40 Commits
main ... main

Author SHA1 Message Date
Renovate Bot
ef1acd4581 chore(deps): update archlinux:base-devel docker digest to 06ab929 2025-10-12 17:46:27 +00:00
96f884904c chore: bump ver to v0.1.7
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-12 17:33:56 +05:00
b856a2afae chore(changelog): update
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-12 17:33:12 +05:00
55ef0030e6 feat: added version and commit on WindowTitle
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-12 17:31:23 +05:00
8aaeaa4824 chore(localization): add localization for auto-install progress status message
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-12 17:14:06 +05:00
f55372b480 fix(autoinstall): fix scrollbar sticking to the right edge
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-12 17:10:44 +05:00
4d6f32f053 chore(changelog): update
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-12 15:25:04 +05:00
a2f5141b20 chore localization update
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-12 15:21:14 +05:00
e3cb2857e7 fix(pyright): fix pyright errors
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-12 15:14:02 +05:00
efe8a35832 feat(autoinstall): rework gamepad navigation
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-12 14:57:43 +05:00
61fae97dad fix(autoinstall): fix virtual keyboard open
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-12 14:45:52 +05:00
5442100f64 feat: use GameCard on autonstall tab
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-12 13:56:18 +05:00
2d6ef84798 chore: rename metadata to use pw_create_unique_exe
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-12 12:14:31 +05:00
Renovate Bot
f4aee15b5d chore(deps): update pre-commit hook astral-sh/ruff-pre-commit to v0.14.0 2025-10-12 00:01:35 +00:00
87a65108a5 feat(autoinstall): added covers
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-12 00:48:09 +05:00
bb617708ac feat: initial add of autoinstall tab
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-11 19:19:47 +05:00
1cf332cd87 feat(winetab): added progress bar
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-11 13:24:58 +05:00
577ad4d3a3 feat: adapt WineTab to new cli
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-10 23:07:48 +05:00
ef3f2d6e96 chore(changelog): update
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-09 21:01:30 +05:00
657d7728a6 fix(gamepad): exit fullscreen on disconnect only if auto-fullscreen enabled and fullscreen disabled
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-09 20:59:51 +05:00
9452bfda2e chore(changelog): update
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-09 11:41:53 +00:00
7eb2db0d68 chore localization update
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-09 11:41:53 +00:00
6ef7a03366 feat: added search to controller hints
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-09 11:41:53 +00:00
e5af354b56 fix(virtual-keyboard): turn off caps lock when disabling shift while caps is enabled
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-09 11:41:53 +00:00
e6e5f6c8ea feat(virtual_keyboard): make keyboard bigger
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-09 11:41:53 +00:00
84306bb31b feat(virtual_keyboard): added dpad reapeat movement
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-09 11:41:53 +00:00
60af4d1482 feat(virtual_keyboard): press X to backspace
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-09 11:41:53 +00:00
692e11b21d chore(virtual_keyboard): move styles to style.py
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-09 11:41:53 +00:00
b1a804811e chore(keyboard): drop connect_keyboard_to_lineedit
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-09 11:41:53 +00:00
9a30cfaea7 chore(keyboard): drop unneded key events
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-09 11:41:53 +00:00
5dd2f71f5e feat: added virtual keyboard
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-09 11:41:53 +00:00
dba172361b fix(ui): resolve layout issues during search filtering
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-09 12:52:34 +05:00
a9c70b8818 chore(winetricks): use curl for download
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-09 08:59:03 +05:00
135ace732f chore(deps): added Winetricks deps copied from upstream control
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-09 08:47:22 +05:00
8b727f64e1 chore(changelog): update
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-08 19:26:21 +05:00
a8eb591da5 fix: update ControlHints and NavButtons together
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-08 19:23:58 +05:00
fe4ca1ee87 fix: revert signals to pyside 6.9.1
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-08 19:12:37 +05:00
ffe3e9d3d6 chore(deps): revert Pyside6 to 6.9.1
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-08 19:04:45 +05:00
49d39b5d61 chore(pyright): fix code for new version
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2025-10-08 18:37:31 +05:00
Renovate Bot
03566da704 fix(deps): lock file maintenance python dependencies 2025-10-08 18:21:53 +05:00
49 changed files with 2650 additions and 827 deletions

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@@ -94,7 +94,7 @@ jobs:
name: Build Arch Package
runs-on: ubuntu-22.04
container:
image: archlinux:base-devel@sha256:b3809917ab5a7840d42237f5f92d92660cd036bd75ae343e7825e6a24401f166
image: archlinux:base-devel@sha256:06ab929f935145dd65994a89dd06651669ea28d43c812f3e24de990978511821
volumes:
- /usr:/usr-host
- /opt:/opt-host

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@@ -8,7 +8,7 @@ on:
env:
# Common version, will be used for tagging the release
VERSION: 0.1.6
VERSION: 0.1.7
PKGDEST: "/tmp/portprotonqt"
PACKAGE: "portprotonqt"
GITEA_TOKEN: ${{ secrets.GITEA_TOKEN }}

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@@ -138,7 +138,7 @@ jobs:
needs: changes
if: needs.changes.outputs.arch == 'true' || github.event_name == 'workflow_dispatch'
container:
image: archlinux:base-devel@sha256:b3809917ab5a7840d42237f5f92d92660cd036bd75ae343e7825e6a24401f166
image: archlinux:base-devel@sha256:06ab929f935145dd65994a89dd06651669ea28d43c812f3e24de990978511821
volumes:
- /usr:/usr-host
- /opt:/opt-host

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@@ -16,7 +16,7 @@ repos:
- id: uv-lock
- repo: https://github.com/astral-sh/ruff-pre-commit
rev: v0.13.2
rev: v0.14.0
hooks:
- id: ruff-check

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@@ -3,13 +3,17 @@
Все заметные изменения в этом проекте фиксируются в этом файле.
Формат основан на [Keep a Changelog](https://keepachangelog.com/) и придерживается принципов [Semantic Versioning](https://semver.org/).
## [Unreleased]
## [0.1.7] - 2025-10-12
### Added
- Возможность скроллинга библиотеки мышью или пальцем
- Импорт и экспорт бекапа префикса
- Диалог для управление Winetricks
- Кнопки для удаления префикса, wine или proton
- Все настройки Wine с оригинального PortProton
- Виртуальная клавиатура в диалог добавления игры и поиск по библиотеке и автоустановках
- Вкладка автоустановок
- В заголовке окна теперь отображается версия приложения и хеш коммита если запуск идёт с гита
### Changed
- Проведён рефакторинг и оптимизация всего что связано с карточками и библиотекой игр
@@ -20,8 +24,13 @@
- Исправлено зависание при добавлении или удалении игры в Wayland
- Исправлено зависание при поиске игр
- Исправлено ошибочное присвоение ID игры с названием "GAME", возникавшее, если исполняемый файл находился в подпапке `game/` (часто встречается у игр на Unity)
- Исправлена ошибка из-за которой подсказки по управлению снизу и сверху могли не совпадать с друг другом, из-за чего возле вкладок были стрелки клавиатуры, а снизу кнопки геймпада
- Исправлен выход из полноэкранного режима при отключении геймпада подключённого по USB даже если настройка "Режим полноэкранного отображения приложения при подключении геймпада" выключена
- При сохранении настроек теперь не меняется размер окна
### Contributors
- @wmigor (Igor Akulov)
- @Vector_null
---
@@ -44,6 +53,7 @@
### Contributors
- @wmigor (Igor Akulov)
- @Vector_null
---

View File

@@ -36,7 +36,7 @@ AppDir:
id: ru.linux_gaming.PortProtonQt
name: PortProtonQt
icon: ru.linux_gaming.PortProtonQt
version: 0.1.6
version: 0.1.7
exec: usr/bin/python3
exec_args: "-m portprotonqt.app $@"
apt:
@@ -54,6 +54,11 @@ AppDir:
- libxcb-cursor0
- libimage-exiftool-perl
- xdg-utils
- cabextract
- curl
- 7zip
- unzip
- unrar
exclude:
- "*-doc"
- "*-man"

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@@ -1,12 +1,12 @@
pkgname=portprotonqt
pkgver=0.1.6
pkgver=0.1.7
pkgrel=1
pkgdesc="Modern GUI for managing and launching games from PortProton, Steam, and Epic Games Store"
arch=('any')
url="https://git.linux-gaming.ru/Boria138/PortProtonQt"
license=('GPL-3.0')
depends=('python-numpy' 'python-requests' 'python-babel' 'python-evdev' 'python-pyudev' 'python-orjson'
'python-psutil' 'python-tqdm' 'python-vdf' 'pyside6' 'icoextract' 'python-pillow' 'perl-image-exiftool' 'xdg-utils' 'python-beautifulsoup4' 'python-websocket-client')
'python-psutil' 'python-tqdm' 'python-vdf' 'pyside6' 'icoextract' 'python-pillow' 'perl-image-exiftool' 'xdg-utils' 'python-beautifulsoup4' 'python-websocket-client' 'cabextract' 'unzip' 'curl' 'unrar')
makedepends=('python-'{'build','installer','setuptools','wheel'})
source=("git+https://git.linux-gaming.ru/Boria138/PortProtonQt#tag=v$pkgver")
sha256sums=('SKIP')

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@@ -6,7 +6,7 @@ arch=('any')
url="https://git.linux-gaming.ru/Boria138/PortProtonQt"
license=('GPL-3.0')
depends=('python-numpy' 'python-requests' 'python-babel' 'python-evdev' 'python-pyudev' 'python-orjson'
'python-psutil' 'python-tqdm' 'python-vdf' 'pyside6' 'icoextract' 'python-pillow' 'perl-image-exiftool' 'xdg-utils' 'python-beautifulsoup4' 'python-websocket-client')
'python-psutil' 'python-tqdm' 'python-vdf' 'pyside6' 'icoextract' 'python-pillow' 'perl-image-exiftool' 'xdg-utils' 'python-beautifulsoup4' 'python-websocket-client' 'cabextract' 'unzip' 'curl' 'unrar')
makedepends=('python-'{'build','installer','setuptools','wheel'})
source=("git+https://git.linux-gaming.ru/Boria138/PortProtonQt.git")
sha256sums=('SKIP')

View File

@@ -46,6 +46,11 @@ Requires: python3-pillow
Requires: perl-Image-ExifTool
Requires: xdg-utils
Requires: python3-beautifulsoup4
Requires: cabextract
Requires: gzip
Requires: unzip
Requires: curl
Requires: unrar
%description -n python3-%{pypi_name}-git
This application provides a sleek, intuitive graphical interface for managing and launching games from PortProton, Steam, and Epic Games Store. It consolidates your game libraries into a single, user-friendly hub for seamless navigation and organization. Its lightweight structure and cross-platform support deliver a cohesive gaming experience, eliminating the need for multiple launchers. Unique PortProton integration enhances Linux gaming, enabling effortless play of Windows-based titles with minimal setup.

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@@ -1,5 +1,5 @@
%global pypi_name portprotonqt
%global pypi_version 0.1.6
%global pypi_version 0.1.7
%global oname PortProtonQt
%global _python_no_extras_requires 1
@@ -43,6 +43,11 @@ Requires: python3-pillow
Requires: perl-Image-ExifTool
Requires: xdg-utils
Requires: python3-beautifulsoup4
Requires: cabextract
Requires: gzip
Requires: unzip
Requires: curl
Requires: unrar
%description -n python3-%{pypi_name}
This application provides a sleek, intuitive graphical interface for managing and launching games from PortProton, Steam, and Epic Games Store. It consolidates your game libraries into a single, user-friendly hub for seamless navigation and organization. Its lightweight structure and cross-platform support deliver a cohesive gaming experience, eliminating the need for multiple launchers. Unique PortProton integration enhances Linux gaming, enabling effortless play of Windows-based titles with minimal setup.

View File

@@ -21,9 +21,9 @@ Current translation status:
| Locale | Progress | Translated |
| :----- | -------: | ---------: |
| [de_DE](./de_DE/LC_MESSAGES/messages.po) | 0% | 0 of 232 |
| [es_ES](./es_ES/LC_MESSAGES/messages.po) | 0% | 0 of 232 |
| [ru_RU](./ru_RU/LC_MESSAGES/messages.po) | 100% | 232 of 232 |
| [de_DE](./de_DE/LC_MESSAGES/messages.po) | 0% | 0 of 240 |
| [es_ES](./es_ES/LC_MESSAGES/messages.po) | 0% | 0 of 240 |
| [ru_RU](./ru_RU/LC_MESSAGES/messages.po) | 100% | 240 of 240 |
---

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@@ -21,9 +21,9 @@
| Локаль | Прогресс | Переведено |
| :----- | -------: | ---------: |
| [de_DE](./de_DE/LC_MESSAGES/messages.po) | 0% | 0 из 232 |
| [es_ES](./es_ES/LC_MESSAGES/messages.po) | 0% | 0 из 232 |
| [ru_RU](./ru_RU/LC_MESSAGES/messages.po) | 100% | 232 из 232 |
| [de_DE](./de_DE/LC_MESSAGES/messages.po) | 0% | 0 из 240 |
| [es_ES](./es_ES/LC_MESSAGES/messages.po) | 0% | 0 из 240 |
| [ru_RU](./ru_RU/LC_MESSAGES/messages.po) | 100% | 240 из 240 |
---

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@@ -1,17 +1,41 @@
import sys
import os
import subprocess
from PySide6.QtCore import QLocale, QTranslator, QLibraryInfo
from PySide6.QtWidgets import QApplication
from PySide6.QtGui import QIcon
from portprotonqt.main_window import MainWindow
from portprotonqt.config_utils import save_fullscreen_config
from portprotonqt.config_utils import save_fullscreen_config, get_portproton_location
from portprotonqt.logger import get_logger, setup_logger
from portprotonqt.cli import parse_args
__app_id__ = "ru.linux_gaming.PortProtonQt"
__app_name__ = "PortProtonQt"
__app_version__ = "0.1.6"
__app_version__ = "0.1.7"
def get_version():
try:
commit = subprocess.check_output(
['git', 'rev-parse', '--short', 'HEAD'],
stderr=subprocess.DEVNULL
).decode('utf-8').strip()
return f"{__app_version__} ({commit})"
except (subprocess.CalledProcessError, FileNotFoundError, OSError):
return __app_version__
def main():
os.environ['PW_CLI'] = '1'
os.environ['PROCESS_LOG'] = '1'
os.environ['START_FROM_STEAM'] = '1'
portproton_path = get_portproton_location()
if portproton_path is None:
return
script_path = os.path.join(portproton_path, 'data', 'scripts', 'start.sh')
subprocess.run([script_path, 'cli', '--initial'])
app = QApplication(sys.argv)
app.setWindowIcon(QIcon.fromTheme(__app_id__))
app.setDesktopFileName(__app_id__)
@@ -34,7 +58,8 @@ def main():
else:
logger.warning(f"Qt translations for {system_locale.name()} not found in {translations_path}, using english language")
window = MainWindow(app_name=__app_name__)
version = get_version()
window = MainWindow(app_name=__app_name__, version=version)
if args.fullscreen:
logger.info("Launching in fullscreen mode due to --fullscreen flag")

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@@ -126,7 +126,21 @@ class FlowLayout(QLayout):
return True
def heightForWidth(self, width):
return self.doLayout(QRect(0, 0, width, 0), True)
# Аналогично фильтруем видимые для тестового расчёта высоты
visible_items = []
nat_sizes = np.empty((0, 2), dtype=np.int32)
for item in self.itemList:
if item.widget() and item.widget().isVisible():
visible_items.append(item)
s = item.sizeHint()
new_row = np.array([[s.width(), s.height()]], dtype=np.int32)
nat_sizes = np.vstack([nat_sizes, new_row]) if len(nat_sizes) > 0 else new_row
if len(visible_items) == 0:
return 0
_, total_height = compute_layout(nat_sizes, width, self._spacing, self._max_scale)
return total_height
def setGeometry(self, rect):
super().setGeometry(rect)
@@ -145,26 +159,46 @@ class FlowLayout(QLayout):
return size
def doLayout(self, rect, testOnly):
N = len(self.itemList)
if N == 0:
N_total = len(self.itemList)
if N_total == 0:
return 0
nat_sizes = np.empty((N, 2), dtype=np.int32)
# Фильтруем только видимые элементы
visible_items = []
visible_indices = [] # Индексы в оригинальном itemList для установки геометрии
nat_sizes = np.empty((0, 2), dtype=np.int32)
for i, item in enumerate(self.itemList):
s = item.sizeHint()
nat_sizes[i, 0] = s.width()
nat_sizes[i, 1] = s.height()
if item.widget() and item.widget().isVisible():
visible_items.append(item)
visible_indices.append(i)
s = item.sizeHint()
new_row = np.array([[s.width(), s.height()]], dtype=np.int32)
nat_sizes = np.vstack([nat_sizes, new_row]) if len(nat_sizes) > 0 else new_row
N = len(visible_items)
if N == 0:
# Если все скрыты, устанавливаем нулевые геометрии для всех
if not testOnly:
for item in self.itemList:
item.setGeometry(QRect())
return 0
geom_array, total_height = compute_layout(nat_sizes, rect.width(), self._spacing, self._max_scale)
if not testOnly:
for i, item in enumerate(self.itemList):
x = geom_array[i, 0] + rect.x()
y = geom_array[i, 1] + rect.y()
w = geom_array[i, 2]
h = geom_array[i, 3]
# Устанавливаем геометрии только для видимых
for idx, (_vis_idx, item) in enumerate(zip(visible_indices, visible_items, strict=True)):
x = geom_array[idx, 0] + rect.x()
y = geom_array[idx, 1] + rect.y()
w = geom_array[idx, 2]
h = geom_array[idx, 3]
item.setGeometry(QRect(QPoint(x, y), QSize(w, h)))
# Для невидимых — нулевая геометрия
for i in range(N_total):
if i not in visible_indices:
self.itemList[i].setGeometry(QRect())
return total_height
class ClickableLabel(QLabel):

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@@ -17,6 +17,7 @@ from portprotonqt.logger import get_logger
from portprotonqt.theme_manager import ThemeManager
from portprotonqt.custom_widgets import AutoSizeButton
from portprotonqt.downloader import Downloader
from portprotonqt.virtual_keyboard import VirtualKeyboard
from portprotonqt.preloader import Preloader
import psutil
@@ -510,8 +511,8 @@ class FileExplorer(QDialog):
"""Update the list of mounted drives and favorite folders."""
for i in reversed(range(self.drives_layout.count())):
item = self.drives_layout.itemAt(i)
if item and item.widget():
widget = item.widget()
widget = item.widget() if item else None
if widget:
self.drives_layout.removeWidget(widget)
widget.deleteLater()
@@ -817,6 +818,60 @@ class AddGameDialog(QDialog):
if edit_mode:
self.updatePreview()
# Инициализация клавиатуры (отдельным методом вроде лучше)
self.init_keyboard()
# Устанавливаем фокус на первое поле при открытии
QTimer.singleShot(0, self.nameEdit.setFocus)
def init_keyboard(self):
"""Инициализация виртуальной клавиатуры"""
self.keyboard = VirtualKeyboard(self, theme=self.theme, button_width=40)
self.keyboard.hide()
def show_keyboard_for_widget(self, widget):
"""Показывает клавиатуру для указанного виджета"""
if not widget or not widget.isVisible():
return
# Устанавливаем текущий виджет ввода
self.keyboard.current_input_widget = widget
# Позиционирование клавиатуры
keyboard_height = 220
self.keyboard.setFixedWidth(self.width())
self.keyboard.setFixedHeight(keyboard_height)
self.keyboard.move(0, self.height() - keyboard_height)
# Показываем и поднимаем клавиатуру
self.keyboard.setParent(self)
self.keyboard.show()
self.keyboard.raise_()
# TODO: доработать.
# Устанавливаем фокус на первую кнопку клавиатуры
first_button = self.keyboard.findFirstFocusableButton()
if first_button:
QTimer.singleShot(50, lambda: first_button.setFocus())
def closeEvent(self, event):
"""Обработчик закрытия окна"""
if hasattr(self, 'keyboard'):
self.keyboard.hide()
super().closeEvent(event)
def reject(self):
"""Обработчик кнопки Cancel"""
if hasattr(self, 'keyboard'):
self.keyboard.hide()
super().reject()
def accept(self):
"""Обработчик кнопки Apply"""
if hasattr(self, 'keyboard'):
self.keyboard.hide()
super().accept()
def browseExe(self):
"""Открывает файловый менеджер для выбора exe-файла"""
try:
@@ -1233,6 +1288,7 @@ class WinetricksDialog(QDialog):
assert self.prefix_path is not None
env = QProcessEnvironment.systemEnvironment()
env.insert("WINEPREFIX", self.prefix_path)
env.insert("WINETRICKS_DOWNLOADER", "curl")
if self.wine_use is not None:
env.insert("WINE", self.wine_use)

View File

@@ -12,6 +12,7 @@ from portprotonqt.downloader import Downloader
from portprotonqt.animations import GameCardAnimations
from typing import cast
class GameCard(QFrame):
borderWidthChanged = Signal()
gradientAngleChanged = Signal()
@@ -447,6 +448,7 @@ class GameCard(QFrame):
gradientAngle = Property(float, getGradientAngle, setGradientAngle, None, "", notify=cast(Callable[[], None], gradientAngleChanged))
scale = Property(float, getScale, setScale, None, "", notify=cast(Callable[[], None], scaleChanged))
def paintEvent(self, event):
super().paintEvent(event)
self.animations.paint_border(QPainter(self))

View File

@@ -363,8 +363,9 @@ class GameLibraryManager:
cover_path, width, height, callback = self.pending_images.pop(game_key)
load_pixmap_async(cover_path, width, height, callback)
# Force geometry update so FlowLayout accounts for hidden widgets
# Force full relayout after visibility changes
if self.gamesListLayout is not None:
self.gamesListLayout.invalidate() # Принудительно инвалидируем для пересчёта
self.gamesListLayout.update()
if self.gamesListWidget is not None:
self.gamesListWidget.updateGeometry()
@@ -452,3 +453,11 @@ class GameLibraryManager:
def filter_games_delayed(self):
"""Filters games based on search text and updates the grid."""
self.update_game_grid(is_filter=True)
def calculate_columns(self, card_width: int) -> int:
"""Calculate the number of columns based on card width and assumed container width."""
# Assuming a typical container width; adjust as needed
available_width = 1200 # Example width, can be dynamic if widget access is added
spacing = 15 # Assumed spacing between cards
columns = max(1, (available_width - spacing) // (card_width + spacing))
return min(columns, 8) # Cap at reasonable max

View File

@@ -14,6 +14,7 @@ from portprotonqt.custom_widgets import NavLabel, AutoSizeButton
from portprotonqt.game_card import GameCard
from portprotonqt.config_utils import read_fullscreen_config, read_window_geometry, save_window_geometry, read_auto_fullscreen_gamepad, read_rumble_config
from portprotonqt.dialogs import AddGameDialog, WinetricksDialog
from portprotonqt.virtual_keyboard import VirtualKeyboard
logger = get_logger(__name__)
@@ -37,6 +38,7 @@ class MainWindowProtocol(Protocol):
stackedWidget: QStackedWidget
tabButtons: dict[int, QWidget]
gamesListWidget: QWidget
autoInstallContainer: QWidget | None
currentDetailPage: QWidget | None
current_exec_line: str | None
current_add_game_dialog: AddGameDialog | None
@@ -71,7 +73,7 @@ class InputManager(QObject):
for seamless UI interaction.
"""
# Signals for gamepad events
button_pressed = Signal(int) # Signal for button presses
button_event = Signal(int, int) # Signal for button events: (code, value) where value=1 (press), 0 (release)
dpad_moved = Signal(int, int, float) # Signal for D-pad movements
toggle_fullscreen = Signal(bool) # Signal for toggling fullscreen mode (True for fullscreen, False for normal)
@@ -90,6 +92,7 @@ class InputManager(QObject):
self._parent.currentDetailPage = getattr(self._parent, 'currentDetailPage', None)
self._parent.current_exec_line = getattr(self._parent, 'current_exec_line', None)
self._parent.current_add_game_dialog = getattr(self._parent, 'current_add_game_dialog', None)
self._parent.autoInstallContainer = getattr(self._parent, 'autoInstallContainer', None)
self.axis_deadzone = axis_deadzone
self.initial_axis_move_delay = initial_axis_move_delay
self.repeat_axis_move_delay = repeat_axis_move_delay
@@ -130,7 +133,7 @@ class InputManager(QObject):
self.current_dpad_value = 0 # Tracks the current D-pad direction value (e.g., -1, 1)
# Connect signals to slots
self.button_pressed.connect(self.handle_button_slot)
self.button_event.connect(self.handle_button_slot)
self.dpad_moved.connect(self.handle_dpad_slot)
self.toggle_fullscreen.connect(self.handle_fullscreen_slot)
@@ -142,6 +145,132 @@ class InputManager(QObject):
# Initialize evdev + hotplug
self.init_gamepad()
def _navigate_game_cards(self, container, tab_index: int, code: int, value: int) -> None:
"""Common navigation logic for game cards in a container."""
if container is None:
return
focused = QApplication.focusWidget()
game_cards = container.findChildren(GameCard)
if not game_cards:
return
scroll_area = container.parentWidget()
while scroll_area and not isinstance(scroll_area, QScrollArea):
scroll_area = scroll_area.parentWidget()
# If no focused widget or not a GameCard, focus the first card
if not isinstance(focused, GameCard) or focused not in game_cards:
game_cards[0].setFocus()
if scroll_area:
scroll_area.ensureWidgetVisible(game_cards[0], 50, 50)
return
cards = container.findChildren(GameCard, options=Qt.FindChildOption.FindChildrenRecursively)
if not cards:
return
# Group cards by rows with tolerance for y-position
rows = {}
y_tolerance = 10 # Allow slight variations in y-position
for card in cards:
y = card.pos().y()
matched = False
for row_y in rows:
if abs(y - row_y) <= y_tolerance:
rows[row_y].append(card)
matched = True
break
if not matched:
rows[y] = [card]
sorted_rows = sorted(rows.items(), key=lambda x: x[0])
if not sorted_rows:
return
current_row_idx = None
current_col_idx = None
for row_idx, (_y, row_cards) in enumerate(sorted_rows):
for idx, card in enumerate(row_cards):
if card == focused:
current_row_idx = row_idx
current_col_idx = idx
break
if current_row_idx is not None:
break
# Fallback: if focused card not found, select closest row by y-position
if current_row_idx is None:
if not sorted_rows: # Additional safety check
return
focused_y = focused.pos().y()
current_row_idx = min(range(len(sorted_rows)), key=lambda i: abs(sorted_rows[i][0] - focused_y))
if current_row_idx >= len(sorted_rows): # Safety check
return
current_row = sorted_rows[current_row_idx][1]
focused_x = focused.pos().x() + focused.width() / 2
current_col_idx = min(range(len(current_row)), key=lambda i: abs((current_row[i].pos().x() + current_row[i].width() / 2) - focused_x), default=0) # type: ignore
# Add null checks before using current_row_idx and current_col_idx
if current_row_idx is None or current_col_idx is None or current_row_idx >= len(sorted_rows):
return
current_row = sorted_rows[current_row_idx][1]
if code == ecodes.ABS_HAT0X and value != 0:
if value < 0: # Left
if current_col_idx > 0:
next_card = current_row[current_col_idx - 1]
next_card.setFocus(Qt.FocusReason.OtherFocusReason)
if scroll_area:
scroll_area.ensureWidgetVisible(next_card, 50, 50)
else:
if current_row_idx > 0:
prev_row = sorted_rows[current_row_idx - 1][1]
next_card = prev_row[-1] if prev_row else None
if next_card:
next_card.setFocus(Qt.FocusReason.OtherFocusReason)
if scroll_area:
scroll_area.ensureWidgetVisible(next_card, 50, 50)
elif value > 0: # Right
if current_col_idx < len(current_row) - 1:
next_card = current_row[current_col_idx + 1]
next_card.setFocus(Qt.FocusReason.OtherFocusReason)
if scroll_area:
scroll_area.ensureWidgetVisible(next_card, 50, 50)
else:
if current_row_idx < len(sorted_rows) - 1:
next_row = sorted_rows[current_row_idx + 1][1]
next_card = next_row[0] if next_row else None
if next_card:
next_card.setFocus(Qt.FocusReason.OtherFocusReason)
if scroll_area:
scroll_area.ensureWidgetVisible(next_card, 50, 50)
elif code == ecodes.ABS_HAT0Y and value != 0:
if value > 0: # Down
if current_row_idx < len(sorted_rows) - 1:
next_row = sorted_rows[current_row_idx + 1][1]
current_x = focused.pos().x() + focused.width() / 2
next_card = min(
next_row,
key=lambda c: abs((c.pos().x() + c.width() / 2) - current_x),
default=None
)
if next_card:
next_card.setFocus(Qt.FocusReason.OtherFocusReason)
if scroll_area:
scroll_area.ensureWidgetVisible(next_card, 50, 50)
elif value < 0: # Up
if current_row_idx > 0:
prev_row = sorted_rows[current_row_idx - 1][1]
current_x = focused.pos().x() + focused.width() / 2
next_card = min(
prev_row,
key=lambda c: abs((c.pos().x() + c.width() / 2) - current_x),
default=None
)
if next_card:
next_card.setFocus(Qt.FocusReason.OtherFocusReason)
if scroll_area:
scroll_area.ensureWidgetVisible(next_card, 50, 50)
elif current_row_idx == 0:
self._parent.tabButtons[tab_index].setFocus(Qt.FocusReason.OtherFocusReason)
def detect_gamepad_type(self, device: InputDevice) -> GamepadType:
"""
Определяет тип геймпада по capabilities
@@ -201,7 +330,9 @@ class InputManager(QObject):
except Exception as e:
logger.error(f"Error restoring gamepad handlers: {e}")
def handle_file_explorer_button(self, button_code):
def handle_file_explorer_button(self, button_code, value):
if value == 0: # Ignore releases
return
try:
popup = QApplication.activePopupWidget()
if isinstance(popup, QMenu):
@@ -441,11 +572,37 @@ class InputManager(QObject):
except Exception as e:
logger.error(f"Error stopping rumble: {e}", exc_info=True)
@Slot(int)
def handle_button_slot(self, button_code: int) -> None:
@Slot(int, int)
def handle_button_slot(self, button_code: int, value: int) -> None:
active_window = QApplication.activeWindow()
# Обработка виртуальной клавиатуры в AddGameDialog (handle both press and release)
if isinstance(active_window, AddGameDialog):
focused = QApplication.focusWidget()
if button_code in BUTTONS['confirm'] and value == 1 and isinstance(focused, QLineEdit):
# Показываем клавиатуру при нажатии A на поле ввода (only on press)
active_window.show_keyboard_for_widget(focused)
return
# Если клавиатура видима, обрабатываем её кнопки (including release)
if hasattr(active_window, 'keyboard') and active_window.keyboard.isVisible():
self.handle_virtual_keyboard(button_code, value)
return
# Main window keyboard handling (including release)
keyboard = getattr(self._parent, 'keyboard', None)
if keyboard and keyboard.isVisible():
self.handle_virtual_keyboard(button_code, value)
return
# Ignore releases for all other (non-keyboard) button handling
if value == 0:
return
if not self._gamepad_handling_enabled:
return
try:
app = QApplication.instance()
active = QApplication.activeWindow()
focused = QApplication.focusWidget()
@@ -454,6 +611,31 @@ class InputManager(QObject):
if not app or not active:
return
current_tab_index = self._parent.stackedWidget.currentIndex()
if button_code in BUTTONS['confirm'] and isinstance(focused, QLineEdit):
search_edit = None
if current_tab_index == 0:
search_edit = getattr(self._parent, 'searchEdit', None)
elif current_tab_index == 1:
search_edit = getattr(self._parent, 'autoInstallSearchLineEdit', None)
if focused == search_edit:
keyboard = getattr(self._parent, 'keyboard', None)
if keyboard:
keyboard.show_for_widget(focused)
return
# Handle Y button to focus search
if button_code in BUTTONS['prev_dir']: # Y button
search_edit = None
if current_tab_index == 0:
search_edit = getattr(self._parent, 'searchEdit', None)
elif current_tab_index == 1:
search_edit = getattr(self._parent, 'autoInstallSearchLineEdit', None)
if search_edit:
search_edit.setFocus()
return
# Handle Guide button to open system overlay
if button_code in BUTTONS['guide']:
if not popup and not isinstance(active, QDialog):
@@ -550,6 +732,7 @@ class InputManager(QObject):
self._parent.toggleGame(self._parent.current_exec_line, None)
return
if isinstance(active, WinetricksDialog):
if button_code in BUTTONS['confirm']: # A button - toggle checkbox
current_table = active.tab_widget.currentWidget()
@@ -612,7 +795,6 @@ class InputManager(QObject):
new_value = max(size_slider.value() - 10, size_slider.minimum())
size_slider.setValue(new_value)
self._parent.on_slider_released()
except Exception as e:
logger.error(f"Error in handle_button_slot: {e}", exc_info=True)
@@ -627,6 +809,78 @@ class InputManager(QObject):
@Slot(int, int, float)
def handle_dpad_slot(self, code: int, value: int, current_time: float) -> None:
keyboard = None
active_window = QApplication.activeWindow()
# Проверяем клавиатуру в активном окне (AddGameDialog или главном окне)
if isinstance(active_window, AddGameDialog):
keyboard = getattr(active_window, 'keyboard', None)
else:
keyboard = getattr(self._parent, 'keyboard', None)
# Handle release early
if value == 0:
self.current_dpad_code = None
self.current_dpad_value = 0
self.axis_moving = False
self.current_axis_delay = self.initial_axis_move_delay
self.dpad_timer.stop()
return
# Update D-pad state for continuous movement
self.current_dpad_code = code
self.current_dpad_value = value
if not self.axis_moving:
self.axis_moving = True
self.last_move_time = current_time
self.current_axis_delay = self.initial_axis_move_delay
self.dpad_timer.start(int(self.repeat_axis_move_delay * 1000))
if keyboard and keyboard.isVisible():
# Обработка горизонтального перемещения (LEFT/RIGHT)
if code in (ecodes.ABS_HAT0X, ecodes.ABS_X):
normalized_value = 0
if code == ecodes.ABS_X: # Левый стик
# Применяем мертвую зону
if abs(value) < self.dead_zone:
self.current_dpad_code = None
self.current_dpad_value = 0
self.axis_moving = False
self.dpad_timer.stop()
return
normalized_value = 1 if value > self.dead_zone else -1
else: # D-pad
normalized_value = value # D-pad уже дает -1, 0, 1
if normalized_value != 0:
if normalized_value > 0: # Вправо
keyboard.move_focus_right()
elif normalized_value < 0: # Влево
keyboard.move_focus_left()
return
# Обработка вертикального перемещения (UP/DOWN)
elif code in (ecodes.ABS_HAT0Y, ecodes.ABS_Y):
normalized_value = 0
if code == ecodes.ABS_Y: # Левый стик
# Применяем мертвую зону
if abs(value) < self.dead_zone:
self.current_dpad_code = None
self.current_dpad_value = 0
self.axis_moving = False
self.dpad_timer.stop()
return
normalized_value = 1 if value > self.dead_zone else -1
else: # D-pad
normalized_value = value # D-pad уже дает -1, 0, 1
if normalized_value != 0:
if normalized_value > 0: # Вниз
keyboard.move_focus_down()
elif normalized_value < 0: # Вверх
keyboard.move_focus_up()
return
if not self._gamepad_handling_enabled:
return
if not hasattr(self._parent, 'gamesListWidget') or self._parent.gamesListWidget is None:
@@ -641,23 +895,6 @@ class InputManager(QObject):
if not app or not active:
return
# Update D-pad state
if value != 0:
self.current_dpad_code = code
self.current_dpad_value = value
if not self.axis_moving:
self.axis_moving = True
self.last_move_time = current_time
self.current_axis_delay = self.initial_axis_move_delay
self.dpad_timer.start(int(self.repeat_axis_move_delay * 1000)) # Start timer (in milliseconds)
else:
self.current_dpad_code = None
self.current_dpad_value = 0
self.axis_moving = False
self.current_axis_delay = self.initial_axis_move_delay
self.dpad_timer.stop() # Stop timer when D-pad is released
return
# Handle SystemOverlay, AddGameDialog, or QMessageBox navigation with D-pad
if isinstance(active, QDialog) and code == ecodes.ABS_HAT0X and value != 0:
if isinstance(active, QMessageBox): # Specific handling for QMessageBox
@@ -673,7 +910,7 @@ class InputManager(QObject):
elif value < 0: # Left
active.focusPreviousChild()
return
elif isinstance(active, QDialog) and code == ecodes.ABS_HAT0Y and value != 0 and not isinstance(focused, QTableWidget): # Skip if focused on table
elif isinstance(active, QDialog) and code == ecodes.ABS_HAT0Y and value != 0 and not isinstance(focused, QTableWidget): # Keep up/down for other dialogs
if not focused or not active.focusWidget():
# If no widget is focused, focus the first focusable widget
focusables = active.findChildren(QWidget, options=Qt.FindChildOption.FindChildrenRecursively)
@@ -726,6 +963,7 @@ class InputManager(QObject):
active.show_next()
return
# Table navigation
if isinstance(focused, QTableWidget):
row_count = focused.rowCount()
@@ -772,132 +1010,43 @@ class InputManager(QObject):
focused.setFocus(Qt.FocusReason.OtherFocusReason)
return
# Library tab navigation (index 0)
if self._parent.stackedWidget.currentIndex() == 0 and code in (ecodes.ABS_HAT0X, ecodes.ABS_HAT0Y):
# Search focus logic for tabs 0 and 1
if code == ecodes.ABS_HAT0Y and value < 0:
focused = QApplication.focusWidget()
game_cards = self._parent.gamesListWidget.findChildren(GameCard)
if not game_cards:
return
current_index = self._parent.stackedWidget.currentIndex()
if current_index in (0, 1) and isinstance(focused, GameCard):
if current_index == 0:
container = self._parent.gamesListWidget
search_edit = getattr(self._parent, 'searchEdit', None)
else:
container = self._parent.autoInstallContainer
search_edit = getattr(self._parent, 'autoInstallSearchLineEdit', None)
if container and search_edit:
game_cards = container.findChildren(GameCard)
if game_cards:
current_card_pos = focused.pos()
current_row_y = current_card_pos.y()
is_first_row = True
for card in game_cards:
if card.pos().y() < current_row_y and card.isVisible():
is_first_row = False
break
if is_first_row:
search_edit.setFocus()
return
scroll_area = self._parent.gamesListWidget.parentWidget()
while scroll_area and not isinstance(scroll_area, QScrollArea):
scroll_area = scroll_area.parentWidget()
# If no focused widget or not a GameCard, focus the first card
if not isinstance(focused, GameCard) or focused not in game_cards:
game_cards[0].setFocus()
if scroll_area:
scroll_area.ensureWidgetVisible(game_cards[0], 50, 50)
return
cards = self._parent.gamesListWidget.findChildren(GameCard, options=Qt.FindChildOption.FindChildrenRecursively)
if not cards:
return
# Group cards by rows with tolerance for y-position
rows = {}
y_tolerance = 10 # Allow slight variations in y-position
for card in cards:
y = card.pos().y()
matched = False
for row_y in rows:
if abs(y - row_y) <= y_tolerance:
rows[row_y].append(card)
matched = True
break
if not matched:
rows[y] = [card]
sorted_rows = sorted(rows.items(), key=lambda x: x[0])
if not sorted_rows:
return
current_row_idx = None
current_col_idx = None
for row_idx, (_y, row_cards) in enumerate(sorted_rows):
for idx, card in enumerate(row_cards):
if card == focused:
current_row_idx = row_idx
current_col_idx = idx
break
if current_row_idx is not None:
break
# Fallback: if focused card not found, select closest row by y-position
if current_row_idx is None:
if not sorted_rows: # Additional safety check
# Game cards navigation for tabs 0 and 1
if code in (ecodes.ABS_HAT0X, ecodes.ABS_HAT0Y):
current_index = self._parent.stackedWidget.currentIndex()
if current_index in (0, 1):
container = self._parent.gamesListWidget if current_index == 0 else self._parent.autoInstallContainer
if container is None:
return
focused_y = focused.pos().y()
current_row_idx = min(range(len(sorted_rows)), key=lambda i: abs(sorted_rows[i][0] - focused_y))
if current_row_idx >= len(sorted_rows): # Safety check
return
current_row = sorted_rows[current_row_idx][1]
focused_x = focused.pos().x() + focused.width() / 2
current_col_idx = min(range(len(current_row)), key=lambda i: abs((current_row[i].pos().x() + current_row[i].width() / 2) - focused_x), default=0) # type: ignore
# Add null checks before using current_row_idx and current_col_idx
if current_row_idx is None or current_col_idx is None or current_row_idx >= len(sorted_rows):
self._navigate_game_cards(container, current_index, code, value)
return
current_row = sorted_rows[current_row_idx][1]
if code == ecodes.ABS_HAT0X and value != 0:
if value < 0: # Left
if current_col_idx > 0:
next_card = current_row[current_col_idx - 1]
next_card.setFocus(Qt.FocusReason.OtherFocusReason)
if scroll_area:
scroll_area.ensureWidgetVisible(next_card, 50, 50)
else:
if current_row_idx > 0:
prev_row = sorted_rows[current_row_idx - 1][1]
next_card = prev_row[-1] if prev_row else None
if next_card:
next_card.setFocus(Qt.FocusReason.OtherFocusReason)
if scroll_area:
scroll_area.ensureWidgetVisible(next_card, 50, 50)
elif value > 0: # Right
if current_col_idx < len(current_row) - 1:
next_card = current_row[current_col_idx + 1]
next_card.setFocus(Qt.FocusReason.OtherFocusReason)
if scroll_area:
scroll_area.ensureWidgetVisible(next_card, 50, 50)
else:
if current_row_idx < len(sorted_rows) - 1:
next_row = sorted_rows[current_row_idx + 1][1]
next_card = next_row[0] if next_row else None
if next_card:
next_card.setFocus(Qt.FocusReason.OtherFocusReason)
if scroll_area:
scroll_area.ensureWidgetVisible(next_card, 50, 50)
elif code == ecodes.ABS_HAT0Y and value != 0:
if value > 0: # Down
if current_row_idx < len(sorted_rows) - 1:
next_row = sorted_rows[current_row_idx + 1][1]
current_x = focused.pos().x() + focused.width() / 2
next_card = min(
next_row,
key=lambda c: abs((c.pos().x() + c.width() / 2) - current_x),
default=None
)
if next_card:
next_card.setFocus(Qt.FocusReason.OtherFocusReason)
if scroll_area:
scroll_area.ensureWidgetVisible(next_card, 50, 50)
elif value < 0: # Up
if current_row_idx > 0:
prev_row = sorted_rows[current_row_idx - 1][1]
current_x = focused.pos().x() + focused.width() / 2
next_card = min(
prev_row,
key=lambda c: abs((c.pos().x() + c.width() / 2) - current_x),
default=None
)
if next_card:
next_card.setFocus(Qt.FocusReason.OtherFocusReason)
if scroll_area:
scroll_area.ensureWidgetVisible(next_card, 50, 50)
elif current_row_idx == 0:
self._parent.tabButtons[0].setFocus(Qt.FocusReason.OtherFocusReason)
# Vertical navigation in other tabs
elif code == ecodes.ABS_HAT0Y and value != 0:
if code == ecodes.ABS_HAT0Y and value != 0:
focused = QApplication.focusWidget()
page = self._parent.stackedWidget.currentWidget()
if value > 0: # Down
@@ -917,6 +1066,52 @@ class InputManager(QObject):
except Exception as e:
logger.error(f"Error in handle_dpad_slot: {e}", exc_info=True)
def handle_virtual_keyboard(self, button_code: int, value: int) -> None:
# Проверяем клавиатуру в активном окне
active_window = QApplication.activeWindow()
keyboard = None
# Сначала проверяем AddGameDialog
if isinstance(active_window, AddGameDialog):
keyboard = getattr(active_window, 'keyboard', None)
else:
# Если это не AddGameDialog, проверяем клавиатуру в главном окне
keyboard = getattr(self._parent, 'keyboard', None)
if not keyboard or not isinstance(keyboard, VirtualKeyboard) or not keyboard.isVisible():
return
# Обработка кнопок геймпада
if button_code in BUTTONS['confirm']: # Кнопка A/Cross - подтверждение
if value == 1:
keyboard.activateFocusedKey()
elif button_code in BUTTONS['back']: # Кнопка B/Circle - скрыть клавиатуру
if value == 1:
keyboard.hide()
# Возвращаем фокус на поле ввода
if keyboard.current_input_widget:
keyboard.current_input_widget.setFocus()
elif button_code in BUTTONS['prev_tab']: # LB/L1 - переключение раскладки
if value == 1:
keyboard.on_lang_click()
elif button_code in BUTTONS['next_tab']: # RB/R1 - переключение Shift
if value == 1:
keyboard.on_shift_click(not keyboard.shift_pressed)
elif button_code in BUTTONS['context_menu']: # Кнопка Start - подтверждение
if value == 1:
keyboard.activateFocusedKey()
elif button_code in BUTTONS['menu']: # Кнопка Select - скрыть клавиатуру
if value == 1:
keyboard.hide()
# Возвращаем фокус на поле ввода
if keyboard.current_input_widget:
keyboard.current_input_widget.setFocus()
elif button_code in BUTTONS['add_game']: # Кнопка X - Backspace (now holdable)
if value == 1:
keyboard.on_backspace_pressed()
elif value == 0:
keyboard.stop_backspace_repeat()
def eventFilter(self, obj: QObject, event: QEvent) -> bool:
app = QApplication.instance()
if not app:
@@ -1164,8 +1359,8 @@ class InputManager(QObject):
self.gamepad = None
if self.gamepad_thread:
self.gamepad_thread.join()
# Signal to exit fullscreen mode
self.toggle_fullscreen.emit(False)
if read_auto_fullscreen_gamepad() and not read_fullscreen_config():
self.toggle_fullscreen.emit(False)
except Exception as e:
logger.error(f"Error handling udev event: {e}", exc_info=True)
@@ -1223,11 +1418,12 @@ class InputManager(QObject):
if not app or not active:
continue
if event.type == ecodes.EV_KEY and event.value == 1:
if event.code in BUTTONS['menu'] and not self._is_gamescope_session:
if event.type == ecodes.EV_KEY:
# Emit on both press (1) and release (0)
self.button_event.emit(event.code, event.value)
# Special handling for menu on press only
if event.value == 1 and event.code in BUTTONS['menu'] and not self._is_gamescope_session:
self.toggle_fullscreen.emit(not self._is_fullscreen)
else:
self.button_pressed.emit(event.code)
elif event.type == ecodes.EV_ABS:
if event.code in {ecodes.ABS_Z, ecodes.ABS_RZ}:
# Проверяем, достаточно ли времени прошло с последнего срабатывания
@@ -1236,17 +1432,19 @@ class InputManager(QObject):
if event.code == ecodes.ABS_Z: # LT/L2
if event.value > 128 and not self.lt_pressed:
self.lt_pressed = True
self.button_pressed.emit(event.code)
self.button_event.emit(event.code, 1) # Emit as press
self.last_trigger_time = now
elif event.value <= 128 and self.lt_pressed:
self.lt_pressed = False
self.button_event.emit(event.code, 0) # Emit as release
elif event.code == ecodes.ABS_RZ: # RT/R2
if event.value > 128 and not self.rt_pressed:
self.rt_pressed = True
self.button_pressed.emit(event.code)
self.button_event.emit(event.code, 1) # Emit as press
self.last_trigger_time = now
elif event.value <= 128 and self.rt_pressed:
self.rt_pressed = False
self.button_event.emit(event.code, 0) # Emit as release
else:
self.dpad_moved.emit(event.code, event.value, now)
except OSError as e:

View File

@@ -0,0 +1,73 @@
# keyboard_layouts.py
keyboard_layouts = {
'en': {
'normal': [
['`', '1', '2', '3', '4', '5', '6', '7', '8', '9', '0', '-', '='],
['TAB', 'q', 'w', 'e', 'r', 't', 'y', 'u', 'i', 'o', 'p', '[', ']', '\\'],
['CAPS', 'a', 's', 'd', 'f', 'g', 'h', 'j', 'k', 'l', ';', "'"],
['', 'z', 'x', 'c', 'v', 'b', 'n', 'm', ',', '.', '/']
],
'shift': [
['~', '!', '@', '#', '$', '%', '^', '&&', '*', '(', ')', '_', '+'],
['TAB', 'Q', 'W', 'E', 'R', 'T', 'Y', 'U', 'I', 'O', 'P', '{', '}', '|'],
['CAPS', 'A', 'S', 'D', 'F', 'G', 'H', 'J', 'K', 'L', ':', '"'],
['', 'Z', 'X', 'C', 'V', 'B', 'N', 'M', '<', '>', '?']
]
},
'ru': {
'normal': [
['ё', '1', '2', '3', '4', '5', '6', '7', '8', '9', '0', '-', '='],
['TAB', 'й', 'ц', 'у', 'к', 'е', 'н', 'г', 'ш', 'щ', 'з', 'х', 'ъ', '\\'],
['CAPS', 'ф', 'ы', 'в', 'а', 'п', 'р', 'о', 'л', 'д', 'ж', 'э'],
['', 'я', 'ч', 'с', 'м', 'и', 'т', 'ь', 'б', 'ю', '.']
],
'shift': [
['Ё', '!', '"', '', ';', '%', ':', '?', '*', '(', ')', '_', '+'],
['TAB', 'Й', 'Ц', 'У', 'К', 'Е', 'Н', 'Г', 'Ш', 'Щ', 'З', 'Х', 'Ъ', '/'],
['CAPS', 'Ф', 'Ы', 'В', 'А', 'П', 'Р', 'О', 'Л', 'Д', 'Ж', 'Э'],
['', 'Я', 'Ч', 'С', 'М', 'И', 'Т', 'Ь', 'Б', 'Ю', ',']
]
},
'fr': {
'normal': [
['²', '&', 'é', '"', "'", '(', '-', 'è', '_', 'ç', 'à', ')', '='],
['TAB', 'a', 'z', 'e', 'r', 't', 'y', 'u', 'i', 'o', 'p', '^', '$', '*'],
['CAPS', 'q', 's', 'd', 'f', 'g', 'h', 'j', 'k', 'l', 'm', 'ù'],
['', 'w', 'x', 'c', 'v', 'b', 'n', ',', ';', ':', '!']
],
'shift': [
['', '1', '2', '3', '4', '5', '6', '7', '8', '9', '0', '°', '+'],
['TAB', 'A', 'Z', 'E', 'R', 'T', 'Y', 'U', 'I', 'O', 'P', '¨', '£', 'µ'],
['CAPS', 'Q', 'S', 'D', 'F', 'G', 'H', 'J', 'K', 'L', 'M', '%'],
['', 'W', 'X', 'C', 'V', 'B', 'N', '?', '.', '/', '§']
]
},
'es': {
'normal': [
['º', '1', '2', '3', '4', '5', '6', '7', '8', '9', '0', "'", '¡'],
['TAB', 'q', 'w', 'e', 'r', 't', 'y', 'u', 'i', 'o', 'p', '`', '+', '\\'],
['CAPS', 'a', 's', 'd', 'f', 'g', 'h', 'j', 'k', 'l', 'ñ', "'", 'ç'],
['', 'z', 'x', 'c', 'v', 'b', 'n', 'm', ',', '.', '-']
],
'shift': [
['ª', '!', '"', '·', '$', '%', '&', '/', '(', ')', '=', '?', '¿'],
['TAB', 'Q', 'W', 'E', 'R', 'T', 'Y', 'U', 'I', 'O', 'P', '^', '*', '|'],
['CAPS', 'A', 'S', 'D', 'F', 'G', 'H', 'J', 'K', 'L', 'Ñ', '"', 'Ç'],
['', 'Z', 'X', 'C', 'V', 'B', 'N', 'M', ';', ':', '_']
]
},
'de': {
'normal': [
['^', '1', '2', '3', '4', '5', '6', '7', '8', '9', '0', 'ß', '´'],
['TAB', 'q', 'w', 'e', 'r', 't', 'z', 'u', 'i', 'o', 'p', 'ü', '+', '#'],
['CAPS', 'a', 's', 'd', 'f', 'g', 'h', 'j', 'k', 'l', 'ö', 'ä'],
['', '<', 'y', 'x', 'c', 'v', 'b', 'n', 'm', ',', '.', '-']
],
'shift': [
['°', '!', '"', '§', '$', '%', '&', '/', '(', ')', '=', '?', '`'],
['TAB', 'Q', 'W', 'E', 'R', 'T', 'Z', 'U', 'I', 'O', 'P', 'Ü', '*', '\''],
['CAPS', 'A', 'S', 'D', 'F', 'G', 'H', 'J', 'K', 'L', 'Ö', 'Ä'],
['', '>', 'Y', 'X', 'C', 'V', 'B', 'N', 'M', ';', ':', '_']
]
}
}

View File

@@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PROJECT VERSION\n"
"Report-Msgid-Bugs-To: EMAIL@ADDRESS\n"
"POT-Creation-Date: 2025-10-07 15:45+0500\n"
"POT-Creation-Date: 2025-10-12 17:14+0500\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language: de_DE\n"
@@ -395,9 +395,6 @@ msgstr ""
msgid "Auto Install"
msgstr ""
msgid "Emulators"
msgstr ""
msgid "Wine Settings"
msgstr ""
@@ -413,6 +410,28 @@ msgstr ""
msgid "Fullscreen"
msgstr ""
msgid "Search"
msgstr ""
msgid "Installation already in progress."
msgstr ""
msgid "Failed to start installation."
msgstr ""
#, python-brace-format
msgid "Processed {} installation..."
msgstr ""
msgid "Installation completed successfully."
msgstr ""
msgid "Installation failed."
msgstr ""
msgid "Installation error."
msgstr ""
msgid "Loading Steam games..."
msgstr ""
@@ -429,12 +448,6 @@ msgstr ""
msgid "Added '{name}'"
msgstr ""
msgid "Here you can configure automatic game installation..."
msgstr ""
msgid "List of available emulators and their configuration..."
msgstr ""
msgid "Compatibility tool:"
msgstr ""
@@ -447,12 +460,6 @@ msgstr ""
msgid "Registry Editor"
msgstr ""
msgid "Control Panel"
msgstr ""
msgid "Task Manager"
msgstr ""
msgid "Command Prompt"
msgstr ""
@@ -474,6 +481,29 @@ msgstr ""
msgid "Clear Prefix"
msgstr ""
msgid "Launching tool..."
msgstr ""
msgid "Failed to start process."
msgstr ""
msgid "Confirm Clear"
msgstr ""
#, python-brace-format
msgid "Are you sure you want to clear prefix '{}'?"
msgstr ""
#, python-brace-format
msgid "Prefix '{}' cleared successfully."
msgstr ""
#, python-brace-format
msgid ""
"Prefix '{}' cleared with errors:\n"
"{}"
msgstr ""
msgid "Failed to start backup process."
msgstr ""

View File

@@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PROJECT VERSION\n"
"Report-Msgid-Bugs-To: EMAIL@ADDRESS\n"
"POT-Creation-Date: 2025-10-07 15:45+0500\n"
"POT-Creation-Date: 2025-10-12 17:14+0500\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language: es_ES\n"
@@ -395,9 +395,6 @@ msgstr ""
msgid "Auto Install"
msgstr ""
msgid "Emulators"
msgstr ""
msgid "Wine Settings"
msgstr ""
@@ -413,6 +410,28 @@ msgstr ""
msgid "Fullscreen"
msgstr ""
msgid "Search"
msgstr ""
msgid "Installation already in progress."
msgstr ""
msgid "Failed to start installation."
msgstr ""
#, python-brace-format
msgid "Processed {} installation..."
msgstr ""
msgid "Installation completed successfully."
msgstr ""
msgid "Installation failed."
msgstr ""
msgid "Installation error."
msgstr ""
msgid "Loading Steam games..."
msgstr ""
@@ -429,12 +448,6 @@ msgstr ""
msgid "Added '{name}'"
msgstr ""
msgid "Here you can configure automatic game installation..."
msgstr ""
msgid "List of available emulators and their configuration..."
msgstr ""
msgid "Compatibility tool:"
msgstr ""
@@ -447,12 +460,6 @@ msgstr ""
msgid "Registry Editor"
msgstr ""
msgid "Control Panel"
msgstr ""
msgid "Task Manager"
msgstr ""
msgid "Command Prompt"
msgstr ""
@@ -474,6 +481,29 @@ msgstr ""
msgid "Clear Prefix"
msgstr ""
msgid "Launching tool..."
msgstr ""
msgid "Failed to start process."
msgstr ""
msgid "Confirm Clear"
msgstr ""
#, python-brace-format
msgid "Are you sure you want to clear prefix '{}'?"
msgstr ""
#, python-brace-format
msgid "Prefix '{}' cleared successfully."
msgstr ""
#, python-brace-format
msgid ""
"Prefix '{}' cleared with errors:\n"
"{}"
msgstr ""
msgid "Failed to start backup process."
msgstr ""

View File

@@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PortProtonQt 0.1.1\n"
"Report-Msgid-Bugs-To: EMAIL@ADDRESS\n"
"POT-Creation-Date: 2025-10-07 15:45+0500\n"
"POT-Creation-Date: 2025-10-12 17:14+0500\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -393,9 +393,6 @@ msgstr ""
msgid "Auto Install"
msgstr ""
msgid "Emulators"
msgstr ""
msgid "Wine Settings"
msgstr ""
@@ -411,6 +408,28 @@ msgstr ""
msgid "Fullscreen"
msgstr ""
msgid "Search"
msgstr ""
msgid "Installation already in progress."
msgstr ""
msgid "Failed to start installation."
msgstr ""
#, python-brace-format
msgid "Processed {} installation..."
msgstr ""
msgid "Installation completed successfully."
msgstr ""
msgid "Installation failed."
msgstr ""
msgid "Installation error."
msgstr ""
msgid "Loading Steam games..."
msgstr ""
@@ -427,12 +446,6 @@ msgstr ""
msgid "Added '{name}'"
msgstr ""
msgid "Here you can configure automatic game installation..."
msgstr ""
msgid "List of available emulators and their configuration..."
msgstr ""
msgid "Compatibility tool:"
msgstr ""
@@ -445,12 +458,6 @@ msgstr ""
msgid "Registry Editor"
msgstr ""
msgid "Control Panel"
msgstr ""
msgid "Task Manager"
msgstr ""
msgid "Command Prompt"
msgstr ""
@@ -472,6 +479,29 @@ msgstr ""
msgid "Clear Prefix"
msgstr ""
msgid "Launching tool..."
msgstr ""
msgid "Failed to start process."
msgstr ""
msgid "Confirm Clear"
msgstr ""
#, python-brace-format
msgid "Are you sure you want to clear prefix '{}'?"
msgstr ""
#, python-brace-format
msgid "Prefix '{}' cleared successfully."
msgstr ""
#, python-brace-format
msgid ""
"Prefix '{}' cleared with errors:\n"
"{}"
msgstr ""
msgid "Failed to start backup process."
msgstr ""

View File

@@ -9,8 +9,8 @@ msgid ""
msgstr ""
"Project-Id-Version: PROJECT VERSION\n"
"Report-Msgid-Bugs-To: EMAIL@ADDRESS\n"
"POT-Creation-Date: 2025-10-07 15:45+0500\n"
"PO-Revision-Date: 2025-10-07 15:44+0500\n"
"POT-Creation-Date: 2025-10-12 17:14+0500\n"
"PO-Revision-Date: 2025-10-12 17:13+0500\n"
"Last-Translator: \n"
"Language: ru_RU\n"
"Language-Team: ru_RU <LL@li.org>\n"
@@ -402,9 +402,6 @@ msgstr "Библиотека"
msgid "Auto Install"
msgstr "Автоустановка"
msgid "Emulators"
msgstr "Эмуляторы"
msgid "Wine Settings"
msgstr "Настройки wine"
@@ -420,6 +417,28 @@ msgstr "Назад"
msgid "Fullscreen"
msgstr "Полный экран"
msgid "Search"
msgstr "Поиск"
msgid "Installation already in progress."
msgstr "Установка уже выполняется."
msgid "Failed to start installation."
msgstr "Не удалось запустить установку."
#, python-brace-format
msgid "Processed {} installation..."
msgstr "В процессе установки {}..."
msgid "Installation completed successfully."
msgstr "Установка завершена успешно."
msgid "Installation failed."
msgstr "Установка не удалась."
msgid "Installation error."
msgstr "Ошибка установки."
msgid "Loading Steam games..."
msgstr "Загрузка игр из Steam..."
@@ -436,12 +455,6 @@ msgstr "Найти игры..."
msgid "Added '{name}'"
msgstr "'{name}' добавлен(а)"
msgid "Here you can configure automatic game installation..."
msgstr "Здесь можно настроить автоматическую установку игр..."
msgid "List of available emulators and their configuration..."
msgstr "Список доступных эмуляторов и их настройка..."
msgid "Compatibility tool:"
msgstr "Инструмент совместимости:"
@@ -454,12 +467,6 @@ msgstr "Конфигурация Wine"
msgid "Registry Editor"
msgstr "Редактор реестра"
msgid "Control Panel"
msgstr "Панель управления"
msgid "Task Manager"
msgstr "Диспетчер задач"
msgid "Command Prompt"
msgstr "Командная строка"
@@ -481,6 +488,31 @@ msgstr "Удалить Префикс"
msgid "Clear Prefix"
msgstr "Очистить Префикс"
msgid "Launching tool..."
msgstr "Запуск инструмента..."
msgid "Failed to start process."
msgstr "Не удалось запустить процесс."
msgid "Confirm Clear"
msgstr "Подтвердите очистку"
#, python-brace-format
msgid "Are you sure you want to clear prefix '{}'?"
msgstr "Вы уверены, что хотите очистить префикс «{}»?"
#, python-brace-format
msgid "Prefix '{}' cleared successfully."
msgstr "Префикс '{}' успешно удален."
#, python-brace-format
msgid ""
"Prefix '{}' cleared with errors:\n"
"{}"
msgstr ""
"Префикс '{}' очищен с ошибками:\n"
"{}"
msgid "Failed to start backup process."
msgstr "Не удалось запустить процесс резервного копирования."

View File

@@ -5,12 +5,13 @@ import signal
import subprocess
import sys
import psutil
import re
from portprotonqt.logger import get_logger
from portprotonqt.dialogs import AddGameDialog, FileExplorer, WinetricksDialog
from portprotonqt.game_card import GameCard
from portprotonqt.animations import DetailPageAnimations
from portprotonqt.custom_widgets import ClickableLabel, AutoSizeButton, NavLabel
from portprotonqt.custom_widgets import ClickableLabel, AutoSizeButton, NavLabel, FlowLayout
from portprotonqt.portproton_api import PortProtonAPI
from portprotonqt.input_manager import InputManager
from portprotonqt.context_menu_manager import ContextMenuManager, CustomLineEdit
@@ -35,10 +36,10 @@ from portprotonqt.howlongtobeat_api import HowLongToBeat
from portprotonqt.downloader import Downloader
from portprotonqt.tray_manager import TrayManager
from portprotonqt.game_library_manager import GameLibraryManager
from portprotonqt.virtual_keyboard import VirtualKeyboard
from PySide6.QtWidgets import (QLineEdit, QMainWindow, QStatusBar, QWidget, QVBoxLayout, QLabel, QHBoxLayout, QStackedWidget, QComboBox,
QDialog, QFormLayout, QFrame, QGraphicsDropShadowEffect, QMessageBox, QApplication, QPushButton, QProgressBar, QCheckBox, QSizePolicy, QGridLayout)
QDialog, QFormLayout, QFrame, QGraphicsDropShadowEffect, QMessageBox, QApplication, QPushButton, QProgressBar, QCheckBox, QSizePolicy, QGridLayout, QScrollArea, QScroller)
from PySide6.QtCore import Qt, QAbstractAnimation, QUrl, Signal, QTimer, Slot, QProcess
from PySide6.QtGui import QIcon, QPixmap, QColor, QDesktopServices
from typing import cast
@@ -53,7 +54,7 @@ class MainWindow(QMainWindow):
update_progress = Signal(int)
update_status_message = Signal(str, int)
def __init__(self, app_name: str):
def __init__(self, app_name: str, version: str):
super().__init__()
self.theme_manager = ThemeManager()
self.is_exiting = False
@@ -63,7 +64,7 @@ class MainWindow(QMainWindow):
self.tray_manager = TrayManager(self, app_name, self.current_theme_name)
self.card_width = read_card_size()
self._last_card_width = self.card_width
self.setWindowTitle(app_name)
self.setWindowTitle(f"{app_name} {version}")
self.setMinimumSize(800, 600)
self.games = []
@@ -129,6 +130,11 @@ class MainWindow(QMainWindow):
self.update_progress.connect(self.progress_bar.setValue)
self.update_status_message.connect(self.statusBar().showMessage)
self.installing = False
self.current_install_script = None
self.install_process = None
self.install_monitor_timer = None
# Центральный виджет и основной layout
centralWidget = QWidget()
self.setCentralWidget(centralWidget)
@@ -145,7 +151,7 @@ class MainWindow(QMainWindow):
headerLayout.addStretch()
self.input_manager = InputManager(self) # type: ignore
self.input_manager.button_pressed.connect(self.updateControlHints)
self.input_manager.button_event.connect(self.updateControlHints)
self.input_manager.dpad_moved.connect(self.updateControlHints)
# 2. НАВИГАЦИЯ (КНОПКИ ВКЛАДОК)
@@ -166,7 +172,6 @@ class MainWindow(QMainWindow):
tabs = [
_("Library"),
_("Auto Install"),
_("Emulators"),
_("Wine Settings"),
_("PortProton Settings"),
_("Themes")
@@ -198,7 +203,6 @@ class MainWindow(QMainWindow):
self.createInstalledTab()
self.createAutoInstallTab()
self.createEmulatorsTab()
self.createWineTab()
self.createPortProtonTab()
self.createThemeTab()
@@ -206,8 +210,12 @@ class MainWindow(QMainWindow):
self.controlHintsWidget = self.createControlHintsWidget()
mainLayout.addWidget(self.controlHintsWidget)
self.updateControlHints()
self.restore_state()
self.keyboard = VirtualKeyboard(self, self.theme)
self.detail_animations = DetailPageAnimations(self, self.theme)
QTimer.singleShot(0, self.loadGames)
@@ -248,6 +256,10 @@ class MainWindow(QMainWindow):
GamepadType.XBOX: "xbox_view",
GamepadType.PLAYSTATION: "ps_share",
},
'search': {
GamepadType.XBOX: "xbox_y",
GamepadType.PLAYSTATION: "ps_square",
},
}
return mappings.get(action, {}).get(gtype, "placeholder")
@@ -286,6 +298,7 @@ class MainWindow(QMainWindow):
("add_game", _("Add Game")),
("context_menu", _("Menu")),
("menu", _("Fullscreen")),
("search", _("Search")),
]
keyboard_hints = [
@@ -398,7 +411,7 @@ class MainWindow(QMainWindow):
gtype = self.input_manager.gamepad_type
logger.debug("Updating control hints, gamepad connected: %s, type: %s", is_gamepad_connected, gtype.value)
gamepad_actions = ['confirm', 'back', 'add_game', 'context_menu', 'menu']
gamepad_actions = ['confirm', 'back', 'add_game', 'context_menu', 'menu', 'search']
for container, icon_label, action in self.hintsLabels:
if action in gamepad_actions: # Gamepad hint
@@ -430,6 +443,102 @@ class MainWindow(QMainWindow):
# Update navigation buttons
self.updateNavButtons()
def launch_autoinstall(self, script_name: str):
"""Launch auto-install script."""
if self.installing:
QMessageBox.warning(self, _("Warning"), _("Installation already in progress."))
return
self.installing = True
self.current_install_script = script_name
self.seen_progress = False
self.current_percent = 0.0
start_sh = os.path.join(self.portproton_location or "", "data", "scripts", "start.sh") if self.portproton_location else ""
if not os.path.exists(start_sh):
self.installing = False
return
cmd = [start_sh, "cli", "--autoinstall", script_name]
self.install_process = QProcess(self)
self.install_process.finished.connect(self.on_install_finished)
self.install_process.errorOccurred.connect(self.on_install_error)
self.install_process.start(cmd[0], cmd[1:])
if not self.install_process.waitForStarted(5000):
self.installing = False
QMessageBox.warning(self, _("Error"), _("Failed to start installation."))
return
self.progress_bar.setVisible(True)
self.progress_bar.setRange(0, 0) # Indeterminate
self.update_status_message.emit(_("Processed {} installation...").format(script_name), 0)
self.install_monitor_timer = QTimer(self)
self.install_monitor_timer.timeout.connect(self.monitor_install_progress)
self.install_monitor_timer.start(2000) # Start monitoring after 2s
def monitor_install_progress(self):
"""Monitor /tmp/PortProton_$USER/process.log for progress."""
user = os.getenv('USER', 'unknown')
log_file = f"/tmp/PortProton_{user}/process.log"
if not os.path.exists(log_file):
return
try:
with open(log_file, encoding='utf-8') as f:
content = f.read()
# Extract all percentage matches, including .0% as 0.0
matches = re.findall(r'([0-9]*\.?[0-9]+)%', content)
if matches:
try:
percent = float(matches[-1])
if percent > 0:
self.seen_progress = True
self.current_percent = percent
elif self.seen_progress and percent == 0:
self.current_percent = 100.0
if self.install_monitor_timer is not None:
self.install_monitor_timer.stop()
# Update progress bar to determinate if not already
if self.progress_bar.maximum() == 0:
self.progress_bar.setRange(0, 100)
self.progress_bar.setFormat("%p") # Show percentage
self.progress_bar.setValue(int(self.current_percent))
if self.current_percent >= 100:
if self.install_monitor_timer is not None:
self.install_monitor_timer.stop()
except ValueError:
pass # Ignore invalid floats
except Exception as e:
logger.error(f"Error monitoring log: {e}")
@Slot(int, int)
def on_install_finished(self, exit_code: int, exit_status: int):
"""Handle installation finish."""
self.installing = False
if self.install_monitor_timer is not None:
self.install_monitor_timer.stop()
self.install_monitor_timer.deleteLater()
self.install_monitor_timer = None
self.progress_bar.setRange(0, 100)
self.progress_bar.setValue(100)
if exit_code == 0:
self.update_status_message.emit(_("Installation completed successfully."), 5000)
QTimer.singleShot(500, lambda: self.restart_application())
else:
self.update_status_message.emit(_("Installation failed."), 5000)
QMessageBox.warning(self, _("Error"), f"Installation failed (code: {exit_code}).")
self.progress_bar.setVisible(False)
self.current_install_script = None
if self.install_process:
self.install_process.deleteLater()
self.install_process = None
def on_install_error(self, error: QProcess.ProcessError):
"""Handle installation error."""
self.installing = False
if self.install_monitor_timer is not None:
self.install_monitor_timer.stop()
self.install_monitor_timer.deleteLater()
self.install_monitor_timer = None
self.update_status_message.emit(_("Installation error."), 5000)
QMessageBox.warning(self, _("Error"), f"Process error: {error}")
self.progress_bar.setVisible(False)
@Slot(list)
def on_games_loaded(self, games: list[tuple]):
self.game_library_manager.set_games(games)
@@ -951,52 +1060,167 @@ class MainWindow(QMainWindow):
get_steam_game_info_async(final_name, exec_line, on_steam_info)
def createAutoInstallTab(self):
"""Вкладка 'Auto Install'."""
self.autoInstallWidget = QWidget()
self.autoInstallWidget.setStyleSheet(self.theme.OTHER_PAGES_WIDGET_STYLE)
self.autoInstallWidget.setObjectName("otherPage")
layout = QVBoxLayout(self.autoInstallWidget)
layout.setContentsMargins(10, 18, 10, 10)
autoInstallPage = QWidget()
autoInstallPage.setStyleSheet(self.theme.LIBRARY_WIDGET_STYLE)
autoInstallLayout = QVBoxLayout(autoInstallPage)
autoInstallLayout.setContentsMargins(20, 0, 20, 0)
autoInstallLayout.setSpacing(0)
self.autoInstallTitle = QLabel(_("Auto Install"))
self.autoInstallTitle.setStyleSheet(self.theme.TAB_TITLE_STYLE)
self.autoInstallTitle.setObjectName("tabTitle")
layout.addWidget(self.autoInstallTitle)
# Верхняя панель с заголовком и поиском
headerWidget = QWidget()
headerLayout = QHBoxLayout(headerWidget)
headerLayout.setContentsMargins(0, 10, 0, 10)
headerLayout.setSpacing(10)
self.autoInstallContent = QLabel(_("Here you can configure automatic game installation..."))
self.autoInstallContent.setStyleSheet(self.theme.CONTENT_STYLE)
self.autoInstallContent.setObjectName("tabContent")
layout.addWidget(self.autoInstallContent)
layout.addStretch(1)
# Заголовок
titleLabel = QLabel(_("Auto Install"))
titleLabel.setStyleSheet(self.theme.TAB_TITLE_STYLE)
titleLabel.setAlignment(Qt.AlignmentFlag.AlignVCenter | Qt.AlignmentFlag.AlignLeft)
headerLayout.addWidget(titleLabel)
self.stackedWidget.addWidget(self.autoInstallWidget)
headerLayout.addStretch()
def createEmulatorsTab(self):
"""Вкладка 'Emulators'."""
self.emulatorsWidget = QWidget()
self.emulatorsWidget.setStyleSheet(self.theme.OTHER_PAGES_WIDGET_STYLE)
self.emulatorsWidget.setObjectName("otherPage")
layout = QVBoxLayout(self.emulatorsWidget)
layout.setContentsMargins(10, 18, 10, 10)
# Поисковая строка
self.autoInstallSearchLineEdit = CustomLineEdit(self, theme=self.theme)
icon: QIcon = cast(QIcon, self.theme_manager.get_icon("search"))
action_pos = QLineEdit.ActionPosition.LeadingPosition
self.search_action = self.autoInstallSearchLineEdit.addAction(icon, action_pos)
self.autoInstallSearchLineEdit.setMaximumWidth(200)
self.autoInstallSearchLineEdit.setPlaceholderText(_("Find Games ..."))
self.autoInstallSearchLineEdit.setClearButtonEnabled(True)
self.autoInstallSearchLineEdit.setStyleSheet(self.theme.SEARCH_EDIT_STYLE)
self.autoInstallSearchLineEdit.textChanged.connect(self.filterAutoInstallGames)
headerLayout.addWidget(self.autoInstallSearchLineEdit)
self.emulatorsTitle = QLabel(_("Emulators"))
self.emulatorsTitle.setStyleSheet(self.theme.TAB_TITLE_STYLE)
self.emulatorsTitle.setObjectName("tabTitle")
layout.addWidget(self.emulatorsTitle)
autoInstallLayout.addWidget(headerWidget)
self.emulatorsContent = QLabel(_("List of available emulators and their configuration..."))
self.emulatorsContent.setStyleSheet(self.theme.CONTENT_STYLE)
self.emulatorsContent.setObjectName("tabContent")
layout.addWidget(self.emulatorsContent)
layout.addStretch(1)
# Прогресс-бар
self.autoInstallProgress = QProgressBar()
self.autoInstallProgress.setStyleSheet(self.theme.PROGRESS_BAR_STYLE)
self.autoInstallProgress.setVisible(False)
autoInstallLayout.addWidget(self.autoInstallProgress)
self.stackedWidget.addWidget(self.emulatorsWidget)
# Скролл
self.autoInstallScrollArea = QScrollArea()
self.autoInstallScrollArea.setWidgetResizable(True)
self.autoInstallScrollArea.setStyleSheet(self.theme.SCROLL_AREA_STYLE)
QScroller.grabGesture(self.autoInstallScrollArea.viewport(), QScroller.ScrollerGestureType.LeftMouseButtonGesture)
self.autoInstallContainer = QWidget()
self.autoInstallContainerLayout = FlowLayout(self.autoInstallContainer)
self.autoInstallContainer.setLayout(self.autoInstallContainerLayout)
self.autoInstallScrollArea.setWidget(self.autoInstallContainer)
autoInstallLayout.addWidget(self.autoInstallScrollArea)
# Хранение карточек
self.autoInstallGameCards = {}
self.allAutoInstallCards = []
# Обновление обложки
def on_autoinstall_cover_updated(exe_name, local_path):
if exe_name in self.autoInstallGameCards and local_path:
card = self.autoInstallGameCards[exe_name]
card.cover_path = local_path
load_pixmap_async(local_path, self.card_width, int(self.card_width * 1.5), card.on_cover_loaded)
# Загрузка игр
def on_autoinstall_games_loaded(games: list[tuple]):
self.autoInstallProgress.setVisible(False)
# Очистка
while self.autoInstallContainerLayout.count():
child = self.autoInstallContainerLayout.takeAt(0)
if child:
child.widget().deleteLater()
self.autoInstallGameCards.clear()
self.allAutoInstallCards.clear()
if not games:
return
# Callback для запуска установки
def select_callback(name, description, cover_path, appid, exec_line, controller_support, *_):
if not exec_line or not exec_line.startswith("autoinstall:"):
logger.warning(f"Invalid exec_line for autoinstall: {exec_line}")
return
script_name = exec_line[11:].lstrip(':').strip()
self.launch_autoinstall(script_name)
# Создаём карточки
for game_tuple in games:
name, description, cover_path, appid, controller_support, exec_line, *_ , game_source, exe_name = game_tuple
card = GameCard(
name, description, cover_path, appid, controller_support,
exec_line, None, None, None,
None, None, None, game_source,
select_callback=select_callback,
theme=self.theme,
card_width=self.card_width,
parent=self.autoInstallContainer,
)
# Hide badges and favorite button
if hasattr(card, 'steamLabel'):
card.steamLabel.setVisible(False)
if hasattr(card, 'egsLabel'):
card.egsLabel.setVisible(False)
if hasattr(card, 'portprotonLabel'):
card.portprotonLabel.setVisible(False)
if hasattr(card, 'protondbLabel'):
card.protondbLabel.setVisible(False)
if hasattr(card, 'anticheatLabel'):
card.anticheatLabel.setVisible(False)
if hasattr(card, 'favoriteLabel'):
card.favoriteLabel.setVisible(False)
self.autoInstallGameCards[exe_name] = card
self.allAutoInstallCards.append(card)
self.autoInstallContainerLayout.addWidget(card)
# Загружаем недостающие обложки
for game_tuple in games:
name, _, cover_path, *_ , game_source, exe_name = game_tuple
if not cover_path:
self.portproton_api.download_autoinstall_cover_async(
exe_name, timeout=5,
callback=lambda path, ex=exe_name: on_autoinstall_cover_updated(ex, path)
)
self.autoInstallContainer.updateGeometry()
self.autoInstallScrollArea.updateGeometry()
self.filterAutoInstallGames()
# Показываем прогресс
self.autoInstallProgress.setVisible(True)
self.autoInstallProgress.setRange(0, 0)
self.portproton_api.get_autoinstall_games_async(on_autoinstall_games_loaded)
self.stackedWidget.addWidget(autoInstallPage)
def filterAutoInstallGames(self):
"""Filter auto install game cards based on search text."""
search_text = self.autoInstallSearchLineEdit.text().lower().strip()
visible_count = 0
for card in self.allAutoInstallCards:
if search_text in card.name.lower():
card.setVisible(True)
visible_count += 1
else:
card.setVisible(False)
# Re-layout the container
self.autoInstallContainerLayout.invalidate()
self.autoInstallContainer.updateGeometry()
self.autoInstallScrollArea.updateGeometry()
def createWineTab(self):
"""Вкладка 'Wine Settings'."""
self.wineWidget = QWidget()
self.wineWidget.setStyleSheet(self.theme.OTHER_PAGES_WIDGET_STYLE)
self.wineWidget.setObjectName("otherPage")
layout = QVBoxLayout(self.wineWidget)
layout.setContentsMargins(10, 18, 10, 10)
@@ -1052,21 +1276,20 @@ class MainWindow(QMainWindow):
tools_grid.setSpacing(6)
tools = [
("winecfg", _("Wine Configuration")),
("regedit", _("Registry Editor")),
("control", _("Control Panel")),
("taskmgr", _("Task Manager")),
("explorer", _("File Explorer")),
("cmd", _("Command Prompt")),
("uninstaller", _("Uninstaller")),
("--winecfg", _("Wine Configuration")),
("--winereg", _("Registry Editor")),
("--winefile", _("File Explorer")),
("--winecmd", _("Command Prompt")),
("--wine_uninstaller", _("Uninstaller")),
]
for i, (_tool_cmd, tool_name) in enumerate(tools):
for i, (tool_cmd, tool_name) in enumerate(tools):
row = i // 3
col = i % 3
btn = AutoSizeButton(tool_name, update_size=False)
btn.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
btn.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
btn.clicked.connect(lambda checked, t=tool_cmd: self.launch_generic_tool(t))
tools_grid.addWidget(btn, row, col)
for col in range(3):
@@ -1084,7 +1307,7 @@ class MainWindow(QMainWindow):
(_("Load Prefix Backup"), self.load_prefix_backup),
(_("Delete Compatibility Tool"), self.delete_compat_tool),
(_("Delete Prefix"), self.delete_prefix),
(_("Clear Prefix"), None),
(_("Clear Prefix"), self.clear_prefix),
]
for i, (text, callback) in enumerate(additional_buttons):
@@ -1105,8 +1328,220 @@ class MainWindow(QMainWindow):
additional_grid.setContentsMargins(10, 6, 10, 0)
layout.addStretch(1)
self.wine_progress_bar = QProgressBar(self.wineWidget)
self.wine_progress_bar.setStyleSheet(self.theme.PROGRESS_BAR_STYLE)
self.wine_progress_bar.setMaximumWidth(200)
self.wine_progress_bar.setTextVisible(True)
self.wine_progress_bar.setVisible(False)
self.wine_progress_bar.setRange(0, 0)
wine_progress_layout = QHBoxLayout()
wine_progress_layout.addStretch(1)
wine_progress_layout.addWidget(self.wine_progress_bar)
layout.addLayout(wine_progress_layout)
self.stackedWidget.addWidget(self.wineWidget)
def launch_generic_tool(self, cli_arg):
wine = self.wineCombo.currentText()
prefix = self.prefixCombo.currentText()
if not wine or not prefix:
return
if not self.portproton_location:
return
start_sh = os.path.join(self.portproton_location, "data", "scripts", "start.sh")
if not os.path.exists(start_sh):
return
cmd = [start_sh, "cli", cli_arg, wine, prefix]
# Показываем прогресс-бар перед запуском
self.wine_progress_bar.setVisible(True)
self.update_status_message.emit(_("Launching tool..."), 0)
proc = QProcess(self)
proc.finished.connect(lambda exitCode, exitStatus: self._on_wine_tool_finished(exitCode, cli_arg))
proc.errorOccurred.connect(lambda error: self._on_wine_tool_error(error, cli_arg))
proc.start(cmd[0], cmd[1:])
if not proc.waitForStarted(5000):
self.wine_progress_bar.setVisible(False)
self.update_status_message.emit("", 0)
QMessageBox.warning(self, _("Error"), _("Failed to start process."))
return
self._start_wine_process_monitor(cli_arg)
def _start_wine_process_monitor(self, cli_arg):
"""Запускает таймер для мониторинга запуска Wine утилиты."""
self.wine_monitor_timer = QTimer(self)
self.wine_monitor_timer.setInterval(500)
self.wine_monitor_timer.timeout.connect(lambda: self._check_wine_process(cli_arg))
self.wine_monitor_timer.start()
def _check_wine_process(self, cli_arg):
"""Проверяет, запустился ли целевой .exe процесс."""
exe_map = {
"--winecfg": "winecfg.exe",
"--winereg": "regedit.exe",
"--winefile": "winefile.exe",
"--winecmd": "cmd.exe",
"--wine_uninstaller": "uninstaller.exe",
}
target_exe = exe_map.get(cli_arg, "")
if not target_exe:
return
# Проверяем процессы через psutil
for proc in psutil.process_iter(attrs=["name"]):
if proc.info["name"].lower() == target_exe.lower():
# Процесс запустился — скрываем прогресс-бар и останавливаем мониторинг
self.wine_progress_bar.setVisible(False)
self.update_status_message.emit("", 0)
if hasattr(self, 'wine_monitor_timer') and self.wine_monitor_timer is not None:
self.wine_monitor_timer.stop()
self.wine_monitor_timer.deleteLater()
self.wine_monitor_timer = None
logger.info(f"Wine tool {target_exe} started successfully")
return
def _on_wine_tool_finished(self, exitCode, cli_arg):
"""Обработчик завершения Wine утилиты."""
self.wine_progress_bar.setVisible(False)
self.update_status_message.emit("", 0)
# Останавливаем мониторинг, если он активен
if hasattr(self, 'wine_monitor_timer') and self.wine_monitor_timer is not None:
self.wine_monitor_timer.stop()
self.wine_monitor_timer.deleteLater()
self.wine_monitor_timer = None
if exitCode == 0:
logger.info(f"Wine tool {cli_arg} finished successfully")
else:
logger.warning(f"Wine tool {cli_arg} finished with exit code {exitCode}")
def _on_wine_tool_error(self, error, cli_arg):
"""Обработчик ошибки запуска Wine утилиты."""
self.wine_progress_bar.setVisible(False)
self.update_status_message.emit("", 0)
# Останавливаем мониторинг, если он активен
if hasattr(self, 'wine_monitor_timer') and self.wine_monitor_timer is not None:
self.wine_monitor_timer.stop()
self.wine_monitor_timer.deleteLater()
self.wine_monitor_timer = None
logger.error(f"Wine tool {cli_arg} error: {error}")
QMessageBox.warning(self, _("Error"), f"Failed to launch tool: {error}")
def clear_prefix(self):
"""Очистка префикса (позже удалить)."""
selected_prefix = self.prefixCombo.currentText()
selected_wine = self.wineCombo.currentText()
if not selected_prefix or not selected_wine:
return
if not self.portproton_location:
return
reply = QMessageBox.question(
self,
_("Confirm Clear"),
_("Are you sure you want to clear prefix '{}'?").format(selected_prefix),
QMessageBox.StandardButton.Yes | QMessageBox.StandardButton.No,
QMessageBox.StandardButton.No
)
if reply != QMessageBox.StandardButton.Yes:
return
prefix_dir = os.path.join(self.portproton_location, "data", "prefixes", selected_prefix)
if not os.path.exists(prefix_dir):
return
success = True
errors = []
# Удаление файлов
files_to_remove = [
os.path.join(prefix_dir, "*.dot*"),
os.path.join(prefix_dir, "*.prog*"),
os.path.join(prefix_dir, ".wine_ver"),
os.path.join(prefix_dir, "system.reg"),
os.path.join(prefix_dir, "user.reg"),
os.path.join(prefix_dir, "userdef.reg"),
os.path.join(prefix_dir, "winetricks.log"),
os.path.join(prefix_dir, ".update-timestamp"),
os.path.join(prefix_dir, "drive_c", ".windows-serial"),
]
import glob
for pattern in files_to_remove:
if "*" in pattern: # Глобальный паттерн
matches = glob.glob(pattern)
for file_path in matches:
try:
if os.path.exists(file_path):
os.remove(file_path)
except Exception as e:
success = False
errors.append(str(e))
else: # Конкретный файл
try:
if os.path.exists(pattern):
os.remove(pattern)
except Exception as e:
success = False
errors.append(str(e))
# Удаление директорий
dirs_to_remove = [
os.path.join(prefix_dir, "drive_c", "windows"),
os.path.join(prefix_dir, "drive_c", "ProgramData", "Setup"),
os.path.join(prefix_dir, "drive_c", "ProgramData", "Windows"),
os.path.join(prefix_dir, "drive_c", "ProgramData", "WindowsTask"),
os.path.join(prefix_dir, "drive_c", "ProgramData", "Package Cache"),
os.path.join(prefix_dir, "drive_c", "users", "Public", "Local Settings", "Application Data", "Microsoft"),
os.path.join(prefix_dir, "drive_c", "users", "Public", "Local Settings", "Application Data", "Temp"),
os.path.join(prefix_dir, "drive_c", "users", "Public", "Local Settings", "Temporary Internet Files"),
os.path.join(prefix_dir, "drive_c", "users", "Public", "Application Data", "Microsoft"),
os.path.join(prefix_dir, "drive_c", "users", "Public", "Application Data", "wine_gecko"),
os.path.join(prefix_dir, "drive_c", "users", "Public", "Temp"),
os.path.join(prefix_dir, "drive_c", "users", "steamuser", "Local Settings", "Application Data", "Microsoft"),
os.path.join(prefix_dir, "drive_c", "users", "steamuser", "Local Settings", "Application Data", "Temp"),
os.path.join(prefix_dir, "drive_c", "users", "steamuser", "Local Settings", "Temporary Internet Files"),
os.path.join(prefix_dir, "drive_c", "users", "steamuser", "Application Data", "Microsoft"),
os.path.join(prefix_dir, "drive_c", "users", "steamuser", "Application Data", "wine_gecko"),
os.path.join(prefix_dir, "drive_c", "users", "steamuser", "Temp"),
os.path.join(prefix_dir, "drive_c", "Program Files", "Internet Explorer"),
os.path.join(prefix_dir, "drive_c", "Program Files", "Windows Media Player"),
os.path.join(prefix_dir, "drive_c", "Program Files", "Windows NT"),
os.path.join(prefix_dir, "drive_c", "Program Files (x86)", "Internet Explorer"),
os.path.join(prefix_dir, "drive_c", "Program Files (x86)", "Windows Media Player"),
os.path.join(prefix_dir, "drive_c", "Program Files (x86)", "Windows NT"),
]
import shutil
for dir_path in dirs_to_remove:
try:
if os.path.exists(dir_path):
shutil.rmtree(dir_path)
except Exception as e:
success = False
errors.append(str(e))
tmp_path = os.path.join(self.portproton_location, "data", "tmp")
if os.path.exists(tmp_path):
import glob
bin_files = glob.glob(os.path.join(tmp_path, "*.bin"))
foz_files = glob.glob(os.path.join(tmp_path, "*.foz"))
for file_path in bin_files + foz_files:
try:
os.remove(file_path)
except Exception as e:
success = False
errors.append(str(e))
if success:
QMessageBox.information(self, _("Success"), _("Prefix '{}' cleared successfully.").format(selected_prefix))
else:
error_msg = _("Prefix '{}' cleared with errors:\n{}").format(selected_prefix, "\n".join(errors[:5]))
QMessageBox.warning(self, _("Warning"), error_msg)
def create_prefix_backup(self):
selected_prefix = self.prefixCombo.currentText()
if not selected_prefix:
@@ -1187,8 +1622,9 @@ class MainWindow(QMainWindow):
QMessageBox.information(self, _("Success"), _("Prefix '{}' deleted.").format(selected_prefix))
# обновляем список
self.prefixCombo.clear()
self.prefixes = [d for d in os.listdir(os.path.join(self.portproton_location, "data", "prefixes"))
if os.path.isdir(os.path.join(self.portproton_location, "data", "prefixes", d))]
prefixes_path = os.path.join(self.portproton_location, "data", "prefixes")
self.prefixes = [d for d in os.listdir(prefixes_path)
if os.path.isdir(os.path.join(prefixes_path, d))]
self.prefixCombo.addItems(self.prefixes)
except Exception as e:
QMessageBox.warning(self, _("Error"), _("Failed to delete prefix: {}").format(str(e)))
@@ -1398,7 +1834,7 @@ class MainWindow(QMainWindow):
# # 8. Legendary Authentication
# self.legendaryAuthButton = AutoSizeButton(
# _("Open Legendary Login"),
# icon=self.theme_manager.get_icon("login")
# icon=self.theme_manager.get_icon("login")self.theme_manager.get_icon("login")
# )
# self.legendaryAuthButton.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
# self.legendaryAuthButton.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
@@ -1591,9 +2027,6 @@ class MainWindow(QMainWindow):
gamepad_connected = self.input_manager.find_gamepad() is not None
if fullscreen or (auto_fullscreen_gamepad and gamepad_connected):
self.showFullScreen()
else:
self.showNormal()
self.resize(*read_window_geometry())
self.statusBar().showMessage(_("Settings saved"), 3000)
@@ -2066,10 +2499,19 @@ class MainWindow(QMainWindow):
completionist_time = hltb.format_game_time(game, "completionist")
# Очищаем layout перед добавлением новых элементов
while hltbLayout.count():
child = hltbLayout.takeAt(0)
if child.widget():
child.widget().deleteLater()
def clear_layout(layout):
while layout.count():
item = layout.takeAt(0)
widget = item.widget()
sublayout = item.layout()
if widget:
widget.deleteLater()
elif sublayout:
clear_layout(sublayout)
clear_layout(hltbLayout)
has_data = False
@@ -2374,9 +2816,7 @@ class MainWindow(QMainWindow):
else:
# Запускаем игру через PortProton
env_vars = os.environ.copy()
env_vars['START_FROM_STEAM'] = '1'
env_vars['LEGENDARY_CONFIG_PATH'] = self.legendary_config_path
env_vars['PROCESS_LOG'] = '1'
wrapper = "flatpak run ru.linux_gaming.PortProton"
if self.portproton_location is not None and ".var" not in self.portproton_location:
@@ -2531,16 +2971,20 @@ class MainWindow(QMainWindow):
self.game_processes = [] # Очищаем список процессов
# Очищаем таймеры
if hasattr(self, 'games_load_timer') and self.games_load_timer.isActive():
if hasattr(self, 'games_load_timer') and self.games_load_timer is not None and self.games_load_timer.isActive():
self.games_load_timer.stop()
if hasattr(self, 'settingsDebounceTimer') and self.settingsDebounceTimer.isActive():
if hasattr(self, 'settingsDebounceTimer') and self.settingsDebounceTimer is not None and self.settingsDebounceTimer.isActive():
self.settingsDebounceTimer.stop()
if hasattr(self, 'searchDebounceTimer') and self.searchDebounceTimer.isActive():
if hasattr(self, 'searchDebounceTimer') and self.searchDebounceTimer is not None and self.searchDebounceTimer.isActive():
self.searchDebounceTimer.stop()
if hasattr(self, 'checkProcessTimer') and self.checkProcessTimer and self.checkProcessTimer.isActive():
if hasattr(self, 'checkProcessTimer') and self.checkProcessTimer is not None and self.checkProcessTimer.isActive():
self.checkProcessTimer.stop()
self.checkProcessTimer.deleteLater()
self.checkProcessTimer = None
if hasattr(self, 'wine_monitor_timer') and self.wine_monitor_timer is not None:
self.wine_monitor_timer.stop()
self.wine_monitor_timer.deleteLater()
self.wine_monitor_timer = None
# Сохраняем настройки окна
if not read_fullscreen_config():

View File

@@ -4,9 +4,12 @@ import orjson
import requests
import urllib.parse
import time
import glob
import re
from collections.abc import Callable
from portprotonqt.downloader import Downloader
from portprotonqt.logger import get_logger
from portprotonqt.config_utils import get_portproton_location
logger = get_logger(__name__)
CACHE_DURATION = 30 * 24 * 60 * 60 # 30 days in seconds
@@ -52,6 +55,9 @@ class PortProtonAPI:
self.xdg_data_home = os.getenv("XDG_DATA_HOME", os.path.join(os.path.expanduser("~"), ".local", "share"))
self.custom_data_dir = os.path.join(self.xdg_data_home, "PortProtonQt", "custom_data")
os.makedirs(self.custom_data_dir, exist_ok=True)
self.portproton_location = get_portproton_location()
self.repo_root = os.path.dirname(os.path.dirname(os.path.abspath(__file__)))
self.builtin_custom_folder = os.path.join(self.repo_root, "custom_data")
self._topics_data = None
def _get_game_dir(self, exe_name: str) -> str:
@@ -68,40 +74,6 @@ class PortProtonAPI:
logger.debug(f"Failed to check file at {url}: {e}")
return False
def download_game_assets(self, exe_name: str, timeout: int = 5) -> dict[str, str | None]:
game_dir = self._get_game_dir(exe_name)
results: dict[str, str | None] = {"cover": None, "metadata": None}
cover_extensions = [".png", ".jpg", ".jpeg", ".bmp"]
cover_url_base = f"{self.base_url}/{exe_name}/cover"
metadata_url = f"{self.base_url}/{exe_name}/metadata.txt"
for ext in cover_extensions:
cover_url = f"{cover_url_base}{ext}"
if self._check_file_exists(cover_url, timeout):
local_cover_path = os.path.join(game_dir, f"cover{ext}")
result = self.downloader.download(cover_url, local_cover_path, timeout=timeout)
if result:
results["cover"] = result
logger.info(f"Downloaded cover for {exe_name} to {result}")
break
else:
logger.error(f"Failed to download cover for {exe_name} from {cover_url}")
else:
logger.debug(f"No cover found for {exe_name} with extension {ext}")
if self._check_file_exists(metadata_url, timeout):
local_metadata_path = os.path.join(game_dir, "metadata.txt")
result = self.downloader.download(metadata_url, local_metadata_path, timeout=timeout)
if result:
results["metadata"] = result
logger.info(f"Downloaded metadata for {exe_name} to {result}")
else:
logger.error(f"Failed to download metadata for {exe_name} from {metadata_url}")
else:
logger.debug(f"No metadata found for {exe_name}")
return results
def download_game_assets_async(self, exe_name: str, timeout: int = 5, callback: Callable[[dict[str, str | None]], None] | None = None) -> None:
game_dir = self._get_game_dir(exe_name)
cover_extensions = [".png", ".jpg", ".jpeg", ".bmp"]
@@ -163,6 +135,164 @@ class PortProtonAPI:
if callback:
callback(results)
def download_autoinstall_cover_async(self, exe_name: str, timeout: int = 5, callback: Callable[[str | None], None] | None = None) -> None:
"""Download only autoinstall cover image (PNG only, no metadata)."""
xdg_data_home = os.getenv("XDG_DATA_HOME",
os.path.join(os.path.expanduser("~"), ".local", "share"))
autoinstall_root = os.path.join(xdg_data_home, "PortProtonQt", "custom_data", "autoinstall")
user_game_folder = os.path.join(autoinstall_root, exe_name)
if not os.path.isdir(user_game_folder):
try:
os.mkdir(user_game_folder)
except FileExistsError:
pass
cover_url = f"{self.base_url}/{exe_name}/cover.png"
local_cover_path = os.path.join(user_game_folder, "cover.png")
def on_cover_downloaded(local_path: str | None):
if local_path:
logger.info(f"Async autoinstall cover downloaded for {exe_name}: {local_path}")
else:
logger.debug(f"No autoinstall cover downloaded for {exe_name}")
if callback:
callback(local_path)
if self._check_file_exists(cover_url, timeout):
self.downloader.download_async(
cover_url,
local_cover_path,
timeout=timeout,
callback=on_cover_downloaded
)
else:
logger.debug(f"No autoinstall cover found for {exe_name}")
if callback:
callback(None)
def parse_autoinstall_script(self, file_path: str) -> tuple[str | None, str | None]:
"""Extract display_name from # name comment and exe_name from autoinstall bash script."""
try:
with open(file_path, encoding='utf-8') as f:
content = f.read()
# Skip emulators
if re.search(r'#\s*type\s*:\s*emulators', content, re.IGNORECASE):
return None, None
display_name = None
exe_name = None
# Extract display_name from "# name:" comment
name_match = re.search(r'#\s*name\s*:\s*(.+)', content, re.IGNORECASE)
if name_match:
display_name = name_match.group(1).strip()
# --- pw_create_unique_exe ---
pw_match = re.search(r'pw_create_unique_exe(?:\s+["\']([^"\']+)["\'])?', content)
if pw_match:
arg = pw_match.group(1)
if arg:
exe_name = arg.strip()
if not exe_name.lower().endswith(".exe"):
exe_name += ".exe"
else:
export_match = re.search(
r'export\s+PORTWINE_CREATE_SHORTCUT_NAME\s*=\s*["\']([^"\']+)["\']',
content, re.IGNORECASE)
if export_match:
exe_name = f"{export_match.group(1).strip()}.exe"
else:
portwine_match = None
for line in content.splitlines():
stripped = line.strip()
if stripped.startswith("#"):
continue
if "portwine_exe" in stripped and "=" in stripped:
portwine_match = stripped
break
if portwine_match:
exe_expr = portwine_match.split("=", 1)[1].strip().strip("'\" ")
exe_candidates = re.findall(r'[-\w\s/\\\.]+\.exe', exe_expr)
if exe_candidates:
exe_name = os.path.basename(exe_candidates[-1].strip())
# Fallback
if not display_name and exe_name:
display_name = exe_name
return display_name, exe_name
except Exception as e:
logger.error(f"Failed to parse {file_path}: {e}")
return None, None
def get_autoinstall_games_async(self, callback: Callable[[list[tuple]], None]) -> None:
"""Load auto-install games with user/builtin covers (no async download here)."""
games = []
auto_dir = os.path.join(self.portproton_location or "", "data", "scripts", "pw_autoinstall") if self.portproton_location else ""
if not os.path.exists(auto_dir):
callback(games)
return
scripts = sorted(glob.glob(os.path.join(auto_dir, "*")))
if not scripts:
callback(games)
return
xdg_data_home = os.getenv("XDG_DATA_HOME",
os.path.join(os.path.expanduser("~"), ".local", "share"))
base_autoinstall_dir = os.path.join(xdg_data_home, "PortProtonQt", "custom_data", "autoinstall")
os.makedirs(base_autoinstall_dir, exist_ok=True)
for script_path in scripts:
display_name, exe_name = self.parse_autoinstall_script(script_path)
script_name = os.path.splitext(os.path.basename(script_path))[0]
if not (display_name and exe_name):
continue
exe_name = os.path.splitext(exe_name)[0] # Без .exe
user_game_folder = os.path.join(base_autoinstall_dir, exe_name)
os.makedirs(user_game_folder, exist_ok=True)
# Поиск обложки
cover_path = ""
user_files = set(os.listdir(user_game_folder)) if os.path.exists(user_game_folder) else set()
for ext in [".jpg", ".png", ".jpeg", ".bmp"]:
candidate = f"cover{ext}"
if candidate in user_files:
cover_path = os.path.join(user_game_folder, candidate)
break
if not cover_path:
logger.debug(f"No local cover found for autoinstall {exe_name}")
# Формируем кортеж игры (добавлен exe_name в конец)
game_tuple = (
display_name, # name
"", # description
cover_path, # cover
"", # appid
f"autoinstall:{script_name}", # exec_line
"", # controller_support
"Never", # last_launch
"0h 0m", # formatted_playtime
"", # protondb_tier
"", # anticheat_status
0, # last_played
0, # playtime_seconds
"autoinstall", # game_source
exe_name # exe_name
)
games.append(game_tuple)
callback(games)
def _load_topics_data(self):
"""Load and cache linux_gaming_topics_min.json from the archive."""
if self._topics_data is not None:

View File

@@ -0,0 +1 @@
<svg width="48" height="48" version="1.1" viewBox="0 0 48 48" xml:space="preserve" xmlns="http://www.w3.org/2000/svg"><path d="m47 24a23 23 0 0 1-23 23 23 23 0 0 1-23-23 23 23 0 0 1 23-23 23 23 0 0 1 23 23z" fill="#3f424d"/><path d="M 42.513,24 A 18.513,18.513 0 0 1 24,42.513 18.513,18.513 0 0 1 5.4869995,24 18.513,18.513 0 0 1 24,5.4869995 18.513,18.513 0 0 1 42.513,24 Z" fill="#fff"/><path d="m33.019 13.476h-18.037c-0.8274 0-1.5059 0.67847-1.5059 1.5059v18.037c0 0.8274 0.67847 1.5059 1.5059 1.5059h18.037c0.8274 0 1.5059-0.67847 1.5059-1.5059v-18.037c0-0.8274-0.66192-1.5059-1.5059-1.5059zm-1.4893 18.037h-15.026v-15.026h15.026z" fill="#3f424d" stroke-width="1.6548"/></svg>

After

Width:  |  Height:  |  Size: 682 B

View File

@@ -0,0 +1 @@
<svg width="48" height="48" version="1.1" viewBox="0 0 48 48" xml:space="preserve" xmlns="http://www.w3.org/2000/svg"><path d="m47 24a23 23 0 0 1-23 23 23 23 0 0 1-23-23 23 23 0 0 1 23-23 23 23 0 0 1 23 23z" fill="#3f424d"/><path d="M 42.513,24 A 18.513,18.513 0 0 1 24,42.513 18.513,18.513 0 0 1 5.4869995,24 18.513,18.513 0 0 1 24,5.4869995 18.513,18.513 0 0 1 42.513,24 Z" fill="#fff"/><path d="m21.438 26.092-7.6218-12.616h5.7406l4.4433 8.238 4.4109-8.238h5.7731l-7.6866 12.552v8.4974h-5.0595z" fill="#3f424d" stroke-width="1.0811" aria-label="Y"/></svg>

After

Width:  |  Height:  |  Size: 559 B

View File

@@ -217,6 +217,56 @@ CONTEXT_MENU_STYLE = f"""
}}
"""
VIRTUAL_KEYBOARD_STYLE = """
VirtualKeyboard {
background-color: rgba(30, 30, 30, 200);
border-radius: 0px;
border: none;
}
QPushButton {
font-size: 14px;
border: 1px solid #555;
border-top-color: #666;
border-left-color: #666;
border-radius: 3px;
min-width: 30px;
min-height: 30px;
padding: 4px;
background-color: qlineargradient(x1:0, y1:0, x2:0, y2:1, stop:0 #505050, stop:1 #404040);
color: #e0e0e0;
}
QPushButton:hover {
background-color: qlineargradient(x1:0, y1:0, x2:0, y2:1, stop:0 #606060, stop:1 #505050);
border: 1px solid #666;
border-top-color: #777;
border-left-color: #777;
}
QPushButton:focus {
border: 2px solid #4a90e2;
background-color: qlineargradient(x1:0, y1:0, x2:0, y2:1, stop:0 #5a5a5a, stop:1 #454545);
}
QPushButton:pressed {
background-color: qlineargradient(x1:0, y1:0, x2:0, y2:1, stop:0 #3a3a3a, stop:1 #303030);
border: 1px solid #444;
border-bottom-color: #555;
border-right-color: #555;
padding-top: 5px;
padding-bottom: 3px;
padding-left: 5px;
padding-right: 3px;
}
QPushButton[checked="true"] {
background-color: qlineargradient(x1:0, y1:0, x2:0, y2:1, stop:0 #4a90e2, stop:1 #3a7ad2);
color: white;
border: 1px solid #2a6ac2;
border-top-color: #5aa0f2;
border-left-color: #5aa0f2;
}
QPushButton[checked="true"]:focus {
border: 2px solid #6aa3f5;
}
"""
# ГЛОБАЛЬНЫЙ СТИЛЬ ДЛЯ ОКНА (ФОН), ЛЭЙБЛОВ, КНОПОК
MAIN_WINDOW_STYLE = f"""
QWidget {{

View File

@@ -0,0 +1,586 @@
from typing import cast
from PySide6.QtWidgets import (QFrame, QVBoxLayout, QPushButton, QGridLayout,
QSizePolicy, QWidget, QLineEdit)
from PySide6.QtCore import Qt, Signal, QProcess
from portprotonqt.keyboard_layouts import keyboard_layouts
from portprotonqt.theme_manager import ThemeManager
from portprotonqt.config_utils import read_theme_from_config
theme_manager = ThemeManager()
class VirtualKeyboard(QFrame):
keyPressed = Signal(str)
def __init__(self, parent: QWidget | None = None, theme=None, button_width: int = 80):
super().__init__(parent)
self._parent: QWidget | None = parent
self.available_layouts: list[str] = self.get_layouts_setxkbmap()
self.theme = theme if theme else theme_manager.apply_theme(read_theme_from_config())
if not self.available_layouts:
self.available_layouts.append('en')
self.current_layout: str = self.available_layouts[0]
self.focus_timer = None
self.focus_delay = 150 # Задержка между перемещениями в мс
self.last_focus_time = 0
self.backspace_pressed = False
self.backspace_timer = None
self.backspace_initial_delay = 500
self.backspace_repeat_delay = 50
self.gamepad_x_pressed = False
self.caps_lock = False
self.shift_pressed = False
self.current_input_widget = None
self.cursor_visible = True
self.last_focused_button = None
self.base_button_width = 40
self.base_min_width = 574
self.button_width = button_width
self.button_height = 40
self.spacing = 4
self.margins = 10
self.num_cols = 14
self.initUI()
self.hide()
self.setStyleSheet(self.theme.VIRTUAL_KEYBOARD_STYLE)
def highlight_cursor_position(self):
"""Подсвечиваем текущую позицию курсора"""
if not self.current_input_widget or not isinstance(self.current_input_widget, QLineEdit):
return
# Просто устанавливаем курсор на нужную позицию без выделения
self.current_input_widget.setCursorPosition(self.current_input_widget.cursorPosition())
def initUI(self):
layout = QVBoxLayout()
layout.setContentsMargins(0, 0, 0, 0)
layout.setSpacing(0)
self.keyboard_layout = QGridLayout()
self.keyboard_layout.setSpacing(self.spacing)
self.keyboard_layout.setContentsMargins(self.margins // 2, self.margins // 2, self.margins // 2, self.margins // 2)
self.create_keyboard()
self.keyboard_container = QWidget()
self.keyboard_container.setLayout(self.keyboard_layout)
ratio = self.button_width / self.base_button_width
self.keyboard_container.setMinimumWidth(int(self.base_min_width * ratio))
self.keyboard_container.setMinimumHeight(220)
self.keyboard_container.setSizePolicy(QSizePolicy.Policy.Expanding, QSizePolicy.Policy.Fixed)
layout.addWidget(self.keyboard_container, 0, Qt.AlignmentFlag.AlignHCenter)
self.setLayout(layout)
self.setSizePolicy(QSizePolicy.Policy.Expanding, QSizePolicy.Policy.Expanding)
def run_shell_command(self, cmd: str) -> str | None:
process = QProcess(self)
process.start("sh", ["-c", cmd])
process.waitForFinished(-1)
if process.exitCode() == 0:
output_bytes = process.readAllStandardOutput().data()
if isinstance(output_bytes, memoryview):
output_str = output_bytes.tobytes().decode('utf-8').strip()
else:
output_str = output_bytes.decode('utf-8').strip()
return output_str
else:
return None
def get_layouts_setxkbmap(self) -> list[str]:
"""Получаем раскладки, которые используются в системе, возвращаем список вида ['us', 'ru'] и т.п."""
cmd = r'''localectl status | awk -F: '/X11 Layout/ {gsub(/^[ \t]+/, "", $2); print $2}' '''
output = self.run_shell_command(cmd)
if output:
layouts = [lang.strip() for lang in output.split(',') if lang.strip()]
return layouts if layouts else ['en']
else:
return ['en']
def create_keyboard(self):
# TODO: сделать нормальное описание (сейчас лень)
# Основные раскладки с учетом Shift
# Фильтруем доступные раскладки
LAYOUT_MAP = {'us': 'en'}
# Assume keyboard_layouts is dict[str, dict[str, list[list[str]]]]
self.layouts: dict[str, dict[str, list[list[str]]]] = {
lang: keyboard_layouts.get(LAYOUT_MAP.get(lang, lang), keyboard_layouts['en'])
for lang in self.available_layouts
}
self.current_layout = (self.current_layout if self.current_layout in self.layouts else next(iter(self.layouts.keys()), None) or 'en')
self.buttons: dict[str, QPushButton] = {}
self.update_keyboard()
def update_keyboard(self):
coords = self._save_focused_coords()
# Очищаем предыдущие кнопки
while self.keyboard_layout.count():
item = self.keyboard_layout.takeAt(0)
if item.widget():
item.widget().deleteLater()
fixed_w = self.button_width
fixed_h = self.button_height
# Выбираем текущую раскладку (обычная или с shift)
layout_mode = 'shift' if self.shift_pressed else 'normal'
layout_data = self.layouts.get(self.current_layout, {})
buttons: list[list[str]] = layout_data.get(layout_mode, [])
# Добавляем основные кнопки
for row_idx, row in enumerate(buttons):
for col_idx, key in enumerate(row):
button = QPushButton(key)
button.setFixedSize(fixed_w, fixed_h)
# Обработчики для CAPS и левого Shift
if key == 'CAPS':
button.setCheckable(True)
button.setChecked(self.caps_lock)
button.clicked.connect(self.on_caps_click)
elif key == '': # Левый Shift
button.setCheckable(True)
button.setChecked(self.shift_pressed)
button.clicked.connect(lambda checked: self.on_shift_click(checked))
else:
button.clicked.connect(lambda checked=False, k=key: self.on_button_click(k))
self.keyboard_layout.addWidget(button, row_idx, col_idx)
self.buttons[key] = button
# Нижний ряд (специальные кнопки)
shift = QPushButton('')
shift.setFixedSize(fixed_w * 3 + 2 * self.spacing, fixed_h)
shift.setCheckable(True)
shift.setChecked(self.shift_pressed)
shift.clicked.connect(lambda checked: self.on_shift_click(checked))
self.keyboard_layout.addWidget(shift, 3, 11, 1, 3)
button = QPushButton('CAPS')
button.setCheckable(True)
button.setChecked(self.caps_lock)
button.clicked.connect(self.on_caps_click)
space = QPushButton('Space')
space.setFixedSize(fixed_w * 5 + 4 * self.spacing, fixed_h)
space.clicked.connect(lambda: self.on_button_click(' '))
self.keyboard_layout.addWidget(space, 4, 1, 1, 5)
backspace = QPushButton('')
backspace.setFixedSize(fixed_w, fixed_h)
backspace.pressed.connect(self.on_backspace_pressed)
backspace.released.connect(self.stop_backspace_repeat)
self.keyboard_layout.addWidget(backspace, 0, 13, 1, 1)
enter = QPushButton('Enter')
enter.setFixedSize(fixed_w * 2 + self.spacing, fixed_h)
enter.clicked.connect(self.on_enter_click)
self.keyboard_layout.addWidget(enter, 2, 12, 1, 2)
lang = QPushButton('🌐')
lang.setFixedSize(fixed_w, fixed_h)
lang.clicked.connect(self.on_lang_click)
self.keyboard_layout.addWidget(lang, 4, 0, 1, 1)
clear = QPushButton('Clear')
clear.setFixedSize(fixed_w * 2 + self.spacing, fixed_h)
clear.clicked.connect(self.on_clear_click)
self.keyboard_layout.addWidget(clear, 4, 10, 1, 2)
up = QPushButton('')
up.setFixedSize(fixed_w, fixed_h)
up.clicked.connect(self.up_key) # Обработка клика мышью - управление курсором
self.keyboard_layout.addWidget(up, 4, 6, 1, 1)
down = QPushButton('')
down.setFixedSize(fixed_w, fixed_h)
down.clicked.connect(self.down_key)
self.keyboard_layout.addWidget(down, 4, 7, 1, 1)
left = QPushButton('')
left.setFixedSize(fixed_w, fixed_h)
left.clicked.connect(self.left_key)
self.keyboard_layout.addWidget(left, 4, 8, 1, 1)
right = QPushButton('')
right.setFixedSize(fixed_w, fixed_h)
right.clicked.connect(self.right_key)
self.keyboard_layout.addWidget(right, 4, 9, 1, 1)
hide_button = QPushButton('Hide')
hide_button.setFixedSize(fixed_w * 2 + self.spacing, fixed_h)
hide_button.clicked.connect(self.hide)
self.keyboard_layout.addWidget(hide_button, 4, 12, 1, 2)
if coords:
row, col = coords
item = self.keyboard_layout.itemAtPosition(row, col)
if item and item.widget():
item.widget().setFocus()
def up_key(self):
"""Перемещает курсор в QLineEdit вверх/в начало, если клавиатура видима"""
if self.current_input_widget and isinstance(self.current_input_widget, QLineEdit):
self.current_input_widget.setCursorPosition(0)
self.current_input_widget.setFocus()
def down_key(self):
"""Перемещает курсор в QLineEdit вниз/в конец, если клавиатура видима"""
if self.current_input_widget and isinstance(self.current_input_widget, QLineEdit):
self.current_input_widget.setCursorPosition(len(self.current_input_widget.text()))
self.current_input_widget.setFocus()
def left_key(self):
"""Перемещает курсор в QLineEdit влево, если клавиатура видима"""
if self.current_input_widget and isinstance(self.current_input_widget, QLineEdit):
pos = self.current_input_widget.cursorPosition()
if pos > 0:
self.current_input_widget.setCursorPosition(pos - 1)
self.current_input_widget.setFocus()
def right_key(self):
"""Перемещает курсор в QLineEdit вправо, если клавиатура видима"""
if self.current_input_widget and isinstance(self.current_input_widget, QLineEdit):
pos = self.current_input_widget.cursorPosition()
text_len = len(self.current_input_widget.text())
if pos < text_len:
self.current_input_widget.setCursorPosition(pos + 1)
self.current_input_widget.setFocus()
def move_focus_up(self):
"""Перемещает фокус по кнопкам клавиатуры вверх с фиксированной скоростью"""
current_time = self.get_current_time()
if current_time - self.last_focus_time >= self.focus_delay:
self.focusNextKey("up")
self.last_focus_time = current_time
def move_focus_down(self):
"""Перемещает фокус по кнопкам клавиатуры вниз с фиксированной скоростью"""
current_time = self.get_current_time()
if current_time - self.last_focus_time >= self.focus_delay:
self.focusNextKey("down")
self.last_focus_time = current_time
def move_focus_left(self):
"""Перемещает фокус по кнопкам клавиатуры влево с фиксированной скоростью"""
current_time = self.get_current_time()
if current_time - self.last_focus_time >= self.focus_delay:
self.focusNextKey("left")
self.last_focus_time = current_time
def move_focus_right(self):
"""Перемещает фокус по кнопкам клавиатуры вправо с фиксированной скоростью"""
current_time = self.get_current_time()
if current_time - self.last_focus_time >= self.focus_delay:
self.focusNextKey("right")
self.last_focus_time = current_time
def get_current_time(self):
"""Возвращает текущее время в миллисекундах"""
from time import time
return int(time() * 1000)
def _save_focused_coords(self) -> tuple[int, int] | None:
"""Возвращает (row, col) кнопки с фокусом или None"""
current = self.focusWidget()
if not current:
return None
idx = self.keyboard_layout.indexOf(current)
if idx == -1:
return None
position = cast(tuple[int, int, int, int], self.keyboard_layout.getItemPosition(idx))
return position[:2] # row, col
def on_button_click(self, key):
if key in ['TAB', 'CAPS', '']:
if key == 'TAB':
self.on_tab_click()
elif key == 'CAPS':
self.on_caps_click()
elif key == '':
self.on_shift_click(not self.shift_pressed)
self.highlight_cursor_position()
elif self.current_input_widget is not None:
# Сохраняем текущую кнопку с фокусом
focused_button = self.focusWidget()
key_to_restore = None
if isinstance(focused_button, QPushButton) and focused_button in self.buttons.values():
key_to_restore = next((k for k, btn in self.buttons.items() if btn == focused_button), None)
key = "&" if key == "&&" else key
cursor_pos = self.current_input_widget.cursorPosition()
text = self.current_input_widget.text()
new_text = text[:cursor_pos] + key + text[cursor_pos:]
self.current_input_widget.setText(new_text)
self.current_input_widget.setCursorPosition(cursor_pos + len(key))
self.keyPressed.emit(key)
self.highlight_cursor_position()
# Если был нажат SHIFT, но не CapsLock, отключаем его после ввода символа
if self.shift_pressed and not self.caps_lock:
self.shift_pressed = False
self.update_keyboard()
if key_to_restore and key_to_restore in self.buttons:
self.buttons[key_to_restore].setFocus()
def on_tab_click(self):
if self.current_input_widget is not None:
self.current_input_widget.insert('\t')
self.keyPressed.emit('Tab')
self.current_input_widget.setFocus()
self.highlight_cursor_position()
def on_caps_click(self):
"""Включаем/выключаем CapsLock"""
self.caps_lock = not self.caps_lock
self.shift_pressed = self.caps_lock
self.update_keyboard()
# ---------- таймерное событие ----------
def timerEvent(self, event):
if event.timerId() == self.backspace_timer:
self.on_backspace_click() # стираем ещё один символ
# первое срабатывание прошло ускоряем
if self.backspace_timer:
self.killTimer(self.backspace_timer)
self.backspace_timer = self.startTimer(self.backspace_repeat_delay)
def on_backspace_click(self):
"""Обработка одного нажатия Backspace"""
if self.current_input_widget is not None:
cursor_pos = self.current_input_widget.cursorPosition()
text = self.current_input_widget.text()
if cursor_pos > 0:
new_text = text[:cursor_pos - 1] + text[cursor_pos:]
self.current_input_widget.setText(new_text)
self.current_input_widget.setCursorPosition(cursor_pos - 1)
self.keyPressed.emit('Backspace')
self.highlight_cursor_position()
def on_backspace_pressed(self):
"""Обработка зажатого Backspace"""
self.backspace_pressed = True
self.start_backspace_repeat()
def start_backspace_repeat(self):
"""Запуск автоповтора нажатия Backspace"""
self.on_backspace_click() # Первое нажатие
self.backspace_timer = self.startTimer(self.backspace_initial_delay)
def stop_backspace_repeat(self):
"""Остановка автоповтора нажатия Backspace"""
if self.backspace_timer:
self.killTimer(self.backspace_timer)
self.backspace_timer = None
self.backspace_pressed = False
def on_enter_click(self):
"""Обработка действия кнопки Enter"""
# TODO: тут подумать, как обрабатывать нажатие.
# Пока болванка перехода на новую строку, в QlineEdit работает как нажатие пробела
if self.current_input_widget is not None:
self.current_input_widget.insert('\n')
self.keyPressed.emit('Enter')
def on_clear_click(self):
"""Чистим строку от введённого текста"""
if self.current_input_widget is not None:
self.current_input_widget.clear()
self.keyPressed.emit('Clear')
self.highlight_cursor_position()
def on_lang_click(self):
"""Переключение раскладки"""
if not self.available_layouts:
return
try:
current_index = self.available_layouts.index(self.current_layout)
next_index = (current_index + 1) % len(self.available_layouts)
self.current_layout = self.available_layouts[next_index]
except ValueError:
# Если текущей раскладки нет в available_layouts
self.current_layout = self.available_layouts[0] if self.available_layouts else 'en'
self.update_keyboard()
def on_shift_click(self, checked):
self.shift_pressed = checked
if not checked and self.caps_lock:
self.caps_lock = False
self.update_keyboard()
def show_for_widget(self, widget):
self.current_input_widget = widget
if widget:
widget.setFocus()
self.highlight_cursor_position()
# Позиционирование клавиатуры внизу родительского виджета
if self._parent and isinstance(self._parent, QWidget):
keyboard_height = 220
self.setFixedWidth(self._parent.width())
self.setFixedHeight(keyboard_height)
self.move(0, self._parent.height() - keyboard_height)
self.show()
self.raise_()
# Установить фокус на первую кнопку, если нет фокуса на виджете ввода
if not widget:
first_button: QPushButton | None = next((cast(QPushButton, btn) for btn in self.buttons.values()), None)
if first_button:
first_button.setFocus()
def activateFocusedKey(self):
"""Активирует текущую выделенную кнопку на клавиатуре"""
focused = self.focusWidget()
if isinstance(focused, QPushButton):
focused.animateClick()
def focusNextKey(self, direction: str):
"""Перемещает фокус на следующую кнопку в указанном направлении с обертыванием"""
current = self.focusWidget()
if not current:
first_button = self.findFirstFocusableButton()
if first_button:
first_button.setFocus()
return
current_idx = self.keyboard_layout.indexOf(current)
if current_idx == -1:
return
position = cast(tuple[int, int, int, int], self.keyboard_layout.getItemPosition(current_idx))
current_row, current_col, row_span, col_span = position
num_rows = self.keyboard_layout.rowCount()
num_cols = self.keyboard_layout.columnCount()
found = False
if direction == "right":
# Сначала ищем в той же строке вправо
search_row = current_row
search_col = current_col + col_span
while search_col < num_cols:
item = self.keyboard_layout.itemAtPosition(search_row, search_col)
if item and item.widget() and item.widget().isEnabled():
next_button = cast(QPushButton, item.widget())
next_button.setFocus()
found = True
break
search_col += 1
if not found:
# Переходим к следующей строке, начиная с col 0
search_row = (current_row + 1) % num_rows
search_col = 0
# Ищем первую кнопку в этой строке
while search_col < num_cols:
item = self.keyboard_layout.itemAtPosition(search_row, search_col)
if item and item.widget() and item.widget().isEnabled():
next_button = cast(QPushButton, item.widget())
next_button.setFocus()
found = True
break
search_col += 1
elif direction == "left":
# Сначала ищем в той же строке влево
search_row = current_row
search_col = current_col - 1
while search_col >= 0:
item = self.keyboard_layout.itemAtPosition(search_row, search_col)
if item and item.widget() and item.widget().isEnabled():
next_button = cast(QPushButton, item.widget())
next_button.setFocus()
found = True
break
search_col -= 1
if not found:
# Переходим к предыдущей строке, начиная с последнего столбца
search_row = (current_row - 1) % num_rows
search_col = num_cols - 1
# Ищем последнюю кнопку в этой строке
while search_col >= 0:
item = self.keyboard_layout.itemAtPosition(search_row, search_col)
if item and item.widget() and item.widget().isEnabled():
next_button = cast(QPushButton, item.widget())
next_button.setFocus()
found = True
break
search_col -= 1
elif direction == "down":
# Сначала ищем в том же столбце вниз
search_col = current_col
search_row = current_row + row_span
while search_row < num_rows:
item = self.keyboard_layout.itemAtPosition(search_row, search_col)
if item and item.widget() and item.widget().isEnabled():
next_button = cast(QPushButton, item.widget())
next_button.setFocus()
found = True
break
search_row += 1
if not found:
# Переходим к следующему столбцу, начиная с row 0
search_col = (current_col + col_span) % num_cols
search_row = 0
# Ищем первую кнопку в этом столбце
while search_row < num_rows:
item = self.keyboard_layout.itemAtPosition(search_row, search_col)
if item and item.widget() and item.widget().isEnabled():
next_button = cast(QPushButton, item.widget())
next_button.setFocus()
found = True
break
search_row += 1
elif direction == "up":
# Сначала ищем в том же столбце вверх
search_col = current_col
search_row = current_row - 1
while search_row >= 0:
item = self.keyboard_layout.itemAtPosition(search_row, search_col)
if item and item.widget() and item.widget().isEnabled():
next_button = cast(QPushButton, item.widget())
next_button.setFocus()
found = True
break
search_row -= 1
if not found:
# Переходим к предыдущему столбцу, начиная с последней строки
search_col = (current_col - 1) % num_cols
search_row = num_rows - 1
# Ищем последнюю кнопку в этом столбце
while search_row >= 0:
item = self.keyboard_layout.itemAtPosition(search_row, search_col)
if item and item.widget() and item.widget().isEnabled():
next_button = cast(QPushButton, item.widget())
next_button.setFocus()
found = True
break
search_row -= 1
def findFirstFocusableButton(self) -> QPushButton | None:
"""Находит первую фокусируемую кнопку на клавиатуре"""
for row in range(self.keyboard_layout.rowCount()):
for col in range(self.keyboard_layout.columnCount()):
item = self.keyboard_layout.itemAtPosition(row, col)
if item and item.widget() and item.widget().isEnabled():
return cast(QPushButton, item.widget())
return None

View File

@@ -4,7 +4,7 @@ build-backend = "setuptools.build_meta"
[project]
name = "portprotonqt"
version = "0.1.6"
version = "0.1.7"
description = "A project to rewrite PortProton (PortWINE) using PySide"
readme = "README.md"
license = { text = "GPL-3.0" }
@@ -27,19 +27,19 @@ classifiers = [
requires-python = ">=3.10"
dependencies = [
"babel>=2.17.0",
"beautifulsoup4>=4.13.5",
"beautifulsoup4>=4.14.2",
"evdev>=1.9.2",
"icoextract>=0.2.0",
"numpy>=2.2.4",
"orjson>=3.11.2",
"orjson>=3.11.3",
"pillow>=11.3.0",
"psutil>=7.0.0",
"pyside6>=6.9.1",
"psutil>=7.1.0",
"pyside6==6.9.1",
"pyudev>=0.24.3",
"requests>=2.32.5",
"tqdm>=4.67.1",
"vdf>=3.4",
"websocket-client>=1.8.0",
"websocket-client>=1.9.0",
]
[project.scripts]
@@ -105,5 +105,5 @@ ignore = [
dev = [
"pre-commit>=4.3.0",
"pyaspeller>=2.0.2",
"pyright>=1.1.404",
"pyright>=1.1.406",
]

View File

@@ -1,6 +1,8 @@
{
"$schema": "https://docs.renovatebot.com/renovate-schema.json",
"extends": ["config:best-practices"],
"extends": [
"config:best-practices"
],
"rebaseWhen": "never",
"lockFileMaintenance": {
"enabled": true
@@ -9,6 +11,23 @@
"enabled": true
},
"packageRules": [
{
"description": "Update renovate only weekly",
"matchDepNames": ["ghcr.io/renovatebot/renovate"],
"extends": ["schedule:weekly"]
},
{
"description": "Automerge renovate updates",
"matchPackageNames": [
"ghcr.io/renovatebot/renovate"
],
"matchUpdateTypes": [
"minor",
"patch",
"digest"
],
"automerge": true
},
{
"matchUpdateTypes": ["minor", "patch"],
"automerge": true
@@ -33,7 +52,7 @@
"groupName": "Python dependencies"
},
{
"matchPackageNames": ["numpy", "setuptools", "python"],
"matchPackageNames": ["numpy", "setuptools", "python", "pyside6"],
"enabled": false,
"description": "Disabled due to Python 3.10 incompatibility with numpy>=2.3.2 (requires Python>=3.11)"
},

978
uv.lock generated

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