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408 Commits

Author SHA1 Message Date
1b81250f39 Scripts version 2274 2024-04-07 18:13:46 +03:00
44fcea77d1 Scripts version 2273 2024-04-06 13:40:52 +03:00
36592917ce fix typos 2024-04-04 21:41:53 +03:00
71cbcb7b65 Scripts version 2272 2024-04-04 21:31:03 +03:00
2972d02f70 major rebase: drop runlib and yad_gui scripts 2024-04-04 20:40:29 +03:00
f28aa3423e update return, again 2024-04-04 15:45:29 +03:00
0fe873e24e update return from setup.sh 2024-04-04 15:25:56 +03:00
4cf9554884 move runlib to start.sh 2024-04-04 15:11:13 +03:00
bfeb559a2f Scripts version 2271 2024-04-03 16:19:40 +03:00
263072994c fixed ru_lang in EAapp and added share pid for flatpak 2024-04-02 19:46:59 +03:00
175a15393f Scripts version 2270 2024-03-31 13:08:33 +03:00
337070718e use runtime in flatpack 2024-03-29 18:01:36 +03:00
8d04691db5 Scripts version 2269 2024-03-29 14:31:39 +03:00
0d879470da Merge branch 'Boria138-fix-flatpak-gamemode' 2024-03-29 11:04:31 +03:00
1a6bb21089 Fix gamemode in flatpak
In flatpak gamemode is built without tools, which includes gamemoded, so the condition does not work
2024-03-28 15:05:20 +05:00
1ebf5e1f0f fixed typo 2024-03-28 11:38:45 +03:00
3422a2da79 Scripts version 2268 2024-03-27 22:48:12 +03:00
8c248618f9 fix typos 2024-03-27 18:09:29 +03:00
467caf6a5e Scripts version 2267 2024-03-27 18:02:50 +03:00
500681865c Scripts version 2266-2 2024-03-26 22:42:55 +03:00
3718b4d3d5 Scripts version 2266 2024-03-26 22:39:30 +03:00
e44a85ac20 Scripts version 2265 2024-03-26 19:18:11 +03:00
f0f0099164 Merge branch 'Boria138-replace-flatpak-id' 2024-03-24 15:35:46 +03:00
d2f5b1d36f Merge branch 'replace-flatpak-id' of https://github.com/Boria138/PortWINE into Boria138-replace-flatpak-id 2024-03-24 15:35:39 +03:00
8b50639a80 updated ProtonLG, dxvk and vkd3d 2024-03-24 15:35:06 +03:00
a6aec0bb95 Replace flatpak id to ru.linux_gaming.PortProton 2024-03-24 17:12:35 +05:00
42feee474b Merge branch 'Boria138-fix-flatpak-wine' 2024-03-21 15:42:42 +03:00
887d64fef4 Merge branch 'fix-flatpak-wine' of https://github.com/Boria138/PortWINE into Boria138-fix-flatpak-wine 2024-03-21 15:42:33 +03:00
97645fe48e Merge branch 'iFoundSilentHouse-master' 2024-03-21 15:39:40 +03:00
c8a35b02cc Fixed "Use system wine" option in flatpak 2024-03-19 12:41:28 +05:00
938fa60a02 Added void linux dependences to README files 2024-03-17 15:15:36 +06:00
53f3d5a13e Added void linux dependences to README files 2024-03-17 14:56:06 +06:00
2d6be9b1b0 Scripts version 2264 2024-03-15 17:49:14 +03:00
e623b589e8 Scripts version 2263 2024-03-15 02:51:01 +03:00
1280cb9ac5 Scripts version 2262 2024-03-14 22:27:18 +03:00
cc3fdaf86a Merge branch 'Boria138-opensuse-xterm-fix' 2024-03-13 19:14:22 +03:00
9e043ce6c1 Merge branch 'opensuse-xterm-fix' of https://github.com/Boria138/PortWINE into Boria138-opensuse-xterm-fix 2024-03-13 19:14:15 +03:00
8b199bfe5a updated DXVK, VKD3D and PROTON_LG 2024-03-13 19:10:33 +03:00
6553d4f6fb Scripts version 2261 2024-03-07 20:57:37 +03:00
1470641e35 Scripts version 2260 2024-03-07 19:49:30 +03:00
641ac18316 Dont use Steam xterm (Fix for OpenSuse) 2024-03-06 15:52:46 +05:00
b0f830f274 Scripts version 2259 2024-03-06 13:24:59 +03:00
cd9df5097a Scripts version 2258 2024-03-06 01:45:31 +03:00
9bc78beae0 enabled check update from steamos gaming mode 2024-02-15 22:58:38 +03:00
4fd30bedb6 minor fixes update pfx 2024-02-15 22:33:37 +03:00
e020be766f drop plugin folder from data 2024-02-15 17:26:29 +03:00
c322b56eed Scripts version 2257 2024-02-15 17:25:15 +03:00
9a6e1f14f9 Merge branch 'Boria138-disable-compositing' 2024-02-14 22:39:14 +03:00
4e5fed3c47 Merge branch 'disable-compositing' of https://github.com/Boria138/PortWINE into Boria138-disable-compositing 2024-02-14 22:38:56 +03:00
d2138ff830 used WINE_LG for all setup.exe 2024-02-14 22:38:17 +03:00
aeaf707fc8 Added Disable Compositing 2024-02-14 13:07:45 +06:00
ac89471590 fix double desktop file 2024-02-13 17:41:10 +03:00
2bb37df6a1 update istall script 2024-02-13 16:10:43 +03:00
02dfbc89cf Scripts version 2256 2024-02-13 14:39:06 +03:00
73edeb4b3c Scripts version 2255 2024-02-12 00:53:22 +03:00
f0e4c82ba9 Scripts version 2254 2024-02-11 18:04:43 +03:00
2668d0e50e boost restart PP and update covers 2024-02-11 17:34:02 +03:00
f7803d8f40 Merge branch 'Boria138-fix-gamemode' 2024-02-11 16:41:27 +03:00
d830c189e7 Merge branch 'fix-gamemode' of https://github.com/Boria138/PortWINE into Boria138-fix-gamemode 2024-02-11 16:41:21 +03:00
05f78285e1 Merge branch 'Boria138-fix-readme-typo' 2024-02-11 16:37:59 +03:00
b4f7f301c5 Use system gamemode if available
As it turns out using the containerized version of gamemode breaks the system gamemode
2024-02-11 11:48:40 +06:00
c401db2e68 Fix typo in logo url 2024-02-10 15:36:37 +06:00
88ec0d7bb0 Scripts version 2253 2024-02-10 00:48:14 +03:00
f3197b4b9f Merge branch 'VanoMajukin-master' 2024-02-09 22:08:26 +03:00
1e0872b892 Install command fix 2024-02-09 21:33:10 +03:00
c9be94cc08 Scripts version 2252 2024-02-09 21:14:31 +03:00
fa0e61a875 more changes to move to curl+yad 2024-02-04 17:35:21 +03:00
f3b1b93c6b Merge branch 'Boria138-added-flatpak-shortcuts' 2024-02-04 15:55:46 +03:00
b151d29bfa Merge branch 'added-flatpak-shortcuts' of https://github.com/Boria138/PortWINE into Boria138-added-flatpak-shortcuts 2024-02-04 15:55:37 +03:00
6d32500a04 minor - zink 2024-02-04 15:54:50 +03:00
53d5e6ec77 Merge branch 'Htylol-fix-zink2' 2024-02-04 15:16:40 +03:00
e247502614 Merge branch 'fix-zink2' of https://github.com/Htylol/PortWINE into Htylol-fix-zink2 2024-02-04 15:16:33 +03:00
087530afdb check cyrillic 2024-02-04 15:10:18 +03:00
2ca39ea1db fix zink on x11 session mesa 23.3 2024-02-04 02:37:35 +05:00
60dc1de95d Merge branch 'Castro-Fidel:master' into added-flatpak-shortcuts 2024-02-03 16:09:12 +06:00
7fd54ed79e Scripts version 2251 2024-02-02 16:19:32 +03:00
47e625d370 Scripts version 2250 2024-02-02 15:01:22 +03:00
6aed9c3a62 Update setup.sh for flatpak 2024-02-01 15:07:39 +06:00
4429fb5a7e Merge branch 'Castro-Fidel:master' into added-flatpak-shortcuts 2024-01-31 12:17:32 +06:00
2169763824 Scripts version 2249 2024-01-30 18:58:11 +03:00
1e8927cca1 Merge branch 'Boria138-mangohud-fps-only' 2024-01-30 18:40:37 +03:00
9afcd9f9b4 Merge branch 'mangohud-fps-only' of https://github.com/Boria138/PortWINE into Boria138-mangohud-fps-only 2024-01-30 18:40:26 +03:00
fad066079a Merge branch 'Boria138-update-desktop-shortcut' 2024-01-30 18:39:12 +03:00
e3f35f84ee Merge branch 'update-desktop-shortcut' of https://github.com/Boria138/PortWINE into Boria138-update-desktop-shortcut 2024-01-30 18:39:03 +03:00
a94b014ac7 fix Project64 and drop DuckStation, ScummVM, RPCS3 2024-01-30 18:35:37 +03:00
480480e60f Added reset mangohud settings if fps_only is used 2024-01-30 18:55:26 +06:00
82f6e7cf6d Added a more universal way of detecting a desktop folder 2024-01-29 21:10:40 +06:00
cf9ec3e71a Added no cache to curl 2024-01-29 14:24:44 +06:00
fd2291ecd3 Merge branch 'Castro-Fidel:master' into added-flatpak-shortcuts 2024-01-27 15:15:21 +06:00
f3bf1ef7cb Scripts version 2248 2024-01-26 20:31:34 +03:00
30ac7a6e60 Fixed steam shortcuts 2024-01-26 19:18:15 +06:00
e328c64599 Merge branch 'Arta48-master' 2024-01-26 15:35:31 +03:00
8835cdd5ae Fixed PW_EXEC_FROM_DESKTOP= 2024-01-26 11:07:33 +06:00
d8a463104f Change wget to curl and zenity to yad (tested design) 2024-01-25 20:04:05 +06:00
e46ebfb242 Rewrite create shortcut for work with flatpak 2024-01-25 19:08:58 +06:00
187efccd68 Merge branch 'Castro-Fidel:master' into master 2024-01-23 21:17:42 +03:00
a672741c69 Scripts version 2247 2024-01-23 20:45:17 +03:00
acc2832649 Move Default Gamescope Args 2024-01-22 21:44:47 +03:00
d20fdfd087 Fix 2024-01-22 17:04:30 +03:00
6569e52e89 Fix 2024-01-22 16:40:43 +03:00
7dc1358a85 Add PW_VKBASALT_USER_CONF and Fix quotes in vkBasalt.conf 2024-01-22 15:09:20 +03:00
791c25a850 Scripts version 2246 2024-01-20 17:25:09 +03:00
2fb4fd4952 Scripts version 2245 2024-01-19 18:59:32 +03:00
3744dbf0b5 Merge branch 'Boria138-fix-gamemode-init' 2024-01-18 22:32:53 +03:00
0126e2ff4b Merge branch 'fix-gamemode-init' of https://github.com/Boria138/PortWINE into Boria138-fix-gamemode-init 2024-01-18 22:32:38 +03:00
55760cd8f2 update mw autoinstall 2024-01-18 22:28:53 +03:00
535fec969d Merge branch 'valokardin-master' 2024-01-18 20:57:06 +03:00
6682459c99 Merge branch 'master' of https://github.com/valokardin/PortWINE into valokardin-master 2024-01-18 20:56:44 +03:00
6c08c16ff6 update lang and the choice of nvidia graphics card 2024-01-18 20:52:53 +03:00
4a37ea80c1 Update MW.sh 2024-01-16 10:07:38 +02:00
1cb3ecdad9 Add Modern Warships autoinstall file 2024-01-16 10:03:45 +02:00
c83970539c Create MW.sh 2024-01-15 18:15:15 +02:00
4efeb762f0 Added Moder Warships logo 2024-01-15 18:13:18 +02:00
3ee922f4d4 Added Modern Warships 2024-01-15 18:11:44 +02:00
f114439f27 Always use xterm from container (needed for OpenSuse) 2024-01-15 16:42:31 +06:00
d4b976f2b2 fix for disabled fps_limit 2024-01-14 22:17:30 +03:00
44e7a7a78c Scripts version 2244 2024-01-14 21:34:40 +03:00
d1489c0d44 Scripts version 2243 2024-01-12 14:26:42 +03:00
b2690ffec1 Scripts version 2242 2024-01-11 22:52:31 +03:00
5295899293 Merge branch 'Boria138-mangohud-basic-gui' 2024-01-10 20:44:40 +03:00
d6f35c00b1 Added automatic MangoHud font size configuration 2024-01-09 15:32:44 +06:00
0bca933f78 Added GUI for MangoHud basic configuration 2024-01-09 10:39:53 +06:00
2a96c9a9a1 Fixed the initialization of the container and gamemode, now gamemode starts without errors, as well as displayed in MangoHud 2024-01-09 10:30:03 +06:00
00c79a3c3d Scripts version 2241 2023-12-28 23:43:44 +03:00
71ffeff8bf drop disabled_dx12, again 2023-12-28 22:51:52 +03:00
f91d0bc1b9 Scripts version 2240 2023-12-28 18:46:17 +03:00
20150813e5 Merge branch 'Boria138-restore-resolution' 2023-12-28 16:35:35 +03:00
02ebbc747d Merge branch 'restore-resolution' of https://github.com/Boria138/PortWINE into Boria138-restore-resolution 2023-12-28 16:35:19 +03:00
30d13c9d39 Merge branch 'ilyazheprog-master' 2023-12-28 16:34:26 +03:00
a54c0ed1db Merge branch 'master' of https://github.com/ilyazheprog/PortWINE into ilyazheprog-master 2023-12-28 16:33:58 +03:00
fc80455e79 Rebase https://github.com/Castro-Fidel/PortWINE/pull/108 2023-12-27 11:18:32 +06:00
31575b1785 drop dx12_disable 2023-12-23 15:14:47 +03:00
9dd2cf4b6b move chek vulkan to creat log 2023-12-23 14:24:17 +03:00
0f1da48cd7 Scripts version 2239 2023-12-17 18:35:48 +03:00
9e48682aee Merge branch 'update-drive' of https://github.com/Boria138/PortWINE into Boria138-update-drive 2023-12-17 16:42:34 +03:00
387c2c175a fix LOL 2023-12-17 16:36:30 +03:00
82b445c020 Update drive 2023-12-17 19:30:38 +06:00
dcb5620403 Merge branch 'VanoMajukin-VanoMJ' 2023-12-17 16:07:17 +03:00
e09c3ee288 Fix gamescope on multiply nvidia gpu devices 2023-12-16 20:28:56 +03:00
aa01009124 Scripts version 2238 2023-12-12 20:36:18 +03:00
2ab546c0fa Merge branch 'Boria138-check-vulkan-driver' 2023-12-12 20:13:05 +03:00
5fdcf62487 Merge branch 'check-vulkan-driver' of https://github.com/Boria138/PortWINE into Boria138-check-vulkan-driver 2023-12-12 20:12:37 +03:00
4158a43b0b changelog 2023-12-12 20:11:44 +03:00
864fe3a038 Merge branch 'akai2211-master' 2023-12-12 19:45:07 +03:00
e0e9d0ec7a Merge branch 'master' of https://github.com/akai2211/PortWINE into akai2211-master 2023-12-12 19:44:26 +03:00
907923d20f gamescope, vkbasalt, update prefix 2023-12-12 19:42:15 +03:00
996fbfdd45 minor fix 2023-12-12 21:49:41 +06:00
3b7656e2e4 Added vulkan driver check 2023-12-12 15:33:23 +06:00
5cb616a011 Removed the dots in the descriptions 2023-12-11 23:37:07 +07:00
40ec52288f Added tooltips for emulators
Added tooltips for emulators, displaying information about what emulator emulates what, descriptions in Russian and English.
2023-12-11 22:25:47 +07:00
e1f8458947 README.md: added the installation of portproton on Alt Linux using apt-get 2023-12-09 01:25:58 +07:00
3d3816f275 README.md: added portproton installation on Alt Linux 2023-12-09 01:20:02 +07:00
de28df9329 Scripts version 2237 2023-12-08 17:43:06 +03:00
1341bc6a84 Merge branch 'Boria138-fix-intel' 2023-12-08 14:44:24 +03:00
600f959af0 Temporarily disabled video card selection when using gamescope and also cleaned and fixed the code and localization 2023-12-08 16:16:06 +06:00
4f23160081 fixed Intel/Iris: Corrupted rendering of OpenGL and Vulkan apps in gamescope 2023-12-08 15:28:19 +06:00
9e339aca43 Scripts version 2236 2023-12-07 20:27:03 +03:00
137122223f Scripts version 2235 2023-12-06 17:27:13 +03:00
f2269916b9 Merge branch 'patch-1' of https://github.com/akai2211/PortWINE 2023-12-06 15:58:56 +03:00
6e38d19ea2 fix PATH_TO_GAME 2023-12-06 15:51:04 +03:00
55f04548db Update credits
Added myself to the list.
2023-12-04 19:12:40 +07:00
828807d753 Scripts version 2234 2023-12-03 19:56:37 +03:00
a7507ed8da Merge pull request #96 from Boria138/fix-opensuse-links
Fix OpenSuse links
2023-11-26 19:30:59 +03:00
0580944e1c override PW_GUI_DISABLED_CS=1 from ppdb 2023-11-26 19:26:42 +03:00
a580503cdf Fix OpenSuse links
For some reason unknown to me even though you accepted the pr commit didn't show up and the links didn't update hopefully this time it will be ok
2023-11-26 18:30:19 +06:00
b4fec2bcba Scripts version 2233 2023-11-26 14:27:27 +03:00
97f9b10c67 Scripts version 2232 2023-11-26 13:55:19 +03:00
fb0ecbc611 Merge branch 'Boria138-gpu-select' 2023-11-25 15:07:49 +03:00
f0d526f3af Deleted prime render offload 2023-11-25 17:33:23 +06:00
b08e82be14 Improve GPU list 2023-11-25 16:48:11 +06:00
e9a858644f Added vkd3d support 2023-11-25 16:24:26 +06:00
7672053e87 Added GPU Select 2023-11-25 12:39:10 +06:00
b9eccd4f1b Scripts version 2231 2023-11-24 20:25:28 +03:00
f2ef4e19a5 Merge branch 'Boria138-update-lang' 2023-11-24 13:53:49 +03:00
255f129882 update installing wosb 2023-11-24 13:53:15 +03:00
b6c7dc67b9 Merge branch 'Castro-Fidel:master' into update-lang 2023-11-11 13:50:49 +06:00
0f0e177ad0 Scripts version 2230 2023-11-10 18:15:39 +03:00
1d94b81eec Added info for PW_FORCE_LARGE_ADDRESS_AWARE and fixed typo in CMD translate 2023-11-09 22:53:37 +06:00
89ebaeabe4 Scripts version 2229 2023-11-08 20:00:23 +03:00
8a43b768bc Merge pull request #88 from Boria138/update-log
Added Program bit depth to log
2023-11-08 19:03:59 +03:00
3ccc7cd10e Merge pull request #89 from Htylol/zink-opengl
Added OpenGL zink support for vkBasalt
2023-11-08 19:03:42 +03:00
e412fa7963 Update lang 2023-11-08 05:46:58 +05:00
dca84f2625 Fixed gamemode and update prime render offload 2023-11-08 00:07:31 +06:00
4bb0682035 Beautify CPU log 2023-11-07 23:26:14 +06:00
733149752e Made the log more detailed 2023-11-07 23:00:15 +06:00
85cff1ef43 Deleted gamemode dlopen error and wine rlimit error from log 2023-11-07 13:54:56 +06:00
de9df8eacf Fix lang 2023-11-07 10:57:07 +05:00
b9c089412d Added OpenGL zink support for vkBasalt 2023-11-07 06:04:01 +05:00
042627768d Added Program bit depth to log 2023-11-03 21:14:25 +06:00
8af6fbb0ae Scripts version 2228 2023-11-02 19:44:10 +03:00
ee725b56c8 Scripts version 2227 2023-10-22 11:27:22 +03:00
2e4fa2ac32 Merge branch 'Boria138-amd-vulkan-select' 2023-10-18 11:24:44 +03:00
bef62e1b87 Added missing loc_create_pfx_backup_path 2023-10-18 10:18:09 +06:00
bd2bbee60f Combined two pull requests into one to avoid conflicts 2023-10-16 12:16:50 +06:00
61e56a08e3 Fixed typo 2023-10-13 22:20:11 +06:00
9e6d3008db Completely finished the job 2023-10-13 12:57:52 +06:00
8c0415225e Added all officially supported AMD distributions and all distributions based on them 2023-10-12 19:25:05 +06:00
7a44966221 Optimized the code a tiny bit 2023-10-12 18:37:31 +06:00
1b3831f0b4 Added Nobara support 2023-10-12 18:25:21 +06:00
a6b83f4181 Added select needed amd vulkan implementation 2023-10-12 17:45:49 +06:00
f151b94392 Fix: url for Battle.net 2023-10-09 19:40:41 +03:00
8836eb580e Scripts version 2226 2023-10-09 19:27:17 +03:00
d703ae06af Merge pull request #80 from Boria138/update-autoinstalls
Update and fixes autoinstalls
2023-10-09 15:57:55 +03:00
e8cf0e646b Scripts version 2225 2023-10-08 16:39:56 +03:00
0c5fdaae42 Update and fixes autoinstalls 2023-10-06 12:45:42 +06:00
e631c92273 Scripts version 2224 2023-09-28 17:49:16 +03:00
5dd680b7f8 Merge branch 'Boria138-clear-ppdb' 2023-09-28 11:34:01 +03:00
ad7ecfb3c1 Refactoring files 2023-09-26 14:45:13 +06:00
c66f97fb6f Clear ppdb files 2023-09-25 21:43:08 +06:00
51356a85a4 Scripts version 2223 2023-09-23 13:21:42 +03:00
146eacb223 Scripts version 2222 2023-09-23 00:27:11 +03:00
17efde1601 Merge pull request #73 from Boria138/roblox
Roblox linux support is back
2023-09-22 16:17:32 +03:00
38982386bd Merge pull request #74 from Boria138/update-autoinstalls
Update Auto Installs
2023-09-22 16:17:22 +03:00
c53dc5b31e Update Auto Installs
1) Deleted the db file for repacks from xatab since there are no more problems with them
2) Added the creation of a separate prefix for LGC and WGC so as not to update the default one every time (I did it according to the example from VK Play)
2023-09-22 00:16:08 +06:00
0bc33d1377 Roblox linux support is back 2023-09-21 19:02:09 +06:00
0aa39f1da1 Scripts version 2221 2023-09-19 20:06:58 +03:00
89566ea1ef Merge pull request #71 from Boria138/us-layout
Added PW_USE_US_LAYOUT
2023-09-18 17:49:36 +03:00
9063a33b95 Added PW_USE_US_LAYOUT 2023-09-18 20:23:05 +06:00
e70e816f0e Merge pull request #70 from Boria138/pulseaudio-latency
Added Reduce pulseaudio latency to fix choppy/laggy audio on some games
2023-09-18 10:45:20 +03:00
e0709ae20f Merge pull request #63 from Boria138/redos-deps
Added dependencies for manual installation on the RED OS
2023-09-18 10:44:06 +03:00
6556952471 Added Reduce pulseaudio latency to fix choppy/laggy audio on some games 2023-09-18 13:32:16 +06:00
1e7c6acea7 Scripts version 2220 2023-09-17 20:12:10 +03:00
1b98adb80d Scripts version 2219 2023-09-03 20:23:42 +03:00
249fb822a3 Scripts version 2218 2023-09-03 14:21:20 +03:00
0e82a32ef4 Scripts version 2217 2023-08-31 20:29:00 +03:00
19bad2db6f Scripts version 2216 2023-08-31 12:40:15 +03:00
72bb951959 Merge branch 'Boria138-auto-nvapi' 2023-08-30 10:14:09 +03:00
65631dc082 Added dependencies for manual installation on the RED OS
Dependencies were taken from [this](https://www.youtube.com/watch?v=RN-ltVUGBUI) video
2023-08-26 22:47:21 +06:00
b99dc82c3e Beatify code 2023-08-25 00:26:46 +06:00
3b391b54f6 Fixed GTX 16 series check
I tested the code on a computer with GTX 1650 and everything worked correctly, but it remains to test on RTX 20, since there is the same Turing and the script can confuse them (although it should not)
2023-08-22 19:32:38 +06:00
8fc21de716 Added automatic detection of RTX support by Nvidia card
Unfortunately for lack of a 16 series card the code was not tested
2023-08-22 16:36:42 +06:00
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4ae8269099 Scripts version 2215 2023-08-18 16:14:20 +03:00
29ad1fe684 Merge pull request #58 from Boria138/switch-icon
Switch PortProton icon and added arch multilib section to README
2023-08-14 17:53:50 +03:00
effaa8caa2 Merge pull request #59 from Boria138/update-fps-limit
Brought fps limitation to the same form as CPU cores limitation
2023-08-14 17:53:40 +03:00
a852f48d99 Brought fps limitation to the same form as CPU cores limitation
Changed yad scale to yad combobox with values 30,60,90 and 120 fps also changed disable from 0 to disabled
2023-08-14 12:23:40 +06:00
9c400384a5 Switch PortProton icon and added arch multilib section to README 2023-08-08 13:51:53 +06:00
95b9627c31 Merge pull request #56 from Boria138/update-readme
Update Readme (fix icon)
2023-08-07 18:19:11 +03:00
2c18fe8829 Update Readme 2023-08-07 19:03:13 +06:00
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c0c48c32df Merge branch 'Boria138-cpu-limit' 2023-08-02 01:04:58 +03:00
c6622177a3 Added ability to restrict CPU cores 2023-08-02 00:58:56 +06:00
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1411a31743 Delete steam from Fedora deps 2023-07-29 17:21:56 +06:00
815689478c Update and beatify readme 2023-07-29 15:21:27 +06:00
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5d7b276873 Merge branch 'Boria138-update-autoinstall'
- Added Battle Of Space Raiders autoinstall
- Replaced the url for the Caliber download
- Deleted try_download_caliber function
- Replaced wget -O in PW_ANKAMA to try_download function
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a6f899b757 disabled EAC and BE for autoinstall 2023-07-26 14:50:41 +03:00
3078ed73ef minor changes 2023-07-26 14:47:57 +03:00
1554e7e7cd Update Autoinstall
Added Battle Of Space Raiders autoinstall
Replaced the url for the Caliber download
Deleted try_download_caliber function
Replaced wget -O in PW_ANKAMA to try_download function
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a84b860c25 Merge pull request #49 from Maks1mS/feat/rename-shortcut
feat: Add ability to set shortcut name
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7997f88f64 Merge pull request #50 from Boria138/minor-improvements
Minor improvements
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bb97c240eb Minor improvements
Replaced which with command -v since which is already deprecated
Replaced lsb_release -d with cat /etc/os-release since this method is more universal
Fixed a couple of typos in the PortProton installation script
2023-07-21 09:39:19 +06:00
ffb52f13d9 remove debug echo 2023-07-20 18:22:31 +03:00
aabe7da7a2 fix 2023-07-20 18:21:08 +03:00
ed4ee4dc9f fix 2023-07-20 18:01:26 +03:00
1c05f29e1d fix: Add info about shortcut 2023-07-20 17:41:36 +03:00
b3937994a1 feat: Add ability to set shortcut name 2023-07-20 14:05:46 +03:00
55dedfe548 Merge pull request #48 from Boria138/symlink-fix
added a check for the existence of a symbolic link
2023-07-11 21:44:28 +03:00
f6b5eee05a I added a check for the existence of a symbolic link
If a person runs a PortProton installation when it is already installed e.g. if he installed PortProton manually and decided to switch to the package, the first installation will break because of the existence of a symbolic link and consequently PortPrototon will not run
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de073dfd9f Merge pull request #46 from Boria138/en-lang
Update script lang - №2
2023-06-25 18:06:30 +03:00
0848077479 Улучшил перевод
Заменил упоминание PortProton на переменную $portname
Привёл английскую локализацию к тому же виду что и русскую
Дополнил общую локализацию
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e1d13a56f4 Вроде полностью дополнил английский перевод 2023-06-24 13:27:17 +06:00
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ea9a09ad77 Merge pull request #43 from Boria138/update-vkbasalt-desc
Add description for all vkBasalt effects
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3560d72443 Merge pull request #42 from Toxblh/fix-lang-switcher
Исправленно: При попытке поменять язык, не показывает диалог.
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7d9804ce04 fix: Changing language will trigger correct select dialog. Also fixed first start of the app with choosing language at first. 2023-05-30 23:32:56 +01:00
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5875ac84da Merge pull request #41 from zorn-v/patch-3
Fix stop portwine with GUI_DISABLED_CS=1
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bc5fe4c12d Fix stop portwine with GUI_DISABLED_CS=1 2023-05-17 17:19:13 +10:00
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Do not overwrite symlinks on extract tars
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2ae0296180 Merge pull request #36 from vitlav/master
WorldOfTanksEnCoreLauncher: fix if else
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13142f8ed6 Merge pull request #27 from zorn-v/patch-1
Use ENG locale if missing lang
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e10facc9ba Use ENG as default lang 2022-12-08 03:56:24 +10:00
c584c3697d Use ENG locale if missing lang 2022-12-08 03:48:36 +10:00
4a083a9300 Update img for gui 2022-12-06 20:30:36 +03:00
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88baf8b0d2 test git pull from ftp 2022-11-20 15:11:08 +03:00
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3f0f52669f Merge pull request #16 from an9949an/master
Add info to README.md
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MIT License
Copyright (c) 2022 Castro-Fidel (PortWINE-Linux.ru)
Copyright (c) 2022 Castro-Fidel (linux-gaming.ru)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal

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<div align="center">
<img src="https://raw.githubusercontent.com/Castro-Fidel/PortWINE/master/data_from_portwine/img/gui/portproton.svg" width="64">
<h1 align="center">PortProton</h1>
<p align="center">Проект, призванный сделать запуск Windows-игр в Linux простым и удобным как для начинающих, так и для опытных пользователей.
Проект стремится сделать запуск игр (и другого программного обеспечения) максимально простым, но в то же время предоставляет гибкие настройки для опытных пользователей.</p>
</div>
# **Язык README**
**Русский** - [English](README.md)
## Внимание
**Официальный сайт проекта** с сентября 2022 года: https://linux-gaming.ru. **Любой другой сайт - фальшивка!**
## Особенности
- Основан на версии WINE от Valve (Proton) и ее модификациях (Proton GE).
Включает набор скриптов, объединенных с самим wine-proton, контейнер Steam Runtime Sniper с добавлением портированных версий MANGOHUD (вывод полезной информации в окно игры: FPS, FrameTime, CPU, GPU и т.д.) и vkBasalt (улучшение графики в играх, очень хорош в связке с FSR, DLSS) + множество уже настроенных оптимизаций для максимальной производительности.
- Реализована автоматическая установка одним щелчком мыши (на вкладке АВТОУСТАНОВКА) популярных лаунчеров, таких как: WGC, Epic Games, Battle.net, Origin, EVE Online, RockStar, Ubisoft connect , League of Legends и многие другие.
- Для любителей консольных игр предлагается множество эмуляторов консолей (на вкладке ЭМУЛЯТОРЫ ): PPSSPP, Citra, Cemu, ePSXe, MAME и многие другие..
**ПОЖАЛУЙСТА, НЕ СООБЩАЙТЕ О НАЙДЕННЫХ ОШИБКАХ В WINEHQ ИЛИ ПРОГРАММНОМ ОБЕСПЕЧЕНИИ VALVE!**
## **Ссылка на исходный код версий wine используемых в PortProton:**
* WINE-PROTON: https://github.com/ValveSoftware/Proton
* WINE-PROTON-GE: https://github.com/GloriousEggroll/proton-ge-custom/
## Установка с помощью пакетов
* **Alt Linux**
`apt-get` :
```sh
su -
apt-get update && apt-get dist-upgrade -y
apt-get install portproton i586-{libvulkan1,libd3d,libGL,libgio,libnm,libnsl1,libnss,glibc-nss,glibc-pthread,libunwind,xorg-dri-swrast}
exit
```
`Вариант установки с помощью eepm`:
```sh
su -
epm full-upgrade
epm play portproton
exit
```
* **Ubuntu 24.04**, **Debian 12**, **Linux Mint 21.x** **Deepin** :
[portproton_1.4-1_amd64.deb](https://github.com/Castro-Fidel/PortProton_dpkg/releases/download/portproton_1.4-1_amd64/portproton_1.4-1_amd64.deb)
* **Arch Linux** и производные (Manjaro, Garuda, и т.д.) :
[AUR](https://aur.archlinux.org/packages/portproton)
* **OpenSuse**:
[OBS](https://software.opensuse.org/download/package?package=portproton&project=home%3ABoria138%3APortProton)
* **ROSA Linux** устанавливается с помощью этой команды:
```sh
sudo urpmi portproton
```
* **Fedora 38+** and **Nobara**:
```sh
sudo dnf copr enable boria138/portproton
sudo dnf install portproton
```
## Универсальный (ручной) метод установки
**ВНИМАНИЕ** : при универсальном способе установки PortProton зависимости должны быть установлены вручную!
```sh
wget -c "https://github.com/Castro-Fidel/PortProton_ALT/raw/main/portproton" && sh portproton
```
## Зависимости
* **Пользователи карт NVIDIA**
Если у вас видеокарта от NVIDIA и установлен проприетарный драйвер, то необходимо проверить, установлена ли lib32-nvidia-utils (без нее ни одна 32-битная игра не будет работать)
* **Ubuntu / Linux Mint / Pop!_OS / Debian**
```sh
sudo dpkg --add-architecture i386
sudo add-apt-repository multiverse
sudo apt update
sudo apt upgrade
sudo apt install curl file libc6 libnss3 policykit-1 xz-utils bubblewrap curl icoutils tar libvulkan1 libvulkan1:i386 zstd cabextract xdg-utils openssl libgl1 libgl1:i386
```
* **Arch Linux / Manjaro**
Сперва проверьте включён ли **multilib** репозиторий
```sh
/etc/pacman.conf
===================================
[multilib]
Include = /etc/pacman.d/mirrorlist
====================================
```
```sh
sudo pacman -Syu bash bubblewrap zstd cabextract tar openssl desktop-file-utils curl dbus freetype2 gdk-pixbuf2 ttf-font gzip nss xorg-xrandr vulkan-driver vulkan-icd-loader lsof lib32-freetype2 lib32-libgl lib32-gcc-libs lib32-libx11 lib32-libxss lib32-alsa-plugins lib32-libgpg-error lib32-nss lib32-vulkan-driver lib32-vulkan-icd-loader lib32-lib32-openssl
```
Если у вас видеокарта от **NVIDIA**, обязательно проверьте, установлен ли пакет **lib32-nvidia-utils**.
```sh
sudo pacman -Syu lib32-nvidia-utils
```
* **openSUSE**
```sh
sudo zypper install curl bubblewrap zstd cabextract tar steam
```
* **Fedora**
```sh
sudo dnf update
sudo dnf upgrade --refresh
sudo dnf install curl bubblewrap zstd cabextract tar openssl mesa-dri-drivers.i686 mesa-vulkan-drivers mesa-vulkan-drivers.i686 vulkan-loader vulkan-loader.i686 nss.i686 alsa-lib.i686 mesa-libGL.i686 mesa-libEGL.i686 wmctrl ImageMagick
```
* **Alt Linux**
```sh
sudo apt-get update
sudo apt-get dist-upgrade -y
sudo apt-get install bubblewrap cabextract curl icoutils i586-libvulkan1 libvulkan1 vulkan-tools zstd
```
* **ROSA DESKTOP FRESH R12**
```sh
sudo dnf update
sudo dnf upgrade --refresh
sudo dnf install sysvinit-tools curl libcurl4 bubblewrap zstd cabextract tar libvulkan1 lib64vulkan1 vulkan.x86_64 vulkan.i686 vkd3d.x86_64 vkd3d.i686 coreutils file libc6 libnss3 xz bubblewrap xdg-utils openssl libgl1 lib64freetype2 libfreetype2 lib64txc-dxtn libtxc-dxtn lib64opencl1 libopencl1 libdrm2 libdrm2.i686 mesa.i686
```
* **RED OS**
```sh
sudo -E dnf install curl icoutils libcurl bubblewrap zstd cabextract tar goverlay openssl steam
```
* **Solus 4.x**
```sh
sudo eopkg it curl file bubblewrap curl icoutils tar zstd cabextract xdg-utils openssl vulkan vulkan-32bit mesalib-32bit samba
```
* **Void**
```sh
sudo xbps-install -Su void-repo-multilib
sudo xbps-install -S bash wget icoutils yad bubblewrap zstd cabextract gzip tar xz openssl desktop-file-utils curl dbus freetype xdg-utils
gdk-pixbuf noto-fonts-ttf nss xrandr lsof mesa-demos ImageMagick Vulkan-Tools libgcc alsa-plugins-32bit libX11-32bit freetype-32bit libglvnd-32bit libgpg-error-32bit nss-32bit openssl-32bit vulkan-loader vulkan-loader-32bit
```
## Контакты
<p>
<a href="https://discord.gg/FTaheP99wE">
<img src="https://img.shields.io/discord/378683352946835456?logo=discord"
alt="chat on Discord"></a>
</p>

204
README.md
View File

@ -1,11 +1,195 @@
# PortWINE
data_from_portwine - contains scripts and additional files for configuring and running applications.
portwine_install_script - contains a self-extracting port setup script
PLEASE DO NOT REPORT BUGS ENCOUNTERED WITH THIS AT WINEHQ OR VALVE SOFTWARE!
<div align="center">
<img src="https://raw.githubusercontent.com/Castro-Fidel/PortWINE/master/data_from_portwine/img/gui/portproton.svg" width="64">
<h1 align="center">PortProton</h1>
<p align="center">Project designed to make it easy and convenient to run Windows games on Linux for both beginners and advanced users.
The project strives to make launching games (and other software) as simple as possible, but at the same time provides flexible settings for advanced users.</p>
</div>
Generated Wine sources for use in PortWINE:
WINE-PROTON: https://github.com/ValveSoftware/Proton
WINE-PROTON-GE: https://github.com/GloriousEggroll/proton-ge-custom/
# **Readme Language**
**English** - [Русский](README-RU.md)
## Attention
The **official website of the project** since September 2022: https://linux-gaming.ru. **Any other site is fake!**
## Features
- Based on the version of WINE from Valve (Proton) and its modifications (Proton GE).
Includes a set of scripts combined with wine-proton itself, a Steam Runtime Sniper container with the addition of ported versions of MANGOHUD (output useful information over the game window: FPS, FrameTime, CPU, GPU, etc) and vkBasalt (improvement of graphics in games, very good in in conjunction with FSR, DLSS) + many already configured optimizations for maximum performance.
- Implemented one-click auto-installation (in the AUTOINSTALL tab ) of popular launchers such as: WGC, Epic Games, Battle.net, Origin, EVE Online, RockStar, Ubisoft connect , League of Legends and many others.
- For fans of console games, there are many console emulators to choose from (in the EMULATORS tab ): PPSSPP, Citra, Cemu, ePSXe, MAME and many others.
**PLEASE DO NOT REPORT BUGS ENCOUNTERED WITH THIS AT WINEHQ OR VALVE SOFTWARE!**
## **Wine sources used in PortWINE:**
* WINE-PROTON: https://github.com/ValveSoftware/Proton
* WINE-PROTON-GE: https://github.com/GloriousEggroll/proton-ge-custom/
## Installation using packages
* **Alt Linux** (package in the official repository) is installed with the command:
`apt-get`:
```sh
su -
apt-get update && apt-get dist-upgrade -y
apt-get install portproton i586-{libvulkan1,libd3d,libGL,libgio,libnm,libnsl1,libnss,glibc-nss,glibc-pthread,libunwind,xorg-dri-swrast}
exit
```
`epm`:
```sh
su -
epm full-upgrade
epm play portproton
exit
```
* **ROSA Linux** (package in the official repository) is installed with the command:
```sh
sudo urpmi portproton
```
* **Ubuntu 24.04**, **Debian 12**, **Linux Mint 21.x** **Deepin** :
[portproton_1.4-1_amd64.deb](https://github.com/Castro-Fidel/PortProton_dpkg/releases/download/portproton_1.4-1_amd64/portproton_1.4-1_amd64.deb)
* **Arch Linux** and derivatives (Manjaro, Garuda, etc.) :
[AUR](https://aur.archlinux.org/packages/portproton)
* **OpenSuse**:
[OBS](https://software.opensuse.org/download/package?package=portproton&project=home%3ABoria138%3APortProton)
* **Fedora 38+** and **Nobara**:
```sh
sudo dnf copr enable boria138/portproton
sudo dnf install portproton
```
## Universal (manual) installation
**ATTENTION** : with the universal method of installing PortProton, dependencies must be installed manually!
```sh
wget -c "https://github.com/Castro-Fidel/PortProton_ALT/raw/main/portproton" && sh portproton
```
## Dependencies
* **NVIDIA graphics card users**
If you have a video card from NVIDIA and a proprietary driver is installed, then you need to check if lib32-nvidia-utils is installed (no 32-bit game will work without it)
* **Ubuntu / Linux Mint / Pop!_OS**
```sh
sudo dpkg --add-architecture i386
sudo add-apt-repository multiverse
sudo apt update
sudo apt upgrade
sudo apt install curl file libc6 libnss3 policykit-1 xz-utils bubblewrap curl icoutils tar libvulkan1 libvulkan1:i386 zstd cabextract xdg-utils openssl libgl libgl1:i386
```
* **Arch Linux / Manjaro**
First check if the **multilib** repository is enabled
```sh
/etc/pacman.conf
===================================
[multilib]
Include = /etc/pacman.d/mirrorlist
====================================
```
```sh
sudo pacman -Syu bash bubblewrap zstd cabextract tar openssl desktop-file-utils curl dbus freetype2 gdk-pixbuf2 ttf-font gzip nss xorg-xrandr vulkan-driver vulkan-icd-loader lsof lib32-freetype2 lib32-libgl lib32-gcc-libs lib32-libx11 lib32-libxss lib32-alsa-plugins lib32-libgpg-error lib32-nss lib32-vulkan-driver lib32-vulkan-icd-loader lib32-openssl
```
If you have a video card from **NVIDIA** , be sure to check if the **lib32-nvidia-utils** package is installed
```sh
sudo pacman -Syu lib32-nvidia-utils
```
* **openSUSE**
```sh
sudo zypper install curl bubblewrap zstd cabextract tar steam
```
* **Fedora**
```sh
sudo dnf update
sudo dnf upgrade --refresh
sudo dnf install curl bubblewrap zstd cabextract tar openssl mesa-dri-drivers.i686 mesa-vulkan-drivers mesa-vulkan-drivers.i686 vulkan-loader vulkan-loader.i686 nss.i686 alsa-lib.i686 mesa-libGL.i686 mesa-libEGL.i686 wmctrl ImageMagick
```
* **Alt Linux**
```sh
su -
apt-get update && apt-get dist-upgrade -y
apt-get install bubblewrap cabextract zstd gawk tar xz pciutils coreutils file curl icoutils wmctrl xdg-utils desktop-file-utils libvulkan1 vulkan-tools libd3d libGL fontconfig xrdb libcurl libgio libnm libnsl1 libnss glibc-nss glibc-pthread i586-{libvulkan1,libd3d,libGL,libgio,libnm,libnsl1,libnss,glibc-nss,glibc-pthread,libunwind,xorg-dri-swrast}
exit
```
* **ROSA DESKTOP FRESH R12**
```sh
sudo dnf update
sudo dnf upgrade --refresh
sudo dnf install sysvinit-tools curl libcurl4 bubblewrap zstd cabextract tar libvulkan1 lib64vulkan1 vulkan.x86_64 vulkan.i686 vkd3d.x86_64 vkd3d.i686 coreutils file libc6 libnss3 xz bubblewrap xdg-utils openssl libgl1 lib64freetype2 libfreetype2 lib64txc-dxtn libtxc-dxtn lib64opencl1 libopencl1 libdrm2 libdrm2.i686 mesa.i686
```
* **RED OS**
```sh
sudo -E dnf install curl icoutils libcurl bubblewrap zstd cabextract tar goverlay openssl steam
```
* **Solus 4.x**
```sh
sudo eopkg it curl file bubblewrap curl icoutils tar zstd cabextract xdg-utils openssl bc vulkan vulkan-32bit mesalib-32bit samba
```
* **Void**
```sh
sudo xbps-install -Su void-repo-multilib
sudo xbps-install -S bash wget icoutils yad bubblewrap zstd cabextract gzip tar xz openssl desktop-file-utils curl dbus freetype xdg-utils
gdk-pixbuf noto-fonts-ttf nss xrandr lsof mesa-demos ImageMagick Vulkan-Tools libgcc alsa-plugins-32bit libX11-32bit freetype-32bit libglvnd-32bit libgpg-error-32bit nss-32bit openssl-32bit vulkan-loader vulkan-loader-32bit
```
## Contacts
<p>
<a href="https://discord.gg/FTaheP99wE">
<img src="https://img.shields.io/discord/378683352946835456?logo=discord"
alt="chat on Discord"></a>
</p>

1126
data_from_portwine/changelog_eng Normal file → Executable file

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@ -1,4 +1,4 @@
# Create the VkSurface on the first call to IDXGISwapChain::Present,
# Create the VkSurface on the first call to IDXGISwapChain::Present,
# rather than when creating the swap chain. Some games that start
# rendering with a different graphics API may require this option,
# or otherwise the window may stay black.
@ -15,8 +15,17 @@
#
# Supported values : 0 - 16
# dxgi.maxFrameLatency = 0
# d3d9.maxFrameLatency = 0
# dxgi.maxFrameLatency = 1
# d3d9.maxFrameLatency = 1
# Enables frame rate limiter. The main purpose of this is to work around
# bugs in games that have physics or other simulation tied to their frame
# rate, but do not provide their own limiter.
#
# Supported values : Any non-negative integer
dxgi.maxFrameRate = 240
d3d9.maxFrameRate = 240
# Override PCI vendor and device IDs reported to the application. Can
@ -24,20 +33,17 @@
#
# Supported values: Any four-digit hex number.
# dxgi.customDeviceId = 0000
# dxgi.customVendorId = 0000
# dxgi.customDeviceDesc = "NVIDIA GeForce RTX 4090"
# dxgi.customDeviceId = 2684
# dxgi.customVendorId = 10de
# dxgi.hideAmdGpu = True
# dxgi.hideNvidiaGpu = False
# d3d9.customDeviceId = 0000
# d3d9.customVendorId = 0000
# d3d9.customDeviceDesc = "NVIDIA GeForce RTX 4090"
# d3d9.customDeviceId = 2684
# d3d9.customVendorId = 10de
# Report Nvidia GPUs as AMD GPUs by default. This is enabled by default
# to work around issues with NVAPI, but may cause issues in some games.
#
# Supported values: True, False
# dxgi.nvapiHack = False
# Override maximum amount of device memory and shared system memory
# reported to the application. This may fix texture streaming issues
# in games that do not support cards with large amounts of VRAM.
@ -48,6 +54,15 @@
# dxgi.maxSharedMemory = 0
# Some games think we are on Intel given a lack of NVAPI or
# AGS/atiadlxx support. Report our device memory as shared memory,
# and some small amount for a "carveout".
# Supported values: True, False
# dxgi.emulateUMA = False
# Override back buffer count for the Vulkan swap chain.
# Setting this to 0 or less will have no effect.
#
@ -64,8 +79,8 @@
#
# Supported values: Any non-negative number
# dxgi.syncInterval = -1
# d3d9.presentInterval = -1
# dxgi.syncInterval = 0
# d3d9.presentInterval = 0
# True enables the mailbox present mode in case regular Vsync is disabled.
@ -85,15 +100,6 @@
# d3d9.tearFree = Auto
# Performs range check on dynamically indexed constant buffers in shaders.
# This may be needed to work around a certain type of game bug, but may
# also introduce incorrect behaviour.
#
# Supported values: True, False
# d3d11.constantBufferRangeCheck = False
# Assume single-use mode for command lists created on deferred contexts.
# This may need to be disabled for some applications to avoid rendering
# issues, which may come at a significant performance cost.
@ -107,9 +113,9 @@
# with. Setting this to a higher value may allow some applications to run
# that would otherwise fail to create a D3D11 device.
#
# Supported values: 9_1, 9_2, 9_3, 10_0, 10_1, 11_0, 11_1
# Supported values: 9_1, 9_2, 9_3, 10_0, 10_1, 11_0, 11_1, 12_0, 12_1
# d3d11.maxFeatureLevel = 11_1
# d3d11.maxFeatureLevel = 12_1
# Overrides the maximum allowed tessellation factor. This can be used to
@ -117,7 +123,7 @@
#
# Supported values: Any number between 8 and 64
# d3d11.maxTessFactor = 0
# d3d11.maxTessFactor = 16
# Enables relaxed pipeline barriers around UAV writes.
@ -130,6 +136,16 @@
# d3d11.relaxedBarriers = False
# Ignores barriers around UAV writes from fragment shaders.
#
# This may improve performance in some games, but may also introduce
# rendering issues. Please don't report bugs with the option enabled.
#
# Supported values: True, False
# d3d11.ignoreGraphicsBarriers = False
# Overrides anisotropic filtering for all samplers. Set this to a positive
# value to enable AF for all samplers in the game, or to 0 in order to
# disable AF entirely. Negative values will have no effect.
@ -140,21 +156,31 @@
# d3d9.samplerAnisotropy = -1
# Changes the mipmap LOD bias for all samplers. The given number will be
# added to the LOD bias provided by the application, rather than replacing
# it entirely. Positive values will reduce texture detail, while negative
# values may increase sharpness at the cost of shimmer.
#
# Supported values: Any number between -2.0 and 1.0
# d3d11.samplerLodBias = -0.3
# Declares vertex positions as invariant in order to solve
# potential Z-fighting issues at a small performance cost.
#
# Supported values: True, False
# d3d11.invariantPosition = True
# d3d9.invariantPosition = False
# d3d9.invariantPosition = True
# Replaces NaN outputs from fragment shaders with zeroes for floating
# point render target. Used in some games to prevent artifacting.
# Forces the sample count of all textures to 1, and performs
# the needed fixups in resolve operations and shaders.
#
# Supported values: True, False
# d3d11.enableRtOutputNanFixup = False
# d3d11.disableMsaa = False
# Clears workgroup memory in compute shaders to zero. Some games don't do
@ -165,10 +191,53 @@
# d3d11.zeroWorkgroupMemory = False
# Resource size limit for implicit discards, in kilobytes. For small staging
# resources mapped with MAP_WRITE, DXVK will sometimes allocate new backing
# storage in order to avoid GPU synchronization, so setting this too high
# may cause memory issues, setting it to -1 disables the feature.
# d3d11.maxImplicitDiscardSize = 256
# Resource size limit for buffer-mapped dynamic images, in kilobytes.
# A higher threshold may reduce memory usage and PCI-E bandwidth in
# some games, but may also increase GPU synchronizations. Setting it
# to -1 disables the feature.
# d3d11.maxDynamicImageBufferSize = -1
# Allocates dynamic resources with the given set of bind flags in
# cached system memory rather than uncached memory or host-visible
# VRAM, in order to allow fast readback from the CPU. This is only
# useful for buggy applications, and may reduce GPU-bound performance.
#
# Supported values: Any combination of the following:
# - v: Vertex buffers
# - i: Index buffers
# - c: Constant buffers
# - r: Shader resources
# - a: All dynamic resources
# d3d11.cachedDynamicResources = ""
# Force-enables the D3D11 context lock via the ID3D10Multithread
# interface. This may be useful to debug race conditions.
#
# Supported values: True, False
# d3d11.enableContextLock = False
# Sets number of pipeline compiler threads.
#
# If the graphics pipeline library feature is enabled, the given
# number of threads will be used for shader compilation. Some of
# these threads will be reserved for high-priority work.
#
# Supported values:
# - 0 to automatically determine the number of threads to use
# - 0 to use all available CPU cores
# - any positive number to enforce the thread count
# dxvk.numCompilerThreads = 0
@ -189,33 +258,32 @@
# dxvk.useRawSsbo = Auto
# Toggles early discard.
# Controls graphics pipeline library behaviour
#
# Uses subgroup operations to determine whether it is safe to
# discard fragments before the end of a fragment shader. This
# is enabled by default on all drivers except RADV and Nvidia.
# Enabling this may improve or degrade performance depending
# on the game and hardware, or cause other issues.
# Can be used to change VK_EXT_graphics_pipeline_library usage for
# debugging purpose. Doing so will likely result in increased stutter
# or degraded performance.
#
# Supported values:
# - Auto: Don't change the default
# - True, False: Always enable / disable
# - Auto: Enable if supported, and compile optimized pipelines in the background
# - True: Enable if supported, but do not compile optimized pipelines
# - False: Always disable the feature
# dxvk.useEarlyDiscard = Auto
# dxvk.enableGraphicsPipelineLibrary = Auto
# Controls workaround for NVIDIA HVV Heap bug.
# Controls pipeline lifetime tracking
#
# Limits the budget of NVIDIA's HVV (host-visible,
# device-local) heap to be half of the reported size. This is
# needed to avoid NVIDIA driver bug 3114283, and defaults to
# being enabled on all affected drivers.
# If enabled, pipeline libraries will be freed aggressively in order
# save memory and address space. Has no effect if graphics pipeline
# libraries are not supported or disabled.
#
# Supported values:
# - Auto: Don't change the default
# - True, False: Always enable / disable
# - Auto: Enable tracking for 32-bit applications only
# - True: Always enable tracking
# - False: Always disable tracking
# dxvk.halveNvidiaHVVHeap = Auto
# dxvk.trackPipelineLifetime = Auto
# Sets enabled HUD elements
@ -240,17 +308,6 @@
# d3d9.shaderModel = 3
# Evict Managed on Unlock
#
# Decides whether we should evict managed resources from
# system memory when they are unlocked entirely.
#
# Supported values:
# - True, False: Always enable / disable
# d3d9.evictManagedOnUnlock = False
# DPI Awareness
#
# Decides whether we should call SetProcessDPIAware on device
@ -306,18 +363,21 @@
# - Max Available Memory: Any int32_t
# - Memory Tracking Testing: True, False
# d3d9.maxAvailableMemory = 1024
# d3d9.maxAvailableMemory = 4096
# d3d9.memoryTrackTest = False
# Force enable/disable floating point quirk emulation
#
#
# Force toggle anything * 0 emulation
# Tristate
# Setting it to True will use a faster but less accurate approach that works for most games.
# Supported values:
# - True/False
# - True: Use a faster but less accurate approach. Good enough for most games
# - False: Disable float emulation completely
# - Strict: Use a slower but more correct approach. Necessary for some games
# - Auto: DXVK will pick automatically
# d3d9.floatEmulation =
# d3d9.floatEmulation = Auto
# Enable dialog box mode
@ -331,7 +391,7 @@
# d3d9.enableDialogMode = False
# Overrides the application's MSAA level on the swapchain
#
#
# Supported values: -1 (application) and 0 to 16 (user override)
# d3d9.forceSwapchainMSAA = -1
@ -348,16 +408,6 @@
# d3d9.longMad = False
# Alpha Test Wiggle Room
#
# Workaround for games using alpha test == 1.0, etc due to wonky interpolation or
# misc. imprecision on some vendors
#
# Supported values:
# - True/False
# d3d9.alphaTestWiggleRoom = False
# Device Local Constant Buffers
#
# Enables using device local, host accessible memory for constant buffers in D3D9.
@ -369,16 +419,6 @@
# d3d9.deviceLocalConstantBuffers = False
# Allow Read Only
#
# Enables using the D3DLOCK_READONLY flag. Some apps use this
# incorrectly, and write when they should be reading.
#
# Supported values:
# - True/False
# d3d9.allowLockFlagReadonly = True
# No Explicit Front Buffer
#
# Disables the front buffer
@ -397,6 +437,15 @@
# d3d9.supportDFFormats = True
# Use D32f for D24
#
# Useful for reproducing AMD issues on other hw.
#
# Supported values:
# - True/False
# d3d9.useD32forD24 = False
# Support X4R4G4B4
#
# Support the X4R4G4B4 format.
@ -416,17 +465,6 @@
# d3d9.supportD32 = True
# SWVP Constant Counts
#
# The number of constants available when using Software Vertex Processing.
#
# Supported values:
# - Integers
# d3d9.swvpFloatCount = 8192
# d3d9.swvpIntCount = 2048
# d3d9.swvpBoolCount = 2048
# Disable A8 as a Render Target
#
# Disable support for A8 format render targets
@ -437,17 +475,6 @@
# d3d9.disableA8RT = False
# Support for VCache Query
#
# Support for the vcache query
# Not very important as a user config.
# Used internally.
#
# Supported values:
# - True/False
# Defaults to True if vendorId == 0x10de
# d3d9.supportVCache = True
# Force Sampler Type Spec Constants
#
@ -470,16 +497,6 @@
# d3d9.forceAspectRatio = ""
# Allow Do Not Wait
#
# Allow the do not wait lock flag to be used
# Useful if some apps use this incorrectly.
#
# Supported values:
# - True/False
# d3d9.allowDoNotWait = True
# Allow Discard
#
# Allow the discard lock flag to be used
@ -511,4 +528,13 @@
# - True/False
# d3d9.apitraceMode = False
# d3d11.apitraceMode = False
# Seamless Cubes
#
# Don't use non seamless cube maps even if they are supported.
# Non seamless cubes are correct d3d9 behavior, but can produce worse looking edges.
#
# Supported values:
# - True/False
# d3d9.seamlessCubes = False

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