Compare commits
343 Commits
Author | SHA1 | Date | |
---|---|---|---|
97ced97037 | |||
4ae8269099 | |||
29ad1fe684 | |||
effaa8caa2 | |||
a852f48d99 | |||
9c400384a5 | |||
95b9627c31 | |||
2c18fe8829 | |||
95b09db43a | |||
1c1860dbef | |||
c0c48c32df | |||
c6622177a3 | |||
d9c9747bc6 | |||
61c73ffe21 | |||
13a6980cf7 | |||
1411a31743 | |||
815689478c | |||
cfbcf69d03 | |||
0fff71a8bb | |||
5d7b276873 | |||
a6f899b757 | |||
3078ed73ef | |||
1554e7e7cd | |||
c94136c936 | |||
a84b860c25 | |||
7997f88f64 | |||
8dae4f8307 | |||
f43f247be5 | |||
bb97c240eb | |||
ffb52f13d9 | |||
aabe7da7a2 | |||
ed4ee4dc9f | |||
1c05f29e1d | |||
b3937994a1 | |||
55dedfe548 | |||
f6b5eee05a | |||
078efd5966 | |||
d247a7be11 | |||
964931bb77 | |||
5c9ab48a18 | |||
de073dfd9f | |||
0848077479 | |||
e1d13a56f4 | |||
e28496e1c8 | |||
ea9a09ad77 | |||
3e6247a8e9 | |||
22650b1b2b | |||
577c0fb332 | |||
975c2c3bfb | |||
b1fcef36f2 | |||
25ce69127c | |||
6e6e20a863 | |||
de15cf32bd | |||
9c88e6c07f | |||
1a9631af0f | |||
93c055630b | |||
3560d72443 | |||
7d9804ce04 | |||
6b8e52720c | |||
5582ed5862 | |||
89f282ef7f | |||
e26cc989b4 | |||
728edf1624 | |||
343dda7fe8 | |||
b0f10aea1d | |||
d90e596f99 | |||
8bbb990c2b | |||
1e198ba0c6 | |||
e080212bbb | |||
61ee6482f5 | |||
e5a40d8fe3 | |||
5875ac84da | |||
bc5fe4c12d | |||
b48462519a | |||
d982c8fab3 | |||
866bda3e0c | |||
67df25e27f | |||
f6bb000530 | |||
cea2e2f1e5 | |||
b503b38cfa | |||
6df48c25e5 | |||
762e119d34 | |||
906a66eef5 | |||
c17af61662 | |||
8b61e35c26 | |||
2ae0296180 | |||
2606ae7ef0 | |||
c946de6169 | |||
ead6102216 | |||
16fac7c19b | |||
60d8ac4b7b | |||
1ae72d5d6d | |||
bf888095f5 | |||
9448097837 | |||
d2af0505f8 | |||
5d2223d18c | |||
c6ef00a833 | |||
e9ad9676f0 | |||
e36eae069f | |||
c26941cd2c | |||
e448ed2751 | |||
49ada77104 | |||
de3e066d35 | |||
ee201c9b48 | |||
05de094de4 | |||
a1f6fc5cc3 | |||
a2763052c8 | |||
81738d5584 | |||
81947443a7 | |||
d6ed28c382 | |||
3584b832a3 | |||
8a83ff1745 | |||
8ef052acd4 | |||
db70aaebfa | |||
62005d5bde | |||
d7aac3dee6 | |||
8d03563dbc | |||
bd440ce8e7 | |||
cc8529c551 | |||
45c5e052d6 | |||
4bf9cb677f | |||
d2cb6fefee | |||
13142f8ed6 | |||
e10facc9ba | |||
c584c3697d | |||
4a083a9300 | |||
5f4bdc536c | |||
d2ab7a6c18 | |||
5f02f61550 | |||
15b84b931b | |||
9cc48c4761 | |||
b9754bfab2 | |||
88baf8b0d2 | |||
7dc2676de8 | |||
0c8b21648c | |||
406de39ba5 | |||
1db0baad5b | |||
41bc48fb1f | |||
d8f96debe9 | |||
21c21f8769 | |||
9d4934ca35 | |||
cbf9648193 | |||
c826f58567 | |||
dbdc0d5a77 | |||
6620fa6582 | |||
787182f9c3 | |||
3100a30ba6 | |||
1de526ba37 | |||
39549a1832 | |||
ae12e2c7a6 | |||
ec2fe82d68 | |||
ca019feeba | |||
5d5b24df32 | |||
ecc931fae3 | |||
5406e3b792 | |||
cc7f5c328c | |||
a2b5385071 | |||
8b442cf9ef | |||
9e07d5bc97 | |||
2029bb8275 | |||
bab528078e | |||
d2410479d8 | |||
366cd15995 | |||
3f0f52669f | |||
f74a051301 | |||
29fea96413 | |||
6103a61657 | |||
caa498a99d | |||
da38a958ac | |||
bcc3387749 | |||
564ed9aaf6 | |||
3ba7742e7f | |||
efaeef7749 | |||
5fa3dd120c | |||
72e773cfa0 | |||
29eb9ba79f | |||
f411b5a27c | |||
6b7621b251 | |||
e99a88355a | |||
9d35697588 | |||
d992080a2e | |||
cd9b43f1f5 | |||
42fa075e3f | |||
a09063c284 | |||
cd5f85371f | |||
1c252a12a8 | |||
0fa5790b42 | |||
76e52f5a78 | |||
2303124f30 | |||
c68e687948 | |||
a74978b822 | |||
2dd5edb03e | |||
79cc8e6c8e | |||
fb933afd27 | |||
9f5c39ec5e | |||
1be7737322 | |||
892de157cc | |||
cb1f281c86 | |||
0e4ff2daf6 | |||
f6764ec43d | |||
ed60845647 | |||
89b8c3cfdb | |||
8d0425664e | |||
b36c15db02 | |||
d13c62e068 | |||
df6439e455 | |||
2aba122784 | |||
1c80e99146 | |||
9df1ff96dd | |||
cb7dffc70a | |||
307b554b9b | |||
4062645eb2 | |||
6f8de09996 | |||
e9c3d0fdd3 | |||
168f8c4d10 | |||
f15705a11b | |||
1c0d66c3fc | |||
f1e10501e6 | |||
54e831cea5 | |||
96b5d84e86 | |||
9be06fb174 | |||
fcd0bff7f4 | |||
366d4ce480 | |||
f421687545 | |||
08d8b4eb3d | |||
d0d8646919 | |||
290ff8b18c | |||
e6440aff91 | |||
b103779c44 | |||
47401681ff | |||
a1cf3e3d83 | |||
ab837e46e0 | |||
0c50d3df93 | |||
e09bdb7006 | |||
8d9e8b8ce3 | |||
842d43a35d | |||
bbf6b9f104 | |||
29d7110cd8 | |||
053b0a5583 | |||
2666f9e900 | |||
f108cecbfb | |||
3659793b04 | |||
922ff25d5c | |||
846167f80f | |||
b696659f80 | |||
f54644ea6e | |||
dfc1704b73 | |||
59c99944a5 | |||
c80d71ed3f | |||
b98ca471b7 | |||
d1bb1d7fa7 | |||
3c9288843f | |||
65ead2cae9 | |||
2125dce36b | |||
e1bca02c56 | |||
51d569b6e6 | |||
63beb66eb3 | |||
fdf7ab4674 | |||
0191ea26f6 | |||
f68fead817 | |||
a03a9bda4c | |||
bcb10d5555 | |||
47084a9bff | |||
55b72ef84a | |||
07aee4d82e | |||
5be084cfe6 | |||
e450ccb6b4 | |||
bc4552ac05 | |||
771b0c060d | |||
e847eed3eb | |||
b77e0b2ffa | |||
1e0d6fea99 | |||
74fcce0427 | |||
1d2ba0669a | |||
480b54c13e | |||
d5c0fe04a5 | |||
f9d3213dd4 | |||
870126d13b | |||
110b221b33 | |||
c7b3a08bef | |||
6646485cfd | |||
2560a2a8d2 | |||
b534cfd89f | |||
602a7d3b39 | |||
db64dae0a9 | |||
9278a8d020 | |||
ad6fd6d8cb | |||
afcac3711d | |||
d2f1a29872 | |||
45a0c3a4ac | |||
d2f181bf3d | |||
2a86ac870b | |||
0449899d6f | |||
58ce3196dc | |||
b08281934b | |||
ccf6296baa | |||
bce579bfbd | |||
f869816cb4 | |||
03deeaa361 | |||
7eec1f9086 | |||
cb7ad7ec30 | |||
718af5eb05 | |||
e291a2e90d | |||
ea518e5f21 | |||
06e3953b19 | |||
5032d95a77 | |||
9bcb235657 | |||
73d12c0f39 | |||
8700a2c88d | |||
7415dcbc01 | |||
00c9d5d926 | |||
4e59d4b2f4 | |||
580c5d901a | |||
0bf4fe7816 | |||
9f0ad22d37 | |||
3e40e1bff5 | |||
088cdecda3 | |||
d88bf7fb38 | |||
9933accd7f | |||
0282a77a3c | |||
5bd52d7a36 | |||
59826da654 | |||
603d0d8821 | |||
f4d3684556 | |||
0391f33674 | |||
df9128143c | |||
83a18e538a | |||
ebbdaed92d | |||
d32f5b1cc5 | |||
78552187f0 | |||
62651c1d93 | |||
295d028ba7 | |||
1c9f91675f | |||
1b632c2764 | |||
ef0b8f7689 | |||
c818fdb2ad | |||
aec5cd6083 | |||
7021c0355b | |||
72329c2477 | |||
9f7cd37c00 | |||
6e1639a85c | |||
23cd198c39 | |||
87fae9e16a |
21
LICENSE
Executable file
@ -0,0 +1,21 @@
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2022 Castro-Fidel (linux-gaming.ru)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
203
README.md
Normal file → Executable file
@ -1,11 +1,194 @@
|
||||
# PortWINE
|
||||
|
||||
data_from_portwine - contains scripts and additional files for configuring and running applications.
|
||||
|
||||
portwine_install_script - contains a self-extracting port setup script
|
||||
|
||||
PLEASE DO NOT REPORT BUGS ENCOUNTERED WITH THIS AT WINEHQ OR VALVE SOFTWARE!
|
||||
<div align="center">
|
||||
<img src="https://raw.githubusercontent.com/Castro-Fidel/PortProton_PKGBUILD/main/portproton.svg" width="64">
|
||||
<h1 align="center">PortProton</h1>
|
||||
<p align="center">Project designed to make it easy and convenient to run Windows games on Linux for both beginners and advanced users.
|
||||
The project strives to make launching games (and other software) as simple as possible, but at the same time provides flexible settings for advanced users.</p>
|
||||
</div>
|
||||
|
||||
Generated Wine sources for use in PortWINE:
|
||||
WINE-PROTON: https://github.com/ValveSoftware/Proton
|
||||
WINE-PROTON-GE: https://github.com/GloriousEggroll/proton-ge-custom/
|
||||
## Attention
|
||||
The **official website of the project** since September 2022: https://linux-gaming.ru. **Any other site is fake!**
|
||||
|
||||
## Features
|
||||
|
||||
- Based on the version of WINE from Valve (Proton) and its modifications (Proton GE).
|
||||
Includes a set of scripts combined with wine-proton itself, a Steam Runtime Sniper container with the addition of ported versions of MANGOHUD (output useful information over the game window: FPS, FrameTime, CPU, GPU, etc) and vkBasalt (improvement of graphics in games, very good in in conjunction with FSR, DLSS) + many already configured optimizations for maximum performance.
|
||||
|
||||
- Implemented one-click auto-installation (in the AUTOINSTALL tab ) of popular launchers such as: WGC, Epic Games, Battle.net, Origin, EVE Online, RockStar, Ubisoft connect , League of Legends and many others.
|
||||
|
||||
- For fans of console games, there are many console emulators to choose from (in the EMULATORS tab ): PPSSPP, Citra, Cemu, ePSXe, MAME and many others.
|
||||
|
||||
**PLEASE DO NOT REPORT BUGS ENCOUNTERED WITH THIS AT WINEHQ OR VALVE SOFTWARE!**
|
||||
|
||||
## **Wine sources used in PortWINE:**
|
||||
|
||||
* WINE-PROTON: https://github.com/ValveSoftware/Proton
|
||||
|
||||
* WINE-PROTON-GE: https://github.com/GloriousEggroll/proton-ge-custom/
|
||||
|
||||
## Installation using packages
|
||||
|
||||
* **Ubuntu 20.04** (Kubuntu, Xubuntu, Lubuntu, etc.), **Linux Mint 20.x** :
|
||||
[portproton_1.0-2_amd64.deb](https://github.com/Castro-Fidel/PortProton_dpkg/releases/download/portproton_1.0-2_amd64/portproton_1.0-2_amd64.deb)
|
||||
* **Arch Linux** and derivatives (Manjaro, Garuda, etc.) :
|
||||
[AUR](https://aur.archlinux.org/packages/portproton)
|
||||
* **ROSA Linux** (package in the official repository) is installed with the command:
|
||||
|
||||
```sh
|
||||
sudo urpmi portproton
|
||||
```
|
||||
|
||||
* **Fedora 37+** and **Nobara**:
|
||||
|
||||
```sh
|
||||
sudo dnf copr enable boria138/portproton
|
||||
|
||||
sudo dnf install portproton
|
||||
```
|
||||
|
||||
* [**openSUSE Leap 15.4**](https://software.opensuse.org/ymp/home:Boria138/15.4/portproton.ymp?base=openSUSE%3ALeap%3A15.4&query=portproton)
|
||||
* [**openSUSE Leap 15.5**](https://software.opensuse.org/ymp/home:Boria138/15.5/portproton.ymp?base=openSUSE%3ALeap%3A15.5&query=portproton)
|
||||
* [**openSUSE Tumbleweed**](https://software.opensuse.org/ymp/home:Boria138/openSUSE_Tumbleweed/portproton.ymp?base=openSUSE%3AFactory&query=portproton)
|
||||
|
||||
* **Alt Linux** (package in the official repository) is installed with the command:
|
||||
|
||||
```sh
|
||||
su -
|
||||
|
||||
epm ei
|
||||
|
||||
epm full-upgrade
|
||||
|
||||
epm play portproton
|
||||
|
||||
exit
|
||||
```
|
||||
|
||||
## Universal (manual) installation
|
||||
|
||||
**ATTENTION** : with the universal method of installing PortProton, dependencies must be installed manually!
|
||||
|
||||
Normal installation:
|
||||
|
||||
```sh
|
||||
wget -c "https://github.com/Castro-Fidel/PortWINE/raw/master/portwine_install_script/PortProton_1.0" && sh PortProton_1.0
|
||||
```
|
||||
|
||||
Silent installation (ENG):
|
||||
|
||||
```sh
|
||||
wget -c "https://github.com/Castro-Fidel/PortWINE/raw/master/portwine_install_script/PortProton_1.0" && sh PortProton_1.0 -eng
|
||||
```
|
||||
|
||||
Silent installation (RUS):
|
||||
|
||||
```sh
|
||||
wget -c "https://github.com/Castro-Fidel/PortWINE/raw/master/portwine_install_script/PortProton_1.0" && sh PortProton_1.0 -rus
|
||||
```
|
||||
|
||||
## Dependencies
|
||||
|
||||
* **NVIDIA graphics card users**
|
||||
|
||||
If you have a video card from NVIDIA and a proprietary driver is installed, then you need to check if lib32-nvidia-utils is installed (no 32-bit game will work without it)
|
||||
|
||||
* **Ubuntu / Linux Mint / Pop!_OS**
|
||||
|
||||
```sh
|
||||
sudo dpkg --add-architecture i386
|
||||
|
||||
sudo add-apt-repository multiverse
|
||||
|
||||
sudo apt update
|
||||
|
||||
sudo apt upgrade
|
||||
|
||||
sudo apt install curl file libc6 libnss3 policykit-1 xz-utils zenity bubblewrap curl icoutils tar libvulkan1 libvulkan1:i386 wget zenity zstd cabextract xdg-utils openssl bc libgl1-mesa-glx libgl1-mesa-glx:i386
|
||||
```
|
||||
|
||||
* **Arch Linux / Manjaro**
|
||||
|
||||
First check if the **multilib** repository is enabled
|
||||
|
||||
```sh
|
||||
/etc/pacman.conf
|
||||
===================================
|
||||
[multilib]
|
||||
Include = /etc/pacman.d/mirrorlist
|
||||
====================================
|
||||
```
|
||||
|
||||
```sh
|
||||
sudo pacman -Syu bash icoutils wget bubblewrap zstd cabextract bc tar openssl gamemode desktop-file-utils curl dbus freetype2 gdk-pixbuf2 ttf-font zenity gzip nss xorg-xrandr vulkan-driver vulkan-icd-loader lsof lib32-freetype2 lib32-libgl lib32-gcc-libs lib32-libx11 lib32-libxss lib32-alsa-plugins lib32-libgpg-error lib32-nss lib32-vulkan-driver lib32-vulkan-icd-loader lib32-gamemode lib32-openssl
|
||||
```
|
||||
|
||||
If you have a video card from **NVIDIA** , be sure to check if the **lib32-nvidia-utils** package is installed
|
||||
|
||||
```sh
|
||||
sudo pacman -Syu lib32-nvidia-utils
|
||||
```
|
||||
|
||||
* **Debian/Deepin**
|
||||
|
||||
```sh
|
||||
sudo apt install software-properties-common -y
|
||||
|
||||
sudo apt-add-repository non-free
|
||||
|
||||
sudo dpkg --add-architecture i386
|
||||
|
||||
sudo apt update
|
||||
|
||||
sudo apt upgrade
|
||||
|
||||
sudo apt install bubblewrap curl gamemode icoutils tar wget zenity zstd libvulkan1 libvulkan1:i386 steam cabextract
|
||||
```
|
||||
|
||||
* **openSUSE**
|
||||
|
||||
```sh
|
||||
sudo zypper install curl icoutils wget zenity bubblewrap zstd cabextract tar steam zenity zenity-lang gamemoded libgamemode0 libgamemodeauto0
|
||||
```
|
||||
|
||||
* **Fedora**
|
||||
|
||||
```sh
|
||||
sudo dnf update
|
||||
|
||||
sudo dnf upgrade --refresh
|
||||
|
||||
sudo dnf install curl gamemode gamemode.i686 icoutils wget zenity bubblewrap zstd cabextract tar openssl mesa-dri-drivers.i686 mesa-vulkan-drivers mesa-vulkan-drivers.i686 vulkan-loader vulkan-loader.i686 nss.i686 alsa-lib.i686 mesa-libGL.i686 mesa-libEGL.i686 wmctrl ImageMagick
|
||||
```
|
||||
|
||||
* **Alt Linux**
|
||||
|
||||
```sh
|
||||
sudo apt-get update
|
||||
|
||||
sudo apt-get dist-upgrade -y
|
||||
|
||||
sudo apt-get install bubblewrap cabextract curl gamemode icoutils i586-libvulkan1 libvulkan1 steam vulkan-tools wget zenity zstd
|
||||
```
|
||||
|
||||
* **ROSA DESKTOP FRESH R12**
|
||||
|
||||
```sh
|
||||
sudo dnf update
|
||||
|
||||
sudo dnf upgrade --refresh
|
||||
|
||||
sudo dnf install sysvinit-tools curl libcurl4 icoutils wget zenity bubblewrap zstd cabextract tar libvulkan1 lib64vulkan1 vulkan.x86_64 vulkan.i686 vkd3d.x86_64 vkd3d.i686 coreutils file libc6 libnss3 xz bubblewrap xdg-utils openssl bc libgl1 lib64freetype2 libfreetype2 lib64txc-dxtn libtxc-dxtn lib64opencl1 libopencl1 libdrm2 libdrm2.i686 mesa.i686
|
||||
```
|
||||
|
||||
* **Solus 4.x**
|
||||
|
||||
```sh
|
||||
sudo eopkg it curl file zenity bubblewrap curl icoutils tar wget zenity zstd cabextract xdg-utils openssl bc vulkan vulkan-32bit mesalib-32bit samba
|
||||
```
|
||||
|
||||
## Contacts
|
||||
|
||||
<p>
|
||||
<a href="https://discord.gg/FTaheP99wE">
|
||||
<img src="https://img.shields.io/discord/308323056592486420?logo=discord"
|
||||
alt="chat on Discord"></a>
|
||||
</p>
|
||||
|
@ -1,221 +0,0 @@
|
||||
Copyright (c) 2018-2020, Valve Corporation
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without modification,
|
||||
are permitted provided that the following conditions are met:
|
||||
|
||||
1. Redistributions of source code must retain the above copyright notice, this
|
||||
list of conditions and the following disclaimer.
|
||||
|
||||
2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
this list of conditions and the following disclaimer in the documentation and/or
|
||||
other materials provided with the distribution.
|
||||
|
||||
3. Neither the name of the copyright holder nor the names of its contributors
|
||||
may be used to endorse or promote products derived from this software without
|
||||
specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
|
||||
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
Browse the source code for more information
|
||||
|
||||
https://github.com/ValveSoftware/Proton
|
||||
|
||||
---- ---- ---- ----
|
||||
|
||||
This software contains a modified version of Wine licensed under the LGPL 2.1. Wine is
|
||||
|
||||
Copyright (c) 1993-2020 the Wine project authors
|
||||
|
||||
Visit Wine at
|
||||
|
||||
https://winehq.org
|
||||
|
||||
View our modifications at
|
||||
|
||||
https://github.com/ValveSoftware/wine
|
||||
|
||||
---- ---- ---- ----
|
||||
|
||||
This software contains a modified version of DXVK licensed under the zlib/libpng license. DXVK is
|
||||
|
||||
Copyright (c) 2017-2020 Philip Rebohle
|
||||
Copyright (c) 2019-2020 Joshua Ashton
|
||||
|
||||
Visit DXVK at
|
||||
|
||||
https://github.com/doitsujin/dxvk
|
||||
|
||||
View our modifications at
|
||||
|
||||
https://github.com/ValveSoftware/dxvk
|
||||
|
||||
---- ---- ---- ----
|
||||
|
||||
This software contains FAudio licensed under the zlib license. FAudio is
|
||||
|
||||
Copyright (c) 2011-2020 Ethan Lee, Luigi Auriemma, and the MonoGame Team
|
||||
|
||||
Visit FAudio at
|
||||
|
||||
https://github.com/FNA-XNA/FAudio
|
||||
|
||||
---- ---- ---- ----
|
||||
|
||||
This software contains some Liberation Fonts licensed under the SIL Open Font License, available at LICENSE.OFL. These fonts are
|
||||
|
||||
Copyright (c) 2010 Google Corporation
|
||||
Copyright (c) 2012 Red Hat, Inc.
|
||||
|
||||
Visit Liberation Fonts at
|
||||
|
||||
https://github.com/liberationfonts/liberation-fonts
|
||||
|
||||
---- ---- ---- ----
|
||||
|
||||
This software contains Source Han Sans licensed under the SIL Open Font License, available at LICENSE.OFL. This font is
|
||||
|
||||
Copyright 2014-2019 Adobe (http://www.adobe.com/)
|
||||
|
||||
Visit Source Han Sans at
|
||||
|
||||
https://github.com/adobe-fonts/source-han-sans
|
||||
|
||||
---- ---- ---- ----
|
||||
|
||||
This software contains wine-mono, parts of which are included under a variety of licenses.
|
||||
|
||||
Parts of Mono (mono/) are variously licensed under the GPL, LGPL, and MIT X11 licenses. All parts are available as LGPL or MIT X11 except for the following:
|
||||
* The ICSharpCode.SharpZipLib library is available as GPL with an exception (see mono/mcs/class/ICSharpCode.SharpZipLib/README).
|
||||
* mcs/jay is BSD-licensed.
|
||||
|
||||
The Visual Basic class libraries (mono-basic/) are MIT X11. The compiler is LGPL v2.
|
||||
|
||||
FNA is a mix of MSPL and MIT. It has the following library dependencies:
|
||||
* FAudio, MojoShader, Theorafile, SDL2, SDL_image_compact, and SDL2-CS are zlib-licensed. SDL2-CS is built into FNA.dll.
|
||||
* FNA.NetStub is MSPL.
|
||||
|
||||
The winforms and wpf libraries are MIT.
|
||||
|
||||
wine-mono itself is included under the MIT license. wine-mono is
|
||||
|
||||
Copyright (c) 2012 Vincent Povirk for CodeWeavers
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
|
||||
Visit wine-mono at
|
||||
|
||||
https://github.com/madewokherd/wine-mono
|
||||
|
||||
View wine-mono's complete license at
|
||||
|
||||
https://github.com/madewokherd/wine-mono/blob/master/COPYING
|
||||
|
||||
---- ---- ---- ----
|
||||
|
||||
This software contains wine-gecko, parts of which are included under a variety of licenses.
|
||||
|
||||
wine-gecko itself is included under the Mozilla Public License 2.0.
|
||||
|
||||
wine-gecko is available in Source Code form at
|
||||
|
||||
https://sourceforge.net/p/wine/wine-gecko
|
||||
|
||||
---- ---- ---- ----
|
||||
|
||||
This software contains a modified version of Vkd3d licensed under the LGPL 2.1. Vkd3d is
|
||||
|
||||
Copyright 2016-2019 the Vkd3d project authors
|
||||
|
||||
Visit Vkd3d at
|
||||
|
||||
https://source.winehq.org/git/vkd3d.git
|
||||
|
||||
View our modifications at
|
||||
|
||||
https://github.com/ValveSoftware/vkd3d
|
||||
|
||||
---- ---- ---- ----
|
||||
|
||||
Parts of this software are based on the OpenVR SDK, which is
|
||||
|
||||
Copyright (c) 2015, Valve Corporation
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without modification,
|
||||
are permitted provided that the following conditions are met:
|
||||
|
||||
1. Redistributions of source code must retain the above copyright notice, this
|
||||
list of conditions and the following disclaimer.
|
||||
|
||||
2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
this list of conditions and the following disclaimer in the documentation and/or
|
||||
other materials provided with the distribution.
|
||||
|
||||
3. Neither the name of the copyright holder nor the names of its contributors
|
||||
may be used to endorse or promote products derived from this software without
|
||||
specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
|
||||
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
Visit OpenVR at
|
||||
|
||||
https://github.com/ValveSoftware/openvr
|
||||
|
||||
---- ---- ---- ----
|
||||
|
||||
Parts of this software are based on the AMD AGS library, which is
|
||||
|
||||
Copyright (c) 2017 Advanced Micro Devices, Inc. All rights reserved.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
@ -1,269 +0,0 @@
|
||||
История изменений и дальнейшие планы:
|
||||
-----------------------------------------
|
||||
В планах:
|
||||
* создать ветку beta на github и сделать выбор версии внутри порта
|
||||
* проверить Overwatch
|
||||
* перенести reset в GUI PortProton
|
||||
* добавить фикс установки dotnet
|
||||
* добавить кнопку очистки префикса в PortProton
|
||||
* проверка версий и обновления скриптов из https://github.com/Castro-Fidel/PortWINE/archive/refs/heads/master.zip
|
||||
* EDIT DB открывается не у всех
|
||||
* пересоздать удаление PortProton (чистка ярлыков в меню с помощью grep "путь до порта")
|
||||
* проверить windows steam под PortProton
|
||||
* создать defaut префикс и сделать авто симлинки в другие префиксы (games, programm files, users)
|
||||
* иконка в трей для PortProton
|
||||
* добавить контроль за окнами для правильного отключения прогресс бара
|
||||
* зарабатывать на жизнь развитием проекта с помощью вашей подписки на https://boosty.to/portwine-linux.ru
|
||||
-----------------------------------------
|
||||
###PortProton-80### 18.05.2021 ###Scripts version 1076###
|
||||
* при любом использовании winetricks добавлен аргумент -r (для автоматического перекачивания библиотек, если хеш-суммы не совпадают)
|
||||
* winetricks запущенный с GUI работает без контейнерного режима
|
||||
* временно глобально отклчени gamemode в скрипте var (необходим тест)
|
||||
* начальная адаптация скриптов под контейнерный режим запуска wine
|
||||
* libs_v11 обновлен и переведен полностью на контейнерный режим запуска
|
||||
* в PortProton.desktop изменен аргумент с %U на %F
|
||||
|
||||
###PortProton-80### 11.05.2021 ###Scripts version 1075###
|
||||
* обновлен WINE до версии Proton 6.8 GE 1
|
||||
* обновлена инициализация и настройка префикса под новые версии Proton GE
|
||||
|
||||
###Scripts version 1074###
|
||||
* HOTFIX - добалено ожидание окончания создания префикса, перед продолжением использования порта
|
||||
|
||||
###Scripts version 1073###
|
||||
* HOTFIX - создание каталога drive_c перед созданием симлинка на него
|
||||
|
||||
###Scripts version 1072###
|
||||
* HOTFIX - создание префикса (каталог dosedevices с симлинками) под всеми ОС Linux и разными версиями Proton (включая GE)
|
||||
|
||||
###Scripts version 1071###
|
||||
* HOTFIX - был ошибочно убран аргумент SkipBuildPatchPrereq для Epic (вернули)
|
||||
|
||||
###Scripts version 1070###
|
||||
* HOTFIX - GUI возвращен в стандартный вид
|
||||
|
||||
###Scripts version 1069###
|
||||
* обновлены db файлы
|
||||
* HOTFIX -закомментирована переменная __NV_PRIME_RENDER_OFFLOAD=1 для работы некоторых игр в оконном режиме с видеокартой от NVIDIA
|
||||
|
||||
###PortProton-79### 04.05.2021 ###Scripts version 1068###
|
||||
* обновлен Proton до версии 6.3-3 от 04.05.2021
|
||||
|
||||
###Scripts version 1067###
|
||||
* HOTFIX - удален аргумент /b при запуске приложений (fix для WGC)
|
||||
* фикс запуска функции PW_OTHER_FIXES
|
||||
* добавлена проверка повторной установки EVE Online из AUTOINSTALL
|
||||
|
||||
###Scripts version 1066###
|
||||
* виртуальный рабочий стол включенный из db файла, или глобально из скрипта "var" исправно работает с любой игрой/программой
|
||||
* фикс работы переменной "PW_GUI_DISABLED_CS=1" прописанной в .desktop файле
|
||||
* улучшеный режим запуска всех приложений с помощью аргументов start /b /unix
|
||||
|
||||
###Scripts version 1062, 1063, 1064 и 1065###
|
||||
* HOTFIX - убрана переменная PW_VULKAN_USE из скрипта runlib
|
||||
|
||||
###PortProton-78### 03.05.2021 ###Scripts version 1061###
|
||||
* обновлен Proton 6.3 (стабильная ветка + патченный netprofm.dll)
|
||||
* полностью исправлена проблема с фокусом мыши
|
||||
* отключена авто отчистка префикса во время обновления порта
|
||||
* в GUI изменен цвет ссылок url на красный
|
||||
* частичная чистка кода
|
||||
* HOTFIX - исправлено ложное срабатывание проверки скачивания (проверка успешного скачивания/распаковки всех компонентов и удаление архивов если одно из условий не истина)
|
||||
* при ошибке скачивания одного из компонентов PortProton добавлено оповещение с автоматическим перезапуском.
|
||||
|
||||
###Scripts version 1060###
|
||||
* фикс работы EVE Online + Proton Experimental (netprofm.dll)
|
||||
|
||||
###Scripts version 1059###
|
||||
* gnome-terminal отрабатывает не правильно, возвращен xterm
|
||||
* вместо vcrun2015-2017 принудительно ставится vcrun2019 (так как имеет кумулятивные обновления)
|
||||
|
||||
###PortProton-77### 01.05.2021 ###Scripts version 1057###
|
||||
* обновлен Proton Experimental от 29.04.2021
|
||||
* используется default_pfx при создании нового префикса
|
||||
* фикс выбора режима запуска при уже созданном ярлыке, но отсутствующем PW_VULKAN_USE
|
||||
|
||||
###Scripts version 1056###
|
||||
* исправлена работа gnome-terminal если "$SHELL" не равен "/bin/bash"
|
||||
|
||||
###Scripts version 1055###
|
||||
* fix YAD
|
||||
|
||||
###Scripts version 1054###
|
||||
* добавлен p7zip в libs_v10
|
||||
* изменен приотет использования терминала (системный в приоритете как для KDE, GNOME, Cinnamon и LXQT)
|
||||
* в AUTOINSTALL реализованна "тихая" установка EVE Online
|
||||
|
||||
###Scripts version 1053###
|
||||
* HOTFIX - перенос всех функций в скрипте runlib (наверх)
|
||||
* добавлена переменная в default ##export PW_WINE_ALLOW_XIM=1, которая отключает XIM (X input manager)
|
||||
* в функции PW_INIT_PFX добавлено копирование всех dll из библиотек wine/lib(64) в префикс (если префикса не существует)
|
||||
|
||||
###Scripts version 1052###
|
||||
* отключена автоотчистка ~/.PortWINE
|
||||
* отключение сервиса OriginWebHelperService.exe (правкой реестра) перенесена в скрипт var
|
||||
* в AUTOINSTALL добавлена установка EVE Online
|
||||
|
||||
###Scripts version 1051###
|
||||
* изменён db файл Origin для отключение сервиса OriginWebHelperService.exe (правкой реестра)
|
||||
|
||||
###Scripts version 1050###
|
||||
* добавлен фикc установки Epic Games Launcher
|
||||
* принудительно отключен сервис OriginWebHelperService.exe
|
||||
* в AUTOINSTALL добавлена установка GoG Galaxy
|
||||
|
||||
###PortProton-76### 29.04.2021 ###Scripts version 1049###
|
||||
* обновить Proton Experimental (2021/04/27)
|
||||
* добавлен вывод changelog и debug во встроенном YAD (gui)
|
||||
* в AUTOINSTALL добавлена установка Epic Games Launcher
|
||||
* исправлена ошибка: 00bc:err:winediag:load_dxvk_config Couldn't load dxvk_config.dll
|
||||
|
||||
###Scripts version 1048###
|
||||
* реализовано обновление скриптов "налету" (без необходимости перезапускать порт)
|
||||
|
||||
###Scripts version 1047###
|
||||
* в AUTOINSTALL добавлены установки "Origin" и "Battle.net Launcher"
|
||||
* увеличено время ожидания ответа при проверки связи с интернетом (ping -w5 -c1 github.com)
|
||||
* увеличено количество попыток скачивания для неустойчивого интернет соединения (wget -c -t 10 -T 1)
|
||||
* в GUI PortProton добавлена кнопка F.A.Q. для открытия справочной страницы portwine-linux.ru
|
||||
|
||||
###Scripts version 1046###
|
||||
* обновлена верси VKD3D используемая по умолчанию до версии 2.3.1 (скрипт var, переменная export PW_DEF_VKD3D_VER=2.3.1)
|
||||
* HOTFIX сохранение выбраного режима запуска в существующий файл db при создании ярлыка
|
||||
|
||||
###Scripts version 1045###
|
||||
* HOTFIX установка компонентов при отсутствии winetricks.log
|
||||
|
||||
###Scripts version 1044###
|
||||
* переработано основное диалоговое окно при запуске PortProton и добавлена вкладка AUTOINSTALL
|
||||
* выбор debug снова есть при запуска с ярлыка PortProton
|
||||
* минимальный набор библиотек для установки с winetricks перенесен в default db
|
||||
* проверка уже установленных библиотек с помощью winetricks повторно не производится
|
||||
* после создания нового префикса, требование перезапуска порта больше нет
|
||||
* обновление префикса происходит в фоновом режиме
|
||||
* улучшена работа прогресс-бара
|
||||
|
||||
###Scripts version 1043###
|
||||
* HOTFIX создания ярлыка (использование png вместо ico)
|
||||
|
||||
###Scripts version 1042###
|
||||
* при запуске PortProton.desktop добавлена кнопка AUTOINSTALL
|
||||
* в AUTOINSTALL добавлена автоматическая установка WGC
|
||||
* исправлено отображение иконок на DE GNOME
|
||||
|
||||
###Scripts version 1041###
|
||||
* wine-mono обновлен до версии 6.1.2
|
||||
|
||||
###PortProton-75### 24.04.2021 ###Scripts version 1040###
|
||||
* обновлен wine Proton experimental 6.3 от 23.04.2021
|
||||
* добавлена функция pw_clear_pfx для отчистки префикса порта во время обновления без затрагивания игр и программ
|
||||
* проверка и настройка переменных для MANGOHUD добавлены функцию pw_mangohud_check
|
||||
* версия VKD3D по умолчанию = 2.3
|
||||
* добавлена поддержка DXR (RTX) в режиме VKD3D, при условии использования переменной PW_DXR_ON=1
|
||||
* переменная PW_DXR_ON добавлена в default db
|
||||
* переменная PW_DXVK_NO_ASYNC переименованна в PW_VULKAN_NO_ASYNC и теперь отключает асинхронные вызовы как в DXVK, так и в VKD3D
|
||||
|
||||
###Scripts version 1039###
|
||||
* фикс выбора режима запуска (dxvk, vkd3d, opengl)
|
||||
|
||||
###Scripts version 1038###
|
||||
* распаковка tar.xz вынесена в отдельную функцию unpack_tar_xz
|
||||
* добавлена проверка связи с серверами для автономной работы порта
|
||||
* ускорена работа reset скрипта останавливающая все процессы порта
|
||||
* исправлены ошибки связанные с остановкой отсутствующих pid-оф yad и процессов wine.
|
||||
* удалено использование wineserver -k в функции KILL_PORTWINE (влияло на инициализацию префикса)
|
||||
* добавлена отчистка ~/.PortWINE, при условии установки новой версии порта
|
||||
* добавлена вся информация из db файла и winetricks.log в debug
|
||||
* удален каталог vars (из за db файлоа больше в нем нет необходимости)
|
||||
* скрипт PortProton_vars перенесен в каталог scripts и переименован в var
|
||||
* добавлена проверка установки mangohud в систему
|
||||
* уменьшина ширина индикатора загрузки на 100px
|
||||
* улучшено определение необходимого db файла для запуска
|
||||
|
||||
###PortProton-74### 20.04.2021 ###Scripts version 1037###
|
||||
* обновлен wine до версии Proton 6.3-2 next
|
||||
* в setup db изменен список библиотек (фикс для "xatab") "vcrun6 mfc42 vcrun6sp6 mfc120 vcrun2013"
|
||||
* добавить выбор версий dxvk и vkd3d в db файле, с последующей закачкой с github при отсутствии в ~/.PortWINE/vulkan
|
||||
* обновлены libs до v9 (добавлен пакет zstd для реализация функции смены vkd3d)
|
||||
* произведена частичная чистка и оптимизация кода
|
||||
* добавлен вывод changlog после обновления
|
||||
|
||||
###PortProton-73### 18.04.2021 ###Scripts version 1036###
|
||||
* фикс для StarCraft (db)
|
||||
* фикс работы порта в solus (отключение xterm)
|
||||
* фикс создания циклической ссылки drive_c внутри drive_c
|
||||
* удален &>>/dev/null из PW_RUN (ломает запуск неторорых игр и приложений)
|
||||
* очистищен код функции PW_RUN (убрано условие optirun_on за ненадобностью)
|
||||
* исправлен минимальный набор библиотек в default db (vcrun6 vcrun6sp6 mfc42 d3dcompiler_42 d3dcompiler_43 d3dcompiler_47 d3dx9)
|
||||
|
||||
|
||||
###PortProton-72### 17.04.2021 ###Scripts version 1035###
|
||||
* обновлен wine до версии Proton experimental-6.3-20210407b (совместно с dxvk и vkd3d)
|
||||
* добавлен фикс работы 32-битных игр в режиме DXVK (export PW_FORCE_LARGE_ADDRESS_AWARE=1)
|
||||
* изменен список библиотек для запуска неизвестных игр (для которых еще нет db файлов)
|
||||
* добавлен dxvk.conf в каталог data
|
||||
* обновлеы libs до v.8
|
||||
* hotfix для EGS
|
||||
* в dxvk и opengl режиме, по умолчанию выбран win7
|
||||
* убран xterm из debug (иначе ломает шрифты)
|
||||
* добавлена кнопка редактирования найденного db файла
|
||||
* ТЕСТ: автоудаление PINNED_LIBS и отключение setup.sh --force
|
||||
* изменение сравнения версий скриптов и портов "$(curl -s --list-only "https://portwine-linux.ru/ftp/current_version/blabla_ver")"
|
||||
* автоматическая установка в префикс порта PW_DLL_INSTALL="vcrun2017 vcrun6 vcrun6sp6 mfc42"
|
||||
* исправлено создание db файла при создании ярлыков, в именах которых присутствует одниковвые названия запускаемого файла
|
||||
* исправили создания префикса на некоторых системах при использования встроенного xterm из ~/PortWINE/libs
|
||||
|
||||
###PortProton-71### 11.04.2021
|
||||
* отключено обновление libs, mono и gecko во время установки PortProton
|
||||
* проверка версии glibc перед установкой, если версия ниже необходимой, то выводим ошибку
|
||||
* добавлена проверка хеш-суммы порта на ftp перед установкой
|
||||
* добавлен прогресс загрузки библиотек с интернета
|
||||
* добавлен в debug полный путь до запускаемой игры/программы вместе с именем файла
|
||||
* исправлено дублирование db файлов при создании ярлыков
|
||||
* перенос libs с сервера PortWINE-Linux.ru на https://github.com/Castro-Fidel/PortWINE/releases/
|
||||
* скачивание mono оф. github mono
|
||||
* скачивание gecko оф. ftp winehq
|
||||
* в /data/scripts/vars/PortProton_vars добавлена переменная PW_MANGOHUD=1 что включает HUD для монитроринга FPS, нагрузку на CPU, GPU и т.п (при условии что в системе предустановлен пакет mangohud)
|
||||
* обновлена локализация подсказок при наведении на кнопки на экране выбора режимов запуска (русская и английская версии)
|
||||
* добавлена проверка соединения с серверами и докачки winetricks, libs, mono, gecko.
|
||||
* произведена глобальная чистка кода и вынос множества решений в отдельные функции
|
||||
* дебаг теперь открывается в системном текстовом редакторе
|
||||
* в дебаг добавлен инвайт (ссылка-приглашение) на наш сервер Discord
|
||||
* убран CREATE_SHORTCUT и LAUNCH при запуске PortProton.desktop
|
||||
* убрано удаление кэша winetricks
|
||||
|
||||
###PortProton-70### 05.04.2021
|
||||
* обновлен wine до версии proton 6.3-1
|
||||
* обновлены dxvk и vkd3d поставляемые вместе с proton 6.3-1
|
||||
* обновлены библиотеки до версии libs_v7
|
||||
* обновлен Mono до 6.1.1
|
||||
* обновлен Gecko до 2.47.2
|
||||
|
||||
###PortProton-65### 13.02.2021
|
||||
* реализовано автоматическое обновление скриптов
|
||||
|
||||
###PortProton-63### 22.11.2020
|
||||
* при запуске exe по ПКМ выбор режима появляется всегда (удобно для тестов)
|
||||
* все настройки переехали в один файл PortProton (псевдографика использует YAD)
|
||||
* обновлены runlib (добавлен YAD что бы не было необходимости устанавливать его в систему)
|
||||
* ускорен запуск порта после изменения версии WINE
|
||||
* reset убивает процессы wine только для текущего порта
|
||||
* winetricks теперь не скачивается при каждом запуске, а идет проверка актуальности версии
|
||||
* добавлена функция использования базы данных для запускаемых игр и программ (автоматическая настройка префикса)
|
||||
* добавлена функция тихой установки порта (sh PortProton-XX -rus, или sh PortProton-XX -eng)
|
||||
|
||||
###PortProton-51### 22.11.2020 - RELEASE
|
||||
* включает в себя 2 версии вайна: WINE PROTON 5.21 GE 1 и WINE PROTON 5.13 EXPEREMENTAL (переключаются автоматически, в зависимости от выбранного режима запуска dxvk, или vkd3d)
|
||||
* обновлен DXVK до версии 1.7.3 (работают как старые игры требующие DirectX 9, так и новые с DirectX 11)
|
||||
* обновлен VKD3D до версии 2.1 (работают новинки которые требуют DirectX 12. Например Cyberpunk2077 и Death Stranding)
|
||||
* добавлена функция автоматического удаление мусора в виде steamclien.dll из префикса, реестра и библиотек предустановленного вайна
|
||||
* обновлены скрипты (подробнее у нас на github)
|
||||
значительно переработан и улучшен debug режим (запускается из каталога с портом)
|
||||
* обновлены runtime библиотеки до версии libs_v4, что улучшает совместимость с разными ОС Linux и повышает производительность в играх
|
||||
поддерживаются gamemode, FSYNC, ESYNC из "коробки"
|
||||
* простое создание ярлыков с выбором режима запуска (+ возможно добавить свои параметры запуска к игре/приложению)
|
||||
* добавлена интеграция PortProton в рабочее окружение (root права не нужны, концепция порта не изменилась)
|
||||
|
||||
###ЗАМЕТКИ###
|
||||
* проверка версий dxvk на github: curl -s https://github.com/doitsujin/dxvk/releases | grep Version | awk {'print $3'} | sed 's%</a>%%g'
|
||||
* проверка версий vkd3d на github: curl -s https://github.com/HansKristian-Work/vkd3d-proton/releases | grep Version | awk {'print $3'} | sed 's%</a>%%g'
|
1015
data_from_portwine/changelog_eng
Executable file
1505
data_from_portwine/changelog_rus
Executable file
307
data_from_portwine/dxvk.conf
Normal file → Executable file
@ -1,8 +1,8 @@
|
||||
# Create the VkSurface on the first call to IDXGISwapChain::Present,
|
||||
# Create the VkSurface on the first call to IDXGISwapChain::Present,
|
||||
# rather than when creating the swap chain. Some games that start
|
||||
# rendering with a different graphics API may require this option,
|
||||
# or otherwise the window may stay black.
|
||||
#
|
||||
#
|
||||
# Supported values: True, False
|
||||
|
||||
# dxgi.deferSurfaceCreation = False
|
||||
@ -12,11 +12,20 @@
|
||||
# Enforce a stricter maximum frame latency. Overrides the application
|
||||
# setting specified by calling IDXGIDevice::SetMaximumFrameLatency.
|
||||
# Setting this to 0 will have no effect.
|
||||
#
|
||||
#
|
||||
# Supported values : 0 - 16
|
||||
|
||||
# dxgi.maxFrameLatency = 0
|
||||
# d3d9.maxFrameLatency = 0
|
||||
# dxgi.maxFrameLatency = 1
|
||||
# d3d9.maxFrameLatency = 1
|
||||
|
||||
# Enables frame rate limiter. The main purpose of this is to work around
|
||||
# bugs in games that have physics or other simulation tied to their frame
|
||||
# rate, but do not provide their own limiter.
|
||||
#
|
||||
# Supported values : Any non-negative integer
|
||||
|
||||
dxgi.maxFrameRate = 240
|
||||
d3d9.maxFrameRate = 240
|
||||
|
||||
|
||||
# Override PCI vendor and device IDs reported to the application. Can
|
||||
@ -24,19 +33,19 @@
|
||||
#
|
||||
# Supported values: Any four-digit hex number.
|
||||
|
||||
# dxgi.customDeviceId = 0000
|
||||
# dxgi.customVendorId = 0000
|
||||
dxgi.customDeviceId = 222F
|
||||
dxgi.customVendorId = 10de
|
||||
|
||||
# d3d9.customDeviceId = 0000
|
||||
# d3d9.customVendorId = 0000
|
||||
# d3d9.customDeviceId = 222F
|
||||
# d3d9.customVendorId = 10de
|
||||
|
||||
|
||||
# Report Nvidia GPUs as AMD GPUs by default. This is enabled by default
|
||||
# to work around issues with NVAPI, but may cause issues in some games.
|
||||
# Override the reported device description
|
||||
#
|
||||
# Supported values: True, False
|
||||
# Supported values: Any string.
|
||||
|
||||
# dxgi.nvapiHack = True
|
||||
# dxgi.customDeviceDesc = ""
|
||||
# d3d9.customDeviceDesc = ""
|
||||
|
||||
|
||||
|
||||
@ -50,6 +59,15 @@
|
||||
# dxgi.maxSharedMemory = 0
|
||||
|
||||
|
||||
# Some games think we are on Intel given a lack of NVAPI or
|
||||
# AGS/atiadlxx support. Report our device memory as shared memory,
|
||||
# and some small amount for a "carveout".
|
||||
|
||||
# Supported values: True, False
|
||||
|
||||
# dxgi.emulateUMA = False
|
||||
|
||||
|
||||
# Override back buffer count for the Vulkan swap chain.
|
||||
# Setting this to 0 or less will have no effect.
|
||||
#
|
||||
@ -66,14 +84,14 @@
|
||||
#
|
||||
# Supported values: Any non-negative number
|
||||
|
||||
# dxgi.syncInterval = -1
|
||||
# d3d9.presentInterval = -1
|
||||
# dxgi.syncInterval = 0
|
||||
# d3d9.presentInterval = 0
|
||||
|
||||
|
||||
# True enables the mailbox present mode in case regular Vsync is disabled.
|
||||
# This should avoid tearing, but may be unsupported on some systems
|
||||
# or require setting dxgi.numBackBuffers to a higher value in order
|
||||
# to work properly.
|
||||
# to work properly.
|
||||
#
|
||||
# False enables the relaxed fifo present mode in case regular Vsync is enabled.
|
||||
# This should result in tearing but reduce stutter if FPS are too low,
|
||||
@ -87,15 +105,6 @@
|
||||
# d3d9.tearFree = Auto
|
||||
|
||||
|
||||
# Performs range check on dynamically indexed constant buffers in shaders.
|
||||
# This may be needed to work around a certain type of game bug, but may
|
||||
# also introduce incorrect behaviour.
|
||||
#
|
||||
# Supported values: True, False
|
||||
|
||||
# d3d11.constantBufferRangeCheck = False
|
||||
|
||||
|
||||
# Assume single-use mode for command lists created on deferred contexts.
|
||||
# This may need to be disabled for some applications to avoid rendering
|
||||
# issues, which may come at a significant performance cost.
|
||||
@ -109,21 +118,21 @@
|
||||
# with. Setting this to a higher value may allow some applications to run
|
||||
# that would otherwise fail to create a D3D11 device.
|
||||
#
|
||||
# Supported values: 9_1, 9_2, 9_3, 10_0, 10_1, 11_0, 11_1
|
||||
# Supported values: 9_1, 9_2, 9_3, 10_0, 10_1, 11_0, 11_1, 12_0, 12_1
|
||||
|
||||
# d3d11.maxFeatureLevel = 11_1
|
||||
# d3d11.maxFeatureLevel = 12_1
|
||||
|
||||
|
||||
# Overrides the maximum allowed tessellation factor. This can be used to
|
||||
# improve performance in titles which overuse tessellation.
|
||||
#
|
||||
#
|
||||
# Supported values: Any number between 8 and 64
|
||||
|
||||
# d3d11.maxTessFactor = 0
|
||||
# d3d11.maxTessFactor = 16
|
||||
|
||||
|
||||
# Enables relaxed pipeline barriers around UAV writes.
|
||||
#
|
||||
#
|
||||
# This may improve performance in some games, but may also introduce
|
||||
# rendering issues. Please don't report bugs with the option enabled.
|
||||
#
|
||||
@ -132,31 +141,51 @@
|
||||
# d3d11.relaxedBarriers = False
|
||||
|
||||
|
||||
# Ignores barriers around UAV writes from fragment shaders.
|
||||
#
|
||||
# This may improve performance in some games, but may also introduce
|
||||
# rendering issues. Please don't report bugs with the option enabled.
|
||||
#
|
||||
# Supported values: True, False
|
||||
|
||||
# d3d11.ignoreGraphicsBarriers = False
|
||||
|
||||
|
||||
# Overrides anisotropic filtering for all samplers. Set this to a positive
|
||||
# value to enable AF for all samplers in the game, or to 0 in order to
|
||||
# disable AF entirely. Negative values will have no effect.
|
||||
#
|
||||
#
|
||||
# Supported values: Any number between 0 and 16
|
||||
|
||||
# d3d11.samplerAnisotropy = -1
|
||||
# d3d9.samplerAnisotropy = -1
|
||||
|
||||
|
||||
# Changes the mipmap LOD bias for all samplers. The given number will be
|
||||
# added to the LOD bias provided by the application, rather than replacing
|
||||
# it entirely. Positive values will reduce texture detail, while negative
|
||||
# values may increase sharpness at the cost of shimmer.
|
||||
#
|
||||
# Supported values: Any number between -2.0 and 1.0
|
||||
|
||||
# d3d11.samplerLodBias = -0.3
|
||||
|
||||
|
||||
# Declares vertex positions as invariant in order to solve
|
||||
# potential Z-fighting issues at a small performance cost.
|
||||
#
|
||||
# Supported values: True, False
|
||||
|
||||
# d3d11.invariantPosition = True
|
||||
# d3d9.invariantPosition = False
|
||||
# d3d9.invariantPosition = True
|
||||
|
||||
|
||||
# Replaces NaN outputs from fragment shaders with zeroes for floating
|
||||
# point render target. Used in some games to prevent artifacting.
|
||||
# Forces the sample count of all textures to 1, and performs
|
||||
# the needed fixups in resolve operations and shaders.
|
||||
#
|
||||
# Supported values: True, False
|
||||
|
||||
# d3d11.enableRtOutputNanFixup = False
|
||||
# d3d11.disableMsaa = False
|
||||
|
||||
|
||||
# Clears workgroup memory in compute shaders to zero. Some games don't do
|
||||
@ -167,23 +196,66 @@
|
||||
# d3d11.zeroWorkgroupMemory = False
|
||||
|
||||
|
||||
# Resource size limit for implicit discards, in kilobytes. For small staging
|
||||
# resources mapped with MAP_WRITE, DXVK will sometimes allocate new backing
|
||||
# storage in order to avoid GPU synchronization, so setting this too high
|
||||
# may cause memory issues, setting it to -1 disables the feature.
|
||||
|
||||
# d3d11.maxImplicitDiscardSize = 256
|
||||
|
||||
|
||||
# Resource size limit for buffer-mapped dynamic images, in kilobytes.
|
||||
# A higher threshold may reduce memory usage and PCI-E bandwidth in
|
||||
# some games, but may also increase GPU synchronizations. Setting it
|
||||
# to -1 disables the feature.
|
||||
|
||||
# d3d11.maxDynamicImageBufferSize = -1
|
||||
|
||||
|
||||
# Allocates dynamic resources with the given set of bind flags in
|
||||
# cached system memory rather than uncached memory or host-visible
|
||||
# VRAM, in order to allow fast readback from the CPU. This is only
|
||||
# useful for buggy applications, and may reduce GPU-bound performance.
|
||||
#
|
||||
# Supported values: Any combination of the following:
|
||||
# - v: Vertex buffers
|
||||
# - i: Index buffers
|
||||
# - c: Constant buffers
|
||||
# - r: Shader resources
|
||||
# - a: All dynamic resources
|
||||
|
||||
# d3d11.cachedDynamicResources = ""
|
||||
|
||||
|
||||
# Force-enables the D3D11 context lock via the ID3D10Multithread
|
||||
# interface. This may be useful to debug race conditions.
|
||||
#
|
||||
# Supported values: True, False
|
||||
|
||||
# d3d11.enableContextLock = False
|
||||
|
||||
|
||||
# Sets number of pipeline compiler threads.
|
||||
#
|
||||
#
|
||||
# If the graphics pipeline library feature is enabled, the given
|
||||
# number of threads will be used for shader compilation. Some of
|
||||
# these threads will be reserved for high-priority work.
|
||||
#
|
||||
# Supported values:
|
||||
# - 0 to automatically determine the number of threads to use
|
||||
# - 0 to use all available CPU cores
|
||||
# - any positive number to enforce the thread count
|
||||
|
||||
# dxvk.numCompilerThreads = 0
|
||||
|
||||
|
||||
# Toggles raw SSBO usage.
|
||||
#
|
||||
#
|
||||
# Uses storage buffers to implement raw and structured buffer
|
||||
# views. Enabled by default on hardware which has a storage
|
||||
# buffer offset alignment requirement of 4 Bytes (e.g. AMD).
|
||||
# Enabling this may improve performance, but is not safe on
|
||||
# hardware with higher alignment requirements.
|
||||
#
|
||||
#
|
||||
# Supported values:
|
||||
# - Auto: Don't change the default
|
||||
# - True, False: Always enable / disable
|
||||
@ -191,49 +263,48 @@
|
||||
# dxvk.useRawSsbo = Auto
|
||||
|
||||
|
||||
# Toggles early discard.
|
||||
#
|
||||
# Uses subgroup operations to determine whether it is safe to
|
||||
# discard fragments before the end of a fragment shader. This
|
||||
# is enabled by default on all drivers except RADV and Nvidia.
|
||||
# Enabling this may improve or degrade performance depending
|
||||
# on the game and hardware, or cause other issues.
|
||||
#
|
||||
# Supported values:
|
||||
# - Auto: Don't change the default
|
||||
# - True, False: Always enable / disable
|
||||
|
||||
# dxvk.useEarlyDiscard = Auto
|
||||
|
||||
|
||||
# Controls workaround for NVIDIA HVV Heap bug.
|
||||
# Controls graphics pipeline library behaviour
|
||||
#
|
||||
# Limits the budget of NVIDIA's HVV (host-visible,
|
||||
# device-local) heap to be half of the reported size. This is
|
||||
# needed to avoid NVIDIA driver bug 3114283, and defaults to
|
||||
# being enabled on all affected drivers.
|
||||
# Can be used to change VK_EXT_graphics_pipeline_library usage for
|
||||
# debugging purpose. Doing so will likely result in increased stutter
|
||||
# or degraded performance.
|
||||
#
|
||||
# Supported values:
|
||||
# - Auto: Don't change the default
|
||||
# - True, False: Always enable / disable
|
||||
# - Auto: Enable if supported, and compile optimized pipelines in the background
|
||||
# - True: Enable if supported, but do not compile optimized pipelines
|
||||
# - False: Always disable the feature
|
||||
|
||||
# dxvk.halveNvidiaHVVHeap = Auto
|
||||
# dxvk.enableGraphicsPipelineLibrary = Auto
|
||||
|
||||
|
||||
# Controls pipeline lifetime tracking
|
||||
#
|
||||
# If enabled, pipeline libraries will be freed aggressively in order
|
||||
# save memory and address space. Has no effect if graphics pipeline
|
||||
# libraries are not supported or disabled.
|
||||
#
|
||||
# Supported values:
|
||||
# - Auto: Enable tracking for 32-bit applications only
|
||||
# - True: Always enable tracking
|
||||
# - False: Always disable tracking
|
||||
|
||||
# dxvk.trackPipelineLifetime = Auto
|
||||
|
||||
|
||||
# Sets enabled HUD elements
|
||||
#
|
||||
#
|
||||
# Behaves like the DXVK_HUD environment variable if the
|
||||
# environment variable is not set, otherwise it will be
|
||||
# ignored. The syntax is identical.
|
||||
|
||||
# dxvk.hud =
|
||||
# dxvk.hud =
|
||||
|
||||
|
||||
# Reported shader model
|
||||
#
|
||||
# The shader model to state that we support in the device
|
||||
# capabilities that the applicatation queries.
|
||||
#
|
||||
#
|
||||
# Supported values:
|
||||
# - 1: Shader Model 1
|
||||
# - 2: Shader Model 2
|
||||
@ -242,19 +313,8 @@
|
||||
# d3d9.shaderModel = 3
|
||||
|
||||
|
||||
# Evict Managed on Unlock
|
||||
#
|
||||
# Decides whether we should evict managed resources from
|
||||
# system memory when they are unlocked entirely.
|
||||
#
|
||||
# Supported values:
|
||||
# - True, False: Always enable / disable
|
||||
|
||||
# d3d9.evictManagedOnUnlock = False
|
||||
|
||||
|
||||
# DPI Awareness
|
||||
#
|
||||
#
|
||||
# Decides whether we should call SetProcessDPIAware on device
|
||||
# creation. Helps avoid upscaling blur in modern Windows on
|
||||
# Hi-DPI screens/devices.
|
||||
@ -266,7 +326,7 @@
|
||||
|
||||
|
||||
# Strict Constant Copies
|
||||
#
|
||||
#
|
||||
# Decides whether we should always copy defined constants to
|
||||
# the UBO when relative addressing is used, or only when the
|
||||
# relative addressing starts a defined constant.
|
||||
@ -278,7 +338,7 @@
|
||||
|
||||
|
||||
# Strict Pow
|
||||
#
|
||||
#
|
||||
# Decides whether we have an opSelect for handling pow(0,0) = 0
|
||||
# otherwise it becomes undefined.
|
||||
#
|
||||
@ -308,18 +368,21 @@
|
||||
# - Max Available Memory: Any int32_t
|
||||
# - Memory Tracking Testing: True, False
|
||||
|
||||
# d3d9.maxAvailableMemory = 1024
|
||||
d3d9.memoryTrackTest = False
|
||||
# d3d9.maxAvailableMemory = 4096
|
||||
# d3d9.memoryTrackTest = False
|
||||
|
||||
|
||||
# Force enable/disable floating point quirk emulation
|
||||
#
|
||||
#
|
||||
# Force toggle anything * 0 emulation
|
||||
# Tristate
|
||||
# Setting it to True will use a faster but less accurate approach that works for most games.
|
||||
# Supported values:
|
||||
# - True/False
|
||||
# - True: Use a faster but less accurate approach. Good enough for most games
|
||||
# - False: Disable float emulation completely
|
||||
# - Strict: Use a slower but more correct approach. Necessary for some games
|
||||
# - Auto: DXVK will pick automatically
|
||||
|
||||
# d3d9.floatEmulation =
|
||||
# d3d9.floatEmulation = Auto
|
||||
|
||||
|
||||
# Enable dialog box mode
|
||||
@ -333,7 +396,7 @@ d3d9.memoryTrackTest = False
|
||||
# d3d9.enableDialogMode = False
|
||||
|
||||
# Overrides the application's MSAA level on the swapchain
|
||||
#
|
||||
#
|
||||
# Supported values: -1 (application) and 0 to 16 (user override)
|
||||
|
||||
# d3d9.forceSwapchainMSAA = -1
|
||||
@ -350,16 +413,6 @@ d3d9.memoryTrackTest = False
|
||||
|
||||
# d3d9.longMad = False
|
||||
|
||||
# Alpha Test Wiggle Room
|
||||
#
|
||||
# Workaround for games using alpha test == 1.0, etc due to wonky interpolation or
|
||||
# misc. imprecision on some vendors
|
||||
#
|
||||
# Supported values:
|
||||
# - True/False
|
||||
|
||||
# d3d9.alphaTestWiggleRoom = False
|
||||
|
||||
# Device Local Constant Buffers
|
||||
#
|
||||
# Enables using device local, host accessible memory for constant buffers in D3D9.
|
||||
@ -371,16 +424,6 @@ d3d9.memoryTrackTest = False
|
||||
|
||||
# d3d9.deviceLocalConstantBuffers = False
|
||||
|
||||
# Allow Read Only
|
||||
#
|
||||
# Enables using the D3DLOCK_READONLY flag. Some apps use this
|
||||
# incorrectly, and write when they should be reading.
|
||||
#
|
||||
# Supported values:
|
||||
# - True/False
|
||||
|
||||
# d3d9.allowLockFlagReadonly = True
|
||||
|
||||
# No Explicit Front Buffer
|
||||
#
|
||||
# Disables the front buffer
|
||||
@ -399,6 +442,15 @@ d3d9.memoryTrackTest = False
|
||||
|
||||
# d3d9.supportDFFormats = True
|
||||
|
||||
# Use D32f for D24
|
||||
#
|
||||
# Useful for reproducing AMD issues on other hw.
|
||||
#
|
||||
# Supported values:
|
||||
# - True/False
|
||||
|
||||
# d3d9.useD32forD24 = False
|
||||
|
||||
# Support X4R4G4B4
|
||||
#
|
||||
# Support the X4R4G4B4 format.
|
||||
@ -418,17 +470,6 @@ d3d9.memoryTrackTest = False
|
||||
|
||||
# d3d9.supportD32 = True
|
||||
|
||||
# SWVP Constant Counts
|
||||
#
|
||||
# The number of constants available when using Software Vertex Processing.
|
||||
#
|
||||
# Supported values:
|
||||
# - Integers
|
||||
|
||||
# d3d9.swvpFloatCount = 8192
|
||||
# d3d9.swvpIntCount = 2048
|
||||
# d3d9.swvpBoolCount = 2048
|
||||
|
||||
# Disable A8 as a Render Target
|
||||
#
|
||||
# Disable support for A8 format render targets
|
||||
@ -439,17 +480,6 @@ d3d9.memoryTrackTest = False
|
||||
|
||||
# d3d9.disableA8RT = False
|
||||
|
||||
# Support for VCache Query
|
||||
#
|
||||
# Support for the vcache query
|
||||
# Not very important as a user config.
|
||||
# Used internally.
|
||||
#
|
||||
# Supported values:
|
||||
# - True/False
|
||||
|
||||
# Defaults to True if vendorId == 0x10de
|
||||
# d3d9.supportVCache = True
|
||||
|
||||
# Force Sampler Type Spec Constants
|
||||
#
|
||||
@ -472,16 +502,6 @@ d3d9.memoryTrackTest = False
|
||||
|
||||
# d3d9.forceAspectRatio = ""
|
||||
|
||||
# Allow Do Not Wait
|
||||
#
|
||||
# Allow the do not wait lock flag to be used
|
||||
# Useful if some apps use this incorrectly.
|
||||
#
|
||||
# Supported values:
|
||||
# - True/False
|
||||
|
||||
# d3d9.allowDoNotWait = True
|
||||
|
||||
# Allow Discard
|
||||
#
|
||||
# Allow the discard lock flag to be used
|
||||
@ -513,4 +533,13 @@ d3d9.memoryTrackTest = False
|
||||
# - True/False
|
||||
|
||||
# d3d9.apitraceMode = False
|
||||
# d3d11.apitraceMode = False
|
||||
|
||||
# Seamless Cubes
|
||||
#
|
||||
# Don't use non seamless cube maps even if they are supported.
|
||||
# Non seamless cubes are correct d3d9 behavior, but can produce worse looking edges.
|
||||
#
|
||||
# Supported values:
|
||||
# - True/False
|
||||
|
||||
# d3d9.seamlessCubes = False
|
||||
|
BIN
data_from_portwine/img/Panzar.png
Normal file
After Width: | Height: | Size: 17 KiB |
BIN
data_from_portwine/img/World of Sea Battle.png
Normal file
After Width: | Height: | Size: 38 KiB |
BIN
data_from_portwine/img/WorldOfSeaBattleClient.png
Normal file
After Width: | Height: | Size: 38 KiB |
BIN
data_from_portwine/img/gui/Rockstar.png
Normal file
After Width: | Height: | Size: 2.2 KiB |
BIN
data_from_portwine/img/gui/ankama.png
Normal file
After Width: | Height: | Size: 2.2 KiB |
Before Width: | Height: | Size: 2.3 KiB After Width: | Height: | Size: 3.4 KiB |
BIN
data_from_portwine/img/gui/bethesda.png
Executable file
After Width: | Height: | Size: 1.7 KiB |
BIN
data_from_portwine/img/gui/bsr.png
Normal file
After Width: | Height: | Size: 987 B |
BIN
data_from_portwine/img/gui/caliber.png
Normal file
After Width: | Height: | Size: 1.9 KiB |
BIN
data_from_portwine/img/gui/cemu.png
Executable file
After Width: | Height: | Size: 1.7 KiB |
BIN
data_from_portwine/img/gui/citra.png
Executable file
After Width: | Height: | Size: 2.1 KiB |
BIN
data_from_portwine/img/gui/covers/lol_cover.jpg
Executable file
After Width: | Height: | Size: 76 KiB |
BIN
data_from_portwine/img/gui/covers/pw_loading_cover.gif
Executable file
After Width: | Height: | Size: 3.5 MiB |
BIN
data_from_portwine/img/gui/covers/pw_update_pfx_cover.gif
Executable file
After Width: | Height: | Size: 3.5 MiB |
BIN
data_from_portwine/img/gui/crossout.png
Normal file
After Width: | Height: | Size: 5.7 KiB |
BIN
data_from_portwine/img/gui/cwc.png
Normal file
After Width: | Height: | Size: 6.7 KiB |
BIN
data_from_portwine/img/gui/demul.png
Normal file
After Width: | Height: | Size: 5.6 KiB |
BIN
data_from_portwine/img/gui/dolphin.png
Executable file
After Width: | Height: | Size: 729 B |
BIN
data_from_portwine/img/gui/duckstation.png
Executable file
After Width: | Height: | Size: 1.6 KiB |
BIN
data_from_portwine/img/gui/eaapp.png
Executable file
After Width: | Height: | Size: 2.6 KiB |
BIN
data_from_portwine/img/gui/epicgames.png
Normal file → Executable file
Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 2.3 KiB |
BIN
data_from_portwine/img/gui/epsxe.png
Executable file
After Width: | Height: | Size: 663 B |
Before Width: | Height: | Size: 9.1 KiB After Width: | Height: | Size: 3.4 KiB |
BIN
data_from_portwine/img/gui/fceux.png
Normal file
After Width: | Height: | Size: 5.6 KiB |
BIN
data_from_portwine/img/gui/find_48.png
Normal file
After Width: | Height: | Size: 2.2 KiB |
BIN
data_from_portwine/img/gui/gameforge.png
Executable file
After Width: | Height: | Size: 2.2 KiB |
BIN
data_from_portwine/img/gui/genshinimpact.png
Normal file
After Width: | Height: | Size: 5.5 KiB |
BIN
data_from_portwine/img/gui/glyph.png
Executable file
After Width: | Height: | Size: 1.5 KiB |
BIN
data_from_portwine/img/gui/gog.png
Normal file → Executable file
Before Width: | Height: | Size: 6.5 KiB After Width: | Height: | Size: 3.3 KiB |
BIN
data_from_portwine/img/gui/gw2.png
Normal file
After Width: | Height: | Size: 5.4 KiB |
BIN
data_from_portwine/img/gui/igclient.png
Normal file
After Width: | Height: | Size: 2.9 KiB |
BIN
data_from_portwine/img/gui/itch.png
Normal file
After Width: | Height: | Size: 2.4 KiB |
BIN
data_from_portwine/img/gui/lgc.png
Normal file
After Width: | Height: | Size: 657 B |
BIN
data_from_portwine/img/gui/lol.png
Normal file
After Width: | Height: | Size: 2.4 KiB |
BIN
data_from_portwine/img/gui/mame.png
Executable file
After Width: | Height: | Size: 953 B |
BIN
data_from_portwine/img/gui/mwo.png
Normal file
After Width: | Height: | Size: 7.2 KiB |
BIN
data_from_portwine/img/gui/mygames.png
Normal file
After Width: | Height: | Size: 2.4 KiB |
BIN
data_from_portwine/img/gui/origin.png
Normal file → Executable file
Before Width: | Height: | Size: 1.8 KiB After Width: | Height: | Size: 2.3 KiB |
BIN
data_from_portwine/img/gui/osu.png
Normal file
After Width: | Height: | Size: 5.0 KiB |
BIN
data_from_portwine/img/gui/panzar.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
BIN
data_from_portwine/img/gui/plariumplay.png
Normal file
After Width: | Height: | Size: 3.6 KiB |
BIN
data_from_portwine/img/gui/poe.png
Normal file
After Width: | Height: | Size: 5.3 KiB |
BIN
data_from_portwine/img/gui/port_changelog.png
Executable file
After Width: | Height: | Size: 16 KiB |
BIN
data_from_portwine/img/gui/port_exit.png
Executable file
After Width: | Height: | Size: 11 KiB |
BIN
data_from_portwine/img/gui/port_proton.png
Executable file → Normal file
Before Width: | Height: | Size: 12 KiB After Width: | Height: | Size: 12 KiB |
BIN
data_from_portwine/img/gui/port_winefile.png
Executable file
After Width: | Height: | Size: 7.8 KiB |
BIN
data_from_portwine/img/gui/ppsspp.png
Executable file
After Width: | Height: | Size: 2.0 KiB |
BIN
data_from_portwine/img/gui/project64.png
Executable file
After Width: | Height: | Size: 1.9 KiB |
BIN
data_from_portwine/img/gui/retroarch.png
Executable file
After Width: | Height: | Size: 787 B |
BIN
data_from_portwine/img/gui/roblox.png
Normal file
After Width: | Height: | Size: 3.6 KiB |
BIN
data_from_portwine/img/gui/rpcs3.png
Normal file
After Width: | Height: | Size: 3.0 KiB |
BIN
data_from_portwine/img/gui/scummvm.png
Executable file
After Width: | Height: | Size: 1.8 KiB |
BIN
data_from_portwine/img/gui/separator.png
Executable file
After Width: | Height: | Size: 468 B |
BIN
data_from_portwine/img/gui/so.png
Normal file
After Width: | Height: | Size: 2.9 KiB |
BIN
data_from_portwine/img/gui/stalcraft.png
Executable file
After Width: | Height: | Size: 3.9 KiB |
BIN
data_from_portwine/img/gui/steam.png
Executable file
After Width: | Height: | Size: 2.2 KiB |
BIN
data_from_portwine/img/gui/swl.png
Executable file
After Width: | Height: | Size: 3.3 KiB |
BIN
data_from_portwine/img/gui/ubc.png
Executable file
After Width: | Height: | Size: 3.3 KiB |
BIN
data_from_portwine/img/gui/vba-m.png
Executable file
After Width: | Height: | Size: 1.4 KiB |
BIN
data_from_portwine/img/gui/warframe.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
Before Width: | Height: | Size: 2.7 KiB After Width: | Height: | Size: 3.8 KiB |
BIN
data_from_portwine/img/gui/wosb.png
Normal file
After Width: | Height: | Size: 7.6 KiB |
BIN
data_from_portwine/img/gui/xemu.png
Normal file
After Width: | Height: | Size: 4.8 KiB |
BIN
data_from_portwine/img/gui/xenia.png
Normal file
After Width: | Height: | Size: 3.2 KiB |
BIN
data_from_portwine/img/gui/yabause.png
Executable file
After Width: | Height: | Size: 2.5 KiB |
BIN
data_from_portwine/img/setup.png
Executable file
After Width: | Height: | Size: 16 KiB |
BIN
data_from_portwine/img/w.png
Executable file → Normal file
Before Width: | Height: | Size: 73 KiB After Width: | Height: | Size: 57 KiB |
484
data_from_portwine/plugins/pp-games-lib
Executable file
@ -0,0 +1,484 @@
|
||||
#!/usr/bin/env python3
|
||||
|
||||
import os
|
||||
import re
|
||||
import shlex
|
||||
import shutil
|
||||
import logging
|
||||
from configparser import RawConfigParser
|
||||
from pathlib import Path
|
||||
from subprocess import run
|
||||
from types import SimpleNamespace
|
||||
try:
|
||||
from PyQt6.QtCore import * # type: ignore
|
||||
from PyQt6.QtGui import * # type: ignore
|
||||
from PyQt6.QtWidgets import * # type: ignore
|
||||
except ModuleNotFoundError:
|
||||
from PyQt5.QtCore import * # type: ignore
|
||||
from PyQt5.QtGui import * # type: ignore
|
||||
from PyQt5.QtWidgets import * # type: ignore
|
||||
|
||||
settings = QSettings('PPGL', 'PortProtonGamesLib')
|
||||
g = SimpleNamespace(locale = '')
|
||||
|
||||
class MainWindow(QMainWindow):
|
||||
def __init__(self):
|
||||
super().__init__()
|
||||
|
||||
self.resize(QSize(800, 600))
|
||||
geometry = settings.value('geometry_main')
|
||||
if geometry:
|
||||
self.restoreGeometry(geometry)
|
||||
|
||||
shortcut = RawConfigParser()
|
||||
shortcut.read(os.getenv('HOME') + '/.local/share/applications/PortProton.desktop')
|
||||
scripts_dir = shortcut.get('Desktop Entry', 'Path', fallback=os.getenv('HOME') + '/.local/share/PortWINE/PortProton/data/scripts')
|
||||
if not scripts_dir or not Path(scripts_dir).is_dir():
|
||||
QMessageBox.critical(self, 'Error', 'Can not find installed PortProton')
|
||||
exit(1)
|
||||
g.scripts_dir = scripts_dir.rstrip('/')
|
||||
g.pp_icon = shortcut.get('Desktop Entry', 'Icon', fallback='/usr/share/pixmaps/portproton.png')
|
||||
pp_icon = QIcon(g.pp_icon)
|
||||
self.setWindowIcon(pp_icon)
|
||||
self.setWindowTitle('PortProton games library')
|
||||
|
||||
g.base_dir = str(Path(scripts_dir + '/../..').resolve())
|
||||
g.install_pfx = g.base_dir + '/data/prefixes/INSTALL'
|
||||
g.shortcuts_dir = g.base_dir + '/shortcuts'
|
||||
g.games_dir = g.base_dir + '/games'
|
||||
|
||||
loc_path = Path(g.base_dir + '/data/tmp/PortProton_loc')
|
||||
if loc_path.exists():
|
||||
g.locale = loc_path.read_text().strip()
|
||||
|
||||
Path(g.shortcuts_dir).mkdir(parents=True, exist_ok=True)
|
||||
Path(g.games_dir).mkdir(parents=True, exist_ok=True)
|
||||
|
||||
sep = QFrame(self)
|
||||
sep.setFrameShape(QFrame.Shape.VLine)
|
||||
sep.setFrameShadow(QFrame.Shadow.Sunken)
|
||||
self._status_size = QLabel(self)
|
||||
self._status_dir = QLabel(self)
|
||||
self._status_wine = QLabel(self)
|
||||
self.statusBar().setVisible(False)
|
||||
self.statusBar().addWidget(self._status_dir, 1)
|
||||
self.statusBar().addWidget(self._status_wine)
|
||||
self.statusBar().addWidget(sep)
|
||||
self.statusBar().addWidget(self._status_size)
|
||||
|
||||
|
||||
self.game_list = GameList(self)
|
||||
self.setCentralWidget(self.game_list)
|
||||
|
||||
self.toolbar = self.addToolBar('Main')
|
||||
self.toolbar.setIconSize(QSize(32, 32))
|
||||
self.toolbar.setToolButtonStyle(Qt.ToolButtonStyle.ToolButtonTextBesideIcon)
|
||||
self.toolbar.setMovable(False)
|
||||
action = QAction(self.style().standardIcon(QStyle.StandardPixmap.SP_FileDialogNewFolder), _tr('Install new game'), self)
|
||||
action.triggered.connect(self.install_game)
|
||||
self.toolbar.addAction(action)
|
||||
action = QAction(self.style().standardIcon(QStyle.StandardPixmap.SP_FileLinkIcon), _tr('Add game entry'), self)
|
||||
action.triggered.connect(self.add_game)
|
||||
self.toolbar.addAction(action)
|
||||
action = QAction(self.style().standardIcon(QStyle.StandardPixmap.SP_BrowserReload), _tr('Reload list'), self)
|
||||
action.triggered.connect(self.reload_list)
|
||||
self.toolbar.addAction(action)
|
||||
action = QAction(self.style().standardIcon(QStyle.StandardPixmap.SP_TrashIcon), _tr('Drop install prefix'), self)
|
||||
action.triggered.connect(self.drop_prefix)
|
||||
self.toolbar.addAction(action)
|
||||
spacer = QWidget(self)
|
||||
spacer.setSizePolicy(QSizePolicy.Policy.Expanding, QSizePolicy.Policy.Preferred)
|
||||
self.toolbar.addWidget(spacer)
|
||||
action = QAction(pp_icon, 'PortProton', self)
|
||||
action.triggered.connect(self.run_pp)
|
||||
self.toolbar.addAction(action)
|
||||
|
||||
def install_game(self):
|
||||
InstallGame(self)
|
||||
|
||||
def add_game(self):
|
||||
InstallGame(self, False)
|
||||
|
||||
def reload_list(self):
|
||||
self.game_list.reload()
|
||||
|
||||
def drop_prefix(self):
|
||||
res = QMessageBox.question(self, _tr('Are you sure ?'), _tr('Do you really want to remove<br/><b>{0}</b> ?', g.install_pfx))
|
||||
if res == QMessageBox.StandardButton.Yes:
|
||||
shutil.rmtree(g.install_pfx, True)
|
||||
|
||||
def run_pp(self):
|
||||
self.setDisabled(True)
|
||||
app.processEvents()
|
||||
run([g.scripts_dir + '/start.sh'])
|
||||
self.setDisabled(False)
|
||||
|
||||
def set_status(self, item):
|
||||
self.statusBar().setVisible(bool(item))
|
||||
if item:
|
||||
self._status_size.setText('Size: ' + item.dir_size_human)
|
||||
self._status_dir.setText(' ' + item.game_dir)
|
||||
self._status_wine.setText(item.wine_use)
|
||||
|
||||
def closeEvent(self, event):
|
||||
geometry = self.saveGeometry()
|
||||
settings.setValue('geometry_main', geometry)
|
||||
super().closeEvent(event)
|
||||
|
||||
class LoadListThread(QThread):
|
||||
completed = pyqtSignal(list)
|
||||
def __init__(self, parent, install_dir):
|
||||
super().__init__(parent)
|
||||
self.install_dir = install_dir
|
||||
def run(self):
|
||||
exe_list = list(Path(self.install_dir).glob('**/*.exe'))
|
||||
self.completed.emit(exe_list)
|
||||
|
||||
class InstallGame(QDialog):
|
||||
def __init__(self, parent, installing=True):
|
||||
super().__init__(parent)
|
||||
self._installing = installing
|
||||
self.install_dir = g.install_pfx + '/drive_c/Games' if installing else g.games_dir
|
||||
self._exe_list_widget = QListWidget(self)
|
||||
self._exe_list_widget.setIconSize(QSize(16, 16))
|
||||
self._exe_list_widget.itemDoubleClicked.connect(self._handleDoubleClick)
|
||||
layout = QVBoxLayout()
|
||||
layout.addWidget(self._exe_list_widget)
|
||||
|
||||
self._pbar = QProgressBar(self)
|
||||
self._pbar.setMaximum(0)
|
||||
layout.addWidget(self._pbar)
|
||||
thread = LoadListThread(self, self.install_dir)
|
||||
thread.completed.connect(self.load)
|
||||
thread.start()
|
||||
|
||||
if self._installing:
|
||||
setup_btn = QPushButton(self)
|
||||
setup_btn.setIcon(self.style().standardIcon(QStyle.StandardPixmap.SP_FileDialogStart))
|
||||
setup_btn.setText(_tr('Run another setup'))
|
||||
setup_btn.clicked.connect(self._runSetup)
|
||||
layout.addWidget(setup_btn)
|
||||
self.setLayout(layout)
|
||||
self.resize(400, 300)
|
||||
self.setModal(True)
|
||||
self.setWindowTitle(_tr('Select game exe file'))
|
||||
geometry = settings.value('geometry_install')
|
||||
if geometry:
|
||||
self.restoreGeometry(geometry)
|
||||
self.show()
|
||||
|
||||
def load(self, exe_list):
|
||||
if self._installing and len(exe_list) == 0:
|
||||
self._runSetup()
|
||||
exe_list = list(Path(self.install_dir).glob('**/*.exe'))
|
||||
if len(exe_list) == 0:
|
||||
return self.close()
|
||||
def render_list():
|
||||
pixmap = QPixmap(16, 16)
|
||||
pixmap.fill(Qt.GlobalColor.transparent)
|
||||
empty_icon = QIcon(pixmap)
|
||||
for exe in sorted(exe_list):
|
||||
ico_file = str(exe) + '.ico'
|
||||
item = QListWidgetItem(self._exe_list_widget)
|
||||
item.setText(str(exe)[len(self.install_dir)+1:])
|
||||
try:
|
||||
if not Path(ico_file).exists():
|
||||
run(['wrestool', '-x', '-t14', '-o', ico_file, exe], capture_output=True)
|
||||
item.setIcon(QIcon(ico_file))
|
||||
except Exception:
|
||||
pass
|
||||
if item.icon().pixmap(16, 16).isNull():
|
||||
item.setIcon(empty_icon)
|
||||
self._exe_list_widget.addItem(item)
|
||||
self._pbar.setVisible(False)
|
||||
thread = QThread(self)
|
||||
thread.run = render_list
|
||||
thread.start()
|
||||
|
||||
def _runSetup(self):
|
||||
downloads_dir = QStandardPaths.writableLocation(QStandardPaths.StandardLocation.DownloadLocation)
|
||||
exe_file, _ = QFileDialog.getOpenFileName(self, caption=_tr('Choose setup file'), filter='Exe files (*.exe)', directory=downloads_dir)
|
||||
if not exe_file:
|
||||
return
|
||||
ppdb = shlex.quote(exe_file + '.ppdb')
|
||||
script = f"""
|
||||
mkdir -p {shlex.quote(g.install_pfx + '/drive_c/Games')}
|
||||
echo '
|
||||
export PW_VULKAN_USE=1
|
||||
export PW_GUI_DISABLED_CS=1
|
||||
export PW_PREFIX_NAME=INSTALL
|
||||
export PW_DLL_INSTALL=mfc42
|
||||
' > {ppdb}
|
||||
{shlex.quote(g.scripts_dir + '/start.sh')} {shlex.quote(exe_file)}
|
||||
rm -f {ppdb}
|
||||
"""
|
||||
self.setDisabled(True)
|
||||
app.processEvents()
|
||||
run(['bash', '-c', script])
|
||||
self.setDisabled(False)
|
||||
|
||||
def _handleDoubleClick(self, item):
|
||||
game_dir = item.text().split('/')[0]
|
||||
dlg = QInputDialog(self)
|
||||
dlg.setWindowTitle(_tr('Please enter game entry name'))
|
||||
dlg.setLabelText(_tr('New game entry'))
|
||||
dlg.setTextValue(game_dir)
|
||||
dlg.resize(300, 0)
|
||||
ok = dlg.exec()
|
||||
shortcut_name = dlg.textValue()
|
||||
if not ok or not shortcut_name:
|
||||
return
|
||||
file_name = re.sub(r'[<>:/\\|?*]', '_', shortcut_name)
|
||||
shortcut = f"{g.shortcuts_dir}/{file_name}.desktop"
|
||||
if Path(shortcut).exists():
|
||||
res = QMessageBox.question(self, _tr('Shortcut already exists'), _tr('Shortcut <b>{0}</b> already exists. Overwrite ?', file_name))
|
||||
if res != QMessageBox.StandardButton.Yes:
|
||||
return
|
||||
src_dir = self.install_dir + '/' + game_dir
|
||||
dst_dir = g.games_dir + '/' + game_dir
|
||||
exe_file = shlex.quote(g.games_dir + '/' + item.text())
|
||||
ppdb = shlex.quote(g.games_dir + '/' + item.text() + '.ppdb')
|
||||
self.setDisabled(True)
|
||||
if self._installing and Path(dst_dir).exists():
|
||||
res = QMessageBox.question(self, _tr('Dir already exists'), _tr('Dir <b>{0}</b> already exists. Overwrite ?', game_dir))
|
||||
if res != QMessageBox.StandardButton.Yes:
|
||||
return
|
||||
if self._installing:
|
||||
os.rename(src_dir, dst_dir)
|
||||
script = f"""
|
||||
export INSTALLING_PORT=1
|
||||
export portwine_exe={exe_file}
|
||||
cd {shlex.quote(g.scripts_dir)}
|
||||
. {shlex.quote(g.scripts_dir + '/runlib')}
|
||||
pw_init_db
|
||||
[ -f {ppdb} ] && . {ppdb}
|
||||
echo -e "export PW_VULKAN_USE=${{PW_VULKAN_USE:-1}}\nexport PW_GUI_DISABLED_CS=1" >> {ppdb}
|
||||
"""
|
||||
run(['bash', '-c', script])
|
||||
icon_path = g.games_dir + '/' + item.text() + '.ico'
|
||||
if not Path(icon_path).exists():
|
||||
icon_path = g.pp_icon
|
||||
Path(shortcut).write_text(f"""[Desktop Entry]
|
||||
Name={shortcut_name}
|
||||
Exec=env {shlex.quote(g.scripts_dir + '/start.sh')} {exe_file}
|
||||
Type=Application
|
||||
Categories=Game
|
||||
StartupNotify=true
|
||||
Path={shlex.quote(g.scripts_dir)}
|
||||
Icon={icon_path}
|
||||
""", encoding='utf-8')
|
||||
os.chmod(shortcut, 0o755)
|
||||
win.reload_list()
|
||||
self.close()
|
||||
|
||||
def closeEvent(self, event):
|
||||
geometry = self.saveGeometry()
|
||||
settings.setValue('geometry_install', geometry)
|
||||
super().closeEvent(event)
|
||||
|
||||
|
||||
class GameList(QListWidget):
|
||||
def __init__(self, parent):
|
||||
super().__init__(parent)
|
||||
self.itemActivated.connect(self.runGame)
|
||||
self.currentItemChanged.connect(self.selectItem)
|
||||
self.setViewMode(QListWidget.ViewMode.IconMode)
|
||||
self.setResizeMode(QListWidget.ResizeMode.Adjust)
|
||||
self.setIconSize(QSize(64, 64))
|
||||
self.setWordWrap(True)
|
||||
self.setSpacing(3)
|
||||
self.reload()
|
||||
|
||||
def reload(self):
|
||||
self.clear()
|
||||
shortcuts = list(Path(g.shortcuts_dir).glob('*.desktop'))
|
||||
shortcuts += list(Path(g.base_dir).glob('*.desktop'))
|
||||
for shortcut in shortcuts:
|
||||
try:
|
||||
item = GameItem(self, shortcut)
|
||||
self.addItem(item)
|
||||
except ValueError:
|
||||
pass
|
||||
except:
|
||||
logging.exception('Error while parse "%s"', shortcut)
|
||||
self.sortItems()
|
||||
self.setCurrentIndex(QModelIndex())
|
||||
|
||||
def runGame(self, item):
|
||||
win.setDisabled(True)
|
||||
app.processEvents()
|
||||
run(['bash', '-c', item.get('Exec')])
|
||||
win.setDisabled(False)
|
||||
|
||||
def selectItem(self, item):
|
||||
win.set_status(item)
|
||||
|
||||
def contextMenuEvent(self, event):
|
||||
selected = self.selectedItems()
|
||||
if len(selected) == 0:
|
||||
return
|
||||
selected = selected[0]
|
||||
menu = QMenu(self)
|
||||
desktop = menu.addAction(self.style().standardIcon(QStyle.StandardPixmap.SP_DesktopIcon), _tr('Add to desktop'))
|
||||
restore_gui = menu.addAction(self.style().standardIcon(QStyle.StandardPixmap.SP_DialogResetButton), _tr('Restore PortProton GUI'))
|
||||
default_wine = menu.addAction(self.style().standardIcon(QStyle.StandardPixmap.SP_DialogOkButton), _tr('Set default wine'))
|
||||
remove = menu.addAction(self.style().standardIcon(QStyle.StandardPixmap.SP_TrashIcon), _tr('Remove game entry'))
|
||||
uninstall = menu.addAction(self.style().standardIcon(QStyle.StandardPixmap.SP_DialogCloseButton), _tr('Uninstall game'))
|
||||
if not selected.pp_gui_disabled:
|
||||
restore_gui.setVisible(False)
|
||||
if not selected.wine_use:
|
||||
default_wine.setVisible(False)
|
||||
if not selected.game_dir.startswith(g.games_dir):
|
||||
uninstall.setVisible(False)
|
||||
action = menu.exec(self.mapToGlobal(event.pos()))
|
||||
desktop_shortcut = QStandardPaths.writableLocation(QStandardPaths.StandardLocation.DesktopLocation) + '/' + Path(selected.desktop_file).name
|
||||
if action == desktop:
|
||||
if Path(desktop_shortcut).exists():
|
||||
res = QMessageBox.question(self, _tr('Shortcut already exists'), _tr('Shortcut <b>{0}</b> already exists. Overwrite ?', desktop_shortcut))
|
||||
if res != QMessageBox.StandardButton.Yes:
|
||||
return
|
||||
shutil.copy(selected.desktop_file, desktop_shortcut)
|
||||
if action == restore_gui or action == default_wine:
|
||||
ignore_line = 'PW_GUI_DISABLED_CS' if action == restore_gui else 'PW_WINE_USE'
|
||||
ppdb = shlex.split(selected.get('Exec'))[-1] + '.ppdb'
|
||||
if not Path(ppdb).exists():
|
||||
return
|
||||
with open(ppdb, 'r') as read:
|
||||
with open(ppdb + '.new', 'w') as write:
|
||||
while (line := read.readline()):
|
||||
if ignore_line not in line:
|
||||
write.write(line)
|
||||
os.rename(ppdb + '.new', ppdb)
|
||||
if action == restore_gui:
|
||||
selected.pp_gui_disabled = False
|
||||
if action == default_wine:
|
||||
selected.wine_use = None
|
||||
self.selectItem(selected)
|
||||
def remove_shortcut():
|
||||
Path(desktop_shortcut).unlink(True)
|
||||
Path(selected.desktop_file).unlink(True)
|
||||
def_icon_path = g.base_dir + '/data/img/' + Path(shlex.split(selected.get('Exec'))[-1]).stem + '.png'
|
||||
Path(def_icon_path).unlink(True)
|
||||
if action == remove:
|
||||
remove_shortcut()
|
||||
self.reload()
|
||||
if action == uninstall:
|
||||
res = QMessageBox.question(self,
|
||||
_tr('Are you sure ?'),
|
||||
_tr('Do you really want to uninstall <b>{0}</b><br/>located in "<b>{1}</b>" ?', selected.get('Name'), selected.game_dir)
|
||||
)
|
||||
if res != QMessageBox.StandardButton.Yes:
|
||||
return
|
||||
remove_shortcut()
|
||||
if selected.game_dir.startswith(g.games_dir):
|
||||
shutil.rmtree(selected.game_dir, True)
|
||||
self.reload()
|
||||
|
||||
|
||||
def human_size(num):
|
||||
if not num:
|
||||
return "-"
|
||||
for unit in ["", "Ki", "Mi", "Gi", "Ti", "Pi", "Ei", "Zi"]:
|
||||
if abs(num) < 1024.0:
|
||||
return f"{num:.2f} {unit}B"
|
||||
num /= 1024.0
|
||||
return f"{num:.2f} YiB"
|
||||
|
||||
class GameItem(QListWidgetItem):
|
||||
def __init__(self, parent, desktop_file):
|
||||
self.desktop_file = desktop_file
|
||||
self.config = RawConfigParser()
|
||||
self.config.read(desktop_file)
|
||||
text = self.get('Name', Path(desktop_file).stem)
|
||||
if not self.get('Exec') or text == 'PortProton':
|
||||
raise ValueError('Validation fail')
|
||||
exe_file = shlex.split(self.get('Exec'))[-1]
|
||||
if exe_file.startswith(g.games_dir):
|
||||
self.game_dir = g.games_dir + '/' + exe_file[len(g.games_dir)+1:].split('/')[0]
|
||||
else:
|
||||
self.game_dir = str(Path(exe_file).parent)
|
||||
if self.game_dir == '.':
|
||||
raise ValueError('Can not determine game dir')
|
||||
self.pp_gui_disabled = False
|
||||
self.wine_use = None
|
||||
ppdb = exe_file + '.ppdb'
|
||||
if Path(ppdb).exists():
|
||||
ppdb_conf = RawConfigParser(strict=False)
|
||||
with open(ppdb) as f:
|
||||
ppdb_conf.read_string('[dummy]\n' + f.read())
|
||||
pp_gui_disabled = ppdb_conf.get('dummy', 'export PW_GUI_DISABLED_CS', fallback='').strip('"')
|
||||
try: self.pp_gui_disabled = bool(int(pp_gui_disabled))
|
||||
except: self.pp_gui_disabled = bool(pp_gui_disabled)
|
||||
self.wine_use = ppdb_conf.get('dummy', 'export PW_WINE_USE', fallback='').strip('"')
|
||||
|
||||
super().__init__(parent)
|
||||
|
||||
self.setToolTip(text)
|
||||
self.setText(text)
|
||||
icon_path = self.get('Icon') if Path(self.get('Icon')).exists() else g.pp_icon
|
||||
qicon = QIcon(icon_path)
|
||||
self.setIcon(qicon)
|
||||
self.setTextAlignment(Qt.AlignmentFlag.AlignHCenter | Qt.AlignmentFlag.AlignTop)
|
||||
self.setSizeHint(QSize(100, 105))
|
||||
|
||||
self._set_dir_size(None)
|
||||
dir_size_cache = self.game_dir + '/.size'
|
||||
if Path(dir_size_cache).exists():
|
||||
self._set_dir_size(int(Path(dir_size_cache).read_text()))
|
||||
else:
|
||||
def calc_dir_size():
|
||||
if not Path(self.game_dir).exists():
|
||||
return
|
||||
dir_size = sum(p.stat(follow_symlinks=False).st_size for p in Path(self.game_dir).rglob('*'))
|
||||
self._set_dir_size(dir_size)
|
||||
Path(dir_size_cache).write_text(str(dir_size))
|
||||
thread = QThread(parent)
|
||||
thread.run = calc_dir_size
|
||||
thread.start()
|
||||
|
||||
def get(self, name, fallback=None):
|
||||
return self.config.get('Desktop Entry', name, fallback=fallback)
|
||||
|
||||
def _set_dir_size(self, size):
|
||||
self.dir_size = size
|
||||
self.dir_size_human = human_size(size)
|
||||
|
||||
import signal
|
||||
signal.signal(signal.SIGINT, signal.SIG_DFL)
|
||||
|
||||
lang = {
|
||||
'RUS': {
|
||||
'Install new game': 'Установить игру',
|
||||
'Add game entry': 'Добавить в список',
|
||||
'Reload list': 'Обновить список',
|
||||
'Drop install prefix': 'Удалить установочный префикс',
|
||||
'Are you sure ?': 'Вы уверены ?',
|
||||
'Do you really want to remove<br/><b>{0}</b> ?': 'Вы действительно хотите удалить<br/><b>{0}</b> ?',
|
||||
'Run another setup': 'Запустить установку',
|
||||
'Select game exe file': 'Выберите exe файл игры',
|
||||
'Choose setup file': 'Выберите установочный файл',
|
||||
'Please enter game entry name': 'Введите название игры',
|
||||
'New game entry': 'Название игры',
|
||||
'Shortcut already exists': 'Ярлык уже существует',
|
||||
'Shortcut <b>{0}</b> already exists. Overwrite ?': 'Ярлык <b>{0}</b> уже существует. Перезаписать ?',
|
||||
'Dir already exists': 'Директория уже существует',
|
||||
'Dir <b>{0}</b> already exists. Overwrite ?': 'Директория <b>{0}</b> уже существует. Перезаписать ?',
|
||||
'Add to desktop': 'Добавить на рабочий стол',
|
||||
'Restore PortProton GUI': 'Восстановить PortProton GUI',
|
||||
'Set default wine': 'Выбрать дефолтный wine',
|
||||
'Remove game entry': 'Убрать из списка',
|
||||
'Uninstall game': 'Удалить игру',
|
||||
'Do you really want to uninstall <b>{0}</b><br/>located in "<b>{1}</b>" ?': 'Вы действительно хотите удалить <b>{0}</b><br/>расположеную в "<b>{1}</b>" ?'
|
||||
}
|
||||
}
|
||||
def _tr(text, *fmt):
|
||||
res = lang.get(g.locale, {}).get(text, text)
|
||||
if fmt:
|
||||
res = res.format(*fmt)
|
||||
return res
|
||||
|
||||
app = QApplication([])
|
||||
app.setDesktopFileName('PortProton')
|
||||
win = MainWindow()
|
||||
win.show()
|
||||
app.exec()
|
85
data_from_portwine/scripts/.Xresources
Executable file
@ -0,0 +1,85 @@
|
||||
xterm*faceSize: 12
|
||||
xterm*vt100*geometry: 120x20
|
||||
xterm*saveLines: 16384
|
||||
xterm*loginShell: true
|
||||
xterm*charClass: 33:48,35:48,37:48,43:48,45-47:48,64:48,95:48,126:48
|
||||
xterm*termName: xterm-color
|
||||
xterm*eightBitInput: false
|
||||
|
||||
!BLK Cursor
|
||||
#define _color0 #000d18
|
||||
#define _color8 #000d18
|
||||
!RED Tag
|
||||
#define _color1 #e89393
|
||||
#define _color9 #e89393
|
||||
!GRN SpecialKey
|
||||
#define _color2 #9ece13
|
||||
#define _color10 #9ece13
|
||||
!YEL Keyword
|
||||
#define _color3 #f0dfaf
|
||||
#define _color11 #f0dfaf
|
||||
!BLU Number
|
||||
#define _color4 #8cd0d3
|
||||
#define _color12 #8cd0d3
|
||||
!MAG Precondit
|
||||
#define _color5 #c0bed1
|
||||
#define _color13 #c0bed1
|
||||
!CYN Float
|
||||
#define _color6 #dfaf8f
|
||||
#define _color14 #dfaf8f
|
||||
!WHT Search
|
||||
#define _color7 #efefef
|
||||
#define _color15 #efefef
|
||||
!FMT Include, StatusLine, ErrorMsg
|
||||
#define _colorBD #ffcfaf
|
||||
#define _colorUL #ccdc90
|
||||
#define _colorIT #80d4aa
|
||||
!TXT Normal, Normal, Cursor
|
||||
#define _foreground #dcdccc
|
||||
#define _background #1f1f1f
|
||||
#define _cursorColor #8faf9f
|
||||
URxvt*color0 : _color0
|
||||
URxvt*color1 : _color1
|
||||
URxvt*color2 : _color2
|
||||
URxvt*color3 : _color3
|
||||
URxvt*color4 : _color4
|
||||
URxvt*color5 : _color5
|
||||
URxvt*color6 : _color6
|
||||
URxvt*color7 : _color7
|
||||
URxvt*color8 : _color8
|
||||
URxvt*color9 : _color9
|
||||
URxvt*color10 : _color10
|
||||
URxvt*color11 : _color11
|
||||
URxvt*color12 : _color12
|
||||
URxvt*color13 : _color13
|
||||
URxvt*color14 : _color14
|
||||
URxvt*color15 : _color15
|
||||
URxvt*colorBD : _colorBD
|
||||
URxvt*colorIT : _colorIT
|
||||
URxvt*colorUL : _colorUL
|
||||
URxvt*foreground : _foreground
|
||||
URxvt*background : _background
|
||||
URxvt*cursorColor : _cursorColor
|
||||
XTerm*color0 : _color0
|
||||
XTerm*color1 : _color1
|
||||
XTerm*color2 : _color2
|
||||
XTerm*color3 : _color3
|
||||
XTerm*color4 : _color4
|
||||
XTerm*color5 : _color5
|
||||
XTerm*color6 : _color6
|
||||
XTerm*color7 : _color7
|
||||
XTerm*color8 : _color8
|
||||
XTerm*color9 : _color9
|
||||
XTerm*color10 : _color10
|
||||
XTerm*color11 : _color11
|
||||
XTerm*color12 : _color12
|
||||
XTerm*color13 : _color13
|
||||
XTerm*color14 : _color14
|
||||
XTerm*color15 : _color15
|
||||
XTerm*colorBD : _colorBD
|
||||
XTerm*colorIT : _colorIT
|
||||
XTerm*colorUL : _colorUL
|
||||
XTerm*foreground : _foreground
|
||||
XTerm*background : _background
|
||||
XTerm*cursorColor : _cursorColor
|
||||
|
@ -1,127 +0,0 @@
|
||||
#!/bin/bash
|
||||
# Author: Castro-Fidel (PortWINE-Linux.ru)
|
||||
########################################################################
|
||||
export PW_USER_TEMP="$WINEPREFIX/drive_c/users/${USER}/Temp"
|
||||
export PW_FORCE_LARGE_ADDRESS_AWARE=0
|
||||
export PW_FORCE_DISABLED_GAMEMOD=1
|
||||
export PW_CHECK_AUTOINSTAL=1
|
||||
export PW_WINEDBG_DISABLE=1
|
||||
export PW_NO_WRITE_WATCH=0
|
||||
export PW_VULKAN_USE=0
|
||||
export PW_NO_FSYNC=1
|
||||
export PW_NO_ESYNC=1
|
||||
|
||||
PW_WGC () {
|
||||
export LAUNCH_PARAMETERS=("/SILENT" "/SP-")
|
||||
[ "${update_loc}" = "RUS" ] && export WGC_LOC=RU || export WGC_LOC=EU
|
||||
export PW_AUTOINSTALL_EXE="${PW_USER_TEMP}/Wargaming_Game_Center_Install_WoT_RU.exe"
|
||||
START_PORTWINE
|
||||
if try_download "https://redirect.wargaming.net/WGC/Wargaming_Game_Center_Install_WoT_${WGC_LOC}.exe" "${PW_AUTOINSTALL_EXE}"
|
||||
then
|
||||
PW_START_PROGRESS_BAR_CS "Starting WGC installation..."
|
||||
PW_RUN "${PW_AUTOINSTALL_EXE}"
|
||||
portwine_exe="$WINEPREFIX/drive_c/ProgramData/Wargaming.net/GameCenter/wgc.exe"
|
||||
try_remove_file "${PW_AUTOINSTALL_EXE}"
|
||||
KILL_PORTWINE
|
||||
PORTWINE_CREATE_SHORTCUT
|
||||
fi
|
||||
STOP_PORTWINE
|
||||
}
|
||||
|
||||
PW_ORIGIN () {
|
||||
export LAUNCH_PARAMETERS=("/silent" )
|
||||
export PW_AUTOINSTALL_EXE="${PW_USER_TEMP}/OriginSetup.exe"
|
||||
START_PORTWINE
|
||||
if try_download "https://download.dm.origin.com/origin/live/OriginSetup.exe" "${PW_AUTOINSTALL_EXE}"
|
||||
then
|
||||
PW_START_PROGRESS_BAR_BLOCK "Installing the Origin. Please wait..."
|
||||
PW_RUN "${PW_AUTOINSTALL_EXE}"
|
||||
portwine_exe="$WINEPREFIX/drive_c/Program Files (x86)/Origin/Origin.exe"
|
||||
PW_STOP_PROGRESS_BAR
|
||||
try_remove_file "${PW_AUTOINSTALL_EXE}"
|
||||
KILL_PORTWINE
|
||||
PORTWINE_CREATE_SHORTCUT
|
||||
fi
|
||||
STOP_PORTWINE
|
||||
}
|
||||
|
||||
PW_BATTLE_NET () {
|
||||
[ "${update_loc}" = "RUS" ] && export BN_LOC=ruRU || export BN_LOC=enUS
|
||||
export PW_AUTOINSTALL_EXE="${PW_USER_TEMP}/Battle.net-Setup-${BN_LOC}.exe"
|
||||
START_PORTWINE
|
||||
if try_download "http://dist.blizzard.com/downloads/bna-installers/322d5bb9ae0318de3d4cde7641c96425/retail.1/Battle.net-Setup-${BN_LOC}.exe" "${PW_AUTOINSTALL_EXE}"
|
||||
then
|
||||
PW_START_PROGRESS_BAR "Installing the Battle Net. Please wait..."
|
||||
PW_RUN "${PW_AUTOINSTALL_EXE}"
|
||||
while [ ! -z `pgrep Battle.net* | head -n 1` ] && [ -z `pgrep Battle.net.exe | head -n 1` ] ; do sleep 2 ; done
|
||||
KILL_PORTWINE
|
||||
portwine_exe=`find "$WINEPREFIX/drive_c/" -type f -name "Battle.net.exe"`
|
||||
PW_STOP_PROGRESS
|
||||
PORTWINE_CREATE_SHORTCUT
|
||||
try_remove_file "${PW_AUTOINSTALL_EXE}"
|
||||
fi
|
||||
STOP_PORTWINE
|
||||
}
|
||||
|
||||
PW_EPIC () {
|
||||
export LAUNCH_PARAMETERS=("/q" )
|
||||
export PW_AUTOINSTALL_EXE="${PW_USER_TEMP}/EpicGamesLauncherInstaller.msi"
|
||||
START_PORTWINE
|
||||
if try_download "https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/installer/download/EpicGamesLauncherInstaller.msi" "${PW_AUTOINSTALL_EXE}"
|
||||
then
|
||||
PW_START_PROGRESS_BAR_BLOCK "Installing Epic Games Launcher. Please wait..."
|
||||
PW_RUN msiexec /i "${PW_AUTOINSTALL_EXE}" &
|
||||
sleep 10
|
||||
if [ ! -z `pgrep msiexec* | head -n 1` ] ; then
|
||||
while [ ! -z `pgrep msiexec* | head -n 1` ] || [ ! -z `pgrep rundll32* | head -n 1` ] ; do
|
||||
[ ! -z `pgrep rundll32* | head -n 1` ] && kill -n 9 `pgrep rundll32* | head -n 1` && echo "Kill rundll32.exe"
|
||||
sleep 5
|
||||
done
|
||||
fi
|
||||
portwine_exe="$WINEPREFIX/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win32/EpicGamesLauncher.exe"
|
||||
try_remove_file "${PW_AUTOINSTALL_EXE}"
|
||||
KILL_PORTWINE
|
||||
PW_STOP_PROGRESS_BAR
|
||||
PORTWINE_CREATE_SHORTCUT
|
||||
fi
|
||||
STOP_PORTWINE
|
||||
}
|
||||
|
||||
PW_GOG () {
|
||||
export LAUNCH_PARAMETERS=("/runWithoutUpdating" "/deelevated" )
|
||||
export PW_AUTOINSTALL_EXE="${PW_USER_TEMP}/OriginSetup.exe"
|
||||
START_PORTWINE
|
||||
if try_download "https://content-system.gog.com/open_link/download?path=/open/galaxy/client/2.0.35.19/setup_galaxy_2.0.35.19a.exe" "${PW_AUTOINSTALL_EXE}"
|
||||
then
|
||||
PW_START_PROGRESS_BAR_CS "Installing the GOG Galaxy. Please wait..."
|
||||
PW_RUN "${PW_AUTOINSTALL_EXE}"
|
||||
portwine_exe=`find "$WINEPREFIX/drive_c/" -type f -name "GalaxyClient.exe"`
|
||||
try_remove_file "${PW_AUTOINSTALL_EXE}"
|
||||
KILL_PORTWINE
|
||||
PW_STOP_PROGRESS_BAR
|
||||
PORTWINE_CREATE_SHORTCUT
|
||||
fi
|
||||
STOP_PORTWINE
|
||||
}
|
||||
|
||||
PW_EVE () {
|
||||
export PW_WINDOWS_VER=10
|
||||
export PW_DLL_INSTALL="vcrun2017"
|
||||
export PW_AUTOINSTALL_EXE="${PW_USER_TEMP}/EveLauncher-1892908.exe"
|
||||
START_PORTWINE
|
||||
if try_download "https://binaries.eveonline.com/EveLauncher-1892908.exe" "${PW_AUTOINSTALL_EXE}"
|
||||
then
|
||||
PW_START_PROGRESS_BAR_BLOCK "Installing the EVE Launcher. Please wait..."
|
||||
if [ ! -f "$WINEPREFIX/drive_c/Games/EVE Online/Launcher/evelauncher.exe" ] ; then
|
||||
try_remove_dir "$WINEPREFIX/drive_c/Games/EVE Online"
|
||||
dd if="${PW_AUTOINSTALL_EXE}" of="${PW_AUTOINSTALL_EXE}".7z bs=1M skip=31646603 count=196171208 iflag=skip_bytes,count_bytes
|
||||
"$pw_7z" x "${PW_AUTOINSTALL_EXE}".7z -o"$WINEPREFIX/drive_c/Games/EVE Online"
|
||||
try_remove_file "${PW_AUTOINSTALL_EXE}"
|
||||
try_remove_file "${PW_AUTOINSTALL_EXE}".7z
|
||||
fi
|
||||
portwine_exe="$WINEPREFIX/drive_c/Games/EVE Online/Launcher/evelauncher.exe"
|
||||
PW_STOP_PROGRESS_BAR
|
||||
PORTWINE_CREATE_SHORTCUT
|
||||
fi
|
||||
STOP_PORTWINE
|
||||
}
|
737
data_from_portwine/scripts/credits
Executable file
@ -0,0 +1,737 @@
|
||||
#!/usr/bin/env bash
|
||||
# Author: chal55rus, Castro-Fidel (linux-gaming.ru)
|
||||
########################################################################
|
||||
if [ "${update_loc}" = "RUS" ]
|
||||
then
|
||||
KEY_CREDITS=$RANDOM
|
||||
|
||||
"${pw_yad_v12_3}" --plug="${KEY_CREDITS}" --tabnum=1 --show-uri \
|
||||
--image-path="$PW_GUI_ICON_PATH" --image="port_proton" \
|
||||
--text-align=center --scroll --text="PortProton v. ${install_ver}
|
||||
scripts v. ${scripts_install_ver}
|
||||
|
||||
https://linux-gaming.ru
|
||||
|
||||
Авторские права © 2022 Castro-Fidel (linux-gaming.ru)
|
||||
|
||||
Эта программа поставляется без каких-либо гарантий.
|
||||
Подробнее см. в Лицензия." 2>/dev/null &
|
||||
|
||||
|
||||
"${pw_yad_v12_3}" --plug="${KEY_CREDITS}" --tabnum=2 \
|
||||
--text-align=center --scroll --text="Автор: Casro-Fidel (Михаил Тергоев)
|
||||
|
||||
Помощники разработчика и тестировщики:
|
||||
Cefeiko
|
||||
Dezert1r
|
||||
Taz_mania
|
||||
Anton_Famillianov
|
||||
RidBowt
|
||||
chal55rus
|
||||
UserDiscord
|
||||
Survolog
|
||||
gavr
|
||||
RusNor
|
||||
aldiserg
|
||||
an9949an
|
||||
andrey4korop
|
||||
zorn
|
||||
Vano Majukin
|
||||
Сергей 33(46)RUS
|
||||
WelchDragon
|
||||
Vuursteen
|
||||
Boria138
|
||||
" 2>/dev/null &
|
||||
|
||||
"${pw_yad_v12_3}" --plug="${KEY_CREDITS}" --tabnum=3 --text-info --scroll <<< " Лицензия Массачусетского технологического института (MIT License)
|
||||
|
||||
Авторские права (©) 2022 Castro-Fidel (linux-gaming.ru)
|
||||
|
||||
Настоящим предоставляется бесплатное разрешение любому лицу, получившему копию данного
|
||||
программного обеспечения и связанных с ним файлов документации (Программное
|
||||
обеспечение), для в Программном обеспечении без ограничений, включая, помимо прочего,
|
||||
права использовать, копировать, изменять, объединять, публиковать, распространять,
|
||||
сублицензировать и/или продавать копий Программного обеспечения, а также разрешить
|
||||
лицам, которым Программное обеспечение предоставляется для этого при соблюдении
|
||||
следующих условий:
|
||||
|
||||
Вышеприведенное уведомление об авторских правах и это уведомление о разрешении должны
|
||||
быть включены во все копии или существенные части Программного обеспечения.
|
||||
|
||||
ПРОГРАММНОЕ ОБЕСПЕЧЕНИЕ ПРЕДОСТАВЛЯЕТСЯ (КАК ЕСТЬ), БЕЗ КАКИХ-ЛИБО ГАРАНТИЙ, ЯВНЫХ ИЛИ
|
||||
ПОДРАЗУМЕВАЕТСЯ, ВКЛЮЧАЯ, ПОМИМО ПРОЧЕГО, ГАРАНТИИ КОММЕРЧЕСКОЙ ЦЕННОСТИ,
|
||||
ПРИГОДНОСТЬ ДЛЯ ОПРЕДЕЛЕННОЙ ЦЕЛИ И НЕНАРУШЕНИЕ ПРАВ. НИ ПРИ КАКИХ ОБСТОЯТЕЛЬСТВАХ
|
||||
АВТОРЫ ИЛИ ВЛАДЕЛЕЦ АВТОРСКИХ ПРАВ НЕСУТ ОТВЕТСТВЕННОСТЬ ЗА ЛЮБЫЕ ПРЕТЕНЗИИ, УЩЕРБ ИЛИ
|
||||
ДРУГОЕ. ОТВЕТСТВЕННОСТЬ, БУДУЩАЯ ПО ДОГОВОРУ, ДЕЛИКТУ ИЛИ ИНЫМ ОБРАЗОМ, ВОЗНИКАЮЩАЯ ИЗ
|
||||
ВНЕ ИЛИ В СВЯЗИ С ПРОГРАММНЫМ ОБЕСПЕЧЕНИЕМ ИЛИ ИСПОЛЬЗОВАНИЕМ ИЛИ ДРУГИМИ СДЕЛКАМИ В
|
||||
ПРОГРАММНОГО ОБЕСПЕЧЕНИЯ." 2>/dev/null &
|
||||
|
||||
"${pw_yad_v12_3}" --plug="${KEY_CREDITS}" --tabnum=4 \
|
||||
--text-info --fontname="Serif bold italic 12" --show-uri --scroll \
|
||||
<<< ' Проект поддержали:
|
||||
https://boosty.to/portwine-linux.ru
|
||||
|
||||
1 1
|
||||
A B
|
||||
AdamArclight666
|
||||
Akai
|
||||
AkiraKai
|
||||
Aleks
|
||||
Aleksey Shvetcov
|
||||
Alex Sh
|
||||
Alexey RasskazovskyQ
|
||||
Alexsei Cherniavskiy
|
||||
Allegra_g
|
||||
AlxChkln
|
||||
amikha1lov
|
||||
Andrei K
|
||||
anisan_sg
|
||||
Another games
|
||||
Apofis Smab
|
||||
apolon
|
||||
Aule Mahal
|
||||
Azartiny Mor
|
||||
Bat1stuff
|
||||
BELIJJAaL
|
||||
benya
|
||||
BRXC
|
||||
Bunny Sword
|
||||
CanBoo
|
||||
Captain Dmitro
|
||||
caradat
|
||||
chal55rusSergey P.
|
||||
Coin Hunt
|
||||
Cruze
|
||||
D M_y
|
||||
d.kostroma
|
||||
Dadenard
|
||||
Dallasss
|
||||
Daniil Go
|
||||
Dencher12
|
||||
Denis Veduta
|
||||
devmorro
|
||||
Dezert1r
|
||||
didi_side
|
||||
Dima Manshin
|
||||
Dmitriy Tokarev
|
||||
Dnevnnoy
|
||||
Drakorgaur
|
||||
DSergeev
|
||||
dunkanMcLoud
|
||||
dupster mailbox
|
||||
El Mago
|
||||
Eliot
|
||||
Ethan Winters
|
||||
Evgen Buiko
|
||||
Evgeniy Politov
|
||||
EvilDevolver
|
||||
fight fox
|
||||
funti2f
|
||||
fusiok
|
||||
GaiverX
|
||||
Gekko
|
||||
Geomant17
|
||||
gg_harper
|
||||
Graddlly
|
||||
Happy Husky
|
||||
haravara
|
||||
Haschwalth
|
||||
haunteduser
|
||||
Homyakin
|
||||
horuno2020
|
||||
Igor14936
|
||||
Ivan Vlasov
|
||||
ivboss
|
||||
Ivory_drive
|
||||
Jackie
|
||||
Jeta
|
||||
JRX
|
||||
July April
|
||||
Kitsune_Yagiza
|
||||
ksandr4370
|
||||
LeGi0neR
|
||||
Lexa XLS
|
||||
lifeteo
|
||||
Linux Vumtut
|
||||
Lonely Lonely
|
||||
Looter-bit
|
||||
Lynx Jam
|
||||
Maks Jjot
|
||||
Maksami Cordyceps
|
||||
Maktub
|
||||
Melord
|
||||
MetaP
|
||||
Michael Karpenya
|
||||
MICROFARAT
|
||||
MLogaut
|
||||
Monti Roquefort
|
||||
Mr. Gex
|
||||
MrBatonio
|
||||
mrquokka
|
||||
nanCreate
|
||||
Nesterik
|
||||
Nikola P.
|
||||
Nuclearsun
|
||||
Nurik
|
||||
Oleg55Rus
|
||||
onix
|
||||
Optimus
|
||||
Ottakvot
|
||||
paulscathedral
|
||||
PaveL SakharuK
|
||||
penguin4ek
|
||||
Pependos
|
||||
PLAFON
|
||||
PlagueEvgeny
|
||||
Rojok56
|
||||
Ruslan Vlasov
|
||||
Rustam
|
||||
Saireg
|
||||
SamualV
|
||||
sanelasan
|
||||
sashman
|
||||
Seeropoonya
|
||||
sendependa_dio
|
||||
Sergey Zotov
|
||||
shecspir
|
||||
Slir3x
|
||||
Soma
|
||||
sship
|
||||
Subscript
|
||||
Sudo Connect
|
||||
sugoyako
|
||||
svo
|
||||
Taras Zagibalov
|
||||
The End
|
||||
tima
|
||||
typedef
|
||||
ua3dko
|
||||
V1ktr
|
||||
Valevicor
|
||||
VanBugel
|
||||
vano_364
|
||||
VAtiB
|
||||
Vikthor Prieto
|
||||
vlad petrov
|
||||
Vosarat
|
||||
VUMtut
|
||||
Windchester
|
||||
WK217
|
||||
wrager
|
||||
xpamych
|
||||
Xpamych
|
||||
Yasiok
|
||||
Yurec
|
||||
Zillah Giovanni
|
||||
Zloy Ivan
|
||||
Zorit
|
||||
Александр Абдулов
|
||||
Александр Аброськин
|
||||
Александр Кладов
|
||||
Александр Лобанов
|
||||
Александр Мерзликин
|
||||
Алексей Ultralin
|
||||
Алексей Войтенко
|
||||
Алексей Галаш
|
||||
Алексей Зубрийчук
|
||||
Алексей Ивушкин
|
||||
Алексей Самойлов
|
||||
Алексей Чугунов
|
||||
Андрей Гусаков
|
||||
Андрей Карпенцов
|
||||
Андрей Нешта
|
||||
Антон Рудковский
|
||||
Антон Фамилианов
|
||||
Антоний Дамикан
|
||||
Артём К.
|
||||
Артём М.
|
||||
Валерий Толмачёв
|
||||
Виктор Щетинин
|
||||
Виндэтарог
|
||||
Виталий Богаченко
|
||||
Виталий Нуров
|
||||
Виталий Росляков
|
||||
Виталий Яновский
|
||||
Влад Блинов
|
||||
Влад Кладиев
|
||||
Владимир Бильдюкевич
|
||||
Владимир Гл-Ко
|
||||
Владимир Дарвин
|
||||
Владимир Мурзин
|
||||
Вячеслав Шитюков
|
||||
Вячеслав Шустров
|
||||
Георгий Гурский
|
||||
Григорий Кожуханцев
|
||||
Данил Лужецкий
|
||||
Данил Павлов
|
||||
Дед Мазай
|
||||
Денис Мальцев
|
||||
Денис Матій
|
||||
Денис Олефиренко
|
||||
Дмитрий
|
||||
Дмитрий Круглов
|
||||
Дмитрий Лихачёв
|
||||
Дмитрий Мазанка
|
||||
Дмитрий Маньшин
|
||||
Дмитрий Матвеенко
|
||||
Дмитрий Сидоров
|
||||
Евгений Бебин
|
||||
Евгений Горенков
|
||||
Евгений Долгополов
|
||||
Евгений Хирвонен
|
||||
Евгений Храмов
|
||||
Егор Кречун
|
||||
Жан-Люк Пикар
|
||||
Женя Рябушкин
|
||||
Иван Белекеев
|
||||
Иван Сильянов
|
||||
Иван Чевычелов
|
||||
Кирилл Пушкарский
|
||||
Кирилл Т
|
||||
Коляныч Королёв
|
||||
Константин __
|
||||
Константин Абадонна
|
||||
Леонид
|
||||
Макс Безумный
|
||||
Максим Хмара-Миронов
|
||||
Маленькая сосна
|
||||
Марат
|
||||
Марат Рахимов
|
||||
Михаил Полозов
|
||||
Неизвестый Дмитрий
|
||||
Никита Булавин
|
||||
Никита Иванов
|
||||
Никита Попков
|
||||
николай гинтов
|
||||
Николай Садомов
|
||||
Олег Скакунов
|
||||
Павел Иванов
|
||||
Павел Пашенцев
|
||||
Павел Хозяинимени
|
||||
Равич Ревес
|
||||
Рамиль Миннигалиев
|
||||
Рома Б.
|
||||
Роман Игнатьев
|
||||
Роман Паженский
|
||||
Ростислав Кузнецов
|
||||
Саша
|
||||
Семён
|
||||
Семён Клишин
|
||||
Семён Сорокин
|
||||
Сергей Sid
|
||||
Сергей Александрович К.
|
||||
Сергей Шипарев
|
||||
Серёга Сапрыкин
|
||||
Стас Толкачёв
|
||||
Тима Суеубаев
|
||||
Тимофей Ковалев
|
||||
Тимур Сафонов
|
||||
Удалить Аккаунт
|
||||
Хоттабыч
|
||||
Энвер
|
||||
Юрий Константинов
|
||||
Юрий С.
|
||||
Юрий Семен
|
||||
Ярослав Москвин
|
||||
|
||||
Список будет дополняться...' 2>/dev/null &
|
||||
|
||||
"${pw_yad_v12_3}" --plug="${KEY_CREDITS}" --tabnum=5 --text="Хотите присоединится и помочь в развитии проекта:" \
|
||||
--title=JOIN --window-icon=group --image=system-config-users --uri-color=red --show-uri \
|
||||
--text-info --scroll <<< \
|
||||
"Website: https://linux-gaming.ru/
|
||||
Discord: http://discord.gg/yJSEFjF
|
||||
VK: https://vk.com/linuxgamingru
|
||||
-------------------------------------------
|
||||
Стать платным подписчиком:
|
||||
boosty: https://boosty.to/portwine-linux.ru
|
||||
Yandex кошелек: 410012267513818
|
||||
-------------------------------------------" 2>/dev/null &
|
||||
|
||||
"${pw_yad_v12_3}" --plug="${KEY_CREDITS}" --tabnum=6 --show-uri --title="THIRD PARTY LIBRARIES" \
|
||||
--fontname="Serif bold italic 10" --text-info <<< " Сторонние библиотеки, которые используются в PortProton
|
||||
|
||||
PortProton собран на основе бесплатных библиотек программного обеспечения:
|
||||
|
||||
WINE-PROTON: https://github.com/ValveSoftware/Proton
|
||||
WINE-PROTON-GE: https://github.com/GloriousEggroll/proton-ge-custom/
|
||||
Kron4ek/Wine: https://github.com/Kron4ek/Wine-Builds
|
||||
YAD: https://github.com/v1cont/yad
|
||||
ZENITY: https://github.com/GNOME/zenity" 2>/dev/null &
|
||||
|
||||
"${pw_yad_v12_3}" --title "О НАС" --key="${KEY_CREDITS}" --window-icon="$PW_GUI_ICON_PATH/port_proton.png" \
|
||||
--notebook --no-buttons --tab-pos=bottom \
|
||||
--tab="О PORTPROTON" --tab="АВТОРЫ" --tab="ЛИЦЕНЗИЯ" --tab="СПОНСОРЫ" --tab="ПРИСОЕДИНИТЬСЯ" \
|
||||
--tab="БИБЛИОТЕКИ"
|
||||
echo "Exit from credits"
|
||||
/usr/bin/env bash -c ${pw_full_command_line[*]}
|
||||
|
||||
else
|
||||
|
||||
KEY_CREDITS=$RANDOM
|
||||
|
||||
|
||||
"${pw_yad_v12_3}" --plug="${KEY_CREDITS}" --tabnum=1 --show-uri \
|
||||
--image-path="$PW_GUI_ICON_PATH" --image="port_proton" \
|
||||
--text-align=center --scroll --text="PortProton v. ${install_ver}
|
||||
scripts v. ${scripts_install_ver}
|
||||
|
||||
|
||||
https://linux-gaming.ru
|
||||
|
||||
Copyright © 2022 Castro-Fidel (linux-gaming.ru)
|
||||
|
||||
This program comes with absolutely no warranty.
|
||||
See the License for details." 2>/dev/null &
|
||||
|
||||
|
||||
"${pw_yad_v12_3}" --plug="${KEY_CREDITS}" --tabnum=2 \
|
||||
--text-align=center --scroll --text="Author: Casro-Fidel (Mikhail Tergoev)
|
||||
|
||||
Developer assistants and testers:
|
||||
Cefeiko
|
||||
Dezert1r
|
||||
Taz_mania
|
||||
Anton_Famillianov
|
||||
RidBowt
|
||||
chal55rus
|
||||
UserDiscord
|
||||
Survolog
|
||||
gavr
|
||||
RusNor
|
||||
aldiserg
|
||||
an9949an
|
||||
andrey4korop
|
||||
zorn
|
||||
Vano Majukin
|
||||
Sergey 33(46)RUS
|
||||
WelchDragon
|
||||
Vuursteen
|
||||
Boria138
|
||||
" 2>/dev/null &
|
||||
|
||||
"${pw_yad_v12_3}" --plug="${KEY_CREDITS}" --tabnum=3 --text-info --scroll <<< "MIT License
|
||||
|
||||
Copyright (©) 2022 Castro-Fidel (linux-gaming.ru)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED (AS IS), WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE." 2>/dev/null &
|
||||
|
||||
"${pw_yad_v12_3}" --plug="${KEY_CREDITS}" --tabnum=4 \
|
||||
--text-info --fontname="Serif bold italic 12" --show-uri --scroll \
|
||||
<<< ' The project was supported:
|
||||
https://boosty.to/portwine-linux.ru:
|
||||
|
||||
1 1
|
||||
A B
|
||||
AdamArclight666
|
||||
Akai
|
||||
AkiraKai
|
||||
Aleks
|
||||
Aleksey Shvetcov
|
||||
Alex Sh
|
||||
Alexey RasskazovskyQ
|
||||
Alexsei Cherniavskiy
|
||||
Allegra_g
|
||||
AlxChkln
|
||||
amikha1lov
|
||||
Andrei K
|
||||
anisan_sg
|
||||
Another games
|
||||
Apofis Smab
|
||||
apolon
|
||||
Aule Mahal
|
||||
Azartiny Mor
|
||||
Bat1stuff
|
||||
BELIJJAaL
|
||||
benya
|
||||
BRXC
|
||||
Bunny Sword
|
||||
CanBoo
|
||||
Captain Dmitro
|
||||
caradat
|
||||
chal55rusSergey P.
|
||||
Coin Hunt
|
||||
Cruze
|
||||
D M_y
|
||||
d.kostroma
|
||||
Dadenard
|
||||
Dallasss
|
||||
Daniil Go
|
||||
Dencher12
|
||||
Denis Veduta
|
||||
devmorro
|
||||
Dezert1r
|
||||
didi_side
|
||||
Dima Manshin
|
||||
Dmitriy Tokarev
|
||||
Dnevnnoy
|
||||
Drakorgaur
|
||||
DSergeev
|
||||
dunkanMcLoud
|
||||
dupster mailbox
|
||||
El Mago
|
||||
Eliot
|
||||
Ethan Winters
|
||||
Evgen Buiko
|
||||
Evgeniy Politov
|
||||
EvilDevolver
|
||||
fight fox
|
||||
funti2f
|
||||
fusiok
|
||||
GaiverX
|
||||
Gekko
|
||||
Geomant17
|
||||
gg_harper
|
||||
Graddlly
|
||||
Happy Husky
|
||||
haravara
|
||||
Haschwalth
|
||||
haunteduser
|
||||
Homyakin
|
||||
horuno2020
|
||||
Igor14936
|
||||
Ivan Vlasov
|
||||
ivboss
|
||||
Ivory_drive
|
||||
Jackie
|
||||
Jeta
|
||||
JRX
|
||||
July April
|
||||
Kitsune_Yagiza
|
||||
ksandr4370
|
||||
LeGi0neR
|
||||
Lexa XLS
|
||||
lifeteo
|
||||
Linux Vumtut
|
||||
Lonely Lonely
|
||||
Looter-bit
|
||||
Lynx Jam
|
||||
Maks Jjot
|
||||
Maksami Cordyceps
|
||||
Maktub
|
||||
Melord
|
||||
MetaP
|
||||
Michael Karpenya
|
||||
MICROFARAT
|
||||
MLogaut
|
||||
Monti Roquefort
|
||||
Mr. Gex
|
||||
MrBatonio
|
||||
mrquokka
|
||||
nanCreate
|
||||
Nesterik
|
||||
Nikola P.
|
||||
Nuclearsun
|
||||
Nurik
|
||||
Oleg55Rus
|
||||
onix
|
||||
Optimus
|
||||
Ottakvot
|
||||
paulscathedral
|
||||
PaveL SakharuK
|
||||
penguin4ek
|
||||
Pependos
|
||||
PLAFON
|
||||
PlagueEvgeny
|
||||
Rojok56
|
||||
Ruslan Vlasov
|
||||
Rustam
|
||||
Saireg
|
||||
SamualV
|
||||
sanelasan
|
||||
sashman
|
||||
Seeropoonya
|
||||
sendependa_dio
|
||||
Sergey Zotov
|
||||
shecspir
|
||||
Slir3x
|
||||
Soma
|
||||
sship
|
||||
Subscript
|
||||
Sudo Connect
|
||||
sugoyako
|
||||
svo
|
||||
Taras Zagibalov
|
||||
The End
|
||||
tima
|
||||
typedef
|
||||
ua3dko
|
||||
V1ktr
|
||||
Valevicor
|
||||
VanBugel
|
||||
vano_364
|
||||
VAtiB
|
||||
Vikthor Prieto
|
||||
vlad petrov
|
||||
Vosarat
|
||||
VUMtut
|
||||
Windchester
|
||||
WK217
|
||||
wrager
|
||||
xpamych
|
||||
Xpamych
|
||||
Yasiok
|
||||
Yurec
|
||||
Zillah Giovanni
|
||||
Zloy Ivan
|
||||
Zorit
|
||||
Александр Абдулов
|
||||
Александр Аброськин
|
||||
Александр Кладов
|
||||
Александр Лобанов
|
||||
Александр Мерзликин
|
||||
Алексей Ultralin
|
||||
Алексей Войтенко
|
||||
Алексей Галаш
|
||||
Алексей Зубрийчук
|
||||
Алексей Ивушкин
|
||||
Алексей Самойлов
|
||||
Алексей Чугунов
|
||||
Андрей Гусаков
|
||||
Андрей Карпенцов
|
||||
Андрей Нешта
|
||||
Антон Рудковский
|
||||
Антон Фамилианов
|
||||
Антоний Дамикан
|
||||
Артём К.
|
||||
Артём М.
|
||||
Валерий Толмачёв
|
||||
Виктор Щетинин
|
||||
Виндэтарог
|
||||
Виталий Богаченко
|
||||
Виталий Нуров
|
||||
Виталий Росляков
|
||||
Виталий Яновский
|
||||
Влад Блинов
|
||||
Влад Кладиев
|
||||
Владимир Бильдюкевич
|
||||
Владимир Гл-Ко
|
||||
Владимир Дарвин
|
||||
Владимир Мурзин
|
||||
Вячеслав Шитюков
|
||||
Вячеслав Шустров
|
||||
Георгий Гурский
|
||||
Григорий Кожуханцев
|
||||
Данил Лужецкий
|
||||
Данил Павлов
|
||||
Дед Мазай
|
||||
Денис Мальцев
|
||||
Денис Матій
|
||||
Денис Олефиренко
|
||||
Дмитрий
|
||||
Дмитрий Круглов
|
||||
Дмитрий Лихачёв
|
||||
Дмитрий Мазанка
|
||||
Дмитрий Маньшин
|
||||
Дмитрий Матвеенко
|
||||
Дмитрий Сидоров
|
||||
Евгений Бебин
|
||||
Евгений Горенков
|
||||
Евгений Долгополов
|
||||
Евгений Хирвонен
|
||||
Евгений Храмов
|
||||
Егор Кречун
|
||||
Жан-Люк Пикар
|
||||
Женя Рябушкин
|
||||
Иван Белекеев
|
||||
Иван Сильянов
|
||||
Иван Чевычелов
|
||||
Кирилл Пушкарский
|
||||
Кирилл Т
|
||||
Коляныч Королёв
|
||||
Константин __
|
||||
Константин Абадонна
|
||||
Леонид
|
||||
Макс Безумный
|
||||
Максим Хмара-Миронов
|
||||
Маленькая сосна
|
||||
Марат
|
||||
Марат Рахимов
|
||||
Михаил Полозов
|
||||
Неизвестый Дмитрий
|
||||
Никита Булавин
|
||||
Никита Иванов
|
||||
Никита Попков
|
||||
николай гинтов
|
||||
Николай Садомов
|
||||
Олег Скакунов
|
||||
Павел Иванов
|
||||
Павел Пашенцев
|
||||
Павел Хозяинимени
|
||||
Равич Ревес
|
||||
Рамиль Миннигалиев
|
||||
Рома Б.
|
||||
Роман Игнатьев
|
||||
Роман Паженский
|
||||
Ростислав Кузнецов
|
||||
Саша
|
||||
Семён
|
||||
Семён Клишин
|
||||
Семён Сорокин
|
||||
Сергей Sid
|
||||
Сергей Александрович К.
|
||||
Сергей Шипарев
|
||||
Серёга Сапрыкин
|
||||
Стас Толкачёв
|
||||
Тима Суеубаев
|
||||
Тимофей Ковалев
|
||||
Тимур Сафонов
|
||||
Удалить Аккаунт
|
||||
Хоттабыч
|
||||
Энвер
|
||||
Юрий Константинов
|
||||
Юрий С.
|
||||
Юрий Семен
|
||||
Ярослав Москвин
|
||||
|
||||
|
||||
The list will be updated...' 2>/dev/null &
|
||||
|
||||
"${pw_yad_v12_3}" --plug="${KEY_CREDITS}" --tabnum=5 --text="Do you want to join and help in the development of the project:" \
|
||||
--title=JOIN --window-icon=group --image=system-config-users --uri-color=red --show-uri \
|
||||
--text-info --scroll <<< \
|
||||
"Website: http://linux-gaming.ru
|
||||
Discord: http://discord.gg/yJSEFjF
|
||||
VK: https://vk.com/linuxgamingru
|
||||
-------------------------------------------
|
||||
Become a paid subscriber:
|
||||
boosty: https://boosty.to/portwine-linux.ru
|
||||
Yandex wallet: 410012267513818
|
||||
-------------------------------------------" 2>/dev/null &
|
||||
|
||||
"${pw_yad_v12_3}" --plug="${KEY_CREDITS}" --tabnum=6 --show-uri --title="THIRD PARTY LIBRARIES" \
|
||||
--fontname="Serif bold italic 10" --text-info <<< " Third-party libraries that are used in PortProton
|
||||
|
||||
PortProton is built on the basis of the following free software libraries:
|
||||
|
||||
WINE-PROTON: https://github.com/ValveSoftware/Proton
|
||||
WINE-PROTON-GE: https://github.com/GloriousEggroll/proton-ge-custom/
|
||||
Kron4ek/Wine: https://github.com/Kron4ek/Wine-Builds
|
||||
YAD: https://github.com/v1cont/yad
|
||||
ZENITY: https://github.com/GNOME/zenity" 2>/dev/null &
|
||||
|
||||
|
||||
"${pw_yad_v12_3}" --title "ABOUT US" --key="${KEY_CREDITS}" --window-icon="$PW_GUI_ICON_PATH/port_proton.png" \
|
||||
--notebook --no-buttons --tab-pos=bottom \
|
||||
--tab="ABOUT PORTPROTON" --tab="AUTORS" --tab="LICENSE" --tab="SPONSORS" --tab="JOIN" \
|
||||
--tab="THIRD PARTY LIBRARIES"
|
||||
|
||||
echo "Exit from credits"
|
||||
/usr/bin/env bash -c ${pw_full_command_line[*]}
|
||||
fi
|
1063
data_from_portwine/scripts/functions_helper
Executable file
@ -1,46 +1,83 @@
|
||||
#!/bin/bash
|
||||
# Author: PortWINE-Linux.ru
|
||||
#!/usr/bin/env bash
|
||||
# Author: linux-gaming.ru
|
||||
# Helped in translation: ConTI1NuEsZZZ and Boria138
|
||||
|
||||
read "update_loc" < "${PORT_WINE_TMP_PATH}/${portname}_loc"
|
||||
export update_loc=${update_loc}
|
||||
unset update_loc
|
||||
if [[ -f "${PORT_WINE_TMP_PATH}/${portname}_loc" ]] ; then
|
||||
read "update_loc" < "${PORT_WINE_TMP_PATH}/${portname}_loc"
|
||||
export update_loc=${update_loc}
|
||||
fi
|
||||
|
||||
if [ "${update_loc}" = "RUS" ]
|
||||
then
|
||||
if [[ "${update_loc}" == "RUS" || "${update_loc}" == "ENG" ]] && [[ -f "${PORT_WINE_TMP_PATH}/${portname}_loc" ]] ; then
|
||||
echo ""
|
||||
else
|
||||
SET_LANG=`zenity --title "LAUNGUAGE" --text "Select the language" --list --radiolist \
|
||||
--column="Set:" --column "Choose language:" TRUE "RUS" FALSE "ENG" `
|
||||
echo "${SET_LANG}" > "${PORT_WINE_TMP_PATH}/${portname}_loc"
|
||||
if [[ ! -z "${SET_LANG}" ]]
|
||||
then export update_loc=${SET_LANG}
|
||||
else exit 1
|
||||
fi
|
||||
fi
|
||||
|
||||
if [[ "${update_loc}" == "RUS" ]] ; then
|
||||
export loc_gui_pw_reinstall_pp="Переустановить ${portname}"
|
||||
export loc_gui_rm_pp="Удалить ${portname}"
|
||||
export loc_gui_upd_pp="Проверить обновления"
|
||||
export loc_gui_changelog="История изменений"
|
||||
export loc_gui_change_loc="Сменить язык интерфейса"
|
||||
export loc_gui_edit_usc="Редактировать USER.CONF"
|
||||
export loc_gui_scripts_fb="Откатить версию скриптов"
|
||||
export loc_gui_credits="Авторы и спасибы =)"
|
||||
|
||||
export loc_tray_winefile="Файловый менеджер WINE"
|
||||
export loc_tray_tascmng="Диспетчер задач WINE"
|
||||
export loc_tray_cangelog="История изменений"
|
||||
export loc_tray_force_exit="Завершить работу PortProton"
|
||||
|
||||
export loc_mg_autoinstall="АВТОУСТАНОВКА"
|
||||
export loc_mg_emulators="ЭМУЛЯТОРЫ"
|
||||
export loc_mg_wine_settings="НАСТРОЙКИ WINE"
|
||||
export loc_mg_portproton_settings="НАСТРОЙКИ PORTPROTON"
|
||||
export loc_mg_installed="УСТАНОВЛЕННЫЕ"
|
||||
|
||||
export PW_CHANGELOG_FILE="changelog_rus"
|
||||
export PW_SELECTION_DB_LOC="Найдено более одного DB файла для запускаемого приложения.\nВыберите необходимый, или перед следующим запуском удалите лишний DB файл.\n"
|
||||
|
||||
export inst_set="Выбор"
|
||||
export inst_set_top="Установка PortWINE"
|
||||
|
||||
export ss_title="Опции запуска:"
|
||||
export ss_text="Выберите желаемый вариант запуска ${portname}. Вы всегда можете изменить свой выбор, \nзапустив ярлык reset из каталога: "${PORT_WINE_PATH}"/"
|
||||
export ss_ver="Версия?"
|
||||
export ss_default_1="Cтандартный запуск"
|
||||
export ss_default_2="Старый запуск, с вопросами и логами"
|
||||
export ss_ogl_1="Использовать OpenGL. (DirectX в OpenGL)"
|
||||
export ss_ogl_2="Использовать VKD3D. ( DX12 в vulkan)"
|
||||
export ss_ogl_3="Использовать DXVK и D9VK. (DX9-DX11 в Vulkan и выключить DX12)"
|
||||
export ss_done="Ярлык создан в корневом каталоге порта.\nДобавить его в МЕНЮ -> ИГРЫ?"
|
||||
export inst_set_top="Установка ${portname}"
|
||||
export sc_info="Ярлык будет создан в каталоге ${portname}."
|
||||
export sc_name="Название"
|
||||
export sc_menu_desktop="Добавить ярлык в МЕНЮ -> Игры и на Рабочий стол"
|
||||
|
||||
export inst_succ="Установка завершена успешно!"
|
||||
|
||||
export port_upd1="Обновление PortWINE"
|
||||
export port_upd2="На сайте portwine-linux.ru вышло обновление для ${portname}\n"
|
||||
export port_upd1="Обновление ${portname}"
|
||||
export port_upd2="На сайте linux-gaming.ru вышло обновление для ${portname}\n"
|
||||
export port_upd3="Действие:"
|
||||
export port_upd4="Перейти на сайт"
|
||||
export port_upd5="Напомнить позже"
|
||||
export port_upd6="Больше не напоминать"
|
||||
|
||||
export scripts_upd1="Обновление скриптов"
|
||||
export scripts_upd2="Доступно обновление скриптов для ${portname}"
|
||||
export scripts_upd3="Действие :"
|
||||
export scripts_upd4="Обновить сейчас"
|
||||
export scripts_upd5="Напомнить позже"
|
||||
export scripts_upd6="Больше не напоминать"
|
||||
|
||||
export port_clear_pfx="Вы действительно хотите очистить префикс ${portname}?"
|
||||
|
||||
export port_del1="Удаление $portname"
|
||||
export port_del2="Вы действительно хотите удалить $portname,\nс установленным в него клиентом?\n"
|
||||
export port_del3="Удалить?!"
|
||||
export port_del4="Нет, не удалять!"
|
||||
export port_del5="Да, удалить!"
|
||||
export port_del6="был удален."
|
||||
export port_del2="Вы действительно хотите полностью удалить ${portname}?"
|
||||
|
||||
export port_reinstall="Вы действительно хотите переустановить ${portname}?\nДля этого будет необходимо интернет соединение."
|
||||
|
||||
export port_deb1="PortWINE был запущен в режиме создания ${portname}.log и он успешно сохранен в корне каталога порта"
|
||||
export port_deb2="Для диагностики проблемы, скопируйте ВЕСЬ лог в соответствующий канал у нас на сервере дискорда: https://discord.gg/FTaheP99wE"
|
||||
|
||||
export port_start1="Запуск PortWINE"
|
||||
export port_start2="В каком режиме вы хотите запустить PortWINE?"
|
||||
export port_start1="Запуск ${portname}"
|
||||
export port_start2="В каком режиме вы хотите запустить ${portname}?"
|
||||
export port_start3="Режим:"
|
||||
export port_start4="Обычный"
|
||||
export port_start5="Отдельной X-сессии"
|
||||
@ -48,86 +85,249 @@ then
|
||||
export port_start7="Запустить winetricks"
|
||||
export port_start8="DXVK"
|
||||
|
||||
export port_time1="Информация"
|
||||
export port_time2="Ты думаешь что помочь автору развивать проект это сложно? Нет!\nДостаточно, что бы именно ты пожертвовал сколько считаешь нужным,\nну или хотя бы 50 рублей."
|
||||
export port_time3="Действие:"
|
||||
export port_time4="Перейти на сайт и помочь развитию проекта."
|
||||
export port_time5="Сейчас не могу, может быть в другой раз."
|
||||
export port_time6="Я уже сделал вклад в будущее проекта."
|
||||
export port_debug="Не торопитесь! После окончания работы ${portname}, нажмите STOP."
|
||||
|
||||
export port_debug="Не торопитесь!\nПосле окончания работы ${portname}, нажмите ОК."
|
||||
|
||||
export hud_text="Выберите вывод необходимой информации на экран:"
|
||||
export hud_info="Отображать:"
|
||||
export hud_fps="частоту кадров"
|
||||
export hud_devinfo="название графического процессора и версию драйвера"
|
||||
export hud_frametimes="график времени кадра"
|
||||
export hud_submissions="количество командных буферов, представленных на кадр"
|
||||
export hud_drawcalls="количество вызовов отрисовки и отрисовки пропусков на кадр"
|
||||
export hud_pipelines="общее количество графических и вычислительных конвейеров"
|
||||
export hud_memory="объем памяти устройства, выделенной и использованной"
|
||||
export hud_gpuload="предполагаемую загрузку графического процессора (может быть неточна)"
|
||||
export hud_version="используемую версию DXVK"
|
||||
export hud_api="уровень функций D3D, используемый приложением"
|
||||
export hud_compiler="активность шейдерного компилятора"
|
||||
export hud_samplers="текущее количество используемых пар сэмплеров (только для D3D9)"
|
||||
|
||||
export sc_name="Введите название будущего ярлыка:"
|
||||
export sc_path="Создаем ярлык. Выберите файл запуска..."
|
||||
export sc_img="Создаем ярлык. Выберите иконку ICO, или PNG формата..."
|
||||
export sc_cmd="Введите дополнительные параметры запуска, или оставьте полепустым."
|
||||
|
||||
export debug_path="Выберите ярлык для создания .log файла..."
|
||||
|
||||
export loc_creat_shortcut="Создать ярлык для запускаемого файла."
|
||||
export loc_create_shortcut_from_gui="Создать ярлык..."
|
||||
export loc_create_shortcut="Создать ярлык для запускаемого файла."
|
||||
export loc_delete_shortcut="Удалить ярлык для запускаемого файла."
|
||||
export loc_debug="Запуск c созданием .log файла в корне ${portname}"
|
||||
export loc_launch="Запустить файл..."
|
||||
export loc_winecfg="Запустить winecfg для редактирования настроек префикса ${portname}"
|
||||
export loc_winecfg="Запустить winecfg для редактирования настроек выбранного префикса"
|
||||
export loc_winefile="Запустить файловый менеждер встроенный в wine"
|
||||
export loc_winecmd="Запустить командную строку wine"
|
||||
export loc_winereg="Запустить редактор реестра префикса ${portname}"
|
||||
export loc_winetricks="Запустить winetricks для установки доп. библиотек в префикс ${portname}"
|
||||
|
||||
export loc_scripts_update=" Обновление базы данных для игр\n и программ успешно завершено.\n\n Перезапустите ${portname}."
|
||||
|
||||
export loc_winereg="Запустить редактор реестра выбранного префикса"
|
||||
export loc_winetricks="Запустить префикс менеджер для установки доп. библиотек в выбранный префикс"
|
||||
export loc_edit_db="Изменить файл настроек для"
|
||||
elif [ "${update_loc}" = "ENG" ]
|
||||
then
|
||||
export loc_download_other_wine="Открыть меню для скачивания других версий WINE-PROTON"
|
||||
|
||||
export inst_set="Sett..."
|
||||
export inst_set_top="PortWINE setting"
|
||||
export ENABLE_VKBASALT_INFO='Включить vkBasalt по умолчанию для улучшение графики в играх работающих под Vulkan. (Горячая клавиша HOME отключает vkbasalt)'
|
||||
export PW_NO_ESYNC_INFO='Не использовать примитивы внутрипроцессной синхронизации на основе eventfd. (Рекомендуется не изменять значение)'
|
||||
export PW_NO_FSYNC_INFO='Не использовать примитивы внутрипроцессной синхронизации на основе фьютексов. (Автоматически отключается в системах без FUTEX_WAIT_MULTIPLE поддержки) (Рекомендуется не изменять значение)'
|
||||
export PW_USE_RAY_TRACING_INFO='Включить поддержку vkd3d - Ray Tracing'
|
||||
export PW_FIX_VIDEO_IN_GAME_INFO='Требуется для воспроизведения видео в некоторых играх, чтобы оно не было искажено (обычно окрашено в розовый цвет)'
|
||||
export PW_VULKAN_NO_ASYNC_INFO='Выключить асинхронные вызовы для режимов VULKAN и DXVK'
|
||||
export PW_USE_NVAPI_AND_DLSS_INFO='Включить DLSS на поддерживаемых видеокартах NVIDIA'
|
||||
export PW_OLD_GL_STRING_INFO='Принудительное использование старых версий OpenGL'
|
||||
export PW_HIDE_NVIDIA_GPU_INFO='Замаскировать все функции используемые для видеокарт NVIDIA'
|
||||
export PW_FORCE_USE_VSYNC_INFO='Принудительное включение вертикальной синхронизации'
|
||||
export PW_VIRTUAL_DESKTOP_INFO='Включить запуск приложение в виртуальном рабочем столе WINE'
|
||||
export PW_WINEDBG_DISABLE_INFO='Отключить все функции отладки WINE (Рекомендуется не изменять значение)'
|
||||
export PW_USE_TERMINAL_INFO='Запускать приложение в терминале'
|
||||
export PW_WINE_ALLOW_XIM_INFO='Использовать альтернативный режим для контроллера (Использовать только в случае проблем с контроллером)'
|
||||
export PW_HEAP_DELAY_FREE_INFO='Включить задержку освобождения некоторой памяти, чтобы обойти ошибки, связанные с использованием приложения после освобождения памяти.'
|
||||
export PW_NO_WRITE_WATCH_INFO='Очень опасный способ взлома таймера записи в памяти в ntdll. Это улучшает производительность некоторых очень специфических игр. (Рекомендуется не изменять значение)'
|
||||
export PW_GUI_DISABLED_CS_INFO='Отключить окно выбора режимов запуска и версии WINE'
|
||||
export PW_USE_GSTREAMER_INFO='Использовать Gstreamer для вывода роликов в играх (поддержка WMF)'
|
||||
export PW_USE_RUNTIME_INFO='Использовать контейнерный режим запуска (Рекомендуется не изменять значение)'
|
||||
export PW_MANGOHUD_INFO='Использование мониторинга FPS и нагрузки системы (Включается и выключается сочитанием клавиш - правый Shift + F12)'
|
||||
export PW_USE_GAMEMODE_INFO='Использование автоматической оптимизации системы для увеличения производительности в играх (при условии установленного пакета gamemode в системе)'
|
||||
export PW_DX12_DISABLE_INFO='Принудительное отключение DirectX 12'
|
||||
export PW_USE_WINE_DXGI_INFO='Принудительное использование встроенной библиотеки DXGI (в редких случаях решает проблемы с запуском игр под DX12)'
|
||||
export PW_MANGOHUD_USER_CONF_INFO='Принудительное использование системных настроек MANGOHUD (GOverlay и т.п.)'
|
||||
export PW_USE_D3D_EXTRAS_INFO='Включить принудительное использование сторонних библиотек DirectX'
|
||||
export PW_PRIME_RENDER_OFFLOAD_INFO='Включить дискретную видеокарту NVIDIA для ноутбуков с гибридной графикой (при поддержке установленого драйвера в ОС)'
|
||||
export PW_USE_WINDOWS_7_INFO='Изменить версию WINDOWS 10 на WINDOWS 7 в префиксе'
|
||||
export PW_USE_AMDVLK_DRIVER_INFO='Использовать драйвер AMDVLK вместо RADV на видеокартах от AMD'
|
||||
export PW_USE_SHADER_CACHE_INFO='Использовать кеширование шейдеров средствами WINE (отключать только при наличии микрофризов в игре)'
|
||||
export PW_WINE_FULLSCREEN_FSR_INFO='Работает во время использования любой версии ProtonGE в полноэкранном режиме при разрешении ниже стандартного для экрана'
|
||||
export PW_USE_FAKE_DLSS_INFO='Включить транслятор DLSS в FSR 2 в играх DirectX 12'
|
||||
export PW_MANGOHUD_x32_INFO='Включить MANGOHUD для 32 битных приложений и игр'
|
||||
export PW_USE_EAC_AND_BE_INFO='Включить Easy Anti-Cheat and BattlEye Anti-Cheat (требуется если игра использует какой-то из этих античитов)'
|
||||
|
||||
export ss_title="Settings::"
|
||||
export ss_text="Choose your preferred ${portname} launch option. You can always change your choice by unsetting\nthe reset shortcut from the directory: "${PORT_WINE_PATH}"/"
|
||||
export ss_ver="Version:"
|
||||
export ss_default_1="Standard start"
|
||||
export ss_default_2="Old startup, with questions and logs"
|
||||
export ss_ogl_1="Use OpenGL. (DirectX to OpenGL)"
|
||||
export ss_ogl_2="Use VKD3D. (DX12 to vulkan)"
|
||||
export ss_ogl_3="Use DXVK and D9VK. (DX9-DX11 to Vulkan)"
|
||||
export ss_done="The shortcut was created in the ${portname} directory.\nAdd it to MENU -> GAMES?"
|
||||
export PW_3DFX_INFO='Имитация старого графического ускорителя 3dfx (добавляет горизонтальные полосы)'
|
||||
export PW_AdaptiveSharpen_INFO='Увеличение резкости, можно использовать совместно с CAS'
|
||||
export PW_Bloom_INFO='Добавляет свечения от ярких источников света в игре'
|
||||
export PW_Border_INFO='Обрезка изображения сверху и снизу (как в кино =)'
|
||||
export PW_Cartoon_INFO='Сильное увеличение резкости краев текстур'
|
||||
export PW_ChromaticAberration_INFO='Добавляет хроматические аберрации к изображению'
|
||||
export PW_Clarity_INFO='Увеличение резкости текстур с небольшими модификациями контраста изображения (похож по эффекту на CAS)'
|
||||
export PW_ColorMatrix_INFO='Добавление холодных цветов'
|
||||
export PW_Colourfulness_INFO='Увеличение насыщенности цветов'
|
||||
export PW_FakeHDR_INFO='Расширение динамического диапазона цветов'
|
||||
export PW_FilmGrain2_INFO='Добавление эффекта зерна кинопленки'
|
||||
export PW_Curves_INFO='Увеличивает контрастность изображения, при этом не трогая яркие и тёмные участки, чтобы не пропала детализация в тенях и небе'
|
||||
export PW_Denoise_INFO='Уменьшение шумов за счет смазывания изображения'
|
||||
export PW_Emphasize_INFO='Уменьшение разрядности цветопередачи'
|
||||
export PW_FakeMotionBlur_INFO='Сильное размытие объектов в движении'
|
||||
export PW_FilmicAnamorphSharpen_INFO='Увеличение резкости (рекомендую для мультяшных игр)'
|
||||
export PW_FilmicPass_INFO='Добавление холодных цветов'
|
||||
export PW_SMAA_INFO='Альтернативный вариант сглаживания (меньший эффект, но с меньшим потреблением ресурсов GPU, относительно стандартного SMAA)'
|
||||
export PW_GaussianBlur_INFO='Небольшой эффект размытия ярких объектов (например пламя)'
|
||||
export PW_Glitch_INFO='Эффект глючной картинки'
|
||||
export PW_HighPassSharpen_INFO='Повышения резкости с использованием высокочастотных частот'
|
||||
export PW_HQ4X_INFO='Сглаживание близлежащих пикселей с дорисовкой недостающих частей (в обычных играх картинка размывается)'
|
||||
export PW_HSLShift_INFO='Усовершенствованный сдвиг HSL (для каждого оттенка)'
|
||||
export PW_Layer_INFO='Наложение изображения на игру (изображение лежит в папке ~/PortWINE/PortProton/data/tmp/libs_v43/pressure-vessel/reshade/textures)'
|
||||
export PW_Levels_INFO='Увеличивает контрастность, но некоторые детали в тенях или бликах могут быть потеряны'
|
||||
export PW_LevelsPlus_INFO='Тоже что и Levels, но с меньшей потерей деталей'
|
||||
export PW_LiftGammaGain_INFO='Коррекция гаммы по отдельным цветовым каналам: красному, зелёному и синему'
|
||||
export PW_LightDoF_INFO='Увеличивает глубину резкости (сильно влияет на FPS)'
|
||||
export PW_LumaSharpen_INFO='Повышает резкость изображения для улучшения деталей'
|
||||
export PW_LUT_INFO='Цветокорекция изображения'
|
||||
export PW_MagicBloom_INFO='Тоже самое что Bloom, но более естественный'
|
||||
export PW_Monochrome_INFO='Преобразует изображение в черно-белое'
|
||||
export PW_MultiLUT_INFO='Расширенная версия LUT (предустановлен лут Hollywood)'
|
||||
export PW_MXAO_INFO='Алгоритм SSAO (сильно влияет на FPS)'
|
||||
export PW_NightVision_INFO='Эффект ночного зрения'
|
||||
export PW_Nostalgia_INFO='Делает картинку похожей на старые фотографии'
|
||||
export PW_PerfectPerspective_INFO='Эффект рыбьего глаза (подходит для VR)'
|
||||
export PW_PPFX_Godrays_INFO='Объёмное рассеяние света'
|
||||
export PW_Prism_INFO='Эффект призматической линзы'
|
||||
export PW_ReflectiveBumpMapping_INFO='Создаёт иллюзию глубины текстур'
|
||||
export PW_Sepia_INFO='Добавляет эффект сепии со старых фотографий'
|
||||
export PW_Splitscreen_INFO='Разделяет изображение на необработанное и обработанный вывод для сравнения'
|
||||
export PW_SurfaceBlur_INFO='Снижение детализации объектов без размытия контрастных контуров'
|
||||
export PW_Technicolor_INFO='Делает картинку похожей на фильмы 1930 годов'
|
||||
export PW_Technicolor2_INFO='Обновлённая версия Technicolor, даёт иную картинку, агрессивнее меняя цвета'
|
||||
export PW_TiltShift_INFO='Размытие по краям экрана для создания эффекта миниатюры'
|
||||
export PW_Tonemap_INFO='Изменяет насыщенность картинки'
|
||||
export PW_TriDither_INFO='Уменьшает количество шумов'
|
||||
export PW_UIDetect_INFO='Автоматически переключает эффекты в зависимости от видимости UI'
|
||||
export PW_Vibrance_INFO='Насыщает блеклые цвета, не трогая яркие'
|
||||
export PW_Vignette_INFO='Добавляет к изображению виньетку'
|
||||
export PW_AspectRatio_INFO='Эффект для настройки соотношения сторон (для игр которые не поддерживают широкоформатные мониторы)'
|
||||
export PW_UIMask_INFO='Часть общего шейдера ReShade . Он использует маску с градиентами от черного к белому, чтобы определить, где будут применены эффекты'
|
||||
export PW_StageDepth_INFO='Позволяет добавлять новые элементы в 3d-пространство внутри игры и применять пользовательские текстуры'
|
||||
export PW_PPFX_Bloom_INFO='Добавляет Bloom эффект'
|
||||
|
||||
export PW_WAYLAND_INFO="Внимание! Вы запускаете ${portname} в сессии Wayland, некоторые функции могут быть недоступны!\nРекомендуется перезапустить сессию в X11!"
|
||||
|
||||
export loc_find_d3dadapter9_error="не найден в системе.\nУстановите недостающий пакет: </Sb>d3dadapter9</b>"
|
||||
|
||||
export loc_gui_create_shortcut_for_exe="Выберите .exe файл для которого необходимо создать ярлык и нажмите ОК.\n"
|
||||
|
||||
export loc_gui_error='Ошибка.'
|
||||
export loc_gui_error_download="Проверьте интернет соединение и\nнажмите Repeat для повторной попытки скачивания"
|
||||
export loc_gui_settings="Пожалуйста подождите."
|
||||
export loc_gui_sett_info="Обновление конфигурации <b>${portname}</b>..."
|
||||
export loc_gui_edit_db="Изменение файла настроек для:"
|
||||
export loc_gui_edit_db_help="<b>ПРИМЕЧАНИЕ:</b> Для вывода справки по каждому пункту, просто наведите курсор мыши на текст."
|
||||
|
||||
export loc_gui_cancel="ОТМЕНИТЬ ИЗМЕНЕНИЯ"
|
||||
export loc_gui_cancel_help="Отменить текущие изменения и вернутся в предыдущее меню."
|
||||
|
||||
export loc_gui_open_db="ОТКРЫТЬ ФАЙЛ НАСТРОЕК"
|
||||
export loc_gui_open_db_help="Открыть файл настроек <b>.ppdb</b> в системном текстовом редакторе для просмотра и изменений переменных вручную."
|
||||
|
||||
export loc_gui_save_changes="СОХРАНИТЬ ИЗМЕНЕНИЯ"
|
||||
export loc_gui_save_changes_help="Сохранить текущие изменения, и перейти в предыдущее меню."
|
||||
|
||||
export loc_gui_ver_windows="Изменить версию эмуляции <b>WINDOWS</b>"
|
||||
export loc_gui_ver_windows_help="Изменение версии эмуляции <b>WINDOWS</b> может потребоваться для запуска старых игр. Версии <b>WINDOWS</b> ниже 10 не поддерживает новые игры с DirectX 12."
|
||||
|
||||
export loc_gui_aut_winetricks="Автоматически установить с помощью <b>WINETRICKS</b>"
|
||||
export loc_gui_aut_winetricks_help="Автоматически установить с помощью <b>WINETRICKS</b> дополнительных библиотек необходимых для запуска игры/программы. Список библиотек разделяются пробелами. (Пример есть в выпадающем списке)"
|
||||
|
||||
export loc_gui_winedllover="Принудительно использовать/отключить библиотеки"
|
||||
export loc_gui_winedllover_help="Принудительное использование/отключиение библиотеки только для даного приложения. (Примеры есть в выпадающем списке)
|
||||
|
||||
Краткая инструкция:
|
||||
* библиотеки пишутся <b>БЕЗ</b> расширения файлов .dll
|
||||
* библиотеки разделяются точкой с запятой - <b>;</b>
|
||||
* библиотека=n - использовать библиотеку <b>WINDOWS</b> (сторонюю)
|
||||
* библиотека=b - использовать библиотеку <b>WINE</b> (встроенную)
|
||||
* библиотека=n,b - использовать <b>WINDOWS</b> библиотеку, а затем <b>WINE</b>
|
||||
* библиотека=b,n - использовать библиотеку <b>WINE</b>, а затем <b>WINDOWS</b>
|
||||
* библиотека= - отключить использование данной библиотеки"
|
||||
|
||||
export loc_gui_arg_exe="Добавить аргумент после <b>.exe</b> файла"
|
||||
export loc_gui_arg_exe_help="Добавление аргумента после <b>.exe</b> файла, так же как если бы вы добавили аргумент в ярлыке в системе <b>WINDOWS </b>"
|
||||
|
||||
export loc_gui_mango_fps="Ограничить FPS"
|
||||
export loc_gui_mango_fps_help="Включение ограничения количества кадров в секунду средстами MANGOHUD встроенного в PortProton."
|
||||
|
||||
export loc_gui_cpu_limit="Ограничить использование ядер процессора"
|
||||
export loc_gui_cpu_limit_help="Ограничения количества ядер процессора полезно для игр на движке Unity (Рекомендуется выставить значение равное 8)"
|
||||
|
||||
export loc_gui_check_new_wine="Проверяем новые версии WINE на GitHub"
|
||||
export loc_gui_check_new_wine_error="Не удается установить соединение с GitHub\nдля проверки новых версии WINE."
|
||||
export loc_gui_set_new_wine="Выберите версию WINE для загрузки:"
|
||||
export loc_gui_del_wine="Выберите версию WINE для удаления:"
|
||||
export loc_gui_installed_wine="УСТАНОВЛЕННЫЕ"
|
||||
|
||||
export loc_gui_ffx_cas="AMD FidelityFX - CAS предназначе для значительного улучшения резкости текстур без дополнительных установок модификаций для игр, с минимальной потерей производительности. (Для старых игр рекомендуется значение = 100)"
|
||||
export loc_gui_disabled_vkbas="ВЫКЛЮЧИТЬ VKBASALT"
|
||||
export loc_gui_disabled_vkbas_help="Выключить vkBasalt и перейти в предыдущее меню."
|
||||
export loc_gui_vkbasalt_top="Настройки vkBasalt для добавления эффектов в играх работающих под Vulkan. (Клавиша <b>HOME</b> отключает vkbasalt)\n<b>ПРИМЕЧАНИЕ:</b> Для вывода справки по каждому пункту, просто наведите курсор мыши на текст.\n"
|
||||
|
||||
export loc_gui_no="НЕТ"
|
||||
export loc_gui_yes="ДА"
|
||||
|
||||
export loc_gui_create_shortcut="СОЗДАТЬ ЯРЛЫК"
|
||||
export loc_gui_delete_shortcut="УДАЛИТЬ ЯРЛЫК"
|
||||
export loc_gui_launch="ЗАПУСТИТЬ"
|
||||
export loc_gui_debug="СОЗДАТЬ ЛОГ"
|
||||
export loc_gui_edit_db_start="НАСТРОИТЬ"
|
||||
export loc_gui_vkbasalt_start="VKBASALT"
|
||||
export loc_gui_db_comments="Найден файл настроек PortProton для"
|
||||
|
||||
export loc_gui_vulkan_stable="Стабильные DXVK ${DXVK_STABLE_VER} и VKD3D ${VKD3D_STABLE_VER}"
|
||||
export loc_gui_vulkan_git="Новейшие DXVK ${DXVK_GIT_VER} и VKD3D ${VKD3D_GIT_VER}"
|
||||
export loc_gui_gallium_nine="GALLIUM_NINE (DX9 для MESA)"
|
||||
export loc_gui_open_gl="OPENGL (Для видеокарт без VULKAN)"
|
||||
|
||||
export loc_gui_installing_the="Устанавливаем"
|
||||
export loc_gui_please_wait="Пожалуйста подождите..."
|
||||
|
||||
elif [[ "${update_loc}" == "ENG" ]] ; then
|
||||
|
||||
export loc_gui_pw_reinstall_pp="REINSTALL ${portname}"
|
||||
export loc_gui_rm_pp="REMOVE ${portname}"
|
||||
export loc_gui_upd_pp="UPDATE ${portname}"
|
||||
export loc_gui_changelog="CHANGELOG"
|
||||
export loc_gui_change_loc="CHANGE LANGUAGE"
|
||||
export loc_gui_edit_usc="EDIT USER.CONF"
|
||||
export loc_gui_scripts_fb="SCRIPTS FROM BACKUP"
|
||||
export loc_gui_credits="CREDITS"
|
||||
|
||||
export loc_tray_winefile="WINEFILE"
|
||||
export loc_tray_tascmng="TASKMNR"
|
||||
export loc_tray_cangelog="CHANGE LOG"
|
||||
export loc_tray_force_exit="FORCE EXIT"
|
||||
|
||||
export loc_mg_autoinstall="AUTOINSTALL"
|
||||
export loc_mg_emulators="EMULATORS"
|
||||
export loc_mg_wine_settings="WINE SETTINGS"
|
||||
export loc_mg_portproton_settings="${portname} SETTINGS"
|
||||
export loc_mg_installed="INSTALLED"
|
||||
|
||||
export PW_CHANGELOG_FILE="changelog_eng"
|
||||
export PW_SELECTION_DB_LOC="More than one DB file found for the application being launched.\nSelect the required one, or delete the extra DB file before the next run.\n"
|
||||
|
||||
export inst_set="Choices"
|
||||
export inst_set_top="Instaling ${portname}"
|
||||
export sc_info="The shortcut will be created in the ${portname} directory."
|
||||
export sc_name="Name"
|
||||
export sc_menu_desktop="Add shortcut to MENU -> GAMES and Desktop"
|
||||
|
||||
export inst_succ="The installation was successful."
|
||||
|
||||
export port_upd1="New update PortWINE"
|
||||
export port_upd2="On portwine-linux.ru site published an update to the ${portname}\n"
|
||||
export port_upd1="New update for ${portname}"
|
||||
export port_upd2="On linux-gaming.ru site published an update for ${portname}\n"
|
||||
export port_upd3="Action:"
|
||||
export port_upd4="Go to the website"
|
||||
export port_upd5="Remind me later"
|
||||
export port_upd6="Do not remind me"
|
||||
|
||||
export port_del1="Remove $portname"
|
||||
export port_del2="Are you sure you want to delete the ${portname}?\n"
|
||||
export port_del3="Remove?!"
|
||||
export port_del4="No!"
|
||||
export port_del5="Yes!"
|
||||
export port_del6="was deleted."
|
||||
export port_deb1="PortWINE was launched in creation mode ${portname}.log and it is successfully stored in the root directory of the port"
|
||||
export scripts_upd1="New update for scripts"
|
||||
export scripts_upd2="Scripts update avialable for ${portname}"
|
||||
export scripts_upd3="Action:"
|
||||
export scripts_upd4="Updating now"
|
||||
export scripts_upd5="Remind me later"
|
||||
export scripts_upd6="Do not remind me"
|
||||
|
||||
export port_clear_pfx="Do you want to clear prefix in ${portname}?"
|
||||
|
||||
export port_del1="Remove $portname"
|
||||
export port_del2="Do you really want to remove $portname?"
|
||||
|
||||
export port_reinstall="Do you really want to reinstall ${portname}?\nFor this, an internet connection will be required."
|
||||
|
||||
export port_deb1="${portname} was launched in creation mode ${portname}.log and it is successfully stored in the root directory of the port"
|
||||
export port_deb2="To diagnose the problem, copy ALL of the log to discord server: https://discord.gg/FTaheP99wE"
|
||||
|
||||
export port_start1="Starting the PortWINE"
|
||||
export port_start2="In what mode you want to start the PortWINE?"
|
||||
export port_start1="Starting the ${portname}"
|
||||
export port_start2="In what mode you want to start the ${portname}?"
|
||||
export port_start3="Mode:"
|
||||
export port_start4="Normal"
|
||||
export port_start5="Individual X-Session"
|
||||
@ -135,48 +335,189 @@ then
|
||||
export port_start7="Run winetricks"
|
||||
export port_start8="DXVK"
|
||||
|
||||
export port_time1="Information"
|
||||
export port_time2="Do you think that it is difficult to help the author develop the project?\nNo! It is enough that you would sacrifice what you think is necessary, well, or at least 1$."
|
||||
export port_time3="Action:"
|
||||
export port_time4="Go to the site and help develop the project"
|
||||
export port_time5="I do not want to help the project"
|
||||
export port_time6="I'm well done and have already contributed to the future of the project"
|
||||
export port_debug="Please wait! After finishing the ${portname}, click STOP."
|
||||
|
||||
export port_debug="Please wait!\nAfter finishing the ${portname}, click OK."
|
||||
|
||||
export hud_text="The DXVK_HUD environment variable controls a HUD which can display the framerate\nand some stat counters. It accepts a comma-separated list of the following options:"
|
||||
export hud_info="Description:"
|
||||
export hud_fps="Shows the current frame rate."
|
||||
export hud_devinfo="Displays the name of the GPU and the driver version."
|
||||
export hud_frametimes="Shows a frame time graph."
|
||||
export hud_submissions="Shows the number of command buffers submitted per frame."
|
||||
export hud_drawcalls="Shows the number of draw calls and render passes per frame."
|
||||
export hud_pipelines="Shows the total number of graphics and compute pipelines."
|
||||
export hud_memory="Shows the amount of device memory allocated and used."
|
||||
export hud_gpuload="Shows estimated GPU load. May be inaccurate."
|
||||
export hud_version="Shows DXVK version."
|
||||
export hud_api="Shows the D3D feature level used by the application."
|
||||
export hud_compiler="Shows shader compiler activity"
|
||||
export hud_samplers="Shows the current number of sampler pairs used [D3D9 Only]"
|
||||
|
||||
export sc_name="Name shortcut:"
|
||||
export sc_path="Select the .exe file..."
|
||||
export sc_img="Select the .ICO or .PNG file..."
|
||||
export sc_cmd="Add command line"
|
||||
|
||||
export debug_path="Select the .desktop file for create the log"
|
||||
|
||||
#Helped in translation: ConTI1NuEsZZZ
|
||||
export loc_creat_shortcut="Create shortcut for select file..."
|
||||
export loc_create_shortcut_from_gui="Create shortcut..."
|
||||
export loc_create_shortcut="Create shortcut for select file..."
|
||||
export loc_delete_shortcut="Delete shortcut for select file..."
|
||||
export loc_debug="Launch with the creation of a .log file at the root ${portname}"
|
||||
export loc_launch="Run file ..."
|
||||
export loc_winecfg="Run winecfg to edit prefix settings ${portname}"
|
||||
export loc_winefile="Run the file manager built into wine"
|
||||
export loc_winecmd="Run wine command line"
|
||||
export loc_winereg="Run Registry Prefix Editor ${portname}"
|
||||
export loc_winetricks="Run winetricks to install additional libraries to the prefix ${portname}"
|
||||
|
||||
export loc_scripts_update="Updating scripts and database of games\n and programs completed successfully.\n\n Restart ${portname}."
|
||||
|
||||
export loc_winecfg="Run winecfg to edit the settings of the selected prefix"
|
||||
export loc_winefile="Run wine file manager"
|
||||
export loc_winecmd="Run wine cmd"
|
||||
export loc_winereg="Run wine regedit"
|
||||
export loc_winetricks="Run winetricks to install additional libraries to the selected prefix"
|
||||
export loc_edit_db="Edit database file for"
|
||||
export loc_download_other_wine="Open the menu to download other versions of WINE-PROTON "
|
||||
|
||||
export ENABLE_VKBASALT_INFO='Enable vkBasalt by default to improve graphics in games running on Vulkan. (The HOME hotkey disables vkbasalt)'
|
||||
export PW_NO_ESYNC_INFO='Do not use in-process synchronization primitives based on eventfd. (It is recommended not to change the value.)'
|
||||
export PW_NO_FSYNC_INFO='Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems without FUTEX_WAIT_MULTIPLE support) (It is recommended not to change the value)'
|
||||
export PW_USE_RAY_TRACING_INFO='Enable vkd3d support - Ray Tracing'
|
||||
export PW_FIX_VIDEO_IN_GAME_INFO='Required for video playback in some games so that it is not distorted (usually colored pink)'
|
||||
export PW_VULKAN_NO_ASYNC_INFO='Disable asynchronous calls for VULKAN and DXVK modes'
|
||||
export PW_USE_NVAPI_AND_DLSS_INFO='Enable DLSS on supported NVIDIA graphics cards'
|
||||
export PW_OLD_GL_STRING_INFO='Forced use of older versions of OpenGL'
|
||||
export PW_HIDE_NVIDIA_GPU_INFO='Disguise all features used for NVIDIA graphics cards'
|
||||
export PW_FORCE_USE_VSYNC_INFO='Forced activation of vertical sync'
|
||||
export PW_VIRTUAL_DESKTOP_INFO='Enable the application to run in the WINE virtual desktop'
|
||||
export PW_WINEDBG_DISABLE_INFO='Disable all WINE debugging functions (It is recommended not to change the value)'
|
||||
export PW_USE_TERMINAL_INFO='Run the application in the terminal'
|
||||
export PW_WINE_ALLOW_XIM_INFO='Use alternate mode for controller (Use only if there is a problem with the controller)'
|
||||
export PW_HEAP_DELAY_FREE_INFO='Include a delay in releasing some memory to bypass errors associated with using the application after the memory is released'
|
||||
export PW_NO_WRITE_WATCH_INFO='A very dangerous way to hack the memory write timer in ntdll. This improves the performance of some very specific games. (It is recommended not to change the value.)'
|
||||
export PW_GUI_DISABLED_CS_INFO='Disable the window for selecting startup modes and WINE versions'
|
||||
export PW_USE_GSTREAMER_INFO='Use Gstreamer to output clips in games (WMF support)'
|
||||
export PW_USE_RUNTIME_INFO='Use container launch mode (It is recommended not to change the value)'
|
||||
export PW_MANGOHUD_INFO='Using FPS and system load monitoring (Turns on and off by the key combination - right Shift + F12)'
|
||||
export PW_USE_GAMEMODE_INFO='Using automatic system optimization to improve performance in games (provided the gamemode package is installed on the system)'
|
||||
export PW_DX12_DISABLE_INFO='Forced disabling DirectX 12'
|
||||
export PW_USE_WINE_DXGI_INFO='Forced use of built-in DXGI library (in rare cases it solves problems with DX12 games)'
|
||||
export PW_MANGOHUD_USER_CONF_INFO='Forced use of MANGOHUD system settings (GOverlay, etc.)'
|
||||
export PW_USE_D3D_EXTRAS_INFO='Enable forced use of third-party DirectX libraries'
|
||||
export PW_PRIME_RENDER_OFFLOAD_INFO='Enable NVIDIA discrete graphics card for notebooks with hybrid graphics (if supported by the installed driver in the OS)'
|
||||
export PW_USE_WINDOWS_7_INFO='Change the version of WINDOWS 10 to WINDOWS 7 in the prefix'
|
||||
export PW_USE_AMDVLK_DRIVER_INFO='Use AMDVLK driver instead of RADV on AMD graphics cards'
|
||||
export PW_USE_SHADER_CACHE_INFO='Use WINE shader caching (disable only if there are microfreezes in the game)'
|
||||
export PW_WINE_FULLSCREEN_FSR_INFO='Works while using any version of ProtonGE in full screen mode at a resolution below the standard screen'
|
||||
export PW_USE_FAKE_DLSS_INFO='Enable DLSS translator in FSR 2 in DirectX 12 games'
|
||||
export PW_MANGOHUD_x32_INFO='Enable MANGOHUD for 32 bit applications and games'
|
||||
export PW_USE_EAC_AND_BE_INFO='Enable Easy Anti-Cheat and BattlEye Anti-Cheat runtimes (required if game used this anti-cheats)'
|
||||
|
||||
export PW_3DFX_INFO='Simulation of an old 3dfx graphics accelerator (adds horizontal stripes)'
|
||||
export PW_AdaptiveSharpen_INFO='Sharpness increase, can be used with CAS'
|
||||
export PW_Bloom_INFO='Adds glow from bright light sources in the game'
|
||||
export PW_Border_INFO='Cropping the image from the top and bottom (like in a movie =)'
|
||||
export PW_Cartoon_INFO='Strong sharpening of texture edges'
|
||||
export PW_ChromaticAberration_INFO='Adds chromatic aberration to an image'
|
||||
export PW_Clarity_INFO='Sharpening textures with slight modifications of image contrast (similar in effect to CAS)'
|
||||
export PW_ColorMatrix_INFO='Adding cool colors'
|
||||
export PW_Colourfulness_INFO='Increasing color saturationIncreasing color saturation'
|
||||
export PW_FakeHDR_INFO='Add fake HDR'
|
||||
export PW_FilmGrain2_INFO='Adding the film grain effect'
|
||||
export PW_Curves_INFO='Increases the contrast of the image without affecting the bright and dark areas, so that the detail in shadows and sky is not lost'
|
||||
export PW_Denoise_INFO='Reducing noise by blurring the image'
|
||||
export PW_Emphasize_INFO='Reducing the bit depth of color'
|
||||
export PW_FakeMotionBlur_INFO='Strong blurring of objects in motion'
|
||||
export PW_FilmicAnamorphSharpen_INFO='Sharpening (recommended for cartoon games)'
|
||||
export PW_FilmicPass_INFO='Adding cold colors'
|
||||
export PW_SMAA_INFO='Alternative antialiasing option (less effect, but with less consumption of GPU resources, relative to the standard SMAA)'
|
||||
export PW_GaussianBlur_INFO='Slight blur effect on bright objects (such as flames)'
|
||||
export PW_Glitch_INFO='Glitch effect'
|
||||
export PW_HighPassSharpen_INFO='Another method of sharpening using highpass frequencies'
|
||||
export PW_HQ4X_INFO='Smoothing of nearby pixels with the drawing of missing parts (in normal games the picture is blurred)'
|
||||
export PW_HSLShift_INFO='Advanced HSL shift (for each shade)'
|
||||
export PW_Layer_INFO='Image overlay on the game (the image is in the ~/PortWINE/PortProton/data/tmp/libs_v43/pressure-vessel/reshade/textures folder)'
|
||||
export PW_Levels_INFO='Increases contrast, but some detail in shadows or highlights may be lost'
|
||||
export PW_LevelsPlus_INFO='Same as Levels, but with less loss of detail'
|
||||
export PW_LiftGammaGain_INFO='Gamma correction by individual color channels: red, green and blue'
|
||||
export PW_LightDoF_INFO='Increases depth of field (greatly affects FPS)'
|
||||
export PW_LumaSharpen_INFO='Enhances image sharpness for improved detail'
|
||||
export PW_LUT_INFO='Image color correction'
|
||||
export PW_MagicBloom_INFO='Same as Bloom, but more natural'
|
||||
export PW_Monochrome_INFO='Converts the image into monochrome'
|
||||
export PW_MultiLUT_INFO='Extended version of the LUT (Hollywood loot is pre-installed)'
|
||||
export PW_MXAO_INFO='SSAO algorithm (Greatly affects FPS)'
|
||||
export PW_NightVision_INFO='Night vision effect'
|
||||
export PW_Nostalgia_INFO='Makes the picture look like old photos'
|
||||
export PW_PerfectPerspective_INFO='Fisheye effect (suitable for VR)'
|
||||
export PW_PPFX_Godrays_INFO='Add God rays (also called 3D light rays) effect'
|
||||
export PW_Prism_INFO='The prismatic lens effect'
|
||||
export PW_ReflectiveBumpMapping_INFO='Creates the illusion of depth in textures'
|
||||
export PW_Sepia_INFO='Adds a sepia effect like in old photos'
|
||||
export PW_Splitscreen_INFO='Splits the image into raw and processed output for comparison'
|
||||
export PW_SurfaceBlur_INFO='Reducing object detail without blurring contrast contours'
|
||||
export PW_Technicolor_INFO='Makes the picture look like films from the 1930s'
|
||||
export PW_Technicolor2_INFO='The updated version of Technicolor, gives a different picture by changing colors more aggressively'
|
||||
export PW_TiltShift_INFO='Blur on the edges of the screen to create a Tilt Shift effect'
|
||||
export PW_Tonemap_INFO='Changes the saturation of the picture'
|
||||
export PW_TriDither_INFO='Reduces the amount of noise'
|
||||
export PW_UIDetect_INFO='Automatically switches effects depending on the visibility of the UI'
|
||||
export PW_Vibrance_INFO='Saturates faded colors without touching the bright ones'
|
||||
export PW_Vignette_INFO='Adds a vignette to the image'
|
||||
export PW_AspectRatio_INFO='An effect for adjusting the aspect ratio (for games that do not support widescreen monitors)'
|
||||
export PW_UIMask_INFO='Part of the overall ReShade shader . It uses a mask with gradients from black to white to determine where the effects will be applied'
|
||||
export PW_StageDepth_INFO='Allows you to add new elements to the 3d space inside the game and apply custom textures'
|
||||
export PW_PPFX_Bloom_INFO='Adds a Bloom effect'
|
||||
|
||||
export PW_WAYLAND_INFO="Attention! You are running $portname in a Wayland session, some features may not be available!\nRestarting your session in X11 is recommended!"
|
||||
|
||||
export loc_find_d3dadapter9_error="Not found in the system.\nInstall the missing package: </Sb>d3dadapter9</b>"
|
||||
|
||||
export loc_gui_create_shortcut_for_exe="Choose the .exe file for which you need to create a shortcut and click OK.\n"
|
||||
|
||||
export loc_gui_error='Error.'
|
||||
export loc_gui_error_download="You will need to check internet connection,and\npress Repeat for repeat download"
|
||||
export loc_gui_settings="Please wait."
|
||||
export loc_gui_sett_info="Updating configuration for <b>${portname}</b>..."
|
||||
export loc_gui_edit_db="Change settings in database file for"
|
||||
export loc_gui_edit_db_help="<b>NOTE:</b> To display help for each item, simply hover your mouse over the text"
|
||||
|
||||
export loc_gui_cancel="CANCEL THE CHANGES"
|
||||
export loc_gui_cancel_help="Cancel the current changes and return to the previous menu."
|
||||
|
||||
export loc_gui_open_db="OPEN THE SETTINGS FILE"
|
||||
export loc_gui_open_db_help="Open the <b>.ppdb</b> settings file in a system text editor to view and change variables manually."
|
||||
|
||||
export loc_gui_save_changes="SAVE CHANGES"
|
||||
export loc_gui_save_changes_help="Save the current changes, and go to the previous menu."
|
||||
|
||||
export loc_gui_ver_windows="Change the version of <b>WINDOWS</b> emulation"
|
||||
export loc_gui_ver_windows_help="Changing the <b>WINDOWS</b> emulation version may be required to run older games. <b>WINDOWS</b> versions below 10 do not support new games with DirectX 12"
|
||||
|
||||
|
||||
export loc_gui_aut_winetricks="AUTOINSTALL WITH <b>WINETRICKS</b>"
|
||||
export loc_gui_aut_winetricks_help="Automatically install with <b>WINETRICKS</b> additional libraries required to run the game/program. List of libraries separated by spaces"
|
||||
|
||||
export loc_gui_winedllover="Forced to use/disable libraries"
|
||||
export loc_gui_winedllover_help="Forced to use/disable the library only for the given application. (There are examples in the drop-down list)
|
||||
|
||||
A brief instruction:
|
||||
* libraries are written <b>WITHOUT</b> the .dll file extension
|
||||
* libraries are separated by semicolons - <b>;</b>
|
||||
* library=n - use the <b>WINDOWS</b> (third-party) library
|
||||
* library=b - use <b>WINE</b> (built-in) library
|
||||
* library=n,b - use <b>WINDOWS</b> library and then <b>WINE</b>
|
||||
* library=b,n - use <b>WINE</b> library and then <b>WINDOWS</b>
|
||||
* library= - disable the use of this library"
|
||||
|
||||
export loc_gui_arg_exe="ADD ARGUMENTS FOR .EXE FILE"
|
||||
export loc_gui_arg_exe_help="Adding an argument after the <b>.exe</b> file, just like you would add an argument in a shortcut on a <b>WINDOWS </b> system"
|
||||
|
||||
export loc_gui_mango_fps="MANGOHUD FPS LIMIT"
|
||||
export loc_gui_mango_fps_help="Enabling FPS limits using MANGOHUD built into ${portname}"
|
||||
|
||||
export loc_gui_cpu_limit="Limit the use of processor cores"
|
||||
export loc_gui_cpu_limit_help="Limiting the number of CPU cores is useful for Unity games (It is recommended to set the value equal to 8)"
|
||||
|
||||
export loc_gui_check_new_wine="Check new version WINE from GitHub"
|
||||
export loc_gui_check_new_wine_error="Error: check wine from github."
|
||||
export loc_gui_set_new_wine="Select WINE for download:"
|
||||
export loc_gui_del_wine="Select installed WINE for delete:"
|
||||
export loc_gui_installed_wine="INSTALLED"
|
||||
|
||||
export loc_gui_ffx_cas="AMD FidelityFX - CAS is designed to dramatically improve texture sharpness without additional modification settings for games, with minimal loss of performance. (For older games it is recommended to set value = 100)"
|
||||
export loc_gui_disabled_vkbas="DISABLE VKBASALT"
|
||||
export loc_gui_disabled_vkbas_help="Disable vkBasalt and go to the previous menu."
|
||||
|
||||
export loc_gui_no="NO"
|
||||
export loc_gui_yes="YES"
|
||||
|
||||
export loc_gui_create_shortcut="CREATE SHORTCUT"
|
||||
export loc_gui_delete_shortcut="DELETE SHORTCUT"
|
||||
export loc_gui_launch="LAUNCH"
|
||||
export loc_gui_debug="DEBUG"
|
||||
export loc_gui_edit_db_start="EDIT DB"
|
||||
export loc_gui_vkbasalt_start="VKBASALT"
|
||||
export loc_gui_vkbasalt_top="vkBasalt settings for adding effects to games running under Vulkan. (The <b>HOME</b> key disables vkbasalt)\n<b>NOTE:</b> To display help for each item, simply hover over the text\n"
|
||||
|
||||
export loc_gui_db_comments="${portname} database file was found for"
|
||||
|
||||
export loc_gui_vulkan_stable="Stable DXVK ${DXVK_STABLE_VER} и VKD3D ${VKD3D_STABLE_VER}"
|
||||
export loc_gui_vulkan_git="Newest DXVK ${DXVK_GIT_VER} и VKD3D ${VKD3D_GIT_VER}"
|
||||
export loc_gui_gallium_nine="GALLIUM_NINE (DX9 for MESA)"
|
||||
export loc_gui_open_gl="OPENGL (For video cards without VULKAN)"
|
||||
|
||||
export loc_gui_installing_the="Installing the"
|
||||
export loc_gui_please_wait="Please wait..."
|
||||
fi
|
||||
|
23
data_from_portwine/scripts/portwine_db/01_setup_standart
Executable file
@ -0,0 +1,23 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: linux-gaming.ru
|
||||
#setup.exe
|
||||
#Setup.exe
|
||||
#SETUP.exe
|
||||
#.msi
|
||||
#Rating=5
|
||||
################################################
|
||||
export PW_DISABLED_CREATE_DB=1
|
||||
export PW_ICON_FOR_YAD="${PORT_WINE_PATH}/data/img/setup.png"
|
||||
export PW_VULKAN_USE=1
|
||||
export PW_MANGOHUD=0
|
||||
export PW_NO_FSYNC=0 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
|
||||
export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
|
||||
export PW_WINEDBG_DISABLE=1
|
||||
export PW_USE_GAMEMODE=1 # Force disabele gamemod
|
||||
export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
|
||||
export PW_DLL_INSTALL=""
|
||||
export WINEDLLOVERRIDES="mscoree,mshtml="
|
||||
|
||||
add_in_stop_portwine () {
|
||||
pw_find_exe news
|
||||
}
|
26
data_from_portwine/scripts/portwine_db/02_setup_xatab
Executable file
@ -0,0 +1,26 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: linux-gaming.ru
|
||||
#setup.exe
|
||||
#Setup.exe
|
||||
#SETUP.exe
|
||||
#.msi
|
||||
#Rating=5
|
||||
################################################
|
||||
export PW_WINE_USE="WINE-8.8-STAGING-TKG-AMD64"
|
||||
[[ "${update_loc}" == "RUS" ]] && export PW_COMMENT_DB="Для установки репаков от xatab требуется использовать ${PW_WINE_USE}.\nОн загружен и выбран автоматически.\n"
|
||||
export PW_DISABLED_CREATE_DB=1
|
||||
export PW_ICON_FOR_YAD="${PORT_WINE_PATH}/data/img/setup.png"
|
||||
export PW_VULKAN_USE=1
|
||||
export PW_MANGOHUD=0
|
||||
export PW_NO_FSYNC=0 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
|
||||
export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
|
||||
export PW_WINEDBG_DISABLE=1
|
||||
export PW_USE_GAMEMODE=1 # Force disabele gamemod
|
||||
export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
|
||||
export PW_DLL_INSTALL=""
|
||||
export WINEDLLOVERRIDES="mscoree,mshtml="
|
||||
gui_proton_downloader silent "WINE-8.8-STAGING-TKG-AMD64"
|
||||
|
||||
add_in_stop_portwine () {
|
||||
pw_find_exe news
|
||||
}
|
23
data_from_portwine/scripts/portwine_db/03_setup_dotnet
Executable file
@ -0,0 +1,23 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: linux-gaming.ru
|
||||
#setup.exe
|
||||
#Setup.exe
|
||||
#SETUP.exe
|
||||
#.msi
|
||||
#Rating=5
|
||||
################################################
|
||||
export PW_DISABLED_CREATE_DB=1
|
||||
export PW_ICON_FOR_YAD="${PORT_WINE_PATH}/data/img/setup.png"
|
||||
export PW_VULKAN_USE=1
|
||||
export PW_MANGOHUD=0
|
||||
export PW_NO_FSYNC=0 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
|
||||
export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
|
||||
export PW_WINEDBG_DISABLE=1
|
||||
export PW_USE_GAMEMODE=1 # Force disabele gamemod
|
||||
export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
|
||||
export PW_DLL_INSTALL=""
|
||||
export PW_PREFIX_NAME="DOTNET"
|
||||
|
||||
add_in_stop_portwine () {
|
||||
pw_find_exe news
|
||||
}
|
46
data_from_portwine/scripts/portwine_db/AC4BFSP
Executable file
@ -0,0 +1,46 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: xuser
|
||||
#AC4BFSP.exe
|
||||
#Rating=1-5
|
||||
#####################examples###########################
|
||||
##export PW_COMMENT_DB="blablabla"
|
||||
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
|
||||
##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
|
||||
##export WINEDLLOVERRIDES="blabla=n,b"
|
||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
|
||||
export PW_WINE_USE=PROTON_GE
|
||||
export PW_VULKAN_USE=1
|
||||
export PW_USE_DXR10=0
|
||||
##export PW_DLSS_ON=1
|
||||
export PW_VULKAN_NO_ASYNC=0
|
||||
export PW_USE_NVAPI_AND_DLSS=0
|
||||
export PW_OLD_GL_STRING=0
|
||||
export PW_HIDE_NVIDIA_GPU=0
|
||||
export PW_FORCE_USE_VSYNC=0
|
||||
export PW_VIRTUAL_DESKTOP=0
|
||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
|
||||
export ENABLE_VKBASALT=0
|
||||
##export PW_VKBASALT_EFFECTS="FakeHDR:cas" # Use Reshade in others games (dx9-12 to vulkan only)
|
||||
##export PW_VKBASALT_FFX_CAS="0.75" # FidelityFX Contrast Adaptive Sharpening (min 0 - max 1)
|
||||
export PW_NO_FSYNC=1
|
||||
export PW_NO_ESYNC=1
|
||||
export PW_USE_GSTREAMER=1
|
||||
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
|
||||
export PW_NO_WRITE_WATCH=0
|
||||
export PW_HEAP_DELAY_FREE=0
|
||||
export PW_WINE_ALLOW_XIM=0
|
||||
##export WINEARCH=win32 # defaut = win64
|
||||
##export WINEPREFIX=
|
||||
export PW_WINEDBG_DISABLE=1
|
||||
export PW_USE_TERMINAL=0
|
||||
export PW_GUI_DISABLED_CS=0
|
||||
##export PATH_TO_GAME=
|
||||
##add_in_start_portwine () { commands ; }
|
||||
export PW_MANGOHUD=1
|
||||
export PW_MANGOHUD_USER_CONF=0
|
||||
export PW_USE_DXR11=0
|
||||
export PW_USE_RUNTIME=1
|
||||
export PW_USE_GAMEMODE=1
|
||||
export PW_DX12_DISABLE=0
|
||||
export PW_USE_WINE_DXGI=0
|
||||
export MANGOHUD_CONFIG=font_size=24,position=top-left,toggle_hud=Shift_R+F12,no_display,resolution,wine,gpu_name,vulkan_driver,gpu_stats,vkbasalt,fps_limit=0
|
8
data_from_portwine/scripts/portwine_db/ACIII
Normal file → Executable file
@ -1,4 +1,4 @@
|
||||
#!/bin/bash
|
||||
#!/usr/bin/env bash
|
||||
#Author: xuser
|
||||
#ACIII.exe
|
||||
#ACLiberation.exe
|
||||
@ -17,13 +17,13 @@ export WINEDLLOVERRIDES="xinput1_3,d3dcompiler_43=n,b"
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_NVAPI_DISABLE=1
|
||||
##export PW_USE_NVAPI_AND_DLSS=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
##export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
|
||||
##export PW_FORCE_DISABLED_GAMEMOD=0 # Force disabele gamemod
|
||||
##export PW_USE_GAMEMODE=0 # Force disabele gamemod
|
||||
##export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
|
||||
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
|
||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
|
||||
@ -36,4 +36,4 @@ export WINEDLLOVERRIDES="xinput1_3,d3dcompiler_43=n,b"
|
||||
##export PW_DXGI_FROM_DXVK=0
|
||||
##export WINEARCH=win32 # defaut = win64
|
||||
##export WINEPREFIX=
|
||||
##ADD_IN_START_PORTWINE () { commands ; }
|
||||
##add_in_start_portwine () { commands ; }
|
||||
|
35
data_from_portwine/scripts/portwine_db/ACValhalla
Executable file
@ -0,0 +1,35 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: anonymous
|
||||
#ACValhalla.exe
|
||||
#Rating=1-5
|
||||
#####################examples###########################
|
||||
##export PW_COMMENT_DB="blablabla"
|
||||
export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
|
||||
export PW_DLL_INSTALL="vcrun2019" # Install DDL in port prefix (used winetricks)
|
||||
##export WINEDLLOVERRIDES="blabla=n,b"
|
||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
|
||||
export PW_WINE_USE=proton_ge
|
||||
export PW_VULKAN_USE=1
|
||||
##export PW_DXR_ON=1
|
||||
export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_OLD_GL_STRING=1
|
||||
##export PW_HIDE_NVIDIA_GPU=1
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
##export PW_VIRTUAL_DESKTOP=1
|
||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
|
||||
##export ENABLE_VKBASALT=1
|
||||
##export PW_VKBASALT_EFFECTS="FakeHDR:cas" # Use Reshade in others games (dx9-12 to vulkan only)
|
||||
##export PW_VKBASALT_FFX_CAS="0.75" # FidelityFX Contrast Adaptive Sharpening (min 0 - max 1)
|
||||
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
|
||||
##export PW_NO_ESYNC=0 # Do not use eventfd-based in-process synchronization primitives
|
||||
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
|
||||
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HEAP_DELAY_FREE=1
|
||||
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
|
||||
##export WINEARCH=win32 # defaut = win64
|
||||
##export WINEPREFIX=
|
||||
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
|
||||
##export PW_USE_TERMINAL=1 # Force run in terminal
|
||||
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
|
||||
##add_in_start_portwine () { commands ; }
|
38
data_from_portwine/scripts/portwine_db/ALOTInstaller
Executable file
@ -0,0 +1,38 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: xuser
|
||||
#ALOTInstaller.exe
|
||||
#Rating=1-5
|
||||
#####################examples###########################
|
||||
##export PW_COMMENT_DB="blablabla"
|
||||
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
|
||||
##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
|
||||
##export WINEDLLOVERRIDES="blabla=n,b"
|
||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
|
||||
export PW_WINE_USE=PROTON_PW_6.19
|
||||
export PW_VULKAN_USE=0
|
||||
##export PW_DXR_ON=1
|
||||
##export PW_DLSS_ON=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_NVAPI_AND_DLSS=0
|
||||
##export PW_OLD_GL_STRING=1
|
||||
##export PW_HIDE_NVIDIA_GPU=1
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
##export PW_VIRTUAL_DESKTOP=1
|
||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
|
||||
##export ENABLE_VKBASALT=1
|
||||
##export PW_VKBASALT_EFFECTS="FakeHDR:cas" # Use Reshade in others games (dx9-12 to vulkan only)
|
||||
##export PW_VKBASALT_FFX_CAS="0.75" # FidelityFX Contrast Adaptive Sharpening (min 0 - max 1)
|
||||
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
|
||||
##export PW_NO_ESYNC=0 # Do not use eventfd-based in-process synchronization primitives
|
||||
##export PW_USE_GSTREAMER=1 # 0 - disabled use winegstreamer
|
||||
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
|
||||
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HEAP_DELAY_FREE=1
|
||||
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
|
||||
##export WINEARCH=win32 # defaut = win64
|
||||
##export WINEPREFIX=
|
||||
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
|
||||
##export PW_USE_TERMINAL=1 # Force run in terminal
|
||||
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
|
||||
##export PATH_TO_GAME=
|
||||
##add_in_start_portwine () { commands ; }
|
2
data_from_portwine/scripts/portwine_db/Ableton_Live_11_Suite
Normal file → Executable file
@ -1,4 +1,4 @@
|
||||
#!/bin/bash
|
||||
#!/usr/bin/env bash
|
||||
#Author: Аливэй
|
||||
#Ableton Live 11 Suite.exe
|
||||
#Rating=5
|
||||
|
2
data_from_portwine/scripts/portwine_db/AliceMadnessReturns
Normal file → Executable file
@ -1,4 +1,4 @@
|
||||
#!/bin/bash
|
||||
#!/usr/bin/env bash
|
||||
#Author:
|
||||
#AliceMadnessReturns.exe
|
||||
#Rating=5
|
||||
|
6
data_from_portwine/scripts/portwine_db/Alien_Isolation
Executable file
@ -0,0 +1,6 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: garrett
|
||||
#AI.exe
|
||||
#Rating=5
|
||||
########################################################
|
||||
export PW_VULKAN_USE=dxvk
|
2
data_from_portwine/scripts/portwine_db/Aliens Colonial Marines
Normal file → Executable file
@ -1,4 +1,4 @@
|
||||
#!/bin/bash
|
||||
#!/usr/bin/env bash
|
||||
#Author:
|
||||
#ACM.exe
|
||||
#Rating=?
|
||||
|
41
data_from_portwine/scripts/portwine_db/Anno4
Executable file
@ -0,0 +1,41 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: xuser
|
||||
#Anno4.exe
|
||||
#Rating=1-5
|
||||
#####################examples###########################
|
||||
export PW_COMMENT_DB="If after the first launch you see a black screen,\njust restart the game."
|
||||
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
|
||||
##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
|
||||
##export WINEDLLOVERRIDES="blabla=n,b"
|
||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
|
||||
export PW_WINE_USE=PROTON_GE
|
||||
export PW_VULKAN_USE=dxvk
|
||||
##export PW_USE_DXR10=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_NVAPI_AND_DLSS=0
|
||||
##export PW_OLD_GL_STRING=1
|
||||
##export PW_HIDE_NVIDIA_GPU=1
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
##export PW_VIRTUAL_DESKTOP=1
|
||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
|
||||
export ENABLE_VKBASALT=1
|
||||
export PW_VKBASALT_EFFECTS="cas" # Use Reshade in others games (dx9-12 to vulkan only)
|
||||
export PW_VKBASALT_FFX_CAS="0.6" # FidelityFX Contrast Adaptive Sharpening (min 0 - max 1)
|
||||
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
|
||||
##export PW_NO_ESYNC=0 # Do not use eventfd-based in-process synchronization primitives
|
||||
##export PW_USE_GSTREAMER=1 # 0 - disabled use winegstreamer
|
||||
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
|
||||
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HEAP_DELAY_FREE=1
|
||||
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
|
||||
##export WINEARCH=win32 # defaut = win64
|
||||
##export WINEPREFIX=
|
||||
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
|
||||
##export PW_USE_TERMINAL=1 # Force run in terminal
|
||||
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
|
||||
##export PATH_TO_GAME=
|
||||
add_in_start_portwine () {
|
||||
if [ -d "${WINEPREFIX}/drive_c/users/steamuser/AppData/Roaming/Ubisoft/Anno1404/Config/" ] ; then
|
||||
sed -i 's/<DirectXVersion>0<\/DirectXVersion>/<DirectXVersion>9<\/DirectXVersion>/' "${WINEPREFIX}/drive_c/users/steamuser/AppData/Roaming/Ubisoft/Anno1404/Config/Engine.ini"
|
||||
fi
|
||||
}
|
44
data_from_portwine/scripts/portwine_db/AnomalyLauncher
Executable file
@ -0,0 +1,44 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: stalker
|
||||
#AnomalyLauncher.exe
|
||||
#Rating=1-5
|
||||
#####################examples###########################
|
||||
##export PW_COMMENT_DB="blablabla"
|
||||
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
|
||||
export PW_DLL_INSTALL="d3dx10 d3dx11_42 d3dx11_43" # Install DDL in port prefix (used winetricks)
|
||||
##export WINEDLLOVERRIDES="blabla=n,b"
|
||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
|
||||
export PW_WINE_USE=PROTON_LG
|
||||
export PW_VULKAN_USE=1
|
||||
export PW_USE_DXR10=0
|
||||
export PW_VULKAN_NO_ASYNC=0
|
||||
export PW_USE_NVAPI_AND_DLSS=0
|
||||
export PW_OLD_GL_STRING=0
|
||||
export PW_HIDE_NVIDIA_GPU=0
|
||||
export PW_FORCE_USE_VSYNC=0
|
||||
export PW_VIRTUAL_DESKTOP=0
|
||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
|
||||
export ENABLE_VKBASALT=1
|
||||
export PW_VKBASALT_EFFECTS=cas:FilmGrain2:Curves
|
||||
export PW_VKBASALT_FFX_CAS=1
|
||||
export PW_NO_FSYNC=0
|
||||
export PW_NO_ESYNC=0
|
||||
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
|
||||
export PW_NO_WRITE_WATCH=0
|
||||
export PW_HEAP_DELAY_FREE=0
|
||||
export PW_WINE_ALLOW_XIM=0
|
||||
##export WINEARCH=win32 # defaut = win64
|
||||
##export WINEPREFIX=
|
||||
export PW_WINEDBG_DISABLE=1
|
||||
export PW_USE_TERMINAL=0
|
||||
export PW_GUI_DISABLED_CS=0
|
||||
##add_in_start_portwine () { commands ; }
|
||||
export PW_MANGOHUD=1
|
||||
export PW_MANGOHUD_USER_CONF=0
|
||||
export PW_USE_DXR11=0
|
||||
export PW_USE_GSTREAMER=1
|
||||
export PW_USE_RUNTIME=1
|
||||
export PW_USE_GAMEMODE=1
|
||||
export PW_DX12_DISABLE=0
|
||||
export PW_USE_WINE_DXGI=1
|
||||
export MANGOHUD_CONFIG=font_size=24,position=top-left,toggle_hud=Shift_R+F12,no_display,resolution,wine,gpu_name,vulkan_driver,gpu_stats,vkbasalt,fps_limit=0
|
41
data_from_portwine/scripts/portwine_db/Arthur
Executable file
@ -0,0 +1,41 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: akai
|
||||
#Arthur.exe
|
||||
#Rating=1-5
|
||||
########################################################
|
||||
export PW_VULKAN_USE=dxvk
|
||||
#####################examples###########################
|
||||
##export PW_COMMENT_DB="blablabla"
|
||||
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
|
||||
##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
|
||||
##export WINEDLLOVERRIDES="blabla=n,b"
|
||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
|
||||
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
|
||||
##export PW_DXVK_VER=1.8.1
|
||||
##export PW_VKD3D_VER=2.2
|
||||
##export PW_USE_DXR10=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_NVAPI_AND_DLSS=0
|
||||
##export PW_OLD_GL_STRING=1
|
||||
##export PW_HIDE_NVIDIA_GPU=1
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
##export PW_VKD3D_FEATURE_LEVEL=1
|
||||
##export PW_DXGI_FROM_DXVK=1
|
||||
##export PW_VIRTUAL_DESKTOP=1
|
||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
|
||||
##export ENABLE_VKBASALT=1
|
||||
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
|
||||
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
|
||||
export PULSE_LATENCY_MSEC=90 # Fix crackling audio in games
|
||||
##export PW_USE_GAMEMODE=1 # Force disabele gamemod
|
||||
##export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
|
||||
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HEAP_DELAY_FREE=1
|
||||
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
|
||||
##export WINEARCH=win32 # defaut = win64
|
||||
##export WINEPREFIX=
|
||||
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
|
||||
##export PW_USE_TERMINAL=1 # Force run in terminal
|
||||
##export PW_LOG=1 # Enable debug mode fo terminal
|
||||
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
|
||||
##add_in_start_portwine () { commands ; }
|
35
data_from_portwine/scripts/portwine_db/AssassinsCreedII
Executable file
@ -0,0 +1,35 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: xuser
|
||||
#AssassinsCreedII.exe
|
||||
#Rating=1-5
|
||||
#####################examples###########################
|
||||
##export PW_COMMENT_DB="blablabla"
|
||||
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
|
||||
##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
|
||||
##export WINEDLLOVERRIDES="blabla=n,b"
|
||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
|
||||
export PW_WINE_USE=PROTON_GE
|
||||
export PW_VULKAN_USE=dxvk
|
||||
##export PW_DXR_ON=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_OLD_GL_STRING=1
|
||||
##export PW_HIDE_NVIDIA_GPU=1
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
##export PW_VIRTUAL_DESKTOP=1
|
||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
|
||||
##export ENABLE_VKBASALT=1
|
||||
##export PW_VKBASALT_EFFECTS="FakeHDR:cas" # Use Reshade in others games (dx9-12 to vulkan only)
|
||||
##export PW_VKBASALT_FFX_CAS="0.75" # FidelityFX Contrast Adaptive Sharpening (min 0 - max 1)
|
||||
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
|
||||
##export PW_NO_ESYNC=0 # Do not use eventfd-based in-process synchronization primitives
|
||||
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
|
||||
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HEAP_DELAY_FREE=1
|
||||
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
|
||||
##export WINEARCH=win32 # defaut = win64
|
||||
##export WINEPREFIX=
|
||||
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
|
||||
##export PW_USE_TERMINAL=1 # Force run in terminal
|
||||
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
|
||||
##add_in_start_portwine () { commands ; }
|
35
data_from_portwine/scripts/portwine_db/AssassinsCreedIIGame
Executable file
@ -0,0 +1,35 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: xuser
|
||||
#AssassinsCreedIIGame.exe
|
||||
#Rating=1-5
|
||||
#####################examples###########################
|
||||
##export PW_COMMENT_DB="blablabla"
|
||||
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
|
||||
##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
|
||||
##export WINEDLLOVERRIDES="blabla=n,b"
|
||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
|
||||
export PW_WINE_USE=PROTON_GE
|
||||
export PW_VULKAN_USE=dxvk
|
||||
##export PW_DXR_ON=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_OLD_GL_STRING=1
|
||||
##export PW_HIDE_NVIDIA_GPU=1
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
##export PW_VIRTUAL_DESKTOP=1
|
||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
|
||||
##export ENABLE_VKBASALT=1
|
||||
##export PW_VKBASALT_EFFECTS="FakeHDR:cas" # Use Reshade in others games (dx9-12 to vulkan only)
|
||||
##export PW_VKBASALT_FFX_CAS="0.75" # FidelityFX Contrast Adaptive Sharpening (min 0 - max 1)
|
||||
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
|
||||
##export PW_NO_ESYNC=0 # Do not use eventfd-based in-process synchronization primitives
|
||||
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
|
||||
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HEAP_DELAY_FREE=1
|
||||
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
|
||||
##export WINEARCH=win32 # defaut = win64
|
||||
##export WINEPREFIX=
|
||||
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
|
||||
##export PW_USE_TERMINAL=1 # Force run in terminal
|
||||
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
|
||||
##add_in_start_portwine () { commands ; }
|
2
data_from_portwine/scripts/portwine_db/BF2
Normal file → Executable file
@ -1,4 +1,4 @@
|
||||
#!/bin/bash
|
||||
#!/usr/bin/env bash
|
||||
#Author: Сергей 33 (46)
|
||||
#BF2.exe
|
||||
#Rating=4
|
||||
|
2
data_from_portwine/scripts/portwine_db/Baldurs_Gate_3
Normal file → Executable file
@ -1,4 +1,4 @@
|
||||
#!/bin/bash
|
||||
#!/usr/bin/env bash
|
||||
#Author:
|
||||
#bg3.exe
|
||||
#Rating=1-5
|
||||
|