forked from CastroFidel/PortWINE
		
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					56c3da7d16 | 
							
								
								
									
										99
									
								
								data_from_portwine/changelog
									
									
									
									
									
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История изменений и дальнейшие планы:
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-----------------------------------------
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В планах:
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* добавить выбор версий dxvk и vkd3d в db файле.
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* добавить условие: если установлен vcrun2019, то не устанавливать vcrun2015-2017
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* проверить Cyberpunk и Tomd Raider 4 
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* EDIT DB открывается не у всех
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* добавить всю инфу из db файла и winetricks.log в debug
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* проверка установки mangohud
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* вывод changlog после обновления
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* исправить работу windows steam
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* создать defaut префикс и сделать авто симлинки в другие префиксы (games, programm files, users)
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* добавить кнопку отчистки префикса без затрагивания игр и программ
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* удалить старые mono, gecko и libs из .PortWINE
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* добавить вопрос перед обновлением скриптов
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* проверить windows steam под PortProton
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* убрать все *_vars
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* выкачка либов из серверов кроссовера?
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* иконка в трей для PortProton
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* зарабатывать на жизнь развитием проекта с помощью вашей подписки на https://boosty.to/portwine-linux.ru
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-----------------------------------------
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* в setup db изменен список библиотек (export PW_DLL_INSTALL="vcrun6 mfc42 vcrun6sp6 mfc120 vcrun2013")
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###PortProton-73### 18.04.2021 ###Scripts version 1036###
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* фикс для StarCraft (db)
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* Фикс работы порта в solus (отключение xterm)
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* Фикс создания циклической ссылки drive_c внутри drive_c
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* Удален &>>/dev/null из PW_RUN (ломает запуск неторорых игр и приложений)
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* Очистищен код функции PW_RUN (убрано условие optirun_on за ненадобностью)
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* Проверить минимальный набор библиотек в default db (vcrun6 vcrun6sp6 mfc42 d3dcompiler_42 d3dcompiler_43 d3dcompiler_47 d3dx9)
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###PortProton-72###   17.04.2021   ###Scripts version 1035###
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* Обновлен wine до версии Proton experimental-6.3-20210407b (совместно с dxvk и vkd3d)
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* добавлен фикс работы 32-битных игр в режиме DXVK (export PW_FORCE_LARGE_ADDRESS_AWARE=1)
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* изменен список библиотек для запуска неизвестных игр (для которых еще нет db файлов)
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* добавлен dxvk.conf в каталог data
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* обновлеы libs до v.8
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* hotfix для EGS
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* в dxvk и opengl режиме, по умолчанию выбран win7
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* убран xterm из debug (иначе ломает шрифты)
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* добавлена кнопка редактирования найденного db файла
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* ТЕСТ: автоудаление PINNED_LIBS и отключение setup.sh --force
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* изменение сравнения версий скриптов и портов "$(curl -s --list-only "https://portwine-linux.ru/ftp/current_version/blabla_ver")" 
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* автоматическая установка в префикс порта PW_DLL_INSTALL="vcrun2017 vcrun6 vcrun6sp6 mfc42"
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* исправлено создание db файла при создании ярлыков, в именах которых присутствует одниковвые названия запускаемого файла
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* исправили создания префикса на некоторых системах при использования встроенного xterm из ~/PortWINE/libs 
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###PortProton-71###    11.04.2021  
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* отключено обновление libs, mono и gecko во время установки PortProton
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* проверка версии glibc перед установкой, если версия ниже необходимой, то выводим ошибку
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* добавлена проверка хеш-суммы порта на ftp перед установкой
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* добавлен прогресс загрузки библиотек с интернета
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* добавлен в debug полный путь до запускаемой игры/программы вместе с именем файла 
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* исправлено дублирование db файлов при создании ярлыков
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* перенос libs с сервера PortWINE-Linux.ru на https://github.com/Castro-Fidel/PortWINE/releases/ 
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* скачивание mono оф. github mono 
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* скачивание gecko оф. ftp winehq 
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* в /data/scripts/vars/PortProton_vars добавлена переменная PW_MANGOHUD=1 что включает HUD для монитроринга FPS, нагрузку на CPU, GPU и т.п (при условии что в системе предустановлен пакет mangohud)
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* обновлена локализация подсказок при наведении на кнопки на экране выбора режимов запуска (русская и английская версии)
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* добавлена проверка соединения с серверами и докачки winetricks, libs, mono, gecko.
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* произведена глобальная чистка кода и вынос множества решений в отдельные функции
 | 
			
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* дебаг теперь открывается в системном текстовом редакторе 
 | 
			
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* в дебаг добавлен инвайт (ссылка-приглашение) на наш сервер Discord
 | 
			
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* убран CREATE_SHORTCUT и LAUNCH при запуске PortProton.desktop
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* убрано удаление кэша winetricks
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###PortProton-70###    05.04.2021   
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* обновлен wine до версии proton 6.3-1
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* обновлены dxvk и vkd3d поставляемые вместе с proton 6.3-1
 | 
			
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* обновлены библиотеки до версии libs_v7
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* обновлен Mono до 6.1.1
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* обновлен Gecko до 2.47.2
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###PortProton-65###    13.02.2021
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* реализовано автоматическое обновление скриптов
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###PortProton-63###    22.11.2020
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* при запуске exe по ПКМ выбор режима появляется всегда (удобно для тестов)
 | 
			
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* все настройки переехали в один файл PortProton (псевдографика использует YAD)
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* обновлены runlib (добавлен YAD что бы не было необходимости устанавливать его в систему)
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* ускорен запуск порта после изменения версии WINE 
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* reset убивает процессы wine только для текущего порта
 | 
			
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* winetricks теперь не скачивается при каждом запуске, а идет проверка актуальности версии
 | 
			
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* добавлена функция использования базы данных для запускаемых игр и программ (автоматическая настройка префикса)
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* добавлена функция тихой установки порта (sh PortProton-XX -rus, или sh PortProton-XX -eng)
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###PortProton-51###    22.11.2020   -   RELEASE
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* включает в себя 2 версии вайна: WINE PROTON 5.21 GE 1 и WINE PROTON 5.13 EXPEREMENTAL (переключаются автоматически, в зависимости от выбранного режима запуска dxvk, или vkd3d)
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* обновлен DXVK до версии 1.7.3 (работают как старые игры требующие DirectX 9, так и новые с DirectX 11)
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* обновлен VKD3D до версии 2.1 (работают новинки которые требуют DirectX 12. Например Cyberpunk2077 и Death Stranding)
 | 
			
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* добавлена функция автоматического удаление мусора в виде steamclien.dll из префикса, реестра и библиотек предустановленного вайна
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* обновлены скрипты (подробнее у нас на github)
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значительно переработан и улучшен debug режим (запускается из каталога с портом)
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* обновлены runtime библиотеки до версии libs_v4, что улучшает совместимость с разными ОС Linux и повышает производительность в играх
 | 
			
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поддерживаются gamemode, FSYNC, ESYNC  из "коробки" 
 | 
			
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* простое создание ярлыков с выбором режима запуска (+ возможно добавить свои параметры запуска к игре/приложению) 
 | 
			
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* добавлена интеграция PortProton в рабочее окружение (root права не нужны, концепция порта не изменилась)
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										516
									
								
								data_from_portwine/dxvk.conf
									
									
									
									
									
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								data_from_portwine/dxvk.conf
									
									
									
									
									
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							@@ -0,0 +1,516 @@
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 # Create the VkSurface on the first call to IDXGISwapChain::Present,
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# rather than when creating the swap chain. Some games that start
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# rendering with a different graphics API may require this option,
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# or otherwise the window may stay black.
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# 
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# Supported values: True, False
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# dxgi.deferSurfaceCreation = False
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# d3d9.deferSurfaceCreation = False
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# Enforce a stricter maximum frame latency. Overrides the application
 | 
			
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# setting specified by calling IDXGIDevice::SetMaximumFrameLatency.
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# Setting this to 0 will have no effect.
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# 
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# Supported values : 0 - 16
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# dxgi.maxFrameLatency = 0
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# d3d9.maxFrameLatency = 0
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# Override PCI vendor and device IDs reported to the application. Can
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# cause the app to adjust behaviour depending on the selected values.
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#
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# Supported values: Any four-digit hex number.
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# dxgi.customDeviceId = 0000
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# dxgi.customVendorId = 0000
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# d3d9.customDeviceId = 0000
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# d3d9.customVendorId = 0000
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# Report Nvidia GPUs as AMD GPUs by default. This is enabled by default
 | 
			
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# to work around issues with NVAPI, but may cause issues in some games.
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#
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# Supported values: True, False
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# dxgi.nvapiHack = True
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# Override maximum amount of device memory and shared system memory
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# reported to the application. This may fix texture streaming issues
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# in games that do not support cards with large amounts of VRAM.
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#
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# Supported values: Any number in Megabytes.
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# dxgi.maxDeviceMemory = 0
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# dxgi.maxSharedMemory = 0
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# Override back buffer count for the Vulkan swap chain.
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# Setting this to 0 or less will have no effect.
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#
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# Supported values: Any number greater than or equal to 2.
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# dxgi.numBackBuffers = 0
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# d3d9.numBackBuffers = 0
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# Overrides synchronization interval (Vsync) for presentation.
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# Setting this to 0 disables vertical synchronization entirely.
 | 
			
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# A positive value 'n' will enable Vsync and repeat the same
 | 
			
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# image n times, and a negative value will have no effect.
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#
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# Supported values: Any non-negative number
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# dxgi.syncInterval = -1
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# d3d9.presentInterval = -1
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# True enables the mailbox present mode in case regular Vsync is disabled.
 | 
			
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# This should avoid tearing, but may be unsupported on some systems
 | 
			
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# or require setting dxgi.numBackBuffers to a higher value in order
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# to work properly. 
 | 
			
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#
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# False enables the relaxed fifo present mode in case regular Vsync is enabled.
 | 
			
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# This should result in tearing but reduce stutter if FPS are too low,
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# but may be unsupported on some systems.
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#
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# Please do not report issues with this option.
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#
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# Supported values: Auto, True, False
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# dxgi.tearFree = Auto
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# d3d9.tearFree = Auto
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		||||
# Performs range check on dynamically indexed constant buffers in shaders.
 | 
			
		||||
# This may be needed to work around a certain type of game bug, but may
 | 
			
		||||
# also introduce incorrect behaviour.
 | 
			
		||||
#
 | 
			
		||||
# Supported values: True, False
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		||||
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# d3d11.constantBufferRangeCheck = False
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		||||
 | 
			
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# Assume single-use mode for command lists created on deferred contexts.
 | 
			
		||||
# This may need to be disabled for some applications to avoid rendering
 | 
			
		||||
# issues, which may come at a significant performance cost.
 | 
			
		||||
#
 | 
			
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# Supported values: True, False
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# d3d11.dcSingleUseMode = True
 | 
			
		||||
 | 
			
		||||
 | 
			
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# Override the maximum feature level that a D3D11 device can be created
 | 
			
		||||
# with. Setting this to a higher value may allow some applications to run
 | 
			
		||||
# that would otherwise fail to create a D3D11 device.
 | 
			
		||||
#
 | 
			
		||||
# Supported values: 9_1, 9_2, 9_3, 10_0, 10_1, 11_0, 11_1
 | 
			
		||||
 | 
			
		||||
# d3d11.maxFeatureLevel = 11_1
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Overrides the maximum allowed tessellation factor. This can be used to
 | 
			
		||||
# improve performance in titles which overuse tessellation.
 | 
			
		||||
# 
 | 
			
		||||
# Supported values: Any number between 8 and 64
 | 
			
		||||
 | 
			
		||||
# d3d11.maxTessFactor = 0
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Enables relaxed pipeline barriers around UAV writes.
 | 
			
		||||
# 
 | 
			
		||||
# This may improve performance in some games, but may also introduce
 | 
			
		||||
# rendering issues. Please don't report bugs with the option enabled.
 | 
			
		||||
#
 | 
			
		||||
# Supported values: True, False
 | 
			
		||||
 | 
			
		||||
# d3d11.relaxedBarriers = False
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Overrides anisotropic filtering for all samplers. Set this to a positive
 | 
			
		||||
# value to enable AF for all samplers in the game, or to 0 in order to
 | 
			
		||||
# disable AF entirely. Negative values will have no effect.
 | 
			
		||||
# 
 | 
			
		||||
# Supported values: Any number between 0 and 16
 | 
			
		||||
 | 
			
		||||
# d3d11.samplerAnisotropy = -1
 | 
			
		||||
# d3d9.samplerAnisotropy = -1
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Declares vertex positions as invariant in order to solve
 | 
			
		||||
# potential Z-fighting issues at a small performance cost.
 | 
			
		||||
#
 | 
			
		||||
# Supported values: True, False
 | 
			
		||||
 | 
			
		||||
# d3d11.invariantPosition = True
 | 
			
		||||
# d3d9.invariantPosition = False
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Replaces NaN outputs from fragment shaders with zeroes for floating
 | 
			
		||||
# point render target. Used in some games to prevent artifacting.
 | 
			
		||||
#
 | 
			
		||||
# Supported values: True, False
 | 
			
		||||
 | 
			
		||||
# d3d11.enableRtOutputNanFixup = False
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Clears workgroup memory in compute shaders to zero. Some games don't do
 | 
			
		||||
# this and rely on undefined behaviour. Enabling may reduce performance.
 | 
			
		||||
#
 | 
			
		||||
# Supported values: True, False
 | 
			
		||||
 | 
			
		||||
# d3d11.zeroWorkgroupMemory = False
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Sets number of pipeline compiler threads.
 | 
			
		||||
# 
 | 
			
		||||
# Supported values:
 | 
			
		||||
# - 0 to automatically determine the number of threads to use
 | 
			
		||||
# - any positive number to enforce the thread count
 | 
			
		||||
 | 
			
		||||
# dxvk.numCompilerThreads = 0
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Toggles raw SSBO usage.
 | 
			
		||||
# 
 | 
			
		||||
# Uses storage buffers to implement raw and structured buffer
 | 
			
		||||
# views. Enabled by default on hardware which has a storage
 | 
			
		||||
# buffer offset alignment requirement of 4 Bytes (e.g. AMD).
 | 
			
		||||
# Enabling this may improve performance, but is not safe on
 | 
			
		||||
# hardware with higher alignment requirements.
 | 
			
		||||
# 
 | 
			
		||||
# Supported values:
 | 
			
		||||
# - Auto: Don't change the default
 | 
			
		||||
# - True, False: Always enable / disable
 | 
			
		||||
 | 
			
		||||
# dxvk.useRawSsbo = Auto
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Toggles early discard.
 | 
			
		||||
# 
 | 
			
		||||
# Uses subgroup operations to determine whether it is safe to
 | 
			
		||||
# discard fragments before the end of a fragment shader. This
 | 
			
		||||
# is enabled by default on all drivers except RADV and Nvidia.
 | 
			
		||||
# Enabling this may improve or degrade performance depending
 | 
			
		||||
# on the game and hardware, or cause other issues.
 | 
			
		||||
# 
 | 
			
		||||
# Supported values:
 | 
			
		||||
# - Auto: Don't change the default
 | 
			
		||||
# - True, False: Always enable / disable
 | 
			
		||||
 | 
			
		||||
# dxvk.useEarlyDiscard = Auto
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Controls workaround for NVIDIA HVV Heap bug.
 | 
			
		||||
#
 | 
			
		||||
# Limits the budget of NVIDIA's HVV (host-visible,
 | 
			
		||||
# device-local) heap to be half of the reported size. This is
 | 
			
		||||
# needed to avoid NVIDIA driver bug 3114283, and defaults to
 | 
			
		||||
# being enabled on all affected drivers.
 | 
			
		||||
#
 | 
			
		||||
# Supported values:
 | 
			
		||||
# - Auto: Don't change the default
 | 
			
		||||
# - True, False: Always enable / disable
 | 
			
		||||
 | 
			
		||||
# dxvk.halveNvidiaHVVHeap = Auto
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Sets enabled HUD elements
 | 
			
		||||
# 
 | 
			
		||||
# Behaves like the DXVK_HUD environment variable if the
 | 
			
		||||
# environment variable is not set, otherwise it will be
 | 
			
		||||
# ignored. The syntax is identical.
 | 
			
		||||
 | 
			
		||||
# dxvk.hud = 
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Reported shader model
 | 
			
		||||
#
 | 
			
		||||
# The shader model to state that we support in the device
 | 
			
		||||
# capabilities that the applicatation queries.
 | 
			
		||||
# 
 | 
			
		||||
# Supported values:
 | 
			
		||||
# - 1: Shader Model 1
 | 
			
		||||
# - 2: Shader Model 2
 | 
			
		||||
# - 3: Shader Model 3
 | 
			
		||||
 | 
			
		||||
# d3d9.shaderModel = 3
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Evict Managed on Unlock
 | 
			
		||||
# 
 | 
			
		||||
# Decides whether we should evict managed resources from
 | 
			
		||||
# system memory when they are unlocked entirely.
 | 
			
		||||
#
 | 
			
		||||
# Supported values:
 | 
			
		||||
# - True, False: Always enable / disable
 | 
			
		||||
 | 
			
		||||
#  d3d9.evictManagedOnUnlock = False
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# DPI Awareness
 | 
			
		||||
# 
 | 
			
		||||
# Decides whether we should call SetProcessDPIAware on device
 | 
			
		||||
# creation. Helps avoid upscaling blur in modern Windows on
 | 
			
		||||
# Hi-DPI screens/devices.
 | 
			
		||||
#
 | 
			
		||||
# Supported values:
 | 
			
		||||
# - True, False: Always enable / disable
 | 
			
		||||
 | 
			
		||||
# d3d9.dpiAware = True
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Strict Constant Copies
 | 
			
		||||
# 
 | 
			
		||||
# Decides whether we should always copy defined constants to
 | 
			
		||||
# the UBO when relative addressing is used, or only when the
 | 
			
		||||
# relative addressing starts a defined constant.
 | 
			
		||||
#
 | 
			
		||||
# Supported values:
 | 
			
		||||
# - True, False: Always enable / disable
 | 
			
		||||
 | 
			
		||||
# d3d9.strictConstantCopies = False
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Strict Pow
 | 
			
		||||
# 
 | 
			
		||||
# Decides whether we have an opSelect for handling pow(0,0) = 0
 | 
			
		||||
# otherwise it becomes undefined.
 | 
			
		||||
#
 | 
			
		||||
# Supported values:
 | 
			
		||||
# - True, False: Always enable / disable
 | 
			
		||||
 | 
			
		||||
# d3d9.strictPow = True
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Lenient Clear
 | 
			
		||||
#
 | 
			
		||||
# Decides whether or not we fastpath clear anyway if we are close enough to
 | 
			
		||||
# clearing a full render target.
 | 
			
		||||
#
 | 
			
		||||
# Supported values:
 | 
			
		||||
# - True, False: Always enable / disable
 | 
			
		||||
 | 
			
		||||
# d3d9.lenientClear = False
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Max available memory
 | 
			
		||||
#
 | 
			
		||||
# Changes the max initial value used in tracking and GetAvailableTextureMem
 | 
			
		||||
# Value in Megabytes
 | 
			
		||||
#
 | 
			
		||||
# Supported values:
 | 
			
		||||
# - Max Available Memory: Any int32_t
 | 
			
		||||
# - Memory Tracking Testing: True, False
 | 
			
		||||
 | 
			
		||||
# d3d9.maxAvailableMemory = 1024
 | 
			
		||||
d3d9.memoryTrackTest = False
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Force enable/disable floating point quirk emulation
 | 
			
		||||
# 
 | 
			
		||||
# Force toggle anything * 0 emulation
 | 
			
		||||
# Tristate
 | 
			
		||||
# Supported values:
 | 
			
		||||
# - True/False
 | 
			
		||||
 | 
			
		||||
# d3d9.floatEmulation = 
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Enable dialog box mode
 | 
			
		||||
#
 | 
			
		||||
# Changes the default state of dialog box mode.
 | 
			
		||||
# *Disables* exclusive fullscreen when enabled.
 | 
			
		||||
#
 | 
			
		||||
# Supported values:
 | 
			
		||||
# - True, False: Always enable / disable
 | 
			
		||||
 | 
			
		||||
# d3d9.enableDialogMode = False
 | 
			
		||||
 | 
			
		||||
# Overrides the application's MSAA level on the swapchain
 | 
			
		||||
# 
 | 
			
		||||
# Supported values: -1 (application) and 0 to 16 (user override)
 | 
			
		||||
 | 
			
		||||
# d3d9.forceSwapchainMSAA = -1
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Long Mad
 | 
			
		||||
#
 | 
			
		||||
# Should we make our Mads a FFma or do it the long way with an FMul and an FAdd?
 | 
			
		||||
# This solves some rendering bugs in games that have z-pass shaders which
 | 
			
		||||
# don't match entirely to the regular vertex shader in this way.
 | 
			
		||||
#
 | 
			
		||||
# Supported values:
 | 
			
		||||
# - True/False
 | 
			
		||||
 | 
			
		||||
# d3d9.longMad = False
 | 
			
		||||
 | 
			
		||||
# Alpha Test Wiggle Room
 | 
			
		||||
#
 | 
			
		||||
# Workaround for games using alpha test == 1.0, etc due to wonky interpolation or
 | 
			
		||||
# misc. imprecision on some vendors
 | 
			
		||||
#
 | 
			
		||||
# Supported values:
 | 
			
		||||
# - True/False
 | 
			
		||||
 | 
			
		||||
# d3d9.alphaTestWiggleRoom = False
 | 
			
		||||
 | 
			
		||||
# Device Local Constant Buffers
 | 
			
		||||
#
 | 
			
		||||
# Enables using device local, host accessible memory for constant buffers in D3D9.
 | 
			
		||||
# This tends to actually be slower for some reason on AMD,
 | 
			
		||||
# and the exact same performance on NVIDIA.
 | 
			
		||||
#
 | 
			
		||||
# Supported values:
 | 
			
		||||
# - True/False
 | 
			
		||||
 | 
			
		||||
# d3d9.deviceLocalConstantBuffers = False
 | 
			
		||||
 | 
			
		||||
# Allow Read Only
 | 
			
		||||
#
 | 
			
		||||
# Enables using the D3DLOCK_READONLY flag. Some apps use this
 | 
			
		||||
# incorrectly, and write when they should be reading.
 | 
			
		||||
#
 | 
			
		||||
# Supported values:
 | 
			
		||||
# - True/False
 | 
			
		||||
 | 
			
		||||
# d3d9.allowLockFlagReadonly = True
 | 
			
		||||
 | 
			
		||||
# No Explicit Front Buffer
 | 
			
		||||
#
 | 
			
		||||
# Disables the front buffer
 | 
			
		||||
#
 | 
			
		||||
# Supported values:
 | 
			
		||||
# - True/False
 | 
			
		||||
 | 
			
		||||
# d3d9.noExplicitFrontBuffer = False
 | 
			
		||||
 | 
			
		||||
# Support DF formats
 | 
			
		||||
#
 | 
			
		||||
# Support the vendor extension DF floating point depth formats
 | 
			
		||||
#
 | 
			
		||||
# Supported values:
 | 
			
		||||
# - True/False
 | 
			
		||||
 | 
			
		||||
# d3d9.supportDFFormats = True
 | 
			
		||||
 | 
			
		||||
# Support X4R4G4B4
 | 
			
		||||
#
 | 
			
		||||
# Support the X4R4G4B4 format.
 | 
			
		||||
# The Sims 2 is a horrible game made by complete morons.
 | 
			
		||||
#
 | 
			
		||||
# Supported values:
 | 
			
		||||
# - True/False
 | 
			
		||||
 | 
			
		||||
# d3d9.supportX4R4G4B4 = True
 | 
			
		||||
 | 
			
		||||
# Support D32
 | 
			
		||||
#
 | 
			
		||||
# Support the D32 format.
 | 
			
		||||
#
 | 
			
		||||
# Supported values:
 | 
			
		||||
# - True/False
 | 
			
		||||
 | 
			
		||||
# d3d9.supportD32 = True
 | 
			
		||||
 | 
			
		||||
# SWVP Constant Counts
 | 
			
		||||
#
 | 
			
		||||
# The number of constants available when using Software Vertex Processing.
 | 
			
		||||
#
 | 
			
		||||
# Supported values:
 | 
			
		||||
# - Integers
 | 
			
		||||
 | 
			
		||||
# d3d9.swvpFloatCount = 8192
 | 
			
		||||
# d3d9.swvpIntCount = 2048
 | 
			
		||||
# d3d9.swvpBoolCount = 2048
 | 
			
		||||
 | 
			
		||||
# Disable A8 as a Render Target
 | 
			
		||||
#
 | 
			
		||||
# Disable support for A8 format render targets
 | 
			
		||||
# Once again, The Sims 2 is a horrible game made by complete morons.
 | 
			
		||||
#
 | 
			
		||||
# Supported values:
 | 
			
		||||
# - True/False
 | 
			
		||||
 | 
			
		||||
# d3d9.disableA8RT = False
 | 
			
		||||
 | 
			
		||||
# Support for VCache Query
 | 
			
		||||
#
 | 
			
		||||
# Support for the vcache query
 | 
			
		||||
# Not very important as a user config.
 | 
			
		||||
# Used internally.
 | 
			
		||||
#
 | 
			
		||||
# Supported values:
 | 
			
		||||
# - True/False
 | 
			
		||||
 | 
			
		||||
# Defaults to True if vendorId == 0x10de
 | 
			
		||||
# d3d9.supportVCache = True
 | 
			
		||||
 | 
			
		||||
# Force Sampler Type Spec Constants
 | 
			
		||||
#
 | 
			
		||||
# Useful if games use the wrong image and sampler
 | 
			
		||||
# type combo like Halo: CE or Spellforce.
 | 
			
		||||
# Can fix rendering in older, broken games in some instances.
 | 
			
		||||
#
 | 
			
		||||
# Supported values:
 | 
			
		||||
# - True/False
 | 
			
		||||
 | 
			
		||||
# d3d9.forceSamplerTypeSpecConstants = False
 | 
			
		||||
 | 
			
		||||
# Force Aspect Ratio
 | 
			
		||||
#
 | 
			
		||||
# Only exposes modes with a given aspect ratio.
 | 
			
		||||
# Useful for titles that break if they see ultra-wide.
 | 
			
		||||
#
 | 
			
		||||
# Supported values:
 | 
			
		||||
# - Any ratio, ie. "16:9", "4:3"
 | 
			
		||||
 | 
			
		||||
# d3d9.forceAspectRatio = ""
 | 
			
		||||
 | 
			
		||||
# Allow Do Not Wait
 | 
			
		||||
#
 | 
			
		||||
# Allow the do not wait lock flag to be used
 | 
			
		||||
# Useful if some apps use this incorrectly.
 | 
			
		||||
#
 | 
			
		||||
# Supported values:
 | 
			
		||||
# - True/False
 | 
			
		||||
 | 
			
		||||
# d3d9.allowDoNotWait = True
 | 
			
		||||
 | 
			
		||||
# Allow Discard
 | 
			
		||||
#
 | 
			
		||||
# Allow the discard lock flag to be used
 | 
			
		||||
# Useful if some apps use this incorrectly.
 | 
			
		||||
#
 | 
			
		||||
# Supported values:
 | 
			
		||||
# - True/False
 | 
			
		||||
 | 
			
		||||
# d3d9.allowDiscard = True
 | 
			
		||||
 | 
			
		||||
# Enumerate by Displays
 | 
			
		||||
#
 | 
			
		||||
# Whether we should enumerate D3D9 adapters by display (windows behaviour)
 | 
			
		||||
# or by physical adapter.
 | 
			
		||||
# May be useful in PRIME setups.
 | 
			
		||||
#
 | 
			
		||||
# Supported values:
 | 
			
		||||
# - True/False
 | 
			
		||||
 | 
			
		||||
# d3d9.enumerateByDisplays = True
 | 
			
		||||
 | 
			
		||||
# APITrace Mode
 | 
			
		||||
#
 | 
			
		||||
# Makes all host visible buffers cached and coherent
 | 
			
		||||
# Improves performance when apitracing, but also can impact
 | 
			
		||||
# some dumb games.
 | 
			
		||||
#
 | 
			
		||||
# Supported values:
 | 
			
		||||
# - True/False
 | 
			
		||||
 | 
			
		||||
# d3d9.apitraceMode = False
 | 
			
		||||
# d3d11.apitraceMode = False
 | 
			
		||||
@@ -90,6 +90,7 @@ then
 | 
			
		||||
 | 
			
		||||
	export loc_scripts_update="   Обновление базы данных для игр\n   и программ успешно завершено.\n\n   Перезапустите ${portname}."
 | 
			
		||||
 | 
			
		||||
	export loc_edit_db="Изменить файл настроек для"
 | 
			
		||||
elif [ "${update_loc}" = "ENG" ] 
 | 
			
		||||
then
 | 
			
		||||
 | 
			
		||||
@@ -177,4 +178,5 @@ then
 | 
			
		||||
	
 | 
			
		||||
	export loc_scripts_update="Updating scripts and database of games\n   and programs completed successfully.\n\n   Restart ${portname}."
 | 
			
		||||
 | 
			
		||||
	export loc_edit_db="Edit database file for"
 | 
			
		||||
fi
 | 
			
		||||
 
 | 
			
		||||
@@ -1,9 +0,0 @@
 | 
			
		||||
#!/bin/bash
 | 
			
		||||
#Author: 
 | 
			
		||||
#bg3_dx11.exe 
 | 
			
		||||
#Rating=1-5
 | 
			
		||||
################################################
 | 
			
		||||
export PW_VULKAN_USE=dxvk
 | 
			
		||||
export LAUNCH_PARAMETERS=""
 | 
			
		||||
export PW_DLL_INSTALL="d3dcompiler_43 d3dcompiler_47 vcrun2019"
 | 
			
		||||
#export DXVK_HUD=1
 | 
			
		||||
@@ -6,6 +6,12 @@
 | 
			
		||||
################################################
 | 
			
		||||
export PW_VULKAN_USE=dxvk
 | 
			
		||||
export LAUNCH_PARAMETERS=""
 | 
			
		||||
export PW_DLL_INSTALL="vcrun2019 arial"
 | 
			
		||||
export PW_DLL_INSTALL="vcrun2017 d3dx11_42 d3dx11_43"
 | 
			
		||||
export PW_WINDOWS_VER=10
 | 
			
		||||
export PW_NVAPI_DISABLE=1
 | 
			
		||||
 | 
			
		||||
ADD_IN_START_PORTWINE () { 
 | 
			
		||||
    rm -fr "${PORT_WINE_PATH}/data/pfx/drive_c/ProgramData/Agent/data"
 | 
			
		||||
    rm -fr "${PORT_WINE_PATH}/data/pfx/drive_c/users/steamuser/Blizzard Entertainment/Battle.net/Cache"
 | 
			
		||||
    rm -fr "${PORT_WINE_PATH}/data/pfx/drive_c/users/Public/Blizzard Entertainment/Battle.net/Cache"
 | 
			
		||||
    try_remove_file "${PORT_WINE_PATH}/data/pfx/drive_c/windows/Fonts/sourcehansans.ttc"
 | 
			
		||||
}
 | 
			
		||||
@@ -1,9 +1,36 @@
 | 
			
		||||
#!/bin/bash
 | 
			
		||||
#Author: PortWINE
 | 
			
		||||
#Cyberpunk2077.exe 
 | 
			
		||||
#Rating=4
 | 
			
		||||
################################################
 | 
			
		||||
export PW_VULKAN_USE=vkd3d
 | 
			
		||||
export LAUNCH_PARAMETERS=""
 | 
			
		||||
export PULSE_LATENCY_MSEC=60
 | 
			
		||||
 | 
			
		||||
    #Author: xuser
 | 
			
		||||
    #Cyberpunk2077.exe 
 | 
			
		||||
    #Rating=1-5
 | 
			
		||||
    ################################################
 | 
			
		||||
    export PW_VULKAN_USE=vkd3d
 | 
			
		||||
#####################examples###########################
 | 
			
		||||
##export PW_COMMENT_DB="blablabla"
 | 
			
		||||
##export WINEDLLOVERRIDES="xaudio2_7=n,b"
 | 
			
		||||
##export PW_DLL_INSTALL="d3dcompiler_47"        # Install DDL in port prefix (used winetricks) 
 | 
			
		||||
##export PW_LOG=0                                 # Enable debug mode fo terminal 
 | 
			
		||||
##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
 | 
			
		||||
##export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives
 | 
			
		||||
##export PW_DXVK_NO_ASYNC=1                       # Disabled ASYNC for VULKAN
 | 
			
		||||
##export PW_USE_TERMINAL=0                        # Force run in terminal
 | 
			
		||||
##export PW_OLD_GL_STRING=0
 | 
			
		||||
export PW_NVAPI_DISABLE=1
 | 
			
		||||
##export PW_VKD3D_FEATURE_LEVEL=0
 | 
			
		||||
##export PW_NO_WRITE_WATCH=0                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
 | 
			
		||||
##export PW_HIDE_NVIDIA_GPU=0
 | 
			
		||||
##export PW_FORCE_USE_VSYNC=2                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
 | 
			
		||||
##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG
 | 
			
		||||
##export PW_FORCE_DISABLED_GAMEMOD=0              # Force disabele gamemod
 | 
			
		||||
##export PW_FORCE_LARGE_ADDRESS_AWARE=1           # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
 | 
			
		||||
export PULSE_LATENCY_MSEC=40                    # Fix crackling audio in games
 | 
			
		||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options
 | 
			
		||||
##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI 
 | 
			
		||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
 | 
			
		||||
export PW_WINDOWS_VER=10                        # Set windows version 10, 7 or XP
 | 
			
		||||
##export PW_VIRTUAL_DESKTOP=1
 | 
			
		||||
##export DXVK_HUD=fps,devinfo
 | 
			
		||||
export PW_HEAP_DELAY_FREE=1
 | 
			
		||||
##export PW_DXGI_FROM_DXVK=0
 | 
			
		||||
##export WINEARCH=win32                           # defaut = win64
 | 
			
		||||
##export WINEPREFIX=
 | 
			
		||||
##ADD_IN_START_PORTWINE () { commands ; }
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										4
									
								
								data_from_portwine/scripts/portwine_db/Epic Games Launcher → data_from_portwine/scripts/portwine_db/EpicGamesLauncher
									
									
									
									
									
										
										
										Executable file → Normal file
									
								
							
							
						
						
									
										4
									
								
								data_from_portwine/scripts/portwine_db/Epic Games Launcher → data_from_portwine/scripts/portwine_db/EpicGamesLauncher
									
									
									
									
									
										
										
										Executable file → Normal file
									
								
							@@ -1,9 +1,9 @@
 | 
			
		||||
#!/bin/bash
 | 
			
		||||
#Author: PortWINE
 | 
			
		||||
#EpicGamesLauncher.exe 
 | 
			
		||||
#EpicGamesLauncher.exe
 | 
			
		||||
#Rating=5
 | 
			
		||||
################################################
 | 
			
		||||
export WINEDLLOVERRIDES="libglesv2="
 | 
			
		||||
export LAUNCH_PARAMETERS="-opengl -SkipBuildPatchPrereq"
 | 
			
		||||
export PW_DLL_INSTALL="vcrun2010 vcrun2012 vcrun2013 vcrun2017 d3dcompiler_43 d3dcompiler_47 arial cjkfonts d3dx9"
 | 
			
		||||
export PW_DLL_INSTALL="vcrun2010 vcrun2012 vcrun2013 vcrun2017 d3dcompiler_43 d3dcompiler_47 d3dx9"
 | 
			
		||||
export MESA_GL_VERSION_OVERRIDE=4.4COMPAT
 | 
			
		||||
							
								
								
									
										34
									
								
								data_from_portwine/scripts/portwine_db/FarLoneSails
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										34
									
								
								data_from_portwine/scripts/portwine_db/FarLoneSails
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,34 @@
 | 
			
		||||
#!/bin/bash
 | 
			
		||||
    #Author: xuser
 | 
			
		||||
    #FarLoneSails.exe 
 | 
			
		||||
    #Rating=1-5
 | 
			
		||||
    ################################################
 | 
			
		||||
    export PW_VULKAN_USE=0
 | 
			
		||||
#####################examples###########################
 | 
			
		||||
##export PW_VULKAN_USE=dxvk                       # dxvk, vkd3d or 0 for OpenGL
 | 
			
		||||
##export WINEDLLOVERRIDES="blabla=n,b"
 | 
			
		||||
##export PW_DLL_INSTALL="vcrun2019 vcrun6"        # Install DDL in port prefix (used winetricks) 
 | 
			
		||||
##export PW_LOG=0                                 # Enable debug mode fo terminal 
 | 
			
		||||
##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
 | 
			
		||||
##export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives
 | 
			
		||||
##export PW_DXVK_NO_ASYNC=1                       # Disabled ASYNC for VULKAN
 | 
			
		||||
##export PW_USE_TERMINAL=0                        # Force run in terminal
 | 
			
		||||
##export PW_OLD_GL_STRING=0
 | 
			
		||||
##export PW_NVAPI_DISABLE=1
 | 
			
		||||
##export PW_VKD3D_FEATURE_LEVEL=0
 | 
			
		||||
##export PW_NO_WRITE_WATCH=0                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
 | 
			
		||||
##export PW_HIDE_NVIDIA_GPU=0
 | 
			
		||||
##export PW_FORCE_USE_VSYNC=2                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
 | 
			
		||||
##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG
 | 
			
		||||
##export PW_FORCE_DISABLED_GAMEMOD=0              # Force disabele gamemod
 | 
			
		||||
##export PW_FORCE_LARGE_ADDRESS_AWARE=1           # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
 | 
			
		||||
##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games
 | 
			
		||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options
 | 
			
		||||
##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI 
 | 
			
		||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue,dxr
 | 
			
		||||
##export PW_WINDOWS_VER=10                      # Set windows version 10, 7 or XP
 | 
			
		||||
##export PW_VIRTUAL_DESKTOP=1
 | 
			
		||||
##export DXVK_HUD=fps,devinfo
 | 
			
		||||
##export PW_HEAP_DELAY_FREE=0
 | 
			
		||||
##export PW_DXGI_FROM_DXVK=0
 | 
			
		||||
##ADD_IN_START_PORTWINE () { commands ; }
 | 
			
		||||
							
								
								
									
										9
									
								
								data_from_portwine/scripts/portwine_db/Larry
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										9
									
								
								data_from_portwine/scripts/portwine_db/Larry
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,9 @@
 | 
			
		||||
#!/bin/bash
 | 
			
		||||
#Author: Garrett-42
 | 
			
		||||
#Larry.exe
 | 
			
		||||
#Rating=5
 | 
			
		||||
################################################
 | 
			
		||||
export PW_NO_FSYNC=1
 | 
			
		||||
export PW_NO_ESYNC=1
 | 
			
		||||
export PW_WINDOWS_VER=7
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										37
									
								
								data_from_portwine/scripts/portwine_db/LostEmber
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										37
									
								
								data_from_portwine/scripts/portwine_db/LostEmber
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,37 @@
 | 
			
		||||
#!/bin/bash
 | 
			
		||||
    #Author: xuser
 | 
			
		||||
    #LostEmber-Win64-Shipping.exe 
 | 
			
		||||
    #Rating=1-5
 | 
			
		||||
    ################################################
 | 
			
		||||
    export PW_VULKAN_USE=vkd3d
 | 
			
		||||
#####################examples###########################
 | 
			
		||||
##export PW_COMMENT_DB="blablabla"
 | 
			
		||||
##export PW_VULKAN_USE=dxvk                       # dxvk, vkd3d or 0 for OpenGL
 | 
			
		||||
##export WINEDLLOVERRIDES="blabla=n,b"
 | 
			
		||||
##export PW_DLL_INSTALL="vcrun2019 vcrun6"        # Install DDL in port prefix (used winetricks) 
 | 
			
		||||
##export PW_LOG=0                                 # Enable debug mode fo terminal 
 | 
			
		||||
##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
 | 
			
		||||
##export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives
 | 
			
		||||
##export PW_DXVK_NO_ASYNC=1                       # Disabled ASYNC for VULKAN
 | 
			
		||||
##export PW_USE_TERMINAL=0                        # Force run in terminal
 | 
			
		||||
##export PW_OLD_GL_STRING=0
 | 
			
		||||
export PW_NVAPI_DISABLE=1
 | 
			
		||||
##export PW_VKD3D_FEATURE_LEVEL=0
 | 
			
		||||
##export PW_NO_WRITE_WATCH=0                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
 | 
			
		||||
##export PW_HIDE_NVIDIA_GPU=0
 | 
			
		||||
##export PW_FORCE_USE_VSYNC=2                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
 | 
			
		||||
##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG
 | 
			
		||||
##export PW_FORCE_DISABLED_GAMEMOD=0              # Force disabele gamemod
 | 
			
		||||
##export PW_FORCE_LARGE_ADDRESS_AWARE=1           # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
 | 
			
		||||
##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games
 | 
			
		||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options
 | 
			
		||||
##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI 
 | 
			
		||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue,dxr
 | 
			
		||||
##export PW_WINDOWS_VER=10                        # Set windows version 10, 7 or XP
 | 
			
		||||
##export PW_VIRTUAL_DESKTOP=1
 | 
			
		||||
##export DXVK_HUD=fps,devinfo
 | 
			
		||||
export PW_HEAP_DELAY_FREE=1
 | 
			
		||||
##export PW_DXGI_FROM_DXVK=1
 | 
			
		||||
##export WINEARCH=win32                           # defaut = win64
 | 
			
		||||
##export WINEPREFIX=
 | 
			
		||||
##ADD_IN_START_PORTWINE () { commands ; }
 | 
			
		||||
							
								
								
									
										32
									
								
								data_from_portwine/scripts/portwine_db/MassEffect
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										32
									
								
								data_from_portwine/scripts/portwine_db/MassEffect
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,32 @@
 | 
			
		||||
#!/bin/bash
 | 
			
		||||
    #Author: xuser
 | 
			
		||||
    #MassEffect.exe 
 | 
			
		||||
    #Rating=1-5
 | 
			
		||||
#####################examples###########################
 | 
			
		||||
##export PW_VULKAN_USE=dxvk                       # dxvk, vkd3d or 0 for OpenGL
 | 
			
		||||
##export WINEDLLOVERRIDES="blabla=n,b"
 | 
			
		||||
export PW_DLL_INSTALL="physx d3dx9"                  # Install DDL in port prefix (used winetricks) 
 | 
			
		||||
##export PW_LOG=0                                 # Enable debug mode fo terminal 
 | 
			
		||||
##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
 | 
			
		||||
##export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives
 | 
			
		||||
##export PW_DXVK_NO_ASYNC=1                       # Disabled ASYNC for VULKAN
 | 
			
		||||
##export PW_USE_TERMINAL=0                        # Force run in terminal
 | 
			
		||||
##export PW_OLD_GL_STRING=0
 | 
			
		||||
##export PW_NVAPI_DISABLE=1
 | 
			
		||||
##export PW_VKD3D_FEATURE_LEVEL=0
 | 
			
		||||
##export PW_NO_WRITE_WATCH=0                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
 | 
			
		||||
##export PW_HIDE_NVIDIA_GPU=0
 | 
			
		||||
##export PW_FORCE_USE_VSYNC=2                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
 | 
			
		||||
##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG
 | 
			
		||||
##export PW_FORCE_DISABLED_GAMEMOD=0              # Force disabele gamemod
 | 
			
		||||
##export PW_FORCE_LARGE_ADDRESS_AWARE=1           # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
 | 
			
		||||
##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games
 | 
			
		||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options
 | 
			
		||||
##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI 
 | 
			
		||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue,dxr
 | 
			
		||||
##export PW_WINDOWS_VER=10                      # Set windows version 10, 7 or XP
 | 
			
		||||
##export PW_VIRTUAL_DESKTOP=1
 | 
			
		||||
##export DXVK_HUD=fps,devinfo
 | 
			
		||||
##export PW_HEAP_DELAY_FREE=0
 | 
			
		||||
##export PW_DXGI_FROM_DXVK=0
 | 
			
		||||
##ADD_IN_START_PORTWINE () { commands ; }
 | 
			
		||||
							
								
								
									
										32
									
								
								data_from_portwine/scripts/portwine_db/MassEffect2
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										32
									
								
								data_from_portwine/scripts/portwine_db/MassEffect2
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,32 @@
 | 
			
		||||
#!/bin/bash
 | 
			
		||||
    #Author: xuser
 | 
			
		||||
    #MassEffect2.exe 
 | 
			
		||||
    #Rating=1-5
 | 
			
		||||
#####################examples###########################
 | 
			
		||||
##export PW_VULKAN_USE=dxvk                       # dxvk, vkd3d or 0 for OpenGL
 | 
			
		||||
##export WINEDLLOVERRIDES="blabla=n,b"
 | 
			
		||||
export PW_DLL_INSTALL="physx d3dx9"                  # Install DDL in port prefix (used winetricks) 
 | 
			
		||||
##export PW_LOG=0                                 # Enable debug mode fo terminal 
 | 
			
		||||
##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
 | 
			
		||||
##export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives
 | 
			
		||||
##export PW_DXVK_NO_ASYNC=1                       # Disabled ASYNC for VULKAN
 | 
			
		||||
##export PW_USE_TERMINAL=0                        # Force run in terminal
 | 
			
		||||
##export PW_OLD_GL_STRING=0
 | 
			
		||||
##export PW_NVAPI_DISABLE=1
 | 
			
		||||
##export PW_VKD3D_FEATURE_LEVEL=0
 | 
			
		||||
##export PW_NO_WRITE_WATCH=0                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
 | 
			
		||||
##export PW_HIDE_NVIDIA_GPU=0
 | 
			
		||||
##export PW_FORCE_USE_VSYNC=2                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
 | 
			
		||||
##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG
 | 
			
		||||
##export PW_FORCE_DISABLED_GAMEMOD=0              # Force disabele gamemod
 | 
			
		||||
##export PW_FORCE_LARGE_ADDRESS_AWARE=1           # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
 | 
			
		||||
##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games
 | 
			
		||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options
 | 
			
		||||
##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI 
 | 
			
		||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue,dxr
 | 
			
		||||
##export PW_WINDOWS_VER=10                      # Set windows version 10, 7 or XP
 | 
			
		||||
##export PW_VIRTUAL_DESKTOP=1
 | 
			
		||||
##export DXVK_HUD=fps,devinfo
 | 
			
		||||
##export PW_HEAP_DELAY_FREE=0
 | 
			
		||||
##export PW_DXGI_FROM_DXVK=0
 | 
			
		||||
##ADD_IN_START_PORTWINE () { commands ; }
 | 
			
		||||
@@ -0,0 +1,37 @@
 | 
			
		||||
#!/bin/bash
 | 
			
		||||
    #Author: akeshi
 | 
			
		||||
    #Need For Speed The Run.exe 
 | 
			
		||||
    #Rating=1-5
 | 
			
		||||
    ################################################
 | 
			
		||||
    export PW_VULKAN_USE=dxvk
 | 
			
		||||
#####################examples###########################
 | 
			
		||||
##export PW_COMMENT_DB="blablabla"
 | 
			
		||||
##export PW_VULKAN_USE=dxvk                       # dxvk, vkd3d or 0 for OpenGL
 | 
			
		||||
##export WINEDLLOVERRIDES="blabla=n,b"
 | 
			
		||||
##export PW_DLL_INSTALL="vcrun2019 vcrun6"        # Install DDL in port prefix (used winetricks) 
 | 
			
		||||
##export PW_LOG=0                                 # Enable debug mode fo terminal 
 | 
			
		||||
##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
 | 
			
		||||
##export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives
 | 
			
		||||
##export PW_DXVK_NO_ASYNC=1                       # Disabled ASYNC for VULKAN
 | 
			
		||||
##export PW_USE_TERMINAL=0                        # Force run in terminal
 | 
			
		||||
##export PW_OLD_GL_STRING=0
 | 
			
		||||
##export PW_NVAPI_DISABLE=1
 | 
			
		||||
##export PW_VKD3D_FEATURE_LEVEL=0
 | 
			
		||||
##export PW_NO_WRITE_WATCH=0                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
 | 
			
		||||
##export PW_HIDE_NVIDIA_GPU=0
 | 
			
		||||
##export PW_FORCE_USE_VSYNC=2                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
 | 
			
		||||
##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG
 | 
			
		||||
##export PW_FORCE_DISABLED_GAMEMOD=0              # Force disabele gamemod
 | 
			
		||||
##export PW_FORCE_LARGE_ADDRESS_AWARE=1           # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
 | 
			
		||||
##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games
 | 
			
		||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options
 | 
			
		||||
##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI 
 | 
			
		||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue,dxr
 | 
			
		||||
##export PW_WINDOWS_VER=7                        # Set windows version 10, 7 or XP
 | 
			
		||||
##export PW_VIRTUAL_DESKTOP=1
 | 
			
		||||
##export DXVK_HUD=fps,devinfo
 | 
			
		||||
##export PW_HEAP_DELAY_FREE=0
 | 
			
		||||
##export PW_DXGI_FROM_DXVK=0
 | 
			
		||||
##export WINEARCH=win32                           # defaut = win64
 | 
			
		||||
##export WINEPREFIX=
 | 
			
		||||
##ADD_IN_START_PORTWINE () { commands ; }
 | 
			
		||||
@@ -6,5 +6,5 @@
 | 
			
		||||
#Rating=?
 | 
			
		||||
################################################
 | 
			
		||||
export PW_VULKAN_USE=dxvk
 | 
			
		||||
export PW_DLL_INSTALL="arial vcrun2019"
 | 
			
		||||
export PW_DLL_INSTALL="vcrun2017"
 | 
			
		||||
export PW_WINDOWS_VER=10
 | 
			
		||||
							
								
								
									
										39
									
								
								data_from_portwine/scripts/portwine_db/StarCraft
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										39
									
								
								data_from_portwine/scripts/portwine_db/StarCraft
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,39 @@
 | 
			
		||||
#!/bin/bash
 | 
			
		||||
    #Author: dez
 | 
			
		||||
    #StarCraft.exe 
 | 
			
		||||
    #Rating=1-5
 | 
			
		||||
    ################################################
 | 
			
		||||
    export PW_VULKAN_USE=dxvk
 | 
			
		||||
    #export PW_VIRTUAL_DESKTOP=1
 | 
			
		||||
    export WINEDLLOVERRIDES="ddraw=n,b"
 | 
			
		||||
#####################examples###########################
 | 
			
		||||
##export PW_COMMENT_DB="blablabla"
 | 
			
		||||
##export PW_VULKAN_USE=dxvk                       # dxvk, vkd3d or 0 for OpenGL
 | 
			
		||||
##export WINEDLLOVERRIDES="blabla=n,b"
 | 
			
		||||
##export PW_DLL_INSTALL="vcrun2019 vcrun6"        # Install DDL in port prefix (used winetricks) 
 | 
			
		||||
##export PW_LOG=0                                 # Enable debug mode fo terminal 
 | 
			
		||||
##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
 | 
			
		||||
##export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives
 | 
			
		||||
##export PW_DXVK_NO_ASYNC=1                       # Disabled ASYNC for VULKAN
 | 
			
		||||
##export PW_USE_TERMINAL=0                        # Force run in terminal
 | 
			
		||||
##export PW_OLD_GL_STRING=0
 | 
			
		||||
##export PW_NVAPI_DISABLE=1
 | 
			
		||||
##export PW_VKD3D_FEATURE_LEVEL=0
 | 
			
		||||
##export PW_NO_WRITE_WATCH=0                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
 | 
			
		||||
##export PW_HIDE_NVIDIA_GPU=0
 | 
			
		||||
##export PW_FORCE_USE_VSYNC=2                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
 | 
			
		||||
##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG
 | 
			
		||||
##export PW_FORCE_DISABLED_GAMEMOD=0              # Force disabele gamemod
 | 
			
		||||
##export PW_FORCE_LARGE_ADDRESS_AWARE=1           # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
 | 
			
		||||
##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games
 | 
			
		||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options
 | 
			
		||||
##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI 
 | 
			
		||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue,dxr
 | 
			
		||||
##export PW_WINDOWS_VER=10                        # Set windows version 10, 7 or XP
 | 
			
		||||
##export PW_VIRTUAL_DESKTOP=1
 | 
			
		||||
##export DXVK_HUD=fps,devinfo
 | 
			
		||||
##export PW_HEAP_DELAY_FREE=0
 | 
			
		||||
##export PW_DXGI_FROM_DXVK=0
 | 
			
		||||
##export WINEARCH=win32                           # defaut = win64
 | 
			
		||||
##export WINEPREFIX=
 | 
			
		||||
##ADD_IN_START_PORTWINE () { commands ; }
 | 
			
		||||
							
								
								
									
										33
									
								
								data_from_portwine/scripts/portwine_db/Suite
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										33
									
								
								data_from_portwine/scripts/portwine_db/Suite
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,33 @@
 | 
			
		||||
#!/bin/bash
 | 
			
		||||
    #Author: xuser
 | 
			
		||||
    #Suite.exe 
 | 
			
		||||
    #Rating=1-5
 | 
			
		||||
#####################examples###########################
 | 
			
		||||
##export PW_VULKAN_USE=dxvk                       # dxvk, vkd3d or 0 for OpenGL
 | 
			
		||||
##export WINEDLLOVERRIDES="blabla=n,b"
 | 
			
		||||
export PW_DLL_INSTALL="corefonts"        # Install DDL in port prefix (used winetricks) 
 | 
			
		||||
##export PW_LOG=0                                 # Enable debug mode fo terminal 
 | 
			
		||||
##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
 | 
			
		||||
##export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives
 | 
			
		||||
##export PW_DXVK_NO_ASYNC=1                       # Disabled ASYNC for VULKAN
 | 
			
		||||
##export PW_USE_TERMINAL=0                        # Force run in terminal
 | 
			
		||||
##export PW_OLD_GL_STRING=0
 | 
			
		||||
##export PW_NVAPI_DISABLE=1
 | 
			
		||||
##export PW_VKD3D_FEATURE_LEVEL=0
 | 
			
		||||
##export PW_NO_WRITE_WATCH=0                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
 | 
			
		||||
##export PW_HIDE_NVIDIA_GPU=0
 | 
			
		||||
##export PW_FORCE_USE_VSYNC=2                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
 | 
			
		||||
##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG
 | 
			
		||||
##export PW_FORCE_DISABLED_GAMEMOD=0              # Force disabele gamemod
 | 
			
		||||
##export PW_FORCE_LARGE_ADDRESS_AWARE=1           # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
 | 
			
		||||
##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games
 | 
			
		||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options
 | 
			
		||||
##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI 
 | 
			
		||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue,dxr
 | 
			
		||||
export PW_WINDOWS_VER=10                      # Set windows version 10, 7 or XP
 | 
			
		||||
#export PW_VIRTUAL_DESKTOP=1
 | 
			
		||||
##export DXVK_HUD=fps,devinfo
 | 
			
		||||
##export PW_HEAP_DELAY_FREE=0
 | 
			
		||||
##export PW_DXGI_FROM_DXVK=0
 | 
			
		||||
##ADD_IN_START_PORTWINE () { commands ; }
 | 
			
		||||
export PW_VULKAN_USE=0
 | 
			
		||||
							
								
								
									
										36
									
								
								data_from_portwine/scripts/portwine_db/UbisoftConnect
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										36
									
								
								data_from_portwine/scripts/portwine_db/UbisoftConnect
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,36 @@
 | 
			
		||||
#!/bin/bash
 | 
			
		||||
    #Author: chal55rus
 | 
			
		||||
    #UbisoftConnect.exe 
 | 
			
		||||
    #Rating=1-5
 | 
			
		||||
    ################################################
 | 
			
		||||
    #export PW_VULKAN_USE=dxvk
 | 
			
		||||
    export PW_DLL_INSTALL="arial corefonts d3dcompiler_43 d3dcompiler_47 d3dx9" 
 | 
			
		||||
#####################examples###########################
 | 
			
		||||
##export PW_COMMENT_DB="blablabla"
 | 
			
		||||
##export PW_VULKAN_USE=dxvk                       # dxvk, vkd3d or 0 for OpenGL
 | 
			
		||||
##export WINEDLLOVERRIDES="blabla=n,b"
 | 
			
		||||
##export PW_DLL_INSTALL="vcrun2019 vcrun6"        # Install DDL in port prefix (used winetricks) 
 | 
			
		||||
##export PW_LOG=0                                 # Enable debug mode fo terminal 
 | 
			
		||||
##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
 | 
			
		||||
##export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives
 | 
			
		||||
##export PW_DXVK_NO_ASYNC=1                       # Disabled ASYNC for VULKAN
 | 
			
		||||
##export PW_USE_TERMINAL=0                        # Force run in terminal
 | 
			
		||||
##export PW_OLD_GL_STRING=0
 | 
			
		||||
##export PW_NVAPI_DISABLE=1
 | 
			
		||||
##export PW_VKD3D_FEATURE_LEVEL=0
 | 
			
		||||
##export PW_NO_WRITE_WATCH=0                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
 | 
			
		||||
##export PW_HIDE_NVIDIA_GPU=0
 | 
			
		||||
##export PW_FORCE_USE_VSYNC=2                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
 | 
			
		||||
##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG
 | 
			
		||||
##export PW_FORCE_DISABLED_GAMEMOD=0              # Force disabele gamemod
 | 
			
		||||
##export PW_FORCE_LARGE_ADDRESS_AWARE=1           # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
 | 
			
		||||
##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games
 | 
			
		||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options
 | 
			
		||||
##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI 
 | 
			
		||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue,dxr
 | 
			
		||||
##export PW_WINDOWS_VER=10                      # Set windows version 10, 7 or XP
 | 
			
		||||
##export PW_VIRTUAL_DESKTOP=1
 | 
			
		||||
##export DXVK_HUD=fps,devinfo
 | 
			
		||||
##export PW_HEAP_DELAY_FREE=0
 | 
			
		||||
##export PW_DXGI_FROM_DXVK=0
 | 
			
		||||
##ADD_IN_START_PORTWINE () { commands ; }
 | 
			
		||||
							
								
								
									
										34
									
								
								data_from_portwine/scripts/portwine_db/WarGame3
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										34
									
								
								data_from_portwine/scripts/portwine_db/WarGame3
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,34 @@
 | 
			
		||||
#!/bin/bash
 | 
			
		||||
    #Author: chal55rus
 | 
			
		||||
    #WarGame3.exe 
 | 
			
		||||
    #Rating=1-5
 | 
			
		||||
    ################################################
 | 
			
		||||
    export PW_VULKAN_USE=vkd3d
 | 
			
		||||
    export PW_DLL_INSTALL="wmp9"
 | 
			
		||||
#####################examples###########################
 | 
			
		||||
##export PW_VULKAN_USE=dxvk                       # dxvk, vkd3d or 0 for OpenGL
 | 
			
		||||
##export WINEDLLOVERRIDES="blabla=n,b"
 | 
			
		||||
##export PW_DLL_INSTALL="vcrun2019 vcrun6"        # Install DDL in port prefix (used winetricks) 
 | 
			
		||||
##export PW_LOG=0                                 # Enable debug mode fo terminal 
 | 
			
		||||
##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
 | 
			
		||||
##export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives
 | 
			
		||||
##export PW_DXVK_NO_ASYNC=1                       # Disabled ASYNC for VULKAN
 | 
			
		||||
##export PW_USE_TERMINAL=0                        # Force run in terminal
 | 
			
		||||
##export PW_OLD_GL_STRING=0
 | 
			
		||||
##export PW_NVAPI_DISABLE=1
 | 
			
		||||
##export PW_VKD3D_FEATURE_LEVEL=0
 | 
			
		||||
##export PW_NO_WRITE_WATCH=0                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
 | 
			
		||||
##export PW_HIDE_NVIDIA_GPU=0
 | 
			
		||||
##export PW_FORCE_USE_VSYNC=2                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
 | 
			
		||||
##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG
 | 
			
		||||
##export PW_FORCE_DISABLED_GAMEMOD=0              # Force disabele gamemod
 | 
			
		||||
##export PW_FORCE_LARGE_ADDRESS_AWARE=1           # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
 | 
			
		||||
##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games
 | 
			
		||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options
 | 
			
		||||
##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI 
 | 
			
		||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue,dxr
 | 
			
		||||
##export PW_WINDOWS_VER=10                      # Set windows version 10, 7 or XP
 | 
			
		||||
##export PW_VIRTUAL_DESKTOP=1
 | 
			
		||||
##export DXVK_HUD=fps,devinfo
 | 
			
		||||
##export PW_HEAP_DELAY_FREE=0
 | 
			
		||||
##ADD_IN_START_PORTWINE () { commands ; }
 | 
			
		||||
							
								
								
									
										35
									
								
								data_from_portwine/scripts/portwine_db/alanwake
									
									
									
									
									
										Executable file
									
								
							
							
						
						
									
										35
									
								
								data_from_portwine/scripts/portwine_db/alanwake
									
									
									
									
									
										Executable file
									
								
							@@ -0,0 +1,35 @@
 | 
			
		||||
#!/bin/bash
 | 
			
		||||
    #Author: xuser
 | 
			
		||||
    #alanwake.exe 
 | 
			
		||||
    #Rating=1-5
 | 
			
		||||
#####################examples###########################
 | 
			
		||||
##export PW_COMMENT_DB="blablabla"
 | 
			
		||||
##export PW_VULKAN_USE=dxvk                       # dxvk, vkd3d or 0 for OpenGL
 | 
			
		||||
##export WINEDLLOVERRIDES="blabla=n,b"
 | 
			
		||||
export PW_DLL_INSTALL="d3dx9 d3dcompiler_43"        # Install DDL in port prefix (used winetricks) 
 | 
			
		||||
##export PW_LOG=0                                 # Enable debug mode fo terminal 
 | 
			
		||||
#export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
 | 
			
		||||
#export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives
 | 
			
		||||
##export PW_DXVK_NO_ASYNC=1                       # Disabled ASYNC for VULKAN
 | 
			
		||||
##export PW_USE_TERMINAL=0                        # Force run in terminal
 | 
			
		||||
##export PW_OLD_GL_STRING=0
 | 
			
		||||
##export PW_NVAPI_DISABLE=1
 | 
			
		||||
##export PW_VKD3D_FEATURE_LEVEL=0
 | 
			
		||||
##export PW_NO_WRITE_WATCH=0                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
 | 
			
		||||
##export PW_HIDE_NVIDIA_GPU=0
 | 
			
		||||
##export PW_FORCE_USE_VSYNC=2                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
 | 
			
		||||
##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG
 | 
			
		||||
##export PW_FORCE_DISABLED_GAMEMOD=1              # Force disabele gamemod
 | 
			
		||||
##export PW_FORCE_LARGE_ADDRESS_AWARE=1           # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
 | 
			
		||||
##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games
 | 
			
		||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options
 | 
			
		||||
##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI 
 | 
			
		||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue,dxr
 | 
			
		||||
export PW_WINDOWS_VER=7                        # Set windows version 10, 7 or XP
 | 
			
		||||
##export PW_VIRTUAL_DESKTOP=1
 | 
			
		||||
##export DXVK_HUD=fps,devinfo
 | 
			
		||||
##export PW_HEAP_DELAY_FREE=0
 | 
			
		||||
##export PW_DXGI_FROM_DXVK=0
 | 
			
		||||
##export WINEARCH=win32                           # defaut = win64
 | 
			
		||||
##export WINEPREFIX=
 | 
			
		||||
##ADD_IN_START_PORTWINE () { commands ; }
 | 
			
		||||
@@ -3,6 +3,9 @@
 | 
			
		||||
#avengers.exe 
 | 
			
		||||
#Rating=?
 | 
			
		||||
################################################
 | 
			
		||||
export PW_VULKAN_USE=vkd3d
 | 
			
		||||
export PW_VULKAN_USE=dxvk
 | 
			
		||||
export LAUNCH_PARAMETERS=""
 | 
			
		||||
#export WINEDLLOVERRIDES="amd_ags_x64=b"
 | 
			
		||||
export WINEDLLOVERRIDES="atiadlxx=n"
 | 
			
		||||
export PW_WINDOWS_VER=10                        # Set windows version 10, 7 or XP
 | 
			
		||||
export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
 | 
			
		||||
export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives
 | 
			
		||||
@@ -2,8 +2,9 @@
 | 
			
		||||
#Author: PortWINE-Linux.ru
 | 
			
		||||
#name_exe_file.exe
 | 
			
		||||
#Rating=1-5
 | 
			
		||||
#export PW_COMMENT_DB="blablabla"
 | 
			
		||||
export PW_DLL_INSTALL="vcrun6 vcrun6sp6 mfc42 d3dcompiler_42 d3dcompiler_43 d3dcompiler_47 d3dx9" #Install DDL in port prefix (used winetricks) 
 | 
			
		||||
#####################examples###########################
 | 
			
		||||
##export PW_COMMENT_DB="blablabla"
 | 
			
		||||
##export PW_VULKAN_USE=dxvk                       # dxvk, vkd3d or 0 for OpenGL
 | 
			
		||||
##export WINEDLLOVERRIDES="blabla=n,b"
 | 
			
		||||
##export PW_DLL_INSTALL="vcrun2019 vcrun6"        # Install DDL in port prefix (used winetricks) 
 | 
			
		||||
@@ -25,9 +26,11 @@
 | 
			
		||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options
 | 
			
		||||
##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI 
 | 
			
		||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue,dxr
 | 
			
		||||
##export PW_WINDOWS_VER=10                      # Set windows version 10, 7 or XP
 | 
			
		||||
##export PW_WINDOWS_VER=10                        # Set windows version 10, 7 or XP
 | 
			
		||||
##export PW_VIRTUAL_DESKTOP=1
 | 
			
		||||
##export DXVK_HUD=fps,devinfo
 | 
			
		||||
##export PW_HEAP_DELAY_FREE=0
 | 
			
		||||
##export PW_DXGI_FROM_DXVK=0
 | 
			
		||||
##export WINEARCH=win32                           # defaut = win64
 | 
			
		||||
##export WINEPREFIX=
 | 
			
		||||
##ADD_IN_START_PORTWINE () { commands ; }
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										37
									
								
								data_from_portwine/scripts/portwine_db/dontstarve
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										37
									
								
								data_from_portwine/scripts/portwine_db/dontstarve
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,37 @@
 | 
			
		||||
#!/bin/bash
 | 
			
		||||
    #Author: xuser
 | 
			
		||||
    #dontstarve.exe 
 | 
			
		||||
    #Rating=1-5
 | 
			
		||||
    ################################################
 | 
			
		||||
    export PW_VULKAN_USE=vkd3d
 | 
			
		||||
#####################examples###########################
 | 
			
		||||
##export PW_COMMENT_DB="blablabla"
 | 
			
		||||
##export PW_VULKAN_USE=dxvk                       # dxvk, vkd3d or 0 for OpenGL
 | 
			
		||||
##export WINEDLLOVERRIDES="blabla=n,b"
 | 
			
		||||
##export PW_DLL_INSTALL="vcrun2017 d3dcompiler_43"        # Install DDL in port prefix (used winetricks) 
 | 
			
		||||
##export PW_LOG=0                                 # Enable debug mode fo terminal 
 | 
			
		||||
##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
 | 
			
		||||
##export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives
 | 
			
		||||
##export PW_DXVK_NO_ASYNC=1                       # Disabled ASYNC for VULKAN
 | 
			
		||||
##export PW_USE_TERMINAL=0                        # Force run in terminal
 | 
			
		||||
##export PW_OLD_GL_STRING=0
 | 
			
		||||
##export PW_NVAPI_DISABLE=1
 | 
			
		||||
##export PW_VKD3D_FEATURE_LEVEL=0
 | 
			
		||||
##export PW_NO_WRITE_WATCH=0                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
 | 
			
		||||
##export PW_HIDE_NVIDIA_GPU=0
 | 
			
		||||
##export PW_FORCE_USE_VSYNC=2                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
 | 
			
		||||
##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG
 | 
			
		||||
##export PW_FORCE_DISABLED_GAMEMOD=0              # Force disabele gamemod
 | 
			
		||||
##export PW_FORCE_LARGE_ADDRESS_AWARE=1           # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
 | 
			
		||||
##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games
 | 
			
		||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options
 | 
			
		||||
##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI 
 | 
			
		||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue,dxr
 | 
			
		||||
##export PW_WINDOWS_VER=10                        # Set windows version 10, 7 or XP
 | 
			
		||||
##export PW_VIRTUAL_DESKTOP=1
 | 
			
		||||
##export DXVK_HUD=fps,devinfo
 | 
			
		||||
##export PW_HEAP_DELAY_FREE=0
 | 
			
		||||
##export PW_DXGI_FROM_DXVK=0
 | 
			
		||||
##export WINEARCH=win32                           # defaut = win64
 | 
			
		||||
##export WINEPREFIX=
 | 
			
		||||
##ADD_IN_START_PORTWINE () { commands ; }
 | 
			
		||||
							
								
								
									
										29
									
								
								data_from_portwine/scripts/portwine_db/risen-1
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										29
									
								
								data_from_portwine/scripts/portwine_db/risen-1
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,29 @@
 | 
			
		||||
#!/bin/bash
 | 
			
		||||
#Author: Ridbowt
 | 
			
		||||
#Risen.exe 
 | 
			
		||||
#Rating 4
 | 
			
		||||
#####################examples###########################
 | 
			
		||||
export PW_VULKAN_USE=0                       # dxvk, vkd3d or 0 for OpenGL
 | 
			
		||||
##export WINEDLLOVERRIDES="blabla=n,b"
 | 
			
		||||
export PW_DLL_INSTALL="physx d3dx9"        # Install DDL in port prefix (used winetricks) 
 | 
			
		||||
##export PW_LOG=0                                 # Enable debug mode fo terminal 
 | 
			
		||||
##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
 | 
			
		||||
##export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives
 | 
			
		||||
##export PW_DXVK_NO_ASYNC=1                       # Disabled ASYNC for VULKAN
 | 
			
		||||
##export PW_USE_TERMINAL=0                        # Force run in terminal
 | 
			
		||||
##export PW_OLD_GL_STRING=0
 | 
			
		||||
##export PW_NVAPI_DISABLE=1
 | 
			
		||||
##export PW_VKD3D_FEATURE_LEVEL=0
 | 
			
		||||
##export PW_NO_WRITE_WATCH=0                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
 | 
			
		||||
##export PW_HIDE_NVIDIA_GPU=0
 | 
			
		||||
##export PW_FORCE_USE_VSYNC=2                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
 | 
			
		||||
##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG
 | 
			
		||||
##export PW_FORCE_DISABLED_GAMEMOD=0              # Force disabele gamemod
 | 
			
		||||
##export PW_FORCE_LARGE_ADDRESS_AWARE=1           # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
 | 
			
		||||
##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games
 | 
			
		||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options
 | 
			
		||||
##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI 
 | 
			
		||||
##export VKD3D_CONFIG=force_bindless_texel_buffer
 | 
			
		||||
##export PW_WINDOWS_VER=10                      # Set windows version 10, 7 or XP
 | 
			
		||||
#export PW_VIRTUAL_DESKTOP=1
 | 
			
		||||
##ADD_IN_START_PORTWINE () { commands ; }
 | 
			
		||||
@@ -1,6 +1,8 @@
 | 
			
		||||
#!/bin/bash
 | 
			
		||||
#Author: PortWINE-Linux.ru
 | 
			
		||||
#setup.exe
 | 
			
		||||
#Setup.exe
 | 
			
		||||
#SETUP.exe
 | 
			
		||||
#.msi
 | 
			
		||||
#Rating=5
 | 
			
		||||
#export PW_COMMENT_DB="blablabla"
 | 
			
		||||
@@ -22,7 +24,7 @@ export PW_WINEDBG_DISABLE=1
 | 
			
		||||
export PW_FORCE_DISABLED_GAMEMOD=1             # Force disabele gamemod
 | 
			
		||||
export PW_FORCE_LARGE_ADDRESS_AWARE=0          # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
 | 
			
		||||
#export PULSE_LATENCY_MSEC=60
 | 
			
		||||
export PW_DLL_INSTALL="vcrun6 mfc42 vcrun6sp6"
 | 
			
		||||
export PW_DLL_INSTALL="vcrun6 mfc42 vcrun6sp6 mfc120 vcrun2013"
 | 
			
		||||
#export LAUNCH_PARAMETERS="-d3d9"
 | 
			
		||||
export PW_GUI_DISABLED_CS=1
 | 
			
		||||
export PW_WINDOWS_VER=XP                      # Set windows version 10, 7 or XP
 | 
			
		||||
#export PW_WINDOWS_VER=XP                      # Set windows version 10, 7 or XP
 | 
			
		||||
 
 | 
			
		||||
@@ -5,5 +5,4 @@
 | 
			
		||||
################################################
 | 
			
		||||
export LAUNCH_PARAMETERS=""
 | 
			
		||||
export WINEDLLOVERRIDES="libglesv2="
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
export LAUNCH_PARAMETERS"-no-cef-sandbox"
 | 
			
		||||
 
 | 
			
		||||
@@ -7,3 +7,6 @@ export PW_VULKAN_USE=dxvk                       #dxvk, vkd3d or 0 for OpenGL
 | 
			
		||||
#export PW_DLL_INSTALL=""     # Install DDL in port prefix (used winetricks) 
 | 
			
		||||
export LAUNCH_PARAMETERS="--disable-gpu"            # Additional launch options
 | 
			
		||||
export PW_USE_TERMINAL=1
 | 
			
		||||
ADD_IN_START_PORTWINE () { 
 | 
			
		||||
    sed -i 's/true/false/g' "${PORT_WINE_PATH}/data/pfx/drive_c/Games/WGC/preferences.xml"
 | 
			
		||||
}
 | 
			
		||||
@@ -1,5 +1,6 @@
 | 
			
		||||
#!/bin/bash
 | 
			
		||||
# Author: PortWINE-Linux.ru
 | 
			
		||||
# Author: Castro-Fidel (PortWINE-Linux.ru)
 | 
			
		||||
# Development assistants: Cefeiko; Rus_Nor; gavr; RidBowt;
 | 
			
		||||
########################################################################
 | 
			
		||||
echo '
 | 
			
		||||
████─████─████─███─█───█─███─█──█─███
 | 
			
		||||
@@ -14,20 +15,28 @@ if [ "${s_install}" != "1" ] && [ ! -x "`which "zenity" 2>/dev/null`" ];then
 | 
			
		||||
    echo "You will need to install: zenity, and restart the port." 
 | 
			
		||||
    xdg-open "http://portwine-linux.ru/portwine-faq/" > /dev/null 2>&1 & exit 0
 | 
			
		||||
fi
 | 
			
		||||
pw_default_vars () {
 | 
			
		||||
    export pw_libs_ver="_v8"
 | 
			
		||||
    export mono_ver=6.1.1
 | 
			
		||||
    export gecko_ver=2.47.2
 | 
			
		||||
    export PW_DXVK_VER=1.8.1 
 | 
			
		||||
    export PW_VKD3D_VER=2.2
 | 
			
		||||
    
 | 
			
		||||
    export PW_LOG=0
 | 
			
		||||
    export PW_TERM=""
 | 
			
		||||
    export WINEARCH="win64"
 | 
			
		||||
    export PW_WINDOWS_VER="7"
 | 
			
		||||
    export PW_FORCE_LARGE_ADDRESS_AWARE=1
 | 
			
		||||
    export PW_VULKAN_DLL="${PORT_WINE_PATH}"/data/vulkan
 | 
			
		||||
}
 | 
			
		||||
print_error () {
 | 
			
		||||
    PS1_old="${PS1}" && PS1="\e[40;11;31m[\u@\h \W]$" 
 | 
			
		||||
    echo "ERROR: $@"
 | 
			
		||||
    PS1="${PS1_old}"
 | 
			
		||||
}
 | 
			
		||||
print_info () {
 | 
			
		||||
    PS1_old="${PS1}" && PS1="\e[40;11;36m[\u@\h \W]$" 
 | 
			
		||||
    echo "INFO: $@"
 | 
			
		||||
    PS1="${PS1_old}"
 | 
			
		||||
}
 | 
			
		||||
print_var () {
 | 
			
		||||
    PS1_old="${PS1}" && PS1="\e[47;11;30m[\u@\h \W]$"
 | 
			
		||||
    for vp in $@ ; do echo "${vp}=${!vp}" ; done 
 | 
			
		||||
    PS1="${PS1_old}"
 | 
			
		||||
}
 | 
			
		||||
try_copy_file () {
 | 
			
		||||
    if [ ! -f "$1" ] ; then	print_info "file $1 not found for copy"
 | 
			
		||||
@@ -48,16 +57,14 @@ try_copy_dir () {
 | 
			
		||||
    return 1 
 | 
			
		||||
}
 | 
			
		||||
try_remove_file () {
 | 
			
		||||
    if [ ! -f "$1" ] ; then	print_info "file $1 not found for remove"
 | 
			
		||||
    else
 | 
			
		||||
    if [ -f "$1" ] ; then
 | 
			
		||||
        rm -f "$1"
 | 
			
		||||
        [ "$?" != 0 ] && print_error "failed to remove file $1" || return 0
 | 
			
		||||
    fi
 | 
			
		||||
    return 1 
 | 
			
		||||
}
 | 
			
		||||
try_remove_dir () {
 | 
			
		||||
    if [ ! -d "$1" ] ; then	print_info "directory $1 not found for remove"
 | 
			
		||||
    else
 | 
			
		||||
    if [ -d "$1" ] ; then
 | 
			
		||||
        rm -fr "$1"
 | 
			
		||||
        [ "$?" != 0 ] && print_error "failed to remove directory $1" || return 0
 | 
			
		||||
    fi
 | 
			
		||||
@@ -83,8 +90,11 @@ try_force_link_dir () {
 | 
			
		||||
    return 1  
 | 
			
		||||
}
 | 
			
		||||
try_download () {
 | 
			
		||||
    wget -c -t 3 -T 2 "$1" --output-document="$2"
 | 
			
		||||
    [ "$?" != 0 ] && print_error "failed to download $1. Scipping." && export DOWNLOAD_ERROR=1 && return 1 || export DOWNLOAD_ERROR=0 && return 0 
 | 
			
		||||
    set -o pipefail
 | 
			
		||||
    wget -c -t 3 -T 2 "$1" --output-document="$2" 2>&1 | \
 | 
			
		||||
    sed -u 's/^[a-zA-Z\-].*//; s/.* \{1,2\}\([0-9]\{1,3\}\)%.*/\1\n#Downloading... \1%/; s/^20[0-9][0-9].*/#Done./' | \
 | 
			
		||||
    zenity --progress --percentage=0 --title="Download $(basename $1)" --text=Starting... --auto-close --auto-kill --width=500 --height=90
 | 
			
		||||
    [ "${PIPESTATUS[0]}" != 0 ] && print_error "failed to download $1. Scipping." && export DOWNLOAD_ERROR=1 && return 1 || export DOWNLOAD_ERROR=0 && return 0 
 | 
			
		||||
}
 | 
			
		||||
create_new_dir () {
 | 
			
		||||
    if [ ! -d "$1" ] ; then
 | 
			
		||||
@@ -97,21 +107,19 @@ var_winedlloverride_update () {
 | 
			
		||||
    else export WINEDLLOVERRIDES="${1}"
 | 
			
		||||
    fi 
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
sszen() {
 | 
			
		||||
    zenity --progress --title="Settings..." --text="Updating parameters" --no-cancel --pulsate --auto-close --width 400
 | 
			
		||||
    } 
 | 
			
		||||
    zenity --progress --title="Settings..." --text="Updating parameters" --pulsate --auto-close --width=500 --height=90 --no-cancel
 | 
			
		||||
} 
 | 
			
		||||
PW_START_PROGRESS_BAR () {
 | 
			
		||||
    "${pw_yad}" --progress --progress-text="Start ${portname}... Please wait..." --pulsate --close-on-unfocus \
 | 
			
		||||
    --no-buttons --undecorated --center --skip-taskbar --width=600 --wrap-width=500 &
 | 
			
		||||
    export start_progress_yad_pid=$(echo $!) 
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
PW_STOP_PROGRESS_BAR () {
 | 
			
		||||
    if [ ! -z "${start_progress_yad_pid}" ] ; then
 | 
			
		||||
        kill "${start_progress_yad_pid}"
 | 
			
		||||
    fi 
 | 
			
		||||
}
 | 
			
		||||
export PW_WINDOWS_VER="7"
 | 
			
		||||
cd "$(dirname "`readlink -f "$0"`")" && export PORT_SCRIPTS_PATH="$(pwd)"
 | 
			
		||||
cd "${PORT_SCRIPTS_PATH}/../../" && export PORT_WINE_PATH="$(pwd)"
 | 
			
		||||
export PORT_WINE_TMP_PATH="${PORT_WINE_PATH}/data/tmp"
 | 
			
		||||
@@ -138,21 +146,22 @@ if [ ! -e "${PORT_WINE_TMP_PATH}/${portname}_ver" ]; then
 | 
			
		||||
	echo "10" > "${PORT_WINE_TMP_PATH}/${portname}_ver"
 | 
			
		||||
fi
 | 
			
		||||
 | 
			
		||||
export pw_libs_ver="_v7"
 | 
			
		||||
export pw_gecko_mono_ver="_v2"
 | 
			
		||||
export WINEARCH=
 | 
			
		||||
export PW_VULKAN_DLL="${PORT_WINE_PATH}"/data/vulkan
 | 
			
		||||
pw_default_vars
 | 
			
		||||
export url_mono="https://github.com/madewokherd/wine-mono/releases/download/wine-mono-${mono_ver}/wine-mono-${mono_ver}-x86.tar.xz"
 | 
			
		||||
export url_gecko_x86="https://dl.winehq.org/wine/wine-gecko/${gecko_ver}/wine-gecko-${gecko_ver}-x86.tar.xz"
 | 
			
		||||
export url_gecko_x86_64="https://dl.winehq.org/wine/wine-gecko/${gecko_ver}/wine-gecko-${gecko_ver}-x86_64.tar.xz"
 | 
			
		||||
export url_dxvk="https://github.com/doitsujin/dxvk/releases/download/v${PW_DXVK_VER}/dxvk-${PW_DXVK_VER}.tar.gz"
 | 
			
		||||
export url_vkd3d="https://github.com/HansKristian-Work/vkd3d-proton/releases/download/v${PW_VKD3D_VER}/vkd3d-proton-${PW_VKD3D_VER}.tar.zst"
 | 
			
		||||
export WINEDIR="${PORT_WINE_PATH}"/data/dist
 | 
			
		||||
export WINELIB="${HOME}/.PortWINE/libs${pw_libs_ver}"
 | 
			
		||||
export WINE_MONO_GECKO="${HOME}/.PortWINE/mono_gecko${pw_gecko_mono_ver}"
 | 
			
		||||
export WINEPREFIX="${PORT_WINE_PATH}/data/pfx/"
 | 
			
		||||
export PW_COMPAT_MEDIA_PATH="${PORT_WINE_TMP_PATH}/"
 | 
			
		||||
export PW_RUNTIME="$WINELIB/run.sh"
 | 
			
		||||
export PW_GUI_ICON_PATH="${PORT_WINE_PATH}/data/img/gui"
 | 
			
		||||
export urlg="https://portwine-linux.ru/portwine-faq/"
 | 
			
		||||
export PW_FTP_URL="https://portwine-linux.ru/ftp"
 | 
			
		||||
export PW_TERM=""
 | 
			
		||||
export PW_WINE_VER_DXVK=""
 | 
			
		||||
 | 
			
		||||
var_winedlloverride_update "winemenubuilder.exe="
 | 
			
		||||
 | 
			
		||||
zen_width=500
 | 
			
		||||
@@ -167,90 +176,116 @@ if [ -f "${WINEDIR}"_vkd3d/version ]; then
 | 
			
		||||
    PW_WINE_VER_VKD3D="( wine: $PW_WINE_VER_VKD3D )"
 | 
			
		||||
    zen_width=1000
 | 
			
		||||
fi
 | 
			
		||||
if [ ! -e "${WINELIB}/run.sh" ] || [ ! -e "${WINELIB}/usr/bin/yad" ] || [ ! -e "${WINELIB}/amd64/usr/bin/vkcube" ] || [ ! -e "${WINELIB}/amd64/usr/bin/xterm" ] || [ -e "${HOME}/.PortWINE/tmp/libs${pw_libs_ver}.tar.xz" ] ; then 
 | 
			
		||||
    echo "Download and install libraries..."
 | 
			
		||||
    try_download "${PW_FTP_URL}/dist/libs${pw_libs_ver}.tar.xz" "${HOME}/.PortWINE/tmp/libs${pw_libs_ver}.tar.xz" | sszen &&
 | 
			
		||||
    [ "${DOWNLOAD_ERROR}" != 1 ] && tar -Jxvf "${HOME}/.PortWINE/tmp/libs${pw_libs_ver}.tar.xz" -C "${HOME}/.PortWINE/" | sszen &&
 | 
			
		||||
    [ "${DOWNLOAD_ERROR}" != 1 ] && rm -f "${HOME}/.PortWINE/tmp/libs${pw_libs_ver}.tar.xz"
 | 
			
		||||
    [ "${DOWNLOAD_ERROR}" != 1 ] && "${WINELIB}"/setup.sh --force
 | 
			
		||||
fi
 | 
			
		||||
if [ -e "${WINELIB}/run.sh" ]; then 
 | 
			
		||||
    echo "######################################################"
 | 
			
		||||
    echo "Runtime libraries is enabled"
 | 
			
		||||
    export pw_yad="${WINELIB}/usr/bin/yad"
 | 
			
		||||
    export PW_XTERM="${WINELIB}/amd64/usr/bin/xterm -geometry 159x37 -e"
 | 
			
		||||
else
 | 
			
		||||
    echo "######################################################"
 | 
			
		||||
    echo "Runtime libraries is disabled"
 | 
			
		||||
fi
 | 
			
		||||
if [ ! -d "${WINE_MONO_GECKO}/gecko" ] || [ ! -d "${WINE_MONO_GECKO}/mono" ] || [ -e "${WINE_MONO_GECKO}.tar.xz" ] ; then 
 | 
			
		||||
    echo "######################################################"
 | 
			
		||||
    echo "Download and install wine mono and gecko..."
 | 
			
		||||
    try_download "${PW_FTP_URL}"/dist/mono_gecko${pw_gecko_mono_ver}.tar.xz  "${WINE_MONO_GECKO}.tar.xz" | sszen &&
 | 
			
		||||
    [ "${DOWNLOAD_ERROR}" != 1 ] && ${PW_XTERM} tar -Jxvf "${WINE_MONO_GECKO}.tar.xz" -C "${HOME}/.PortWINE/" 
 | 
			
		||||
    [ "${DOWNLOAD_ERROR}" != 1 ] && try_remove_file "${WINE_MONO_GECKO}.tar.xz"
 | 
			
		||||
fi
 | 
			
		||||
create_new_dir "${WINEDIR}/share/wine/"
 | 
			
		||||
try_force_link_dir "${WINE_MONO_GECKO}"/gecko "${WINEDIR}"/share/wine/      
 | 
			
		||||
try_force_link_dir "${WINE_MONO_GECKO}"/mono "${WINEDIR}"/share/wine/ 
 | 
			
		||||
 | 
			
		||||
for pw_dist in "dxvk" "vkd3d"
 | 
			
		||||
do
 | 
			
		||||
    if [ -d "${WINEDIR}"_"${pw_dist}"/share/wine/ ]; then
 | 
			
		||||
        try_force_link_dir "${WINEDIR}"/share/wine/gecko "${WINEDIR}"_"${pw_dist}"/share/wine/ 
 | 
			
		||||
        try_force_link_dir "${WINEDIR}"/share/wine/mono "${WINEDIR}"_"${pw_dist}"/share/wine/     
 | 
			
		||||
if [ -z "${INSTALLING_PORT}" ] ; then
 | 
			
		||||
    if [ ! -e "${WINELIB}/run.sh" ] || [ ! -e "${WINELIB}/usr/bin/yad" ] || [ ! -e "${WINELIB}/amd64/usr/bin/vkcube" ] || [ ! -e "${WINELIB}/amd64/usr/bin/xterm" ] || [ -e "${HOME}/.PortWINE/tmp/libs${pw_libs_ver}.tar.xz" ] ; then 
 | 
			
		||||
        echo "Download and install libraries..."
 | 
			
		||||
        try_download "https://github.com/Castro-Fidel/PortWINE/releases/download/libs${pw_libs_ver}/libs${pw_libs_ver}.tar.xz" "${HOME}/.PortWINE/tmp/libs${pw_libs_ver}.tar.xz"
 | 
			
		||||
        [ "${DOWNLOAD_ERROR}" != 1 ] && tar -Jxvf "${HOME}/.PortWINE/tmp/libs${pw_libs_ver}.tar.xz" -C "${HOME}/.PortWINE/" | sszen &&
 | 
			
		||||
        [ "${DOWNLOAD_ERROR}" != 1 ] && rm -f "${HOME}/.PortWINE/tmp/libs${pw_libs_ver}.tar.xz"
 | 
			
		||||
        #[ "${DOWNLOAD_ERROR}" != 1 ] && "${WINELIB}"/setup.sh --force
 | 
			
		||||
    fi
 | 
			
		||||
done 
 | 
			
		||||
if [ ! -z "${gamestart}" ]; then
 | 
			
		||||
    export PORTWINE_DB=`echo "${gamestart}" | awk -F '/' 'NF>1{print $NF}' | sed s/".exe"/""/gi`
 | 
			
		||||
elif [ ! -z "${portwine_exe}" ]; then
 | 
			
		||||
    export PORTWINE_DB=`echo "${portwine_exe}" | awk -F '/' 'NF>1{print $NF}' | sed s/".exe"/""/gi`
 | 
			
		||||
    export PATH_TO_GAME="$( cd "$( dirname "${portwine_exe}" )" >/dev/null 2>&1 && pwd )"
 | 
			
		||||
    export WIN_PATH_TO_GAME=`echo "C:${PATH_TO_GAME}" | sed "s%$WINEPREFIX%%g" | sed "s/drive_c//g" | sed 's#/#\\\#g'`           
 | 
			
		||||
fi
 | 
			
		||||
if [ ! -z "${PORTWINE_DB}" ]; then
 | 
			
		||||
    PORTWINE_DB_FILE=`grep -il "#${PORTWINE_DB}" "${PORT_SCRIPTS_PATH}/portwine_db"/* | sed s/".exe"/""/gi`
 | 
			
		||||
    if [ ! -z "${PORTWINE_DB_FILE}" ]; then
 | 
			
		||||
        . "${PORTWINE_DB_FILE}"
 | 
			
		||||
        echo "Use ${PORTWINE_DB_FILE} db file."
 | 
			
		||||
    else
 | 
			
		||||
        . "${PORT_SCRIPTS_PATH}/portwine_db/default"
 | 
			
		||||
        echo "Use default db file."
 | 
			
		||||
    fi
 | 
			
		||||
fi 
 | 
			
		||||
START_PORTWINE ()
 | 
			
		||||
    {
 | 
			
		||||
    if [ "${PW_USE_TERMINAL}" = "1"  ]; then
 | 
			
		||||
        if [ -x "`which konsole 2>/dev/null`" ]; then
 | 
			
		||||
            export PW_TERM="konsole -e"
 | 
			
		||||
        elif [ -x "`which xterm 2>/dev/null`" ]; then
 | 
			
		||||
            export PW_TERM="xterm -e"
 | 
			
		||||
        elif [ -x "`which gnome-terminal 2>/dev/null`" ]; then
 | 
			
		||||
            export PW_TERM="gnome-terminal -- $SHELL -c" 
 | 
			
		||||
        elif [ -x "`which lxterminal 2>/dev/null`" ]; then
 | 
			
		||||
            export PW_TERM="lxterminal -e" 
 | 
			
		||||
    if [ -e "${WINELIB}/run.sh" ]; then 
 | 
			
		||||
        echo "######################################################"
 | 
			
		||||
        echo "Runtime libraries is enabled"
 | 
			
		||||
        try_remove_dir "${WINELIB}/pinned_libs_32"
 | 
			
		||||
        try_remove_dir "${WINELIB}/pinned_libs_64"
 | 
			
		||||
        export pw_yad="${WINELIB}/usr/bin/yad"
 | 
			
		||||
        if [ -x "`which xterm 2>/dev/null`" ]; then
 | 
			
		||||
            export SYS_XTERM=`which xterm`
 | 
			
		||||
            export PW_XTERM="${SYS_XTERM} -geometry 159x37 -e" 
 | 
			
		||||
        else
 | 
			
		||||
            export PW_TERM="${PW_XTERM}"
 | 
			
		||||
            export PW_XTERM="${WINELIB}/amd64/usr/bin/xterm -geometry 159x37 -e"        
 | 
			
		||||
        fi
 | 
			
		||||
    else
 | 
			
		||||
        echo "######################################################"
 | 
			
		||||
        echo "Runtime libraries is disabled"
 | 
			
		||||
    fi
 | 
			
		||||
    if [ ! -d "${HOME}/.PortWINE/mono/wine-mono-${mono_ver}" ] ; then 
 | 
			
		||||
        echo "######################################################"
 | 
			
		||||
        echo "Download and install wine mono..."
 | 
			
		||||
        try_download "${url_mono}" "${HOME}/.PortWINE/tmp/wine-mono-${mono_ver}-x86.tar.xz" 
 | 
			
		||||
        [ "${DOWNLOAD_ERROR}" != 1 ] && create_new_dir "${HOME}/.PortWINE/mono"
 | 
			
		||||
        [ "${DOWNLOAD_ERROR}" != 1 ] && tar -Jxvf "${HOME}/.PortWINE/tmp/wine-mono-${mono_ver}-x86.tar.xz" -C "${HOME}/.PortWINE/mono/" | sszen &&
 | 
			
		||||
        [ "${DOWNLOAD_ERROR}" != 1 ] && try_remove_file "${HOME}/.PortWINE/tmp/wine-mono-${mono_ver}-x86.tar.xz"
 | 
			
		||||
    fi
 | 
			
		||||
    if [ ! -d "${HOME}/.PortWINE/gecko/wine-gecko-${gecko_ver}-x86" ] ; then 
 | 
			
		||||
        echo "######################################################"
 | 
			
		||||
        echo "Download and install wine gecko x86..."
 | 
			
		||||
        try_download "${url_gecko_x86}" "${HOME}/.PortWINE/tmp/wine-gecko-${gecko_ver}-x86.tar.xz"
 | 
			
		||||
        [ "${DOWNLOAD_ERROR}" != 1 ] && create_new_dir "${HOME}/.PortWINE/gecko"
 | 
			
		||||
        [ "${DOWNLOAD_ERROR}" != 1 ] && tar -Jxvf "${HOME}/.PortWINE/tmp/wine-gecko-${gecko_ver}-x86.tar.xz" -C "${HOME}/.PortWINE/gecko/" | sszen &&
 | 
			
		||||
        [ "${DOWNLOAD_ERROR}" != 1 ] && try_remove_file "${HOME}/.PortWINE/tmp/wine-gecko-${gecko_ver}-x86.tar.xz"
 | 
			
		||||
    fi
 | 
			
		||||
        if [ ! -d "${HOME}/.PortWINE/gecko/wine-gecko-${gecko_ver}-x86_64" ] ; then 
 | 
			
		||||
        echo "######################################################"
 | 
			
		||||
        echo "Download and install wine gecko x86_64..."
 | 
			
		||||
        try_download "${url_gecko_x86_64}" "${HOME}/.PortWINE/tmp/wine-gecko-${gecko_ver}-x86_64.tar.xz" 
 | 
			
		||||
        [ "${DOWNLOAD_ERROR}" != 1 ] && create_new_dir "${HOME}/.PortWINE/gecko"
 | 
			
		||||
        [ "${DOWNLOAD_ERROR}" != 1 ] && tar -Jxvf "${HOME}/.PortWINE/tmp/wine-gecko-${gecko_ver}-x86_64.tar.xz" -C "${HOME}/.PortWINE/gecko/" | sszen &&
 | 
			
		||||
        [ "${DOWNLOAD_ERROR}" != 1 ] && try_remove_file "${HOME}/.PortWINE/tmp/wine-gecko-${gecko_ver}-x86_64.tar.xz"
 | 
			
		||||
    fi
 | 
			
		||||
    create_new_dir "${WINEDIR}/share/wine/"
 | 
			
		||||
    try_force_link_dir "${HOME}/.PortWINE/gecko" "${WINEDIR}"/share/wine/      
 | 
			
		||||
    try_force_link_dir "${HOME}/.PortWINE/mono" "${WINEDIR}"/share/wine/ 
 | 
			
		||||
 | 
			
		||||
    for pw_dist in "dxvk" "vkd3d"
 | 
			
		||||
    do
 | 
			
		||||
        if [ -d "${WINEDIR}"_"${pw_dist}"/share/wine/ ]; then
 | 
			
		||||
            try_force_link_dir "${WINEDIR}"/share/wine/gecko "${WINEDIR}"_"${pw_dist}"/share/wine/ 
 | 
			
		||||
            try_force_link_dir "${WINEDIR}"/share/wine/mono "${WINEDIR}"_"${pw_dist}"/share/wine/     
 | 
			
		||||
        fi
 | 
			
		||||
    done 
 | 
			
		||||
    if [ ! -z "${gamestart}" ]; then
 | 
			
		||||
        export PORTWINE_DB=`echo "${gamestart}" | awk -F '/' 'NF>1{print $NF}' | sed s/".exe"/""/gi`
 | 
			
		||||
    elif [ ! -z "${portwine_exe}" ]; then
 | 
			
		||||
        export PORTWINE_DB=`echo "${portwine_exe}" | awk -F '/' 'NF>1{print $NF}' | sed s/".exe"/""/gi`
 | 
			
		||||
        export PATH_TO_GAME="$( cd "$( dirname "${portwine_exe}" )" >/dev/null 2>&1 && pwd )"
 | 
			
		||||
        export WIN_PATH_TO_GAME=`echo "C:${PATH_TO_GAME}" | sed "s%$WINEPREFIX%%g" | sed "s/drive_c//g" | sed 's#/#\\\#g'`           
 | 
			
		||||
    fi
 | 
			
		||||
    if [ ! -z "${PORTWINE_DB}" ]; then
 | 
			
		||||
        PORTWINE_DB_FILE=`grep -il "#${PORTWINE_DB}" "${PORT_SCRIPTS_PATH}/portwine_db"/* | sed s/".exe"/""/gi`
 | 
			
		||||
        if [ ! -z "${PORTWINE_DB_FILE}" ]; then
 | 
			
		||||
            . "${PORTWINE_DB_FILE}"
 | 
			
		||||
            echo "Use ${PORTWINE_DB_FILE} db file."
 | 
			
		||||
        else
 | 
			
		||||
            . "${PORT_SCRIPTS_PATH}/portwine_db/default"
 | 
			
		||||
            echo "Use default db file."
 | 
			
		||||
        fi
 | 
			
		||||
    fi
 | 
			
		||||
    PW_UPDATE
 | 
			
		||||
fi
 | 
			
		||||
START_PORTWINE ()
 | 
			
		||||
    {
 | 
			
		||||
    if [ -x "`which konsole 2>/dev/null`" ]; then
 | 
			
		||||
        export PW_TERM="konsole --nofork -e"
 | 
			
		||||
    elif [ -x "`which xterm 2>/dev/null`" ]; then
 | 
			
		||||
        export PW_TERM="${PW_XTERM}"
 | 
			
		||||
    elif [ -x "`which gnome-terminal 2>/dev/null`" ]; then
 | 
			
		||||
        export PW_TERM="gnome-terminal -- $SHELL -c" 
 | 
			
		||||
    elif [ -x "`which lxterminal 2>/dev/null`" ]; then
 | 
			
		||||
        export PW_TERM="lxterminal -e"
 | 
			
		||||
    else   
 | 
			
		||||
        export PW_TERM="${PW_XTERM}"
 | 
			
		||||
    fi
 | 
			
		||||
    if [ -z "${INSTALLING_PORT}" ] ; then
 | 
			
		||||
        PW_UPDATE
 | 
			
		||||
    fi
 | 
			
		||||
    if [ ! -z "${PW_VULKAN_USE}" ]; then
 | 
			
		||||
        export var_pw_vulkan="${PW_VULKAN_USE}"
 | 
			
		||||
        echo "${var_pw_vulkan}" > "${PORT_WINE_TMP_PATH}/pw_vulkan"
 | 
			
		||||
    else
 | 
			
		||||
        read "var_pw_vulkan" < "${PORT_WINE_TMP_PATH}/pw_vulkan" && export var_pw_vulkan
 | 
			
		||||
    fi
 | 
			
		||||
    PW_START_PROGRESS_BAR 
 | 
			
		||||
    PW_START_PROGRESS_BAR
 | 
			
		||||
    if [ "${var_pw_vulkan}" = "0" ]; then
 | 
			
		||||
        if [ -d "${WINEDIR}_dxvk" ]; then
 | 
			
		||||
            export WINEDIR="${WINEDIR}_dxvk"
 | 
			
		||||
        fi
 | 
			
		||||
        export MESA_GLSL_CACHE_DIR="${PORT_WINE_TMP_PATH}"
 | 
			
		||||
        export GL_NO_DSO_FINALIZER=1 #Modded by Rus_Nor
 | 
			
		||||
        export GL_YIELD="NOTHING" #Modded by Rus_Nor
 | 
			
		||||
        export GL_SHARPEN_IGNORE_FILM_GRAIN=0 #Modded by Rus_Nor
 | 
			
		||||
        export GL_SHARPEN_ENABLE=1 #Modded by Rus_Nor
 | 
			
		||||
        export __GL_SHARPEN_VALUE=0 #Modded by Rus_Nor
 | 
			
		||||
        export GL_NO_DSO_FINALIZER=1 
 | 
			
		||||
        export GL_YIELD="NOTHING" 
 | 
			
		||||
        export GL_SHARPEN_IGNORE_FILM_GRAIN=0 
 | 
			
		||||
        export GL_SHARPEN_ENABLE=1 
 | 
			
		||||
        export __GL_SHARPEN_VALUE=0 
 | 
			
		||||
        for wine_build_dll in d3d11 d3d10 d3d10core d3d10_1 d3d9 ; do
 | 
			
		||||
            try_copy_file "${WINEDIR}/lib/wine/${wine_build_dll}.dll" "${WINEPREFIX}/drive_c/windows/syswow64/"
 | 
			
		||||
            try_copy_file "${WINEDIR}/lib64/wine/${wine_build_dll}.dll" "${WINEPREFIX}/drive_c/windows/system32/"
 | 
			
		||||
@@ -258,7 +293,6 @@ START_PORTWINE ()
 | 
			
		||||
        try_copy_file "${WINEDIR}"/lib/wine/fakedlls/dxgi.dll "${WINEPREFIX}/drive_c/windows/syswow64/"
 | 
			
		||||
        try_copy_file "${WINEDIR}"/lib64/wine/fakedlls/dxgi.dll "${WINEPREFIX}/drive_c/windows/system32/"
 | 
			
		||||
        var_winedlloverride_update "dxgi=b"
 | 
			
		||||
        export PW_FORCE_LARGE_ADDRESS_AWARE=0
 | 
			
		||||
        [ "${PW_MANGOHUD}" == "1" ] && export MANGOHUD_DLSYM=1
 | 
			
		||||
        echo "Use OpenGL"
 | 
			
		||||
    elif [ "${var_pw_vulkan}" = "dxvk" ]; then
 | 
			
		||||
@@ -270,25 +304,32 @@ START_PORTWINE ()
 | 
			
		||||
            try_copy_file "${PW_VULKAN_DLL}/dxvk/x64/${wine_dxvk_dll}.dll" "${WINEPREFIX}/drive_c/windows/system32/"
 | 
			
		||||
            [ "$?" == 0 ] && var_winedlloverride_update "${wine_dxvk_dll}=n"
 | 
			
		||||
        done
 | 
			
		||||
        var_winedlloverride_update "d3d12="
 | 
			
		||||
        [ "${PW_MANGOHUD}" == "1" ] && export MANGOHUD=1
 | 
			
		||||
        echo "Use DXVK (DX9-DX11 to Vulkan)"
 | 
			
		||||
    else
 | 
			
		||||
        if [ -d "${WINEDIR}_vkd3d" ]; then
 | 
			
		||||
            export WINEDIR="${WINEDIR}_vkd3d"
 | 
			
		||||
        fi
 | 
			
		||||
        for wine_vkd3d_dll in d3d12 libvkd3d-proton-utils-2 ; do
 | 
			
		||||
        for wine_vkd3d_dll in d3d12 ; do
 | 
			
		||||
            try_copy_file "${PW_VULKAN_DLL}/vkd3d-proton/x86/${wine_vkd3d_dll}.dll" "${WINEPREFIX}/drive_c/windows/syswow64/"
 | 
			
		||||
            try_copy_file "${PW_VULKAN_DLL}/vkd3d-proton/x64/${wine_vkd3d_dll}.dll" "${WINEPREFIX}/drive_c/windows/system32/"
 | 
			
		||||
            [ "$?" == 0 ] && var_winedlloverride_update "${wine_vkd3d_dll}=n"
 | 
			
		||||
        done
 | 
			
		||||
        if [ ! -z "${PW_DXGI_FROM_DXVK}" ] && [ "${PW_DXGI_FROM_DXVK}" != 0 ] ; then
 | 
			
		||||
            try_copy_file "${PW_VULKAN_DLL}/dxvk/x32/dxgi.dll" "${WINEPREFIX}/drive_c/windows/syswow64/"
 | 
			
		||||
            try_copy_file "${PW_VULKAN_DLL}/dxvk/x64/dxgi.dll" "${WINEPREFIX}/drive_c/windows/system32/"
 | 
			
		||||
            var_winedlloverride_update "dxgi=n"
 | 
			
		||||
            for wine_dxvk_dll in d3d11 d3d10 d3d10core d3d10_1 d3d9 dxgi ; do
 | 
			
		||||
                try_copy_file "${PW_VULKAN_DLL}/dxvk/x32/${wine_dxvk_dll}.dll" "${WINEPREFIX}/drive_c/windows/syswow64/"
 | 
			
		||||
                try_copy_file "${PW_VULKAN_DLL}/dxvk/x64/${wine_dxvk_dll}.dll" "${WINEPREFIX}/drive_c/windows/system32/"
 | 
			
		||||
            done
 | 
			
		||||
        else
 | 
			
		||||
            try_copy_file "${WINEDIR}/lib/wine/fakedlls/dxgi.dll" "${WINEPREFIX}/drive_c/windows/syswow64/"
 | 
			
		||||
            try_copy_file "${WINEDIR}/lib64/wine/fakedlls/dxgi.dll" "${WINEPREFIX}/drive_c/windows/system32/"
 | 
			
		||||
            var_winedlloverride_update "dxgi=b"
 | 
			
		||||
            for wine_build_dll in d3d11 d3d10 d3d10core d3d10_1 d3d9 ; do
 | 
			
		||||
                try_copy_file "${WINEDIR}/lib/wine/${wine_build_dll}.dll" "${WINEPREFIX}/drive_c/windows/syswow64/"
 | 
			
		||||
                try_copy_file "${WINEDIR}/lib64/wine/${wine_build_dll}.dll" "${WINEPREFIX}/drive_c/windows/system32/"
 | 
			
		||||
            done
 | 
			
		||||
        fi
 | 
			
		||||
        [ "${PW_MANGOHUD}" == "1" ] && export MANGOHUD=1
 | 
			
		||||
        export PW_WINDOWS_VER="10"
 | 
			
		||||
@@ -324,7 +365,7 @@ START_PORTWINE ()
 | 
			
		||||
        try_copy_file "${WINEDIR}/lib64/wine/${wine_build_dll}.dll" "${WINEPREFIX}/drive_c/windows/system32/"
 | 
			
		||||
        [ "$?" == 0 ] && var_winedlloverride_update "${wine_build_dll}=b"
 | 
			
		||||
    done
 | 
			
		||||
    var_winedlloverride_update "vstdlib_s,tier0_s,steam,steam2,steam_api,steam_api64,steamclient,steamclient64=n"
 | 
			
		||||
    var_winedlloverride_update "steam_api,steam_api64,steamclient,steamclient64=n"
 | 
			
		||||
#    export GST_PLUGIN_SYSTEM_PATH_1_0="${WINEDIR}/lib64/gstreamer-1.0:${WINEDIR}/gstreamer-1.0"
 | 
			
		||||
    export WINE_GST_REGISTRY_DIR="${PORT_WINE_TMP_PATH}"
 | 
			
		||||
    export MEDIACONV_AUDIO_DUMP_FILE="${PORT_WINE_TMP_PATH}"/audio.foz
 | 
			
		||||
@@ -348,11 +389,11 @@ START_PORTWINE ()
 | 
			
		||||
    export WINE_MONO_OVERRIDES="Microsoft.Xna.Framework.*,Gac=n"
 | 
			
		||||
 | 
			
		||||
    if [ ! -z "${PW_NO_ESYNC}" ] && [ "${PW_NO_ESYNC}" != 0 ] 
 | 
			
		||||
    then export WINEESYNC=""
 | 
			
		||||
    then export WINEESYNC="0"
 | 
			
		||||
    else export WINEESYNC="1"
 | 
			
		||||
    fi
 | 
			
		||||
    if [ ! -z "${PW_NO_FSYNC}" ] && [ "${PW_NO_FSYNC}" != 0 ] ; then
 | 
			
		||||
        export WINEFSYNC=""
 | 
			
		||||
        export WINEFSYNC="0"
 | 
			
		||||
        export WINEFSYNC_FUTEX2="0"
 | 
			
		||||
    else
 | 
			
		||||
        export WINEFSYNC="1"
 | 
			
		||||
@@ -392,7 +433,7 @@ START_PORTWINE ()
 | 
			
		||||
    export DXVK_STATE_CACHE_PATH="${PORT_WINE_TMP_PATH}"/dxvk_cache
 | 
			
		||||
    export DXVK_STATE_CACHE=1
 | 
			
		||||
    export STAGING_SHARED_MEMORY=1
 | 
			
		||||
    export optirun_on=
 | 
			
		||||
    export optirun_on=""
 | 
			
		||||
    export check_optimus_manager=
 | 
			
		||||
    export PW_NVIDIA="$(lspci | grep NVIDIA)" 
 | 
			
		||||
    if [ -x "`which optimus-manager 2>/dev/null`" ]; then
 | 
			
		||||
@@ -431,7 +472,7 @@ START_PORTWINE ()
 | 
			
		||||
        export vblank_mode=1
 | 
			
		||||
        export __GL_SYNC_TO_VBLANK=1 ;;  
 | 
			
		||||
    esac
 | 
			
		||||
    #export DXVK_CONFIG_FILE="${PORT_WINE_PATH}/data/"
 | 
			
		||||
    export DXVK_CONFIG_FILE="${PORT_WINE_PATH}/data/dxvk.conf"
 | 
			
		||||
    export int_xneur=0
 | 
			
		||||
    if [ $(pgrep xneur)>'0' ]; then
 | 
			
		||||
        killall xneur
 | 
			
		||||
@@ -461,7 +502,7 @@ WAIT_WINESERVER () {
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
KILL_PORTWINE () {
 | 
			
		||||
    wine_pids=$(ls -l /proc/*/exe 2>/dev/null | grep -ie ${portname} | grep -E 'wine(64)?-preloader|wineserver' | awk -F/ '{print $3}') #modded by Cefeiko
 | 
			
		||||
    wine_pids=$(ls -l /proc/*/exe 2>/dev/null | grep -ie ${portname} | grep -E 'wine(64)?-preloader|wineserver' | awk -F/ '{print $3}') 
 | 
			
		||||
    if  [ ! -z "${wine_pids}" ] ; then 
 | 
			
		||||
        "${WINESERVER}" -k
 | 
			
		||||
        kill -9 ${wine_pids} 
 | 
			
		||||
@@ -518,7 +559,7 @@ RUN_WINETRICKS_FROM_DB () {
 | 
			
		||||
        if [ "${USE_WT_FROM_DB}" == "1" ] ; then
 | 
			
		||||
            UPDATE_WINETRICKS
 | 
			
		||||
            PW_STOP_PROGRESS_BAR
 | 
			
		||||
            ${PW_XTERM} "${PW_RUNTIME}" "${PORT_WINE_TMP_PATH}/winetricks" -q ${PW_DLL_INSTALL}
 | 
			
		||||
            ${PW_TERM} "${PW_RUNTIME}" "${PORT_WINE_TMP_PATH}/winetricks" -q ${PW_DLL_INSTALL}
 | 
			
		||||
            PW_START_PROGRESS_BAR
 | 
			
		||||
        fi
 | 
			
		||||
        PW_START_PROGRESS_BAR
 | 
			
		||||
@@ -541,12 +582,12 @@ PW_UPDATE () {
 | 
			
		||||
    fi 
 | 
			
		||||
    read "update_not" < "${PORT_WINE_TMP_PATH}/update_notifier" 
 | 
			
		||||
    if [ "${update_not}" = "1" ] ; then
 | 
			
		||||
        try_download "${PW_FTP_URL}/current_version/${portname}_ver" "${PORT_WINE_TMP_PATH}/${portname}_cur_ver" &&
 | 
			
		||||
        echo `curl -s --list-only "${PW_FTP_URL}/current_version/${portname}_ver"` > "${PORT_WINE_TMP_PATH}/${portname}_cur_ver"   
 | 
			
		||||
        if [ -f "${PORT_WINE_TMP_PATH}/${portname}_ver" ] ; then
 | 
			
		||||
            read current_ver < "${PORT_WINE_TMP_PATH}/${portname}_cur_ver"
 | 
			
		||||
            read install_ver < "${PORT_WINE_TMP_PATH}/${portname}_ver"
 | 
			
		||||
            try_remove_file "${PORT_WINE_TMP_PATH}/${portname}_cur_ver"
 | 
			
		||||
            if  [ "${current_ver}" -gt "${install_ver}" ] ; then	
 | 
			
		||||
            if  [ ! -z "${current_ver}" ] && [ "${current_ver}" -gt "${install_ver}" ] ; then	
 | 
			
		||||
                xsd=`zenity --title  "${port_upd1}" --text "${port_upd2}" --list --radiolist --height=220 --column="${inst_set}" --column "${port_upd3}" \
 | 
			
		||||
                TRUE "${port_upd4}" \
 | 
			
		||||
                FALSE "${port_upd5}" \
 | 
			
		||||
@@ -610,7 +651,7 @@ PW_CREATE_PFX () {
 | 
			
		||||
        sed -i '/HKCR,steam\\shell\\open\\command/d' "${WINEDIR}"*/share/wine/wine.inf 
 | 
			
		||||
        sed -i '/HKCR,steam\\shell\\open\\command/d' "${WINEDIR}"*/share/wine/wine.inf 
 | 
			
		||||
        PW_STOP_PROGRESS_BAR
 | 
			
		||||
        ${PW_XTERM} "${PW_RUNTIME}" "${WINELOADER}" wineboot -u 
 | 
			
		||||
        ${PW_TERM} "${PW_RUNTIME}" "${WINELOADER}" wineboot -u
 | 
			
		||||
        `zenity --info --title "Info..." --text "   Updating prefix completed successfully.\n\n   Restart ${portname}." --no-wrap ` > /dev/null 2>&1  
 | 
			
		||||
        exit 0
 | 
			
		||||
    fi
 | 
			
		||||
@@ -622,12 +663,12 @@ PW_SCRIPTS_UPDATE () {
 | 
			
		||||
    if [ ! -f "${PORT_WINE_TMP_PATH}/scripts_ver" ] ; then
 | 
			
		||||
        echo "1000" > "${PORT_WINE_TMP_PATH}/scripts_ver"
 | 
			
		||||
    fi
 | 
			
		||||
    try_download "${PW_FTP_URL}/current_version/scripts_ver" "${PORT_WINE_TMP_PATH}/scripts_cur_ver" 
 | 
			
		||||
    echo `curl -s --list-only "${PW_FTP_URL}/current_version/scripts_ver"` > "${PORT_WINE_TMP_PATH}/scripts_cur_ver"   
 | 
			
		||||
    if [ "$?" == "0" ] ; then
 | 
			
		||||
        read scripts_current_ver < "${PORT_WINE_TMP_PATH}/scripts_cur_ver"
 | 
			
		||||
        read scripts_install_ver < "${PORT_WINE_TMP_PATH}/scripts_ver"
 | 
			
		||||
        try_remove_file "${PORT_WINE_TMP_PATH}/scripts_cur_ver"
 | 
			
		||||
        if  [ "${scripts_current_ver}" -gt "${scripts_install_ver}" ] ; then	
 | 
			
		||||
        if [ ! -z "${scripts_current_ver}" ] && [ "${scripts_current_ver}" -gt "${scripts_install_ver}" ] ; then	
 | 
			
		||||
            echo "######################################################"
 | 
			
		||||
            echo "Update scripts..."
 | 
			
		||||
            try_download "${PW_FTP_URL}/dist/scripts.tar.xz" "${PORT_WINE_TMP_PATH}/scripts.tar.xz"
 | 
			
		||||
@@ -651,23 +692,25 @@ PW_RUN () {
 | 
			
		||||
    fi
 | 
			
		||||
    export RUN_MANGOHUD=""
 | 
			
		||||
    [ "${PW_MANGOHUD}" == "1" ] && export RUN_MANGOHUD=mangohud
 | 
			
		||||
    print_var "PATH_TO_GAME" "WINEDLLOVERRIDES" "PATH"
 | 
			
		||||
 | 
			
		||||
    if [ ! -z "${PW_GAMEMODERUN}" ] && [ "${PW_GAMEMODERUN}" != 0 ] ; then
 | 
			
		||||
        if [ ! -z ${optirun_on} ]; then
 | 
			
		||||
            echo "Full command line: ${optirun_on}  $PW_TERM "${PW_RUNTIME}" gamemoderun ${RUN_MANGOHUD} "${WINELOADER}" "$@" ${LAUNCH_PARAMETERS[*]}"
 | 
			
		||||
            ${optirun_on} $PW_TERM "${PW_RUNTIME}" gamemoderun ${RUN_MANGOHUD} "${WINELOADER}" "$@" ${LAUNCH_PARAMETERS[*]} 
 | 
			
		||||
        else
 | 
			
		||||
            echo "Full command line: $PW_TERM "${PW_RUNTIME}" gamemoderun ${RUN_MANGOHUD} "${WINELOADER}" "$@" ${LAUNCH_PARAMETERS[*]}"
 | 
			
		||||
            $PW_TERM "${PW_RUNTIME}" gamemoderun ${RUN_MANGOHUD} "${WINELOADER}" "$@" ${LAUNCH_PARAMETERS[*]}
 | 
			
		||||
    print_var "WINEDIR" "WINEARCH" "WINEPREFIX" "WINEDLLOVERRIDES" "PATH_TO_GAME"    
 | 
			
		||||
    if [ "${PW_LOG}" == 1 ] ; then
 | 
			
		||||
        export PW_TERM=""
 | 
			
		||||
        export PW_LOG_TO_FILE="${PORT_WINE_PATH}/${portname}.log"
 | 
			
		||||
        if [ ! -z "${PW_GAMEMODERUN}" ] && [ "${PW_GAMEMODERUN}" != 0 ] ; then
 | 
			
		||||
            echo "Full command line:  $PW_TERM ${optirun_on} "${PW_RUNTIME}" gamemoderun ${RUN_MANGOHUD} "${WINELOADER}" "$@" ${LAUNCH_PARAMETERS[*]}" "&>>${PW_LOG_TO_FILE}"
 | 
			
		||||
            $PW_TERM ${optirun_on} "${PW_RUNTIME}" gamemoderun ${RUN_MANGOHUD} "${WINELOADER}" "$@" ${LAUNCH_PARAMETERS[*]} &>>"${PW_LOG_TO_FILE}"
 | 
			
		||||
        else 
 | 
			
		||||
            echo "Full command line: $PW_TERM ${optirun_on} "${PW_RUNTIME}" ${RUN_MANGOHUD} "${WINELOADER}" "$@" ${LAUNCH_PARAMETERS[*]}" "&>>${PW_LOG_TO_FILE}"
 | 
			
		||||
            $PW_TERM ${optirun_on} "${PW_RUNTIME}" ${RUN_MANGOHUD} "${WINELOADER}" "$@" ${LAUNCH_PARAMETERS[*]} &>>"${PW_LOG_TO_FILE}"
 | 
			
		||||
        fi
 | 
			
		||||
    else 
 | 
			
		||||
        if [ ! -z ${optirun_on} ]; then
 | 
			
		||||
            echo "Full command line: ${optirun_on}  $PW_TERM "${PW_RUNTIME}" ${RUN_MANGOHUD} "${WINELOADER}" "$@" ${LAUNCH_PARAMETERS[*]}"
 | 
			
		||||
            ${optirun_on} $PW_TERM "${PW_RUNTIME}" ${RUN_MANGOHUD} "${WINELOADER}" "$@" ${LAUNCH_PARAMETERS[*]} 
 | 
			
		||||
        else
 | 
			
		||||
            echo "Full command line: $PW_TERM "${PW_RUNTIME}" ${RUN_MANGOHUD} "${WINELOADER}" "$@" ${LAUNCH_PARAMETERS[*]}"
 | 
			
		||||
            $PW_TERM "${PW_RUNTIME}" ${RUN_MANGOHUD} "${WINELOADER}" "$@" ${LAUNCH_PARAMETERS[*]}
 | 
			
		||||
    else
 | 
			
		||||
        [ "${PW_USE_TERMINAL}" != "1" ] && export PW_TERM=""
 | 
			
		||||
        if [ ! -z "${PW_GAMEMODERUN}" ] && [ "${PW_GAMEMODERUN}" != 0 ] ; then
 | 
			
		||||
            echo "Full command line: $PW_TERM ${optirun_on} "${PW_RUNTIME}" gamemoderun ${RUN_MANGOHUD} "${WINELOADER}" "$@" ${LAUNCH_PARAMETERS[*]}" 
 | 
			
		||||
            $PW_TERM ${optirun_on} "${PW_RUNTIME}" gamemoderun ${RUN_MANGOHUD} "${WINELOADER}" "$@" ${LAUNCH_PARAMETERS[*]}
 | 
			
		||||
        else 
 | 
			
		||||
            echo "Full command line: $PW_TERM ${optirun_on} "${PW_RUNTIME}" ${RUN_MANGOHUD} "${WINELOADER}" "$@" ${LAUNCH_PARAMETERS[*]}"
 | 
			
		||||
            $PW_TERM ${optirun_on} "${PW_RUNTIME}" ${RUN_MANGOHUD} "${WINELOADER}" "$@" ${LAUNCH_PARAMETERS[*]} 
 | 
			
		||||
        fi
 | 
			
		||||
    fi
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -69,7 +69,8 @@ do
 | 
			
		||||
done
 | 
			
		||||
chmod u+x "${PORT_SCRIPTS_PATH}/"*
 | 
			
		||||
 | 
			
		||||
try_force_link_dir "${PORT_WINE_PATH}/data/pfx/drive_c/" "${PORT_WINE_PATH}/drive_c"
 | 
			
		||||
try_remove_dir "${PORT_WINE_PATH}/data/pfx/drive_c/drive_c"
 | 
			
		||||
try_force_link_dir "${PORT_WINE_PATH}/data/pfx/drive_c/" "${PORT_WINE_PATH}/"
 | 
			
		||||
if [ -d "${PORT_WINE_PATH}/data/pfx/drive_c/users/Public" ] && [ ! -L "${PORT_WINE_PATH}/data/pfx/drive_c/users/Public" ]; then
 | 
			
		||||
	cp -fr "${PORT_WINE_PATH}/data/pfx/drive_c/users/Public"/* "${PORT_WINE_PATH}/data/pfx/drive_c/users/steamuser/"
 | 
			
		||||
	rm -fr "${PORT_WINE_PATH}/data/pfx/drive_c/users/Public"
 | 
			
		||||
@@ -81,12 +82,10 @@ ln -s "${PORT_WINE_PATH}/data/pfx/drive_c/users/steamuser" "${PORT_WINE_PATH}/da
 | 
			
		||||
if [ ! -d "${PORT_WINE_PATH}/data/pfx/drive_c/users/${USER}" ]; then
 | 
			
		||||
	ln -s "${PORT_WINE_PATH}/data/pfx/drive_c/users/steamuser" "${PORT_WINE_PATH}/data/pfx/drive_c/users/${USER}"
 | 
			
		||||
fi
 | 
			
		||||
 | 
			
		||||
if [ -e "${PORT_WINE_PATH}/data/pfx/system.reg" ] || [ -e "${PORT_WINE_PATH}/data/pfx/user.reg" ] || [ -e "${PORT_WINE_PATH}/data/pfx/userdef.reg" ]; then
 | 
			
		||||
	sed -i "s/xuser/${USER}/g" "${PORT_WINE_PATH}/data/pfx/"*.reg
 | 
			
		||||
	sed -i "s/vagrant/${USER}/g" "${PORT_WINE_PATH}/data/pfx/"*.reg
 | 
			
		||||
fi
 | 
			
		||||
 | 
			
		||||
if [ "${s_install}" = "1" ]; then
 | 
			
		||||
	echo "Installation completed successfully."
 | 
			
		||||
else
 | 
			
		||||
 
 | 
			
		||||
@@ -47,7 +47,7 @@ PORTWINE_CREATE_SHORTCUT () {
 | 
			
		||||
    if [ $? -eq 1 ] ; then exit 1 ; fi
 | 
			
		||||
    export PW_VULKAN_TO_DB=`cat "${PORT_WINE_TMP_PATH}/pw_vulkan"`
 | 
			
		||||
    if [ ! -z "${PORTWINE_DB}" ]; then
 | 
			
		||||
        PORTWINE_DB_FILE=`grep -il "${PORTWINE_DB}" "${PORT_SCRIPTS_PATH}/portwine_db"/* | sed s/".exe"/""/gi`
 | 
			
		||||
        PORTWINE_DB_FILE=`grep -il "\#${PORTWINE_DB}.exe" "${PORT_SCRIPTS_PATH}/portwine_db"/*`
 | 
			
		||||
        if [ ! -z "${PORTWINE_DB_FILE}" ] && [ -z "${PW_VULKAN_USE}" ]; then
 | 
			
		||||
            echo "export PW_VULKAN_USE=${PW_VULKAN_TO_DB}" >> "${PORTWINE_DB_FILE}"
 | 
			
		||||
        elif [ -z "${PORTWINE_DB_FILE}" ]; then
 | 
			
		||||
@@ -57,8 +57,8 @@ PORTWINE_CREATE_SHORTCUT () {
 | 
			
		||||
    #Rating=1-5
 | 
			
		||||
    ################################################
 | 
			
		||||
    export PW_VULKAN_USE=${PW_VULKAN_TO_DB}" > "${PORT_SCRIPTS_PATH}/portwine_db/$PORTWINE_DB"
 | 
			
		||||
        fi
 | 
			
		||||
        cat "${PORT_SCRIPTS_PATH}/portwine_db/default" | grep "##" >> "${PORT_SCRIPTS_PATH}/portwine_db/$PORTWINE_DB"
 | 
			
		||||
        fi
 | 
			
		||||
    fi
 | 
			
		||||
    name_desktop="${PORTPROTON_NAME}" 
 | 
			
		||||
    echo "[Desktop Entry]" > "${PORT_WINE_PATH}/${name_desktop}.desktop"
 | 
			
		||||
@@ -78,21 +78,25 @@ PORTWINE_CREATE_SHORTCUT () {
 | 
			
		||||
    xdg-open "${PORT_WINE_PATH}" 2>1 >/dev/null &
 | 
			
		||||
}
 | 
			
		||||
PORTWINE_DEBUG () {
 | 
			
		||||
    KILL_PORTWINE
 | 
			
		||||
    KILL_PORTWINE 
 | 
			
		||||
    export PW_LOG=1
 | 
			
		||||
    export PW_WINEDBG_DISABLE=0
 | 
			
		||||
    export PW_XTERM="${WINELIB}/amd64/usr/bin/xterm -l -lf ${PORT_WINE_PATH}/${portname}.log.wine -geometry 159x37 -e"
 | 
			
		||||
    START_PORTWINE
 | 
			
		||||
    echo "${port_deb1}" > "${PORT_WINE_PATH}/${portname}.log"
 | 
			
		||||
    echo "${port_deb2}" >> "${PORT_WINE_PATH}/${portname}.log"
 | 
			
		||||
    echo "--------------------------------------------------------" >> "${PORT_WINE_PATH}/${portname}.log"
 | 
			
		||||
    echo "GLIBC version:" >> "${PORT_WINE_PATH}/${portname}.log"
 | 
			
		||||
    echo "echo $(ldd --version)" | grep ldd >> "${PORT_WINE_PATH}/${portname}.log"
 | 
			
		||||
    echo "--------------------------------------------------------" >> "${PORT_WINE_PATH}/${portname}.log"
 | 
			
		||||
    echo "-----------------------------------------------------------" >> "${PORT_WINE_PATH}/${portname}.log"
 | 
			
		||||
    echo "PortWINE version:" >> "${PORT_WINE_PATH}/${portname}.log"
 | 
			
		||||
    read install_ver < "${PORT_WINE_TMP_PATH}/${portname}_ver"
 | 
			
		||||
    echo "${portname}-${install_ver}" >> "${PORT_WINE_PATH}/${portname}.log"
 | 
			
		||||
    echo "-------------------------------------------------------" >> "${PORT_WINE_PATH}/${portname}.log"
 | 
			
		||||
    echo "----------------------------------------------------------" >> "${PORT_WINE_PATH}/${portname}.log"
 | 
			
		||||
    if [ ! -z "${portwine_exe}" ] ; then 
 | 
			
		||||
        echo "Debug for programm:" >> "${PORT_WINE_PATH}/${portname}.log"
 | 
			
		||||
        echo "${portwine_exe}" >> "${PORT_WINE_PATH}/${portname}.log"
 | 
			
		||||
        echo "---------------------------------------------------------" >> "${PORT_WINE_PATH}/${portname}.log"
 | 
			
		||||
    fi
 | 
			
		||||
    echo "GLIBC version:" >> "${PORT_WINE_PATH}/${portname}.log"
 | 
			
		||||
    echo `ldd --version | grep -m1 ldd | awk '{print $NF}'` >> "${PORT_WINE_PATH}/${portname}.log"
 | 
			
		||||
    echo "--------------------------------------------------------" >> "${PORT_WINE_PATH}/${portname}.log"
 | 
			
		||||
    echo "var_pw_vulkan = ${var_pw_vulkan}" >> "${PORT_WINE_PATH}/${portname}.log"
 | 
			
		||||
    echo "------------------------------------------------------" >> "${PORT_WINE_PATH}/${portname}.log"
 | 
			
		||||
    echo "Date and time of start debug for ${portname}" >> "${PORT_WINE_PATH}/${portname}.log"
 | 
			
		||||
@@ -140,41 +144,11 @@ PORTWINE_DEBUG () {
 | 
			
		||||
    echo "log WINE:" >> "${PORT_WINE_PATH}/${portname}.log"
 | 
			
		||||
 | 
			
		||||
    export DXVK_HUD="full"
 | 
			
		||||
    export PW_XTERM="${WINELIB}/amd64/usr/bin/xterm -l -lf ${PORT_WINE_PATH}/${portname}.log.wine -geometry 159x37 -e"
 | 
			
		||||
 | 
			
		||||
    try_remove_file "${PORT_WINE_PATH}/${portname}.log.wine"
 | 
			
		||||
    if [ ! -z "${portwine_exe}" ]; then
 | 
			
		||||
        export PATH_TO_GAME="$( cd "$( dirname "${portwine_exe}" )" >/dev/null 2>&1 && pwd )"
 | 
			
		||||
        cd "$PATH_TO_GAME"
 | 
			
		||||
        if [ ! -z ${optirun_on} ]; then
 | 
			
		||||
            ${optirun_on} $PW_XTERM "${WINELOADER}" "$portwine_exe" ${LAUNCH_PARAMETERS[*]}  2>&1 &
 | 
			
		||||
        else
 | 
			
		||||
            $PW_XTERM "${WINELOADER}" "$portwine_exe" ${LAUNCH_PARAMETERS[*]}  2>&1 &
 | 
			
		||||
        fi
 | 
			
		||||
    elif [ -z "${gamestart}" ]; then 
 | 
			
		||||
        if [ ! -z $optirun_on ]; then
 | 
			
		||||
            ${optirun_on} $PW_XTERM "${WINELOADER}" explorer 2>&1 &
 | 
			
		||||
        else
 | 
			
		||||
            $PW_XTERM "${WINELOADER}" explorer 2>&1 &
 | 
			
		||||
        fi
 | 
			
		||||
    else
 | 
			
		||||
        export PATH_TO_GAME="$( cd "$( dirname "${gamestart}" )" >/dev/null 2>&1 && pwd )"
 | 
			
		||||
        cd "$PATH_TO_GAME" 
 | 
			
		||||
        if [ ! -z $optirun_on ]; then
 | 
			
		||||
            ${optirun_on} $PW_XTERM "${PW_RUNTIME}" "${WINELOADER}" "${gamestart}" ${LAUNCH_PARAMETERS[*]}  2>&1 &
 | 
			
		||||
        else
 | 
			
		||||
            $PW_XTERM "${PW_RUNTIME}" "${WINELOADER}" "${gamestart}" ${LAUNCH_PARAMETERS[*]}  2>&1 &
 | 
			
		||||
        fi
 | 
			
		||||
    fi
 | 
			
		||||
 | 
			
		||||
    zenity --info --title "DEBUG" --text "${port_debug}" --no-wrap && "${WINESERVER}" -k
 | 
			
		||||
    STOP_PORTWINE | sszen
 | 
			
		||||
    cat "${PORT_WINE_PATH}/${portname}.log.wine" >> "${PORT_WINE_PATH}/${portname}.log"
 | 
			
		||||
    try_remove_file "${PORT_WINE_PATH}/${portname}.log.wine"
 | 
			
		||||
    
 | 
			
		||||
    PORTWINE_LAUNCH & zenity --info --title "DEBUG" --text "${port_debug}" --no-wrap && KILL_PORTWINE
 | 
			
		||||
    deb_text=$(cat "${PORT_WINE_PATH}/${portname}.log"  | awk '! a[$0]++') 
 | 
			
		||||
    echo "$deb_text" > "${PORT_WINE_PATH}/${portname}.log"
 | 
			
		||||
    xdg-open "${PORT_WINE_PATH}/${portname}.log"
 | 
			
		||||
    #echo "$deb_text" | zenity --text-info --editable --width=800 --height=600 --title="${portname}.log"
 | 
			
		||||
}
 | 
			
		||||
PW_WINECFG () {
 | 
			
		||||
    START_PORTWINE
 | 
			
		||||
@@ -199,6 +173,9 @@ PW_WINETRICKS () {
 | 
			
		||||
    START_PORTWINE
 | 
			
		||||
    $PW_TERM "${PW_RUNTIME}" "${PORT_WINE_TMP_PATH}/winetricks" -q --force
 | 
			
		||||
}
 | 
			
		||||
PW_EDIT_DB () {
 | 
			
		||||
    xdg-open "${PORTWINE_DB_FILE}"
 | 
			
		||||
}
 | 
			
		||||
if [ ! -z "${portwine_exe}" ]; then
 | 
			
		||||
    if [ -z "${PW_GUI_DISABLED_CS}" ] || [ "${PW_GUI_DISABLED_CS}" = 0 ] ; then
 | 
			
		||||
        if [ ! -z "${PORTWINE_DB_FILE}" ] && [ ! -z "${PW_VULKAN_USE}" ]; then
 | 
			
		||||
@@ -207,6 +184,19 @@ if [ ! -z "${portwine_exe}" ]; then
 | 
			
		||||
            fi
 | 
			
		||||
            OUTPUT_START=$("${pw_yad}" --text-align=center --text "$PW_COMMENT_DB" --wrap-width=150 --borders=15 --form --center  \
 | 
			
		||||
            --title "$portname"  --image "$PW_GUI_ICON_PATH/port_proton.png" --separator=";" \
 | 
			
		||||
            --button='EDIT  DB'!!"${loc_edit_db} ${PORTWINE_DB}":118 \
 | 
			
		||||
            --button='CREATE SHORTCUT'!!"${loc_creat_shortcut}":100 \
 | 
			
		||||
            --button='DEBUG'!!"${loc_debug}":102 \
 | 
			
		||||
            --button='LAUNCH'!!"${loc_launch}":106 )
 | 
			
		||||
            PW_YAD_SET="$?"
 | 
			
		||||
        elif [ ! -z "${PORTWINE_DB_FILE}" ] && [ -z "${PW_VULKAN_USE}" ]; then
 | 
			
		||||
            if [ -z "${PW_COMMENT_DB}" ] ; then
 | 
			
		||||
                PW_COMMENT_DB="PortWINE database file for "\"${PORTWINE_DB}"\" was found."
 | 
			
		||||
            fi
 | 
			
		||||
            OUTPUT_START=$("${pw_yad}" --text-align=center --text "$PW_COMMENT_DB" --wrap-width=150 --borders=15 --form --center  \
 | 
			
		||||
            --title "$portname"  --image "$PW_GUI_ICON_PATH/port_proton.png" --separator=";" \
 | 
			
		||||
            --field="WINE:CB" "DXVK ${PW_WINE_VER_DXVK}"!"VKD3D ${PW_WINE_VER_VKD3D}"!"OPENGL ${PW_WINE_VER_DXVK}" \
 | 
			
		||||
            --button='EDIT  DB'!!"${loc_edit_db} ${PORTWINE_DB}":118 \
 | 
			
		||||
            --button='CREATE SHORTCUT'!!"${loc_creat_shortcut}":100 \
 | 
			
		||||
            --button='DEBUG'!!"${loc_debug}":102 \
 | 
			
		||||
            --button='LAUNCH'!!"${loc_launch}":106 )
 | 
			
		||||
@@ -260,6 +250,7 @@ case "$PW_YAD_SET" in
 | 
			
		||||
    112) PW_WINECMD ;;
 | 
			
		||||
    114) PW_WINEREG ;;
 | 
			
		||||
    116) PW_WINETRICKS ;;
 | 
			
		||||
    118) PW_EDIT_DB ;;
 | 
			
		||||
esac
 | 
			
		||||
########################################################################
 | 
			
		||||
STOP_PORTWINE
 | 
			
		||||
 
 | 
			
		||||
@@ -1,45 +0,0 @@
 | 
			
		||||
#!/bin/bash
 | 
			
		||||
# Author: PortWINE-Linux.ru
 | 
			
		||||
########################################################################
 | 
			
		||||
export gamedir="Battle.net"
 | 
			
		||||
export gamename="Battle.net"
 | 
			
		||||
export porturl="http://portwine-linux.ru/battle-net-linux/"
 | 
			
		||||
export PATH_TO_GAME="${PORT_WINE_PATH}/data/pfx/drive_c/Program Files (x86)/${gamedir}"
 | 
			
		||||
export gamestart="${PATH_TO_GAME}/Battle.net Launcher.exe"
 | 
			
		||||
########################################################################
 | 
			
		||||
#export MESA_GL_VERSION_OVERRIDE=4.4COMPAT
 | 
			
		||||
export WINEDLLOVERRIDES="winemenubuilder.exe=d"
 | 
			
		||||
export PW_LOG=0             # Enable debug mode fo terminal 
 | 
			
		||||
export PW_NO_FSYNC=1        # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
 | 
			
		||||
export PW_NO_ESYNC=1        # Do not use eventfd-based in-process synchronization primitives
 | 
			
		||||
export PW_DXVK_ASYNC=0
 | 
			
		||||
export PW_USE_TERMINAL=0
 | 
			
		||||
export PW_OLD_GL_STRING=0
 | 
			
		||||
export PW_NO_WINEMFPLAY=0
 | 
			
		||||
export PW_NVAPI_DISABLE=1
 | 
			
		||||
export PW_NO_WRITE_WATCH=0          # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
 | 
			
		||||
export PW_HIDE_NVIDIA_GPU=0
 | 
			
		||||
export PW_FORCE_USE_VSYNC=2         # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
 | 
			
		||||
export PW_WINEDBG_DISABLE=0
 | 
			
		||||
export PW_FORCE_DISABLED_GAMEMOD=0              # Force disabele gamemod
 | 
			
		||||
export PW_FORCE_LARGE_ADDRESS_AWARE=1           # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
 | 
			
		||||
#export MANGOHUD=1
 | 
			
		||||
########################################################################
 | 
			
		||||
ADD_IN_START_PORTWINE ()
 | 
			
		||||
{
 | 
			
		||||
export LAUNCH_PARAMETERS=""
 | 
			
		||||
cd "${PATH_TO_GAME}"
 | 
			
		||||
rm -fr "${PORT_WINE_PATH}/data/pfx/drive_c/ProgramData/Agent/data"
 | 
			
		||||
rm -fr "${PORT_WINE_PATH}/data/pfx/drive_c/users/steamuser/Blizzard Entertainment/Battle.net/Cache"
 | 
			
		||||
rm -fr "${PORT_WINE_PATH}/data/pfx/drive_c/users/Public/Blizzard Entertainment/Battle.net/Cache"
 | 
			
		||||
}
 | 
			
		||||
########################################################################
 | 
			
		||||
ADD_IN_STOP_PORTWINE ()
 | 
			
		||||
{	
 | 
			
		||||
echo " "
 | 
			
		||||
}
 | 
			
		||||
########################################################################
 | 
			
		||||
ADD_IN_POST_INSTALL ()
 | 
			
		||||
{
 | 
			
		||||
rm -f "${PORT_WINE_PATH}/data/pfx/drive_c/ProgramData/Battle.net/Agent/product.db"
 | 
			
		||||
}
 | 
			
		||||
@@ -1,43 +0,0 @@
 | 
			
		||||
#!/bin/bash
 | 
			
		||||
# Author: PortWINE-Linux.ru
 | 
			
		||||
########################################################################
 | 
			
		||||
export gamename="Epic_Games"
 | 
			
		||||
export gamedir="Epic Games/Launcher/Portal/Binaries/Win32/"
 | 
			
		||||
export porturl="http://portwine-linux.ru/epic-games-linux/"
 | 
			
		||||
export PATH_TO_GAME="${PORT_WINE_PATH}/data/pfx/drive_c/Program Files (x86)/${gamedir}"
 | 
			
		||||
export gamestart="${PATH_TO_GAME}/EpicGamesLauncher.exe"
 | 
			
		||||
########################################################################
 | 
			
		||||
#export MESA_GL_VERSION_OVERRIDE=4.4COMPAT
 | 
			
		||||
export WINEDLLOVERRIDES="winemenubuilder.exe=d"
 | 
			
		||||
export PW_LOG=0             # Enable debug mode fo terminal 
 | 
			
		||||
export PW_NO_FSYNC=0        # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
 | 
			
		||||
export PW_NO_ESYNC=0        # Do not use eventfd-based in-process synchronization primitives
 | 
			
		||||
export PW_DXVK_ASYNC=0
 | 
			
		||||
export PW_USE_TERMINAL=0
 | 
			
		||||
export PW_OLD_GL_STRING=0
 | 
			
		||||
export PW_NO_WINEMFPLAY=0
 | 
			
		||||
export PW_NVAPI_DISABLE=1
 | 
			
		||||
export PW_NO_WRITE_WATCH=0          # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
 | 
			
		||||
export PW_HIDE_NVIDIA_GPU=0
 | 
			
		||||
export PW_FORCE_USE_VSYNC=2         # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
 | 
			
		||||
export PW_WINEDBG_DISABLE=1
 | 
			
		||||
export PW_FORCE_DISABLED_GAMEMOD=0              # Force disabele gamemod
 | 
			
		||||
export PW_FORCE_LARGE_ADDRESS_AWARE=1           # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
 | 
			
		||||
#export MANGOHUD=1
 | 
			
		||||
########################################################################
 | 
			
		||||
ADD_IN_START_PORTWINE ()
 | 
			
		||||
{
 | 
			
		||||
export LAUNCH_PARAMETERS="-opengl -SkipBuildPatchPrereq"
 | 
			
		||||
cd "${PATH_TO_GAME}"
 | 
			
		||||
}
 | 
			
		||||
########################################################################
 | 
			
		||||
ADD_IN_STOP_PORTWINE ()
 | 
			
		||||
{	
 | 
			
		||||
echo " "
 | 
			
		||||
}
 | 
			
		||||
########################################################################
 | 
			
		||||
ADD_IN_POST_INSTALL ()
 | 
			
		||||
{
 | 
			
		||||
echo " "
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -6,15 +6,13 @@ export porturl="http://portwine-linux.ru/"
 | 
			
		||||
#export MESA_GL_VERSION_OVERRIDE=4.4COMPAT
 | 
			
		||||
export PW_LOG=0             # Enable debug mode fo terminal 
 | 
			
		||||
export PW_USE_TERMINAL=0
 | 
			
		||||
export PW_NVAPI_DISABLE=1
 | 
			
		||||
export PW_FORCE_USE_VSYNC=2         # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
 | 
			
		||||
export PW_WINEDBG_DISABLE=0
 | 
			
		||||
export PW_FORCE_DISABLED_GAMEMOD=0              # Force disabele gamemod
 | 
			
		||||
#export PW_FORCE_LARGE_ADDRESS_AWARE=1           # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
 | 
			
		||||
export PULSE_LATENCY_MSEC=60
 | 
			
		||||
#export PW_MANGOHUD=1
 | 
			
		||||
#export MANGOHUD_CONFIG=full,height=500,font_size=32,position=top-right,toggle_hud=F9
 | 
			
		||||
#export DXVK_HUD=fps,devinfo
 | 
			
		||||
#export PW_OLD_GL_STRING=0
 | 
			
		||||
########################################################################
 | 
			
		||||
ADD_IN_START_PORTWINE ()
 | 
			
		||||
{
 | 
			
		||||
 
 | 
			
		||||
@@ -1,42 +0,0 @@
 | 
			
		||||
#!/bin/bash
 | 
			
		||||
# Author: PortWINE-Linux.ru
 | 
			
		||||
########################################################################
 | 
			
		||||
export gamename=Uplay
 | 
			
		||||
export gamedir="Ubisoft/Ubisoft Game Launcher"
 | 
			
		||||
export PATH_TO_GAME="${PORT_WINE_PATH}/data/pfx/drive_c/Program Files (x86)/${gamedir}"
 | 
			
		||||
export gamestart="${PATH_TO_GAME}/Uplay.exe"
 | 
			
		||||
export porturl="https://portwine-linux.ru/uplay-linux/"
 | 
			
		||||
########################################################################
 | 
			
		||||
#export MESA_GL_VERSION_OVERRIDE=4.4COMPAT
 | 
			
		||||
export WINEDLLOVERRIDES="winemenubuilder.exe=d"
 | 
			
		||||
export PW_LOG=0             # Enable debug mode fo terminal 
 | 
			
		||||
export PW_NO_FSYNC=0        # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
 | 
			
		||||
export PW_NO_ESYNC=0        # Do not use eventfd-based in-process synchronization primitives
 | 
			
		||||
export PW_DXVK_ASYNC=0
 | 
			
		||||
export PW_USE_TERMINAL=0
 | 
			
		||||
export PW_OLD_GL_STRING=0
 | 
			
		||||
export PW_NO_WINEMFPLAY=0
 | 
			
		||||
export PW_NVAPI_DISABLE=1
 | 
			
		||||
export PW_NO_WRITE_WATCH=0          # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
 | 
			
		||||
export PW_HIDE_NVIDIA_GPU=0
 | 
			
		||||
export PW_FORCE_USE_VSYNC=2         # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
 | 
			
		||||
export PW_WINEDBG_DISABLE=1
 | 
			
		||||
export PW_FORCE_DISABLED_GAMEMOD=0              # Force disabele gamemod
 | 
			
		||||
export PW_FORCE_LARGE_ADDRESS_AWARE=1           # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
 | 
			
		||||
#export MANGOHUD=1
 | 
			
		||||
########################################################################
 | 
			
		||||
ADD_IN_START_PORTWINE ()
 | 
			
		||||
{
 | 
			
		||||
export LAUNCH_PARAMETERS=""
 | 
			
		||||
cd "${PATH_TO_GAME}"
 | 
			
		||||
}
 | 
			
		||||
########################################################################
 | 
			
		||||
ADD_IN_STOP_PORTWINE ()
 | 
			
		||||
{	
 | 
			
		||||
echo " "
 | 
			
		||||
}
 | 
			
		||||
########################################################################
 | 
			
		||||
ADD_IN_POST_INSTALL ()
 | 
			
		||||
{
 | 
			
		||||
echo " "
 | 
			
		||||
}
 | 
			
		||||
@@ -1,46 +0,0 @@
 | 
			
		||||
#!/bin/bash
 | 
			
		||||
# Author: PortWINE-Linux.ru
 | 
			
		||||
########################################################################
 | 
			
		||||
export gamedir="WGC"
 | 
			
		||||
export gamename="WGC"
 | 
			
		||||
export porturl="http://portwine-linux.ru/port-wargaming-game-center/"
 | 
			
		||||
export PATH_TO_GAME="${PORT_WINE_PATH}/data/pfx/drive_c/Games/${gamedir}"
 | 
			
		||||
export gamestart="${PATH_TO_GAME}/wgc.exe"
 | 
			
		||||
########################################################################
 | 
			
		||||
#export MESA_GL_VERSION_OVERRIDE=4.4COMPAT
 | 
			
		||||
export WINEDLLOVERRIDES="winemenubuilder.exe=d"
 | 
			
		||||
export PW_LOG=0             # Enable debug mode fo terminal 
 | 
			
		||||
export PW_NO_FSYNC=0        # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
 | 
			
		||||
export PW_NO_ESYNC=0        # Do not use eventfd-based in-process synchronization primitives
 | 
			
		||||
export PW_DXVK_ASYNC=0
 | 
			
		||||
export PW_USE_TERMINAL=1
 | 
			
		||||
export PW_OLD_GL_STRING=0
 | 
			
		||||
export PW_NO_WINEMFPLAY=0
 | 
			
		||||
export PW_NVAPI_DISABLE=1
 | 
			
		||||
export PW_NO_WRITE_WATCH=0          # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
 | 
			
		||||
export PW_HIDE_NVIDIA_GPU=0
 | 
			
		||||
export PW_FORCE_USE_VSYNC=2         # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
 | 
			
		||||
export PW_WINEDBG_DISABLE=1
 | 
			
		||||
export PW_FORCE_DISABLED_GAMEMOD=0              # Force disabele gamemod
 | 
			
		||||
export PW_FORCE_LARGE_ADDRESS_AWARE=1           # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
 | 
			
		||||
#export MANGOHUD=1
 | 
			
		||||
########################################################################
 | 
			
		||||
ADD_IN_START_PORTWINE ()
 | 
			
		||||
{
 | 
			
		||||
export LAUNCH_PARAMETERS=""
 | 
			
		||||
cd "${PATH_TO_GAME}"
 | 
			
		||||
sed -i 's/true/false/g' "${PORT_WINE_PATH}/data/pfx/drive_c/Games/WGC/preferences.xml"
 | 
			
		||||
}
 | 
			
		||||
########################################################################
 | 
			
		||||
ADD_IN_STOP_PORTWINE ()
 | 
			
		||||
{	
 | 
			
		||||
echo " "
 | 
			
		||||
}
 | 
			
		||||
########################################################################
 | 
			
		||||
ADD_IN_POST_INSTALL ()
 | 
			
		||||
{
 | 
			
		||||
if [ "${update_loc}" = "ENG" ]; then
 | 
			
		||||
    sed -i 's/RU/EN/g' "${PORT_WINE_PATH}/data/pfx/drive_c/Games/WGC/preferences.xml"
 | 
			
		||||
    sed -i 's/ru/en/g' "${PORT_WINE_PATH}/data/pfx/drive_c/Games/WGC/preferences.xml"
 | 
			
		||||
fi
 | 
			
		||||
}
 | 
			
		||||
@@ -15,13 +15,29 @@ export gamename="Proton"
 | 
			
		||||
export portname="PortProton"
 | 
			
		||||
export port_ver=XX
 | 
			
		||||
########################################################################
 | 
			
		||||
export PW_FTP_URL="https://portwine-linux.ru/ftp"
 | 
			
		||||
export INSTALLING_PORT=1
 | 
			
		||||
export PROGS_INST=""
 | 
			
		||||
export vexit=0
 | 
			
		||||
export minimum_ldd_ver="2.28"
 | 
			
		||||
########################################################################
 | 
			
		||||
export local_script_hash=$(sha256sum "$0" | awk '{print $1}')
 | 
			
		||||
export remote_script_hash=`curl -s --list-only "${PW_FTP_URL}/portwine/${portname}-${port_ver}.sha256sum" | awk '{print $1}'`
 | 
			
		||||
if [ "${local_script_hash}" != "${remote_script_hash}" ] ; then
 | 
			
		||||
	echo "\033[31mHash sum does not match, please download the ${portname}-${port_ver} again.\033[0m"
 | 
			
		||||
	zenity --error --no-wrap --text "Hash sum does not match, please download the ${portname}-${port_ver} again." 2> /dev/null  
 | 
			
		||||
	exit 1
 | 
			
		||||
fi	
 | 
			
		||||
export system_ldd_ver=`ldd --version | grep -m1 ldd | awk '{print $NF}'` 
 | 
			
		||||
if [ `echo ${system_ldd_ver} | tr -d .` -lt `echo ${minimum_ldd_ver} | tr -d .` ] ; then
 | 
			
		||||
	echo "\033[31mYour system doesn\`t support ${portname}.\nGlibc version required >= ${minimum_ldd_ver}\nGlibc in your system = ${system_ldd_ver}\033[0m"
 | 
			
		||||
	zenity --error --no-wrap --text "Your system doesn\`t support ${portname}.\nGlibc version required >= ${minimum_ldd_ver}\nGlibc in your system = ${system_ldd_ver}" 2> /dev/null  
 | 
			
		||||
	exit 1
 | 
			
		||||
fi
 | 
			
		||||
for PROGS in "wget" "curl" "tar" 
 | 
			
		||||
do
 | 
			
		||||
	if [ ! -x "`which "${PROGS}" 2>/dev/null`" ] ; then
 | 
			
		||||
		PROGS_INST="${PROGS_INST} ${PROGS}"
 | 
			
		||||
		vexit=1
 | 
			
		||||
		PROGS_INST="${PROGS_INST} ${PROGS}" && vexit=1
 | 
			
		||||
	fi
 | 
			
		||||
done
 | 
			
		||||
if [ "${vexit}" -eq "1" ] ; then
 | 
			
		||||
@@ -140,7 +156,7 @@ read "update_loc" < "${PORT_WINE_TMP_PATH}/${portname}_loc"
 | 
			
		||||
export update_loc=${update_loc}
 | 
			
		||||
########################################################################
 | 
			
		||||
cd "${PORT_WINE_PATH}" 
 | 
			
		||||
tail -n +162 "${links}/${setup_script}" > "${PORT_WINE_PATH}/${ARCH_NAME}"
 | 
			
		||||
tail -n +178 "${links}/${setup_script}" > "${PORT_WINE_PATH}/${ARCH_NAME}"
 | 
			
		||||
if [ "${s_install}" = "1" ] ; then
 | 
			
		||||
	tar -Jxvf "${PORT_WINE_PATH}/${ARCH_NAME}" -C "${PORT_WINE_PATH}/"
 | 
			
		||||
else
 | 
			
		||||
@@ -148,7 +164,7 @@ else
 | 
			
		||||
fi
 | 
			
		||||
chmod 755 -R "${PORT_WINE_PATH}"
 | 
			
		||||
mv -f "${PORT_WINE_PATH}/${ARCH_NAME}" "${PORT_WINE_PATH}/data/tmp"
 | 
			
		||||
sed -n 1,161p "${links}/${setup_script}" > "${PORT_WINE_PATH}/data/tmp/${setup_script}"
 | 
			
		||||
sed -n 1,177p "${links}/${setup_script}" > "${PORT_WINE_PATH}/data/tmp/${setup_script}"
 | 
			
		||||
########################################################################
 | 
			
		||||
if [ -d "${PORT_PFX}_old" ] ; then
 | 
			
		||||
	rm -fR "${PORT_PFX}"
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user