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Author SHA1 Message Date
f869816cb4 ###Scripts version 2011### 2021-09-11 14:39:33 +03:00
03deeaa361 ###Scripts version 2010### 2021-09-05 22:00:33 +02:00
7eec1f9086 ###Scripts version 2009### 2021-09-05 14:47:21 +02:00
cb7ad7ec30 ###Scripts version 2008### 2021-09-04 12:49:27 +02:00
718af5eb05 ###Scripts version 2007### 2021-09-04 12:31:09 +02:00
e291a2e90d ###Scripts version 2006### 2021-09-03 18:17:42 +02:00
ea518e5f21 ###Scripts version 2005### 2021-09-01 13:11:49 +02:00
06e3953b19 ###Scripts version 2004-2### 2021-08-28 00:12:54 +03:00
5032d95a77 ###Scripts version 2004### 2021-08-28 00:11:48 +03:00
9bcb235657 ###Scripts version 2003### 2021-08-26 11:45:10 +03:00
73d12c0f39 ###Scripts version 2002-2### 2021-08-25 23:50:07 +03:00
8700a2c88d ###Scripts version 2002### 2021-08-25 23:47:59 +03:00
7415dcbc01 ###Scripts version 2001### 2021-08-25 23:33:45 +03:00
00c9d5d926 ###Scripts version 2000### 2021-08-25 11:12:22 +03:00
4e59d4b2f4 ###Scripts version 1123-2### 2021-07-31 11:54:36 +03:00
580c5d901a ###Scripts version 1123### 2021-07-31 11:54:00 +03:00
0bf4fe7816 ###Scripts version 1122### 2021-07-23 19:26:31 +03:00
9f0ad22d37 ###Scripts version 1121### 2021-07-22 17:20:40 +03:00
3e40e1bff5 ###Scripts version 1120### 2021-07-21 20:54:19 +03:00
088cdecda3 ###Scripts version 1119### 2021-07-16 20:31:05 +03:00
d88bf7fb38 ###Scripts version 1118### 2021-07-13 21:03:33 +03:00
9933accd7f ###Scripts version 1117### 2021-07-12 21:14:06 +03:00
0282a77a3c ###Scripts version 1116_3### 2021-07-12 20:37:27 +03:00
5bd52d7a36 ###Scripts version 1116_2### 2021-07-12 20:32:22 +03:00
59826da654 ###Scripts version 1116### 2021-07-12 20:19:54 +03:00
603d0d8821 ###Scripts version 1115### 2021-07-12 20:08:21 +03:00
f4d3684556 ###Scripts version 1114 and 1115### 2021-07-12 20:06:00 +03:00
0391f33674 ###Scripts version 1114### 2021-07-12 19:38:55 +03:00
df9128143c ###Scripts version 1113###
2
2021-07-09 12:33:43 +03:00
83a18e538a ###Scripts version 1113### 2021-07-06 12:42:49 +03:00
ebbdaed92d ###Scripts version 1110### 2021-06-26 19:32:54 +03:00
d32f5b1cc5 ###Scripts version 1109### 2021-06-25 19:59:35 +03:00
78552187f0 ###Scripts version 1107### 2021-06-20 21:02:53 +03:00
62651c1d93 ###Scripts version 1105### 2021-06-16 17:58:02 +03:00
295d028ba7 ###Scripts version 1104### 2021-06-14 22:22:00 +03:00
1c9f91675f ###Scripts version 1101### 2021-06-09 14:44:12 +03:00
1b632c2764 ###Scripts version 1097### 2021-05-31 16:09:43 +03:00
ef0b8f7689 ###Scripts version 1093### 2021-05-30 21:33:43 +03:00
c818fdb2ad ###Scripts version 1091### 2021-05-28 00:46:50 +03:00
aec5cd6083 Scripts version 1090 2021-05-27 01:53:55 +03:00
7021c0355b ###Scripts version 1087### 2021-05-21 22:46:08 +03:00
72329c2477 ###Scripts version 1080### 2021-05-19 20:06:59 +03:00
9f7cd37c00 ###Scripts version 1079### 2021-05-19 02:05:53 +03:00
6e1639a85c ###Scripts version 1078### 2021-05-19 00:17:43 +03:00
23cd198c39 ###Scripts version 1077### 2021-05-18 20:39:59 +03:00
87fae9e16a delete dist from git 2021-05-18 19:14:45 +03:00
3ebfdbab2a ###Scripts version 1076### 2021-05-18 19:10:47 +03:00
3cab2af043 enabled GST_PLUGIN_SYSTEM_PATH_1_0 2021-05-11 02:38:21 +03:00
7102314fb2 ###Scripts version 1075### 2021-05-11 02:30:04 +03:00
c1a0930ba4 Fix create new pfx 2021-05-10 23:13:22 +03:00
e06cca91e5 ###Scripts version 1071### 2021-05-09 12:05:37 +03:00
481d83890a ###Scripts version 1069### 2021-05-07 21:23:20 +03:00
5e65b4c55e Update Proton 6.3-3 2021-05-04 18:22:40 +03:00
e9cb98818e ###Scripts version 1067### 2021-05-04 15:34:17 +03:00
447c314ded ###Scripts version 1066### 2021-05-04 13:26:42 +03:00
7168b32480 Scripts version 1061 2021-05-03 00:00:56 +03:00
361c737c18 Scripts version 1060 2021-05-01 20:19:34 +03:00
936c27e919 Scripts version 1053 2021-05-01 08:46:30 +03:00
aa6db372fe Scripts ver: 1045 2021-04-26 19:14:34 +03:00
9af583e10e Update scripts 1037 2021-04-20 14:11:20 +03:00
129 changed files with 3728 additions and 1580 deletions

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@ -1,221 +0,0 @@
Copyright (c) 2018-2020, Valve Corporation
All rights reserved.
Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation and/or
other materials provided with the distribution.
3. Neither the name of the copyright holder nor the names of its contributors
may be used to endorse or promote products derived from this software without
specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
Browse the source code for more information
https://github.com/ValveSoftware/Proton
---- ---- ---- ----
This software contains a modified version of Wine licensed under the LGPL 2.1. Wine is
Copyright (c) 1993-2020 the Wine project authors
Visit Wine at
https://winehq.org
View our modifications at
https://github.com/ValveSoftware/wine
---- ---- ---- ----
This software contains a modified version of DXVK licensed under the zlib/libpng license. DXVK is
Copyright (c) 2017-2020 Philip Rebohle
Copyright (c) 2019-2020 Joshua Ashton
Visit DXVK at
https://github.com/doitsujin/dxvk
View our modifications at
https://github.com/ValveSoftware/dxvk
---- ---- ---- ----
This software contains FAudio licensed under the zlib license. FAudio is
Copyright (c) 2011-2020 Ethan Lee, Luigi Auriemma, and the MonoGame Team
Visit FAudio at
https://github.com/FNA-XNA/FAudio
---- ---- ---- ----
This software contains some Liberation Fonts licensed under the SIL Open Font License, available at LICENSE.OFL. These fonts are
Copyright (c) 2010 Google Corporation
Copyright (c) 2012 Red Hat, Inc.
Visit Liberation Fonts at
https://github.com/liberationfonts/liberation-fonts
---- ---- ---- ----
This software contains Source Han Sans licensed under the SIL Open Font License, available at LICENSE.OFL. This font is
Copyright 2014-2019 Adobe (http://www.adobe.com/)
Visit Source Han Sans at
https://github.com/adobe-fonts/source-han-sans
---- ---- ---- ----
This software contains wine-mono, parts of which are included under a variety of licenses.
Parts of Mono (mono/) are variously licensed under the GPL, LGPL, and MIT X11 licenses. All parts are available as LGPL or MIT X11 except for the following:
* The ICSharpCode.SharpZipLib library is available as GPL with an exception (see mono/mcs/class/ICSharpCode.SharpZipLib/README).
* mcs/jay is BSD-licensed.
The Visual Basic class libraries (mono-basic/) are MIT X11. The compiler is LGPL v2.
FNA is a mix of MSPL and MIT. It has the following library dependencies:
* FAudio, MojoShader, Theorafile, SDL2, SDL_image_compact, and SDL2-CS are zlib-licensed. SDL2-CS is built into FNA.dll.
* FNA.NetStub is MSPL.
The winforms and wpf libraries are MIT.
wine-mono itself is included under the MIT license. wine-mono is
Copyright (c) 2012 Vincent Povirk for CodeWeavers
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
Visit wine-mono at
https://github.com/madewokherd/wine-mono
View wine-mono's complete license at
https://github.com/madewokherd/wine-mono/blob/master/COPYING
---- ---- ---- ----
This software contains wine-gecko, parts of which are included under a variety of licenses.
wine-gecko itself is included under the Mozilla Public License 2.0.
wine-gecko is available in Source Code form at
https://sourceforge.net/p/wine/wine-gecko
---- ---- ---- ----
This software contains a modified version of Vkd3d licensed under the LGPL 2.1. Vkd3d is
Copyright 2016-2019 the Vkd3d project authors
Visit Vkd3d at
https://source.winehq.org/git/vkd3d.git
View our modifications at
https://github.com/ValveSoftware/vkd3d
---- ---- ---- ----
Parts of this software are based on the OpenVR SDK, which is
Copyright (c) 2015, Valve Corporation
All rights reserved.
Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation and/or
other materials provided with the distribution.
3. Neither the name of the copyright holder nor the names of its contributors
may be used to endorse or promote products derived from this software without
specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
Visit OpenVR at
https://github.com/ValveSoftware/openvr
---- ---- ---- ----
Parts of this software are based on the AMD AGS library, which is
Copyright (c) 2017 Advanced Micro Devices, Inc. All rights reserved.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

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@ -1,38 +1,468 @@
История изменений и дальнейшие планы:
-----------------------------------------
В планах:
* добавить выбор версий dxvk и vkd3d в db файле.
* добавить условие: если установлен vcrun2019, то не устанавливать vcrun2015-2017
* проверить Cyberpunk и Tomd Raider 4
* EDIT DB открывается не у всех
* добавить всю инфу из db файла и winetricks.log в debug
* проверка установки mangohud
* вывод changlog после обновления
* исправить работу windows steam
* создать defaut префикс и сделать авто симлинки в другие префиксы (games, programm files, users)
* добавить кнопку отчистки префикса без затрагивания игр и программ
* удалить старые mono, gecko и libs из .PortWINE
* добавить вопрос перед обновлением скриптов
* проверить windows steam под PortProton
* убрать все *_vars
* выкачка либов из серверов кроссовера?
* иконка в трей для PortProton
* зарабатывать на жизнь развитием проекта с помощью вашей подписки на https://boosty.to/portwine-linux.ru
* добавить проверку количества db файлов на один exe
* перенести скрипты установки порта на github
* добавить комментарии описывающие функционал скриптов и db файлов
* заниматься только развитием проекта за счет вашей подписки на https://boosty.to/portwine-linux.ru
-----------------------------------------
###Scripts version 2011###
* в GUI AUTOINSTALL добавлены лаунчеры GAMEFORGE (TEST), ANKAMA и GLYPH - Спасибо chal55rus (Sergey P.)!
* удален скрипт autoinstall и создан каталог pw_autoinstall (для удобного добавления новых автоустановщиков)
* в AUTOINSTALL обновлена версия скачиваемого GOG
* в GUI редактора db файлов добавлена кнопка "OPEN DB FILE" для внесение изменений в текстовом редакторе
* в функцию pw_other_fixes добавлен поиск и выключение автозапуска PunkBuster в реестре префикса
* в setup db изменен список библиотек (export PW_DLL_INSTALL="vcrun6 mfc42 vcrun6sp6 mfc120 vcrun2013")
###Scripts version 2010###
* FIX - исправлено управление мышкой в Overwatch и рекомендованы пар-ры запуска DXVK + PROTON_GE
* добавлены все предустановленные шейдеры в vkBasalt.conf
###Scripts version 2009###
* FIX - исправлен перезапуск редактора db файлов при первом включении PW_GUI_DISABLED_CS (отключение запуска GUI)
###Scripts version 2008###
* HOTFIX - исправление функции pw_kill_autostart
###Scripts version 2007###
* HOTFIX - установки WGC
###Scripts version 2006###
* HOTFIX - для AUTOINSTALL
* в AUTOINSTALL добавлен MY.GAMES
###PortProton-95### 02.09.2021 ###Scripts version 2005###
* обновлен db файл для steam (под ProtonGE связь с интернетом снова есть) - Спасибо Cefeiko!
* обновлен WINE PROTON_GE 6.16-GE1
* переменная PW_GUI_DISABLED_CS сбрасывается при запуске порта (для совместимости со старыми ярлыками которые были созданы на предыдущих версиях порта)
* добавлена возможность создавать 32-х битный префикс (необходимо для будущей автоустановки League of Legends)
* в GUI AUTOINSTALL добавлены лаунчеры Bethesda.net Launcher и Rockstar-Games-Launcher - Спасибо chal55rus (Sergey P.)!
* улучшена функция pw_kill_autostart
###Scripts version 2004###
* HOTFIX - использование и редактирование db файла Battle.NET
###Scripts version 2003###
* HOTFIX - отключение новых обновлений для старых версий PortProton
###Scripts version 2002###
* HOTFIX для настройки db файлов
###Scripts version 2001###
* добавлен графический интерфейс для настройки db файлов
###PortProton-94### 25.08.2021 ###Scripts version 2000###
* добавлено автоматическое скачивание и обновление Proton GE
* db файлы создаются автоматически при запуске любого *.exe
* последние выбранные режимы запуска сохраняются автоматически в db файлы
* добавлены переменные для более точной настройки vkBasalt под каждую игру с помощью db файлов:
export PW_VKBASALT_EFFECTS="FakeHDR:cas" - можно изменять на любые эффекты из путь_до_порта/data/vkBasalt.conf
export PW_VKBASALT_FFX_CAS="0.7" - изменение резкости в играх (от 0 до 1 с шагом 0.01)
так же можно настроить эти пар-ры глобально и для всех игр с помощью: путь_до_порта/data/user.conf
PS: не забывает для активации добавить переменную: export ENABLE_VKBASALT=1 в db файл, или для глобального включения в user.conf
* добавлены условия для правильного определения переменных LD_LIBRARY_PATH и LD_PRELOAD при автоматическом перезапуске скриптов
* запуск нескольких приложений можно запустить только через один и тот же протон
* добавлена автоматическая очиста каталога Temp в префиксе порта
* создан новый скрипт functions_helper, в который перенесены все вспомогательные функции из runlib
* создана новая ветка обновлений скриптов v.2XXX
* упрощена структура скрипта runlib
###Scripts version 1125###
* PROTON_STEAM обновлен до v6.3-6b
* FIX winetricks и cabextract
* множество маленьких изменений и исправлений
###Scripts version 1124###
* выбор версии WINE (PROTON_STEAM v6.3-6rc4; PROTON_GE v6.15.2)
* добавлено отображение версии WINE в MANGOHUD
* переработан скрипт start.sh (уменьшен код при увеличении удобства использования)
###Scripts version 1123###
* в MANGOHUD по умолчанию добавлен вывод разрешения экрана
* добавлен db файл для игры DaysGone (значительно увеличивает FPS)
###Scripts version 1122###
* обновление скриптов для поддержки нового тестового 91 порта включенным FSR по умолчанию (FSR работает только с играми dx9-12 запущеными под vulkan и при выборе разрешения в игре ниже чем поддерживает монитор)
###Scripts version 1121###
* HOTFIX - перенос PW_NO_ESYNC=1 из default db в скрипт var
* HOTFIX - для успешного запуска игр WGC на системах где не работали игры WoWS и WoT
###Scripts version 1120###
* перенос unset переменных в разделе main скрипта runlib
* после автоустановки windows steam, не перезаписывается ярлык нативного steam в меню.
* перед автоустановкой игр добавлена функция kill_portwine
###Scripts version 1119###
* ESYNC отключен по умолчанию из за частой ошибки CXX на некоторых системах.
* при включении vkBasalt вместо эффекта Curves используется FakeHDR (минимальное затемнение при увеличении глубины цветопередачи)
* при включении vkBasalt уменьшена резкость casSharpness с 0.8 до 0.75
###Scripts version 1118###
* обновлены libs_v17 с интеграцией MANGOHUD, vkBasalt + reshade
* MANGOHUD и vkBasalt польностью интегрированы в контейнер
* MANGOHUD снова работает под всеми режимами запуска (OpenGL и Vulkan) включая 32-ух битные игры.
* HOTFIX - user.conf корректно переопределяет все переменные
###Scripts version 1117###
* доработка определение месторасполажения установленных шейдеров для vkBasalt
* добавлена переменная "PW_SANDBOX_HOME_PATH" при существовании которой закрывается доступ к домашнему каталогу
###Scripts version 1115 and 1116###
* тест обновления скриптов с github
###Scripts version 1114###
* добавлен пользовательский файл конфигурации (путь_до_PortProton/data/user.conf") который при наполнениии замещает настройки скрипта var и db файлов, но при обновлении скриптов остается неизменным, для сохранения ваших настроек.
* автоматическое изменение раскладки клавиатуры работает только при установке значении переменной export PW_XKBD_RU_HACK=1 (можно прописывать как в скрипт var, так и в user.conf)
* HOTFIX - определение месторасполажения установленных шейдеров для vkBasalt (для работы под Arch и Manjaro)
* проверка и обновления скриптов из https://github.com/Castro-Fidel/PortWINE/archive/refs/heads/master.tar.gz
###Scripts version 1113###
* обновлен dxvk до v1.9-51
* обновлен vkd3d до v2.4
* начальная поддержка нативной версии nvapi при условии, что wine его поддерживает
* тест vkBasalt (в каталог data добавлен vkBasalt.conf и добавлены переменные в скрипт var)
###PortProton-90### 28.06.2021
* обновлен Proton 6.3-5 (RELEASE)
###Scripts version 1112###
* mangohud влючаеться по клавишам: правый_шифт+F12 (Shift_R+F12)
* HOTFIX - включение vkd3d (dxgi=b)
###Scripts version 1111###
* обновлен DXVK и VKD3D из Proton 6.3-5 (RELEASE)
* обновлены библиотеки kerberos и wldap32 (исправляет ошибки подключения к интернету в некоторых играх, например World of Tanks)
###Scripts version 1110###
* mangohud включаеться по клавише F12 при условии, что он установлен в системе
* добавлена кнопка очистки префикса в раздел GUI -> SETTINGS
* добавлена кнопка удаления порта в раздел GUI -> SETTINGS
* добавлена кнопка удаления программ (WINE UNINSTALLER) в раздел GUI -> SETTINGS
* добавлена кнопка редактирования скрипта var в раздел GUI -> SETTINGS
* обновление winetricks отключенно (опять) и используется доработаная версия от ProtonGE
* изменены иконки внутри gui в трее
###PortProton-89### 25.06.2021 ###Scripts version 1109###
* обновлен wine до версии Proton 6.3-5-rc3
* обновлен DXVK и VKD3D из Proton 6.3-5-rc3
###Scripts version 1108###
* обновлен DXVK и VKD3D из Proton 6.3-5-rc1
###Scripts version 1107###
* добавлены db: OSU!; FarCry{3,4}; Control; Biomutant; ForzaHorizon4
* включено обновление winetricks (снова отремонтировано скачиваие vcrun20XX)
###Scripts version 1106###
* возвращен VKD3D из Proton 6.3-4b
###Scripts version 1105###
* для распаковки exe файлов при автоматических установках лаунчеров используется 7z вместо 7zr
* обновлен DXVK до версии 1.9
* исправлена автоматическая установка GOG
* автоматическое создание символьной ссылки users/steamuser/Documents в users/steamuser/My Documents
* добавлена иконка в трей для PortProton (завершение всех процессов по ПКМ --> "FORCE EXIT")
* добавлена возможность запуска нескольких приложений одновременно и закрывать всё одним нажатием ПКМ --> EXIT
###Scripts version 1104###
* крупное обновлеение контейнера (libs_v16):
- добавлен /bin/yad_new версии 10.1 скомпилированный специально для будущего меню в трее)
- обновлен MANGOHUD (требуется проверка под OpenGL)
- обновлен 7z необходимый для будущей автоматической установки Rockstar Game Launcher
* для тестовой поддержки wayland добавлена переменная в скрипт var: GDK_BACKEND="x11"
* обновлены DXVK и VKD3D до актуального состояния на 12.06.2021
###Scripts version 1103###
* HOTFIX - исправление функции pw_kill_autostart
###Scripts version 1102###
* фикс создания ярлыка после автоматической установки STEAM
* в AUTOINSTALL добавлена функция pw_kill_autostart для запрета автозапуска лаунчера после автоматической установки
* добавлены настройки в ~/.Xresources для корректного отображения текста в xterm, если данного файла нет в корне домашнего каталога
###PortProton-87### - RELEASE
* cтабильная версия wine proton 6.3-4
* стабильные версии новых скриптов 1101
###Scripts version 1101###
* переделан запуск контейнера (исправлены проблемы с правильной подгрузкой библиотек)
* автоматическая установка DLL в префикс выполняется под контейнером
* winecmd запускается из под xterm установленного в контейнер, что избавляет xterm как зависимость.
* vcrun2019 снова устанавливается в штатном режиме
* исправлена ошибка в скрипте при монтировании в контейнер
* добавлено отображение скорости интернета и примерный остаток времени при скачивании libs, gecko, mono
###PortProton-86###
* обновлен wine до версии GE 2
* обновлены либы до версии libs_v15
### Скрипты с версии 1095 по 1100 - эксперементальные ###
###Scripts version 1094###
* немного ускорена инициализация префикса
* расширена функция чистки префикса
* исправлено определение использования RUNTIME в логах
* ${HOME}/.PortWINE под контейнетом всегда доступен, но только для чтения
* добавлен автоматический проброс /media и /mnt в контейнер порта что позволяет запускать игры и программы установленные не в домашнем каталоге, как если бы порт работал без контейнера
* в AUTOINSTALL добавлены лаунчены UPLAY и STEAM
* тестовый фикс пропадания текстур под DXVK на некоторых системах
* для систем основанных на Arch добавлен автоматический проброс /run/media
* все основные настройки контейнера перенесены в скрипт var: PW_RT_MOUNT_RO - только для чтения; PW_RT_MOUNT_RW - чтение и запись (пути писать в ковычках и разделять пробелом) Пример: PW_RT_MOUNT_RW=("/media" "/mnt" "/run/media/${USER}")
###Scripts version 1093###
* возвращена переменная в скрипте var: WINE_WIN_START="start.exe /i /unix" что возвращает запуск .bat файлов и решает проблему с запуском игры WoT из WGC
###Scripts version 1092###
* исправлена автоустановка WGC под запуском в контейнерном режиме
* добавлен фикс работы старых версий порта с новыми скриптами
* частичный откат кода со скриптов от PortProton-78
* контейнерный режим включен по умолчанию и отключается в скрипте "каталог_порта/data/scripts/var" переменной PW_USE_RUNTIME=(1 - включен; 0 - выключен)
###PortProton-85### 27.05.2021 ###Scripts version 1090###
* для подготовки к релизу используется стабилная версия wine: Proton 6.3-4
* до 4-x прибавка в ФПС в играх DX12 (на моем железе: HZD - x4; Graven - x2; Cyberpunk2077 - x1,25)
* глобальное изменение использование переменных (системных, wine и vulkan)
* в лог файл добавлена информация о текущей версии скриптов и используется ли RUNTIME
* возврат оригинальных значений системных переменных: PATH, LD_LIBRARY_PATH после окончания использования порта
* HOTFIX - убрано повторное исполнение функции start_portwine во время запуска debug
* HOTFIX - исправлены возможные проблемы старых игр использующие WMF
* HOTFIX - ошибки скачивания vcrun2019 на чистом префиксе
###PortProton-84### 23.05.2021 ###Scripts version 1089### - BETA
* обновлен WINE до версии Proton 6.9 GE 1
* контейнерный режим включен по умолчанию и отключается с помощью раскомментирования переменной в скрипте var #export PW_USE_RUNTIME=1
* более чем в 2 раза увеличена производительность игр под VKD3D (Cyberpunk2077 и т.п.) за счет исползования dxgi из dxvk под vkd3d
* для префикса по умолчанию включена версия windows 10
* реализовано создание символьных ссылок с библиотек gstreamer в контейнер runtime для исправления ошибок WMF (gst)
###Scripts version 1088###
* реализовано создание символьных ссылок с библиотек wine в контейнер runtime для исправления ошибок XACT (faudio)
###Scripts version 1087###
* добавлен вопрос об обновлении скриптов
* HOTFIX - полностью убрана переменная WINE_WIN_START
###Scripts version 1086###
* HOTFIX - изменена переменная export WINE_WIN_START="start.exe /b"
###Scripts version 1085###
* в скрипт var добавлена и временно включена переменная export PW_USE_RUNTIME=0 (требуется рашение проблемы с загрузкой faudio)
* добавлено автоматическое создание каталога "${WINEPREFIX}/drive_c/users/Public/Documents/Steam"
* HOTFIX - обновление скриптов после установки происходило только при повторном запуске порта
###Scripts version 1084###
* фикc запуска gui winetricks c терминалом
###Scripts version 1083###
* временно вернул работу winetricks без использования контейнера
###Scripts version 1082###
* HOTFIX - смена версии cabextract внутри libs_v14
###Scripts version 1081###
* HOTFIX - автоматичкское удаление wget из libs_v14, что бы winetricks использовал curl для скачивания
###PortProton-80### 19.05.2021 ###Scripts version 1080###
* обновлен WINE до версии Proton 6.8 GE 1
* обновлен контейнер в libs_v14 до версии Debian 10.9
* добавлен аргумент запуска RUNTIME "--filesystem=${PORT_WINE_PATH}" для возможности установки и использования порта вне $HOME
* перенос создания символьной ссылки на drive_c из скрипта setup в runlib
###Scripts version 1079###
* HOTFIX - libs_v13 исправленна битая ссылка c "runtime/lib64/ld-linux-x86-64.so.2" на "../lib/x86_64-linux-gnu/ld-2.15.so"
###Scripts version 1078###
* добавлена проверка подключения к интернету с помощью ping перед использованием curl (значительно ускоряет запуск порта при плохом соединении с интернетом)
* обновлены libs_v12 (пересобран контейнер и значительно уменьшен его размер)
* HOTFIX - запуск winetricks из GUI PortProton (контейнер уже умеет работать с winetricks, но всё еще есть недочеты по отображению gui)
###Scripts version 1077###
* HOTFIX - исправлено повторное скачивание libs_v11
###Scripts version 1076###
* при любом использовании winetricks добавлен аргумент -r (для автоматического перекачивания библиотек, если хеш-суммы не совпадают)
* winetricks запущенный с GUI работает без контейнерного режима
* временно глобально отклчени gamemode в скрипте var (необходим тест)
* начальная адаптация скриптов под контейнерный режим запуска wine
* libs_v11 обновлен и переведен полностью на контейнерный режим запуска
* в PortProton.desktop изменен аргумент с %U на %F
###PortProton-80### 11.05.2021 ###Scripts version 1075###
* обновлен WINE до версии Proton 6.8 GE 1
* обновлена инициализация и настройка префикса под новые версии Proton GE
###Scripts version 1074###
* HOTFIX - добалено ожидание окончания создания префикса, перед продолжением использования порта
###Scripts version 1073###
* HOTFIX - создание каталога drive_c перед созданием симлинка на него
###Scripts version 1072###
* HOTFIX - создание префикса (каталог dosedevices с симлинками) под всеми ОС Linux и разными версиями Proton (включая GE)
###Scripts version 1071###
* HOTFIX - был ошибочно убран аргумент SkipBuildPatchPrereq для Epic (вернули)
###Scripts version 1070###
* HOTFIX - GUI возвращен в стандартный вид
###Scripts version 1069###
* обновлены db файлы
* HOTFIX -закомментирована переменная __NV_PRIME_RENDER_OFFLOAD=1 для работы некоторых игр в оконном режиме с видеокартой от NVIDIA
###PortProton-79### 04.05.2021 ###Scripts version 1068###
* обновлен Proton до версии 6.3-3 от 04.05.2021
###Scripts version 1067###
* HOTFIX - удален аргумент /b при запуске приложений (fix для WGC)
* фикс запуска функции pw_other_fixes
* добавлена проверка повторной установки EVE Online из AUTOINSTALL
###Scripts version 1066###
* виртуальный рабочий стол включенный из db файла, или глобально из скрипта "var" исправно работает с любой игрой/программой
* фикс работы переменной "PW_GUI_DISABLED_CS=1" прописанной в .desktop файле
* улучшеный режим запуска всех приложений с помощью аргументов start /b /unix
###Scripts version 1062, 1063, 1064 и 1065###
* HOTFIX - убрана переменная PW_VULKAN_USE из скрипта runlib
###PortProton-78### 03.05.2021 ###Scripts version 1061###
* обновлен Proton 6.3 (стабильная ветка + патченный netprofm.dll)
* полностью исправлена проблема с фокусом мыши
* отключена авто отчистка префикса во время обновления порта
* в GUI изменен цвет ссылок url на красный
* частичная чистка кода
* HOTFIX - исправлено ложное срабатывание проверки скачивания (проверка успешного скачивания/распаковки всех компонентов и удаление архивов если одно из условий не истина)
* при ошибке скачивания одного из компонентов PortProton добавлено оповещение с автоматическим перезапуском.
###Scripts version 1060###
* фикс работы EVE Online + Proton Experimental (netprofm.dll)
###Scripts version 1059###
* gnome-terminal отрабатывает не правильно, возвращен xterm
* вместо vcrun2015-2017 принудительно ставится vcrun2019 (так как имеет кумулятивные обновления)
###PortProton-77### 01.05.2021 ###Scripts version 1057###
* обновлен Proton Experimental от 29.04.2021
* используется default_pfx при создании нового префикса
* фикс выбора режима запуска при уже созданном ярлыке, но отсутствующем PW_VULKAN_USE
###Scripts version 1056###
* исправлена работа gnome-terminal если "$SHELL" не равен "/bin/bash"
###Scripts version 1055###
* fix YAD
###Scripts version 1054###
* добавлен p7zip в libs_v10
* изменен приотет использования терминала (системный в приоритете как для KDE, GNOME, Cinnamon и LXQT)
* в AUTOINSTALL реализованна "тихая" установка EVE Online
###Scripts version 1053###
* HOTFIX - перенос всех функций в скрипте runlib (наверх)
* добавлена переменная в default ##export PW_WINE_ALLOW_XIM=1, которая отключает XIM (X input manager)
* в функции pw_init_pfx добавлено копирование всех dll из библиотек wine/lib(64) в префикс (если префикса не существует)
###Scripts version 1052###
* отключена автоотчистка ~/.PortWINE
* отключение сервиса OriginWebHelperService.exe (правкой реестра) перенесена в скрипт var
* в AUTOINSTALL добавлена установка EVE Online
###Scripts version 1051###
* изменён db файл Origin для отключение сервиса OriginWebHelperService.exe (правкой реестра)
###Scripts version 1050###
* добавлен фикc установки Epic Games Launcher
* принудительно отключен сервис OriginWebHelperService.exe
* в AUTOINSTALL добавлена установка GoG Galaxy
###PortProton-76### 29.04.2021 ###Scripts version 1049###
* обновить Proton Experimental (2021/04/27)
* добавлен вывод changelog и debug во встроенном YAD (gui)
* в AUTOINSTALL добавлена установка Epic Games Launcher
* исправлена ошибка: 00bc:err:winediag:load_dxvk_config Couldn't load dxvk_config.dll
###Scripts version 1048###
* реализовано обновление скриптов "налету" (без необходимости перезапускать порт)
###Scripts version 1047###
* в AUTOINSTALL добавлены установки "Origin" и "Battle.net Launcher"
* увеличено время ожидания ответа при проверки связи с интернетом (ping -w5 -c1 github.com)
* увеличено количество попыток скачивания для неустойчивого интернет соединения (wget -c -t 10 -T 1)
* в GUI PortProton добавлена кнопка F.A.Q. для открытия справочной страницы portwine-linux.ru
###Scripts version 1046###
* обновлена верси VKD3D используемая по умолчанию до версии 2.3.1 (скрипт var, переменная export PW_DEF_VKD3D_VER=2.3.1)
* HOTFIX сохранение выбраного режима запуска в существующий файл db при создании ярлыка
###Scripts version 1045###
* HOTFIX установка компонентов при отсутствии winetricks.log
###Scripts version 1044###
* переработано основное диалоговое окно при запуске PortProton и добавлена вкладка AUTOINSTALL
* выбор debug снова есть при запуска с ярлыка PortProton
* минимальный набор библиотек для установки с winetricks перенесен в default db
* проверка уже установленных библиотек с помощью winetricks повторно не производится
* после создания нового префикса, требование перезапуска порта больше нет
* обновление префикса происходит в фоновом режиме
* улучшена работа прогресс-бара
###Scripts version 1043###
* HOTFIX создания ярлыка (использование png вместо ico)
###Scripts version 1042###
* при запуске PortProton.desktop добавлена кнопка AUTOINSTALL
* в AUTOINSTALL добавлена автоматическая установка WGC
* исправлено отображение иконок на DE GNOME
###Scripts version 1041###
* wine-mono обновлен до версии 6.1.2
###PortProton-75### 24.04.2021 ###Scripts version 1040###
* обновлен wine Proton experimental 6.3 от 23.04.2021
* добавлена функция pw_clear_pfx для отчистки префикса порта во время обновления без затрагивания игр и программ
* проверка и настройка переменных для MANGOHUD добавлены функцию pw_mangohud_check
* версия VKD3D по умолчанию = 2.3
* добавлена поддержка DXR (RTX) в режиме VKD3D, при условии использования переменной PW_DXR_ON=1
* переменная PW_DXR_ON добавлена в default db
* переменная PW_DXVK_NO_ASYNC переименованна в PW_VULKAN_NO_ASYNC и теперь отключает асинхронные вызовы как в DXVK, так и в VKD3D
###Scripts version 1039###
* фикс выбора режима запуска (dxvk, vkd3d, opengl)
###Scripts version 1038###
* распаковка tar.xz вынесена в отдельную функцию unpack_tar_xz
* добавлена проверка связи с серверами для автономной работы порта
* ускорена работа reset скрипта останавливающая все процессы порта
* исправлены ошибки связанные с остановкой отсутствующих pid-оф yad и процессов wine.
* удалено использование wineserver -k в функции kill_portwine (влияло на инициализацию префикса)
* добавлена отчистка ~/.PortWINE, при условии установки новой версии порта
* добавлена вся информация из db файла и winetricks.log в debug
* удален каталог vars (из за db файлоа больше в нем нет необходимости)
* скрипт PortProton_vars перенесен в каталог scripts и переименован в var
* добавлена проверка установки mangohud в систему
* уменьшина ширина индикатора загрузки на 100px
* улучшено определение необходимого db файла для запуска
###PortProton-74### 20.04.2021 ###Scripts version 1037###
* обновлен wine до версии Proton 6.3-2 next
* в setup db изменен список библиотек (фикс для "xatab") " mfc42 mfc120 vcrun2013"
* добавить выбор версий dxvk и vkd3d в db файле, с последующей закачкой с github при отсутствии в ~/.PortWINE/vulkan
* обновлены libs до v9 (добавлен пакет zstd для реализация функции смены vkd3d)
* произведена частичная чистка и оптимизация кода
* добавлен вывод changlog после обновления
###PortProton-73### 18.04.2021 ###Scripts version 1036###
* фикс для StarCraft (db)
* Фикс работы порта в solus (отключение xterm)
* Фикс создания циклической ссылки drive_c внутри drive_c
* Удален &>>/dev/null из PW_RUN (ломает запуск неторорых игр и приложений)
* Очистищен код функции PW_RUN (убрано условие optirun_on за ненадобностью)
* Проверить минимальный набор библиотек в default db (vcrun6 vcrun6sp6 mfc42 d3dcompiler_42 d3dcompiler_43 d3dcompiler_47 d3dx9)
* фикс работы порта в solus (отключение xterm)
* фикс создания циклической ссылки drive_c внутри drive_c
* удален &>>/dev/null из pw_run (ломает запуск неторорых игр и приложений)
* очистищен код функции pw_run (убрано условие optirun_on за ненадобностью)
* исправлен минимальный набор библиотек в default db ( mfc42 d3dcompiler_42 d3dcompiler_43 d3dcompiler_47 d3dx9)
###PortProton-72### 17.04.2021 ###Scripts version 1035###
* Обновлен wine до версии Proton experimental-6.3-20210407b (совместно с dxvk и vkd3d)
* обновлен wine до версии Proton experimental-6.3-20210407b (совместно с dxvk и vkd3d)
* добавлен фикс работы 32-битных игр в режиме DXVK (export PW_FORCE_LARGE_ADDRESS_AWARE=1)
* изменен список библиотек для запуска неизвестных игр (для которых еще нет db файлов)
* добавлен dxvk.conf в каталог data
@ -42,31 +472,31 @@
* убран xterm из debug (иначе ломает шрифты)
* добавлена кнопка редактирования найденного db файла
* ТЕСТ: автоудаление PINNED_LIBS и отключение setup.sh --force
* изменение сравнения версий скриптов и портов "$(curl -s --list-only "https://portwine-linux.ru/ftp/current_version/blabla_ver")"
* автоматическая установка в префикс порта PW_DLL_INSTALL="vcrun2017 vcrun6 vcrun6sp6 mfc42"
* изменение сравнения версий скриптов и портов "$(curl -s --list-only "https://portwine-linux.ru/ftp/current_version/blabla_ver")"
* автоматическая установка в префикс порта PW_DLL_INSTALL="vcrun2017 mfc42"
* исправлено создание db файла при создании ярлыков, в именах которых присутствует одниковвые названия запускаемого файла
* исправили создания префикса на некоторых системах при использования встроенного xterm из ~/PortWINE/libs
* исправили создания префикса на некоторых системах при использования встроенного xterm из ~/PortWINE/libs
###PortProton-71### 11.04.2021
###PortProton-71### 11.04.2021
* отключено обновление libs, mono и gecko во время установки PortProton
* проверка версии glibc перед установкой, если версия ниже необходимой, то выводим ошибку
* добавлена проверка хеш-суммы порта на ftp перед установкой
* добавлен прогресс загрузки библиотек с интернета
* добавлен в debug полный путь до запускаемой игры/программы вместе с именем файла
* добавлен в debug полный путь до запускаемой игры/программы вместе с именем файла
* исправлено дублирование db файлов при создании ярлыков
* перенос libs с сервера PortWINE-Linux.ru на https://github.com/Castro-Fidel/PortWINE/releases/
* скачивание mono оф. github mono
* скачивание gecko оф. ftp winehq
* перенос libs с сервера PortWINE-Linux.ru на https://github.com/Castro-Fidel/PortWINE/releases/
* скачивание mono оф. github mono
* скачивание gecko оф. ftp winehq
* в /data/scripts/vars/PortProton_vars добавлена переменная PW_MANGOHUD=1 что включает HUD для монитроринга FPS, нагрузку на CPU, GPU и т.п (при условии что в системе предустановлен пакет mangohud)
* обновлена локализация подсказок при наведении на кнопки на экране выбора режимов запуска (русская и английская версии)
* добавлена проверка соединения с серверами и докачки winetricks, libs, mono, gecko.
* произведена глобальная чистка кода и вынос множества решений в отдельные функции
* дебаг теперь открывается в системном текстовом редакторе
* дебаг теперь открывается в системном текстовом редакторе
* в дебаг добавлен инвайт (ссылка-приглашение) на наш сервер Discord
* убран CREATE_SHORTCUT и LAUNCH при запуске PortProton.desktop
* убрано удаление кэша winetricks
###PortProton-70### 05.04.2021
###PortProton-70### 05.04.2021
* обновлен wine до версии proton 6.3-1
* обновлены dxvk и vkd3d поставляемые вместе с proton 6.3-1
* обновлены библиотеки до версии libs_v7
@ -97,3 +527,7 @@
поддерживаются gamemode, FSYNC, ESYNC  из "коробки" 
* простое создание ярлыков с выбором режима запуска (+ возможно добавить свои параметры запуска к игре/приложению) 
* добавлена интеграция PortProton в рабочее окружение (root права не нужны, концепция порта не изменилась)
###ЗАМЕТКИ###
* проверка версий dxvk на github: curl -s https://github.com/doitsujin/dxvk/releases | grep Version | awk {'print $3'} | sed 's%</a>%%g'
* проверка версий vkd3d на github: curl -s https://github.com/HansKristian-Work/vkd3d-proton/releases | grep Version | awk {'print $3'} | sed 's%</a>%%g'

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@ -2,7 +2,7 @@
# rather than when creating the swap chain. Some games that start
# rendering with a different graphics API may require this option,
# or otherwise the window may stay black.
#
#
# Supported values: True, False
# dxgi.deferSurfaceCreation = False
@ -12,7 +12,7 @@
# Enforce a stricter maximum frame latency. Overrides the application
# setting specified by calling IDXGIDevice::SetMaximumFrameLatency.
# Setting this to 0 will have no effect.
#
#
# Supported values : 0 - 16
# dxgi.maxFrameLatency = 0
@ -73,7 +73,7 @@
# True enables the mailbox present mode in case regular Vsync is disabled.
# This should avoid tearing, but may be unsupported on some systems
# or require setting dxgi.numBackBuffers to a higher value in order
# to work properly.
# to work properly.
#
# False enables the relaxed fifo present mode in case regular Vsync is enabled.
# This should result in tearing but reduce stutter if FPS are too low,
@ -116,14 +116,14 @@
# Overrides the maximum allowed tessellation factor. This can be used to
# improve performance in titles which overuse tessellation.
#
#
# Supported values: Any number between 8 and 64
# d3d11.maxTessFactor = 0
# Enables relaxed pipeline barriers around UAV writes.
#
#
# This may improve performance in some games, but may also introduce
# rendering issues. Please don't report bugs with the option enabled.
#
@ -135,7 +135,7 @@
# Overrides anisotropic filtering for all samplers. Set this to a positive
# value to enable AF for all samplers in the game, or to 0 in order to
# disable AF entirely. Negative values will have no effect.
#
#
# Supported values: Any number between 0 and 16
# d3d11.samplerAnisotropy = -1
@ -168,7 +168,7 @@
# Sets number of pipeline compiler threads.
#
#
# Supported values:
# - 0 to automatically determine the number of threads to use
# - any positive number to enforce the thread count
@ -177,13 +177,13 @@
# Toggles raw SSBO usage.
#
#
# Uses storage buffers to implement raw and structured buffer
# views. Enabled by default on hardware which has a storage
# buffer offset alignment requirement of 4 Bytes (e.g. AMD).
# Enabling this may improve performance, but is not safe on
# hardware with higher alignment requirements.
#
#
# Supported values:
# - Auto: Don't change the default
# - True, False: Always enable / disable
@ -192,13 +192,13 @@
# Toggles early discard.
#
#
# Uses subgroup operations to determine whether it is safe to
# discard fragments before the end of a fragment shader. This
# is enabled by default on all drivers except RADV and Nvidia.
# Enabling this may improve or degrade performance depending
# on the game and hardware, or cause other issues.
#
#
# Supported values:
# - Auto: Don't change the default
# - True, False: Always enable / disable
@ -221,19 +221,19 @@
# Sets enabled HUD elements
#
#
# Behaves like the DXVK_HUD environment variable if the
# environment variable is not set, otherwise it will be
# ignored. The syntax is identical.
# dxvk.hud =
# dxvk.hud =
# Reported shader model
#
# The shader model to state that we support in the device
# capabilities that the applicatation queries.
#
#
# Supported values:
# - 1: Shader Model 1
# - 2: Shader Model 2
@ -243,7 +243,7 @@
# Evict Managed on Unlock
#
#
# Decides whether we should evict managed resources from
# system memory when they are unlocked entirely.
#
@ -254,7 +254,7 @@
# DPI Awareness
#
#
# Decides whether we should call SetProcessDPIAware on device
# creation. Helps avoid upscaling blur in modern Windows on
# Hi-DPI screens/devices.
@ -266,7 +266,7 @@
# Strict Constant Copies
#
#
# Decides whether we should always copy defined constants to
# the UBO when relative addressing is used, or only when the
# relative addressing starts a defined constant.
@ -278,7 +278,7 @@
# Strict Pow
#
#
# Decides whether we have an opSelect for handling pow(0,0) = 0
# otherwise it becomes undefined.
#
@ -309,7 +309,7 @@
# - Memory Tracking Testing: True, False
# d3d9.maxAvailableMemory = 1024
d3d9.memoryTrackTest = False
# d3d9.memoryTrackTest = False
# Force enable/disable floating point quirk emulation

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@ -0,0 +1,85 @@
xterm*faceSize: 12
xterm*vt100*geometry: 120x20
xterm*saveLines: 16384
xterm*loginShell: true
xterm*charClass: 33:48,35:48,37:48,43:48,45-47:48,64:48,95:48,126:48
xterm*termName: xterm-color
xterm*eightBitInput: false
!BLK Cursor
#define _color0 #000d18
#define _color8 #000d18
!RED Tag
#define _color1 #e89393
#define _color9 #e89393
!GRN SpecialKey
#define _color2 #9ece13
#define _color10 #9ece13
!YEL Keyword
#define _color3 #f0dfaf
#define _color11 #f0dfaf
!BLU Number
#define _color4 #8cd0d3
#define _color12 #8cd0d3
!MAG Precondit
#define _color5 #c0bed1
#define _color13 #c0bed1
!CYN Float
#define _color6 #dfaf8f
#define _color14 #dfaf8f
!WHT Search
#define _color7 #efefef
#define _color15 #efefef
!FMT Include, StatusLine, ErrorMsg
#define _colorBD #ffcfaf
#define _colorUL #ccdc90
#define _colorIT #80d4aa
!TXT Normal, Normal, Cursor
#define _foreground #dcdccc
#define _background #1f1f1f
#define _cursorColor #8faf9f
URxvt*color0 : _color0
URxvt*color1 : _color1
URxvt*color2 : _color2
URxvt*color3 : _color3
URxvt*color4 : _color4
URxvt*color5 : _color5
URxvt*color6 : _color6
URxvt*color7 : _color7
URxvt*color8 : _color8
URxvt*color9 : _color9
URxvt*color10 : _color10
URxvt*color11 : _color11
URxvt*color12 : _color12
URxvt*color13 : _color13
URxvt*color14 : _color14
URxvt*color15 : _color15
URxvt*colorBD : _colorBD
URxvt*colorIT : _colorIT
URxvt*colorUL : _colorUL
URxvt*foreground : _foreground
URxvt*background : _background
URxvt*cursorColor : _cursorColor
XTerm*color0 : _color0
XTerm*color1 : _color1
XTerm*color2 : _color2
XTerm*color3 : _color3
XTerm*color4 : _color4
XTerm*color5 : _color5
XTerm*color6 : _color6
XTerm*color7 : _color7
XTerm*color8 : _color8
XTerm*color9 : _color9
XTerm*color10 : _color10
XTerm*color11 : _color11
XTerm*color12 : _color12
XTerm*color13 : _color13
XTerm*color14 : _color14
XTerm*color15 : _color15
XTerm*colorBD : _colorBD
XTerm*colorIT : _colorIT
XTerm*colorUL : _colorUL
XTerm*foreground : _foreground
XTerm*background : _background
XTerm*cursorColor : _cursorColor

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@ -0,0 +1,681 @@
#!/bin/bash
# Author: Castro-Fidel (PortWINE-Linux.ru)
########################################################################
pw_ping_test () {
ping -w3 -c1 github.com &> /dev/null
[ "$?" == "0" ] && return 0 || return 1
}
print_error () {
echo "ERROR: $@"
}
print_info () {
echo "INFO: $@"
}
print_var () {
for vp in $@ ; do echo "${vp}=${!vp}" ; done
}
try_copy_file () {
if [ ! -f "$1" ] ; then print_info "file $1 not found for copy" && return 1
elif [ -z "$2" ] ; then print_error "no way to copy file $1" && return 1
else
cp -f "$1" "$2"
if [ "$?" != 0 ]
then print_error "failed to copy file $1 to $2" || return 1
else print_info "copy file $1 to $2 was successful" || return 0
fi
fi
}
try_copy_dir () {
if [ ! -d "$1" ] ; then print_info "directory $1 not found for copy"
elif [ -z "$2" ] ; then print_error "no way to copy directory $1"
else
cp -fr "$1" "$2"
[ "$?" != 0 ] && print_error "failed to copy directory $1 to $2" || return 0
fi
return 1
}
try_remove_file () {
if [ -f "$1" ] ; then
rm -f "$1"
[ "$?" != 0 ] && print_error "failed to remove file $1" || return 0
fi
return 1
}
try_remove_dir () {
if [ -d "$1" ] ; then
rm -fr "$1"
[ "$?" != 0 ] && print_error "failed to remove directory $1" || return 0
fi
return 1
}
try_force_link_file () {
if [ ! -f "$1" ] ; then print_info "file $1 not found for link"
elif [ -z "$2" ] ; then print_error "no way to link file $1"
else
ln -sf "$1" "$2"
[ "$?" != 0 ] && print_error "failed to link file $1 to $2" || return 0
fi
return 1
}
try_force_link_dir () {
if [ ! -d "$1" ] ; then print_info "directory $1 not found for link"
elif [ -z "$2" ] ; then print_error "no way to link directory $1"
else
ln -sf "$1" "$2"
[ "$?" != 0 ] && print_error "failed to link directory $1 to $2" || return 0
fi
return 1
}
try_download () {
set -o pipefail
wget -c -t 5 -T 2 "$1" --output-document="$2" 2>&1 | \
sed -u 's/.* \([0-9]\+%\)\ \+\([0-9,.]\+.\) \(.*\)/\1\n#Downloading at \1\/, \2\/s, ETA \3/; s/^20[0-9][0-9].*/#Done./' | \
zenity --progress --percentage=0 --title="Download $(basename $1)" --text=Starting... --auto-close --auto-kill --width=500 --height=90
[ "${PIPESTATUS[0]}" != 0 ] && print_error "failed to download $1. Scipping." && return 1 || return 0
}
try_download_silent () {
wget -c -t 5 -T 2 "$1" --output-document="$2"
[ "$?" != 0 ] && print_error "failed to download $1. Scipping." && return 1 || return 0
}
zenity_error_download () {
`zenity --error --title "Error..." --text "You will need to check internet connettion,\nand press OK for repeet download" --no-wrap ` > /dev/null 2>&1
}
create_new_dir () {
if [ ! -d "$1" ] ; then
mkdir -p "$1"
fi
}
var_winedlloverride_update () {
if [ ! -z "${WINEDLLOVERRIDES}" ]
then export WINEDLLOVERRIDES="${1};${WINEDLLOVERRIDES}"
else export WINEDLLOVERRIDES="${1}"
fi
}
var_vkd3d_config_update () {
if [ ! -z "${VKD3D_CONFIG}" ]
then export VKD3D_CONFIG="${1};${VKD3D_CONFIG}"
else export VKD3D_CONFIG="${1}"
fi
}
unpack_tar_xz () {
set -o pipefail
tar -Jxvf "$1" -C "$2" | sszen
[ "${PIPESTATUS[0]}" != 0 ] && print_error "File unpacking error." && return 1 || return 0
}
unpack_tar_gz () {
set -o pipefail
tar -xzvf "$1" -C "$2" | sszen
[ "${PIPESTATUS[0]}" != 0 ] && print_error "File unpacking error." && return 1 || return 0
}
pw_mangohud_check () {
export RUN_MANGOHUD=""
if [ "${PW_MANGOHUD}" == "1" ] ; then
if [ "${PW_VULKAN_USE}" = "0" ]
then export RUN_MANGOHUD="mangohud --dlsym"
else export RUN_MANGOHUD="mangohud"
fi
else
export DISABLE_MANGOHUD=1
fi
}
pw_vkbasalt_check () {
if [ ! -z "${ENABLE_VKBASALT}" ] && [ "${ENABLE_VKBASALT}" == 1 ] ; then
if [ -z "${PW_VKBASALT_EFFECTS}" ] ; then
export PW_VKBASALT_EFFECTS="FakeHDR:cas"
fi
sed -ri "s/effects = .*/effects = ${PW_VKBASALT_EFFECTS}/g" "${PORT_WINE_PATH}/data/vkBasalt.conf"
if [ -z "${PW_VKBASALT_FFX_CAS}" ] ; then
export PW_VKBASALT_FFX_CAS="0.7"
fi
sed -ri "s/casSharpness = .*/casSharpness = ${PW_VKBASALT_FFX_CAS}/g" "${PORT_WINE_PATH}/data/vkBasalt.conf"
export VKBASALT_CONFIG_FILE="${PORT_WINE_PATH}/data/vkBasalt.conf"
else
export DISABLE_VKBASALT=1
fi
}
gui_question () {
`zenity --question --title "${inst_set}." --text "$1" --no-wrap ` &> /dev/null
[ $? -eq "0" ] && return 0 || return 1
}
pw_clear_pfx () {
try_remove_file "${WINEPREFIX}/system.reg"
try_remove_file "${WINEPREFIX}/user.reg"
try_remove_file "${WINEPREFIX}/userdef.reg"
try_remove_file "${WINEPREFIX}/winetricks.log"
try_remove_file "${WINEPREFIX}/.update-timestamp"
try_remove_file "${WINEPREFIX}/drive_c/.windows-serial"
try_remove_dir "${WINEPREFIX}/drive_c/windows/"
try_remove_dir "${WINEPREFIX}/drive_c/ProgramData/Setup"
try_remove_dir "${WINEPREFIX}/drive_c/ProgramData/Windows"
try_remove_dir "${WINEPREFIX}/drive_c/ProgramData/WindowsTask"
try_remove_dir "${WINEPREFIX}/drive_c/ProgramData/Package Cache"
try_remove_dir "${WINEPREFIX}/drive_c/users/Public/Local Settings/Application Data/Microsoft"
try_remove_dir "${WINEPREFIX}/drive_c/users/Public/Local Settings/Application Data/Temp"
try_remove_dir "${WINEPREFIX}/drive_c/users/Public/Local Settings/Temporary Internet Files"
try_remove_dir "${WINEPREFIX}/drive_c/users/Public/Application Data/Microsoft"
try_remove_dir "${WINEPREFIX}/drive_c/users/Public/Application Data/wine_gecko"
try_remove_dir "${WINEPREFIX}/drive_c/users/Public/Temp"
try_remove_dir "${WINEPREFIX}/drive_c/users/steamuser/Local Settings/Application Data/Microsoft"
try_remove_dir "${WINEPREFIX}/drive_c/users/steamuser/Local Settings/Application Data/Temp"
try_remove_dir "${WINEPREFIX}/drive_c/users/steamuser/Local Settings/Temporary Internet Files"
try_remove_dir "${WINEPREFIX}/drive_c/users/steamuser/Application Data/Microsoft"
try_remove_dir "${WINEPREFIX}/drive_c/users/steamuser/Application Data/wine_gecko"
try_remove_dir "${WINEPREFIX}/drive_c/users/steamuser/Temp"
try_remove_dir "${WINEPREFIX}/drive_c/Program Files/Internet Explorer"
try_remove_dir "${WINEPREFIX}/drive_c/Program Files/Windows Media Player"
try_remove_dir "${WINEPREFIX}/drive_c/Program Files/Windows NT"
try_remove_dir "${WINEPREFIX}/drive_c/Program Files/Common Files"
try_remove_dir "${WINEPREFIX}/drive_c/Program Files (x86)/Internet Explorer"
try_remove_dir "${WINEPREFIX}/drive_c/Program Files (x86)/Common Files"
try_remove_dir "${WINEPREFIX}/drive_c/Program Files (x86)/Windows Media Player"
try_remove_dir "${WINEPREFIX}/drive_c/Program Files (x86)/Windows NT"
try_remove_dir "${PORT_WINE_TMP_PATH}/mesa_shader_cache"
rm -f "${PORT_WINE_TMP_PATH}"/*.bin
rm -f "${PORT_WINE_TMP_PATH}"/*.foz
}
check_user_conf () {
if [ ! -f "${USER_CONF}" ]; then
echo "#!/bin/bash" > "${USER_CONF}"
echo "# User overides db and var settings..." >> "${USER_CONF}"
chmod u+x "${USER_CONF}"
fi
}
init_wine_ver () {
if [ ! -z "${PW_WINE_VER}" ] && [ `echo "${PW_WINE_VER}" | grep "PROTON_GE"` ]
then export PW_WINE_USE=proton_ge
elif [ ! -z "${PW_WINE_VER}" ] && [ `echo "${PW_WINE_VER}" | grep "PROTON_STEAM"` ]
then export PW_WINE_USE=proton_steam
fi
unset PW_WINE_VER
export WINEDIR="${PORT_WINE_PATH}/data/dist/${PW_WINE_USE}"
export GST_PLUGIN_SYSTEM_PATH_1_0="${WINEDIR}/lib64/gstreamer-1.0:${WINEDIR}/lib/gstreamer-1.0"
export WINE="${WINEDIR}/bin/wine"
export WINELOADER="${WINEDIR}/bin/wine"
export WINESERVER="${WINEDIR}/bin/wineserver"
export WINEDLLPATH="${WINEDIR}/lib64/wine:${WINEDIR}/lib/wine"
if [ ! -z ${LD_LIBRARY_PATH_TMP} ]
then export LD_LIBRARY_PATH="${LD_LIBRARY_PATH_TMP}"
else export LD_LIBRARY_PATH_TMP=${LD_LIBRARY_PATH}
fi
if [ ! -z "${LD_LIBRARY_PATH}" ]
then export LD_LIBRARY_PATH="${WINEDIR}/lib64/:${WINEDIR}/lib/:${LD_LIBRARY_PATH}"
else export LD_LIBRARY_PATH="${WINEDIR}/lib64/:${WINEDIR}/lib/"
fi
if [ ! -z ${PATH_TMP} ]
then export PATH="${PATH_TMP}"
else export PATH_TMP="${PATH}"
fi
if [ ! -z "${PATH}" ]
then export PATH="${WINEDIR}/bin:${PATH}"
else export PATH="${WINEDIR}/bin"
fi
}
cabextract_fix () {
[ ! -f "${WINEDIR}/bin/cabextract" ] && try_copy_file "${PW_WINELIB}/runtime/bin/cabextract" "${WINEDIR}/bin/cabextract"
[ ! -f "${WINEDIR}/lib64/libmspack.so.0" ] && try_copy_file "${PW_WINELIB}/runtime/lib/x86_64-linux-gnu/libmspack.so.0" "${WINEDIR}/lib64/libmspack.so.0"
[ ! -f "${WINEDIR}/lib64/libmspack.so.0.1.0" ] && try_copy_file "${WINEDIR}/lib64/libmspack.so.0" "${WINEDIR}/lib64/libmspack.so.0.1.0"
}
sszen() {
zenity --progress --title="Settings..." --text="Updating parameters" --pulsate --auto-close --width=500 --height=90 --no-cancel
}
pw_start_progress_bar_cs () {
"${pw_yad}" --progress --progress-text="$@" --pulsate --close-on-unfocus \
--no-buttons --undecorated --center --skip-taskbar --width=500 --wrap-width=500 &
echo ""
}
pw_start_progress_bar_block () {
"${pw_yad}" --progress --progress-text="$@" --pulsate \
--no-buttons --undecorated --center --skip-taskbar --width=500 --wrap-width=500 &
echo ""
}
pw_stop_progress_bar () {
while [ ! -z "`pgrep -a yad | grep "\-\-progress" | awk '{print $1}'`" ]
do kill -n 9 `pgrep -a yad | grep "\-\-progress" | awk '{print $1}' | head -n 1` &> /dev/null
done
}
pw_download_libs () {
if [ ! -e "${PW_WINELIB}/runtime/bin/yad" ] || [ ! -e "${PW_WINELIB}/runtime/lib/p7zip/7z" ] \
|| [ ! -e "${PW_WINELIB}/runtime/bin/vkcube" ] || [ ! -e "${PW_WINELIB}/runtime/bin/xterm" ] || \
[ -e "${HOME}/.PortWINE/tmp/libs${PW_LIBS_VER}.tar.xz" ] ; then
print_info "Download and install libraries..."
if try_download "https://github.com/Castro-Fidel/PortWINE/releases/download/libs${PW_LIBS_VER}/libs${PW_LIBS_VER}.tar.xz" "${HOME}/.PortWINE/tmp/libs${PW_LIBS_VER}.tar.xz" ; then
if unpack_tar_xz "${HOME}/.PortWINE/tmp/libs${PW_LIBS_VER}.tar.xz" "${HOME}/.PortWINE/" ; then
try_remove_file "${HOME}/.PortWINE/tmp/libs${PW_LIBS_VER}.tar.xz"
else
try_remove_dir "${HOME}/.PortWINE/libs${PW_LIBS_VER}"
try_remove_file "${HOME}/.PortWINE/tmp/libs${PW_LIBS_VER}.tar.xz"
`zenity --error --title "Error..." \
--text "Failed to install runtime libraries.\nCheck internet connection and press OK" \
--no-wrap ` > /dev/null 2>&1 && pw_download_libs
fi
else
`zenity --error --title "Error..." \
--text "Failed to download runtime libraries.\nCheck internet connection and press OK" \
--no-wrap ` > /dev/null 2>&1 && pw_download_libs
fi
fi
export pw_yad="${PW_WINELIB}/runtime/bin/yad"
export pw_yad_new="${PW_WINELIB}/runtime/bin/yad_new"
export pw_zstd="${PW_WINELIB}/runtime/bin/zstd"
export pw_7z="${PW_WINELIB}/runtime/lib/p7zip/7z"
if [ -x "`which xterm 2>/dev/null`" ]; then
export SYS_XTERM=`which xterm`
export PW_XTERM="${SYS_XTERM} -geometry 159x37 -e"
else
export PW_XTERM="${PW_WINELIB}/runtime/bin/xterm -geometry 159x37 -e"
fi
}
pw_download_mono () {
if [ ! -d "${HOME}/.PortWINE/mono/wine-mono-${PW_MONO_VER}" ] ; then
export url_mono="https://github.com/madewokherd/wine-mono/releases/download/wine-mono-${PW_MONO_VER}/wine-mono-${PW_MONO_VER}-x86.tar.xz"
echo "######################################################"
print_info "Download and install wine mono..."
if try_download "${url_mono}" "${HOME}/.PortWINE/tmp/wine-mono-${PW_MONO_VER}-x86.tar.xz" ; then
create_new_dir "${HOME}/.PortWINE/mono"
if ! unpack_tar_xz "${HOME}/.PortWINE/tmp/wine-mono-${PW_MONO_VER}-x86.tar.xz" "${HOME}/.PortWINE/mono/"
then
try_remove_dir "${HOME}/.PortWINE/mono/wine-mono-${PW_MONO_VER}-x86"
zenity_error_download && pw_download_mono
fi
try_remove_file "${HOME}/.PortWINE/tmp/wine-mono-${PW_MONO_VER}-x86.tar.xz"
else
zenity_error_download && pw_download_mono
fi
fi
}
pw_download_gecko () {
if [ ! -d "${HOME}/.PortWINE/gecko/wine-gecko-${PW_GECKO_VER}-x86" ] ; then
export url_gecko_x86="https://dl.winehq.org/wine/wine-gecko/${PW_GECKO_VER}/wine-gecko-${PW_GECKO_VER}-x86.tar.xz"
echo "######################################################"
echo "Download and install wine gecko x86..."
if try_download "${url_gecko_x86}" "${HOME}/.PortWINE/tmp/wine-gecko-${PW_GECKO_VER}-x86.tar.xz" ; then
create_new_dir "${HOME}/.PortWINE/gecko"
if ! unpack_tar_xz "${HOME}/.PortWINE/tmp/wine-gecko-${PW_GECKO_VER}-x86.tar.xz" "${HOME}/.PortWINE/gecko/"
then
try_remove_dir "${HOME}/.PortWINE/gecko/wine-gecko-${PW_GECKO_VER}-x86"
zenity_error_download && pw_download_gecko
fi
try_remove_file "${HOME}/.PortWINE/tmp/wine-gecko-${PW_GECKO_VER}-x86.tar.xz"
else
zenity_error_download && pw_download_gecko
fi
fi
if [ ! -d "${HOME}/.PortWINE/gecko/wine-gecko-${PW_GECKO_VER}-x86_64" ] ; then
export url_gecko_x86_64="https://dl.winehq.org/wine/wine-gecko/${PW_GECKO_VER}/wine-gecko-${PW_GECKO_VER}-x86_64.tar.xz"
echo "######################################################"
echo "Download and install wine gecko x86_64..."
if try_download "${url_gecko_x86_64}" "${HOME}/.PortWINE/tmp/wine-gecko-${PW_GECKO_VER}-x86_64.tar.xz" ; then
create_new_dir "${HOME}/.PortWINE/gecko"
if ! unpack_tar_xz "${HOME}/.PortWINE/tmp/wine-gecko-${PW_GECKO_VER}-x86_64.tar.xz" "${HOME}/.PortWINE/gecko/"
then
try_remove_dir "${HOME}/.PortWINE/gecko/wine-gecko-${PW_GECKO_VER}-x86_64"
zenity_error_download && pw_download_gecko
fi
try_remove_file "${HOME}/.PortWINE/tmp/wine-gecko-${PW_GECKO_VER}-x86_64.tar.xz"
else
zenity_error_download && pw_download_gecko
fi
fi
}
update_winetricks () {
W_TRX_URL="https://raw.githubusercontent.com/Winetricks/winetricks/master/src/winetricks"
W_TRX_EXT_VER="$(curl -s --list-only ${W_TRX_URL} | grep -i 'WINETRICKS_VERSION=' | sed 's/WINETRICKS_VERSION=//')"
print_info "Version winetricks on server: ${W_TRX_EXT_VER}"
W_TRX_INT_VER="$(cat "${PORT_WINE_TMP_PATH}/winetricks" | grep -i 'WINETRICKS_VERSION=' | sed 's/WINETRICKS_VERSION=//')"
print_info "Version winetricks in port: ${W_TRX_INT_VER}"
if [ ! -f "${PORT_WINE_TMP_PATH}/winetricks" ] && [ ! -z "$W_TRX_EXT_VER" ] || [ "$W_TRX_INT_VER" != "$W_TRX_EXT_VER" ] && [ ! -z "$W_TRX_EXT_VER" ]; then
if try_download "${W_TRX_URL}" "${PORT_WINE_TMP_PATH}/winetricks_new" ; then
mv -f "${PORT_WINE_TMP_PATH}/winetricks_new" "${PORT_WINE_TMP_PATH}/winetricks"
W_TRX_INT_VER="$(cat "${PORT_WINE_TMP_PATH}/winetricks" | grep -i 'WINETRICKS_VERSION=' | sed 's/WINETRICKS_VERSION=//')" && print_info "Winetricks version in port has been updated (${W_TRX_INT_VER})"
chmod u+x "${PORT_WINE_TMP_PATH}/winetricks"
fi
fi
if [ -f "${PORT_WINE_TMP_PATH}/winetricks" ] ; then
sed -i 's/w_metadata vcrun2015 dlls \\/w_metadata !dont_use_2015! dlls \\/' "${PORT_WINE_TMP_PATH}/winetricks"
sed -i 's/w_metadata vcrun2017 dlls \\/w_metadata !dont_use_2017! dlls \\/' "${PORT_WINE_TMP_PATH}/winetricks"
fi
}
wait_wineserver () {
sleep 3
while [ ! -z "$(ls -l /proc/*/exe 2>/dev/null | grep -ie ${portname} | grep -E 'wine(64)?-preloader|wineserver' | awk -F/ '{print $3}')" ] ; do
sleep 1
done
}
kill_portwine () {
wine_pids=`ls -l /proc/*/exe 2>/dev/null | grep -ie ${portname} | grep -E 'wine(64)?-preloader| ' | awk -F/ '{print $3}'`
if [ ! -z "${wine_pids}" ] ; then
for pw_kill_pids in ${wine_pids} ; do
if [ "`ps cax | grep ${pw_kill_pids}`" ] ; then
kill -n 9 ${pw_kill_pids}
fi
done
fi
if [ ! -z `pgrep -a bwrap | grep ${portname} | head -n 1 | awk '{print $1}'` ] ; then
kill -n 9 `pgrep -a bwrap | grep ${portname} | head -n 1 | awk '{print $1}'`
fi
}
export -f kill_portwine
stop_portwine () {
wait_wineserver
add_in_stop_portwine
if [ "$int_xneur" = "1" ]; then
xneur &
fi
if [ ! -z ${PW_XKBD} ]; then
setxkbmap ${PW_XKBD}
fi
pw_stop_progress_bar
try_remove_file "${PORT_SCRIPTS_PATH}/0"
try_remove_file "${PORT_SCRIPTS_PATH}/1"
kill_portwine
if [ ! -z "`pgrep -a yad_new | grep "\-\-notification" | awk '{print $1}'`" ]
then kill -s SIGUSR1 "`pgrep -a yad_new | grep "\-\-notification" | awk '{print $1}'`"
fi
if [ ! -z "`ls "${WINEPREFIX}"/drive_c/users/steamuser/Temp/ | head -n 1`" ] ; then
chmod -R 755 "${WINEPREFIX}"/drive_c/users/steamuser/Temp/
rm -fr "${WINEPREFIX}"/drive_c/users/steamuser/Temp/*
fi
if [ ! -z "`ls "${WINEPREFIX}"/drive_c/ | grep -m 1 ".tmp"`" ] ; then
rm -f "${WINEPREFIX}"/drive_c/*.tmp
fi
}
pw_tray_icon () {
if [ -z "`pgrep -a yad_new | grep "\-\-notification" | awk '{print $1}'`" ] ; then
tray_icon_click() {
echo ""
}
export -f tray_icon_click
tray_icon_click_exit() {
kill_portwine
if [ ! -z "`pgrep -a yad_new | grep "\-\-notification" | awk '{print $1}'`" ]
then kill -s SIGUSR1 "`pgrep -a yad_new | grep "\-\-notification" | awk '{print $1}'`"
fi
killall start.sh
}
export -f tray_icon_click_exit
"${pw_yad_new}" --notification --no-middle --text="PortProton" \
--window-icon="$PW_GUI_ICON_PATH/port_proton.png" \
--image="$PW_GUI_ICON_PATH/port_proton.png" \
--command="bash -c tray_icon_click" \
--tooltip="PortProton" \
--menu="| \
<<< CHANGE LOG >>>!bash -c open_changelog!"$PW_GUI_ICON_PATH/port_changelog.png"| \
<<< FORCE EXIT >>>!bash -c tray_icon_click_exit!"$PW_GUI_ICON_PATH/port_exit.png"|"
fi
}
pw_init_db () {
if [ ! -z "${portwine_exe}" ]; then
export PORTWINE_DB=`echo "${portwine_exe}" | awk -F '/' 'NF>1{print $NF}' | sed s/".exe"/""/gi`
# export PATH_TO_GAME="$( cd "$( dirname "${portwine_exe}" )" >/dev/null 2>&1 && pwd )"
# export WIN_PATH_TO_GAME=`echo "C:${PATH_TO_GAME}" | sed "s%$WINEPREFIX%%g" | sed "s/drive_c//g" | sed 's#/#\\\#g'`
fi
if [ ! -z "${PORTWINE_DB}" ]; then
PORTWINE_DB_FILE=`grep -ilw "#${PORTWINE_DB}" "${PORT_SCRIPTS_PATH}/portwine_db"/* | sed s/".exe"/""/gi`
if [ ! -z "${PORTWINE_DB_FILE}" ]; then
. "${PORTWINE_DB_FILE}"
echo "Use ${PORTWINE_DB_FILE} db file."
else
. "${PORT_SCRIPTS_PATH}/portwine_db/default"
echo "Use default db file."
fi
fi
init_wine_ver
}
pw_update_notifier () {
if [ ! -f "${PORT_WINE_TMP_PATH}/${portname}_ver" ] ; then
echo "10" > "${PORT_WINE_TMP_PATH}/${portname}_ver"
fi
if [ ! -f "${PORT_WINE_TMP_PATH}/update_notifier" ] ; then
echo "1" > "${PORT_WINE_TMP_PATH}/update_notifier"
fi
read "update_not" < "${PORT_WINE_TMP_PATH}/update_notifier"
if [ "${update_not}" = "1" ] ; then
if try_download_silent "${PW_FTP_URL}/current_version/${portname}_ver" "${PORT_WINE_TMP_PATH}/${portname}_cur_ver" ; then
read current_ver < "${PORT_WINE_TMP_PATH}/${portname}_cur_ver"
try_remove_file "${PORT_WINE_TMP_PATH}/${portname}_cur_ver"
if [ ! -z "${current_ver}" ] && [ "${current_ver}" -gt "${install_ver}" ] ; then
xsd=`zenity --title "${port_upd1}" --text "${port_upd2}" --list --radiolist --height=240 --column="${inst_set}" --column "${port_upd3}" \
TRUE "${port_upd4}" \
FALSE "${port_upd5}" \
FALSE "${port_upd6}" `
case $xsd in
"${port_upd4}")
kill_portwine
xdg-open $PORTWINE_URL
exit 0 ;;
"${port_upd5}")
echo " " ;;
"${port_upd6}")
echo "0" > "${PORT_WINE_TMP_PATH}/update_notifier" ;;
esac
fi
fi
fi
if [ ! -f "${HOME}/.config/.PortTime" ] ; then
echo "10" > "${HOME}/.config/.PortTime"
fi
read "port_time" < "${HOME}/.config/.PortTime"
if [ "${port_time}" -gt "1" ] ; then
port_time=$((${port_time}-1))
echo "${port_time}" > "${HOME}/.config/.PortTime"
else
xsd2=`zenity --title "${port_time1}" --text "${port_time2}" --list --radiolist --height=230 --column="${inst_set3}" --column "${port_time3}" \
TRUE "${port_time4}" \
FALSE "${port_time5}" \
FALSE "${port_time6}" `
if [ $? = 1 ] ; then
echo "1" > "${HOME}/.config/.PortTime"
else
case $xsd2 in
"${port_time4}")
xdg-open "$urlg" &
echo "300" > "${HOME}/.config/.PortTime"
exit 0 ;;
"${port_time5}")
echo "75" > "${HOME}/.config/.PortTime" ;;
"${port_time6}")
echo "150" > "${HOME}/.config/.PortTime" ;;
esac
fi
fi
}
pw_scripts_update () {
if [ ! -f "${PORT_WINE_TMP_PATH}/scripts_ver" ] ; then
echo "2000" > "${PORT_WINE_TMP_PATH}/scripts_ver"
fi
export scripts_install_ver=`cat "${PORT_WINE_TMP_PATH}/scripts_ver" | head -n 1`
if [ ! -f "${PORT_WINE_TMP_PATH}/scripts_update_notifier" ] ; then
echo "1" > "${PORT_WINE_TMP_PATH}/scripts_update_notifier"
fi
read "scripts_update_not" < "${PORT_WINE_TMP_PATH}/scripts_update_notifier"
if [ "${scripts_update_not}" = "1" ] ; then
if try_download_silent "https://github.com/Castro-Fidel/PortWINE/raw/master/data_from_portwine/scripts/var" "${PORT_WINE_TMP_PATH}/scripts_cur_ver" ; then
export scripts_current_ver=`cat "${PORT_WINE_TMP_PATH}/scripts_cur_ver" | grep SCRIPTS_NEXT_VERSION | awk -F "=" '{print $2}'`
try_remove_file "${PORT_WINE_TMP_PATH}/scripts_cur_ver"
echo "Scripts version in github = ${scripts_current_ver}"
echo "Scripts version local = ${scripts_install_ver}"
if [ ! -z "${scripts_current_ver}" ] && [ "${scripts_current_ver}" -gt "${scripts_install_ver}" ] ; then
xcsd=`zenity --title "${scripts_upd1}" --text "${scripts_upd2}" --list --radiolist --height=240 --column="${inst_set}" --column "${scripts_upd3}" \
TRUE "${scripts_upd4}" \
FALSE "${scripts_upd5}" \
FALSE "${scripts_upd6}"`
case $xcsd in
"${scripts_upd4}")
echo "######################################################"
echo "Update scripts..."
try_remove_file "${PORT_WINE_TMP_PATH}/PortWINE-master.tar.gz"
if try_download "https://github.com/Castro-Fidel/PortWINE/archive/refs/heads/master.tar.gz" "${PORT_WINE_TMP_PATH}/PortWINE-master.tar.gz" ; then
tar -xvzf "${PORT_WINE_TMP_PATH}/PortWINE-master.tar.gz" -C "${PORT_WINE_TMP_PATH}"
if [ "$?" == "0" ] ; then
cp -fr "${PORT_WINE_TMP_PATH}/PortWINE-master/data_from_portwine/"* "${PORT_WINE_PATH}/data/"
try_remove_file "${PORT_WINE_TMP_PATH}/PortWINE-master.tar.gz"
try_remove_dir "${PORT_WINE_TMP_PATH}/PortWINE-master/"
echo "${scripts_current_ver}" > "${PORT_WINE_TMP_PATH}/scripts_ver"
"${pw_yad}" --title="Changelog" --borders=10 \
--text="Скрипты были успешно обновлены.\nДля продолжения запуска порта нажмите ОК." \
--text-align=center --text-info --show-uri --wrap --center --width=1200 --height=550 \
--filename="${PORT_WINE_PATH}/data/changelog" --uri-color=red
[ "$?" == 0 ] && /bin/bash -c ${pw_full_command_line[*]} &
exit 0
fi
else
zenity_error_download && pw_scripts_update
fi ;;
"${scripts_upd5}")
echo " " ;;
"${scripts_upd6}")
echo "0" > "${PORT_WINE_TMP_PATH}/scripts_update_notifier" ;;
esac
fi
fi
fi
}
pw_kill_autostart () {
if [ "$PW_USE_RUNTIME" != 1 ]
then echo "PW_USE_RUNTIME: `echo $PW_USE_RUNTIME`"
else
sleep 10
while true ; do
if [ -z "`ps aux | grep -m 1 "$1" | grep -v grep | awk '{print $2}'`" ] && [ ! -z "`pgrep wrap | head -n 1`" ]; then
echo -e "PID "$1" not found"
sleep 1
else
kill_portwine
break
fi
done
fi
if [ ! -z "`ls "${WINEPREFIX}"/drive_c/ | grep -m 1 ".tmp"`" ] ; then
rm -f "${WINEPREFIX}"/drive_c/*.tmp
fi
}
edit_db_from_gui () {
for mod_db in $@ ; do
echo "${mod_db}=${!mod_db}"
if [ -z "`cat "${PORTWINE_DB_FILE}" | grep "export ${mod_db}="`" ] ; then
echo "export ${mod_db}=${!mod_db}" >> "${PORTWINE_DB_FILE}"
elif [ "`cat "${PORTWINE_DB_FILE}" | grep "export ${mod_db}=" | grep -v "#"`" ] ; then
if [ "`cat "${PORTWINE_DB_FILE}" | grep "export ${mod_db}=" | grep -v "#"`" != "export ${mod_db}=${!mod_db}" ] ; then
sed -ri "s/^export ${mod_db}=.*/export ${mod_db}=${!mod_db}/" "${PORTWINE_DB_FILE}"
fi
elif [ "`cat "${PORTWINE_DB_FILE}" | grep "export ${mod_db}="`" != "export ${mod_db}=${!mod_db}" ] ; then
sed -ri "s/.*export ${mod_db}=.*/export ${mod_db}=${!mod_db}/g" "${PORTWINE_DB_FILE}"
fi
done
}
pw_gui_for_edit_db () {
unset ADD_CHK_BOX_EDIT_DB
edit_db_field_add () {
for int_to_boole in $@ ; do
if [ "${!int_to_boole}" == "1" ]
then export ${int_to_boole}="TRUE"
else export ${int_to_boole}="FALSE"
fi
ADD_CHK_BOX_EDIT_DB="${ADD_CHK_BOX_EDIT_DB} --field="${int_to_boole}:CHK" "${!int_to_boole}""
done
}
edit_db_field_add $@
output_yad_edit_db=`"${pw_yad}" --title "EDIT_DB" --text-align=center --text "Change settings in database file for ${PORTWINE_DB}\n" \
--columns=4 --form --separator=" " --borders=10 --center ${ADD_CHK_BOX_EDIT_DB} \
--button="CANCEL":1 --button="OPEN DB FILE":150 --button="SAVE CHANGES":0 `
YAD_STATUS="$?"
if [ "$YAD_STATUS" == "1" ] || [ "$YAD_STATUS" == "252" ] ; then exit 0
elif [ "$YAD_STATUS" == "150" ] ; then
xdg-open "${PORTWINE_DB_FILE}" &
exit 0
fi
export output_yad_edit_db=($output_yad_edit_db)
export bool_from_yad=0
edit_db_field_read () {
for boole_to_int in $@ ; do
export ${boole_to_int}=${output_yad_edit_db[$bool_from_yad]}
if [ "${!boole_to_int}" == "TRUE" ]
then export ${boole_to_int}="1"
else export ${boole_to_int}="0"
fi
export bool_from_yad=$(( ${bool_from_yad} + 1 ))
done
}
edit_db_field_read $@
edit_db_from_gui $@
PW_DB_TMP=`cat "${PORTWINE_DB_FILE}"`
echo "${PW_DB_TMP}" | awk '! a[$0]++' > "${PORTWINE_DB_FILE}"
unset PW_DB_TMP
return 0
}
pw_check_and_download_wine () {
if [ "${1}" == "proton_ge" ] ; then
if [ "`cat "${PORT_WINE_PATH}"/data/dist/proton_ge/version | head -n 1`" != "${PW_PROTON_GE_VER}" ]
then try_remove_dir "${PORT_WINE_PATH}/data/dist/proton_ge/"
fi
if [ ! -d "${PORT_WINE_PATH}/data/dist/proton_ge" ] ; then
print_info "Download and install proton_ge..."
if try_download "https://github.com/GloriousEggroll/proton-ge-custom/releases/download/${PW_PROTON_GE_VER}/Proton-${PW_PROTON_GE_VER}.tar.gz" "${PORT_WINE_PATH}/data/tmp/Proton-${PW_PROTON_GE_VER}.tar.gz" ; then
if unpack_tar_gz "${PORT_WINE_PATH}/data/tmp/Proton-${PW_PROTON_GE_VER}.tar.gz" "${PORT_WINE_PATH}/data/tmp/" ; then
mv -f "${PORT_WINE_PATH}/data/tmp/Proton-${PW_PROTON_GE_VER}/files" "${PORT_WINE_PATH}/data/dist/proton_ge"
echo "${PW_PROTON_GE_VER}" > "${PORT_WINE_PATH}/data/dist/proton_ge/version"
try_remove_file "${PORT_WINE_PATH}/data/tmp/Proton-${PW_PROTON_GE_VER}.tar.gz"
try_remove_dir "${PORT_WINE_PATH}/data/tmp/Proton-${PW_PROTON_GE_VER}"
try_remove_dir "${PORT_WINE_PATH}/data/dist/proton_ge/share/default_pfx/"
else
try_remove_file "${PORT_WINE_PATH}/data/tmp/Proton-${PW_PROTON_GE_VER}.tar.gz"
try_remove_dir "${PORT_WINE_PATH}/data/tmp/Proton-${PW_PROTON_GE_VER}"
try_remove_dir "${PORT_WINE_PATH}/data/dist/proton_ge"
`zenity --error --title "Error..." \
--text "Failed to download WINE: proton_ge.\nCheck internet connection and press OK" \
--no-wrap ` > /dev/null 2>&1 && pw_check_and_download_wine
fi
else
`zenity --error --title "Error..." \
--text "Failed to download WINE: proton_ge.\nCheck internet connection and press OK" \
--no-wrap ` > /dev/null 2>&1 && pw_check_and_download_wine
fi
fi
fi
}

View File

@ -4,7 +4,7 @@
read "update_loc" < "${PORT_WINE_TMP_PATH}/${portname}_loc"
export update_loc=${update_loc}
if [ "${update_loc}" = "RUS" ]
if [ "${update_loc}" = "RUS" ]
then
export inst_set="Выбор"
@ -18,7 +18,7 @@ then
export ss_ogl_1="Использовать OpenGL. (DirectX в OpenGL)"
export ss_ogl_2="Использовать VKD3D. ( DX12 в vulkan)"
export ss_ogl_3="Использовать DXVK и D9VK. (DX9-DX11 в Vulkan и выключить DX12)"
export ss_done="Ярлык создан в корневом каталоге порта.\nДобавить его в МЕНЮ -> ИГРЫ?"
export ss_done="Ярлык создан в корневом каталоге порта.\nДобавить его в МЕНЮ -> ИГРЫ?"
export inst_succ="Установка завершена успешно!"
@ -29,15 +29,24 @@ then
export port_upd5="Напомнить позже"
export port_upd6="Больше не напоминать"
export scripts_upd1="Обновление скриптов"
export scripts_upd2="Доступно обновление скриптов для ${portname}\n"
export scripts_upd3="Действие:"
export scripts_upd4="Обновить сейчас"
export scripts_upd5="Напомнить позже"
export scripts_upd6="Больше не напоминать"
export port_clear_pfx="Вы действительно хотите очистить префикс PortProton?"
export port_del1="Удаление $portname"
export port_del2="Вы действительно хотите удалить $portname,\nс установленным в него клиентом?\n"
export port_del2="Вы действительно хотите полностью удалить PortProton?"
export port_del3="Удалить?!"
export port_del4="Нет, не удалять!"
export port_del5="Да, удалить!"
export port_del6="был удален."
export port_deb1="PortWINE был запущен в режиме создания ${portname}.log и он успешно сохранен в корне каталога порта"
export port_deb2="Для диагностики проблемы, скопируйте ВЕСЬ лог в соответствующий канал у нас на сервере дискорда: https://discord.gg/jfXkZW7F"
export port_deb2="Для диагностики проблемы, скопируйте ВЕСЬ лог в соответствующий канал у нас на сервере дискорда: https://discord.gg/FTaheP99wE"
export port_start1="Запуск PortWINE"
export port_start2="В каком режиме вы хотите запустить PortWINE?"
@ -91,7 +100,7 @@ then
export loc_scripts_update=" Обновление базы данных для игр\n и программ успешно завершено.\n\n Перезапустите ${portname}."
export loc_edit_db="Изменить файл настроек для"
elif [ "${update_loc}" = "ENG" ]
elif [ "${update_loc}" = "ENG" ]
then
export inst_set="Sett..."
@ -104,8 +113,8 @@ then
export ss_default_2="Old startup, with questions and logs"
export ss_ogl_1="Use OpenGL. (DirectX to OpenGL)"
export ss_ogl_2="Use VKD3D. (DX12 to vulkan)"
export ss_ogl_3="Use DXVK and D9VK. (DX9-DX11 to Vulkan)"
export ss_done="The shortcut was created in the ${portname} directory.\nAdd it to MENU -> GAMES?"
export ss_ogl_3="Use DXVK and D9VK. (DX9-DX11 to Vulkan)"
export ss_done="The shortcut was created in the ${portname} directory.\nAdd it to MENU -> GAMES?"
export inst_succ="The installation was successful."
@ -116,15 +125,24 @@ then
export port_upd5="Remind me later"
export port_upd6="Do not remind me"
export port_del1="Remove $portname"
export port_del2="Are you sure you want to delete the ${portname}?\n"
export scripts_upd1="New update for scripts"
export scripts_upd2="Scripts update avialable for ${portname}\n"
export scripts_upd3="Action:"
export scripts_upd4="Updating now"
export scripts_upd5="Remind me later"
export scripts_upd6="Do not remind me"
export port_clear_pfx="Do you want to clear prefix in PortProton?"
export port_del1="Remove $portname"
export port_del2="Are you sure you want to delete the PortProton"
export port_del3="Remove?!"
export port_del4="No!"
export port_del5="Yes!"
export port_del6="was deleted."
export port_deb1="PortWINE was launched in creation mode ${portname}.log and it is successfully stored in the root directory of the port"
export port_deb2="To diagnose the problem, copy ALL of the log to discord server: https://discord.gg/jfXkZW7F"
export port_deb2="To diagnose the problem, copy ALL of the log to discord server: https://discord.gg/FTaheP99wE"
export port_start1="Starting the PortWINE"
export port_start2="In what mode you want to start the PortWINE?"

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#!/bin/bash
#Author: xuser
#ACIII.exe
#ACLiberation.exe
#Rating=1-5
################################################
# export PW_VULKAN_USE=dxvk
#####################examples###########################
##export PW_COMMENT_DB="blablabla"
##export PW_DXVK_VER=1.8.1
##export PW_VKD3D_VER=2.2
export WINEDLLOVERRIDES="xinput1_3,d3dcompiler_43=n,b"
##export PW_DLL_INSTALL="d3dcompiler_43" # Install DDL in port prefix (used winetricks)
##export PW_LOG=0 # Enable debug mode fo terminal
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_USE_TERMINAL=0 # Force run in terminal
##export PW_OLD_GL_STRING=0
##export PW_USE_NVAPI=0
##export PW_VKD3D_FEATURE_LEVEL=0
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
##export PW_HIDE_NVIDIA_GPU=0
##export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
##export PW_USE_GAMEMODE=0 # Force disabele gamemod
##export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue,dxr
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
##export PW_VIRTUAL_DESKTOP=1
##export DXVK_HUD=fps,devinfo
##export PW_HEAP_DELAY_FREE=0
##export PW_DXGI_FROM_DXVK=0
##export WINEARCH=win32 # defaut = win64
##export WINEPREFIX=
##add_in_start_portwine () { commands ; }

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#!/bin/bash
#Author: garrett
#AI.exe
#Rating=5
########################################################
export PW_VULKAN_USE=dxvk

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#!/bin/bash
#Author: akai
#Arthur.exe
#Rating=1-5
########################################################
export PW_VULKAN_USE=dxvk
#####################examples###########################
##export PW_COMMENT_DB="blablabla"
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
##export WINEDLLOVERRIDES="blabla=n,b"
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
##export PW_DXVK_VER=1.8.1
##export PW_VKD3D_VER=2.2
##export PW_DXR_ON=1
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_USE_NVAPI=0
##export PW_OLD_GL_STRING=1
##export PW_HIDE_NVIDIA_GPU=1
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
##export PW_VKD3D_FEATURE_LEVEL=1
##export PW_DXGI_FROM_DXVK=1
##export PW_VIRTUAL_DESKTOP=1
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
##export ENABLE_VKBASALT=1
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
export PULSE_LATENCY_MSEC=90 # Fix crackling audio in games
##export PW_USE_GAMEMODE=1 # Force disabele gamemod
##export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
##export PW_HEAP_DELAY_FREE=1
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
##export WINEARCH=win32 # defaut = win64
##export WINEPREFIX=
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
##export PW_USE_TERMINAL=1 # Force run in terminal
##export PW_LOG=1 # Enable debug mode fo terminal
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
##add_in_start_portwine () { commands ; }

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@ -1,17 +1,23 @@
#!/bin/bash
#Author: dez
#Battle.net Launcher.exe
#Battle.net Launcher.exe
#Battle.net-Setup.exe
#Battle.net.exe
#Rating=5
################################################
export PW_COMMENT_DB="We recommend using PROTON_GE + DXVK!"
export PW_WINE_USE=proton_ge
export PW_VULKAN_USE=dxvk
export LAUNCH_PARAMETERS=""
export PW_DLL_INSTALL="vcrun2017 d3dx11_42 d3dx11_43"
export WINEDLLOVERRIDES="locationapi="
export PW_DLL_INSTALL="vcrun2019 d3dx11_42 d3dx11_43"
export PW_WINDOWS_VER=10
export PW_USE_NVAPI=0
ADD_IN_START_PORTWINE () {
add_in_start_portwine () {
rm -fr "${PORT_WINE_PATH}/data/pfx/drive_c/ProgramData/Agent/data"
rm -fr "${PORT_WINE_PATH}/data/pfx/drive_c/users/steamuser/Blizzard Entertainment/Battle.net/Cache"
rm -fr "${PORT_WINE_PATH}/data/pfx/drive_c/users/${USER}/Blizzard Entertainment/Battle.net/Cache"
rm -fr "${PORT_WINE_PATH}/data/pfx/drive_c/users/Public/Blizzard Entertainment/Battle.net/Cache"
try_remove_file "${PORT_WINE_PATH}/data/pfx/drive_c/windows/Fonts/sourcehansans.ttc"
}
sed -i 's/"GrabFullscreen"="Y"/"GrabFullscreen"="N"/' "${WINEPREFIX}/user.reg"
}

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@ -0,0 +1,33 @@
#!/bin/bash
#Author: kosta
#Biomutant.exe
#Rating=1-5
########################################################
export PW_VULKAN_USE=vkd3d
#####################examples###########################
##export PW_COMMENT_DB="blablabla"
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
export PW_DLL_INSTALL="vcrun2019" # Install DDL in port prefix (used winetricks)
##export WINEDLLOVERRIDES="blabla=n,b"
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
##export PW_DXR_ON=1
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_USE_NVAPI=0
##export PW_OLD_GL_STRING=1
##export PW_HIDE_NVIDIA_GPU=1
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
##export PW_VIRTUAL_DESKTOP=1
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
##export ENABLE_VKBASALT=1
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
##export PW_HEAP_DELAY_FREE=1
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
##export WINEARCH=win32 # defaut = win64
##export WINEPREFIX=
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
##export PW_USE_TERMINAL=1 # Force run in terminal
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
##add_in_start_portwine () { commands ; }

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@ -0,0 +1,38 @@
#!/bin/bash
#Author: user
#Control_DX11.exe
#Rating=1-5
########################################################
export PW_VULKAN_USE=dxvk
##export PW_MANGOHUD=1
export PW_COMMENT_DB="Control (DX11)"
export PW_DLL_INSTALL="physx"
##export WINEDLLOVERRIDES="d3d12,d3d_rmdwin10_f,renderer_rmdwin10_f,app_rmdwin10_f,input_rmdwin10_f,renderer_rmdwin10_f,physics_rmdwin10_f,snd_rmdwin10_f,ui_rmdwin10_f=n"
#####################examples###########################
##export PW_COMMENT_DB="blablabla"
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
##export WINEDLLOVERRIDES="blabla=n,b"
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
##export PW_DXR_ON=1
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_USE_NVAPI=0
##export PW_OLD_GL_STRING=1
##export PW_HIDE_NVIDIA_GPU=1
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
##export PW_VIRTUAL_DESKTOP=1
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
##export ENABLE_VKBASALT=1
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
##export PW_HEAP_DELAY_FREE=1
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
##export WINEARCH=win32 # defaut = win64
##export WINEPREFIX=
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
##export PW_USE_TERMINAL=1 # Force run in terminal
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
##add_in_start_portwine () { commands ; }

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@ -0,0 +1,38 @@
#!/bin/bash
#Author: user
#Control_DX12.exe
#Rating=1-5
########################################################
export PW_VULKAN_USE=vkd3d
export PW_COMMENT_DB="Control (DX12)"
##export PW_DXR_ON=1
##export PW_MANGOHUD=1
export PW_DLL_INSTALL="physx"
export WINEDLLOVERRIDES="d3d12,d3d_rmdwin10_f,renderer_rmdwin10_f,app_rmdwin10_f,input_rmdwin10_f,renderer_rmdwin10_f,physics_rmdwin10_f,snd_rmdwin10_f,ui_rmdwin10_f=n"
#####################examples###########################
##export PW_COMMENT_DB="blablabla"
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
##export PW_DXR_ON=1
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_USE_NVAPI=0
##export PW_OLD_GL_STRING=1
##export PW_HIDE_NVIDIA_GPU=1
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
##export PW_VIRTUAL_DESKTOP=1
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
##export ENABLE_VKBASALT=1
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
##export PW_HEAP_DELAY_FREE=1
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
##export WINEARCH=win32 # defaut = win64
##export WINEPREFIX=
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
##export PW_USE_TERMINAL=1 # Force run in terminal
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
##add_in_start_portwine () { commands ; }

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@ -1,36 +1,35 @@
#!/bin/bash
#Author: xuser
#Cyberpunk2077.exe
#Rating=1-5
################################################
export PW_VULKAN_USE=vkd3d
#Author: xuser
#Cyberpunk2077.exe
#Rating=1-5
#####################examples###########################
export PW_VULKAN_USE=vkd3d
##export PW_COMMENT_DB="blablabla"
##export WINEDLLOVERRIDES="xaudio2_7=n,b"
export WINEDLLOVERRIDES="Crash*,REDEngineErrorReporter.exe="
##export PW_DLL_INSTALL="d3dcompiler_47" # Install DDL in port prefix (used winetricks)
##export PW_LOG=0 # Enable debug mode fo terminal
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
##export PW_DXVK_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_USE_TERMINAL=0 # Force run in terminal
##export PW_OLD_GL_STRING=0
export PW_NVAPI_DISABLE=1
##export PW_VKD3D_FEATURE_LEVEL=0
##export PW_USE_NVAPI=0
##export PW_VKD3D_FEATURE_LEVEL=1
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
##export PW_HIDE_NVIDIA_GPU=0
##export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
##export PW_FORCE_DISABLED_GAMEMOD=0 # Force disabele gamemod
##export PW_USE_GAMEMODE=1 # Force disabele gamemod
##export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
export PULSE_LATENCY_MSEC=40 # Fix crackling audio in games
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
export LAUNCH_PARAMETERS=("--launcher-skip") # Additional launch options
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
##export PW_VIRTUAL_DESKTOP=1
##export DXVK_HUD=fps,devinfo
export PW_HEAP_DELAY_FREE=1
export PW_HEAP_DELAY_FREE=0
##export PW_DXGI_FROM_DXVK=0
##export WINEARCH=win32 # defaut = win64
##export WINEPREFIX=
##ADD_IN_START_PORTWINE () { commands ; }
#add_in_start_portwine () { "${pw_runtime}" "$WINESERVER" -w }

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@ -8,16 +8,16 @@ export PW_VULKAN_USE=vkd3d
#export PW_LOG=0 # Enable debug mode fo terminal
#export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
#export PW_DXVK_NO_ASYNC=1
#export PW_VULKAN_NO_ASYNC=1
#export PW_USE_TERMINAL=1
#export PW_OLD_GL_STRING=0
#export PW_NVAPI_DISABLE=1
#export PW_USE_NVAPI=0
#export PW_VKD3D_FEATURE_LEVEL=0
#export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
#export PW_HIDE_NVIDIA_GPU=0
#export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
#export PW_WINEDBG_DISABLE=0
#export PW_FORCE_DISABLED_GAMEMOD=1 # Force disabele gamemod
#export PW_USE_GAMEMODE=1 # Force disabele gamemod
#export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
export PULSE_LATENCY_MSEC=60
#export PW_DLL_INSTALL="foo bar"

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@ -0,0 +1,11 @@
#!/bin/bash
#Author: nix
#DOOMx64.exe
#DOOMx64vk.exe
#Rating=1-5
########################################################
export PW_VULKAN_USE=dxvk
#####################examples###########################
export PW_COMMENT_DB="DOOM 2016"
export PW_DLL_INSTALL="xact xact_x64 vcrun2019"
export WINEDLLOVERRIDES="xaudio2_8=n"

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@ -0,0 +1,33 @@
#!/bin/bash
#Author: xuser
#DaysGone.exe
#Rating=1-5
########################################################
export PW_VULKAN_USE=dxvk
#####################examples###########################
##export PW_COMMENT_DB="blablabla"
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
export PW_DLL_INSTALL="vcrun2019" # Install DDL in port prefix (used winetricks)
##export WINEDLLOVERRIDES="blabla=n,b"
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
##export PW_DXR_ON=1
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_USE_NVAPI=0
##export PW_OLD_GL_STRING=1
##export PW_HIDE_NVIDIA_GPU=1
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
##export PW_VIRTUAL_DESKTOP=1
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
##export ENABLE_VKBASALT=1
export PW_NO_FSYNC=0 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
export PW_NO_ESYNC=0 # Do not use eventfd-based in-process synchronization primitives
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
##export PW_HEAP_DELAY_FREE=1
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
##export WINEARCH=win32 # defaut = win64
##export WINEPREFIX=
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
##export PW_USE_TERMINAL=1 # Force run in terminal
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
##add_in_start_portwine () { commands ; }

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@ -3,7 +3,7 @@
#DetroitBecomeHuman.exe
#Rating=1-5
################################################
export PW_VULKAN_USE=dxvk
export PW_FORCE_USE_VSYNC=0
export PW_VULKAN_USE=vkd3d
export PW_FORCE_USE_VSYNC=0
export PW_WINDOWS_VER="10"
export PW_VIRTUAL_DESKTOP=1
#export PW_VIRTUAL_DESKTOP=1

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@ -7,20 +7,20 @@ export PW_VULKAN_USE=0
#####################examples###########################
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
##export WINEDLLOVERRIDES="blabla=n,b"
##export PW_DLL_INSTALL="vcrun2019 vcrun6" # Install DDL in port prefix (used winetricks)
##export PW_DLL_INSTALL="vcrun2019 " # Install DDL in port prefix (used winetricks)
##export PW_LOG=0 # Enable debug mode fo terminal
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
##export PW_DXVK_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_USE_TERMINAL=0 # Force run in terminal
##export PW_OLD_GL_STRING=0
##export PW_NVAPI_DISABLE=1
##export PW_USE_NVAPI=0
##export PW_VKD3D_FEATURE_LEVEL=0
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
##export PW_HIDE_NVIDIA_GPU=0
##export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
##export PW_FORCE_DISABLED_GAMEMOD=0 # Force disabele gamemod
##export PW_USE_GAMEMODE=0 # Force disabele gamemod
##export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
@ -28,4 +28,4 @@ export PW_VULKAN_USE=0
##export VKD3D_CONFIG=force_bindless_texel_buffer
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
##export PW_VIRTUAL_DESKTOP=1
##ADD_IN_START_PORTWINE () { commands ; }
##add_in_start_portwine () { commands ; }

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@ -6,9 +6,3 @@
export PW_VULKAN_USE=dxvk
export LAUNCH_PARAMETERS=""
export PW_DLL_INSTALL=""
ADD_IN_START_PORTWINE ()
{
${PW_XTERM} wget -c -T 3 --output-document="${PORT_WINE_TMP_PATH}/wine-mono-5.1.1.2_ED-x86.msi" "https://github.com/redmcg/wine-mono/releases/download/wine-mono-5.1.1.2_ED/wine-mono-5.1.1.2_ED-x86.msi"
${PW_XTERM} "${WINELOADER}" msiexec /i "${PORT_WINE_TMP_PATH}/wine-mono-5.1.1.2_ED-x86.msi"
}

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@ -3,7 +3,5 @@
#EpicGamesLauncher.exe
#Rating=5
################################################
export WINEDLLOVERRIDES="libglesv2="
export LAUNCH_PARAMETERS="-opengl -SkipBuildPatchPrereq"
export PW_DLL_INSTALL="vcrun2010 vcrun2012 vcrun2013 vcrun2017 d3dcompiler_43 d3dcompiler_47 d3dx9"
export MESA_GL_VERSION_OVERRIDE=4.4COMPAT
export PW_DLL_INSTALL="vcrun2010 vcrun2012 vcrun2013 vcrun2019 d3dcompiler_43 d3dcompiler_47 d3dx9"

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@ -0,0 +1,32 @@
#!/bin/bash
#Author: fff555w
#Esprit Games.exe
#Rating=1-5
#####################examples###########################
##export PW_COMMENT_DB="blablabla"
export PW_WINDOWS_VER=7 # Set windows version 10, 7 or XP
##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
##export WINEDLLOVERRIDES="blabla=n,b"
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
##export PW_DXR_ON=1
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_NVAPI_DISABLE=1
##export PW_OLD_GL_STRING=1
##export PW_HIDE_NVIDIA_GPU=1
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
##export PW_VIRTUAL_DESKTOP=1
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
##export ENABLE_VKBASALT=1
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
##export PW_HEAP_DELAY_FREE=1
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
##export WINEARCH=win32 # defaut = win64
##export WINEPREFIX=
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
##export PW_USE_TERMINAL=1 # Force run in terminal
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
##add_in_start_portwine () { commands ; }

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@ -0,0 +1,39 @@
#!/bin/bash
#Author: xuser
#FL.exe
#FL64.exe
#Rating=1-5
################################################
export PW_VULKAN_USE=0
#####################examples###########################
##export PW_COMMENT_DB="blablabla"
export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
export WINEDLLOVERRIDES="FLEngine,FLEngine_x64=n"
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
##export PW_DXVK_VER=1.8.1
##export PW_VKD3D_VER=2.2
##export PW_DXR_ON=1
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_USE_NVAPI=0
##export PW_OLD_GL_STRING=0
##export PW_HIDE_NVIDIA_GPU=0
##export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
##export PW_VKD3D_FEATURE_LEVEL=0
##export PW_DXGI_FROM_DXVK=0
##export PW_VIRTUAL_DESKTOP=1
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
export PW_FORCE_DISABLED_GAMEMOD=1 # Force disabele gamemod
##export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
##export PW_HEAP_DELAY_FREE=0
##export WINEARCH=win32 # defaut = win64
##export WINEPREFIX=
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
##export PW_USE_TERMINAL=0 # Force run in terminal
##export PW_LOG=0 # Enable debug mode fo terminal
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
##add_in_start_portwine () { commands ; }

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@ -11,12 +11,12 @@ export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronizatio
export PW_DXVK_ASYNC=0
#export PW_USE_TERMINAL=0
export PW_OLD_GL_STRING=1
#export PW_NVAPI_DISABLE=1
#export PW_USE_NVAPI=0
#export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
#export PW_HIDE_NVIDIA_GPU=0
#export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
#export PW_WINEDBG_DISABLE=1
#export PW_FORCE_DISABLED_GAMEMOD=0 # Force disabele gamemod
#export PW_USE_GAMEMODE=0 # Force disabele gamemod
#export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
#export PULSE_LATENCY_MSEC=60
#export PW_DLL_INSTALL=""

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@ -7,20 +7,20 @@
#####################examples###########################
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
##export WINEDLLOVERRIDES="blabla=n,b"
##export PW_DLL_INSTALL="vcrun2019 vcrun6" # Install DDL in port prefix (used winetricks)
##export PW_DLL_INSTALL="vcrun2019 " # Install DDL in port prefix (used winetricks)
##export PW_LOG=0 # Enable debug mode fo terminal
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
##export PW_DXVK_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_USE_TERMINAL=0 # Force run in terminal
##export PW_OLD_GL_STRING=0
##export PW_NVAPI_DISABLE=1
##export PW_USE_NVAPI=0
##export PW_VKD3D_FEATURE_LEVEL=0
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
##export PW_HIDE_NVIDIA_GPU=0
##export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
##export PW_FORCE_DISABLED_GAMEMOD=0 # Force disabele gamemod
##export PW_USE_GAMEMODE=0 # Force disabele gamemod
##export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
@ -31,4 +31,4 @@
##export DXVK_HUD=fps,devinfo
##export PW_HEAP_DELAY_FREE=0
##export PW_DXGI_FROM_DXVK=0
##ADD_IN_START_PORTWINE () { commands ; }
##add_in_start_portwine () { commands ; }

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@ -0,0 +1,36 @@
#!/bin/bash
#Author: nixon
#farcry3_d3d11.exe
#Rating=1-5
########################################################
export PW_VULKAN_USE=dxvk
#export PW_MANGOHUD=1
export PW_DLL_INSTALL="d3dx11_42 d3dx11_43"
#export WINEDLLOVERRIDES="blabla=n,b"
#####################examples###########################
##export PW_COMMENT_DB="blablabla"
##export PW_WINDOWS_VER=7 # Set windows version 10, 7 or XP
##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
##export PW_DXR_ON=1
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_USE_NVAPI=0
##export PW_OLD_GL_STRING=1
##export PW_HIDE_NVIDIA_GPU=1
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
##export PW_VIRTUAL_DESKTOP=1
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
##export ENABLE_VKBASALT=1
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
##export PW_HEAP_DELAY_FREE=1
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
##export WINEARCH=win32 # defaut = win64
##export WINEPREFIX=
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
##export PW_USE_TERMINAL=1 # Force run in terminal
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
##add_in_start_portwine () { commands ; }

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@ -0,0 +1,36 @@
#!/bin/bash
#Author: nixon
#farcry3.exe
#Rating=1-5
########################################################
export PW_VULKAN_USE=0
#export PW_DLL_INSTALL=""
#export PW_MANGOHUD_DLSYM=1
#####################examples###########################
##export PW_COMMENT_DB="blablabla"
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
##export WINEDLLOVERRIDES="blabla=n,b"
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
##export PW_DXR_ON=1
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_USE_NVAPI=0
##export PW_OLD_GL_STRING=1
##export PW_HIDE_NVIDIA_GPU=1
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
##export PW_VIRTUAL_DESKTOP=1
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
##export ENABLE_VKBASALT=1
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
##export PW_HEAP_DELAY_FREE=1
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
##export WINEARCH=win32 # defaut = win64
##export WINEPREFIX=
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
##export PW_USE_TERMINAL=1 # Force run in terminal
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
##add_in_start_portwine () { commands ; }

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@ -0,0 +1,34 @@
#!/bin/bash
#Author: nixon
#FarCry4.exe
#Rating=1-5
########################################################
export PW_VULKAN_USE=dxvk
export PW_DLL_INSTALL="d3dcompiler_43 d3dcompiler_47" # Install DDL in port prefix (used winetricks)
#####################examples###########################
##export PW_COMMENT_DB="blablabla"
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
##export WINEDLLOVERRIDES="blabla=n,b"
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
##export PW_DXR_ON=1
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_USE_NVAPI=0
##export PW_OLD_GL_STRING=1
##export PW_HIDE_NVIDIA_GPU=1
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
##export PW_VIRTUAL_DESKTOP=1
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
##export ENABLE_VKBASALT=1
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
##export PW_HEAP_DELAY_FREE=1
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
##export WINEARCH=win32 # defaut = win64
##export WINEPREFIX=
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
##export PW_USE_TERMINAL=1 # Force run in terminal
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
##add_in_start_portwine () { commands ; }

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@ -0,0 +1,7 @@
#!/bin/bash
#Author: garrett
#ForzaHorizon4.exe
#Rating=5
################################################
export PW_DLL_INSTALL="vcrun2019"
export PW_VULKAN_USE=vkd3d

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@ -6,6 +6,5 @@
export PW_VULKAN_USE=dxvk
export PW_NO_ESYNC=1
export PW_NO_FSYNC=1
export LAUNCH_PARAMETERS="-nomemrestrict -norestrictions -percentvidmem 100 -availablevidmem 2048 -novblank" # Change -availablevidmem 2048 if you have less than 2 Gb video memory
##export RADV_DEBUG=nodcc # Enable if you have Big Navi videocard (Radeon RX 60xx)
export LAUNCH_PARAMETERS="('"-nomemrestrict"' '"-norestrictions"' '"-percentvidmem 100"' '"-availablevidmem 2048"' '"-noprecache"' '"-novblank"' '"-heapsize 2097152"')" # Additional launch options

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@ -4,13 +4,12 @@
#GOG_Galaxy_2.0.exe
#Rating=1-5
################################################
export PW_VULKAN_USE=dxvk
export WINEDLLOVERRIDES="galaxycommunication.exe=n"
export WINEDLLOVERRIDES="galaxycommunication.exe=n;libglesv2="
export LAUNCH_PARAMETERS="/runWithoutUpdating /deelevated"
export PW_DLL_INSTALL="vcrun2019 vcrun6 mfc140"
ADD_IN_START_PORTWINE ()
export PW_DLL_INSTALL="vcrun2019 mfc140"
add_in_start_portwine ()
{
if [ -e "${WINEPREFIX}/drive_c/users/steamuser/Local Settings/Application Data/GOG.com/Galaxy/Configuration/config.json" ] ; then
sed -i 's/"featureOverlay" : true,/"featureOverlay" : false,/' "${WINEPREFIX}/drive_c/users/steamuser/Local Settings/Application Data/GOG.com/Galaxy/Configuration/config.json"
if [ -e "${WINEPREFIX}/drive_c/users/${USER}/Local Settings/Application Data/GOG.com/Galaxy/Configuration/config.json" ] ; then
sed -i 's/"featureOverlay" : true,/"featureOverlay" : false,/' "${WINEPREFIX}/drive_c/${USER}/steamuser/Local Settings/Application Data/GOG.com/Galaxy/Configuration/config.json"
fi
}
}

0
data_from_portwine/scripts/portwine_db/Game-TS3 Normal file → Executable file
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@ -7,4 +7,4 @@ export PW_VULKAN_USE=vkd3d
export LAUNCH_PARAMETERS=""
export PW_DXGI_FROM_DXVK=1
#export MANGOHUD=1
#export PW_NVAPI_DISABLE=1 # for nvidia gpu
#export PW_USE_NVAPI=0 # for nvidia gpu

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@ -9,16 +9,16 @@ export PW_VULKAN_USE=dxvk #dxvk or vkd3d
#export PW_LOG=0 # Enable debug mode fo terminal
#export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
#export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
#export PW_DXVK_NO_ASYNC=1
#export PW_VULKAN_NO_ASYNC=1
#export PW_USE_TERMINAL=0
#export PW_OLD_GL_STRING=0
#export PW_NVAPI_DISABLE=1
#export PW_USE_NVAPI=0
#export PW_VKD3D_FEATURE_LEVEL=0
#export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
#export PW_HIDE_NVIDIA_GPU=0
#export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
#export PW_WINEDBG_DISABLE=1
#export PW_FORCE_DISABLED_GAMEMOD=0 # Force disabele gamemod
#export PW_USE_GAMEMODE=0 # Force disabele gamemod
#export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
#export PULSE_LATENCY_MSEC=60
#export PW_DLL_INSTALL="foo bar"

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@ -5,5 +5,5 @@
################################################
export PW_VULKAN_USE=vkd3d #dxvk or vkd3d
export WINEDLLOVERRIDES=""
export PW_DLL_INSTALL="vcrun2017"
export PW_DLL_INSTALL="vcrun2019"
export LAUNCH_PARAMETERS="-EpicPortal"

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@ -5,5 +5,5 @@
################################################
export PW_VULKAN_USE=0
export PW_WINDOWS_VER="XP"
export PW_FORCE_DISABLED_GAMEMOD=1
export PW_USE_GAMEMODE=1
export LAUNCH_PARAMETERS="-d3d9"

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@ -7,20 +7,20 @@ export PW_VULKAN_USE=dxvk
#####################examples###########################
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
##export WINEDLLOVERRIDES="blabla=n,b"
##export PW_DLL_INSTALL="vcrun2019 vcrun6" # Install DDL in port prefix (used winetricks)
##export PW_DLL_INSTALL="vcrun2019 " # Install DDL in port prefix (used winetricks)
##export PW_LOG=0 # Enable debug mode fo terminal
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
##export PW_DXVK_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_USE_TERMINAL=0 # Force run in terminal
##export PW_OLD_GL_STRING=0
##export PW_NVAPI_DISABLE=1
##export PW_USE_NVAPI=0
##export PW_VKD3D_FEATURE_LEVEL=0
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
##export PW_HIDE_NVIDIA_GPU=0
##export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
##export PW_FORCE_DISABLED_GAMEMOD=0 # Force disabele gamemod
##export PW_USE_GAMEMODE=0 # Force disabele gamemod
##export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
export PULSE_LATENCY_MSEC=120 # Fix crackling audio in games
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
@ -28,4 +28,4 @@ export PULSE_LATENCY_MSEC=120 # Fix crackling audio in games
##export VKD3D_CONFIG=force_bindless_texel_buffer
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
##export PW_VIRTUAL_DESKTOP=1
##ADD_IN_START_PORTWINE () { commands ; }
##add_in_start_portwine () { commands ; }

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@ -0,0 +1,42 @@
#!/bin/bash
#Author: xuser
#LeagueClient.exe
#Rating=1-5
#####################examples###########################
##export PW_COMMENT_DB="blablabla"
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
##export WINEDLLOVERRIDES="blabla=n,b"
export LAUNCH_PARAMETERS="('--launch-product=league_of_legends' '--launch-patchline=live')" # Additional launch options
export PW_WINE_USE=proton_ge
export PW_VULKAN_USE=dxvk
##export PW_DXR_ON=1
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_USE_NVAPI=0
##export PW_OLD_GL_STRING=1
##export PW_HIDE_NVIDIA_GPU=1
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
##export PW_VIRTUAL_DESKTOP=1
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
##export ENABLE_VKBASALT=1
##export PW_VKBASALT_EFFECTS="FakeHDR:cas" # Use Reshade in others games (dx9-12 to vulkan only)
##export PW_VKBASALT_FFX_CAS="0.75" # FidelityFX Contrast Adaptive Sharpening (min 0 - max 1)
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
##export PW_NO_ESYNC=0 # Do not use eventfd-based in-process synchronization primitives
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
##export PW_HEAP_DELAY_FREE=1
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
export WINEARCH=win32 # defaut = win64
export WINEPREFIX="${PORT_WINE_PATH}/data/pfx_x86"
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
##export PW_USE_TERMINAL=1 # Force run in terminal
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
add_in_start_portwine () {
if [ "$(cat /proc/sys/abi/vsyscall32)" -ne 0 ] ; then
zenity --question --title="Fix for LoL anti-cheat" \
--text='Root rights are required to execute the command: \n"sysctl -w abi.vsyscall32=0" and "sysctl -p"' --no-wrap
[ "$?" = 1 ] && exit 0
pkexec sh -c 'sysctl -w abi.vsyscall32=0 && sysctl -p'
fi
}

View File

@ -8,20 +8,20 @@
##export PW_COMMENT_DB="blablabla"
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
##export WINEDLLOVERRIDES="blabla=n,b"
##export PW_DLL_INSTALL="vcrun2019 vcrun6" # Install DDL in port prefix (used winetricks)
##export PW_DLL_INSTALL="vcrun2019 " # Install DDL in port prefix (used winetricks)
##export PW_LOG=0 # Enable debug mode fo terminal
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
##export PW_DXVK_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_USE_TERMINAL=0 # Force run in terminal
##export PW_OLD_GL_STRING=0
export PW_NVAPI_DISABLE=1
export PW_USE_NVAPI=0
##export PW_VKD3D_FEATURE_LEVEL=0
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
##export PW_HIDE_NVIDIA_GPU=0
##export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
##export PW_FORCE_DISABLED_GAMEMOD=0 # Force disabele gamemod
##export PW_USE_GAMEMODE=0 # Force disabele gamemod
##export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
@ -34,4 +34,4 @@ export PW_HEAP_DELAY_FREE=1
##export PW_DXGI_FROM_DXVK=1
##export WINEARCH=win32 # defaut = win64
##export WINEPREFIX=
##ADD_IN_START_PORTWINE () { commands ; }
##add_in_start_portwine () { commands ; }

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@ -9,16 +9,16 @@ export PW_DLL_INSTALL="physx d3dx9" # Install DDL in port prefi
##export PW_LOG=0 # Enable debug mode fo terminal
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
##export PW_DXVK_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_USE_TERMINAL=0 # Force run in terminal
##export PW_OLD_GL_STRING=0
##export PW_NVAPI_DISABLE=1
##export PW_USE_NVAPI=0
##export PW_VKD3D_FEATURE_LEVEL=0
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
##export PW_HIDE_NVIDIA_GPU=0
##export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
##export PW_FORCE_DISABLED_GAMEMOD=0 # Force disabele gamemod
##export PW_USE_GAMEMODE=0 # Force disabele gamemod
##export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
@ -29,4 +29,4 @@ export PW_DLL_INSTALL="physx d3dx9" # Install DDL in port prefi
##export DXVK_HUD=fps,devinfo
##export PW_HEAP_DELAY_FREE=0
##export PW_DXGI_FROM_DXVK=0
##ADD_IN_START_PORTWINE () { commands ; }
##add_in_start_portwine () { commands ; }

View File

@ -9,16 +9,16 @@ export PW_DLL_INSTALL="physx d3dx9" # Install DDL in port prefi
##export PW_LOG=0 # Enable debug mode fo terminal
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
##export PW_DXVK_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_USE_TERMINAL=0 # Force run in terminal
##export PW_OLD_GL_STRING=0
##export PW_NVAPI_DISABLE=1
##export PW_USE_NVAPI=0
##export PW_VKD3D_FEATURE_LEVEL=0
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
##export PW_HIDE_NVIDIA_GPU=0
##export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
##export PW_FORCE_DISABLED_GAMEMOD=0 # Force disabele gamemod
##export PW_USE_GAMEMODE=0 # Force disabele gamemod
##export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
@ -29,4 +29,4 @@ export PW_DLL_INSTALL="physx d3dx9" # Install DDL in port prefi
##export DXVK_HUD=fps,devinfo
##export PW_HEAP_DELAY_FREE=0
##export PW_DXGI_FROM_DXVK=0
##ADD_IN_START_PORTWINE () { commands ; }
##add_in_start_portwine () { commands ; }

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@ -1,10 +0,0 @@
#!/bin/bash
#Author: Ridbowt (Nikola P.)
#MOHAA.exe
#moh_spearhead.exe
#moh_breakthrough.exe
#Rating=5
################################################
export PW_VULKAN_USE=0
export LAUNCH_PARAMETERS=""
export MESA_EXTENSION_MAX_YEAR=2002

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@ -0,0 +1,32 @@
#!/bin/bash
#Author: vellyn
#MikuMikuDance.exe
#Rating=1-5
#####################examples###########################
##export PW_COMMENT_DB="blablabla"
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
##export WINEDLLOVERRIDES="blabla=n,b"
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
##export PW_DXR_ON=1
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_USE_NVAPI=0
##export PW_OLD_GL_STRING=1
##export PW_HIDE_NVIDIA_GPU=1
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
##export PW_VIRTUAL_DESKTOP=1
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
##export ENABLE_VKBASALT=1
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
##export PW_HEAP_DELAY_FREE=1
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
##export WINEARCH=win32 # defaut = win64
##export WINEPREFIX=
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
##export PW_USE_TERMINAL=1 # Force run in terminal
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
##add_in_start_portwine () { commands ; }

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@ -8,20 +8,20 @@
##export PW_COMMENT_DB="blablabla"
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
##export WINEDLLOVERRIDES="blabla=n,b"
##export PW_DLL_INSTALL="vcrun2019 vcrun6" # Install DDL in port prefix (used winetricks)
##export PW_DLL_INSTALL="vcrun2019 " # Install DDL in port prefix (used winetricks)
##export PW_LOG=0 # Enable debug mode fo terminal
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
##export PW_DXVK_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_USE_TERMINAL=0 # Force run in terminal
##export PW_OLD_GL_STRING=0
##export PW_NVAPI_DISABLE=1
##export PW_USE_NVAPI=0
##export PW_VKD3D_FEATURE_LEVEL=0
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
##export PW_HIDE_NVIDIA_GPU=0
##export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
##export PW_FORCE_DISABLED_GAMEMOD=0 # Force disabele gamemod
##export PW_USE_GAMEMODE=0 # Force disabele gamemod
##export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
@ -34,4 +34,4 @@
##export PW_DXGI_FROM_DXVK=0
##export WINEARCH=win32 # defaut = win64
##export WINEPREFIX=
##ADD_IN_START_PORTWINE () { commands ; }
##add_in_start_portwine () { commands ; }

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@ -0,0 +1,43 @@
#!/bin/bash
#Author: sergey
#Nova Patcher.exe
#NovaRO.exe
#Rating=1-5
########################################################
export PW_DLL_INSTALL="d3dcompiler_42 d3dcompiler_43 d3dx9"
#directx9
#####################examples###########################
##export PW_COMMENT_DB="blablabla"
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
##export WINEDLLOVERRIDES="blabla=n,b"
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
##export PW_DXVK_VER=1.8.1
##export PW_VKD3D_VER=2.2
##export PW_DXR_ON=1
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_USE_NVAPI=0
##export PW_OLD_GL_STRING=1
##export PW_HIDE_NVIDIA_GPU=1
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
##export PW_VKD3D_FEATURE_LEVEL=1
##export PW_DXGI_FROM_DXVK=1
##export PW_VIRTUAL_DESKTOP=1
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
##export ENABLE_VKBASALT=1
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
##export PW_USE_GAMEMODE=1 # Force disabele gamemod
##export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
##export PW_HEAP_DELAY_FREE=1
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
##export WINEARCH=win32 # defaut = win64
##export WINEPREFIX=
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
##export PW_USE_TERMINAL=1 # Force run in terminal
##export PW_LOG=1 # Enable debug mode fo terminal
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
##add_in_start_portwine () { commands ; }

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@ -2,6 +2,77 @@
#Author: PortWINE
#Origin.exe
#Rating=?
################################################
export LAUNCH_PARAMETERS=""
sed -i 's%key="EnableIgo" value="true"%key="EnableIgo" value="false"%g' "${WINEPREFIX}/drive_c/users/steamuser/Application Data/Origin/local_"*".xml"
#####################examples###########################
##export PW_COMMENT_DB="blablabla"
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
export PW_DLL_INSTALL="vcrun2010 vcrun2012 vcrun2017 d3dcompiler_43 d3dcompiler_47 d3dx9" # Install DDL in port prefix (used winetricks)
##export WINEDLLOVERRIDES="blabla=n,b"
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
##export PW_DXVK_VER=1.8.1
##export PW_VKD3D_VER=2.2
##export PW_DXR_ON=1
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
export PW_USE_NVAPI=0
##export PW_OLD_GL_STRING=0
##export PW_HIDE_NVIDIA_GPU=0
##export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
##export PW_VKD3D_FEATURE_LEVEL=0
##export PW_DXGI_FROM_DXVK=0
##export PW_VIRTUAL_DESKTOP=1
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
##export PW_USE_GAMEMODE=0 # Force disabele gamemod
##export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
##export PW_HEAP_DELAY_FREE=0
##export WINEARCH=win32 # defaut = win64
##export WINEPREFIX=
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
##export PW_USE_TERMINAL=0 # Force run in terminal
##export PW_LOG=0 # Enable debug mode fo terminal
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
export STAGING_SHARED_MEMORY=0
#add_in_start_portwine () {
# export PW_USER_TEMP="$WINEPREFIX/drive_c/users/${USER}/Temp"
# if try_download "https://download.dm.origin.com/origin/live/OriginSetup.exe" "${PW_USER_TEMP}/OriginSetup.exe" ; then
# pw_start_progress_bar_block "Extracting files for update the Origin..."
# unzip "${PW_USER_TEMP}/OriginSetup.exe" 'update/*.zip' -d "${PW_USER_TEMP}/"
# unzip -o "${PW_USER_TEMP}/update/"*.zip -d "$WINEPREFIX/drive_c/Program Files (x86)/Origin/"
# try_remove_dir "${PW_USER_TEMP}/update"
# try_remove_file "${PW_USER_TEMP}/OriginSetup.exe"
# pw_stop_progress_bar
# pw_start_progress_bar_cs "Starting the Origin..."
# check_origin_update () {
# while :
# do
# sleep 3
# if [ ! -z `pgrep Origin.exe | head -n 1` ] ; then
# sleep 1
# else
# if [ ! -z `pgrep OriginSetup* | head -n 1` ] ; then
# kill -n 9 `pgrep OriginSetup* | head -n 1`
# fi
# if [ ! -z `pgrep OriginThin* | head -n 1` ] ; then
# kill -n 9 `pgrep OriginThin* | head -n 1`
# fi
# break
# fi
# done
# }
# check_origin_update &
# fi
#}

View File

@ -1,11 +1,11 @@
#!/bin/bash
#Author:
#Author:
#RDR2.exe
#PlayRDR2.exe
#PlayRDR2.exe
#Rating=?
################################################
export PW_VULKAN_USE=vkd3d
export WINEDLLOVERRIDES="amd_ags_x64=b,n"
export WINEDLLOVERRIDES="vulkan-1=n"
export PW_DXGI_FROM_DXVK=1
export LAUNCH_PARAMETERS="-adapter=1 -vulkan -width=1920 -height=1080 -USEALLAVAILABLECORES -cpuLoadRebalancing -ignorepipelinecach"
export PULSE_LATENCY_MSEC=60

View File

@ -6,5 +6,5 @@
#Rating=?
################################################
export PW_VULKAN_USE=dxvk
export PW_DLL_INSTALL="vcrun2017"
export PW_WINDOWS_VER=10
export PW_DLL_INSTALL="vcrun2019"
export PW_WINDOWS_VER=10

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@ -0,0 +1,35 @@
#!/bin/bash
#Author: xuser
#SR2_pc.exe
#Rating=1-5
#####################examples###########################
##export PW_COMMENT_DB="blablabla"
##export PW_DLL_INSTALL="xact" # Install DDL in port prefix (used winetricks)
##export WINEDLLOVERRIDES="blabla=n,b"
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
##export PW_DXR_ON=1
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_USE_NVAPI=0
##export PW_OLD_GL_STRING=1
##export PW_HIDE_NVIDIA_GPU=1
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
##export PW_USE_BUILD_IN_DXGI=1
##export PW_VIRTUAL_DESKTOP=1
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
##export ENABLE_VKBASALT=1
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
##export PW_USE_GAMEMODE=1 # Force disabele gamemod
##export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
##export PW_HEAP_DELAY_FREE=1
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
##export WINEARCH=win32 # defaut = win64
##export WINEPREFIX=
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
##export PW_USE_TERMINAL=1 # Force run in terminal
##export PW_LOG=1 # Enable debug mode fo terminal
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
##add_in_start_portwine () { commands ; }

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@ -0,0 +1,42 @@
#!/bin/bash
#Author: xihnik
#Sam3.exe
#Rating=3
########################################################
export PW_DLL_INSTALL="d3dx9 vcrun2013 d3dcompiller_47"
export PULSE_LATENCY_MSEC=150
#####################examples###########################
##export PW_COMMENT_DB="blablabla"
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
##export WINEDLLOVERRIDES="blabla=n,b"
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
##export PW_DXVK_VER=1.8.1
##export PW_VKD3D_VER=2.2
##export PW_DXR_ON=1
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_USE_NVAPI=0
##export PW_OLD_GL_STRING=1
##export PW_HIDE_NVIDIA_GPU=1
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
##export PW_VKD3D_FEATURE_LEVEL=1
##export PW_DXGI_FROM_DXVK=1
##export PW_VIRTUAL_DESKTOP=1
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
##export ENABLE_VKBASALT=1
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
##export PW_USE_GAMEMODE=1 # Force disabele gamemod
##export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
##export PW_HEAP_DELAY_FREE=1
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
##export WINEARCH=win32 # defaut = win64
##export WINEPREFIX=
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
##export PW_USE_TERMINAL=1 # Force run in terminal
##export PW_LOG=1 # Enable debug mode fo terminal
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
##add_in_start_portwine () { commands ; }

View File

@ -5,4 +5,3 @@
################################################
export PW_VULKAN_USE=dxvk
export LAUNCH_PARAMETERS=""

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@ -0,0 +1,10 @@
#!/bin/bash
#Author: Cefeiko
#SimCity.exe
#Rating=1-5
########################################################
export PW_COMMENT_DB="SimCity 5"
export PW_DLL_INSTALL="vcrun2010 vcrun2012 vcrun2019 d3dcompiler_43 d3dcompiler_47 d3dx9" # Install DDL in port prefix (used winetricks)
export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
export PW_NO_ESYNC=1
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP

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@ -0,0 +1,6 @@
#!/bin/bash
#Author: esa
#Singularity.exe
#Rating=1-5
################################################
export PW_DLL_INSTALL="physx"

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@ -8,20 +8,20 @@ export PW_WINDOWS_VER=7 # Set windows version 10, 7 or XP
#####################examples###########################
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
##export WINEDLLOVERRIDES="blabla=n,b"
##export PW_DLL_INSTALL="vcrun2019 vcrun6" # Install DDL in port prefix (used winetricks)
##export PW_DLL_INSTALL="vcrun2019 " # Install DDL in port prefix (used winetricks)
##export PW_LOG=0 # Enable debug mode fo terminal
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
##export PW_DXVK_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_USE_TERMINAL=0 # Force run in terminal
##export PW_OLD_GL_STRING=0
##export PW_NVAPI_DISABLE=1
##export PW_USE_NVAPI=0
##export PW_VKD3D_FEATURE_LEVEL=0
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
##export PW_HIDE_NVIDIA_GPU=0
##export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
##export PW_FORCE_DISABLED_GAMEMOD=0 # Force disabele gamemod
##export PW_USE_GAMEMODE=0 # Force disabele gamemod
##export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
@ -29,4 +29,4 @@ export PW_WINDOWS_VER=7 # Set windows version 10, 7 or XP
##export VKD3D_CONFIG=force_bindless_texel_buffer
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
##export PW_VIRTUAL_DESKTOP=1
##ADD_IN_START_PORTWINE () { commands ; }
##add_in_start_portwine () { commands ; }

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@ -0,0 +1,8 @@
#!/bin/bash
#Author: kbp95
#SkyrimSE.exe
#Rating=1-5
########################################################
export PW_VULKAN_USE=dxvk
export PULSE_LATENCY_MSEC=90
export WINEDLLOVERRIDES="xaudio2_7=n,b"

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@ -5,5 +5,5 @@
################################################
export PW_VULKAN_USE=0
export PW_WINDOWS_VER="XP"
export PW_FORCE_DISABLED_GAMEMOD=1
export PW_USE_GAMEMODE=1
export LAUNCH_PARAMETERS="-d3d9"

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@ -3,27 +3,25 @@
#StarCraft.exe
#Rating=1-5
################################################
export PW_VULKAN_USE=dxvk
#export PW_VIRTUAL_DESKTOP=1
export WINEDLLOVERRIDES="ddraw=n,b"
#####################examples###########################
##export PW_COMMENT_DB="blablabla"
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
##export WINEDLLOVERRIDES="blabla=n,b"
##export PW_DLL_INSTALL="vcrun2019 vcrun6" # Install DDL in port prefix (used winetricks)
##export PW_DLL_INSTALL="vcrun2019 " # Install DDL in port prefix (used winetricks)
##export PW_LOG=0 # Enable debug mode fo terminal
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
##export PW_DXVK_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_USE_TERMINAL=0 # Force run in terminal
##export PW_OLD_GL_STRING=0
##export PW_NVAPI_DISABLE=1
##export PW_USE_NVAPI=0
##export PW_VKD3D_FEATURE_LEVEL=0
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
##export PW_HIDE_NVIDIA_GPU=0
##export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
##export PW_FORCE_DISABLED_GAMEMOD=0 # Force disabele gamemod
##export PW_USE_GAMEMODE=0 # Force disabele gamemod
##export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
@ -36,4 +34,4 @@
##export PW_DXGI_FROM_DXVK=0
##export WINEARCH=win32 # defaut = win64
##export WINEPREFIX=
##ADD_IN_START_PORTWINE () { commands ; }
##add_in_start_portwine () { commands ; }

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@ -9,16 +9,16 @@ export PW_DLL_INSTALL="corefonts" # Install DDL in port prefix (used wine
##export PW_LOG=0 # Enable debug mode fo terminal
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
##export PW_DXVK_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_USE_TERMINAL=0 # Force run in terminal
##export PW_OLD_GL_STRING=0
##export PW_NVAPI_DISABLE=1
##export PW_USE_NVAPI=0
##export PW_VKD3D_FEATURE_LEVEL=0
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
##export PW_HIDE_NVIDIA_GPU=0
##export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
##export PW_FORCE_DISABLED_GAMEMOD=0 # Force disabele gamemod
##export PW_USE_GAMEMODE=0 # Force disabele gamemod
##export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
@ -29,5 +29,5 @@ export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
##export DXVK_HUD=fps,devinfo
##export PW_HEAP_DELAY_FREE=0
##export PW_DXGI_FROM_DXVK=0
##ADD_IN_START_PORTWINE () { commands ; }
##add_in_start_portwine () { commands ; }
export PW_VULKAN_USE=0

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@ -0,0 +1,39 @@
#!/bin/bash
#Author: xuser
#Torchlight.exe
#Rating=1-5
########################################################
export PW_WINE_USE=proton_ge
export PW_VULKAN_USE=dxvk
export ENABLE_VKBASALT=1
export PW_VKBASALT_EFFECTS="FakeHDR:cas:FilmGrain2"
export PW_VKBASALT_FFX_CAS="1"
#####################examples###########################
##export PW_COMMENT_DB="blablabla"
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
##export PW_DLL_INSTALL="" # Install DDL in port prefix (used winetricks)
##export WINEDLLOVERRIDES="blabla=n,b"
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
##export PW_WINE_USE=proton_ge # proton_steam or proton_ge
##export PW_VULKAN_USE=vkd3d # dxvk, vkd3d or 0 for OpenGL
##export PW_DXR_ON=1
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_USE_NVAPI=0
##export PW_OLD_GL_STRING=1
##export PW_HIDE_NVIDIA_GPU=1
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
##export PW_VIRTUAL_DESKTOP=1
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
##export ENABLE_VKBASALT=1
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
##export PW_NO_ESYNC=0 # Do not use eventfd-based in-process synchronization primitives
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
##export PW_HEAP_DELAY_FREE=1
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
##export WINEARCH=win32 # defaut = win64
##export WINEPREFIX=
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
##export PW_USE_TERMINAL=1 # Force run in terminal
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
##add_in_start_portwine () { commands ; }

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@ -9,20 +9,20 @@
##export PW_COMMENT_DB="blablabla"
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
##export WINEDLLOVERRIDES="blabla=n,b"
##export PW_DLL_INSTALL="vcrun2019 vcrun6" # Install DDL in port prefix (used winetricks)
##export PW_DLL_INSTALL="vcrun2019 " # Install DDL in port prefix (used winetricks)
##export PW_LOG=0 # Enable debug mode fo terminal
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
##export PW_DXVK_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_USE_TERMINAL=0 # Force run in terminal
##export PW_OLD_GL_STRING=0
##export PW_NVAPI_DISABLE=1
##export PW_USE_NVAPI=0
##export PW_VKD3D_FEATURE_LEVEL=0
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
##export PW_HIDE_NVIDIA_GPU=0
##export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
##export PW_FORCE_DISABLED_GAMEMOD=0 # Force disabele gamemod
##export PW_USE_GAMEMODE=0 # Force disabele gamemod
##export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
@ -33,4 +33,4 @@
##export DXVK_HUD=fps,devinfo
##export PW_HEAP_DELAY_FREE=0
##export PW_DXGI_FROM_DXVK=0
##ADD_IN_START_PORTWINE () { commands ; }
##add_in_start_portwine () { commands ; }

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@ -8,20 +8,20 @@
#####################examples###########################
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
##export WINEDLLOVERRIDES="blabla=n,b"
##export PW_DLL_INSTALL="vcrun2019 vcrun6" # Install DDL in port prefix (used winetricks)
##export PW_DLL_INSTALL="vcrun2019 " # Install DDL in port prefix (used winetricks)
##export PW_LOG=0 # Enable debug mode fo terminal
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
##export PW_DXVK_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_USE_TERMINAL=0 # Force run in terminal
##export PW_OLD_GL_STRING=0
##export PW_NVAPI_DISABLE=1
##export PW_USE_NVAPI=0
##export PW_VKD3D_FEATURE_LEVEL=0
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
##export PW_HIDE_NVIDIA_GPU=0
##export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
##export PW_FORCE_DISABLED_GAMEMOD=0 # Force disabele gamemod
##export PW_USE_GAMEMODE=0 # Force disabele gamemod
##export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
@ -31,4 +31,4 @@
##export PW_VIRTUAL_DESKTOP=1
##export DXVK_HUD=fps,devinfo
##export PW_HEAP_DELAY_FREE=0
##ADD_IN_START_PORTWINE () { commands ; }
##add_in_start_portwine () { commands ; }

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@ -1,8 +1,9 @@
#!/bin/bash
#Author: xuser
#WorldOfTanks.exe
#WorldOfTanks.exe
#Rating=5
################################################
export PW_VULKAN_USE=dxvk #dxvk, vkd3d or 0 for OpenGL
export PW_DLL_INSTALL="lucida" # Install DDL in port prefix (used winetricks)
export WINEDLLOVERRIDES="xaudio2_7="
export PW_DLL_INSTALL="lucida vcrun2019" # Install DDL in port prefix (used winetricks)
export WINEDLLOVERRIDES="xaudio2_7="
export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG

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@ -0,0 +1,23 @@
#!/bin/bash
#Author: cefeiko
#WorldOfTanksEnCoreLauncher.exe
#Rating=1-5
################################################
export PW_VULKAN_USE=dxvk
export PW_USE_TERMINAL=0
export WINEPREFIX="${PORT_WINE_PATH}/data/pfx_dotnet/"
export PW_DLL_INSTALL="vcrun2017 mfc42 vb6run physx dotnet40 " # Install DDL in port prefix (used winetricks)
export PW_COMMENT_DB="World Of Tanks EnCore"
## export DXVK_HUD=fps,devinfo
## export PW_MANGOHUD=1
#####################examples###########################
while [ `pidof -s dotNetFx40_Full_x86_x64.exe` ] ; do
if [ $? -eq 0 ] ; then
sleep 1
elif
export dotnet_pids=`ps -ax | grep mscorsvw.exe | awk '{print $1}' | uniq`
[ ! -z $dotnet_pids ]
kill -n 9 $dotnet_pids
sleep 1
fi
done

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@ -3,6 +3,7 @@
#XR_3DA.exe
#Rating=1-5
################################################
export PW_VULKAN_USE=0
export PW_VULKAN_USE=dxvk
export LAUNCH_PARAMETERS="-nointro -noprefetch" # -nointro command line option to skip intro movies
# -noprefetch command line option to shorten load times
#export PW_DLL_INSTALL="vcrun2019 mfc42 d3dcompiler_42 d3dcompiler_43 d3dcompiler_47 d3dx9

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@ -10,16 +10,16 @@ export PW_DLL_INSTALL="d3dx9 d3dcompiler_43" # Install DDL in port prefix
##export PW_LOG=0 # Enable debug mode fo terminal
#export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
#export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
##export PW_DXVK_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_USE_TERMINAL=0 # Force run in terminal
##export PW_OLD_GL_STRING=0
##export PW_NVAPI_DISABLE=1
##export PW_USE_NVAPI=0
##export PW_VKD3D_FEATURE_LEVEL=0
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
##export PW_HIDE_NVIDIA_GPU=0
##export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
##export PW_FORCE_DISABLED_GAMEMOD=1 # Force disabele gamemod
##export PW_USE_GAMEMODE=1 # Force disabele gamemod
##export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
@ -32,4 +32,4 @@ export PW_WINDOWS_VER=7 # Set windows version 10, 7 or XP
##export PW_DXGI_FROM_DXVK=0
##export WINEARCH=win32 # defaut = win64
##export WINEPREFIX=
##ADD_IN_START_PORTWINE () { commands ; }
##add_in_start_portwine () { commands ; }

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@ -7,20 +7,20 @@
#####################examples###########################
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
##export WINEDLLOVERRIDES="blabla=n,b"
##export PW_DLL_INSTALL="vcrun2019 vcrun6" # Install DDL in port prefix (used winetricks)
##export PW_DLL_INSTALL="vcrun2019 " # Install DDL in port prefix (used winetricks)
##export PW_LOG=0 # Enable debug mode fo terminal
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
##export PW_DXVK_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_USE_TERMINAL=0 # Force run in terminal
##export PW_OLD_GL_STRING=0
##export PW_NVAPI_DISABLE=1
##export PW_USE_NVAPI=0
##export PW_VKD3D_FEATURE_LEVEL=0
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
##export PW_HIDE_NVIDIA_GPU=0
##export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
##export PW_FORCE_DISABLED_GAMEMOD=0 # Force disabele gamemod
##export PW_USE_GAMEMODE=0 # Force disabele gamemod
##export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
@ -28,5 +28,5 @@
##export VKD3D_CONFIG=force_bindless_texel_buffer
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
##export PW_VIRTUAL_DESKTOP=1
##ADD_IN_START_PORTWINE () { commands ; }
##add_in_start_portwine () { commands ; }
##export DXVK_HUD=fps,devinfo

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@ -2,35 +2,43 @@
#Author: PortWINE-Linux.ru
#name_exe_file.exe
#Rating=1-5
export PW_DLL_INSTALL="vcrun6 vcrun6sp6 mfc42 d3dcompiler_42 d3dcompiler_43 d3dcompiler_47 d3dx9" #Install DDL in port prefix (used winetricks)
#####################examples###########################
##export PW_COMMENT_DB="blablabla"
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
##export WINEDLLOVERRIDES="blabla=n,b"
##export PW_DLL_INSTALL="vcrun2019 vcrun6" # Install DDL in port prefix (used winetricks)
##export PW_LOG=0 # Enable debug mode fo terminal
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
##export PW_DXVK_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_USE_TERMINAL=0 # Force run in terminal
##export PW_OLD_GL_STRING=0
##export PW_NVAPI_DISABLE=1
##export PW_VKD3D_FEATURE_LEVEL=0
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
##export PW_HIDE_NVIDIA_GPU=0
##export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
##export PW_FORCE_DISABLED_GAMEMOD=0 # Force disabele gamemod
##export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue,dxr
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
##export WINEDLLOVERRIDES="blabla=n,b"
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
##export PW_WINE_USE=proton_ge # proton_steam or proton_ge
##export PW_VULKAN_USE=vkd3d # dxvk, vkd3d or 0 for OpenGL
##export PW_DXR_ON=1
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_USE_NVAPI=0
##export PW_OLD_GL_STRING=1
##export PW_HIDE_NVIDIA_GPU=1
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
##export PW_VIRTUAL_DESKTOP=1
##export DXVK_HUD=fps,devinfo
##export PW_HEAP_DELAY_FREE=0
##export PW_DXGI_FROM_DXVK=0
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
##export ENABLE_VKBASALT=1
##export PW_VKBASALT_EFFECTS="FakeHDR:cas" # Use Reshade in others games (dx9-12 to vulkan only)
##export PW_VKBASALT_FFX_CAS="0.75" # FidelityFX Contrast Adaptive Sharpening (min 0 - max 1)
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
##export PW_NO_ESYNC=0 # Do not use eventfd-based in-process synchronization primitives
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
##export PW_HEAP_DELAY_FREE=1
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
##export WINEARCH=win32 # defaut = win64
##export WINEPREFIX=
##ADD_IN_START_PORTWINE () { commands ; }
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
##export PW_USE_TERMINAL=1 # Force run in terminal
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
##add_in_start_portwine () { commands ; }

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@ -1,27 +1,27 @@
#!/bin/bash
#Author: xuser
#dontstarve.exe
#Rating=1-5
################################################
export PW_VULKAN_USE=vkd3d
#Author: xuser
#dontstarve.exe
#Rating=1-5
################################################
export PW_VULKAN_USE=0
#####################examples###########################
##export PW_COMMENT_DB="blablabla"
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
##export WINEDLLOVERRIDES="blabla=n,b"
##export PW_DLL_INSTALL="vcrun2017 d3dcompiler_43" # Install DDL in port prefix (used winetricks)
export PW_DLL_INSTALL="d3dx9 d3dcompiler_43" # Install DDL in port prefix (used winetricks)
##export PW_LOG=0 # Enable debug mode fo terminal
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
##export PW_DXVK_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_USE_TERMINAL=0 # Force run in terminal
##export PW_OLD_GL_STRING=0
##export PW_NVAPI_DISABLE=1
##export PW_USE_NVAPI=0
##export PW_VKD3D_FEATURE_LEVEL=0
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
##export PW_HIDE_NVIDIA_GPU=0
##export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
##export PW_FORCE_DISABLED_GAMEMOD=0 # Force disabele gamemod
##export PW_USE_GAMEMODE=0 # Force disabele gamemod
##export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
@ -34,4 +34,4 @@
##export PW_DXGI_FROM_DXVK=0
##export WINEARCH=win32 # defaut = win64
##export WINEPREFIX=
##ADD_IN_START_PORTWINE () { commands ; }
##add_in_start_portwine () { commands ; }

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@ -0,0 +1,35 @@
#!/bin/bash
#Author: PortWINE-Linux.ru
#eve.exe
#evelauncher.exe
#Rating=5
#####################examples###########################
##export PW_COMMENT_DB="blablabla"
export PW_WINE_USE=proton_ge
export PW_VULKAN_USE=dxvk
export PW_WINDOWS_VER=7 # Set windows version 10, 7 or XP
export PW_DLL_INSTALL="vcrun2019 d3dcompiler_47" # Install DDL in port prefix (used winetricks)
export WINEDLLOVERRIDES="concrt140,msvcp140,msvcp140_1,msvcp140_2,d3dcompiler_47=n"
##export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
##export ENABLE_VKBASALT=1
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
##export PW_USE_GAMEMODE=0 # Force disabele gamemod
##export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
##export PW_HEAP_DELAY_FREE=0
##export WINEARCH=win32 # defaut = win64
##export WINEPREFIX=
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
##export PW_USE_TERMINAL=0 # Force run in terminal
##export PW_LOG=0 # Enable debug mode fo terminal
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
##add_in_start_portwine () { commands ; }

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@ -0,0 +1,27 @@
#!/bin/bash
#Author: xuser
#gfclient.exe
#Rating=1-5
#####################examples###########################
export PW_COMMENT_DB="GameForge\nClient"
export PW_VULKAN_USE=dxvk
export PW_WINE_USE=proton_ge
export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
export PW_DLL_INSTALL="vcrun2019 d3dcompiler_43 d3dcompiler_47" # Install DDL in port prefix (used winetricks)
export WINEDLLOVERRIDES="gfclient0_msvc140=n;ucrtbase=b"
########################################################
#add_in_start_portwine () {
#
#while true; do
# if [ -z "`pgrep GameforgeClient`" ]; then
# sleep 1
# else
# while [ ! -z "`pgrep GameforgeClient`" ] ; do
# killall -s KILL gfservice.exe
# done
# sleep 1
# killall -s KILL gfclient.exe
# break & exit 0
# fi
#done &
#}

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@ -0,0 +1,42 @@
#!/bin/bash
#Author: xihnik
#iw3sp.exe
#Rating=1-5
################################################
export PW_VULKAN_USE=dxvk
export PW_DLL_INSTALL="vcrun2019 d3dx9"
export PW_NO_FSYNC=1
export PW_VIRTUAL_DESKTOP=1
#####################examples###########################
##export PW_COMMENT_DB="blablabla"
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
##export PW_DXVK_VER=1.8.1
##export PW_VKD3D_VER=2.2
##export WINEDLLOVERRIDES="blabla=n,b"
##export PW_DLL_INSTALL="vcrun2019 " # Install DDL in port prefix (used winetricks)
##export PW_LOG=0 # Enable debug mode fo terminal
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
##export PW_DXVK_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_USE_TERMINAL=0 # Force run in terminal
##export PW_OLD_GL_STRING=0
##export PW_USE_NVAPI=0
##export PW_VKD3D_FEATURE_LEVEL=0
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
##export PW_HIDE_NVIDIA_GPU=0
##export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
##export PW_USE_GAMEMODE=0 # Force disabele gamemod
##export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue,dxr
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
##export PW_VIRTUAL_DESKTOP=1
##export DXVK_HUD=fps,devinfo
##export PW_HEAP_DELAY_FREE=0
##export PW_DXGI_FROM_DXVK=0
##export WINEARCH=win32 # defaut = win64
##export WINEPREFIX=
##add_in_start_portwine () { commands ; }

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@ -0,0 +1,44 @@
#!/bin/bash
#Author: xihnik
#iw4sp.exe
#Rating=1-5
################################################
export PW_VULKAN_USE=dxvk
export PW_DLL_INSTALL="vcrun2019 d3dx9"
export PW_NO_FSYNC=1
#export PW_FORCE_USE_VSYNC=0
#export PW_WINDOWS_VER=7
export PW_VIRTUAL_DESKTOP=1
#####################examples###########################
##export PW_COMMENT_DB="blablabla"
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
##export WINEDLLOVERRIDES="blabla=n,b"
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
##export PW_DXVK_VER=1.8.1
##export PW_VKD3D_VER=2.2
##export PW_DXR_ON=1
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_USE_NVAPI=0
##export PW_OLD_GL_STRING=0
##export PW_HIDE_NVIDIA_GPU=0
##export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
##export PW_VKD3D_FEATURE_LEVEL=0
##export PW_DXGI_FROM_DXVK=0
##export PW_VIRTUAL_DESKTOP=1
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
##export PW_USE_GAMEMODE=0 # Force disabele gamemod
##export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
##export PW_HEAP_DELAY_FREE=0
##export WINEARCH=win32 # defaut = win64
##export WINEPREFIX=
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
##export PW_USE_TERMINAL=0 # Force run in terminal
##export PW_LOG=0 # Enable debug mode fo terminal
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
##add_in_start_portwine () { commands ; }

View File

@ -11,7 +11,7 @@ export PW_VULKAN_USE=0
export LAUNCH_PARAMETERS=""
export MESA_EXTENSION_MAX_YEAR=2002
export __GL_ExtensionStringVersion=17700
ADD_IN_START_PORTWINE ()
add_in_start_portwine ()
{
if [ ! -e "$PATH_TO_GAME/0_Proton_PW_MoHAA" ] ; then
touch "$PATH_TO_GAME/0_Proton_PW_MoHAA" && mv "$PATH_TO_GAME/main/newconfig.cfg" "$PATH_TO_GAME/main/newconfig.cfg.bak" && mv "$PATH_TO_GAME/main/configs/unnamedsoldier.cfg" "$PATH_TO_GAME/main/configs/unnamedsoldier.cfg.bak" && mv "$PATH_TO_GAME/mainta/newconfig.cfg" "$PATH_TO_GAME/mainta/newconfig.cfg.bak" && mv "$PATH_TO_GAME/mainta/configs/unnamedsoldier.cfg" "$PATH_TO_GAME/mainta/configs/unnamedsoldier.cfg.bak" && mv "$PATH_TO_GAME/maintt/newconfig.cfg" "$PATH_TO_GAME/maintt/newconfig.cfg.bak" && mv "$PATH_TO_GAME/maintt/configs/unnamedsoldier.cfg" "$PATH_TO_GAME/maintt/configs/unnamedsoldier.cfg.bak" &&

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@ -0,0 +1,35 @@
#!/bin/bash
#Author: xuser
#osu!.exe
#osu!install.exe
#Rating=1-5
########################################################
export PW_VULKAN_USE=0
export WINEPREFIX="${PORT_WINE_PATH}/data/pfx_dotnet"
export PW_DLL_INSTALL="dotnet40"
export PW_COMMENT_DB="OSU!"
#####################examples###########################
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
##export WINEDLLOVERRIDES="blabla=n,b"
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
##export PW_DXR_ON=1
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_NVAPI_DISABLE=1
##export PW_OLD_GL_STRING=1
##export PW_HIDE_NVIDIA_GPU=1
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
##export PW_VIRTUAL_DESKTOP=1
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
##export ENABLE_VKBASALT=1
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
##export PW_HEAP_DELAY_FREE=1
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
##export WINEARCH=win32 # defaut = win64
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
##export PW_USE_TERMINAL=1 # Force run in terminal
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
##add_in_start_portwine () { commands ; }

View File

@ -9,16 +9,16 @@ export PW_DLL_INSTALL="physx d3dx9" # Install DDL in port prefix (used wi
##export PW_LOG=0 # Enable debug mode fo terminal
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
##export PW_DXVK_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_USE_TERMINAL=0 # Force run in terminal
##export PW_OLD_GL_STRING=0
##export PW_NVAPI_DISABLE=1
##export PW_USE_NVAPI=0
##export PW_VKD3D_FEATURE_LEVEL=0
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
##export PW_HIDE_NVIDIA_GPU=0
##export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
##export PW_FORCE_DISABLED_GAMEMOD=0 # Force disabele gamemod
##export PW_USE_GAMEMODE=0 # Force disabele gamemod
##export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
@ -26,4 +26,4 @@ export PW_DLL_INSTALL="physx d3dx9" # Install DDL in port prefix (used wi
##export VKD3D_CONFIG=force_bindless_texel_buffer
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
#export PW_VIRTUAL_DESKTOP=1
##ADD_IN_START_PORTWINE () { commands ; }
##add_in_start_portwine () { commands ; }

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@ -0,0 +1,42 @@
#!/bin/bash
#Author: xihnik
#s1_sp64_ship.exe
#Rating=1-5
################################################
export PW_VULKAN_USE=dxvk
export PW_DLL_INSTALL="vcrun2019 d3dx9"
#export PW_NO_FSYNC=1
export PW_WINDOWS_VER=7
#####################examples###########################
##export PW_COMMENT_DB="blablabla"
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
##export PW_DXVK_VER=1.8.1
##export PW_VKD3D_VER=2.2
##export WINEDLLOVERRIDES="blabla=n,b"
##export PW_DLL_INSTALL="vcrun2019 " # Install DDL in port prefix (used winetricks)
##export PW_LOG=0 # Enable debug mode fo terminal
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
##export PW_DXVK_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_USE_TERMINAL=0 # Force run in terminal
##export PW_OLD_GL_STRING=0
##export PW_USE_NVAPI=0
##export PW_VKD3D_FEATURE_LEVEL=0
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
##export PW_HIDE_NVIDIA_GPU=0
##export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
##export PW_USE_GAMEMODE=0 # Force disabele gamemod
##export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue,dxr
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
##export PW_VIRTUAL_DESKTOP=1
##export DXVK_HUD=fps,devinfo
##export PW_HEAP_DELAY_FREE=0
##export PW_DXGI_FROM_DXVK=0
##export WINEARCH=win32 # defaut = win64
##export WINEPREFIX=
##add_in_start_portwine () { commands ; }

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@ -8,23 +8,24 @@
#export PW_COMMENT_DB="blablabla"
################################################
export PW_VULKAN_USE=0 #dxvk or vkd3d
export PW_WINE_USE=proton_steam
#export WINEDLLOVERRIDES="blabla=n,b"
#export PW_LOG=0 # Enable debug mode fo terminal
#export PW_LOG=0 # Enable debug mode fo terminal
export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
#export PW_DXVK_NO_ASYNC=1
#export PW_VULKAN_NO_ASYNC=1
#export PW_USE_TERMINAL=0
#export PW_OLD_GL_STRING=0
#export PW_NVAPI_DISABLE=1
#export PW_USE_NVAPI=0
#export PW_VKD3D_FEATURE_LEVEL=0
export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
#export PW_HIDE_NVIDIA_GPU=0
#export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
export PW_WINEDBG_DISABLE=1
export PW_FORCE_DISABLED_GAMEMOD=1 # Force disabele gamemod
export PW_FORCE_LARGE_ADDRESS_AWARE=0 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
export PW_USE_GAMEMODE=0 # Force disabele gamemod
#export PW_FORCE_LARGE_ADDRESS_AWARE=0 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
#export PULSE_LATENCY_MSEC=60
export PW_DLL_INSTALL="vcrun6 mfc42 vcrun6sp6 mfc120 vcrun2013"
export PW_DLL_INSTALL="mfc42 vcrun2012 mfc120 vcrun2013"
#export LAUNCH_PARAMETERS="-d3d9"
export PW_GUI_DISABLED_CS=1
#export PW_WINDOWS_VER=XP # Set windows version 10, 7 or XP

View File

@ -1,8 +1,12 @@
#!/bin/bash
#Author: MrM0der
#steam.exe
#Author: Cefeiko
#steam.exe
#Rating=5
################################################
export LAUNCH_PARAMETERS=""
export WINEDLLOVERRIDES="libglesv2="
export LAUNCH_PARAMETERS"-no-cef-sandbox"
export PW_COMMENT_DB="Steam"
export PW_WINDOWS_VER=7 # Set windows version 10, 7 or XP
export PW_DLL_INSTALL="vcrun2019 d3dcompiler_46"
export WINEDLLOVERRIDES="libglesv2,lsteamclient="
export LAUNCH_PARAMETERS="-no-cef-sandbox"
export PW_VULKAN_USE=dxvk
export PW_WINE_USE=proton_ge

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@ -0,0 +1,32 @@
#!/bin/bash
#Author: xuser
#trine.exe
#Rating=1-5
#####################examples###########################
##export PW_COMMENT_DB="blablabla"
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
export PW_DLL_INSTALL="physx" # Install DDL in port prefix (used winetricks)
##export WINEDLLOVERRIDES="blabla=n,b"
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
##export PW_DXR_ON=1
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
##export PW_USE_NVAPI=0
##export PW_OLD_GL_STRING=1
##export PW_HIDE_NVIDIA_GPU=1
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
##export PW_VIRTUAL_DESKTOP=1
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
##export ENABLE_VKBASALT=1
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
##export PW_NO_ESYNC=0 # Do not use eventfd-based in-process synchronization primitives
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
##export PW_HEAP_DELAY_FREE=1
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
##export WINEARCH=win32 # defaut = win64
##export WINEPREFIX=
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
##export PW_USE_TERMINAL=1 # Force run in terminal
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
##ADD_IN_START_PORTWINE () { commands ; }

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@ -1,12 +1,16 @@
#!/bin/bash
#Author: PortWINE
#wgc.exe
#wgc.exe
#wgc_api.exe
#Rating=5
export PW_COMMENT_DB="Wargaming Game Center"
################################################
export PW_VULKAN_USE=dxvk #dxvk, vkd3d or 0 for OpenGL
#export PW_DLL_INSTALL="" # Install DDL in port prefix (used winetricks)
#export PW_VULKAN_USE=dxvk #dxvk, vkd3d or 0 for OpenGL
export LAUNCH_PARAMETERS="--disable-gpu" # Additional launch options
export PW_USE_TERMINAL=1
ADD_IN_START_PORTWINE () {
sed -i 's/true/false/g' "${PORT_WINE_PATH}/data/pfx/drive_c/Games/WGC/preferences.xml"
}
#export PW_USE_TERMINAL=1
export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
#export PW_USE_NVAPI=0
export WINEDLLOVERRIDES="ucrtbase,xaudio2_7,xaudio2_8=n,b"
export PW_DLL_INSTALL="lucida vcrun2019" # Install DDL in port prefix (used winetricks)
##export PW_GUI_DISABLED_CS=1
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG

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@ -0,0 +1,37 @@
#!/bin/bash
#Author: xuser
#witcher3.exe
#Rating=1-5
########################################################
export PW_VULKAN_USE=dxvk
#####################examples###########################
##export PW_COMMENT_DB="blablabla"
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
##export WINEDLLOVERRIDES="blabla=n,b"
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
export PW_DXR_ON=0
export PW_VULKAN_NO_ASYNC=0
##export PW_NVAPI_DISABLE=1
export PW_OLD_GL_STRING=0
export PW_HIDE_NVIDIA_GPU=0
export PW_FORCE_USE_VSYNC=0
export PW_VIRTUAL_DESKTOP=0
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
export ENABLE_VKBASALT=1
export PW_VKBASALT_FFX_CAS="0.5"
export PW_NO_FSYNC=0
export PW_NO_ESYNC=1
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
export PW_NO_WRITE_WATCH=0
export PW_HEAP_DELAY_FREE=0
export PW_WINE_ALLOW_XIM=0
##export WINEARCH=win32 # defaut = win64
##export WINEPREFIX=
export PW_WINEDBG_DISABLE=0
export PW_USE_TERMINAL=0
##ADD_IN_START_PORTWINE () { commands ; }
export PW_WINE_USE=proton_ge
export PW_USE_NVAPI=0
export PW_GUI_DISABLED_CS=0

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#!/bin/bash
#Author: user
#wot_encore_install_ru.exe
#Rating=1-5
################################################
export PW_VULKAN_USE=dxvk
export PW_USE_TERMINAL=1
export WINEPREFIX="${PORT_WINE_PATH}/data/pfx_dotnet"
export PW_DLL_INSTALL="dotnet40 vcrun2017 mfc42 vb6run physx"
export PW_COMMENT_DB="World Of Tanks EnCore Installer"
## export DXVK_HUD=fps,devinfo
## export PW_MANGOHUD=1
#####################examples###########################
PW_INSTALL_DOTNET40 () {
export DN=dotNetFx40_Full_x86_x64.exe
export mscor=mscorsvw.exe
export KILL_MSCOR=0
export DN_INST_SUCC=0
while [ ! -z "`ps -ax | grep PortProton | grep -m1 'start.sh' | awk '{print $1}'`" ] ; do
echo "PID parrent start.sh was found"
sleep 5
while [ ! -z `pidof -s $DN` ] ; do
echo "$DN is runing.. Wait..."
sleep 5
export DN_INST_SUCC=1
done
while [ ! -z `pgrep "${mscor}" | head -n 1` ] && [ -z `pidof -s $DN` ] ; do
echo "$mscor was found. Kill it..."
kill -n 9 `pgrep "${mscor}" | head -n 1`
sleep 1
export KILL_MSCOR=1
done
if [ "$KILL_MSCOR" != 0 ] && [ "$DN_INST_SUCC" != 0 ] && [ -z `pidof -s $DN` ] && [ -z `pgrep "${mscor}" | head -n 1` ]; then
echo "All $mscor killed"
break
fi
done
}
PW_INSTALL_DOTNET40 &

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