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			v0.1.5
			...
			5189474631
		
	
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|  | 9657ff20d3 | ||
| 849333c283 | 
| @@ -12,17 +12,27 @@ jobs: | ||||
|     name: Build AppImage | ||||
|     runs-on: ubuntu-22.04 | ||||
|     steps: | ||||
|       - uses: https://gitea.com/actions/checkout@v4 | ||||
|       - uses: https://gitea.com/actions/checkout@08c6903cd8c0fde910a37f88322edcfb5dd907a8 # v5 | ||||
|  | ||||
|       - name: Install required dependencies | ||||
|         run: | | ||||
|             sudo apt update | ||||
|             sudo apt install -y binutils coreutils desktop-file-utils gtk-update-icon-cache fakeroot fuse libgdk-pixbuf2.0-dev patchelf python3-pip python3-dev python3-setuptools squashfs-tools strace util-linux zsync git zstd | ||||
|             sudo apt install -y binutils coreutils desktop-file-utils gtk-update-icon-cache fakeroot fuse libgdk-pixbuf2.0-dev patchelf python3-pip python3-dev python3-setuptools python3-build python3-venv squashfs-tools strace util-linux zsync git zstd adwaita-icon-theme | ||||
|  | ||||
|       - name: Install tools | ||||
|       - name: Upgrade pip toolchain | ||||
|         run: | | ||||
|             pip3 install git+https://github.com/Boria138/appimage-builder.git | ||||
|             pip3 install uv | ||||
|           python3 -m pip install --upgrade \ | ||||
|             pip setuptools setuptools-scm wheel packaging build | ||||
|  | ||||
|       - name: Install appimage-builder | ||||
|         run: | | ||||
|           git clone https://github.com/Boria138/appimage-builder | ||||
|           cd appimage-builder | ||||
|           pip install . | ||||
|  | ||||
|       - name: Install uv | ||||
|         run: | | ||||
|           pip install uv | ||||
|  | ||||
|       - name: Build AppImage | ||||
|         run: | | ||||
| @@ -42,7 +52,7 @@ jobs: | ||||
|  | ||||
|     strategy: | ||||
|       matrix: | ||||
|         fedora_version: [41, 42, rawhide] | ||||
|         fedora_version: [41, 42, 43, rawhide] | ||||
|  | ||||
|     container: | ||||
|       image: fedora:${{ matrix.fedora_version }} | ||||
| @@ -63,7 +73,7 @@ jobs: | ||||
|           echo '%_topdir /home/rpmbuild' > /home/rpmbuild/.rpmmacros | ||||
|  | ||||
|       - name: Checkout repo | ||||
|         uses: https://gitea.com/actions/checkout@v4 | ||||
|         uses: https://gitea.com/actions/checkout@08c6903cd8c0fde910a37f88322edcfb5dd907a8 # v5 | ||||
|  | ||||
|       - name: Copy fedora.spec | ||||
|         run: | | ||||
| @@ -84,7 +94,7 @@ jobs: | ||||
|     name: Build Arch Package | ||||
|     runs-on: ubuntu-22.04 | ||||
|     container: | ||||
|       image: archlinux:base-devel | ||||
|       image: archlinux:base-devel@sha256:5d95edcb6e10fd865e827e93749ecd425f5056880a5a1d8971f5f2a96c7b5a9a | ||||
|       volumes: | ||||
|         - /usr:/usr-host | ||||
|         - /opt:/opt-host | ||||
| @@ -124,7 +134,7 @@ jobs: | ||||
|           su user -c "yes '' | makepkg --noconfirm -s -p PKGBUILD-git" | ||||
|  | ||||
|       - name: Checkout | ||||
|         uses: https://gitea.com/actions/checkout@v4 | ||||
|         uses: https://gitea.com/actions/checkout@08c6903cd8c0fde910a37f88322edcfb5dd907a8 # v5 | ||||
|  | ||||
|       - name: Upload Arch package | ||||
|         uses: https://gitea.com/actions/gitea-upload-artifact@v4 | ||||
|   | ||||
| @@ -8,7 +8,7 @@ on: | ||||
|  | ||||
| env: | ||||
|   # Common version, will be used for tagging the release | ||||
|   VERSION: 0.1.5 | ||||
|   VERSION: 0.1.6 | ||||
|   PKGDEST: "/tmp/portprotonqt" | ||||
|   PACKAGE: "portprotonqt" | ||||
|   GITEA_TOKEN: ${{ secrets.GITEA_TOKEN }} | ||||
| @@ -23,12 +23,22 @@ jobs: | ||||
|       - name: Install required dependencies | ||||
|         run: | | ||||
|             sudo apt update | ||||
|             sudo apt install -y binutils coreutils desktop-file-utils gtk-update-icon-cache fakeroot fuse libgdk-pixbuf2.0-dev patchelf python3-pip python3-dev python3-setuptools squashfs-tools strace util-linux zsync git zstd | ||||
|             sudo apt install -y binutils coreutils desktop-file-utils gtk-update-icon-cache fakeroot fuse libgdk-pixbuf2.0-dev patchelf python3-pip python3-dev python3-setuptools python3-build python3-venv squashfs-tools strace util-linux zsync git zstd adwaita-icon-theme | ||||
|  | ||||
|       - name: Install tools | ||||
|       - name: Upgrade pip toolchain | ||||
|         run: | | ||||
|             pip3 install git+https://github.com/Boria138/appimage-builder.git | ||||
|             pip3 install uv | ||||
|           python3 -m pip install --upgrade \ | ||||
|             pip setuptools setuptools-scm wheel packaging build | ||||
|  | ||||
|       - name: Install appimage-builder | ||||
|         run: | | ||||
|           git clone https://github.com/Boria138/appimage-builder | ||||
|           cd appimage-builder | ||||
|           pip install . | ||||
|  | ||||
|       - name: Install uv | ||||
|         run: | | ||||
|           pip install uv | ||||
|  | ||||
|       - name: Build AppImage | ||||
|         run: | | ||||
| @@ -99,7 +109,7 @@ jobs: | ||||
|  | ||||
|     strategy: | ||||
|       matrix: | ||||
|         fedora_version: [41, 42, rawhide] | ||||
|         fedora_version: [41, 42, 43, rawhide] | ||||
|  | ||||
|     container: | ||||
|       image: fedora:${{ matrix.fedora_version }} | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| name: Check Translations | ||||
| name: Check Translations (disabled until yaspeller is fixed) | ||||
| run-name: Check spelling in translation files | ||||
| on: | ||||
|   push: | ||||
| @@ -12,13 +12,14 @@ on: | ||||
|  | ||||
| jobs: | ||||
|   check-translations: | ||||
|     if: false | ||||
|     runs-on: ubuntu-latest | ||||
|     steps: | ||||
|       - name: Checkout | ||||
|         uses: https://gitea.com/actions/checkout@v4 | ||||
|         uses: https://gitea.com/actions/checkout@08c6903cd8c0fde910a37f88322edcfb5dd907a8 # v5 | ||||
|  | ||||
|       - name: Set up Python | ||||
|         uses: https://gitea.com/actions/setup-python@v5 | ||||
|         uses: https://gitea.com/actions/setup-python@a26af69be951a213d495a4c3e4e4022e16d87065 # v5 | ||||
|         with: | ||||
|           python-version-file: "pyproject.toml" | ||||
|  | ||||
|   | ||||
| @@ -18,7 +18,7 @@ jobs: | ||||
|       fedora:   ${{ steps.check.outputs.fedora }} | ||||
|       arch:     ${{ steps.check.outputs.arch }} | ||||
|     steps: | ||||
|       - uses: https://gitea.com/actions/checkout@v4 | ||||
|       - uses: https://gitea.com/actions/checkout@08c6903cd8c0fde910a37f88322edcfb5dd907a8 # v5 | ||||
|         with: | ||||
|           fetch-depth: 0 | ||||
|  | ||||
| @@ -63,7 +63,7 @@ jobs: | ||||
|     needs: changes | ||||
|     if: needs.changes.outputs.appimage == 'true' || github.event_name == 'workflow_dispatch' | ||||
|     steps: | ||||
|       - uses: https://gitea.com/actions/checkout@v4 | ||||
|       - uses: https://gitea.com/actions/checkout@08c6903cd8c0fde910a37f88322edcfb5dd907a8 # v5 | ||||
|  | ||||
|       - name: Install required dependencies | ||||
|         run: | | ||||
| @@ -115,7 +115,7 @@ jobs: | ||||
|           echo '%_topdir /home/rpmbuild' > /home/rpmbuild/.rpmmacros | ||||
|  | ||||
|       - name: Checkout repo | ||||
|         uses: https://gitea.com/actions/checkout@v4 | ||||
|         uses: https://gitea.com/actions/checkout@08c6903cd8c0fde910a37f88322edcfb5dd907a8 # v5 | ||||
|  | ||||
|       - name: Copy fedora-git.spec | ||||
|         run: | | ||||
| @@ -138,7 +138,7 @@ jobs: | ||||
|     needs: changes | ||||
|     if: needs.changes.outputs.arch == 'true' || github.event_name == 'workflow_dispatch' | ||||
|     container: | ||||
|       image: archlinux:base-devel | ||||
|       image: archlinux:base-devel@sha256:5d95edcb6e10fd865e827e93749ecd425f5056880a5a1d8971f5f2a96c7b5a9a | ||||
|       volumes: | ||||
|         - /usr:/usr-host | ||||
|         - /opt:/opt-host | ||||
| @@ -178,7 +178,7 @@ jobs: | ||||
|           su user -c "yes '' | makepkg --noconfirm -s -p PKGBUILD-git" | ||||
|  | ||||
|       - name: Checkout | ||||
|         uses: https://gitea.com/actions/checkout@v4 | ||||
|         uses: https://gitea.com/actions/checkout@08c6903cd8c0fde910a37f88322edcfb5dd907a8 # v5 | ||||
|  | ||||
|       - name: Upload Arch package | ||||
|         uses: https://gitea.com/actions/gitea-upload-artifact@v4 | ||||
|   | ||||
| @@ -20,10 +20,10 @@ jobs: | ||||
|     name: Check code | ||||
|     runs-on: ubuntu-latest | ||||
|     steps: | ||||
|       - uses: https://gitea.com/actions/checkout@v4 | ||||
|       - uses: https://gitea.com/actions/checkout@08c6903cd8c0fde910a37f88322edcfb5dd907a8 # v5 | ||||
|  | ||||
|       - name: Set up Node.js | ||||
|         uses: https://gitea.com/actions/setup-node@v4 | ||||
|         uses: https://gitea.com/actions/setup-node@a0853c24544627f65ddf259abe73b1d18a591444 # v5 | ||||
|         with: | ||||
|           node-version: 20 | ||||
|  | ||||
|   | ||||
| @@ -11,10 +11,10 @@ jobs: | ||||
|     runs-on: ubuntu-latest | ||||
|     steps: | ||||
|       - name: Checkout | ||||
|         uses: https://gitea.com/actions/checkout@v4 | ||||
|         uses: https://gitea.com/actions/checkout@08c6903cd8c0fde910a37f88322edcfb5dd907a8 # v5 | ||||
|  | ||||
|       - name: Set up Python | ||||
|         uses: https://gitea.com/actions/setup-python@v5 | ||||
|         uses: https://gitea.com/actions/setup-python@a26af69be951a213d495a4c3e4e4022e16d87065 # v5 | ||||
|         with: | ||||
|           python-version-file: "pyproject.toml" | ||||
|  | ||||
|   | ||||
| @@ -8,12 +8,12 @@ on: | ||||
| jobs: | ||||
|   renovate: | ||||
|     runs-on: ubuntu-latest | ||||
|     container: ghcr.io/renovatebot/renovate:latest | ||||
|     container: ghcr.io/renovatebot/renovate:latest@sha256:e459af116e0cb6c7d5094c0dd4c999d4335d948324192902125b7aff91601a00 | ||||
|     steps: | ||||
|       - uses: https://gitea.com/actions/checkout@v4 | ||||
|       - uses: https://gitea.com/actions/checkout@08c6903cd8c0fde910a37f88322edcfb5dd907a8 # v5 | ||||
|  | ||||
|       - name: Set up Node.js | ||||
|         uses: https://gitea.com/actions/setup-node@v4 | ||||
|         uses: https://gitea.com/actions/setup-node@a0853c24544627f65ddf259abe73b1d18a591444 # v5 | ||||
|         with: | ||||
|           node-version: 20 | ||||
|  | ||||
| @@ -35,3 +35,4 @@ jobs: | ||||
|           RENOVATE_CONFIG_FILE: "/tmp/renovate-config/config.js" | ||||
|           LOG_LEVEL: "debug" | ||||
|           RENOVATE_TOKEN: ${{ secrets.RENOVATE_TOKEN }} | ||||
|           RENOVATE_GITHUB_COM_TOKEN: ${{ secrets.RENOVATE_GITHUB_COM_TOKEN }} | ||||
|   | ||||
| @@ -11,12 +11,12 @@ repos: | ||||
|       - id: check-yaml | ||||
|  | ||||
|   - repo: https://github.com/astral-sh/uv-pre-commit | ||||
|     rev: 0.8.9 | ||||
|     rev: 0.8.22 | ||||
|     hooks: | ||||
|       - id: uv-lock | ||||
|  | ||||
|   - repo: https://github.com/astral-sh/ruff-pre-commit | ||||
|     rev: v0.12.8 | ||||
|     rev: v0.13.2 | ||||
|     hooks: | ||||
|       - id: ruff-check | ||||
|  | ||||
|   | ||||
							
								
								
									
										39
									
								
								CHANGELOG.md
									
									
									
									
									
								
							
							
						
						| @@ -3,6 +3,45 @@ | ||||
| Все заметные изменения в этом проекте фиксируются в этом файле. | ||||
| Формат основан на [Keep a Changelog](https://keepachangelog.com/) и придерживается принципов [Semantic Versioning](https://semver.org/). | ||||
|  | ||||
| ## [Unreleased] | ||||
|  | ||||
| ### Added | ||||
| - Возможность скроллинга библиотеки мышью или пальцем | ||||
|  | ||||
| ### Changed | ||||
| - Проведён рефакторинг и оптимизация всего что связано с карточками и библиотекой игр | ||||
|  | ||||
| ### Fixed | ||||
| - Исправлен вылет диалога выбора файлов при выборе обложки если в папке более сотни изображений | ||||
| - Исправлено зависание при добавлении или удалении игры в Wayland | ||||
| - Исправлено зависание при поиске игр | ||||
|  | ||||
| ### Contributors | ||||
|  | ||||
| --- | ||||
|  | ||||
| ## [0.1.6] - 2025-09-23 | ||||
|  | ||||
| ### Added | ||||
| - Кэширование шрифтов в load_theme_fonts для предотвращения повторной загрузки | ||||
| - Проверка безопасности в theme_manager.py для всех сторонних тем, с проверкой на запрещённые модули и функции (подробности см. в коде theme_manager под полями FORBIDDEN_MODULES и FORBIDDEN_FUNCTIONS) | ||||
| - Фильтрация ASRock LED контроллера, чтобы предотвратить его обнаружение как геймпада | ||||
| - Подсказки по управлению в интерфейсе | ||||
| - Поддержка боковой кнопки мыши, которая теперь работает как кнопка "назад" | ||||
| - Аргумент cli --debug-level для указания уровня дебага | ||||
|  | ||||
| ### Changed | ||||
| - Управления с геймпада теперь перехватывается только если окно в фокусе | ||||
|  | ||||
| ### Fixed | ||||
| - Исправлена проблема с устаревшими кэш-файлами, вызывающими несоответствия при обновлении JSON | ||||
| - Исправлено переключение в полноэкранный режим при нажатии кнопки "Select во время запущенной игры | ||||
|  | ||||
| ### Contributors | ||||
| - @wmigor (Igor Akulov) | ||||
|  | ||||
| --- | ||||
|  | ||||
| ## [0.1.5] - 2025-08-31 | ||||
|  | ||||
| ### Added | ||||
|   | ||||
| @@ -1,5 +1,5 @@ | ||||
| <div align="center"> | ||||
|   <img src="https://git.linux-gaming.ru/Boria138/PortProtonQt/raw/branch/main/portprotonqt/themes/standart/images/theme_logo.svg" width="64"> | ||||
|   <img src="build-aux/share/icons/hicolor/scalable/apps/ru.linux_gaming.PortProtonQt.svg" width="64"> | ||||
|   <h1 align="center">PortProtonQt</h1> | ||||
|   <p align="center">Удобный графический интерфейс для управления и запуска игр из PortProton, Steam и Epic Games Store. Оно объединяет библиотеки игр в единый центр для лёгкой навигации и организации. Лёгкая структура и кроссплатформенная поддержка обеспечивают цельный игровой опыт без необходимости использования нескольких лаунчеров. Интеграция с PortProton упрощает запуск Windows-игр на Linux с минимальной настройкой.</p> | ||||
| </div> | ||||
| @@ -54,7 +54,6 @@ PortProtonQt использует код и зависимости от след | ||||
| - [Legendary](https://github.com/derrod/legendary) — инструмент для работы с Epic Games Store, лицензия [GPL-3.0](https://github.com/derrod/legendary/blob/master/LICENSE). | ||||
| - [Icoextract](https://github.com/jlu5/icoextract) — библиотека для извлечения иконок, лицензия [MIT](https://github.com/jlu5/icoextract/blob/master/LICENSE). | ||||
| - [HowLongToBeat Python API](https://github.com/ScrappyCocco/HowLongToBeat-PythonAPI) — библиотека для взаимодействия с HowLongToBeat, лицензия [MIT](https://github.com/ScrappyCocco/HowLongToBeat-PythonAPI/blob/master/LICENSE.md). | ||||
|  | ||||
| Полный текст лицензий см. в файле [LICENSE](LICENSE). | ||||
|  | ||||
| > [!WARNING] | ||||
|   | ||||
| @@ -1,16 +1,11 @@ | ||||
| version: 1 | ||||
| script: | ||||
|   # 1) чистим старый AppDir | ||||
|   - rm -rf AppDir || true | ||||
|   # 2) создаём структуру каталога | ||||
|   - mkdir -p AppDir/usr/local/lib/python3.10/dist-packages | ||||
|   # 3) UV: создаём виртуальное окружение и устанавливаем зависимости из pyproject.toml | ||||
|   - uv venv | ||||
|   - uv pip install --no-cache-dir ../ | ||||
|   # 4) копируем всё из .venv в AppDir | ||||
|   - cp -r .venv/lib/python3.10/site-packages/* AppDir/usr/local/lib/python3.10/dist-packages | ||||
|   - cp -r share AppDir/usr | ||||
|   # 5) чистим от ненужных модулей и бинарников | ||||
|   - rm -rf AppDir/usr/local/lib/python3.10/dist-packages/PySide6/Qt/qml/ | ||||
|   - rm -f AppDir/usr/local/lib/python3.10/dist-packages/PySide6/{assistant,designer,linguist,lrelease,lupdate} | ||||
|   - rm -f AppDir/usr/local/lib/python3.10/dist-packages/PySide6/{Qt3DAnimation*,Qt3DCore*,Qt3DExtras*,Qt3DInput*,Qt3DLogic*,Qt3DRender*,QtBluetooth*,QtCharts*,QtConcurrent*,QtDataVisualization*,QtDesigner*,QtExampleIcons*,QtGraphs*,QtGraphsWidgets*,QtHelp*,QtHttpServer*,QtLocation*,QtMultimedia*,QtMultimediaWidgets*,QtNetwork*,QtNetworkAuth*,QtNfc*,QtOpenGL*,QtOpenGLWidgets*,QtPdf*,QtPdfWidgets*,QtPositioning*,QtPrintSupport*,QtQml*,QtQuick*,QtQuick3D*,QtQuickControls2*,QtQuickTest*,QtQuickWidgets*,QtRemoteObjects*,QtScxml*,QtSensors*,QtSerialBus*,QtSerialPort*,QtSpatialAudio*,QtSql*,QtStateMachine*,QtSvgWidgets*,QtTest*,QtTextToSpeech*,QtUiTools*,QtWebChannel*,QtWebEngineCore*,QtWebEngineQuick*,QtWebEngineWidgets*,QtWebSockets*,QtWebView*,QtXml*} | ||||
| @@ -19,7 +14,6 @@ script: | ||||
| AppDir: | ||||
|   path: ./AppDir | ||||
|   after_bundle: | ||||
|     # Документация, справка, примеры | ||||
|     - rm -rf $TARGET_APPDIR/usr/share/man || true | ||||
|     - rm -rf $TARGET_APPDIR/usr/share/doc || true | ||||
|     - rm -rf $TARGET_APPDIR/usr/share/doc-base || true | ||||
| @@ -35,17 +29,14 @@ AppDir: | ||||
|     - rm -rf $TARGET_APPDIR/usr/share/metainfo || true | ||||
|     - rm -rf $TARGET_APPDIR/usr/include || true | ||||
|     - rm -rf $TARGET_APPDIR/usr/lib/pkgconfig || true | ||||
|     # Статика и отладка | ||||
|     - find $TARGET_APPDIR -type f \( -name '*.a' -o -name '*.la' -o -name '*.h' -o -name '*.cmake' -o -name '*.pdb' \) -delete || true | ||||
|     # Strip ELF бинарников (исключая Python extensions) | ||||
|     - "find $TARGET_APPDIR -type f -executable -exec file {} \\; | grep ELF | grep -v '/dist-packages/' | grep -v '/site-packages/' | cut -d: -f1 | xargs strip --strip-unneeded || true" | ||||
|     # Удаление пустых папок | ||||
|     - find $TARGET_APPDIR -type d -empty -delete || true | ||||
|   app_info: | ||||
|     id: ru.linux_gaming.PortProtonQt | ||||
|     name: PortProtonQt | ||||
|     icon: ru.linux_gaming.PortProtonQt | ||||
|     version: 0.1.5 | ||||
|     version: 0.1.6 | ||||
|     exec: usr/bin/python3 | ||||
|     exec_args: "-m portprotonqt.app $@" | ||||
|   apt: | ||||
| @@ -64,15 +55,12 @@ AppDir: | ||||
|       - libimage-exiftool-perl | ||||
|       - xdg-utils | ||||
|     exclude: | ||||
|       # Документация и man-страницы | ||||
|       - "*-doc" | ||||
|       - "*-man" | ||||
|       - manpages | ||||
|       - mandb | ||||
|       # Статические библиотеки | ||||
|       - "*-dev" | ||||
|       - "*-static" | ||||
|       # Дебаг-символы | ||||
|       - "*-dbg" | ||||
|       - "*-dbgsym" | ||||
|   runtime: | ||||
| @@ -83,3 +71,4 @@ AppDir: | ||||
| AppImage: | ||||
|   sign-key: None | ||||
|   arch: x86_64 | ||||
|   comp: zstd | ||||
|   | ||||
| @@ -1,5 +1,5 @@ | ||||
| pkgname=portprotonqt | ||||
| pkgver=0.1.5 | ||||
| pkgver=0.1.6 | ||||
| pkgrel=1 | ||||
| pkgdesc="Modern GUI for managing and launching games from PortProton, Steam, and Epic Games Store" | ||||
| arch=('any') | ||||
|   | ||||
| @@ -1,5 +1,5 @@ | ||||
| %global pypi_name portprotonqt | ||||
| %global pypi_version 0.1.5 | ||||
| %global pypi_version 0.1.6 | ||||
| %global oname PortProtonQt | ||||
| %global _python_no_extras_requires 1 | ||||
|  | ||||
|   | ||||
| @@ -1,19 +1,30 @@ | ||||
| _portprotonqt() { | ||||
|     local cur prev | ||||
|     _init_completion || return | ||||
| _portprotonqt_completions() { | ||||
|     local cur prev opts | ||||
|     COMPREPLY=() | ||||
|     cur="${COMP_WORDS[COMP_CWORD]}" | ||||
|     prev="${COMP_WORDS[COMP_CWORD-1]}" | ||||
|  | ||||
|     case $prev in | ||||
|         --help|-h) | ||||
|             return | ||||
|     # Available options | ||||
|     opts="--fullscreen --debug-level --help -h" | ||||
|  | ||||
|     # Debug level choices | ||||
|     debug_levels="ALL DEBUG INFO WARNING ERROR CRITICAL" | ||||
|  | ||||
|     case "${prev}" in | ||||
|         --debug-level) | ||||
|             # Complete debug levels | ||||
|             COMPREPLY=( $(compgen -W "${debug_levels}" -- ${cur}) ) | ||||
|             return 0 | ||||
|             ;; | ||||
|         *) | ||||
|             ;; | ||||
|     esac | ||||
|  | ||||
|     if [[ "$cur" == -* ]]; then | ||||
|         COMPREPLY=( $( compgen -W '--fullscreen' -- "$cur" ) ) | ||||
|     # Complete options | ||||
|     if [[ ${cur} == -* ]]; then | ||||
|         COMPREPLY=( $(compgen -W "${opts}" -- ${cur}) ) | ||||
|         return 0 | ||||
|     fi | ||||
|  | ||||
|     return 0 | ||||
| } | ||||
|  | ||||
| complete -F _portprotonqt portprotonqt | ||||
| complete -F _portprotonqt_completions portprotonqt | ||||
|   | ||||
| @@ -217,7 +217,7 @@ | ||||
|   }, | ||||
|   { | ||||
|     "normalized_name": "watch_dogs 2", | ||||
|     "status": "Broken" | ||||
|     "status": "Running" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_name": "zero hour", | ||||
| @@ -1777,7 +1777,7 @@ | ||||
|   }, | ||||
|   { | ||||
|     "normalized_name": "supervive", | ||||
|     "status": "Denied" | ||||
|     "status": "Running" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_name": "splitgate 2", | ||||
| @@ -4472,7 +4472,7 @@ | ||||
|     "status": "Running" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_name": "f1 25", | ||||
|     "normalized_name": "battlefield 6", | ||||
|     "status": "Denied" | ||||
|   }, | ||||
|   { | ||||
| @@ -4482,5 +4482,65 @@ | ||||
|   { | ||||
|     "normalized_name": "sword of justice", | ||||
|     "status": "Broken" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_name": "blade & soul neo", | ||||
|     "status": "Broken" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_name": "the finals (cn)", | ||||
|     "status": "Broken" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_name": "tom clancy's rainbow six siege x", | ||||
|     "status": "Denied" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_name": "dragonheir silent gods", | ||||
|     "status": "Broken" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_name": "the quinfall", | ||||
|     "status": "Running" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_name": "redmatch 2", | ||||
|     "status": "Broken" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_name": "blade & soul heroes", | ||||
|     "status": "Broken" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_name": "blue archive", | ||||
|     "status": "Running" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_name": "midnight murder club", | ||||
|     "status": "Broken" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_name": "dungeon done", | ||||
|     "status": "Broken" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_name": "project wraith", | ||||
|     "status": "Broken" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_name": "solo leveling arise", | ||||
|     "status": "Broken" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_name": "freedom wars", | ||||
|     "status": "Running" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_name": "open fortress", | ||||
|     "status": "Running" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_name": "no more room in hell 2", | ||||
|     "status": "Running" | ||||
|   } | ||||
| ] | ||||
							
								
								
									
										25868
									
								
								data/games_appid.json
									
									
									
									
									
								
							
							
						
						| @@ -1,4 +1,140 @@ | ||||
| [ | ||||
|   { | ||||
|     "normalized_title": "dirt rally 2.0 game of the year", | ||||
|     "slug": "dirt-rally-2-0-game-of-the-year-edition" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_title": "deus ex human revolution director’s cut", | ||||
|     "slug": "deus-ex-human-revolution-director-s-cut" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_title": "freelancer", | ||||
|     "slug": "freelancer" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_title": "everspace", | ||||
|     "slug": "everspace" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_title": "blades of time limited", | ||||
|     "slug": "blades-of-time-limited-edition" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_title": "chorus", | ||||
|     "slug": "chorus" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_title": "tom clancy's splinter cell pandora tomorrow", | ||||
|     "slug": "tom-clancys-splinter-cell-pandora-tomorrow" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_title": "the alters", | ||||
|     "slug": "the-alters" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_title": "hard reset redux", | ||||
|     "slug": "hard-reset-redux" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_title": "far cry 5", | ||||
|     "slug": "far-cry-5" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_title": "metal eden", | ||||
|     "slug": "metal-eden" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_title": "indiana jones and the great circle", | ||||
|     "slug": "indiana-jones-and-the-great-circle" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_title": "old world", | ||||
|     "slug": "old-world" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_title": "witchfire", | ||||
|     "slug": "witchfire" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_title": "prototype", | ||||
|     "slug": "prototype" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_title": "mandragora whispers of the witch tree", | ||||
|     "slug": "mandragora-whispers-of-the-witch-tree" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_title": "grand theft auto v (gta 5)", | ||||
|     "slug": "grand-theft-auto-v-gta-5" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_title": "lifeless planet premier", | ||||
|     "slug": "lifeless-planet-premier-edition" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_title": "warcraft iii the frozen throne", | ||||
|     "slug": "warcraft-iii-the-frozen-throne" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_title": "star wars republic commando", | ||||
|     "slug": "star-wars-republic-commando" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_title": "hollow knight silksong", | ||||
|     "slug": "hollow-knight-silksong" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_title": "arma reforger", | ||||
|     "slug": "arma-reforger" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_title": "arma 3", | ||||
|     "slug": "arma-3" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_title": "astroneer", | ||||
|     "slug": "astroneer" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_title": "anno 2205", | ||||
|     "slug": "anno-2205" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_title": "anno 2070", | ||||
|     "slug": "anno-2070" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_title": "kompas 3d v23 / компас 3d v23", | ||||
|     "slug": "kompas-3d-v23-kompas-3d-v23" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_title": "ultrakill (early access)", | ||||
|     "slug": "ultrakill-early-access" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_title": "vintage story", | ||||
|     "slug": "vintage-story" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_title": "disco elysium the finul cut", | ||||
|     "slug": "disco-elysium-the-finul-cut" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_title": "warcraft iii reign of chaos", | ||||
|     "slug": "warcraft-iii-reign-of-chaos" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_title": "dying light", | ||||
|     "slug": "dying-light" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_title": "лихо одноглазое", | ||||
|     "slug": "liho-odnoglazoe" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_title": "indika", | ||||
|     "slug": "indika" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_title": "no sleep for kaname date from ai the somnium files", | ||||
|     "slug": "no-sleep-for-kaname-date-from-ai-the-somnium-files" | ||||
| @@ -151,10 +287,6 @@ | ||||
|     "normalized_title": "slitterhead", | ||||
|     "slug": "slitterhead" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_title": "indiana jones and the great circle", | ||||
|     "slug": "indiana-jones-and-the-great-circle" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_title": "crossout", | ||||
|     "slug": "crossout" | ||||
| @@ -235,10 +367,6 @@ | ||||
|     "normalized_title": "cardlife creative survival", | ||||
|     "slug": "cardlife-creative-survival" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_title": "kompas 3d v23 / компас 3d v23", | ||||
|     "slug": "kompas-3d-v23-kompas-3d-v23" | ||||
|   }, | ||||
|   { | ||||
|     "normalized_title": "kompas 3d v24 / компас 3d v24 beta", | ||||
|     "slug": "kompas-3d-v24-kompas-3d-v24-beta" | ||||
|   | ||||
| @@ -17,4 +17,6 @@ Generated-By: | ||||
| start.sh | ||||
| EGS | ||||
| Stop Game | ||||
| Fullscreen | ||||
| Fulscreen | ||||
| \t | ||||
|   | ||||
| @@ -2,6 +2,7 @@ | ||||
|  | ||||
| import argparse | ||||
| import re | ||||
| import subprocess | ||||
| from pathlib import Path | ||||
| from datetime import date | ||||
|  | ||||
| @@ -134,6 +135,12 @@ def main(): | ||||
|         print(f"Updated version from {old} to {new} in {len(updated)} files:") | ||||
|         for p in sorted(updated): | ||||
|             print(f" - {p}") | ||||
|  | ||||
|         try: | ||||
|             subprocess.run(["uv", "lock"], check=True) | ||||
|             print("Regenerated uv.lock") | ||||
|         except subprocess.CalledProcessError as e: | ||||
|             print(f"Failed to regenerate uv.lock: {e}") | ||||
|     else: | ||||
|         print(f"No occurrences of version {old} found in specified files.") | ||||
|  | ||||
|   | ||||
| @@ -3,8 +3,9 @@ | ||||
| import sys | ||||
| from pathlib import Path | ||||
| import re | ||||
| import ast | ||||
|  | ||||
| # Запрещенные свойства | ||||
| # Запрещенные QSS-свойства | ||||
| FORBIDDEN_PROPERTIES = { | ||||
|     "box-shadow", | ||||
|     "backdrop-filter", | ||||
| @@ -12,15 +13,55 @@ FORBIDDEN_PROPERTIES = { | ||||
|     "text-shadow", | ||||
| } | ||||
|  | ||||
| # Запрещенные модули и функции | ||||
| FORBIDDEN_MODULES = { | ||||
|     "os", | ||||
|     "subprocess", | ||||
|     "shutil", | ||||
|     "sys", | ||||
|     "socket", | ||||
|     "ctypes", | ||||
|     "pathlib", | ||||
|     "glob", | ||||
| } | ||||
| FORBIDDEN_FUNCTIONS = { | ||||
|     "exec", | ||||
|     "eval", | ||||
|     "open", | ||||
|     "__import__", | ||||
| } | ||||
|  | ||||
| def check_qss_files(): | ||||
|     has_errors = False | ||||
|     for qss_file in Path("portprotonqt/themes").glob("**/*.py"): | ||||
|         with open(qss_file, "r") as f: | ||||
|             content = f.read() | ||||
|  | ||||
|             # Проверка на запрещённые QSS-свойства | ||||
|             for prop in FORBIDDEN_PROPERTIES: | ||||
|                 if re.search(rf"{prop}\s*:", content, re.IGNORECASE): | ||||
|                     print(f"ERROR: Unknown qss property found '{prop}' on file {qss_file}") | ||||
|                     print(f"ERROR: Unknown QSS property found '{prop}' in file {qss_file}") | ||||
|                     has_errors = True | ||||
|  | ||||
|             # Проверка на опасные импорты и функции | ||||
|             try: | ||||
|                 tree = ast.parse(content) | ||||
|                 for node in ast.walk(tree): | ||||
|                     # Проверка импортов | ||||
|                     if isinstance(node, (ast.Import, ast.ImportFrom)): | ||||
|                         for name in node.names: | ||||
|                             if name.name in FORBIDDEN_MODULES: | ||||
|                                 print(f"ERROR: Forbidden module '{name.name}' found in file {qss_file}") | ||||
|                                 has_errors = True | ||||
|                     # Проверка вызовов функций | ||||
|                     if isinstance(node, ast.Call): | ||||
|                         if isinstance(node.func, ast.Name) and node.func.id in FORBIDDEN_FUNCTIONS: | ||||
|                             print(f"ERROR: Forbidden function '{node.func.id}' found in file {qss_file}") | ||||
|                             has_errors = True | ||||
|             except SyntaxError as e: | ||||
|                 print(f"ERROR: Syntax error in file {qss_file}: {e}") | ||||
|                 has_errors = True | ||||
|  | ||||
|     return has_errors | ||||
|  | ||||
| if __name__ == "__main__": | ||||
|   | ||||
| @@ -21,9 +21,9 @@ Current translation status: | ||||
|  | ||||
| | Locale | Progress | Translated | | ||||
| | :----- | -------: | ---------: | | ||||
| | [de_DE](./de_DE/LC_MESSAGES/messages.po) | 0% | 0 of 203 | | ||||
| | [es_ES](./es_ES/LC_MESSAGES/messages.po) | 0% | 0 of 203 | | ||||
| | [ru_RU](./ru_RU/LC_MESSAGES/messages.po) | 100% | 203 of 203 | | ||||
| | [de_DE](./de_DE/LC_MESSAGES/messages.po) | 0% | 0 of 193 | | ||||
| | [es_ES](./es_ES/LC_MESSAGES/messages.po) | 0% | 0 of 193 | | ||||
| | [ru_RU](./ru_RU/LC_MESSAGES/messages.po) | 100% | 193 of 193 | | ||||
|  | ||||
| --- | ||||
|  | ||||
|   | ||||
| @@ -21,9 +21,9 @@ | ||||
|  | ||||
| | Локаль | Прогресс | Переведено | | ||||
| | :----- | -------: | ---------: | | ||||
| | [de_DE](./de_DE/LC_MESSAGES/messages.po) | 0% | 0 из 203 | | ||||
| | [es_ES](./es_ES/LC_MESSAGES/messages.po) | 0% | 0 из 203 | | ||||
| | [ru_RU](./ru_RU/LC_MESSAGES/messages.po) | 100% | 203 из 203 | | ||||
| | [de_DE](./de_DE/LC_MESSAGES/messages.po) | 0% | 0 из 193 | | ||||
| | [es_ES](./es_ES/LC_MESSAGES/messages.po) | 0% | 0 из 193 | | ||||
| | [ru_RU](./ru_RU/LC_MESSAGES/messages.po) | 100% | 193 из 193 | | ||||
|  | ||||
| --- | ||||
|  | ||||
|   | ||||
| @@ -2,8 +2,9 @@ from PySide6.QtCore import QPropertyAnimation, QByteArray, QEasingCurve, QAbstra | ||||
| from PySide6.QtGui import QPainter, QPen, QColor, QConicalGradient, QBrush | ||||
| from PySide6.QtWidgets import QWidget, QGraphicsOpacityEffect | ||||
| from collections.abc import Callable | ||||
| import portprotonqt.themes.standart.styles as default_styles | ||||
| from portprotonqt.logger import get_logger | ||||
| from portprotonqt.config_utils import read_theme_from_config | ||||
| from portprotonqt.theme_manager import ThemeManager | ||||
|  | ||||
| logger = get_logger(__name__) | ||||
|  | ||||
| @@ -23,7 +24,8 @@ class SafeOpacityEffect(QGraphicsOpacityEffect): | ||||
| class GameCardAnimations: | ||||
|     def __init__(self, game_card, theme=None): | ||||
|         self.game_card = game_card | ||||
|         self.theme = theme if theme is not None else default_styles | ||||
|         self.theme_manager = ThemeManager() | ||||
|         self.theme = theme if theme is not None else self.theme_manager.apply_theme(read_theme_from_config()) | ||||
|         self.thickness_anim: QPropertyAnimation | None = None | ||||
|         self.gradient_anim: QPropertyAnimation | None = None | ||||
|         self.scale_anim: QPropertyAnimation | None = None | ||||
| @@ -207,7 +209,7 @@ class GameCardAnimations: | ||||
|  | ||||
|     def paint_border(self, painter: QPainter): | ||||
|         if not painter.isActive(): | ||||
|             logger.warning("Painter is not active; skipping border paint") | ||||
|             logger.debug("Painter is not active; skipping border paint") | ||||
|             return | ||||
|         painter.setRenderHint(QPainter.RenderHint.Antialiasing) | ||||
|         pen = QPen() | ||||
| @@ -232,7 +234,8 @@ class GameCardAnimations: | ||||
| class DetailPageAnimations: | ||||
|     def __init__(self, main_window, theme=None): | ||||
|         self.main_window = main_window | ||||
|         self.theme = theme if theme is not None else default_styles | ||||
|         self.theme_manager = ThemeManager() | ||||
|         self.theme = theme if theme is not None else self.theme_manager.apply_theme(read_theme_from_config()) | ||||
|         self.animations = main_window._animations if hasattr(main_window, '_animations') else {} | ||||
|  | ||||
|     def animate_detail_page(self, detail_page: QWidget, load_image_and_restore_effect: Callable, cleanup_animation: Callable): | ||||
| @@ -255,7 +258,7 @@ class DetailPageAnimations: | ||||
|                 try: | ||||
|                     detail_page.setGraphicsEffect(original_effect) # type: ignore | ||||
|                 except RuntimeError: | ||||
|                     logger.debug("Original effect already deleted") | ||||
|                     logger.warning("Original effect already deleted") | ||||
|             animation.finished.connect(restore_effect) | ||||
|             animation.finished.connect(load_image_and_restore_effect) | ||||
|             animation.finished.connect(opacity_effect.deleteLater) | ||||
| @@ -314,7 +317,7 @@ class DetailPageAnimations: | ||||
|                     if isinstance(animation, QAbstractAnimation) and animation.state() == QAbstractAnimation.State.Running: | ||||
|                         animation.stop() | ||||
|                 except RuntimeError: | ||||
|                     logger.debug("Animation already deleted for page") | ||||
|                     logger.warning("Animation already deleted for page") | ||||
|                 except Exception as e: | ||||
|                     logger.error(f"Error stopping existing animation: {e}", exc_info=True) | ||||
|                 finally: | ||||
|   | ||||
| @@ -4,14 +4,12 @@ from PySide6.QtWidgets import QApplication | ||||
| from PySide6.QtGui import QIcon | ||||
| from portprotonqt.main_window import MainWindow | ||||
| from portprotonqt.config_utils import save_fullscreen_config | ||||
| from portprotonqt.logger import get_logger | ||||
| from portprotonqt.logger import get_logger, setup_logger | ||||
| from portprotonqt.cli import parse_args | ||||
|  | ||||
| logger = get_logger(__name__) | ||||
|  | ||||
| __app_id__ = "ru.linux_gaming.PortProtonQt" | ||||
| __app_name__ = "PortProtonQt" | ||||
| __app_version__ = "0.1.5" | ||||
| __app_version__ = "0.1.6" | ||||
|  | ||||
| def main(): | ||||
|     app = QApplication(sys.argv) | ||||
| @@ -20,15 +18,21 @@ def main(): | ||||
|     app.setApplicationName(__app_name__) | ||||
|     app.setApplicationVersion(__app_version__) | ||||
|  | ||||
|     args = parse_args() | ||||
|  | ||||
|     # Setup logger with specified debug level | ||||
|     setup_logger(args.debug_level) | ||||
|  | ||||
|     # Reinitialize logger after setup to ensure it uses the new configuration | ||||
|     logger = get_logger(__name__) | ||||
|  | ||||
|     system_locale = QLocale.system() | ||||
|     qt_translator = QTranslator() | ||||
|     translations_path = QLibraryInfo.path(QLibraryInfo.LibraryPath.TranslationsPath) | ||||
|     if qt_translator.load(system_locale, "qtbase", "_", translations_path): | ||||
|         app.installTranslator(qt_translator) | ||||
|     else: | ||||
|         logger.error(f"Qt translations for {system_locale.name()} not found in {translations_path}") | ||||
|  | ||||
|     args = parse_args() | ||||
|         logger.warning(f"Qt translations for {system_locale.name()} not found in {translations_path}, using english language") | ||||
|  | ||||
|     window = MainWindow(app_name=__app_name__) | ||||
|  | ||||
|   | ||||
| @@ -1,16 +1,20 @@ | ||||
| import argparse | ||||
| from portprotonqt.logger import get_logger | ||||
|  | ||||
| logger = get_logger(__name__) | ||||
|  | ||||
| def parse_args(): | ||||
|     """ | ||||
|     Парсит аргументы командной строки. | ||||
|     Parses command-line arguments. | ||||
|     """ | ||||
|     parser = argparse.ArgumentParser(description="PortProtonQt CLI") | ||||
|     parser.add_argument( | ||||
|         "--fullscreen", | ||||
|         action="store_true", | ||||
|         help="Запустить приложение в полноэкранном режиме и сохранить эту настройку" | ||||
|         help="Launch the application in fullscreen mode and save this setting" | ||||
|     ) | ||||
|     parser.add_argument( | ||||
|         "--debug-level", | ||||
|         choices=['ALL', 'DEBUG', 'INFO', 'WARNING', 'ERROR', 'CRITICAL'], | ||||
|         default='NOTSET', | ||||
|         help="Установить уровень логирования (ALL для всех сообщений, по умолчанию: без логов)" | ||||
|     ) | ||||
|     return parser.parse_args() | ||||
|   | ||||
| @@ -7,7 +7,7 @@ logger = get_logger(__name__) | ||||
|  | ||||
| _portproton_location = None | ||||
|  | ||||
| # Пути к конфигурационным файлам | ||||
| # Paths to configuration files | ||||
| CONFIG_FILE = os.path.join( | ||||
|     os.getenv("XDG_CONFIG_HOME", os.path.join(os.path.expanduser("~"), ".config")), | ||||
|     "PortProtonQt.conf" | ||||
| @@ -18,17 +18,32 @@ PORTPROTON_CONFIG_FILE = os.path.join( | ||||
|     "PortProton.conf" | ||||
| ) | ||||
|  | ||||
| # Пути к папкам с темами | ||||
| # Paths to theme directories | ||||
| xdg_data_home = os.getenv("XDG_DATA_HOME", os.path.join(os.path.expanduser("~"), ".local", "share")) | ||||
| THEMES_DIRS = [ | ||||
|     os.path.join(xdg_data_home, "PortProtonQt", "themes"), | ||||
|     os.path.join(os.path.dirname(os.path.abspath(__file__)), "themes") | ||||
| ] | ||||
|  | ||||
| def read_config_safely(config_file: str) -> configparser.ConfigParser | None: | ||||
|     """Safely reads a configuration file and returns a ConfigParser object or None if reading fails.""" | ||||
|     cp = configparser.ConfigParser() | ||||
|     if not os.path.exists(config_file): | ||||
|         logger.debug(f"Configuration file {config_file} not found") | ||||
|         return None | ||||
|     try: | ||||
|         cp.read(config_file, encoding="utf-8") | ||||
|         return cp | ||||
|     except (configparser.DuplicateSectionError, configparser.DuplicateOptionError) as e: | ||||
|         logger.warning(f"Invalid configuration file format: {e}") | ||||
|         return None | ||||
|     except Exception as e: | ||||
|         logger.warning(f"Failed to read configuration file: {e}") | ||||
|         return None | ||||
|  | ||||
| def read_config(): | ||||
|     """ | ||||
|     Читает конфигурационный файл и возвращает словарь параметров. | ||||
|     Пример строки в конфиге (без секций): | ||||
|     """Reads the configuration file and returns a dictionary of parameters. | ||||
|     Example line in config (no sections): | ||||
|       detail_level = detailed | ||||
|     """ | ||||
|     config_dict = {} | ||||
| @@ -44,29 +59,17 @@ def read_config(): | ||||
|     return config_dict | ||||
|  | ||||
| def read_theme_from_config(): | ||||
|     """Reads the theme from the [Appearance] section of the configuration file. | ||||
|     Returns 'standart' if the parameter is not set. | ||||
|     """ | ||||
|     Читает из конфигурационного файла тему из секции [Appearance]. | ||||
|     Если параметр не задан, возвращает "standart". | ||||
|     """ | ||||
|     cp = configparser.ConfigParser() | ||||
|     if os.path.exists(CONFIG_FILE): | ||||
|         try: | ||||
|             cp.read(CONFIG_FILE, encoding="utf-8") | ||||
|         except (configparser.DuplicateSectionError, configparser.DuplicateOptionError) as e: | ||||
|             logger.error("Ошибка в конфигурационном файле: %s", e) | ||||
|             return "standart" | ||||
|     cp = read_config_safely(CONFIG_FILE) | ||||
|     if cp is None: | ||||
|         return "standart" | ||||
|     return cp.get("Appearance", "theme", fallback="standart") | ||||
|  | ||||
| def save_theme_to_config(theme_name): | ||||
|     """ | ||||
|     Сохраняет имя выбранной темы в секции [Appearance] конфигурационного файла. | ||||
|     """ | ||||
|     cp = configparser.ConfigParser() | ||||
|     if os.path.exists(CONFIG_FILE): | ||||
|         try: | ||||
|             cp.read(CONFIG_FILE, encoding="utf-8") | ||||
|         except (configparser.DuplicateSectionError, configparser.DuplicateOptionError) as e: | ||||
|             logger.error("Ошибка в конфигурационном файле: %s", e) | ||||
|     """Saves the selected theme name to the [Appearance] section of the configuration file.""" | ||||
|     cp = read_config_safely(CONFIG_FILE) or configparser.ConfigParser() | ||||
|     if "Appearance" not in cp: | ||||
|         cp["Appearance"] = {} | ||||
|     cp["Appearance"]["theme"] = theme_name | ||||
| @@ -74,34 +77,18 @@ def save_theme_to_config(theme_name): | ||||
|         cp.write(configfile) | ||||
|  | ||||
| def read_time_config(): | ||||
|     """Reads time settings from the [Time] section of the configuration file. | ||||
|     If the section or parameter is missing, saves and returns 'detailed' as default. | ||||
|     """ | ||||
|     Читает настройки времени из секции [Time] конфигурационного файла. | ||||
|     Если секция или параметр отсутствуют, сохраняет и возвращает "detailed" по умолчанию. | ||||
|     """ | ||||
|     cp = configparser.ConfigParser() | ||||
|     if os.path.exists(CONFIG_FILE): | ||||
|         try: | ||||
|             cp.read(CONFIG_FILE, encoding="utf-8") | ||||
|         except (configparser.DuplicateSectionError, configparser.DuplicateOptionError) as e: | ||||
|             logger.error("Ошибка в конфигурационном файле: %s", e) | ||||
|             save_time_config("detailed") | ||||
|             return "detailed" | ||||
|         if not cp.has_section("Time") or not cp.has_option("Time", "detail_level"): | ||||
|             save_time_config("detailed") | ||||
|             return "detailed" | ||||
|         return cp.get("Time", "detail_level", fallback="detailed").lower() | ||||
|     return "detailed" | ||||
|     cp = read_config_safely(CONFIG_FILE) | ||||
|     if cp is None or not cp.has_section("Time") or not cp.has_option("Time", "detail_level"): | ||||
|         save_time_config("detailed") | ||||
|         return "detailed" | ||||
|     return cp.get("Time", "detail_level", fallback="detailed").lower() | ||||
|  | ||||
| def save_time_config(detail_level): | ||||
|     """ | ||||
|     Сохраняет настройку уровня детализации времени в секции [Time]. | ||||
|     """ | ||||
|     cp = configparser.ConfigParser() | ||||
|     if os.path.exists(CONFIG_FILE): | ||||
|         try: | ||||
|             cp.read(CONFIG_FILE, encoding="utf-8") | ||||
|         except (configparser.DuplicateSectionError, configparser.DuplicateOptionError) as e: | ||||
|             logger.error("Ошибка в конфигурационном файле: %s", e) | ||||
|     """Saves the time detail level to the [Time] section of the configuration file.""" | ||||
|     cp = read_config_safely(CONFIG_FILE) or configparser.ConfigParser() | ||||
|     if "Time" not in cp: | ||||
|         cp["Time"] = {} | ||||
|     cp["Time"]["detail_level"] = detail_level | ||||
| @@ -109,48 +96,42 @@ def save_time_config(detail_level): | ||||
|         cp.write(configfile) | ||||
|  | ||||
| def read_file_content(file_path): | ||||
|     """ | ||||
|     Читает содержимое файла и возвращает его как строку. | ||||
|     """ | ||||
|     """Reads the content of a file and returns it as a string.""" | ||||
|     with open(file_path, encoding="utf-8") as f: | ||||
|         return f.read().strip() | ||||
|  | ||||
| def get_portproton_location(): | ||||
|     """ | ||||
|     Возвращает путь к директории PortProton. | ||||
|     Сначала проверяется кэшированный путь. Если он отсутствует, проверяется | ||||
|     наличие пути в файле PORTPROTON_CONFIG_FILE. Если путь недоступен, | ||||
|     используется директория по умолчанию. | ||||
|     """Returns the path to the PortProton directory. | ||||
|     Checks the cached path first. If not set, reads from PORTPROTON_CONFIG_FILE. | ||||
|     If the path is invalid, uses the default directory. | ||||
|     """ | ||||
|     global _portproton_location | ||||
|     if _portproton_location is not None: | ||||
|         return _portproton_location | ||||
|  | ||||
|     # Попытка чтения пути из конфигурационного файла | ||||
|     if os.path.isfile(PORTPROTON_CONFIG_FILE): | ||||
|         try: | ||||
|             location = read_file_content(PORTPROTON_CONFIG_FILE).strip() | ||||
|             if location and os.path.isdir(location): | ||||
|                 _portproton_location = location | ||||
|                 logger.info(f"Путь PortProton из конфигурации: {location}") | ||||
|                 logger.info(f"PortProton path from configuration: {location}") | ||||
|                 return _portproton_location | ||||
|             logger.warning(f"Недействительный путь в конфиге PortProton: {location}") | ||||
|             logger.warning(f"Invalid PortProton path in configuration: {location}, using default path") | ||||
|         except (OSError, PermissionError) as e: | ||||
|             logger.error(f"Ошибка чтения файла конфигурации PortProton: {e}") | ||||
|             logger.warning(f"Failed to read PortProton configuration file: {e}, using default path") | ||||
|  | ||||
|     default_dir = os.path.join(os.path.expanduser("~"), ".var", "app", "ru.linux_gaming.PortProton") | ||||
|     if os.path.isdir(default_dir): | ||||
|         _portproton_location = default_dir | ||||
|         logger.info(f"Используется директория flatpak PortProton: {default_dir}") | ||||
|         logger.info(f"Using flatpak PortProton directory: {default_dir}") | ||||
|         return _portproton_location | ||||
|  | ||||
|     logger.warning("Конфигурация и директория flatpak PortProton не найдены") | ||||
|     logger.warning("PortProton configuration and flatpak directory not found") | ||||
|     return None | ||||
|  | ||||
| def parse_desktop_entry(file_path): | ||||
|     """ | ||||
|     Читает и парсит .desktop файл с помощью configparser. | ||||
|     Если секция [Desktop Entry] отсутствует, возвращается None. | ||||
|     """Reads and parses a .desktop file using configparser. | ||||
|     Returns None if the [Desktop Entry] section is missing. | ||||
|     """ | ||||
|     cp = configparser.ConfigParser(interpolation=None) | ||||
|     cp.read(file_path, encoding="utf-8") | ||||
| @@ -159,9 +140,8 @@ def parse_desktop_entry(file_path): | ||||
|     return cp["Desktop Entry"] | ||||
|  | ||||
| def load_theme_metainfo(theme_name): | ||||
|     """ | ||||
|     Загружает метаинформацию темы из файла metainfo.ini в корне папки темы. | ||||
|     Ожидаемые поля: author, author_link, description, name. | ||||
|     """Loads theme metadata from metainfo.ini in the theme's root directory. | ||||
|     Expected fields: author, author_link, description, name. | ||||
|     """ | ||||
|     meta = {} | ||||
|     for themes_dir in THEMES_DIRS: | ||||
| @@ -179,34 +159,18 @@ def load_theme_metainfo(theme_name): | ||||
|     return meta | ||||
|  | ||||
| def read_card_size(): | ||||
|     """Reads the card size (width) from the [Cards] section. | ||||
|     Returns 250 if the parameter is not set. | ||||
|     """ | ||||
|     Читает размер карточек (ширину) из секции [Cards], | ||||
|     Если параметр не задан, возвращает 250. | ||||
|     """ | ||||
|     cp = configparser.ConfigParser() | ||||
|     if os.path.exists(CONFIG_FILE): | ||||
|         try: | ||||
|             cp.read(CONFIG_FILE, encoding="utf-8") | ||||
|         except (configparser.DuplicateSectionError, configparser.DuplicateOptionError) as e: | ||||
|             logger.error("Ошибка в конфигурационном файле: %s", e) | ||||
|             save_card_size(250) | ||||
|             return 250 | ||||
|         if not cp.has_section("Cards") or not cp.has_option("Cards", "card_width"): | ||||
|             save_card_size(250) | ||||
|             return 250 | ||||
|         return cp.getint("Cards", "card_width", fallback=250) | ||||
|     return 250 | ||||
|     cp = read_config_safely(CONFIG_FILE) | ||||
|     if cp is None or not cp.has_section("Cards") or not cp.has_option("Cards", "card_width"): | ||||
|         save_card_size(250) | ||||
|         return 250 | ||||
|     return cp.getint("Cards", "card_width", fallback=250) | ||||
|  | ||||
| def save_card_size(card_width): | ||||
|     """ | ||||
|     Сохраняет размер карточек (ширину) в секцию [Cards]. | ||||
|     """ | ||||
|     cp = configparser.ConfigParser() | ||||
|     if os.path.exists(CONFIG_FILE): | ||||
|         try: | ||||
|             cp.read(CONFIG_FILE, encoding="utf-8") | ||||
|         except (configparser.DuplicateSectionError, configparser.DuplicateOptionError) as e: | ||||
|             logger.error("Ошибка в конфигурационном файле: %s", e) | ||||
|     """Saves the card size (width) to the [Cards] section.""" | ||||
|     cp = read_config_safely(CONFIG_FILE) or configparser.ConfigParser() | ||||
|     if "Cards" not in cp: | ||||
|         cp["Cards"] = {} | ||||
|     cp["Cards"]["card_width"] = str(card_width) | ||||
| @@ -214,34 +178,18 @@ def save_card_size(card_width): | ||||
|         cp.write(configfile) | ||||
|  | ||||
| def read_sort_method(): | ||||
|     """Reads the sort method from the [Games] section. | ||||
|     Returns 'last_launch' if the parameter is not set. | ||||
|     """ | ||||
|     Читает метод сортировки из секции [Games]. | ||||
|     Если параметр не задан, возвращает last_launch. | ||||
|     """ | ||||
|     cp = configparser.ConfigParser() | ||||
|     if os.path.exists(CONFIG_FILE): | ||||
|         try: | ||||
|             cp.read(CONFIG_FILE, encoding="utf-8") | ||||
|         except (configparser.DuplicateSectionError, configparser.DuplicateOptionError) as e: | ||||
|             logger.error("Ошибка в конфигурационном файле: %s", e) | ||||
|             save_sort_method("last_launch") | ||||
|             return "last_launch" | ||||
|         if not cp.has_section("Games") or not cp.has_option("Games", "sort_method"): | ||||
|             save_sort_method("last_launch") | ||||
|             return "last_launch" | ||||
|         return cp.get("Games", "sort_method", fallback="last_launch").lower() | ||||
|     return "last_launch" | ||||
|     cp = read_config_safely(CONFIG_FILE) | ||||
|     if cp is None or not cp.has_section("Games") or not cp.has_option("Games", "sort_method"): | ||||
|         save_sort_method("last_launch") | ||||
|         return "last_launch" | ||||
|     return cp.get("Games", "sort_method", fallback="last_launch").lower() | ||||
|  | ||||
| def save_sort_method(sort_method): | ||||
|     """ | ||||
|     Сохраняет метод сортировки в секцию [Games]. | ||||
|     """ | ||||
|     cp = configparser.ConfigParser() | ||||
|     if os.path.exists(CONFIG_FILE): | ||||
|         try: | ||||
|             cp.read(CONFIG_FILE, encoding="utf-8") | ||||
|         except (configparser.DuplicateSectionError, configparser.DuplicateOptionError) as e: | ||||
|             logger.error("Ошибка в конфигурационном файле: %s", e) | ||||
|     """Saves the sort method to the [Games] section.""" | ||||
|     cp = read_config_safely(CONFIG_FILE) or configparser.ConfigParser() | ||||
|     if "Games" not in cp: | ||||
|         cp["Games"] = {} | ||||
|     cp["Games"]["sort_method"] = sort_method | ||||
| @@ -249,34 +197,18 @@ def save_sort_method(sort_method): | ||||
|         cp.write(configfile) | ||||
|  | ||||
| def read_display_filter(): | ||||
|     """Reads the display_filter parameter from the [Games] section. | ||||
|     Returns 'all' if the parameter is missing. | ||||
|     """ | ||||
|     Читает параметр display_filter из секции [Games]. | ||||
|     Если параметр отсутствует, сохраняет и возвращает значение "all". | ||||
|     """ | ||||
|     cp = configparser.ConfigParser() | ||||
|     if os.path.exists(CONFIG_FILE): | ||||
|         try: | ||||
|             cp.read(CONFIG_FILE, encoding="utf-8") | ||||
|         except Exception as e: | ||||
|             logger.error("Ошибка чтения конфига: %s", e) | ||||
|             save_display_filter("all") | ||||
|             return "all" | ||||
|         if not cp.has_section("Games") or not cp.has_option("Games", "display_filter"): | ||||
|             save_display_filter("all") | ||||
|             return "all" | ||||
|         return cp.get("Games", "display_filter", fallback="all").lower() | ||||
|     return "all" | ||||
|     cp = read_config_safely(CONFIG_FILE) | ||||
|     if cp is None or not cp.has_section("Games") or not cp.has_option("Games", "display_filter"): | ||||
|         save_display_filter("all") | ||||
|         return "all" | ||||
|     return cp.get("Games", "display_filter", fallback="all").lower() | ||||
|  | ||||
| def save_display_filter(filter_value): | ||||
|     """ | ||||
|     Сохраняет параметр display_filter в секцию [Games] конфигурационного файла. | ||||
|     """ | ||||
|     cp = configparser.ConfigParser() | ||||
|     if os.path.exists(CONFIG_FILE): | ||||
|         try: | ||||
|             cp.read(CONFIG_FILE, encoding="utf-8") | ||||
|         except Exception as e: | ||||
|             logger.error("Ошибка чтения конфига: %s", e) | ||||
|     """Saves the display_filter parameter to the [Games] section.""" | ||||
|     cp = read_config_safely(CONFIG_FILE) or configparser.ConfigParser() | ||||
|     if "Games" not in cp: | ||||
|         cp["Games"] = {} | ||||
|     cp["Games"]["display_filter"] = filter_value | ||||
| @@ -284,37 +216,23 @@ def save_display_filter(filter_value): | ||||
|         cp.write(configfile) | ||||
|  | ||||
| def read_favorites(): | ||||
|     """Reads the list of favorite games from the [Favorites] section. | ||||
|     The list is stored as a quoted string with comma-separated names. | ||||
|     Returns an empty list if the section or parameter is missing. | ||||
|     """ | ||||
|     Читает список избранных игр из секции [Favorites] конфигурационного файла. | ||||
|     Список хранится как строка, заключённая в кавычки, с именами, разделёнными запятыми. | ||||
|     Если секция или параметр отсутствуют, возвращает пустой список. | ||||
|     """ | ||||
|     cp = configparser.ConfigParser() | ||||
|     if os.path.exists(CONFIG_FILE): | ||||
|         try: | ||||
|             cp.read(CONFIG_FILE, encoding="utf-8") | ||||
|         except Exception as e: | ||||
|             logger.error("Ошибка чтения конфига: %s", e) | ||||
|             return [] | ||||
|         if cp.has_section("Favorites") and cp.has_option("Favorites", "games"): | ||||
|             favs = cp.get("Favorites", "games", fallback="").strip() | ||||
|             # Если строка начинается и заканчивается кавычками, удаляем их | ||||
|             if favs.startswith('"') and favs.endswith('"'): | ||||
|                 favs = favs[1:-1] | ||||
|             return [s.strip() for s in favs.split(",") if s.strip()] | ||||
|     return [] | ||||
|     cp = read_config_safely(CONFIG_FILE) | ||||
|     if cp is None or not cp.has_section("Favorites") or not cp.has_option("Favorites", "games"): | ||||
|         return [] | ||||
|     favs = cp.get("Favorites", "games", fallback="").strip() | ||||
|     if favs.startswith('"') and favs.endswith('"'): | ||||
|         favs = favs[1:-1] | ||||
|     return [s.strip() for s in favs.split(",") if s.strip()] | ||||
|  | ||||
| def save_favorites(favorites): | ||||
|     """Saves the list of favorite games to the [Favorites] section. | ||||
|     The list is stored as a quoted string with comma-separated names. | ||||
|     """ | ||||
|     Сохраняет список избранных игр в секцию [Favorites] конфигурационного файла. | ||||
|     Список сохраняется как строка, заключённая в двойные кавычки, где имена игр разделены запятыми. | ||||
|     """ | ||||
|     cp = configparser.ConfigParser() | ||||
|     if os.path.exists(CONFIG_FILE): | ||||
|         try: | ||||
|             cp.read(CONFIG_FILE, encoding="utf-8") | ||||
|         except Exception as e: | ||||
|             logger.error("Ошибка чтения конфига: %s", e) | ||||
|     cp = read_config_safely(CONFIG_FILE) or configparser.ConfigParser() | ||||
|     if "Favorites" not in cp: | ||||
|         cp["Favorites"] = {} | ||||
|     fav_str = ", ".join(favorites) | ||||
| @@ -323,34 +241,18 @@ def save_favorites(favorites): | ||||
|         cp.write(configfile) | ||||
|  | ||||
| def read_rumble_config(): | ||||
|     """Reads the gamepad rumble setting from the [Gamepad] section. | ||||
|     Returns False if the parameter is missing. | ||||
|     """ | ||||
|     Читает настройку виброотдачи геймпада из секции [Gamepad]. | ||||
|     Если параметр отсутствует, сохраняет и возвращает False по умолчанию. | ||||
|     """ | ||||
|     cp = configparser.ConfigParser() | ||||
|     if os.path.exists(CONFIG_FILE): | ||||
|         try: | ||||
|             cp.read(CONFIG_FILE, encoding="utf-8") | ||||
|         except Exception as e: | ||||
|             logger.error("Ошибка чтения конфигурационного файла: %s", e) | ||||
|             save_rumble_config(False) | ||||
|             return False | ||||
|         if not cp.has_section("Gamepad") or not cp.has_option("Gamepad", "rumble_enabled"): | ||||
|             save_rumble_config(False) | ||||
|             return False | ||||
|         return cp.getboolean("Gamepad", "rumble_enabled", fallback=False) | ||||
|     return False | ||||
|     cp = read_config_safely(CONFIG_FILE) | ||||
|     if cp is None or not cp.has_section("Gamepad") or not cp.has_option("Gamepad", "rumble_enabled"): | ||||
|         save_rumble_config(False) | ||||
|         return False | ||||
|     return cp.getboolean("Gamepad", "rumble_enabled", fallback=False) | ||||
|  | ||||
| def save_rumble_config(rumble_enabled): | ||||
|     """ | ||||
|     Сохраняет настройку виброотдачи геймпада в секцию [Gamepad]. | ||||
|     """ | ||||
|     cp = configparser.ConfigParser() | ||||
|     if os.path.exists(CONFIG_FILE): | ||||
|         try: | ||||
|             cp.read(CONFIG_FILE, encoding="utf-8") | ||||
|         except (configparser.DuplicateSectionError, configparser.DuplicateOptionError) as e: | ||||
|             logger.error("Ошибка чтения конфигурационного файла: %s", e) | ||||
|     """Saves the gamepad rumble setting to the [Gamepad] section.""" | ||||
|     cp = read_config_safely(CONFIG_FILE) or configparser.ConfigParser() | ||||
|     if "Gamepad" not in cp: | ||||
|         cp["Gamepad"] = {} | ||||
|     cp["Gamepad"]["rumble_enabled"] = str(rumble_enabled) | ||||
| @@ -358,41 +260,28 @@ def save_rumble_config(rumble_enabled): | ||||
|         cp.write(configfile) | ||||
|  | ||||
| def ensure_default_proxy_config(): | ||||
|     """Ensures the [Proxy] section exists in the configuration file. | ||||
|     Creates it with empty values if missing. | ||||
|     """ | ||||
|     Проверяет наличие секции [Proxy] в конфигурационном файле. | ||||
|     Если секция отсутствует, создаёт её с пустыми значениями. | ||||
|     """ | ||||
|     cp = configparser.ConfigParser() | ||||
|     if os.path.exists(CONFIG_FILE): | ||||
|         try: | ||||
|             cp.read(CONFIG_FILE, encoding="utf-8") | ||||
|         except Exception as e: | ||||
|             logger.error("Ошибка чтения конфигурационного файла: %s", e) | ||||
|             return | ||||
|         if not cp.has_section("Proxy"): | ||||
|             cp.add_section("Proxy") | ||||
|             cp["Proxy"]["proxy_url"] = "" | ||||
|             cp["Proxy"]["proxy_user"] = "" | ||||
|             cp["Proxy"]["proxy_password"] = "" | ||||
|             with open(CONFIG_FILE, "w", encoding="utf-8") as configfile: | ||||
|                 cp.write(configfile) | ||||
|     cp = read_config_safely(CONFIG_FILE) or configparser.ConfigParser() | ||||
|     if "Proxy" not in cp: | ||||
|         cp.add_section("Proxy") | ||||
|         cp["Proxy"]["proxy_url"] = "" | ||||
|         cp["Proxy"]["proxy_user"] = "" | ||||
|         cp["Proxy"]["proxy_password"] = "" | ||||
|         with open(CONFIG_FILE, "w", encoding="utf-8") as configfile: | ||||
|             cp.write(configfile) | ||||
|  | ||||
| def read_proxy_config(): | ||||
|     """ | ||||
|     Читает настройки прокси из секции [Proxy] конфигурационного файла. | ||||
|     Если параметр proxy_url не задан или пустой, возвращает пустой словарь. | ||||
|     """Reads proxy settings from the [Proxy] section. | ||||
|     Returns an empty dict if proxy_url is not set or empty. | ||||
|     """ | ||||
|     ensure_default_proxy_config() | ||||
|     cp = configparser.ConfigParser() | ||||
|     try: | ||||
|         cp.read(CONFIG_FILE, encoding="utf-8") | ||||
|     except Exception as e: | ||||
|         logger.error("Ошибка чтения конфигурационного файла: %s", e) | ||||
|     cp = read_config_safely(CONFIG_FILE) | ||||
|     if cp is None: | ||||
|         return {} | ||||
|  | ||||
|     proxy_url = cp.get("Proxy", "proxy_url", fallback="").strip() | ||||
|     if proxy_url: | ||||
|         # Если указаны логин и пароль, добавляем их к URL | ||||
|         proxy_user = cp.get("Proxy", "proxy_user", fallback="").strip() | ||||
|         proxy_password = cp.get("Proxy", "proxy_password", fallback="").strip() | ||||
|         if "://" in proxy_url and "@" not in proxy_url and proxy_user and proxy_password: | ||||
| @@ -402,16 +291,10 @@ def read_proxy_config(): | ||||
|     return {} | ||||
|  | ||||
| def save_proxy_config(proxy_url="", proxy_user="", proxy_password=""): | ||||
|     """Saves proxy settings to the [Proxy] section. | ||||
|     Creates the section if it does not exist. | ||||
|     """ | ||||
|     Сохраняет настройки proxy в секцию [Proxy] конфигурационного файла. | ||||
|     Если секция отсутствует, создаёт её. | ||||
|     """ | ||||
|     cp = configparser.ConfigParser() | ||||
|     if os.path.exists(CONFIG_FILE): | ||||
|         try: | ||||
|             cp.read(CONFIG_FILE, encoding="utf-8") | ||||
|         except (configparser.DuplicateSectionError, configparser.DuplicateOptionError) as e: | ||||
|             logger.error("Ошибка чтения конфигурационного файла: %s", e) | ||||
|     cp = read_config_safely(CONFIG_FILE) or configparser.ConfigParser() | ||||
|     if "Proxy" not in cp: | ||||
|         cp["Proxy"] = {} | ||||
|     cp["Proxy"]["proxy_url"] = proxy_url | ||||
| @@ -421,34 +304,18 @@ def save_proxy_config(proxy_url="", proxy_user="", proxy_password=""): | ||||
|         cp.write(configfile) | ||||
|  | ||||
| def read_fullscreen_config(): | ||||
|     """Reads the fullscreen mode setting from the [Display] section. | ||||
|     Returns False if the parameter is missing. | ||||
|     """ | ||||
|     Читает настройку полноэкранного режима приложения из секции [Display]. | ||||
|     Если параметр отсутствует, сохраняет и возвращает False по умолчанию. | ||||
|     """ | ||||
|     cp = configparser.ConfigParser() | ||||
|     if os.path.exists(CONFIG_FILE): | ||||
|         try: | ||||
|             cp.read(CONFIG_FILE, encoding="utf-8") | ||||
|         except Exception as e: | ||||
|             logger.error("Ошибка чтения конфигурационного файла: %s", e) | ||||
|             save_fullscreen_config(False) | ||||
|             return False | ||||
|         if not cp.has_section("Display") or not cp.has_option("Display", "fullscreen"): | ||||
|             save_fullscreen_config(False) | ||||
|             return False | ||||
|         return cp.getboolean("Display", "fullscreen", fallback=False) | ||||
|     return False | ||||
|     cp = read_config_safely(CONFIG_FILE) | ||||
|     if cp is None or not cp.has_section("Display") or not cp.has_option("Display", "fullscreen"): | ||||
|         save_fullscreen_config(False) | ||||
|         return False | ||||
|     return cp.getboolean("Display", "fullscreen", fallback=False) | ||||
|  | ||||
| def save_fullscreen_config(fullscreen): | ||||
|     """ | ||||
|     Сохраняет настройку полноэкранного режима приложения в секцию [Display]. | ||||
|     """ | ||||
|     cp = configparser.ConfigParser() | ||||
|     if os.path.exists(CONFIG_FILE): | ||||
|         try: | ||||
|             cp.read(CONFIG_FILE, encoding="utf-8") | ||||
|         except (configparser.DuplicateSectionError, configparser.DuplicateOptionError) as e: | ||||
|             logger.error("Ошибка чтения конфигурационного файла: %s", e) | ||||
|     """Saves the fullscreen mode setting to the [Display] section.""" | ||||
|     cp = read_config_safely(CONFIG_FILE) or configparser.ConfigParser() | ||||
|     if "Display" not in cp: | ||||
|         cp["Display"] = {} | ||||
|     cp["Display"]["fullscreen"] = str(fullscreen) | ||||
| @@ -456,33 +323,19 @@ def save_fullscreen_config(fullscreen): | ||||
|         cp.write(configfile) | ||||
|  | ||||
| def read_window_geometry() -> tuple[int, int]: | ||||
|     """Reads the window width and height from the [MainWindow] section. | ||||
|     Returns (0, 0) if the parameters are missing. | ||||
|     """ | ||||
|     Читает ширину и высоту окна из секции [MainWindow] конфигурационного файла. | ||||
|     Возвращает кортеж (width, height). Если данные отсутствуют, возвращает (0, 0). | ||||
|     """ | ||||
|     cp = configparser.ConfigParser() | ||||
|     if os.path.exists(CONFIG_FILE): | ||||
|         try: | ||||
|             cp.read(CONFIG_FILE, encoding="utf-8") | ||||
|         except (configparser.DuplicateSectionError, configparser.DuplicateOptionError) as e: | ||||
|             logger.error("Ошибка в конфигурационном файле: %s", e) | ||||
|             return (0, 0) | ||||
|         if cp.has_section("MainWindow"): | ||||
|             width = cp.getint("MainWindow", "width", fallback=0) | ||||
|             height = cp.getint("MainWindow", "height", fallback=0) | ||||
|             return (width, height) | ||||
|     return (0, 0) | ||||
|     cp = read_config_safely(CONFIG_FILE) | ||||
|     if cp is None or not cp.has_section("MainWindow"): | ||||
|         return (0, 0) | ||||
|     width = cp.getint("MainWindow", "width", fallback=0) | ||||
|     height = cp.getint("MainWindow", "height", fallback=0) | ||||
|     return (width, height) | ||||
|  | ||||
| def save_window_geometry(width: int, height: int): | ||||
|     """ | ||||
|     Сохраняет ширину и высоту окна в секцию [MainWindow] конфигурационного файла. | ||||
|     """ | ||||
|     cp = configparser.ConfigParser() | ||||
|     if os.path.exists(CONFIG_FILE): | ||||
|         try: | ||||
|             cp.read(CONFIG_FILE, encoding="utf-8") | ||||
|         except (configparser.DuplicateSectionError, configparser.DuplicateOptionError) as e: | ||||
|             logger.error("Ошибка в конфигурационном файле: %s", e) | ||||
|     """Saves the window width and height to the [MainWindow] section.""" | ||||
|     cp = read_config_safely(CONFIG_FILE) or configparser.ConfigParser() | ||||
|     if "MainWindow" not in cp: | ||||
|         cp["MainWindow"] = {} | ||||
|     cp["MainWindow"]["width"] = str(width) | ||||
| @@ -491,59 +344,40 @@ def save_window_geometry(width: int, height: int): | ||||
|         cp.write(configfile) | ||||
|  | ||||
| def reset_config(): | ||||
|     """ | ||||
|     Сбрасывает конфигурационный файл, удаляя его. | ||||
|     После этого все настройки будут возвращены к значениям по умолчанию при следующем чтении. | ||||
|     """Resets the configuration file by deleting it. | ||||
|     Subsequent reads will use default values. | ||||
|     """ | ||||
|     if os.path.exists(CONFIG_FILE): | ||||
|         try: | ||||
|             os.remove(CONFIG_FILE) | ||||
|             logger.info("Конфигурационный файл %s удалён", CONFIG_FILE) | ||||
|             logger.info("Configuration file %s deleted", CONFIG_FILE) | ||||
|         except Exception as e: | ||||
|             logger.error("Ошибка при удалении конфигурационного файла: %s", e) | ||||
|             logger.warning(f"Failed to delete configuration file: {e}") | ||||
|  | ||||
| def clear_cache(): | ||||
|     """ | ||||
|     Очищает кэш PortProtonQt, удаляя папку кэша. | ||||
|     """ | ||||
|     """Clears the PortProtonQt cache by deleting the cache directory.""" | ||||
|     xdg_cache_home = os.getenv("XDG_CACHE_HOME", os.path.join(os.path.expanduser("~"), ".cache")) | ||||
|     cache_dir = os.path.join(xdg_cache_home, "PortProtonQt") | ||||
|     if os.path.exists(cache_dir): | ||||
|         try: | ||||
|             shutil.rmtree(cache_dir) | ||||
|             logger.info("Кэш PortProtonQt удалён: %s", cache_dir) | ||||
|             logger.info("PortProtonQt cache deleted: %s", cache_dir) | ||||
|         except Exception as e: | ||||
|             logger.error("Ошибка при удалении кэша: %s", e) | ||||
|             logger.warning(f"Failed to delete cache: {e}") | ||||
|  | ||||
| def read_auto_fullscreen_gamepad(): | ||||
|     """Reads the auto-fullscreen setting for gamepad from the [Display] section. | ||||
|     Returns False if the parameter is missing. | ||||
|     """ | ||||
|     Читает настройку автоматического полноэкранного режима при подключении геймпада из секции [Display]. | ||||
|     Если параметр отсутствует, сохраняет и возвращает False по умолчанию. | ||||
|     """ | ||||
|     cp = configparser.ConfigParser() | ||||
|     if os.path.exists(CONFIG_FILE): | ||||
|         try: | ||||
|             cp.read(CONFIG_FILE, encoding="utf-8") | ||||
|         except Exception as e: | ||||
|             logger.error("Ошибка чтения конфигурационного файла: %s", e) | ||||
|             save_auto_fullscreen_gamepad(False) | ||||
|             return False | ||||
|         if not cp.has_section("Display") or not cp.has_option("Display", "auto_fullscreen_gamepad"): | ||||
|             save_auto_fullscreen_gamepad(False) | ||||
|             return False | ||||
|         return cp.getboolean("Display", "auto_fullscreen_gamepad", fallback=False) | ||||
|     return False | ||||
|     cp = read_config_safely(CONFIG_FILE) | ||||
|     if cp is None or not cp.has_section("Display") or not cp.has_option("Display", "auto_fullscreen_gamepad"): | ||||
|         save_auto_fullscreen_gamepad(False) | ||||
|         return False | ||||
|     return cp.getboolean("Display", "auto_fullscreen_gamepad", fallback=False) | ||||
|  | ||||
| def save_auto_fullscreen_gamepad(auto_fullscreen): | ||||
|     """ | ||||
|     Сохраняет настройку автоматического полноэкранного режима при подключении геймпада в секцию [Display]. | ||||
|     """ | ||||
|     cp = configparser.ConfigParser() | ||||
|     if os.path.exists(CONFIG_FILE): | ||||
|         try: | ||||
|             cp.read(CONFIG_FILE, encoding="utf-8") | ||||
|         except (configparser.DuplicateSectionError, configparser.DuplicateOptionError) as e: | ||||
|             logger.error("Ошибка чтения конфигурационного файла: %s", e) | ||||
|     """Saves the auto-fullscreen setting for gamepad to the [Display] section.""" | ||||
|     cp = read_config_safely(CONFIG_FILE) or configparser.ConfigParser() | ||||
|     if "Display" not in cp: | ||||
|         cp["Display"] = {} | ||||
|     cp["Display"]["auto_fullscreen_gamepad"] = str(auto_fullscreen) | ||||
| @@ -551,36 +385,23 @@ def save_auto_fullscreen_gamepad(auto_fullscreen): | ||||
|         cp.write(configfile) | ||||
|  | ||||
| def read_favorite_folders(): | ||||
|     """Reads the list of favorite folders from the [FavoritesFolders] section. | ||||
|     The list is stored as a quoted string with comma-separated paths. | ||||
|     Returns an empty list if the section or parameter is missing. | ||||
|     """ | ||||
|     Читает список избранных папок из секции [FavoritesFolders] конфигурационного файла. | ||||
|     Список хранится как строка, заключённая в кавычки, с путями, разделёнными запятыми. | ||||
|     Если секция или параметр отсутствуют, возвращает пустой список. | ||||
|     """ | ||||
|     cp = configparser.ConfigParser() | ||||
|     if os.path.exists(CONFIG_FILE): | ||||
|         try: | ||||
|             cp.read(CONFIG_FILE, encoding="utf-8") | ||||
|         except Exception as e: | ||||
|             logger.error("Ошибка чтения конфига: %s", e) | ||||
|             return [] | ||||
|         if cp.has_section("FavoritesFolders") and cp.has_option("FavoritesFolders", "folders"): | ||||
|             favs = cp.get("FavoritesFolders", "folders", fallback="").strip() | ||||
|             if favs.startswith('"') and favs.endswith('"'): | ||||
|                 favs = favs[1:-1] | ||||
|             return [os.path.normpath(s.strip()) for s in favs.split(",") if s.strip() and os.path.isdir(os.path.normpath(s.strip()))] | ||||
|     return [] | ||||
|     cp = read_config_safely(CONFIG_FILE) | ||||
|     if cp is None or not cp.has_section("FavoritesFolders") or not cp.has_option("FavoritesFolders", "folders"): | ||||
|         return [] | ||||
|     favs = cp.get("FavoritesFolders", "folders", fallback="").strip() | ||||
|     if favs.startswith('"') and favs.endswith('"'): | ||||
|         favs = favs[1:-1] | ||||
|     return [os.path.normpath(s.strip()) for s in favs.split(",") if s.strip() and os.path.isdir(os.path.normpath(s.strip()))] | ||||
|  | ||||
| def save_favorite_folders(folders): | ||||
|     """Saves the list of favorite folders to the [FavoritesFolders] section. | ||||
|     The list is stored as a quoted string with comma-separated paths. | ||||
|     """ | ||||
|     Сохраняет список избранных папок в секцию [FavoritesFolders] конфигурационного файла. | ||||
|     Список сохраняется как строка, заключённая в двойные кавычки, где пути разделены запятыми. | ||||
|     """ | ||||
|     cp = configparser.ConfigParser() | ||||
|     if os.path.exists(CONFIG_FILE): | ||||
|         try: | ||||
|             cp.read(CONFIG_FILE, encoding="utf-8") | ||||
|         except Exception as e: | ||||
|             logger.error("Ошибка чтения конфига: %s", e) | ||||
|     cp = read_config_safely(CONFIG_FILE) or configparser.ConfigParser() | ||||
|     if "FavoritesFolders" not in cp: | ||||
|         cp["FavoritesFolders"] = {} | ||||
|     fav_str = ", ".join([os.path.normpath(folder) for folder in folders]) | ||||
|   | ||||
| @@ -4,7 +4,6 @@ import glob | ||||
| import shutil | ||||
| import subprocess | ||||
| import threading | ||||
| import logging | ||||
| import orjson | ||||
| import psutil | ||||
| import signal | ||||
| @@ -17,8 +16,9 @@ from portprotonqt.steam_api import is_game_in_steam, add_to_steam, remove_from_s | ||||
| from portprotonqt.egs_api import add_egs_to_steam, get_egs_executable, remove_egs_from_steam | ||||
| from portprotonqt.dialogs import AddGameDialog, FileExplorer, generate_thumbnail | ||||
| from portprotonqt.theme_manager import ThemeManager | ||||
| from portprotonqt.logger import get_logger | ||||
|  | ||||
| logger = logging.getLogger(__name__) | ||||
| logger = get_logger(__name__) | ||||
|  | ||||
| class ContextMenuSignals(QObject): | ||||
|     """Signals for thread-safe UI updates from worker threads.""" | ||||
| @@ -29,7 +29,7 @@ class ContextMenuSignals(QObject): | ||||
| class ContextMenuManager: | ||||
|     """Manages context menu actions for game management in PortProtonQt.""" | ||||
|  | ||||
|     def __init__(self, parent, portproton_location, theme, load_games_callback, update_game_grid_callback): | ||||
|     def __init__(self, parent, portproton_location, theme, load_games_callback, game_library_manager): | ||||
|         """ | ||||
|         Initialize the ContextMenuManager. | ||||
|  | ||||
| @@ -45,7 +45,8 @@ class ContextMenuManager: | ||||
|         self.theme = theme | ||||
|         self.theme_manager = ThemeManager() | ||||
|         self.load_games = load_games_callback | ||||
|         self.update_game_grid = update_game_grid_callback | ||||
|         self.game_library_manager = game_library_manager | ||||
|         self.update_game_grid = game_library_manager.update_game_grid | ||||
|         self.legendary_path = os.path.join( | ||||
|             os.getenv("XDG_CACHE_HOME", os.path.join(os.path.expanduser("~"), ".cache")), | ||||
|             "PortProtonQt", "legendary_cache", "legendary" | ||||
| @@ -62,7 +63,7 @@ class ContextMenuManager: | ||||
|                 self.parent.statusBar().showMessage, | ||||
|                 Qt.ConnectionType.QueuedConnection | ||||
|             ) | ||||
|             logger.debug("Connected show_status_message signal to statusBar") | ||||
|             logger.debug("Connected show_status_message signal to status bar") | ||||
|         self.signals.show_warning_dialog.connect( | ||||
|             self._show_warning_dialog, | ||||
|             Qt.ConnectionType.QueuedConnection | ||||
| @@ -74,28 +75,28 @@ class ContextMenuManager: | ||||
|  | ||||
|     def _show_warning_dialog(self, title: str, message: str): | ||||
|         """Show a warning dialog in the main thread.""" | ||||
|         logger.debug("Showing warning dialog: %s - %s", title, message) | ||||
|         logger.debug("Displaying warning dialog: %s - %s", title, message) | ||||
|         QMessageBox.warning(self.parent, title, message) | ||||
|  | ||||
|     def _show_info_dialog(self, title: str, message: str): | ||||
|         """Show an info dialog in the main thread.""" | ||||
|         logger.debug("Showing info dialog: %s - %s", title, message) | ||||
|         logger.debug("Displaying info dialog: %s - %s", title, message) | ||||
|         QMessageBox.information(self.parent, title, message) | ||||
|  | ||||
|     def _show_status_message(self, message: str, timeout: int = 3000): | ||||
|         """Show a status message on the status bar if available.""" | ||||
|         if self.parent.statusBar(): | ||||
|             self.parent.statusBar().showMessage(message, timeout) | ||||
|             logger.debug("Direct status message: %s", message) | ||||
|             logger.debug("Displayed status message: %s", message) | ||||
|         else: | ||||
|             logger.warning("Status bar not available for message: %s", message) | ||||
|             logger.warning("Status bar unavailable for message: %s", message) | ||||
|  | ||||
|     def _check_portproton(self): | ||||
|         """Check if PortProton is available.""" | ||||
|         if self.portproton_location is None: | ||||
|             self.signals.show_warning_dialog.emit( | ||||
|                 _("Error"), | ||||
|                 _("PortProton is not found") | ||||
|                 _("PortProton directory not found") | ||||
|             ) | ||||
|             return False | ||||
|         return True | ||||
| @@ -119,7 +120,7 @@ class ContextMenuManager: | ||||
|                 installed_games = orjson.loads(f.read()) | ||||
|             return app_name in installed_games | ||||
|         except (OSError, orjson.JSONDecodeError) as e: | ||||
|             logger.error("Failed to read installed.json: %s", e) | ||||
|             logger.error("Error reading installed.json: %s", e) | ||||
|             return False | ||||
|  | ||||
|     def _is_game_running(self, game_card) -> bool: | ||||
| @@ -155,7 +156,7 @@ class ContextMenuManager: | ||||
|         try: | ||||
|             item = file_explorer.file_list.itemAt(pos) | ||||
|             if not item: | ||||
|                 logger.debug("No item selected at position %s", pos) | ||||
|                 logger.debug("No folder selected at position %s", pos) | ||||
|                 return | ||||
|             selected = item.text() | ||||
|             if not selected.endswith("/"): | ||||
| @@ -202,7 +203,7 @@ class ContextMenuManager: | ||||
|             global_pos = file_explorer.file_list.mapToGlobal(pos) | ||||
|             menu.exec(global_pos) | ||||
|         except Exception as e: | ||||
|             logger.error("Error showing folder context menu: %s", e) | ||||
|             logger.error("Error displaying folder context menu: %s", e) | ||||
|  | ||||
|     def toggle_favorite_folder(self, file_explorer, folder_path, add): | ||||
|         """Adds or removes a folder from favorites.""" | ||||
| @@ -211,12 +212,12 @@ class ContextMenuManager: | ||||
|             if folder_path not in favorite_folders: | ||||
|                 favorite_folders.append(folder_path) | ||||
|                 save_favorite_folders(favorite_folders) | ||||
|                 logger.info(f"Folder added to favorites: {folder_path}") | ||||
|                 logger.info("Added folder to favorites: %s", folder_path) | ||||
|         else: | ||||
|             if folder_path in favorite_folders: | ||||
|                 favorite_folders.remove(folder_path) | ||||
|                 save_favorite_folders(favorite_folders) | ||||
|                 logger.info(f"Folder removed from favorites: {folder_path}") | ||||
|                 logger.info("Removed folder from favorites: %s", folder_path) | ||||
|         file_explorer.update_drives_list() | ||||
|  | ||||
|     def _get_safe_icon(self, icon_name: str) -> QIcon: | ||||
| @@ -607,10 +608,10 @@ class ContextMenuManager: | ||||
|         exe_path = get_egs_executable(app_name, self.legendary_config_path) | ||||
|         if exe_path and os.path.exists(exe_path): | ||||
|             if not generate_thumbnail(exe_path, icon_path, size=128): | ||||
|                 logger.error(f"Failed to generate thumbnail from exe: {exe_path}") | ||||
|                 logger.error("Failed to generate thumbnail for EGS game: %s", exe_path) | ||||
|                 icon_path = "" | ||||
|         else: | ||||
|             logger.error(f"No executable found for EGS game: {app_name}") | ||||
|             logger.error("No executable found for EGS game: %s", app_name) | ||||
|             icon_path = "" | ||||
|  | ||||
|         egs_desktop_dir = os.path.join(self.portproton_location, "egs_desktops") | ||||
| @@ -750,7 +751,7 @@ Icon={icon_path} | ||||
|                     if not exec_line: | ||||
|                         self.signals.show_warning_dialog.emit( | ||||
|                             _("Error"), | ||||
|                             _("No executable command in .desktop file for '{game_name}'").format(game_name=game_name) | ||||
|                             _("No executable command found in .desktop file for '{game_name}'").format(game_name=game_name) | ||||
|                         ) | ||||
|                         return None | ||||
|                 else: | ||||
| @@ -762,7 +763,7 @@ Icon={icon_path} | ||||
|             except Exception as e: | ||||
|                 self.signals.show_warning_dialog.emit( | ||||
|                     _("Error"), | ||||
|                     _("Failed to read .desktop file: {error}").format(error=str(e)) | ||||
|                     _("Error reading .desktop file: {error}").format(error=str(e)) | ||||
|                 ) | ||||
|                 return None | ||||
|         else: | ||||
| @@ -784,7 +785,7 @@ Icon={icon_path} | ||||
|         try: | ||||
|             entry_exec_split = shlex.split(exec_line) | ||||
|             if not entry_exec_split: | ||||
|                 logger.debug("Invalid executable command for '%s': %s", game_name, exec_line) | ||||
|                 logger.debug("Invalid executable command for game '%s': %s", game_name, exec_line) | ||||
|                 return None | ||||
|             if entry_exec_split[0] == "env" and len(entry_exec_split) >= 3: | ||||
|                 exe_path = entry_exec_split[2] | ||||
| @@ -793,11 +794,11 @@ Icon={icon_path} | ||||
|             else: | ||||
|                 exe_path = entry_exec_split[-1] | ||||
|             if not exe_path or not os.path.exists(exe_path): | ||||
|                 logger.debug("Executable not found for '%s': %s", game_name, exe_path or "None") | ||||
|                 logger.debug("Executable not found for game '%s': %s", game_name, exe_path or "None") | ||||
|                 return None | ||||
|             return exe_path | ||||
|         except Exception as e: | ||||
|             logger.debug("Failed to parse executable for '%s': %s", game_name, e) | ||||
|             logger.debug("Error parsing executable for game '%s': %s", game_name, e) | ||||
|             return None | ||||
|  | ||||
|     def _remove_file(self, file_path, error_message, success_message, game_name, location=""): | ||||
| @@ -859,9 +860,16 @@ Icon={icon_path} | ||||
|                         _("Failed to delete custom data: {error}").format(error=str(e)) | ||||
|                     ) | ||||
|  | ||||
|         # Reload games list and update grid | ||||
|         self.load_games() | ||||
|         self.update_game_grid() | ||||
|         self.update_game_grid = self.game_library_manager.remove_game_incremental | ||||
|         self.game_library_manager.remove_game_incremental(game_name, exec_line) | ||||
|  | ||||
|     def add_game_incremental(self, game_data: tuple): | ||||
|         """Add game after .desktop creation.""" | ||||
|         if not self._check_portproton(): | ||||
|             return | ||||
|         # Assume game_data is built from new .desktop (name, desc, cover, etc.) | ||||
|         self.game_library_manager.add_game_incremental(game_data) | ||||
|         self._show_status_message(_("Added '{game_name}' successfully").format(game_name=game_data[0])) | ||||
|  | ||||
|     def add_to_menu(self, game_name, exec_line): | ||||
|         """Copy the .desktop file to ~/.local/share/applications.""" | ||||
| @@ -936,7 +944,7 @@ Icon={icon_path} | ||||
|         icon_path = os.path.join(self.portproton_location, "data", "img", f"{game_name}.png") | ||||
|         if not os.path.exists(icon_path): | ||||
|             if not generate_thumbnail(exe_path, icon_path, size=128): | ||||
|                 logger.error(f"Failed to generate thumbnail for {exe_path}") | ||||
|                 logger.error("Failed to generate thumbnail for game: %s", exe_path) | ||||
|  | ||||
|         desktop_dir = subprocess.check_output(['xdg-user-dir', 'DESKTOP']).decode('utf-8').strip() | ||||
|         os.makedirs(desktop_dir, exist_ok=True) | ||||
| @@ -1072,7 +1080,7 @@ Icon={icon_path} | ||||
|         exe_path = self._parse_exe_path(exec_line, game_name) | ||||
|         if not exe_path: | ||||
|             return | ||||
|         logger.debug("Adding '%s' to Steam", game_name) | ||||
|         logger.debug("Adding game '%s' to Steam", game_name) | ||||
|         try: | ||||
|             success, message = add_to_steam(game_name, exec_line, cover_path) | ||||
|             self.signals.show_info_dialog.emit( | ||||
| @@ -1115,7 +1123,7 @@ Icon={icon_path} | ||||
|             exe_path = self._parse_exe_path(exec_line, game_name) | ||||
|             if not exe_path: | ||||
|                 return | ||||
|             logger.debug("Removing non-EGS game '%s' from Steam", game_name) | ||||
|             logger.debug("Removing game '%s' from Steam", game_name) | ||||
|             try: | ||||
|                 success, message = remove_from_steam(game_name, exec_line) | ||||
|                 self.signals.show_info_dialog.emit( | ||||
|   | ||||
| @@ -5,29 +5,29 @@ from PySide6.QtGui import QFont, QFontMetrics, QPainter | ||||
|  | ||||
| def compute_layout(nat_sizes, rect_width, spacing, max_scale): | ||||
|     """ | ||||
|     Вычисляет расположение элементов с учетом отступов и возможного увеличения карточек. | ||||
|     nat_sizes: массив (N, 2) с натуральными размерами элементов (ширина, высота). | ||||
|     rect_width: доступная ширина контейнера. | ||||
|     spacing: отступ между элементами (горизонтальный и вертикальный). | ||||
|     max_scale: максимальный коэффициент масштабирования (например, 1.0). | ||||
|     Computes the layout of elements considering spacing and potential scaling of cards. | ||||
|     nat_sizes: Array (N, 2) with natural sizes of elements (width, height). | ||||
|     rect_width: Available container width. | ||||
|     spacing: Spacing between elements (horizontal and vertical). | ||||
|     max_scale: Maximum scaling factor (e.g., 1.0). | ||||
|  | ||||
|     Возвращает: | ||||
|       result: массив (N, 4), где каждая строка содержит [x, y, new_width, new_height]. | ||||
|       total_height: итоговая высота всех рядов. | ||||
|     Returns: | ||||
|       result: Array (N, 4), where each row contains [x, y, new_width, new_height]. | ||||
|       total_height: Total height of all rows. | ||||
|     """ | ||||
|     N = nat_sizes.shape[0] | ||||
|     result = np.zeros((N, 4), dtype=np.int32) | ||||
|     y = 0 | ||||
|     i = 0 | ||||
|     min_margin = 20  # Минимальный отступ по краям | ||||
|     min_margin = 20  # Minimum margin on edges | ||||
|  | ||||
|     # Определяем максимальное количество элементов в ряду и общий масштаб | ||||
|     # Determine the maximum number of items per row and overall scale | ||||
|     max_items_per_row = 0 | ||||
|     global_scale = 1.0 | ||||
|     max_row_x_start = min_margin  # Начальная позиция x самого длинного ряда | ||||
|     max_row_x_start = min_margin  # Starting x position of the widest row | ||||
|     temp_i = 0 | ||||
|  | ||||
|     # Первый проход: находим максимальное количество элементов в ряду | ||||
|     # First pass: Find the maximum number of items in a row | ||||
|     while temp_i < N: | ||||
|         sum_width = 0 | ||||
|         count = 0 | ||||
| @@ -42,23 +42,23 @@ def compute_layout(nat_sizes, rect_width, spacing, max_scale): | ||||
|  | ||||
|         if count > max_items_per_row: | ||||
|             max_items_per_row = count | ||||
|             # Вычисляем масштаб для самого заполненного ряда | ||||
|             # Calculate scale for the most populated row | ||||
|             available_width = rect_width - spacing * (count - 1) - 2 * min_margin | ||||
|             desired_scale = available_width / sum_width if sum_width > 0 else 1.0 | ||||
|             global_scale = desired_scale if desired_scale < max_scale else max_scale | ||||
|             # Сохраняем начальную позицию x для самого длинного ряда | ||||
|             # Store starting x position for the widest row | ||||
|             scaled_row_width = int(sum_width * global_scale) + spacing * (count - 1) | ||||
|             max_row_x_start = max(min_margin, (rect_width - scaled_row_width) // 2) | ||||
|         temp_i = temp_j | ||||
|  | ||||
|     # Второй проход: размещаем элементы | ||||
|     # Second pass: Place elements | ||||
|     while i < N: | ||||
|         sum_width = 0 | ||||
|         row_max_height = 0 | ||||
|         count = 0 | ||||
|         j = i | ||||
|  | ||||
|         # Подбираем количество элементов для текущего ряда | ||||
|         # Determine the number of items for the current row | ||||
|         while j < N: | ||||
|             w = nat_sizes[j, 0] | ||||
|             if count > 0 and (sum_width + spacing + w) > rect_width - 2 * min_margin: | ||||
| @@ -70,16 +70,16 @@ def compute_layout(nat_sizes, rect_width, spacing, max_scale): | ||||
|                 row_max_height = h | ||||
|             j += 1 | ||||
|  | ||||
|         # Используем глобальный масштаб для всех рядов | ||||
|         # Use global scale for all rows | ||||
|         scale = global_scale | ||||
|         scaled_row_width = int(sum_width * scale) + spacing * (count - 1) | ||||
|  | ||||
|         # Определяем начальную координату x | ||||
|         # Determine starting x coordinate | ||||
|         if count == max_items_per_row: | ||||
|             # Центрируем полный ряд | ||||
|             # Center the full row | ||||
|             x = max(min_margin, (rect_width - scaled_row_width) // 2) | ||||
|         else: | ||||
|             # Выравниваем неполный ряд по левому краю, совмещая с началом самого длинного ряда | ||||
|             # Align incomplete row to the left, matching the widest row's start | ||||
|             x = max_row_x_start | ||||
|  | ||||
|         for k in range(i, j): | ||||
| @@ -99,9 +99,9 @@ class FlowLayout(QLayout): | ||||
|     def __init__(self, parent=None): | ||||
|         super().__init__(parent) | ||||
|         self.itemList = [] | ||||
|         self.setContentsMargins(20, 20, 20, 20)  # Отступы по краям | ||||
|         self._spacing = 20  # Отступ для анимации и предотвращения перекрытий | ||||
|         self._max_scale = 1.0  # Отключено масштабирование в layout | ||||
|         self.setContentsMargins(20, 20, 20, 20)  # Margins around the layout | ||||
|         self._spacing = 20  # Spacing for animation and overlap prevention | ||||
|         self._max_scale = 1.0  # Scaling disabled in layout | ||||
|  | ||||
|     def addItem(self, item: QLayoutItem) -> None: | ||||
|         self.itemList.append(item) | ||||
|   | ||||
| @@ -4,15 +4,14 @@ import re | ||||
| from typing import cast, TYPE_CHECKING | ||||
| from PySide6.QtGui import QPixmap, QIcon | ||||
| from PySide6.QtWidgets import ( | ||||
|     QDialog, QFormLayout, QHBoxLayout, QLabel, QVBoxLayout, QListWidget, QScrollArea, QWidget, QListWidgetItem, QSizePolicy, QApplication, QProgressBar | ||||
|     QDialog, QFormLayout, QHBoxLayout, QLabel, QVBoxLayout, QListWidget, QScrollArea, QWidget, QListWidgetItem, QSizePolicy, QApplication, QProgressBar, QScroller | ||||
| ) | ||||
| from PySide6.QtCore import Qt, QObject, Signal, QMimeDatabase, QTimer | ||||
| from PySide6.QtCore import Qt, QObject, Signal, QMimeDatabase, QTimer, QThreadPool, QRunnable, Slot | ||||
| from icoextract import IconExtractor, IconExtractorError | ||||
| from PIL import Image | ||||
| from portprotonqt.config_utils import get_portproton_location, read_favorite_folders | ||||
| from portprotonqt.config_utils import get_portproton_location, read_favorite_folders, read_theme_from_config | ||||
| from portprotonqt.localization import _ | ||||
| from portprotonqt.logger import get_logger | ||||
| import portprotonqt.themes.standart.styles as default_styles | ||||
| from portprotonqt.theme_manager import ThemeManager | ||||
| from portprotonqt.custom_widgets import AutoSizeButton | ||||
| from portprotonqt.downloader import Downloader | ||||
| @@ -22,6 +21,7 @@ if TYPE_CHECKING: | ||||
|     from portprotonqt.main_window import MainWindow | ||||
|  | ||||
| logger = get_logger(__name__) | ||||
| theme_manager = ThemeManager() | ||||
|  | ||||
| def generate_thumbnail(inputfile, outfile, size=128, force_resize=True): | ||||
|     """ | ||||
| @@ -94,8 +94,7 @@ class GameLaunchDialog(QDialog): | ||||
|     """Modal dialog to indicate game launch progress, similar to Steam's launch dialog.""" | ||||
|     def __init__(self, parent=None, game_name=None, theme=None, target_exe=None): | ||||
|         super().__init__(parent) | ||||
|         self.theme = theme if theme else default_styles | ||||
|         self.theme_manager = ThemeManager() | ||||
|         self.theme = theme if theme else theme_manager.apply_theme(read_theme_from_config()) | ||||
|         self.game_name = game_name | ||||
|         self.target_exe = target_exe  # Store the target executable name | ||||
|         self.setWindowTitle(_("Launching {0}").format(self.game_name)) | ||||
| @@ -123,7 +122,7 @@ class GameLaunchDialog(QDialog): | ||||
|         layout.addWidget(self.progress_bar) | ||||
|  | ||||
|         # Cancel button | ||||
|         self.cancel_button = AutoSizeButton(_("Cancel"), icon=self.theme_manager.get_icon("cancel")) | ||||
|         self.cancel_button = AutoSizeButton(_("Cancel"), icon=theme_manager.get_icon("cancel")) | ||||
|         self.cancel_button.setStyleSheet(self.theme.ACTION_BUTTON_STYLE) | ||||
|         self.cancel_button.clicked.connect(self.reject) | ||||
|         layout.addWidget(self.cancel_button, alignment=Qt.AlignmentFlag.AlignCenter) | ||||
| @@ -173,17 +172,18 @@ class GameLaunchDialog(QDialog): | ||||
| class FileExplorer(QDialog): | ||||
|     def __init__(self, parent=None, theme=None, file_filter=None, initial_path=None, directory_only=False): | ||||
|         super().__init__(parent) | ||||
|         self.theme = theme if theme else default_styles | ||||
|         self.theme_manager = ThemeManager() | ||||
|         self.theme = theme if theme else theme_manager.apply_theme(read_theme_from_config()) | ||||
|         self.file_signal = FileSelectedSignal() | ||||
|         self.file_filter = file_filter  # Store the file filter | ||||
|         self.directory_only = directory_only  # Store the directory_only flag | ||||
|         self.mime_db = QMimeDatabase()  # Initialize QMimeDatabase for mimetype detection | ||||
|         self.path_history = {}  # Dictionary to store last selected item per directory | ||||
|         self.initial_path = initial_path  # Store initial path if provided | ||||
|         self.thumbnail_cache = {}  # Cache for loaded thumbnails | ||||
|         self.pending_thumbnails = set()  # Track files pending thumbnail loading | ||||
|         self.setup_ui() | ||||
|  | ||||
|         # Настройки окна | ||||
|         # Window settings | ||||
|         self.setWindowModality(Qt.WindowModality.ApplicationModal) | ||||
|         self.setWindowFlags(self.windowFlags() & ~Qt.WindowType.WindowContextHelpButtonHint) | ||||
|  | ||||
| @@ -210,8 +210,115 @@ class FileExplorer(QDialog): | ||||
|             self.current_path = os.path.expanduser("~")  # Fallback to home if initial path is invalid | ||||
|         self.update_file_list() | ||||
|  | ||||
|     class ThumbnailLoader(QRunnable): | ||||
|         """Class for asynchronous thumbnail loading in a separate thread.""" | ||||
|         class Signals(QObject): | ||||
|             thumbnail_ready = Signal(str, QIcon)  # Signal for ready thumbnail: file path and icon | ||||
|  | ||||
|         def __init__(self, file_path, mime_type, size=64): | ||||
|             super().__init__() | ||||
|             self.file_path = file_path | ||||
|             self.mime_type = mime_type | ||||
|             self.size = size | ||||
|             self.signals = self.Signals() | ||||
|  | ||||
|         @Slot() | ||||
|         def run(self): | ||||
|             """Performs thumbnail loading in a background thread.""" | ||||
|             try: | ||||
|                 if self.mime_type.startswith("image/"): | ||||
|                     pixmap = QPixmap(self.file_path) | ||||
|                     if not pixmap.isNull(): | ||||
|                         scaled_pixmap = pixmap.scaled(self.size, self.size, Qt.AspectRatioMode.KeepAspectRatio) | ||||
|                         self.signals.thumbnail_ready.emit(self.file_path, QIcon(scaled_pixmap)) | ||||
|                     else: | ||||
|                         logger.warning("Failed to load image: %s", self.file_path) | ||||
|                 elif self.file_path.lower().endswith(".exe"): | ||||
|                     with tempfile.NamedTemporaryFile(suffix='.png', delete=False) as tmp: | ||||
|                         if generate_thumbnail(self.file_path, tmp.name, size=self.size): | ||||
|                             pixmap = QPixmap(tmp.name) | ||||
|                             if not pixmap.isNull(): | ||||
|                                 self.signals.thumbnail_ready.emit(self.file_path, QIcon(pixmap)) | ||||
|                             os.unlink(tmp.name) | ||||
|                         else: | ||||
|                             logger.warning("Failed to generate thumbnail for .exe: %s", self.file_path) | ||||
|             except Exception as e: | ||||
|                 logger.error("Error loading thumbnail for %s: %s", self.file_path, str(e)) | ||||
|  | ||||
|  | ||||
|     def async_load_thumbnails(self, files, mime_db): | ||||
|         """ | ||||
|         Asynchronously loads thumbnails for a list of files. | ||||
|  | ||||
|         Args: | ||||
|             files (list): List of file names to process. | ||||
|             mime_db (QMimeDatabase): QMimeDatabase instance for file type detection. | ||||
|         """ | ||||
|         thread_pool = QThreadPool.globalInstance() | ||||
|         thread_pool.setMaxThreadCount(4)  # Limit the number of threads | ||||
|  | ||||
|         for f in files: | ||||
|             file_path = os.path.join(self.current_path, f) | ||||
|             if file_path in self.thumbnail_cache or file_path in self.pending_thumbnails: | ||||
|                 continue  # Skip if already cached or pending | ||||
|             mime_type = mime_db.mimeTypeForFile(file_path).name() | ||||
|             if mime_type.startswith("image/") or file_path.lower().endswith(".exe"): | ||||
|                 self.pending_thumbnails.add(file_path) | ||||
|                 loader = self.ThumbnailLoader(file_path, mime_type, size=64) | ||||
|                 loader.signals.thumbnail_ready.connect(self.update_thumbnail) | ||||
|                 thread_pool.start(loader) | ||||
|  | ||||
|  | ||||
|     @Slot(str, QIcon) | ||||
|     def update_thumbnail(self, file_path, icon): | ||||
|         """ | ||||
|         Updates the icon for a file list item after thumbnail loading. | ||||
|  | ||||
|         Args: | ||||
|             file_path (str): Path to the file for which the thumbnail was loaded. | ||||
|             icon (QIcon): Loaded icon. | ||||
|         """ | ||||
|         try: | ||||
|             # Cache the thumbnail | ||||
|             self.thumbnail_cache[file_path] = icon | ||||
|             self.pending_thumbnails.discard(file_path) | ||||
|             # Update the item in the file list | ||||
|             file_name = os.path.basename(file_path) | ||||
|             for i in range(self.file_list.count()): | ||||
|                 item = self.file_list.item(i) | ||||
|                 if item.text() == file_name: | ||||
|                     item.setIcon(icon) | ||||
|                     break | ||||
|         except Exception as e: | ||||
|             logger.error("Error updating thumbnail for %s: %s", file_path, str(e)) | ||||
|  | ||||
|  | ||||
|     def load_visible_thumbnails(self): | ||||
|         """Load thumbnails only for visible items in the file list.""" | ||||
|         try: | ||||
|             visible_range = self.file_list.count() | ||||
|             first_visible = max(0, self.file_list.indexAt(self.file_list.viewport().rect().topLeft()).row()) | ||||
|             last_visible = min(visible_range - 1, self.file_list.indexAt(self.file_list.viewport().rect().bottomRight()).row() + 5) | ||||
|  | ||||
|             files_to_load = [] | ||||
|             for i in range(first_visible, last_visible + 1): | ||||
|                 item = self.file_list.item(i) | ||||
|                 if not item: | ||||
|                     continue | ||||
|                 file_name = item.text() | ||||
|                 if file_name.endswith("/"): | ||||
|                     continue  # Skip directories | ||||
|                 file_path = os.path.join(self.current_path, file_name) | ||||
|                 if file_path not in self.thumbnail_cache and file_path not in self.pending_thumbnails: | ||||
|                     files_to_load.append(file_name) | ||||
|  | ||||
|             if files_to_load: | ||||
|                 self.async_load_thumbnails(files_to_load, self.mime_db) | ||||
|         except Exception as e: | ||||
|             logger.error("Error loading visible thumbnails: %s", str(e)) | ||||
|  | ||||
|     def get_mounted_drives(self): | ||||
|         """Получение списка смонтированных дисков из /proc/mounts, исключая системные пути""" | ||||
|         """Retrieve a list of mounted drives from /proc/mounts, excluding system paths.""" | ||||
|         mounted_drives = [] | ||||
|         try: | ||||
|             with open('/proc/mounts') as f: | ||||
| @@ -220,20 +327,20 @@ class FileExplorer(QDialog): | ||||
|                     if len(parts) < 2: | ||||
|                         continue | ||||
|                     mount_point = parts[1] | ||||
|                     # Исключаем системные и временные пути, но сохраняем /run/media | ||||
|                     # Exclude system and temporary paths, but keep /run/media | ||||
|                     if (mount_point.startswith(('/dev', '/sys', '/proc', '/tmp', '/snap', '/var/lib')) or | ||||
|                         (mount_point.startswith('/run') and not mount_point.startswith('/run/media'))): | ||||
|                         continue | ||||
|                     # Проверяем, является ли точка монтирования директорией и доступна ли она | ||||
|                     # Check if the mount point is a directory and accessible | ||||
|                     if os.path.isdir(mount_point) and os.access(mount_point, os.R_OK): | ||||
|                         mounted_drives.append(mount_point) | ||||
|             return sorted(mounted_drives) | ||||
|         except Exception as e: | ||||
|             logger.error(f"Ошибка при получении смонтированных дисков: {e}") | ||||
|             logger.error(f"Error retrieving mounted drives: {e}") | ||||
|             return [] | ||||
|  | ||||
|     def setup_ui(self): | ||||
|         """Настройка интерфейса""" | ||||
|         """Set up the user interface.""" | ||||
|         self.setWindowTitle(_("File Explorer")) | ||||
|         self.setGeometry(100, 100, 600, 600) | ||||
|  | ||||
| @@ -242,7 +349,7 @@ class FileExplorer(QDialog): | ||||
|         self.main_layout.setSpacing(10) | ||||
|         self.setLayout(self.main_layout) | ||||
|  | ||||
|         # Панель для смонтированных дисков и избранных папок | ||||
|         # Panel for mounted drives and favorite folders | ||||
|         self.drives_layout = QHBoxLayout() | ||||
|         self.drives_scroll = QScrollArea() | ||||
|         self.drives_scroll.setWidgetResizable(True) | ||||
| @@ -255,25 +362,31 @@ class FileExplorer(QDialog): | ||||
|         self.drives_scroll.setVerticalScrollBarPolicy(Qt.ScrollBarPolicy.ScrollBarAlwaysOff) | ||||
|         self.drives_scroll.setFocusPolicy(Qt.FocusPolicy.StrongFocus) | ||||
|  | ||||
|         # Путь | ||||
|         # Path label | ||||
|         self.path_label = QLabel() | ||||
|         self.path_label.setStyleSheet(self.theme.FILE_EXPLORER_PATH_LABEL_STYLE) | ||||
|         self.main_layout.addWidget(self.path_label) | ||||
|  | ||||
|         # Список файлов | ||||
|         # File list | ||||
|         self.file_list = QListWidget() | ||||
|         self.file_list.setStyleSheet(self.theme.FILE_EXPLORER_STYLE) | ||||
|         self.file_list.itemClicked.connect(self.handle_item_click) | ||||
|         self.file_list.itemDoubleClicked.connect(self.handle_item_double_click) | ||||
|         self.file_list.setContextMenuPolicy(Qt.ContextMenuPolicy.CustomContextMenu) | ||||
|         self.file_list.customContextMenuRequested.connect(self.show_folder_context_menu) | ||||
|         self.file_list.setHorizontalScrollMode(QListWidget.ScrollMode.ScrollPerPixel) | ||||
|         self.file_list.setVerticalScrollMode(QListWidget.ScrollMode.ScrollPerPixel) | ||||
|         QScroller.grabGesture(self.file_list.viewport(), QScroller.ScrollerGestureType.LeftMouseButtonGesture) | ||||
|         self.main_layout.addWidget(self.file_list) | ||||
|  | ||||
|         # Кнопки | ||||
|         # Connect scroll signal for lazy loading | ||||
|         self.file_list.verticalScrollBar().valueChanged.connect(self.load_visible_thumbnails) | ||||
|  | ||||
|         # Buttons | ||||
|         self.button_layout = QHBoxLayout() | ||||
|         self.button_layout.setSpacing(10) | ||||
|         self.select_button = AutoSizeButton(_("Select"), icon=self.theme_manager.get_icon("apply")) | ||||
|         self.cancel_button = AutoSizeButton(_("Cancel"), icon=self.theme_manager.get_icon("cancel")) | ||||
|         self.select_button = AutoSizeButton(_("Select"), icon=theme_manager.get_icon("apply")) | ||||
|         self.cancel_button = AutoSizeButton(_("Cancel"), icon=theme_manager.get_icon("cancel")) | ||||
|         self.select_button.setStyleSheet(self.theme.ACTION_BUTTON_STYLE) | ||||
|         self.cancel_button.setStyleSheet(self.theme.ACTION_BUTTON_STYLE) | ||||
|         self.button_layout.addWidget(self.select_button) | ||||
| @@ -291,40 +404,40 @@ class FileExplorer(QDialog): | ||||
|             logger.warning("ContextMenuManager not found in parent") | ||||
|  | ||||
|     def move_selection(self, direction): | ||||
|         """Перемещение выбора по списку""" | ||||
|         """Move selection in the list.""" | ||||
|         current_row = self.file_list.currentRow() | ||||
|         if direction < 0 and current_row > 0:  # Вверх | ||||
|         if direction < 0 and current_row > 0:  # Up | ||||
|             self.file_list.setCurrentRow(current_row - 1) | ||||
|         elif direction > 0 and current_row < self.file_list.count() - 1:  # Вниз | ||||
|         elif direction > 0 and current_row < self.file_list.count() - 1:  # Down | ||||
|             self.file_list.setCurrentRow(current_row + 1) | ||||
|         self.file_list.scrollToItem(self.file_list.currentItem()) | ||||
|  | ||||
|     def handle_item_click(self, item): | ||||
|         """Обработка одинарного клика мышью""" | ||||
|         """Handle single mouse click.""" | ||||
|         try: | ||||
|             self.file_list.setCurrentItem(item) | ||||
|             self.path_history[self.current_path] = item.text()  # Сохраняем выбранный элемент | ||||
|             self.path_history[self.current_path] = item.text()  # Save selected item | ||||
|             logger.debug("Selected item: %s", item.text()) | ||||
|         except Exception as e: | ||||
|             logger.error("Error in handle_item_click: %s", e) | ||||
|  | ||||
|     def handle_item_double_click(self, item): | ||||
|         """Обработка двойного клика мышью по элементу списка""" | ||||
|         """Handle double mouse click on a list item.""" | ||||
|         try: | ||||
|             self.file_list.setCurrentItem(item) | ||||
|             self.path_history[self.current_path] = item.text()  # Сохраняем выбранный элемент | ||||
|             self.path_history[self.current_path] = item.text()  # Save selected item | ||||
|             selected = item.text() | ||||
|             full_path = os.path.join(self.current_path, selected) | ||||
|             if os.path.isdir(full_path): | ||||
|                 if selected == "../": | ||||
|                     # Переходим в родительскую директорию | ||||
|                     # Navigate to parent directory | ||||
|                     self.previous_dir() | ||||
|                 else: | ||||
|                     # Открываем директорию | ||||
|                     # Open directory | ||||
|                     self.current_path = os.path.normpath(full_path) | ||||
|                     self.update_file_list() | ||||
|             elif not self.directory_only: | ||||
|                 # Выбираем файл, если directory_only=False | ||||
|                 # Select file if directory_only=False | ||||
|                 self.file_signal.file_selected.emit(os.path.normpath(full_path)) | ||||
|                 self.accept() | ||||
|             else: | ||||
| @@ -333,7 +446,7 @@ class FileExplorer(QDialog): | ||||
|             logger.error("Error in handle_item_double_click: %s", e) | ||||
|  | ||||
|     def select_item(self): | ||||
|         """Обработка выбора файла/папки""" | ||||
|         """Handle file/folder selection.""" | ||||
|         if self.file_list.count() == 0: | ||||
|             return | ||||
|  | ||||
| @@ -342,30 +455,30 @@ class FileExplorer(QDialog): | ||||
|  | ||||
|         if os.path.isdir(full_path): | ||||
|             if self.directory_only: | ||||
|                 # Подтверждаем выбор директории | ||||
|                 # Confirm directory selection | ||||
|                 self.file_signal.file_selected.emit(os.path.normpath(full_path)) | ||||
|                 self.accept() | ||||
|             else: | ||||
|                 # Открываем директорию | ||||
|                 # Open directory | ||||
|                 self.current_path = os.path.normpath(full_path) | ||||
|                 self.update_file_list() | ||||
|         else: | ||||
|             if not self.directory_only: | ||||
|                 # Для файла отправляем нормализованный путь | ||||
|                 # Emit normalized path for file | ||||
|                 self.file_signal.file_selected.emit(os.path.normpath(full_path)) | ||||
|                 self.accept() | ||||
|             else: | ||||
|                 logger.debug("Selected item is not a directory, ignoring: %s", full_path) | ||||
|  | ||||
|     def previous_dir(self): | ||||
|         """Возврат к родительской директории""" | ||||
|         """Navigate to parent directory.""" | ||||
|         try: | ||||
|             if self.current_path == "/": | ||||
|                 return  # Уже в корне | ||||
|                 return  # Already at root | ||||
|  | ||||
|             # Нормализуем путь (убираем конечный слеш, если есть) | ||||
|             # Normalize path (remove trailing slash if present) | ||||
|             normalized_path = os.path.normpath(self.current_path) | ||||
|             # Получаем родительскую директорию | ||||
|             # Get parent directory | ||||
|             parent_dir = os.path.dirname(normalized_path) | ||||
|  | ||||
|             if not parent_dir: | ||||
| @@ -391,7 +504,7 @@ class FileExplorer(QDialog): | ||||
|             logger.error(f"Error ensuring button visible: {e}") | ||||
|  | ||||
|     def update_drives_list(self): | ||||
|         """Обновление списка смонтированных дисков и избранных папок.""" | ||||
|         """Update the list of mounted drives and favorite folders.""" | ||||
|         for i in reversed(range(self.drives_layout.count())): | ||||
|             item = self.drives_layout.itemAt(i) | ||||
|             if item and item.widget(): | ||||
| @@ -403,112 +516,112 @@ class FileExplorer(QDialog): | ||||
|         drives = self.get_mounted_drives() | ||||
|         favorite_folders = read_favorite_folders() | ||||
|  | ||||
|         # Добавляем смонтированные диски | ||||
|         # Add mounted drives | ||||
|         for drive in drives: | ||||
|             drive_name = os.path.basename(drive) or drive.split('/')[-1] or drive | ||||
|             button = AutoSizeButton(drive_name, icon=self.theme_manager.get_icon("mount_point")) | ||||
|             button = AutoSizeButton(drive_name, icon=theme_manager.get_icon("mount_point")) | ||||
|             button.setStyleSheet(self.theme.ACTION_BUTTON_STYLE) | ||||
|             button.setFocusPolicy(Qt.FocusPolicy.StrongFocus) | ||||
|             button.clicked.connect(lambda checked, path=drive: self.change_drive(path)) | ||||
|             self.drives_layout.addWidget(button) | ||||
|             self.drive_buttons.append(button) | ||||
|  | ||||
|         # Добавляем избранные папки | ||||
|         # Add favorite folders | ||||
|         for folder in favorite_folders: | ||||
|             folder_name = os.path.basename(folder) or folder.split('/')[-1] or folder | ||||
|             button = AutoSizeButton(folder_name, icon=self.theme_manager.get_icon("folder")) | ||||
|             button = AutoSizeButton(folder_name, icon=theme_manager.get_icon("folder")) | ||||
|             button.setStyleSheet(self.theme.ACTION_BUTTON_STYLE) | ||||
|             button.setFocusPolicy(Qt.FocusPolicy.StrongFocus) | ||||
|             button.clicked.connect(lambda checked, path=folder: self.change_drive(path)) | ||||
|             self.drives_layout.addWidget(button) | ||||
|             self.drive_buttons.append(button) | ||||
|  | ||||
|         # Добавляем растяжку, чтобы выровнять элементы | ||||
|         # Add spacer to align elements | ||||
|         spacer = QWidget() | ||||
|         spacer.setSizePolicy(QSizePolicy.Policy.Expanding, QSizePolicy.Policy.Preferred) | ||||
|         self.drives_layout.addWidget(spacer) | ||||
|  | ||||
|     def select_drive(self): | ||||
|         """Обрабатывает выбор диска или избранной папки через геймпад.""" | ||||
|         """Handle drive or favorite folder selection via gamepad.""" | ||||
|         focused_widget = QApplication.focusWidget() | ||||
|         if isinstance(focused_widget, AutoSizeButton) and focused_widget in self.drive_buttons: | ||||
|             drive_name = focused_widget.text().strip()  # Удаляем пробелы | ||||
|             logger.debug(f"Выбрано имя: {drive_name}") | ||||
|             drive_name = focused_widget.text().strip()  # Remove whitespace | ||||
|             logger.debug(f"Selected name: {drive_name}") | ||||
|  | ||||
|             # Специальная обработка корневого каталога | ||||
|             # Special handling for root directory | ||||
|             if drive_name == "/": | ||||
|                 if os.path.isdir("/") and os.access("/", os.R_OK): | ||||
|                     self.current_path = "/" | ||||
|                     self.update_file_list() | ||||
|                     logger.info("Выбран корневой каталог: /") | ||||
|                     logger.info("Selected root directory") | ||||
|                     return | ||||
|                 else: | ||||
|                     logger.warning("Корневой каталог недоступен: недостаточно прав или ошибка пути") | ||||
|                     logger.warning("Root directory is inaccessible: insufficient permissions or path error") | ||||
|                     return | ||||
|  | ||||
|             # Проверяем избранные папки | ||||
|             # Check favorite folders | ||||
|             favorite_folders = read_favorite_folders() | ||||
|             logger.debug(f"Избранные папки: {favorite_folders}") | ||||
|             logger.debug(f"Favorite folders: {favorite_folders}") | ||||
|             for folder in favorite_folders: | ||||
|                 folder_name = os.path.basename(os.path.normpath(folder)) or folder  # Для корневых путей | ||||
|                 folder_name = os.path.basename(os.path.normpath(folder)) or folder  # For root paths | ||||
|                 if folder_name == drive_name and os.path.isdir(folder) and os.access(folder, os.R_OK): | ||||
|                     self.current_path = os.path.normpath(folder) | ||||
|                     self.update_file_list() | ||||
|                     logger.info(f"Выбрана избранная папка: {self.current_path}") | ||||
|                     logger.info(f"Selected favorite folder: {self.current_path}") | ||||
|                     return | ||||
|  | ||||
|             # Проверяем смонтированные диски | ||||
|             # Check mounted drives | ||||
|             mounted_drives = self.get_mounted_drives() | ||||
|             logger.debug(f"Смонтированные диски: {mounted_drives}") | ||||
|             logger.debug(f"Mounted drives: {mounted_drives}") | ||||
|             for drive in mounted_drives: | ||||
|                 drive_basename = os.path.basename(os.path.normpath(drive)) or drive  # Для корневых путей | ||||
|                 drive_basename = os.path.basename(os.path.normpath(drive)) or drive  # For root paths | ||||
|                 if drive_basename == drive_name and os.path.isdir(drive) and os.access(drive, os.R_OK): | ||||
|                     self.current_path = os.path.normpath(drive) | ||||
|                     self.update_file_list() | ||||
|                     logger.info(f"Выбран смонтированный диск: {self.current_path}") | ||||
|                     logger.info(f"Selected mounted drive: {self.current_path}") | ||||
|                     return | ||||
|  | ||||
|             logger.warning(f"Путь недоступен: {drive_name}.") | ||||
|             logger.warning(f"Path is inaccessible: {drive_name}.") | ||||
|  | ||||
|     def change_drive(self, drive_path): | ||||
|         """Переход к выбранному диску""" | ||||
|         """Navigate to the selected drive.""" | ||||
|         if os.path.isdir(drive_path) and os.access(drive_path, os.R_OK): | ||||
|             self.current_path = os.path.normpath(drive_path) | ||||
|             self.update_file_list() | ||||
|         else: | ||||
|             logger.warning(f"Путь диска недоступен: {drive_path}") | ||||
|             logger.warning(f"Drive path is inaccessible: {drive_path}") | ||||
|  | ||||
|     def update_file_list(self): | ||||
|         """Обновление списка файлов с превью в виде иконок""" | ||||
|         """Update the file list with asynchronous thumbnail loading.""" | ||||
|         self.file_list.clear() | ||||
|         self.thumbnail_cache.clear()  # Clear cache when changing directories | ||||
|         self.pending_thumbnails.clear()  # Clear pending thumbnails | ||||
|         try: | ||||
|             if self.current_path != "/": | ||||
|                 item = QListWidgetItem("../") | ||||
|                 folder_icon = self.theme_manager.get_icon("folder") | ||||
|                 # Ensure the icon is a QIcon | ||||
|                 folder_icon = theme_manager.get_icon("folder") | ||||
|                 if isinstance(folder_icon, str) and os.path.isfile(folder_icon): | ||||
|                     folder_icon = QIcon(folder_icon) | ||||
|                 elif not isinstance(folder_icon, QIcon): | ||||
|                     folder_icon = QIcon()  # Fallback to empty icon | ||||
|                     folder_icon = QIcon() | ||||
|                 item.setIcon(folder_icon) | ||||
|                 self.file_list.addItem(item) | ||||
|  | ||||
|             items = os.listdir(self.current_path) | ||||
|             dirs = [d for d in items if os.path.isdir(os.path.join(self.current_path, d))] | ||||
|  | ||||
|             # Добавляем директории | ||||
|             # Add directories | ||||
|             for d in sorted(dirs): | ||||
|                 item = QListWidgetItem(f"{d}/") | ||||
|                 folder_icon = self.theme_manager.get_icon("folder") | ||||
|                 # Ensure the icon is a QIcon | ||||
|                 folder_icon = theme_manager.get_icon("folder") | ||||
|                 if isinstance(folder_icon, str) and os.path.isfile(folder_icon): | ||||
|                     folder_icon = QIcon(folder_icon) | ||||
|                 elif not isinstance(folder_icon, QIcon): | ||||
|                     folder_icon = QIcon()  # Fallback to empty icon | ||||
|                     folder_icon = QIcon() | ||||
|                 item.setIcon(folder_icon) | ||||
|                 self.file_list.addItem(item) | ||||
|  | ||||
|             # Добавляем файлы только если directory_only=False | ||||
|             # Add files only if directory_only=False | ||||
|             if not self.directory_only: | ||||
|                 files = [f for f in items if os.path.isfile(os.path.join(self.current_path, f))] | ||||
|                 if self.file_filter: | ||||
| @@ -517,26 +630,14 @@ class FileExplorer(QDialog): | ||||
|                     elif isinstance(self.file_filter, tuple): | ||||
|                         files = [f for f in files if any(f.lower().endswith(ext) for ext in self.file_filter)] | ||||
|  | ||||
|                 # Add files to the list without immediate thumbnail loading | ||||
|                 for f in sorted(files): | ||||
|                     item = QListWidgetItem(f) | ||||
|                     file_path = os.path.join(self.current_path, f) | ||||
|                     mime_type = self.mime_db.mimeTypeForFile(file_path).name() | ||||
|  | ||||
|                     if mime_type.startswith("image/"): | ||||
|                         pixmap = QPixmap(file_path) | ||||
|                         if not pixmap.isNull(): | ||||
|                             item.setIcon(QIcon(pixmap.scaled(64, 64, Qt.AspectRatioMode.KeepAspectRatio))) | ||||
|                     elif file_path.lower().endswith(".exe"): | ||||
|                         tmp = tempfile.NamedTemporaryFile(suffix='.png', delete=False) | ||||
|                         tmp.close() | ||||
|                         if generate_thumbnail(file_path, tmp.name, size=64): | ||||
|                             pixmap = QPixmap(tmp.name) | ||||
|                             if not pixmap.isNull(): | ||||
|                                 item.setIcon(QIcon(pixmap)) | ||||
|                             os.unlink(tmp.name) | ||||
|  | ||||
|                     self.file_list.addItem(item) | ||||
|  | ||||
|                 # Load thumbnails for visible items only | ||||
|                 self.load_visible_thumbnails() | ||||
|  | ||||
|             self.path_label.setText(_("Path: ") + self.current_path) | ||||
|  | ||||
|             # Restore last selected item for this directory | ||||
| @@ -558,10 +659,10 @@ class FileExplorer(QDialog): | ||||
|             self.file_list.setAlternatingRowColors(True) | ||||
|  | ||||
|         except PermissionError: | ||||
|             self.path_label.setText(f"Access denied: {self.current_path}") | ||||
|             self.path_label.setText(_("Access denied: %s") % self.current_path) | ||||
|  | ||||
|     def closeEvent(self, event): | ||||
|         """Закрытие окна""" | ||||
|         """Handle window closing.""" | ||||
|         try: | ||||
|             if self.input_manager: | ||||
|                 self.input_manager.disable_file_explorer_mode() | ||||
| @@ -575,13 +676,13 @@ class FileExplorer(QDialog): | ||||
|         super().closeEvent(event) | ||||
|  | ||||
|     def reject(self): | ||||
|         """Закрытие диалога""" | ||||
|         """Close the dialog.""" | ||||
|         if self.input_manager: | ||||
|             self.input_manager.disable_file_explorer_mode() | ||||
|         super().reject() | ||||
|  | ||||
|     def accept(self): | ||||
|         """Принятие диалога""" | ||||
|         """Accept the dialog.""" | ||||
|         if self.input_manager: | ||||
|             self.input_manager.disable_file_explorer_mode() | ||||
|         super().accept() | ||||
| @@ -590,8 +691,7 @@ class AddGameDialog(QDialog): | ||||
|     def __init__(self, parent=None, theme=None, edit_mode=False, game_name=None, exe_path=None, cover_path=None): | ||||
|         super().__init__(parent) | ||||
|         from portprotonqt.context_menu_manager import CustomLineEdit   # Локальный импорт | ||||
|         self.theme = theme if theme else default_styles | ||||
|         self.theme_manager = ThemeManager() | ||||
|         self.theme = theme if theme else theme_manager.apply_theme(read_theme_from_config()) | ||||
|         self.edit_mode = edit_mode | ||||
|         self.original_name = game_name | ||||
|         self.last_exe_path = exe_path  # Store last selected exe path | ||||
| @@ -627,7 +727,7 @@ class AddGameDialog(QDialog): | ||||
|         if exe_path: | ||||
|             self.exeEdit.setText(exe_path) | ||||
|  | ||||
|         exeBrowseButton = AutoSizeButton(_("Browse..."), icon=self.theme_manager.get_icon("search")) | ||||
|         exeBrowseButton = AutoSizeButton(_("Browse..."), icon=theme_manager.get_icon("search")) | ||||
|         exeBrowseButton.setStyleSheet(self.theme.ACTION_BUTTON_STYLE) | ||||
|         exeBrowseButton.clicked.connect(self.browseExe) | ||||
|         exeBrowseButton.setObjectName("exeBrowseButton")  # Для поиска кнопки | ||||
| @@ -649,7 +749,7 @@ class AddGameDialog(QDialog): | ||||
|         if cover_path: | ||||
|             self.coverEdit.setText(cover_path) | ||||
|  | ||||
|         coverBrowseButton = AutoSizeButton(_("Browse..."), icon=self.theme_manager.get_icon("search")) | ||||
|         coverBrowseButton = AutoSizeButton(_("Browse..."), icon=theme_manager.get_icon("search")) | ||||
|         coverBrowseButton.setStyleSheet(self.theme.ACTION_BUTTON_STYLE) | ||||
|         coverBrowseButton.clicked.connect(self.browseCover) | ||||
|         coverBrowseButton.setObjectName("coverBrowseButton")  # Для поиска кнопки | ||||
| @@ -678,8 +778,8 @@ class AddGameDialog(QDialog): | ||||
|         # Dialog buttons | ||||
|         self.button_layout = QHBoxLayout() | ||||
|         self.button_layout.setSpacing(10) | ||||
|         self.select_button = AutoSizeButton(_("Apply"), icon=self.theme_manager.get_icon("apply")) | ||||
|         self.cancel_button = AutoSizeButton(_("Cancel"), icon=self.theme_manager.get_icon("cancel")) | ||||
|         self.select_button = AutoSizeButton(_("Apply"), icon=theme_manager.get_icon("apply")) | ||||
|         self.cancel_button = AutoSizeButton(_("Cancel"), icon=theme_manager.get_icon("cancel")) | ||||
|         self.select_button.setStyleSheet(self.theme.ACTION_BUTTON_STYLE) | ||||
|         self.cancel_button.setStyleSheet(self.theme.ACTION_BUTTON_STYLE) | ||||
|         self.button_layout.addWidget(self.select_button) | ||||
|   | ||||
| @@ -2,12 +2,10 @@ from PySide6.QtGui import QPainter, QColor, QDesktopServices | ||||
| from PySide6.QtCore import Signal, Property, Qt, QUrl | ||||
| from PySide6.QtWidgets import QFrame, QGraphicsDropShadowEffect, QVBoxLayout, QWidget, QStackedLayout, QLabel | ||||
| from collections.abc import Callable | ||||
| import portprotonqt.themes.standart.styles as default_styles | ||||
| from portprotonqt.image_utils import load_pixmap_async, round_corners | ||||
| from portprotonqt.localization import _ | ||||
| from portprotonqt.config_utils import read_favorites, save_favorites, read_display_filter | ||||
| from portprotonqt.config_utils import read_favorites, save_favorites, read_display_filter, read_theme_from_config | ||||
| from portprotonqt.theme_manager import ThemeManager | ||||
| from portprotonqt.config_utils import read_theme_from_config | ||||
| from portprotonqt.custom_widgets import ClickableLabel | ||||
| from portprotonqt.portproton_api import PortProtonAPI | ||||
| from portprotonqt.downloader import Downloader | ||||
| @@ -56,7 +54,7 @@ class GameCard(QFrame): | ||||
|         self.setContextMenuPolicy(Qt.ContextMenuPolicy.CustomContextMenu) | ||||
|         self.customContextMenuRequested.connect(self._show_context_menu) | ||||
|         self.theme_manager = ThemeManager() | ||||
|         self.theme = theme if theme is not None else default_styles | ||||
|         self.theme = theme if theme is not None else self.theme_manager.apply_theme(read_theme_from_config()) | ||||
|  | ||||
|         self.display_filter = read_display_filter() | ||||
|         self.current_theme_name = read_theme_from_config() | ||||
|   | ||||
							
								
								
									
										453
									
								
								portprotonqt/game_library_manager.py
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,453 @@ | ||||
| from typing import Protocol | ||||
| from portprotonqt.game_card import GameCard | ||||
| from PySide6.QtWidgets import QWidget, QVBoxLayout, QHBoxLayout, QScrollArea, QSlider, QScroller | ||||
| from PySide6.QtCore import Qt, QTimer | ||||
| from portprotonqt.custom_widgets import FlowLayout | ||||
| from portprotonqt.config_utils import read_favorites, read_sort_method, read_card_size, save_card_size | ||||
| from portprotonqt.image_utils import load_pixmap_async | ||||
| from portprotonqt.context_menu_manager import ContextMenuManager, CustomLineEdit | ||||
| from collections import deque | ||||
|  | ||||
| class MainWindowProtocol(Protocol): | ||||
|     """Protocol defining the interface that MainWindow must implement for GameLibraryManager.""" | ||||
|  | ||||
|     def openGameDetailPage( | ||||
|         self, | ||||
|         name: str, | ||||
|         description: str, | ||||
|         cover_path: str | None = None, | ||||
|         appid: str = "", | ||||
|         exec_line: str = "", | ||||
|         controller_support: str = "", | ||||
|         last_launch: str = "", | ||||
|         formatted_playtime: str = "", | ||||
|         protondb_tier: str = "", | ||||
|         game_source: str = "", | ||||
|         anticheat_status: str = "", | ||||
|     ) -> None: ... | ||||
|  | ||||
|     def createSearchWidget(self) -> tuple[QWidget, CustomLineEdit]: ... | ||||
|  | ||||
|     def on_slider_released(self) -> None: ... | ||||
|  | ||||
|     # Required attributes | ||||
|     searchEdit: CustomLineEdit | ||||
|     _last_card_width: int | ||||
|     current_hovered_card: GameCard | None | ||||
|     current_focused_card: GameCard | None | ||||
|  | ||||
| class GameLibraryManager: | ||||
|     def __init__(self, main_window: MainWindowProtocol, theme, context_menu_manager: ContextMenuManager | None): | ||||
|         self.main_window = main_window | ||||
|         self.theme = theme | ||||
|         self.context_menu_manager: ContextMenuManager | None = context_menu_manager | ||||
|         self.games: list[tuple] = [] | ||||
|         self.filtered_games: list[tuple] = [] | ||||
|         self.game_card_cache = {} | ||||
|         self.pending_images = {} | ||||
|         self.card_width = read_card_size() | ||||
|         self.gamesListWidget: QWidget | None = None | ||||
|         self.gamesListLayout: FlowLayout | None = None | ||||
|         self.sizeSlider: QSlider | None = None | ||||
|         self._update_timer: QTimer | None = None | ||||
|         self._pending_update = False | ||||
|         self.pending_deletions = deque() | ||||
|         self.is_filtering = False | ||||
|         self.dirty = False | ||||
|  | ||||
|     def create_games_library_widget(self): | ||||
|         """Creates the games library widget with search, grid, and slider.""" | ||||
|         self.gamesLibraryWidget = QWidget() | ||||
|         self.gamesLibraryWidget.setStyleSheet(self.theme.LIBRARY_WIDGET_STYLE) | ||||
|         layout = QVBoxLayout(self.gamesLibraryWidget) | ||||
|         layout.setSpacing(15) | ||||
|  | ||||
|         # Search widget | ||||
|         searchWidget, self.searchEdit = self.main_window.createSearchWidget() | ||||
|         layout.addWidget(searchWidget) | ||||
|  | ||||
|         # Scroll area for game grid | ||||
|         scrollArea = QScrollArea() | ||||
|         scrollArea.setWidgetResizable(True) | ||||
|         scrollArea.setStyleSheet(self.theme.SCROLL_AREA_STYLE) | ||||
|         QScroller.grabGesture(scrollArea.viewport(), QScroller.ScrollerGestureType.LeftMouseButtonGesture) | ||||
|  | ||||
|         self.gamesListWidget = QWidget() | ||||
|         self.gamesListWidget.setStyleSheet(self.theme.LIST_WIDGET_STYLE) | ||||
|         self.gamesListLayout = FlowLayout(self.gamesListWidget) | ||||
|         self.gamesListWidget.setLayout(self.gamesListLayout) | ||||
|  | ||||
|         scrollArea.setWidget(self.gamesListWidget) | ||||
|         layout.addWidget(scrollArea) | ||||
|  | ||||
|         # Slider for card size | ||||
|         sliderLayout = QHBoxLayout() | ||||
|         sliderLayout.addStretch() | ||||
|  | ||||
|         self.sizeSlider = QSlider(Qt.Orientation.Horizontal) | ||||
|         self.sizeSlider.setMinimum(200) | ||||
|         self.sizeSlider.setMaximum(250) | ||||
|         self.sizeSlider.setValue(self.card_width) | ||||
|         self.sizeSlider.setTickInterval(10) | ||||
|         self.sizeSlider.setFixedWidth(150) | ||||
|         self.sizeSlider.setToolTip(f"{self.card_width} px") | ||||
|         self.sizeSlider.setStyleSheet(self.theme.SLIDER_SIZE_STYLE) | ||||
|         self.sizeSlider.sliderReleased.connect(self.main_window.on_slider_released) | ||||
|         sliderLayout.addWidget(self.sizeSlider) | ||||
|  | ||||
|         layout.addLayout(sliderLayout) | ||||
|  | ||||
|         # Initialize update timer | ||||
|         self._update_timer = QTimer() | ||||
|         self._update_timer.setSingleShot(True) | ||||
|         self._update_timer.setInterval(100)  # 100ms debounce | ||||
|         self._update_timer.timeout.connect(self._perform_update) | ||||
|  | ||||
|         # Calculate initial card width | ||||
|         def calculate_card_width(): | ||||
|             if self.gamesListLayout is None: | ||||
|                 return | ||||
|             available_width = scrollArea.width() - 20 | ||||
|             spacing = self.gamesListLayout._spacing | ||||
|             target_cards_per_row = 8 | ||||
|             calculated_width = (available_width - spacing * (target_cards_per_row - 1)) // target_cards_per_row | ||||
|             calculated_width = max(200, min(calculated_width, 250)) | ||||
|  | ||||
|         QTimer.singleShot(0, calculate_card_width) | ||||
|  | ||||
|         # Connect scroll event for lazy loading | ||||
|         scrollArea.verticalScrollBar().valueChanged.connect(self.load_visible_images) | ||||
|  | ||||
|         return self.gamesLibraryWidget | ||||
|  | ||||
|     def on_slider_released(self): | ||||
|         """Handles slider release to update card size.""" | ||||
|         if self.sizeSlider is None: | ||||
|             return | ||||
|         self.card_width = self.sizeSlider.value() | ||||
|         self.sizeSlider.setToolTip(f"{self.card_width} px") | ||||
|         save_card_size(self.card_width) | ||||
|         for card in self.game_card_cache.values(): | ||||
|             card.update_card_size(self.card_width) | ||||
|         self.update_game_grid() | ||||
|  | ||||
|     def load_visible_images(self): | ||||
|         """Loads images for visible game cards.""" | ||||
|         if self.gamesListWidget is None: | ||||
|             return | ||||
|         visible_region = self.gamesListWidget.visibleRegion() | ||||
|         max_concurrent_loads = 5 | ||||
|         loaded_count = 0 | ||||
|         for card_key, card in self.game_card_cache.items(): | ||||
|             if card_key in self.pending_images and visible_region.contains(card.pos()) and loaded_count < max_concurrent_loads: | ||||
|                 cover_path, width, height, callback = self.pending_images.pop(card_key) | ||||
|                 load_pixmap_async(cover_path, width, height, callback) | ||||
|                 loaded_count += 1 | ||||
|  | ||||
|     def _on_card_focused(self, game_name: str, is_focused: bool): | ||||
|         """Handles card focus events.""" | ||||
|         card_key = None | ||||
|         for key, card in self.game_card_cache.items(): | ||||
|             if card.name == game_name: | ||||
|                 card_key = key | ||||
|                 break | ||||
|  | ||||
|         if not card_key: | ||||
|             return | ||||
|  | ||||
|         card = self.game_card_cache[card_key] | ||||
|  | ||||
|         if is_focused: | ||||
|             if self.main_window.current_hovered_card and self.main_window.current_hovered_card != card: | ||||
|                 self.main_window.current_hovered_card._hovered = False | ||||
|                 self.main_window.current_hovered_card.leaveEvent(None) | ||||
|                 self.main_window.current_hovered_card = None | ||||
|             if self.main_window.current_focused_card and self.main_window.current_focused_card != card: | ||||
|                 self.main_window.current_focused_card._focused = False | ||||
|                 self.main_window.current_focused_card.clearFocus() | ||||
|             self.main_window.current_focused_card = card | ||||
|         else: | ||||
|             if self.main_window.current_focused_card == card: | ||||
|                 self.main_window.current_focused_card = None | ||||
|  | ||||
|     def _on_card_hovered(self, game_name: str, is_hovered: bool): | ||||
|         """Handles card hover events.""" | ||||
|         card_key = None | ||||
|         for key, card in self.game_card_cache.items(): | ||||
|             if card.name == game_name: | ||||
|                 card_key = key | ||||
|                 break | ||||
|  | ||||
|         if not card_key: | ||||
|             return | ||||
|  | ||||
|         card = self.game_card_cache[card_key] | ||||
|  | ||||
|         if is_hovered: | ||||
|             if self.main_window.current_focused_card and self.main_window.current_focused_card != card: | ||||
|                 self.main_window.current_focused_card._focused = False | ||||
|                 self.main_window.current_focused_card.clearFocus() | ||||
|             if self.main_window.current_hovered_card and self.main_window.current_hovered_card != card: | ||||
|                 self.main_window.current_hovered_card._hovered = False | ||||
|                 self.main_window.current_hovered_card.leaveEvent(None) | ||||
|             self.main_window.current_hovered_card = card | ||||
|         else: | ||||
|             if self.main_window.current_hovered_card == card: | ||||
|                 self.main_window.current_hovered_card = None | ||||
|  | ||||
|     def _perform_update(self): | ||||
|         """Performs the actual grid update.""" | ||||
|         if not self._pending_update: | ||||
|             return | ||||
|         self._pending_update = False | ||||
|         self._update_game_grid_immediate() | ||||
|  | ||||
|     def update_game_grid(self, games_list: list[tuple] | None = None, is_filter: bool = False): | ||||
|         """Schedules a game grid update with debouncing.""" | ||||
|         if not is_filter: | ||||
|             if games_list is not None: | ||||
|                 self.filtered_games = games_list | ||||
|             self.dirty = True  # Full rebuild only for non-filter | ||||
|         self.is_filtering = is_filter | ||||
|         self._pending_update = True | ||||
|  | ||||
|         if self._update_timer is not None: | ||||
|             self._update_timer.start() | ||||
|         else: | ||||
|             self._update_game_grid_immediate() | ||||
|  | ||||
|     def _update_game_grid_immediate(self): | ||||
|         """Updates the game grid with the provided or current game list.""" | ||||
|         if self.gamesListLayout is None or self.gamesListWidget is None: | ||||
|             return | ||||
|  | ||||
|         search_text = self.main_window.searchEdit.text().strip().lower() | ||||
|  | ||||
|         if self.is_filtering: | ||||
|             # Filter mode: do not change layout, only hide/show cards | ||||
|             self._apply_filter_visibility(search_text) | ||||
|         else: | ||||
|             # Full update: sorting, removal/addition, reorganization | ||||
|             games_list = self.filtered_games if self.filtered_games else self.games | ||||
|             favorites = read_favorites() | ||||
|             sort_method = read_sort_method() | ||||
|  | ||||
|             # Batch layout updates (extended scope) | ||||
|             self.gamesListWidget.setUpdatesEnabled(False) | ||||
|             if self.gamesListLayout is not None: | ||||
|                 self.gamesListLayout.setEnabled(False)  # Disable layout during batch | ||||
|  | ||||
|             try: | ||||
|                 # Optimized sorting: Partition favorites first, then sort subgroups | ||||
|                 def partition_sort_key(game): | ||||
|                     name = game[0] | ||||
|                     is_fav = name in favorites | ||||
|                     fav_order = 0 if is_fav else 1 | ||||
|                     if sort_method == "playtime": | ||||
|                         return (fav_order, -game[11] if game[11] else 0, -game[10] if game[10] else 0) | ||||
|                     elif sort_method == "alphabetical": | ||||
|                         return (fav_order, name.lower()) | ||||
|                     elif sort_method == "favorites": | ||||
|                         return (fav_order,) | ||||
|                     else: | ||||
|                         return (fav_order, -game[10] if game[10] else 0, -game[11] if game[11] else 0) | ||||
|  | ||||
|                 # Quick partition: Sort favorites and non-favorites separately, then merge | ||||
|                 fav_games = [g for g in games_list if g[0] in favorites] | ||||
|                 non_fav_games = [g for g in games_list if g[0] not in favorites] | ||||
|                 sorted_fav = sorted(fav_games, key=partition_sort_key) | ||||
|                 sorted_non_fav = sorted(non_fav_games, key=partition_sort_key) | ||||
|                 sorted_games = sorted_fav + sorted_non_fav | ||||
|  | ||||
|                 # Build set of current game keys for faster lookup | ||||
|                 current_game_keys = {(game[0], game[4]) for game in sorted_games} | ||||
|  | ||||
|                 # Remove cards that no longer exist (batch) | ||||
|                 cards_to_remove = [] | ||||
|                 for card_key in list(self.game_card_cache.keys()): | ||||
|                     if card_key not in current_game_keys: | ||||
|                         cards_to_remove.append(card_key) | ||||
|  | ||||
|                 for card_key in cards_to_remove: | ||||
|                     card = self.game_card_cache.pop(card_key) | ||||
|                     if self.gamesListLayout is not None: | ||||
|                         self.gamesListLayout.removeWidget(card) | ||||
|                     self.pending_deletions.append(card)  # Defer | ||||
|                     if card_key in self.pending_images: | ||||
|                         del self.pending_images[card_key] | ||||
|  | ||||
|                 # Track current layout order (only if dirty/full update needed) | ||||
|                 if self.dirty and self.gamesListLayout is not None: | ||||
|                     current_layout_order = [] | ||||
|                     for i in range(self.gamesListLayout.count()): | ||||
|                         item = self.gamesListLayout.itemAt(i) | ||||
|                         if item is not None: | ||||
|                             widget = item.widget() | ||||
|                             if widget: | ||||
|                                 for key, card in self.game_card_cache.items(): | ||||
|                                     if card == widget: | ||||
|                                         current_layout_order.append(key) | ||||
|                                         break | ||||
|                 else: | ||||
|                     current_layout_order = None  # Skip reorg if not dirty | ||||
|  | ||||
|                 new_card_order = [] | ||||
|                 cards_to_add = [] | ||||
|  | ||||
|                 for game_data in sorted_games: | ||||
|                     game_name = game_data[0] | ||||
|                     exec_line = game_data[4] | ||||
|                     game_key = (game_name, exec_line) | ||||
|                     should_be_visible = not search_text or search_text in game_name.lower() | ||||
|  | ||||
|                     if game_key in self.game_card_cache: | ||||
|                         card = self.game_card_cache[game_key] | ||||
|                         if card.isVisible() != should_be_visible: | ||||
|                             card.setVisible(should_be_visible) | ||||
|                         new_card_order.append(game_key) | ||||
|                     else: | ||||
|                         if self.context_menu_manager is None: | ||||
|                             continue | ||||
|  | ||||
|                         card = self._create_game_card(game_data) | ||||
|                         self.game_card_cache[game_key] = card | ||||
|                         card.setVisible(should_be_visible) | ||||
|                         new_card_order.append(game_key) | ||||
|                         cards_to_add.append((game_key, card)) | ||||
|  | ||||
|                 # Only reorganize if order changed AND dirty | ||||
|                 if self.dirty and self.gamesListLayout is not None and (current_layout_order is None or new_card_order != current_layout_order): | ||||
|                     # Remove all widgets from layout (batch) | ||||
|                     while self.gamesListLayout.count(): | ||||
|                         self.gamesListLayout.takeAt(0) | ||||
|  | ||||
|                     # Add widgets in new order (batch) | ||||
|                     for game_key in new_card_order: | ||||
|                         card = self.game_card_cache[game_key] | ||||
|                         self.gamesListLayout.addWidget(card) | ||||
|  | ||||
|                 self.dirty = False  # Reset flag | ||||
|  | ||||
|                 # Deferred deletions (run in timer to avoid stack overflow) | ||||
|                 if self.pending_deletions: | ||||
|                     QTimer.singleShot(0, lambda: self._flush_deletions()) | ||||
|  | ||||
|                 # Load visible images for new cards only | ||||
|                 if cards_to_add: | ||||
|                     self.load_visible_images() | ||||
|  | ||||
|             finally: | ||||
|                 if self.gamesListLayout is not None: | ||||
|                     self.gamesListLayout.setEnabled(True) | ||||
|                 self.gamesListWidget.setUpdatesEnabled(True) | ||||
|                 if self.gamesListLayout is not None: | ||||
|                     self.gamesListLayout.update() | ||||
|                 self.gamesListWidget.updateGeometry() | ||||
|                 self.main_window._last_card_width = self.card_width | ||||
|  | ||||
|         self.is_filtering = False  # Reset flag in any case | ||||
|  | ||||
|     def _apply_filter_visibility(self, search_text: str): | ||||
|         """Applies visibility to cards based on search, without changing the layout.""" | ||||
|         visible_count = 0 | ||||
|         for game_key, card in self.game_card_cache.items(): | ||||
|             game_name = card.name  # Assume GameCard has 'name' attribute | ||||
|             should_be_visible = not search_text or search_text in game_name.lower() | ||||
|             if card.isVisible() != should_be_visible: | ||||
|                 card.setVisible(should_be_visible) | ||||
|             if should_be_visible: | ||||
|                 visible_count += 1 | ||||
|                 # Load image only for newly visible cards | ||||
|                 if game_key in self.pending_images: | ||||
|                     cover_path, width, height, callback = self.pending_images.pop(game_key) | ||||
|                     load_pixmap_async(cover_path, width, height, callback) | ||||
|  | ||||
|         # Force geometry update so FlowLayout accounts for hidden widgets | ||||
|         if self.gamesListLayout is not None: | ||||
|             self.gamesListLayout.update() | ||||
|         if self.gamesListWidget is not None: | ||||
|             self.gamesListWidget.updateGeometry() | ||||
|         self.main_window._last_card_width = self.card_width | ||||
|  | ||||
|         # If search is empty, load images for visible ones | ||||
|         if not search_text: | ||||
|             self.load_visible_images() | ||||
|  | ||||
|     def _create_game_card(self, game_data: tuple) -> GameCard: | ||||
|         """Creates a new game card with all necessary connections.""" | ||||
|         card = GameCard( | ||||
|             *game_data, | ||||
|             select_callback=self.main_window.openGameDetailPage, | ||||
|             theme=self.theme, | ||||
|             card_width=self.card_width, | ||||
|             context_menu_manager=self.context_menu_manager | ||||
|         ) | ||||
|  | ||||
|         card.hoverChanged.connect(self._on_card_hovered) | ||||
|         card.focusChanged.connect(self._on_card_focused) | ||||
|  | ||||
|         if self.context_menu_manager: | ||||
|             card.editShortcutRequested.connect(self.context_menu_manager.edit_game_shortcut) | ||||
|             card.deleteGameRequested.connect(self.context_menu_manager.delete_game) | ||||
|             card.addToMenuRequested.connect(self.context_menu_manager.add_to_menu) | ||||
|             card.removeFromMenuRequested.connect(self.context_menu_manager.remove_from_menu) | ||||
|             card.addToDesktopRequested.connect(self.context_menu_manager.add_to_desktop) | ||||
|             card.removeFromDesktopRequested.connect(self.context_menu_manager.remove_from_desktop) | ||||
|             card.addToSteamRequested.connect(self.context_menu_manager.add_to_steam) | ||||
|             card.removeFromSteamRequested.connect(self.context_menu_manager.remove_from_steam) | ||||
|             card.openGameFolderRequested.connect(self.context_menu_manager.open_game_folder) | ||||
|  | ||||
|         return card | ||||
|  | ||||
|     def _flush_deletions(self): | ||||
|         """Delete pending widgets off the main update cycle.""" | ||||
|         for card in list(self.pending_deletions): | ||||
|             card.deleteLater() | ||||
|             self.pending_deletions.remove(card) | ||||
|  | ||||
|     def clear_layout(self, layout): | ||||
|         """Clears all widgets from the layout.""" | ||||
|         if layout is None: | ||||
|             return | ||||
|         while layout.count(): | ||||
|             child = layout.takeAt(0) | ||||
|             if child.widget(): | ||||
|                 widget = child.widget() | ||||
|                 for key, card in list(self.game_card_cache.items()): | ||||
|                     if card == widget: | ||||
|                         del self.game_card_cache[key] | ||||
|                         if key in self.pending_images: | ||||
|                             del self.pending_images[key] | ||||
|                 widget.deleteLater() | ||||
|  | ||||
|     def set_games(self, games: list[tuple]): | ||||
|         """Sets the games list and updates the filtered games.""" | ||||
|         self.games = games | ||||
|         self.filtered_games = self.games | ||||
|         self.dirty = True  # Full resort needed | ||||
|         self.update_game_grid() | ||||
|  | ||||
|     def add_game_incremental(self, game_data: tuple): | ||||
|         """Add a single game without full reload.""" | ||||
|         self.games.append(game_data) | ||||
|         self.filtered_games.append(game_data)  # Assume no filter active; adjust if needed | ||||
|         self.dirty = True | ||||
|         self.update_game_grid() | ||||
|  | ||||
|     def remove_game_incremental(self, game_name: str, exec_line: str): | ||||
|         """Remove a single game without full reload.""" | ||||
|         key = (game_name, exec_line) | ||||
|         self.games = [g for g in self.games if (g[0], g[4]) != key] | ||||
|         self.filtered_games = [g for g in self.filtered_games if (g[0], g[4]) != key] | ||||
|         if key in self.game_card_cache and self.gamesListLayout is not None: | ||||
|             card = self.game_card_cache.pop(key) | ||||
|             self.gamesListLayout.removeWidget(card) | ||||
|             self.pending_deletions.append(card)  # Defer deleteLater | ||||
|             if key in self.pending_images: | ||||
|                 del self.pending_images[key] | ||||
|         self.dirty = True | ||||
|         self.update_game_grid() | ||||
|  | ||||
|     def filter_games_delayed(self): | ||||
|         """Filters games based on search text and updates the grid.""" | ||||
|         self.update_game_grid(is_filter=True) | ||||
| @@ -3,7 +3,6 @@ from PySide6.QtGui import QPen, QColor, QPixmap, QPainter, QPainterPath | ||||
| from PySide6.QtCore import Qt, QFile, QEvent, QByteArray, QEasingCurve, QPropertyAnimation | ||||
| from PySide6.QtWidgets import QGraphicsItem, QToolButton, QFrame, QLabel, QGraphicsScene, QHBoxLayout, QWidget, QGraphicsView, QVBoxLayout, QSizePolicy | ||||
| from PySide6.QtWidgets import QSpacerItem, QGraphicsPixmapItem, QDialog, QApplication | ||||
| import portprotonqt.themes.standart.styles as default_styles | ||||
| from portprotonqt.config_utils import read_theme_from_config | ||||
| from portprotonqt.theme_manager import ThemeManager | ||||
| from portprotonqt.downloader import Downloader | ||||
| @@ -177,7 +176,8 @@ class FullscreenDialog(QDialog): | ||||
|  | ||||
|         self.images = images | ||||
|         self.current_index = current_index | ||||
|         self.theme = theme if theme else default_styles | ||||
|         self.theme_manager = ThemeManager() | ||||
|         self.theme = theme if theme is not None else self.theme_manager.apply_theme(read_theme_from_config()) | ||||
|  | ||||
|         self.setWindowFlags(Qt.WindowType.FramelessWindowHint | Qt.WindowType.Dialog) | ||||
|         self.setAttribute(Qt.WidgetAttribute.WA_TranslucentBackground) | ||||
| @@ -378,7 +378,8 @@ class ImageCarousel(QGraphicsView): | ||||
|         self.images = images  # Список кортежей: (QPixmap, caption) | ||||
|         self.image_items = [] | ||||
|         self._animation = None | ||||
|         self.theme = theme if theme else default_styles | ||||
|         self.theme_manager = ThemeManager() | ||||
|         self.theme = theme if theme is not None else self.theme_manager.apply_theme(read_theme_from_config()) | ||||
|         self.max_height = 300  # Default height for images | ||||
|         self.init_ui() | ||||
|         self.create_arrows() | ||||
|   | ||||
| @@ -3,10 +3,11 @@ import threading | ||||
| import os | ||||
| from typing import Protocol, cast | ||||
| from evdev import InputDevice, InputEvent, ecodes, list_devices, ff | ||||
| from enum import Enum | ||||
| from pyudev import Context, Monitor, MonitorObserver, Device | ||||
| from PySide6.QtWidgets import QWidget, QStackedWidget, QApplication, QScrollArea, QLineEdit, QDialog, QMenu, QComboBox, QListView, QMessageBox, QListWidget | ||||
| from PySide6.QtCore import Qt, QObject, QEvent, QPoint, Signal, Slot, QTimer | ||||
| from PySide6.QtGui import QKeyEvent | ||||
| from PySide6.QtGui import QKeyEvent, QMouseEvent | ||||
| from portprotonqt.logger import get_logger | ||||
| from portprotonqt.image_utils import FullscreenDialog | ||||
| from portprotonqt.custom_widgets import NavLabel, AutoSizeButton | ||||
| @@ -31,6 +32,8 @@ class MainWindowProtocol(Protocol): | ||||
|         ... | ||||
|     def on_slider_released(self) -> None: | ||||
|         ... | ||||
|     def isActiveWindow(self) -> bool: | ||||
|         ... | ||||
|     stackedWidget: QStackedWidget | ||||
|     tabButtons: dict[int, QWidget] | ||||
|     gamesListWidget: QWidget | ||||
| @@ -38,23 +41,29 @@ class MainWindowProtocol(Protocol): | ||||
|     current_exec_line: str | None | ||||
|     current_add_game_dialog: AddGameDialog | None | ||||
|  | ||||
| # Mapping of actions to evdev button codes, includes Xbox and PlayStation controllers | ||||
| # Mapping of actions to evdev button codes, includes Xbox, PlayStation and Nintendo Switch controllers | ||||
| # https://github.com/torvalds/linux/blob/master/drivers/hid/hid-playstation.c | ||||
| # https://github.com/torvalds/linux/blob/master/drivers/input/joystick/xpad.c | ||||
| # https://github.com/torvalds/linux/blob/master/drivers/hid/hid-nintendo | ||||
| BUTTONS = { | ||||
|     'confirm':       {ecodes.BTN_SOUTH},           # A (Xbox) / Cross (PS) | ||||
|     'back':          {ecodes.BTN_EAST},            # B (Xbox) / Circle (PS) | ||||
|     'add_game':      {ecodes.BTN_NORTH},           # X (Xbox) / Triangle (PS) | ||||
|     'prev_dir':      {ecodes.BTN_WEST},            # Y (Xbox) / Square (PS) | ||||
|     'prev_tab':      {ecodes.BTN_TL},              # LB (Xbox) / L1 (PS) | ||||
|     'next_tab':      {ecodes.BTN_TR},              # RB (Xbox) / R1 (PS) | ||||
|     'context_menu':  {ecodes.BTN_START},           # Start (Xbox) / Options (PS) | ||||
|     'menu':          {ecodes.BTN_SELECT},          # Select (Xbox) / Share (PS) | ||||
|     'guide':         {ecodes.BTN_MODE},            # Xbox Button / PS Button | ||||
|     'increase_size': {ecodes.BTN_TR2},             # RT (Xbox) / R2 (PS) | ||||
|     'decrease_size': {ecodes.BTN_TL2},             # LT (Xbox) / L2 (PS) | ||||
|     'confirm':       {ecodes.BTN_SOUTH},           # A (Xbox) / Cross (PS) / B (Switch) | ||||
|     'back':          {ecodes.BTN_EAST},            # B (Xbox) / Circle (PS) / A (Switch) | ||||
|     'add_game':      {ecodes.BTN_NORTH},           # X (Xbox) / Triangle (PS) / Y (Switch) | ||||
|     'prev_dir':      {ecodes.BTN_WEST},            # Y (Xbox) / Square (PS) / X (Switch) | ||||
|     'prev_tab':      {ecodes.BTN_TL},              # LB (Xbox) / L1 (PS) / L (Switch) | ||||
|     'next_tab':      {ecodes.BTN_TR},              # RB (Xbox) / R1 (PS) / R (Switch) | ||||
|     'context_menu':  {ecodes.BTN_START},           # Start (Xbox) / Options (PS) / + (Switch) | ||||
|     'menu':          {ecodes.BTN_SELECT},          # Select (Xbox) / Share (PS) / - (Switch) | ||||
|     'guide':         {ecodes.BTN_MODE},            # Xbox Button / PS Button / Home (Switch) | ||||
|     'increase_size': {ecodes.ABS_RZ},              # RT (Xbox) / R2 (PS) / ZR (Switch) | ||||
|     'decrease_size': {ecodes.ABS_Z},               # LT (Xbox) / L2 (PS) / ZL (Switch) | ||||
| } | ||||
|  | ||||
| class GamepadType(Enum): | ||||
|     XBOX = "Xbox" | ||||
|     PLAYSTATION = "PlayStation" | ||||
|     UNKNOWN = "Unknown" | ||||
|  | ||||
| class InputManager(QObject): | ||||
|     """ | ||||
|     Manages input from gamepads and keyboards for navigating the application interface. | ||||
| @@ -76,6 +85,7 @@ class InputManager(QObject): | ||||
|         super().__init__(cast(QObject, main_window)) | ||||
|         self._parent = main_window | ||||
|         self._gamepad_handling_enabled = True | ||||
|         self.gamepad_type = GamepadType.UNKNOWN | ||||
|         # Ensure attributes exist on main_window | ||||
|         self._parent.currentDetailPage = getattr(self._parent, 'currentDetailPage', None) | ||||
|         self._parent.current_exec_line = getattr(self._parent, 'current_exec_line', None) | ||||
| @@ -132,6 +142,38 @@ class InputManager(QObject): | ||||
|         # Initialize evdev + hotplug | ||||
|         self.init_gamepad() | ||||
|  | ||||
|     def detect_gamepad_type(self, device: InputDevice) -> GamepadType: | ||||
|         """ | ||||
|         Определяет тип геймпада по capabilities | ||||
|         """ | ||||
|         caps = device.capabilities() | ||||
|         keys = set(caps.get(ecodes.EV_KEY, [])) | ||||
|  | ||||
|         # Для EV_ABS вытаскиваем только коды (первый элемент кортежа) | ||||
|         abs_axes = {a if isinstance(a, int) else a[0] for a in caps.get(ecodes.EV_ABS, [])} | ||||
|  | ||||
|         # Xbox layout | ||||
|         if {ecodes.BTN_SOUTH, ecodes.BTN_EAST, ecodes.BTN_NORTH, ecodes.BTN_WEST}.issubset(keys): | ||||
|             if {ecodes.ABS_X, ecodes.ABS_Y, ecodes.ABS_RX, ecodes.ABS_RY}.issubset(abs_axes): | ||||
|                 self.gamepad_type = GamepadType.XBOX | ||||
|                 return GamepadType.XBOX | ||||
|  | ||||
|         # PlayStation layout | ||||
|         if ecodes.BTN_TOUCH in keys or (ecodes.BTN_DPAD_UP in keys and ecodes.BTN_EAST in keys): | ||||
|             self.gamepad_type = GamepadType.PLAYSTATION | ||||
|             logger.info(f"Detected {self.gamepad_type.value} controller: {device.name}") | ||||
|             return GamepadType.PLAYSTATION | ||||
|  | ||||
|         # Steam Controller / Deck (трекпады) | ||||
|         if any(a for a in abs_axes if a >= ecodes.ABS_MT_SLOT): | ||||
|             self.gamepad_type = GamepadType.XBOX | ||||
|             logger.info(f"Detected {self.gamepad_type.value} controller: {device.name}") | ||||
|             return GamepadType.XBOX | ||||
|  | ||||
|         # Fallback | ||||
|         self.gamepad_type = GamepadType.XBOX | ||||
|         return GamepadType.XBOX | ||||
|  | ||||
|     def enable_file_explorer_mode(self, file_explorer): | ||||
|         """Настройка обработки геймпада для FileExplorer""" | ||||
|         try: | ||||
| @@ -404,17 +446,14 @@ class InputManager(QObject): | ||||
|         if not self._gamepad_handling_enabled: | ||||
|             return | ||||
|         try: | ||||
|             # Ignore gamepad events if a game is launched | ||||
|             if getattr(self._parent, '_gameLaunched', False): | ||||
|                 return | ||||
|  | ||||
|             app = QApplication.instance() | ||||
|             if not app: | ||||
|                 return | ||||
|             active = QApplication.activeWindow() | ||||
|             focused = QApplication.focusWidget() | ||||
|             popup = QApplication.activePopupWidget() | ||||
|             modal_dialog = QApplication.activeModalWidget() | ||||
|             if not app or not active: | ||||
|                 return | ||||
|  | ||||
|             # Handle Guide button to open system overlay | ||||
|             if button_code in BUTTONS['guide']: | ||||
| @@ -559,16 +598,13 @@ class InputManager(QObject): | ||||
|         if not self._gamepad_handling_enabled: | ||||
|             return | ||||
|         try: | ||||
|             # Ignore gamepad events if a game is launched | ||||
|             if getattr(self._parent, '_gameLaunched', False): | ||||
|                 return | ||||
|  | ||||
|             app = QApplication.instance() | ||||
|             if not app: | ||||
|                 return | ||||
|             active = QApplication.activeWindow() | ||||
|             focused = QApplication.focusWidget() | ||||
|             popup = QApplication.activePopupWidget() | ||||
|             if not app or not active: | ||||
|                 return | ||||
|  | ||||
|             # Update D-pad state | ||||
|             if value != 0: | ||||
| @@ -805,6 +841,20 @@ class InputManager(QObject): | ||||
|         if not app: | ||||
|             return super().eventFilter(obj, event) | ||||
|  | ||||
|         if event.type() == QEvent.Type.MouseButtonPress: | ||||
|             mouse_event = cast(QMouseEvent, event) | ||||
|             if mouse_event.button() == Qt.MouseButton.ExtraButton1: | ||||
|                 # Handle ExtraButton1 as "back" action, similar to Escape | ||||
|                 active_win = QApplication.activeWindow() | ||||
|                 focused = QApplication.focusWidget() | ||||
|                 if isinstance(focused, QLineEdit): | ||||
|                     return False  # Skip if in QLineEdit | ||||
|                 if isinstance(active_win, QDialog): | ||||
|                     active_win.reject() | ||||
|                     return True | ||||
|                 self._parent.goBackDetailPage(self._parent.currentDetailPage) | ||||
|                 return True | ||||
|  | ||||
|         # Ensure obj is a QObject | ||||
|         if not isinstance(obj, QObject): | ||||
|             logger.debug(f"Skipping event filter for non-QObject: {type(obj).__name__}") | ||||
| @@ -1043,6 +1093,8 @@ class InputManager(QObject): | ||||
|             new_gamepad = self.find_gamepad() | ||||
|             if new_gamepad and new_gamepad != self.gamepad: | ||||
|                 logger.info(f"Gamepad connected: {new_gamepad.name}") | ||||
|                 self.detect_gamepad_type(new_gamepad) | ||||
|                 logger.info(f"Detected gamepad type: {self.gamepad_type.value}") | ||||
|                 self.stop_rumble() | ||||
|                 self.gamepad = new_gamepad | ||||
|                 if self.gamepad_thread: | ||||
| @@ -1061,6 +1113,10 @@ class InputManager(QObject): | ||||
|         try: | ||||
|             devices = [InputDevice(path) for path in list_devices()] | ||||
|             for device in devices: | ||||
|                 # Skip ASRock LED controller (vendor ID: 26ce, product ID: 01a2) | ||||
|                 if device.info.vendor == 0x26ce and device.info.product == 0x01a2: | ||||
|                     logger.debug(f"Skipping ASRock LED controller: {device.name}") | ||||
|                     continue | ||||
|                 caps = device.capabilities() | ||||
|                 if ecodes.EV_KEY in caps or ecodes.EV_ABS in caps: | ||||
|                     return device | ||||
| @@ -1079,6 +1135,13 @@ class InputManager(QObject): | ||||
|                 if event.type not in (ecodes.EV_KEY, ecodes.EV_ABS): | ||||
|                     continue | ||||
|                 now = time.time() | ||||
|  | ||||
|                 # Проверка фокуса: игнорируем события, если окно не в фокусе | ||||
|                 app = QApplication.instance() | ||||
|                 active = QApplication.activeWindow() | ||||
|                 if not app or not active: | ||||
|                     continue | ||||
|  | ||||
|                 if event.type == ecodes.EV_KEY and event.value == 1: | ||||
|                     if event.code in BUTTONS['menu'] and not self._is_gamescope_session: | ||||
|                         self.toggle_fullscreen.emit(not self._is_fullscreen) | ||||
| @@ -1131,5 +1194,7 @@ class InputManager(QObject): | ||||
|                 self.gamepad_thread.join() | ||||
|             if self.gamepad: | ||||
|                 self.gamepad.close() | ||||
|             self.gamepad = None | ||||
|             self.gamepad_type = GamepadType.UNKNOWN | ||||
|         except Exception as e: | ||||
|             logger.error(f"Error during cleanup: {e}", exc_info=True) | ||||
|   | ||||
| @@ -9,7 +9,7 @@ msgid "" | ||||
| msgstr "" | ||||
| "Project-Id-Version: PROJECT VERSION\n" | ||||
| "Report-Msgid-Bugs-To: EMAIL@ADDRESS\n" | ||||
| "POT-Creation-Date: 2025-08-31 12:28+0500\n" | ||||
| "POT-Creation-Date: 2025-09-23 22:23+0500\n" | ||||
| "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" | ||||
| "Last-Translator: FULL NAME <EMAIL@ADDRESS>\n" | ||||
| "Language: de_DE\n" | ||||
| @@ -23,7 +23,7 @@ msgstr "" | ||||
| msgid "Error" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "PortProton is not found" | ||||
| msgid "PortProton directory not found" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Remove from Favorites" | ||||
| @@ -155,7 +155,7 @@ msgid "Menu" | ||||
| msgstr "" | ||||
|  | ||||
| #, python-brace-format | ||||
| msgid "No executable command in .desktop file for '{game_name}'" | ||||
| msgid "No executable command found in .desktop file for '{game_name}'" | ||||
| msgstr "" | ||||
|  | ||||
| #, python-brace-format | ||||
| @@ -163,7 +163,7 @@ msgid "Failed to parse .desktop file for '{game_name}'" | ||||
| msgstr "" | ||||
|  | ||||
| #, python-brace-format | ||||
| msgid "Failed to read .desktop file: {error}" | ||||
| msgid "Error reading .desktop file: {error}" | ||||
| msgstr "" | ||||
|  | ||||
| #, python-brace-format | ||||
| @@ -264,6 +264,10 @@ msgstr "" | ||||
| msgid "Path: " | ||||
| msgstr "" | ||||
|  | ||||
| #, python-format | ||||
| msgid "Access denied: %s" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Edit Game" | ||||
| msgstr "" | ||||
|  | ||||
| @@ -360,6 +364,12 @@ msgstr "" | ||||
| msgid "Themes" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Back" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Fullscreen" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Loading Steam games..." | ||||
| msgstr "" | ||||
|  | ||||
| @@ -450,21 +460,6 @@ msgstr "" | ||||
| msgid "Gamepad haptic feedback:" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Open Legendary Login" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Legendary Authentication:" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Enter Legendary Authorization Code" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Authorization Code:" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Submit Code" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Save Settings" | ||||
| msgstr "" | ||||
|  | ||||
| @@ -474,28 +469,6 @@ msgstr "" | ||||
| msgid "Clear Cache" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Opened Legendary login page in browser" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Failed to open Legendary login page" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Please enter an authorization code" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Successfully authenticated with Legendary" | ||||
| msgstr "" | ||||
|  | ||||
| #, python-brace-format | ||||
| msgid "Legendary authentication failed: {0}" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Legendary executable not found" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Unexpected error during authentication" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Confirm Reset" | ||||
| msgstr "" | ||||
|  | ||||
| @@ -549,9 +522,6 @@ msgstr "" | ||||
| msgid "Error applying theme '{0}'" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Back" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "LAST LAUNCH" | ||||
| msgstr "" | ||||
|  | ||||
|   | ||||
| @@ -9,7 +9,7 @@ msgid "" | ||||
| msgstr "" | ||||
| "Project-Id-Version: PROJECT VERSION\n" | ||||
| "Report-Msgid-Bugs-To: EMAIL@ADDRESS\n" | ||||
| "POT-Creation-Date: 2025-08-31 12:28+0500\n" | ||||
| "POT-Creation-Date: 2025-09-23 22:23+0500\n" | ||||
| "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" | ||||
| "Last-Translator: FULL NAME <EMAIL@ADDRESS>\n" | ||||
| "Language: es_ES\n" | ||||
| @@ -23,7 +23,7 @@ msgstr "" | ||||
| msgid "Error" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "PortProton is not found" | ||||
| msgid "PortProton directory not found" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Remove from Favorites" | ||||
| @@ -155,7 +155,7 @@ msgid "Menu" | ||||
| msgstr "" | ||||
|  | ||||
| #, python-brace-format | ||||
| msgid "No executable command in .desktop file for '{game_name}'" | ||||
| msgid "No executable command found in .desktop file for '{game_name}'" | ||||
| msgstr "" | ||||
|  | ||||
| #, python-brace-format | ||||
| @@ -163,7 +163,7 @@ msgid "Failed to parse .desktop file for '{game_name}'" | ||||
| msgstr "" | ||||
|  | ||||
| #, python-brace-format | ||||
| msgid "Failed to read .desktop file: {error}" | ||||
| msgid "Error reading .desktop file: {error}" | ||||
| msgstr "" | ||||
|  | ||||
| #, python-brace-format | ||||
| @@ -264,6 +264,10 @@ msgstr "" | ||||
| msgid "Path: " | ||||
| msgstr "" | ||||
|  | ||||
| #, python-format | ||||
| msgid "Access denied: %s" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Edit Game" | ||||
| msgstr "" | ||||
|  | ||||
| @@ -360,6 +364,12 @@ msgstr "" | ||||
| msgid "Themes" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Back" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Fullscreen" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Loading Steam games..." | ||||
| msgstr "" | ||||
|  | ||||
| @@ -450,21 +460,6 @@ msgstr "" | ||||
| msgid "Gamepad haptic feedback:" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Open Legendary Login" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Legendary Authentication:" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Enter Legendary Authorization Code" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Authorization Code:" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Submit Code" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Save Settings" | ||||
| msgstr "" | ||||
|  | ||||
| @@ -474,28 +469,6 @@ msgstr "" | ||||
| msgid "Clear Cache" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Opened Legendary login page in browser" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Failed to open Legendary login page" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Please enter an authorization code" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Successfully authenticated with Legendary" | ||||
| msgstr "" | ||||
|  | ||||
| #, python-brace-format | ||||
| msgid "Legendary authentication failed: {0}" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Legendary executable not found" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Unexpected error during authentication" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Confirm Reset" | ||||
| msgstr "" | ||||
|  | ||||
| @@ -549,9 +522,6 @@ msgstr "" | ||||
| msgid "Error applying theme '{0}'" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Back" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "LAST LAUNCH" | ||||
| msgstr "" | ||||
|  | ||||
|   | ||||
| @@ -9,7 +9,7 @@ msgid "" | ||||
| msgstr "" | ||||
| "Project-Id-Version: PortProtonQt 0.1.1\n" | ||||
| "Report-Msgid-Bugs-To: EMAIL@ADDRESS\n" | ||||
| "POT-Creation-Date: 2025-08-31 12:28+0500\n" | ||||
| "POT-Creation-Date: 2025-09-23 22:23+0500\n" | ||||
| "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" | ||||
| "Last-Translator: FULL NAME <EMAIL@ADDRESS>\n" | ||||
| "Language-Team: LANGUAGE <LL@li.org>\n" | ||||
| @@ -21,7 +21,7 @@ msgstr "" | ||||
| msgid "Error" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "PortProton is not found" | ||||
| msgid "PortProton directory not found" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Remove from Favorites" | ||||
| @@ -153,7 +153,7 @@ msgid "Menu" | ||||
| msgstr "" | ||||
|  | ||||
| #, python-brace-format | ||||
| msgid "No executable command in .desktop file for '{game_name}'" | ||||
| msgid "No executable command found in .desktop file for '{game_name}'" | ||||
| msgstr "" | ||||
|  | ||||
| #, python-brace-format | ||||
| @@ -161,7 +161,7 @@ msgid "Failed to parse .desktop file for '{game_name}'" | ||||
| msgstr "" | ||||
|  | ||||
| #, python-brace-format | ||||
| msgid "Failed to read .desktop file: {error}" | ||||
| msgid "Error reading .desktop file: {error}" | ||||
| msgstr "" | ||||
|  | ||||
| #, python-brace-format | ||||
| @@ -262,6 +262,10 @@ msgstr "" | ||||
| msgid "Path: " | ||||
| msgstr "" | ||||
|  | ||||
| #, python-format | ||||
| msgid "Access denied: %s" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Edit Game" | ||||
| msgstr "" | ||||
|  | ||||
| @@ -358,6 +362,12 @@ msgstr "" | ||||
| msgid "Themes" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Back" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Fullscreen" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Loading Steam games..." | ||||
| msgstr "" | ||||
|  | ||||
| @@ -448,21 +458,6 @@ msgstr "" | ||||
| msgid "Gamepad haptic feedback:" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Open Legendary Login" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Legendary Authentication:" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Enter Legendary Authorization Code" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Authorization Code:" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Submit Code" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Save Settings" | ||||
| msgstr "" | ||||
|  | ||||
| @@ -472,28 +467,6 @@ msgstr "" | ||||
| msgid "Clear Cache" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Opened Legendary login page in browser" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Failed to open Legendary login page" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Please enter an authorization code" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Successfully authenticated with Legendary" | ||||
| msgstr "" | ||||
|  | ||||
| #, python-brace-format | ||||
| msgid "Legendary authentication failed: {0}" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Legendary executable not found" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Unexpected error during authentication" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Confirm Reset" | ||||
| msgstr "" | ||||
|  | ||||
| @@ -547,9 +520,6 @@ msgstr "" | ||||
| msgid "Error applying theme '{0}'" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "Back" | ||||
| msgstr "" | ||||
|  | ||||
| msgid "LAST LAUNCH" | ||||
| msgstr "" | ||||
|  | ||||
|   | ||||
| @@ -9,23 +9,24 @@ msgid "" | ||||
| msgstr "" | ||||
| "Project-Id-Version: PROJECT VERSION\n" | ||||
| "Report-Msgid-Bugs-To: EMAIL@ADDRESS\n" | ||||
| "POT-Creation-Date: 2025-08-31 12:28+0500\n" | ||||
| "PO-Revision-Date: 2025-08-31 12:28+0500\n" | ||||
| "POT-Creation-Date: 2025-09-23 22:23+0500\n" | ||||
| "PO-Revision-Date: 2025-09-23 22:23+0500\n" | ||||
| "Last-Translator: \n" | ||||
| "Language: ru_RU\n" | ||||
| "Language-Team: ru_RU <LL@li.org>\n" | ||||
| "Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && " | ||||
| "n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n" | ||||
| "Language: ru_RU\n" | ||||
| "MIME-Version: 1.0\n" | ||||
| "Content-Type: text/plain; charset=utf-8\n" | ||||
| "Content-Transfer-Encoding: 8bit\n" | ||||
| "Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%10<=4 " | ||||
| "&& (n%100<10 || n%100>=20) ? 1 : 2);\n" | ||||
| "Generated-By: Babel 2.17.0\n" | ||||
| "X-Generator: Poedit 3.6\n" | ||||
|  | ||||
| msgid "Error" | ||||
| msgstr "Ошибка" | ||||
|  | ||||
| msgid "PortProton is not found" | ||||
| msgstr "PortProton не найден" | ||||
| msgid "PortProton directory not found" | ||||
| msgstr "Не найден каталог PortProton" | ||||
|  | ||||
| msgid "Remove from Favorites" | ||||
| msgstr "Удалить из Избранного" | ||||
| @@ -86,11 +87,11 @@ msgstr "Успешно" | ||||
|  | ||||
| #, python-brace-format | ||||
| msgid "" | ||||
| "'{game_name}' was added to Steam. Please restart Steam for changes to " | ||||
| "take effect." | ||||
| "'{game_name}' was added to Steam. Please restart Steam for changes to take " | ||||
| "effect." | ||||
| msgstr "" | ||||
| "'{game_name}' был(а) добавлен(а) в Steam. Пожалуйста, перезапустите " | ||||
| "Steam, чтобы изменения вступили в силу." | ||||
| "'{game_name}' был(а) добавлен(а) в Steam. Пожалуйста, перезапустите Steam, " | ||||
| "чтобы изменения вступили в силу." | ||||
|  | ||||
| #, python-brace-format | ||||
| msgid "Executable not found for game: {game_name}" | ||||
| @@ -158,16 +159,16 @@ msgid "Menu" | ||||
| msgstr "Меню" | ||||
|  | ||||
| #, python-brace-format | ||||
| msgid "No executable command in .desktop file for '{game_name}'" | ||||
| msgstr "В файле .desktop для '{game_name}' отсутствует исполняемая команда" | ||||
| msgid "No executable command found in .desktop file for '{game_name}'" | ||||
| msgstr "В файле .desktop не найдена исполняемая команда для '{game_name}'" | ||||
|  | ||||
| #, python-brace-format | ||||
| msgid "Failed to parse .desktop file for '{game_name}'" | ||||
| msgstr "Не удалось разобрать файл .desktop для '{game_name}'" | ||||
|  | ||||
| #, python-brace-format | ||||
| msgid "Failed to read .desktop file: {error}" | ||||
| msgstr "Не удалось прочитать файл .desktop: {error}" | ||||
| msgid "Error reading .desktop file: {error}" | ||||
| msgstr "Ошибка при чтении файла .desktop: {error}" | ||||
|  | ||||
| #, python-brace-format | ||||
| msgid "No .desktop file found for '{game_name}'" | ||||
| @@ -178,11 +179,11 @@ msgstr "Подтвердите удаление" | ||||
|  | ||||
| #, python-brace-format | ||||
| msgid "" | ||||
| "Are you sure you want to delete '{game_name}'? This will remove the " | ||||
| ".desktop file and custom data." | ||||
| "Are you sure you want to delete '{game_name}'? This will remove the .desktop " | ||||
| "file and custom data." | ||||
| msgstr "" | ||||
| "Вы уверены, что хотите удалить '{game_name}'? Это приведёт к удалению " | ||||
| "файла .desktop и пользовательских данных." | ||||
| "Вы уверены, что хотите удалить '{game_name}'? Это приведёт к удалению файла ." | ||||
| "desktop и пользовательских данных." | ||||
|  | ||||
| #, python-brace-format | ||||
| msgid "Failed to delete .desktop file: {error}" | ||||
| @@ -224,11 +225,11 @@ msgstr "Не удалось добавить '{game_name}' в Steam: {error}" | ||||
|  | ||||
| #, python-brace-format | ||||
| msgid "" | ||||
| "'{game_name}' was removed from Steam. Please restart Steam for changes to" | ||||
| " take effect." | ||||
| "'{game_name}' was removed from Steam. Please restart Steam for changes to take " | ||||
| "effect." | ||||
| msgstr "" | ||||
| "'{game_name}' был(а) удалён(а) из Steam. Пожалуйста, перезапустите Steam," | ||||
| " чтобы изменения вступили в силу." | ||||
| "'{game_name}' был(а) удалён(а) из Steam. Пожалуйста, перезапустите Steam, чтобы " | ||||
| "изменения вступили в силу." | ||||
|  | ||||
| #, python-brace-format | ||||
| msgid "Failed to remove game '{game_name}' from Steam: {error}" | ||||
| @@ -271,6 +272,10 @@ msgstr "Выбрать" | ||||
| msgid "Path: " | ||||
| msgstr "Путь: " | ||||
|  | ||||
| #, python-format | ||||
| msgid "Access denied: %s" | ||||
| msgstr "Доступ запрещен: %s" | ||||
|  | ||||
| msgid "Edit Game" | ||||
| msgstr "Редактировать игру" | ||||
|  | ||||
| @@ -367,6 +372,12 @@ msgstr "Настройки PortProton" | ||||
| msgid "Themes" | ||||
| msgstr "Темы" | ||||
|  | ||||
| msgid "Back" | ||||
| msgstr "Назад" | ||||
|  | ||||
| msgid "Fullscreen" | ||||
| msgstr "Полный экран" | ||||
|  | ||||
| msgid "Loading Steam games..." | ||||
| msgstr "Загрузка игр из Steam..." | ||||
|  | ||||
| @@ -457,21 +468,6 @@ msgstr "Тактильная отдача на геймпаде" | ||||
| msgid "Gamepad haptic feedback:" | ||||
| msgstr "Тактильная отдача на геймпаде:" | ||||
|  | ||||
| msgid "Open Legendary Login" | ||||
| msgstr "Открыть браузер для входа в Legendary" | ||||
|  | ||||
| msgid "Legendary Authentication:" | ||||
| msgstr "Авторизация в Legendary:" | ||||
|  | ||||
| msgid "Enter Legendary Authorization Code" | ||||
| msgstr "Введите код авторизации Legendary" | ||||
|  | ||||
| msgid "Authorization Code:" | ||||
| msgstr "Код авторизации:" | ||||
|  | ||||
| msgid "Submit Code" | ||||
| msgstr "Отправить код" | ||||
|  | ||||
| msgid "Save Settings" | ||||
| msgstr "Сохранить настройки" | ||||
|  | ||||
| @@ -481,35 +477,12 @@ msgstr "Сбросить настройки" | ||||
| msgid "Clear Cache" | ||||
| msgstr "Очистить кэш" | ||||
|  | ||||
| msgid "Opened Legendary login page in browser" | ||||
| msgstr "Открытие страницы входа в Legendary в браузере" | ||||
|  | ||||
| msgid "Failed to open Legendary login page" | ||||
| msgstr "Не удалось открыть страницу входа в Legendary" | ||||
|  | ||||
| msgid "Please enter an authorization code" | ||||
| msgstr "Пожалуйста, введите код авторизации" | ||||
|  | ||||
| msgid "Successfully authenticated with Legendary" | ||||
| msgstr "Успешная аутентификация в Legendary" | ||||
|  | ||||
| #, python-brace-format | ||||
| msgid "Legendary authentication failed: {0}" | ||||
| msgstr "Не удалось выполнить аутентификацию Legendary: {0}" | ||||
|  | ||||
| msgid "Legendary executable not found" | ||||
| msgstr "Не найден исполняемый файл Legendary" | ||||
|  | ||||
| msgid "Unexpected error during authentication" | ||||
| msgstr "Неожиданная ошибка при аутентификации" | ||||
|  | ||||
| msgid "Confirm Reset" | ||||
| msgstr "Подтвердите удаление" | ||||
|  | ||||
| msgid "Are you sure you want to reset all settings? This action cannot be undone." | ||||
| msgstr "" | ||||
| "Вы уверены, что хотите сбросить все настройки? Это действие нельзя " | ||||
| "отменить." | ||||
| "Вы уверены, что хотите сбросить все настройки? Это действие нельзя отменить." | ||||
|  | ||||
| msgid "Settings reset. Restarting..." | ||||
| msgstr "Настройки сброшены. Перезапуск..." | ||||
| @@ -558,9 +531,6 @@ msgstr "Тема '{0}' применена успешно" | ||||
| msgid "Error applying theme '{0}'" | ||||
| msgstr "Ошибка при применение темы '{0}'" | ||||
|  | ||||
| msgid "Back" | ||||
| msgstr "Назад" | ||||
|  | ||||
| msgid "LAST LAUNCH" | ||||
| msgstr "Последний запуск" | ||||
|  | ||||
| @@ -684,4 +654,3 @@ msgstr "Нет избранных" | ||||
|  | ||||
| msgid "No recent games" | ||||
| msgstr "Нет недавних игр" | ||||
|  | ||||
|   | ||||
| @@ -1,16 +1,34 @@ | ||||
| import logging | ||||
|  | ||||
| def setup_logger(): | ||||
| def setup_logger(level='NOTSET'): | ||||
|     """Настройка базовой конфигурации логирования.""" | ||||
|     logging.basicConfig( | ||||
|         level=logging.INFO, | ||||
|         format='[%(levelname)s] %(message)s', | ||||
|         handlers=[logging.StreamHandler()] | ||||
|     ) | ||||
|     # Clear existing handlers to prevent duplicates | ||||
|     root_logger = logging.getLogger() | ||||
|     for handler in root_logger.handlers[:]: | ||||
|         root_logger.removeHandler(handler) | ||||
|  | ||||
|     # Convert string level to logging level constant, map ALL to DEBUG | ||||
|     if level.upper() == 'ALL': | ||||
|         log_level = logging.DEBUG | ||||
|     else: | ||||
|         log_level = getattr(logging, level.upper(), logging.NOTSET) | ||||
|  | ||||
|     # Configure logging with null handler if level is NOTSET | ||||
|     if log_level == logging.NOTSET: | ||||
|         logging.basicConfig( | ||||
|             level=logging.NOTSET, | ||||
|             handlers=[logging.NullHandler()] | ||||
|         ) | ||||
|     else: | ||||
|         logging.basicConfig( | ||||
|             level=log_level, | ||||
|             format='[%(levelname)s] %(message)s', | ||||
|             handlers=[logging.StreamHandler()] | ||||
|         ) | ||||
|  | ||||
| def get_logger(name): | ||||
|     """Возвращает логгер для указанного модуля.""" | ||||
|     return logging.getLogger(name) | ||||
|  | ||||
| # Инициализация логгера при импорте модуля | ||||
| # Инициализация логгера при импорте модуля (без логов по умолчанию) | ||||
| setup_logger() | ||||
|   | ||||
| @@ -22,6 +22,7 @@ import websocket | ||||
| import requests | ||||
| import random | ||||
| import base64 | ||||
| import glob | ||||
|  | ||||
| downloader = Downloader() | ||||
| logger = get_logger(__name__) | ||||
| @@ -44,14 +45,14 @@ def safe_vdf_load(path: str | Path) -> dict: | ||||
|  | ||||
| def decode_text(text: str) -> str: | ||||
|     """ | ||||
|     Декодирует HTML-сущности в строке. | ||||
|     Например, "&quot;" преобразуется в '"'. | ||||
|     Остальные символы и HTML-теги остаются без изменений. | ||||
|     Decodes HTML entities in a string. | ||||
|     For example, "&quot;" is converted to '"'. | ||||
|     Other characters and HTML tags remain unchanged. | ||||
|     """ | ||||
|     return html.unescape(text) | ||||
|  | ||||
| def get_cache_dir(): | ||||
|     """Возвращает путь к каталогу кэша, создаёт его при необходимости.""" | ||||
|     """Returns the path to the cache directory, creating it if necessary.""" | ||||
|     xdg_cache_home = os.getenv("XDG_CACHE_HOME", os.path.join(os.path.expanduser("~"), ".cache")) | ||||
|     cache_dir = os.path.join(xdg_cache_home, "PortProtonQt") | ||||
|     os.makedirs(cache_dir, exist_ok=True) | ||||
| @@ -64,7 +65,7 @@ STEAM_DATA_DIRS = ( | ||||
| ) | ||||
|  | ||||
| def get_steam_home(): | ||||
|     """Возвращает путь к директории Steam, используя список возможных директорий.""" | ||||
|     """Returns the path to the Steam directory using a list of possible directories.""" | ||||
|     for dir_path in STEAM_DATA_DIRS: | ||||
|         expanded_path = Path(os.path.expanduser(dir_path)) | ||||
|         if expanded_path.exists(): | ||||
| @@ -72,7 +73,7 @@ def get_steam_home(): | ||||
|     return None | ||||
|  | ||||
| def get_last_steam_user(steam_home: Path) -> dict | None: | ||||
|     """Возвращает данные последнего пользователя Steam из loginusers.vdf.""" | ||||
|     """Returns data for the last Steam user from loginusers.vdf.""" | ||||
|     loginusers_path = steam_home / "config/loginusers.vdf" | ||||
|     data = safe_vdf_load(loginusers_path) | ||||
|     if not data: | ||||
| @@ -83,20 +84,20 @@ def get_last_steam_user(steam_home: Path) -> dict | None: | ||||
|             try: | ||||
|                 return {'SteamID': int(user_id)} | ||||
|             except ValueError: | ||||
|                 logger.error(f"Неверный формат SteamID: {user_id}") | ||||
|                 logger.error(f"Invalid SteamID format: {user_id}") | ||||
|                 return None | ||||
|     logger.info("Не найден пользователь с MostRecent=1") | ||||
|     logger.info("No user found with MostRecent=1") | ||||
|     return None | ||||
|  | ||||
| def convert_steam_id(steam_id: int) -> int: | ||||
|     """ | ||||
|     Преобразует знаковое 32-битное целое число в беззнаковое 32-битное целое число. | ||||
|     Использует побитовое И с 0xFFFFFFFF, что корректно обрабатывает отрицательные значения. | ||||
|     Converts a signed 32-bit integer to an unsigned 32-bit integer. | ||||
|     Uses bitwise AND with 0xFFFFFFFF to correctly handle negative values. | ||||
|     """ | ||||
|     return steam_id & 0xFFFFFFFF | ||||
|  | ||||
| def get_steam_libs(steam_dir: Path) -> set[Path]: | ||||
|     """Возвращает набор директорий Steam libraryfolders.""" | ||||
|     """Returns a set of Steam library folders.""" | ||||
|     libs = set() | ||||
|     libs_vdf = steam_dir / "steamapps/libraryfolders.vdf" | ||||
|     data = safe_vdf_load(libs_vdf) | ||||
| @@ -112,7 +113,7 @@ def get_steam_libs(steam_dir: Path) -> set[Path]: | ||||
|     return libs | ||||
|  | ||||
| def get_playtime_data(steam_home: Path | None = None) -> dict[int, tuple[int, int]]: | ||||
|     """Возвращает данные о времени игры для последнего пользователя.""" | ||||
|     """Returns playtime data for the last user.""" | ||||
|     play_data: dict[int, tuple[int, int]] = {} | ||||
|     if steam_home is None: | ||||
|         steam_home = get_steam_home() | ||||
| @@ -132,14 +133,14 @@ def get_playtime_data(steam_home: Path | None = None) -> dict[int, tuple[int, in | ||||
|         return play_data | ||||
|  | ||||
|     if not last_user: | ||||
|         logger.info("Не удалось определить последнего пользователя Steam") | ||||
|         logger.info("Could not identify the last Steam user") | ||||
|         return play_data | ||||
|  | ||||
|     user_id = last_user['SteamID'] | ||||
|     unsigned_id = convert_steam_id(user_id) | ||||
|     user_dir = userdata_dir / str(unsigned_id) | ||||
|     if not user_dir.exists(): | ||||
|         logger.info(f"Директория пользователя {unsigned_id} не найдена") | ||||
|         logger.info(f"User directory {unsigned_id} not found") | ||||
|         return play_data | ||||
|  | ||||
|     localconfig = user_dir / "config/localconfig.vdf" | ||||
| @@ -153,11 +154,11 @@ def get_playtime_data(steam_home: Path | None = None) -> dict[int, tuple[int, in | ||||
|             playtime = int(info.get('Playtime', 0)) | ||||
|             play_data[appid] = (last_played, playtime) | ||||
|         except ValueError: | ||||
|             logger.warning(f"Некорректные данные playtime для app {appid_str}") | ||||
|             logger.warning(f"Invalid playtime data for app {appid_str}") | ||||
|     return play_data | ||||
|  | ||||
| def get_steam_installed_games() -> list[tuple[str, int, int, int]]: | ||||
|     """Возвращает список установленных Steam игр в формате (name, appid, last_played, playtime_sec).""" | ||||
|     """Returns a list of installed Steam games in the format (name, appid, last_played, playtime_sec).""" | ||||
|     games: list[tuple[str, int, int, int]] = [] | ||||
|     steam_home = get_steam_home() | ||||
|     if steam_home is None or not steam_home.exists(): | ||||
| @@ -186,13 +187,13 @@ def get_steam_installed_games() -> list[tuple[str, int, int, int]]: | ||||
|  | ||||
| def normalize_name(s): | ||||
|     """ | ||||
|     Приведение строки к нормальному виду: | ||||
|       - перевод в нижний регистр, | ||||
|       - удаление символов ™ и ®, | ||||
|       - замена разделителей (-, :, ,) на пробел, | ||||
|       - удаление лишних пробелов, | ||||
|       - удаление суффиксов 'bin' или 'app' в конце строки, | ||||
|       - удаление ключевых слов типа 'ultimate', 'edition' и т.п. | ||||
|     Normalizes a string by: | ||||
|       - converting to lowercase, | ||||
|       - removing ™ and ® symbols, | ||||
|       - replacing separators (-, :, ,) with spaces, | ||||
|       - removing extra spaces, | ||||
|       - removing 'bin' or 'app' suffixes, | ||||
|       - removing keywords like 'ultimate', 'edition', etc. | ||||
|     """ | ||||
|     s = s.lower() | ||||
|     for ch in ["™", "®"]: | ||||
| @@ -210,12 +211,12 @@ def normalize_name(s): | ||||
|  | ||||
| def is_valid_candidate(candidate): | ||||
|     """ | ||||
|     Проверяет, содержит ли кандидат запрещённые подстроки: | ||||
|     Checks if a candidate contains forbidden substrings: | ||||
|       - win32 | ||||
|       - win64 | ||||
|       - gamelauncher | ||||
|     Для проверки дополнительно используется строка без пробелов. | ||||
|     Возвращает True, если кандидат допустим, иначе False. | ||||
|     Additionally checks the string without spaces. | ||||
|     Returns True if the candidate is valid, otherwise False. | ||||
|     """ | ||||
|     normalized_candidate = normalize_name(candidate) | ||||
|     normalized_no_space = normalized_candidate.replace(" ", "") | ||||
| @@ -227,7 +228,7 @@ def is_valid_candidate(candidate): | ||||
|  | ||||
| def filter_candidates(candidates): | ||||
|     """ | ||||
|     Фильтрует список кандидатов, отбрасывая недопустимые. | ||||
|     Filters a list of candidates, discarding invalid ones. | ||||
|     """ | ||||
|     valid = [] | ||||
|     dropped = [] | ||||
| @@ -237,18 +238,18 @@ def filter_candidates(candidates): | ||||
|         else: | ||||
|             dropped.append(cand) | ||||
|     if dropped: | ||||
|         logger.info("Отбрасываю кандидатов: %s", dropped) | ||||
|         logger.info("Discarding candidates: %s", dropped) | ||||
|     return valid | ||||
|  | ||||
| def remove_duplicates(candidates): | ||||
|     """ | ||||
|     Удаляет дубликаты из списка, сохраняя порядок. | ||||
|     Removes duplicates from a list while preserving order. | ||||
|     """ | ||||
|     return list(dict.fromkeys(candidates)) | ||||
|  | ||||
| @functools.lru_cache(maxsize=256) | ||||
| def get_exiftool_data(game_exe): | ||||
|     """Получает метаданные через exiftool""" | ||||
|     """Retrieves metadata using exiftool.""" | ||||
|     try: | ||||
|         proc = subprocess.run( | ||||
|             ["exiftool", "-j", game_exe], | ||||
| @@ -257,18 +258,28 @@ def get_exiftool_data(game_exe): | ||||
|             check=False | ||||
|         ) | ||||
|         if proc.returncode != 0: | ||||
|             logger.error(f"exiftool error for {game_exe}: {proc.stderr.strip()}") | ||||
|             logger.error(f"exiftool failed for {game_exe}: {proc.stderr.strip()}") | ||||
|             return {} | ||||
|         meta_data_list = orjson.loads(proc.stdout.encode("utf-8")) | ||||
|         return meta_data_list[0] if meta_data_list else {} | ||||
|     except Exception as e: | ||||
|         logger.error(f"An unexpected error occurred in get_exiftool_data for {game_exe}: {e}") | ||||
|         logger.error(f"Unexpected error in get_exiftool_data for {game_exe}: {e}") | ||||
|         return {} | ||||
|  | ||||
| def delete_cached_app_files(cache_dir: str, pattern: str): | ||||
|     """Deletes cached files matching the given pattern in the cache directory.""" | ||||
|     try: | ||||
|         for file_path in glob.glob(os.path.join(cache_dir, pattern)): | ||||
|             os.remove(file_path) | ||||
|             logger.info(f"Deleted cached file: {file_path}") | ||||
|     except Exception as e: | ||||
|         logger.error(f"Failed to delete cached files matching {pattern}: {e}") | ||||
|  | ||||
| def load_steam_apps_async(callback: Callable[[list], None]): | ||||
|     """ | ||||
|     Asynchronously loads the list of Steam applications, using cache if available. | ||||
|     Calls the callback with the list of apps. | ||||
|     Deletes cached app detail files when downloading a new steam_apps.json. | ||||
|     """ | ||||
|     cache_dir = get_cache_dir() | ||||
|     cache_tar = os.path.join(cache_dir, "games_appid.tar.xz") | ||||
| @@ -294,12 +305,14 @@ def load_steam_apps_async(callback: Callable[[list], None]): | ||||
|                 f.write(orjson.dumps(data)) | ||||
|             if os.path.exists(cache_tar): | ||||
|                 os.remove(cache_tar) | ||||
|                 logger.info("Archive %s deleted after extraction", cache_tar) | ||||
|                 logger.info("Deleted archive: %s", cache_tar) | ||||
|             # Delete all cached app detail files (steam_app_*.json) | ||||
|             delete_cached_app_files(cache_dir, "steam_app_*.json") | ||||
|             steam_apps = data if isinstance(data, list) else [] | ||||
|             logger.info("Loaded %d apps from archive", len(steam_apps)) | ||||
|             callback(steam_apps) | ||||
|         except Exception as e: | ||||
|             logger.error("Error extracting Steam apps archive: %s", e) | ||||
|             logger.error("Failed to extract Steam apps archive: %s", e) | ||||
|             callback([]) | ||||
|  | ||||
|     if os.path.exists(cache_json) and (time.time() - os.path.getmtime(cache_json) < CACHE_DURATION): | ||||
| @@ -309,37 +322,41 @@ def load_steam_apps_async(callback: Callable[[list], None]): | ||||
|                 data = orjson.loads(f.read()) | ||||
|             # Validate JSON structure | ||||
|             if not isinstance(data, list): | ||||
|                 logger.error("Cached JSON %s has invalid format (not a list), re-downloading", cache_json) | ||||
|                 logger.error("Invalid JSON format in %s (not a list), re-downloading", cache_json) | ||||
|                 raise ValueError("Invalid JSON structure") | ||||
|             # Validate each app entry | ||||
|             for app in data: | ||||
|                 if not isinstance(app, dict) or "appid" not in app or "normalized_name" not in app: | ||||
|                     logger.error("Cached JSON %s contains invalid app entry, re-downloading", cache_json) | ||||
|                     logger.error("Invalid app entry in cached JSON %s, re-downloading", cache_json) | ||||
|                     raise ValueError("Invalid app entry structure") | ||||
|             steam_apps = data | ||||
|             logger.info("Loaded %d apps from cache", len(steam_apps)) | ||||
|             callback(steam_apps) | ||||
|         except Exception as e: | ||||
|             logger.error("Error reading or validating cached JSON %s: %s", cache_json, e) | ||||
|             logger.error("Failed to read or validate cached JSON %s: %s", cache_json, e) | ||||
|             # Attempt to re-download if cache is invalid or corrupted | ||||
|             app_list_url = ( | ||||
|                 "https://git.linux-gaming.ru/Boria138/PortProtonQt/raw/branch/main/data/games_appid.tar.xz" | ||||
|             ) | ||||
|             # Delete cached app detail files before re-downloading | ||||
|             delete_cached_app_files(cache_dir, "steam_app_*.json") | ||||
|             downloader.download_async(app_list_url, cache_tar, timeout=5, callback=process_tar) | ||||
|     else: | ||||
|         app_list_url = ( | ||||
|             "https://git.linux-gaming.ru/Boria138/PortProtonQt/raw/branch/main/data/games_appid.tar.xz" | ||||
|         ) | ||||
|         # Delete cached app detail files before downloading | ||||
|         delete_cached_app_files(cache_dir, "steam_app_*.json") | ||||
|         downloader.download_async(app_list_url, cache_tar, timeout=5, callback=process_tar) | ||||
|  | ||||
| def build_index(steam_apps): | ||||
|     """ | ||||
|     Строит индекс приложений по полю normalized_name. | ||||
|     Builds an index of applications by normalized_name field. | ||||
|     """ | ||||
|     steam_apps_index = {} | ||||
|     if not steam_apps: | ||||
|         return steam_apps_index | ||||
|     logger.info("Построение индекса Steam приложений:") | ||||
|     logger.info("Building Steam apps index") | ||||
|     for app in steam_apps: | ||||
|         normalized = app["normalized_name"] | ||||
|         steam_apps_index[normalized] = app | ||||
| @@ -347,25 +364,24 @@ def build_index(steam_apps): | ||||
|  | ||||
| def search_app(candidate, steam_apps_index): | ||||
|     """ | ||||
|     Ищет приложение по кандидату: сначала пытается точное совпадение, затем ищет подстроку. | ||||
|     Searches for an application by candidate: tries exact match first, then substring match. | ||||
|     """ | ||||
|     candidate_norm = normalize_name(candidate) | ||||
|     logger.info("Поиск приложения для кандидата: '%s' -> '%s'", candidate, candidate_norm) | ||||
|     logger.info("Searching for app with candidate: '%s' -> '%s'", candidate, candidate_norm) | ||||
|     if candidate_norm in steam_apps_index: | ||||
|         logger.info("    Найдено точное совпадение: '%s'", candidate_norm) | ||||
|         logger.info("Found exact match: '%s'", candidate_norm) | ||||
|         return steam_apps_index[candidate_norm] | ||||
|     for name_norm, app in steam_apps_index.items(): | ||||
|         if candidate_norm in name_norm: | ||||
|             ratio = len(candidate_norm) / len(name_norm) | ||||
|             if ratio > 0.8: | ||||
|                 logger.info("    Найдено частичное совпадение: кандидат '%s' в '%s' (ratio: %.2f)", | ||||
|                             candidate_norm, name_norm, ratio) | ||||
|                 logger.info("Found partial match: candidate '%s' in '%s' (ratio: %.2f)", candidate_norm, name_norm, ratio) | ||||
|                 return app | ||||
|     logger.info("    Приложение для кандидата '%s' не найдено", candidate_norm) | ||||
|     logger.info("No app found for candidate '%s'", candidate_norm) | ||||
|     return None | ||||
|  | ||||
| def load_app_details(app_id): | ||||
|     """Загружает кэшированные данные для игры по appid, если они не устарели.""" | ||||
|     """Loads cached game data by appid if not outdated.""" | ||||
|     cache_dir = get_cache_dir() | ||||
|     cache_file = os.path.join(cache_dir, f"steam_app_{app_id}.json") | ||||
|     if os.path.exists(cache_file): | ||||
| @@ -375,7 +391,7 @@ def load_app_details(app_id): | ||||
|     return None | ||||
|  | ||||
| def save_app_details(app_id, data): | ||||
|     """Сохраняет данные по appid в файл кэша.""" | ||||
|     """Saves appid data to a cache file.""" | ||||
|     cache_dir = get_cache_dir() | ||||
|     cache_file = os.path.join(cache_dir, f"steam_app_{app_id}.json") | ||||
|     with open(cache_file, "wb") as f: | ||||
| @@ -418,7 +434,7 @@ def fetch_app_info_async(app_id: int, callback: Callable[[dict | None], None]): | ||||
|             save_app_details(app_id, app_data) | ||||
|             callback(app_data) | ||||
|         except Exception as e: | ||||
|             logger.error("Error processing Steam app info for appid %s: %s", app_id, e) | ||||
|             logger.error("Failed to process Steam app info for appid %s: %s", app_id, e) | ||||
|             callback(None) | ||||
|  | ||||
|     downloader.download_async(url, cache_file, timeout=5, callback=process_response) | ||||
| @@ -427,6 +443,7 @@ def load_weanticheatyet_data_async(callback: Callable[[list], None]): | ||||
|     """ | ||||
|     Asynchronously loads the list of WeAntiCheatYet data, using cache if available. | ||||
|     Calls the callback with the list of anti-cheat data. | ||||
|     Deletes cached anti-cheat files when downloading a new anticheat_games.json. | ||||
|     """ | ||||
|     cache_dir = get_cache_dir() | ||||
|     cache_tar = os.path.join(cache_dir, "anticheat_games.tar.xz") | ||||
| @@ -452,12 +469,12 @@ def load_weanticheatyet_data_async(callback: Callable[[list], None]): | ||||
|                 f.write(orjson.dumps(data)) | ||||
|             if os.path.exists(cache_tar): | ||||
|                 os.remove(cache_tar) | ||||
|                 logger.info("Archive %s deleted after extraction", cache_tar) | ||||
|                 logger.info("Deleted archive: %s", cache_tar) | ||||
|             anti_cheat_data = data or [] | ||||
|             logger.info("Loaded %d anti-cheat entries from archive", len(anti_cheat_data)) | ||||
|             callback(anti_cheat_data) | ||||
|         except Exception as e: | ||||
|             logger.error("Error extracting WeAntiCheatYet archive: %s", e) | ||||
|             logger.error("Failed to extract WeAntiCheatYet archive: %s", e) | ||||
|             callback([]) | ||||
|  | ||||
|     if os.path.exists(cache_json) and (time.time() - os.path.getmtime(cache_json) < CACHE_DURATION): | ||||
| @@ -467,18 +484,18 @@ def load_weanticheatyet_data_async(callback: Callable[[list], None]): | ||||
|                 data = orjson.loads(f.read()) | ||||
|             # Validate JSON structure | ||||
|             if not isinstance(data, list): | ||||
|                 logger.error("Cached JSON %s has invalid format (not a list), re-downloading", cache_json) | ||||
|                 logger.error("Invalid JSON format in %s (not a list), re-downloading", cache_json) | ||||
|                 raise ValueError("Invalid JSON structure") | ||||
|             # Validate each anti-cheat entry | ||||
|             for entry in data: | ||||
|                 if not isinstance(entry, dict) or "normalized_name" not in entry or "status" not in entry: | ||||
|                     logger.error("Cached JSON %s contains invalid anti-cheat entry, re-downloading", cache_json) | ||||
|                     logger.error("Invalid anti-cheat entry in cached JSON %s, re-downloading", cache_json) | ||||
|                     raise ValueError("Invalid anti-cheat entry structure") | ||||
|             anti_cheat_data = data | ||||
|             logger.info("Loaded %d anti-cheat entries from cache", len(anti_cheat_data)) | ||||
|             callback(anti_cheat_data) | ||||
|         except Exception as e: | ||||
|             logger.error("Error reading or validating cached WeAntiCheatYet JSON %s: %s", cache_json, e) | ||||
|             logger.error("Failed to read or validate cached WeAntiCheatYet JSON %s: %s", cache_json, e) | ||||
|             # Attempt to re-download if cache is invalid or corrupted | ||||
|             app_list_url = ( | ||||
|                 "https://git.linux-gaming.ru/Boria138/PortProtonQt/raw/branch/main/data/anticheat_games.tar.xz" | ||||
| @@ -492,12 +509,12 @@ def load_weanticheatyet_data_async(callback: Callable[[list], None]): | ||||
|  | ||||
| def build_weanticheatyet_index(anti_cheat_data): | ||||
|     """ | ||||
|     Строит индекс античит-данных по полю normalized_name. | ||||
|     Builds an index of anti-cheat data by normalized_name field. | ||||
|     """ | ||||
|     anti_cheat_index = {} | ||||
|     if not anti_cheat_data: | ||||
|         return anti_cheat_index | ||||
|     logger.info("Построение индекса WeAntiCheatYet данных:") | ||||
|     logger.info("Building WeAntiCheatYet data index") | ||||
|     for entry in anti_cheat_data: | ||||
|         normalized = entry["normalized_name"] | ||||
|         anti_cheat_index[normalized] = entry | ||||
| @@ -505,20 +522,19 @@ def build_weanticheatyet_index(anti_cheat_data): | ||||
|  | ||||
| def search_anticheat_status(candidate, anti_cheat_index): | ||||
|     candidate_norm = normalize_name(candidate) | ||||
|     logger.info("Поиск античит-статуса для кандидата: '%s' -> '%s'", candidate, candidate_norm) | ||||
|     logger.info("Searching for anti-cheat status for candidate: '%s' -> '%s'", candidate, candidate_norm) | ||||
|     if candidate_norm in anti_cheat_index: | ||||
|         status = anti_cheat_index[candidate_norm]["status"] | ||||
|         logger.info("    Найдено точное совпадение: '%s', статус: '%s'", candidate_norm, status) | ||||
|         logger.info("Found exact match: '%s', status: '%s'", candidate_norm, status) | ||||
|         return status | ||||
|     for name_norm, entry in anti_cheat_index.items(): | ||||
|         if candidate_norm in name_norm: | ||||
|             ratio = len(candidate_norm) / len(name_norm) | ||||
|             if ratio > 0.8: | ||||
|                 status = entry["status"] | ||||
|                 logger.info("    Найдено частичное совпадение: кандидат '%s' в '%s' (ratio: %.2f), статус: '%s'", | ||||
|                             candidate_norm, name_norm, ratio, status) | ||||
|                 logger.info("Found partial match: candidate '%s' in '%s' (ratio: %.2f), status: '%s'", candidate_norm, name_norm, ratio, status) | ||||
|                 return status | ||||
|     logger.info("    Античит-статус для кандидата '%s' не найден", candidate_norm) | ||||
|     logger.info("No anti-cheat status found for candidate '%s'", candidate_norm) | ||||
|     return "" | ||||
|  | ||||
| def get_weanticheatyet_status_async(game_name: str, callback: Callable[[str], None]): | ||||
| @@ -534,7 +550,7 @@ def get_weanticheatyet_status_async(game_name: str, callback: Callable[[str], No | ||||
|     load_weanticheatyet_data_async(on_anticheat_data) | ||||
|  | ||||
| def load_protondb_status(appid): | ||||
|     """Загружает закешированные данные ProtonDB для игры по appid, если они не устарели.""" | ||||
|     """Loads cached ProtonDB data for a game by appid if not outdated.""" | ||||
|     cache_dir = get_cache_dir() | ||||
|     cache_file = os.path.join(cache_dir, f"protondb_{appid}.json") | ||||
|     if os.path.exists(cache_file): | ||||
| @@ -543,18 +559,18 @@ def load_protondb_status(appid): | ||||
|                 with open(cache_file, "rb") as f: | ||||
|                     return orjson.loads(f.read()) | ||||
|             except Exception as e: | ||||
|                 logger.error("Ошибка загрузки кеша ProtonDB для appid %s: %s", appid, e) | ||||
|                 logger.error("Failed to load ProtonDB cache for appid %s: %s", appid, e) | ||||
|     return None | ||||
|  | ||||
| def save_protondb_status(appid, data): | ||||
|     """Сохраняет данные ProtonDB для игры по appid в файл кэша.""" | ||||
|     """Saves ProtonDB data for a game by appid to a cache file.""" | ||||
|     cache_dir = get_cache_dir() | ||||
|     cache_file = os.path.join(cache_dir, f"protondb_{appid}.json") | ||||
|     try: | ||||
|         with open(cache_file, "wb") as f: | ||||
|             f.write(orjson.dumps(data)) | ||||
|     except Exception as e: | ||||
|         logger.error("Ошибка сохранения кеша ProtonDB для appid %s: %s", appid, e) | ||||
|         logger.error("Failed to save ProtonDB cache for appid %s: %s", appid, e) | ||||
|  | ||||
| def get_protondb_tier_async(appid: int, callback: Callable[[str], None]): | ||||
|     """ | ||||
| @@ -642,7 +658,7 @@ def get_steam_game_info_async(desktop_name: str, exec_line: str, callback: Calla | ||||
|                         if game_exe.lower().endswith('.exe'): | ||||
|                             break | ||||
|             except Exception as e: | ||||
|                 logger.error("Error processing bat file %s: %s", game_exe, e) | ||||
|                 logger.error("Failed to process bat file %s: %s", game_exe, e) | ||||
|         else: | ||||
|             logger.error("Bat file not found: %s", game_exe) | ||||
|  | ||||
| @@ -777,55 +793,55 @@ def get_steam_apps_and_index_async(callback: Callable[[tuple[list, dict]], None] | ||||
|  | ||||
| def enable_steam_cef() -> tuple[bool, str]: | ||||
|     """ | ||||
|     Проверяет и при необходимости активирует режим удаленной отладки Steam CEF. | ||||
|     Checks and enables Steam CEF remote debugging if necessary. | ||||
|  | ||||
|     Создает файл .cef-enable-remote-debugging в директории Steam. | ||||
|     Steam необходимо перезапустить после первого создания этого файла. | ||||
|     Creates a .cef-enable-remote-debugging file in the Steam directory. | ||||
|     Steam must be restarted after the file is first created. | ||||
|  | ||||
|     Возвращает кортеж: | ||||
|     - (True, "already_enabled") если уже было активно. | ||||
|     - (True, "restart_needed") если было только что активировано и нужен перезапуск Steam. | ||||
|     - (False, "steam_not_found") если директория Steam не найдена. | ||||
|     Returns a tuple: | ||||
|     - (True, "already_enabled") if already enabled. | ||||
|     - (True, "restart_needed") if just enabled and Steam restart is needed. | ||||
|     - (False, "steam_not_found") if Steam directory is not found. | ||||
|     """ | ||||
|     steam_home = get_steam_home() | ||||
|     if not steam_home: | ||||
|         return (False, "steam_not_found") | ||||
|  | ||||
|     cef_flag_file = steam_home / ".cef-enable-remote-debugging" | ||||
|     logger.info(f"Проверка CEF флага: {cef_flag_file}") | ||||
|     logger.info(f"Checking CEF flag: {cef_flag_file}") | ||||
|  | ||||
|     if cef_flag_file.exists(): | ||||
|         logger.info("CEF Remote Debugging уже активирован.") | ||||
|         logger.info("CEF Remote Debugging is already enabled") | ||||
|         return (True, "already_enabled") | ||||
|     else: | ||||
|         try: | ||||
|             os.makedirs(cef_flag_file.parent, exist_ok=True) | ||||
|             cef_flag_file.touch() | ||||
|             logger.info("CEF Remote Debugging активирован. Steam необходимо перезапустить.") | ||||
|             logger.info("Enabled CEF Remote Debugging. Steam restart required") | ||||
|             return (True, "restart_needed") | ||||
|         except Exception as e: | ||||
|             logger.error(f"Не удалось создать CEF флаг {cef_flag_file}: {e}") | ||||
|             logger.error(f"Failed to create CEF flag {cef_flag_file}: {e}") | ||||
|             return (False, str(e)) | ||||
|  | ||||
| def call_steam_api(js_cmd: str, *args) -> dict | None: | ||||
|     """ | ||||
|     Выполняет JavaScript функцию в контексте Steam через CEF Remote Debugging. | ||||
|     Executes a JavaScript function in the Steam context via CEF Remote Debugging. | ||||
|  | ||||
|     Args: | ||||
|         js_cmd: Имя JS функции для вызова (напр. 'createShortcut'). | ||||
|         *args: Аргументы для передачи в JS функцию. | ||||
|         js_cmd: Name of the JS function to call (e.g., 'createShortcut'). | ||||
|         *args: Arguments to pass to the JS function. | ||||
|  | ||||
|     Returns: | ||||
|         Словарь с результатом выполнения или None в случае ошибки. | ||||
|         Dictionary with the result or None if an error occurs. | ||||
|     """ | ||||
|     status, message = enable_steam_cef() | ||||
|     if not (status is True and message == "already_enabled"): | ||||
|         if message == "restart_needed": | ||||
|             logger.warning("Steam CEF API доступен, но требует перезапуска Steam для полной активации.") | ||||
|             logger.warning("Steam CEF API is available but requires Steam restart for full activation") | ||||
|         elif message == "steam_not_found": | ||||
|             logger.error("Не удалось найти директорию Steam для проверки CEF API.") | ||||
|             logger.error("Could not find Steam directory to check CEF API") | ||||
|         else: | ||||
|             logger.error(f"Steam CEF API недоступен или не готов: {message}") | ||||
|             logger.error(f"Steam CEF API is unavailable or not ready: {message}") | ||||
|         return None | ||||
|  | ||||
|     steam_debug_url = "http://localhost:8080/json" | ||||
| @@ -836,10 +852,10 @@ def call_steam_api(js_cmd: str, *args) -> dict | None: | ||||
|         contexts = response.json() | ||||
|         ws_url = next((ctx['webSocketDebuggerUrl'] for ctx in contexts if ctx['title'] == 'SharedJSContext'), None) | ||||
|         if not ws_url: | ||||
|             logger.warning("Не удалось найти SharedJSContext. Steam запущен с флагом -cef-enable-remote-debugging?") | ||||
|             logger.warning("SharedJSContext not found. Is Steam running with -cef-enable-remote-debugging?") | ||||
|             return None | ||||
|     except Exception as e: | ||||
|         logger.warning(f"Не удалось подключиться к Steam CEF API по адресу {steam_debug_url}. Steam запущен? {e}") | ||||
|         logger.warning(f"Failed to connect to Steam CEF API at {steam_debug_url}. Is Steam running? {e}") | ||||
|         return None | ||||
|  | ||||
|     js_code = """ | ||||
| @@ -884,15 +900,15 @@ def call_steam_api(js_cmd: str, *args) -> dict | None: | ||||
|  | ||||
|         response_data = orjson.loads(response_str) | ||||
|         if "error" in response_data: | ||||
|             logger.error(f"Ошибка выполнения JS в Steam: {response_data['error']['message']}") | ||||
|             logger.error(f"JavaScript execution error in Steam: {response_data['error']['message']}") | ||||
|             return None | ||||
|         result = response_data.get('result', {}).get('result', {}) | ||||
|         if result.get('type') == 'object' and result.get('subtype') == 'error': | ||||
|             logger.error(f"Ошибка выполнения JS в Steam: {result.get('description')}") | ||||
|             logger.error(f"JavaScript execution error in Steam: {result.get('description')}") | ||||
|             return None | ||||
|         return result.get('value') | ||||
|     except Exception as e: | ||||
|         logger.error(f"Ошибка при взаимодействии с WebSocket Steam: {e}") | ||||
|         logger.error(f"WebSocket interaction error with Steam: {e}") | ||||
|         return None | ||||
|  | ||||
| def add_to_steam(game_name: str, exec_line: str, cover_path: str) -> tuple[bool, str]: | ||||
| @@ -969,24 +985,24 @@ export START_FROM_STEAM=1 | ||||
|         else: | ||||
|             success = generate_thumbnail(exe_path, generated_icon_path, size=128, force_resize=True) | ||||
|             if not success or not os.path.exists(generated_icon_path): | ||||
|                 logger.warning(f"generate_thumbnail failed to create icon for {exe_path}") | ||||
|                 logger.warning(f"Failed to generate thumbnail for {exe_path}") | ||||
|                 icon_path = "" | ||||
|             else: | ||||
|                 logger.info(f"Generated thumbnail: {generated_icon_path}") | ||||
|         icon_path = generated_icon_path | ||||
|     except Exception as e: | ||||
|         logger.error(f"Error generating thumbnail for {exe_path}: {e}") | ||||
|         logger.error(f"Failed to generate thumbnail for {exe_path}: {e}") | ||||
|         icon_path = "" | ||||
|  | ||||
|     steam_home = get_steam_home() | ||||
|     if not steam_home: | ||||
|         logger.error("Steam home directory not found") | ||||
|         return (False, "Steam directory not found.") | ||||
|         return (False, "Steam directory not found") | ||||
|  | ||||
|     last_user = get_last_steam_user(steam_home) | ||||
|     if not last_user or 'SteamID' not in last_user: | ||||
|         logger.error("Failed to retrieve Steam user ID") | ||||
|         return (False, "Failed to get Steam user ID.") | ||||
|         return (False, "Failed to get Steam user ID") | ||||
|  | ||||
|     userdata_dir = steam_home / "userdata" | ||||
|     user_id = last_user['SteamID'] | ||||
| @@ -999,7 +1015,7 @@ export START_FROM_STEAM=1 | ||||
|     appid = None | ||||
|     was_api_used = False | ||||
|  | ||||
|     logger.info("Попытка добавления ярлыка через Steam CEF API...") | ||||
|     logger.info("Attempting to add shortcut via Steam CEF API") | ||||
|     api_response = call_steam_api( | ||||
|         "createShortcut", | ||||
|         game_name, | ||||
| @@ -1012,9 +1028,9 @@ export START_FROM_STEAM=1 | ||||
|     if api_response and isinstance(api_response, dict) and 'id' in api_response: | ||||
|         appid = api_response['id'] | ||||
|         was_api_used = True | ||||
|         logger.info(f"Ярлык успешно добавлен через API. AppID: {appid}") | ||||
|         logger.info(f"Shortcut successfully added via API. AppID: {appid}") | ||||
|     else: | ||||
|         logger.warning("Не удалось добавить ярлык через API. Используется запасной метод (запись в shortcuts.vdf).") | ||||
|         logger.warning("Failed to add shortcut via API. Falling back to shortcuts.vdf") | ||||
|         backup_path = f"{steam_shortcuts_path}.backup" | ||||
|         if os.path.exists(steam_shortcuts_path): | ||||
|             try: | ||||
| @@ -1088,7 +1104,7 @@ export START_FROM_STEAM=1 | ||||
|             appid = None | ||||
|  | ||||
|     if not appid: | ||||
|         return (False, "Не удалось создать ярлык ни одним из способов.") | ||||
|         return (False, "Failed to create shortcut using any method") | ||||
|  | ||||
|     steam_appid = None | ||||
|  | ||||
| @@ -1098,7 +1114,7 @@ export START_FROM_STEAM=1 | ||||
|         if not steam_appid or not isinstance(steam_appid, int): | ||||
|             logger.info("No valid Steam appid found, skipping cover download") | ||||
|             return | ||||
|         logger.info(f"Найден Steam AppID {steam_appid} для загрузки обложек.") | ||||
|         logger.info(f"Found Steam AppID {steam_appid} for cover download") | ||||
|  | ||||
|         cover_types = [ | ||||
|             ("p.jpg", "library_600x900_2x.jpg"), | ||||
| @@ -1115,15 +1131,15 @@ export START_FROM_STEAM=1 | ||||
|                         try: | ||||
|                             with open(result_path, 'rb') as f: | ||||
|                                 img_b64 = base64.b64encode(f.read()).decode('utf-8') | ||||
|                             logger.info(f"Применение обложки типа '{steam_name}' через API для AppID {appid}") | ||||
|                             logger.info(f"Applying cover type '{steam_name}' via API for AppID {appid}") | ||||
|                             ext = Path(steam_name).suffix.lstrip('.') | ||||
|                             call_steam_api("setGrid", appid, index, ext, img_b64) | ||||
|                         except Exception as e: | ||||
|                             logger.error(f"Ошибка при применении обложки '{steam_name}' через API: {e}") | ||||
|                             logger.error(f"Failed to apply cover '{steam_name}' via API: {e}") | ||||
|                 else: | ||||
|                     logger.warning(f"Failed to download cover {steam_name} for appid {steam_appid}") | ||||
|             except Exception as e: | ||||
|                 logger.error(f"Error processing cover {steam_name} for appid {steam_appid}: {e}") | ||||
|                 logger.error(f"Failed to process cover {steam_name} for appid {steam_appid}: {e}") | ||||
|  | ||||
|         for i, (suffix, steam_name) in enumerate(cover_types): | ||||
|             cover_file = os.path.join(grid_dir, f"{appid}{suffix}") | ||||
| @@ -1164,13 +1180,13 @@ def remove_from_steam(game_name: str, exec_line: str) -> tuple[bool, str]: | ||||
|     steam_home = get_steam_home() | ||||
|     if not steam_home: | ||||
|         logger.error("Steam home directory not found") | ||||
|         return (False, "Steam directory not found.") | ||||
|         return (False, "Steam directory not found") | ||||
|  | ||||
|     # Get current Steam user ID | ||||
|     last_user = get_last_steam_user(steam_home) | ||||
|     if not last_user or 'SteamID' not in last_user: | ||||
|         logger.error("Failed to retrieve Steam user ID") | ||||
|         return (False, "Failed to get Steam user ID.") | ||||
|         return (False, "Failed to get Steam user ID") | ||||
|     userdata_dir = steam_home / "userdata" | ||||
|     user_id = last_user['SteamID'] | ||||
|     unsigned_id = convert_steam_id(user_id) | ||||
| @@ -1216,10 +1232,10 @@ def remove_from_steam(game_name: str, exec_line: str) -> tuple[bool, str]: | ||||
|         return (False, f"Game '{game_name}' not found in Steam") | ||||
|  | ||||
|     api_response = call_steam_api("removeShortcut", appid) | ||||
|     if api_response is not None: # API ответил, даже если ответ пустой | ||||
|         logger.info(f"Ярлык для AppID {appid} успешно удален через API.") | ||||
|     if api_response is not None: # API responded, even if response is empty | ||||
|         logger.info(f"Shortcut for AppID {appid} successfully removed via API") | ||||
|     else: | ||||
|         logger.warning("Не удалось удалить ярлык через API. Используется запасной метод (редактирование shortcuts.vdf).") | ||||
|         logger.warning("Failed to remove shortcut via API. Falling back to editing shortcuts.vdf") | ||||
|  | ||||
|         # Create backup of shortcuts.vdf | ||||
|         backup_path = f"{steam_shortcuts_path}.backup" | ||||
| @@ -1298,5 +1314,5 @@ def is_game_in_steam(game_name: str) -> bool: | ||||
|             if entry.get("AppName") == game_name: | ||||
|                 return True | ||||
|     except Exception as e: | ||||
|         logger.error(f"Error checking if game {game_name} is in Steam: {e}") | ||||
|         logger.error(f"Failed to check if game {game_name} is in Steam: {e}") | ||||
|     return False | ||||
|   | ||||
| @@ -1,9 +1,8 @@ | ||||
| import importlib.util | ||||
| import os | ||||
| import ast | ||||
| from portprotonqt.logger import get_logger | ||||
| from PySide6.QtSvg import QSvgRenderer | ||||
| from PySide6.QtGui import QIcon, QColor, QFontDatabase, QPixmap, QPainter | ||||
|  | ||||
| from PySide6.QtGui import QIcon, QFontDatabase, QPixmap | ||||
| from portprotonqt.config_utils import save_theme_to_config, load_theme_metainfo | ||||
|  | ||||
| logger = get_logger(__name__) | ||||
| @@ -14,6 +13,59 @@ THEMES_DIRS = [ | ||||
|     os.path.join(xdg_data_home, "PortProtonQt", "themes"), | ||||
|     os.path.join(os.path.dirname(os.path.abspath(__file__)), "themes") | ||||
| ] | ||||
| _loaded_theme = None | ||||
|  | ||||
| # Запрещенные модули и функции | ||||
| FORBIDDEN_MODULES = { | ||||
|     "os", | ||||
|     "subprocess", | ||||
|     "shutil", | ||||
|     "sys", | ||||
|     "socket", | ||||
|     "ctypes", | ||||
|     "pathlib", | ||||
|     "glob", | ||||
| } | ||||
| FORBIDDEN_FUNCTIONS = { | ||||
|     "exec", | ||||
|     "eval", | ||||
|     "open", | ||||
|     "__import__", | ||||
| } | ||||
|  | ||||
| def check_theme_safety(theme_file: str) -> bool: | ||||
|     """ | ||||
|     Проверяет файл темы на наличие запрещённых модулей и функций. | ||||
|     Возвращает True, если файл безопасен, иначе False. | ||||
|     """ | ||||
|     has_errors = False | ||||
|     try: | ||||
|         with open(theme_file) as f: | ||||
|             content = f.read() | ||||
|  | ||||
|             # Проверка на опасные импорты и функции | ||||
|             try: | ||||
|                 tree = ast.parse(content) | ||||
|                 for node in ast.walk(tree): | ||||
|                     # Проверка импортов | ||||
|                     if isinstance(node, ast.Import | ast.ImportFrom): | ||||
|                         for name in node.names: | ||||
|                             if name.name in FORBIDDEN_MODULES: | ||||
|                                 logger.error(f"Forbidden module '{name.name}' found in file {theme_file}") | ||||
|                                 has_errors = True | ||||
|                     # Проверка вызовов функций | ||||
|                     if isinstance(node, ast.Call): | ||||
|                         if isinstance(node.func, ast.Name) and node.func.id in FORBIDDEN_FUNCTIONS: | ||||
|                             logger.error(f"Forbidden function '{node.func.id}' found in file {theme_file}") | ||||
|                             has_errors = True | ||||
|             except SyntaxError as e: | ||||
|                 logger.error(f"Syntax error in file {theme_file}: {e}") | ||||
|                 has_errors = True | ||||
|     except Exception as e: | ||||
|         logger.error(f"Failed to check theme safety for {theme_file}: {e}") | ||||
|         has_errors = True | ||||
|  | ||||
|     return not has_errors | ||||
|  | ||||
| def list_themes(): | ||||
|     """ | ||||
| @@ -49,9 +101,13 @@ def load_theme_screenshots(theme_name): | ||||
|  | ||||
| def load_theme_fonts(theme_name): | ||||
|     """ | ||||
|     Загружает все шрифты выбранной темы. | ||||
|     :param theme_name: Имя темы. | ||||
|     Загружает все шрифты выбранной темы, если они ещё не были загружены. | ||||
|     """ | ||||
|     global _loaded_theme | ||||
|     if _loaded_theme == theme_name: | ||||
|         logger.debug(f"Fonts for theme '{theme_name}' already loaded, skipping") | ||||
|         return | ||||
|  | ||||
|     QFontDatabase.removeAllApplicationFonts() | ||||
|     fonts_folder = None | ||||
|     if theme_name == "standart": | ||||
| @@ -66,7 +122,7 @@ def load_theme_fonts(theme_name): | ||||
|                 break | ||||
|  | ||||
|     if not fonts_folder or not os.path.exists(fonts_folder): | ||||
|         logger.error(f"Папка fonts не найдена для темы '{theme_name}'") | ||||
|         logger.error(f"Fonts folder not found for theme '{theme_name}'") | ||||
|         return | ||||
|  | ||||
|     for filename in os.listdir(fonts_folder): | ||||
| @@ -75,29 +131,11 @@ def load_theme_fonts(theme_name): | ||||
|             font_id = QFontDatabase.addApplicationFont(font_path) | ||||
|             if font_id != -1: | ||||
|                 families = QFontDatabase.applicationFontFamilies(font_id) | ||||
|                 logger.info(f"Шрифт {filename} успешно загружен: {families}") | ||||
|                 logger.info(f"Font {filename} successfully loaded: {families}") | ||||
|             else: | ||||
|                 logger.error(f"Ошибка загрузки шрифта: {filename}") | ||||
|                 logger.error(f"Error loading font: {filename}") | ||||
|  | ||||
| def load_logo(): | ||||
|     logo_path = None | ||||
|  | ||||
|     base_dir = os.path.dirname(os.path.abspath(__file__)) | ||||
|     logo_path = os.path.join(base_dir, "themes", "standart", "images", "theme_logo.svg") | ||||
|  | ||||
|     file_extension = os.path.splitext(logo_path)[1].lower() | ||||
|  | ||||
|     if file_extension == ".svg": | ||||
|         renderer = QSvgRenderer(logo_path) | ||||
|         if not renderer.isValid(): | ||||
|             logger.error(f"Ошибка загрузки SVG логотипа: {logo_path}") | ||||
|             return None | ||||
|         pixmap = QPixmap(128, 128) | ||||
|         pixmap.fill(QColor(0, 0, 0, 0)) | ||||
|         painter = QPainter(pixmap) | ||||
|         renderer.render(painter) | ||||
|         painter.end() | ||||
|         return pixmap | ||||
|     _loaded_theme = theme_name | ||||
|  | ||||
| class ThemeWrapper: | ||||
|     """ | ||||
| @@ -109,69 +147,83 @@ class ThemeWrapper: | ||||
|         self.custom_theme = custom_theme | ||||
|         self.metainfo = metainfo or {} | ||||
|         self.screenshots = load_theme_screenshots(self.metainfo.get("name", "")) | ||||
|         self._default_theme = None  # Lazy-loaded default theme | ||||
|  | ||||
|     def __getattr__(self, name): | ||||
|         if hasattr(self.custom_theme, name): | ||||
|             return getattr(self.custom_theme, name) | ||||
|         import portprotonqt.themes.standart.styles as default_styles | ||||
|         return getattr(default_styles, name) | ||||
|         if self._default_theme is None: | ||||
|             self._default_theme = load_theme("standart")  # Dynamically load standard theme | ||||
|         return getattr(self._default_theme, name) | ||||
|  | ||||
| def load_theme(theme_name): | ||||
|     """ | ||||
|     Динамически загружает модуль стилей выбранной темы и метаинформацию. | ||||
|     Если выбрана стандартная тема, импортируется оригинальный styles.py. | ||||
|     Все темы, включая стандартную, проходят проверку безопасности. | ||||
|     Для кастомных тем возвращается обёртка, которая подставляет недостающие атрибуты. | ||||
|     """ | ||||
|     if theme_name == "standart": | ||||
|         import portprotonqt.themes.standart.styles as default_styles | ||||
|         return default_styles | ||||
|  | ||||
|     for themes_dir in THEMES_DIRS: | ||||
|         theme_folder = os.path.join(themes_dir, theme_name) | ||||
|         styles_file = os.path.join(theme_folder, "styles.py") | ||||
|         if os.path.exists(styles_file): | ||||
|             # Проверяем безопасность темы перед загрузкой | ||||
|             if not check_theme_safety(styles_file): | ||||
|                 logger.error(f"Theme '{theme_name}' is unsafe, falling back to 'standart'") | ||||
|                 raise FileNotFoundError(f"Theme '{theme_name}' contains forbidden modules or functions") | ||||
|  | ||||
|             spec = importlib.util.spec_from_file_location("theme_styles", styles_file) | ||||
|             if spec is None or spec.loader is None: | ||||
|                 continue | ||||
|             custom_theme = importlib.util.module_from_spec(spec) | ||||
|             spec.loader.exec_module(custom_theme) | ||||
|             if theme_name == "standart": | ||||
|                 return custom_theme | ||||
|             meta = load_theme_metainfo(theme_name) | ||||
|             wrapper = ThemeWrapper(custom_theme, metainfo=meta) | ||||
|             wrapper.screenshots = load_theme_screenshots(theme_name) | ||||
|             return wrapper | ||||
|     raise FileNotFoundError(f"Файл стилей не найден для темы '{theme_name}'") | ||||
|     raise FileNotFoundError(f"Styles file not found for theme '{theme_name}'") | ||||
|  | ||||
| class ThemeManager: | ||||
|     """ | ||||
|     Класс для управления темами приложения. | ||||
|  | ||||
|     Позволяет получить список доступных тем, загрузить и применить выбранную тему. | ||||
|     Реализует паттерн Singleton для единого экземпляра. | ||||
|     """ | ||||
|     def __init__(self): | ||||
|         self.current_theme_name = None | ||||
|         self.current_theme_module = None | ||||
|     _instance = None | ||||
|  | ||||
|     def get_available_themes(self): | ||||
|     def __new__(cls): | ||||
|         if cls._instance is None: | ||||
|             cls._instance = super().__new__(cls) | ||||
|             cls._instance.current_theme_name = None | ||||
|             cls._instance.current_theme_module = None | ||||
|         return cls._instance | ||||
|  | ||||
|     def get_available_themes(self) -> list: | ||||
|         """Возвращает список доступных тем.""" | ||||
|         return list_themes() | ||||
|  | ||||
|     def get_theme_logo(self): | ||||
|         """Возвращает логотип для текущей или указанной темы.""" | ||||
|         return load_logo() | ||||
|     def apply_theme(self, theme_name: str): | ||||
|         """ | ||||
|         Применяет указанную тему, если она ещё не применена. | ||||
|         Возвращает модуль темы или обёртку. | ||||
|         """ | ||||
|         if self.current_theme_name == theme_name and self.current_theme_module is not None: | ||||
|             logger.debug(f"Theme '{theme_name}' is already applied, skipping") | ||||
|             return self.current_theme_module | ||||
|  | ||||
|         try: | ||||
|             theme_module = load_theme(theme_name) | ||||
|         except FileNotFoundError: | ||||
|             logger.warning(f"Theme '{theme_name}' not found or unsafe, applying standard theme 'standart'") | ||||
|             theme_module = load_theme("standart") | ||||
|             theme_name = "standart" | ||||
|             save_theme_to_config("standart") | ||||
|  | ||||
|     def apply_theme(self, theme_name): | ||||
|         """ | ||||
|         Применяет выбранную тему: загружает модуль стилей, шрифты и логотип. | ||||
|         Если загрузка прошла успешно, сохраняет выбранную тему в конфигурации. | ||||
|         :param theme_name: Имя темы. | ||||
|         :return: Загруженный модуль темы (или обёртка). | ||||
|         """ | ||||
|         theme_module = load_theme(theme_name) | ||||
|         load_theme_fonts(theme_name) | ||||
|         self.current_theme_name = theme_name | ||||
|         self.current_theme_module = theme_module | ||||
|         save_theme_to_config(theme_name) | ||||
|         logger.info(f"Тема '{theme_name}' успешно применена") | ||||
|         logger.info(f"Theme '{theme_name}' successfully applied") | ||||
|         return theme_module | ||||
|  | ||||
|     def get_icon(self, icon_name, theme_name=None, as_path=False): | ||||
| @@ -226,7 +278,7 @@ class ThemeManager: | ||||
|  | ||||
|         # Если иконка всё равно не найдена | ||||
|         if not icon_path or not os.path.exists(icon_path): | ||||
|             logger.error(f"Предупреждение: иконка '{icon_name}' не найдена") | ||||
|             logger.error(f"Warning: icon '{icon_name}' not found") | ||||
|             return QIcon() if not as_path else None | ||||
|  | ||||
|         if as_path: | ||||
|   | ||||
							
								
								
									
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| <?xml version="1.0" encoding="UTF-8" standalone="no"?> | ||||
| <svg | ||||
|    width="48" | ||||
|    height="48" | ||||
|    version="1.1" | ||||
|    viewBox="0 0 48 48" | ||||
|    xml:space="preserve" | ||||
|    id="svg2" | ||||
|    sodipodi:docname="key_context.svg" | ||||
|    inkscape:version="1.4.2 (ebf0e940d0, 2025-05-08)" | ||||
|    xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape" | ||||
|    xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd" | ||||
|    xmlns="http://www.w3.org/2000/svg" | ||||
|    xmlns:svg="http://www.w3.org/2000/svg"><defs | ||||
|      id="defs2" /><sodipodi:namedview | ||||
|      id="namedview2" | ||||
|      pagecolor="#ffffff" | ||||
|      bordercolor="#000000" | ||||
|      borderopacity="0.25" | ||||
|      inkscape:showpageshadow="2" | ||||
|      inkscape:pageopacity="0.0" | ||||
|      inkscape:pagecheckerboard="0" | ||||
|      inkscape:deskcolor="#d1d1d1" | ||||
|      inkscape:zoom="8.6915209" | ||||
|      inkscape:cx="72.311855" | ||||
|      inkscape:cy="22.780823" | ||||
|      inkscape:window-width="2560" | ||||
|      inkscape:window-height="1406" | ||||
|      inkscape:window-x="0" | ||||
|      inkscape:window-y="0" | ||||
|      inkscape:window-maximized="1" | ||||
|      inkscape:current-layer="svg2" /><path | ||||
|      style="baseline-shift:baseline;display:inline;overflow:visible;vector-effect:none;fill:#686e7e;fill-opacity:1;stroke-width:0.554217;enable-background:accumulate;stop-color:#000000" | ||||
|      d="m 17.400964,38.281601 -0.04068,-15.381724 c -0.0087,-3.288656 2.401967,-6.020242 5.542168,-6.550475 V 7.4098472 C 11.174091,7.9874382 1.8422139,17.678792 1.8422139,29.550445 v 8.911269 c 3.429133,2.844892 11.5678151,2.890776 15.5587501,-0.180113 z" | ||||
|      id="path10" | ||||
|      sodipodi:nodetypes="csccscc" /><path | ||||
|      fill="#000000" | ||||
|      d="m 23.956256,40.5905 h -9e-6 c -2.438553,0 -4.433731,-1.995178 -4.433731,-4.43373 V 25.072424 c 0,-2.438552 1.995178,-4.433731 4.433731,-4.433731 h 9e-6 c 2.438552,0 4.43373,1.995179 4.43373,4.433731 V 36.15677 c 0,2.438552 -1.995178,4.43373 -4.43373,4.43373 z" | ||||
|      id="path2" | ||||
|      style="fill:#686e7e;fill-opacity:1;stroke-width:0.554217" /><g | ||||
|      id="g15" | ||||
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|        id="path14" /><path | ||||
|        style="baseline-shift:baseline;display:inline;overflow:visible;vector-effect:none;fill:#686e7e;fill-opacity:1;stroke-width:0.95333;enable-background:accumulate;stop-color:#000000" | ||||
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|        id="path15" /></g></svg> | ||||
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| After Width: | Height: | Size: 1.5 KiB | 
							
								
								
									
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| <svg width="48" height="48" version="1.1" viewBox="0 0 48 48" xml:space="preserve" xmlns="http://www.w3.org/2000/svg"><path d="m47 24a23 23 0 0 1-23 23 23 23 0 0 1-23-23 23 23 0 0 1 23-23 23 23 0 0 1 23 23z" fill="#3f424d"/><path d="M 42.513,24 A 18.513,18.513 0 0 1 24,42.513 18.513,18.513 0 0 1 5.4869995,24 18.513,18.513 0 0 1 24,5.4869995 18.513,18.513 0 0 1 42.513,24 Z" fill="#fff"/><path d="m13.766 32.511h20.449c0.60033 0 1.1631-0.31892 1.4821-0.84421 0.30016-0.52529 0.30016-1.1819 0-1.7072l-10.224-17.71c-0.60033-1.0506-2.345-1.0506-2.9454 0l-10.224 17.71c-0.30016 0.52529-0.30016 1.1819 0 1.7072s0.86297 0.84421 1.4633 0.84421zm10.224-15.984 7.2602 12.588h-14.539z" fill="#3f424d" stroke-width="1.876"/></svg> | ||||
| After Width: | Height: | Size: 721 B | 
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| Before Width: | Height: | Size: 445 KiB After Width: | Height: | Size: 430 KiB | 
| Before Width: | Height: | Size: 1.4 MiB After Width: | Height: | Size: 1.3 MiB | 
| Before Width: | Height: | Size: 106 KiB After Width: | Height: | Size: 104 KiB | 
| Before Width: | Height: | Size: 1.1 MiB After Width: | Height: | Size: 1.0 MiB | 
| Before Width: | Height: | Size: 7.8 KiB | 
							
								
								
									
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| <svg width="48" height="48" version="1.1" viewBox="0 0 48 48" xml:space="preserve" xmlns="http://www.w3.org/2000/svg"><path d="m47 24a23 23 0 0 1-23 23 23 23 0 0 1-23-23 23 23 0 0 1 23-23 23 23 0 0 1 23 23z" fill="#3f424d"/><path d="M 42.513,24 A 18.513,18.513 0 0 1 24,42.513 18.513,18.513 0 0 1 5.4869995,24 18.513,18.513 0 0 1 24,5.4869995 18.513,18.513 0 0 1 42.513,24 Z" fill="#fff"/><path d="m21.016 13.475h6.1623l7.5893 21.049h-5.1244l-1.8811-5.546h-7.6866l-1.8487 5.546h-4.9947zm5.6433 12.13-2.6595-7.9137h-0.12973l-2.6595 7.9137z" fill="#3f424d" stroke-width=".67675" aria-label="A"/></svg> | ||||
| After Width: | Height: | Size: 600 B | 
							
								
								
									
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| <svg width="48" height="48" version="1.1" viewBox="0 0 48 48" xml:space="preserve" xmlns="http://www.w3.org/2000/svg"><path d="m47 24a23 23 0 0 1-23 23 23 23 0 0 1-23-23 23 23 0 0 1 23-23 23 23 0 0 1 23 23z" fill="#3f424d"/><path d="M 42.513,24 A 18.513,18.513 0 0 1 24,42.513 18.513,18.513 0 0 1 5.4869995,24 18.513,18.513 0 0 1 24,5.4869995 18.513,18.513 0 0 1 42.513,24 Z" fill="#fff"/><path d="m15.973 13.476h8.5299q3.0163 0 4.6379 0.45406 1.6541 0.42163 2.3352 1.3946 0.68109 0.94056 0.68109 2.6595v2.5946q0 0.87569-0.71353 1.6541-0.68109 0.77839-1.6216 1.0703v0.16216q1.2325 0.12973 2.2379 1.0703 1.0379 0.90812 1.0379 2.0433v3.2433q0 2.5622-2.0433 3.6325t-6.3244 1.0703h-8.7569zm8.5299 8.5623q1.2 0 1.7838-0.1946t0.77839-0.61623q0.22703-0.45406 0.22703-1.2973v-1.0379q0-0.74596-0.1946-1.1027-0.1946-0.3892-0.81082-0.55136-0.58379-0.16216-1.8811-0.16216h-3.373v4.9622zm0.12973 8.8866q1.8487 0 2.6271-0.42163t0.77839-1.3622v-1.6865q0-1.1676-0.61623-1.6541-0.58379-0.4865-2.1081-0.4865h-4.2812v5.6109z" fill="#3f424d" stroke-width=".67675" aria-label="B"/></svg> | ||||
| After Width: | Height: | Size: 1.0 KiB | 
							
								
								
									
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| <svg width="48" height="48" version="1.1" viewBox="0 0 48 48" xml:space="preserve" xmlns="http://www.w3.org/2000/svg"><path d="m6.3645 12.915h35.271c2.9719 0 5.3645 2.3926 5.3645 5.3645v11.442c0 2.9719-2.3926 5.3645-5.3645 5.3645h-35.271c-2.9719 0-5.3645-2.3926-5.3645-5.3645v-11.442c0-2.9719 2.3926-5.3645 5.3645-5.3645z" fill="#3f424d"/><path d="m9.2118 14.704h29.576c2.4921 0 4.4983 2.0062 4.4983 4.4983v9.5944c0 2.4921-2.0062 4.4983-4.4983 4.4983h-29.576c-2.4921 0-4.4983-2.0062-4.4983-4.4983v-9.5944c0-2.4921 2.0062-4.4983 4.4983-4.4983z" fill="#fff"/><path d="m13.757 18h2.8844v9.9476h5.8983v2.0524h-8.7827zm10.724 0h4.8629q1.7196 0 2.6441 0.25886 0.94299 0.24037 1.3313 0.79507 0.38829 0.53621 0.38829 1.5162v1.4792q0 0.49923-0.40678 0.94299-0.38829 0.44376-0.9245 0.61017v0.09245q0.70262 0.07396 1.2758 0.61017 0.59168 0.51772 0.59168 1.1649v1.849q0 1.4607-1.1649 2.0709-1.1649 0.61017-3.6055 0.61017h-4.9923zm4.8629 4.8814q0.68413 0 1.0169-0.11094 0.33282-0.11094 0.44376-0.35131 0.12943-0.25886 0.12943-0.7396v-0.59168q0-0.42527-0.11094-0.62866-0.11094-0.22188-0.46225-0.31433-0.33282-0.09245-1.0724-0.09245h-1.923v2.829zm0.07396 5.0663q1.0539 0 1.4977-0.24037 0.44376-0.24037 0.44376-0.77658v-0.96148q0-0.66564-0.35131-0.94299-0.33282-0.27735-1.2018-0.27735h-2.4407v3.1988z" fill="#3f424d" stroke-width=".38581" aria-label="LB"/></svg> | ||||
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| After Width: | Height: | Size: 1.6 KiB | 
							
								
								
									
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| After Width: | Height: | Size: 958 B | 
							
								
								
									
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| <svg width="48" height="48" version="1.1" viewBox="0 0 48 48" xml:space="preserve" xmlns="http://www.w3.org/2000/svg"><path d="m47 24a23 23 0 0 1-23 23 23 23 0 0 1-23-23 23 23 0 0 1 23-23 23 23 0 0 1 23 23z" fill="#3f424d"/><path d="M 42.513,24 A 18.513,18.513 0 0 1 24,42.513 18.513,18.513 0 0 1 5.4869995,24 18.513,18.513 0 0 1 24,5.4869995 18.513,18.513 0 0 1 42.513,24 Z" fill="#fff"/><path d="m12.75 14.492c-0.62128 0-1.1257 0.38721-1.1257 0.86456v12.1c0 0.47737 0.50442 0.86456 1.1257 0.86456h3.3753v-1.7274h-2.2496v-10.373h13.498v1.7291h2.2496v-2.5937c0-0.47735-0.50268-0.86456-1.1239-0.86456zm6.7489 5.1874c-0.62128 0-1.1239 0.38721-1.1239 0.86456v12.1c0 0.47737 0.50266 0.86456 1.1239 0.86456h15.749c0.62125 0 1.1239-0.3872 1.1239-0.86456v-12.1c0-0.47735-0.50268-0.86456-1.1239-0.86456zm1.1257 1.7291h13.498v10.371h-13.498z" clip-rule="evenodd" fill="#3f424d" fill-rule="evenodd" stroke-width=".98604"/></svg> | ||||
| After Width: | Height: | Size: 919 B | 
							
								
								
									
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						| @@ -0,0 +1 @@ | ||||
| <svg width="48" height="48" version="1.1" viewBox="0 0 48 48" xml:space="preserve" xmlns="http://www.w3.org/2000/svg"><path d="m47 24a23 23 0 0 1-23 23 23 23 0 0 1-23-23 23 23 0 0 1 23-23 23 23 0 0 1 23 23z" fill="#3f424d"/><path d="M 42.513,24 A 18.513,18.513 0 0 1 24,42.513 18.513,18.513 0 0 1 5.4869995,24 18.513,18.513 0 0 1 24,5.4869995 18.513,18.513 0 0 1 42.513,24 Z" fill="#fff"/><path d="m21.097 23.789-7.4272-10.314h5.8379l4.5082 7.0055 4.4758-7.0055h5.8379l-7.4272 10.314 7.7839 10.735h-5.8704l-4.8001-7.4596-4.8325 7.4596h-5.8379z" fill="#3f424d" stroke-width=".67675" aria-label="X"/></svg> | ||||
| After Width: | Height: | Size: 605 B | 
| @@ -280,16 +280,6 @@ MAIN_WINDOW_HEADER_STYLE = f""" | ||||
|     }} | ||||
| """ | ||||
|  | ||||
| # СТИЛЬ ЗАГОЛОВКА (ЛОГО) В ШАПКЕ | ||||
| TITLE_LABEL_STYLE = """ | ||||
|     QLabel { | ||||
|         font-family: 'RASKHAL'; | ||||
|         font-size: 38px; | ||||
|         margin: 0 0 0 0; | ||||
|         color: #007AFF; | ||||
|     } | ||||
| """ | ||||
|  | ||||
| # СТИЛЬ ОБЛАСТИ НАВИГАЦИИ (КНОПКИ ВКЛАДОК) | ||||
| NAV_WIDGET_STYLE = f""" | ||||
|     QWidget {{ | ||||
|   | ||||
| @@ -9,7 +9,6 @@ from PySide6.QtGui import QIcon, QAction | ||||
| from PySide6.QtCore import QTimer | ||||
| from portprotonqt.logger import get_logger | ||||
| from portprotonqt.theme_manager import ThemeManager | ||||
| import portprotonqt.themes.standart.styles as default_styles | ||||
| from portprotonqt.localization import _ | ||||
| from portprotonqt.config_utils import read_favorites, read_theme_from_config, save_theme_to_config | ||||
| from portprotonqt.dialogs import GameLaunchDialog | ||||
| @@ -31,15 +30,7 @@ class TrayManager: | ||||
|         self.theme_manager = ThemeManager() | ||||
|         selected_theme = read_theme_from_config() | ||||
|         self.current_theme_name = selected_theme | ||||
|         try: | ||||
|             self.theme = self.theme_manager.apply_theme(selected_theme) | ||||
|         except FileNotFoundError: | ||||
|             logger.warning(f"Тема '{selected_theme}' не найдена, применяется стандартная тема 'standart'") | ||||
|             self.theme = self.theme_manager.apply_theme("standart") | ||||
|             self.current_theme_name = "standart" | ||||
|             save_theme_to_config("standart") | ||||
|         if not self.theme: | ||||
|             self.theme = default_styles | ||||
|         self.theme = self.theme_manager.apply_theme(selected_theme) | ||||
|         self.main_window = main_window | ||||
|         self.tray_icon = QSystemTrayIcon(self.main_window) | ||||
|  | ||||
|   | ||||
| @@ -1,10 +1,10 @@ | ||||
| [build-system] | ||||
| requires = ["setuptools>=61.0"] | ||||
| requires = ["setuptools >= 77.0.3"] | ||||
| build-backend = "setuptools.build_meta" | ||||
|  | ||||
| [project] | ||||
| name = "portprotonqt" | ||||
| version = "0.1.5" | ||||
| version = "0.1.6" | ||||
| description = "A project to rewrite PortProton (PortWINE) using PySide" | ||||
| readme = "README.md" | ||||
| license = { text = "GPL-3.0" } | ||||
| @@ -22,7 +22,7 @@ classifiers = [ | ||||
|   "Programming Language :: Python :: 3.11", | ||||
|   "Programming Language :: Python :: 3.12", | ||||
|   "Programming Language :: Python :: 3.13", | ||||
|   "Operating System :: Linux" | ||||
|   "Operating System :: POSIX :: Linux" | ||||
| ] | ||||
| requires-python = ">=3.10" | ||||
| dependencies = [ | ||||
|   | ||||
| @@ -5,21 +5,25 @@ | ||||
|   "lockFileMaintenance": { | ||||
|     "enabled": true | ||||
|   }, | ||||
|   "pre-commit": { | ||||
|     "enabled": true | ||||
|   }, | ||||
|   "packageRules": [ | ||||
|     { | ||||
|       "matchUpdateTypes": ["minor", "patch"], | ||||
|       "automerge": true | ||||
|     }, | ||||
|     { | ||||
|       "matchDatasources": ["python-version"], | ||||
|       "enabled": false | ||||
|       "matchFileNames": [".gitea/workflows/build.yml"], | ||||
|       "enabled": false, | ||||
|       "description": "Disabled because download-artifact@v4 is not working" | ||||
|     }, | ||||
|     { | ||||
|       "matchFileNames": [".python-version"], | ||||
|       "enabled": false | ||||
|     }, | ||||
|     { | ||||
|       "matchManagers": ["github-actions", "pre-commit", "poetry"], | ||||
|       "matchManagers": ["poetry", "pyenv"], | ||||
|       "enabled": false | ||||
|     }, | ||||
|     { | ||||
| @@ -29,9 +33,14 @@ | ||||
|       "groupName": "Python dependencies" | ||||
|     }, | ||||
|     { | ||||
|       "matchPackageNames": ["numpy", "setuptools"], | ||||
|       "matchPackageNames": ["numpy", "setuptools", "python"], | ||||
|       "enabled": false, | ||||
|       "description": "Disabled due to Python 3.10 incompatibility with numpy>=2.3.2 (requires Python>=3.11)" | ||||
|     }, | ||||
|     { | ||||
|       "matchDatasources": ["github-runners", "python-version"], | ||||
|       "enabled": false, | ||||
|       "description": "Prevent Renovate from updating runs-on to unsupported ubuntu-24.04" | ||||
|     } | ||||
|   ] | ||||
| } | ||||
|   | ||||