forked from Boria138/PortProtonQt
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1 Commits
theme_fixe
...
main
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dde43f69d1
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@@ -131,6 +131,9 @@ class InputManager(QObject):
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self.last_update = time.time()
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self.update_interval = 0.016 # ~60 FPS
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self.emulation_active = False # Flag for external focus (updated in main thread)
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self.emulation_triggered = False
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self.back_held = False
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self.guide_held = False
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# Focus check timer for emulation flag (runs in main thread)
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self.focus_check_timer = QTimer(self)
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@@ -182,6 +185,8 @@ class InputManager(QObject):
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"""Update emulation_active flag based on Qt app focus (main thread only)."""
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active = QApplication.activeWindow()
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self.emulation_active = (active is None) # True for external windows (e.g., winefile)
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if not self.emulation_active:
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self.emulation_triggered = False
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def _navigate_game_cards(self, container, tab_index: int, code: int, value: int) -> None:
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"""Common navigation logic for game cards in a container."""
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@@ -1853,6 +1858,17 @@ class InputManager(QObject):
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# UI signal handling (always, for internal app)
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if event.type == ecodes.EV_KEY:
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if event.code == ecodes.BTN_EAST: # Back button
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self.back_held = (event.value == 1)
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if event.code in BUTTONS['guide']:
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self.guide_held = (event.value == 1)
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if event.value == 1:
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if ((event.code in BUTTONS['guide'] and self.back_held) or
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(event.code == ecodes.BTN_EAST and self.guide_held)):
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self.emulation_triggered = not self.emulation_triggered
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self.button_event.emit(event.code, event.value)
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# Special handling for menu on press only
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if event.value == 1 and event.code in BUTTONS['menu'] and not self._is_gamescope_session:
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@@ -1881,8 +1897,8 @@ class InputManager(QObject):
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else:
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self.dpad_moved.emit(event.code, event.value, current_time)
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# Mouse emulation (only for external windows)
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if self.mouse_emulation_enabled and self.emulation_active:
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# Mouse emulation (only for external windows + triggered)
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if self.mouse_emulation_enabled and self.emulation_active and self.emulation_triggered:
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if event.type == ecodes.EV_ABS:
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if event.code == ecodes.ABS_HAT0X:
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if event.value == -1:
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@@ -1920,6 +1936,9 @@ class InputManager(QObject):
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self.stick_x_raw = 0
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self.stick_y_raw = 0
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self.scroll_accumulator = 0.0
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self.back_held = False
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self.guide_held = False
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self.emulation_triggered = False
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break
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except Exception as ex:
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logger.error(f"Unexpected error in gamepad monitoring: {ex}")
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@@ -1938,6 +1957,9 @@ class InputManager(QObject):
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except Exception:
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pass
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self.gamepad = None
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self.back_held = False
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self.guide_held = False
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self.emulation_triggered = False
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def cleanup(self) -> None:
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"""
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