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21
LICENSE
Normal file
@ -0,0 +1,21 @@
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2022 Castro-Fidel (PortWINE-Linux.ru)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
108
README.md
Normal file → Executable file
@ -1,11 +1,103 @@
|
||||
# PortWINE
|
||||
|
||||
data_from_portwine - contains scripts and additional files for configuring and running applications.
|
||||
|
||||
portwine_install_script - contains a self-extracting port setup script
|
||||
|
||||
PLEASE DO NOT REPORT BUGS ENCOUNTERED WITH THIS AT WINEHQ OR VALVE SOFTWARE!
|
||||
|
||||
Generated Wine sources for use in PortWINE:
|
||||
PortWINE is a project designed to make it easy and convenient to run Windows games on Linux for both beginners and advanced users.
|
||||
The project strives to make launching games (and other software) as simple as possible, but at the same time provides flexible settings for advanced users.
|
||||
|
||||
Based on the version of WINE from Valve (Proton) and its modifications (Proton GE). Includes a set of scripts combined with wine-proton itself, a Steam Runtime Sniper container with the addition of ported versions of MANGOHUD (output useful information over the game window: FPS, FrameTime, CPU, GPU, etc) and vkBasalt (improvement of graphics in games, very good in in conjunction with FSR, DLSS) + many already configured optimizations for maximum performance.
|
||||
|
||||
Implemented one-click auto-installation (in the AUTOINSTALL tab ) of popular launchers such as: WGC, Epic Games, Battle.net, Origin, EVE Online, RockStar, Ubisoft connect , League of Legends and many others.
|
||||
For fans of console games, there are many console emulators to choose from (in the EMULATORS tab ): PPSSPP, Citra, Cemu, ePSXe, MAME and many others.
|
||||
|
||||
PLEASE DO NOT REPORT BUGS ENCOUNTERED WITH THIS AT WINEHQ OR VALVE SOFTWARE!
|
||||
|
||||
Wine sources used in PortWINE:
|
||||
WINE-PROTON: https://github.com/ValveSoftware/Proton
|
||||
WINE-PROTON-GE: https://github.com/GloriousEggroll/proton-ge-custom/
|
||||
WINE-PROTON-GE: https://github.com/GloriousEggroll/proton-ge-custom/
|
||||
|
||||
## Installation using packages
|
||||
|
||||
* **Ubuntu 20.04** (Kubuntu, Xubuntu, Lubuntu, etc.), **Linux Mint 20.x** : [portproton_1.0-2_amd64.deb](https://github.com/Castro-Fidel/PortProton_dpkg/releases/download/portproton_1.0-2_amd64/portproton_1.0-2_amd64.deb)
|
||||
* **Arch Linux** and derivatives (Manjaro, Garuda, etc.) : [portproton-1.0-8-x86_64.pkg.tar.zst](https://github.com/Castro-Fidel/PortProton_PKGBUILD/releases/download/portproton-1.0-8-x86_64/portproton-1.0-8-x86_64.pkg.tar.zst)
|
||||
* **ROSA Linux** (package in the official repository) is installed with the command: `sudo urpmi portproton`
|
||||
|
||||
## Universal (manual) installation
|
||||
|
||||
**ATTENTION** : with the universal method of installing PortProton, dependencies must be installed manually!
|
||||
|
||||
Normal installation:
|
||||
|
||||
`wget -c "https://github.com/Castro-Fidel/PortWINE/raw/master/portwine_install_script/PortProton_1.0" && sh PortProton_1.0`
|
||||
|
||||
Silent installation (ENG):
|
||||
|
||||
`wget -c "https://github.com/Castro-Fidel/PortWINE/raw/master/portwine_install_script/PortProton_1.0" && sh PortProton_1.0 -eng`
|
||||
|
||||
Silent installation (RUS):
|
||||
|
||||
`wget -c "https://github.com/Castro-Fidel/PortWINE/raw/master/portwine_install_script/PortProton_1.0" && sh PortProton_1.0 -rus`
|
||||
|
||||
## Dependencies
|
||||
|
||||
* **NVIDIA graphics card users**
|
||||
|
||||
If you have a video card from NVIDIA and a proprietary driver is installed, then you need to check if lib32-nvidia-utils is installed (no 32-bit game will work without it)
|
||||
|
||||
* **Ubuntu / Linux Mint / Pop!_OS**
|
||||
|
||||
`sudo dpkg --add-architecture i386`
|
||||
|
||||
`sudo add-apt-repository multiverse`
|
||||
|
||||
`sudo apt update && sudo apt upgrade`
|
||||
|
||||
`sudo apt install curl file libc6 libnss3 policykit-1 xz-utils zenity bubblewrap curl icoutils tar libvulkan1 libvulkan1:i386 wget zenity zstd cabextract xdg-utils openssl bc libgl1-mesa-glx libgl1-mesa-glx:i386`
|
||||
|
||||
* **Arch Linux / Manjaro**
|
||||
|
||||
`sudo pacman -Syu bash icoutils wget bubblewrap zstd cabextract bc tar openssl gamemode desktop-file-utils curl dbus freetype2 gdk-pixbuf2 ttf-font zenity lsb-release nss xorg-xrandr vulkan-driver vulkan-icd-loader lsof lib32-freetype2 lib32-libgl lib32-gcc-libs lib32-libx11 lib32-libxss lib32-alsa-plugins lib32-libgpg-error lib32-nss lib32-vulkan-driver lib32-vulkan-icd-loader lib32-gamemode lib32-openssl`
|
||||
|
||||
If you have a video card from **NVIDIA** , be sure to check if the **lib32-nvidia-utils** package is installed
|
||||
|
||||
`sudo pacman -Syu lib32-nvidia-utils`
|
||||
|
||||
* **Debian/Deepin**
|
||||
|
||||
`sudo apt install software-properties-common -y && sudo apt-add-repository non-free && sudo dpkg --add-architecture i386 && sudo apt update && sudo apt upgrade`
|
||||
|
||||
`sudo apt install bubblewrap curl gamemode icoutils tar wget zenity zstd libvulkan1 libvulkan1:i386 steam cabextract`
|
||||
|
||||
* **openSUSE**
|
||||
|
||||
`sudo zypper ref && sudo zypper up && sudo zypper in curl icoutils wget zenity bubblewrap zstd cabextract tar steam zenity zenity-lang`
|
||||
|
||||
Installing Gamemode is done with a separate command:
|
||||
|
||||
`opi gamemode`
|
||||
|
||||
* **Fedora**
|
||||
|
||||
Enable Non-free repository:
|
||||
|
||||
`sudo dnf install https://download1.rpmfusion.org/nonfree/fedora/rpmfusion-nonfree-release-$(rpm -E %fedora).noarch.rpm`
|
||||
|
||||
Install the required dependencies:
|
||||
|
||||
`sudo dnf update && sudo dnf upgrade --refresh && sudo dnf install curl gamemode icoutils libcurl wget zenity bubblewrap zstd cabextract tar goverlay openssl steam`
|
||||
|
||||
* **Alt Linux**
|
||||
|
||||
`sudo apt-get update && sudo apt-get dist-upgrade -y`
|
||||
|
||||
`sudo apt-get install bubblewrap cabextract curl gamemode icoutils i586-libvulkan1 libvulkan1 steam vulkan-tools wget zenity zstd`
|
||||
|
||||
* **ROSA DESKTOP FRESH R12**
|
||||
|
||||
`sudo dnf update && sudo dnf upgrade --refresh && sudo dnf install sysvinit-tools curl libcurl4 icoutils wget zenity bubblewrap zstd cabextract tar libvulkan1 lib64vulkan1 vulkan.x86_64 vulkan.i686 vkd3d.x86_64 vkd3d.i686 coreutils file libc6 libnss3 xz bubblewrap xdg-utils openssl bc libgl1 lib64freetype2 libfreetype2 lib64txc-dxtn libtxc-dxtn coreutils lib64opencl1 libopencl1 libdrm2 libdrm2.i686 mesa.i686`
|
||||
|
||||
* **Solus 4.x**
|
||||
|
||||
`sudo eopkg it curl file zenity bubblewrap curl icoutils tar wget zenity zstd cabextract xdg-utils openssl bc vulkan vulkan-32bit mesalib-32bit samba`
|
||||
|
||||
## Contacts
|
||||
|
||||
You can join our [Discord](https://discord.gg/FTaheP99wE) server.
|
||||
|
@ -1,221 +0,0 @@
|
||||
Copyright (c) 2018-2020, Valve Corporation
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without modification,
|
||||
are permitted provided that the following conditions are met:
|
||||
|
||||
1. Redistributions of source code must retain the above copyright notice, this
|
||||
list of conditions and the following disclaimer.
|
||||
|
||||
2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
this list of conditions and the following disclaimer in the documentation and/or
|
||||
other materials provided with the distribution.
|
||||
|
||||
3. Neither the name of the copyright holder nor the names of its contributors
|
||||
may be used to endorse or promote products derived from this software without
|
||||
specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
|
||||
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
Browse the source code for more information
|
||||
|
||||
https://github.com/ValveSoftware/Proton
|
||||
|
||||
---- ---- ---- ----
|
||||
|
||||
This software contains a modified version of Wine licensed under the LGPL 2.1. Wine is
|
||||
|
||||
Copyright (c) 1993-2020 the Wine project authors
|
||||
|
||||
Visit Wine at
|
||||
|
||||
https://winehq.org
|
||||
|
||||
View our modifications at
|
||||
|
||||
https://github.com/ValveSoftware/wine
|
||||
|
||||
---- ---- ---- ----
|
||||
|
||||
This software contains a modified version of DXVK licensed under the zlib/libpng license. DXVK is
|
||||
|
||||
Copyright (c) 2017-2020 Philip Rebohle
|
||||
Copyright (c) 2019-2020 Joshua Ashton
|
||||
|
||||
Visit DXVK at
|
||||
|
||||
https://github.com/doitsujin/dxvk
|
||||
|
||||
View our modifications at
|
||||
|
||||
https://github.com/ValveSoftware/dxvk
|
||||
|
||||
---- ---- ---- ----
|
||||
|
||||
This software contains FAudio licensed under the zlib license. FAudio is
|
||||
|
||||
Copyright (c) 2011-2020 Ethan Lee, Luigi Auriemma, and the MonoGame Team
|
||||
|
||||
Visit FAudio at
|
||||
|
||||
https://github.com/FNA-XNA/FAudio
|
||||
|
||||
---- ---- ---- ----
|
||||
|
||||
This software contains some Liberation Fonts licensed under the SIL Open Font License, available at LICENSE.OFL. These fonts are
|
||||
|
||||
Copyright (c) 2010 Google Corporation
|
||||
Copyright (c) 2012 Red Hat, Inc.
|
||||
|
||||
Visit Liberation Fonts at
|
||||
|
||||
https://github.com/liberationfonts/liberation-fonts
|
||||
|
||||
---- ---- ---- ----
|
||||
|
||||
This software contains Source Han Sans licensed under the SIL Open Font License, available at LICENSE.OFL. This font is
|
||||
|
||||
Copyright 2014-2019 Adobe (http://www.adobe.com/)
|
||||
|
||||
Visit Source Han Sans at
|
||||
|
||||
https://github.com/adobe-fonts/source-han-sans
|
||||
|
||||
---- ---- ---- ----
|
||||
|
||||
This software contains wine-mono, parts of which are included under a variety of licenses.
|
||||
|
||||
Parts of Mono (mono/) are variously licensed under the GPL, LGPL, and MIT X11 licenses. All parts are available as LGPL or MIT X11 except for the following:
|
||||
* The ICSharpCode.SharpZipLib library is available as GPL with an exception (see mono/mcs/class/ICSharpCode.SharpZipLib/README).
|
||||
* mcs/jay is BSD-licensed.
|
||||
|
||||
The Visual Basic class libraries (mono-basic/) are MIT X11. The compiler is LGPL v2.
|
||||
|
||||
FNA is a mix of MSPL and MIT. It has the following library dependencies:
|
||||
* FAudio, MojoShader, Theorafile, SDL2, SDL_image_compact, and SDL2-CS are zlib-licensed. SDL2-CS is built into FNA.dll.
|
||||
* FNA.NetStub is MSPL.
|
||||
|
||||
The winforms and wpf libraries are MIT.
|
||||
|
||||
wine-mono itself is included under the MIT license. wine-mono is
|
||||
|
||||
Copyright (c) 2012 Vincent Povirk for CodeWeavers
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
|
||||
Visit wine-mono at
|
||||
|
||||
https://github.com/madewokherd/wine-mono
|
||||
|
||||
View wine-mono's complete license at
|
||||
|
||||
https://github.com/madewokherd/wine-mono/blob/master/COPYING
|
||||
|
||||
---- ---- ---- ----
|
||||
|
||||
This software contains wine-gecko, parts of which are included under a variety of licenses.
|
||||
|
||||
wine-gecko itself is included under the Mozilla Public License 2.0.
|
||||
|
||||
wine-gecko is available in Source Code form at
|
||||
|
||||
https://sourceforge.net/p/wine/wine-gecko
|
||||
|
||||
---- ---- ---- ----
|
||||
|
||||
This software contains a modified version of Vkd3d licensed under the LGPL 2.1. Vkd3d is
|
||||
|
||||
Copyright 2016-2019 the Vkd3d project authors
|
||||
|
||||
Visit Vkd3d at
|
||||
|
||||
https://source.winehq.org/git/vkd3d.git
|
||||
|
||||
View our modifications at
|
||||
|
||||
https://github.com/ValveSoftware/vkd3d
|
||||
|
||||
---- ---- ---- ----
|
||||
|
||||
Parts of this software are based on the OpenVR SDK, which is
|
||||
|
||||
Copyright (c) 2015, Valve Corporation
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without modification,
|
||||
are permitted provided that the following conditions are met:
|
||||
|
||||
1. Redistributions of source code must retain the above copyright notice, this
|
||||
list of conditions and the following disclaimer.
|
||||
|
||||
2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
this list of conditions and the following disclaimer in the documentation and/or
|
||||
other materials provided with the distribution.
|
||||
|
||||
3. Neither the name of the copyright holder nor the names of its contributors
|
||||
may be used to endorse or promote products derived from this software without
|
||||
specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
|
||||
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
Visit OpenVR at
|
||||
|
||||
https://github.com/ValveSoftware/openvr
|
||||
|
||||
---- ---- ---- ----
|
||||
|
||||
Parts of this software are based on the AMD AGS library, which is
|
||||
|
||||
Copyright (c) 2017 Advanced Micro Devices, Inc. All rights reserved.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
@ -1,83 +0,0 @@
|
||||
В планах:
|
||||
* вывод changlog после обновления
|
||||
* перепроверить KILL_WINESERVER
|
||||
* исправить работу windows steam
|
||||
* создать defaut префик и сделать авто симлинки в другие префиксы (games, programm files, users)
|
||||
* добавить кнопку отчистки префикса без затрагивания игр и программ
|
||||
* удалить старые mono и gecko из .PortWINE
|
||||
* добавить вопрос перед обновлением скриптов
|
||||
* проверить windows steam под PortProton
|
||||
* убрать все *_vars
|
||||
* выкачка либов из серверов кроссовера?
|
||||
* иконка в трей для PortProton
|
||||
* пофиксить выхлоп debug
|
||||
* зарабатывать на жизнь развитием проекта с помощью вашей подписки на https://boosty.to/portwine-linux.ru
|
||||
|
||||
###Scripts version 1034###
|
||||
* hotfix для EGS
|
||||
* в dxvk и opengl режиме, по умолчанию выбран win7
|
||||
|
||||
###Scripts version 1033###
|
||||
* убран xterm из debug (иначе ломает шрифты)
|
||||
* добавлена кнопка редактирования найденного db файла
|
||||
* ТЕСТ: автоудаление PINNED_LIBS и отключение setup.sh --force
|
||||
|
||||
###Scripts version 1032###
|
||||
* изменение сравнения версий скриптов и портов "$(curl -s --list-only "https://portwine-linux.ru/ftp/current_version/blabla_ver")"
|
||||
* автоматическая установка в префикс порта PW_DLL_INSTALL="vcrun2017 vcrun6 vcrun6sp6 mfc42"
|
||||
* по умолчанию под dxvk и opengl используется win10
|
||||
* исправлено создание db файла при создании ярлыков, в именах которых присутствует одниковвые названия запускаемого файла
|
||||
|
||||
###Scripts version 1031###
|
||||
* исправили создания префикса на некоторых системах при использования встроенного xterm из ~/PortWINE/libs
|
||||
|
||||
###PortProton-71### 11.04.2021
|
||||
* отключено обновление libs, mono и gecko во время установки PortProton
|
||||
* проверка версии glibc перед установкой, если версия ниже необходимой, то выводим ошибку
|
||||
* добавлена проверка хеш-суммы порта на ftp перед установкой
|
||||
* добавлен прогресс загрузки библиотек с интернета
|
||||
* добавлен в debug полный путь до запускаемой игры/программы вместе с именем файла
|
||||
* исправлено дублирование db файлов при создании ярлыков
|
||||
* перенос libs с сервера PortWINE-Linux.ru на https://github.com/Castro-Fidel/PortWINE/releases/
|
||||
* скачивание mono оф. github mono
|
||||
* скачивание gecko оф. ftp winehq
|
||||
* в /data/scripts/vars/PortProton_vars добавлена переменная PW_MANGOHUD=1 что включает HUD для монитроринга FPS, нагрузку на CPU, GPU и т.п (при условии что в системе предустановлен пакет mangohud)
|
||||
* обновлена локализация подсказок при наведении на кнопки на экране выбора режимов запуска (русская и английская версии)
|
||||
* добавлена проверка соединения с серверами и докачки winetricks, libs, mono, gecko.
|
||||
* произведена глобальная чистка кода и вынос множества решений в отдельные функции
|
||||
* дебаг теперь открывается в системном текстовом редакторе
|
||||
* в дебаг добавлен инвайт (ссылка-приглашение) на наш сервер Discord
|
||||
* убран CREATE_SHORTCUT и LAUNCH при запуске PortProton.desktop
|
||||
* убрано удаление кэша winetricks
|
||||
|
||||
###PortProton-70### 05.04.2021
|
||||
* обновлен wine до версии proton 6.3-1
|
||||
* обновлены dxvk и vkd3d поставляемые вместе с proton 6.3-1
|
||||
* обновлены библиотеки до версии libs_v7
|
||||
* обновлен Mono до 6.1.1
|
||||
* обновлен Gecko до 2.47.2
|
||||
|
||||
###PortProton-65### 13.02.2021
|
||||
* реализовано автоматическое обновление скриптов
|
||||
|
||||
###PortProton-63### 22.11.2020
|
||||
* при запуске exe по ПКМ выбор режима появляется всегда (удобно для тестов)
|
||||
* все настройки переехали в один файл PortProton (псевдографика использует YAD)
|
||||
* обновлены runlib (добавлен YAD что бы не было необходимости устанавливать его в систему)
|
||||
* ускорен запуск порта после изменения версии WINE
|
||||
* reset убивает процессы wine только для текущего порта
|
||||
* winetricks теперь не скачивается при каждом запуске, а идет проверка актуальности версии
|
||||
* добавлена функция использования базы данных для запускаемых игр и программ (автоматическая настройка префикса)
|
||||
* добавлена функция тихой установки порта (sh PortProton-XX -rus, или sh PortProton-XX -eng)
|
||||
|
||||
###PortProton-51### 22.11.2020 - RELEASE
|
||||
* включает в себя 2 версии вайна: WINE PROTON 5.21 GE 1 и WINE PROTON 5.13 EXPEREMENTAL (переключаются автоматически, в зависимости от выбранного режима запуска dxvk, или vkd3d)
|
||||
* обновлен DXVK до версии 1.7.3 (работают как старые игры требующие DirectX 9, так и новые с DirectX 11)
|
||||
* обновлен VKD3D до версии 2.1 (работают новинки которые требуют DirectX 12. Например Cyberpunk2077 и Death Stranding)
|
||||
* добавлена функция автоматического удаление мусора в виде steamclien.dll из префикса, реестра и библиотек предустановленного вайна
|
||||
* обновлены скрипты (подробнее у нас на github)
|
||||
значительно переработан и улучшен debug режим (запускается из каталога с портом)
|
||||
* обновлены runtime библиотеки до версии libs_v4, что улучшает совместимость с разными ОС Linux и повышает производительность в играх
|
||||
поддерживаются gamemode, FSYNC, ESYNC из "коробки"
|
||||
* простое создание ярлыков с выбором режима запуска (+ возможно добавить свои параметры запуска к игре/приложению)
|
||||
* добавлена интеграция PortProton в рабочее окружение (root права не нужны, концепция порта не изменилась)
|
313
data_from_portwine/changelog_eng
Normal file
@ -0,0 +1,313 @@
|
||||
You can help us in the development of the project on the website: boosty.to/portwine-linux.ru
|
||||
-----------------------------------------
|
||||
Changelog:
|
||||
|
||||
###Scripts version 2119###
|
||||
* HOTFIX - for PW_USE_D3D_EXTRAS
|
||||
* updated information about the project, developers and paid subscribers on boosty
|
||||
* added optimization of games and applications when using a Wayland session (using direct launch, not using XWayland)
|
||||
|
||||
###Scripts version 2118###
|
||||
* PW_USE_D3D_EXTRAS is back on by default (except WGC)
|
||||
* updated "PROTON_STEAM" to version 7.0-3
|
||||
* added information about the project and developers (test mode)
|
||||
|
||||
###Scripts version 2117###
|
||||
* HOTFIX - World of Sea Battles
|
||||
* HOTFIX - AUTOINSTALL
|
||||
|
||||
###Scripts version 2116###
|
||||
* HOTFIX - Epic Games Store
|
||||
* HOTFIX - League of Legends
|
||||
|
||||
###Scripts version 2115###
|
||||
* optimized launch PortProton in Rosa Linux
|
||||
|
||||
###Scripts version 2111 - 2114###
|
||||
* debug
|
||||
|
||||
###Scripts version 2110###
|
||||
* updated "PROTON_GE" to version 7-20
|
||||
* fixed the work of the game World of Warplanes
|
||||
* variable PW_D3D_EXTRAS_DISABLE renamed to PW_USE_D3D_EXTRAS and disabled by default
|
||||
|
||||
###Scripts version 2109###
|
||||
* update "libs_v31"
|
||||
* updated "PROTON_GE" to version 7-19
|
||||
|
||||
###Scripts version 2108###
|
||||
* HOTFIX for Rosa Linux
|
||||
|
||||
###Scripts version 2107###
|
||||
* accelerated container launch
|
||||
* optimization of start.sh script
|
||||
* updated "libs_v30" (restored work of vkBasalt on previous versions of OS Linux)
|
||||
* updated "PROTON_GE" to version 7-18
|
||||
|
||||
###Scripts version 2106###
|
||||
* updated libs_v29 (steam runtime sniper 20220509, mangohud 0.6.7, vkBasalt 0.3.2.5)
|
||||
* added "WINE_FULLSCREEN_FSR" variable to "EDIT_DB" to enable "AMD FidelityFX Super Resolution"
|
||||
* improved image quality when using FSR (Works while using any version of ProtonGE in full screen mode at a resolution below the standard screen)
|
||||
* vkBasalt performance improved
|
||||
* performance improvements in games when using the VULKAN API (DXVK and VKD3D)
|
||||
|
||||
###Scripts version 2105###
|
||||
* updated "PROTON_STEAM" to version 7.0-2
|
||||
* updated "PROTON_GE" to version 7-16
|
||||
* updated "WINE_LOL_GE" to version 7.0-2 + installation and startup scripts (game client launch is accelerated)
|
||||
* removed "Bethesda.net Launcher" from AUTOINSTALL (because it moved to STEAM)
|
||||
* improved prefix image creation and unpacking functions
|
||||
|
||||
###Scripts version 2104###
|
||||
* HOTFIX - download and update winetricks
|
||||
* when creating a log, all d3dx* and d3dcomp* were removed for readability
|
||||
|
||||
###Scripts version 2103###
|
||||
* updated container launch mode
|
||||
* temporary variable PW_USE_AMDVLK_DRIVER does not work
|
||||
|
||||
###Scripts version 2102###
|
||||
* fixed work of GALLIUM_NINE on integrated video cards from Intel
|
||||
* fixed switching AMDVLK - RADV
|
||||
* FPS increase in games up to 20% (for all launch modes)
|
||||
|
||||
###Scripts version 2101###
|
||||
* fix work WINETRICKS (new prefix manager) in the absence of winetricks.log
|
||||
* updated "libs_v28" (MANGOHUD update to version 0.6.6-1)
|
||||
|
||||
###Scripts version 2100###
|
||||
* updated "libs_v27" (unification of library directories for different Linux OS)
|
||||
* MANGOHUD works again in OPENGL mode
|
||||
* added launcher World of Sea Battle (TEST)
|
||||
|
||||
###Scripts version 2099###
|
||||
* updated "PROTON_GE" to version 7-14
|
||||
* updated "libs_v26" (Steam Runtime Sniper container update)
|
||||
* updated "plugins_v5"
|
||||
* added check for the presence of the d3dadapter9 library in the system (required for GALLIUM_NINE to work on a larger number of Linux OS)
|
||||
* faster creation of a new prefix
|
||||
* default theme for wine is light (after creating a new one, or clearing the current prefix)
|
||||
* added variable PW_USE_SHADER_CACHE to EDIT_DB to control shader caching (disable only if there are microfreezes in the game)
|
||||
* removed STEAM_PP from AUTOINSTALL (because there is a native STEAM for Linux with its own wine-proton)
|
||||
|
||||
###Scripts version 2098###
|
||||
* due to possible problems with some games, MANGOHUD is disabled by default (enabled in EDIT_DB -> MANGOHUD, or globally by adding export PW_MANGOHUD=1 to user.conf)
|
||||
|
||||
###Scripts version 2097###
|
||||
* accelerated launch of all applications in PortProton up to 200% depending on the system
|
||||
* updated additional libraries "plugins_v4" (added support for GALLIUM_NINE)
|
||||
* added "GALLIUM_NINE" mode selection (support for native DirectX9 on video card with MESA driver)
|
||||
* new interface for WINETRICKS added settings tab
|
||||
* added variable PW_USE_AMDVLK_DRIVER to EDIT_DB (use AMDVLK driver instead of RADV on AMD video cards)
|
||||
* added label archiving when creating a prefix image
|
||||
* added restoration of shortcuts after unpacking the prefix image (the path to the .exe file is corrected automatically)
|
||||
* improved virtual desktop performance
|
||||
* explorer changed to winefile (free disk space detection fixed)
|
||||
* disabled loading of mono and gecko for League of Legends (speeds up the first launch)
|
||||
* to force the use of AMD graphics cards instead of NVIDIA, you can add "export DRI_PRIME=1" to user.conf
|
||||
|
||||
###Scripts version 2096###
|
||||
* added check for LANG variable for PortProton to work on STEAM-DECK
|
||||
* added new interface for WINETRICKS
|
||||
* updated "libs_v25" (updated steam runtime sniper, added support for "MANGOHUD" and "vkBasalt" for systems: "RED OS" and "OpenSUSE")
|
||||
* added variable PW_FIX_VIDEO_IN_GAME to EDIT_DB (required for video playback in some games so that it is not distorted, colored pink)
|
||||
|
||||
###Scripts version 2095###
|
||||
* updated "libs_v24" (hotfix)
|
||||
|
||||
###Scripts version 2094###
|
||||
* rollback "PROTON_GE" to version 7-9
|
||||
|
||||
###Scripts version 2093###
|
||||
* updated "PROTON_STEAM" to version 7.0-1B
|
||||
* updated "PROTON_GE" to version 7-10
|
||||
* implemented prefix backups (WINE SETTINGS -> CREATE PFX BACKUP)
|
||||
* temporarily restore copies using RMB to *.ppack (backup image) and open with... PortProton
|
||||
* implemented full support for Rosa Linux (the installer is in the repositories)
|
||||
|
||||
###Scripts version 2092###
|
||||
* added separation of WINE and PORTPROTON settings in the main interface
|
||||
* added quick creation of backup copies of assembly scripts before updating them (SCRIPTS FROM BACKUP in the PORTPROTON SETTINGS tab)
|
||||
* other minor scripting improvements included in PortProton v1.0 release
|
||||
|
||||
###Scripts version 2091###
|
||||
* RELEASE PORTPROTON v.1.0
|
||||
|
||||
###Scripts version 2086 - 2090###
|
||||
* HOTFIX - fixed creation of symbolic links
|
||||
|
||||
###Scripts version 2086 - 2089###
|
||||
* updated "PROTON_STEAM" to version 7.0-1
|
||||
* updated "libs_v22.2" (Steam Runtime Sniper container update)
|
||||
* updated additional libraries "plugins_v3" (added "EasyAntiCheat_Runtime" and updated "BattlEye_Runtime")
|
||||
* added ability to create custom prefixes
|
||||
* fixed "AUTOINSTALL" operation after "Arch Linux" update
|
||||
* "League of Legends" is put in a separate prefix, which speeds up its launch (no need to update the prefix on each launch)
|
||||
* by default there is an empty "DOTNET" prefix, when it starts it is automatically filled with libraries: "physx mfc42 vcrun2019 dotnet20sp2 dotnet48"
|
||||
* added saving priority user settings (db files) inside the directory with the launched .exe file
|
||||
* redesigned the main interface of PortProton (AUTOINSTALL opens by default on the first tab, in the SETTINGS tab added prefix selection and creation of a new prefix)
|
||||
* added check to which prefix the Launcher is set from AUTOINSTALL
|
||||
* added change history display before PortProton update
|
||||
|
||||
###Scripts version 2085###
|
||||
* added argument editor for ".exe" file to "EDIT_DB" interface
|
||||
* added "WINDOWS" version selection to "EDIT_DB" interface
|
||||
* added "WINEDLLOVERRIDES" variable editor to "EDIT_DB" interface
|
||||
* added "AUTOINSTALL WITH WINETRICKS" to "EDIT_DB" interface for installing "WINDOWS" libraries
|
||||
|
||||
###Scripts version 2084###
|
||||
* improved function of displaying the icon of the file being launched in the PortProton GUI
|
||||
* fixed function of changing "CREATE_SHORTCUT" button in PortProton interface
|
||||
|
||||
###Scripts version 2083###
|
||||
* added displaying the icon of the file being launched in the PortProton GUI
|
||||
* fixed creation of multiple .png files in .exe directory during shortcut creation
|
||||
* in the PortProton interface, the "CREATE_SHORTCUT" button changes to "DELETE_SHORTCUT" when the shortcut is enabled in the menu -> games
|
||||
|
||||
###Scripts version 2082###
|
||||
* HOTFIX - AUTOINSTALL for EGS
|
||||
|
||||
###Scripts version 2081###
|
||||
* fixed installing GOG Galaxy
|
||||
* update WINE PROTON_GE to 7.1-2
|
||||
|
||||
###Scripts version 2080###
|
||||
* added progress display of winetricks and library downloads during prefix update
|
||||
* added display of the startup process with log output on the fly when using the DEBUG mode
|
||||
* removed from DEBUG information output that does not affect the operation of PortProton (gstreamer, ntlm, kerberos)
|
||||
|
||||
###Scripts version 2079###
|
||||
* fixed DLSS work on some systems
|
||||
* reduced boot logo by 30%
|
||||
|
||||
###Scripts version 2078###
|
||||
* added work Red Dead Redemption 2 purchased and launched in the Epic Games Launcher
|
||||
|
||||
###Scripts version 2077###
|
||||
* fixed empty VULKAN/OPENGL selection window with some db files
|
||||
* the main GUI functions on yad are moved to a separate file
|
||||
|
||||
###Scripts version 2076###
|
||||
* HOTFIX - create symlink
|
||||
|
||||
###Scripts version 2075###
|
||||
* HOTFIX - fixed OpenGL mode
|
||||
|
||||
###Scripts version 2072-2074###
|
||||
* HOTFIX - fixed launch of League of Legends
|
||||
|
||||
###Scripts version 2071###
|
||||
* added the ability to download other versions of WINE when opening an exe file (in the WINE selection drop-down list)
|
||||
* updated launch mode gamemode (bug fixed libgamemode.so)
|
||||
* added FSYNC optimization when getting kernel 5.16+ (increases FPS)
|
||||
* added new launch mode: "VULKAN (WINE DXGI)" required for some new games using DX12
|
||||
|
||||
###Scripts version 2070###
|
||||
* added PW_D3D_EXTRAS_DISABLE variable to EDIT_DB for DirectX external library
|
||||
* rollback MANGOHUD to stable version from libs_v19.2
|
||||
* fixed internet download interruption
|
||||
* updated WINE_LOL_GE 7.0
|
||||
|
||||
###Scripts version 2069###
|
||||
* added support for OpenSUSE (vkBasalt and MANGOHUD)
|
||||
* fixed GOG installation (for OpenSUSE and Fedora)
|
||||
* update plugins v.2.0:
|
||||
- BattlEye_Runtime (10 January 2022)
|
||||
- d3d_extras v.2.0
|
||||
- nvapi v.0.5.1
|
||||
- nvml v.0.1.1
|
||||
|
||||
###Scripts version 2068###
|
||||
* HOTFIX - WINE download fixed
|
||||
* NV_PRIME_RENDER_OFFLOAD is disabled by default (can be enabled using EDIT_DB)
|
||||
|
||||
###Scripts version 2067###
|
||||
* updated libs to v20 (uses new Steam Runtime Sniper container + updated: MANGOHUD, vkBasalt and additional packages required for PortProton)
|
||||
* fixed GOG installation
|
||||
* fixed black screen in Epic Games (NVIDIA + driver v.495)
|
||||
* fixed canceling file downloads while using AUTOINSTALL
|
||||
* many small fixes
|
||||
|
||||
###Scripts version 2066###
|
||||
* updated WINE PROTON_GE_7.0RC6-1 (with dxvk and vkd3d)
|
||||
* the wine version from PROTON_GE is used by default (can be replaced with PROTON STEAM by adding to user.conf: export PW_WINE_USE=PROTON_STEAM)
|
||||
* added check for number of db files for one .exe
|
||||
* fixed disabling of the League of Legends boot logo
|
||||
* updated db files
|
||||
|
||||
###Scripts version 2065###
|
||||
* HOTFIX - correcting the termination of the yad and yad_new processes
|
||||
|
||||
###Scripts version 2064###
|
||||
* added notification to the user about possible problems when starting in a Wayland session (once and only under Wayland)
|
||||
* added display of the current session type in debug
|
||||
* added changelog in English
|
||||
* after clearing the prefix (CLEAR PREFIX from SETTINGS) PortProton restart added
|
||||
|
||||
-----------------------------------------
|
||||
<<< TRANSLATED WITH GOOGLE >>>
|
||||
|
||||
###Scripts version 2063###
|
||||
* checking the relevance of scripts was transferred from wget to curl (significantly speeds up the launch of PortProton)
|
||||
* fixed bug with restarting PortProton (quick restart)
|
||||
* fixed symlink creation errors when starting from PortProton.desktop
|
||||
* changed completion of PortProton scripts
|
||||
* to optimize the first launch of games / launchers after using the AUTOINSTALL function, when filling the prefix with winetricks, the WINE version is used, which is indicated in the db file.
|
||||
|
||||
###Scripts version 2062### (Experimental version not included in the main branch)
|
||||
* PROTON EXPEREMENTAL test from 01/14/22 (together with dxvk and vkd3d)
|
||||
* test PROTON_GE 7.0 RC6 (shared with dxvk and vkd3d)
|
||||
|
||||
###Scripts version 2061###
|
||||
* continue to prepare the installation of PortProton from the repositories
|
||||
|
||||
###Scripts version 2060###
|
||||
* prepared the ability to install PortProton from the repositories
|
||||
|
||||
###Scripts version 2059###
|
||||
* updated GOG auto-installation
|
||||
|
||||
###Scripts version 2058###
|
||||
* by default selected PW_WINE_USE=PROTON_STEAM for EGS
|
||||
|
||||
###Scripts version 2057###
|
||||
* updated db files for EGS, UPLAY, STEAM
|
||||
* added port update button "UPDATE PORTPROTON" to the "SETTINGS" tab
|
||||
|
||||
###Scripts version 2056###
|
||||
* removed xtrem from dependencies (added use of native terminal emulator with yad)
|
||||
* fixed installation of dotnet 4.5+ with winetricks
|
||||
* HOTFIX - downloading libraries and wine on some systems (TEST)
|
||||
* updated WINE_LOL_GE_6.16-5 with embedded mono 6.3.0 + gecko 2.47.2
|
||||
* duckstation epsxe project64 vba-m yabause emulators added (thanks chal55rus)
|
||||
* updated PROTON_STEAM to version 6.3-8C_PW2 (updated dxvk and vkd3d)
|
||||
|
||||
###Scripts version 2055-1###
|
||||
* updated db AnomalyLauncher
|
||||
|
||||
###Scripts version 2055###
|
||||
* updated PROTON_STEAM to version 6.3-8 (again =)
|
||||
* copying fonts has been replaced by creating symbolic links
|
||||
* Added Cemu to emulator installers
|
||||
|
||||
###Scripts version 2054###
|
||||
* added a new item to the PortProton menu to install emulators (thanks chal55rus)
|
||||
|
||||
###Scripts version 2053###
|
||||
* HOTFIX - fixed symlink creation errors for some libraries from plugins_v1
|
||||
|
||||
###Scripts version 2052-5###
|
||||
* correct layout display loading League of Legends
|
||||
|
||||
###Scripts version 2052###
|
||||
* rebranding of the logo (the source of the logo is in Discord - I'm waiting for your options for icons in png format)
|
||||
* added cover art when loading the League of Legends client
|
||||
* added animation when loading PortProton
|
||||
* added animation when updating the prefix and running winetricks (with the ability to switch to the terminal output inside the GUI)
|
||||
* copying d3d_extras changed to creating symlinks (still slightly increases port startup speed)
|
||||
|
||||
###Scripts version 2051###
|
||||
* added checking and downloading the latest version of WINE for League of Legends before launching the game
|
||||
|
||||
###Scripts version 2050###
|
||||
* HOTFIX - display WINE versions when creating a db file
|
1013
data_from_portwine/changelog_rus
Executable file
514
data_from_portwine/dxvk.conf
Executable file
@ -0,0 +1,514 @@
|
||||
# Create the VkSurface on the first call to IDXGISwapChain::Present,
|
||||
# rather than when creating the swap chain. Some games that start
|
||||
# rendering with a different graphics API may require this option,
|
||||
# or otherwise the window may stay black.
|
||||
#
|
||||
# Supported values: True, False
|
||||
|
||||
# dxgi.deferSurfaceCreation = False
|
||||
# d3d9.deferSurfaceCreation = False
|
||||
|
||||
|
||||
# Enforce a stricter maximum frame latency. Overrides the application
|
||||
# setting specified by calling IDXGIDevice::SetMaximumFrameLatency.
|
||||
# Setting this to 0 will have no effect.
|
||||
#
|
||||
# Supported values : 0 - 16
|
||||
|
||||
# dxgi.maxFrameLatency = 0
|
||||
# d3d9.maxFrameLatency = 0
|
||||
|
||||
|
||||
# Override PCI vendor and device IDs reported to the application. Can
|
||||
# cause the app to adjust behaviour depending on the selected values.
|
||||
#
|
||||
# Supported values: Any four-digit hex number.
|
||||
|
||||
# dxgi.customDeviceId = 0000
|
||||
# dxgi.customVendorId = 0000
|
||||
|
||||
# d3d9.customDeviceId = 0000
|
||||
# d3d9.customVendorId = 0000
|
||||
|
||||
|
||||
# Report Nvidia GPUs as AMD GPUs by default. This is enabled by default
|
||||
# to work around issues with NVAPI, but may cause issues in some games.
|
||||
#
|
||||
# Supported values: True, False
|
||||
|
||||
# dxgi.nvapiHack = False
|
||||
|
||||
# Override maximum amount of device memory and shared system memory
|
||||
# reported to the application. This may fix texture streaming issues
|
||||
# in games that do not support cards with large amounts of VRAM.
|
||||
#
|
||||
# Supported values: Any number in Megabytes.
|
||||
|
||||
# dxgi.maxDeviceMemory = 0
|
||||
# dxgi.maxSharedMemory = 0
|
||||
|
||||
|
||||
# Override back buffer count for the Vulkan swap chain.
|
||||
# Setting this to 0 or less will have no effect.
|
||||
#
|
||||
# Supported values: Any number greater than or equal to 2.
|
||||
|
||||
# dxgi.numBackBuffers = 0
|
||||
# d3d9.numBackBuffers = 0
|
||||
|
||||
|
||||
# Overrides synchronization interval (Vsync) for presentation.
|
||||
# Setting this to 0 disables vertical synchronization entirely.
|
||||
# A positive value 'n' will enable Vsync and repeat the same
|
||||
# image n times, and a negative value will have no effect.
|
||||
#
|
||||
# Supported values: Any non-negative number
|
||||
|
||||
# dxgi.syncInterval = -1
|
||||
# d3d9.presentInterval = -1
|
||||
|
||||
|
||||
# True enables the mailbox present mode in case regular Vsync is disabled.
|
||||
# This should avoid tearing, but may be unsupported on some systems
|
||||
# or require setting dxgi.numBackBuffers to a higher value in order
|
||||
# to work properly.
|
||||
#
|
||||
# False enables the relaxed fifo present mode in case regular Vsync is enabled.
|
||||
# This should result in tearing but reduce stutter if FPS are too low,
|
||||
# but may be unsupported on some systems.
|
||||
#
|
||||
# Please do not report issues with this option.
|
||||
#
|
||||
# Supported values: Auto, True, False
|
||||
|
||||
# dxgi.tearFree = Auto
|
||||
# d3d9.tearFree = Auto
|
||||
|
||||
|
||||
# Performs range check on dynamically indexed constant buffers in shaders.
|
||||
# This may be needed to work around a certain type of game bug, but may
|
||||
# also introduce incorrect behaviour.
|
||||
#
|
||||
# Supported values: True, False
|
||||
|
||||
# d3d11.constantBufferRangeCheck = False
|
||||
|
||||
|
||||
# Assume single-use mode for command lists created on deferred contexts.
|
||||
# This may need to be disabled for some applications to avoid rendering
|
||||
# issues, which may come at a significant performance cost.
|
||||
#
|
||||
# Supported values: True, False
|
||||
|
||||
# d3d11.dcSingleUseMode = True
|
||||
|
||||
|
||||
# Override the maximum feature level that a D3D11 device can be created
|
||||
# with. Setting this to a higher value may allow some applications to run
|
||||
# that would otherwise fail to create a D3D11 device.
|
||||
#
|
||||
# Supported values: 9_1, 9_2, 9_3, 10_0, 10_1, 11_0, 11_1
|
||||
|
||||
# d3d11.maxFeatureLevel = 11_1
|
||||
|
||||
|
||||
# Overrides the maximum allowed tessellation factor. This can be used to
|
||||
# improve performance in titles which overuse tessellation.
|
||||
#
|
||||
# Supported values: Any number between 8 and 64
|
||||
|
||||
# d3d11.maxTessFactor = 0
|
||||
|
||||
|
||||
# Enables relaxed pipeline barriers around UAV writes.
|
||||
#
|
||||
# This may improve performance in some games, but may also introduce
|
||||
# rendering issues. Please don't report bugs with the option enabled.
|
||||
#
|
||||
# Supported values: True, False
|
||||
|
||||
# d3d11.relaxedBarriers = False
|
||||
|
||||
|
||||
# Overrides anisotropic filtering for all samplers. Set this to a positive
|
||||
# value to enable AF for all samplers in the game, or to 0 in order to
|
||||
# disable AF entirely. Negative values will have no effect.
|
||||
#
|
||||
# Supported values: Any number between 0 and 16
|
||||
|
||||
# d3d11.samplerAnisotropy = -1
|
||||
# d3d9.samplerAnisotropy = -1
|
||||
|
||||
|
||||
# Declares vertex positions as invariant in order to solve
|
||||
# potential Z-fighting issues at a small performance cost.
|
||||
#
|
||||
# Supported values: True, False
|
||||
|
||||
# d3d11.invariantPosition = True
|
||||
# d3d9.invariantPosition = False
|
||||
|
||||
|
||||
# Replaces NaN outputs from fragment shaders with zeroes for floating
|
||||
# point render target. Used in some games to prevent artifacting.
|
||||
#
|
||||
# Supported values: True, False
|
||||
|
||||
# d3d11.enableRtOutputNanFixup = False
|
||||
|
||||
|
||||
# Clears workgroup memory in compute shaders to zero. Some games don't do
|
||||
# this and rely on undefined behaviour. Enabling may reduce performance.
|
||||
#
|
||||
# Supported values: True, False
|
||||
|
||||
# d3d11.zeroWorkgroupMemory = False
|
||||
|
||||
|
||||
# Sets number of pipeline compiler threads.
|
||||
#
|
||||
# Supported values:
|
||||
# - 0 to automatically determine the number of threads to use
|
||||
# - any positive number to enforce the thread count
|
||||
|
||||
# dxvk.numCompilerThreads = 0
|
||||
|
||||
|
||||
# Toggles raw SSBO usage.
|
||||
#
|
||||
# Uses storage buffers to implement raw and structured buffer
|
||||
# views. Enabled by default on hardware which has a storage
|
||||
# buffer offset alignment requirement of 4 Bytes (e.g. AMD).
|
||||
# Enabling this may improve performance, but is not safe on
|
||||
# hardware with higher alignment requirements.
|
||||
#
|
||||
# Supported values:
|
||||
# - Auto: Don't change the default
|
||||
# - True, False: Always enable / disable
|
||||
|
||||
# dxvk.useRawSsbo = Auto
|
||||
|
||||
|
||||
# Toggles early discard.
|
||||
#
|
||||
# Uses subgroup operations to determine whether it is safe to
|
||||
# discard fragments before the end of a fragment shader. This
|
||||
# is enabled by default on all drivers except RADV and Nvidia.
|
||||
# Enabling this may improve or degrade performance depending
|
||||
# on the game and hardware, or cause other issues.
|
||||
#
|
||||
# Supported values:
|
||||
# - Auto: Don't change the default
|
||||
# - True, False: Always enable / disable
|
||||
|
||||
# dxvk.useEarlyDiscard = Auto
|
||||
|
||||
|
||||
# Controls workaround for NVIDIA HVV Heap bug.
|
||||
#
|
||||
# Limits the budget of NVIDIA's HVV (host-visible,
|
||||
# device-local) heap to be half of the reported size. This is
|
||||
# needed to avoid NVIDIA driver bug 3114283, and defaults to
|
||||
# being enabled on all affected drivers.
|
||||
#
|
||||
# Supported values:
|
||||
# - Auto: Don't change the default
|
||||
# - True, False: Always enable / disable
|
||||
|
||||
# dxvk.halveNvidiaHVVHeap = Auto
|
||||
|
||||
|
||||
# Sets enabled HUD elements
|
||||
#
|
||||
# Behaves like the DXVK_HUD environment variable if the
|
||||
# environment variable is not set, otherwise it will be
|
||||
# ignored. The syntax is identical.
|
||||
|
||||
# dxvk.hud =
|
||||
|
||||
|
||||
# Reported shader model
|
||||
#
|
||||
# The shader model to state that we support in the device
|
||||
# capabilities that the applicatation queries.
|
||||
#
|
||||
# Supported values:
|
||||
# - 1: Shader Model 1
|
||||
# - 2: Shader Model 2
|
||||
# - 3: Shader Model 3
|
||||
|
||||
# d3d9.shaderModel = 3
|
||||
|
||||
|
||||
# Evict Managed on Unlock
|
||||
#
|
||||
# Decides whether we should evict managed resources from
|
||||
# system memory when they are unlocked entirely.
|
||||
#
|
||||
# Supported values:
|
||||
# - True, False: Always enable / disable
|
||||
|
||||
# d3d9.evictManagedOnUnlock = False
|
||||
|
||||
|
||||
# DPI Awareness
|
||||
#
|
||||
# Decides whether we should call SetProcessDPIAware on device
|
||||
# creation. Helps avoid upscaling blur in modern Windows on
|
||||
# Hi-DPI screens/devices.
|
||||
#
|
||||
# Supported values:
|
||||
# - True, False: Always enable / disable
|
||||
|
||||
# d3d9.dpiAware = True
|
||||
|
||||
|
||||
# Strict Constant Copies
|
||||
#
|
||||
# Decides whether we should always copy defined constants to
|
||||
# the UBO when relative addressing is used, or only when the
|
||||
# relative addressing starts a defined constant.
|
||||
#
|
||||
# Supported values:
|
||||
# - True, False: Always enable / disable
|
||||
|
||||
# d3d9.strictConstantCopies = False
|
||||
|
||||
|
||||
# Strict Pow
|
||||
#
|
||||
# Decides whether we have an opSelect for handling pow(0,0) = 0
|
||||
# otherwise it becomes undefined.
|
||||
#
|
||||
# Supported values:
|
||||
# - True, False: Always enable / disable
|
||||
|
||||
# d3d9.strictPow = True
|
||||
|
||||
|
||||
# Lenient Clear
|
||||
#
|
||||
# Decides whether or not we fastpath clear anyway if we are close enough to
|
||||
# clearing a full render target.
|
||||
#
|
||||
# Supported values:
|
||||
# - True, False: Always enable / disable
|
||||
|
||||
# d3d9.lenientClear = False
|
||||
|
||||
|
||||
# Max available memory
|
||||
#
|
||||
# Changes the max initial value used in tracking and GetAvailableTextureMem
|
||||
# Value in Megabytes
|
||||
#
|
||||
# Supported values:
|
||||
# - Max Available Memory: Any int32_t
|
||||
# - Memory Tracking Testing: True, False
|
||||
|
||||
# d3d9.maxAvailableMemory = 1024
|
||||
# d3d9.memoryTrackTest = False
|
||||
|
||||
|
||||
# Force enable/disable floating point quirk emulation
|
||||
#
|
||||
# Force toggle anything * 0 emulation
|
||||
# Tristate
|
||||
# Supported values:
|
||||
# - True/False
|
||||
|
||||
# d3d9.floatEmulation =
|
||||
|
||||
|
||||
# Enable dialog box mode
|
||||
#
|
||||
# Changes the default state of dialog box mode.
|
||||
# *Disables* exclusive fullscreen when enabled.
|
||||
#
|
||||
# Supported values:
|
||||
# - True, False: Always enable / disable
|
||||
|
||||
# d3d9.enableDialogMode = False
|
||||
|
||||
# Overrides the application's MSAA level on the swapchain
|
||||
#
|
||||
# Supported values: -1 (application) and 0 to 16 (user override)
|
||||
|
||||
# d3d9.forceSwapchainMSAA = -1
|
||||
|
||||
|
||||
# Long Mad
|
||||
#
|
||||
# Should we make our Mads a FFma or do it the long way with an FMul and an FAdd?
|
||||
# This solves some rendering bugs in games that have z-pass shaders which
|
||||
# don't match entirely to the regular vertex shader in this way.
|
||||
#
|
||||
# Supported values:
|
||||
# - True/False
|
||||
|
||||
# d3d9.longMad = False
|
||||
|
||||
# Alpha Test Wiggle Room
|
||||
#
|
||||
# Workaround for games using alpha test == 1.0, etc due to wonky interpolation or
|
||||
# misc. imprecision on some vendors
|
||||
#
|
||||
# Supported values:
|
||||
# - True/False
|
||||
|
||||
# d3d9.alphaTestWiggleRoom = False
|
||||
|
||||
# Device Local Constant Buffers
|
||||
#
|
||||
# Enables using device local, host accessible memory for constant buffers in D3D9.
|
||||
# This tends to actually be slower for some reason on AMD,
|
||||
# and the exact same performance on NVIDIA.
|
||||
#
|
||||
# Supported values:
|
||||
# - True/False
|
||||
|
||||
# d3d9.deviceLocalConstantBuffers = False
|
||||
|
||||
# Allow Read Only
|
||||
#
|
||||
# Enables using the D3DLOCK_READONLY flag. Some apps use this
|
||||
# incorrectly, and write when they should be reading.
|
||||
#
|
||||
# Supported values:
|
||||
# - True/False
|
||||
|
||||
# d3d9.allowLockFlagReadonly = True
|
||||
|
||||
# No Explicit Front Buffer
|
||||
#
|
||||
# Disables the front buffer
|
||||
#
|
||||
# Supported values:
|
||||
# - True/False
|
||||
|
||||
# d3d9.noExplicitFrontBuffer = False
|
||||
|
||||
# Support DF formats
|
||||
#
|
||||
# Support the vendor extension DF floating point depth formats
|
||||
#
|
||||
# Supported values:
|
||||
# - True/False
|
||||
|
||||
# d3d9.supportDFFormats = True
|
||||
|
||||
# Support X4R4G4B4
|
||||
#
|
||||
# Support the X4R4G4B4 format.
|
||||
# The Sims 2 is a horrible game made by complete morons.
|
||||
#
|
||||
# Supported values:
|
||||
# - True/False
|
||||
|
||||
# d3d9.supportX4R4G4B4 = True
|
||||
|
||||
# Support D32
|
||||
#
|
||||
# Support the D32 format.
|
||||
#
|
||||
# Supported values:
|
||||
# - True/False
|
||||
|
||||
# d3d9.supportD32 = True
|
||||
|
||||
# SWVP Constant Counts
|
||||
#
|
||||
# The number of constants available when using Software Vertex Processing.
|
||||
#
|
||||
# Supported values:
|
||||
# - Integers
|
||||
|
||||
# d3d9.swvpFloatCount = 8192
|
||||
# d3d9.swvpIntCount = 2048
|
||||
# d3d9.swvpBoolCount = 2048
|
||||
|
||||
# Disable A8 as a Render Target
|
||||
#
|
||||
# Disable support for A8 format render targets
|
||||
# Once again, The Sims 2 is a horrible game made by complete morons.
|
||||
#
|
||||
# Supported values:
|
||||
# - True/False
|
||||
|
||||
# d3d9.disableA8RT = False
|
||||
|
||||
# Support for VCache Query
|
||||
#
|
||||
# Support for the vcache query
|
||||
# Not very important as a user config.
|
||||
# Used internally.
|
||||
#
|
||||
# Supported values:
|
||||
# - True/False
|
||||
|
||||
# Defaults to True if vendorId == 0x10de
|
||||
# d3d9.supportVCache = True
|
||||
|
||||
# Force Sampler Type Spec Constants
|
||||
#
|
||||
# Useful if games use the wrong image and sampler
|
||||
# type combo like Halo: CE or Spellforce.
|
||||
# Can fix rendering in older, broken games in some instances.
|
||||
#
|
||||
# Supported values:
|
||||
# - True/False
|
||||
|
||||
# d3d9.forceSamplerTypeSpecConstants = False
|
||||
|
||||
# Force Aspect Ratio
|
||||
#
|
||||
# Only exposes modes with a given aspect ratio.
|
||||
# Useful for titles that break if they see ultra-wide.
|
||||
#
|
||||
# Supported values:
|
||||
# - Any ratio, ie. "16:9", "4:3"
|
||||
|
||||
# d3d9.forceAspectRatio = ""
|
||||
|
||||
# Allow Do Not Wait
|
||||
#
|
||||
# Allow the do not wait lock flag to be used
|
||||
# Useful if some apps use this incorrectly.
|
||||
#
|
||||
# Supported values:
|
||||
# - True/False
|
||||
|
||||
# d3d9.allowDoNotWait = True
|
||||
|
||||
# Allow Discard
|
||||
#
|
||||
# Allow the discard lock flag to be used
|
||||
# Useful if some apps use this incorrectly.
|
||||
#
|
||||
# Supported values:
|
||||
# - True/False
|
||||
|
||||
# d3d9.allowDiscard = True
|
||||
|
||||
# Enumerate by Displays
|
||||
#
|
||||
# Whether we should enumerate D3D9 adapters by display (windows behaviour)
|
||||
# or by physical adapter.
|
||||
# May be useful in PRIME setups.
|
||||
#
|
||||
# Supported values:
|
||||
# - True/False
|
||||
|
||||
# d3d9.enumerateByDisplays = True
|
||||
|
||||
# APITrace Mode
|
||||
#
|
||||
# Makes all host visible buffers cached and coherent
|
||||
# Improves performance when apitracing, but also can impact
|
||||
# some dumb games.
|
||||
#
|
||||
# Supported values:
|
||||
# - True/False
|
||||
|
||||
# d3d9.apitraceMode = False
|
||||
# d3d11.apitraceMode = False
|
BIN
data_from_portwine/img/gui/Rockstar.png
Executable file
After Width: | Height: | Size: 1017 B |
BIN
data_from_portwine/img/gui/ankama.png
Executable file
After Width: | Height: | Size: 1.3 KiB |
BIN
data_from_portwine/img/gui/battle_net.png
Executable file
After Width: | Height: | Size: 3.0 KiB |
BIN
data_from_portwine/img/gui/bethesda.png
Executable file
After Width: | Height: | Size: 1.3 KiB |
BIN
data_from_portwine/img/gui/cemu.png
Normal file
After Width: | Height: | Size: 1.7 KiB |
BIN
data_from_portwine/img/gui/citra.png
Normal file
After Width: | Height: | Size: 2.1 KiB |
BIN
data_from_portwine/img/gui/covers/lol_cover.jpg
Normal file
After Width: | Height: | Size: 76 KiB |
BIN
data_from_portwine/img/gui/covers/pw_loading_cover.gif
Normal file
After Width: | Height: | Size: 3.5 MiB |
BIN
data_from_portwine/img/gui/covers/pw_update_pfx_cover.gif
Normal file
After Width: | Height: | Size: 3.5 MiB |
BIN
data_from_portwine/img/gui/dolphin.png
Normal file
After Width: | Height: | Size: 729 B |
BIN
data_from_portwine/img/gui/duckstation.png
Normal file
After Width: | Height: | Size: 1.6 KiB |
BIN
data_from_portwine/img/gui/epicgames.png
Executable file
After Width: | Height: | Size: 2.3 KiB |
BIN
data_from_portwine/img/gui/epsxe.png
Normal file
After Width: | Height: | Size: 663 B |
BIN
data_from_portwine/img/gui/eve.png
Executable file
After Width: | Height: | Size: 9.1 KiB |
BIN
data_from_portwine/img/gui/gameforge.png
Executable file
After Width: | Height: | Size: 1.8 KiB |
BIN
data_from_portwine/img/gui/glyph.png
Executable file
After Width: | Height: | Size: 1.5 KiB |
BIN
data_from_portwine/img/gui/gog.png
Executable file
After Width: | Height: | Size: 3.3 KiB |
BIN
data_from_portwine/img/gui/itch.png
Normal file
After Width: | Height: | Size: 1.6 KiB |
BIN
data_from_portwine/img/gui/lol.png
Normal file
After Width: | Height: | Size: 2.4 KiB |
BIN
data_from_portwine/img/gui/mame.png
Normal file
After Width: | Height: | Size: 953 B |
BIN
data_from_portwine/img/gui/mygames.png
Executable file
After Width: | Height: | Size: 2.7 KiB |
BIN
data_from_portwine/img/gui/origin.png
Executable file
After Width: | Height: | Size: 1.8 KiB |
BIN
data_from_portwine/img/gui/osu.png
Executable file
After Width: | Height: | Size: 2.6 KiB |
BIN
data_from_portwine/img/gui/port_changelog.png
Executable file
After Width: | Height: | Size: 16 KiB |
BIN
data_from_portwine/img/gui/port_exit.png
Executable file
After Width: | Height: | Size: 11 KiB |
BIN
data_from_portwine/img/gui/port_proton.png
Executable file → Normal file
Before Width: | Height: | Size: 12 KiB After Width: | Height: | Size: 64 KiB |
BIN
data_from_portwine/img/gui/port_winefile.png
Normal file
After Width: | Height: | Size: 7.8 KiB |
BIN
data_from_portwine/img/gui/ppsspp.png
Normal file
After Width: | Height: | Size: 2.0 KiB |
BIN
data_from_portwine/img/gui/project64.png
Normal file
After Width: | Height: | Size: 1.9 KiB |
BIN
data_from_portwine/img/gui/retroarch.png
Normal file
After Width: | Height: | Size: 787 B |
BIN
data_from_portwine/img/gui/scummvm.png
Normal file
After Width: | Height: | Size: 1.8 KiB |
BIN
data_from_portwine/img/gui/steam.png
Executable file
After Width: | Height: | Size: 2.2 KiB |
BIN
data_from_portwine/img/gui/ubc.png
Executable file
After Width: | Height: | Size: 3.3 KiB |
BIN
data_from_portwine/img/gui/vba-m.png
Normal file
After Width: | Height: | Size: 1.4 KiB |
BIN
data_from_portwine/img/gui/wgc.png
Executable file
After Width: | Height: | Size: 2.9 KiB |
BIN
data_from_portwine/img/gui/wosb.png
Normal file
After Width: | Height: | Size: 3.2 KiB |
BIN
data_from_portwine/img/gui/yabause.png
Normal file
After Width: | Height: | Size: 2.5 KiB |
BIN
data_from_portwine/img/setup.png
Normal file
After Width: | Height: | Size: 16 KiB |
BIN
data_from_portwine/img/w.png
Executable file → Normal file
Before Width: | Height: | Size: 73 KiB After Width: | Height: | Size: 409 KiB |
85
data_from_portwine/scripts/.Xresources
Executable file
@ -0,0 +1,85 @@
|
||||
xterm*faceSize: 12
|
||||
xterm*vt100*geometry: 120x20
|
||||
xterm*saveLines: 16384
|
||||
xterm*loginShell: true
|
||||
xterm*charClass: 33:48,35:48,37:48,43:48,45-47:48,64:48,95:48,126:48
|
||||
xterm*termName: xterm-color
|
||||
xterm*eightBitInput: false
|
||||
|
||||
!BLK Cursor
|
||||
#define _color0 #000d18
|
||||
#define _color8 #000d18
|
||||
!RED Tag
|
||||
#define _color1 #e89393
|
||||
#define _color9 #e89393
|
||||
!GRN SpecialKey
|
||||
#define _color2 #9ece13
|
||||
#define _color10 #9ece13
|
||||
!YEL Keyword
|
||||
#define _color3 #f0dfaf
|
||||
#define _color11 #f0dfaf
|
||||
!BLU Number
|
||||
#define _color4 #8cd0d3
|
||||
#define _color12 #8cd0d3
|
||||
!MAG Precondit
|
||||
#define _color5 #c0bed1
|
||||
#define _color13 #c0bed1
|
||||
!CYN Float
|
||||
#define _color6 #dfaf8f
|
||||
#define _color14 #dfaf8f
|
||||
!WHT Search
|
||||
#define _color7 #efefef
|
||||
#define _color15 #efefef
|
||||
!FMT Include, StatusLine, ErrorMsg
|
||||
#define _colorBD #ffcfaf
|
||||
#define _colorUL #ccdc90
|
||||
#define _colorIT #80d4aa
|
||||
!TXT Normal, Normal, Cursor
|
||||
#define _foreground #dcdccc
|
||||
#define _background #1f1f1f
|
||||
#define _cursorColor #8faf9f
|
||||
URxvt*color0 : _color0
|
||||
URxvt*color1 : _color1
|
||||
URxvt*color2 : _color2
|
||||
URxvt*color3 : _color3
|
||||
URxvt*color4 : _color4
|
||||
URxvt*color5 : _color5
|
||||
URxvt*color6 : _color6
|
||||
URxvt*color7 : _color7
|
||||
URxvt*color8 : _color8
|
||||
URxvt*color9 : _color9
|
||||
URxvt*color10 : _color10
|
||||
URxvt*color11 : _color11
|
||||
URxvt*color12 : _color12
|
||||
URxvt*color13 : _color13
|
||||
URxvt*color14 : _color14
|
||||
URxvt*color15 : _color15
|
||||
URxvt*colorBD : _colorBD
|
||||
URxvt*colorIT : _colorIT
|
||||
URxvt*colorUL : _colorUL
|
||||
URxvt*foreground : _foreground
|
||||
URxvt*background : _background
|
||||
URxvt*cursorColor : _cursorColor
|
||||
XTerm*color0 : _color0
|
||||
XTerm*color1 : _color1
|
||||
XTerm*color2 : _color2
|
||||
XTerm*color3 : _color3
|
||||
XTerm*color4 : _color4
|
||||
XTerm*color5 : _color5
|
||||
XTerm*color6 : _color6
|
||||
XTerm*color7 : _color7
|
||||
XTerm*color8 : _color8
|
||||
XTerm*color9 : _color9
|
||||
XTerm*color10 : _color10
|
||||
XTerm*color11 : _color11
|
||||
XTerm*color12 : _color12
|
||||
XTerm*color13 : _color13
|
||||
XTerm*color14 : _color14
|
||||
XTerm*color15 : _color15
|
||||
XTerm*colorBD : _colorBD
|
||||
XTerm*colorIT : _colorIT
|
||||
XTerm*colorUL : _colorUL
|
||||
XTerm*foreground : _foreground
|
||||
XTerm*background : _background
|
||||
XTerm*cursorColor : _cursorColor
|
||||
|
284
data_from_portwine/scripts/credits
Executable file
@ -0,0 +1,284 @@
|
||||
#!/usr/bin/env bash
|
||||
|
||||
KEY_CREDITS=$RANDOM
|
||||
|
||||
"${pw_yad_new}" --plug="${KEY_CREDITS}" --tabnum=1 --show-uri \
|
||||
--text-align=center --scroll --text="PortProton v.${install_ver}
|
||||
scripts v. ${scripts_install_ver}
|
||||
|
||||
https://portwine-linux.ru
|
||||
|
||||
Copyright © 2022 Castro-Fidel (PortWINE-Linux.ru)
|
||||
|
||||
This program comes with absolutely no warranty.
|
||||
See the License for details." &
|
||||
|
||||
|
||||
"${pw_yad_new}" --plug="${KEY_CREDITS}" --tabnum=2 \
|
||||
--text-align=center --scroll --text="Author: Casro-Fidel (Mikhail Tergoev)
|
||||
|
||||
Developer assistants and testers:
|
||||
Cefeiko
|
||||
Dezert1r
|
||||
Taz_mania
|
||||
Anton_Famillianov
|
||||
RidBowt
|
||||
chal55rus
|
||||
UserDiscord
|
||||
survolog
|
||||
gavr
|
||||
RusNor
|
||||
aldiserg
|
||||
an9949an
|
||||
andrey4korop
|
||||
" &
|
||||
|
||||
"${pw_yad_new}" --plug="${KEY_CREDITS}" --tabnum=3 --text-info --scroll <<< "MIT License
|
||||
|
||||
Copyright (©) 2022 Castro-Fidel (PortWINE-Linux.ru)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED (AS IS), WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE." &
|
||||
|
||||
"${pw_yad_new}" --plug="${KEY_CREDITS}" --tabnum=4 \
|
||||
--text-info --show-uri --scroll <<< 'https://boosty.to/portwine-linux.ru:
|
||||
|
||||
1 1
|
||||
A B
|
||||
AdamArclight666
|
||||
Akai
|
||||
Aleks
|
||||
Alex Sh
|
||||
Alexsei Cherniavskiy
|
||||
Allegra_g
|
||||
AlxChkln
|
||||
Andrei K
|
||||
Another games
|
||||
Apofis Smab
|
||||
Aule Mahal
|
||||
Azartiny Mor
|
||||
BELIJJAaL
|
||||
CanBoo
|
||||
Coin Hunt
|
||||
Cruze
|
||||
DIO
|
||||
Dadenard
|
||||
Dallasss
|
||||
Daniil Go
|
||||
Dencher12
|
||||
Denis
|
||||
Dezert1r
|
||||
Dima Manshin
|
||||
Dmitriy Tokarev
|
||||
Drakorgaur
|
||||
El Mago
|
||||
Eliot
|
||||
Ethan Winters
|
||||
Evgen Buiko
|
||||
EvilDevolver
|
||||
GaiverX
|
||||
Gekko
|
||||
Geomant17
|
||||
Happy Husky
|
||||
Homyakin
|
||||
Ivan Vlasov
|
||||
LeGi0neR
|
||||
Lexa XLS
|
||||
Linux Vumtut
|
||||
Lonely Lonely
|
||||
MICROFARAT
|
||||
MLogaut
|
||||
Maksami Cordyceps
|
||||
Maktub
|
||||
Melord
|
||||
Monti Roquefort
|
||||
MrBatonio
|
||||
Nesterik
|
||||
Nikola P.
|
||||
Nuclearsun
|
||||
Nurik
|
||||
Oleg55Rus
|
||||
Optimus
|
||||
Ottakvot
|
||||
PLAFON
|
||||
Pependos
|
||||
PlagueEvgeny
|
||||
Rojok56
|
||||
Ruslan Vlasov
|
||||
Rustam
|
||||
Saireg
|
||||
Seeropoonya
|
||||
Soma
|
||||
StGdG
|
||||
Subscript
|
||||
Sudo Connect
|
||||
Taras Zagibalov
|
||||
The End
|
||||
Tykva
|
||||
V1ktr
|
||||
VAtiB
|
||||
VUMtut
|
||||
VanBugel
|
||||
Vikthor Prieto
|
||||
Vosarat
|
||||
Windchester
|
||||
Xpamych
|
||||
Yurec
|
||||
Yuri Emelyanov
|
||||
Zillah Giovanni
|
||||
Zloy Ivan
|
||||
Zorit
|
||||
amikha1lov
|
||||
anisan_sg
|
||||
apolon
|
||||
benya
|
||||
chal55rus(Sergey P.)
|
||||
d.kostroma
|
||||
dunkanMcLoud
|
||||
dupster mailbox
|
||||
fight fox
|
||||
funti2f
|
||||
fusiok
|
||||
gg_harper
|
||||
haravara
|
||||
ivboss
|
||||
ksandr4370
|
||||
onix
|
||||
paulscathedral
|
||||
penguin4ek
|
||||
sanelasan
|
||||
sashman
|
||||
sendependa_dio
|
||||
shecspir
|
||||
sship
|
||||
sugoyako
|
||||
tima
|
||||
ua3dko
|
||||
vlad petrov
|
||||
wrager
|
||||
xpamych
|
||||
Александр
|
||||
Александр Абдулов
|
||||
Александр Кладов
|
||||
Александр Лобанов
|
||||
Алексей Ultralin
|
||||
Алексей Войтенко
|
||||
Алексей Галаш
|
||||
Алексей Зубрийчук
|
||||
Алексей Ивушкин
|
||||
Алексей Кравчук
|
||||
Алексей Чугунов
|
||||
Андрей Гусаков
|
||||
Андрей Карпенцов
|
||||
Антон Рудковский
|
||||
Антон Фамилианов
|
||||
Антоний Дамикан
|
||||
Артём К.
|
||||
Валерий Толмачёв
|
||||
Виктор Шварц
|
||||
Виктор Щетинин
|
||||
Виндэта(рог)
|
||||
Виталий Нуров
|
||||
Влад Блинов
|
||||
Влад Кладиев
|
||||
Владимир Бильдюкевич
|
||||
Владимир Дарвин
|
||||
Вячеслав Шитюков
|
||||
Вячеслав Шустров
|
||||
Георгий Гурский
|
||||
Данил Павлов
|
||||
Дед Мазай
|
||||
Денис Мальцев
|
||||
Денис Матій
|
||||
Денис Олефиренко
|
||||
Дмитрий Круглов
|
||||
Дмитрий Мазанка
|
||||
Дмитрий Сидоров
|
||||
Евгений Бебин
|
||||
Евгений Долгополов
|
||||
Евгений Хирвонен
|
||||
Евгений Храмов
|
||||
Егор Кречун
|
||||
Женя Рябушкин
|
||||
Иван Белекеев
|
||||
Коляныч Королёв
|
||||
Константин __
|
||||
Константин Абадонна
|
||||
Леонид
|
||||
Максим Хмара-Миронов
|
||||
Маленькая сосна
|
||||
Марат
|
||||
Марат Рахимов
|
||||
Неизвестый Дмитрий
|
||||
Никита Булавин
|
||||
Павел Иванов
|
||||
Павел Пашенцев
|
||||
Равич Ревес
|
||||
Рамиль
|
||||
Рома Б.
|
||||
Роман Игнатьев
|
||||
Роман Паженский
|
||||
Саша
|
||||
Семён Клишин
|
||||
Семён Ярополов
|
||||
Сергей Казёнкин
|
||||
Сергей Круглов
|
||||
Серёга Сапрыкин
|
||||
Стас Толкачёв
|
||||
Тима Суеубаев
|
||||
Тимофей Ковалев
|
||||
Тимур Сафонов
|
||||
Удалить Аккаунт
|
||||
Хоттабыч
|
||||
Николай Гинтов
|
||||
|
||||
|
||||
Список будет дополняться...' &
|
||||
|
||||
"${pw_yad_new}" --plug="${KEY_CREDITS}" --tabnum=5 --text="Хотите присоединится и помочь в развитии проекта:" \
|
||||
--title=JOIN --window-icon=group --image=system-config-users --uri-color=red --show-uri \
|
||||
--text-info --scroll <<< \
|
||||
"Website: http://portwine-linux.ru
|
||||
Discord: http://discord.gg/yJSEFjF
|
||||
VK: https://vk.com/portwinelinux
|
||||
-------------------------------------------
|
||||
Стать платным подписчиком:
|
||||
boosty: https://boosty.to/portwine-linux.ru
|
||||
patreon: https://www.patreon.com/portproton
|
||||
Кошельки WebMoney: WMZ-Z135951244401 WME-E325631629973
|
||||
Yandex кошельк: 410012267513818
|
||||
-------------------------------------------
|
||||
Задонатить на стрим:
|
||||
https://www.donationalerts.com/r/portwine_linux" &
|
||||
|
||||
"${pw_yad_new}" --plug="${KEY_CREDITS}" --tabnum=6 --show-uri --title="THIRD PARTY LIBRARIES" \
|
||||
--text-info <<< "Сторонние библиотеки, которые используются в PortProton
|
||||
|
||||
PortProton собран на основе следующих бесплатных библиотек программного обеспечения:
|
||||
|
||||
WINE-PROTON: https://github.com/ValveSoftware/Proton
|
||||
WINE-PROTON-GE: https://github.com/GloriousEggroll/proton-ge-custom/
|
||||
YAD: https://github.com/v1cont/"${pw_yad_new}"
|
||||
ZENITY: https://github.com/GNOME/zenity" &
|
||||
|
||||
"${pw_yad_new}" --title "ABOUT US" --key="${KEY_CREDITS}" --window-icon="$PW_GUI_ICON_PATH/port_proton.png" \
|
||||
--center --notebook --no-buttons --tab-pos=bottom \
|
||||
--tab="ABOUT PORTPROTON" --tab="AUTORS" --tab="LICENSE" --tab="SPONSORS" --tab="JOIN" \
|
||||
--tab="THIRD PARTY LIBRARIES"
|
||||
|
||||
/usr/bin/env bash -c ${pw_full_command_line[*]}
|
841
data_from_portwine/scripts/functions_helper
Executable file
@ -0,0 +1,841 @@
|
||||
#!/usr/bin/env bash
|
||||
# Author: Castro-Fidel (PortWINE-Linux.ru)
|
||||
########################################################################
|
||||
pw_ping_test () {
|
||||
ping -w3 -c1 github.com &> /dev/null
|
||||
[ "$?" == "0" ] && return 0 || return 1
|
||||
}
|
||||
|
||||
print_error () {
|
||||
echo "ERROR: $@"
|
||||
}
|
||||
export -f print_error
|
||||
|
||||
print_info () {
|
||||
echo "INFO: $@"
|
||||
}
|
||||
export -f print_info
|
||||
|
||||
|
||||
print_var () {
|
||||
for vp in $@ ; do echo "${vp}=${!vp}" ; done
|
||||
}
|
||||
export -f print_var
|
||||
|
||||
try_copy_file () {
|
||||
if [ ! -f "$1" ] ; then print_info "file $1 not found for copy" && return 1
|
||||
elif [ -z "$2" ] ; then print_error "no way to copy file $1" && return 1
|
||||
else
|
||||
cp -f "$1" "$2"
|
||||
if [ "$?" != 0 ]
|
||||
then print_error "failed to copy file $1 to $2" || return 1
|
||||
else return 0
|
||||
fi
|
||||
fi
|
||||
}
|
||||
export -f try_copy_file
|
||||
|
||||
try_copy_dir () {
|
||||
if [ ! -d "$1" ] ; then print_info "directory $1 not found for copy"
|
||||
elif [ -z "$2" ] ; then print_error "no way to copy directory $1"
|
||||
else
|
||||
cp -fr "$1" "$2"
|
||||
[ "$?" != 0 ] && print_error "failed to copy directory $1 to $2" || return 0
|
||||
fi
|
||||
return 1
|
||||
}
|
||||
export -f try_copy_dir
|
||||
|
||||
try_remove_file () {
|
||||
if [ -f "$1" ] ; then
|
||||
rm -f "$1"
|
||||
[ "$?" == 0 ] && return 0 || return 1
|
||||
fi
|
||||
}
|
||||
export -f try_remove_file
|
||||
|
||||
try_remove_dir () {
|
||||
if [ -d "$1" ] ; then
|
||||
rm -fr "$1"
|
||||
[ "$?" == 0 ] && return 0 || return 1
|
||||
fi
|
||||
}
|
||||
export -f try_remove_dir
|
||||
|
||||
try_force_link_file () {
|
||||
if [ ! -f "$1" ] ; then :
|
||||
elif [ -z "$2" ] ; then print_error "no way to link file $1"
|
||||
else
|
||||
ln -sf "$1" "$2"
|
||||
[ "$?" != 0 ] && print_error "failed to link file $1 to $2" || return 0
|
||||
fi
|
||||
return 1
|
||||
}
|
||||
export -f try_force_link_file
|
||||
|
||||
check_symlink () {
|
||||
CHK_SYMLINK_FILE="`file "$1"`"
|
||||
if [[ ! -z "`echo "$CHK_SYMLINK_FILE" | grep -v "broken" | grep "symbolic link to" | awk '{print $1}'`" ]] ; then
|
||||
return 0
|
||||
elif [[ ! -z "`echo "$CHK_SYMLINK_FILE" | grep "broken symbolic link to" | awk '{print $1}'`" ]] ; then
|
||||
print_error "remove broken symlink: $CHK_SYMLINK_FILE"
|
||||
rm -fr "$CHK_SYMLINK_FILE"
|
||||
return 1
|
||||
else
|
||||
return 1
|
||||
fi
|
||||
}
|
||||
export -f check_symlink
|
||||
|
||||
try_force_link_dir () {
|
||||
if [ ! -d "$1" ] ; then print_info "directory $1 not found for link"
|
||||
elif [ -z "$2" ] ; then print_error "no way to link directory $1"
|
||||
else
|
||||
ln -sf "$1" "$2"
|
||||
[ "$?" != 0 ] && print_error "failed to link directory $1 to $2" || return 0
|
||||
fi
|
||||
return 1
|
||||
}
|
||||
export -f try_force_link_dir
|
||||
|
||||
check_process () {
|
||||
[ ! -n "`ps cax | grep "$1" | awk '{print $1}'`" ] && return 0 || return 1
|
||||
}
|
||||
export -f check_process
|
||||
|
||||
try_download () {
|
||||
set -o pipefail
|
||||
wget -O "$2" --read-timeout 300 --retry-connrefused --timeout 15 --tries 3 \
|
||||
--user-agent="Mozilla/5.0 (compatible; Konqueror/2.1.1; X11)" "$1" 2>&1 | \
|
||||
tr '\r' '\n' | sed -u 's/.* \([0-9]\+%\)\ \+\([0-9,.]\+.\) \(.*\)/\1\n#Downloading at \1\/, \2\/s, ETA \3/; s/^20[0-9][0-9].*/#Done./' | \
|
||||
zenity --progress --percentage=0 --title="Download $(basename $1)" --text=Starting... --auto-close --width=500 --height=90
|
||||
if [ "${PIPESTATUS[0]}" != 0 ] ; then
|
||||
print_error "Failed to download $1."
|
||||
try_remove_file "$2"
|
||||
return 1
|
||||
else
|
||||
return 0
|
||||
fi
|
||||
try_remove_file "${PORT_WINE_TMP_PATH}/download_log"
|
||||
}
|
||||
|
||||
try_download_to_path () {
|
||||
set -o pipefail
|
||||
wget --directory-prefix="$2" --read-timeout 300 --retry-connrefused --timeout 15 --tries 3 \
|
||||
--user-agent="Mozilla/5.0 (compatible; Konqueror/2.1.1; X11)" "$1" 2>&1 | \
|
||||
tr '\r' '\n' | sed -u 's/.* \([0-9]\+%\)\ \+\([0-9,.]\+.\) \(.*\)/\1\n#Downloading at \1\/, \2\/s, ETA \3/; s/^20[0-9][0-9].*/#Done./' | \
|
||||
zenity --progress --percentage=0 --title="Download $(basename $1)" --text=Starting... --auto-close --width=500 --height=90
|
||||
if [ "${PIPESTATUS[0]}" != 0 ] ; then
|
||||
print_error "Failed to download $1."
|
||||
return 1
|
||||
else
|
||||
return 0
|
||||
fi
|
||||
}
|
||||
|
||||
try_download_silent () {
|
||||
wget -O "$2" --read-timeout 300 --retry-connrefused --timeout 15 --tries 3 \
|
||||
--user-agent="Mozilla/5.0 (compatible; Konqueror/2.1.1; X11)" "$1"
|
||||
if [ "${PIPESTATUS[0]}" != 0 ] ; then
|
||||
print_error "Failed to download $1. Skipping."
|
||||
try_remove_file "$2"
|
||||
return 1
|
||||
else
|
||||
return 0
|
||||
fi
|
||||
}
|
||||
|
||||
create_new_dir () {
|
||||
if [ ! -d "$1" ] ; then
|
||||
mkdir -p "$1"
|
||||
fi
|
||||
return 0
|
||||
}
|
||||
|
||||
var_winedlloverride_update () {
|
||||
if [ ! -z "${WINEDLLOVERRIDES}" ]
|
||||
then export WINEDLLOVERRIDES="${1};${WINEDLLOVERRIDES}"
|
||||
else export WINEDLLOVERRIDES="${1}"
|
||||
fi
|
||||
return 0
|
||||
}
|
||||
|
||||
var_vkd3d_config_update () {
|
||||
if [ ! -z "${VKD3D_CONFIG}" ]
|
||||
then export VKD3D_CONFIG="${1};${VKD3D_CONFIG}"
|
||||
else export VKD3D_CONFIG="${1}"
|
||||
fi
|
||||
return 0
|
||||
}
|
||||
|
||||
var_radv_perftest_config_update () {
|
||||
if [ ! -z "${RADV_PERFTEST}" ]
|
||||
then export RADV_PERFTEST="${1};${RADV_PERFTEST}"
|
||||
else export RADV_PERFTEST="${1}"
|
||||
fi
|
||||
return 0
|
||||
}
|
||||
|
||||
var_vk_istance_layers_config_update () {
|
||||
if [ ! -z "${PW_VK_INSTANCE_LAYERS}" ]
|
||||
then export PW_VK_INSTANCE_LAYERS="${1}:${PW_VK_INSTANCE_LAYERS}"
|
||||
else export PW_VK_INSTANCE_LAYERS="${1}"
|
||||
fi
|
||||
return 0
|
||||
}
|
||||
|
||||
unpack_tar_xz () {
|
||||
set -o pipefail
|
||||
tar -Jxvf "$1" -C "$2" | sszen
|
||||
[ "${PIPESTATUS[0]}" != 0 ] && print_error "File $1 unpacking error." && return 1 || return 0
|
||||
}
|
||||
|
||||
unpack_tar_gz () {
|
||||
set -o pipefail
|
||||
tar -xzvf "$1" -C "$2" | sszen
|
||||
[ "${PIPESTATUS[0]}" != 0 ] && print_error "File $1 unpacking error." && return 1 || return 0
|
||||
}
|
||||
|
||||
unpack_tar () {
|
||||
set -o pipefail
|
||||
tar -xvf "$1" -C "$2" | sszen
|
||||
[ "${PIPESTATUS[0]}" != 0 ] && print_error "File $1 unpacking error." && return 1 || return 0
|
||||
}
|
||||
|
||||
pw_clear_pfx () {
|
||||
try_remove_file "${PORT_WINE_PATH}/data/prefixes/${PW_PREFIX_NAME}/system.reg"
|
||||
try_remove_file "${PORT_WINE_PATH}/data/prefixes/${PW_PREFIX_NAME}/user.reg"
|
||||
try_remove_file "${PORT_WINE_PATH}/data/prefixes/${PW_PREFIX_NAME}/userdef.reg"
|
||||
try_remove_file "${PORT_WINE_PATH}/data/prefixes/${PW_PREFIX_NAME}/winetricks.log"
|
||||
try_remove_file "${PORT_WINE_PATH}/data/prefixes/${PW_PREFIX_NAME}/.update-timestamp"
|
||||
try_remove_file "${PORT_WINE_PATH}/data/prefixes/${PW_PREFIX_NAME}/drive_c/.windows-serial"
|
||||
try_remove_dir "${PORT_WINE_PATH}/data/prefixes/${PW_PREFIX_NAME}/drive_c/windows/"
|
||||
try_remove_dir "${PORT_WINE_PATH}/data/prefixes/${PW_PREFIX_NAME}/drive_c/ProgramData/Setup"
|
||||
try_remove_dir "${PORT_WINE_PATH}/data/prefixes/${PW_PREFIX_NAME}/drive_c/ProgramData/Windows"
|
||||
try_remove_dir "${PORT_WINE_PATH}/data/prefixes/${PW_PREFIX_NAME}/drive_c/ProgramData/WindowsTask"
|
||||
try_remove_dir "${PORT_WINE_PATH}/data/prefixes/${PW_PREFIX_NAME}/drive_c/ProgramData/Package Cache"
|
||||
try_remove_dir "${PORT_WINE_PATH}/data/prefixes/${PW_PREFIX_NAME}/drive_c/users/Public/Local Settings/Application Data/Microsoft"
|
||||
try_remove_dir "${PORT_WINE_PATH}/data/prefixes/${PW_PREFIX_NAME}/drive_c/users/Public/Local Settings/Application Data/Temp"
|
||||
try_remove_dir "${PORT_WINE_PATH}/data/prefixes/${PW_PREFIX_NAME}/drive_c/users/Public/Local Settings/Temporary Internet Files"
|
||||
try_remove_dir "${PORT_WINE_PATH}/data/prefixes/${PW_PREFIX_NAME}/drive_c/users/Public/Application Data/Microsoft"
|
||||
try_remove_dir "${PORT_WINE_PATH}/data/prefixes/${PW_PREFIX_NAME}/drive_c/users/Public/Application Data/wine_gecko"
|
||||
try_remove_dir "${PORT_WINE_PATH}/data/prefixes/${PW_PREFIX_NAME}/drive_c/users/Public/Temp"
|
||||
try_remove_dir "${PORT_WINE_PATH}/data/prefixes/${PW_PREFIX_NAME}/drive_c/users/steamuser/Local Settings/Application Data/Microsoft"
|
||||
try_remove_dir "${PORT_WINE_PATH}/data/prefixes/${PW_PREFIX_NAME}/drive_c/users/steamuser/Local Settings/Application Data/Temp"
|
||||
try_remove_dir "${PORT_WINE_PATH}/data/prefixes/${PW_PREFIX_NAME}/drive_c/users/steamuser/Local Settings/Temporary Internet Files"
|
||||
try_remove_dir "${PORT_WINE_PATH}/data/prefixes/${PW_PREFIX_NAME}/drive_c/users/steamuser/Application Data/Microsoft"
|
||||
try_remove_dir "${PORT_WINE_PATH}/data/prefixes/${PW_PREFIX_NAME}/drive_c/users/steamuser/Application Data/wine_gecko"
|
||||
try_remove_dir "${PORT_WINE_PATH}/data/prefixes/${PW_PREFIX_NAME}/drive_c/users/steamuser/Temp"
|
||||
try_remove_dir "${PORT_WINE_PATH}/data/prefixes/${PW_PREFIX_NAME}/drive_c/Program Files/Internet Explorer"
|
||||
try_remove_dir "${PORT_WINE_PATH}/data/prefixes/${PW_PREFIX_NAME}/drive_c/Program Files/Windows Media Player"
|
||||
try_remove_dir "${PORT_WINE_PATH}/data/prefixes/${PW_PREFIX_NAME}/drive_c/Program Files/Windows NT"
|
||||
try_remove_dir "${PORT_WINE_PATH}/data/prefixes/${PW_PREFIX_NAME}/drive_c/Program Files/Common Files"
|
||||
try_remove_dir "${PORT_WINE_PATH}/data/prefixes/${PW_PREFIX_NAME}/drive_c/Program Files (x86)/Internet Explorer"
|
||||
try_remove_dir "${PORT_WINE_PATH}/data/prefixes/${PW_PREFIX_NAME}/drive_c/Program Files (x86)/Common Files"
|
||||
try_remove_dir "${PORT_WINE_PATH}/data/prefixes/${PW_PREFIX_NAME}/drive_c/Program Files (x86)/Windows Media Player"
|
||||
try_remove_dir "${PORT_WINE_PATH}/data/prefixes/${PW_PREFIX_NAME}/drive_c/Program Files (x86)/Windows NT"
|
||||
try_remove_dir "${PORT_WINE_TMP_PATH}/mesa_shader_cache"
|
||||
rm -f "${PORT_WINE_TMP_PATH}"/*.bin
|
||||
rm -f "${PORT_WINE_TMP_PATH}"/*.foz
|
||||
return 0
|
||||
}
|
||||
|
||||
check_user_conf () {
|
||||
if [ ! -f "${USER_CONF}" ]; then
|
||||
echo "#!/usr/bin/env bash" > "${USER_CONF}"
|
||||
echo "# User overides db and var settings..." >> "${USER_CONF}"
|
||||
chmod u+x "${USER_CONF}"
|
||||
fi
|
||||
return 0
|
||||
}
|
||||
|
||||
init_wine_ver () {
|
||||
if [[ -z `ls "${PORT_WINE_PATH}/data/dist/" | grep "${PW_WINE_USE}"` ]] ; then
|
||||
if [[ ! -z `echo "${PW_WINE_USE}" | grep "PROTON_STEAM"` ]] ; then
|
||||
export PW_WINE_USE=PROTON_STEAM
|
||||
else
|
||||
export PW_WINE_USE=PROTON_GE
|
||||
fi
|
||||
fi
|
||||
if [[ ! -z `echo "${PW_WINE_USE}" | grep "^PROTON_STEAM$"` ]]
|
||||
then export PW_WINE_USE="${PW_PROTON_STEAM_VER}"
|
||||
elif [[ ! -z `echo "${PW_WINE_USE}" | grep "^PROTON_GE$"` ]]
|
||||
then export PW_WINE_USE="${PW_PROTON_GE_VER}"
|
||||
fi
|
||||
[ ! -z "${PW_WINE_VER}" ] && export PW_WINE_USE=`echo "${PW_WINE_VER}" | tr [[:lower:]] [[:upper:]]`
|
||||
[ ! -z "${PW_WINE_USE}" ] && export PW_WINE_USE=`echo "${PW_WINE_USE}" | tr [[:lower:]] [[:upper:]]`
|
||||
unset PW_WINE_VER
|
||||
export WINEDIR="${PORT_WINE_PATH}/data/dist/${PW_WINE_USE}"
|
||||
export WINE="${WINEDIR}/bin/wine"
|
||||
export WINELOADER="${WINEDIR}/bin/wine"
|
||||
export WINESERVER="${WINEDIR}/bin/wineserver"
|
||||
if [[ -z "${PATH_TO_GAME}" ]] ; then
|
||||
export WINEDLLPATH="${WINEDIR}/lib64/wine:${WINEDIR}/lib/wine"
|
||||
else
|
||||
export WINEDLLPATH="${WINEDIR}/lib64/wine:${WINEDIR}/lib/wine:${PATH_TO_GAME}"
|
||||
fi
|
||||
|
||||
if [[ -d "${WINEDIR}/files" && ! -d "${WINEDIR}/dist" ]] ; then
|
||||
for clear_dist_files in `ls "${WINEDIR}" | sed -e "s/^files$//g" | sed -e "s/^version$//g"` ; do
|
||||
rm -fr "${WINEDIR}/$clear_dist_files"
|
||||
done
|
||||
mv -f "${WINEDIR}/files"/* "${WINEDIR}/"
|
||||
rm -fr "${WINEDIR}/files"
|
||||
elif [[ ! -d "${WINEDIR}/files" && -d "${WINEDIR}/dist" ]] ; then
|
||||
for clear_dist_files in `ls "${WINEDIR}" | sed -e "s/^dist$//g" | sed -e "s/^version$//g"` ; do
|
||||
rm -fr "${WINEDIR}/$clear_dist_files"
|
||||
done
|
||||
mv -f "${WINEDIR}/dist"/* "${WINEDIR}/"
|
||||
rm -fr "${WINEDIR}/dist"
|
||||
elif [ -f "${WINEDIR}/proton_dist.tar" ] ; then
|
||||
unpack_tar "${WINEDIR}/proton_dist.tar" "${WINEDIR}/"
|
||||
for clear_dist_files in `ls "${WINEDIR}" | sed -e "s/^bin$//g" | sed -e "s/^lib$//g" | sed -e "s/^lib64$//g" | sed -e "s/^share$//g" | sed -e "s/^version$//g"` ; do
|
||||
rm -fr "${WINEDIR}/$clear_dist_files"
|
||||
done
|
||||
fi
|
||||
if [[ -d "${WINEDIR}" ]] ; then
|
||||
[[ ! -f "${WINEDIR}/version" ]] && echo "${PW_WINE_USE}" > "${WINEDIR}/version"
|
||||
|
||||
if [[ ! -d "${WINEDIR}/lib64/" && -d "${WINEDIR}/lib/wine/x86_64-unix" ]] ; then
|
||||
create_new_dir "${WINEDIR}/lib64/wine"
|
||||
mv -f "${WINEDIR}/lib/wine/x86_64-unix" "${WINEDIR}/lib64/wine/"
|
||||
mv -f "${WINEDIR}/lib/wine/x86_64-windows" "${WINEDIR}/lib64/wine/"
|
||||
fi
|
||||
|
||||
try_remove_file "${WINEDIR}/lib/libsteam_api.so"
|
||||
try_remove_file "${WINEDIR}/lib64/libsteam_api.so"
|
||||
|
||||
for copy_proton_dll in "dxvk" "vkd3d-proton" ; do
|
||||
if [[ ! -d "${WINEDIR}/lib/wine/${copy_proton_dll}/" || ! -d "${WINEDIR}/lib64/wine/${copy_proton_dll}/" ]] ; then
|
||||
try_copy_dir "${PORT_WINE_PATH}/data/dist/${PW_PROTON_GE_VER}/lib/wine/${copy_proton_dll}" "${WINEDIR}/lib/wine/"
|
||||
try_copy_dir "${PORT_WINE_PATH}/data/dist/${PW_PROTON_GE_VER}/lib64/wine/${copy_proton_dll}" "${WINEDIR}/lib64/wine/"
|
||||
fi
|
||||
done
|
||||
|
||||
for mono_gecko_chk in "mono" "gecko" ; do
|
||||
if check_symlink "${WINEDIR}/share/wine/${mono_gecko_chk}" ; then
|
||||
echo "${WINEDIR}/share/wine/${mono_gecko_chk} is symlink. OK."
|
||||
elif [[ -d "${WINEDIR}/share/wine/${mono_gecko_chk}" ]] ; then
|
||||
try_copy_dir "${WINEDIR}/share/wine/${mono_gecko_chk}" "${PORT_WINE_TMP_PATH}" | sszen
|
||||
try_remove_dir "${WINEDIR}/share/wine/${mono_gecko_chk}"
|
||||
try_force_link_dir "${PORT_WINE_TMP_PATH}/${mono_gecko_chk}" "${WINEDIR}"/share/wine/
|
||||
echo "Copy ${WINEDIR}/share/wine/${mono_gecko_chk} to tmp and create symlink to ${WINEDIR}/share/wine/. OK."
|
||||
else
|
||||
try_remove_dir "${WINEDIR}/share/wine/${mono_gecko_chk}"
|
||||
try_force_link_dir "${PORT_WINE_TMP_PATH}/${mono_gecko_chk}" "${WINEDIR}"/share/wine
|
||||
echo "${WINEDIR}/share/wine/${mono_gecko_chk} is broken symlink. Repair... OK."
|
||||
fi
|
||||
done
|
||||
fi
|
||||
return 0
|
||||
}
|
||||
|
||||
pw_init_runtime () {
|
||||
|
||||
if [[ -n "$(grep "ROSA Fresh" "/etc/os-release")" ]] ; then
|
||||
export LOCPATH="/run/host/usr/share/locale/"
|
||||
fi
|
||||
|
||||
PW_PV_OVERRIDES="/usr/lib/pressure-vessel/overrides/lib"
|
||||
export PW_LD_LIBRARY_PATH="${WINEDIR}/lib64:${WINEDIR}/lib:${PW_WINELIB}/portable/lib/lib64:${PW_WINELIB}/portable/lib/lib32:${PW_PV_OVERRIDES}/x86_64-linux-gnu/aliases:${PW_PV_OVERRIDES}/i386-linux-gnu/aliases"
|
||||
|
||||
export PW_VK_LAYER_PATH="${PW_WINELIB}/portable/share/vulkan/implicit_layer.d"
|
||||
|
||||
export DISABLE_VK_LAYER_VALVE_steam_fossilize_1=1
|
||||
export DISABLE_VK_LAYER_VALVE_steam_overlay_1=1
|
||||
|
||||
if [ ! -z ${PATH_TMP} ]
|
||||
then export PATH="${PATH_TMP}"
|
||||
else export PATH_TMP="${PATH}"
|
||||
fi
|
||||
if [ ! -z "${PATH}" ]
|
||||
then export PATH="${WINEDIR}/bin:${PATH}:${PW_WINELIB}/portable/bin"
|
||||
else export PATH="${WINEDIR}/bin:${PW_WINELIB}/portable/bin"
|
||||
fi
|
||||
if [ "${PW_USE_GSTREAMER}" = 1 ] ; then
|
||||
if [ -d "${WINEDIR}/lib64/gstreamer-1.0" ] ; then
|
||||
export GST_PLUGIN_SYSTEM_PATH_1_0="${WINEDIR}/lib64/gstreamer-1.0:${WINEDIR}/lib/gstreamer-1.0"
|
||||
fi
|
||||
export WINE_GST_REGISTRY_DIR="${PORT_WINE_TMP_PATH}"
|
||||
export MEDIACONV_AUDIO_DUMP_FILE="${PORT_WINE_TMP_PATH}"/audio.foz
|
||||
export MEDIACONV_AUDIO_TRANSCODED_FILE="${PORT_WINE_TMP_PATH}"/transcoded_audio.foz
|
||||
export MEDIACONV_VIDEO_DUMP_FILE="${PORT_WINE_TMP_PATH}"/video.foz
|
||||
export MEDIACONV_VIDEO_TRANSCODED_FILE="${PORT_WINE_TMP_PATH}"/transcoded_video.foz
|
||||
else
|
||||
var_winedlloverride_update "winegstreamer="
|
||||
fi
|
||||
|
||||
if [[ ! -z "${PW_SANDBOX_HOME_PATH}" && -d "${PW_SANDBOX_HOME_PATH}" ]] ; then
|
||||
export pw_runtime="${PW_WINELIB}/pressure-vessel/bin/pressure-vessel-unruntime \
|
||||
--unshare-home \
|
||||
--home="${PW_SANDBOX_HOME_PATH}" \
|
||||
--no-gc-legacy-runtimes \
|
||||
--no-gc-runtimes \
|
||||
--copy-runtime \
|
||||
--remove-game-overlay \
|
||||
${PW_ADD_TO_ARGS_IN_RUNTIME} --"
|
||||
else
|
||||
export pw_runtime="${PW_WINELIB}/pressure-vessel/bin/pressure-vessel-unruntime \
|
||||
--share-home \
|
||||
--no-gc-legacy-runtimes \
|
||||
--no-gc-runtimes \
|
||||
--copy-runtime \
|
||||
--remove-game-overlay \
|
||||
${PW_ADD_TO_ARGS_IN_RUNTIME} --"
|
||||
fi
|
||||
|
||||
export PRESSURE_VESSEL_IMPORT_VULKAN_LAYERS=0
|
||||
# export PRESSURE_VESSEL_GRAPHICS_PROVIDER=""
|
||||
|
||||
unset PRESSURE_VESSEL_RUNTIME_ARCHIVE
|
||||
export PRESSURE_VESSEL_RUNTIME=runtime
|
||||
export PRESSURE_VESSEL_RUNTIME_BASE="${PW_WINELIB}"
|
||||
export PRESSURE_VESSEL_VARIABLE_DIR="${PW_WINELIB}/var"
|
||||
export PRESSURE_VESSEL_PREFIX="${PW_WINELIB}/pressure-vessel"
|
||||
|
||||
unset PRESSURE_VESSEL_FILESYSTEMS_RO PRESSURE_VESSEL_FILESYSTEMS_RW
|
||||
for PWRTMRO in ${PW_RT_MOUNT_RO[*]} ; do
|
||||
if [ ! -z "${PRESSURE_VESSEL_FILESYSTEMS_RO}" ]
|
||||
then export PRESSURE_VESSEL_FILESYSTEMS_RO="${PRESSURE_VESSEL_FILESYSTEMS_RO}:${PWRTMRO}"
|
||||
else export PRESSURE_VESSEL_FILESYSTEMS_RO="${PWRTMRO}"
|
||||
fi
|
||||
done
|
||||
for PWRTMRW in ${PW_RT_MOUNT_RW[*]} ; do
|
||||
if [ ! -z "${PRESSURE_VESSEL_FILESYSTEMS_RW}" ]
|
||||
then export PRESSURE_VESSEL_FILESYSTEMS_RW="${PRESSURE_VESSEL_FILESYSTEMS_RW}:${PWRTMRW}"
|
||||
else export PRESSURE_VESSEL_FILESYSTEMS_RW="${PWRTMRW}"
|
||||
fi
|
||||
done
|
||||
echo "RUNTIME is enabled"
|
||||
}
|
||||
|
||||
pw_mangohud_check () {
|
||||
if [[ "${PW_MANGOHUD}" == "1" ]] ; then
|
||||
export PW_MANGOHUD_SLR='MANGOHUD=1'
|
||||
MANGOHUD_LIB_NAME="libMangoHud.so"
|
||||
if [[ "${PW_VULKAN_USE}" = "0" ]] ; then
|
||||
MANGOHUD_LIB_NAME="libMangoHud_dlsym.so:${MANGOHUD_LIB_NAME}"
|
||||
fi
|
||||
if [[ ! -z "${PW_LD_PRELOAD}" ]]
|
||||
then export PW_LD_PRELOAD="${PW_LD_PRELOAD}:${MANGOHUD_LIB_NAME}"
|
||||
else export PW_LD_PRELOAD="${MANGOHUD_LIB_NAME}"
|
||||
fi
|
||||
var_vk_istance_layers_config_update "VK_LAYER_MANGOHUD_overlay64:VK_LAYER_MANGOHUD_overlay32"
|
||||
print_info "MANGOHUD is enabled"
|
||||
else
|
||||
export PW_MANGOHUD_SLR='DISABLE_MANGOHUD=1'
|
||||
print_info "MANGOHUD is disabled"
|
||||
fi
|
||||
return 0
|
||||
}
|
||||
|
||||
pw_vkbasalt_check () {
|
||||
if [[ "${ENABLE_VKBASALT}" == 1 ]] && [[ "${PW_VULKAN_USE}" != "0" ]] && [[ "${PW_VULKAN_USE}" != "3" ]] ; then
|
||||
if [[ -z "${PW_VKBASALT_EFFECTS}" ]] ; then
|
||||
export PW_VKBASALT_EFFECTS="Curves:cas"
|
||||
fi
|
||||
sed -ri "s/effects = .*/effects = ${PW_VKBASALT_EFFECTS}/g" "${PORT_WINE_PATH}/data/vkBasalt.conf"
|
||||
if [[ -z "${PW_VKBASALT_FFX_CAS}" ]] ; then
|
||||
export PW_VKBASALT_FFX_CAS="0.7"
|
||||
fi
|
||||
sed -ri "s/casSharpness .*/casSharpness = ${PW_VKBASALT_FFX_CAS}/g" "${PORT_WINE_PATH}/data/vkBasalt.conf"
|
||||
export VKBASALT_CONFIG_FILE="${PORT_WINE_PATH}/data/vkBasalt.conf"
|
||||
# sed -i s/'> = 0.05;'/'> = 0.035;'/ "${PW_WINELIB}/pressure-vessel/reshade/shaders/FilmGrain2.fx"
|
||||
var_vk_istance_layers_config_update "VK_LAYER_VKBASALT_post_processing32:VK_LAYER_VKBASALT_post_processing64"
|
||||
print_info "vkBasalt is enabled"
|
||||
else
|
||||
export DISABLE_VKBASALT=1
|
||||
print_info "vkBasalt is disabled"
|
||||
fi
|
||||
return 0
|
||||
}
|
||||
|
||||
check_nvidia_vk_icd_file () {
|
||||
if [[ -f "/usr/share/vulkan/icd.d/nvidia_icd.json" ]] ; then
|
||||
export VK_ICD_FILENAMES="/usr/share/vulkan/icd.d/nvidia_icd.json"
|
||||
elif [[ -f "/etc/vulkan/icd.d/nvidia_icd.json" ]] ; then
|
||||
export VK_ICD_FILENAMES="/etc/vulkan/icd.d/nvidia_icd.json"
|
||||
fi
|
||||
}
|
||||
|
||||
regdlloverrides () {
|
||||
PW_DLL_EXE=`echo $@ | awk -F: '{print $1}'`
|
||||
PW_DLL_LIB=`echo $@ | awk -F: '{print $2}' | awk -F= '{print $1}'`
|
||||
PW_DLL_SET=`echo $@ | awk -F= '{print $NF}'`
|
||||
case "${PW_DLL_SET}" in
|
||||
"n,b") PW_DLL_IN_REG="native,builtin" ;;
|
||||
"b,n") PW_DLL_IN_REG="builtin,native" ;;
|
||||
"n") PW_DLL_IN_REG="native" ;;
|
||||
"b") PW_DLL_IN_REG="builtin" ;;
|
||||
*) PW_DLL_IN_REG="" ;;
|
||||
esac
|
||||
grep 'HKCU,Software\\Wine\\AppDefaults\\'"${PW_DLL_EXE}"'\\DllOverrides,'\"${PW_DLL_LIB}\",0x2,\"${PW_DLL_IN_REG}\" "${WINEDIR}/share/wine/wine.inf"
|
||||
if [[ "$?" != "0" ]] ; then
|
||||
sed -i "/\[SteamClient.ntamd64\]/a HKCU,Software\\\Wine\\\AppDefaults\\\\${PW_DLL_EXE}\\\DllOverrides,\"${PW_DLL_LIB}\",0x2,\"${PW_DLL_IN_REG}\"" "${WINEDIR}/share/wine/wine.inf"
|
||||
fi
|
||||
}
|
||||
|
||||
wait_wineserver () {
|
||||
while [ ! -z "$(ls -l /proc/*/exe 2>/dev/null | grep -ie ${portname} | grep -E 'wine(64)?-preloader|wineserver' | awk -F/ '{print $3}')" ] ; do
|
||||
sleep 1
|
||||
done
|
||||
return 0
|
||||
}
|
||||
export -f wait_wineserver
|
||||
|
||||
kill_portwine () {
|
||||
wine_pids="`ls -l /proc/*/exe 2>/dev/null | grep -ie ${portname} | grep -E 'wine(64)?-preloader|wineserver' | awk -F/ '{print $3}'`"
|
||||
if [ ! -z "${wine_pids}" ] ; then
|
||||
for pw_kill_pids in ${wine_pids} ; do
|
||||
if [ "`ps cax | grep ${pw_kill_pids}`" ] ; then
|
||||
kill -n 9 ${pw_kill_pids} > /dev/null 2>&1
|
||||
fi
|
||||
done
|
||||
fi
|
||||
bwrap_pids="`pgrep -a wrap | grep ${portname} | head -n 1 | awk '{print $1}'`"
|
||||
if [ ! -z "${bwrap_pids}" ] ; then
|
||||
for pw_kill_pids in ${bwrap_pids} ; do
|
||||
if [ "`ps cax | grep ${pw_kill_pids}`" ] ; then
|
||||
kill -n 9 ${pw_kill_pids} > /dev/null 2>&1
|
||||
fi
|
||||
done
|
||||
fi
|
||||
return 0
|
||||
}
|
||||
export -f kill_portwine
|
||||
|
||||
pw_kill_autostart () {
|
||||
sleep 5
|
||||
|
||||
while true ; do
|
||||
if [[ -z "`ps aux | grep -m 1 "$1" | grep -v grep | awk '{print $2}'`" ]] && [[ ! -z "`ps aux | grep wrap | grep -v grep | grep -i ${portname} | head -n 1`" ]] ; then
|
||||
echo -e "PID "$1" not found"
|
||||
sleep 5
|
||||
else
|
||||
sleep 5
|
||||
kill_portwine
|
||||
break
|
||||
fi
|
||||
done
|
||||
|
||||
if [[ ! -z "`ls "${PORT_WINE_PATH}/data/prefixes/${PW_PREFIX_NAME}"/drive_c/ | grep -m 1 ".tmp"`" ]] ; then
|
||||
rm -f "${PORT_WINE_PATH}/data/prefixes/${PW_PREFIX_NAME}"/drive_c/*.tmp
|
||||
fi
|
||||
|
||||
return 0
|
||||
}
|
||||
export -f pw_kill_autostart
|
||||
|
||||
stop_portwine () {
|
||||
if [ "$int_xneur" = "1" ]; then
|
||||
xneur &
|
||||
fi
|
||||
if [ ! -z ${PW_XKBD} ]; then
|
||||
setxkbmap ${PW_XKBD}
|
||||
fi
|
||||
pw_stop_progress_bar
|
||||
try_remove_file "${PORT_SCRIPTS_PATH}/0"
|
||||
try_remove_file "${PORT_SCRIPTS_PATH}/1"
|
||||
kill_portwine &&
|
||||
try_remove_dir "${PW_WINELIB}/var"
|
||||
find "${PORT_WINE_PATH}/data/prefixes/${PW_PREFIX_NAME}/drive_c/" -maxdepth 1 -type f -name "*.tmp" -delete
|
||||
if [ ! -z "`pgrep -a yad_new | grep "\-\-notification" | awk '{print $1}'`" ] ; then
|
||||
kill -s SIGUSR1 "`pgrep -a yad_new | grep "\-\-notification" | awk '{print $1}'`" 2>/dev/null
|
||||
fi
|
||||
add_in_stop_portwine &>/dev/null
|
||||
kill -n 9 `pgrep -a start.sh | grep -i '/PortProton/' | awk '{print $1}'` > /dev/null 2>&1
|
||||
killall yad_new &>/dev/null
|
||||
exit 0
|
||||
}
|
||||
export -f stop_portwine
|
||||
|
||||
pw_download_libs () {
|
||||
if [ ! -z "`ls ${PORT_WINE_TMP_PATH} | grep libs_v | grep -v libs${PW_LIBS_VER}`" ] ; then
|
||||
for RM_LIBS in `ls ${PORT_WINE_TMP_PATH} | grep libs_v | grep -v libs${PW_LIBS_VER}`
|
||||
do try_remove_dir "${PORT_WINE_TMP_PATH}/${RM_LIBS}"
|
||||
done
|
||||
fi
|
||||
if [[ ! -e "${PW_WINELIB}/portable/bin/yad" || ! -e "${PW_WINELIB}/portable/lib/p7zip/7z" \
|
||||
|| ! -e "${PW_WINELIB}/runtime/files/bin/vkcube" || -e "${PORT_WINE_TMP_PATH}/libs${PW_LIBS_VER}.tar.xz" ]] ;
|
||||
then
|
||||
print_info "Download and install libraries..."
|
||||
if try_download "github.com/Castro-Fidel/PortWINE/releases/download/libs${PW_LIBS_VER}/libs${PW_LIBS_VER}.tar.xz" "${PORT_WINE_TMP_PATH}/libs${PW_LIBS_VER}.tar.xz" ; then
|
||||
if unpack_tar_xz "${PORT_WINE_TMP_PATH}/libs${PW_LIBS_VER}.tar.xz" "${PORT_WINE_TMP_PATH}/" ; then
|
||||
try_remove_file "${PORT_WINE_TMP_PATH}/libs${PW_LIBS_VER}.tar.xz"
|
||||
else
|
||||
try_remove_dir "${PORT_WINE_TMP_PATH}/libs${PW_LIBS_VER}"
|
||||
try_remove_file "${PORT_WINE_TMP_PATH}/libs${PW_LIBS_VER}.tar.xz"
|
||||
zenity_error_download && pw_download_libs
|
||||
fi
|
||||
else
|
||||
zenity_error_download && pw_download_libs
|
||||
fi
|
||||
fi
|
||||
export pw_yad="${PW_WINELIB}/portable/bin/yad"
|
||||
export pw_yad_new="${PW_WINELIB}/portable/bin/yad_new"
|
||||
export pw_zstd="${PW_WINELIB}/portable/bin/zstd"
|
||||
export pw_7z="${PW_WINELIB}/portable/lib/p7zip/7z"
|
||||
if [ -x "`which xterm 2>/dev/null`" ]; then
|
||||
export SYS_XTERM=`which xterm`
|
||||
export PW_XTERM="${SYS_XTERM} -geometry 159x37 -e"
|
||||
else
|
||||
export PW_XTERM="${PW_WINELIB}/runtime/files/bin/xterm -geometry 159x37 -e"
|
||||
fi
|
||||
return 0
|
||||
}
|
||||
|
||||
pw_check_and_download_wine () {
|
||||
[ ! -d "${PORT_WINE_PATH}/data/dist/" ] && create_new_dir "${PORT_WINE_PATH}/data/dist"
|
||||
if [[ "${PW_WINE_USE}" == "GET-OTHER-WINE" ]] ; then
|
||||
gui_proton_downloader
|
||||
fi
|
||||
if [[ ! -z `echo "${PW_WINE_USE}" | grep "^PROTON_STEAM$"` ]]
|
||||
then export PW_WINE_USE="${PW_PROTON_STEAM_VER}"
|
||||
elif [[ ! -z `echo "${PW_WINE_USE}" | grep "^PROTON_GE$"` ]]
|
||||
then export PW_WINE_USE="${PW_PROTON_GE_VER}"
|
||||
fi
|
||||
if [ ! -d "${PORT_WINE_PATH}/data/dist/${PW_WINE_USE}" ] ; then
|
||||
print_info "Download and install ${PW_WINE_USE}..."
|
||||
if try_download "github.com/Castro-Fidel/wine_builds/releases/download/${PW_WINE_USE}/${PW_WINE_USE}.tar.xz" "${PORT_WINE_PATH}/data/tmp/${PW_WINE_USE}.tar.xz" ; then
|
||||
if unpack_tar_xz "${PORT_WINE_PATH}/data/tmp/${PW_WINE_USE}.tar.xz" "${PORT_WINE_PATH}/data/dist/" ; then
|
||||
echo "${PW_WINE_USE}" > "${PORT_WINE_PATH}/data/dist/${PW_WINE_USE}/version"
|
||||
try_remove_file "${PORT_WINE_PATH}/data/tmp/${PW_WINE_USE}.tar.xz"
|
||||
try_remove_dir "${PORT_WINE_PATH}/data/tmp/${PW_WINE_USE}"
|
||||
else
|
||||
try_remove_file "${PORT_WINE_PATH}/data/tmp/${PW_WINE_USE}.tar.xz"
|
||||
try_remove_dir "${PORT_WINE_PATH}/data/tmp/${PW_WINE_USE}"
|
||||
try_remove_dir "${PORT_WINE_PATH}/data/dist/${PW_WINE_USE}"
|
||||
|
||||
zenity_error_download && pw_check_and_download_wine
|
||||
fi
|
||||
else
|
||||
zenity_error_download && pw_check_and_download_wine
|
||||
fi
|
||||
fi
|
||||
return 0
|
||||
}
|
||||
|
||||
pw_check_and_download_plugins () {
|
||||
if [ ! -z "`ls ${PORT_WINE_TMP_PATH} | grep plugins_v | grep -v plugins${PW_PLUGINS_VER}`" ] ; then
|
||||
for RM_PLUGINS in `ls ${PORT_WINE_TMP_PATH} | grep plugins_v | grep -v plugins${PW_PLUGINS_VER}`
|
||||
do try_remove_dir "${PORT_WINE_TMP_PATH}/${RM_PLUGINS}"
|
||||
done
|
||||
fi
|
||||
if [[ ! -d "${PW_PLUGINS_PATH}/BattlEye_Runtime" || ! -d "${PW_PLUGINS_PATH}/d3d_extras" \
|
||||
|| ! -d "${PW_PLUGINS_PATH}/nvapi" || ! -d "${PW_PLUGINS_PATH}/nvml" ]]
|
||||
then
|
||||
print_info "Download and install plugins${PW_PLUGINS_VER}..."
|
||||
if try_download "github.com/Castro-Fidel/wine_builds/releases/download/plugins${PW_PLUGINS_VER}/plugins${PW_PLUGINS_VER}.tar.xz" "${PORT_WINE_TMP_PATH}/plugins${PW_PLUGINS_VER}.tar.xz" ; then
|
||||
if unpack_tar_xz "${PORT_WINE_TMP_PATH}/plugins${PW_PLUGINS_VER}.tar.xz" "${PORT_WINE_TMP_PATH}" ; then
|
||||
try_remove_file "${PORT_WINE_TMP_PATH}/plugins${PW_PLUGINS_VER}.tar.xz"
|
||||
else
|
||||
try_remove_file "${PORT_WINE_TMP_PATH}/plugins${PW_PLUGINS_VER}.tar.xz"
|
||||
try_remove_dir "${PORT_WINE_TMP_PATH}/plugins${PW_PLUGINS_VER}"
|
||||
|
||||
zenity_error_download && pw_check_and_download_wine
|
||||
fi
|
||||
else
|
||||
zenity_error_download && pw_check_and_download_wine
|
||||
fi
|
||||
fi
|
||||
return 0
|
||||
}
|
||||
|
||||
pw_init_db () {
|
||||
if [[ ! -z "${portwine_exe}" ]] ; then
|
||||
export PORTWINE_DB=`echo "${portwine_exe}" | awk -F '/' 'NF>1{print $NF}' | sed s/".exe"/""/gi`
|
||||
if [[ -f "${portwine_exe}".ppdb ]] && [[ "${PORTWINE_DB}" != "RiotClientServices" ]] ; then
|
||||
export PORTWINE_DB_FILE="${portwine_exe}".ppdb
|
||||
. "${PORTWINE_DB_FILE}"
|
||||
if [[ -z "`ls -p "${PORT_WINE_PATH}/prefixes/" | grep -e "^${PW_PREFIX_NAME}/"`" ]] ; then
|
||||
export PW_PREFIX_NAME=`echo "${portwine_exe}" | awk -F"/prefixes/" '{print $2}' | awk -F"/" '{print $1}'`
|
||||
edit_db_from_gui PW_PREFIX_NAME
|
||||
fi
|
||||
else
|
||||
orig_IFS="$IFS"
|
||||
IFS=$'\n'
|
||||
PW_FIND_DB_FILE=`grep -ilw "#${PORTWINE_DB}.exe" "${PORT_SCRIPTS_PATH}/portwine_db"/* | sed s/".exe"/""/gi`
|
||||
if [[ `echo "$PW_FIND_DB_FILE" | wc -l` -gt 1 ]] ; then
|
||||
unset ADD_CB_DBFILE
|
||||
for PW_CHECK_DB_FILE in $PW_FIND_DB_FILE ; do
|
||||
if [[ -z "${ADD_CB_DBFILE}" ]] ; then
|
||||
export ADD_CB_DBFILE="${PW_CHECK_DB_FILE}"
|
||||
else
|
||||
export ADD_CB_DBFILE="${PW_CHECK_DB_FILE}!${ADD_CB_DBFILE}"
|
||||
fi
|
||||
done
|
||||
PORTWINE_DB_FILE=`"${pw_yad_new}" --text-align=center --text "${PW_SELECTION_DB_LOC}" --borders=15 --form --center \
|
||||
--title "Database file selection..." --window-icon="$PW_GUI_ICON_PATH/port_proton.png" --form --separator="" \
|
||||
--field="DB FILE: :CB" "${ADD_CB_DBFILE}"`
|
||||
if [[ "$?" == "1" || "$?" == "252" ]] ; then exit 0 ; fi
|
||||
elif [[ `echo "$PW_FIND_DB_FILE" | wc -l` -eq 1 ]] ; then
|
||||
PORTWINE_DB_FILE="${PW_FIND_DB_FILE}"
|
||||
fi
|
||||
IFS="$orig_IFS"
|
||||
if [[ -f "${PW_FIND_DB_FILE}" ]] && [[ -z `grep "^export PW_DISABLED_CREATE_DB=1" "${PW_FIND_DB_FILE}"` ]] ; then
|
||||
try_copy_file "${PW_FIND_DB_FILE}" "${portwine_exe}".ppdb
|
||||
export PORTWINE_DB_FILE="${portwine_exe}".ppdb
|
||||
fi
|
||||
if [[ ! -z `echo "${portwine_exe}" | grep "/data/prefixes/"` ]] && \
|
||||
[[ -z `echo "${portwine_exe}" | grep "/data/prefixes/DEFAULT/"` ]]
|
||||
then
|
||||
export PW_PREFIX_NAME=`echo "${portwine_exe}" | awk -F"/prefixes/" '{print $2}' | awk -F"/" '{print $1}'`
|
||||
edit_db_from_gui PW_PREFIX_NAME
|
||||
fi
|
||||
fi
|
||||
if [ ! -z "${PORTWINE_DB_FILE}" ]; then
|
||||
. "${PORTWINE_DB_FILE}"
|
||||
init_wine_ver &&
|
||||
print_info "Use ${PORTWINE_DB_FILE} db file."
|
||||
fi
|
||||
if [ -z "$PATH_TO_GAME" ] ; then
|
||||
export PATH_TO_GAME="$( cd "$( dirname "${portwine_exe}" )" >/dev/null 2>&1 && pwd )"
|
||||
fi
|
||||
fi
|
||||
return 0
|
||||
}
|
||||
|
||||
pw_port_update () {
|
||||
###SCRIPTS UPDATE###
|
||||
if [ ! -f "${PORT_WINE_TMP_PATH}/scripts_ver" ] ; then
|
||||
echo "2022" > "${PORT_WINE_TMP_PATH}/scripts_ver"
|
||||
fi
|
||||
export scripts_install_ver=`cat "${PORT_WINE_TMP_PATH}/scripts_ver" | head -n 1`
|
||||
curl -s --list-only https://raw.githubusercontent.com/Castro-Fidel/PortWINE/master/data_from_portwine/scripts/var > "${PORT_WINE_TMP_PATH}/curent_var_ver"
|
||||
[[ ! -f "${PORT_WINE_TMP_PATH}/scripts_update_notifier" ]] && echo "1" > "${PORT_WINE_TMP_PATH}/scripts_update_notifier"
|
||||
read "scripts_update_not" < "${PORT_WINE_TMP_PATH}/scripts_update_notifier"
|
||||
if [[ "${scripts_update_not}" == "1" ]] ; then
|
||||
export scripts_current_ver=`cat "${PORT_WINE_TMP_PATH}/curent_var_ver" | grep SCRIPTS_NEXT_VERSION | awk -F "=" '{print $2}'`
|
||||
print_info "Scripts version in github = ${scripts_current_ver}"
|
||||
print_info "Scripts version local = ${scripts_install_ver}"
|
||||
if [[ ! -z "${scripts_current_ver}" ]] && [[ "${scripts_current_ver}" -gt "${scripts_install_ver}" ]] ; then
|
||||
if [[ -f "${PW_WINELIB}/portable/bin/yad_new" ]] ; then
|
||||
export pw_yad_new="${PW_WINELIB}/portable/bin/yad_new"
|
||||
curl -s --list-only "https://raw.githubusercontent.com/Castro-Fidel/PortWINE/master/data_from_portwine/${PW_CHANGELOG_FILE}" | tee "${PORT_WINE_TMP_PATH}/curent_var_ver" | sszen
|
||||
CHANGLOG_NEWS=`cat "${PORT_WINE_TMP_PATH}/curent_var_ver" | sed "/Scripts version ${scripts_install_ver}/,$ d" | sed '1,/---/ d' `
|
||||
xcsd=`"${pw_yad_new}" --title "${scripts_upd2} v.${scripts_current_ver}" --window-icon="$PW_GUI_ICON_PATH/port_proton.png" \
|
||||
--borders=5 --form --separator='%%%' --width=1000 --height=350 --center \
|
||||
--field=":TXT" "${CHANGLOG_NEWS}" \
|
||||
--field=" ${scripts_upd3} :CB" "${scripts_upd4}!${scripts_upd5}!${scripts_upd6}" `
|
||||
YAD_STATUS="$?"
|
||||
if [[ "$YAD_STATUS" == "1" || "$YAD_STATUS" == "252" ]] ; then exit 0 ; fi
|
||||
xcsd=`echo "${xcsd}" | awk -F'%%%' '{print $2}'`
|
||||
else
|
||||
xcsd=`zenity --title "${scripts_upd1}" --text "${scripts_upd2}" --list --radiolist --height=240 --column="${inst_set}" --column "${scripts_upd3}" \
|
||||
TRUE "${scripts_upd4}" \
|
||||
FALSE "${scripts_upd5}" \
|
||||
FALSE "${scripts_upd6}"`
|
||||
fi
|
||||
case $xcsd in
|
||||
"${scripts_upd4}")
|
||||
echo "######################################################"
|
||||
print_info "Update scripts..."
|
||||
try_remove_file "${PORT_WINE_TMP_PATH}/PortWINE-master.tar.gz"
|
||||
if try_download "github.com/Castro-Fidel/PortWINE/archive/refs/heads/master.tar.gz" "${PORT_WINE_TMP_PATH}/PortWINE-master.tar.gz" ; then
|
||||
if unpack_tar_gz "${PORT_WINE_TMP_PATH}/PortWINE-master.tar.gz" "${PORT_WINE_TMP_PATH}"
|
||||
then
|
||||
create_new_dir "${PORT_WINE_TMP_PATH}/scripts_backup"
|
||||
cd "${PORT_WINE_PATH}/data/"
|
||||
tar -czpf "${PORT_WINE_TMP_PATH}/scripts_backup/scripts_v.${scripts_install_ver}.tar.gz" ./scripts ./img \
|
||||
./changelog* ./dxvk.conf ./vkBasalt.conf ./tmp/scripts_ver
|
||||
cp -fr "${PORT_WINE_TMP_PATH}/PortWINE-master/data_from_portwine/"* "${PORT_WINE_PATH}/data/"
|
||||
try_remove_file "${PORT_WINE_TMP_PATH}/PortWINE-master.tar.gz"
|
||||
try_remove_dir "${PORT_WINE_TMP_PATH}/PortWINE-master/"
|
||||
echo "${scripts_current_ver}" > "${PORT_WINE_TMP_PATH}/scripts_ver"
|
||||
if [[ -z "${pw_yad_new}" ]] ; then
|
||||
zenity --title="Changelog" --text-info --width=1200 --height=550 \
|
||||
--filename="${PORT_WINE_PATH}/data/${PW_CHANGELOG_FILE}"
|
||||
fi
|
||||
[ "$?" == 0 ] && /usr/bin/env bash -c ${pw_full_command_line[*]} &
|
||||
exit 0
|
||||
fi
|
||||
else
|
||||
zenity_error_download && pw_scripts_update
|
||||
fi ;;
|
||||
"${scripts_upd5}")
|
||||
echo " " ;;
|
||||
"${scripts_upd6}")
|
||||
echo "0" > "${PORT_WINE_TMP_PATH}/scripts_update_notifier" ;;
|
||||
esac
|
||||
fi
|
||||
fi
|
||||
try_remove_file "${PORT_WINE_TMP_PATH}/curent_var_ver"
|
||||
return 0
|
||||
}
|
||||
|
||||
|
||||
update_winetricks () {
|
||||
W_TRX_URL="https://raw.githubusercontent.com/Winetricks/winetricks/master/src/winetricks"
|
||||
W_TRX_EXT_VER="$(curl -s --list-only ${W_TRX_URL} | grep -i 'WINETRICKS_VERSION=' | sed 's/WINETRICKS_VERSION=//')"
|
||||
print_info "Version winetricks on server: ${W_TRX_EXT_VER}"
|
||||
W_TRX_INT_VER="$(cat "${PORT_WINE_TMP_PATH}/winetricks" | grep -i 'WINETRICKS_VERSION=' | sed 's/WINETRICKS_VERSION=//')"
|
||||
print_info "Version winetricks in port: ${W_TRX_INT_VER}"
|
||||
if [[ ! -f "${PORT_WINE_TMP_PATH}/winetricks" && ! -z "$W_TRX_EXT_VER" ]] || [[ "$W_TRX_INT_VER" != "$W_TRX_EXT_VER" && ! -z "$W_TRX_EXT_VER" ]]; then
|
||||
if try_download "${W_TRX_URL}" "${PORT_WINE_TMP_PATH}/winetricks_new" ; then
|
||||
mv -f "${PORT_WINE_TMP_PATH}/winetricks_new" "${PORT_WINE_TMP_PATH}/winetricks"
|
||||
W_TRX_INT_VER="$(cat "${PORT_WINE_TMP_PATH}/winetricks" | grep -i 'WINETRICKS_VERSION=' | sed 's/WINETRICKS_VERSION=//')" && print_info "Winetricks version in port has been updated (${W_TRX_INT_VER})"
|
||||
chmod u+x "${PORT_WINE_TMP_PATH}/winetricks"
|
||||
fi
|
||||
fi
|
||||
if [ -f "${PORT_WINE_TMP_PATH}/winetricks" ] ; then
|
||||
sed -i 's/w_metadata vcrun2015 dlls \\/w_metadata !dont_use_2015! dlls \\/' "${PORT_WINE_TMP_PATH}/winetricks"
|
||||
sed -i 's/w_metadata vcrun2017 dlls \\/w_metadata !dont_use_2017! dlls \\/' "${PORT_WINE_TMP_PATH}/winetricks"
|
||||
#HOTFIX SHA256SUM FOR VC_RUN2019
|
||||
sed -i 's/vc_redist.x86.exe 1acd8d5ea1cdc3eb2eb4c87be3ab28722d0825c15449e5c9ceef95d897de52fa/vc_redist.x86.exe 80c7969f4e05002a0cd820b746e0acb7406d4b85e52ef096707315b390927824/g' "${PORT_WINE_TMP_PATH}/winetricks"
|
||||
sed -i 's/vc_redist.x64.exe 003063723b2131da23f40e2063fb79867bae275f7b5c099dbd1792e25845872b/vc_redist.x64.exe 9b9dd72c27ab1db081de56bb7b73bee9a00f60d14ed8e6fde45dab3e619b5f04/g' "${PORT_WINE_TMP_PATH}/winetricks"
|
||||
|
||||
fi
|
||||
return 0
|
||||
}
|
||||
|
||||
edit_db_from_gui () {
|
||||
echo "edit_db_from_gui PORTWINE_DB_FILE=$PORTWINE_DB_FILE"
|
||||
for mod_db in $@ ; do
|
||||
echo "${mod_db}=${!mod_db}"
|
||||
if [ -z "`cat "${PORTWINE_DB_FILE}" | grep "export ${mod_db}="`" ] ; then
|
||||
echo "export ${mod_db}=\"${!mod_db}\"" >> "${PORTWINE_DB_FILE}"
|
||||
elif [ "`cat "${PORTWINE_DB_FILE}" | grep "export ${mod_db}=" | grep -v "#"`" ] ; then
|
||||
if [ "`cat "${PORTWINE_DB_FILE}" | grep "export ${mod_db}=" | grep -v "#"`" != "export ${mod_db}=\"${!mod_db}\"" ] ; then
|
||||
sed -ri "s/^export ${mod_db}=.*/export ${mod_db}=\"${!mod_db}\"/" "${PORTWINE_DB_FILE}"
|
||||
fi
|
||||
elif [ "`cat "${PORTWINE_DB_FILE}" | grep "export ${mod_db}="`" != "export ${mod_db}=${!mod_db}" ] ; then
|
||||
sed -ri "s/.*export ${mod_db}=.*/export ${mod_db}=\"${!mod_db}\"/g" "${PORTWINE_DB_FILE}"
|
||||
fi
|
||||
done
|
||||
return 0
|
||||
}
|
||||
|
||||
pw_create_gui_png () {
|
||||
if [ ! -z "${PORTWINE_CREATE_SHORTCUT_NAME}" ] ; then
|
||||
export PORTPROTON_NAME="${PORTWINE_CREATE_SHORTCUT_NAME}"
|
||||
else
|
||||
export PORTPROTON_NAME="$(basename "${portwine_exe}" | sed s/".exe"/""/gi )"
|
||||
fi
|
||||
PW_RESIZE_TO=128
|
||||
try_remove_file "${PORT_WINE_PATH}/data/img/setup.png"
|
||||
if [[ -x "`which wrestool 2>/dev/null`" ]] && [[ ! -f "${PORT_WINE_PATH}/data/img/${PORTPROTON_NAME}.png" ]] ; then
|
||||
try_remove_dir "${PORT_WINE_TMP_PATH}/tmp_img"
|
||||
create_new_dir "${PORT_WINE_TMP_PATH}/tmp_img"
|
||||
wrestool -x --output="${PORT_WINE_TMP_PATH}/tmp_img/" -t14 "${portwine_exe}"
|
||||
cp "$(ls -S -1 "${PORT_WINE_TMP_PATH}/tmp_img/"*".ico" | head -n 1)" "${PORT_WINE_TMP_PATH}/tmp_img/${PORTPROTON_NAME}.ico"
|
||||
icotool -x --width=${PW_RESIZE_TO} --height=${PW_RESIZE_TO} --output="${PORT_WINE_TMP_PATH}/tmp_img/" "${PORT_WINE_TMP_PATH}/tmp_img/${PORTPROTON_NAME}.ico"
|
||||
if [[ ! -f "$(ls -S -1 "${PORT_WINE_TMP_PATH}/tmp_img/"*".png" | grep "${PW_RESIZE_TO}x${PW_RESIZE_TO}")" ]] ; then
|
||||
icotool -x --output="${PORT_WINE_TMP_PATH}/tmp_img/" "${PORT_WINE_TMP_PATH}/tmp_img/${PORTPROTON_NAME}.ico"
|
||||
cp "$(ls -S -1 "${PORT_WINE_TMP_PATH}/tmp_img/"*".png" | head -n 1)" "${PORT_WINE_TMP_PATH}/tmp_img/${PORTPROTON_NAME}.png"
|
||||
else
|
||||
cp "$(ls -S -1 "${PORT_WINE_TMP_PATH}/tmp_img/"*".png" | grep "${PW_RESIZE_TO}x${PW_RESIZE_TO}" | head -n 1)" "${PORT_WINE_TMP_PATH}/tmp_img/${PORTPROTON_NAME}.png"
|
||||
fi
|
||||
cp -f "${PORT_WINE_TMP_PATH}/tmp_img/${PORTPROTON_NAME}.png" "${PORT_WINE_PATH}/data/img/${PORTPROTON_NAME}.png"
|
||||
fi
|
||||
if [[ -z "`file "${PORT_WINE_PATH}/data/img/${PORTPROTON_NAME}.png" | grep "${PW_RESIZE_TO} x ${PW_RESIZE_TO}"`" ]] && \
|
||||
[[ -x "`which "convert" 2>/dev/null`" ]] && [[ -f "${PORT_WINE_PATH}/data/img/${PORTPROTON_NAME}.png" ]] ; then
|
||||
convert "${PORT_WINE_PATH}/data/img/${PORTPROTON_NAME}.png" -resize ${PW_RESIZE_TO}x${PW_RESIZE_TO} "${PORT_WINE_PATH}/data/img/${PORTPROTON_NAME}.png"
|
||||
fi
|
||||
if [[ -z "${PW_ICON_FOR_YAD}" ]] ; then
|
||||
if [[ ! -z "`file "${PORT_WINE_PATH}/data/img/${PORTPROTON_NAME}.png" | grep "${PW_RESIZE_TO} x ${PW_RESIZE_TO}"`" ]] ; then
|
||||
export PW_ICON_FOR_YAD="${PORT_WINE_PATH}/data/img/${PORTPROTON_NAME}.png"
|
||||
else
|
||||
export PW_ICON_FOR_YAD="${PW_GUI_ICON_PATH}/port_proton.png"
|
||||
fi
|
||||
fi
|
||||
}
|
@ -1,24 +1,35 @@
|
||||
#!/bin/bash
|
||||
#!/usr/bin/env bash
|
||||
# Author: PortWINE-Linux.ru
|
||||
|
||||
read "update_loc" < "${PORT_WINE_TMP_PATH}/${portname}_loc"
|
||||
export update_loc=${update_loc}
|
||||
|
||||
if [ "${update_loc}" = "RUS" ]
|
||||
if [ "${update_loc}" = "RUS" ]
|
||||
then
|
||||
|
||||
export loc_gui_rm_pp="Удалить PORTPROTON"
|
||||
export loc_gui_upd_pp="Проверить обновления"
|
||||
export loc_gui_changelog="История изменений"
|
||||
export loc_gui_edit_usc="Редактировать USER.CONF"
|
||||
export loc_gui_scripts_fb="Откатить версию скриптов"
|
||||
export loc_gui_credits="Авторы и спасибы =)"
|
||||
|
||||
export loc_tray_winefile="Файловый менеджер WINE"
|
||||
export loc_tray_tascmng="Диспетчер задач WINE"
|
||||
export loc_tray_cangelog="История изменений"
|
||||
export loc_tray_force_exit="Завершить работу PortProton"
|
||||
|
||||
export loc_mg_autoinstall="АВТОУСТАНОВКА"
|
||||
export loc_mg_emulators="ЭМУЛЯТОРЫ"
|
||||
export loc_mg_wine_settings="НАСТРОЙКИ WINE"
|
||||
export loc_mg_portproton_settings="НАСТРОЙКИ PORTPROTON"
|
||||
|
||||
export PW_CHANGELOG_FILE="changelog_rus"
|
||||
export PW_SELECTION_DB_LOC="Найдено более одного DB файла для запускаемого приложения.\nВыберите необходимый, или перед следующим запуском удалите лишний DB файл.\n"
|
||||
|
||||
export inst_set="Выбор"
|
||||
export inst_set_top="Установка PortWINE"
|
||||
|
||||
export ss_title="Опции запуска:"
|
||||
export ss_text="Выберите желаемый вариант запуска ${portname}. Вы всегда можете изменить свой выбор, \nзапустив ярлык reset из каталога: "${PORT_WINE_PATH}"/"
|
||||
export ss_ver="Версия?"
|
||||
export ss_default_1="Cтандартный запуск"
|
||||
export ss_default_2="Старый запуск, с вопросами и логами"
|
||||
export ss_ogl_1="Использовать OpenGL. (DirectX в OpenGL)"
|
||||
export ss_ogl_2="Использовать VKD3D. ( DX12 в vulkan)"
|
||||
export ss_ogl_3="Использовать DXVK и D9VK. (DX9-DX11 в Vulkan и выключить DX12)"
|
||||
export ss_done="Ярлык создан в корневом каталоге порта.\nДобавить его в МЕНЮ -> ИГРЫ?"
|
||||
export ss_done="Ярлык создан в корневом каталоге порта.\n Добавить его в МЕНЮ -> ИГРЫ?"
|
||||
|
||||
export inst_succ="Установка завершена успешно!"
|
||||
|
||||
@ -29,15 +40,20 @@ then
|
||||
export port_upd5="Напомнить позже"
|
||||
export port_upd6="Больше не напоминать"
|
||||
|
||||
export scripts_upd1="Обновление скриптов"
|
||||
export scripts_upd2="Доступно обновление скриптов для ${portname}"
|
||||
export scripts_upd3="Действие :"
|
||||
export scripts_upd4="Обновить сейчас"
|
||||
export scripts_upd5="Напомнить позже"
|
||||
export scripts_upd6="Больше не напоминать"
|
||||
|
||||
export port_clear_pfx="Вы действительно хотите очистить префикс PortProton?"
|
||||
|
||||
export port_del1="Удаление $portname"
|
||||
export port_del2="Вы действительно хотите удалить $portname,\nс установленным в него клиентом?\n"
|
||||
export port_del3="Удалить?!"
|
||||
export port_del4="Нет, не удалять!"
|
||||
export port_del5="Да, удалить!"
|
||||
export port_del6="был удален."
|
||||
export port_del2="Вы действительно хотите полностью удалить PortProton?"
|
||||
|
||||
export port_deb1="PortWINE был запущен в режиме создания ${portname}.log и он успешно сохранен в корне каталога порта"
|
||||
export port_deb2="Для диагностики проблемы, скопируйте ВЕСЬ лог в соответствующий канал у нас на сервере дискорда: https://discord.gg/jfXkZW7F"
|
||||
export port_deb2="Для диагностики проблемы, скопируйте ВЕСЬ лог в соответствующий канал у нас на сервере дискорда: https://discord.gg/FTaheP99wE"
|
||||
|
||||
export port_start1="Запуск PortWINE"
|
||||
export port_start2="В каком режиме вы хотите запустить PortWINE?"
|
||||
@ -48,65 +64,102 @@ then
|
||||
export port_start7="Запустить winetricks"
|
||||
export port_start8="DXVK"
|
||||
|
||||
export port_time1="Информация"
|
||||
export port_time2="Ты думаешь что помочь автору развивать проект это сложно? Нет!\nДостаточно, что бы именно ты пожертвовал сколько считаешь нужным,\nну или хотя бы 50 рублей."
|
||||
export port_time3="Действие:"
|
||||
export port_time4="Перейти на сайт и помочь развитию проекта."
|
||||
export port_time5="Сейчас не могу, может быть в другой раз."
|
||||
export port_time6="Я уже сделал вклад в будущее проекта."
|
||||
export port_debug="Не торопитесь! После окончания работы ${portname}, нажмите STOP."
|
||||
|
||||
export port_debug="Не торопитесь!\nПосле окончания работы ${portname}, нажмите ОК."
|
||||
|
||||
export hud_text="Выберите вывод необходимой информации на экран:"
|
||||
export hud_info="Отображать:"
|
||||
export hud_fps="частоту кадров"
|
||||
export hud_devinfo="название графического процессора и версию драйвера"
|
||||
export hud_frametimes="график времени кадра"
|
||||
export hud_submissions="количество командных буферов, представленных на кадр"
|
||||
export hud_drawcalls="количество вызовов отрисовки и отрисовки пропусков на кадр"
|
||||
export hud_pipelines="общее количество графических и вычислительных конвейеров"
|
||||
export hud_memory="объем памяти устройства, выделенной и использованной"
|
||||
export hud_gpuload="предполагаемую загрузку графического процессора (может быть неточна)"
|
||||
export hud_version="используемую версию DXVK"
|
||||
export hud_api="уровень функций D3D, используемый приложением"
|
||||
export hud_compiler="активность шейдерного компилятора"
|
||||
export hud_samplers="текущее количество используемых пар сэмплеров (только для D3D9)"
|
||||
|
||||
export sc_name="Введите название будущего ярлыка:"
|
||||
export sc_path="Создаем ярлык. Выберите файл запуска..."
|
||||
export sc_img="Создаем ярлык. Выберите иконку ICO, или PNG формата..."
|
||||
export sc_cmd="Введите дополнительные параметры запуска, или оставьте полепустым."
|
||||
|
||||
export debug_path="Выберите ярлык для создания .log файла..."
|
||||
|
||||
export loc_creat_shortcut="Создать ярлык для запускаемого файла."
|
||||
export loc_create_shortcut="Создать ярлык для запускаемого файла."
|
||||
export loc_delete_shortcut="Удалить ярлык для запускаемого файла."
|
||||
export loc_debug="Запуск c созданием .log файла в корне ${portname}"
|
||||
export loc_launch="Запустить файл..."
|
||||
export loc_winecfg="Запустить winecfg для редактирования настроек префикса ${portname}"
|
||||
export loc_winecfg="Запустить winecfg для редактирования настроек выбранного префикса"
|
||||
export loc_winefile="Запустить файловый менеждер встроенный в wine"
|
||||
export loc_winecmd="Запустить командную строку wine"
|
||||
export loc_winereg="Запустить редактор реестра префикса ${portname}"
|
||||
export loc_winetricks="Запустить winetricks для установки доп. библиотек в префикс ${portname}"
|
||||
|
||||
export loc_scripts_update=" Обновление базы данных для игр\n и программ успешно завершено.\n\n Перезапустите ${portname}."
|
||||
|
||||
export loc_winereg="Запустить редактор реестра выбранного префикса"
|
||||
export loc_winetricks="Запустить префикс менеджер для установки доп. библиотек в выбранный префикс"
|
||||
export loc_edit_db="Изменить файл настроек для"
|
||||
elif [ "${update_loc}" = "ENG" ]
|
||||
export loc_download_other_wine="Открыть меню для скачивания других версий WINE-PROTON"
|
||||
|
||||
export ENABLE_VKBASALT_INFO='Включить vkBasalt по умолчанию для улучшение графики в играх работающих под Vulkan. (Горячая клавиша HOME отключает vkbasalt)'
|
||||
export PW_NO_ESYNC_INFO='Не использовать примитивы внутрипроцессной синхронизации на основе eventfd. (Рекомендуется не изменять значение)'
|
||||
export PW_NO_FSYNC_INFO='Не использовать примитивы внутрипроцессной синхронизации на основе фьютексов. (Автоматически отключается в системах без FUTEX_WAIT_MULTIPLE поддержки) (Рекомендуется не изменять значение)'
|
||||
export PW_USE_DXR10_INFO='Включить поддержку Ray Tracing v.1.0'
|
||||
export PW_USE_DXR11_INFO='Включить поддержку Ray Tracing v.1.1 (бета)'
|
||||
export PW_FIX_VIDEO_IN_GAME_INFO='Требуется для воспроизведения видео в некоторых играх, чтобы оно не было искажено (обычно окрашено в розовый цвет)'
|
||||
export PW_VULKAN_NO_ASYNC_INFO='Выключить асинхронные вызовы для режимов VULKAN и DXVK'
|
||||
export PW_USE_NVAPI_AND_DLSS_INFO='Включить DLSS на поддерживаемых видеокартах NVIDIA'
|
||||
export PW_OLD_GL_STRING_INFO='Принудительное использование старых версий OpenGL'
|
||||
export PW_HIDE_NVIDIA_GPU_INFO='Замаскировать все функции используемые для видеокарт NVIDIA'
|
||||
export PW_FORCE_USE_VSYNC_INFO='Принудительное включение вертикальной синхронизации'
|
||||
export PW_VIRTUAL_DESKTOP_INFO='Включить запуск приложение в виртуальном рабочем столе WINE'
|
||||
export PW_WINEDBG_DISABLE_INFO='Отключить все функции отладки WINE (Рекомендуется не изменять значение)'
|
||||
export PW_USE_TERMINAL_INFO='Запускать приложение в терминале'
|
||||
export PW_WINE_ALLOW_XIM_INFO='Использовать альтернативный режим для контроллера (Использовать только в случае проблем с контроллером)'
|
||||
export PW_HEAP_DELAY_FREE_INFO='Включить задержку освобождения некоторой памяти, чтобы обойти ошибки, связанные с использованием приложения после освобождения памяти.'
|
||||
export PW_NO_WRITE_WATCH_INFO='Очень опасный способ взлома таймера записи в памяти в ntdll. Это улучшает производительность некоторых очень специфических игр. (Рекомендуется не изменять значение)'
|
||||
export PW_GUI_DISABLED_CS_INFO='Отключить окно выбора режимов запуска и версии WINE'
|
||||
export PW_USE_GSTREAMER_INFO='Использовать Gstreamer для вывода роликов в играх (поддержка WMF)'
|
||||
export PW_USE_RUNTIME_INFO='Использовать контейнерный режим запуска (Рекомендуется не изменять значение)'
|
||||
export PW_MANGOHUD_INFO='Использование мониторинга FPS и нагрузки системы (Включается и выключается сочитанием клавиш - правый Shift + F12)'
|
||||
export PW_USE_GAMEMODE_INFO='Использование автоматической оптимизации системы для увеличения производительности в играх (при условии установленного пакета gamemode в системе)'
|
||||
export PW_DX12_DISABLE_INFO='Принудительное отключение DirectX 12'
|
||||
export PW_USE_WINE_DXGI_INFO='Принудительное использование встроенной библиотеки DXGI (в редких случаях решает проблемы с запуском игр под DX12)'
|
||||
export PW_MANGOHUD_USER_CONF_INFO='Принудительное использование системных настроек MANGOHUD (GOverlay и т.п.)'
|
||||
export PW_USE_D3D_EXTRAS_INFO='Включить принудительное использование сторонних библиотек DirectX'
|
||||
export PW_PRIME_RENDER_OFFLOAD_INFO='Включить дискретную видеокарту NVIDIA для ноутбуков с гибридной графикой (при поддержке установленого драйвера в ОС)'
|
||||
export PW_USE_WINDOWS_7_INFO='Изменить версию WINDOWS 10 на WINDOWS 7 в префиксе'
|
||||
export PW_USE_AMDVLK_DRIVER_INFO='Использовать драйвер AMDVLK вместо RADV на видеокартах от AMD'
|
||||
export PW_USE_SHADER_CACHE_INFO='Использовать кеширование шейдеров средствами WINE (отключать только при наличии микрофризов в игре)'
|
||||
export PW_WINE_FULLSCREEN_FSR_INFO='Работает во время использования любой версии ProtonGE в полноэкранном режиме при разрешении ниже стандартного для экрана'
|
||||
|
||||
export PW_3DFX_INFO='Имитация старого графического ускорителя 3dfx (добавляет горизонтальные полосы)'
|
||||
export PW_AdaptiveSharpen_INFO='Увеличение резкости, можно использовать совместо с CAS'
|
||||
export PW_Bloom_INFO='Добавляет свечения от ярких источников света в игре'
|
||||
export PW_Border_INFO='Обрезка изображения сверху и снизу (как в кино =)'
|
||||
export PW_Cartoon_INFO='Сильное увеличение резкости краев тексур'
|
||||
export PW_ChromaticAberration_INFO='Добавляет хроматические аберрации к изображению'
|
||||
export PW_Clarity_INFO='Увеличение резкости текстур с небольшими модификациями контраста изображения (похож по эффекту на CAS)'
|
||||
export PW_ColorMatrix_INFO='Добавление холодных цветов'
|
||||
export PW_Colourfulness_INFO='Увеличение насыщености цветов'
|
||||
export PW_FakeHDR_INFO='Расширение динамического диапазона цветов'
|
||||
export PW_FilmGrain2_INFO='Добавление эффекта зерна кинопленки'
|
||||
export PW_Curves_INFO='Увеличение контраста изображения'
|
||||
export PW_Denoise_INFO='Уменьшение шумов за счет смазывания изображения'
|
||||
export PW_Emphasize_INFO='Уменьшение рязрядности цветопередачи'
|
||||
export PW_FakeMotionBlur_INFO='Сильное размытие объектов в движении'
|
||||
export PW_FilmicAnamorphSharpen_INFO='Увеличение резкости (рекомендую для мультяшных игр)'
|
||||
export PW_FilmicPass_INFO='Добавление холодных цветов'
|
||||
export PW_SMAA_INFO='Альтернативный вариант сглаживания (меньший эффект, но с меньшим потреблением ресурсов GPU, относительно стандартного SMAA)'
|
||||
export PW_GaussianBlur_INFO='Небольшой эффект размытия ярких обьектов (например пламя)'
|
||||
|
||||
export PW_WAYLAND_INFO="Внимание! Вы запускаете $portname в сессии Wayland, некоторые функции могут быть недоступны!\nРекомендуется перезапустить сессию в X11!"
|
||||
|
||||
export loc_find_d3dadapter9_error="не найден в системе.\nУстановите недостающий пакет: d3dadapter9"
|
||||
|
||||
elif [ "${update_loc}" = "ENG" ]
|
||||
then
|
||||
|
||||
export loc_gui_rm_pp="REMOVE PORTPROTON"
|
||||
export loc_gui_upd_pp="UPDATE PORTPROTON"
|
||||
export loc_gui_changelog="CHANGELOG"
|
||||
export loc_gui_edit_usc="EDIT USER.CONF"
|
||||
export loc_gui_scripts_fb="SCRIPTS FROM BACKUP"
|
||||
export loc_gui_credits="CREDITS"
|
||||
|
||||
export loc_tray_winefile="WINEFILE"
|
||||
export loc_tray_tascmng="TASKMNR"
|
||||
export loc_tray_cangelog="CHANGE LOG"
|
||||
export loc_tray_force_exit="FORCE EXIT"
|
||||
|
||||
export loc_mg_autoinstall="AUTOINSTALL"
|
||||
export loc_mg_emulators="EMULATORS"
|
||||
export loc_mg_wine_settings="WINE SETTINGS"
|
||||
export loc_mg_portproton_settings="PORTPROTON SETTINGS"
|
||||
|
||||
export PW_CHANGELOG_FILE="changelog_eng"
|
||||
export PW_SELECTION_DB_LOC="More than one DB file found for the application being launched.\nSelect the required one, or delete the extra DB file before the next run.\n"
|
||||
|
||||
export inst_set="Sett..."
|
||||
export inst_set_top="PortWINE setting"
|
||||
|
||||
export ss_title="Settings::"
|
||||
export ss_text="Choose your preferred ${portname} launch option. You can always change your choice by unsetting\nthe reset shortcut from the directory: "${PORT_WINE_PATH}"/"
|
||||
export ss_ver="Version:"
|
||||
export ss_default_1="Standard start"
|
||||
export ss_default_2="Old startup, with questions and logs"
|
||||
export ss_ogl_1="Use OpenGL. (DirectX to OpenGL)"
|
||||
export ss_ogl_2="Use VKD3D. (DX12 to vulkan)"
|
||||
export ss_ogl_3="Use DXVK and D9VK. (DX9-DX11 to Vulkan)"
|
||||
export ss_done="The shortcut was created in the ${portname} directory.\nAdd it to MENU -> GAMES?"
|
||||
|
||||
export ss_done="The shortcut was created in the ${portname} directory.\n Add it to MENU -> GAMES?"
|
||||
export inst_succ="The installation was successful."
|
||||
|
||||
export port_upd1="New update PortWINE"
|
||||
@ -116,15 +169,20 @@ then
|
||||
export port_upd5="Remind me later"
|
||||
export port_upd6="Do not remind me"
|
||||
|
||||
export port_del1="Remove $portname"
|
||||
export port_del2="Are you sure you want to delete the ${portname}?\n"
|
||||
export port_del3="Remove?!"
|
||||
export port_del4="No!"
|
||||
export port_del5="Yes!"
|
||||
export port_del6="was deleted."
|
||||
export scripts_upd1="New update for scripts"
|
||||
export scripts_upd2="Scripts update avialable for ${portname}"
|
||||
export scripts_upd3="Action :"
|
||||
export scripts_upd4="Updating now"
|
||||
export scripts_upd5="Remind me later"
|
||||
export scripts_upd6="Do not remind me"
|
||||
|
||||
export port_clear_pfx="Do you want to clear prefix in PortProton?"
|
||||
|
||||
export port_del1="Remove $portname"
|
||||
export port_del2="Are you sure you want to delete the PortProton"
|
||||
export port_deb1="PortWINE was launched in creation mode ${portname}.log and it is successfully stored in the root directory of the port"
|
||||
|
||||
export port_deb2="To diagnose the problem, copy ALL of the log to discord server: https://discord.gg/jfXkZW7F"
|
||||
export port_deb2="To diagnose the problem, copy ALL of the log to discord server: https://discord.gg/FTaheP99wE"
|
||||
|
||||
export port_start1="Starting the PortWINE"
|
||||
export port_start2="In what mode you want to start the PortWINE?"
|
||||
@ -135,39 +193,15 @@ then
|
||||
export port_start7="Run winetricks"
|
||||
export port_start8="DXVK"
|
||||
|
||||
export port_time1="Information"
|
||||
export port_time2="Do you think that it is difficult to help the author develop the project?\nNo! It is enough that you would sacrifice what you think is necessary, well, or at least 1$."
|
||||
export port_time3="Action:"
|
||||
export port_time4="Go to the site and help develop the project"
|
||||
export port_time5="I do not want to help the project"
|
||||
export port_time6="I'm well done and have already contributed to the future of the project"
|
||||
|
||||
export port_debug="Please wait!\nAfter finishing the ${portname}, click OK."
|
||||
|
||||
export hud_text="The DXVK_HUD environment variable controls a HUD which can display the framerate\nand some stat counters. It accepts a comma-separated list of the following options:"
|
||||
export hud_info="Description:"
|
||||
export hud_fps="Shows the current frame rate."
|
||||
export hud_devinfo="Displays the name of the GPU and the driver version."
|
||||
export hud_frametimes="Shows a frame time graph."
|
||||
export hud_submissions="Shows the number of command buffers submitted per frame."
|
||||
export hud_drawcalls="Shows the number of draw calls and render passes per frame."
|
||||
export hud_pipelines="Shows the total number of graphics and compute pipelines."
|
||||
export hud_memory="Shows the amount of device memory allocated and used."
|
||||
export hud_gpuload="Shows estimated GPU load. May be inaccurate."
|
||||
export hud_version="Shows DXVK version."
|
||||
export hud_api="Shows the D3D feature level used by the application."
|
||||
export hud_compiler="Shows shader compiler activity"
|
||||
export hud_samplers="Shows the current number of sampler pairs used [D3D9 Only]"
|
||||
|
||||
export sc_name="Name shortcut:"
|
||||
export sc_path="Select the .exe file..."
|
||||
export sc_img="Select the .ICO or .PNG file..."
|
||||
export sc_cmd="Add command line"
|
||||
|
||||
export debug_path="Select the .desktop file for create the log"
|
||||
export port_debug="Please wait! After finishing the ${portname}, click STOP."
|
||||
|
||||
export PW_WAYLAND_INFO="Attention! You are running $portname in a Wayland session, some features may not be available!\nRestarting your session in X11 is recommended!"
|
||||
|
||||
export loc_download_other_wine="Download other wine-proton from GITHUB"
|
||||
|
||||
#Helped in translation: ConTI1NuEsZZZ
|
||||
export loc_creat_shortcut="Create shortcut for select file..."
|
||||
export loc_create_shortcut="Create shortcut for select file..."
|
||||
export loc_delete_shortcut="Delete shortcut for select file..."
|
||||
export loc_debug="Launch with the creation of a .log file at the root ${portname}"
|
||||
export loc_launch="Run file ..."
|
||||
export loc_winecfg="Run winecfg to edit prefix settings ${portname}"
|
||||
@ -175,8 +209,7 @@ then
|
||||
export loc_winecmd="Run wine command line"
|
||||
export loc_winereg="Run Registry Prefix Editor ${portname}"
|
||||
export loc_winetricks="Run winetricks to install additional libraries to the prefix ${portname}"
|
||||
|
||||
export loc_scripts_update="Updating scripts and database of games\n and programs completed successfully.\n\n Restart ${portname}."
|
||||
|
||||
export loc_edit_db="Edit database file for"
|
||||
|
||||
export loc_find_d3dadapter9_error="not found in the system.\nInstall it and try again."
|
||||
fi
|
||||
|
46
data_from_portwine/scripts/portwine_db/AC4BFSP
Normal file
@ -0,0 +1,46 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: xuser
|
||||
#AC4BFSP.exe
|
||||
#Rating=1-5
|
||||
#####################examples###########################
|
||||
##export PW_COMMENT_DB="blablabla"
|
||||
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
|
||||
##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
|
||||
##export WINEDLLOVERRIDES="blabla=n,b"
|
||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
|
||||
export PW_WINE_USE=PROTON_GE
|
||||
export PW_VULKAN_USE=1
|
||||
export PW_USE_DXR10=0
|
||||
##export PW_DLSS_ON=1
|
||||
export PW_VULKAN_NO_ASYNC=0
|
||||
export PW_USE_NVAPI_AND_DLSS=0
|
||||
export PW_OLD_GL_STRING=0
|
||||
export PW_HIDE_NVIDIA_GPU=0
|
||||
export PW_FORCE_USE_VSYNC=0
|
||||
export PW_VIRTUAL_DESKTOP=0
|
||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
|
||||
export ENABLE_VKBASALT=0
|
||||
##export PW_VKBASALT_EFFECTS="FakeHDR:cas" # Use Reshade in others games (dx9-12 to vulkan only)
|
||||
##export PW_VKBASALT_FFX_CAS="0.75" # FidelityFX Contrast Adaptive Sharpening (min 0 - max 1)
|
||||
export PW_NO_FSYNC=1
|
||||
export PW_NO_ESYNC=1
|
||||
export PW_USE_GSTREAMER=1
|
||||
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
|
||||
export PW_NO_WRITE_WATCH=0
|
||||
export PW_HEAP_DELAY_FREE=0
|
||||
export PW_WINE_ALLOW_XIM=0
|
||||
##export WINEARCH=win32 # defaut = win64
|
||||
##export WINEPREFIX=
|
||||
export PW_WINEDBG_DISABLE=1
|
||||
export PW_USE_TERMINAL=0
|
||||
export PW_GUI_DISABLED_CS=0
|
||||
##export PATH_TO_GAME=
|
||||
##add_in_start_portwine () { commands ; }
|
||||
export PW_MANGOHUD=1
|
||||
export PW_MANGOHUD_USER_CONF=0
|
||||
export PW_USE_DXR11=0
|
||||
export PW_USE_RUNTIME=1
|
||||
export PW_USE_GAMEMODE=1
|
||||
export PW_DX12_DISABLE=0
|
||||
export PW_USE_WINE_DXGI=0
|
||||
export MANGOHUD_CONFIG=font_size=24,position=top-left,toggle_hud=Shift_R+F12,no_display,resolution,wine,gpu_name,vulkan_driver,gpu_stats,vkbasalt,fps_limit=0
|
39
data_from_portwine/scripts/portwine_db/ACIII
Executable file
@ -0,0 +1,39 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: xuser
|
||||
#ACIII.exe
|
||||
#ACLiberation.exe
|
||||
#Rating=1-5
|
||||
################################################
|
||||
# export PW_VULKAN_USE=dxvk
|
||||
#####################examples###########################
|
||||
##export PW_COMMENT_DB="blablabla"
|
||||
##export PW_DXVK_VER=1.8.1
|
||||
##export PW_VKD3D_VER=2.2
|
||||
export WINEDLLOVERRIDES="xinput1_3,d3dcompiler_43=n,b"
|
||||
##export PW_DLL_INSTALL="d3dcompiler_43" # Install DDL in port prefix (used winetricks)
|
||||
##export PW_LOG=0 # Enable debug mode fo terminal
|
||||
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
|
||||
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_USE_NVAPI_AND_DLSS=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
##export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
|
||||
##export PW_USE_GAMEMODE=0 # Force disabele gamemod
|
||||
##export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
|
||||
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
|
||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
|
||||
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
|
||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue,dxr
|
||||
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
|
||||
##export PW_VIRTUAL_DESKTOP=1
|
||||
##export DXVK_HUD=fps,devinfo
|
||||
##export PW_HEAP_DELAY_FREE=0
|
||||
##export PW_DXGI_FROM_DXVK=0
|
||||
##export WINEARCH=win32 # defaut = win64
|
||||
##export WINEPREFIX=
|
||||
##add_in_start_portwine () { commands ; }
|
35
data_from_portwine/scripts/portwine_db/ACValhalla
Normal file
@ -0,0 +1,35 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: anonymous
|
||||
#ACValhalla.exe
|
||||
#Rating=1-5
|
||||
#####################examples###########################
|
||||
##export PW_COMMENT_DB="blablabla"
|
||||
export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
|
||||
export PW_DLL_INSTALL="vcrun2019" # Install DDL in port prefix (used winetricks)
|
||||
##export WINEDLLOVERRIDES="blabla=n,b"
|
||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
|
||||
export PW_WINE_USE=proton_ge
|
||||
export PW_VULKAN_USE=1
|
||||
##export PW_DXR_ON=1
|
||||
export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_OLD_GL_STRING=1
|
||||
##export PW_HIDE_NVIDIA_GPU=1
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
##export PW_VIRTUAL_DESKTOP=1
|
||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
|
||||
##export ENABLE_VKBASALT=1
|
||||
##export PW_VKBASALT_EFFECTS="FakeHDR:cas" # Use Reshade in others games (dx9-12 to vulkan only)
|
||||
##export PW_VKBASALT_FFX_CAS="0.75" # FidelityFX Contrast Adaptive Sharpening (min 0 - max 1)
|
||||
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
|
||||
##export PW_NO_ESYNC=0 # Do not use eventfd-based in-process synchronization primitives
|
||||
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
|
||||
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HEAP_DELAY_FREE=1
|
||||
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
|
||||
##export WINEARCH=win32 # defaut = win64
|
||||
##export WINEPREFIX=
|
||||
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
|
||||
##export PW_USE_TERMINAL=1 # Force run in terminal
|
||||
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
|
||||
##add_in_start_portwine () { commands ; }
|
38
data_from_portwine/scripts/portwine_db/ALOTInstaller
Normal file
@ -0,0 +1,38 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: xuser
|
||||
#ALOTInstaller.exe
|
||||
#Rating=1-5
|
||||
#####################examples###########################
|
||||
##export PW_COMMENT_DB="blablabla"
|
||||
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
|
||||
##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
|
||||
##export WINEDLLOVERRIDES="blabla=n,b"
|
||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
|
||||
export PW_WINE_USE=PROTON_PW_6.19
|
||||
export PW_VULKAN_USE=0
|
||||
##export PW_DXR_ON=1
|
||||
##export PW_DLSS_ON=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_NVAPI_AND_DLSS=0
|
||||
##export PW_OLD_GL_STRING=1
|
||||
##export PW_HIDE_NVIDIA_GPU=1
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
##export PW_VIRTUAL_DESKTOP=1
|
||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
|
||||
##export ENABLE_VKBASALT=1
|
||||
##export PW_VKBASALT_EFFECTS="FakeHDR:cas" # Use Reshade in others games (dx9-12 to vulkan only)
|
||||
##export PW_VKBASALT_FFX_CAS="0.75" # FidelityFX Contrast Adaptive Sharpening (min 0 - max 1)
|
||||
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
|
||||
##export PW_NO_ESYNC=0 # Do not use eventfd-based in-process synchronization primitives
|
||||
##export PW_USE_GSTREAMER=1 # 0 - disabled use winegstreamer
|
||||
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
|
||||
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HEAP_DELAY_FREE=1
|
||||
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
|
||||
##export WINEARCH=win32 # defaut = win64
|
||||
##export WINEPREFIX=
|
||||
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
|
||||
##export PW_USE_TERMINAL=1 # Force run in terminal
|
||||
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
|
||||
##export PATH_TO_GAME=
|
||||
##add_in_start_portwine () { commands ; }
|
2
data_from_portwine/scripts/portwine_db/Ableton_Live_11_Suite
Normal file → Executable file
@ -1,4 +1,4 @@
|
||||
#!/bin/bash
|
||||
#!/usr/bin/env bash
|
||||
#Author: Аливэй
|
||||
#Ableton Live 11 Suite.exe
|
||||
#Rating=5
|
||||
|
2
data_from_portwine/scripts/portwine_db/AliceMadnessReturns
Normal file → Executable file
@ -1,4 +1,4 @@
|
||||
#!/bin/bash
|
||||
#!/usr/bin/env bash
|
||||
#Author:
|
||||
#AliceMadnessReturns.exe
|
||||
#Rating=5
|
||||
|
6
data_from_portwine/scripts/portwine_db/Alien_Isolation
Executable file
@ -0,0 +1,6 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: garrett
|
||||
#AI.exe
|
||||
#Rating=5
|
||||
########################################################
|
||||
export PW_VULKAN_USE=dxvk
|
2
data_from_portwine/scripts/portwine_db/Aliens Colonial Marines
Normal file → Executable file
@ -1,4 +1,4 @@
|
||||
#!/bin/bash
|
||||
#!/usr/bin/env bash
|
||||
#Author:
|
||||
#ACM.exe
|
||||
#Rating=?
|
||||
|
41
data_from_portwine/scripts/portwine_db/Anno4
Normal file
@ -0,0 +1,41 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: xuser
|
||||
#Anno4.exe
|
||||
#Rating=1-5
|
||||
#####################examples###########################
|
||||
export PW_COMMENT_DB="If after the first launch you see a black screen,\njust restart the game."
|
||||
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
|
||||
##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
|
||||
##export WINEDLLOVERRIDES="blabla=n,b"
|
||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
|
||||
export PW_WINE_USE=PROTON_GE
|
||||
export PW_VULKAN_USE=dxvk
|
||||
##export PW_USE_DXR10=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_NVAPI_AND_DLSS=0
|
||||
##export PW_OLD_GL_STRING=1
|
||||
##export PW_HIDE_NVIDIA_GPU=1
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
##export PW_VIRTUAL_DESKTOP=1
|
||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
|
||||
export ENABLE_VKBASALT=1
|
||||
export PW_VKBASALT_EFFECTS="cas" # Use Reshade in others games (dx9-12 to vulkan only)
|
||||
export PW_VKBASALT_FFX_CAS="0.6" # FidelityFX Contrast Adaptive Sharpening (min 0 - max 1)
|
||||
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
|
||||
##export PW_NO_ESYNC=0 # Do not use eventfd-based in-process synchronization primitives
|
||||
##export PW_USE_GSTREAMER=1 # 0 - disabled use winegstreamer
|
||||
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
|
||||
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HEAP_DELAY_FREE=1
|
||||
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
|
||||
##export WINEARCH=win32 # defaut = win64
|
||||
##export WINEPREFIX=
|
||||
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
|
||||
##export PW_USE_TERMINAL=1 # Force run in terminal
|
||||
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
|
||||
##export PATH_TO_GAME=
|
||||
add_in_start_portwine () {
|
||||
if [ -d "${WINEPREFIX}/drive_c/users/steamuser/AppData/Roaming/Ubisoft/Anno1404/Config/" ] ; then
|
||||
sed -i 's/<DirectXVersion>0<\/DirectXVersion>/<DirectXVersion>9<\/DirectXVersion>/' "${WINEPREFIX}/drive_c/users/steamuser/AppData/Roaming/Ubisoft/Anno1404/Config/Engine.ini"
|
||||
fi
|
||||
}
|
44
data_from_portwine/scripts/portwine_db/AnomalyLauncher
Normal file
@ -0,0 +1,44 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: stalker
|
||||
#AnomalyLauncher.exe
|
||||
#Rating=1-5
|
||||
#####################examples###########################
|
||||
##export PW_COMMENT_DB="blablabla"
|
||||
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
|
||||
export PW_DLL_INSTALL="d3dx10 d3dx11_42 d3dx11_43" # Install DDL in port prefix (used winetricks)
|
||||
##export WINEDLLOVERRIDES="blabla=n,b"
|
||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
|
||||
export PW_WINE_USE=PROTON_STEAM
|
||||
export PW_VULKAN_USE=1
|
||||
export PW_USE_DXR10=0
|
||||
export PW_VULKAN_NO_ASYNC=0
|
||||
export PW_USE_NVAPI_AND_DLSS=0
|
||||
export PW_OLD_GL_STRING=0
|
||||
export PW_HIDE_NVIDIA_GPU=0
|
||||
export PW_FORCE_USE_VSYNC=0
|
||||
export PW_VIRTUAL_DESKTOP=0
|
||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
|
||||
export ENABLE_VKBASALT=1
|
||||
export PW_VKBASALT_EFFECTS=cas:FilmGrain2:Curves
|
||||
export PW_VKBASALT_FFX_CAS=1
|
||||
export PW_NO_FSYNC=0
|
||||
export PW_NO_ESYNC=0
|
||||
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
|
||||
export PW_NO_WRITE_WATCH=0
|
||||
export PW_HEAP_DELAY_FREE=0
|
||||
export PW_WINE_ALLOW_XIM=0
|
||||
##export WINEARCH=win32 # defaut = win64
|
||||
##export WINEPREFIX=
|
||||
export PW_WINEDBG_DISABLE=1
|
||||
export PW_USE_TERMINAL=0
|
||||
export PW_GUI_DISABLED_CS=0
|
||||
##add_in_start_portwine () { commands ; }
|
||||
export PW_MANGOHUD=1
|
||||
export PW_MANGOHUD_USER_CONF=0
|
||||
export PW_USE_DXR11=0
|
||||
export PW_USE_GSTREAMER=1
|
||||
export PW_USE_RUNTIME=1
|
||||
export PW_USE_GAMEMODE=1
|
||||
export PW_DX12_DISABLE=0
|
||||
export PW_USE_WINE_DXGI=1
|
||||
export MANGOHUD_CONFIG=font_size=24,position=top-left,toggle_hud=Shift_R+F12,no_display,resolution,wine,gpu_name,vulkan_driver,gpu_stats,vkbasalt,fps_limit=0
|
41
data_from_portwine/scripts/portwine_db/Arthur
Executable file
@ -0,0 +1,41 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: akai
|
||||
#Arthur.exe
|
||||
#Rating=1-5
|
||||
########################################################
|
||||
export PW_VULKAN_USE=dxvk
|
||||
#####################examples###########################
|
||||
##export PW_COMMENT_DB="blablabla"
|
||||
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
|
||||
##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
|
||||
##export WINEDLLOVERRIDES="blabla=n,b"
|
||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
|
||||
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
|
||||
##export PW_DXVK_VER=1.8.1
|
||||
##export PW_VKD3D_VER=2.2
|
||||
##export PW_USE_DXR10=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_NVAPI_AND_DLSS=0
|
||||
##export PW_OLD_GL_STRING=1
|
||||
##export PW_HIDE_NVIDIA_GPU=1
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
##export PW_VKD3D_FEATURE_LEVEL=1
|
||||
##export PW_DXGI_FROM_DXVK=1
|
||||
##export PW_VIRTUAL_DESKTOP=1
|
||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
|
||||
##export ENABLE_VKBASALT=1
|
||||
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
|
||||
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
|
||||
export PULSE_LATENCY_MSEC=90 # Fix crackling audio in games
|
||||
##export PW_USE_GAMEMODE=1 # Force disabele gamemod
|
||||
##export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
|
||||
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HEAP_DELAY_FREE=1
|
||||
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
|
||||
##export WINEARCH=win32 # defaut = win64
|
||||
##export WINEPREFIX=
|
||||
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
|
||||
##export PW_USE_TERMINAL=1 # Force run in terminal
|
||||
##export PW_LOG=1 # Enable debug mode fo terminal
|
||||
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
|
||||
##add_in_start_portwine () { commands ; }
|
35
data_from_portwine/scripts/portwine_db/AssassinsCreedII
Executable file
@ -0,0 +1,35 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: xuser
|
||||
#AssassinsCreedII.exe
|
||||
#Rating=1-5
|
||||
#####################examples###########################
|
||||
##export PW_COMMENT_DB="blablabla"
|
||||
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
|
||||
##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
|
||||
##export WINEDLLOVERRIDES="blabla=n,b"
|
||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
|
||||
export PW_WINE_USE=PROTON_GE
|
||||
export PW_VULKAN_USE=dxvk
|
||||
##export PW_DXR_ON=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_OLD_GL_STRING=1
|
||||
##export PW_HIDE_NVIDIA_GPU=1
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
##export PW_VIRTUAL_DESKTOP=1
|
||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
|
||||
##export ENABLE_VKBASALT=1
|
||||
##export PW_VKBASALT_EFFECTS="FakeHDR:cas" # Use Reshade in others games (dx9-12 to vulkan only)
|
||||
##export PW_VKBASALT_FFX_CAS="0.75" # FidelityFX Contrast Adaptive Sharpening (min 0 - max 1)
|
||||
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
|
||||
##export PW_NO_ESYNC=0 # Do not use eventfd-based in-process synchronization primitives
|
||||
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
|
||||
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HEAP_DELAY_FREE=1
|
||||
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
|
||||
##export WINEARCH=win32 # defaut = win64
|
||||
##export WINEPREFIX=
|
||||
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
|
||||
##export PW_USE_TERMINAL=1 # Force run in terminal
|
||||
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
|
||||
##add_in_start_portwine () { commands ; }
|
35
data_from_portwine/scripts/portwine_db/AssassinsCreedIIGame
Executable file
@ -0,0 +1,35 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: xuser
|
||||
#AssassinsCreedIIGame.exe
|
||||
#Rating=1-5
|
||||
#####################examples###########################
|
||||
##export PW_COMMENT_DB="blablabla"
|
||||
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
|
||||
##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
|
||||
##export WINEDLLOVERRIDES="blabla=n,b"
|
||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
|
||||
export PW_WINE_USE=PROTON_GE
|
||||
export PW_VULKAN_USE=dxvk
|
||||
##export PW_DXR_ON=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_OLD_GL_STRING=1
|
||||
##export PW_HIDE_NVIDIA_GPU=1
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
##export PW_VIRTUAL_DESKTOP=1
|
||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
|
||||
##export ENABLE_VKBASALT=1
|
||||
##export PW_VKBASALT_EFFECTS="FakeHDR:cas" # Use Reshade in others games (dx9-12 to vulkan only)
|
||||
##export PW_VKBASALT_FFX_CAS="0.75" # FidelityFX Contrast Adaptive Sharpening (min 0 - max 1)
|
||||
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
|
||||
##export PW_NO_ESYNC=0 # Do not use eventfd-based in-process synchronization primitives
|
||||
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
|
||||
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HEAP_DELAY_FREE=1
|
||||
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
|
||||
##export WINEARCH=win32 # defaut = win64
|
||||
##export WINEPREFIX=
|
||||
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
|
||||
##export PW_USE_TERMINAL=1 # Force run in terminal
|
||||
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
|
||||
##add_in_start_portwine () { commands ; }
|
2
data_from_portwine/scripts/portwine_db/BF2
Normal file → Executable file
@ -1,4 +1,4 @@
|
||||
#!/bin/bash
|
||||
#!/usr/bin/env bash
|
||||
#Author: Сергей 33 (46)
|
||||
#BF2.exe
|
||||
#Rating=4
|
||||
|
2
data_from_portwine/scripts/portwine_db/Baldurs_Gate_3
Normal file → Executable file
@ -1,4 +1,4 @@
|
||||
#!/bin/bash
|
||||
#!/usr/bin/env bash
|
||||
#Author:
|
||||
#bg3.exe
|
||||
#Rating=1-5
|
||||
|
25
data_from_portwine/scripts/portwine_db/Battle.net_Launcher
Normal file → Executable file
@ -1,17 +1,22 @@
|
||||
#!/bin/bash
|
||||
#!/usr/bin/env bash
|
||||
#Author: dez
|
||||
#Battle.net Launcher.exe
|
||||
#Battle.net Launcher.exe
|
||||
#Battle.net-Setup.exe
|
||||
#Battle.net.exe
|
||||
#Rating=5
|
||||
################################################
|
||||
export PW_VULKAN_USE=dxvk
|
||||
#export PW_COMMENT_DB="We recommend using PROTON_GE + VULKAN!"
|
||||
export PW_WINE_USE=PROTON_GE
|
||||
export PW_VULKAN_USE=1
|
||||
export LAUNCH_PARAMETERS=""
|
||||
export PW_DLL_INSTALL="vcrun2017 d3dx11_42 d3dx11_43"
|
||||
export WINEDLLOVERRIDES="locationapi="
|
||||
export PW_DLL_INSTALL="vcrun2019 d3dx11_42 d3dx11_43"
|
||||
export PW_WINDOWS_VER=10
|
||||
|
||||
ADD_IN_START_PORTWINE () {
|
||||
rm -fr "${PORT_WINE_PATH}/data/pfx/drive_c/ProgramData/Agent/data"
|
||||
rm -fr "${PORT_WINE_PATH}/data/pfx/drive_c/users/steamuser/Blizzard Entertainment/Battle.net/Cache"
|
||||
rm -fr "${PORT_WINE_PATH}/data/pfx/drive_c/users/Public/Blizzard Entertainment/Battle.net/Cache"
|
||||
try_remove_file "${PORT_WINE_PATH}/data/pfx/drive_c/windows/Fonts/sourcehansans.ttc"
|
||||
}
|
||||
add_in_start_portwine () {
|
||||
rm -fr "${PORT_WINE_PATH}/data/prefixes/${PW_PREFIX_NAME}/drive_c/ProgramData/Agent/data"
|
||||
rm -fr "${PORT_WINE_PATH}/data/prefixes/${PW_PREFIX_NAME}/drive_c/users/${USER}/Blizzard Entertainment/Battle.net/Cache"
|
||||
rm -fr "${PORT_WINE_PATH}/data/prefixes/${PW_PREFIX_NAME}/drive_c/users/Public/Blizzard Entertainment/Battle.net/Cache"
|
||||
try_remove_file "${PORT_WINE_PATH}/data/prefixes/${PW_PREFIX_NAME}/drive_c/windows/Fonts/sourcehansans.ttc"
|
||||
sed -i 's/"GrabFullscreen"="Y"/"GrabFullscreen"="N"/' "${PORT_WINE_PATH}/data/prefixes/${PW_PREFIX_NAME}/user.reg"
|
||||
}
|
||||
|
33
data_from_portwine/scripts/portwine_db/Biomutant
Executable file
@ -0,0 +1,33 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: kosta
|
||||
#Biomutant.exe
|
||||
#Rating=1-5
|
||||
########################################################
|
||||
export PW_VULKAN_USE=1
|
||||
#####################examples###########################
|
||||
##export PW_COMMENT_DB="blablabla"
|
||||
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
|
||||
export PW_DLL_INSTALL="vcrun2019" # Install DDL in port prefix (used winetricks)
|
||||
##export WINEDLLOVERRIDES="blabla=n,b"
|
||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
|
||||
##export PW_USE_DXR10=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_NVAPI_AND_DLSS=0
|
||||
##export PW_OLD_GL_STRING=1
|
||||
##export PW_HIDE_NVIDIA_GPU=1
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
##export PW_VIRTUAL_DESKTOP=1
|
||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
|
||||
##export ENABLE_VKBASALT=1
|
||||
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
|
||||
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
|
||||
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
|
||||
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HEAP_DELAY_FREE=1
|
||||
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
|
||||
##export WINEARCH=win32 # defaut = win64
|
||||
##export WINEPREFIX=
|
||||
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
|
||||
##export PW_USE_TERMINAL=1 # Force run in terminal
|
||||
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
|
||||
##add_in_start_portwine () { commands ; }
|
2
data_from_portwine/scripts/portwine_db/Botanicula
Normal file → Executable file
@ -1,4 +1,4 @@
|
||||
#!/bin/bash
|
||||
#!/usr/bin/env bash
|
||||
#Author:
|
||||
#Botanicula.exe
|
||||
#Rating=5
|
||||
|
2
data_from_portwine/scripts/portwine_db/Brokgame
Normal file → Executable file
@ -1,4 +1,4 @@
|
||||
#!/bin/bash
|
||||
#!/usr/bin/env bash
|
||||
#Author:PortWINE
|
||||
#Brokgame.exe
|
||||
#Rating=5
|
||||
|
2
data_from_portwine/scripts/portwine_db/Call of Juarez Bound in Blood
Normal file → Executable file
@ -1,4 +1,4 @@
|
||||
#!/bin/bash
|
||||
#!/usr/bin/env bash
|
||||
#Author:
|
||||
#CoJBiBGame_x86.exe
|
||||
#Rating=5
|
||||
|
35
data_from_portwine/scripts/portwine_db/Cinebench
Executable file
@ -0,0 +1,35 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: xuser
|
||||
#Cinebench.exe
|
||||
#Rating=1-5
|
||||
#####################examples###########################
|
||||
##export PW_COMMENT_DB="blablabla"
|
||||
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
|
||||
##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
|
||||
##export WINEDLLOVERRIDES="blabla=n,b"
|
||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
|
||||
export PW_WINE_USE=PROTON_GEC_PW2
|
||||
export PW_VULKAN_USE=1
|
||||
##export PW_DXR_ON=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_OLD_GL_STRING=1
|
||||
##export PW_HIDE_NVIDIA_GPU=1
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
##export PW_VIRTUAL_DESKTOP=1
|
||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
|
||||
##export ENABLE_VKBASALT=1
|
||||
##export PW_VKBASALT_EFFECTS="FakeHDR:cas" # Use Reshade in others games (dx9-12 to vulkan only)
|
||||
##export PW_VKBASALT_FFX_CAS="0.75" # FidelityFX Contrast Adaptive Sharpening (min 0 - max 1)
|
||||
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
|
||||
##export PW_NO_ESYNC=0 # Do not use eventfd-based in-process synchronization primitives
|
||||
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
|
||||
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HEAP_DELAY_FREE=1
|
||||
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
|
||||
##export WINEARCH=win32 # defaut = win64
|
||||
##export WINEPREFIX=
|
||||
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
|
||||
##export PW_USE_TERMINAL=1 # Force run in terminal
|
||||
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
|
||||
##add_in_start_portwine () { commands ; }
|
35
data_from_portwine/scripts/portwine_db/Configurator
Executable file
@ -0,0 +1,35 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: xuser
|
||||
#Configurator.exe
|
||||
#Rating=1-5
|
||||
#####################examples###########################
|
||||
##export PW_COMMENT_DB="blablabla"
|
||||
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
|
||||
##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
|
||||
##export WINEDLLOVERRIDES="blabla=n,b"
|
||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
|
||||
export PW_WINE_USE=PROTON_STEAM
|
||||
export PW_VULKAN_USE=dxvk
|
||||
##export PW_DXR_ON=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_OLD_GL_STRING=1
|
||||
##export PW_HIDE_NVIDIA_GPU=1
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
##export PW_VIRTUAL_DESKTOP=1
|
||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
|
||||
##export ENABLE_VKBASALT=1
|
||||
##export PW_VKBASALT_EFFECTS="FakeHDR:cas" # Use Reshade in others games (dx9-12 to vulkan only)
|
||||
##export PW_VKBASALT_FFX_CAS="0.75" # FidelityFX Contrast Adaptive Sharpening (min 0 - max 1)
|
||||
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
|
||||
##export PW_NO_ESYNC=0 # Do not use eventfd-based in-process synchronization primitives
|
||||
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
|
||||
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HEAP_DELAY_FREE=1
|
||||
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
|
||||
##export WINEARCH=win32 # defaut = win64
|
||||
##export WINEPREFIX=
|
||||
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
|
||||
##export PW_USE_TERMINAL=1 # Force run in terminal
|
||||
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
|
||||
##add_in_start_portwine () { commands ; }
|
38
data_from_portwine/scripts/portwine_db/Control_DX11
Executable file
@ -0,0 +1,38 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: user
|
||||
#Control_DX11.exe
|
||||
#Rating=1-5
|
||||
########################################################
|
||||
export PW_VULKAN_USE=dxvk
|
||||
##export PW_MANGOHUD=1
|
||||
export PW_COMMENT_DB="Control (DX11)"
|
||||
export PW_DLL_INSTALL="physx"
|
||||
##export WINEDLLOVERRIDES="d3d12,d3d_rmdwin10_f,renderer_rmdwin10_f,app_rmdwin10_f,input_rmdwin10_f,renderer_rmdwin10_f,physics_rmdwin10_f,snd_rmdwin10_f,ui_rmdwin10_f=n"
|
||||
#####################examples###########################
|
||||
##export PW_COMMENT_DB="blablabla"
|
||||
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
|
||||
##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
|
||||
##export WINEDLLOVERRIDES="blabla=n,b"
|
||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
|
||||
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
|
||||
##export PW_USE_DXR10=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_NVAPI_AND_DLSS=0
|
||||
##export PW_OLD_GL_STRING=1
|
||||
##export PW_HIDE_NVIDIA_GPU=1
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
##export PW_VIRTUAL_DESKTOP=1
|
||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
|
||||
##export ENABLE_VKBASALT=1
|
||||
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
|
||||
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
|
||||
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
|
||||
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HEAP_DELAY_FREE=1
|
||||
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
|
||||
##export WINEARCH=win32 # defaut = win64
|
||||
##export WINEPREFIX=
|
||||
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
|
||||
##export PW_USE_TERMINAL=1 # Force run in terminal
|
||||
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
|
||||
##add_in_start_portwine () { commands ; }
|
38
data_from_portwine/scripts/portwine_db/Control_DX12
Executable file
@ -0,0 +1,38 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: user
|
||||
#Control_DX12.exe
|
||||
#Rating=1-5
|
||||
########################################################
|
||||
export PW_VULKAN_USE=vkd3d
|
||||
export PW_COMMENT_DB="Control (DX12)"
|
||||
##export PW_USE_DXR10=1
|
||||
##export PW_MANGOHUD=1
|
||||
export PW_DLL_INSTALL="physx"
|
||||
export WINEDLLOVERRIDES="d3d12,d3d_rmdwin10_f,renderer_rmdwin10_f,app_rmdwin10_f,input_rmdwin10_f,renderer_rmdwin10_f,physics_rmdwin10_f,snd_rmdwin10_f,ui_rmdwin10_f=n"
|
||||
#####################examples###########################
|
||||
##export PW_COMMENT_DB="blablabla"
|
||||
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
|
||||
##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
|
||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
|
||||
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
|
||||
##export PW_USE_DXR10=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_NVAPI_AND_DLSS=0
|
||||
##export PW_OLD_GL_STRING=1
|
||||
##export PW_HIDE_NVIDIA_GPU=1
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
##export PW_VIRTUAL_DESKTOP=1
|
||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
|
||||
##export ENABLE_VKBASALT=1
|
||||
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
|
||||
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
|
||||
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
|
||||
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HEAP_DELAY_FREE=1
|
||||
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
|
||||
##export WINEARCH=win32 # defaut = win64
|
||||
##export WINEPREFIX=
|
||||
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
|
||||
##export PW_USE_TERMINAL=1 # Force run in terminal
|
||||
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
|
||||
##add_in_start_portwine () { commands ; }
|
2
data_from_portwine/scripts/portwine_db/CyberShadow
Normal file → Executable file
@ -1,4 +1,4 @@
|
||||
#!/bin/bash
|
||||
#!/usr/bin/env bash
|
||||
#Author: xuser
|
||||
#CyberShadow.exe
|
||||
#Rating=1-5
|
||||
|
42
data_from_portwine/scripts/portwine_db/Cyberpunk2077
Normal file → Executable file
@ -1,9 +1,35 @@
|
||||
#!/bin/bash
|
||||
#Author: PortWINE
|
||||
#!/usr/bin/env bash
|
||||
#Author: xuser
|
||||
#Cyberpunk2077.exe
|
||||
#Rating=4
|
||||
################################################
|
||||
export PW_VULKAN_USE=vkd3d
|
||||
export LAUNCH_PARAMETERS=""
|
||||
export PULSE_LATENCY_MSEC=60
|
||||
|
||||
#Rating=1-5
|
||||
#####################examples###########################
|
||||
export PW_VULKAN_USE=1
|
||||
##export PW_COMMENT_DB="blablabla"
|
||||
export WINEDLLOVERRIDES="Crash*,REDEngineErrorReporter.exe="
|
||||
##export PW_DLL_INSTALL="d3dcompiler_47" # Install DDL in port prefix (used winetricks)
|
||||
##export PW_LOG=0 # Enable debug mode fo terminal
|
||||
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
|
||||
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_USE_NVAPI_AND_DLSS=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=1
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
|
||||
##export PW_USE_GAMEMODE=1 # Force disabele gamemod
|
||||
##export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
|
||||
export PULSE_LATENCY_MSEC=40 # Fix crackling audio in games
|
||||
export LAUNCH_PARAMETERS=("--launcher-skip") # Additional launch options
|
||||
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
|
||||
export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
|
||||
export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
|
||||
##export PW_VIRTUAL_DESKTOP=1
|
||||
##export DXVK_HUD=fps,devinfo
|
||||
export PW_HEAP_DELAY_FREE=0
|
||||
##export PW_DXGI_FROM_DXVK=0
|
||||
##export WINEARCH=win32 # defaut = win64
|
||||
##export WINEPREFIX=
|
||||
#add_in_start_portwine () { "${pw_runtime}" "$WINESERVER" -w }
|
||||
|
42
data_from_portwine/scripts/portwine_db/DAOriginsLauncher
Normal file
@ -0,0 +1,42 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: xuser
|
||||
#DAOriginsLauncher.exe
|
||||
#Rating=1-5
|
||||
#####################examples###########################
|
||||
##export PW_COMMENT_DB="blablabla"
|
||||
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
|
||||
##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
|
||||
##export WINEDLLOVERRIDES="blabla=n,b"
|
||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
|
||||
export PW_WINE_USE=PROTON_GE
|
||||
export PW_VULKAN_USE=1
|
||||
export PW_DXR_ON=0
|
||||
##export PW_DLSS_ON=1
|
||||
export PW_VULKAN_NO_ASYNC=0
|
||||
export PW_USE_NVAPI_AND_DLSS=0
|
||||
export PW_OLD_GL_STRING=0
|
||||
export PW_HIDE_NVIDIA_GPU=0
|
||||
export PW_FORCE_USE_VSYNC=0
|
||||
export PW_VIRTUAL_DESKTOP=0
|
||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
|
||||
export ENABLE_VKBASALT=1
|
||||
export PW_VKBASALT_EFFECTS=cas:FilmGrain2:Curves
|
||||
export PW_VKBASALT_FFX_CAS=1
|
||||
export PW_NO_FSYNC=0
|
||||
export PW_NO_ESYNC=1
|
||||
export PW_USE_GSTREAMER=1
|
||||
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
|
||||
export PW_NO_WRITE_WATCH=0
|
||||
export PW_HEAP_DELAY_FREE=0
|
||||
export PW_WINE_ALLOW_XIM=0
|
||||
##export WINEARCH=win32 # defaut = win64
|
||||
##export WINEPREFIX=
|
||||
export PW_WINEDBG_DISABLE=1
|
||||
export PW_USE_TERMINAL=0
|
||||
export PW_GUI_DISABLED_CS=0
|
||||
##export PATH_TO_GAME=
|
||||
##add_in_start_portwine () { commands ; }
|
||||
export PW_MANGOHUD=1
|
||||
export PW_USE_RUNTIME=1
|
||||
export PW_USE_GAMEMODE=1
|
||||
export MANGOHUD_CONFIG=font_size=24,position=top-left,toggle_hud=Shift_R+F12,no_display,resolution,wine,gpu_name,vulkan_driver,gpu_stats,vkbasalt,fps_limit=0
|
10
data_from_portwine/scripts/portwine_db/DOOM Eternal
Normal file → Executable file
@ -1,23 +1,23 @@
|
||||
#!/bin/bash
|
||||
#!/usr/bin/env bash
|
||||
#Author: PortWINE-Linux.ru
|
||||
#DOOMEternalx64vk.exe
|
||||
#Rating=?
|
||||
################################################
|
||||
export PW_VULKAN_USE=vkd3d
|
||||
export PW_VULKAN_USE=1
|
||||
#export WINEDLLOVERRIDES="amd_ags_x64=b"
|
||||
#export PW_LOG=0 # Enable debug mode fo terminal
|
||||
#export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
|
||||
export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
|
||||
#export PW_DXVK_NO_ASYNC=1
|
||||
#export PW_VULKAN_NO_ASYNC=1
|
||||
#export PW_USE_TERMINAL=1
|
||||
#export PW_OLD_GL_STRING=0
|
||||
#export PW_NVAPI_DISABLE=1
|
||||
#export PW_USE_NVAPI_AND_DLSS=0
|
||||
#export PW_VKD3D_FEATURE_LEVEL=0
|
||||
#export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
#export PW_HIDE_NVIDIA_GPU=0
|
||||
#export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
#export PW_WINEDBG_DISABLE=0
|
||||
#export PW_FORCE_DISABLED_GAMEMOD=1 # Force disabele gamemod
|
||||
#export PW_USE_GAMEMODE=1 # Force disabele gamemod
|
||||
#export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
|
||||
export PULSE_LATENCY_MSEC=60
|
||||
#export PW_DLL_INSTALL="foo bar"
|
||||
|
11
data_from_portwine/scripts/portwine_db/DOOMx64vk
Executable file
@ -0,0 +1,11 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: nix
|
||||
#DOOMx64.exe
|
||||
#DOOMx64vk.exe
|
||||
#Rating=1-5
|
||||
########################################################
|
||||
export PW_VULKAN_USE=1
|
||||
#####################examples###########################
|
||||
export PW_COMMENT_DB="DOOM 2016"
|
||||
export PW_DLL_INSTALL="xact xact_x64 vcrun2019"
|
||||
export WINEDLLOVERRIDES="xaudio2_8=n"
|
40
data_from_portwine/scripts/portwine_db/DXHRDC
Normal file
@ -0,0 +1,40 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: xuser
|
||||
#DXHRDC.exe
|
||||
#DXHumanRevolutionDC.exe
|
||||
#DXHumanRevolutionDC_s.exe
|
||||
#Rating=5
|
||||
#####################examples###########################
|
||||
##export PW_COMMENT_DB="blablabla"
|
||||
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
|
||||
##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
|
||||
export WINEDLLOVERRIDES="WINMM=n,b"
|
||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
|
||||
export PW_WINE_USE=PROTON_GE
|
||||
export PW_VULKAN_USE=1
|
||||
##export PW_USE_DXR10=1
|
||||
##export PW_DLSS_ON=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_NVAPI_AND_DLSS=0
|
||||
##export PW_OLD_GL_STRING=1
|
||||
##export PW_HIDE_NVIDIA_GPU=1
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
##export PW_VIRTUAL_DESKTOP=1
|
||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
|
||||
export ENABLE_VKBASALT=1
|
||||
export PW_VKBASALT_EFFECTS=cas:FilmGrain2:Curves
|
||||
export PW_VKBASALT_FFX_CAS=1
|
||||
export PW_NO_FSYNC=0 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
|
||||
export PW_NO_ESYNC=0 # Do not use eventfd-based in-process synchronization primitives
|
||||
export PW_USE_GSTREAMER=0 # 0 - disabled use winegstreamer
|
||||
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
|
||||
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HEAP_DELAY_FREE=1
|
||||
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
|
||||
##export WINEARCH=win32 # defaut = win64
|
||||
##export WINEPREFIX=
|
||||
export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
|
||||
##export PW_USE_TERMINAL=1 # Force run in terminal
|
||||
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
|
||||
##export PATH_TO_GAME=
|
||||
##add_in_start_portwine () { commands ; }
|
33
data_from_portwine/scripts/portwine_db/DaysGone
Executable file
@ -0,0 +1,33 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: xuser
|
||||
#DaysGone.exe
|
||||
#Rating=1-5
|
||||
########################################################
|
||||
export PW_VULKAN_USE=dxvk
|
||||
#####################examples###########################
|
||||
##export PW_COMMENT_DB="blablabla"
|
||||
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
|
||||
export PW_DLL_INSTALL="vcrun2019" # Install DDL in port prefix (used winetricks)
|
||||
##export WINEDLLOVERRIDES="blabla=n,b"
|
||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
|
||||
##export PW_USE_DXR10=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_NVAPI_AND_DLSS=0
|
||||
##export PW_OLD_GL_STRING=1
|
||||
##export PW_HIDE_NVIDIA_GPU=1
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
##export PW_VIRTUAL_DESKTOP=1
|
||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
|
||||
##export ENABLE_VKBASALT=1
|
||||
export PW_NO_FSYNC=0 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
|
||||
export PW_NO_ESYNC=0 # Do not use eventfd-based in-process synchronization primitives
|
||||
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
|
||||
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HEAP_DELAY_FREE=1
|
||||
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
|
||||
##export WINEARCH=win32 # defaut = win64
|
||||
##export WINEPREFIX=
|
||||
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
|
||||
##export PW_USE_TERMINAL=1 # Force run in terminal
|
||||
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
|
||||
##add_in_start_portwine () { commands ; }
|
2
data_from_portwine/scripts/portwine_db/Dead Space
Normal file → Executable file
@ -1,4 +1,4 @@
|
||||
#!/bin/bash
|
||||
#!/usr/bin/env bash
|
||||
#Author:
|
||||
#Dead Space.exe
|
||||
#Rating=1-5
|
||||
|
2
data_from_portwine/scripts/portwine_db/Death Stranding
Normal file → Executable file
@ -1,4 +1,4 @@
|
||||
#!/bin/bash
|
||||
#!/usr/bin/env bash
|
||||
#Author:
|
||||
#ds.exe
|
||||
#Rating=5
|
||||
|
2
data_from_portwine/scripts/portwine_db/Deep Rock Galactic
Normal file → Executable file
@ -1,4 +1,4 @@
|
||||
#!/bin/bash
|
||||
#!/usr/bin/env bash
|
||||
#Author: PortWINE
|
||||
#FSD.exe
|
||||
#Rating=5
|
||||
|
38
data_from_portwine/scripts/portwine_db/Deponia
Normal file
@ -0,0 +1,38 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: xuser
|
||||
#Deponia.exe
|
||||
#Rating=1-5
|
||||
#####################examples###########################
|
||||
##export PW_COMMENT_DB="blablabla"
|
||||
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
|
||||
##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
|
||||
##export WINEDLLOVERRIDES="blabla=n,b"
|
||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
|
||||
export PW_WINE_USE=PROTON_GEC_PW2
|
||||
export PW_VULKAN_USE=0
|
||||
##export PW_USE_DXR10=1
|
||||
##export PW_DLSS_ON=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_NVAPI_AND_DLSS=0
|
||||
##export PW_OLD_GL_STRING=1
|
||||
##export PW_HIDE_NVIDIA_GPU=1
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
##export PW_VIRTUAL_DESKTOP=1
|
||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
|
||||
##export ENABLE_VKBASALT=1
|
||||
##export PW_VKBASALT_EFFECTS="FakeHDR:cas" # Use Reshade in others games (dx9-12 to vulkan only)
|
||||
##export PW_VKBASALT_FFX_CAS="0.75" # FidelityFX Contrast Adaptive Sharpening (min 0 - max 1)
|
||||
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
|
||||
##export PW_NO_ESYNC=0 # Do not use eventfd-based in-process synchronization primitives
|
||||
##export PW_USE_GSTREAMER=1 # 0 - disabled use winegstreamer
|
||||
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
|
||||
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HEAP_DELAY_FREE=1
|
||||
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
|
||||
##export WINEARCH=win32 # defaut = win64
|
||||
##export WINEPREFIX=
|
||||
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
|
||||
##export PW_USE_TERMINAL=1 # Force run in terminal
|
||||
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
|
||||
##export PATH_TO_GAME=
|
||||
##add_in_start_portwine () { commands ; }
|
8
data_from_portwine/scripts/portwine_db/DetroitBecomeHuman
Normal file → Executable file
@ -1,9 +1,9 @@
|
||||
#!/bin/bash
|
||||
#!/usr/bin/env bash
|
||||
#Author: MrModer#6697
|
||||
#DetroitBecomeHuman.exe
|
||||
#Rating=1-5
|
||||
################################################
|
||||
export PW_VULKAN_USE=dxvk
|
||||
export PW_FORCE_USE_VSYNC=0
|
||||
export PW_VULKAN_USE=vkd3d
|
||||
export PW_FORCE_USE_VSYNC=0
|
||||
export PW_WINDOWS_VER="10"
|
||||
export PW_VIRTUAL_DESKTOP=1
|
||||
#export PW_VIRTUAL_DESKTOP=1
|
||||
|
12
data_from_portwine/scripts/portwine_db/Diablo_II
Normal file → Executable file
@ -1,4 +1,4 @@
|
||||
#!/bin/bash
|
||||
#!/usr/bin/env bash
|
||||
#Author: spider
|
||||
#Diablo II.exe
|
||||
#Rating=1-5
|
||||
@ -7,20 +7,20 @@ export PW_VULKAN_USE=0
|
||||
#####################examples###########################
|
||||
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
|
||||
##export WINEDLLOVERRIDES="blabla=n,b"
|
||||
##export PW_DLL_INSTALL="vcrun2019 vcrun6" # Install DDL in port prefix (used winetricks)
|
||||
##export PW_DLL_INSTALL="vcrun2019 " # Install DDL in port prefix (used winetricks)
|
||||
##export PW_LOG=0 # Enable debug mode fo terminal
|
||||
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
|
||||
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
|
||||
##export PW_DXVK_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_NVAPI_DISABLE=1
|
||||
##export PW_USE_NVAPI_AND_DLSS=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
##export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
|
||||
##export PW_FORCE_DISABLED_GAMEMOD=0 # Force disabele gamemod
|
||||
##export PW_USE_GAMEMODE=0 # Force disabele gamemod
|
||||
##export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
|
||||
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
|
||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
|
||||
@ -28,4 +28,4 @@ export PW_VULKAN_USE=0
|
||||
##export VKD3D_CONFIG=force_bindless_texel_buffer
|
||||
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
|
||||
##export PW_VIRTUAL_DESKTOP=1
|
||||
##ADD_IN_START_PORTWINE () { commands ; }
|
||||
##add_in_start_portwine () { commands ; }
|
||||
|
2
data_from_portwine/scripts/portwine_db/Disjunction
Normal file → Executable file
@ -1,4 +1,4 @@
|
||||
#!/bin/bash
|
||||
#!/usr/bin/env bash
|
||||
#Author: xuser
|
||||
#Disjunction.exe
|
||||
#Rating=5
|
||||
|
38
data_from_portwine/scripts/portwine_db/Dolphin
Normal file
@ -0,0 +1,38 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: xuser
|
||||
#Dolphin.exe
|
||||
#Rating=1-5
|
||||
#####################examples###########################
|
||||
##export PW_COMMENT_DB="blablabla"
|
||||
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
|
||||
##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
|
||||
##export WINEDLLOVERRIDES="blabla=n,b"
|
||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
|
||||
export PW_WINE_USE=PROTON_STEAM_6.3-7
|
||||
export PW_VULKAN_USE=1
|
||||
##export PW_USE_DXR10=1
|
||||
##export PW_DLSS_ON=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_NVAPI_AND_DLSS=0
|
||||
##export PW_OLD_GL_STRING=1
|
||||
##export PW_HIDE_NVIDIA_GPU=1
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
##export PW_VIRTUAL_DESKTOP=1
|
||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
|
||||
##export ENABLE_VKBASALT=1
|
||||
##export PW_VKBASALT_EFFECTS="FakeHDR:cas" # Use Reshade in others games (dx9-12 to vulkan only)
|
||||
##export PW_VKBASALT_FFX_CAS="0.75" # FidelityFX Contrast Adaptive Sharpening (min 0 - max 1)
|
||||
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
|
||||
##export PW_NO_ESYNC=0 # Do not use eventfd-based in-process synchronization primitives
|
||||
##export PW_USE_GSTREAMER=1 # 0 - disabled use winegstreamer
|
||||
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
|
||||
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HEAP_DELAY_FREE=1
|
||||
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
|
||||
##export WINEARCH=win32 # defaut = win64
|
||||
##export WINEPREFIX=
|
||||
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
|
||||
##export PW_USE_TERMINAL=1 # Force run in terminal
|
||||
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
|
||||
##export PATH_TO_GAME=
|
||||
##add_in_start_portwine () { commands ; }
|
8
data_from_portwine/scripts/portwine_db/EDLaunch
Normal file → Executable file
@ -1,4 +1,4 @@
|
||||
#!/bin/bash
|
||||
#!/usr/bin/env bash
|
||||
#Author: PortWINE
|
||||
#EDLaunch.exe
|
||||
#Rating=1-5
|
||||
@ -6,9 +6,3 @@
|
||||
export PW_VULKAN_USE=dxvk
|
||||
export LAUNCH_PARAMETERS=""
|
||||
export PW_DLL_INSTALL=""
|
||||
|
||||
ADD_IN_START_PORTWINE ()
|
||||
{
|
||||
${PW_XTERM} wget -c -T 3 --output-document="${PORT_WINE_TMP_PATH}/wine-mono-5.1.1.2_ED-x86.msi" "https://github.com/redmcg/wine-mono/releases/download/wine-mono-5.1.1.2_ED/wine-mono-5.1.1.2_ED-x86.msi"
|
||||
${PW_XTERM} "${WINELOADER}" msiexec /i "${PORT_WINE_TMP_PATH}/wine-mono-5.1.1.2_ED-x86.msi"
|
||||
}
|
33
data_from_portwine/scripts/portwine_db/EoCApp
Executable file
@ -0,0 +1,33 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: xuser
|
||||
#EoCApp.exe
|
||||
#Rating=1-5
|
||||
#####################examples###########################
|
||||
##export PW_COMMENT_DB="blablabla"
|
||||
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
|
||||
##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
|
||||
##export WINEDLLOVERRIDES="blabla=n,b"
|
||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
|
||||
export PW_WINE_USE=PROTON_GE
|
||||
export PW_VULKAN_USE=dxvk
|
||||
export PW_DXR_ON=0
|
||||
export PW_VULKAN_NO_ASYNC=0
|
||||
export PW_USE_NVAPI=0
|
||||
export PW_OLD_GL_STRING=0
|
||||
export PW_HIDE_NVIDIA_GPU=0
|
||||
export PW_FORCE_USE_VSYNC=0
|
||||
export PW_VIRTUAL_DESKTOP=0
|
||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
|
||||
export ENABLE_VKBASALT=1
|
||||
export PW_NO_FSYNC=1
|
||||
export PW_NO_ESYNC=1
|
||||
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
|
||||
export PW_NO_WRITE_WATCH=0
|
||||
export PW_HEAP_DELAY_FREE=0
|
||||
export PW_WINE_ALLOW_XIM=0
|
||||
##export WINEARCH=win32 # defaut = win64
|
||||
##export WINEPREFIX=
|
||||
export PW_WINEDBG_DISABLE=0
|
||||
export PW_USE_TERMINAL=0
|
||||
export PW_GUI_DISABLED_CS=0
|
||||
##add_in_start_portwine () { commands ; }
|
18
data_from_portwine/scripts/portwine_db/EpicGamesLauncher
Normal file → Executable file
@ -1,9 +1,15 @@
|
||||
#!/bin/bash
|
||||
#!/usr/bin/env bash
|
||||
#Author: PortWINE
|
||||
#EpicGamesLauncher.exe
|
||||
#Rating=5
|
||||
################################################
|
||||
export WINEDLLOVERRIDES="libglesv2="
|
||||
export LAUNCH_PARAMETERS="-opengl -SkipBuildPatchPrereq"
|
||||
export PW_DLL_INSTALL="vcrun2010 vcrun2012 vcrun2013 vcrun2017 d3dcompiler_43 d3dcompiler_47 d3dx9"
|
||||
export MESA_GL_VERSION_OVERRIDE=4.4COMPAT
|
||||
##############################################
|
||||
#export PW_COMMENT_DB="PortWINE database file for Epic Games Launcher"
|
||||
export PW_WINE_USE=PROTON_GE
|
||||
export PW_VULKAN_USE=1
|
||||
export LAUNCH_PARAMETERS="-SkipBuildPatchPrereq"
|
||||
export PW_DLL_INSTALL="vcrun2012 vcrun2013 vcrun2019"
|
||||
export PW_USE_D3D_EXTRAS=1
|
||||
|
||||
add_in_start_portwine () {
|
||||
regdlloverrides "RDR2.exe:vulkan-1=n"
|
||||
}
|
||||
|
32
data_from_portwine/scripts/portwine_db/Esprit_Games
Executable file
@ -0,0 +1,32 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: fff555w
|
||||
#Esprit Games.exe
|
||||
#Rating=1-5
|
||||
#####################examples###########################
|
||||
##export PW_COMMENT_DB="blablabla"
|
||||
export PW_WINDOWS_VER=7 # Set windows version 10, 7 or XP
|
||||
##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
|
||||
##export WINEDLLOVERRIDES="blabla=n,b"
|
||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
|
||||
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
|
||||
##export PW_USE_DXR10=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_NVAPI_DISABLE=1
|
||||
##export PW_OLD_GL_STRING=1
|
||||
##export PW_HIDE_NVIDIA_GPU=1
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
##export PW_VIRTUAL_DESKTOP=1
|
||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
|
||||
##export ENABLE_VKBASALT=1
|
||||
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
|
||||
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
|
||||
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
|
||||
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HEAP_DELAY_FREE=1
|
||||
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
|
||||
##export WINEARCH=win32 # defaut = win64
|
||||
##export WINEPREFIX=
|
||||
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
|
||||
##export PW_USE_TERMINAL=1 # Force run in terminal
|
||||
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
|
||||
##add_in_start_portwine () { commands ; }
|
39
data_from_portwine/scripts/portwine_db/FL64
Executable file
@ -0,0 +1,39 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: xuser
|
||||
#FL.exe
|
||||
#FL64.exe
|
||||
#Rating=1-5
|
||||
################################################
|
||||
export PW_VULKAN_USE=0
|
||||
#####################examples###########################
|
||||
##export PW_COMMENT_DB="blablabla"
|
||||
export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
|
||||
##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
|
||||
export WINEDLLOVERRIDES="FLEngine,FLEngine_x64=n"
|
||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
|
||||
##export PW_DXVK_VER=1.8.1
|
||||
##export PW_VKD3D_VER=2.2
|
||||
##export PW_USE_DXR10=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_NVAPI_AND_DLSS=0
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
##export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_DXGI_FROM_DXVK=0
|
||||
##export PW_VIRTUAL_DESKTOP=1
|
||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
|
||||
export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
|
||||
export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
|
||||
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
|
||||
export PW_FORCE_DISABLED_GAMEMOD=1 # Force disabele gamemod
|
||||
##export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HEAP_DELAY_FREE=0
|
||||
##export WINEARCH=win32 # defaut = win64
|
||||
##export WINEPREFIX=
|
||||
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_LOG=0 # Enable debug mode fo terminal
|
||||
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
|
||||
##add_in_start_portwine () { commands ; }
|
@ -1,4 +1,4 @@
|
||||
#!/bin/bash
|
||||
#!/usr/bin/env bash
|
||||
#Author: PortWINE
|
||||
#FSD.exe
|
||||
#Rating=5
|
||||
|
6
data_from_portwine/scripts/portwine_db/Far Cry 1
Normal file → Executable file
@ -1,4 +1,4 @@
|
||||
#!/bin/bash
|
||||
#!/usr/bin/env bash
|
||||
#Author: PortWINE-Linux.ru
|
||||
#FarCry.exe
|
||||
#Rating=5
|
||||
@ -11,12 +11,12 @@ export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronizatio
|
||||
export PW_DXVK_ASYNC=0
|
||||
#export PW_USE_TERMINAL=0
|
||||
export PW_OLD_GL_STRING=1
|
||||
#export PW_NVAPI_DISABLE=1
|
||||
#export PW_USE_NVAPI_AND_DLSS=0
|
||||
#export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
#export PW_HIDE_NVIDIA_GPU=0
|
||||
#export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
#export PW_WINEDBG_DISABLE=1
|
||||
#export PW_FORCE_DISABLED_GAMEMOD=0 # Force disabele gamemod
|
||||
#export PW_USE_GAMEMODE=0 # Force disabele gamemod
|
||||
#export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
|
||||
#export PULSE_LATENCY_MSEC=60
|
||||
#export PW_DLL_INSTALL=""
|
||||
|
43
data_from_portwine/scripts/portwine_db/FarCry6
Normal file
@ -0,0 +1,43 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: gamer
|
||||
#FarCry6.exe
|
||||
#Rating=1-5
|
||||
#####################examples###########################
|
||||
##export PW_COMMENT_DB="blablabla"
|
||||
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
|
||||
##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
|
||||
##export WINEDLLOVERRIDES="blabla=n,b"
|
||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
|
||||
export PW_WINE_USE=PROTON_GE
|
||||
export VK_FORMAT_A8_UNORM=1
|
||||
export PW_VULKAN_USE=1
|
||||
export PW_DXR_ON=0
|
||||
##export PW_DLSS_ON=1
|
||||
export PW_VULKAN_NO_ASYNC=0
|
||||
export PW_USE_NVAPI_AND_DLSS=0
|
||||
export PW_OLD_GL_STRING=0
|
||||
export PW_HIDE_NVIDIA_GPU=0
|
||||
export PW_FORCE_USE_VSYNC=0
|
||||
export PW_VIRTUAL_DESKTOP=0
|
||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
|
||||
export ENABLE_VKBASALT=1
|
||||
##export PW_VKBASALT_EFFECTS="FakeHDR:cas" # Use Reshade in others games (dx9-12 to vulkan only)
|
||||
##export PW_VKBASALT_FFX_CAS="0.75" # FidelityFX Contrast Adaptive Sharpening (min 0 - max 1)
|
||||
export PW_NO_FSYNC=0
|
||||
export PW_NO_ESYNC=1
|
||||
export PW_USE_GSTREAMER=1
|
||||
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
|
||||
export PW_NO_WRITE_WATCH=0
|
||||
export PW_HEAP_DELAY_FREE=0
|
||||
export PW_WINE_ALLOW_XIM=0
|
||||
##export WINEARCH=win32 # defaut = win64
|
||||
##export WINEPREFIX=
|
||||
export PW_WINEDBG_DISABLE=1
|
||||
export PW_USE_TERMINAL=0
|
||||
export PW_GUI_DISABLED_CS=0
|
||||
##export PATH_TO_GAME=
|
||||
##add_in_start_portwine () { commands ; }
|
||||
export PW_MANGOHUD=1
|
||||
export PW_USE_RUNTIME=1
|
||||
export PW_USE_GAMEMODE=1
|
||||
export MANGOHUD_CONFIG=font_size=24,position=top-left,toggle_hud=Shift_R+F12,no_display,resolution,wine,gpu_name,vulkan_driver,gpu_stats,vkbasalt,fps_limit=60
|
12
data_from_portwine/scripts/portwine_db/FarLoneSails
Normal file → Executable file
@ -1,4 +1,4 @@
|
||||
#!/bin/bash
|
||||
#!/usr/bin/env bash
|
||||
#Author: xuser
|
||||
#FarLoneSails.exe
|
||||
#Rating=1-5
|
||||
@ -7,20 +7,20 @@
|
||||
#####################examples###########################
|
||||
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
|
||||
##export WINEDLLOVERRIDES="blabla=n,b"
|
||||
##export PW_DLL_INSTALL="vcrun2019 vcrun6" # Install DDL in port prefix (used winetricks)
|
||||
##export PW_DLL_INSTALL="vcrun2019 " # Install DDL in port prefix (used winetricks)
|
||||
##export PW_LOG=0 # Enable debug mode fo terminal
|
||||
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
|
||||
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
|
||||
##export PW_DXVK_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_NVAPI_DISABLE=1
|
||||
##export PW_USE_NVAPI_AND_DLSS=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
##export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
|
||||
##export PW_FORCE_DISABLED_GAMEMOD=0 # Force disabele gamemod
|
||||
##export PW_USE_GAMEMODE=0 # Force disabele gamemod
|
||||
##export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
|
||||
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
|
||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
|
||||
@ -31,4 +31,4 @@
|
||||
##export DXVK_HUD=fps,devinfo
|
||||
##export PW_HEAP_DELAY_FREE=0
|
||||
##export PW_DXGI_FROM_DXVK=0
|
||||
##ADD_IN_START_PORTWINE () { commands ; }
|
||||
##add_in_start_portwine () { commands ; }
|
||||
|
36
data_from_portwine/scripts/portwine_db/Far_Cry_3_d3d11
Executable file
@ -0,0 +1,36 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: nixon
|
||||
#farcry3_d3d11.exe
|
||||
#Rating=1-5
|
||||
########################################################
|
||||
export PW_VULKAN_USE=dxvk
|
||||
#export PW_MANGOHUD=1
|
||||
export PW_DLL_INSTALL="d3dx11_42 d3dx11_43"
|
||||
#export WINEDLLOVERRIDES="blabla=n,b"
|
||||
#####################examples###########################
|
||||
##export PW_COMMENT_DB="blablabla"
|
||||
##export PW_WINDOWS_VER=7 # Set windows version 10, 7 or XP
|
||||
##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
|
||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
|
||||
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
|
||||
##export PW_USE_DXR10=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_NVAPI_AND_DLSS=0
|
||||
##export PW_OLD_GL_STRING=1
|
||||
##export PW_HIDE_NVIDIA_GPU=1
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
##export PW_VIRTUAL_DESKTOP=1
|
||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
|
||||
##export ENABLE_VKBASALT=1
|
||||
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
|
||||
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
|
||||
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
|
||||
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HEAP_DELAY_FREE=1
|
||||
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
|
||||
##export WINEARCH=win32 # defaut = win64
|
||||
##export WINEPREFIX=
|
||||
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
|
||||
##export PW_USE_TERMINAL=1 # Force run in terminal
|
||||
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
|
||||
##add_in_start_portwine () { commands ; }
|
36
data_from_portwine/scripts/portwine_db/Far_Cry_3_d3d9
Executable file
@ -0,0 +1,36 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: nixon
|
||||
#farcry3.exe
|
||||
#Rating=1-5
|
||||
########################################################
|
||||
export PW_VULKAN_USE=0
|
||||
#export PW_DLL_INSTALL=""
|
||||
#export PW_MANGOHUD_DLSYM=1
|
||||
#####################examples###########################
|
||||
##export PW_COMMENT_DB="blablabla"
|
||||
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
|
||||
##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
|
||||
##export WINEDLLOVERRIDES="blabla=n,b"
|
||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
|
||||
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
|
||||
##export PW_USE_DXR10=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_NVAPI_AND_DLSS=0
|
||||
##export PW_OLD_GL_STRING=1
|
||||
##export PW_HIDE_NVIDIA_GPU=1
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
##export PW_VIRTUAL_DESKTOP=1
|
||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
|
||||
##export ENABLE_VKBASALT=1
|
||||
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
|
||||
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
|
||||
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
|
||||
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HEAP_DELAY_FREE=1
|
||||
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
|
||||
##export WINEARCH=win32 # defaut = win64
|
||||
##export WINEPREFIX=
|
||||
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
|
||||
##export PW_USE_TERMINAL=1 # Force run in terminal
|
||||
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
|
||||
##add_in_start_portwine () { commands ; }
|