next_row < table.rowCount() and table.isRowHidden(next_row):
|
||||
next_row += 1
|
||||
if next_row < table.rowCount():
|
||||
return False
|
||||
self._reset_surface_navigation()
|
||||
buttons[0].setFocus(Qt.FocusReason.OtherFocusReason)
|
||||
return True
|
||||
|
||||
# WINETRICKS MODE
|
||||
def enable_winetricks_mode(self, winetricks_dialog):
|
||||
"""Setup gamepad handling for WinetricksDialog"""
|
||||
@@ -70,9 +113,13 @@ class DialogInputModesMixin(InputMixin):
|
||||
# Winetricks-specific button handling
|
||||
focused = QApplication.focusWidget()
|
||||
|
||||
if button_code in BUTTONS['confirm']: # A: Toggle checkbox
|
||||
if isinstance(focused, QTableWidget):
|
||||
if button_code in BUTTONS['confirm']: # A: Confirm
|
||||
if isinstance(focused, QCheckBox) and focused.isEnabled():
|
||||
focused.toggle()
|
||||
elif isinstance(focused, QTableWidget):
|
||||
self.handle_table_confirm(focused)
|
||||
elif isinstance(focused, QPushButton) and focused.isEnabled():
|
||||
focused.click()
|
||||
return
|
||||
|
||||
elif button_code in BUTTONS['add_game']: # X: Install
|
||||
@@ -110,6 +157,8 @@ class DialogInputModesMixin(InputMixin):
|
||||
if self.winetricks_dialog is None:
|
||||
return
|
||||
try:
|
||||
if self._handle_table_action_navigation(self.winetricks_dialog, code, value):
|
||||
return
|
||||
if value == 0: # Release
|
||||
self.dpad_timer.stop()
|
||||
self.current_dpad_code = None
|
||||
@@ -257,6 +306,10 @@ class DialogInputModesMixin(InputMixin):
|
||||
if isinstance(cell_widget, QCheckBox) and cell_widget.isEnabled():
|
||||
cell_widget.setChecked(not cell_widget.isChecked())
|
||||
return True
|
||||
if isinstance(cell_widget, QComboBox) and cell_widget.isEnabled():
|
||||
cell_widget.showPopup()
|
||||
cell_widget.setFocus(Qt.FocusReason.OtherFocusReason)
|
||||
return True
|
||||
if cell_widget is not None:
|
||||
checkbox = cell_widget.findChild(QCheckBox)
|
||||
if checkbox and checkbox.isEnabled():
|
||||
@@ -265,7 +318,8 @@ class DialogInputModesMixin(InputMixin):
|
||||
|
||||
# Check if the cell contains a checkbox
|
||||
item = table.item(current_row, current_col)
|
||||
if item and (item.flags() & Qt.ItemFlag.ItemIsUserCheckable):
|
||||
if (item and item.data(Qt.ItemDataRole.CheckStateRole) is not None
|
||||
and item.flags() & Qt.ItemFlag.ItemIsUserCheckable):
|
||||
# Toggle the checkbox state
|
||||
new_state = Qt.CheckState.Checked if item.checkState() == Qt.CheckState.Unchecked else Qt.CheckState.Unchecked
|
||||
item.setCheckState(new_state)
|
||||
@@ -493,7 +547,10 @@ class DialogInputModesMixin(InputMixin):
|
||||
# ProtonManager-specific button handling
|
||||
focused = QApplication.focusWidget()
|
||||
|
||||
if button_code in BUTTONS['confirm']: # A: Toggle checkbox
|
||||
if button_code in BUTTONS['confirm']: # A: Confirm
|
||||
if isinstance(focused, QPushButton) and focused.isEnabled():
|
||||
focused.click()
|
||||
return
|
||||
if isinstance(focused, QTableWidget):
|
||||
current_row = focused.currentRow()
|
||||
if current_row >= 0:
|
||||
@@ -550,6 +607,8 @@ class DialogInputModesMixin(InputMixin):
|
||||
return
|
||||
|
||||
try:
|
||||
if self._handle_table_action_navigation(self.proton_manager_dialog, code, value):
|
||||
return
|
||||
if value == 0: # Release
|
||||
self.dpad_timer.stop()
|
||||
self.current_dpad_code = None
|
||||
|
||||
@@ -15,7 +15,7 @@ from PySide6.QtWidgets import (
|
||||
|
||||
from portprotonqt.custom_widgets import AutoSizeButton, NavLabel
|
||||
from portprotonqt.dialogs import AddGameDialog
|
||||
from portprotonqt.game_card import GameCard
|
||||
from portprotonqt.game_card import AnimatedCard
|
||||
from portprotonqt.image_utils import FullscreenDialog
|
||||
from portprotonqt.input_manager.constants import (
|
||||
PAD_AXIS_LEFT_X,
|
||||
@@ -267,7 +267,7 @@ class DpadInputMixin(InputMixin):
|
||||
current_index = self._parent.stackedWidget.currentIndex()
|
||||
if code != PAD_DPAD_Y or value >= 0 or current_index not in (0, 1):
|
||||
return False
|
||||
if not isinstance(focused, GameCard):
|
||||
if not isinstance(focused, AnimatedCard):
|
||||
return False
|
||||
if current_index == 0:
|
||||
container = self._parent.gamesListWidget
|
||||
@@ -279,7 +279,7 @@ class DpadInputMixin(InputMixin):
|
||||
if container is None or focus_target is None:
|
||||
return False
|
||||
cards: list[QWidget] = [
|
||||
card for card in container.findChildren(GameCard)
|
||||
card for card in container.findChildren(AnimatedCard)
|
||||
if card.isVisible() and card.isEnabled()
|
||||
]
|
||||
if not cards or focused not in self._get_card_grid_rows(cards)[0]:
|
||||
@@ -317,10 +317,7 @@ class DpadInputMixin(InputMixin):
|
||||
|
||||
def _handle_default_dpad(self, code: int, value: int, current_time: float) -> None:
|
||||
active_window = QApplication.activeWindow()
|
||||
if isinstance(active_window, AddGameDialog):
|
||||
keyboard = getattr(active_window, 'keyboard', None)
|
||||
else:
|
||||
keyboard = getattr(self._parent, 'keyboard', None)
|
||||
keyboard = getattr(active_window, 'keyboard', None) or getattr(self._parent, 'keyboard', None)
|
||||
|
||||
if value == 0:
|
||||
self._reset_dpad_repeat()
|
||||
@@ -354,7 +351,7 @@ class DpadInputMixin(InputMixin):
|
||||
isinstance(focused, QListView)
|
||||
and self._find_parent_combo(focused) is not None
|
||||
)
|
||||
if is_initial_press and not isinstance(focused, GameCard) and not combo_popup:
|
||||
if is_initial_press and not isinstance(focused, AnimatedCard) and not combo_popup:
|
||||
SoundManager().play("navigate")
|
||||
if self._handle_dialog_dpad(active, code, value):
|
||||
return
|
||||
|
||||
@@ -138,9 +138,13 @@ class FileExplorerInputMixin(InputMixin):
|
||||
current_item = self.file_explorer.file_list.currentItem()
|
||||
if current_item:
|
||||
item_rect = self.file_explorer.file_list.visualItemRect(current_item)
|
||||
self.file_explorer.show_folder_context_menu(item_rect.center())
|
||||
self.file_explorer.show_context_menu(item_rect.center())
|
||||
|
||||
elif button_code in BUTTONS['add_game']: # X button
|
||||
if self._handle_active_window_button(self.file_explorer, button_code):
|
||||
return
|
||||
if not self.file_explorer.directory_only:
|
||||
return
|
||||
if self.file_explorer.file_list.count() == 0:
|
||||
return
|
||||
|
||||
|
||||
@@ -4,7 +4,7 @@ from typing import cast
|
||||
|
||||
from shiboken6 import isValid
|
||||
from PySide6.QtCore import QEvent, QObject, QPoint, Qt
|
||||
from PySide6.QtGui import QKeySequence
|
||||
from PySide6.QtGui import QKeyEvent, QKeySequence
|
||||
from PySide6.QtWidgets import (
|
||||
QAbstractScrollArea,
|
||||
QApplication,
|
||||
@@ -21,7 +21,7 @@ from PySide6.QtWidgets import (
|
||||
)
|
||||
|
||||
from portprotonqt.custom_widgets import AutoSizeButton
|
||||
from portprotonqt.game_card import GameCard
|
||||
from portprotonqt.game_card import AnimatedCard, GameCard
|
||||
from portprotonqt.image_utils import FullscreenDialog
|
||||
from portprotonqt.input_manager.constants import (
|
||||
BUTTONS,
|
||||
@@ -93,10 +93,6 @@ class KeyboardInputMixin(InputMixin):
|
||||
keyboard.stop_backspace_repeat()
|
||||
|
||||
def eventFilter(self, obj: QObject, event: QEvent) -> bool:
|
||||
app = QApplication.instance()
|
||||
if not app:
|
||||
return QObject.eventFilter(cast(QObject, self), obj, event)
|
||||
|
||||
if event.type() == QEvent.Type.Show:
|
||||
if isinstance(obj, QMenu):
|
||||
SoundManager().play("open")
|
||||
@@ -134,7 +130,7 @@ class KeyboardInputMixin(InputMixin):
|
||||
return True
|
||||
|
||||
if event.type() == QEvent.Type.KeyPress:
|
||||
if self._redirect_gamecard_input_to_search(event):
|
||||
if isinstance(event, QKeyEvent) and self._redirect_gamecard_input_to_search(event):
|
||||
return True
|
||||
key = self._qt_event_to_input_key(event)
|
||||
if key is not None:
|
||||
@@ -162,7 +158,7 @@ class KeyboardInputMixin(InputMixin):
|
||||
logger.debug(f"Skipping event filter for non-QObject: {type(obj).__name__}")
|
||||
return False
|
||||
|
||||
return QObject.eventFilter(cast(QObject, self), obj, event)
|
||||
return False
|
||||
|
||||
def _qt_event_to_input_key(self, event: QEvent) -> int | None:
|
||||
native_key = self._native_scan_to_input_key(event)
|
||||
@@ -239,7 +235,9 @@ class KeyboardInputMixin(InputMixin):
|
||||
1: 'autoInstallSearchLineEdit',
|
||||
}
|
||||
|
||||
def _redirect_gamecard_input_to_search(self, event: QEvent) -> bool:
|
||||
def _redirect_gamecard_input_to_search(self, event: QKeyEvent) -> bool:
|
||||
if event.key() == Qt.Key.Key_Space:
|
||||
return False
|
||||
focused = self._focused_widget()
|
||||
if not isinstance(focused, GameCard):
|
||||
return False
|
||||
@@ -406,7 +404,7 @@ class KeyboardInputMixin(InputMixin):
|
||||
active = QApplication.activeWindow()
|
||||
if self.file_explorer or isinstance(active, QMessageBox | QDialog):
|
||||
return False
|
||||
if isinstance(focused, GameCard | QLineEdit | QTableWidget | AutoSizeButton | QCheckBox):
|
||||
if isinstance(focused, AnimatedCard | QLineEdit | QTableWidget | AutoSizeButton | QCheckBox):
|
||||
return False
|
||||
return self._switch_visible_tab(-1 if key == KEY_LEFT else 1)
|
||||
|
||||
@@ -448,8 +446,9 @@ class KeyboardInputMixin(InputMixin):
|
||||
for attr_name in (
|
||||
"gamesSortCombo",
|
||||
"gamesDisplayCombo",
|
||||
"onlyInstalledCheckBox",
|
||||
"gamesBadgeViewCombo",
|
||||
"gamesLayoutCombo",
|
||||
"onlyInstalledCheckBox",
|
||||
):
|
||||
widget = getattr(self._parent, attr_name, None)
|
||||
if isinstance(widget, QWidget) and widget.isVisible() and widget.isEnabled():
|
||||
@@ -474,7 +473,7 @@ class KeyboardInputMixin(InputMixin):
|
||||
def _focus_first_game_card(self, container: QWidget | None) -> bool:
|
||||
if container is None:
|
||||
return False
|
||||
for card in container.findChildren(GameCard):
|
||||
for card in container.findChildren(AnimatedCard):
|
||||
if card.isVisible() and card.isEnabled():
|
||||
card.setFocus(Qt.FocusReason.OtherFocusReason)
|
||||
scroll_area = container.parentWidget()
|
||||
@@ -515,13 +514,14 @@ class KeyboardInputMixin(InputMixin):
|
||||
filter_widgets = self._get_library_filter_widgets() if current_index == 0 else []
|
||||
if focused in filter_widgets:
|
||||
if code == PAD_DPAD_X:
|
||||
widget_index = filter_widgets.index(cast(QWidget, focused))
|
||||
next_index = widget_index + (1 if value > 0 else -1)
|
||||
if 0 <= next_index < len(filter_widgets):
|
||||
filter_widgets[next_index].setFocus(Qt.FocusReason.OtherFocusReason)
|
||||
return True
|
||||
if code != PAD_DPAD_Y:
|
||||
return False
|
||||
widget_index = filter_widgets.index(cast(QWidget, focused))
|
||||
next_index = widget_index + (1 if value > 0 else -1)
|
||||
if 0 <= next_index < len(filter_widgets):
|
||||
filter_widgets[next_index].setFocus(Qt.FocusReason.OtherFocusReason)
|
||||
return True
|
||||
if value < 0:
|
||||
controls_button = getattr(self._parent, "libraryControlsButton", None)
|
||||
if isinstance(controls_button, QWidget):
|
||||
@@ -598,7 +598,7 @@ class KeyboardInputMixin(InputMixin):
|
||||
def _handle_input_back_key(self, focused: QWidget | None) -> bool:
|
||||
if isinstance(focused, QLineEdit) or self._focused_editable_combo(focused):
|
||||
return False
|
||||
self._parent.goBackDetailPage(self._parent.currentDetailPage)
|
||||
self._handle_standard_back()
|
||||
return True
|
||||
|
||||
def _handle_input_key_release(self, key: int) -> bool:
|
||||
|
||||
@@ -100,7 +100,7 @@ class GamepadRuntimeMixin(InputMixin):
|
||||
if not self._initial_gamepad_check:
|
||||
SoundManager().play("gamepad_connect")
|
||||
|
||||
if display_config.get_auto_fullscreen_gamepad() and not display_config.get_fullscreen():
|
||||
if not self._initial_gamepad_check and display_config.get_auto_fullscreen_gamepad() and not display_config.get_fullscreen():
|
||||
self.toggle_fullscreen.emit(True)
|
||||
|
||||
elif self.gamepad:
|
||||
@@ -175,7 +175,7 @@ class GamepadRuntimeMixin(InputMixin):
|
||||
keyboard.update_keyboard()
|
||||
|
||||
def find_gamepad(self) -> SDLGamepad | None:
|
||||
"""Find the first SDL3 gamepad with a standardized mapping."""
|
||||
"""Open the SDL3 handle that combines all connected gamepads."""
|
||||
try:
|
||||
gamepad = find_gamepad()
|
||||
self._last_gamepad_error = None
|
||||
@@ -217,7 +217,12 @@ class GamepadRuntimeMixin(InputMixin):
|
||||
|
||||
def _poll_button_events(self, gamepad: SDLGamepad, current_time: float) -> None:
|
||||
"""Emit button changes using SDL's standardized controller mapping."""
|
||||
for button_index, button_code in SDL_CONTROLLER_BUTTON_TO_PAD.items():
|
||||
# Deliver Guide before Select when both change in the same SDL snapshot.
|
||||
buttons = sorted(
|
||||
SDL_CONTROLLER_BUTTON_TO_PAD.items(),
|
||||
key=lambda item: item[1] not in BUTTONS['guide'],
|
||||
)
|
||||
for button_index, button_code in buttons:
|
||||
value = gamepad.get_button(button_index)
|
||||
self._handle_button_value(button_index, button_code, value, current_time)
|
||||
|
||||
@@ -225,8 +230,13 @@ class GamepadRuntimeMixin(InputMixin):
|
||||
if self._button_states.get(button_index) == value:
|
||||
return
|
||||
self._button_states[button_index] = value
|
||||
if getattr(self._parent, "boot_animation", None) is not None:
|
||||
self.button_event.emit(button_code, value)
|
||||
return
|
||||
if button_code in BUTTONS['guide']:
|
||||
self.guide_held = value == 1
|
||||
if self.guide_held:
|
||||
self.pending_menu_fullscreen_time = 0.0
|
||||
if button_code in BUTTONS['menu']:
|
||||
self.select_held = value == 1
|
||||
if button_code == PAD_BUTTON_START:
|
||||
@@ -259,7 +269,8 @@ class GamepadRuntimeMixin(InputMixin):
|
||||
return (
|
||||
value == 1 and button_code in BUTTONS['menu'] and
|
||||
not emulation_combo and
|
||||
not self._is_gamescope_session and not self.in_guide_combination_attempt and
|
||||
not self._is_gamescope_session and not self.guide_held and
|
||||
not self.in_guide_combination_attempt and
|
||||
self._parent.isActiveWindow()
|
||||
)
|
||||
|
||||
@@ -353,10 +364,18 @@ class GamepadRuntimeMixin(InputMixin):
|
||||
self._last_gamepad_check_time = current_time
|
||||
return
|
||||
try:
|
||||
active_gamepad.update()
|
||||
active_changed = active_gamepad.update()
|
||||
if not active_gamepad.connected():
|
||||
self.gamepad_hotplug.emit('remove')
|
||||
return
|
||||
if active_changed:
|
||||
self._reset_input_state()
|
||||
self.gamepad_type = self._get_effective_gamepad_type(active_gamepad)
|
||||
self._refresh_gamepad_ui()
|
||||
logger.info(
|
||||
"Active gamepad changed to SDL instance %s",
|
||||
active_gamepad.active_instance_id,
|
||||
)
|
||||
self._poll_button_events(active_gamepad, current_time)
|
||||
self._handle_pending_menu_fullscreen(current_time)
|
||||
self._poll_hat_events(active_gamepad, current_time)
|
||||
|
||||
@@ -128,6 +128,7 @@ class SettingsInputMixin(InputMixin):
|
||||
open_combo.lineEdit().setFocus()
|
||||
else:
|
||||
open_combo.setFocus()
|
||||
open_combo.activated.emit(open_combo.currentIndex())
|
||||
return
|
||||
|
||||
# Standard interaction
|
||||
@@ -183,10 +184,7 @@ class SettingsInputMixin(InputMixin):
|
||||
return
|
||||
|
||||
# 4. Global Shortcuts
|
||||
if button_code in BUTTONS['add_game']: # X: Apply
|
||||
self.settings_dialog.apply_changes()
|
||||
|
||||
elif button_code in BUTTONS['prev_dir']: # Y: Search + Keyboard
|
||||
if button_code in BUTTONS['prev_dir']: # Y: Search + Keyboard
|
||||
focused = QApplication.focusWidget()
|
||||
focused_combo = None
|
||||
if isinstance(focused, QTableWidget) and self.settings_dialog:
|
||||
@@ -269,6 +267,10 @@ class SettingsInputMixin(InputMixin):
|
||||
kb.move_focus_up()
|
||||
return
|
||||
|
||||
if self._handle_table_action_navigation(self.settings_dialog, code, value):
|
||||
return
|
||||
action_buttons = self._get_dialog_action_buttons(self.settings_dialog)
|
||||
|
||||
if self._is_current_settings_tool_tab():
|
||||
focused = QApplication.focusWidget()
|
||||
open_combo = self._get_open_settings_combo()
|
||||
@@ -314,6 +316,8 @@ class SettingsInputMixin(InputMixin):
|
||||
self.current_dpad_value = normalized_value
|
||||
|
||||
sections = self._get_mangohud_nav_sections()
|
||||
if action_buttons:
|
||||
sections.append(action_buttons)
|
||||
if not sections:
|
||||
return
|
||||
|
||||
@@ -327,19 +331,31 @@ class SettingsInputMixin(InputMixin):
|
||||
self._move_mangohud_vertical(focused, normalized_value, sections)
|
||||
return
|
||||
|
||||
# 2. Combo Box Navigation (within Advanced Table)
|
||||
# 2. Combo Box Navigation (within Advanced and Main Tables)
|
||||
table = self._get_current_settings_table()
|
||||
if not table or table.rowCount() == 0:
|
||||
return
|
||||
|
||||
if self.settings_dialog and table == self.settings_dialog.advanced_table and table.currentRow() >= 0:
|
||||
combo_tables = (
|
||||
self.settings_dialog.advanced_table,
|
||||
self.settings_dialog.settings_table,
|
||||
getattr(self.settings_dialog, "favorites_table", None),
|
||||
)
|
||||
if self.settings_dialog and table in combo_tables and table.currentRow() >= 0:
|
||||
cell_widget = table.cellWidget(table.currentRow(), 1)
|
||||
if isinstance(cell_widget, QComboBox) and cell_widget.view().isVisible():
|
||||
if code == PAD_DPAD_Y and value != 0:
|
||||
idx = cell_widget.currentIndex()
|
||||
new_idx = max(0, idx - 1) if value < 0 else min(cell_widget.count() - 1, idx + 1)
|
||||
if new_idx != idx:
|
||||
cell_widget.setCurrentIndex(new_idx)
|
||||
view = cell_widget.view()
|
||||
idx = view.currentIndex().row()
|
||||
step = -1 if value < 0 else 1
|
||||
model = cell_widget.model()
|
||||
end = -1 if step < 0 else cell_widget.count()
|
||||
new_idx = next((
|
||||
row for row in range(idx + step, end, step)
|
||||
if model.flags(model.index(row, 0)) & Qt.ItemFlag.ItemIsEnabled
|
||||
), idx)
|
||||
view.setCurrentIndex(model.index(new_idx, 0))
|
||||
view.scrollTo(model.index(new_idx, 0), QAbstractItemView.ScrollHint.EnsureVisible)
|
||||
return # Consume event
|
||||
|
||||
# 3. Standard Table Navigation
|
||||
@@ -433,6 +449,9 @@ class SettingsInputMixin(InputMixin):
|
||||
|
||||
if table == self.settings_dialog.settings_table:
|
||||
cell_widget = table.cellWidget(row, 1)
|
||||
if isinstance(cell_widget, QComboBox) and cell_widget.isEnabled():
|
||||
cell_widget.setFocus(Qt.FocusReason.OtherFocusReason)
|
||||
return
|
||||
if cell_widget is not None:
|
||||
checkbox = cell_widget.findChild(QCheckBox)
|
||||
if checkbox and checkbox.isEnabled():
|
||||
|
||||
@@ -22,14 +22,22 @@ msgstr ""
|
||||
"X-Generator: Weblate 2026.5\n"
|
||||
"Generated-By: Babel 2.18.0\n"
|
||||
|
||||
msgid "Stop Game"
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"PortProton data folder is not readable and writable. Choose another "
|
||||
"folder for PortProton data."
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"PortProtonQt is already running. Stop it and all games, then restart for "
|
||||
"the new launch?"
|
||||
msgstr ""
|
||||
|
||||
msgid "Yes"
|
||||
msgstr ""
|
||||
|
||||
msgid "No"
|
||||
msgstr ""
|
||||
|
||||
msgid "Update complete"
|
||||
msgstr ""
|
||||
|
||||
@@ -111,12 +119,6 @@ msgid ""
|
||||
"cannot be undone."
|
||||
msgstr ""
|
||||
|
||||
msgid "Yes"
|
||||
msgstr ""
|
||||
|
||||
msgid "No"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to delete folder: {error}"
|
||||
msgstr ""
|
||||
@@ -142,9 +144,15 @@ msgstr ""
|
||||
msgid "Failed to rename file: {error}"
|
||||
msgstr ""
|
||||
|
||||
msgid "Select multiple"
|
||||
msgstr ""
|
||||
|
||||
msgid "Delete from PortProton"
|
||||
msgstr ""
|
||||
|
||||
msgid "Stop Game"
|
||||
msgstr ""
|
||||
|
||||
msgid "Launch Game"
|
||||
msgstr ""
|
||||
|
||||
@@ -169,10 +177,19 @@ msgstr ""
|
||||
msgid "Import"
|
||||
msgstr ""
|
||||
|
||||
msgid "Open Game Folder"
|
||||
msgid "Edit Shortcut"
|
||||
msgstr ""
|
||||
|
||||
msgid "Edit Shortcut"
|
||||
msgid "Update"
|
||||
msgstr ""
|
||||
|
||||
msgid "Disable EOS Overlay"
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable EOS Overlay"
|
||||
msgstr ""
|
||||
|
||||
msgid "Open Game Folder"
|
||||
msgstr ""
|
||||
|
||||
msgid "Remove from Steam"
|
||||
@@ -240,20 +257,22 @@ msgstr ""
|
||||
msgid "Failed to save custom data: {error}"
|
||||
msgstr ""
|
||||
|
||||
msgid "Executable not found"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Executable not found: {0}"
|
||||
msgstr ""
|
||||
|
||||
msgid "Select another executable"
|
||||
msgstr ""
|
||||
|
||||
msgid "Game name and executable path are required"
|
||||
msgstr ""
|
||||
|
||||
msgid "Failed to generate .desktop file data"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to delete old .desktop file: {error}"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Removed old .desktop file for '{game_name}'"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to save .desktop file: {error}"
|
||||
msgstr ""
|
||||
@@ -275,10 +294,6 @@ msgid ""
|
||||
"take effect."
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "'{game_name}' was added to Steam."
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to add '{game_name}' to Steam: {error}"
|
||||
msgstr ""
|
||||
@@ -289,10 +304,6 @@ msgid ""
|
||||
" take effect."
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "'{game_name}' was removed from Steam."
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to remove game '{game_name}' from Steam: {error}"
|
||||
msgstr ""
|
||||
@@ -334,15 +345,24 @@ msgstr ""
|
||||
msgid "Denied"
|
||||
msgstr ""
|
||||
|
||||
msgid "Game Title"
|
||||
msgstr ""
|
||||
|
||||
msgid "LAST LAUNCH"
|
||||
msgstr ""
|
||||
|
||||
msgid "TIME SPENT"
|
||||
msgstr ""
|
||||
|
||||
msgid "Library"
|
||||
msgstr ""
|
||||
|
||||
msgid "Unknown Game"
|
||||
msgstr ""
|
||||
|
||||
msgid "Downloading Wine…"
|
||||
msgstr ""
|
||||
|
||||
msgid "Library"
|
||||
msgstr ""
|
||||
|
||||
msgid "Auto Install"
|
||||
msgstr ""
|
||||
|
||||
@@ -406,10 +426,6 @@ msgstr ""
|
||||
msgid "Unknown Application"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Executable not found: {0}"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "File not found: {0}"
|
||||
msgstr ""
|
||||
@@ -434,6 +450,29 @@ msgstr ""
|
||||
msgid "32-bit dependencies are missing. Install them now?"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Delete '{0}' and all files in its installation folder?"
|
||||
msgstr ""
|
||||
|
||||
msgid "Select Epic game folder"
|
||||
msgstr ""
|
||||
|
||||
msgid "Another Epic operation is running"
|
||||
msgstr ""
|
||||
|
||||
msgid "Wine prefix not found"
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"Cyrillic characters were found in the following paths. Wine may work "
|
||||
"unreliably. Move the game or PortProton to a path without Cyrillic "
|
||||
"characters:\n"
|
||||
"\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "Don't remind again"
|
||||
msgstr ""
|
||||
|
||||
msgid "Game not found."
|
||||
msgstr ""
|
||||
|
||||
@@ -729,6 +768,9 @@ msgstr ""
|
||||
msgid "sec."
|
||||
msgstr ""
|
||||
|
||||
msgid "Pause Game"
|
||||
msgstr ""
|
||||
|
||||
msgid "Exit"
|
||||
msgstr ""
|
||||
|
||||
@@ -741,6 +783,12 @@ msgstr ""
|
||||
msgid "Recent Games"
|
||||
msgstr ""
|
||||
|
||||
msgid "Resume Game"
|
||||
msgstr ""
|
||||
|
||||
msgid "Failed to pause game"
|
||||
msgstr ""
|
||||
|
||||
msgid "No recent games"
|
||||
msgstr ""
|
||||
|
||||
@@ -763,12 +811,6 @@ msgstr ""
|
||||
msgid "Size"
|
||||
msgstr ""
|
||||
|
||||
msgid "LAST LAUNCH"
|
||||
msgstr ""
|
||||
|
||||
msgid "TIME SPENT"
|
||||
msgstr ""
|
||||
|
||||
msgid "MAIN STORY"
|
||||
msgstr ""
|
||||
|
||||
@@ -793,15 +835,15 @@ msgstr ""
|
||||
msgid "Create Log"
|
||||
msgstr ""
|
||||
|
||||
msgid "Stop Log"
|
||||
msgstr ""
|
||||
|
||||
msgid "Open Card"
|
||||
msgstr ""
|
||||
|
||||
msgid "Reinstall"
|
||||
msgstr ""
|
||||
|
||||
msgid "Stop Log"
|
||||
msgstr ""
|
||||
|
||||
msgid "Failed to start debug session"
|
||||
msgstr ""
|
||||
|
||||
@@ -833,9 +875,6 @@ msgstr ""
|
||||
msgid "A new AppImage update is available."
|
||||
msgstr ""
|
||||
|
||||
msgid "Update"
|
||||
msgstr ""
|
||||
|
||||
msgid "Later"
|
||||
msgstr ""
|
||||
|
||||
@@ -849,6 +888,22 @@ msgstr ""
|
||||
msgid "Launching {0}"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Scanning: {folder}"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Checking existing shortcuts: {path}"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Adding: {name}"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to create shortcut: {name}"
|
||||
msgstr ""
|
||||
|
||||
msgid "Name:"
|
||||
msgstr ""
|
||||
|
||||
@@ -864,6 +919,9 @@ msgstr ""
|
||||
msgid "Enter local path or URL for cover image"
|
||||
msgstr ""
|
||||
|
||||
msgid "Custom Icon:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Add shortcut to:"
|
||||
msgstr ""
|
||||
|
||||
@@ -876,6 +934,30 @@ msgstr ""
|
||||
msgid "Invalid image"
|
||||
msgstr ""
|
||||
|
||||
msgid "Select folder"
|
||||
msgstr ""
|
||||
|
||||
msgid "Processing games…"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid ""
|
||||
"Processed {completed}/{total}\n"
|
||||
"{current}"
|
||||
msgstr ""
|
||||
|
||||
msgid "Information"
|
||||
msgstr ""
|
||||
|
||||
msgid "No games found in the selected folder."
|
||||
msgstr ""
|
||||
|
||||
msgid "Select games"
|
||||
msgstr ""
|
||||
|
||||
msgid "Close"
|
||||
msgstr ""
|
||||
|
||||
msgid "Failed to download cover"
|
||||
msgstr ""
|
||||
|
||||
@@ -891,7 +973,13 @@ msgstr ""
|
||||
msgid "The program stopped. Compatibility details were collected automatically."
|
||||
msgstr ""
|
||||
|
||||
msgid "Close"
|
||||
msgid "Downloading…"
|
||||
msgstr ""
|
||||
|
||||
msgid "Download process failed"
|
||||
msgstr ""
|
||||
|
||||
msgid "Downloading Complete"
|
||||
msgstr ""
|
||||
|
||||
msgid "Open"
|
||||
@@ -915,9 +1003,6 @@ msgstr ""
|
||||
msgid "Next Tab"
|
||||
msgstr ""
|
||||
|
||||
msgid "Save"
|
||||
msgstr ""
|
||||
|
||||
msgid "Search"
|
||||
msgstr ""
|
||||
|
||||
@@ -1059,9 +1144,6 @@ msgstr ""
|
||||
msgid "Successfully removed {} WINE/Proton."
|
||||
msgstr ""
|
||||
|
||||
msgid "Downloading Complete"
|
||||
msgstr ""
|
||||
|
||||
msgid "All selected WINE/Proton have been downloaded!"
|
||||
msgstr ""
|
||||
|
||||
@@ -1101,9 +1183,15 @@ msgstr ""
|
||||
msgid "System WINE"
|
||||
msgstr ""
|
||||
|
||||
msgid "Global Game Settings"
|
||||
msgstr ""
|
||||
|
||||
msgid "Exe Settings"
|
||||
msgstr ""
|
||||
|
||||
msgid "Edit user.conf"
|
||||
msgstr ""
|
||||
|
||||
msgid "Search settings…"
|
||||
msgstr ""
|
||||
|
||||
@@ -1122,12 +1210,15 @@ msgstr ""
|
||||
msgid "Description"
|
||||
msgstr ""
|
||||
|
||||
msgid "Open PPDB"
|
||||
msgid "Edit PPDB"
|
||||
msgstr ""
|
||||
|
||||
msgid "Clear PPDB"
|
||||
msgstr ""
|
||||
|
||||
msgid "Failed to load global game settings."
|
||||
msgstr ""
|
||||
|
||||
msgid "Executable path is not available."
|
||||
msgstr ""
|
||||
|
||||
@@ -1137,7 +1228,7 @@ msgstr ""
|
||||
msgid "Failed to open PPDB file:\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "Information"
|
||||
msgid "Failed to open file:\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "Confirm PPDB Clear"
|
||||
@@ -1149,18 +1240,24 @@ msgstr ""
|
||||
msgid "Failed to remove PPDB file:\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "Failed to apply changes. Check logs."
|
||||
msgstr ""
|
||||
|
||||
msgid "Default"
|
||||
msgstr ""
|
||||
|
||||
msgid "disabled"
|
||||
msgstr ""
|
||||
|
||||
msgid "Download Wine/Proton..."
|
||||
msgstr ""
|
||||
|
||||
msgid "Enter prefix name"
|
||||
msgstr ""
|
||||
|
||||
msgid "Default value"
|
||||
msgstr ""
|
||||
|
||||
msgid "Failed to apply changes. Check logs."
|
||||
msgstr ""
|
||||
|
||||
msgid "Borderless window"
|
||||
msgstr ""
|
||||
|
||||
@@ -1354,9 +1451,6 @@ msgstr ""
|
||||
msgid "Enable {0}"
|
||||
msgstr ""
|
||||
|
||||
msgid "Default"
|
||||
msgstr ""
|
||||
|
||||
msgid "FSR upscaling"
|
||||
msgstr ""
|
||||
|
||||
@@ -1433,6 +1527,15 @@ msgstr ""
|
||||
msgid "Round corners (px)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Font scale"
|
||||
msgstr ""
|
||||
|
||||
msgid "Font size"
|
||||
msgstr ""
|
||||
|
||||
msgid "Font"
|
||||
msgstr ""
|
||||
|
||||
msgid "Top-left"
|
||||
msgstr ""
|
||||
|
||||
@@ -1742,6 +1845,9 @@ msgstr ""
|
||||
msgid "Layout and limiter"
|
||||
msgstr ""
|
||||
|
||||
msgid "Fonts"
|
||||
msgstr ""
|
||||
|
||||
msgid "Presets"
|
||||
msgstr ""
|
||||
|
||||
@@ -1827,9 +1933,6 @@ msgstr ""
|
||||
msgid "Libraries"
|
||||
msgstr ""
|
||||
|
||||
msgid "Fonts"
|
||||
msgstr ""
|
||||
|
||||
msgid "Winetricks not found. Please try again."
|
||||
msgstr ""
|
||||
|
||||
@@ -1945,9 +2048,6 @@ msgstr ""
|
||||
msgid "Disk: "
|
||||
msgstr ""
|
||||
|
||||
msgid "Game Title"
|
||||
msgstr ""
|
||||
|
||||
msgid "Started at"
|
||||
msgstr ""
|
||||
|
||||
@@ -1993,9 +2093,39 @@ msgstr ""
|
||||
msgid "Failed to refresh GOG library: {0}"
|
||||
msgstr ""
|
||||
|
||||
msgid "Failed to log out of Epic account"
|
||||
msgstr ""
|
||||
|
||||
msgid "Copy the authorization code to clipboard"
|
||||
msgstr ""
|
||||
|
||||
msgid "Epic authorization…"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Epic login failed: {0}"
|
||||
msgstr ""
|
||||
|
||||
msgid "Epic account connected"
|
||||
msgstr ""
|
||||
|
||||
msgid "Epic account not connected"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Refreshing Epic library… {0}/{1}"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to refresh Epic library: {0}"
|
||||
msgstr ""
|
||||
|
||||
msgid "Select installation folder"
|
||||
msgstr ""
|
||||
|
||||
msgid "Another download is running"
|
||||
msgstr ""
|
||||
|
||||
msgid "Another GOG operation is already running"
|
||||
msgstr ""
|
||||
|
||||
@@ -2008,10 +2138,6 @@ msgstr ""
|
||||
msgid "Selected folder is not this GOG game"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Delete '{0}' and all files in its installation folder?"
|
||||
msgstr ""
|
||||
|
||||
msgid "Starting"
|
||||
msgstr ""
|
||||
|
||||
@@ -2033,9 +2159,6 @@ msgstr ""
|
||||
msgid "Repaired"
|
||||
msgstr ""
|
||||
|
||||
msgid "Download process failed"
|
||||
msgstr ""
|
||||
|
||||
msgid "Quick Launch"
|
||||
msgstr ""
|
||||
|
||||
@@ -2063,7 +2186,7 @@ msgstr ""
|
||||
msgid "Display Filter:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Only Installed"
|
||||
msgid "Show only installed games"
|
||||
msgstr ""
|
||||
|
||||
msgid "Detailed"
|
||||
@@ -2075,12 +2198,42 @@ msgstr ""
|
||||
msgid "Badge View Type:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Theme"
|
||||
msgstr ""
|
||||
|
||||
msgid "Grid"
|
||||
msgstr ""
|
||||
|
||||
msgid "List"
|
||||
msgstr ""
|
||||
|
||||
msgid "Vertical"
|
||||
msgstr ""
|
||||
|
||||
msgid "Horizontal Blocks"
|
||||
msgstr ""
|
||||
|
||||
msgid "Horizontal Cards"
|
||||
msgstr ""
|
||||
|
||||
msgid "Horizontal endless Blocks"
|
||||
msgstr ""
|
||||
|
||||
msgid "Horizontal endless Cards"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layout"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid ""
|
||||
"Are you sure you want to delete {count} cards without executable? This "
|
||||
"will remove the .desktop files and custom data."
|
||||
msgstr ""
|
||||
|
||||
msgid "Failed to install theme"
|
||||
msgstr ""
|
||||
|
||||
msgid "PortProton Settings"
|
||||
msgstr ""
|
||||
|
||||
@@ -2111,9 +2264,15 @@ msgstr ""
|
||||
msgid "Launch Application in Fullscreen"
|
||||
msgstr ""
|
||||
|
||||
msgid "Hide Cursor in Fullscreen"
|
||||
msgstr ""
|
||||
|
||||
msgid "Auto Fullscreen on Gamepad connected"
|
||||
msgstr ""
|
||||
|
||||
msgid "Disable Boot Animation"
|
||||
msgstr ""
|
||||
|
||||
msgid "Minimize to tray on close"
|
||||
msgstr ""
|
||||
|
||||
@@ -2129,18 +2288,30 @@ msgstr ""
|
||||
msgid "Hide Control Hints"
|
||||
msgstr ""
|
||||
|
||||
msgid "Force English language"
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable UI Sounds"
|
||||
msgstr ""
|
||||
|
||||
msgid "Show compatibility report after game crash"
|
||||
msgstr ""
|
||||
|
||||
msgid "Disable Cyrillic path warning"
|
||||
msgstr ""
|
||||
|
||||
msgid "Disable ALT Linux i586 dependency check"
|
||||
msgstr ""
|
||||
|
||||
msgid "Disable runtime download"
|
||||
msgstr ""
|
||||
|
||||
msgid "Add to Steam compatibility tools"
|
||||
msgstr ""
|
||||
|
||||
msgid "Disable Steam Proton scanning"
|
||||
msgstr ""
|
||||
|
||||
msgid "Download WINE/Proton to Steam"
|
||||
msgstr ""
|
||||
|
||||
@@ -2294,6 +2465,9 @@ msgstr ""
|
||||
msgid "Output"
|
||||
msgstr ""
|
||||
|
||||
msgid "Return to desktop"
|
||||
msgstr ""
|
||||
|
||||
msgid "Logout"
|
||||
msgstr ""
|
||||
|
||||
@@ -2346,16 +2520,10 @@ msgstr ""
|
||||
msgid "Failed to download theme"
|
||||
msgstr ""
|
||||
|
||||
msgid "Downloading…"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Downloading… {0}%"
|
||||
msgstr ""
|
||||
|
||||
msgid "Failed to install theme"
|
||||
msgstr ""
|
||||
|
||||
msgid "Select Theme:"
|
||||
msgstr ""
|
||||
|
||||
@@ -2387,9 +2555,6 @@ msgstr ""
|
||||
msgid "Prefix:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Use by default"
|
||||
msgstr ""
|
||||
|
||||
msgid "Wine Configuration"
|
||||
msgstr ""
|
||||
|
||||
|
||||
@@ -7,9 +7,9 @@
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: PortProtonQt 0.1.1\n"
|
||||
"Report-Msgid-Bugs-To: EMAIL@ADDRESS\n"
|
||||
"Report-Msgid-Bugs-To: support@linux-gaming.ru\n"
|
||||
"POT-Creation-Date: 2026-06-18 23:41+0500\n"
|
||||
"PO-Revision-Date: 2026-08-16 16:24+0000\n"
|
||||
"PO-Revision-Date: 2026-10-24 09:27+0000\n"
|
||||
"Last-Translator: Rubin13 <rubin13@noreply.codeberg.org>\n"
|
||||
"Language-Team: German <https://translate.codeberg.org/projects/portprotonqt/"
|
||||
"portprotonqt/de/>\n"
|
||||
@@ -18,17 +18,27 @@ msgstr ""
|
||||
"Content-Type: text/plain; charset=utf-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=n != 1;\n"
|
||||
"X-Generator: Weblate 2026.8.1\n"
|
||||
"X-Generator: Weblate 2026.10.1\n"
|
||||
"Generated-By: Babel 2.18.0\n"
|
||||
|
||||
msgid "Stop Game"
|
||||
msgstr "Spiel beenden"
|
||||
|
||||
msgid ""
|
||||
"PortProton data folder is not readable and writable. Choose another "
|
||||
"folder for PortProton data."
|
||||
msgstr "Kein Lese/Schreibzugriff auf den Ordner. Wähle anderen Benutzerordner."
|
||||
|
||||
msgid ""
|
||||
"PortProtonQt is already running. Stop it and all games, then restart for "
|
||||
"the new launch?"
|
||||
msgstr ""
|
||||
"PortProtonQt läuft bereits. Möchtest du es sowie alle Spiele beenden und "
|
||||
"anschließend PortProtonQt neu starten?"
|
||||
|
||||
msgid "Yes"
|
||||
msgstr "Ja"
|
||||
|
||||
msgid "No"
|
||||
msgstr "Nein"
|
||||
|
||||
msgid "Update complete"
|
||||
msgstr "Aktualisierung abgeschlossen"
|
||||
|
||||
@@ -114,12 +124,6 @@ msgstr ""
|
||||
"Soll der Ordner '{folder_name}' wirklich gelöscht werden? Dieser Vorgang ist "
|
||||
"unwiderruflich."
|
||||
|
||||
msgid "Yes"
|
||||
msgstr "Ja"
|
||||
|
||||
msgid "No"
|
||||
msgstr "Nein"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to delete folder: {error}"
|
||||
msgstr "Ordner konnte nicht gelöscht werden: {error}"
|
||||
@@ -147,9 +151,15 @@ msgstr "Die Datei existiert bereits: {file_name}"
|
||||
msgid "Failed to rename file: {error}"
|
||||
msgstr "Datei konnte nicht umbenannt werden: {error}"
|
||||
|
||||
msgid "Select multiple"
|
||||
msgstr "Mehrere auswählen"
|
||||
|
||||
msgid "Delete from PortProton"
|
||||
msgstr "Von PortProton löschen"
|
||||
|
||||
msgid "Stop Game"
|
||||
msgstr "Spiel beenden"
|
||||
|
||||
msgid "Launch Game"
|
||||
msgstr "Spiel starten"
|
||||
|
||||
@@ -174,12 +184,21 @@ msgstr "Löschen"
|
||||
msgid "Import"
|
||||
msgstr "Import"
|
||||
|
||||
msgid "Open Game Folder"
|
||||
msgstr "Spielordner öffnen"
|
||||
|
||||
msgid "Edit Shortcut"
|
||||
msgstr "Verknüpfung bearbeiten"
|
||||
|
||||
msgid "Update"
|
||||
msgstr "Aktualisierung"
|
||||
|
||||
msgid "Disable EOS Overlay"
|
||||
msgstr "EOS-Overlay deaktivieren"
|
||||
|
||||
msgid "Enable EOS Overlay"
|
||||
msgstr "EOS-Overlay aktivieren"
|
||||
|
||||
msgid "Open Game Folder"
|
||||
msgstr "Spielordner öffnen"
|
||||
|
||||
msgid "Remove from Steam"
|
||||
msgstr "Von Steam entfernen"
|
||||
|
||||
@@ -249,20 +268,23 @@ msgstr "Desktop"
|
||||
msgid "Failed to save custom data: {error}"
|
||||
msgstr "Fehler beim Speichern der Benutzerdaten: {error}"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Executable not found"
|
||||
msgstr "Ausführbare Datei nicht gefunden"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Executable not found: {0}"
|
||||
msgstr "Ausführbare Datei nicht gefunden: {0}"
|
||||
|
||||
msgid "Select another executable"
|
||||
msgstr "Wähle eine andere ausführbare Datei aus"
|
||||
|
||||
msgid "Game name and executable path are required"
|
||||
msgstr "Spielname und Ausführungspfad werden benötigt"
|
||||
|
||||
msgid "Failed to generate .desktop file data"
|
||||
msgstr "Fehler beim Generieren der .desktop-Datei"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to delete old .desktop file: {error}"
|
||||
msgstr "Die alte .desktop-Datei konnte nicht gelöscht werden: {error}"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Removed old .desktop file for '{game_name}'"
|
||||
msgstr "Die alte .desktop-Datei für '{game_name}' wurde entfernt"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to save .desktop file: {error}"
|
||||
msgstr "Speichern der .desktop-Datei fehlgeschlagen: {error}"
|
||||
@@ -286,10 +308,6 @@ msgstr ""
|
||||
"'{game_name}' wurde zu Steam hinzugefügt. Bitte starte Steam neu, damit die "
|
||||
"Änderungen wirksam werden."
|
||||
|
||||
#, python-brace-format
|
||||
msgid "'{game_name}' was added to Steam."
|
||||
msgstr "'{game_name}' wurde zu Steam hinzugefügt."
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to add '{game_name}' to Steam: {error}"
|
||||
msgstr "Fehler beim Hinzufügen von '{game_name}' zu Steam: {error}"
|
||||
@@ -302,10 +320,6 @@ msgstr ""
|
||||
"'{game_name}' wurde von Steam entfernt. Bitte starte Steam neu, damit die "
|
||||
"Änderungen wirksam werden."
|
||||
|
||||
#, python-brace-format
|
||||
msgid "'{game_name}' was removed from Steam."
|
||||
msgstr "'{game_name}' wurde von Steam entfernt."
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to remove game '{game_name}' from Steam: {error}"
|
||||
msgstr "Das Spiel '{game_name}' konnte nicht von Steam entfernt werden: {error}"
|
||||
@@ -347,15 +361,24 @@ msgstr "Kaputt"
|
||||
msgid "Denied"
|
||||
msgstr "Abgelehnt"
|
||||
|
||||
msgid "Game Title"
|
||||
msgstr "Spieltitel"
|
||||
|
||||
msgid "LAST LAUNCH"
|
||||
msgstr "LETZTER START"
|
||||
|
||||
msgid "TIME SPENT"
|
||||
msgstr "SPIELZEIT"
|
||||
|
||||
msgid "Library"
|
||||
msgstr "Sammlung"
|
||||
|
||||
msgid "Unknown Game"
|
||||
msgstr "Unbekanntes Spiel"
|
||||
|
||||
msgid "Downloading Wine…"
|
||||
msgstr "Wine wird heruntergeladen…"
|
||||
|
||||
msgid "Library"
|
||||
msgstr "Sammlung"
|
||||
|
||||
msgid "Auto Install"
|
||||
msgstr "Automatische Installation"
|
||||
|
||||
@@ -416,10 +439,6 @@ msgstr "Niemals"
|
||||
msgid "Unknown Application"
|
||||
msgstr "Unbekannte Anwendung"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Executable not found: {0}"
|
||||
msgstr "Ausführbare Datei nicht gefunden: {0}"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "File not found: {0}"
|
||||
msgstr "Datei nicht gefunden: {0}"
|
||||
@@ -445,6 +464,33 @@ msgstr "Abhängigkeiten installieren"
|
||||
msgid "32-bit dependencies are missing. Install them now?"
|
||||
msgstr "Notwendige 32-Bit-Software fehlen. Jetzt installieren?"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Delete '{0}' and all files in its installation folder?"
|
||||
msgstr "'{0}' und alle Dateien im Installationsordner löschen?"
|
||||
|
||||
msgid "Select Epic game folder"
|
||||
msgstr "Epic-Spieleordner auswählen"
|
||||
|
||||
msgid "Another Epic operation is running"
|
||||
msgstr "Eine weitere Epic-Operation läuft"
|
||||
|
||||
msgid "Wine prefix not found"
|
||||
msgstr "Wine-Prefix nicht gefunden"
|
||||
|
||||
msgid ""
|
||||
"Cyrillic characters were found in the following paths. Wine may work "
|
||||
"unreliably. Move the game or PortProton to a path without Cyrillic "
|
||||
"characters:\n"
|
||||
"\n"
|
||||
msgstr ""
|
||||
"In den Pfaden wurden kyrillische Zeichen gefunden. Wine funktioniert unter "
|
||||
"Umständen nicht zuverlässig. Verschiebe das Spiel oder PortProton an einen "
|
||||
"Pfad, der keine kyrillischen Zeichen enthält:\n"
|
||||
"\n"
|
||||
|
||||
msgid "Don't remind again"
|
||||
msgstr "Nicht erneut erinnern"
|
||||
|
||||
msgid "Game not found."
|
||||
msgstr "Spiel nicht gefunden."
|
||||
|
||||
@@ -799,6 +845,9 @@ msgstr "Min."
|
||||
msgid "sec."
|
||||
msgstr "Sek."
|
||||
|
||||
msgid "Pause Game"
|
||||
msgstr "Spiel anhalten"
|
||||
|
||||
msgid "Exit"
|
||||
msgstr "Exit"
|
||||
|
||||
@@ -811,6 +860,12 @@ msgstr "Favoriten"
|
||||
msgid "Recent Games"
|
||||
msgstr "Aktuelle Spiele"
|
||||
|
||||
msgid "Resume Game"
|
||||
msgstr "Spiel fortsetzen"
|
||||
|
||||
msgid "Failed to pause game"
|
||||
msgstr "Spiel konnte nicht pausiert werden"
|
||||
|
||||
msgid "No recent games"
|
||||
msgstr "Keine aktuellen Spiele"
|
||||
|
||||
@@ -834,12 +889,6 @@ msgstr "Herunterladen"
|
||||
msgid "Size"
|
||||
msgstr "Größe"
|
||||
|
||||
msgid "LAST LAUNCH"
|
||||
msgstr "LETZTER START"
|
||||
|
||||
msgid "TIME SPENT"
|
||||
msgstr "SPIELZEIT"
|
||||
|
||||
msgid "MAIN STORY"
|
||||
msgstr "HAUPTSPIEL"
|
||||
|
||||
@@ -864,15 +913,15 @@ msgstr "Einstellungen"
|
||||
msgid "Create Log"
|
||||
msgstr "Protokoll erstellen"
|
||||
|
||||
msgid "Stop Log"
|
||||
msgstr "Protokollierung beenden"
|
||||
|
||||
msgid "Open Card"
|
||||
msgstr "Ansicht öffnen"
|
||||
|
||||
msgid "Reinstall"
|
||||
msgstr "Neuinstallation"
|
||||
|
||||
msgid "Stop Log"
|
||||
msgstr "Protokollierung beenden"
|
||||
|
||||
msgid "Failed to start debug session"
|
||||
msgstr "Protokollierung konnte nicht gestartet werden"
|
||||
|
||||
@@ -904,9 +953,6 @@ msgstr "Update verfügbar"
|
||||
msgid "A new AppImage update is available."
|
||||
msgstr "Ein neues AppImage-Update ist verfügbar."
|
||||
|
||||
msgid "Update"
|
||||
msgstr "Aktualisierung"
|
||||
|
||||
msgid "Later"
|
||||
msgstr "Später"
|
||||
|
||||
@@ -920,6 +966,22 @@ msgstr "AppImage aktualisieren..."
|
||||
msgid "Launching {0}"
|
||||
msgstr "Start {0}"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Scanning: {folder}"
|
||||
msgstr "Scannen: {folder}"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Checking existing shortcuts: {path}"
|
||||
msgstr "Überprüfung vorhandener Verknüpfungen: {path}"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Adding: {name}"
|
||||
msgstr "Hinzufügen: {name}"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to create shortcut: {name}"
|
||||
msgstr "Verknüpfung konnte nicht erstellt werden: {name}"
|
||||
|
||||
msgid "Name:"
|
||||
msgstr "Titel:"
|
||||
|
||||
@@ -935,6 +997,10 @@ msgstr "Eigenes Titelbild:"
|
||||
msgid "Enter local path or URL for cover image"
|
||||
msgstr "Lokaler Pfad oder die URL für das Titelbild"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Custom Icon:"
|
||||
msgstr "Eigenes Titelbild:"
|
||||
|
||||
msgid "Add shortcut to:"
|
||||
msgstr "Verknüpfung hinzufügen zu:"
|
||||
|
||||
@@ -947,6 +1013,32 @@ msgstr "Anwenden"
|
||||
msgid "Invalid image"
|
||||
msgstr "Ungültiges Bild"
|
||||
|
||||
msgid "Select folder"
|
||||
msgstr "Ordner auswählen"
|
||||
|
||||
msgid "Processing games…"
|
||||
msgstr "Spiele werden verarbeitet…"
|
||||
|
||||
#, python-brace-format
|
||||
msgid ""
|
||||
"Processed {completed}/{total}\n"
|
||||
"{current}"
|
||||
msgstr ""
|
||||
"Verarbeitet {completed}/{total}\n"
|
||||
"{current}"
|
||||
|
||||
msgid "Information"
|
||||
msgstr "Information"
|
||||
|
||||
msgid "No games found in the selected folder."
|
||||
msgstr "Im ausgewählten Ordner wurden keine Spiele gefunden."
|
||||
|
||||
msgid "Select games"
|
||||
msgstr "Spiele auswählen"
|
||||
|
||||
msgid "Close"
|
||||
msgstr "Schließen"
|
||||
|
||||
msgid "Failed to download cover"
|
||||
msgstr "Herunterladen des Titelbildes fehlgeschlagen"
|
||||
|
||||
@@ -964,8 +1056,14 @@ msgstr ""
|
||||
"Das Programm wurde beendet. Kompatibilitätsdetails wurden automatisch "
|
||||
"erfasst."
|
||||
|
||||
msgid "Close"
|
||||
msgstr "Schließen"
|
||||
msgid "Downloading…"
|
||||
msgstr "Herunterladen…"
|
||||
|
||||
msgid "Download process failed"
|
||||
msgstr "Download-Vorgang ist fehlgeschlagen"
|
||||
|
||||
msgid "Downloading Complete"
|
||||
msgstr "Download abgeschlossen"
|
||||
|
||||
msgid "Open"
|
||||
msgstr "Öffnen"
|
||||
@@ -988,9 +1086,6 @@ msgstr "Vorheriger Tab"
|
||||
msgid "Next Tab"
|
||||
msgstr "Nächster Tab"
|
||||
|
||||
msgid "Save"
|
||||
msgstr "Speichern"
|
||||
|
||||
msgid "Search"
|
||||
msgstr "Suchen"
|
||||
|
||||
@@ -1138,9 +1233,6 @@ msgstr "WINE/Proton konnte nicht entfernt werden in {path}: {error}"
|
||||
msgid "Successfully removed {} WINE/Proton."
|
||||
msgstr "{} WINE/Proton erfolgreich entfernt."
|
||||
|
||||
msgid "Downloading Complete"
|
||||
msgstr "Download abgeschlossen"
|
||||
|
||||
msgid "All selected WINE/Proton have been downloaded!"
|
||||
msgstr "Alle ausgewählten WINE/Proton-Versionen wurden heruntergeladen!"
|
||||
|
||||
@@ -1180,9 +1272,15 @@ msgstr "Der Download oder das Entpacken wurde abgebrochen."
|
||||
msgid "System WINE"
|
||||
msgstr "System WINE"
|
||||
|
||||
msgid "Global Game Settings"
|
||||
msgstr "Globale Spieleinstellungen"
|
||||
|
||||
msgid "Exe Settings"
|
||||
msgstr "Einstellungen für die exe-Datei"
|
||||
|
||||
msgid "Edit user.conf"
|
||||
msgstr "user.conf bearbeiten"
|
||||
|
||||
msgid "Search settings…"
|
||||
msgstr "Einstellungen suchen…"
|
||||
|
||||
@@ -1201,12 +1299,15 @@ msgstr "Wert"
|
||||
msgid "Description"
|
||||
msgstr "Beschreibung"
|
||||
|
||||
msgid "Open PPDB"
|
||||
msgstr "PPDB öffnen"
|
||||
msgid "Edit PPDB"
|
||||
msgstr "PPDB bearbeiten"
|
||||
|
||||
msgid "Clear PPDB"
|
||||
msgstr "PPDB zurücksetzen"
|
||||
|
||||
msgid "Failed to load global game settings."
|
||||
msgstr "Das Laden der globalen Spieleinstellungen ist fehlgeschlagen."
|
||||
|
||||
msgid "Executable path is not available."
|
||||
msgstr "Der Pfad zur ausführbaren Datei ist nicht verfügbar."
|
||||
|
||||
@@ -1216,8 +1317,8 @@ msgstr "PPDB-Datei ist nicht vorhanden unter: "
|
||||
msgid "Failed to open PPDB file:\n"
|
||||
msgstr "Fehler beim Öffnen der PPDB-Datei:\n"
|
||||
|
||||
msgid "Information"
|
||||
msgstr "Information"
|
||||
msgid "Failed to open file:\n"
|
||||
msgstr "Datei konnte nicht geöffnet werden:\n"
|
||||
|
||||
msgid "Confirm PPDB Clear"
|
||||
msgstr "PPDB-Zurücksetzung bestätigen"
|
||||
@@ -1230,18 +1331,24 @@ msgstr ""
|
||||
msgid "Failed to remove PPDB file:\n"
|
||||
msgstr "Fehler beim Entfernen der PPDB-Datei:\n"
|
||||
|
||||
msgid "Failed to apply changes. Check logs."
|
||||
msgstr "Anwenden der Änderungen fehlgeschlagen. Überprüfe die Protokolle."
|
||||
|
||||
msgid "Default"
|
||||
msgstr "Standard"
|
||||
|
||||
msgid "disabled"
|
||||
msgstr "deaktiviert"
|
||||
|
||||
msgid "Download Wine/Proton..."
|
||||
msgstr "Lade Wine/Proton herunter..."
|
||||
|
||||
msgid "Enter prefix name"
|
||||
msgstr "Prefix-Name eingeben"
|
||||
|
||||
msgid "Default value"
|
||||
msgstr "Standardwert"
|
||||
|
||||
msgid "Failed to apply changes. Check logs."
|
||||
msgstr "Anwenden der Änderungen fehlgeschlagen. Überprüfe die Protokolle."
|
||||
|
||||
msgid "Borderless window"
|
||||
msgstr "Rahmenloses Fenster"
|
||||
|
||||
@@ -1445,9 +1552,6 @@ msgstr "Voreingestellte Einstellungen"
|
||||
msgid "Enable {0}"
|
||||
msgstr "Einschalten {0}"
|
||||
|
||||
msgid "Default"
|
||||
msgstr "Standard"
|
||||
|
||||
msgid "FSR upscaling"
|
||||
msgstr "FSR-Upscaling"
|
||||
|
||||
@@ -1526,6 +1630,15 @@ msgstr "Hintergrund-Deckkraft"
|
||||
msgid "Round corners (px)"
|
||||
msgstr "Abgerundete Ecken (px)"
|
||||
|
||||
msgid "Font scale"
|
||||
msgstr "Schriftgröße"
|
||||
|
||||
msgid "Font size"
|
||||
msgstr "Schriftgröße"
|
||||
|
||||
msgid "Font"
|
||||
msgstr "Schrift"
|
||||
|
||||
msgid "Top-left"
|
||||
msgstr "Oben links"
|
||||
|
||||
@@ -1835,6 +1948,9 @@ msgstr "VRAM-Nutzung"
|
||||
msgid "Layout and limiter"
|
||||
msgstr "Layout und Limiter"
|
||||
|
||||
msgid "Fonts"
|
||||
msgstr "Schriftarten"
|
||||
|
||||
msgid "Presets"
|
||||
msgstr "Voreinstellungen"
|
||||
|
||||
@@ -1924,9 +2040,6 @@ msgstr "Auswahl"
|
||||
msgid "Libraries"
|
||||
msgstr "Bibliotheken"
|
||||
|
||||
msgid "Fonts"
|
||||
msgstr "Schriftarten"
|
||||
|
||||
msgid "Winetricks not found. Please try again."
|
||||
msgstr "Winetricks wurde nicht gefunden. Bitte versuche es erneut."
|
||||
|
||||
@@ -2042,9 +2155,6 @@ msgstr "Warten…"
|
||||
msgid "Disk: "
|
||||
msgstr "Datenträger: "
|
||||
|
||||
msgid "Game Title"
|
||||
msgstr "Spieltitel"
|
||||
|
||||
msgid "Started at"
|
||||
msgstr "Begonnen"
|
||||
|
||||
@@ -2090,9 +2200,39 @@ msgstr "GOG-Bibliothek wird aktualisiert… {0}/{1}"
|
||||
msgid "Failed to refresh GOG library: {0}"
|
||||
msgstr "Aktualisierung der GOG-Bibliothek fehlgeschlagen: {0}"
|
||||
|
||||
msgid "Failed to log out of Epic account"
|
||||
msgstr "Abmeldung vom Epic-Konto fehlgeschlagen"
|
||||
|
||||
msgid "Copy the authorization code to clipboard"
|
||||
msgstr "Kopiere den Autorisierungscode in die Zwischenablage"
|
||||
|
||||
msgid "Epic authorization…"
|
||||
msgstr "Anmeldung bei Epic-Konto…"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Epic login failed: {0}"
|
||||
msgstr "Epic-Anmeldung fehlgeschlagen: {0}"
|
||||
|
||||
msgid "Epic account connected"
|
||||
msgstr "Epic-Konto verknüpft"
|
||||
|
||||
msgid "Epic account not connected"
|
||||
msgstr "Epic-Konto nicht verbunden"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Refreshing Epic library… {0}/{1}"
|
||||
msgstr "Epic-Bibliothek wird aktualisiert… {0}/{1}"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to refresh Epic library: {0}"
|
||||
msgstr "Aktualisierung der Epic-Bibliothek fehlgeschlagen: {0}"
|
||||
|
||||
msgid "Select installation folder"
|
||||
msgstr "Installationsordner auswählen"
|
||||
|
||||
msgid "Another download is running"
|
||||
msgstr "Ein weiterer Download läuft"
|
||||
|
||||
msgid "Another GOG operation is already running"
|
||||
msgstr "Eine andere GOG-Aktion läuft bereits"
|
||||
|
||||
@@ -2105,10 +2245,6 @@ msgstr "GOG-Spielordner auswählen"
|
||||
msgid "Selected folder is not this GOG game"
|
||||
msgstr "Der ausgewählte Ordner ist nicht dieses GOG-Spiel"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Delete '{0}' and all files in its installation folder?"
|
||||
msgstr "'{0}' und alle Dateien im Installationsordner löschen?"
|
||||
|
||||
msgid "Starting"
|
||||
msgstr "Starten"
|
||||
|
||||
@@ -2130,9 +2266,6 @@ msgstr "Fehlgeschlagen"
|
||||
msgid "Repaired"
|
||||
msgstr "Repariert"
|
||||
|
||||
msgid "Download process failed"
|
||||
msgstr "Download-Vorgang ist fehlgeschlagen"
|
||||
|
||||
msgid "Quick Launch"
|
||||
msgstr "Schnellstart"
|
||||
|
||||
@@ -2160,8 +2293,8 @@ msgstr "Alle"
|
||||
msgid "Display Filter:"
|
||||
msgstr "Anzeigefilter:"
|
||||
|
||||
msgid "Only Installed"
|
||||
msgstr "Nur installierte"
|
||||
msgid "Show only installed games"
|
||||
msgstr "Nur installierte Spiele anzeigen"
|
||||
|
||||
msgid "Detailed"
|
||||
msgstr "Detailliert"
|
||||
@@ -2172,6 +2305,33 @@ msgstr "Versteckt"
|
||||
msgid "Badge View Type:"
|
||||
msgstr "Anzeigetyp von Titelbildern:"
|
||||
|
||||
msgid "Theme"
|
||||
msgstr "Thema"
|
||||
|
||||
msgid "Grid"
|
||||
msgstr "Gitter"
|
||||
|
||||
msgid "List"
|
||||
msgstr "Liste"
|
||||
|
||||
msgid "Vertical"
|
||||
msgstr "Vertikal"
|
||||
|
||||
msgid "Horizontal Blocks"
|
||||
msgstr "Horizontale Blöcke"
|
||||
|
||||
msgid "Horizontal Cards"
|
||||
msgstr "Horizontale Karten"
|
||||
|
||||
msgid "Horizontal endless Blocks"
|
||||
msgstr "Endlose horizontale Blöcke"
|
||||
|
||||
msgid "Horizontal endless Cards"
|
||||
msgstr "Endlose horizontale Karten"
|
||||
|
||||
msgid "Layout"
|
||||
msgstr "Layout"
|
||||
|
||||
#, python-brace-format
|
||||
msgid ""
|
||||
"Are you sure you want to delete {count} cards without executable? This "
|
||||
@@ -2180,6 +2340,9 @@ msgstr ""
|
||||
"Sollen '{count}' Titelbidler ohne ausführbaren Dateien wirklich gelöscht "
|
||||
"werden? Dabei werden Benutzerdaten und .desktop-Dateien gelöscht."
|
||||
|
||||
msgid "Failed to install theme"
|
||||
msgstr "Installation des Themes fehlgeschlagen"
|
||||
|
||||
msgid "PortProton Settings"
|
||||
msgstr "PortProton-Einstellungen"
|
||||
|
||||
@@ -2210,9 +2373,15 @@ msgstr "Gamepad-Typ:"
|
||||
msgid "Launch Application in Fullscreen"
|
||||
msgstr "Anwendung im Vollbildmodus starten"
|
||||
|
||||
msgid "Hide Cursor in Fullscreen"
|
||||
msgstr "Cursor im Vollbildmodus ausblenden"
|
||||
|
||||
msgid "Auto Fullscreen on Gamepad connected"
|
||||
msgstr "Automatischer Vollbildmodus bei angeschlossenem Gamepad"
|
||||
|
||||
msgid "Disable Boot Animation"
|
||||
msgstr "Startanimation deaktivieren"
|
||||
|
||||
msgid "Minimize to tray on close"
|
||||
msgstr "Beim Schließen in die Taskleiste minimieren"
|
||||
|
||||
@@ -2226,7 +2395,10 @@ msgid "Hide Auto-Install Tab"
|
||||
msgstr "Tab „Automatische Installation“ ausblenden"
|
||||
|
||||
msgid "Hide Control Hints"
|
||||
msgstr ""
|
||||
msgstr "Steuerungshinweise ausblenden"
|
||||
|
||||
msgid "Force English language"
|
||||
msgstr "Englische Sprache erzwingen"
|
||||
|
||||
msgid "Enable UI Sounds"
|
||||
msgstr "Benutzeroberflächen-Sounds aktivieren"
|
||||
@@ -2234,12 +2406,21 @@ msgstr "Benutzeroberflächen-Sounds aktivieren"
|
||||
msgid "Show compatibility report after game crash"
|
||||
msgstr "Kompatibilitätsbericht nach Spielabsturz anzeigen"
|
||||
|
||||
msgid "Disable Cyrillic path warning"
|
||||
msgstr "Warnung bei kyrillischen Pfaden deaktivieren"
|
||||
|
||||
msgid "Disable ALT Linux i586 dependency check"
|
||||
msgstr "ALT Linux i586-Abhängigkeitsprüfung deaktivieren"
|
||||
|
||||
msgid "Disable runtime download"
|
||||
msgstr "Runtime-Download deaktivieren"
|
||||
|
||||
msgid "Add to Steam compatibility tools"
|
||||
msgstr "Zu den Steam-Kompatibilitätswerkzeugen hinzufügen"
|
||||
|
||||
msgid "Disable Steam Proton scanning"
|
||||
msgstr "Scan nach Steam-Proton deaktivieren"
|
||||
|
||||
msgid "Download WINE/Proton to Steam"
|
||||
msgstr "Lade WINE/Proton zu Steam herunter"
|
||||
|
||||
@@ -2397,6 +2578,9 @@ msgstr "Wiedergabegeräte"
|
||||
msgid "Output"
|
||||
msgstr "Ausgang"
|
||||
|
||||
msgid "Return to desktop"
|
||||
msgstr "Zum Desktop zurückkehren"
|
||||
|
||||
msgid "Logout"
|
||||
msgstr "Abmelden"
|
||||
|
||||
@@ -2449,24 +2633,17 @@ msgstr "Laden der Themes fehlgeschlagen"
|
||||
msgid "Failed to download theme"
|
||||
msgstr "Herunterladen des Themes fehlgeschlagen"
|
||||
|
||||
msgid "Downloading…"
|
||||
msgstr "Herunterladen…"
|
||||
|
||||
msgid "Downloading… {0}%"
|
||||
msgstr "Herunterladen… {0}%"
|
||||
|
||||
msgid "Failed to install theme"
|
||||
msgstr "Installation des Themes fehlgeschlagen"
|
||||
|
||||
msgid "Select Theme:"
|
||||
msgstr "Theme auswählen:"
|
||||
|
||||
msgid "Apply Theme"
|
||||
msgstr "Theme anwenden"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Delete Theme"
|
||||
msgstr "Theme auswählen:"
|
||||
msgstr "Theme löschen"
|
||||
|
||||
msgid "No link"
|
||||
msgstr "Kein Link"
|
||||
@@ -2480,20 +2657,16 @@ msgstr "Autor:"
|
||||
msgid "Link:"
|
||||
msgstr "Link:"
|
||||
|
||||
#, fuzzy, python-brace-format
|
||||
#, python-brace-format
|
||||
msgid "Delete theme '{0}'?"
|
||||
msgstr "Theme auswählen:"
|
||||
msgstr "Theme '{0}' löschen?"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Failed to delete theme."
|
||||
msgstr "Laden der Themes fehlgeschlagen"
|
||||
msgstr "Das Theme konnte nicht gelöscht werden."
|
||||
|
||||
msgid "Prefix:"
|
||||
msgstr "Prefix:"
|
||||
|
||||
msgid "Use by default"
|
||||
msgstr "Standardmäßig verwenden"
|
||||
|
||||
msgid "Wine Configuration"
|
||||
msgstr "Wine-Konfiguration"
|
||||
|
||||
|
||||
@@ -7,9 +7,9 @@
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: PROJECT VERSION\n"
|
||||
"Report-Msgid-Bugs-To: EMAIL@ADDRESS\n"
|
||||
"Report-Msgid-Bugs-To: support@linux-gaming.ru\n"
|
||||
"POT-Creation-Date: 2026-03-22 13:50+0500\n"
|
||||
"PO-Revision-Date: 2026-08-11 19:26+0000\n"
|
||||
"PO-Revision-Date: 2026-09-10 15:44+0000\n"
|
||||
"Last-Translator: gallegonovato <gallegonovato@noreply.codeberg.org>\n"
|
||||
"Language-Team: Spanish <https://translate.codeberg.org/projects/portprotonqt/"
|
||||
"portprotonqt/es/>\n"
|
||||
@@ -21,9 +21,6 @@ msgstr ""
|
||||
"X-Generator: Weblate 2026.8.1\n"
|
||||
"Generated-By: Babel 2.17.0\n"
|
||||
|
||||
msgid "Stop Game"
|
||||
msgstr "Detener Juego"
|
||||
|
||||
msgid ""
|
||||
"PortProton data folder is not readable and writable. Choose another "
|
||||
"folder for PortProton data."
|
||||
@@ -31,6 +28,17 @@ msgstr ""
|
||||
"La carpeta de datos de PortProton no tiene permisos de lectura ni escritura. "
|
||||
"Elija otra carpeta para los datos de PortProton."
|
||||
|
||||
msgid ""
|
||||
"PortProtonQt is already running. Stop it and all games, then restart for "
|
||||
"the new launch?"
|
||||
msgstr ""
|
||||
|
||||
msgid "Yes"
|
||||
msgstr "Sí"
|
||||
|
||||
msgid "No"
|
||||
msgstr "No"
|
||||
|
||||
msgid "Update complete"
|
||||
msgstr "Actualización completada"
|
||||
|
||||
@@ -116,12 +124,6 @@ msgstr ""
|
||||
"¿Estás seguro de que quieres eliminar la carpeta «{folder_name}»? Esta "
|
||||
"acción no se puede deshacer."
|
||||
|
||||
msgid "Yes"
|
||||
msgstr "Sí"
|
||||
|
||||
msgid "No"
|
||||
msgstr "No"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to delete folder: {error}"
|
||||
msgstr "No se ha podido eliminar la carpeta: {error}"
|
||||
@@ -149,9 +151,16 @@ msgstr "El archivo ya existe: {file_name}"
|
||||
msgid "Failed to rename file: {error}"
|
||||
msgstr "No se pudo cambiar el nombre del archivo: {error}"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Select multiple"
|
||||
msgstr "Seleccionar todo"
|
||||
|
||||
msgid "Delete from PortProton"
|
||||
msgstr "Eliminar de PortProton"
|
||||
|
||||
msgid "Stop Game"
|
||||
msgstr "Detener Juego"
|
||||
|
||||
msgid "Launch Game"
|
||||
msgstr "Iniciar juego"
|
||||
|
||||
@@ -176,12 +185,21 @@ msgstr "Borrar"
|
||||
msgid "Import"
|
||||
msgstr "Importar"
|
||||
|
||||
msgid "Open Game Folder"
|
||||
msgstr "Abrir la carpeta del juego"
|
||||
|
||||
msgid "Edit Shortcut"
|
||||
msgstr "Editar acceso directo"
|
||||
|
||||
msgid "Update"
|
||||
msgstr "Actualizar"
|
||||
|
||||
msgid "Disable EOS Overlay"
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable EOS Overlay"
|
||||
msgstr ""
|
||||
|
||||
msgid "Open Game Folder"
|
||||
msgstr "Abrir la carpeta del juego"
|
||||
|
||||
msgid "Remove from Steam"
|
||||
msgstr "Eliminar de Steam"
|
||||
|
||||
@@ -249,6 +267,18 @@ msgstr "Escritorio"
|
||||
msgid "Failed to save custom data: {error}"
|
||||
msgstr "No se han podido guardar los datos personalizados: {error}"
|
||||
|
||||
#, fuzzy, python-brace-format
|
||||
msgid "Executable not found"
|
||||
msgstr "No se ha encontrado el archivo ejecutable: {0}"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Executable not found: {0}"
|
||||
msgstr "No se ha encontrado el archivo ejecutable: {0}"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Select another executable"
|
||||
msgstr "Ruta al ejecutable:"
|
||||
|
||||
msgid "Game name and executable path are required"
|
||||
msgstr ""
|
||||
"Es necesario indicar el nombre del juego y la ruta del archivo ejecutable"
|
||||
@@ -256,14 +286,6 @@ msgstr ""
|
||||
msgid "Failed to generate .desktop file data"
|
||||
msgstr "No se han podido generar los datos del archivo .desktop"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to delete old .desktop file: {error}"
|
||||
msgstr "No se ha podido eliminar el archivo .desktop antiguo: {error}"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Removed old .desktop file for '{game_name}'"
|
||||
msgstr "Se ha eliminado el antiguo archivo .desktop de «{game_name}»"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to save .desktop file: {error}"
|
||||
msgstr "No se ha podido guardar el archivo .desktop: {error}"
|
||||
@@ -287,10 +309,6 @@ msgstr ""
|
||||
"Se ha añadido «{game_name}» a Steam. Reinicia Steam para que los cambios "
|
||||
"surtan efecto."
|
||||
|
||||
#, python-brace-format
|
||||
msgid "'{game_name}' was added to Steam."
|
||||
msgstr "«{game_name}» se ha añadido a Steam."
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to add '{game_name}' to Steam: {error}"
|
||||
msgstr "No se ha podido añadir «{game_name}» a Steam: {error}"
|
||||
@@ -303,10 +321,6 @@ msgstr ""
|
||||
"«{game_name}» se ha eliminado de Steam. Por favor, reinicia Steam para que "
|
||||
"los cambios surtan efecto."
|
||||
|
||||
#, python-brace-format
|
||||
msgid "'{game_name}' was removed from Steam."
|
||||
msgstr "«{game_name}» se ha eliminado de Steam."
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to remove game '{game_name}' from Steam: {error}"
|
||||
msgstr "No se ha podido eliminar el juego «{game_name}» de Steam: {error}"
|
||||
@@ -348,15 +362,24 @@ msgstr "Falló"
|
||||
msgid "Denied"
|
||||
msgstr "Denegado"
|
||||
|
||||
msgid "Game Title"
|
||||
msgstr "Título del juego"
|
||||
|
||||
msgid "LAST LAUNCH"
|
||||
msgstr "ÚLTIMO LANZAMIENTO"
|
||||
|
||||
msgid "TIME SPENT"
|
||||
msgstr "TIEMPO EMPLEADO"
|
||||
|
||||
msgid "Library"
|
||||
msgstr "Biblioteca"
|
||||
|
||||
msgid "Unknown Game"
|
||||
msgstr "Juego desconocido"
|
||||
|
||||
msgid "Downloading Wine…"
|
||||
msgstr "Descargando Wine…"
|
||||
|
||||
msgid "Library"
|
||||
msgstr "Biblioteca"
|
||||
|
||||
msgid "Auto Install"
|
||||
msgstr "Instalación automática"
|
||||
|
||||
@@ -417,10 +440,6 @@ msgstr "Nunca"
|
||||
msgid "Unknown Application"
|
||||
msgstr "Aplicación desconocida"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Executable not found: {0}"
|
||||
msgstr "No se ha encontrado el archivo ejecutable: {0}"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "File not found: {0}"
|
||||
msgstr "Archivo no encontrado: {0}"
|
||||
@@ -447,6 +466,31 @@ msgstr "Instalar las dependencias"
|
||||
msgid "32-bit dependencies are missing. Install them now?"
|
||||
msgstr "Faltan algunas dependencias de 32 bits. ¿Las instalas ahora?"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Delete '{0}' and all files in its installation folder?"
|
||||
msgstr ""
|
||||
|
||||
#, fuzzy
|
||||
msgid "Select Epic game folder"
|
||||
msgstr "Borrar la carpeta"
|
||||
|
||||
msgid "Another Epic operation is running"
|
||||
msgstr ""
|
||||
|
||||
#, fuzzy
|
||||
msgid "Wine prefix not found"
|
||||
msgstr "Prefijo no encontrado"
|
||||
|
||||
msgid ""
|
||||
"Cyrillic characters were found in the following paths. Wine may work "
|
||||
"unreliably. Move the game or PortProton to a path without Cyrillic "
|
||||
"characters:\n"
|
||||
"\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "Don't remind again"
|
||||
msgstr ""
|
||||
|
||||
msgid "Game not found."
|
||||
msgstr "Juego no encontrado."
|
||||
|
||||
@@ -816,6 +860,9 @@ msgstr "min"
|
||||
msgid "sec."
|
||||
msgstr "s"
|
||||
|
||||
msgid "Pause Game"
|
||||
msgstr "Pausar el juego"
|
||||
|
||||
msgid "Exit"
|
||||
msgstr "Salir"
|
||||
|
||||
@@ -828,6 +875,12 @@ msgstr "Favoritos"
|
||||
msgid "Recent Games"
|
||||
msgstr "Juegos recientes"
|
||||
|
||||
msgid "Resume Game"
|
||||
msgstr "Reanudar el juego"
|
||||
|
||||
msgid "Failed to pause game"
|
||||
msgstr "Error al pausar el juego"
|
||||
|
||||
msgid "No recent games"
|
||||
msgstr "Sin juegos recientes"
|
||||
|
||||
@@ -850,12 +903,6 @@ msgstr "Descargar"
|
||||
msgid "Size"
|
||||
msgstr "Tamaño"
|
||||
|
||||
msgid "LAST LAUNCH"
|
||||
msgstr "ÚLTIMO LANZAMIENTO"
|
||||
|
||||
msgid "TIME SPENT"
|
||||
msgstr "TIEMPO EMPLEADO"
|
||||
|
||||
msgid "MAIN STORY"
|
||||
msgstr "HISTORIA PRINCIPAL"
|
||||
|
||||
@@ -880,15 +927,15 @@ msgstr "Ajustes"
|
||||
msgid "Create Log"
|
||||
msgstr "Crear registro"
|
||||
|
||||
msgid "Stop Log"
|
||||
msgstr "Detener el registro"
|
||||
|
||||
msgid "Open Card"
|
||||
msgstr "Carta abierta"
|
||||
|
||||
msgid "Reinstall"
|
||||
msgstr "Reinstalar"
|
||||
|
||||
msgid "Stop Log"
|
||||
msgstr "Detener el registro"
|
||||
|
||||
msgid "Failed to start debug session"
|
||||
msgstr "No se pudo iniciar la sesión de depuración"
|
||||
|
||||
@@ -920,9 +967,6 @@ msgstr "Actualización disponible"
|
||||
msgid "A new AppImage update is available."
|
||||
msgstr "Hay una nueva actualización de AppImage disponible."
|
||||
|
||||
msgid "Update"
|
||||
msgstr "Actualizar"
|
||||
|
||||
msgid "Later"
|
||||
msgstr "Más tarde"
|
||||
|
||||
@@ -936,6 +980,22 @@ msgstr "Actualizando AppImage…"
|
||||
msgid "Launching {0}"
|
||||
msgstr "Comenzando {0}"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Scanning: {folder}"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Checking existing shortcuts: {path}"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Adding: {name}"
|
||||
msgstr ""
|
||||
|
||||
#, fuzzy, python-brace-format
|
||||
msgid "Failed to create shortcut: {name}"
|
||||
msgstr "No se ha podido crear la carpeta: {error}"
|
||||
|
||||
msgid "Name:"
|
||||
msgstr "Nombre:"
|
||||
|
||||
@@ -951,6 +1011,10 @@ msgstr "Portada personalizada:"
|
||||
msgid "Enter local path or URL for cover image"
|
||||
msgstr "Ingrese la ruta local o la URL de la imagen de portada"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Custom Icon:"
|
||||
msgstr "Portada personalizada:"
|
||||
|
||||
msgid "Add shortcut to:"
|
||||
msgstr "Agregar acceso directo a:"
|
||||
|
||||
@@ -963,6 +1027,33 @@ msgstr "Aplicar"
|
||||
msgid "Invalid image"
|
||||
msgstr "Imagen no válida"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Select folder"
|
||||
msgstr "Borrar la carpeta"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Processing games…"
|
||||
msgstr "Juegos recientes"
|
||||
|
||||
#, python-brace-format
|
||||
msgid ""
|
||||
"Processed {completed}/{total}\n"
|
||||
"{current}"
|
||||
msgstr ""
|
||||
|
||||
msgid "Information"
|
||||
msgstr ""
|
||||
|
||||
msgid "No games found in the selected folder."
|
||||
msgstr ""
|
||||
|
||||
#, fuzzy
|
||||
msgid "Select games"
|
||||
msgstr "Juegos recientes"
|
||||
|
||||
msgid "Close"
|
||||
msgstr ""
|
||||
|
||||
msgid "Failed to download cover"
|
||||
msgstr "No se ha podido descargar la portada"
|
||||
|
||||
@@ -978,7 +1069,14 @@ msgstr ""
|
||||
msgid "The program stopped. Compatibility details were collected automatically."
|
||||
msgstr ""
|
||||
|
||||
msgid "Close"
|
||||
msgid "Downloading…"
|
||||
msgstr "Descargando…"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Download process failed"
|
||||
msgstr "Descargar seleccionados"
|
||||
|
||||
msgid "Downloading Complete"
|
||||
msgstr ""
|
||||
|
||||
msgid "Open"
|
||||
@@ -1002,9 +1100,6 @@ msgstr "Pestaña anterior"
|
||||
msgid "Next Tab"
|
||||
msgstr "Pestaña siguiente"
|
||||
|
||||
msgid "Save"
|
||||
msgstr "Guardar"
|
||||
|
||||
msgid "Search"
|
||||
msgstr "Buscar"
|
||||
|
||||
@@ -1150,9 +1245,6 @@ msgstr "No se pudo eliminar WINE/Proton en {path}: {error}"
|
||||
msgid "Successfully removed {} WINE/Proton."
|
||||
msgstr ""
|
||||
|
||||
msgid "Downloading Complete"
|
||||
msgstr ""
|
||||
|
||||
msgid "All selected WINE/Proton have been downloaded!"
|
||||
msgstr ""
|
||||
|
||||
@@ -1192,9 +1284,16 @@ msgstr ""
|
||||
msgid "System WINE"
|
||||
msgstr ""
|
||||
|
||||
#, fuzzy
|
||||
msgid "Global Game Settings"
|
||||
msgstr "Ajustes de Wine"
|
||||
|
||||
msgid "Exe Settings"
|
||||
msgstr ""
|
||||
|
||||
msgid "Edit user.conf"
|
||||
msgstr ""
|
||||
|
||||
msgid "Search settings…"
|
||||
msgstr "Buscar ajustes…"
|
||||
|
||||
@@ -1213,12 +1312,16 @@ msgstr ""
|
||||
msgid "Description"
|
||||
msgstr ""
|
||||
|
||||
msgid "Open PPDB"
|
||||
msgid "Edit PPDB"
|
||||
msgstr ""
|
||||
|
||||
msgid "Clear PPDB"
|
||||
msgstr ""
|
||||
|
||||
#, fuzzy
|
||||
msgid "Failed to load global game settings."
|
||||
msgstr "Error al cargar los temas"
|
||||
|
||||
msgid "Executable path is not available."
|
||||
msgstr ""
|
||||
|
||||
@@ -1228,8 +1331,9 @@ msgstr ""
|
||||
msgid "Failed to open PPDB file:\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "Information"
|
||||
msgstr ""
|
||||
#, fuzzy, python-brace-format
|
||||
msgid "Failed to open file:\n"
|
||||
msgstr "No se ha podido abrir la carpeta: {error}"
|
||||
|
||||
msgid "Confirm PPDB Clear"
|
||||
msgstr "Confirmar que PPDB está vacío"
|
||||
@@ -1245,18 +1349,25 @@ msgstr ""
|
||||
msgid "Failed to remove PPDB file:\n"
|
||||
msgstr "No se ha podido eliminar el archivo PPDB:\n"
|
||||
|
||||
msgid "Failed to apply changes. Check logs."
|
||||
msgstr ""
|
||||
|
||||
msgid "Default"
|
||||
msgstr ""
|
||||
|
||||
msgid "disabled"
|
||||
msgstr ""
|
||||
|
||||
#, fuzzy
|
||||
msgid "Download Wine/Proton..."
|
||||
msgstr "Versión de WINE/Proton"
|
||||
|
||||
msgid "Enter prefix name"
|
||||
msgstr ""
|
||||
|
||||
msgid "Default value"
|
||||
msgstr ""
|
||||
|
||||
msgid "Failed to apply changes. Check logs."
|
||||
msgstr ""
|
||||
|
||||
msgid "Borderless window"
|
||||
msgstr ""
|
||||
|
||||
@@ -1449,9 +1560,6 @@ msgstr ""
|
||||
msgid "Enable {0}"
|
||||
msgstr ""
|
||||
|
||||
msgid "Default"
|
||||
msgstr ""
|
||||
|
||||
msgid "FSR upscaling"
|
||||
msgstr ""
|
||||
|
||||
@@ -1528,6 +1636,17 @@ msgstr ""
|
||||
msgid "Round corners (px)"
|
||||
msgstr ""
|
||||
|
||||
#, fuzzy
|
||||
msgid "Font scale"
|
||||
msgstr "Local"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Font size"
|
||||
msgstr "Tamaño"
|
||||
|
||||
msgid "Font"
|
||||
msgstr ""
|
||||
|
||||
msgid "Top-left"
|
||||
msgstr ""
|
||||
|
||||
@@ -1837,6 +1956,9 @@ msgstr ""
|
||||
msgid "Layout and limiter"
|
||||
msgstr ""
|
||||
|
||||
msgid "Fonts"
|
||||
msgstr ""
|
||||
|
||||
msgid "Presets"
|
||||
msgstr ""
|
||||
|
||||
@@ -1922,9 +2044,6 @@ msgstr ""
|
||||
msgid "Libraries"
|
||||
msgstr ""
|
||||
|
||||
msgid "Fonts"
|
||||
msgstr ""
|
||||
|
||||
msgid "Winetricks not found. Please try again."
|
||||
msgstr ""
|
||||
|
||||
@@ -2040,9 +2159,6 @@ msgstr "Esperando…"
|
||||
msgid "Disk: "
|
||||
msgstr "Disco: "
|
||||
|
||||
msgid "Game Title"
|
||||
msgstr "Título del juego"
|
||||
|
||||
msgid "Started at"
|
||||
msgstr "Comenzó en"
|
||||
|
||||
@@ -2089,9 +2205,40 @@ msgstr ""
|
||||
msgid "Failed to refresh GOG library: {0}"
|
||||
msgstr "Error al iniciar el juego: {0}"
|
||||
|
||||
msgid "Failed to log out of Epic account"
|
||||
msgstr ""
|
||||
|
||||
msgid "Copy the authorization code to clipboard"
|
||||
msgstr ""
|
||||
|
||||
msgid "Epic authorization…"
|
||||
msgstr ""
|
||||
|
||||
#, fuzzy, python-brace-format
|
||||
msgid "Epic login failed: {0}"
|
||||
msgstr "Archivo: {0}"
|
||||
|
||||
msgid "Epic account connected"
|
||||
msgstr ""
|
||||
|
||||
msgid "Epic account not connected"
|
||||
msgstr ""
|
||||
|
||||
#, fuzzy, python-brace-format
|
||||
msgid "Refreshing Epic library… {0}/{1}"
|
||||
msgstr "Error al iniciar el juego: {0}"
|
||||
|
||||
#, fuzzy, python-brace-format
|
||||
msgid "Failed to refresh Epic library: {0}"
|
||||
msgstr "Error al iniciar el juego: {0}"
|
||||
|
||||
msgid "Select installation folder"
|
||||
msgstr ""
|
||||
|
||||
#, fuzzy
|
||||
msgid "Another download is running"
|
||||
msgstr "Descargando"
|
||||
|
||||
msgid "Another GOG operation is already running"
|
||||
msgstr ""
|
||||
|
||||
@@ -2105,10 +2252,6 @@ msgstr "Borrar la carpeta"
|
||||
msgid "Selected folder is not this GOG game"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Delete '{0}' and all files in its installation folder?"
|
||||
msgstr ""
|
||||
|
||||
#, fuzzy
|
||||
msgid "Starting"
|
||||
msgstr "Iniciar"
|
||||
@@ -2131,10 +2274,6 @@ msgstr ""
|
||||
msgid "Repaired"
|
||||
msgstr ""
|
||||
|
||||
#, fuzzy
|
||||
msgid "Download process failed"
|
||||
msgstr "Descargar seleccionados"
|
||||
|
||||
msgid "Quick Launch"
|
||||
msgstr ""
|
||||
|
||||
@@ -2163,8 +2302,8 @@ msgstr ""
|
||||
msgid "Display Filter:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Only Installed"
|
||||
msgstr "Solo instalados"
|
||||
msgid "Show only installed games"
|
||||
msgstr "Mostrar solo los juegos instalados"
|
||||
|
||||
msgid "Detailed"
|
||||
msgstr ""
|
||||
@@ -2175,6 +2314,35 @@ msgstr ""
|
||||
msgid "Badge View Type:"
|
||||
msgstr ""
|
||||
|
||||
#, fuzzy
|
||||
msgid "Theme"
|
||||
msgstr "Temas"
|
||||
|
||||
msgid "Grid"
|
||||
msgstr ""
|
||||
|
||||
msgid "List"
|
||||
msgstr ""
|
||||
|
||||
#, fuzzy
|
||||
msgid "Vertical"
|
||||
msgstr "parcial"
|
||||
|
||||
msgid "Horizontal Blocks"
|
||||
msgstr ""
|
||||
|
||||
msgid "Horizontal Cards"
|
||||
msgstr ""
|
||||
|
||||
msgid "Horizontal endless Blocks"
|
||||
msgstr ""
|
||||
|
||||
msgid "Horizontal endless Cards"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layout"
|
||||
msgstr ""
|
||||
|
||||
#, fuzzy, python-brace-format
|
||||
msgid ""
|
||||
"Are you sure you want to delete {count} cards without executable? This "
|
||||
@@ -2183,6 +2351,9 @@ msgstr ""
|
||||
"¿Estás seguro de que quieres eliminar «{game_name}»? Esto eliminará el "
|
||||
"archivo .desktop y los datos personalizados."
|
||||
|
||||
msgid "Failed to install theme"
|
||||
msgstr "Error al instalar el tema"
|
||||
|
||||
msgid "PortProton Settings"
|
||||
msgstr ""
|
||||
|
||||
@@ -2213,9 +2384,15 @@ msgstr ""
|
||||
msgid "Launch Application in Fullscreen"
|
||||
msgstr ""
|
||||
|
||||
msgid "Hide Cursor in Fullscreen"
|
||||
msgstr ""
|
||||
|
||||
msgid "Auto Fullscreen on Gamepad connected"
|
||||
msgstr ""
|
||||
|
||||
msgid "Disable Boot Animation"
|
||||
msgstr ""
|
||||
|
||||
msgid "Minimize to tray on close"
|
||||
msgstr ""
|
||||
|
||||
@@ -2231,18 +2408,30 @@ msgstr ""
|
||||
msgid "Hide Control Hints"
|
||||
msgstr ""
|
||||
|
||||
msgid "Force English language"
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable UI Sounds"
|
||||
msgstr ""
|
||||
|
||||
msgid "Show compatibility report after game crash"
|
||||
msgstr ""
|
||||
|
||||
msgid "Disable Cyrillic path warning"
|
||||
msgstr ""
|
||||
|
||||
msgid "Disable ALT Linux i586 dependency check"
|
||||
msgstr ""
|
||||
|
||||
msgid "Disable runtime download"
|
||||
msgstr ""
|
||||
|
||||
msgid "Add to Steam compatibility tools"
|
||||
msgstr ""
|
||||
|
||||
msgid "Disable Steam Proton scanning"
|
||||
msgstr ""
|
||||
|
||||
msgid "Download WINE/Proton to Steam"
|
||||
msgstr ""
|
||||
|
||||
@@ -2397,6 +2586,10 @@ msgstr ""
|
||||
msgid "Output"
|
||||
msgstr ""
|
||||
|
||||
#, fuzzy
|
||||
msgid "Return to desktop"
|
||||
msgstr "Añadir al escritorio"
|
||||
|
||||
msgid "Logout"
|
||||
msgstr ""
|
||||
|
||||
@@ -2449,15 +2642,9 @@ msgstr "Error al cargar los temas"
|
||||
msgid "Failed to download theme"
|
||||
msgstr "Error al descargar los temas"
|
||||
|
||||
msgid "Downloading…"
|
||||
msgstr "Descargando…"
|
||||
|
||||
msgid "Downloading… {0}%"
|
||||
msgstr "Descargando… {0}%"
|
||||
|
||||
msgid "Failed to install theme"
|
||||
msgstr "Error al instalar el tema"
|
||||
|
||||
msgid "Select Theme:"
|
||||
msgstr ""
|
||||
|
||||
@@ -2491,9 +2678,6 @@ msgstr "Error al cargar los temas"
|
||||
msgid "Prefix:"
|
||||
msgstr "Prefijo:"
|
||||
|
||||
msgid "Use by default"
|
||||
msgstr "Usar por defecto"
|
||||
|
||||
msgid "Wine Configuration"
|
||||
msgstr "Configuración de Wine"
|
||||
|
||||
|
||||
@@ -9,7 +9,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: PortProtonQt 0.1.1\n"
|
||||
"Report-Msgid-Bugs-To: EMAIL@ADDRESS\n"
|
||||
"POT-Creation-Date: 2026-08-21 21:05+0500\n"
|
||||
"POT-Creation-Date: 2026-10-24 18:13+0500\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -18,14 +18,22 @@ msgstr ""
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Generated-By: Babel 2.18.0\n"
|
||||
|
||||
msgid "Stop Game"
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"PortProton data folder is not readable and writable. Choose another "
|
||||
"folder for PortProton data."
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"PortProtonQt is already running. Stop it and all games, then restart for "
|
||||
"the new launch?"
|
||||
msgstr ""
|
||||
|
||||
msgid "Yes"
|
||||
msgstr ""
|
||||
|
||||
msgid "No"
|
||||
msgstr ""
|
||||
|
||||
msgid "Update complete"
|
||||
msgstr ""
|
||||
|
||||
@@ -107,12 +115,6 @@ msgid ""
|
||||
"cannot be undone."
|
||||
msgstr ""
|
||||
|
||||
msgid "Yes"
|
||||
msgstr ""
|
||||
|
||||
msgid "No"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to delete folder: {error}"
|
||||
msgstr ""
|
||||
@@ -138,9 +140,15 @@ msgstr ""
|
||||
msgid "Failed to rename file: {error}"
|
||||
msgstr ""
|
||||
|
||||
msgid "Select multiple"
|
||||
msgstr ""
|
||||
|
||||
msgid "Delete from PortProton"
|
||||
msgstr ""
|
||||
|
||||
msgid "Stop Game"
|
||||
msgstr ""
|
||||
|
||||
msgid "Launch Game"
|
||||
msgstr ""
|
||||
|
||||
@@ -165,10 +173,19 @@ msgstr ""
|
||||
msgid "Import"
|
||||
msgstr ""
|
||||
|
||||
msgid "Open Game Folder"
|
||||
msgid "Edit Shortcut"
|
||||
msgstr ""
|
||||
|
||||
msgid "Edit Shortcut"
|
||||
msgid "Update"
|
||||
msgstr ""
|
||||
|
||||
msgid "Disable EOS Overlay"
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable EOS Overlay"
|
||||
msgstr ""
|
||||
|
||||
msgid "Open Game Folder"
|
||||
msgstr ""
|
||||
|
||||
msgid "Remove from Steam"
|
||||
@@ -236,20 +253,22 @@ msgstr ""
|
||||
msgid "Failed to save custom data: {error}"
|
||||
msgstr ""
|
||||
|
||||
msgid "Executable not found"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Executable not found: {0}"
|
||||
msgstr ""
|
||||
|
||||
msgid "Select another executable"
|
||||
msgstr ""
|
||||
|
||||
msgid "Game name and executable path are required"
|
||||
msgstr ""
|
||||
|
||||
msgid "Failed to generate .desktop file data"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to delete old .desktop file: {error}"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Removed old .desktop file for '{game_name}'"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to save .desktop file: {error}"
|
||||
msgstr ""
|
||||
@@ -271,10 +290,6 @@ msgid ""
|
||||
"take effect."
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "'{game_name}' was added to Steam."
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to add '{game_name}' to Steam: {error}"
|
||||
msgstr ""
|
||||
@@ -285,10 +300,6 @@ msgid ""
|
||||
" take effect."
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "'{game_name}' was removed from Steam."
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to remove game '{game_name}' from Steam: {error}"
|
||||
msgstr ""
|
||||
@@ -330,15 +341,24 @@ msgstr ""
|
||||
msgid "Denied"
|
||||
msgstr ""
|
||||
|
||||
msgid "Game Title"
|
||||
msgstr ""
|
||||
|
||||
msgid "LAST LAUNCH"
|
||||
msgstr ""
|
||||
|
||||
msgid "TIME SPENT"
|
||||
msgstr ""
|
||||
|
||||
msgid "Library"
|
||||
msgstr ""
|
||||
|
||||
msgid "Unknown Game"
|
||||
msgstr ""
|
||||
|
||||
msgid "Downloading Wine…"
|
||||
msgstr ""
|
||||
|
||||
msgid "Library"
|
||||
msgstr ""
|
||||
|
||||
msgid "Auto Install"
|
||||
msgstr ""
|
||||
|
||||
@@ -402,10 +422,6 @@ msgstr ""
|
||||
msgid "Unknown Application"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Executable not found: {0}"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "File not found: {0}"
|
||||
msgstr ""
|
||||
@@ -430,6 +446,29 @@ msgstr ""
|
||||
msgid "32-bit dependencies are missing. Install them now?"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Delete '{0}' and all files in its installation folder?"
|
||||
msgstr ""
|
||||
|
||||
msgid "Select Epic game folder"
|
||||
msgstr ""
|
||||
|
||||
msgid "Another Epic operation is running"
|
||||
msgstr ""
|
||||
|
||||
msgid "Wine prefix not found"
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"Cyrillic characters were found in the following paths. Wine may work "
|
||||
"unreliably. Move the game or PortProton to a path without Cyrillic "
|
||||
"characters:\n"
|
||||
"\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "Don't remind again"
|
||||
msgstr ""
|
||||
|
||||
msgid "Game not found."
|
||||
msgstr ""
|
||||
|
||||
@@ -725,6 +764,9 @@ msgstr ""
|
||||
msgid "sec."
|
||||
msgstr ""
|
||||
|
||||
msgid "Pause Game"
|
||||
msgstr ""
|
||||
|
||||
msgid "Exit"
|
||||
msgstr ""
|
||||
|
||||
@@ -737,6 +779,12 @@ msgstr ""
|
||||
msgid "Recent Games"
|
||||
msgstr ""
|
||||
|
||||
msgid "Resume Game"
|
||||
msgstr ""
|
||||
|
||||
msgid "Failed to pause game"
|
||||
msgstr ""
|
||||
|
||||
msgid "No recent games"
|
||||
msgstr ""
|
||||
|
||||
@@ -759,12 +807,6 @@ msgstr ""
|
||||
msgid "Size"
|
||||
msgstr ""
|
||||
|
||||
msgid "LAST LAUNCH"
|
||||
msgstr ""
|
||||
|
||||
msgid "TIME SPENT"
|
||||
msgstr ""
|
||||
|
||||
msgid "MAIN STORY"
|
||||
msgstr ""
|
||||
|
||||
@@ -789,15 +831,15 @@ msgstr ""
|
||||
msgid "Create Log"
|
||||
msgstr ""
|
||||
|
||||
msgid "Stop Log"
|
||||
msgstr ""
|
||||
|
||||
msgid "Open Card"
|
||||
msgstr ""
|
||||
|
||||
msgid "Reinstall"
|
||||
msgstr ""
|
||||
|
||||
msgid "Stop Log"
|
||||
msgstr ""
|
||||
|
||||
msgid "Failed to start debug session"
|
||||
msgstr ""
|
||||
|
||||
@@ -829,9 +871,6 @@ msgstr ""
|
||||
msgid "A new AppImage update is available."
|
||||
msgstr ""
|
||||
|
||||
msgid "Update"
|
||||
msgstr ""
|
||||
|
||||
msgid "Later"
|
||||
msgstr ""
|
||||
|
||||
@@ -845,6 +884,22 @@ msgstr ""
|
||||
msgid "Launching {0}"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Scanning: {folder}"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Checking existing shortcuts: {path}"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Adding: {name}"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to create shortcut: {name}"
|
||||
msgstr ""
|
||||
|
||||
msgid "Name:"
|
||||
msgstr ""
|
||||
|
||||
@@ -860,6 +915,9 @@ msgstr ""
|
||||
msgid "Enter local path or URL for cover image"
|
||||
msgstr ""
|
||||
|
||||
msgid "Custom Icon:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Add shortcut to:"
|
||||
msgstr ""
|
||||
|
||||
@@ -872,6 +930,30 @@ msgstr ""
|
||||
msgid "Invalid image"
|
||||
msgstr ""
|
||||
|
||||
msgid "Select folder"
|
||||
msgstr ""
|
||||
|
||||
msgid "Processing games…"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid ""
|
||||
"Processed {completed}/{total}\n"
|
||||
"{current}"
|
||||
msgstr ""
|
||||
|
||||
msgid "Information"
|
||||
msgstr ""
|
||||
|
||||
msgid "No games found in the selected folder."
|
||||
msgstr ""
|
||||
|
||||
msgid "Select games"
|
||||
msgstr ""
|
||||
|
||||
msgid "Close"
|
||||
msgstr ""
|
||||
|
||||
msgid "Failed to download cover"
|
||||
msgstr ""
|
||||
|
||||
@@ -887,7 +969,13 @@ msgstr ""
|
||||
msgid "The program stopped. Compatibility details were collected automatically."
|
||||
msgstr ""
|
||||
|
||||
msgid "Close"
|
||||
msgid "Downloading…"
|
||||
msgstr ""
|
||||
|
||||
msgid "Download process failed"
|
||||
msgstr ""
|
||||
|
||||
msgid "Downloading Complete"
|
||||
msgstr ""
|
||||
|
||||
msgid "Open"
|
||||
@@ -911,9 +999,6 @@ msgstr ""
|
||||
msgid "Next Tab"
|
||||
msgstr ""
|
||||
|
||||
msgid "Save"
|
||||
msgstr ""
|
||||
|
||||
msgid "Search"
|
||||
msgstr ""
|
||||
|
||||
@@ -1055,9 +1140,6 @@ msgstr ""
|
||||
msgid "Successfully removed {} WINE/Proton."
|
||||
msgstr ""
|
||||
|
||||
msgid "Downloading Complete"
|
||||
msgstr ""
|
||||
|
||||
msgid "All selected WINE/Proton have been downloaded!"
|
||||
msgstr ""
|
||||
|
||||
@@ -1097,9 +1179,15 @@ msgstr ""
|
||||
msgid "System WINE"
|
||||
msgstr ""
|
||||
|
||||
msgid "Global Game Settings"
|
||||
msgstr ""
|
||||
|
||||
msgid "Exe Settings"
|
||||
msgstr ""
|
||||
|
||||
msgid "Edit user.conf"
|
||||
msgstr ""
|
||||
|
||||
msgid "Search settings…"
|
||||
msgstr ""
|
||||
|
||||
@@ -1118,12 +1206,15 @@ msgstr ""
|
||||
msgid "Description"
|
||||
msgstr ""
|
||||
|
||||
msgid "Open PPDB"
|
||||
msgid "Edit PPDB"
|
||||
msgstr ""
|
||||
|
||||
msgid "Clear PPDB"
|
||||
msgstr ""
|
||||
|
||||
msgid "Failed to load global game settings."
|
||||
msgstr ""
|
||||
|
||||
msgid "Executable path is not available."
|
||||
msgstr ""
|
||||
|
||||
@@ -1133,7 +1224,7 @@ msgstr ""
|
||||
msgid "Failed to open PPDB file:\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "Information"
|
||||
msgid "Failed to open file:\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "Confirm PPDB Clear"
|
||||
@@ -1145,18 +1236,24 @@ msgstr ""
|
||||
msgid "Failed to remove PPDB file:\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "Failed to apply changes. Check logs."
|
||||
msgstr ""
|
||||
|
||||
msgid "Default"
|
||||
msgstr ""
|
||||
|
||||
msgid "disabled"
|
||||
msgstr ""
|
||||
|
||||
msgid "Download Wine/Proton..."
|
||||
msgstr ""
|
||||
|
||||
msgid "Enter prefix name"
|
||||
msgstr ""
|
||||
|
||||
msgid "Default value"
|
||||
msgstr ""
|
||||
|
||||
msgid "Failed to apply changes. Check logs."
|
||||
msgstr ""
|
||||
|
||||
msgid "Borderless window"
|
||||
msgstr ""
|
||||
|
||||
@@ -1350,9 +1447,6 @@ msgstr ""
|
||||
msgid "Enable {0}"
|
||||
msgstr ""
|
||||
|
||||
msgid "Default"
|
||||
msgstr ""
|
||||
|
||||
msgid "FSR upscaling"
|
||||
msgstr ""
|
||||
|
||||
@@ -1429,6 +1523,15 @@ msgstr ""
|
||||
msgid "Round corners (px)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Font scale"
|
||||
msgstr ""
|
||||
|
||||
msgid "Font size"
|
||||
msgstr ""
|
||||
|
||||
msgid "Font"
|
||||
msgstr ""
|
||||
|
||||
msgid "Top-left"
|
||||
msgstr ""
|
||||
|
||||
@@ -1738,6 +1841,9 @@ msgstr ""
|
||||
msgid "Layout and limiter"
|
||||
msgstr ""
|
||||
|
||||
msgid "Fonts"
|
||||
msgstr ""
|
||||
|
||||
msgid "Presets"
|
||||
msgstr ""
|
||||
|
||||
@@ -1823,9 +1929,6 @@ msgstr ""
|
||||
msgid "Libraries"
|
||||
msgstr ""
|
||||
|
||||
msgid "Fonts"
|
||||
msgstr ""
|
||||
|
||||
msgid "Winetricks not found. Please try again."
|
||||
msgstr ""
|
||||
|
||||
@@ -1941,9 +2044,6 @@ msgstr ""
|
||||
msgid "Disk: "
|
||||
msgstr ""
|
||||
|
||||
msgid "Game Title"
|
||||
msgstr ""
|
||||
|
||||
msgid "Started at"
|
||||
msgstr ""
|
||||
|
||||
@@ -1989,9 +2089,39 @@ msgstr ""
|
||||
msgid "Failed to refresh GOG library: {0}"
|
||||
msgstr ""
|
||||
|
||||
msgid "Failed to log out of Epic account"
|
||||
msgstr ""
|
||||
|
||||
msgid "Copy the authorization code to clipboard"
|
||||
msgstr ""
|
||||
|
||||
msgid "Epic authorization…"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Epic login failed: {0}"
|
||||
msgstr ""
|
||||
|
||||
msgid "Epic account connected"
|
||||
msgstr ""
|
||||
|
||||
msgid "Epic account not connected"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Refreshing Epic library… {0}/{1}"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to refresh Epic library: {0}"
|
||||
msgstr ""
|
||||
|
||||
msgid "Select installation folder"
|
||||
msgstr ""
|
||||
|
||||
msgid "Another download is running"
|
||||
msgstr ""
|
||||
|
||||
msgid "Another GOG operation is already running"
|
||||
msgstr ""
|
||||
|
||||
@@ -2004,10 +2134,6 @@ msgstr ""
|
||||
msgid "Selected folder is not this GOG game"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Delete '{0}' and all files in its installation folder?"
|
||||
msgstr ""
|
||||
|
||||
msgid "Starting"
|
||||
msgstr ""
|
||||
|
||||
@@ -2029,9 +2155,6 @@ msgstr ""
|
||||
msgid "Repaired"
|
||||
msgstr ""
|
||||
|
||||
msgid "Download process failed"
|
||||
msgstr ""
|
||||
|
||||
msgid "Quick Launch"
|
||||
msgstr ""
|
||||
|
||||
@@ -2059,7 +2182,7 @@ msgstr ""
|
||||
msgid "Display Filter:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Only Installed"
|
||||
msgid "Show only installed games"
|
||||
msgstr ""
|
||||
|
||||
msgid "Detailed"
|
||||
@@ -2071,12 +2194,42 @@ msgstr ""
|
||||
msgid "Badge View Type:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Theme"
|
||||
msgstr ""
|
||||
|
||||
msgid "Grid"
|
||||
msgstr ""
|
||||
|
||||
msgid "List"
|
||||
msgstr ""
|
||||
|
||||
msgid "Vertical"
|
||||
msgstr ""
|
||||
|
||||
msgid "Horizontal Blocks"
|
||||
msgstr ""
|
||||
|
||||
msgid "Horizontal Cards"
|
||||
msgstr ""
|
||||
|
||||
msgid "Horizontal endless Blocks"
|
||||
msgstr ""
|
||||
|
||||
msgid "Horizontal endless Cards"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layout"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid ""
|
||||
"Are you sure you want to delete {count} cards without executable? This "
|
||||
"will remove the .desktop files and custom data."
|
||||
msgstr ""
|
||||
|
||||
msgid "Failed to install theme"
|
||||
msgstr ""
|
||||
|
||||
msgid "PortProton Settings"
|
||||
msgstr ""
|
||||
|
||||
@@ -2107,9 +2260,15 @@ msgstr ""
|
||||
msgid "Launch Application in Fullscreen"
|
||||
msgstr ""
|
||||
|
||||
msgid "Hide Cursor in Fullscreen"
|
||||
msgstr ""
|
||||
|
||||
msgid "Auto Fullscreen on Gamepad connected"
|
||||
msgstr ""
|
||||
|
||||
msgid "Disable Boot Animation"
|
||||
msgstr ""
|
||||
|
||||
msgid "Minimize to tray on close"
|
||||
msgstr ""
|
||||
|
||||
@@ -2125,18 +2284,30 @@ msgstr ""
|
||||
msgid "Hide Control Hints"
|
||||
msgstr ""
|
||||
|
||||
msgid "Force English language"
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable UI Sounds"
|
||||
msgstr ""
|
||||
|
||||
msgid "Show compatibility report after game crash"
|
||||
msgstr ""
|
||||
|
||||
msgid "Disable Cyrillic path warning"
|
||||
msgstr ""
|
||||
|
||||
msgid "Disable ALT Linux i586 dependency check"
|
||||
msgstr ""
|
||||
|
||||
msgid "Disable runtime download"
|
||||
msgstr ""
|
||||
|
||||
msgid "Add to Steam compatibility tools"
|
||||
msgstr ""
|
||||
|
||||
msgid "Disable Steam Proton scanning"
|
||||
msgstr ""
|
||||
|
||||
msgid "Download WINE/Proton to Steam"
|
||||
msgstr ""
|
||||
|
||||
@@ -2291,6 +2462,9 @@ msgstr ""
|
||||
msgid "Output"
|
||||
msgstr ""
|
||||
|
||||
msgid "Return to desktop"
|
||||
msgstr ""
|
||||
|
||||
msgid "Logout"
|
||||
msgstr ""
|
||||
|
||||
@@ -2343,16 +2517,10 @@ msgstr ""
|
||||
msgid "Failed to download theme"
|
||||
msgstr ""
|
||||
|
||||
msgid "Downloading…"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Downloading… {0}%"
|
||||
msgstr ""
|
||||
|
||||
msgid "Failed to install theme"
|
||||
msgstr ""
|
||||
|
||||
msgid "Select Theme:"
|
||||
msgstr ""
|
||||
|
||||
@@ -2384,9 +2552,6 @@ msgstr ""
|
||||
msgid "Prefix:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Use by default"
|
||||
msgstr ""
|
||||
|
||||
msgid "Wine Configuration"
|
||||
msgstr ""
|
||||
|
||||
|
||||
@@ -9,7 +9,7 @@ msgstr ""
|
||||
"Project-Id-Version: PortProtonQt 0.1.1\n"
|
||||
"Report-Msgid-Bugs-To: support@linux-gaming.ru\n"
|
||||
"POT-Creation-Date: 2026-06-04 10:32+0500\n"
|
||||
"PO-Revision-Date: 2026-08-20 21:25+0000\n"
|
||||
"PO-Revision-Date: 2026-10-17 23:27+0000\n"
|
||||
"Last-Translator: rogerio-mattos <rogerio-mattos@noreply.codeberg.org>\n"
|
||||
"Language-Team: Portuguese (Brazil) <https://translate.codeberg.org/projects/"
|
||||
"portprotonqt/portprotonqt/pt_BR/>\n"
|
||||
@@ -18,12 +18,9 @@ msgstr ""
|
||||
"Content-Type: text/plain; charset=utf-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=n > 1;\n"
|
||||
"X-Generator: Weblate 2026.8.1\n"
|
||||
"X-Generator: Weblate 2026.10.1\n"
|
||||
"Generated-By: Babel 2.18.0\n"
|
||||
|
||||
msgid "Stop Game"
|
||||
msgstr "Parar o Jogo"
|
||||
|
||||
msgid ""
|
||||
"PortProton data folder is not readable and writable. Choose another "
|
||||
"folder for PortProton data."
|
||||
@@ -31,6 +28,17 @@ msgstr ""
|
||||
"A pasta de dados do PortProton não pode ser lida nem gravada. Escolha "
|
||||
"outra pasta para os dados do PortProton."
|
||||
|
||||
msgid ""
|
||||
"PortProtonQt is already running. Stop it and all games, then restart for "
|
||||
"the new launch?"
|
||||
msgstr ""
|
||||
|
||||
msgid "Yes"
|
||||
msgstr "Sim"
|
||||
|
||||
msgid "No"
|
||||
msgstr "Não"
|
||||
|
||||
msgid "Update complete"
|
||||
msgstr "Atualização concluída"
|
||||
|
||||
@@ -114,12 +122,6 @@ msgstr ""
|
||||
"Tem certeza de que deseja excluir a pasta '{folder_name}'? Esta ação não "
|
||||
"pode ser desfeita."
|
||||
|
||||
msgid "Yes"
|
||||
msgstr "Sim"
|
||||
|
||||
msgid "No"
|
||||
msgstr "Não"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to delete folder: {error}"
|
||||
msgstr "Falha ao excluir a pasta: {error}"
|
||||
@@ -147,9 +149,16 @@ msgstr "A pasta já existe: {file_name}"
|
||||
msgid "Failed to rename file: {error}"
|
||||
msgstr "Falha ao renomear o arquivo: {error}"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Select multiple"
|
||||
msgstr "Selecionar Tudo"
|
||||
|
||||
msgid "Delete from PortProton"
|
||||
msgstr "Excluir do PortProton"
|
||||
|
||||
msgid "Stop Game"
|
||||
msgstr "Parar o Jogo"
|
||||
|
||||
msgid "Launch Game"
|
||||
msgstr "Iniciar Jogo"
|
||||
|
||||
@@ -174,12 +183,21 @@ msgstr "Excluir"
|
||||
msgid "Import"
|
||||
msgstr "Importar"
|
||||
|
||||
msgid "Open Game Folder"
|
||||
msgstr "Abrir Pasta do Jogo"
|
||||
|
||||
msgid "Edit Shortcut"
|
||||
msgstr "Editar Atalho"
|
||||
|
||||
msgid "Update"
|
||||
msgstr "Atualizar"
|
||||
|
||||
msgid "Disable EOS Overlay"
|
||||
msgstr "Desativar sobreposição do EOS"
|
||||
|
||||
msgid "Enable EOS Overlay"
|
||||
msgstr "Ativar sobreposição do EOS"
|
||||
|
||||
msgid "Open Game Folder"
|
||||
msgstr "Abrir Pasta do Jogo"
|
||||
|
||||
msgid "Remove from Steam"
|
||||
msgstr "Remover da Steam"
|
||||
|
||||
@@ -249,20 +267,23 @@ msgstr "Área de Trabalho"
|
||||
msgid "Failed to save custom data: {error}"
|
||||
msgstr "Falha ao salvar os dados personalizados: {error}"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Executable not found"
|
||||
msgstr "Executável não encontrado"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Executable not found: {0}"
|
||||
msgstr "Executável não encontrado: {0}"
|
||||
|
||||
msgid "Select another executable"
|
||||
msgstr "Selecione outro executável"
|
||||
|
||||
msgid "Game name and executable path are required"
|
||||
msgstr "O nome do jogo e o caminho do executável são obrigatórios"
|
||||
|
||||
msgid "Failed to generate .desktop file data"
|
||||
msgstr "Falha ao gerar os dados do arquivo .desktop"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to delete old .desktop file: {error}"
|
||||
msgstr "Falha ao excluir o arquivo .desktop antigo: {error}"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Removed old .desktop file for '{game_name}'"
|
||||
msgstr "Arquivo .desktop antigo de '{game_name}' removido"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to save .desktop file: {error}"
|
||||
msgstr "Falha ao salvar o arquivo .desktop: {error}"
|
||||
@@ -286,10 +307,6 @@ msgstr ""
|
||||
"'{game_name}' foi adicionado à Steam. Reinicie a Steam para aplicar as "
|
||||
"alterações."
|
||||
|
||||
#, python-brace-format
|
||||
msgid "'{game_name}' was added to Steam."
|
||||
msgstr "'{game_name}' foi adicionado à Steam."
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to add '{game_name}' to Steam: {error}"
|
||||
msgstr "Falha ao adicionar '{game_name}' à Steam: {error}"
|
||||
@@ -302,10 +319,6 @@ msgstr ""
|
||||
"'{game_name}' foi removido da Steam. Reinicie à Steam para que as "
|
||||
"alterações tenham efeito."
|
||||
|
||||
#, python-brace-format
|
||||
msgid "'{game_name}' was removed from Steam."
|
||||
msgstr "'{game_name}' foi removido da Steam."
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to remove game '{game_name}' from Steam: {error}"
|
||||
msgstr "Falha ao remover o jogo '{game_name}' da Steam: {error}"
|
||||
@@ -347,15 +360,24 @@ msgstr "Quebrado"
|
||||
msgid "Denied"
|
||||
msgstr "Negado"
|
||||
|
||||
msgid "Game Title"
|
||||
msgstr "Título do jogo"
|
||||
|
||||
msgid "LAST LAUNCH"
|
||||
msgstr "ÚLTIMO LANÇAMENTO"
|
||||
|
||||
msgid "TIME SPENT"
|
||||
msgstr "TEMPO JOGADO"
|
||||
|
||||
msgid "Library"
|
||||
msgstr "Biblioteca"
|
||||
|
||||
msgid "Unknown Game"
|
||||
msgstr "Jogo Desconhecido"
|
||||
|
||||
msgid "Downloading Wine…"
|
||||
msgstr "Baixando Wine…"
|
||||
|
||||
msgid "Library"
|
||||
msgstr "Biblioteca"
|
||||
|
||||
msgid "Auto Install"
|
||||
msgstr "Instalação Automática"
|
||||
|
||||
@@ -416,10 +438,6 @@ msgstr "Nunca"
|
||||
msgid "Unknown Application"
|
||||
msgstr "Aplicativo Desconhecido"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Executable not found: {0}"
|
||||
msgstr "Executável não encontrado: {0}"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "File not found: {0}"
|
||||
msgstr "Arquivo não encontrado: {0}"
|
||||
@@ -444,6 +462,29 @@ msgstr "Instalar dependências"
|
||||
msgid "32-bit dependencies are missing. Install them now?"
|
||||
msgstr "As dependências de 32 bits estão faltando. Instalá-las agora?"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Delete '{0}' and all files in its installation folder?"
|
||||
msgstr "Excluir '{0}' e todos os arquivos da sua pasta de instalação?"
|
||||
|
||||
msgid "Select Epic game folder"
|
||||
msgstr "elecionar pasta do jogo da Epic"
|
||||
|
||||
msgid "Another Epic operation is running"
|
||||
msgstr "Outra operação da Epic está em andamento"
|
||||
|
||||
msgid "Wine prefix not found"
|
||||
msgstr "Prefixo do Wine não encontrado"
|
||||
|
||||
msgid ""
|
||||
"Cyrillic characters were found in the following paths. Wine may work "
|
||||
"unreliably. Move the game or PortProton to a path without Cyrillic "
|
||||
"characters:\n"
|
||||
"\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "Don't remind again"
|
||||
msgstr ""
|
||||
|
||||
msgid "Game not found."
|
||||
msgstr "Jogo não encontrado."
|
||||
|
||||
@@ -801,6 +842,9 @@ msgstr "min."
|
||||
msgid "sec."
|
||||
msgstr "s."
|
||||
|
||||
msgid "Pause Game"
|
||||
msgstr "Pausar jogo"
|
||||
|
||||
msgid "Exit"
|
||||
msgstr "Sair"
|
||||
|
||||
@@ -813,6 +857,12 @@ msgstr "Favoritos"
|
||||
msgid "Recent Games"
|
||||
msgstr "Jogos Recentes"
|
||||
|
||||
msgid "Resume Game"
|
||||
msgstr "Retomar jogo"
|
||||
|
||||
msgid "Failed to pause game"
|
||||
msgstr "Falha ao pausar o jogo"
|
||||
|
||||
msgid "No recent games"
|
||||
msgstr "Nenhum jogo recente"
|
||||
|
||||
@@ -835,12 +885,6 @@ msgstr "Baixar"
|
||||
msgid "Size"
|
||||
msgstr "Tamanho"
|
||||
|
||||
msgid "LAST LAUNCH"
|
||||
msgstr "ÚLTIMO LANÇAMENTO"
|
||||
|
||||
msgid "TIME SPENT"
|
||||
msgstr "TEMPO JOGADO"
|
||||
|
||||
msgid "MAIN STORY"
|
||||
msgstr "HISTÓRIA PRINCIPAL"
|
||||
|
||||
@@ -865,15 +909,15 @@ msgstr "Configurações"
|
||||
msgid "Create Log"
|
||||
msgstr "Criar log"
|
||||
|
||||
msgid "Stop Log"
|
||||
msgstr "Encerrar log"
|
||||
|
||||
msgid "Open Card"
|
||||
msgstr "Abrir cartão"
|
||||
|
||||
msgid "Reinstall"
|
||||
msgstr "Reinstale"
|
||||
|
||||
msgid "Stop Log"
|
||||
msgstr "Encerrar log"
|
||||
|
||||
msgid "Failed to start debug session"
|
||||
msgstr "Falha ao iniciar a sessão de depuração"
|
||||
|
||||
@@ -905,9 +949,6 @@ msgstr "Atualização disponível"
|
||||
msgid "A new AppImage update is available."
|
||||
msgstr "Uma nova atualização do AppImage está disponível."
|
||||
|
||||
msgid "Update"
|
||||
msgstr "Atualizar"
|
||||
|
||||
msgid "Later"
|
||||
msgstr "Mais tarde"
|
||||
|
||||
@@ -921,6 +962,22 @@ msgstr "Atualizando AppImage..."
|
||||
msgid "Launching {0}"
|
||||
msgstr "Iniciando {0}"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Scanning: {folder}"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Checking existing shortcuts: {path}"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Adding: {name}"
|
||||
msgstr ""
|
||||
|
||||
#, fuzzy, python-brace-format
|
||||
msgid "Failed to create shortcut: {name}"
|
||||
msgstr "Falha ao criar a pasta: {error}"
|
||||
|
||||
msgid "Name:"
|
||||
msgstr "Nome:"
|
||||
|
||||
@@ -936,6 +993,10 @@ msgstr "Capa Personalizada:"
|
||||
msgid "Enter local path or URL for cover image"
|
||||
msgstr "Informe o caminho local ou a URL da imagem de capa"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Custom Icon:"
|
||||
msgstr "Capa Personalizada:"
|
||||
|
||||
msgid "Add shortcut to:"
|
||||
msgstr "Adicionar atalho em:"
|
||||
|
||||
@@ -948,6 +1009,33 @@ msgstr "Aplicar"
|
||||
msgid "Invalid image"
|
||||
msgstr "Imagem inválida"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Select folder"
|
||||
msgstr "Excluir Pasta"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Processing games…"
|
||||
msgstr "Jogos Recentes"
|
||||
|
||||
#, python-brace-format
|
||||
msgid ""
|
||||
"Processed {completed}/{total}\n"
|
||||
"{current}"
|
||||
msgstr ""
|
||||
|
||||
msgid "Information"
|
||||
msgstr "Informação"
|
||||
|
||||
msgid "No games found in the selected folder."
|
||||
msgstr ""
|
||||
|
||||
#, fuzzy
|
||||
msgid "Select games"
|
||||
msgstr "Jogos Recentes"
|
||||
|
||||
msgid "Close"
|
||||
msgstr "Fechar"
|
||||
|
||||
msgid "Failed to download cover"
|
||||
msgstr "Falha ao baixar a capa"
|
||||
|
||||
@@ -965,8 +1053,14 @@ msgstr ""
|
||||
"O programa foi encerrado. As informações de compatibilidade foram coletadas "
|
||||
"automaticamente."
|
||||
|
||||
msgid "Close"
|
||||
msgstr "Fechar"
|
||||
msgid "Downloading…"
|
||||
msgstr "Baixando…"
|
||||
|
||||
msgid "Download process failed"
|
||||
msgstr "O processo de download falhou"
|
||||
|
||||
msgid "Downloading Complete"
|
||||
msgstr "Download Concluído"
|
||||
|
||||
msgid "Open"
|
||||
msgstr "Abrir"
|
||||
@@ -989,9 +1083,6 @@ msgstr "Aba Anterior"
|
||||
msgid "Next Tab"
|
||||
msgstr "Próxima Aba"
|
||||
|
||||
msgid "Save"
|
||||
msgstr "Salvar"
|
||||
|
||||
msgid "Search"
|
||||
msgstr "Pesquisar"
|
||||
|
||||
@@ -1139,9 +1230,6 @@ msgstr "Falha ao remover WINE/Proton em {path}: {error}"
|
||||
msgid "Successfully removed {} WINE/Proton."
|
||||
msgstr "{} WINE/Proton removido(s) com sucesso."
|
||||
|
||||
msgid "Downloading Complete"
|
||||
msgstr "Download Concluído"
|
||||
|
||||
msgid "All selected WINE/Proton have been downloaded!"
|
||||
msgstr "Todos os WINE/Proton selecionados foram baixados!"
|
||||
|
||||
@@ -1180,9 +1268,15 @@ msgstr "O download ou a extração foi cancelado."
|
||||
msgid "System WINE"
|
||||
msgstr "WINE do Sistema"
|
||||
|
||||
msgid "Global Game Settings"
|
||||
msgstr "Configurações globais dos jogos"
|
||||
|
||||
msgid "Exe Settings"
|
||||
msgstr "Configurações do Exe"
|
||||
|
||||
msgid "Edit user.conf"
|
||||
msgstr "Editar o arquivo user.conf"
|
||||
|
||||
msgid "Search settings…"
|
||||
msgstr "Pesquisar configurações…"
|
||||
|
||||
@@ -1201,12 +1295,15 @@ msgstr "Valor"
|
||||
msgid "Description"
|
||||
msgstr "Descrição"
|
||||
|
||||
msgid "Open PPDB"
|
||||
msgstr "Abrir PPDB"
|
||||
msgid "Edit PPDB"
|
||||
msgstr "Editar PPDB"
|
||||
|
||||
msgid "Clear PPDB"
|
||||
msgstr "Limpar PPDB"
|
||||
|
||||
msgid "Failed to load global game settings."
|
||||
msgstr "Falha ao carregar as configurações globais dos jogos."
|
||||
|
||||
msgid "Executable path is not available."
|
||||
msgstr "O caminho do executável não está disponível."
|
||||
|
||||
@@ -1216,8 +1313,8 @@ msgstr "O arquivo PPDB não existe em: "
|
||||
msgid "Failed to open PPDB file:\n"
|
||||
msgstr "Falha ao abrir o arquivo PPDB:\n"
|
||||
|
||||
msgid "Information"
|
||||
msgstr "Informação"
|
||||
msgid "Failed to open file:\n"
|
||||
msgstr "Falha ao abrir o arquivo:\n"
|
||||
|
||||
msgid "Confirm PPDB Clear"
|
||||
msgstr "Confirmar Limpeza do PPDB"
|
||||
@@ -1230,18 +1327,24 @@ msgstr ""
|
||||
msgid "Failed to remove PPDB file:\n"
|
||||
msgstr "Falha ao remover o arquivo PPDB:\n"
|
||||
|
||||
msgid "Failed to apply changes. Check logs."
|
||||
msgstr "Falha ao aplicar as alterações. Verifique os logs."
|
||||
|
||||
msgid "Default"
|
||||
msgstr "Padrão"
|
||||
|
||||
msgid "disabled"
|
||||
msgstr "desativado"
|
||||
|
||||
msgid "Download Wine/Proton..."
|
||||
msgstr "Baixar Wine/Proton..."
|
||||
|
||||
msgid "Enter prefix name"
|
||||
msgstr "Digite o nome do prefixo"
|
||||
|
||||
msgid "Default value"
|
||||
msgstr "Valor padrão"
|
||||
|
||||
msgid "Failed to apply changes. Check logs."
|
||||
msgstr "Falha ao aplicar as alterações. Verifique os logs."
|
||||
|
||||
msgid "Borderless window"
|
||||
msgstr "Janela sem bordas"
|
||||
|
||||
@@ -1445,9 +1548,6 @@ msgstr "Predefinições rápidas"
|
||||
msgid "Enable {0}"
|
||||
msgstr "Ativar {0}"
|
||||
|
||||
msgid "Default"
|
||||
msgstr "Padrão"
|
||||
|
||||
msgid "FSR upscaling"
|
||||
msgstr "FSR upscaling"
|
||||
|
||||
@@ -1524,6 +1624,15 @@ msgstr "Opacidade do fundo"
|
||||
msgid "Round corners (px)"
|
||||
msgstr "Cantos arredondados (px)"
|
||||
|
||||
msgid "Font scale"
|
||||
msgstr "Escala da fonte"
|
||||
|
||||
msgid "Font size"
|
||||
msgstr "Tamanho da fonte"
|
||||
|
||||
msgid "Font"
|
||||
msgstr "Fonte"
|
||||
|
||||
msgid "Top-left"
|
||||
msgstr "Superior esquerdo"
|
||||
|
||||
@@ -1833,6 +1942,9 @@ msgstr "Uso de VRAM"
|
||||
msgid "Layout and limiter"
|
||||
msgstr "Layout e limitador"
|
||||
|
||||
msgid "Fonts"
|
||||
msgstr "Fontes"
|
||||
|
||||
msgid "Presets"
|
||||
msgstr "Predefinições"
|
||||
|
||||
@@ -1922,9 +2034,6 @@ msgstr "Definir"
|
||||
msgid "Libraries"
|
||||
msgstr "Bibliotecas"
|
||||
|
||||
msgid "Fonts"
|
||||
msgstr "Fontes"
|
||||
|
||||
msgid "Winetricks not found. Please try again."
|
||||
msgstr "Winetricks não encontrado. Tente novamente."
|
||||
|
||||
@@ -2040,9 +2149,6 @@ msgstr "Aguardando…"
|
||||
msgid "Disk: "
|
||||
msgstr "Disco: "
|
||||
|
||||
msgid "Game Title"
|
||||
msgstr "Título do jogo"
|
||||
|
||||
msgid "Started at"
|
||||
msgstr "Iniciado em"
|
||||
|
||||
@@ -2072,7 +2178,7 @@ msgid "GOG account connected"
|
||||
msgstr "Conta GOG conectada"
|
||||
|
||||
msgid "Log out"
|
||||
msgstr "Encerrar sessão"
|
||||
msgstr "Sair da sessão"
|
||||
|
||||
msgid "Open login page"
|
||||
msgstr "Abrir página de login"
|
||||
@@ -2088,9 +2194,39 @@ msgstr "Atualizando biblioteca da GOG… {0}/{1}"
|
||||
msgid "Failed to refresh GOG library: {0}"
|
||||
msgstr "Falha ao atualizar a biblioteca da GOG: {0}"
|
||||
|
||||
msgid "Failed to log out of Epic account"
|
||||
msgstr "Falha ao sair da conta da Epic"
|
||||
|
||||
msgid "Copy the authorization code to clipboard"
|
||||
msgstr "Copiar o código de autorização para a área de transferência"
|
||||
|
||||
msgid "Epic authorization…"
|
||||
msgstr "Autorização da Epic…"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Epic login failed: {0}"
|
||||
msgstr "Falha no login da Epic: {0}"
|
||||
|
||||
msgid "Epic account connected"
|
||||
msgstr "Conta da Epic conectada"
|
||||
|
||||
msgid "Epic account not connected"
|
||||
msgstr "Conta Epic não conectada"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Refreshing Epic library… {0}/{1}"
|
||||
msgstr "Atualizando biblioteca da Epic… {0}/{1}"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to refresh Epic library: {0}"
|
||||
msgstr "Falha ao atualizar a biblioteca da Epic: {0}"
|
||||
|
||||
msgid "Select installation folder"
|
||||
msgstr "Selecionar pasta de instalação"
|
||||
|
||||
msgid "Another download is running"
|
||||
msgstr "Outro download está em andamento"
|
||||
|
||||
msgid "Another GOG operation is already running"
|
||||
msgstr "Outra operação da GOG já está em execução"
|
||||
|
||||
@@ -2103,10 +2239,6 @@ msgstr "Selecionar pasta do jogo da GOG"
|
||||
msgid "Selected folder is not this GOG game"
|
||||
msgstr "A pasta selecionada não corresponde a este jogo da GOG"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Delete '{0}' and all files in its installation folder?"
|
||||
msgstr "Excluir '{0}' e todos os arquivos da sua pasta de instalação?"
|
||||
|
||||
msgid "Starting"
|
||||
msgstr "Iniciando"
|
||||
|
||||
@@ -2128,9 +2260,6 @@ msgstr "Falhou"
|
||||
msgid "Repaired"
|
||||
msgstr "Reparado"
|
||||
|
||||
msgid "Download process failed"
|
||||
msgstr "O processo de download falhou"
|
||||
|
||||
msgid "Quick Launch"
|
||||
msgstr "Início Rápido"
|
||||
|
||||
@@ -2158,8 +2287,8 @@ msgstr "Todos"
|
||||
msgid "Display Filter:"
|
||||
msgstr "Filtro de Exibição:"
|
||||
|
||||
msgid "Only Installed"
|
||||
msgstr "Apenas instalados"
|
||||
msgid "Show only installed games"
|
||||
msgstr "Mostrar apenas jogos instalados"
|
||||
|
||||
msgid "Detailed"
|
||||
msgstr "Detalhado"
|
||||
@@ -2170,6 +2299,33 @@ msgstr "Oculto"
|
||||
msgid "Badge View Type:"
|
||||
msgstr "Modo de Exibição do Selo:"
|
||||
|
||||
msgid "Theme"
|
||||
msgstr "Tema"
|
||||
|
||||
msgid "Grid"
|
||||
msgstr "Grade"
|
||||
|
||||
msgid "List"
|
||||
msgstr "Lista"
|
||||
|
||||
msgid "Vertical"
|
||||
msgstr "Vertical"
|
||||
|
||||
msgid "Horizontal Blocks"
|
||||
msgstr "Blocos horizontais"
|
||||
|
||||
msgid "Horizontal Cards"
|
||||
msgstr "Cartões horizontais"
|
||||
|
||||
msgid "Horizontal endless Blocks"
|
||||
msgstr "Blocos horizontais infinitos"
|
||||
|
||||
msgid "Horizontal endless Cards"
|
||||
msgstr "Cartões horizontais infinitos"
|
||||
|
||||
msgid "Layout"
|
||||
msgstr "Layout"
|
||||
|
||||
#, python-brace-format
|
||||
msgid ""
|
||||
"Are you sure you want to delete {count} cards without executable? This "
|
||||
@@ -2178,6 +2334,9 @@ msgstr ""
|
||||
"Tem certeza de que deseja excluir {count} cartões sem executável? Isso "
|
||||
"removerá os arquivos .desktop e os dados personalizados."
|
||||
|
||||
msgid "Failed to install theme"
|
||||
msgstr "Falha ao instalar o tema"
|
||||
|
||||
msgid "PortProton Settings"
|
||||
msgstr "Configurações do PortProton"
|
||||
|
||||
@@ -2208,9 +2367,15 @@ msgstr "Tipo de Controle:"
|
||||
msgid "Launch Application in Fullscreen"
|
||||
msgstr "Iniciar Aplicativo em Tela Cheia"
|
||||
|
||||
msgid "Hide Cursor in Fullscreen"
|
||||
msgstr "Ocultar o cursor em tela cheia"
|
||||
|
||||
msgid "Auto Fullscreen on Gamepad connected"
|
||||
msgstr "Tela Cheia Automática ao Conectar o Controle"
|
||||
|
||||
msgid "Disable Boot Animation"
|
||||
msgstr "Desativar animação de inicialização"
|
||||
|
||||
msgid "Minimize to tray on close"
|
||||
msgstr "Minimizar para a bandeja ao fechar"
|
||||
|
||||
@@ -2226,18 +2391,30 @@ msgstr "Ocultar Aba de Instalação Automática"
|
||||
msgid "Hide Control Hints"
|
||||
msgstr "Ocultar dicas de controle"
|
||||
|
||||
msgid "Force English language"
|
||||
msgstr "Forçar idioma inglês"
|
||||
|
||||
msgid "Enable UI Sounds"
|
||||
msgstr "Ativar sons da interface"
|
||||
|
||||
msgid "Show compatibility report after game crash"
|
||||
msgstr "Mostrar relatório de compatibilidade após a falha do jogo"
|
||||
|
||||
msgid "Disable Cyrillic path warning"
|
||||
msgstr ""
|
||||
|
||||
msgid "Disable ALT Linux i586 dependency check"
|
||||
msgstr "Desativar verificação de dependências do ALT Linux i586"
|
||||
|
||||
msgid "Disable runtime download"
|
||||
msgstr "Desativar download de runtime"
|
||||
|
||||
msgid "Add to Steam compatibility tools"
|
||||
msgstr "Adicionar às ferramentas de compatibilidade da Steam"
|
||||
|
||||
msgid "Disable Steam Proton scanning"
|
||||
msgstr "Desativar a busca por instalações do Steam Proton"
|
||||
|
||||
msgid "Download WINE/Proton to Steam"
|
||||
msgstr "Baixar WINE/Proton para a Steam"
|
||||
|
||||
@@ -2393,8 +2570,11 @@ msgstr "Dispositivos de reprodução"
|
||||
msgid "Output"
|
||||
msgstr "Saída"
|
||||
|
||||
msgid "Return to desktop"
|
||||
msgstr "Voltar para a área de trabalho"
|
||||
|
||||
msgid "Logout"
|
||||
msgstr "Sair"
|
||||
msgstr "Encerrar sessão"
|
||||
|
||||
msgid "Reboot"
|
||||
msgstr "Reiniciar"
|
||||
@@ -2445,24 +2625,17 @@ msgstr "Falha ao carregar temas"
|
||||
msgid "Failed to download theme"
|
||||
msgstr "Falha ao baixar o tema"
|
||||
|
||||
msgid "Downloading…"
|
||||
msgstr "Baixando…"
|
||||
|
||||
msgid "Downloading… {0}%"
|
||||
msgstr "Baixando… {0}%"
|
||||
|
||||
msgid "Failed to install theme"
|
||||
msgstr "Falha ao instalar o tema"
|
||||
|
||||
msgid "Select Theme:"
|
||||
msgstr "Selecionar Tema:"
|
||||
|
||||
msgid "Apply Theme"
|
||||
msgstr "Aplicar Tema"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Delete Theme"
|
||||
msgstr "Selecionar Tema:"
|
||||
msgstr "Excluir tema"
|
||||
|
||||
msgid "No link"
|
||||
msgstr "Sem link"
|
||||
@@ -2476,20 +2649,16 @@ msgstr "Autor:"
|
||||
msgid "Link:"
|
||||
msgstr "Link:"
|
||||
|
||||
#, fuzzy, python-brace-format
|
||||
#, python-brace-format
|
||||
msgid "Delete theme '{0}'?"
|
||||
msgstr "Selecionar Tema:"
|
||||
msgstr "Excluir o tema '{0}'?"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Failed to delete theme."
|
||||
msgstr "Falha ao carregar temas"
|
||||
msgstr "Não foi possível excluir o tema."
|
||||
|
||||
msgid "Prefix:"
|
||||
msgstr "Prefixo:"
|
||||
|
||||
msgid "Use by default"
|
||||
msgstr "Usar por padrão"
|
||||
|
||||
msgid "Wine Configuration"
|
||||
msgstr "Configuração do Wine"
|
||||
|
||||
|
||||
@@ -9,8 +9,8 @@ msgstr ""
|
||||
"Project-Id-Version: PROJECT VERSION\n"
|
||||
"Report-Msgid-Bugs-To: support@linux-gaming.ru\n"
|
||||
"POT-Creation-Date: 2026-03-22 13:50+0500\n"
|
||||
"PO-Revision-Date: 2026-08-17 06:15+0000\n"
|
||||
"Last-Translator: Boria138 <boria138@noreply.codeberg.org>\n"
|
||||
"PO-Revision-Date: 2026-10-24 09:27+0000\n"
|
||||
"Last-Translator: Andrei Stepanov <adem4ik@gmail.com>\n"
|
||||
"Language-Team: Russian <https://translate.codeberg.org/projects/portprotonqt/"
|
||||
"portprotonqt/ru/>\n"
|
||||
"Language: ru\n"
|
||||
@@ -19,12 +19,9 @@ msgstr ""
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && "
|
||||
"n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
|
||||
"X-Generator: Weblate 2026.8.1\n"
|
||||
"X-Generator: Weblate 2026.10.1\n"
|
||||
"Generated-By: Babel 2.18.0\n"
|
||||
|
||||
msgid "Stop Game"
|
||||
msgstr "Остановить игру"
|
||||
|
||||
msgid ""
|
||||
"PortProton data folder is not readable and writable. Choose another "
|
||||
"folder for PortProton data."
|
||||
@@ -32,6 +29,19 @@ msgstr ""
|
||||
"Папка с данными PortProton не доступна для чтения и записи. Выберите "
|
||||
"другую папку для данных PortProton."
|
||||
|
||||
msgid ""
|
||||
"PortProtonQt is already running. Stop it and all games, then restart for "
|
||||
"the new launch?"
|
||||
msgstr ""
|
||||
"PortProtonQt уже запущен. Остановить его и все игры, а затем перезапустить "
|
||||
"для нового запуска?"
|
||||
|
||||
msgid "Yes"
|
||||
msgstr "Да"
|
||||
|
||||
msgid "No"
|
||||
msgstr "Нет"
|
||||
|
||||
msgid "Update complete"
|
||||
msgstr "Обновление завершено"
|
||||
|
||||
@@ -112,14 +122,8 @@ msgid ""
|
||||
"Are you sure you want to delete folder '{folder_name}'? This action "
|
||||
"cannot be undone."
|
||||
msgstr ""
|
||||
"Вы уверены, что хотите удалить папку '{folder_name}'? Это действие нельзя"
|
||||
" отменить."
|
||||
|
||||
msgid "Yes"
|
||||
msgstr "Да"
|
||||
|
||||
msgid "No"
|
||||
msgstr "Нет"
|
||||
"Уверены, что хотите удалить папку «{folder_name}»? Это действие нельзя "
|
||||
"отменить."
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to delete folder: {error}"
|
||||
@@ -130,8 +134,7 @@ msgid ""
|
||||
"Are you sure you want to delete file '{file_name}'? This action cannot be"
|
||||
" undone."
|
||||
msgstr ""
|
||||
"Вы уверены, что хотите удалить файл '{file_name}'? Это действие нельзя "
|
||||
"отменить."
|
||||
"Уверены, что хотите удалить файл «{file_name}»? Это действие нельзя отменить."
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to delete file: {error}"
|
||||
@@ -148,9 +151,15 @@ msgstr "Файл уже существует: {file_name}"
|
||||
msgid "Failed to rename file: {error}"
|
||||
msgstr "Не удалось переименовать файл: {error}"
|
||||
|
||||
msgid "Select multiple"
|
||||
msgstr "Выбрать несколько"
|
||||
|
||||
msgid "Delete from PortProton"
|
||||
msgstr "Удалить из PortProton"
|
||||
|
||||
msgid "Stop Game"
|
||||
msgstr "Остановить игру"
|
||||
|
||||
msgid "Launch Game"
|
||||
msgstr "Запустить игру"
|
||||
|
||||
@@ -175,12 +184,21 @@ msgstr "Удалить"
|
||||
msgid "Import"
|
||||
msgstr "Импорт"
|
||||
|
||||
msgid "Open Game Folder"
|
||||
msgstr "Открыть папку с игрой"
|
||||
|
||||
msgid "Edit Shortcut"
|
||||
msgstr "Редактировать ярлык"
|
||||
|
||||
msgid "Update"
|
||||
msgstr "Обновить"
|
||||
|
||||
msgid "Disable EOS Overlay"
|
||||
msgstr "Отключить наложение EOS"
|
||||
|
||||
msgid "Enable EOS Overlay"
|
||||
msgstr "Включить наложение EOS"
|
||||
|
||||
msgid "Open Game Folder"
|
||||
msgstr "Открыть папку с игрой"
|
||||
|
||||
msgid "Remove from Steam"
|
||||
msgstr "Удалить из Steam"
|
||||
|
||||
@@ -223,8 +241,8 @@ msgid ""
|
||||
"Are you sure you want to delete '{game_name}'? This will remove the "
|
||||
".desktop file and custom data."
|
||||
msgstr ""
|
||||
"Вы уверены, что хотите удалить '{game_name}'? Это приведёт к удалению "
|
||||
"файла .desktop и пользовательских данных."
|
||||
"Уверены, что хотите удалить «{game_name}»? Это приведёт к удалению файла "
|
||||
".desktop и пользовательских данных."
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to add '{game_name}' to {location}: {error}"
|
||||
@@ -248,20 +266,23 @@ msgstr "Рабочий стол"
|
||||
msgid "Failed to save custom data: {error}"
|
||||
msgstr "Не удалось сохранить пользовательские данные: {error}"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Executable not found"
|
||||
msgstr "Исполняемый файл не найден"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Executable not found: {0}"
|
||||
msgstr "Исполняемый файл не найден: {0}"
|
||||
|
||||
msgid "Select another executable"
|
||||
msgstr "Выбрать другой исполняемый файл"
|
||||
|
||||
msgid "Game name and executable path are required"
|
||||
msgstr "Требуются название игры и путь к исполняемому файлу"
|
||||
|
||||
msgid "Failed to generate .desktop file data"
|
||||
msgstr "Не удалось сгенерировать данные файла .desktop"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to delete old .desktop file: {error}"
|
||||
msgstr "Не удалось удалить старый файл .desktop: {error}"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Removed old .desktop file for '{game_name}'"
|
||||
msgstr "Удален старый файл .desktop для '{game_name}'"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to save .desktop file: {error}"
|
||||
msgstr "Не удалось сохранить файл .desktop: {error}"
|
||||
@@ -285,10 +306,6 @@ msgstr ""
|
||||
"'{game_name}' добавлен(а) в Steam. Пожалуйста, перезапустите Steam, чтобы"
|
||||
" изменения вступили в силу."
|
||||
|
||||
#, python-brace-format
|
||||
msgid "'{game_name}' was added to Steam."
|
||||
msgstr "'{game_name}' добавлен(а) в Steam."
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to add '{game_name}' to Steam: {error}"
|
||||
msgstr "Не удалось добавить '{game_name}' в Steam: {error}"
|
||||
@@ -301,10 +318,6 @@ msgstr ""
|
||||
"'{game_name}' был(а) удалён(а) из Steam. Пожалуйста, перезапустите Steam,"
|
||||
" чтобы изменения вступили в силу."
|
||||
|
||||
#, python-brace-format
|
||||
msgid "'{game_name}' was removed from Steam."
|
||||
msgstr "'{game_name}' был(а) удален(а) из Steam."
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to remove game '{game_name}' from Steam: {error}"
|
||||
msgstr "Не удалось удалить игру '{game_name}' из Steam: {error}"
|
||||
@@ -346,15 +359,24 @@ msgstr "Сломано"
|
||||
msgid "Denied"
|
||||
msgstr "Отказано"
|
||||
|
||||
msgid "Game Title"
|
||||
msgstr "Название игры"
|
||||
|
||||
msgid "LAST LAUNCH"
|
||||
msgstr "ПОСЛЕДНИЙ ЗАПУСК"
|
||||
|
||||
msgid "TIME SPENT"
|
||||
msgstr "ПРОВЕДЁННОЕ ВРЕМЯ"
|
||||
|
||||
msgid "Library"
|
||||
msgstr "Библиотека"
|
||||
|
||||
msgid "Unknown Game"
|
||||
msgstr "Неизвестная игра"
|
||||
|
||||
msgid "Downloading Wine…"
|
||||
msgstr "Скачивание Wine…"
|
||||
|
||||
msgid "Library"
|
||||
msgstr "Библиотека"
|
||||
|
||||
msgid "Auto Install"
|
||||
msgstr "Автоустановка"
|
||||
|
||||
@@ -415,10 +437,6 @@ msgstr "Никогда"
|
||||
msgid "Unknown Application"
|
||||
msgstr "Неизвестное приложение"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Executable not found: {0}"
|
||||
msgstr "Исполняемый файл не найден: {0}"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "File not found: {0}"
|
||||
msgstr "Файл не найден: {0}"
|
||||
@@ -443,6 +461,32 @@ msgstr "Установить зависимости"
|
||||
msgid "32-bit dependencies are missing. Install them now?"
|
||||
msgstr "Отсутствуют 32-битные зависимости. Установить их сейчас?"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Delete '{0}' and all files in its installation folder?"
|
||||
msgstr "Удалить «{0}» и все файлы в папке установки?"
|
||||
|
||||
msgid "Select Epic game folder"
|
||||
msgstr "Выберите папку игры Epic"
|
||||
|
||||
msgid "Another Epic operation is running"
|
||||
msgstr "Другая операция Epic уже выполняется"
|
||||
|
||||
msgid "Wine prefix not found"
|
||||
msgstr "Префикс Wine не найден"
|
||||
|
||||
msgid ""
|
||||
"Cyrillic characters were found in the following paths. Wine may work "
|
||||
"unreliably. Move the game or PortProton to a path without Cyrillic "
|
||||
"characters:\n"
|
||||
"\n"
|
||||
msgstr ""
|
||||
"В следующих путях обнаружены символы кириллицы. Wine может работать "
|
||||
"неправильно. Переместите игру или PortProton в путь без символов кириллицы:\n"
|
||||
"\n"
|
||||
|
||||
msgid "Don't remind again"
|
||||
msgstr "Больше не напоминать"
|
||||
|
||||
msgid "Game not found."
|
||||
msgstr "Игра не найдена."
|
||||
|
||||
@@ -558,7 +602,7 @@ msgid "Force DirectInput protocol instead of XInput"
|
||||
msgstr "Принудительно использовать протокол DirectInput вместо XInput"
|
||||
|
||||
msgid "Use GStreamer for in-game clips (WMF support)"
|
||||
msgstr "Использовать GStreamer для внутриигровых клипов (поддержка WMF)"
|
||||
msgstr "Использовать GStreamer для внутриигровых роликов (поддержка WMF)"
|
||||
|
||||
msgid "Use WINE shader caching"
|
||||
msgstr "Использовать кэширование шейдеров WINE"
|
||||
@@ -594,8 +638,8 @@ msgid ""
|
||||
"Prevent the system from going to sleep and disable the screensaver while "
|
||||
"the game is running"
|
||||
msgstr ""
|
||||
"Предотвратите переход системы в спящий режим и отключите заставку во "
|
||||
"время игры"
|
||||
"Предотвращать переход системы в спящий режим и отключать заставку во время "
|
||||
"игры"
|
||||
|
||||
msgid "Use container launch mode (recommended default)"
|
||||
msgstr "Использовать режим запуска в контейнере (рекомендуемый по умолчанию)"
|
||||
@@ -619,7 +663,7 @@ msgid "Stable"
|
||||
msgstr "Стабильный"
|
||||
|
||||
msgid "Vulkan Backend"
|
||||
msgstr "Vulkan рендеринг"
|
||||
msgstr "Бэкенд Vulkan"
|
||||
|
||||
msgid ""
|
||||
"Select the DirectX → Vulkan/OpenGL backend:\n"
|
||||
@@ -710,14 +754,14 @@ msgstr ""
|
||||
"run --user --scope --slice=app.slice"
|
||||
|
||||
msgid "CPU Cores Limit"
|
||||
msgstr "Ограничение ядер CPU"
|
||||
msgstr "Ограничение ядер ЦП"
|
||||
|
||||
msgid ""
|
||||
"Limiting the number of CPU cores is useful for Unity games (It is "
|
||||
"recommended to set the value equal to 8)"
|
||||
msgstr ""
|
||||
"Ограничение количества ядер CPU полезно для игр на Unity (рекомендуется "
|
||||
"установить значение равным 8)"
|
||||
"Ограничение количества ядер процессора полезно для игр на Unity "
|
||||
"(рекомендуется установить значение равным 8)"
|
||||
|
||||
msgid "OpenGL Version"
|
||||
msgstr "Версия OpenGL"
|
||||
@@ -773,9 +817,9 @@ msgid ""
|
||||
" single node reduces memory-access latency and limits costly core-to-core"
|
||||
" switches."
|
||||
msgstr ""
|
||||
"Узел NUMA для аффинности CPU. В многоядерных системах CPU разделены на "
|
||||
"узлы NUMA, каждый со своей локальной памятью и ядрами. Привязка игры к "
|
||||
"одному узлу уменьшает задержку доступа к памяти и ограничивает "
|
||||
"Узел NUMA для привязки процессора. В многоядерных системах процессоры "
|
||||
"разделены на узлы NUMA, каждый со своей локальной памятью и ядрами. Привязка "
|
||||
"игры к одному узлу уменьшает задержку доступа к памяти и ограничивает "
|
||||
"дорогостоящие переключения между ядрами."
|
||||
|
||||
msgid "Sound Driver"
|
||||
@@ -801,6 +845,9 @@ msgstr "мин."
|
||||
msgid "sec."
|
||||
msgstr "сек."
|
||||
|
||||
msgid "Pause Game"
|
||||
msgstr "Приостановить игру"
|
||||
|
||||
msgid "Exit"
|
||||
msgstr "Выход"
|
||||
|
||||
@@ -813,6 +860,12 @@ msgstr "Избранное"
|
||||
msgid "Recent Games"
|
||||
msgstr "Недавние"
|
||||
|
||||
msgid "Resume Game"
|
||||
msgstr "Возобновить игру"
|
||||
|
||||
msgid "Failed to pause game"
|
||||
msgstr "Не удалось приостановить игру"
|
||||
|
||||
msgid "No recent games"
|
||||
msgstr "Нет недавних игр"
|
||||
|
||||
@@ -821,7 +874,7 @@ msgstr "Нет избранных"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Launch \"{name}\" with PortProton"
|
||||
msgstr "Запустить \"{name}\" с помощью PortProton"
|
||||
msgstr "Запустить «{name}» с помощью PortProton"
|
||||
|
||||
msgid "Debug log mode was launched"
|
||||
msgstr "Запущен режим логирования"
|
||||
@@ -835,12 +888,6 @@ msgstr "Скачать"
|
||||
msgid "Size"
|
||||
msgstr "Размер"
|
||||
|
||||
msgid "LAST LAUNCH"
|
||||
msgstr "ПОСЛЕДНИЙ ЗАПУСК"
|
||||
|
||||
msgid "TIME SPENT"
|
||||
msgstr "ПРОВЕДЁННОЕ ВРЕМЯ"
|
||||
|
||||
msgid "MAIN STORY"
|
||||
msgstr "СЮЖЕТ"
|
||||
|
||||
@@ -865,15 +912,15 @@ msgstr "Настройки"
|
||||
msgid "Create Log"
|
||||
msgstr "Создать лог"
|
||||
|
||||
msgid "Stop Log"
|
||||
msgstr "Остановить лог"
|
||||
|
||||
msgid "Open Card"
|
||||
msgstr "Открыть карточку"
|
||||
|
||||
msgid "Reinstall"
|
||||
msgstr "Переустановить"
|
||||
|
||||
msgid "Stop Log"
|
||||
msgstr "Остановить лог"
|
||||
|
||||
msgid "Failed to start debug session"
|
||||
msgstr "Не удалось запустить процесс отладки"
|
||||
|
||||
@@ -905,9 +952,6 @@ msgstr "Доступно обновление"
|
||||
msgid "A new AppImage update is available."
|
||||
msgstr "Доступно новое обновление AppImage."
|
||||
|
||||
msgid "Update"
|
||||
msgstr "Обновить"
|
||||
|
||||
msgid "Later"
|
||||
msgstr "Позже"
|
||||
|
||||
@@ -921,6 +965,22 @@ msgstr "Обновление AppImage..."
|
||||
msgid "Launching {0}"
|
||||
msgstr "Запуск {0}"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Scanning: {folder}"
|
||||
msgstr "Сканирование: {folder}"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Checking existing shortcuts: {path}"
|
||||
msgstr "Проверка существующих ярлыков: {path}"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Adding: {name}"
|
||||
msgstr "Добавление: {name}"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to create shortcut: {name}"
|
||||
msgstr "Не удалось создать ярлык: {name}"
|
||||
|
||||
msgid "Name:"
|
||||
msgstr "Название:"
|
||||
|
||||
@@ -936,6 +996,10 @@ msgstr "Пользовательская обложка:"
|
||||
msgid "Enter local path or URL for cover image"
|
||||
msgstr "Введите локальный путь или URL обложки"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Custom Icon:"
|
||||
msgstr "Пользовательская обложка:"
|
||||
|
||||
msgid "Add shortcut to:"
|
||||
msgstr "Добавить ярлык:"
|
||||
|
||||
@@ -948,6 +1012,32 @@ msgstr "Применить"
|
||||
msgid "Invalid image"
|
||||
msgstr "Недопустимое изображение"
|
||||
|
||||
msgid "Select folder"
|
||||
msgstr "Выбрать папку"
|
||||
|
||||
msgid "Processing games…"
|
||||
msgstr "Обработка игр…"
|
||||
|
||||
#, python-brace-format
|
||||
msgid ""
|
||||
"Processed {completed}/{total}\n"
|
||||
"{current}"
|
||||
msgstr ""
|
||||
"Обработано {completed}/{total}\n"
|
||||
"{current}"
|
||||
|
||||
msgid "Information"
|
||||
msgstr "Информация"
|
||||
|
||||
msgid "No games found in the selected folder."
|
||||
msgstr "В выбранной папке игры не найдены."
|
||||
|
||||
msgid "Select games"
|
||||
msgstr "Выбрать игры"
|
||||
|
||||
msgid "Close"
|
||||
msgstr "Закрыть"
|
||||
|
||||
msgid "Failed to download cover"
|
||||
msgstr "Не удалось скачать обложку"
|
||||
|
||||
@@ -958,15 +1048,21 @@ msgid "No cover selected"
|
||||
msgstr "Обложка не выбрана"
|
||||
|
||||
msgid "Compatibility report"
|
||||
msgstr "Отчет о совместимости"
|
||||
msgstr "Отчёт о совместимости"
|
||||
|
||||
msgid "The program stopped. Compatibility details were collected automatically."
|
||||
msgstr ""
|
||||
"Программа остановилась. Информация о совместимости была собрана "
|
||||
"автоматически."
|
||||
|
||||
msgid "Close"
|
||||
msgstr "Закрыть"
|
||||
msgid "Downloading…"
|
||||
msgstr "Скачивание…"
|
||||
|
||||
msgid "Download process failed"
|
||||
msgstr "Ошибка процесса загрузки"
|
||||
|
||||
msgid "Downloading Complete"
|
||||
msgstr "Скачивание завершено"
|
||||
|
||||
msgid "Open"
|
||||
msgstr "Открыть"
|
||||
@@ -989,9 +1085,6 @@ msgstr "Предыдущая вкладка"
|
||||
msgid "Next Tab"
|
||||
msgstr "Следующая вкладка"
|
||||
|
||||
msgid "Save"
|
||||
msgstr "Сохранить"
|
||||
|
||||
msgid "Search"
|
||||
msgstr "Поиск"
|
||||
|
||||
@@ -1128,7 +1221,7 @@ msgid ""
|
||||
"\n"
|
||||
"This action cannot be undone."
|
||||
msgstr ""
|
||||
"Вы уверены, что хотите удалить {} выбранные WINE/Proton?\n"
|
||||
"Уверены, что хотите удалить {} выбранных WINE/Proton?\n"
|
||||
"\n"
|
||||
"Это действие нельзя отменить."
|
||||
|
||||
@@ -1139,9 +1232,6 @@ msgstr "Не удалось удалить WINE/Proton в {path}: {error}"
|
||||
msgid "Successfully removed {} WINE/Proton."
|
||||
msgstr "Успешно удалено {} WINE/Proton."
|
||||
|
||||
msgid "Downloading Complete"
|
||||
msgstr "Скачивание завершено"
|
||||
|
||||
msgid "All selected WINE/Proton have been downloaded!"
|
||||
msgstr "Все выбранные WINE/Proton успешно загружены!"
|
||||
|
||||
@@ -1151,7 +1241,7 @@ msgstr "Загрузка: {0} ({1}%)"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Extracting: {0}"
|
||||
msgstr "Распаковка {0}"
|
||||
msgstr "Распаковка: {0}"
|
||||
|
||||
#, python-brace-format
|
||||
msgid ", ETA: {}s"
|
||||
@@ -1180,9 +1270,15 @@ msgstr "Скачивание или распаковка отменены."
|
||||
msgid "System WINE"
|
||||
msgstr "Системный WINE"
|
||||
|
||||
msgid "Global Game Settings"
|
||||
msgstr "Глобальные настройки игры"
|
||||
|
||||
msgid "Exe Settings"
|
||||
msgstr "Настройки EXE"
|
||||
|
||||
msgid "Edit user.conf"
|
||||
msgstr "Изменить user.conf"
|
||||
|
||||
msgid "Search settings…"
|
||||
msgstr "Поиск настроек…"
|
||||
|
||||
@@ -1201,12 +1297,15 @@ msgstr "Значение"
|
||||
msgid "Description"
|
||||
msgstr "Описание"
|
||||
|
||||
msgid "Open PPDB"
|
||||
msgstr "Открыть PPDB"
|
||||
msgid "Edit PPDB"
|
||||
msgstr "Редактировать PPDB"
|
||||
|
||||
msgid "Clear PPDB"
|
||||
msgstr "Очистить PPDB"
|
||||
|
||||
msgid "Failed to load global game settings."
|
||||
msgstr "Не удалось загрузить глобальные настройки игры."
|
||||
|
||||
msgid "Executable path is not available."
|
||||
msgstr "Путь к исполняемому файлу недоступен."
|
||||
|
||||
@@ -1216,30 +1315,36 @@ msgstr "Файл PPDB не существует по адресу: "
|
||||
msgid "Failed to open PPDB file:\n"
|
||||
msgstr "Не удалось открыть файл PPDB:\n"
|
||||
|
||||
msgid "Information"
|
||||
msgstr "Информация"
|
||||
msgid "Failed to open file:\n"
|
||||
msgstr "Не удалось открыть файл:\n"
|
||||
|
||||
msgid "Confirm PPDB Clear"
|
||||
msgstr "Подтвердите очистку PPDB"
|
||||
|
||||
msgid "Are you sure you want to clear settings? This action cannot be undone."
|
||||
msgstr "Вы уверены, что хотите сбросить настройки? Это действие нельзя отменить."
|
||||
msgstr "Уверены, что хотите сбросить настройки? Это действие нельзя отменить."
|
||||
|
||||
msgid "Failed to remove PPDB file:\n"
|
||||
msgstr "Не удалось удалить файл PPDB:\n"
|
||||
|
||||
msgid "Failed to apply changes. Check logs."
|
||||
msgstr "Не удалось применить изменения. Проверьте логи."
|
||||
|
||||
msgid "Default"
|
||||
msgstr "Стандартный"
|
||||
|
||||
msgid "disabled"
|
||||
msgstr "отключено"
|
||||
|
||||
msgid "Download Wine/Proton..."
|
||||
msgstr "Скачать Wine/Proton..."
|
||||
|
||||
msgid "Enter prefix name"
|
||||
msgstr "Введите имя префикса"
|
||||
|
||||
msgid "Default value"
|
||||
msgstr "По умолчанию"
|
||||
|
||||
msgid "Failed to apply changes. Check logs."
|
||||
msgstr "Не удалось применить изменения. Проверьте логи."
|
||||
|
||||
msgid "Borderless window"
|
||||
msgstr "Без рамок"
|
||||
|
||||
@@ -1265,7 +1370,7 @@ msgid "Enable HDR output"
|
||||
msgstr "Включить вывод HDR"
|
||||
|
||||
msgid "Enable SDR→HDR inverse tone mapping"
|
||||
msgstr "Включить SDR→HDR инвертированное тональное отображение"
|
||||
msgstr "Включить обратное тональное отображение SDR→HDR"
|
||||
|
||||
msgid "Force HDR support"
|
||||
msgstr "Принудительная поддержка HDR"
|
||||
@@ -1283,10 +1388,10 @@ msgid "Enable adaptive sync"
|
||||
msgstr "Включить адаптивную синхронизацию"
|
||||
|
||||
msgid "Output width"
|
||||
msgstr "Выходная ширина"
|
||||
msgstr "Ширина вывода"
|
||||
|
||||
msgid "Output height"
|
||||
msgstr "Выходная высота"
|
||||
msgstr "Высота вывода"
|
||||
|
||||
msgid "Game width"
|
||||
msgstr "Ширина игры"
|
||||
@@ -1307,7 +1412,7 @@ msgid "Upscaler type"
|
||||
msgstr "Режим масштабирования"
|
||||
|
||||
msgid "Upscaler filter"
|
||||
msgstr "Режим интерполяции"
|
||||
msgstr "Фильтр масштабирования"
|
||||
|
||||
msgid "Upscaler sharpness (0-20)"
|
||||
msgstr "Улучшение резкости (0-20)"
|
||||
@@ -1428,7 +1533,7 @@ msgid "Display heatmap-style debug view of HDR luminance in nits"
|
||||
msgstr "Отображение отладочной тепловой карты вида яркости HDR в нитах"
|
||||
|
||||
msgid "Launch with the mangoapp (mangohud) performance overlay enabled"
|
||||
msgstr "Запуск с включенным mangoapp (mangohud)"
|
||||
msgstr "Запуск с оверлеем производительности mangoapp (mangohud)"
|
||||
|
||||
msgid "Enable adaptive sync if available (variable rate refresh)"
|
||||
msgstr ""
|
||||
@@ -1445,9 +1550,6 @@ msgstr "Быстрые профили"
|
||||
msgid "Enable {0}"
|
||||
msgstr "Включить {0}"
|
||||
|
||||
msgid "Default"
|
||||
msgstr "Стандартный"
|
||||
|
||||
msgid "FSR upscaling"
|
||||
msgstr "FSR масштабирование"
|
||||
|
||||
@@ -1495,7 +1597,7 @@ msgid "Failed to save custom preset."
|
||||
msgstr "Ошибка сохранения пользовательских настроек."
|
||||
|
||||
msgid "Overlay position"
|
||||
msgstr "Позиция MangoHud"
|
||||
msgstr "Положение MangoHud"
|
||||
|
||||
msgid "Device battery"
|
||||
msgstr "Батарея устройства"
|
||||
@@ -1510,7 +1612,7 @@ msgid "FCAT screen edge"
|
||||
msgstr "Край области FCAT"
|
||||
|
||||
msgid "Table columns"
|
||||
msgstr "Кол-во колонок"
|
||||
msgstr "Столбцов таблицы"
|
||||
|
||||
msgid "Network (tx/rx kb/s)"
|
||||
msgstr "Сеть (tx/rx kb/s)"
|
||||
@@ -1524,6 +1626,15 @@ msgstr "Прозрачность фона"
|
||||
msgid "Round corners (px)"
|
||||
msgstr "Скругление углов (пикс)"
|
||||
|
||||
msgid "Font scale"
|
||||
msgstr "Масштаб шрифта"
|
||||
|
||||
msgid "Font size"
|
||||
msgstr "Размер шрифта"
|
||||
|
||||
msgid "Font"
|
||||
msgstr "Шрифт"
|
||||
|
||||
msgid "Top-left"
|
||||
msgstr "Слева сверху"
|
||||
|
||||
@@ -1804,7 +1915,7 @@ msgid "Local time"
|
||||
msgstr "Местное время"
|
||||
|
||||
msgid "Time without label"
|
||||
msgstr "Скрыть слово \"Time\" перед временем"
|
||||
msgstr "Скрывать слово «Time» перед временем"
|
||||
|
||||
msgid "Force trilinear filtering"
|
||||
msgstr "Включить трилинейную фильтрацию"
|
||||
@@ -1833,6 +1944,9 @@ msgstr "Использование видеопамяти"
|
||||
msgid "Layout and limiter"
|
||||
msgstr "Компоновка и ограничения"
|
||||
|
||||
msgid "Fonts"
|
||||
msgstr "Шрифты"
|
||||
|
||||
msgid "Presets"
|
||||
msgstr "Профили"
|
||||
|
||||
@@ -1867,9 +1981,8 @@ msgid ""
|
||||
"Select one or more FPS presets. The values are saved into FPS_LIMIT and "
|
||||
"MangoHud will also show the active FPS limit."
|
||||
msgstr ""
|
||||
"Выберите один или несколько предустановленных профилей FPS. Значения "
|
||||
"будут сохранены в FPS_LIMIT и MangoHud также отобразит активное "
|
||||
"ограничение FPS."
|
||||
"Выберите один или несколько предустановленных профилей FPS. Значения будут "
|
||||
"сохранены в FPS_LIMIT, а также MangoHud отобразит активное ограничение FPS."
|
||||
|
||||
msgid "Additional comma-separated MangoHud options not covered by the GUI."
|
||||
msgstr "Дополнительные параметры MangoHud (через запятую), отсутствующие в GUI."
|
||||
@@ -1887,7 +2000,7 @@ msgid "Failed to read default MangoHud config."
|
||||
msgstr "Ошибка при чтении стандартной конфигурации MangoHud."
|
||||
|
||||
msgid "System MangoHud config has been written."
|
||||
msgstr "Конфигурация записана в системный конфиг."
|
||||
msgstr "Конфигурация MangoHud записана в системный конфиг."
|
||||
|
||||
msgid "Failed to write system MangoHud config."
|
||||
msgstr "Ошибка при записи конфигурации MangoHud."
|
||||
@@ -1921,9 +2034,6 @@ msgstr "Выбор"
|
||||
msgid "Libraries"
|
||||
msgstr "Библиотеки"
|
||||
|
||||
msgid "Fonts"
|
||||
msgstr "Шрифты"
|
||||
|
||||
msgid "Winetricks not found. Please try again."
|
||||
msgstr "Winetricks не найден. Повторите попытку."
|
||||
|
||||
@@ -2039,9 +2149,6 @@ msgstr "Ожидание…"
|
||||
msgid "Disk: "
|
||||
msgstr "Диск: "
|
||||
|
||||
msgid "Game Title"
|
||||
msgstr "Название игры"
|
||||
|
||||
msgid "Started at"
|
||||
msgstr "Начато"
|
||||
|
||||
@@ -2085,9 +2192,39 @@ msgstr "Обновление библиотеки GOG… {0}/{1}"
|
||||
msgid "Failed to refresh GOG library: {0}"
|
||||
msgstr "Не удалось обновить библиотеку GOG: {0}"
|
||||
|
||||
msgid "Failed to log out of Epic account"
|
||||
msgstr "Не удалось выйти из учётной записи Epic"
|
||||
|
||||
msgid "Copy the authorization code to clipboard"
|
||||
msgstr "Скопировать код авторизации в буфер обмена"
|
||||
|
||||
msgid "Epic authorization…"
|
||||
msgstr "Авторизация Epic…"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Epic login failed: {0}"
|
||||
msgstr "Ошибка входа в Epic: {0}"
|
||||
|
||||
msgid "Epic account connected"
|
||||
msgstr "Учётная запись Epic подключена"
|
||||
|
||||
msgid "Epic account not connected"
|
||||
msgstr "Учётная запись Epic не подключена"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Refreshing Epic library… {0}/{1}"
|
||||
msgstr "Обновление библиотеки Epic… {0}/{1}"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to refresh Epic library: {0}"
|
||||
msgstr "Не удалось обновить библиотеку Epic: {0}"
|
||||
|
||||
msgid "Select installation folder"
|
||||
msgstr "Выберите папку установки"
|
||||
|
||||
msgid "Another download is running"
|
||||
msgstr "Другая загрузка уже выполняется"
|
||||
|
||||
msgid "Another GOG operation is already running"
|
||||
msgstr "Другая операция GOG уже выполняется"
|
||||
|
||||
@@ -2100,10 +2237,6 @@ msgstr "Выберите папку игры GOG"
|
||||
msgid "Selected folder is not this GOG game"
|
||||
msgstr "Выбранная папка не является этой игрой GOG"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Delete '{0}' and all files in its installation folder?"
|
||||
msgstr "Удалить «{0}» и все файлы в папке установки?"
|
||||
|
||||
msgid "Starting"
|
||||
msgstr "Запуск"
|
||||
|
||||
@@ -2123,14 +2256,11 @@ msgstr "Ошибка"
|
||||
msgid "Repaired"
|
||||
msgstr "Исправлено"
|
||||
|
||||
msgid "Download process failed"
|
||||
msgstr "Ошибка процесса загрузки"
|
||||
|
||||
msgid "Quick Launch"
|
||||
msgstr "Быстрый запуск"
|
||||
|
||||
msgid "Delete cards without executable"
|
||||
msgstr "Удалить карточки без исполняемого файла"
|
||||
msgstr "Удалить карточки без исполняемых файлов"
|
||||
|
||||
msgid "Library Settings"
|
||||
msgstr "Настройки Библиотеки"
|
||||
@@ -2153,11 +2283,11 @@ msgstr "Все"
|
||||
msgid "Display Filter:"
|
||||
msgstr "Фильтр:"
|
||||
|
||||
msgid "Only Installed"
|
||||
msgstr "Только Установленные"
|
||||
msgid "Show only installed games"
|
||||
msgstr "Показывать только установленные игры"
|
||||
|
||||
msgid "Detailed"
|
||||
msgstr "Детальный"
|
||||
msgstr "Подробный"
|
||||
|
||||
msgid "Hidden"
|
||||
msgstr "Скрытый"
|
||||
@@ -2165,13 +2295,43 @@ msgstr "Скрытый"
|
||||
msgid "Badge View Type:"
|
||||
msgstr "Тип отображения бейджей:"
|
||||
|
||||
msgid "Theme"
|
||||
msgstr "Тема"
|
||||
|
||||
msgid "Grid"
|
||||
msgstr "Сетка"
|
||||
|
||||
msgid "List"
|
||||
msgstr "Список"
|
||||
|
||||
msgid "Vertical"
|
||||
msgstr "Вертикальная"
|
||||
|
||||
msgid "Horizontal Blocks"
|
||||
msgstr "Горизонтальные блоки"
|
||||
|
||||
msgid "Horizontal Cards"
|
||||
msgstr "Горизонтальные карточки"
|
||||
|
||||
msgid "Horizontal endless Blocks"
|
||||
msgstr "Бесконечные горизонтальные блоки"
|
||||
|
||||
msgid "Horizontal endless Cards"
|
||||
msgstr "Бесконечные горизонтальные карточки"
|
||||
|
||||
msgid "Layout"
|
||||
msgstr "Режим отображения"
|
||||
|
||||
#, python-brace-format
|
||||
msgid ""
|
||||
"Are you sure you want to delete {count} cards without executable? This "
|
||||
"will remove the .desktop files and custom data."
|
||||
msgstr ""
|
||||
"Вы уверены, что хотите удалить {count} карточек без исполняемого файла? "
|
||||
"Это приведёт к удалению файлов .desktop и пользовательских данных."
|
||||
"Уверены, что хотите удалить {count} карточек без исполняемых файлов? Это "
|
||||
"приведёт к удалению файлов .desktop и пользовательских данных."
|
||||
|
||||
msgid "Failed to install theme"
|
||||
msgstr "Не удалось установить тему"
|
||||
|
||||
msgid "PortProton Settings"
|
||||
msgstr "Настройки PortProtonQt"
|
||||
@@ -2201,31 +2361,46 @@ msgid "Gamepad Type:"
|
||||
msgstr "Тип геймпада:"
|
||||
|
||||
msgid "Launch Application in Fullscreen"
|
||||
msgstr "Запуск приложения в полноэкранном режиме"
|
||||
msgstr "Запускать приложение в полноэкранном режиме"
|
||||
|
||||
msgid "Hide Cursor in Fullscreen"
|
||||
msgstr "Скрывать курсор в полноэкранном режиме"
|
||||
|
||||
msgid "Auto Fullscreen on Gamepad connected"
|
||||
msgstr "Режим полноэкранного отображения приложения при подключении геймпада"
|
||||
|
||||
msgid "Disable Boot Animation"
|
||||
msgstr "Отключить анимацию загрузки"
|
||||
|
||||
msgid "Minimize to tray on close"
|
||||
msgstr "Сворачивать в область уведомления при закрытии"
|
||||
|
||||
msgid "Run at system startup"
|
||||
msgstr "Запускать при запуске системы"
|
||||
msgstr "Запускать при старте системы"
|
||||
|
||||
msgid "Start in tray"
|
||||
msgstr "Запускать свёрнутым"
|
||||
|
||||
msgid "Hide Auto-Install Tab"
|
||||
msgstr "Скрыть вкладку \"Автоустановка\""
|
||||
msgstr "Скрывать вкладку «Автоустановка»"
|
||||
|
||||
msgid "Hide Control Hints"
|
||||
msgstr "Скрыть подсказки управления"
|
||||
msgstr "Скрывать подсказки управления"
|
||||
|
||||
msgid "Force English language"
|
||||
msgstr "Принудительно использовать английский язык"
|
||||
|
||||
msgid "Enable UI Sounds"
|
||||
msgstr "Включить звуки интерфейса"
|
||||
|
||||
msgid "Show compatibility report after game crash"
|
||||
msgstr "Показать отчет о совместимости после сбоя игры"
|
||||
msgstr "Показывать отчёт о совместимости после сбоя игры"
|
||||
|
||||
msgid "Disable Cyrillic path warning"
|
||||
msgstr "Отключить предупреждение о кириллице в пути"
|
||||
|
||||
msgid "Disable ALT Linux i586 dependency check"
|
||||
msgstr "Отключить проверку зависимостей ALT Linux i586"
|
||||
|
||||
msgid "Disable runtime download"
|
||||
msgstr "Отключить скачивание контейнера"
|
||||
@@ -2233,6 +2408,9 @@ msgstr "Отключить скачивание контейнера"
|
||||
msgid "Add to Steam compatibility tools"
|
||||
msgstr "Добавить в инструменты совместимости Steam"
|
||||
|
||||
msgid "Disable Steam Proton scanning"
|
||||
msgstr "Отключить сканирование Steam Proton"
|
||||
|
||||
msgid "Download WINE/Proton to Steam"
|
||||
msgstr "Скачивать Proton в Steam"
|
||||
|
||||
@@ -2307,8 +2485,7 @@ msgstr "Подтверждение сброса"
|
||||
|
||||
msgid "Are you sure you want to reset all settings? This action cannot be undone."
|
||||
msgstr ""
|
||||
"Вы уверены, что хотите сбросить все настройки? Это действие нельзя "
|
||||
"отменить."
|
||||
"Уверены, что хотите сбросить все настройки? Это действие нельзя отменить."
|
||||
|
||||
msgid "Migrate old PortProton shortcuts to PortProtonQt format?"
|
||||
msgstr "Обновить старые ярлыки PortProton до формата PortProtonQt?"
|
||||
@@ -2317,7 +2494,7 @@ msgid "Confirm Clear Cache"
|
||||
msgstr "Подтверждение очистки кэша"
|
||||
|
||||
msgid "Are you sure you want to clear the cache? This action cannot be undone."
|
||||
msgstr "Вы уверены, что хотите очистить кэш? Это действие нельзя отменить."
|
||||
msgstr "Уверены, что хотите очистить кэш? Это действие нельзя отменить."
|
||||
|
||||
#, python-brace-format
|
||||
msgid "AppImage integrated at: {path}"
|
||||
@@ -2387,6 +2564,9 @@ msgstr "Устройства воспроизведения"
|
||||
msgid "Output"
|
||||
msgstr "Вывод"
|
||||
|
||||
msgid "Return to desktop"
|
||||
msgstr "Вернуться на рабочий стол"
|
||||
|
||||
msgid "Logout"
|
||||
msgstr "Выйти"
|
||||
|
||||
@@ -2439,24 +2619,17 @@ msgstr "Не удалось загрузить темы"
|
||||
msgid "Failed to download theme"
|
||||
msgstr "Не удалось скачать тему"
|
||||
|
||||
msgid "Downloading…"
|
||||
msgstr "Скачивание…"
|
||||
|
||||
msgid "Downloading… {0}%"
|
||||
msgstr "Скачивание… {0}%"
|
||||
|
||||
msgid "Failed to install theme"
|
||||
msgstr "Не удалось установить тему"
|
||||
|
||||
msgid "Select Theme:"
|
||||
msgstr "Выбрать тему:"
|
||||
|
||||
msgid "Apply Theme"
|
||||
msgstr "Применить тему"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Delete Theme"
|
||||
msgstr "Выбрать тему:"
|
||||
msgstr "Удалить тему"
|
||||
|
||||
msgid "No link"
|
||||
msgstr "Нет ссылки"
|
||||
@@ -2470,20 +2643,16 @@ msgstr "Автор:"
|
||||
msgid "Link:"
|
||||
msgstr "Ссылка:"
|
||||
|
||||
#, fuzzy, python-brace-format
|
||||
#, python-brace-format
|
||||
msgid "Delete theme '{0}'?"
|
||||
msgstr "Выбрать тему:"
|
||||
msgstr "Удалить тему '{0}'?"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Failed to delete theme."
|
||||
msgstr "Не удалось загрузить темы"
|
||||
msgstr "Не удалось удалить тему."
|
||||
|
||||
msgid "Prefix:"
|
||||
msgstr "Префикс:"
|
||||
|
||||
msgid "Use by default"
|
||||
msgstr "Использовать по умолчанию"
|
||||
|
||||
msgid "Wine Configuration"
|
||||
msgstr "Конфигурация Wine"
|
||||
|
||||
@@ -2513,7 +2682,7 @@ msgstr "Не удалось запустить процесс."
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Are you sure you want to clear prefix '{}'?"
|
||||
msgstr "Вы уверены, что хотите очистить префикс «{}»?"
|
||||
msgstr "Уверены, что хотите очистить префикс «{}»?"
|
||||
|
||||
msgid "Failed to start prefix clear process."
|
||||
msgstr "Не удалось запустить процесс очистки префикса."
|
||||
@@ -2546,7 +2715,7 @@ msgstr "Восстановление префикса не удалось."
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Are you sure you want to delete prefix '{}'?"
|
||||
msgstr "Вы уверены, что хотите удалить префикс «{}»?"
|
||||
msgstr "Уверены, что хотите удалить префикс «{}»?"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Prefix '{}' deleted."
|
||||
|
||||
@@ -21,14 +21,22 @@ msgstr ""
|
||||
"X-Generator: Weblate 2026.6.1\n"
|
||||
"Generated-By: Babel 2.18.0\n"
|
||||
|
||||
msgid "Stop Game"
|
||||
msgstr "停止游戏"
|
||||
|
||||
msgid ""
|
||||
"PortProton data folder is not readable and writable. Choose another "
|
||||
"folder for PortProton data."
|
||||
msgstr "PortProton 数据文件夹不可读写。请为 PortProton 数据选择其他文件夹。"
|
||||
|
||||
msgid ""
|
||||
"PortProtonQt is already running. Stop it and all games, then restart for "
|
||||
"the new launch?"
|
||||
msgstr ""
|
||||
|
||||
msgid "Yes"
|
||||
msgstr "是"
|
||||
|
||||
msgid "No"
|
||||
msgstr "否"
|
||||
|
||||
msgid "Update complete"
|
||||
msgstr "更新完成"
|
||||
|
||||
@@ -110,12 +118,6 @@ msgid ""
|
||||
"cannot be undone."
|
||||
msgstr "确定要删除文件夹\"{folder_name}\"吗?此操作无法撤销。"
|
||||
|
||||
msgid "Yes"
|
||||
msgstr "是"
|
||||
|
||||
msgid "No"
|
||||
msgstr "否"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to delete folder: {error}"
|
||||
msgstr "删除文件夹失败:{error}"
|
||||
@@ -141,9 +143,16 @@ msgstr "文件已存在:{file_name}"
|
||||
msgid "Failed to rename file: {error}"
|
||||
msgstr "重命名文件失败:{error}"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Select multiple"
|
||||
msgstr "全选"
|
||||
|
||||
msgid "Delete from PortProton"
|
||||
msgstr "从 PortProton 中删除"
|
||||
|
||||
msgid "Stop Game"
|
||||
msgstr "停止游戏"
|
||||
|
||||
msgid "Launch Game"
|
||||
msgstr "启动游戏"
|
||||
|
||||
@@ -169,12 +178,23 @@ msgstr "删除"
|
||||
msgid "Import"
|
||||
msgstr ""
|
||||
|
||||
msgid "Open Game Folder"
|
||||
msgstr "打开游戏文件夹"
|
||||
|
||||
msgid "Edit Shortcut"
|
||||
msgstr "编辑快捷方式"
|
||||
|
||||
msgid "Update"
|
||||
msgstr "更新"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Disable EOS Overlay"
|
||||
msgstr "启用 mangoapp 叠加层"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Enable EOS Overlay"
|
||||
msgstr "启用 mangoapp 叠加层"
|
||||
|
||||
msgid "Open Game Folder"
|
||||
msgstr "打开游戏文件夹"
|
||||
|
||||
msgid "Remove from Steam"
|
||||
msgstr "从 Steam 移除"
|
||||
|
||||
@@ -240,20 +260,24 @@ msgstr "桌面"
|
||||
msgid "Failed to save custom data: {error}"
|
||||
msgstr "保存自定义数据失败:{error}"
|
||||
|
||||
#, fuzzy, python-brace-format
|
||||
msgid "Executable not found"
|
||||
msgstr "找不到可执行文件:{0}"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Executable not found: {0}"
|
||||
msgstr "找不到可执行文件:{0}"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Select another executable"
|
||||
msgstr "删除没有可执行文件的卡片"
|
||||
|
||||
msgid "Game name and executable path are required"
|
||||
msgstr "游戏名称和可执行文件路径为必填项"
|
||||
|
||||
msgid "Failed to generate .desktop file data"
|
||||
msgstr "生成 .desktop 文件数据失败"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to delete old .desktop file: {error}"
|
||||
msgstr "删除旧的 .desktop 文件失败:{error}"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Removed old .desktop file for '{game_name}'"
|
||||
msgstr "已移除\"{game_name}\"的旧版 .desktop 文件"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to save .desktop file: {error}"
|
||||
msgstr "保存 .desktop 文件失败:{error}"
|
||||
@@ -275,10 +299,6 @@ msgid ""
|
||||
"take effect."
|
||||
msgstr "\"{game_name}\"已添加到 Steam。请重启 Steam 以使更改生效。"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "'{game_name}' was added to Steam."
|
||||
msgstr "\"{game_name}\"已添加到 Steam。"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to add '{game_name}' to Steam: {error}"
|
||||
msgstr "无法将\"{game_name}\"添加到 Steam:{error}"
|
||||
@@ -289,10 +309,6 @@ msgid ""
|
||||
" take effect."
|
||||
msgstr "\"{game_name}\"已从 Steam 中移除。请重启 Steam 以使更改生效。"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "'{game_name}' was removed from Steam."
|
||||
msgstr "\"{game_name}\"已从 Steam 中移除。"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to remove game '{game_name}' from Steam: {error}"
|
||||
msgstr "无法从 Steam 中移除游戏\"{game_name}\":{error}"
|
||||
@@ -334,15 +350,25 @@ msgstr "损坏"
|
||||
msgid "Denied"
|
||||
msgstr "已拒绝"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Game Title"
|
||||
msgstr "游戏宽度"
|
||||
|
||||
msgid "LAST LAUNCH"
|
||||
msgstr "上次启动"
|
||||
|
||||
msgid "TIME SPENT"
|
||||
msgstr "游戏时长"
|
||||
|
||||
msgid "Library"
|
||||
msgstr "库"
|
||||
|
||||
msgid "Unknown Game"
|
||||
msgstr "未知游戏"
|
||||
|
||||
msgid "Downloading Wine…"
|
||||
msgstr "正在下载 Wine…"
|
||||
|
||||
msgid "Library"
|
||||
msgstr "库"
|
||||
|
||||
msgid "Auto Install"
|
||||
msgstr "自动安装"
|
||||
|
||||
@@ -404,10 +430,6 @@ msgstr "从不"
|
||||
msgid "Unknown Application"
|
||||
msgstr "未知应用程序"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Executable not found: {0}"
|
||||
msgstr "找不到可执行文件:{0}"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "File not found: {0}"
|
||||
msgstr "找不到文件:{0}"
|
||||
@@ -432,6 +454,31 @@ msgstr "安装依赖"
|
||||
msgid "32-bit dependencies are missing. Install them now?"
|
||||
msgstr "缺少 32 位依赖项。现在安装吗?"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Delete '{0}' and all files in its installation folder?"
|
||||
msgstr ""
|
||||
|
||||
#, fuzzy
|
||||
msgid "Select Epic game folder"
|
||||
msgstr "删除文件夹"
|
||||
|
||||
msgid "Another Epic operation is running"
|
||||
msgstr ""
|
||||
|
||||
#, fuzzy
|
||||
msgid "Wine prefix not found"
|
||||
msgstr "未找到前缀"
|
||||
|
||||
msgid ""
|
||||
"Cyrillic characters were found in the following paths. Wine may work "
|
||||
"unreliably. Move the game or PortProton to a path without Cyrillic "
|
||||
"characters:\n"
|
||||
"\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "Don't remind again"
|
||||
msgstr ""
|
||||
|
||||
msgid "Game not found."
|
||||
msgstr "未找到游戏。"
|
||||
|
||||
@@ -758,6 +805,10 @@ msgstr "分钟。"
|
||||
msgid "sec."
|
||||
msgstr "秒。"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Pause Game"
|
||||
msgstr "启动游戏"
|
||||
|
||||
msgid "Exit"
|
||||
msgstr "退出"
|
||||
|
||||
@@ -770,6 +821,14 @@ msgstr "收藏夹"
|
||||
msgid "Recent Games"
|
||||
msgstr "最近游戏"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Resume Game"
|
||||
msgstr "最近游戏"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Failed to pause game"
|
||||
msgstr "停止游戏失败"
|
||||
|
||||
msgid "No recent games"
|
||||
msgstr "无最近游戏"
|
||||
|
||||
@@ -792,12 +851,6 @@ msgstr "下载"
|
||||
msgid "Size"
|
||||
msgstr "大小"
|
||||
|
||||
msgid "LAST LAUNCH"
|
||||
msgstr "上次启动"
|
||||
|
||||
msgid "TIME SPENT"
|
||||
msgstr "游戏时长"
|
||||
|
||||
msgid "MAIN STORY"
|
||||
msgstr "主线剧情"
|
||||
|
||||
@@ -822,15 +875,15 @@ msgstr "设置"
|
||||
msgid "Create Log"
|
||||
msgstr "创建日志"
|
||||
|
||||
msgid "Stop Log"
|
||||
msgstr "停止日志"
|
||||
|
||||
msgid "Open Card"
|
||||
msgstr "打开卡片"
|
||||
|
||||
msgid "Reinstall"
|
||||
msgstr "重新安装"
|
||||
|
||||
msgid "Stop Log"
|
||||
msgstr "停止日志"
|
||||
|
||||
msgid "Failed to start debug session"
|
||||
msgstr "启动调试会话失败"
|
||||
|
||||
@@ -862,9 +915,6 @@ msgstr "有可用更新"
|
||||
msgid "A new AppImage update is available."
|
||||
msgstr "有新的 AppImage 更新可用。"
|
||||
|
||||
msgid "Update"
|
||||
msgstr "更新"
|
||||
|
||||
msgid "Later"
|
||||
msgstr "稍后"
|
||||
|
||||
@@ -878,6 +928,22 @@ msgstr "正在更新 AppImage..."
|
||||
msgid "Launching {0}"
|
||||
msgstr "正在启动 {0}"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Scanning: {folder}"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Checking existing shortcuts: {path}"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Adding: {name}"
|
||||
msgstr ""
|
||||
|
||||
#, fuzzy, python-brace-format
|
||||
msgid "Failed to create shortcut: {name}"
|
||||
msgstr "创建文件夹失败:{error}"
|
||||
|
||||
msgid "Name:"
|
||||
msgstr "名称:"
|
||||
|
||||
@@ -893,6 +959,10 @@ msgstr "自定义封面:"
|
||||
msgid "Enter local path or URL for cover image"
|
||||
msgstr "输入封面图像的本地路径或 URL"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Custom Icon:"
|
||||
msgstr "自定义封面:"
|
||||
|
||||
msgid "Add shortcut to:"
|
||||
msgstr "添加快捷方式到:"
|
||||
|
||||
@@ -905,6 +975,34 @@ msgstr "应用"
|
||||
msgid "Invalid image"
|
||||
msgstr "图像无效"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Select folder"
|
||||
msgstr "删除文件夹"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Processing games…"
|
||||
msgstr "最近游戏"
|
||||
|
||||
#, python-brace-format
|
||||
msgid ""
|
||||
"Processed {completed}/{total}\n"
|
||||
"{current}"
|
||||
msgstr ""
|
||||
|
||||
msgid "Information"
|
||||
msgstr "信息"
|
||||
|
||||
msgid "No games found in the selected folder."
|
||||
msgstr ""
|
||||
|
||||
#, fuzzy
|
||||
msgid "Select games"
|
||||
msgstr "最近游戏"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Close"
|
||||
msgstr "鼠标"
|
||||
|
||||
msgid "Failed to download cover"
|
||||
msgstr "下载封面失败"
|
||||
|
||||
@@ -920,9 +1018,15 @@ msgstr ""
|
||||
msgid "The program stopped. Compatibility details were collected automatically."
|
||||
msgstr ""
|
||||
|
||||
msgid "Downloading…"
|
||||
msgstr "正在下载…"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Close"
|
||||
msgstr "鼠标"
|
||||
msgid "Download process failed"
|
||||
msgstr "下载进行中"
|
||||
|
||||
msgid "Downloading Complete"
|
||||
msgstr "下载完成"
|
||||
|
||||
msgid "Open"
|
||||
msgstr "打开"
|
||||
@@ -945,9 +1049,6 @@ msgstr "上一标签页"
|
||||
msgid "Next Tab"
|
||||
msgstr "下一标签页"
|
||||
|
||||
msgid "Save"
|
||||
msgstr "保存"
|
||||
|
||||
msgid "Search"
|
||||
msgstr "搜索"
|
||||
|
||||
@@ -1095,9 +1196,6 @@ msgstr "移除位于 {path} 的 WINE/Proton 失败:{error}"
|
||||
msgid "Successfully removed {} WINE/Proton."
|
||||
msgstr "已成功移除 {} 个 WINE/Proton。"
|
||||
|
||||
msgid "Downloading Complete"
|
||||
msgstr "下载完成"
|
||||
|
||||
msgid "All selected WINE/Proton have been downloaded!"
|
||||
msgstr "所有选定的 WINE/Proton 已下载完成!"
|
||||
|
||||
@@ -1136,9 +1234,16 @@ msgstr "下载或提取已被取消。"
|
||||
msgid "System WINE"
|
||||
msgstr "系统 WINE"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Global Game Settings"
|
||||
msgstr "保存设置"
|
||||
|
||||
msgid "Exe Settings"
|
||||
msgstr "可执行文件设置"
|
||||
|
||||
msgid "Edit user.conf"
|
||||
msgstr ""
|
||||
|
||||
msgid "Search settings…"
|
||||
msgstr "搜索设置…"
|
||||
|
||||
@@ -1157,12 +1262,16 @@ msgstr "值"
|
||||
msgid "Description"
|
||||
msgstr "描述"
|
||||
|
||||
msgid "Open PPDB"
|
||||
msgstr "打开 PPDB"
|
||||
msgid "Edit PPDB"
|
||||
msgstr "编辑 PPDB"
|
||||
|
||||
msgid "Clear PPDB"
|
||||
msgstr "清除 PPDB"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Failed to load global game settings."
|
||||
msgstr "加载主题失败"
|
||||
|
||||
msgid "Executable path is not available."
|
||||
msgstr "可执行文件路径不可用。"
|
||||
|
||||
@@ -1172,8 +1281,9 @@ msgstr "PPDB 文件不存在于: "
|
||||
msgid "Failed to open PPDB file:\n"
|
||||
msgstr "打开 PPDB 文件失败:\n"
|
||||
|
||||
msgid "Information"
|
||||
msgstr "信息"
|
||||
#, fuzzy
|
||||
msgid "Failed to open file:\n"
|
||||
msgstr "打开 PPDB 文件失败:\n"
|
||||
|
||||
msgid "Confirm PPDB Clear"
|
||||
msgstr "确认清除 PPDB"
|
||||
@@ -1184,18 +1294,25 @@ msgstr "确定要清除设置吗?此操作无法撤销。"
|
||||
msgid "Failed to remove PPDB file:\n"
|
||||
msgstr "移除 PPDB 文件失败:\n"
|
||||
|
||||
msgid "Failed to apply changes. Check logs."
|
||||
msgstr "应用更改失败。请检查日志。"
|
||||
|
||||
msgid "Default"
|
||||
msgstr "默认"
|
||||
|
||||
msgid "disabled"
|
||||
msgstr "已禁用"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Download Wine/Proton..."
|
||||
msgstr "将 WINE/Proton 下载到 Steam"
|
||||
|
||||
msgid "Enter prefix name"
|
||||
msgstr "输入前缀名称"
|
||||
|
||||
msgid "Default value"
|
||||
msgstr "默认值"
|
||||
|
||||
msgid "Failed to apply changes. Check logs."
|
||||
msgstr "应用更改失败。请检查日志。"
|
||||
|
||||
msgid "Borderless window"
|
||||
msgstr "无边框窗口"
|
||||
|
||||
@@ -1389,9 +1506,6 @@ msgstr "快速预设"
|
||||
msgid "Enable {0}"
|
||||
msgstr "启用 {0}"
|
||||
|
||||
msgid "Default"
|
||||
msgstr "默认"
|
||||
|
||||
msgid "FSR upscaling"
|
||||
msgstr "FSR 升频"
|
||||
|
||||
@@ -1468,6 +1582,18 @@ msgstr "背景不透明度"
|
||||
msgid "Round corners (px)"
|
||||
msgstr "圆角(像素)"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Font scale"
|
||||
msgstr "字体"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Font size"
|
||||
msgstr "字体"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Font"
|
||||
msgstr "字体"
|
||||
|
||||
msgid "Top-left"
|
||||
msgstr "左上角"
|
||||
|
||||
@@ -1777,6 +1903,9 @@ msgstr "VRAM 使用量"
|
||||
msgid "Layout and limiter"
|
||||
msgstr "布局和限制器"
|
||||
|
||||
msgid "Fonts"
|
||||
msgstr "字体"
|
||||
|
||||
msgid "Presets"
|
||||
msgstr "预设"
|
||||
|
||||
@@ -1862,9 +1991,6 @@ msgstr "设置"
|
||||
msgid "Libraries"
|
||||
msgstr "库"
|
||||
|
||||
msgid "Fonts"
|
||||
msgstr "字体"
|
||||
|
||||
msgid "Winetricks not found. Please try again."
|
||||
msgstr "未找到 Winetricks。请重试。"
|
||||
|
||||
@@ -1986,10 +2112,6 @@ msgstr "警告"
|
||||
msgid "Disk: "
|
||||
msgstr "链接:"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Game Title"
|
||||
msgstr "游戏宽度"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Started at"
|
||||
msgstr "状态"
|
||||
@@ -2040,9 +2162,42 @@ msgstr ""
|
||||
msgid "Failed to refresh GOG library: {0}"
|
||||
msgstr "启动游戏失败:{0}"
|
||||
|
||||
msgid "Failed to log out of Epic account"
|
||||
msgstr ""
|
||||
|
||||
msgid "Copy the authorization code to clipboard"
|
||||
msgstr ""
|
||||
|
||||
msgid "Epic authorization…"
|
||||
msgstr ""
|
||||
|
||||
#, fuzzy, python-brace-format
|
||||
msgid "Epic login failed: {0}"
|
||||
msgstr "文件:{0}"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Epic account connected"
|
||||
msgstr "已连接"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Epic account not connected"
|
||||
msgstr "已连接"
|
||||
|
||||
#, fuzzy, python-brace-format
|
||||
msgid "Refreshing Epic library… {0}/{1}"
|
||||
msgstr "启动游戏失败:{0}"
|
||||
|
||||
#, fuzzy, python-brace-format
|
||||
msgid "Failed to refresh Epic library: {0}"
|
||||
msgstr "启动游戏失败:{0}"
|
||||
|
||||
msgid "Select installation folder"
|
||||
msgstr ""
|
||||
|
||||
#, fuzzy
|
||||
msgid "Another download is running"
|
||||
msgstr "正在下载"
|
||||
|
||||
msgid "Another GOG operation is already running"
|
||||
msgstr ""
|
||||
|
||||
@@ -2056,10 +2211,6 @@ msgstr "删除文件夹"
|
||||
msgid "Selected folder is not this GOG game"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Delete '{0}' and all files in its installation folder?"
|
||||
msgstr ""
|
||||
|
||||
#, fuzzy
|
||||
msgid "Starting"
|
||||
msgstr "设置项"
|
||||
@@ -2084,10 +2235,6 @@ msgstr "详细"
|
||||
msgid "Repaired"
|
||||
msgstr "已配对"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Download process failed"
|
||||
msgstr "下载进行中"
|
||||
|
||||
msgid "Quick Launch"
|
||||
msgstr "快速启动"
|
||||
|
||||
@@ -2115,9 +2262,8 @@ msgstr "全部"
|
||||
msgid "Display Filter:"
|
||||
msgstr "显示筛选:"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Only Installed"
|
||||
msgstr "已安装"
|
||||
msgid "Show only installed games"
|
||||
msgstr "仅显示已安装的游戏"
|
||||
|
||||
msgid "Detailed"
|
||||
msgstr "详细"
|
||||
@@ -2128,6 +2274,41 @@ msgstr "隐藏"
|
||||
msgid "Badge View Type:"
|
||||
msgstr "徽章视图类型:"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Theme"
|
||||
msgstr "主题"
|
||||
|
||||
msgid "Grid"
|
||||
msgstr ""
|
||||
|
||||
#, fuzzy
|
||||
msgid "List"
|
||||
msgstr "浅色"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Vertical"
|
||||
msgstr "部分"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Horizontal Blocks"
|
||||
msgstr "水平 HUD 布局"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Horizontal Cards"
|
||||
msgstr "水平 HUD 布局"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Horizontal endless Blocks"
|
||||
msgstr "水平 HUD 布局"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Horizontal endless Cards"
|
||||
msgstr "水平 HUD 布局"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Layout"
|
||||
msgstr "注销"
|
||||
|
||||
#, python-brace-format
|
||||
msgid ""
|
||||
"Are you sure you want to delete {count} cards without executable? This "
|
||||
@@ -2136,6 +2317,9 @@ msgstr ""
|
||||
"确定要删除 {count} 个没有可执行文件的卡片吗?这将删除 .desktop 文件和自定义数"
|
||||
"据。"
|
||||
|
||||
msgid "Failed to install theme"
|
||||
msgstr "安装主题失败"
|
||||
|
||||
msgid "PortProton Settings"
|
||||
msgstr "PortProton 设置"
|
||||
|
||||
@@ -2167,9 +2351,16 @@ msgstr "游戏手柄类型:"
|
||||
msgid "Launch Application in Fullscreen"
|
||||
msgstr "全屏启动应用程序"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Hide Cursor in Fullscreen"
|
||||
msgstr "强制窗口全屏"
|
||||
|
||||
msgid "Auto Fullscreen on Gamepad connected"
|
||||
msgstr "连接手柄时自动全屏"
|
||||
|
||||
msgid "Disable Boot Animation"
|
||||
msgstr ""
|
||||
|
||||
msgid "Minimize to tray on close"
|
||||
msgstr "关闭时最小化到系统托盘"
|
||||
|
||||
@@ -2185,18 +2376,30 @@ msgstr "隐藏自动安装标签页"
|
||||
msgid "Hide Control Hints"
|
||||
msgstr ""
|
||||
|
||||
msgid "Force English language"
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable UI Sounds"
|
||||
msgstr "启用界面音效"
|
||||
|
||||
msgid "Show compatibility report after game crash"
|
||||
msgstr ""
|
||||
|
||||
msgid "Disable Cyrillic path warning"
|
||||
msgstr ""
|
||||
|
||||
msgid "Disable ALT Linux i586 dependency check"
|
||||
msgstr ""
|
||||
|
||||
msgid "Disable runtime download"
|
||||
msgstr "禁用运行时下载"
|
||||
|
||||
msgid "Add to Steam compatibility tools"
|
||||
msgstr "添加到 Steam 兼容工具"
|
||||
|
||||
msgid "Disable Steam Proton scanning"
|
||||
msgstr ""
|
||||
|
||||
msgid "Download WINE/Proton to Steam"
|
||||
msgstr "将 WINE/Proton 下载到 Steam"
|
||||
|
||||
@@ -2351,6 +2554,10 @@ msgstr "播放设备"
|
||||
msgid "Output"
|
||||
msgstr "输出"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Return to desktop"
|
||||
msgstr "添加到桌面"
|
||||
|
||||
msgid "Logout"
|
||||
msgstr "注销"
|
||||
|
||||
@@ -2403,15 +2610,9 @@ msgstr "加载主题失败"
|
||||
msgid "Failed to download theme"
|
||||
msgstr "下载主题失败"
|
||||
|
||||
msgid "Downloading…"
|
||||
msgstr "正在下载…"
|
||||
|
||||
msgid "Downloading… {0}%"
|
||||
msgstr "正在下载… {0}%"
|
||||
|
||||
msgid "Failed to install theme"
|
||||
msgstr "安装主题失败"
|
||||
|
||||
msgid "Select Theme:"
|
||||
msgstr "选择主题:"
|
||||
|
||||
@@ -2445,9 +2646,6 @@ msgstr "加载主题失败"
|
||||
msgid "Prefix:"
|
||||
msgstr "前缀:"
|
||||
|
||||
msgid "Use by default"
|
||||
msgstr "默认使用"
|
||||
|
||||
msgid "Wine Configuration"
|
||||
msgstr "Wine 配置"
|
||||
|
||||
|
||||
@@ -3,11 +3,13 @@ import configparser
|
||||
from pathlib import Path
|
||||
import locale
|
||||
import os
|
||||
from babel import Locale
|
||||
from babel import Locale, UnknownLocaleError
|
||||
from portprotonqt.logger import get_logger
|
||||
|
||||
logger = get_logger(__name__)
|
||||
|
||||
_translation_sources: dict[str, str] = {}
|
||||
|
||||
LOCALE_MAP = {
|
||||
'ru': 'russian',
|
||||
'en': 'english',
|
||||
@@ -36,28 +38,65 @@ LOCALE_MAP = {
|
||||
'el': 'greek',
|
||||
}
|
||||
|
||||
STORE_CONTENT_LOCALES = {'es': 'es-ES', 'pt': 'pt-BR', 'zh': 'zh-CN'}
|
||||
|
||||
# Try local locale directory first, fallback to system for development
|
||||
_local_localedir = Path(__file__).parent / "locales"
|
||||
_system_prefix = "/app" if os.getenv("FLATPAK_ID") else os.getenv("SHARUN_DIR", "/usr")
|
||||
_system_localedir = Path(_system_prefix) / "share" / "locale"
|
||||
_locale_dirs = [_local_localedir]
|
||||
if os.getenv("SHARUN_DIR"):
|
||||
_locale_dirs.append(Path(os.environ["SHARUN_DIR"]) / "share" / "locale")
|
||||
_locale_dirs.extend(
|
||||
Path(data_dir) / "locale"
|
||||
for data_dir in os.getenv(
|
||||
"XDG_DATA_DIRS", "/usr/local/share:/usr/share"
|
||||
).split(os.pathsep)
|
||||
if data_dir
|
||||
)
|
||||
|
||||
translate = gettext.NullTranslations()
|
||||
for _locale_dir in _locale_dirs:
|
||||
try:
|
||||
translate = gettext.translation("portprotonqt", localedir=_locale_dir)
|
||||
break
|
||||
except FileNotFoundError:
|
||||
continue
|
||||
|
||||
|
||||
def _(message: str) -> str:
|
||||
from portprotonqt.config import ui_config
|
||||
|
||||
translated = translate.gettext(message)
|
||||
_translation_sources[message] = message
|
||||
_translation_sources[translated] = message
|
||||
return message if ui_config.get_force_english() else translated
|
||||
|
||||
|
||||
def retranslate(message: str) -> str:
|
||||
"""Translate text previously passed through gettext."""
|
||||
source = _translation_sources.get(message)
|
||||
if source is None:
|
||||
return message
|
||||
return _(source)
|
||||
|
||||
try:
|
||||
translate = gettext.translation(
|
||||
domain="portprotonqt",
|
||||
localedir=_local_localedir,
|
||||
)
|
||||
except FileNotFoundError:
|
||||
translate = gettext.translation(
|
||||
domain="portprotonqt",
|
||||
localedir=_system_localedir,
|
||||
fallback=True,
|
||||
)
|
||||
_ = translate.gettext
|
||||
|
||||
def get_system_locale():
|
||||
"""Return system locale, e.g., 'ru_RU'. Returns 'en' if detection fails."""
|
||||
loc = locale.getdefaultlocale()[0]
|
||||
return loc if loc else 'en'
|
||||
from portprotonqt.config import ui_config
|
||||
|
||||
if ui_config.get_force_english():
|
||||
return 'en'
|
||||
for language in os.getenv("LANGUAGE", "").split(":"):
|
||||
if not language:
|
||||
continue
|
||||
try:
|
||||
return str(Locale.parse(language))
|
||||
except (UnknownLocaleError, ValueError):
|
||||
continue
|
||||
try:
|
||||
loc = locale.getlocale()[0]
|
||||
return str(Locale.parse(loc)) if loc else 'en'
|
||||
except (UnknownLocaleError, ValueError):
|
||||
return 'en'
|
||||
|
||||
def get_steam_language():
|
||||
try:
|
||||
@@ -87,6 +126,23 @@ def get_metadata_language() -> str:
|
||||
|
||||
return 'en'
|
||||
|
||||
def get_store_content_languages() -> tuple[str, ...]:
|
||||
"""Return preferred store content locales with English fallback."""
|
||||
language = get_metadata_language().lower().split('_', 1)[0] or 'en'
|
||||
system_locale = get_system_locale().lower().replace('-', '_')
|
||||
if language == 'zh' and any(
|
||||
variant in system_locale for variant in ('hant', '_tw', '_hk', '_mo')
|
||||
):
|
||||
preferred = 'zh-TW'
|
||||
else:
|
||||
preferred = STORE_CONTENT_LOCALES.get(language, language)
|
||||
languages = [preferred]
|
||||
if language not in languages:
|
||||
languages.append(language)
|
||||
if 'en-US' not in languages:
|
||||
languages.append('en-US')
|
||||
return tuple(languages)
|
||||
|
||||
def read_metadata_translations(metadata_file, language_code):
|
||||
"""
|
||||
Read translations from metadata.txt for the specified language.
|
||||
|
||||
+799
-206
File diff suppressed because it is too large.
Load diff
@@ -4,6 +4,7 @@ install_data(
|
||||
'appimage_integration.py',
|
||||
'appimage_updater.py',
|
||||
'cli.py',
|
||||
'boot_animation.py',
|
||||
'context_menu_manager.py',
|
||||
'custom_widgets.py',
|
||||
'dialogs.py',
|
||||
@@ -13,6 +14,7 @@ install_data(
|
||||
'game_card.py',
|
||||
'game_library_manager.py',
|
||||
'gog_api.py',
|
||||
'egs_api.py',
|
||||
'howlongtobeat_api.py',
|
||||
'image_utils.py',
|
||||
'icon_extractor.py',
|
||||
@@ -152,7 +154,7 @@ install_data(
|
||||
['tabs/__init__.py',
|
||||
'tabs/autoinstall_tab.py',
|
||||
'tabs/control_hints.py',
|
||||
'tabs/gog_tab.py',
|
||||
'tabs/download_tab.py',
|
||||
'tabs/library_tab.py',
|
||||
'tabs/settings_tab.py',
|
||||
'tabs/system_tab.py',
|
||||
@@ -184,6 +186,7 @@ install_data(
|
||||
['scripts_utils/__init__.py',
|
||||
'scripts_utils/dbus_tools.py',
|
||||
'scripts_utils/easyterm.py',
|
||||
'scripts_utils/exe_metadata.py',
|
||||
'scripts_utils/graphics_detector.py',
|
||||
'scripts_utils/idle_inhibit.py',
|
||||
'scripts_utils/json_tools.py',
|
||||
|
||||
@@ -28,12 +28,14 @@ _library.portproton_gamepad_close.argtypes = [_handle]
|
||||
_library.portproton_gamepad_close.restype = None
|
||||
_library.portproton_gamepad_connected.argtypes = [_handle]
|
||||
_library.portproton_gamepad_connected.restype = ctypes.c_bool
|
||||
_library.portproton_gamepad_update.argtypes = []
|
||||
_library.portproton_gamepad_update.argtypes = [_handle]
|
||||
_library.portproton_gamepad_update.restype = None
|
||||
_library.portproton_gamepad_get_button.argtypes = [_handle, ctypes.c_int]
|
||||
_library.portproton_gamepad_get_button.restype = ctypes.c_int
|
||||
_library.portproton_gamepad_get_axis.argtypes = [_handle, ctypes.c_int]
|
||||
_library.portproton_gamepad_get_axis.restype = ctypes.c_int16
|
||||
_library.portproton_gamepad_get_active_instance_id.argtypes = [_handle]
|
||||
_library.portproton_gamepad_get_active_instance_id.restype = ctypes.c_uint32
|
||||
_library.portproton_gamepad_get_name.argtypes = [_handle]
|
||||
_library.portproton_gamepad_get_name.restype = ctypes.c_char_p
|
||||
_library.portproton_gamepad_get_instance_id.argtypes = [_handle]
|
||||
@@ -45,7 +47,7 @@ _library.portproton_gamepad_shutdown.restype = None
|
||||
|
||||
|
||||
class GamepadBackendError(RuntimeError):
|
||||
"""SDL failed while discovering the active gamepad."""
|
||||
"""SDL failed while discovering connected gamepads."""
|
||||
|
||||
|
||||
@dataclass
|
||||
@@ -55,6 +57,7 @@ class SDLGamepad:
|
||||
path: str
|
||||
instance_id: int
|
||||
sdl_type: int
|
||||
active_instance_id: int = 0
|
||||
|
||||
def close(self) -> None:
|
||||
if self.controller:
|
||||
@@ -67,8 +70,16 @@ class SDLGamepad:
|
||||
def connected(self) -> bool:
|
||||
return bool(_library.portproton_gamepad_connected(self.controller))
|
||||
|
||||
def update(self) -> None:
|
||||
_library.portproton_gamepad_update()
|
||||
def update(self) -> bool:
|
||||
_library.portproton_gamepad_update(self.controller)
|
||||
self.sdl_type = int(_library.portproton_gamepad_get_type(self.controller))
|
||||
active_instance_id = int(
|
||||
_library.portproton_gamepad_get_active_instance_id(self.controller)
|
||||
)
|
||||
if active_instance_id == self.active_instance_id:
|
||||
return False
|
||||
self.active_instance_id = active_instance_id
|
||||
return True
|
||||
|
||||
def get_button(self, button: int) -> int:
|
||||
return int(_library.portproton_gamepad_get_button(self.controller, button))
|
||||
|
||||
@@ -175,7 +175,7 @@ def _show_portdata_warning(parent: QWidget, theme: Any, text: str, allow_choose:
|
||||
message_box.setText(text)
|
||||
if allow_choose:
|
||||
message_box.setStandardButtons(QMessageBox.StandardButton.Ok | QMessageBox.StandardButton.Open)
|
||||
message_box.setButtonText(QMessageBox.StandardButton.Open, _("Choose Folder"))
|
||||
message_box.button(QMessageBox.StandardButton.Open).setText(_("Choose Folder"))
|
||||
main_style = getattr(theme, "MAIN_WINDOW_STYLE", "")
|
||||
message_box_style = getattr(theme, "MESSAGE_BOX_STYLE", "")
|
||||
message_box.setStyleSheet(main_style + message_box_style)
|
||||
|
||||
Loaded 100 of 186 files, more files were not shown because too many files have changed in this diff.
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Reference in new issue
Block a user