feat(input-manager): toggle fullscreen mode with gamepad Select button

Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
This commit is contained in:
2025-06-06 19:59:41 +05:00
parent 3d2d5a6243
commit 8b2b2c88f5
3 changed files with 74 additions and 19 deletions

View File

@ -20,9 +20,12 @@ from portprotonqt.egs_api import load_egs_games_async
from portprotonqt.theme_manager import ThemeManager, load_theme_screenshots, load_logo
from portprotonqt.time_utils import save_last_launch, get_last_launch, parse_playtime_file, format_playtime, get_last_launch_timestamp, format_last_launch
from portprotonqt.config_utils import (
get_portproton_location, read_theme_from_config, save_theme_to_config, parse_desktop_entry, load_theme_metainfo, read_time_config, read_card_size, save_card_size,
read_sort_method, read_display_filter, read_favorites, save_favorites, save_time_config, save_sort_method, save_display_filter, save_proxy_config, read_proxy_config,
read_fullscreen_config, save_fullscreen_config, read_window_geometry, save_window_geometry, reset_config, clear_cache
get_portproton_location, read_theme_from_config, save_theme_to_config, parse_desktop_entry,
load_theme_metainfo, read_time_config, read_card_size, save_card_size, read_sort_method,
read_display_filter, read_favorites, save_favorites, save_time_config, save_sort_method,
save_display_filter, save_proxy_config, read_proxy_config, read_fullscreen_config,
save_fullscreen_config, read_window_geometry, save_window_geometry, reset_config,
clear_cache, read_auto_fullscreen_gamepad, save_auto_fullscreen_gamepad
)
from portprotonqt.localization import _
from portprotonqt.logger import get_logger
@ -976,7 +979,17 @@ class MainWindow(QMainWindow):
self.fullscreenCheckBox.setChecked(current_fullscreen)
formLayout.addRow(self.fullscreenTitle, self.fullscreenCheckBox)
# 6. Legendary Authentication
# 6. Automatic fullscreen on gamepad connection
self.autoFullscreenGamepadCheckBox = QCheckBox(_("Auto Fullscreen on Gamepad connected"))
self.autoFullscreenGamepadCheckBox.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
self.autoFullscreenGamepadTitle = QLabel(_("Auto Fullscreen on Gamepad connected:"))
self.autoFullscreenGamepadTitle.setStyleSheet(self.theme.PARAMS_TITLE_STYLE)
self.autoFullscreenGamepadTitle.setFocusPolicy(Qt.FocusPolicy.NoFocus)
current_auto_fullscreen = read_auto_fullscreen_gamepad()
self.autoFullscreenGamepadCheckBox.setChecked(current_auto_fullscreen)
formLayout.addRow(self.autoFullscreenGamepadTitle, self.autoFullscreenGamepadCheckBox)
# 7. Legendary Authentication
self.legendaryAuthButton = AutoSizeButton(
_("Open Legendary Login"),
icon=self.theme_manager.get_icon("login")
@ -1155,6 +1168,9 @@ class MainWindow(QMainWindow):
fullscreen = self.fullscreenCheckBox.isChecked()
save_fullscreen_config(fullscreen)
auto_fullscreen_gamepad = self.autoFullscreenGamepadCheckBox.isChecked()
save_auto_fullscreen_gamepad(auto_fullscreen_gamepad)
for card in self.game_card_cache.values():
card.update_badge_visibility(filter_key)
@ -1170,18 +1186,14 @@ class MainWindow(QMainWindow):
self.settings_saved.emit()
if fullscreen:
# Управление полноэкранным режимом
gamepad_connected = self.input_manager.find_gamepad() is not None
if fullscreen or (auto_fullscreen_gamepad and gamepad_connected):
self.showFullScreen()
else:
if self.isFullScreen():
# Переходим в нормальный режим и восстанавливаем сохраненные размеры
width, height = read_window_geometry()
self.showNormal()
if width > 0 and height > 0:
self.resize(width, height)
# Сохраняем геометрию только если окно не в полноэкранном режиме
if not self.isFullScreen():
save_window_geometry(self.width(), self.height())
# Если обе галочки сняты и геймпад не подключен, возвращаем нормальное состояние
self.showNormal()
self.resize(*read_window_geometry()) # Восстанавливаем сохраненные размеры окна
self.statusBar().showMessage(_("Settings saved"), 3000)