updated locales
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@ -8,7 +8,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: \n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2025-07-17 18:46+0300\n"
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"POT-Creation-Date: 2025-07-18 00:51+0300\n"
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"PO-Revision-Date: 2025-07-01 20:00+0300\n"
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"Last-Translator: \n"
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"Language-Team: \n"
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@ -522,15 +522,11 @@ msgstr "Habilitar el soporte de vkd3d: Ray Tracing"
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msgid "Enable DLSS on supported NVIDIA graphics cards"
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msgstr "Habilitar DLSS en tarjetas gráficas NVIDIA compatibles"
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msgid "Enable DLSS translator in FSR 2 in DirectX 12 games (CyberFSR2)"
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msgstr ""
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"Habilitar el traductor de DLSS en FSR 2 en juegos DirectX 12 (CyberFSR2)"
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msgid ""
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"Enable DLSS 3 with FG translator in FSR 3 in DirectX 12 games (based on "
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"Decky-Framegen) Do not use in multiplayer games"
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"Enable OptiScaler. It is a tool that lets you replace upscalers in games "
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"that already support DLSS2+ / FSR2+ / XeSS, now also supports enabling frame "
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"generation in those same games (through Nukem dlssg-to-fsr3 or OptiFG)"
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msgstr ""
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"Habilitar el traductor de DLSS en FSR 2 en juegos DirectX 12 (CyberFSR2)"
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msgid "Enable Lossless Scaling frame generation (experemental)"
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msgstr ""
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@ -2191,6 +2187,16 @@ msgstr "UNIRSE"
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msgid "THIRD PARTY LIBRARIES"
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msgstr "BIBLIOTECAS DE TERCEROS"
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#~ msgid "Enable DLSS translator in FSR 2 in DirectX 12 games (CyberFSR2)"
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#~ msgstr ""
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#~ "Habilitar el traductor de DLSS en FSR 2 en juegos DirectX 12 (CyberFSR2)"
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#~ msgid ""
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#~ "Enable DLSS 3 with FG translator in FSR 3 in DirectX 12 games (based on "
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#~ "Decky-Framegen) Do not use in multiplayer games"
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#~ msgstr ""
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#~ "Habilitar el traductor de DLSS en FSR 2 en juegos DirectX 12 (CyberFSR2)"
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#~ msgid ""
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#~ "d3dadapter9.so.1.0.0 - Not found in the system.\\nInstall the missing "
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#~ "package: <b>d3dadapter9</b>"
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