chore: switch card selection shortcut to space
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Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
This commit is contained in:
Boria138 committed 2026-10-21 23:46:02 +05:00
1 parent c4f172faf1
commit 6f73fa2b67
5 files changed
+36 -19

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+1 -1
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@@ -8,7 +8,7 @@
### Added
- Добавлен массовый импорт игр из выбранной папки
- Добавлен режим множественного выделения карточек через контекстное меню: ЛКМ и кнопка A геймпада переключают выделение, Ctrl+клик позволяет выделять карточки напрямую
- Добавлен режим множественного выделения карточек через контекстное меню: пробел включает и отменяет режим с очисткой выделения, ЛКМ и кнопка A геймпада переключают выделение карточек
- Добавлены установка и применение темы перетаскиванием скачанного архива в окно приложени
- В диалог вылета добавлена кнопка скачивания PPDB с linux-gaming.ru с заменой существующего файла, если PPDB доступен и автоматическая загрузка отключена
- Добавлено предупреждение о кириллице в путях к игре или PortProton
+2 -2
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@@ -537,7 +537,7 @@ class ContextMenuManager:
lambda checked=False, actions=actions: self._start_card_actions(actions, menus)
)
menu.addSeparator()
cancel_action = menu.addAction(_("Cancel"))
cancel_action = menu.addAction(self._get_safe_icon("cancel"), _("Cancel"))
cancel_action.triggered.connect(self.clear_card_selection)
menu.setActiveAction(next(action for action in menu.actions() if action.isEnabled() and not action.isSeparator()))
menu.popup(game_card.mapToGlobal(pos))
@@ -561,7 +561,7 @@ class ContextMenuManager:
self._show_card_selection_menu(menu, game_card, pos)
return
self.clear_card_selection()
selection_action = menu.addAction(_("Select multiple"))
selection_action = menu.addAction(self._get_safe_icon("edit"), _("Select multiple"))
selection_action.triggered.connect(lambda: self.start_card_selection(game_card))
menu.setActiveAction(selection_action)
menu.addSeparator()
+11 -5
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@@ -16,6 +16,7 @@ from PySide6.QtGui import (
QEnterEvent,
QFocusEvent,
QMouseEvent,
QKeyEvent,
QPaintEvent,
)
from PySide6.QtCore import QEvent, Signal, Property, Qt, QUrl, QTimer, QSize
@@ -1289,14 +1290,19 @@ class GameCard(AnimatedCard):
def mousePressEvent(self, event: QMouseEvent) -> None:
if event.button() == Qt.MouseButton.LeftButton:
if event.modifiers() & Qt.KeyboardModifier.ControlModifier:
self.batch_selected = not self.batch_selected
self.update()
event.accept()
return
self.click()
super().mousePressEvent(event)
def keyPressEvent(self, event: QKeyEvent) -> None:
if event.key() == Qt.Key.Key_Space and self.context_menu_manager:
if self.context_menu_manager.card_selection_mode:
self.context_menu_manager.clear_card_selection()
else:
self.context_menu_manager.start_card_selection(self)
event.accept()
return
super().keyPressEvent(event)
def cleanup(self):
"""Clean up animations to prevent memory leaks when the card is destroyed."""
if hasattr(self, 'coverLabel') and self.coverLabel is not None:
+5 -3
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@@ -4,7 +4,7 @@ from typing import cast
from shiboken6 import isValid
from PySide6.QtCore import QEvent, QObject, QPoint, Qt
from PySide6.QtGui import QKeySequence
from PySide6.QtGui import QKeyEvent, QKeySequence
from PySide6.QtWidgets import (
QAbstractScrollArea,
QApplication,
@@ -130,7 +130,7 @@ class KeyboardInputMixin(InputMixin):
return True
if event.type() == QEvent.Type.KeyPress:
if self._redirect_gamecard_input_to_search(event):
if isinstance(event, QKeyEvent) and self._redirect_gamecard_input_to_search(event):
return True
key = self._qt_event_to_input_key(event)
if key is not None:
@@ -235,7 +235,9 @@ class KeyboardInputMixin(InputMixin):
1: 'autoInstallSearchLineEdit',
}
def _redirect_gamecard_input_to_search(self, event: QEvent) -> bool:
def _redirect_gamecard_input_to_search(self, event: QKeyEvent) -> bool:
if event.key() == Qt.Key.Key_Space:
return False
focused = self._focused_widget()
if not isinstance(focused, GameCard):
return False
+17 -8
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@@ -543,19 +543,28 @@ def test_vertical_library_headers_align_with_values(
- value.mapToGlobal(value.rect().center()).x()) <= 1
def test_control_click_toggles_card_without_opening_details(
def test_space_enters_and_toggles_card_selection_without_opening_details(
library_scene: tuple[GameLibraryManager, list[Callable[[QPixmap], None]]],
) -> None:
manager, _ = library_scene
game = ("Game", "", "", "", "", "game.exe", "", "", "", "", 0, 0, "portproton")
card = manager._create_game_card(game)
position = card.rect().center().toPointF()
for selected in (True, False):
event = QMouseEvent(QEvent.Type.MouseButtonPress, position, position,
Qt.MouseButton.LeftButton, Qt.MouseButton.LeftButton,
Qt.KeyboardModifier.ControlModifier)
card.mousePressEvent(event)
assert card.batch_selected is selected
from portprotonqt.context_menu_manager import ContextMenuManager
from PySide6.QtGui import QKeyEvent
selection_manager = object.__new__(ContextMenuManager)
selection_manager.game_library_manager = manager
selection_manager.card_selection_mode = False
manager.game_card_cache[(card.name, card.exec_line)] = card
card.context_menu_manager = selection_manager
event = QKeyEvent(QEvent.Type.KeyPress, Qt.Key.Key_Space, Qt.KeyboardModifier.NoModifier)
card.keyPressEvent(event)
assert card.batch_selected
assert selection_manager.card_selection_mode
event = QKeyEvent(QEvent.Type.KeyPress, Qt.Key.Key_Space, Qt.KeyboardModifier.NoModifier)
card.keyPressEvent(event)
assert not card.batch_selected
assert not selection_manager.card_selection_mode
cast(Any, manager.main_window).openGameDetailPage.assert_not_called()