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2
LICENSE
Normal file → Executable file
@ -1,6 +1,6 @@
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2022 Castro-Fidel (PortWINE-Linux.ru)
|
||||
Copyright (c) 2022 Castro-Fidel (linux-gaming.ru)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
|
112
README.md
@ -1,11 +1,105 @@
|
||||
# PortWINE
|
||||
|
||||
data_from_portwine - contains scripts and additional files for configuring and running applications.
|
||||
|
||||
portwine_install_script - contains a self-extracting port setup script
|
||||
|
||||
PLEASE DO NOT REPORT BUGS ENCOUNTERED WITH THIS AT WINEHQ OR VALVE SOFTWARE!
|
||||
# PortProton
|
||||
|
||||
Generated Wine sources for use in PortWINE:
|
||||
The **official website of the project** since September 2022: https://linux-gaming.ru. **Any other site is fake!**
|
||||
|
||||
PortProton is a project designed to make it easy and convenient to run Windows games on Linux for both beginners and advanced users.
|
||||
The project strives to make launching games (and other software) as simple as possible, but at the same time provides flexible settings for advanced users.
|
||||
|
||||
Based on the version of WINE from Valve (Proton) and its modifications (Proton GE). Includes a set of scripts combined with wine-proton itself, a Steam Runtime Sniper container with the addition of ported versions of MANGOHUD (output useful information over the game window: FPS, FrameTime, CPU, GPU, etc) and vkBasalt (improvement of graphics in games, very good in in conjunction with FSR, DLSS) + many already configured optimizations for maximum performance.
|
||||
|
||||
Implemented one-click auto-installation (in the AUTOINSTALL tab ) of popular launchers such as: WGC, Epic Games, Battle.net, Origin, EVE Online, RockStar, Ubisoft connect , League of Legends and many others.
|
||||
For fans of console games, there are many console emulators to choose from (in the EMULATORS tab ): PPSSPP, Citra, Cemu, ePSXe, MAME and many others.
|
||||
|
||||
PLEASE DO NOT REPORT BUGS ENCOUNTERED WITH THIS AT WINEHQ OR VALVE SOFTWARE!
|
||||
|
||||
Wine sources used in PortWINE:
|
||||
WINE-PROTON: https://github.com/ValveSoftware/Proton
|
||||
WINE-PROTON-GE: https://github.com/GloriousEggroll/proton-ge-custom/
|
||||
WINE-PROTON-GE: https://github.com/GloriousEggroll/proton-ge-custom/
|
||||
|
||||
## Installation using packages
|
||||
|
||||
* **Ubuntu 20.04** (Kubuntu, Xubuntu, Lubuntu, etc.), **Linux Mint 20.x** : [portproton_1.0-2_amd64.deb](https://github.com/Castro-Fidel/PortProton_dpkg/releases/download/portproton_1.0-2_amd64/portproton_1.0-2_amd64.deb)
|
||||
* **Arch Linux** and derivatives (Manjaro, Garuda, etc.) : [portproton-1.0-8-x86_64.pkg.tar.zst](https://github.com/Castro-Fidel/PortProton_PKGBUILD/releases/download/portproton-1.0-8-x86_64/portproton-1.0-8-x86_64.pkg.tar.zst)
|
||||
* **ROSA Linux** (package in the official repository) is installed with the command: `sudo urpmi portproton`
|
||||
|
||||
## Universal (manual) installation
|
||||
|
||||
**ATTENTION** : with the universal method of installing PortProton, dependencies must be installed manually!
|
||||
|
||||
Normal installation:
|
||||
|
||||
`wget -c "https://github.com/Castro-Fidel/PortWINE/raw/master/portwine_install_script/PortProton_1.0" && sh PortProton_1.0`
|
||||
|
||||
Silent installation (ENG):
|
||||
|
||||
`wget -c "https://github.com/Castro-Fidel/PortWINE/raw/master/portwine_install_script/PortProton_1.0" && sh PortProton_1.0 -eng`
|
||||
|
||||
Silent installation (RUS):
|
||||
|
||||
`wget -c "https://github.com/Castro-Fidel/PortWINE/raw/master/portwine_install_script/PortProton_1.0" && sh PortProton_1.0 -rus`
|
||||
|
||||
## Dependencies
|
||||
|
||||
* **NVIDIA graphics card users**
|
||||
|
||||
If you have a video card from NVIDIA and a proprietary driver is installed, then you need to check if lib32-nvidia-utils is installed (no 32-bit game will work without it)
|
||||
|
||||
* **Ubuntu / Linux Mint / Pop!_OS**
|
||||
|
||||
`sudo dpkg --add-architecture i386`
|
||||
|
||||
`sudo add-apt-repository multiverse`
|
||||
|
||||
`sudo apt update && sudo apt upgrade`
|
||||
|
||||
`sudo apt install curl file libc6 libnss3 policykit-1 xz-utils zenity bubblewrap curl icoutils tar libvulkan1 libvulkan1:i386 wget zenity zstd cabextract xdg-utils openssl bc libgl1-mesa-glx libgl1-mesa-glx:i386`
|
||||
|
||||
* **Arch Linux / Manjaro**
|
||||
|
||||
`sudo pacman -Syu bash icoutils wget bubblewrap zstd cabextract bc tar openssl gamemode desktop-file-utils curl dbus freetype2 gdk-pixbuf2 ttf-font zenity lsb-release nss xorg-xrandr vulkan-driver vulkan-icd-loader lsof lib32-freetype2 lib32-libgl lib32-gcc-libs lib32-libx11 lib32-libxss lib32-alsa-plugins lib32-libgpg-error lib32-nss lib32-vulkan-driver lib32-vulkan-icd-loader lib32-gamemode lib32-openssl`
|
||||
|
||||
If you have a video card from **NVIDIA** , be sure to check if the **lib32-nvidia-utils** package is installed
|
||||
|
||||
`sudo pacman -Syu lib32-nvidia-utils`
|
||||
|
||||
* **Debian/Deepin**
|
||||
|
||||
`sudo apt install software-properties-common -y && sudo apt-add-repository non-free && sudo dpkg --add-architecture i386 && sudo apt update && sudo apt upgrade`
|
||||
|
||||
`sudo apt install bubblewrap curl gamemode icoutils tar wget zenity zstd libvulkan1 libvulkan1:i386 steam cabextract`
|
||||
|
||||
* **openSUSE**
|
||||
|
||||
`sudo zypper ref && sudo zypper up && sudo zypper in curl icoutils wget zenity bubblewrap zstd cabextract tar steam zenity zenity-lang`
|
||||
|
||||
Installing Gamemode is done with a separate command:
|
||||
|
||||
`opi gamemode`
|
||||
|
||||
* **Fedora**
|
||||
|
||||
Enable Non-free repository:
|
||||
|
||||
`sudo dnf install https://download1.rpmfusion.org/nonfree/fedora/rpmfusion-nonfree-release-$(rpm -E %fedora).noarch.rpm`
|
||||
|
||||
Install the required dependencies:
|
||||
|
||||
`sudo dnf update && sudo dnf upgrade --refresh && sudo dnf install curl gamemode icoutils libcurl wget zenity bubblewrap zstd cabextract tar goverlay openssl steam`
|
||||
|
||||
* **Alt Linux**
|
||||
|
||||
`sudo apt-get update && sudo apt-get dist-upgrade -y`
|
||||
|
||||
`sudo apt-get install bubblewrap cabextract curl gamemode icoutils i586-libvulkan1 libvulkan1 steam vulkan-tools wget zenity zstd`
|
||||
|
||||
* **ROSA DESKTOP FRESH R12**
|
||||
|
||||
`sudo dnf update && sudo dnf upgrade --refresh && sudo dnf install sysvinit-tools curl libcurl4 icoutils wget zenity bubblewrap zstd cabextract tar libvulkan1 lib64vulkan1 vulkan.x86_64 vulkan.i686 vkd3d.x86_64 vkd3d.i686 coreutils file libc6 libnss3 xz bubblewrap xdg-utils openssl bc libgl1 lib64freetype2 libfreetype2 lib64txc-dxtn libtxc-dxtn coreutils lib64opencl1 libopencl1 libdrm2 libdrm2.i686 mesa.i686`
|
||||
|
||||
* **Solus 4.x**
|
||||
|
||||
`sudo eopkg it curl file zenity bubblewrap curl icoutils tar wget zenity zstd cabextract xdg-utils openssl bc vulkan vulkan-32bit mesalib-32bit samba`
|
||||
|
||||
## Contacts
|
||||
|
||||
You can join our [Discord](https://discord.gg/FTaheP99wE) server.
|
||||
|
217
data_from_portwine/changelog_eng
Normal file → Executable file
@ -1,7 +1,222 @@
|
||||
You can help us in the development of the project on the website: boosty.to/portwine-linux.ru
|
||||
You can help us in the development of the project on the website: boosty.to/linux-gaming.ru
|
||||
-----------------------------------------
|
||||
Changelog:
|
||||
|
||||
###Scripts version 2156###
|
||||
* the variable "PW_MANGOHUD_x32" has been added to EDIT_BD, which enables MANGOHUD for 32-bit games (temporary need to bypass the error of MANGOHUD in 64-bit games in some systems)
|
||||
|
||||
###Scripts version 2155###
|
||||
* updated versions:
|
||||
PROTON_LG="7-47"
|
||||
PROTON_GE="7-47"
|
||||
DXVK_GIT_VER="2.0-116"
|
||||
VKD3D_GIT_VER="1.1-3115"
|
||||
|
||||
###Scripts version 2154###
|
||||
* updated PROTON_LG 7-43
|
||||
|
||||
###Scripts version 2153###
|
||||
* updated versions:
|
||||
PROTON_GE="7-43"
|
||||
DXVK_GIT_VER="2.0-36"
|
||||
VKD3D_GIT_VER="1.1-3094"
|
||||
* fixed crashes of the Witcher 3 game (next gen. DX12) It is necessary to use the PROTON_GE_7-43 version
|
||||
|
||||
###Scripts version 2152###
|
||||
* added installation of the game Path of Exile
|
||||
* updated versions of GIT DXVK and VKD3D:
|
||||
DXVK_GIT_VER="2.0-34"
|
||||
VKD3D_GIT_VER="1.1-3088"
|
||||
* added vkbasalt unexpected shutdown when building GIT versions of DXVK and VKD3D (temporarily)
|
||||
* libs_v34 (updated container and created a prefix template transfer plugin from a directory in the libs directory)
|
||||
pressure vessel 0.20221130.0
|
||||
sniper 0.20221130.0
|
||||
* updated FAKE_DLSS version to 091122
|
||||
|
||||
###Scripts version 2151###
|
||||
* added Panzar
|
||||
|
||||
###Scripts version 2150###
|
||||
* added Warframe
|
||||
|
||||
###Scripts version 2149###
|
||||
* added STEAM (version for Windows)
|
||||
* added Indiegala Client
|
||||
|
||||
###Scripts version 2148###
|
||||
* added Crossout
|
||||
|
||||
###Scripts version 2147###
|
||||
* created a repository https://github.com/Castro-Fidel/vulkan/releases with DXVK and VKD3D versions compiled specifically to work under the container, which reduces problems and increases the number of games launched
|
||||
* default versions:
|
||||
export DXVK_STABLE_VER="1.10.3-28"
|
||||
export DXVK_GIT_VER="2.0-26"
|
||||
export VKD3D_STABLE_VER="1.1-2602"
|
||||
export VKD3D_GIT_VER="1.1-2967"
|
||||
* you can still set the standard versions of DXVK and VKD3D for individual games and they will be downloaded from off. GitHub repositories
|
||||
* solved problem with League of Legends game on some systems (eg Rosa Linux)
|
||||
|
||||
###Scripts version 2146###
|
||||
* added interface language switching in the "PORTPROTON SETTINGS" section
|
||||
* added the ability to download the new version of PROTON STEAM 7.0-5
|
||||
* minor fixes and script improvements
|
||||
|
||||
###Scripts version 2145###
|
||||
* added the ability to change SVN and VKD3D versions in the game settings file .pdb and globally in user.conf using variables (values are given for example):
|
||||
export DXVK_STABLE_VER="1.10.3"
|
||||
export SVN_GIT_VER="2.0"
|
||||
export VKD3D_STABLE_VER="2.6"
|
||||
export VKD3D_GIT_VER="2.7"
|
||||
* for League of Legends, the default version is DXVK 1.10.2 - as more stable for this game
|
||||
|
||||
###Scripts version 2144###
|
||||
* updated WINE for League of Legends
|
||||
|
||||
###Scripts version 2143###
|
||||
* due to EA Launcher issues, the Origin installer has been temporarily reverted
|
||||
|
||||
###Scripts version 2142###
|
||||
* added alternative FTP server for PP component updates if download failed from main GITHUB server
|
||||
* added display of current versions of DXVK and VKD3D when they are selected in the PortProton interface
|
||||
* Changed the WINE_WIN_START="start /i /b /wait /high /unix" variable to increase the priority of the application being started (test) and more detailed output of information when creating a Log.
|
||||
* for lovers of MMORPGs and weak hardware, an automatic installer Fulqrum Games has been added to launch Royal Quest - a massively multiplayer online game developed by 1C and Katauri Interactive. Thanks chal55rus (Sergey P.)
|
||||
* Added PlariumPlay automatic installer to launch Raid: Shadow Legends
|
||||
|
||||
###Scripts version 2141###
|
||||
* HOTFIX - added EA icon
|
||||
|
||||
###Scripts version 2140###
|
||||
* added the USE_WINE_DXGI variable to EDIT_DB
|
||||
* added the function of modular updating of DXVK and VKD3D-PROTON from GitHub servers
|
||||
* added selection of DXVK and VKD3D-PROTON versions when launching games/launchers
|
||||
* changed the automatic installation of ORIGIN on EA Launcher (beta test)
|
||||
|
||||
###Scripts version 2139###
|
||||
* added the function of reinstalling PortProton from the menu of PortProton itself and using the "--reinstall" argument in the terminal
|
||||
* updated version of PROTON_LG 7.34 based on PROTON GE 7.39 (Updated support for running game: "Overwatch 2")
|
||||
|
||||
###Scripts version 2138###
|
||||
* added "Calibre" in AUTOINSTALL (thanks chal55rus)
|
||||
|
||||
###Scripts version 2137###
|
||||
* updated version of PROTON_LG 7.32 based on PROTON GE 7.38 (Added support for running game: "Uncharted: Legacy of Thieves")
|
||||
* minor script optimizations for running PortProton
|
||||
|
||||
###Scripts version 2136###
|
||||
* added "Lesta Game Center" in AUTOINSTALL
|
||||
|
||||
###Scripts version 2135###
|
||||
* updated PROTON_GE_7-37 (updated dxvk and vkd3d)
|
||||
|
||||
###Scripts version 2134###
|
||||
* added the WINE-GE-CUSTOM tab in GET_OTHER_WINE to download versions of wine LUTRIS
|
||||
* updated the PROTON_LG 7.31 version (together with dxvk and vkd3d)
|
||||
* changed the MY.GAMES auto-installer to vkPlay (with the creation of a separate VK_PLAY prefix)
|
||||
|
||||
###Scripts version 2133###
|
||||
* update libs_v33 (steam runtime sniper container 09/29/2022, version MANGOHUD 0.6.8)
|
||||
* update plugins_v8 (updated version of FAKE DLSS - FSR 2.1.1)
|
||||
* removed variables from the EDIT_DB menu that are no longer necessary
|
||||
* made a small optimization of scripts to speed up the launch of games
|
||||
* ORIGIN is working again (if you already have ORIGIN installed, enable USE_TERMINAL in EDIT_DB)
|
||||
|
||||
###Scripts version 2132###
|
||||
* ATTENTION! The site portwine-linux.ru which is working again - FAKE! What kind of person did this and with what motives is unknown. So be vigilant! The site of our project: LINUX-GAMING.RU - and once again I will ask all the authors of their sites and Youtube channels to change their links. Thank you.
|
||||
|
||||
###Scripts version 2131###
|
||||
* HOTFIX and change url
|
||||
|
||||
###Scripts version 2130###
|
||||
* by default, the WINE version of PROTON_LG is used (based on wine-ge-custom with the addition of patches required for PortProton) You can still use the PROTON_GE version by selecting it in the startup menu.exe file.
|
||||
* due to the rebranding and the transition to the new WINE-PROTON branch, the scripts have been significantly updated
|
||||
* ATTENTION: The prefix of variables in "EDIT_DB" and "user.conf" has changed from "PW_" to "PW_". At the first launch after the update, your settings files will also be updated.
|
||||
|
||||
###Scripts version 2129###
|
||||
* scipts optimization for dxvk and vkd3d
|
||||
|
||||
###Scripts version 2128###
|
||||
* updated "plugins_v7" (updated libraries for FAKE DLSS - FSR 2.1 operation)
|
||||
* updated PROTON_GE_7-33 (updated dxvk and vkd3d)
|
||||
|
||||
###Scripts version 2127###
|
||||
* updated "plugins_v6" (added libraries for FAKE DLS)
|
||||
* added the ability to enable support for USE_FAKE_DLSS in the EDIT_DB menu (Works on ANY video card with Vulkan support)
|
||||
|
||||
###Scripts version 2126###
|
||||
* updated PROTON_GE_7-30 (dxvk and vkd3d from PROTON_STEAM_7.0-4)
|
||||
|
||||
###Scripts version 2125###
|
||||
* HOTFIX - start.sh
|
||||
|
||||
###Scripts version 2124###
|
||||
* updated "PROTON_GE" to version 7-29
|
||||
* updated "PROTON_STEAM" to version 7.0-4
|
||||
* updated pp-games-lib plugin
|
||||
|
||||
###Scripts version 2123###
|
||||
* HOTFIX - GALLIUM NINE mode
|
||||
|
||||
###Scripts version 2122###
|
||||
* added the pp-games-lib plugin to the new PortProton/data/plugins/ details directory on github (plugin author: comrade zorn) https://github.com/zorn-v/PortProton-games-library
|
||||
* updated scripts for installing and launching League of Legends (updated WINE_LOL_GE_7.0-4 - from now on there is no need to enter the root password to launch League of Legends)
|
||||
* for GALLIUM_NINE to work, PROTON_GE is used by default
|
||||
* in GALLIUM_NINE mode, the operation of launchers (such as Epic Games) has been fixed
|
||||
* for Wargaming Game Center, the startup argument "--disable-gpu" is disabled automatically when using VULKAN mode.
|
||||
* when using the DOTNET prefix, the black screen display in some applications has been fixed
|
||||
* added a choice of downloading and automatic installation of WINE versions from Kron4ek
|
||||
|
||||
###Scripts version 2121###
|
||||
* updated "PROTON_GE" to version 7-26
|
||||
* fixed creation of shortcuts for WGC (to automatically fix existing shortcuts, just run the WGC installer from PortProton)
|
||||
* Added automatic activation of MANGOHUD when using FPS limit
|
||||
|
||||
###Scripts version 2120###
|
||||
* updated "PROTON_GE" to version 7-21
|
||||
* updated "libs_v32" (Steam Runtime Snipers)
|
||||
* updated installation of ORIGIN
|
||||
|
||||
###Scripts version 2119###
|
||||
* HOTFIX - for PW_USE_D3D_EXTRAS
|
||||
* updated information about the project, developers and paid subscribers on boosty
|
||||
* added optimization of games and applications when using a Wayland session (using direct launch, not using XWayland)
|
||||
|
||||
###Scripts version 2118###
|
||||
* PW_USE_D3D_EXTRAS is back on by default (except WGC)
|
||||
* updated "PROTON_STEAM" to version 7.0-3
|
||||
* added information about the project and developers (test mode)
|
||||
|
||||
###Scripts version 2117###
|
||||
* HOTFIX - World of Sea Battles
|
||||
* HOTFIX - AUTOINSTALL
|
||||
|
||||
###Scripts version 2116###
|
||||
* HOTFIX - Epic Games Store
|
||||
* HOTFIX - League of Legends
|
||||
|
||||
###Scripts version 2115###
|
||||
* optimized launch PortProton in Rosa Linux
|
||||
|
||||
###Scripts version 2111 - 2114###
|
||||
* debug
|
||||
|
||||
###Scripts version 2110###
|
||||
* updated "PROTON_GE" to version 7-20
|
||||
* fixed the work of the game World of Warplanes
|
||||
* variable PW_D3D_EXTRAS_DISABLE renamed to PW_USE_D3D_EXTRAS and disabled by default
|
||||
|
||||
###Scripts version 2109###
|
||||
* update "libs_v31"
|
||||
* updated "PROTON_GE" to version 7-19
|
||||
|
||||
###Scripts version 2108###
|
||||
* HOTFIX for Rosa Linux
|
||||
|
||||
###Scripts version 2107###
|
||||
* accelerated container launch
|
||||
* optimization of start.sh script
|
||||
* updated "libs_v30" (restored work of vkBasalt on previous versions of OS Linux)
|
||||
* updated "PROTON_GE" to version 7-18
|
||||
|
||||
###Scripts version 2106###
|
||||
* updated libs_v29 (steam runtime sniper 20220509, mangohud 0.6.7, vkBasalt 0.3.2.5)
|
||||
* added "WINE_FULLSCREEN_FSR" variable to "EDIT_DB" to enable "AMD FidelityFX Super Resolution"
|
||||
|
@ -1,7 +1,238 @@
|
||||
Вы можете помочь развитию проекта: portwine-linux.ru/donate/
|
||||
Вы можете помочь развитию проекта: https://linux-gaming.ru/donate/
|
||||
-----------------------------------------
|
||||
История изменений:
|
||||
|
||||
###Scripts version 2156###
|
||||
* в EDIT_BD (НАСТРОЙКИ) добавлена переменная "PW_MANGOHUD_x32" которая включает MANGOHUD для 32-битных игр (временная необходимость для обхода ошибки работы MANGOHUD в 64-битных играх на некоторых системах)
|
||||
|
||||
###Scripts version 2155###
|
||||
* обновлены версии:
|
||||
PROTON_LG="7-47"
|
||||
PROTON_GE="7-47"
|
||||
DXVK_GIT_VER="2.0-116"
|
||||
VKD3D_GIT_VER="1.1-3115"
|
||||
|
||||
###Scripts version 2154###
|
||||
* обновлена версия PROTON_LG до 7-43
|
||||
|
||||
###Scripts version 2153###
|
||||
* обновлены версии:
|
||||
PROTON_GE="7-43"
|
||||
DXVK_GIT_VER="2.0-36"
|
||||
VKD3D_GIT_VER="1.1-3094"
|
||||
* исправлены вылеты игры Ведьмак 3 (next gen. DX12) Необходимо использование версии PROTON_GE_7-43
|
||||
|
||||
###Scripts version 2152###
|
||||
* обновлен шаблон дял создания префикса (улучшено отобраение кирилицы в некоторых приложениях, например Path of Exile)
|
||||
* добавлена установка игры Path of Exile
|
||||
* обновлены GIT версии DXVK и VKD3D:
|
||||
DXVK_GIT_VER="2.0-34"
|
||||
VKD3D_GIT_VER="1.1-3088"
|
||||
* добавлено автоматическое отключение vkbasalt при использовании GIT версий DXVK и VKD3D (временно)
|
||||
* libs_v34 (обновлен контейнер и произведен перенос шаблона префикса из каталога plugin в каталог libs)
|
||||
pressure-vessel 0.20221130.0
|
||||
sniper 0.20221130.0
|
||||
для экономии места, шаблон default_pfx запакован в архив
|
||||
* обновлена версия FAKE_DLSS до 091122
|
||||
* обновлена поддержка DLSS для видеокарт NVIDIA серии RTX (требуется проверка)
|
||||
|
||||
###Scripts version 2151###
|
||||
* добавлена установка игры Panzar - Российская клиентская сессионная многопользовательская онлайн-игра 3D MMO, сочетающий в себе несколько жанров,из RPG, MOBA и шутеров от отечественных разработчиков Panzar Studio (спасибо chal55rus) + бонус: улучшенная из коробки графика в игре с помощью vkbasalt
|
||||
|
||||
###Scripts version 2150###
|
||||
* добавлена установка игры Warframe
|
||||
|
||||
###Scripts version 2149###
|
||||
* возвращена установка Windows версии STEAM (проблема с миганием окон внутри клиента еще актуальна, но на работу игр не влияет)
|
||||
* добавлена установка Indiegala Client
|
||||
|
||||
###Scripts version 2148###
|
||||
* добавлена автоматическая установка игры Crossout (античит EAC проверен) Внимание: Если после запуска лончера будет ошибка - она на работу не влияет, просто нажмите close для её закрытия.
|
||||
|
||||
###Scripts version 2147###
|
||||
* создан репозиторий https://github.com/Castro-Fidel/vulkan/releases с версиями DXVK и VKD3D скомпилированные специально для работы под контейнером, что уменьшает проблемы у увеличевает количество запускаемых игр
|
||||
* версии по умолчанию:
|
||||
export DXVK_STABLE_VER="1.10.3-28"
|
||||
export DXVK_GIT_VER="2.0-26"
|
||||
export VKD3D_STABLE_VER="1.1-2602"
|
||||
export VKD3D_GIT_VER="1.1-2967"
|
||||
* вы всё еще можете выставить для отдельных игр стандартные версии DXVK и VKD3D и они скачаются с офф. репозиториев GitHub
|
||||
* решена проблема с игрой League of Legends на некоторых системах (например Rosa Linux)
|
||||
|
||||
###Scripts version 2146###
|
||||
* добавлено переключение языка интерфейса в разделе "НАСТРОЙКИ PORTPROTON"
|
||||
* добавлена возможность скачивания новой версии PROTON STEAM 7.0-5
|
||||
* небольшие исправления и улучшения скриптов
|
||||
|
||||
###Scripts version 2145###
|
||||
* добавлена возможность смены версий DXVK и VKD3D в файле настроек игры .ppdb и глобально в user.conf с помощью переменных (значения приведены для примера):
|
||||
export DXVK_STABLE_VER="1.10.3"
|
||||
export DXVK_GIT_VER="2.0"
|
||||
export VKD3D_STABLE_VER="2.6"
|
||||
export VKD3D_GIT_VER="2.7"
|
||||
* для League of Legends по умолчанию выбана версия DXVK 1.10.2 - как более стабильная для данной игры
|
||||
|
||||
###Scripts version 2144###
|
||||
* обновлена версия WINE для League of Legends
|
||||
|
||||
###Scripts version 2143###
|
||||
* из за проблем связанных с EA Launcher, временно возвращен установщик Origin
|
||||
|
||||
###Scripts version 2142###
|
||||
* добавлен альтернативный FTP сервер для обновлений компонентов PP если не удалось скачать с основного сервера GITHUB
|
||||
* добавлен вывод текущих версий DXVK и VKD3D при их выборе в интерфейсе PortProton
|
||||
* изменена перемееная WINE_WIN_START="start /i /b /wait /high /unix" для увеличения приоритета запускаемого приложения (тест) и более подробного вывода информации при создании Лога.
|
||||
* для любителей MMORPG и слабого железа добавлен автоматический установщик Fulqrum Games для запуска Royal Quest — массовая многопользовательская онлайн-игра, разработанная Фирмой «1С» и Katauri Interactive. Спасибо chal55rus (Sergey P.)
|
||||
* добавлен автоматический установщик PlariumPlay для запуска игры Raid: Shadow Legends
|
||||
* небольшие улучшения локализации
|
||||
|
||||
###Scripts version 2141###
|
||||
* HOTFIX - добавлена иконка EA
|
||||
|
||||
###Scripts version 2140###
|
||||
* значительно улучшена локализация интерфейса PortProton.
|
||||
* добавлено множество всплывющих подсказок при наведении курсора мыши
|
||||
* добавлена переменная USE_WINE_DXGI в EDIT_DB (настройки)
|
||||
* добавлена функция модульного обновления DXVK и VKD3D-PROTON из серверов GitHub
|
||||
* добавлен выбор версий DXVK и VKD3D-PROTON при запуске игр/лончеров
|
||||
* изменена автоматическая установка ORIGIN на EA Launcher (бета тест)
|
||||
|
||||
###Scripts version 2139###
|
||||
* добавлена функция переустановки PortProton из меню самого PortProton и с помощью аргумента "--reinstall" в терминале
|
||||
* обновлена версия PROTON_LG 7.34 на основе PROTON GE 7.39 (Обновлена поддержка запуска игры: "Overwatch 2")
|
||||
|
||||
###Scripts version 2138###
|
||||
* добавлена установка игры Калибр (спасибо chal55rus за помощь)
|
||||
|
||||
###Scripts version 2137###
|
||||
* обновлена версия PROTON_LG 7.32 на основе PROTON GE 7.38 (Добавлена поддержка запуска игры: "Uncharted: Legacy of Thieves")
|
||||
* небольшие оптимизации скриптов для запуска PortProton
|
||||
|
||||
###Scripts version 2136###
|
||||
* добавлен автоустановщик "Lesta Game Center" и автоматическое обновление ярлыков, при условии что LGC уже установлен, но запущен ярлык для WGC.
|
||||
|
||||
###Scripts version 2135###
|
||||
* обновлен "PROTON_GE" до версии 7-37 (версии dxvk и vkd3d обновлены)
|
||||
|
||||
###Scripts version 2134###
|
||||
* добавлена вкладка WINE-GE-CUSTOM в GET_OTHER_WINE для скачивания версий вайн LUTRIS
|
||||
* обновлена версия PROTON_LG 7.31 (совместно с dxvk и vkd3d)
|
||||
* изменён автоустановщик MY.GAMES на vkPlay (с созданием отдельного префикса VK_PLAY)
|
||||
|
||||
###Scripts version 2133###
|
||||
* обновление libs_v33 (контейнер steam runtime sniper 29.09.2022, версия MANGOHUD 0.6.8)
|
||||
* обновление plugins_v8 (обновлена версия FAKE DLSS - FSR 2.1.1)
|
||||
* из меню EDIT_DB удалены переменные в которых более нет необходимости
|
||||
* произведена небольшая оптимизация скриптов для ускорения запуска игр
|
||||
* ORIGIN снова работает (если у вас уже установлен ORIGIN, включите USE_TERMINAL в EDIT_DB)
|
||||
|
||||
###Scripts version 2132###
|
||||
* добавлен фикс для работы PortProton на системах Alt и Simply Linux (подготовка к возможному добавлению в репозитории)
|
||||
* ВНИМАНИЕ! Сайт portwine-linux.ru который снова заработал - ФЕЙК! Что за человек это сделал и с какими мотивами - неизвестно. Так что будте бдительны! Сайт нашего проекта: LINUX-GAMING.RU - и еще раз попрошу всех авторов своих сайтов и каналов на Youtube сменить ссылки у себя. Спасибо.
|
||||
|
||||
###Scripts version 2131###
|
||||
* исправлены ссылки со старого сайта на новый
|
||||
* префикс переменных временно возвращен на "PW_".
|
||||
|
||||
###Scripts version 2130###
|
||||
* по умолчанию используется WINE версии PROTON_LG (основан на wine-ge-custom с добавлением патчей необходимых для PortProton) Вы всё так же можете использовать версию PROTON_GE выбрав его в меню при запуске .exe файла.
|
||||
* в связи с ребрендингом и переходом на новую PROTON_LG ветку WINE-PROTON, значительно обновлены скрипты
|
||||
* ВНИМАНИЕ: префикс переменных в "EDIT_DB" и "user.conf" изменился с "PW_" на "PW_". При первом запуске после обновления, обновяться и ваши файлы настроек.
|
||||
|
||||
###Scripts version 2129###
|
||||
* произведена оптимизация части скрипта отвечающая за dxvk и vkd3d
|
||||
|
||||
###Scripts version 2128###
|
||||
* обновлен "plugins_v7"
|
||||
* обновлены библиотеки для работы FAKE DLSS (обновлена версия FSR до 2.1)
|
||||
* добавлена функция подмены видеокарты для значительного увеличения списка поддержки игр с FAKE_DLSS (активируется автоматически при включении USE_FAKE_DLSS в EDIT_DB)
|
||||
* ускорено создание нового префикса
|
||||
* обновлен "PROTON_GE" до версии 7-33 (версии dxvk и vkd3d обновлены)
|
||||
|
||||
###Scripts version 2127###
|
||||
* обновлен "plugins_v6" (добавлены библиотеки для работы FAKE DLSS)
|
||||
* добавлена возможность включения поддержки USE_FAKE_DLSS в меню EDIT_DB (Работает на ЛЮБОЙ видеокарте с поддержкой Vulkan)
|
||||
|
||||
###Scripts version 2126###
|
||||
* обновлен "PROTON_GE" до версии 7-30 (версии dxvk и vkd3d используются из PROTON_STEAM_7.0-4)
|
||||
* обновлен список платных подписчиков в разделе "Авторы и спасибы" которые поддерживают развитие проекта на https://boosty.to/linux-gaming.ru
|
||||
|
||||
###Scripts version 2125###
|
||||
* HOTFIX - start.sh
|
||||
|
||||
###Scripts version 2124###
|
||||
* обновлен "PROTON_GE" до версии 7-29
|
||||
* обновлен "PROTON_STEAM" до версии 7.0-4
|
||||
* обновлен плагин pp-games-lib
|
||||
|
||||
###Scripts version 2123###
|
||||
* HOTFIX - скачивание PROTON GE при использовании режжима GALLIUM NINE
|
||||
* добавлена русификация CREDITS (Авторы и спасибы) - спасибо chal55rus
|
||||
* добавлена русификация плагина pp-games-lib - спасибо zorn
|
||||
|
||||
###Scripts version 2122###
|
||||
* добавлен плагин pp-games-lib в новый каталог PortProton/data/plugins/ подробности на github (автор плагина: товарищ zorn) https://github.com/zorn-v/PortProton-games-library
|
||||
* обновлены срипты установки и запуска League of Legends (обновлен WINE_LOL_GE_7.0-4 - отныне нет необходимости вводить пароль рут для запуска League of Legends)
|
||||
* для работы GALLIUM_NINE по умолчанию используется PROTON_GE
|
||||
* в режиме GALLIUM_NINE исправлена работа лаунчеров (таких как Epic Games)
|
||||
* для Wargaming Game Center аргумент запуска "--disable-gpu" отключаестя автоматически при исползовании режима VULKAN.
|
||||
* при использовании префикса DOTNET исправлено отображение черного экрана в некоторых приложениях
|
||||
* добавлен выбор скачивания и автоматической установки версий WINE от Kron4ek
|
||||
|
||||
###Scripts version 2121###
|
||||
* обновлен "PROTON_GE" до версии 7-26
|
||||
* исправлено создание ярлыков для WGC (для атоматического исправления уже существующих ярлыков, просто запустите установщик WGC из PortProton)
|
||||
* добавлено автоматическое включение MANGOHUD при использовании ограничения FPS
|
||||
|
||||
###Scripts version 2120###
|
||||
* обновлен "PROTON_GE" до версии 7-21
|
||||
* обновлен "libs_v32" (Steam Runtime Snipers)
|
||||
* обновлена установка ORIGIN
|
||||
|
||||
###Scripts version 2119###
|
||||
* исправлено и ускорено создание DOTNET префикса
|
||||
* HOTFIX - для PW_USE_D3D_EXTRAS
|
||||
* обновлена информация о проекте, разработчиках и платных подписчиков на boosty
|
||||
* добавлена оптимизация игр и приложений при использовании сесcии Wayland (используется прямой запуск, не используя XWayland)
|
||||
|
||||
###Scripts version 2118###
|
||||
* переменная PW_USE_D3D_EXTRAS снова включена по умолчанию (кроме WGC)
|
||||
* обновлен "PROTON_STEAM" до версии 7.0-3
|
||||
* добавлена информация о проекте, разработчиках и платных подписчиков на boosty (тестовый режим)
|
||||
|
||||
###Scripts version 2117###
|
||||
* исправлена установка и запуск World of Sea Battle
|
||||
* для AUTOINSTALL по умолчанию включена переменная PW_USE_D3D_EXTRAS (необходима для стабильной установки лончеров в тихом режиме)
|
||||
|
||||
###Scripts version 2116###
|
||||
* HOTFIX - Epic Games Store
|
||||
* HOTFIX - League of Legends
|
||||
|
||||
###Scripts version 2115###
|
||||
* ускорен запуск PortProton в Rosa Linux
|
||||
|
||||
###Scripts version 2111 - 2114###
|
||||
* исправление ошибок
|
||||
|
||||
###Scripts version 2110###
|
||||
* обновлен "PROTON_GE" до версии 7-20
|
||||
* исправлена работа игры World of Warplanes
|
||||
* переменная PW_D3D_EXTRAS_DISABLE переименована в PW_USE_D3D_EXTRAS и выключена по умолчанию (в связи с развитием WINE сторонние библиотеки DirectX нужны в меньшем количестве игр)
|
||||
|
||||
###Scripts version 2109###
|
||||
* обновлен "libs_v31" (HOTFIX для Rosa Linux)
|
||||
* обновлен "PROTON_GE" до версии 7-19
|
||||
* исправлена работа Overwatch
|
||||
|
||||
###Scripts version 2108###
|
||||
* HOTFIX - для правильной работы в Rosa Linux
|
||||
|
||||
###Scripts version 2107###
|
||||
* ускорен запуск контейнера
|
||||
* оптимизация скрипта start.sh
|
||||
* обновлен "libs_v30" (восстановлена работа vkBasalt на предыдущих версиях OS Linux)
|
||||
* обновлен "PROTON_GE" до версии 7-18
|
||||
|
||||
###Scripts version 2106###
|
||||
* обновлен libs_v29 (steam runtime sniper 20220509, mangohud 0.6.7, vkBasalt 0.3.2.5)
|
||||
* для включения "AMD FidelityFX Super Resolution" в "EDIT_DB" добавлен переменная "WINE_FULLSCREEN_FSR"
|
||||
@ -380,7 +611,7 @@
|
||||
###Scripts version 2022###
|
||||
* добавлен фикc для работы EVE Online
|
||||
* добавлен в GUI вывод версий WINE используемых по умолчанию
|
||||
* в функцию "GET OTHER WINE" добавлена вкладка с версиями WINE от PortWINE-Linux.ru (тест)
|
||||
* в функцию "GET OTHER WINE" добавлена вкладка с версиями WINE от linux-gaming.ru (тест)
|
||||
* исправлено завершение тихого режима установки
|
||||
|
||||
###Scripts version 2021###
|
||||
@ -825,7 +1056,7 @@ PS: не забывает для активации добавить перем
|
||||
* в AUTOINSTALL добавлены установки "Origin" и "Battle.net Launcher"
|
||||
* увеличено время ожидания ответа при проверки связи с интернетом (ping -w5 -c1 github.com)
|
||||
* увеличено количество попыток скачивания для неустойчивого интернет соединения (wget -c -t 10 -T 1)
|
||||
* в GUI PortProton добавлена кнопка F.A.Q. для открытия справочной страницы portwine-linux.ru
|
||||
* в GUI PortProton добавлена кнопка F.A.Q. для открытия справочной страницы linux-gaming.ru
|
||||
|
||||
###Scripts version 1046###
|
||||
* обновлена верси VKD3D используемая по умолчанию до версии 2.3.1 (скрипт var, переменная export PW_DEF_VKD3D_VER=2.3.1)
|
||||
@ -856,7 +1087,7 @@ PS: не забывает для активации добавить перем
|
||||
|
||||
###PortProton-75### 24.04.2021 ###Scripts version 1040###
|
||||
* обновлен wine Proton experimental 6.3 от 23.04.2021
|
||||
* добавлена функция pw_clear_pfx для отчистки префикса порта во время обновления без затрагивания игр и программ
|
||||
* добавлена функция pw_clear_pfx для очистки префикса порта во время обновления без затрагивания игр и программ
|
||||
* проверка и настройка переменных для MANGOHUD добавлены функцию pw_mangohud_check
|
||||
* версия VKD3D по умолчанию = 2.3
|
||||
* добавлена поддержка DXR (RTX) в режиме VKD3D, при условии использования переменной PW_USE_DXR10=1
|
||||
@ -872,7 +1103,7 @@ PS: не забывает для активации добавить перем
|
||||
* ускорена работа reset скрипта останавливающая все процессы порта
|
||||
* исправлены ошибки связанные с остановкой отсутствующих pid-оф yad и процессов wine.
|
||||
* удалено использование wineserver -k в функции kill_portwine (влияло на инициализацию префикса)
|
||||
* добавлена отчистка ~/.PortWINE, при условии установки новой версии порта
|
||||
* добавлена очистка ~/.PortWINE, при условии установки новой версии порта
|
||||
* добавлена вся информация из db файла и winetricks.log в debug
|
||||
* удален каталог vars (из за db файлоа больше в нем нет необходимости)
|
||||
* скрипт PortProton_vars перенесен в каталог scripts и переименован в var
|
||||
@ -908,7 +1139,7 @@ PS: не забывает для активации добавить перем
|
||||
* убран xterm из debug (иначе ломает шрифты)
|
||||
* добавлена кнопка редактирования найденного db файла
|
||||
* ТЕСТ: автоудаление PINNED_LIBS и отключение setup.sh --force
|
||||
* изменение сравнения версий скриптов и портов "$(curl -s --list-only "portwine-linux.ru/ftp/current_version/blabla_ver")"
|
||||
* изменение сравнения версий скриптов и портов "$(curl -s --list-only "linux-gaming.ru/ftp/current_version/blabla_ver")"
|
||||
* автоматическая установка в префикс порта PW_DLL_INSTALL="vcrun2017 mfc42"
|
||||
* исправлено создание db файла при создании ярлыков, в именах которых присутствует одниковвые названия запускаемого файла
|
||||
* исправили создания префикса на некоторых системах при использования встроенного xterm из ~/PortWINE/libs
|
||||
@ -920,7 +1151,7 @@ PS: не забывает для активации добавить перем
|
||||
* добавлен прогресс загрузки библиотек с интернета
|
||||
* добавлен в debug полный путь до запускаемой игры/программы вместе с именем файла
|
||||
* исправлено дублирование db файлов при создании ярлыков
|
||||
* перенос libs с сервера PortWINE-Linux.ru на github.com/Castro-Fidel/PortWINE/releases/
|
||||
* перенос libs с сервера linux-gaming.ru на github.com/Castro-Fidel/PortWINE/releases/
|
||||
* скачивание mono оф. github mono
|
||||
* скачивание gecko оф. ftp winehq
|
||||
* в /data/scripts/vars/PortProton_vars добавлена переменная PW_MANGOHUD=1 что включает HUD для монитроринга FPS, нагрузку на CPU, GPU и т.п (при условии что в системе предустановлен пакет mangohud)
|
||||
@ -964,6 +1195,3 @@ PS: не забывает для активации добавить перем
|
||||
* простое создание ярлыков с выбором режима запуска (+ возможно добавить свои параметры запуска к игре/приложению)
|
||||
* добавлена интеграция PortProton в рабочее окружение (root права не нужны, концепция порта не изменилась)
|
||||
|
||||
###ЗАМЕТКИ###
|
||||
* проверка версий dxvk на github: curl -s github.com/doitsujin/dxvk/releases | grep Version | awk {'print $3'} | sed 's%</a>%%g'
|
||||
* проверка версий vkd3d на github: curl -s github.com/HansKristian-Work/vkd3d-proton/releases | grep Version | awk {'print $3'} | sed 's%</a>%%g'
|
||||
|
@ -1,4 +1,4 @@
|
||||
# Create the VkSurface on the first call to IDXGISwapChain::Present,
|
||||
# Create the VkSurface on the first call to IDXGISwapChain::Present,
|
||||
# rather than when creating the swap chain. Some games that start
|
||||
# rendering with a different graphics API may require this option,
|
||||
# or otherwise the window may stay black.
|
||||
@ -15,8 +15,17 @@
|
||||
#
|
||||
# Supported values : 0 - 16
|
||||
|
||||
# dxgi.maxFrameLatency = 0
|
||||
# d3d9.maxFrameLatency = 0
|
||||
# dxgi.maxFrameLatency = 1
|
||||
# d3d9.maxFrameLatency = 1
|
||||
|
||||
# Enables frame rate limiter. The main purpose of this is to work around
|
||||
# bugs in games that have physics or other simulation tied to their frame
|
||||
# rate, but do not provide their own limiter.
|
||||
#
|
||||
# Supported values : Any non-negative integer
|
||||
|
||||
# dxgi.maxFrameRate = 0
|
||||
# d3d9.maxFrameRate = 0
|
||||
|
||||
|
||||
# Override PCI vendor and device IDs reported to the application. Can
|
||||
@ -24,19 +33,21 @@
|
||||
#
|
||||
# Supported values: Any four-digit hex number.
|
||||
|
||||
# dxgi.customDeviceId = 0000
|
||||
# dxgi.customVendorId = 0000
|
||||
dxgi.customDeviceId = 222F
|
||||
dxgi.customVendorId = 10de
|
||||
|
||||
# d3d9.customDeviceId = 0000
|
||||
# d3d9.customVendorId = 0000
|
||||
# d3d9.customDeviceId = 222F
|
||||
# d3d9.customVendorId = 10de
|
||||
|
||||
|
||||
# Report Nvidia GPUs as AMD GPUs by default. This is enabled by default
|
||||
# to work around issues with NVAPI, but may cause issues in some games.
|
||||
# Override the reported device description
|
||||
#
|
||||
# Supported values: True, False
|
||||
# Supported values: Any string.
|
||||
|
||||
# dxgi.customDeviceDesc = ""
|
||||
# d3d9.customDeviceDesc = ""
|
||||
|
||||
|
||||
# dxgi.nvapiHack = False
|
||||
|
||||
# Override maximum amount of device memory and shared system memory
|
||||
# reported to the application. This may fix texture streaming issues
|
||||
@ -48,6 +59,15 @@
|
||||
# dxgi.maxSharedMemory = 0
|
||||
|
||||
|
||||
# Some games think we are on Intel given a lack of NVAPI or
|
||||
# AGS/atiadlxx support. Report our device memory as shared memory,
|
||||
# and some small amount for a "carveout".
|
||||
|
||||
# Supported values: True, False
|
||||
|
||||
# dxgi.emulateUMA = False
|
||||
|
||||
|
||||
# Override back buffer count for the Vulkan swap chain.
|
||||
# Setting this to 0 or less will have no effect.
|
||||
#
|
||||
@ -85,15 +105,6 @@
|
||||
# d3d9.tearFree = Auto
|
||||
|
||||
|
||||
# Performs range check on dynamically indexed constant buffers in shaders.
|
||||
# This may be needed to work around a certain type of game bug, but may
|
||||
# also introduce incorrect behaviour.
|
||||
#
|
||||
# Supported values: True, False
|
||||
|
||||
# d3d11.constantBufferRangeCheck = False
|
||||
|
||||
|
||||
# Assume single-use mode for command lists created on deferred contexts.
|
||||
# This may need to be disabled for some applications to avoid rendering
|
||||
# issues, which may come at a significant performance cost.
|
||||
@ -107,9 +118,9 @@
|
||||
# with. Setting this to a higher value may allow some applications to run
|
||||
# that would otherwise fail to create a D3D11 device.
|
||||
#
|
||||
# Supported values: 9_1, 9_2, 9_3, 10_0, 10_1, 11_0, 11_1
|
||||
# Supported values: 9_1, 9_2, 9_3, 10_0, 10_1, 11_0, 11_1, 12_0, 12_1
|
||||
|
||||
# d3d11.maxFeatureLevel = 11_1
|
||||
# d3d11.maxFeatureLevel = 12_1
|
||||
|
||||
|
||||
# Overrides the maximum allowed tessellation factor. This can be used to
|
||||
@ -117,7 +128,7 @@
|
||||
#
|
||||
# Supported values: Any number between 8 and 64
|
||||
|
||||
# d3d11.maxTessFactor = 0
|
||||
# d3d11.maxTessFactor = 16
|
||||
|
||||
|
||||
# Enables relaxed pipeline barriers around UAV writes.
|
||||
@ -130,6 +141,16 @@
|
||||
# d3d11.relaxedBarriers = False
|
||||
|
||||
|
||||
# Ignores barriers around UAV writes from fragment shaders.
|
||||
#
|
||||
# This may improve performance in some games, but may also introduce
|
||||
# rendering issues. Please don't report bugs with the option enabled.
|
||||
#
|
||||
# Supported values: True, False
|
||||
|
||||
# d3d11.ignoreGraphicsBarriers = False
|
||||
|
||||
|
||||
# Overrides anisotropic filtering for all samplers. Set this to a positive
|
||||
# value to enable AF for all samplers in the game, or to 0 in order to
|
||||
# disable AF entirely. Negative values will have no effect.
|
||||
@ -140,21 +161,31 @@
|
||||
# d3d9.samplerAnisotropy = -1
|
||||
|
||||
|
||||
# Changes the mipmap LOD bias for all samplers. The given number will be
|
||||
# added to the LOD bias provided by the application, rather than replacing
|
||||
# it entirely. Positive values will reduce texture detail, while negative
|
||||
# values may increase sharpness at the cost of shimmer.
|
||||
#
|
||||
# Supported values: Any number between -2.0 and 1.0
|
||||
|
||||
# d3d11.samplerLodBias = -0.3
|
||||
|
||||
|
||||
# Declares vertex positions as invariant in order to solve
|
||||
# potential Z-fighting issues at a small performance cost.
|
||||
#
|
||||
# Supported values: True, False
|
||||
|
||||
# d3d11.invariantPosition = True
|
||||
# d3d9.invariantPosition = False
|
||||
# d3d9.invariantPosition = True
|
||||
|
||||
|
||||
# Replaces NaN outputs from fragment shaders with zeroes for floating
|
||||
# point render target. Used in some games to prevent artifacting.
|
||||
# Forces the sample count of all textures to 1, and performs
|
||||
# the needed fixups in resolve operations and shaders.
|
||||
#
|
||||
# Supported values: True, False
|
||||
|
||||
# d3d11.enableRtOutputNanFixup = False
|
||||
# d3d11.disableMsaa = False
|
||||
|
||||
|
||||
# Clears workgroup memory in compute shaders to zero. Some games don't do
|
||||
@ -165,10 +196,53 @@
|
||||
# d3d11.zeroWorkgroupMemory = False
|
||||
|
||||
|
||||
# Resource size limit for implicit discards, in kilobytes. For small staging
|
||||
# resources mapped with MAP_WRITE, DXVK will sometimes allocate new backing
|
||||
# storage in order to avoid GPU synchronization, so setting this too high
|
||||
# may cause memory issues, setting it to -1 disables the feature.
|
||||
|
||||
# d3d11.maxImplicitDiscardSize = 256
|
||||
|
||||
|
||||
# Resource size limit for buffer-mapped dynamic images, in kilobytes.
|
||||
# A higher threshold may reduce memory usage and PCI-E bandwidth in
|
||||
# some games, but may also increase GPU synchronizations. Setting it
|
||||
# to -1 disables the feature.
|
||||
|
||||
# d3d11.maxDynamicImageBufferSize = -1
|
||||
|
||||
|
||||
# Allocates dynamic resources with the given set of bind flags in
|
||||
# cached system memory rather than uncached memory or host-visible
|
||||
# VRAM, in order to allow fast readback from the CPU. This is only
|
||||
# useful for buggy applications, and may reduce GPU-bound performance.
|
||||
#
|
||||
# Supported values: Any combination of the following:
|
||||
# - v: Vertex buffers
|
||||
# - i: Index buffers
|
||||
# - c: Constant buffers
|
||||
# - r: Shader resources
|
||||
# - a: All dynamic resources
|
||||
|
||||
# d3d11.cachedDynamicResources = ""
|
||||
|
||||
|
||||
# Force-enables the D3D11 context lock via the ID3D10Multithread
|
||||
# interface. This may be useful to debug race conditions.
|
||||
#
|
||||
# Supported values: True, False
|
||||
|
||||
# d3d11.enableContextLock = False
|
||||
|
||||
|
||||
# Sets number of pipeline compiler threads.
|
||||
#
|
||||
# If the graphics pipeline library feature is enabled, the given
|
||||
# number of threads will be used for shader compilation. Some of
|
||||
# these threads will be reserved for high-priority work.
|
||||
#
|
||||
# Supported values:
|
||||
# - 0 to automatically determine the number of threads to use
|
||||
# - 0 to use all available CPU cores
|
||||
# - any positive number to enforce the thread count
|
||||
|
||||
# dxvk.numCompilerThreads = 0
|
||||
@ -189,33 +263,32 @@
|
||||
# dxvk.useRawSsbo = Auto
|
||||
|
||||
|
||||
# Toggles early discard.
|
||||
# Controls graphics pipeline library behaviour
|
||||
#
|
||||
# Uses subgroup operations to determine whether it is safe to
|
||||
# discard fragments before the end of a fragment shader. This
|
||||
# is enabled by default on all drivers except RADV and Nvidia.
|
||||
# Enabling this may improve or degrade performance depending
|
||||
# on the game and hardware, or cause other issues.
|
||||
# Can be used to change VK_EXT_graphics_pipeline_library usage for
|
||||
# debugging purpose. Doing so will likely result in increased stutter
|
||||
# or degraded performance.
|
||||
#
|
||||
# Supported values:
|
||||
# - Auto: Don't change the default
|
||||
# - True, False: Always enable / disable
|
||||
# - Auto: Enable if supported, and compile optimized pipelines in the background
|
||||
# - True: Enable if supported, but do not compile optimized pipelines
|
||||
# - False: Always disable the feature
|
||||
|
||||
# dxvk.useEarlyDiscard = Auto
|
||||
# dxvk.enableGraphicsPipelineLibrary = Auto
|
||||
|
||||
|
||||
# Controls workaround for NVIDIA HVV Heap bug.
|
||||
# Controls pipeline lifetime tracking
|
||||
#
|
||||
# Limits the budget of NVIDIA's HVV (host-visible,
|
||||
# device-local) heap to be half of the reported size. This is
|
||||
# needed to avoid NVIDIA driver bug 3114283, and defaults to
|
||||
# being enabled on all affected drivers.
|
||||
# If enabled, pipeline libraries will be freed aggressively in order
|
||||
# save memory and address space. Has no effect if graphics pipeline
|
||||
# libraries are not supported or disabled.
|
||||
#
|
||||
# Supported values:
|
||||
# - Auto: Don't change the default
|
||||
# - True, False: Always enable / disable
|
||||
# - Auto: Enable tracking for 32-bit applications only
|
||||
# - True: Always enable tracking
|
||||
# - False: Always disable tracking
|
||||
|
||||
# dxvk.halveNvidiaHVVHeap = Auto
|
||||
# dxvk.trackPipelineLifetime = Auto
|
||||
|
||||
|
||||
# Sets enabled HUD elements
|
||||
@ -240,17 +313,6 @@
|
||||
# d3d9.shaderModel = 3
|
||||
|
||||
|
||||
# Evict Managed on Unlock
|
||||
#
|
||||
# Decides whether we should evict managed resources from
|
||||
# system memory when they are unlocked entirely.
|
||||
#
|
||||
# Supported values:
|
||||
# - True, False: Always enable / disable
|
||||
|
||||
# d3d9.evictManagedOnUnlock = False
|
||||
|
||||
|
||||
# DPI Awareness
|
||||
#
|
||||
# Decides whether we should call SetProcessDPIAware on device
|
||||
@ -306,18 +368,21 @@
|
||||
# - Max Available Memory: Any int32_t
|
||||
# - Memory Tracking Testing: True, False
|
||||
|
||||
# d3d9.maxAvailableMemory = 1024
|
||||
# d3d9.maxAvailableMemory = 4096
|
||||
# d3d9.memoryTrackTest = False
|
||||
|
||||
|
||||
# Force enable/disable floating point quirk emulation
|
||||
#
|
||||
#
|
||||
# Force toggle anything * 0 emulation
|
||||
# Tristate
|
||||
# Setting it to True will use a faster but less accurate approach that works for most games.
|
||||
# Supported values:
|
||||
# - True/False
|
||||
# - True: Use a faster but less accurate approach. Good enough for most games
|
||||
# - False: Disable float emulation completely
|
||||
# - Strict: Use a slower but more correct approach. Necessary for some games
|
||||
# - Auto: DXVK will pick automatically
|
||||
|
||||
# d3d9.floatEmulation =
|
||||
# d3d9.floatEmulation = Auto
|
||||
|
||||
|
||||
# Enable dialog box mode
|
||||
@ -331,7 +396,7 @@
|
||||
# d3d9.enableDialogMode = False
|
||||
|
||||
# Overrides the application's MSAA level on the swapchain
|
||||
#
|
||||
#
|
||||
# Supported values: -1 (application) and 0 to 16 (user override)
|
||||
|
||||
# d3d9.forceSwapchainMSAA = -1
|
||||
@ -348,16 +413,6 @@
|
||||
|
||||
# d3d9.longMad = False
|
||||
|
||||
# Alpha Test Wiggle Room
|
||||
#
|
||||
# Workaround for games using alpha test == 1.0, etc due to wonky interpolation or
|
||||
# misc. imprecision on some vendors
|
||||
#
|
||||
# Supported values:
|
||||
# - True/False
|
||||
|
||||
# d3d9.alphaTestWiggleRoom = False
|
||||
|
||||
# Device Local Constant Buffers
|
||||
#
|
||||
# Enables using device local, host accessible memory for constant buffers in D3D9.
|
||||
@ -369,16 +424,6 @@
|
||||
|
||||
# d3d9.deviceLocalConstantBuffers = False
|
||||
|
||||
# Allow Read Only
|
||||
#
|
||||
# Enables using the D3DLOCK_READONLY flag. Some apps use this
|
||||
# incorrectly, and write when they should be reading.
|
||||
#
|
||||
# Supported values:
|
||||
# - True/False
|
||||
|
||||
# d3d9.allowLockFlagReadonly = True
|
||||
|
||||
# No Explicit Front Buffer
|
||||
#
|
||||
# Disables the front buffer
|
||||
@ -397,6 +442,15 @@
|
||||
|
||||
# d3d9.supportDFFormats = True
|
||||
|
||||
# Use D32f for D24
|
||||
#
|
||||
# Useful for reproducing AMD issues on other hw.
|
||||
#
|
||||
# Supported values:
|
||||
# - True/False
|
||||
|
||||
# d3d9.useD32forD24 = False
|
||||
|
||||
# Support X4R4G4B4
|
||||
#
|
||||
# Support the X4R4G4B4 format.
|
||||
@ -416,17 +470,6 @@
|
||||
|
||||
# d3d9.supportD32 = True
|
||||
|
||||
# SWVP Constant Counts
|
||||
#
|
||||
# The number of constants available when using Software Vertex Processing.
|
||||
#
|
||||
# Supported values:
|
||||
# - Integers
|
||||
|
||||
# d3d9.swvpFloatCount = 8192
|
||||
# d3d9.swvpIntCount = 2048
|
||||
# d3d9.swvpBoolCount = 2048
|
||||
|
||||
# Disable A8 as a Render Target
|
||||
#
|
||||
# Disable support for A8 format render targets
|
||||
@ -437,17 +480,6 @@
|
||||
|
||||
# d3d9.disableA8RT = False
|
||||
|
||||
# Support for VCache Query
|
||||
#
|
||||
# Support for the vcache query
|
||||
# Not very important as a user config.
|
||||
# Used internally.
|
||||
#
|
||||
# Supported values:
|
||||
# - True/False
|
||||
|
||||
# Defaults to True if vendorId == 0x10de
|
||||
# d3d9.supportVCache = True
|
||||
|
||||
# Force Sampler Type Spec Constants
|
||||
#
|
||||
@ -470,16 +502,6 @@
|
||||
|
||||
# d3d9.forceAspectRatio = ""
|
||||
|
||||
# Allow Do Not Wait
|
||||
#
|
||||
# Allow the do not wait lock flag to be used
|
||||
# Useful if some apps use this incorrectly.
|
||||
#
|
||||
# Supported values:
|
||||
# - True/False
|
||||
|
||||
# d3d9.allowDoNotWait = True
|
||||
|
||||
# Allow Discard
|
||||
#
|
||||
# Allow the discard lock flag to be used
|
||||
@ -511,4 +533,13 @@
|
||||
# - True/False
|
||||
|
||||
# d3d9.apitraceMode = False
|
||||
# d3d11.apitraceMode = False
|
||||
|
||||
# Seamless Cubes
|
||||
#
|
||||
# Don't use non seamless cube maps even if they are supported.
|
||||
# Non seamless cubes are correct d3d9 behavior, but can produce worse looking edges.
|
||||
#
|
||||
# Supported values:
|
||||
# - True/False
|
||||
|
||||
# d3d9.seamlessCubes = False
|
||||
|
Before Width: | Height: | Size: 1017 B After Width: | Height: | Size: 1.6 KiB |
Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 1.5 KiB |
Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 1.7 KiB |
BIN
data_from_portwine/img/gui/caliber.png
Normal file
After Width: | Height: | Size: 1.9 KiB |
0
data_from_portwine/img/gui/cemu.png
Normal file → Executable file
Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 1.7 KiB |
0
data_from_portwine/img/gui/citra.png
Normal file → Executable file
Before Width: | Height: | Size: 2.1 KiB After Width: | Height: | Size: 2.1 KiB |
0
data_from_portwine/img/gui/covers/lol_cover.jpg
Normal file → Executable file
Before Width: | Height: | Size: 76 KiB After Width: | Height: | Size: 76 KiB |
0
data_from_portwine/img/gui/covers/pw_loading_cover.gif
Normal file → Executable file
Before Width: | Height: | Size: 3.5 MiB After Width: | Height: | Size: 3.5 MiB |
0
data_from_portwine/img/gui/covers/pw_update_pfx_cover.gif
Normal file → Executable file
Before Width: | Height: | Size: 3.5 MiB After Width: | Height: | Size: 3.5 MiB |
BIN
data_from_portwine/img/gui/crossout.png
Normal file
After Width: | Height: | Size: 4.1 KiB |
0
data_from_portwine/img/gui/dolphin.png
Normal file → Executable file
Before Width: | Height: | Size: 729 B After Width: | Height: | Size: 729 B |
0
data_from_portwine/img/gui/duckstation.png
Normal file → Executable file
Before Width: | Height: | Size: 1.6 KiB After Width: | Height: | Size: 1.6 KiB |
BIN
data_from_portwine/img/gui/eaapp.png
Executable file
After Width: | Height: | Size: 2.6 KiB |
0
data_from_portwine/img/gui/epsxe.png
Normal file → Executable file
Before Width: | Height: | Size: 663 B After Width: | Height: | Size: 663 B |
Before Width: | Height: | Size: 9.1 KiB After Width: | Height: | Size: 3.2 KiB |
BIN
data_from_portwine/img/gui/fulqrumgames.png
Normal file
After Width: | Height: | Size: 1.9 KiB |
Before Width: | Height: | Size: 1.8 KiB After Width: | Height: | Size: 2.2 KiB |
BIN
data_from_portwine/img/gui/igclient.png
Executable file
After Width: | Height: | Size: 2.6 KiB |
BIN
data_from_portwine/img/gui/itch.png
Normal file → Executable file
Before Width: | Height: | Size: 1.6 KiB After Width: | Height: | Size: 1.7 KiB |
BIN
data_from_portwine/img/gui/lgc.png
Executable file
After Width: | Height: | Size: 680 B |
BIN
data_from_portwine/img/gui/lol.png
Normal file → Executable file
Before Width: | Height: | Size: 2.4 KiB After Width: | Height: | Size: 3.1 KiB |
0
data_from_portwine/img/gui/mame.png
Normal file → Executable file
Before Width: | Height: | Size: 953 B After Width: | Height: | Size: 953 B |
Before Width: | Height: | Size: 2.7 KiB After Width: | Height: | Size: 2.3 KiB |
Before Width: | Height: | Size: 1.8 KiB After Width: | Height: | Size: 2.3 KiB |
Before Width: | Height: | Size: 2.6 KiB After Width: | Height: | Size: 3.2 KiB |
BIN
data_from_portwine/img/gui/panzar.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
BIN
data_from_portwine/img/gui/plariumplay.png
Normal file
After Width: | Height: | Size: 2.9 KiB |
BIN
data_from_portwine/img/gui/poe.png
Executable file
After Width: | Height: | Size: 2.9 KiB |
0
data_from_portwine/img/gui/port_proton.png
Normal file → Executable file
Before Width: | Height: | Size: 64 KiB After Width: | Height: | Size: 64 KiB |
0
data_from_portwine/img/gui/port_winefile.png
Normal file → Executable file
Before Width: | Height: | Size: 7.8 KiB After Width: | Height: | Size: 7.8 KiB |
0
data_from_portwine/img/gui/ppsspp.png
Normal file → Executable file
Before Width: | Height: | Size: 2.0 KiB After Width: | Height: | Size: 2.0 KiB |
0
data_from_portwine/img/gui/project64.png
Normal file → Executable file
Before Width: | Height: | Size: 1.9 KiB After Width: | Height: | Size: 1.9 KiB |
0
data_from_portwine/img/gui/retroarch.png
Normal file → Executable file
Before Width: | Height: | Size: 787 B After Width: | Height: | Size: 787 B |
0
data_from_portwine/img/gui/scummvm.png
Normal file → Executable file
Before Width: | Height: | Size: 1.8 KiB After Width: | Height: | Size: 1.8 KiB |
BIN
data_from_portwine/img/gui/swl.png
Executable file
After Width: | Height: | Size: 3.3 KiB |
0
data_from_portwine/img/gui/vba-m.png
Normal file → Executable file
Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 1.4 KiB |
BIN
data_from_portwine/img/gui/warframe.png
Normal file
After Width: | Height: | Size: 2.2 KiB |
BIN
data_from_portwine/img/gui/wosb.png
Normal file → Executable file
Before Width: | Height: | Size: 3.2 KiB After Width: | Height: | Size: 3.8 KiB |
0
data_from_portwine/img/gui/yabause.png
Normal file → Executable file
Before Width: | Height: | Size: 2.5 KiB After Width: | Height: | Size: 2.5 KiB |
0
data_from_portwine/img/setup.png
Normal file → Executable file
Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 16 KiB |
0
data_from_portwine/img/w.png
Normal file → Executable file
Before Width: | Height: | Size: 409 KiB After Width: | Height: | Size: 409 KiB |
484
data_from_portwine/plugins/pp-games-lib
Executable file
@ -0,0 +1,484 @@
|
||||
#!/usr/bin/env python3
|
||||
|
||||
import os
|
||||
import re
|
||||
import shlex
|
||||
import shutil
|
||||
import logging
|
||||
from configparser import RawConfigParser
|
||||
from pathlib import Path
|
||||
from subprocess import run
|
||||
from types import SimpleNamespace
|
||||
try:
|
||||
from PyQt6.QtCore import * # type: ignore
|
||||
from PyQt6.QtGui import * # type: ignore
|
||||
from PyQt6.QtWidgets import * # type: ignore
|
||||
except ModuleNotFoundError:
|
||||
from PyQt5.QtCore import * # type: ignore
|
||||
from PyQt5.QtGui import * # type: ignore
|
||||
from PyQt5.QtWidgets import * # type: ignore
|
||||
|
||||
settings = QSettings('PPGL', 'PortProtonGamesLib')
|
||||
g = SimpleNamespace(locale = '')
|
||||
|
||||
class MainWindow(QMainWindow):
|
||||
def __init__(self):
|
||||
super().__init__()
|
||||
|
||||
self.resize(QSize(800, 600))
|
||||
geometry = settings.value('geometry_main')
|
||||
if geometry:
|
||||
self.restoreGeometry(geometry)
|
||||
|
||||
shortcut = RawConfigParser()
|
||||
shortcut.read(os.getenv('HOME') + '/.local/share/applications/PortProton.desktop')
|
||||
scripts_dir = shortcut.get('Desktop Entry', 'Path', fallback=os.getenv('HOME') + '/.local/share/PortWINE/PortProton/data/scripts')
|
||||
if not scripts_dir or not Path(scripts_dir).is_dir():
|
||||
QMessageBox.critical(self, 'Error', 'Can not find installed PortProton')
|
||||
exit(1)
|
||||
g.scripts_dir = scripts_dir.rstrip('/')
|
||||
g.pp_icon = shortcut.get('Desktop Entry', 'Icon', fallback='/usr/share/pixmaps/portproton.png')
|
||||
pp_icon = QIcon(g.pp_icon)
|
||||
self.setWindowIcon(pp_icon)
|
||||
self.setWindowTitle('PortProton games library')
|
||||
|
||||
g.base_dir = str(Path(scripts_dir + '/../..').resolve())
|
||||
g.install_pfx = g.base_dir + '/data/prefixes/INSTALL'
|
||||
g.shortcuts_dir = g.base_dir + '/shortcuts'
|
||||
g.games_dir = g.base_dir + '/games'
|
||||
|
||||
loc_path = Path(g.base_dir + '/data/tmp/PortProton_loc')
|
||||
if loc_path.exists():
|
||||
g.locale = loc_path.read_text().strip()
|
||||
|
||||
Path(g.shortcuts_dir).mkdir(parents=True, exist_ok=True)
|
||||
Path(g.games_dir).mkdir(parents=True, exist_ok=True)
|
||||
|
||||
sep = QFrame(self)
|
||||
sep.setFrameShape(QFrame.Shape.VLine)
|
||||
sep.setFrameShadow(QFrame.Shadow.Sunken)
|
||||
self._status_size = QLabel(self)
|
||||
self._status_dir = QLabel(self)
|
||||
self._status_wine = QLabel(self)
|
||||
self.statusBar().setVisible(False)
|
||||
self.statusBar().addWidget(self._status_dir, 1)
|
||||
self.statusBar().addWidget(self._status_wine)
|
||||
self.statusBar().addWidget(sep)
|
||||
self.statusBar().addWidget(self._status_size)
|
||||
|
||||
|
||||
self.game_list = GameList(self)
|
||||
self.setCentralWidget(self.game_list)
|
||||
|
||||
self.toolbar = self.addToolBar('Main')
|
||||
self.toolbar.setIconSize(QSize(32, 32))
|
||||
self.toolbar.setToolButtonStyle(Qt.ToolButtonStyle.ToolButtonTextBesideIcon)
|
||||
self.toolbar.setMovable(False)
|
||||
action = QAction(self.style().standardIcon(QStyle.StandardPixmap.SP_FileDialogNewFolder), _tr('Install new game'), self)
|
||||
action.triggered.connect(self.install_game)
|
||||
self.toolbar.addAction(action)
|
||||
action = QAction(self.style().standardIcon(QStyle.StandardPixmap.SP_FileLinkIcon), _tr('Add game entry'), self)
|
||||
action.triggered.connect(self.add_game)
|
||||
self.toolbar.addAction(action)
|
||||
action = QAction(self.style().standardIcon(QStyle.StandardPixmap.SP_BrowserReload), _tr('Reload list'), self)
|
||||
action.triggered.connect(self.reload_list)
|
||||
self.toolbar.addAction(action)
|
||||
action = QAction(self.style().standardIcon(QStyle.StandardPixmap.SP_TrashIcon), _tr('Drop install prefix'), self)
|
||||
action.triggered.connect(self.drop_prefix)
|
||||
self.toolbar.addAction(action)
|
||||
spacer = QWidget(self)
|
||||
spacer.setSizePolicy(QSizePolicy.Policy.Expanding, QSizePolicy.Policy.Preferred)
|
||||
self.toolbar.addWidget(spacer)
|
||||
action = QAction(pp_icon, 'PortProton', self)
|
||||
action.triggered.connect(self.run_pp)
|
||||
self.toolbar.addAction(action)
|
||||
|
||||
def install_game(self):
|
||||
InstallGame(self)
|
||||
|
||||
def add_game(self):
|
||||
InstallGame(self, False)
|
||||
|
||||
def reload_list(self):
|
||||
self.game_list.reload()
|
||||
|
||||
def drop_prefix(self):
|
||||
res = QMessageBox.question(self, _tr('Are you sure ?'), _tr('Do you really want to remove<br/><b>{0}</b> ?', g.install_pfx))
|
||||
if res == QMessageBox.StandardButton.Yes:
|
||||
shutil.rmtree(g.install_pfx, True)
|
||||
|
||||
def run_pp(self):
|
||||
self.setDisabled(True)
|
||||
app.processEvents()
|
||||
run([g.scripts_dir + '/start.sh'])
|
||||
self.setDisabled(False)
|
||||
|
||||
def set_status(self, item):
|
||||
self.statusBar().setVisible(bool(item))
|
||||
if item:
|
||||
self._status_size.setText('Size: ' + item.dir_size_human)
|
||||
self._status_dir.setText(' ' + item.game_dir)
|
||||
self._status_wine.setText(item.wine_use)
|
||||
|
||||
def closeEvent(self, event):
|
||||
geometry = self.saveGeometry()
|
||||
settings.setValue('geometry_main', geometry)
|
||||
super().closeEvent(event)
|
||||
|
||||
class LoadListThread(QThread):
|
||||
completed = pyqtSignal(list)
|
||||
def __init__(self, parent, install_dir):
|
||||
super().__init__(parent)
|
||||
self.install_dir = install_dir
|
||||
def run(self):
|
||||
exe_list = list(Path(self.install_dir).glob('**/*.exe'))
|
||||
self.completed.emit(exe_list)
|
||||
|
||||
class InstallGame(QDialog):
|
||||
def __init__(self, parent, installing=True):
|
||||
super().__init__(parent)
|
||||
self._installing = installing
|
||||
self.install_dir = g.install_pfx + '/drive_c/Games' if installing else g.games_dir
|
||||
self._exe_list_widget = QListWidget(self)
|
||||
self._exe_list_widget.setIconSize(QSize(16, 16))
|
||||
self._exe_list_widget.itemDoubleClicked.connect(self._handleDoubleClick)
|
||||
layout = QVBoxLayout()
|
||||
layout.addWidget(self._exe_list_widget)
|
||||
|
||||
self._pbar = QProgressBar(self)
|
||||
self._pbar.setMaximum(0)
|
||||
layout.addWidget(self._pbar)
|
||||
thread = LoadListThread(self, self.install_dir)
|
||||
thread.completed.connect(self.load)
|
||||
thread.start()
|
||||
|
||||
if self._installing:
|
||||
setup_btn = QPushButton(self)
|
||||
setup_btn.setIcon(self.style().standardIcon(QStyle.StandardPixmap.SP_FileDialogStart))
|
||||
setup_btn.setText(_tr('Run another setup'))
|
||||
setup_btn.clicked.connect(self._runSetup)
|
||||
layout.addWidget(setup_btn)
|
||||
self.setLayout(layout)
|
||||
self.resize(400, 300)
|
||||
self.setModal(True)
|
||||
self.setWindowTitle(_tr('Select game exe file'))
|
||||
geometry = settings.value('geometry_install')
|
||||
if geometry:
|
||||
self.restoreGeometry(geometry)
|
||||
self.show()
|
||||
|
||||
def load(self, exe_list):
|
||||
if self._installing and len(exe_list) == 0:
|
||||
self._runSetup()
|
||||
exe_list = list(Path(self.install_dir).glob('**/*.exe'))
|
||||
if len(exe_list) == 0:
|
||||
return self.close()
|
||||
def render_list():
|
||||
pixmap = QPixmap(16, 16)
|
||||
pixmap.fill(Qt.GlobalColor.transparent)
|
||||
empty_icon = QIcon(pixmap)
|
||||
for exe in sorted(exe_list):
|
||||
ico_file = str(exe) + '.ico'
|
||||
item = QListWidgetItem(self._exe_list_widget)
|
||||
item.setText(str(exe)[len(self.install_dir)+1:])
|
||||
try:
|
||||
if not Path(ico_file).exists():
|
||||
run(['wrestool', '-x', '-t14', '-o', ico_file, exe], capture_output=True)
|
||||
item.setIcon(QIcon(ico_file))
|
||||
except Exception:
|
||||
pass
|
||||
if item.icon().pixmap(16, 16).isNull():
|
||||
item.setIcon(empty_icon)
|
||||
self._exe_list_widget.addItem(item)
|
||||
self._pbar.setVisible(False)
|
||||
thread = QThread(self)
|
||||
thread.run = render_list
|
||||
thread.start()
|
||||
|
||||
def _runSetup(self):
|
||||
downloads_dir = QStandardPaths.writableLocation(QStandardPaths.StandardLocation.DownloadLocation)
|
||||
exe_file, _ = QFileDialog.getOpenFileName(self, caption=_tr('Choose setup file'), filter='Exe files (*.exe)', directory=downloads_dir)
|
||||
if not exe_file:
|
||||
return
|
||||
ppdb = shlex.quote(exe_file + '.ppdb')
|
||||
script = f"""
|
||||
mkdir -p {shlex.quote(g.install_pfx + '/drive_c/Games')}
|
||||
echo '
|
||||
export PW_VULKAN_USE=1
|
||||
export PW_GUI_DISABLED_CS=1
|
||||
export PW_PREFIX_NAME=INSTALL
|
||||
export PW_DLL_INSTALL=mfc42
|
||||
' > {ppdb}
|
||||
{shlex.quote(g.scripts_dir + '/start.sh')} {shlex.quote(exe_file)}
|
||||
rm -f {ppdb}
|
||||
"""
|
||||
self.setDisabled(True)
|
||||
app.processEvents()
|
||||
run(['bash', '-c', script])
|
||||
self.setDisabled(False)
|
||||
|
||||
def _handleDoubleClick(self, item):
|
||||
game_dir = item.text().split('/')[0]
|
||||
dlg = QInputDialog(self)
|
||||
dlg.setWindowTitle(_tr('Please enter game entry name'))
|
||||
dlg.setLabelText(_tr('New game entry'))
|
||||
dlg.setTextValue(game_dir)
|
||||
dlg.resize(300, 0)
|
||||
ok = dlg.exec()
|
||||
shortcut_name = dlg.textValue()
|
||||
if not ok or not shortcut_name:
|
||||
return
|
||||
file_name = re.sub(r'[<>:/\\|?*]', '_', shortcut_name)
|
||||
shortcut = f"{g.shortcuts_dir}/{file_name}.desktop"
|
||||
if Path(shortcut).exists():
|
||||
res = QMessageBox.question(self, _tr('Shortcut already exists'), _tr('Shortcut <b>{0}</b> already exists. Overwrite ?', file_name))
|
||||
if res != QMessageBox.StandardButton.Yes:
|
||||
return
|
||||
src_dir = self.install_dir + '/' + game_dir
|
||||
dst_dir = g.games_dir + '/' + game_dir
|
||||
exe_file = shlex.quote(g.games_dir + '/' + item.text())
|
||||
ppdb = shlex.quote(g.games_dir + '/' + item.text() + '.ppdb')
|
||||
self.setDisabled(True)
|
||||
if self._installing and Path(dst_dir).exists():
|
||||
res = QMessageBox.question(self, _tr('Dir already exists'), _tr('Dir <b>{0}</b> already exists. Overwrite ?', game_dir))
|
||||
if res != QMessageBox.StandardButton.Yes:
|
||||
return
|
||||
if self._installing:
|
||||
os.rename(src_dir, dst_dir)
|
||||
script = f"""
|
||||
export INSTALLING_PORT=1
|
||||
export portwine_exe={exe_file}
|
||||
cd {shlex.quote(g.scripts_dir)}
|
||||
. {shlex.quote(g.scripts_dir + '/runlib')}
|
||||
pw_init_db
|
||||
[ -f {ppdb} ] && . {ppdb}
|
||||
echo -e "export PW_VULKAN_USE=${{PW_VULKAN_USE:-1}}\nexport PW_GUI_DISABLED_CS=1" >> {ppdb}
|
||||
"""
|
||||
run(['bash', '-c', script])
|
||||
icon_path = g.games_dir + '/' + item.text() + '.ico'
|
||||
if not Path(icon_path).exists():
|
||||
icon_path = g.pp_icon
|
||||
Path(shortcut).write_text(f"""[Desktop Entry]
|
||||
Name={shortcut_name}
|
||||
Exec=env {shlex.quote(g.scripts_dir + '/start.sh')} {exe_file}
|
||||
Type=Application
|
||||
Categories=Game
|
||||
StartupNotify=true
|
||||
Path={shlex.quote(g.scripts_dir)}
|
||||
Icon={icon_path}
|
||||
""", encoding='utf-8')
|
||||
os.chmod(shortcut, 0o755)
|
||||
win.reload_list()
|
||||
self.close()
|
||||
|
||||
def closeEvent(self, event):
|
||||
geometry = self.saveGeometry()
|
||||
settings.setValue('geometry_install', geometry)
|
||||
super().closeEvent(event)
|
||||
|
||||
|
||||
class GameList(QListWidget):
|
||||
def __init__(self, parent):
|
||||
super().__init__(parent)
|
||||
self.itemActivated.connect(self.runGame)
|
||||
self.currentItemChanged.connect(self.selectItem)
|
||||
self.setViewMode(QListWidget.ViewMode.IconMode)
|
||||
self.setResizeMode(QListWidget.ResizeMode.Adjust)
|
||||
self.setIconSize(QSize(64, 64))
|
||||
self.setWordWrap(True)
|
||||
self.setSpacing(3)
|
||||
self.reload()
|
||||
|
||||
def reload(self):
|
||||
self.clear()
|
||||
shortcuts = list(Path(g.shortcuts_dir).glob('*.desktop'))
|
||||
shortcuts += list(Path(g.base_dir).glob('*.desktop'))
|
||||
for shortcut in shortcuts:
|
||||
try:
|
||||
item = GameItem(self, shortcut)
|
||||
self.addItem(item)
|
||||
except ValueError:
|
||||
pass
|
||||
except:
|
||||
logging.exception('Error while parse "%s"', shortcut)
|
||||
self.sortItems()
|
||||
self.setCurrentIndex(QModelIndex())
|
||||
|
||||
def runGame(self, item):
|
||||
win.setDisabled(True)
|
||||
app.processEvents()
|
||||
run(['bash', '-c', item.get('Exec')])
|
||||
win.setDisabled(False)
|
||||
|
||||
def selectItem(self, item):
|
||||
win.set_status(item)
|
||||
|
||||
def contextMenuEvent(self, event):
|
||||
selected = self.selectedItems()
|
||||
if len(selected) == 0:
|
||||
return
|
||||
selected = selected[0]
|
||||
menu = QMenu(self)
|
||||
desktop = menu.addAction(self.style().standardIcon(QStyle.StandardPixmap.SP_DesktopIcon), _tr('Add to desktop'))
|
||||
restore_gui = menu.addAction(self.style().standardIcon(QStyle.StandardPixmap.SP_DialogResetButton), _tr('Restore PortProton GUI'))
|
||||
default_wine = menu.addAction(self.style().standardIcon(QStyle.StandardPixmap.SP_DialogOkButton), _tr('Set default wine'))
|
||||
remove = menu.addAction(self.style().standardIcon(QStyle.StandardPixmap.SP_TrashIcon), _tr('Remove game entry'))
|
||||
uninstall = menu.addAction(self.style().standardIcon(QStyle.StandardPixmap.SP_DialogCloseButton), _tr('Uninstall game'))
|
||||
if not selected.pp_gui_disabled:
|
||||
restore_gui.setVisible(False)
|
||||
if not selected.wine_use:
|
||||
default_wine.setVisible(False)
|
||||
if not selected.game_dir.startswith(g.games_dir):
|
||||
uninstall.setVisible(False)
|
||||
action = menu.exec(self.mapToGlobal(event.pos()))
|
||||
desktop_shortcut = QStandardPaths.writableLocation(QStandardPaths.StandardLocation.DesktopLocation) + '/' + Path(selected.desktop_file).name
|
||||
if action == desktop:
|
||||
if Path(desktop_shortcut).exists():
|
||||
res = QMessageBox.question(self, _tr('Shortcut already exists'), _tr('Shortcut <b>{0}</b> already exists. Overwrite ?', desktop_shortcut))
|
||||
if res != QMessageBox.StandardButton.Yes:
|
||||
return
|
||||
shutil.copy(selected.desktop_file, desktop_shortcut)
|
||||
if action == restore_gui or action == default_wine:
|
||||
ignore_line = 'PW_GUI_DISABLED_CS' if action == restore_gui else 'PW_WINE_USE'
|
||||
ppdb = shlex.split(selected.get('Exec'))[-1] + '.ppdb'
|
||||
if not Path(ppdb).exists():
|
||||
return
|
||||
with open(ppdb, 'r') as read:
|
||||
with open(ppdb + '.new', 'w') as write:
|
||||
while (line := read.readline()):
|
||||
if ignore_line not in line:
|
||||
write.write(line)
|
||||
os.rename(ppdb + '.new', ppdb)
|
||||
if action == restore_gui:
|
||||
selected.pp_gui_disabled = False
|
||||
if action == default_wine:
|
||||
selected.wine_use = None
|
||||
self.selectItem(selected)
|
||||
def remove_shortcut():
|
||||
Path(desktop_shortcut).unlink(True)
|
||||
Path(selected.desktop_file).unlink(True)
|
||||
def_icon_path = g.base_dir + '/data/img/' + Path(shlex.split(selected.get('Exec'))[-1]).stem + '.png'
|
||||
Path(def_icon_path).unlink(True)
|
||||
if action == remove:
|
||||
remove_shortcut()
|
||||
self.reload()
|
||||
if action == uninstall:
|
||||
res = QMessageBox.question(self,
|
||||
_tr('Are you sure ?'),
|
||||
_tr('Do you really want to uninstall <b>{0}</b><br/>located in "<b>{1}</b>" ?', selected.get('Name'), selected.game_dir)
|
||||
)
|
||||
if res != QMessageBox.StandardButton.Yes:
|
||||
return
|
||||
remove_shortcut()
|
||||
if selected.game_dir.startswith(g.games_dir):
|
||||
shutil.rmtree(selected.game_dir, True)
|
||||
self.reload()
|
||||
|
||||
|
||||
def human_size(num):
|
||||
if not num:
|
||||
return "-"
|
||||
for unit in ["", "Ki", "Mi", "Gi", "Ti", "Pi", "Ei", "Zi"]:
|
||||
if abs(num) < 1024.0:
|
||||
return f"{num:.2f} {unit}B"
|
||||
num /= 1024.0
|
||||
return f"{num:.2f} YiB"
|
||||
|
||||
class GameItem(QListWidgetItem):
|
||||
def __init__(self, parent, desktop_file):
|
||||
self.desktop_file = desktop_file
|
||||
self.config = RawConfigParser()
|
||||
self.config.read(desktop_file)
|
||||
text = self.get('Name', Path(desktop_file).stem)
|
||||
if not self.get('Exec') or text == 'PortProton':
|
||||
raise ValueError('Validation fail')
|
||||
exe_file = shlex.split(self.get('Exec'))[-1]
|
||||
if exe_file.startswith(g.games_dir):
|
||||
self.game_dir = g.games_dir + '/' + exe_file[len(g.games_dir)+1:].split('/')[0]
|
||||
else:
|
||||
self.game_dir = str(Path(exe_file).parent)
|
||||
if self.game_dir == '.':
|
||||
raise ValueError('Can not determine game dir')
|
||||
self.pp_gui_disabled = False
|
||||
self.wine_use = None
|
||||
ppdb = exe_file + '.ppdb'
|
||||
if Path(ppdb).exists():
|
||||
ppdb_conf = RawConfigParser(strict=False)
|
||||
with open(ppdb) as f:
|
||||
ppdb_conf.read_string('[dummy]\n' + f.read())
|
||||
pp_gui_disabled = ppdb_conf.get('dummy', 'export PW_GUI_DISABLED_CS', fallback='').strip('"')
|
||||
try: self.pp_gui_disabled = bool(int(pp_gui_disabled))
|
||||
except: self.pp_gui_disabled = bool(pp_gui_disabled)
|
||||
self.wine_use = ppdb_conf.get('dummy', 'export PW_WINE_USE', fallback='').strip('"')
|
||||
|
||||
super().__init__(parent)
|
||||
|
||||
self.setToolTip(text)
|
||||
self.setText(text)
|
||||
icon_path = self.get('Icon') if Path(self.get('Icon')).exists() else g.pp_icon
|
||||
qicon = QIcon(icon_path)
|
||||
self.setIcon(qicon)
|
||||
self.setTextAlignment(Qt.AlignmentFlag.AlignHCenter | Qt.AlignmentFlag.AlignTop)
|
||||
self.setSizeHint(QSize(100, 105))
|
||||
|
||||
self._set_dir_size(None)
|
||||
dir_size_cache = self.game_dir + '/.size'
|
||||
if Path(dir_size_cache).exists():
|
||||
self._set_dir_size(int(Path(dir_size_cache).read_text()))
|
||||
else:
|
||||
def calc_dir_size():
|
||||
if not Path(self.game_dir).exists():
|
||||
return
|
||||
dir_size = sum(p.stat(follow_symlinks=False).st_size for p in Path(self.game_dir).rglob('*'))
|
||||
self._set_dir_size(dir_size)
|
||||
Path(dir_size_cache).write_text(str(dir_size))
|
||||
thread = QThread(parent)
|
||||
thread.run = calc_dir_size
|
||||
thread.start()
|
||||
|
||||
def get(self, name, fallback=None):
|
||||
return self.config.get('Desktop Entry', name, fallback=fallback)
|
||||
|
||||
def _set_dir_size(self, size):
|
||||
self.dir_size = size
|
||||
self.dir_size_human = human_size(size)
|
||||
|
||||
import signal
|
||||
signal.signal(signal.SIGINT, signal.SIG_DFL)
|
||||
|
||||
lang = {
|
||||
'RUS': {
|
||||
'Install new game': 'Установить игру',
|
||||
'Add game entry': 'Добавить в список',
|
||||
'Reload list': 'Обновить список',
|
||||
'Drop install prefix': 'Удалить установочный префикс',
|
||||
'Are you sure ?': 'Вы уверены ?',
|
||||
'Do you really want to remove<br/><b>{0}</b> ?': 'Вы действительно хотите удалить<br/><b>{0}</b> ?',
|
||||
'Run another setup': 'Запустить установку',
|
||||
'Select game exe file': 'Выберите exe файл игры',
|
||||
'Choose setup file': 'Выберите установочный файл',
|
||||
'Please enter game entry name': 'Введите название игры',
|
||||
'New game entry': 'Название игры',
|
||||
'Shortcut already exists': 'Ярлык уже существует',
|
||||
'Shortcut <b>{0}</b> already exists. Overwrite ?': 'Ярлык <b>{0}</b> уже существует. Перезаписать ?',
|
||||
'Dir already exists': 'Директория уже существует',
|
||||
'Dir <b>{0}</b> already exists. Overwrite ?': 'Директория <b>{0}</b> уже существует. Перезаписать ?',
|
||||
'Add to desktop': 'Добавить на рабочий стол',
|
||||
'Restore PortProton GUI': 'Восстановить PortProton GUI',
|
||||
'Set default wine': 'Выбрать дефолтный wine',
|
||||
'Remove game entry': 'Убрать из списка',
|
||||
'Uninstall game': 'Удалить игру',
|
||||
'Do you really want to uninstall <b>{0}</b><br/>located in "<b>{1}</b>" ?': 'Вы действительно хотите удалить <b>{0}</b><br/>расположеную в "<b>{1}</b>" ?'
|
||||
}
|
||||
}
|
||||
def _tr(text, *fmt):
|
||||
res = lang.get(g.locale, {}).get(text, text)
|
||||
if fmt:
|
||||
res = res.format(*fmt)
|
||||
return res
|
||||
|
||||
app = QApplication([])
|
||||
app.setDesktopFileName('PortProton')
|
||||
win = MainWindow()
|
||||
win.show()
|
||||
app.exec()
|
592
data_from_portwine/scripts/credits
Executable file
@ -0,0 +1,592 @@
|
||||
#!/usr/bin/env bash
|
||||
# Author: chal55rus, Castro-Fidel (linux-gaming.ru)
|
||||
########################################################################
|
||||
if [ "${update_loc}" = "RUS" ]
|
||||
then
|
||||
KEY_CREDITS=$RANDOM
|
||||
|
||||
"${pw_yad_new}" --plug="${KEY_CREDITS}" --tabnum=1 --show-uri \
|
||||
--image-path="$PW_GUI_ICON_PATH" --image="port_proton" \
|
||||
--text-align=center --scroll --text="PortProton v. ${install_ver}
|
||||
scripts v. ${scripts_install_ver}
|
||||
|
||||
https://linux-gaming.ru
|
||||
|
||||
Авторские права © 2022 Castro-Fidel (linux-gaming.ru)
|
||||
|
||||
Эта программа поставляется без каких-либо гарантий.
|
||||
Подробнее см. в Лицензия." &
|
||||
|
||||
|
||||
"${pw_yad_new}" --plug="${KEY_CREDITS}" --tabnum=2 \
|
||||
--text-align=center --scroll --text="Автор: Casro-Fidel (Михаил Тергоев)
|
||||
|
||||
Помощники разработчика и тестировщики:
|
||||
Cefeiko
|
||||
Dezert1r
|
||||
Taz_mania
|
||||
Anton_Famillianov
|
||||
RidBowt
|
||||
chal55rus
|
||||
UserDiscord
|
||||
Survolog
|
||||
gavr
|
||||
RusNor
|
||||
aldiserg
|
||||
an9949an
|
||||
andrey4korop
|
||||
zorn
|
||||
" &
|
||||
|
||||
"${pw_yad_new}" --plug="${KEY_CREDITS}" --tabnum=3 --text-info --scroll <<< " Лицензия Массачусетского технологического института (MIT License)
|
||||
|
||||
Авторские права (©) 2022 Castro-Fidel (linux-gaming.ru)
|
||||
|
||||
Настоящим предоставляется бесплатное разрешение любому лицу, получившему копию данного
|
||||
программного обеспечения и связанных с ним файлов документации (Программное
|
||||
обеспечение), для в Программном обеспечении без ограничений, включая, помимо прочего,
|
||||
права использовать, копировать, изменять, объединять, публиковать, распространять,
|
||||
сублицензировать и/или продавать копий Программного обеспечения, а также разрешить
|
||||
лицам, которым Программное обеспечение предоставляется для этого при соблюдении
|
||||
следующих условий:
|
||||
|
||||
Вышеприведенное уведомление об авторских правах и это уведомление о разрешении должны
|
||||
быть включены во все копии или существенные части Программного обеспечения.
|
||||
|
||||
ПРОГРАММНОЕ ОБЕСПЕЧЕНИЕ ПРЕДОСТАВЛЯЕТСЯ (КАК ЕСТЬ), БЕЗ КАКИХ-ЛИБО ГАРАНТИЙ, ЯВНЫХ ИЛИ
|
||||
ПОДРАЗУМЕВАЕТСЯ, ВКЛЮЧАЯ, ПОМИМО ПРОЧЕГО, ГАРАНТИИ КОММЕРЧЕСКОЙ ЦЕННОСТИ,
|
||||
ПРИГОДНОСТЬ ДЛЯ ОПРЕДЕЛЕННОЙ ЦЕЛИ И НЕНАРУШЕНИЕ ПРАВ. НИ ПРИ КАКИХ ОБСТОЯТЕЛЬСТВАХ
|
||||
АВТОРЫ ИЛИ ВЛАДЕЛЕЦ АВТОРСКИХ ПРАВ НЕСУТ ОТВЕТСТВЕННОСТЬ ЗА ЛЮБЫЕ ПРЕТЕНЗИИ, УЩЕРБ ИЛИ
|
||||
ДРУГОЕ. ОТВЕТСТВЕННОСТЬ, БУДУЩАЯ ПО ДОГОВОРУ, ДЕЛИКТУ ИЛИ ИНЫМ ОБРАЗОМ, ВОЗНИКАЮЩАЯ ИЗ
|
||||
ВНЕ ИЛИ В СВЯЗИ С ПРОГРАММНЫМ ОБЕСПЕЧЕНИЕМ ИЛИ ИСПОЛЬЗОВАНИЕМ ИЛИ ДРУГИМИ СДЕЛКАМИ В
|
||||
ПРОГРАММНОГО ОБЕСПЕЧЕНИЯ." &
|
||||
|
||||
"${pw_yad_new}" --plug="${KEY_CREDITS}" --tabnum=4 \
|
||||
--text-info --fontname="Serif bold italic 12" --show-uri --scroll \
|
||||
<<< ' Проект поддержали:
|
||||
https://boosty.to/portwine-linux.ru
|
||||
|
||||
1 1
|
||||
A B
|
||||
AdamArclight666
|
||||
Akai
|
||||
Aleks
|
||||
Alexsei Cherniavskiy
|
||||
Alex Sh
|
||||
Allegra_g
|
||||
AlxChkln
|
||||
amikha1lov
|
||||
Andrei K
|
||||
anisan_sg
|
||||
Another games
|
||||
Apofis Smab
|
||||
apolon
|
||||
Aule Mahal
|
||||
Azartiny Mor
|
||||
BELIJJAaL
|
||||
benya
|
||||
Bunny Sword
|
||||
CanBoo
|
||||
chal55rus
|
||||
Coin Hunt
|
||||
Cruze
|
||||
Dadenard
|
||||
Dallasss
|
||||
Daniil Go
|
||||
Dencher12
|
||||
Denis
|
||||
Dezert1r
|
||||
Dima Manshin
|
||||
DIO
|
||||
d.kostroma
|
||||
Dmitriy Tokarev
|
||||
Drakorgaur
|
||||
dunkanMcLoud
|
||||
dupster mailbox
|
||||
Eliot
|
||||
El Mago
|
||||
Ethan Winters
|
||||
Evgen Buiko
|
||||
EvilDevolver
|
||||
fight fox
|
||||
funti2f
|
||||
fusiok
|
||||
GaiverX
|
||||
Gekko
|
||||
Geomant17
|
||||
gg_harper
|
||||
Happy Husky
|
||||
haravara
|
||||
Homyakin
|
||||
Ivan Vlasov
|
||||
ivboss
|
||||
ksandr4370
|
||||
LeGi0neR
|
||||
Lexa XLS
|
||||
Linux Vumtut
|
||||
Lonely Lonely
|
||||
Maksami Cordyceps
|
||||
Maktub
|
||||
Melord
|
||||
MICROFARAT
|
||||
MLogaut
|
||||
Monti Roquefort
|
||||
MrBatonio
|
||||
Nesterik
|
||||
Nikola P.
|
||||
Nuclearsun
|
||||
Nurik
|
||||
Oleg55Rus
|
||||
onix
|
||||
Optimus
|
||||
Ottakvot
|
||||
paulscathedral
|
||||
penguin4ek
|
||||
Pependos
|
||||
PLAFON
|
||||
PlagueEvgeny
|
||||
Rojok56
|
||||
Ruslan Vlasov
|
||||
Rustam
|
||||
Saireg
|
||||
sanelasan
|
||||
sashman
|
||||
Seeropoonya
|
||||
sendependa_dio
|
||||
shecspir
|
||||
Soma
|
||||
sship
|
||||
StGdG
|
||||
Subscript
|
||||
Sudo Connect
|
||||
sugoyako
|
||||
Taras Zagibalov
|
||||
The End
|
||||
tima
|
||||
Tykva
|
||||
ua3dko
|
||||
V1ktr
|
||||
VanBugel
|
||||
VAtiB
|
||||
Vikthor Prieto
|
||||
vlad petrov
|
||||
Vosarat
|
||||
VUMtut
|
||||
Windchester
|
||||
wrager
|
||||
Xpamych
|
||||
Yurec
|
||||
Yuri Emelyanov
|
||||
Zillah Giovanni
|
||||
Zloy Ivan
|
||||
Zorit
|
||||
zorn
|
||||
Александр
|
||||
Александр Абдулов
|
||||
Александр Кладов
|
||||
Александр Лобанов
|
||||
Алексей Ultralin
|
||||
Алексей Войтенко
|
||||
Алексей Галаш
|
||||
Алексей Зубрийчук
|
||||
Алексей Ивушкин
|
||||
Алексей Кравчук
|
||||
Алексей Чугунов
|
||||
Андрей Гусаков
|
||||
Андрей Карпенцов
|
||||
Антоний Дамикан
|
||||
Антон Рудковский
|
||||
Антон Фамилианов
|
||||
Артём К.
|
||||
Валерий Толмачёв
|
||||
Виктор Шварц
|
||||
Виктор Щетинин
|
||||
Виндэта(рог)
|
||||
Виталий Нуров
|
||||
Влад Блинов
|
||||
Владимир Бильдюкевич
|
||||
Владимир Дарвин
|
||||
Влад Кладиев
|
||||
Вячеслав Шитюков
|
||||
Вячеслав Шустров
|
||||
Георгий Гурский
|
||||
Данил Павлов
|
||||
Дед Мазай
|
||||
Денис Мальцев
|
||||
Денис Матій
|
||||
Денис Олефиренко
|
||||
Дмитрий Круглов
|
||||
Дмитрий Мазанка
|
||||
Дмитрий Сидоров
|
||||
Евгений Бебин
|
||||
Евгений Долгополов
|
||||
Евгений Хирвонен
|
||||
Евгений Храмов
|
||||
Егор Кречун
|
||||
Женя Рябушкин
|
||||
Иван Белекеев
|
||||
Коляныч Королёв
|
||||
Константин __
|
||||
Константин Абадонна
|
||||
Леонид
|
||||
Максим Хмара-Миронов
|
||||
Маленькая сосна
|
||||
Марат
|
||||
Марат Рахимов
|
||||
Неизвестый Дмитрий
|
||||
Никита Булавин
|
||||
Николай Гинтов
|
||||
Павел Иванов
|
||||
Павел Пашенцев
|
||||
Равич Ревес
|
||||
Рамиль
|
||||
Рома Б.
|
||||
Роман Игнатьев
|
||||
Роман Паженский
|
||||
Ростислав Кузнецов
|
||||
Росляков Виталий
|
||||
Саша
|
||||
Семён Клишин
|
||||
Семён Ярополов
|
||||
Сергей Казёнкин
|
||||
Сергей Круглов
|
||||
Серёга Сапрыкин
|
||||
Стас Толкачёв
|
||||
Тима Суеубаев
|
||||
Тимофей Ковалев
|
||||
Тимур Сафонов
|
||||
Удалить Аккаунт
|
||||
Хоттабыч
|
||||
|
||||
|
||||
Список будет дополняться...' &
|
||||
|
||||
"${pw_yad_new}" --plug="${KEY_CREDITS}" --tabnum=5 --text="Хотите присоединится и помочь в развитии проекта:" \
|
||||
--title=JOIN --window-icon=group --image=system-config-users --uri-color=red --show-uri \
|
||||
--text-info --scroll <<< \
|
||||
"Website: https://linux-gaming.ru/
|
||||
Discord: http://discord.gg/yJSEFjF
|
||||
VK: https://vk.com/linuxgamingru
|
||||
-------------------------------------------
|
||||
Стать платным подписчиком:
|
||||
boosty: https://boosty.to/portwine-linux.ru
|
||||
patreon: https://www.patreon.com/portproton
|
||||
Кошельки WebMoney: WMZ-Z135951244401 WME-E325631629973
|
||||
Yandex кошелек: 410012267513818
|
||||
-------------------------------------------
|
||||
Задонатить на стрим:
|
||||
https://www.donationalerts.com/r/portwine_linux" &
|
||||
|
||||
"${pw_yad_new}" --plug="${KEY_CREDITS}" --tabnum=6 --show-uri --title="THIRD PARTY LIBRARIES" \
|
||||
--fontname="Serif bold italic 10" --text-info <<< " Сторонние библиотеки, которые используются в PortProton
|
||||
|
||||
PortProton собран на основе бесплатных библиотек программного обеспечения:
|
||||
|
||||
WINE-PROTON: https://github.com/ValveSoftware/Proton
|
||||
WINE-PROTON-GE: https://github.com/GloriousEggroll/proton-ge-custom/
|
||||
Kron4ek/Wine: https://github.com/Kron4ek/Wine-Builds
|
||||
YAD: https://github.com/v1cont/yad
|
||||
ZENITY: https://github.com/GNOME/zenity" &
|
||||
|
||||
"${pw_yad_new}" --title "О НАС" --key="${KEY_CREDITS}" --window-icon="$PW_GUI_ICON_PATH/port_proton.png" \
|
||||
--center --notebook --no-buttons --tab-pos=bottom \
|
||||
--tab="О PORTPROTON" --tab="АВТОРЫ" --tab="ЛИЦЕНЗИЯ" --tab="СПОНСОРЫ" --tab="ПРИСОЕДИНИТЬСЯ" \
|
||||
--tab="БИБЛИОТЕКИ"
|
||||
echo "Exit from credits"
|
||||
/usr/bin/env bash -c ${pw_full_command_line[*]}
|
||||
|
||||
else
|
||||
|
||||
KEY_CREDITS=$RANDOM
|
||||
|
||||
|
||||
"${pw_yad_new}" --plug="${KEY_CREDITS}" --tabnum=1 --show-uri \
|
||||
--image-path="$PW_GUI_ICON_PATH" --image="port_proton" \
|
||||
--text-align=center --scroll --text="PortProton v. ${install_ver}
|
||||
scripts v. ${scripts_install_ver}
|
||||
|
||||
|
||||
https://linux-gaming.ru
|
||||
|
||||
Copyright © 2022 Castro-Fidel (linux-gaming.ru)
|
||||
|
||||
This program comes with absolutely no warranty.
|
||||
See the License for details." &
|
||||
|
||||
|
||||
"${pw_yad_new}" --plug="${KEY_CREDITS}" --tabnum=2 \
|
||||
--text-align=center --scroll --text="Author: Casro-Fidel (Mikhail Tergoev)
|
||||
|
||||
Developer assistants and testers:
|
||||
Cefeiko
|
||||
Dezert1r
|
||||
Taz_mania
|
||||
Anton_Famillianov
|
||||
RidBowt
|
||||
chal55rus
|
||||
UserDiscord
|
||||
survolog
|
||||
gavr
|
||||
RusNor
|
||||
aldiserg
|
||||
an9949an
|
||||
andrey4korop
|
||||
zorn
|
||||
" &
|
||||
|
||||
"${pw_yad_new}" --plug="${KEY_CREDITS}" --tabnum=3 --text-info --scroll <<< "MIT License
|
||||
|
||||
Copyright (©) 2022 Castro-Fidel (linux-gaming.ru)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED (AS IS), WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE." &
|
||||
|
||||
"${pw_yad_new}" --plug="${KEY_CREDITS}" --tabnum=4 \
|
||||
--text-info --fontname="Serif bold italic 12" --show-uri --scroll \
|
||||
<<< ' The project was supported:
|
||||
https://boosty.to/portwine-linux.ru:
|
||||
|
||||
1 1
|
||||
A B
|
||||
AdamArclight666
|
||||
Akai
|
||||
Aleks
|
||||
Alex Sh
|
||||
Alexsei Cherniavskiy
|
||||
Allegra_g
|
||||
AlxChkln
|
||||
Andrei K
|
||||
Another games
|
||||
Apofis Smab
|
||||
Aule Mahal
|
||||
Azartiny Mor
|
||||
BELIJJAaL
|
||||
CanBoo
|
||||
Coin Hunt
|
||||
Cruze
|
||||
DIO
|
||||
Dadenard
|
||||
Dallasss
|
||||
Daniil Go
|
||||
Dencher12
|
||||
Denis
|
||||
Dezert1r
|
||||
Dima Manshin
|
||||
Dmitriy Tokarev
|
||||
Drakorgaur
|
||||
El Mago
|
||||
Eliot
|
||||
Ethan Winters
|
||||
Evgen Buiko
|
||||
EvilDevolver
|
||||
GaiverX
|
||||
Gekko
|
||||
Geomant17
|
||||
Happy Husky
|
||||
Homyakin
|
||||
Ivan Vlasov
|
||||
LeGi0neR
|
||||
Lexa XLS
|
||||
Linux Vumtut
|
||||
Lonely Lonely
|
||||
MICROFARAT
|
||||
MLogaut
|
||||
Maksami Cordyceps
|
||||
Maktub
|
||||
Melord
|
||||
Monti Roquefort
|
||||
MrBatonio
|
||||
Nesterik
|
||||
Nikola P.
|
||||
Nuclearsun
|
||||
Nurik
|
||||
Oleg55Rus
|
||||
Optimus
|
||||
Ottakvot
|
||||
PLAFON
|
||||
Pependos
|
||||
PlagueEvgeny
|
||||
Rojok56
|
||||
Ruslan Vlasov
|
||||
Rustam
|
||||
Saireg
|
||||
Seeropoonya
|
||||
Soma
|
||||
StGdG
|
||||
Subscript
|
||||
Sudo Connect
|
||||
Taras Zagibalov
|
||||
The End
|
||||
Tykva
|
||||
V1ktr
|
||||
VAtiB
|
||||
VUMtut
|
||||
VanBugel
|
||||
Vikthor Prieto
|
||||
Vosarat
|
||||
Windchester
|
||||
Xpamych
|
||||
Yurec
|
||||
Yuri Emelyanov
|
||||
Zillah Giovanni
|
||||
Zloy Ivan
|
||||
Zorit
|
||||
amikha1lov
|
||||
anisan_sg
|
||||
apolon
|
||||
benya
|
||||
chal55rus
|
||||
d.kostroma
|
||||
dunkanMcLoud
|
||||
dupster mailbox
|
||||
fight fox
|
||||
funti2f
|
||||
fusiok
|
||||
gg_harper
|
||||
haravara
|
||||
ivboss
|
||||
ksandr4370
|
||||
onix
|
||||
paulscathedral
|
||||
penguin4ek
|
||||
sanelasan
|
||||
sashman
|
||||
sendependa_dio
|
||||
shecspir
|
||||
sship
|
||||
sugoyako
|
||||
tima
|
||||
ua3dko
|
||||
vlad petrov
|
||||
wrager
|
||||
xpamych
|
||||
zorn
|
||||
Alexander
|
||||
Alexander Abdulov
|
||||
Alexander Kladov
|
||||
Alexander Lobanov
|
||||
Alexey Ultralin
|
||||
Alexey Voitenko
|
||||
Alexey Galash
|
||||
Alexey Zubriychuk
|
||||
Alexey Ivushkin
|
||||
Alexey Kravchuk
|
||||
Alexey Chugunov
|
||||
Andrey Gusakov
|
||||
Andrey Karpentsov
|
||||
Anton Rudkovsky
|
||||
Anton Surnames
|
||||
Antony Damikan
|
||||
Artyom K.
|
||||
Valery Tolmachev
|
||||
Victor Schwartz
|
||||
Victor Shchetinin
|
||||
Vindeta (horn)
|
||||
Vitaly Nurov
|
||||
Vlad Blinov
|
||||
Vlad Kladiev
|
||||
Vladimir Bildyukevich
|
||||
Vladimir Darwin
|
||||
Vyacheslav Shityukov
|
||||
Vyacheslav Shustrov
|
||||
George Gursky
|
||||
Danil Pavlov
|
||||
Grandfather Mazai
|
||||
Denis Maltsev
|
||||
Denis Matiy
|
||||
Denis Olefirenko
|
||||
Dmitry Kruglov
|
||||
Dmitry Mazanka
|
||||
Dmitry Sidorov
|
||||
Evgeny Bebin
|
||||
Evgeny Dolgopolov
|
||||
Evgeny Hirvonen
|
||||
Evgeny Khramov
|
||||
Egor Krechun
|
||||
Zhenya Ryabushkin
|
||||
Ivan Belekeyev
|
||||
Kolyanich Korolev
|
||||
Konstantin __
|
||||
Konstantin Abadonna
|
||||
Leonid
|
||||
Maxim Khmara-Mironov
|
||||
Little Pine
|
||||
Marat
|
||||
Marat Rakhimov
|
||||
Unknown Dmitry
|
||||
Nikita Bulavin
|
||||
Pavel Ivanov
|
||||
Pavel Pashentsev
|
||||
Ravich Reves
|
||||
Ramil
|
||||
Roma B.
|
||||
Roman Ignatiev
|
||||
Roman Pazhensky
|
||||
Sasha
|
||||
Semyon Klishin
|
||||
Semyon Yaropolov
|
||||
Sergey Kazenkin
|
||||
Sergey Kruglov
|
||||
Serega Saprykin
|
||||
Stas Tolkachev
|
||||
Tima Sueubaev
|
||||
Timofey Kovalev
|
||||
Timur Safonov
|
||||
Delete Account
|
||||
Hottabych
|
||||
Nikolai Gintov
|
||||
|
||||
|
||||
The list will be updated...' &
|
||||
|
||||
"${pw_yad_new}" --plug="${KEY_CREDITS}" --tabnum=5 --text="Do you want to join and help in the development of the project:" \
|
||||
--title=JOIN --window-icon=group --image=system-config-users --uri-color=red --show-uri \
|
||||
--text-info --scroll <<< \
|
||||
"Website: http://linux-gaming.ru
|
||||
Discord: http://discord.gg/yJSEFjF
|
||||
VK: https://vk.com/portwinelinux
|
||||
-------------------------------------------
|
||||
Become a paid subscriber:
|
||||
boosty: https://boosty.to/portwine-linux.ru
|
||||
patreon: https://www.patreon.com/portproton
|
||||
WebMoney wallets: WMZ-Z135951244401 WME-E325631629973
|
||||
Yandex wallet: 410012267513818
|
||||
-------------------------------------------
|
||||
Donat on stream:
|
||||
https://www.donationalerts.com/r/portwine_linux" &
|
||||
|
||||
"${pw_yad_new}" --plug="${KEY_CREDITS}" --tabnum=6 --show-uri --title="THIRD PARTY LIBRARIES" \
|
||||
--fontname="Serif bold italic 10" --text-info <<< " Third-party libraries that are used in PortProton
|
||||
|
||||
PortProton is built on the basis of the following free software libraries:
|
||||
|
||||
WINE-PROTON: https://github.com/ValveSoftware/Proton
|
||||
WINE-PROTON-GE: https://github.com/GloriousEggroll/proton-ge-custom/
|
||||
Kron4ek/Wine: https://github.com/Kron4ek/Wine-Builds
|
||||
YAD: https://github.com/v1cont/yad
|
||||
ZENITY: https://github.com/GNOME/zenity" &
|
||||
|
||||
|
||||
"${pw_yad_new}" --title "ABOUT US" --key="${KEY_CREDITS}" --window-icon="$PW_GUI_ICON_PATH/port_proton.png" \
|
||||
--center --notebook --no-buttons --tab-pos=bottom \
|
||||
--tab="ABOUT PORTPROTON" --tab="AUTORS" --tab="LICENSE" --tab="SPONSORS" --tab="JOIN" \
|
||||
--tab="THIRD PARTY LIBRARIES"
|
||||
|
||||
echo "Exit from credits"
|
||||
/usr/bin/env bash -c ${pw_full_command_line[*]}
|
||||
fi
|
@ -1,5 +1,5 @@
|
||||
#!/usr/bin/env bash
|
||||
# Author: Castro-Fidel (PortWINE-Linux.ru)
|
||||
# Author: Castro-Fidel (linux-gaming.ru)
|
||||
########################################################################
|
||||
pw_ping_test () {
|
||||
ping -w3 -c1 github.com &> /dev/null
|
||||
@ -16,7 +16,6 @@ print_info () {
|
||||
}
|
||||
export -f print_info
|
||||
|
||||
|
||||
print_var () {
|
||||
for vp in $@ ; do echo "${vp}=${!vp}" ; done
|
||||
}
|
||||
@ -63,7 +62,7 @@ try_remove_dir () {
|
||||
export -f try_remove_dir
|
||||
|
||||
try_force_link_file () {
|
||||
if [ ! -f "$1" ] ; then print_info "file $1 not found for link"
|
||||
if [ ! -f "$1" ] ; then :
|
||||
elif [ -z "$2" ] ; then print_error "no way to link file $1"
|
||||
else
|
||||
ln -sf "$1" "$2"
|
||||
@ -104,19 +103,28 @@ check_process () {
|
||||
export -f check_process
|
||||
|
||||
try_download () {
|
||||
PW_DOWNLOAD_FILE_NAME="$(basename $1)"
|
||||
set -o pipefail
|
||||
wget -O "$2" --read-timeout 300 --retry-connrefused --timeout 15 --tries 3 \
|
||||
--user-agent="Mozilla/5.0 (compatible; Konqueror/2.1.1; X11)" "$1" 2>&1 | \
|
||||
wget -O "$2" --read-timeout 300 --retry-connrefused --timeout 15 --tries 2 \
|
||||
--user-agent="Mozilla/5.0 (compatible; Konqueror/2.1.1; X11)" "${1}" 2>&1 | \
|
||||
tr '\r' '\n' | sed -u 's/.* \([0-9]\+%\)\ \+\([0-9,.]\+.\) \(.*\)/\1\n#Downloading at \1\/, \2\/s, ETA \3/; s/^20[0-9][0-9].*/#Done./' | \
|
||||
zenity --progress --percentage=0 --title="Download $(basename $1)" --text=Starting... --auto-close --width=500 --height=90
|
||||
zenity --progress --percentage=0 --title="Download ${PW_DOWNLOAD_FILE_NAME}" --text=Starting... --auto-close --width=500 --height=90
|
||||
if [ "${PIPESTATUS[0]}" != 0 ] ; then
|
||||
print_error "Failed to download $1."
|
||||
print_error "Failed to download ${PW_DOWNLOAD_FILE_NAME} from GitHub."
|
||||
print_info "Try download ${PW_DOWNLOAD_FILE_NAME} from FTP"
|
||||
try_remove_file "$2"
|
||||
return 1
|
||||
else
|
||||
return 0
|
||||
wget -O "$2" --read-timeout 300 --retry-connrefused --timeout 15 --tries 2 \
|
||||
--user-agent="Mozilla/5.0 (compatible; Konqueror/2.1.1; X11)" --ftp-user=anonymous "ftp://171.22.215.18/archives/${PW_DOWNLOAD_FILE_NAME}" 2>&1 | \
|
||||
tr '\r' '\n' | sed -u 's/.* \([0-9]\+%\)\ \+\([0-9,.]\+.\) \(.*\)/\1\n#Downloading at \1\/, \2\/s, ETA \3/; s/^20[0-9][0-9].*/#Done./' | \
|
||||
zenity --progress --percentage=0 --title="Download ${PW_DOWNLOAD_FILE_NAME}" --text=Starting... --auto-close --width=500 --height=90
|
||||
if [ "${PIPESTATUS[0]}" != 0 ] ; then
|
||||
print_error "Failed to download ${PW_DOWNLOAD_FILE_NAME} from FTP."
|
||||
try_remove_file "$2"
|
||||
return 1
|
||||
fi
|
||||
fi
|
||||
try_remove_file "${PORT_WINE_TMP_PATH}/download_log"
|
||||
return 0
|
||||
}
|
||||
|
||||
try_download_to_path () {
|
||||
@ -184,6 +192,18 @@ var_vk_istance_layers_config_update () {
|
||||
return 0
|
||||
}
|
||||
|
||||
unpack_tar_zst () {
|
||||
set -o pipefail
|
||||
unset PW_ZSTD_PORT
|
||||
if [[ `which zstd` ]] &>/dev/null ; then
|
||||
tar -I zstd -xvf "$1" -C "$2" | sszen
|
||||
[ "${PIPESTATUS[0]}" != 0 ] && print_error "File $1 unpacking error." && return 1 || return 0
|
||||
else
|
||||
env LD_LIBRARY_PATH="${LD_LIBRARY_PATH}:${PW_WINELIB}/portable/lib/lib64:${PW_WINELIB}/portable/lib/lib" tar -I "${PW_WINELIB}/portable/bin/zstd" -xvf "$1" -C "$2" | sszen
|
||||
[ "${PIPESTATUS[0]}" != 0 ] && print_error "File $1 unpacking error." && return 1 || return 0
|
||||
fi
|
||||
}
|
||||
|
||||
unpack_tar_xz () {
|
||||
set -o pipefail
|
||||
tar -Jxvf "$1" -C "$2" | sszen
|
||||
@ -234,12 +254,34 @@ pw_clear_pfx () {
|
||||
try_remove_dir "${PORT_WINE_PATH}/data/prefixes/${PW_PREFIX_NAME}/drive_c/Program Files (x86)/Common Files"
|
||||
try_remove_dir "${PORT_WINE_PATH}/data/prefixes/${PW_PREFIX_NAME}/drive_c/Program Files (x86)/Windows Media Player"
|
||||
try_remove_dir "${PORT_WINE_PATH}/data/prefixes/${PW_PREFIX_NAME}/drive_c/Program Files (x86)/Windows NT"
|
||||
try_remove_dir "${PORT_WINE_TMP_PATH}/mesa_shader_cache"
|
||||
rm -f "${PORT_WINE_TMP_PATH}"/*.bin
|
||||
rm -f "${PORT_WINE_TMP_PATH}"/*.foz
|
||||
return 0
|
||||
}
|
||||
|
||||
pw_reinstall_pp () {
|
||||
if [[ "${PW_REINSTALL_FROM_TERMINAL}" == 1 ]] ; then
|
||||
read -p "Do you want to reinstall PortProton? (Y,y - Yes): " -n 1 -r
|
||||
if [[ ! $REPLY =~ ^[Yy]$ ]]
|
||||
then
|
||||
echo
|
||||
exit 1
|
||||
fi
|
||||
elif ! gui_question "${port_reinstall}"
|
||||
then exit 1
|
||||
fi
|
||||
pw_clear_pfx
|
||||
try_remove_dir "${PORT_WINE_PATH}/data/dist"
|
||||
try_remove_dir "${PORT_WINE_TMP_PATH}/VULKAN"
|
||||
try_remove_file "${PORT_WINE_TMP_PATH}/scripts_update_notifier"
|
||||
try_remove_file "${PORT_WINE_PATH}/data/user.conf"
|
||||
echo 1000 > "${PORT_WINE_TMP_PATH}/scripts_ver"
|
||||
echo
|
||||
echo "Restarting PP for reinstall files..."
|
||||
/usr/bin/env bash -c ${pw_full_command_line[*]} &
|
||||
exit 0
|
||||
}
|
||||
|
||||
check_user_conf () {
|
||||
if [ ! -f "${USER_CONF}" ]; then
|
||||
echo "#!/usr/bin/env bash" > "${USER_CONF}"
|
||||
@ -251,14 +293,14 @@ check_user_conf () {
|
||||
|
||||
init_wine_ver () {
|
||||
if [[ -z `ls "${PORT_WINE_PATH}/data/dist/" | grep "${PW_WINE_USE}"` ]] ; then
|
||||
if [[ ! -z `echo "${PW_WINE_USE}" | grep "PROTON_STEAM"` ]] ; then
|
||||
export PW_WINE_USE=PROTON_STEAM
|
||||
if [[ ! -z `echo "${PW_WINE_USE}" | grep "PROTON_LG"` ]] ; then
|
||||
export PW_WINE_USE=PROTON_LG
|
||||
else
|
||||
export PW_WINE_USE=PROTON_GE
|
||||
fi
|
||||
fi
|
||||
if [[ ! -z `echo "${PW_WINE_USE}" | grep "^PROTON_STEAM$"` ]]
|
||||
then export PW_WINE_USE="${PW_PROTON_STEAM_VER}"
|
||||
if [[ ! -z `echo "${PW_WINE_USE}" | grep "^PROTON_LG$"` ]]
|
||||
then export PW_WINE_USE="${PW_PROTON_LG_VER}"
|
||||
elif [[ ! -z `echo "${PW_WINE_USE}" | grep "^PROTON_GE$"` ]]
|
||||
then export PW_WINE_USE="${PW_PROTON_GE_VER}"
|
||||
fi
|
||||
@ -269,10 +311,10 @@ init_wine_ver () {
|
||||
export WINE="${WINEDIR}/bin/wine"
|
||||
export WINELOADER="${WINEDIR}/bin/wine"
|
||||
export WINESERVER="${WINEDIR}/bin/wineserver"
|
||||
if [[ -z "${PATH_TO_GAME}" ]] ; then
|
||||
export WINEDLLPATH="${WINEDIR}/lib64/wine:${WINEDIR}/lib/wine"
|
||||
else
|
||||
export WINEDLLPATH="${WINEDIR}/lib64/wine:${WINEDIR}/lib/wine:${PATH_TO_GAME}"
|
||||
|
||||
export WINEDLLPATH="${WINEDIR}/lib64/wine:${WINEDIR}/lib/wine"
|
||||
if [[ ! -z "${PATH_TO_GAME}" ]] ; then
|
||||
export WINEDLLPATH+=":${PATH_TO_GAME}"
|
||||
fi
|
||||
|
||||
if [[ -d "${WINEDIR}/files" && ! -d "${WINEDIR}/dist" ]] ; then
|
||||
@ -296,22 +338,20 @@ init_wine_ver () {
|
||||
if [[ -d "${WINEDIR}" ]] ; then
|
||||
[[ ! -f "${WINEDIR}/version" ]] && echo "${PW_WINE_USE}" > "${WINEDIR}/version"
|
||||
|
||||
# if [[ -d "${WINEDIR}/lib32/" ]] ; then
|
||||
# mv -f "${WINEDIR}/lib" "${WINEDIR}/lib64"
|
||||
# mv -f "${WINEDIR}/lib32" "${WINEDIR}/lib"
|
||||
# fi
|
||||
|
||||
if [[ ! -d "${WINEDIR}/lib64/" && -d "${WINEDIR}/lib/wine/x86_64-unix" ]] ; then
|
||||
create_new_dir "${WINEDIR}/lib64/wine"
|
||||
mv -f "${WINEDIR}/lib/wine/x86_64-unix" "${WINEDIR}/lib64/wine/"
|
||||
mv -f "${WINEDIR}/lib/wine/x86_64-windows" "${WINEDIR}/lib64/wine/"
|
||||
fi
|
||||
|
||||
|
||||
try_remove_file "${WINEDIR}/lib/libsteam_api.so"
|
||||
try_remove_file "${WINEDIR}/lib64/libsteam_api.so"
|
||||
|
||||
for copy_proton_dll in "dxvk" "vkd3d-proton" ; do
|
||||
if [[ ! -d "${WINEDIR}/lib/wine/${copy_proton_dll}/" || ! -d "${WINEDIR}/lib64/wine/${copy_proton_dll}/" ]] ; then
|
||||
try_copy_dir "${PORT_WINE_PATH}/data/dist/${PW_PROTON_GE_VER}/lib/wine/${copy_proton_dll}" "${WINEDIR}/lib/wine/"
|
||||
try_copy_dir "${PORT_WINE_PATH}/data/dist/${PW_PROTON_GE_VER}/lib64/wine/${copy_proton_dll}" "${WINEDIR}/lib64/wine/"
|
||||
fi
|
||||
done
|
||||
|
||||
for mono_gecko_chk in "mono" "gecko" ; do
|
||||
if check_symlink "${WINEDIR}/share/wine/${mono_gecko_chk}" ; then
|
||||
echo "${WINEDIR}/share/wine/${mono_gecko_chk} is symlink. OK."
|
||||
@ -326,20 +366,31 @@ init_wine_ver () {
|
||||
echo "${WINEDIR}/share/wine/${mono_gecko_chk} is broken symlink. Repair... OK."
|
||||
fi
|
||||
done
|
||||
|
||||
grep 'Global,"{41FCC608-8496-4DEF-B43E-7D9BD675A6FF}",0x10001,0x00000001' "${WINEDIR}/share/wine/wine.inf" &> /dev/null
|
||||
if [[ "$?" != "0" ]] ; then
|
||||
echo 'HKLM,Software\NVIDIA Corporation\Global,"{41FCC608-8496-4DEF-B43E-7D9BD675A6FF}",0x10001,0x00000001' >> "${WINEDIR}/share/wine/wine.inf"
|
||||
echo 'HKLM,System\ControlSet001\Services\nvlddmkm,"{41FCC608-8496-4DEF-B43E-7D9BD675A6FF}",0x10001,0x00000001' >> "${WINEDIR}/share/wine/wine.inf"
|
||||
sed -i '/Steam.exe/d' "${WINEDIR}/share/wine/wine.inf"
|
||||
sed -i '/\\Valve\\Steam/d' "${WINEDIR}/share/wine/wine.inf"
|
||||
fi
|
||||
fi
|
||||
return 0
|
||||
}
|
||||
|
||||
pw_init_runtime () {
|
||||
|
||||
if [[ -n "$(grep "ROSA Fresh" "/etc/os-release")" ]] ; then
|
||||
export LOCPATH="/run/host/usr/share/locale/"
|
||||
elif [[ -n "$(grep "altlinux" "/etc/os-release")" ]] ; then
|
||||
export LIBGL_DRIVERS_PATH="/usr/lib/X11/modules/dri:/usr/lib64/X11/modules/dri"
|
||||
fi
|
||||
|
||||
PW_PV_OVERRIDES="/usr/lib/pressure-vessel/overrides/lib"
|
||||
export PW_LD_LIBRARY_PATH="${WINEDIR}/lib64:${WINEDIR}/lib:${PW_WINELIB}/portable/lib/lib64:${PW_WINELIB}/portable/lib/lib32:${PW_PV_OVERRIDES}/x86_64-linux-gnu/aliases:${PW_PV_OVERRIDES}/i386-linux-gnu/aliases"
|
||||
|
||||
export PW_VK_LAYER_PATH="${PW_WINELIB}/portable/share/vulkan/implicit_layer.d"
|
||||
|
||||
export DISABLE_VK_LAYER_VALVE_steam_fossilize_1=1
|
||||
export DISABLE_VK_LAYER_VALVE_steam_overlay_1=1
|
||||
|
||||
if [ ! -z ${PATH_TMP} ]
|
||||
then export PATH="${PATH_TMP}"
|
||||
else export PATH_TMP="${PATH}"
|
||||
@ -348,9 +399,12 @@ pw_init_runtime () {
|
||||
then export PATH="${WINEDIR}/bin:${PATH}:${PW_WINELIB}/portable/bin"
|
||||
else export PATH="${WINEDIR}/bin:${PW_WINELIB}/portable/bin"
|
||||
fi
|
||||
|
||||
if [ "${PW_USE_GSTREAMER}" = 1 ] ; then
|
||||
if [ -d "${WINEDIR}/lib64/gstreamer-1.0" ] ; then
|
||||
export GST_PLUGIN_SYSTEM_PATH_1_0="${WINEDIR}/lib64/gstreamer-1.0:${WINEDIR}/lib/gstreamer-1.0"
|
||||
elif [ -d "${PW_WINELIB}/portable/lib/lib64/gstreamer-1.0" ] ; then
|
||||
export GST_PLUGIN_SYSTEM_PATH_1_0="${PW_WINELIB}/portable/lib/lib64/gstreamer-1.0:${PW_WINELIB}/portable/lib/lib32/gstreamer-1.0"
|
||||
fi
|
||||
export WINE_GST_REGISTRY_DIR="${PORT_WINE_TMP_PATH}"
|
||||
export MEDIACONV_AUDIO_DUMP_FILE="${PORT_WINE_TMP_PATH}"/audio.foz
|
||||
@ -365,22 +419,19 @@ pw_init_runtime () {
|
||||
export pw_runtime="${PW_WINELIB}/pressure-vessel/bin/pressure-vessel-unruntime \
|
||||
--unshare-home \
|
||||
--home="${PW_SANDBOX_HOME_PATH}" \
|
||||
--no-gc-legacy-runtimes \
|
||||
--no-gc-runtimes \
|
||||
${PW_ADD_TO_ARGS_IN_RUNTIME} --"
|
||||
else
|
||||
export pw_runtime="${PW_WINELIB}/pressure-vessel/bin/pressure-vessel-unruntime \
|
||||
--share-home \
|
||||
--no-gc-legacy-runtimes \
|
||||
--no-gc-runtimes \
|
||||
${PW_ADD_TO_ARGS_IN_RUNTIME} --"
|
||||
fi
|
||||
|
||||
export PRESSURE_VESSEL_COPY_RUNTIME=1
|
||||
export PRESSURE_VESSEL_IMPORT_VULKAN_LAYERS=0
|
||||
# export PRESSURE_VESSEL_GRAPHICS_PROVIDER=""
|
||||
# export PRESSURE_VESSEL_GRAPHICS_PROVIDER="/"
|
||||
|
||||
unset PRESSURE_VESSEL_RUNTIME_ARCHIVE
|
||||
export PRESSURE_VESSEL_COPY_RUNTIME=1
|
||||
export PRESSURE_VESSEL_GC_LEGACY_RUNTIMES=1
|
||||
export PRESSURE_VESSEL_RUNTIME=runtime
|
||||
export PRESSURE_VESSEL_RUNTIME_BASE="${PW_WINELIB}"
|
||||
export PRESSURE_VESSEL_VARIABLE_DIR="${PW_WINELIB}/var"
|
||||
@ -403,7 +454,7 @@ pw_init_runtime () {
|
||||
}
|
||||
|
||||
pw_mangohud_check () {
|
||||
if [[ "${PW_MANGOHUD}" == "1" ]] ; then
|
||||
if [[ "${PW_MANGOHUD}" == "1" ]] || [[ "${PW_MANGOHUD_x32}" = "1" ]]; then
|
||||
export PW_MANGOHUD_SLR='MANGOHUD=1'
|
||||
MANGOHUD_LIB_NAME="libMangoHud.so"
|
||||
if [[ "${PW_VULKAN_USE}" = "0" ]] ; then
|
||||
@ -413,7 +464,10 @@ pw_mangohud_check () {
|
||||
then export PW_LD_PRELOAD="${PW_LD_PRELOAD}:${MANGOHUD_LIB_NAME}"
|
||||
else export PW_LD_PRELOAD="${MANGOHUD_LIB_NAME}"
|
||||
fi
|
||||
var_vk_istance_layers_config_update "VK_LAYER_MANGOHUD_overlay64:VK_LAYER_MANGOHUD_overlay32"
|
||||
var_vk_istance_layers_config_update "VK_LAYER_MANGOHUD_overlay64"
|
||||
if [[ "${PW_MANGOHUD_x32}" = "1" ]] ; then
|
||||
var_vk_istance_layers_config_update "VK_LAYER_MANGOHUD_overlay32"
|
||||
fi
|
||||
print_info "MANGOHUD is enabled"
|
||||
else
|
||||
export PW_MANGOHUD_SLR='DISABLE_MANGOHUD=1'
|
||||
@ -434,7 +488,7 @@ pw_vkbasalt_check () {
|
||||
sed -ri "s/casSharpness .*/casSharpness = ${PW_VKBASALT_FFX_CAS}/g" "${PORT_WINE_PATH}/data/vkBasalt.conf"
|
||||
export VKBASALT_CONFIG_FILE="${PORT_WINE_PATH}/data/vkBasalt.conf"
|
||||
# sed -i s/'> = 0.05;'/'> = 0.035;'/ "${PW_WINELIB}/pressure-vessel/reshade/shaders/FilmGrain2.fx"
|
||||
var_vk_istance_layers_config_update "VK_LAYER_VKBASALT_post_processing32:VK_LAYER_VKBASALT_post_processing64"
|
||||
var_vk_istance_layers_config_update "VK_LAYER_VKBASALT_post_processing64:VK_LAYER_VKBASALT_post_processing32"
|
||||
print_info "vkBasalt is enabled"
|
||||
else
|
||||
export DISABLE_VKBASALT=1
|
||||
@ -464,7 +518,12 @@ regdlloverrides () {
|
||||
esac
|
||||
grep 'HKCU,Software\\Wine\\AppDefaults\\'"${PW_DLL_EXE}"'\\DllOverrides,'\"${PW_DLL_LIB}\",0x2,\"${PW_DLL_IN_REG}\" "${WINEDIR}/share/wine/wine.inf"
|
||||
if [[ "$?" != "0" ]] ; then
|
||||
sed -i "/\[SteamClient.ntamd64\]/a HKCU,Software\\\Wine\\\AppDefaults\\\\${PW_DLL_EXE}\\\DllOverrides,\"${PW_DLL_LIB}\",0x2,\"${PW_DLL_IN_REG}\"" "${WINEDIR}/share/wine/wine.inf"
|
||||
grep "ProtonOverrides" "${WINEDIR}/share/wine/wine.inf"
|
||||
if [[ "$?" == "0" ]] ; then
|
||||
sed -i "/\[ProtonOverrides\]/a HKCU,Software\\\Wine\\\AppDefaults\\\\${PW_DLL_EXE}\\\DllOverrides,\"${PW_DLL_LIB}\",0x2,\"${PW_DLL_IN_REG}\"" "${WINEDIR}/share/wine/wine.inf"
|
||||
else
|
||||
sed -i "/\[SteamClient.ntamd64\]/a HKCU,Software\\\Wine\\\AppDefaults\\\\${PW_DLL_EXE}\\\DllOverrides,\"${PW_DLL_LIB}\",0x2,\"${PW_DLL_IN_REG}\"" "${WINEDIR}/share/wine/wine.inf"
|
||||
fi
|
||||
fi
|
||||
}
|
||||
|
||||
@ -498,14 +557,18 @@ kill_portwine () {
|
||||
export -f kill_portwine
|
||||
|
||||
pw_kill_autostart () {
|
||||
if [[ -z "${2}" ]]
|
||||
then SWAIT=5
|
||||
else SWAIT="${2}"
|
||||
fi
|
||||
sleep 5
|
||||
|
||||
while true ; do
|
||||
if [[ -z "`ps aux | grep -m 1 "$1" | grep -v grep | awk '{print $2}'`" ]] && [[ ! -z "`ps aux | grep wrap | grep -v grep | grep -i ${portname} | head -n 1`" ]] ; then
|
||||
echo -e "PID "$1" not found"
|
||||
sleep 5
|
||||
sleep "${SWAIT}"
|
||||
else
|
||||
sleep 5
|
||||
sleep "${SWAIT}"
|
||||
kill_portwine
|
||||
break
|
||||
fi
|
||||
@ -582,8 +645,8 @@ pw_check_and_download_wine () {
|
||||
if [[ "${PW_WINE_USE}" == "GET-OTHER-WINE" ]] ; then
|
||||
gui_proton_downloader
|
||||
fi
|
||||
if [[ ! -z `echo "${PW_WINE_USE}" | grep "^PROTON_STEAM$"` ]]
|
||||
then export PW_WINE_USE="${PW_PROTON_STEAM_VER}"
|
||||
if [[ ! -z `echo "${PW_WINE_USE}" | grep "^PROTON_LG$"` ]]
|
||||
then export PW_WINE_USE="${PW_PROTON_LG_VER}"
|
||||
elif [[ ! -z `echo "${PW_WINE_USE}" | grep "^PROTON_GE$"` ]]
|
||||
then export PW_WINE_USE="${PW_PROTON_GE_VER}"
|
||||
fi
|
||||
@ -608,13 +671,72 @@ pw_check_and_download_wine () {
|
||||
return 0
|
||||
}
|
||||
|
||||
pw_check_and_download_dxvk_and_vkd3d () {
|
||||
#Download stable and git version DXVK
|
||||
for DXVK_VAR_VER in "${DXVK_STABLE_VER}" "${DXVK_GIT_VER}" ; do
|
||||
if [ ! -d "${PW_VULKAN_DIR}/dxvk-${DXVK_VAR_VER}" ] ; then
|
||||
print_info "Download and install DXVK v.${DXVK_VAR_VER}"
|
||||
if try_download "https://github.com/Castro-Fidel/vulkan/releases/download/dxvk-${DXVK_VAR_VER}/dxvk-${DXVK_VAR_VER}.tar.xz" "${PW_VULKAN_DIR}/dxvk-${DXVK_VAR_VER}.tar.xz" ; then
|
||||
if unpack_tar_xz "${PW_VULKAN_DIR}/dxvk-${DXVK_VAR_VER}.tar.xz" "${PW_VULKAN_DIR}" ; then
|
||||
try_remove_file "${PW_VULKAN_DIR}/dxvk-${DXVK_VAR_VER}.tar.xz"
|
||||
else
|
||||
try_remove_file "${PW_VULKAN_DIR}/dxvk-${DXVK_VAR_VER}.tar.xz"
|
||||
try_remove_dir dxvk-${DXVK_VAR_VER}
|
||||
|
||||
zenity_error_download && pw_check_and_download_dxvk_and_vkd3d
|
||||
fi
|
||||
elif try_download "https://github.com/doitsujin/dxvk/releases/download/v${DXVK_VAR_VER}/dxvk-${DXVK_VAR_VER}.tar.gz" "${PW_VULKAN_DIR}/dxvk-${DXVK_VAR_VER}.tar.gz" ; then
|
||||
if unpack_tar_gz "${PW_VULKAN_DIR}/dxvk-${DXVK_VAR_VER}.tar.gz" "${PW_VULKAN_DIR}" ; then
|
||||
try_remove_file "${PW_VULKAN_DIR}/dxvk-${DXVK_VAR_VER}.tar.gz"
|
||||
else
|
||||
try_remove_file "${PW_VULKAN_DIR}/dxvk-${DXVK_VAR_VER}.tar.gz"
|
||||
try_remove_dir dxvk-${DXVK_VAR_VER}
|
||||
|
||||
zenity_error_download && pw_check_and_download_dxvk_and_vkd3d
|
||||
fi
|
||||
else
|
||||
zenity_error_download && pw_check_and_download_dxvk_and_vkd3d
|
||||
fi
|
||||
fi
|
||||
done
|
||||
|
||||
#Download stable and git version VKD3D
|
||||
for VKD3D_VAR_VER in "${VKD3D_STABLE_VER}" "${VKD3D_GIT_VER}" ; do
|
||||
if [ ! -d "${PW_VULKAN_DIR}/vkd3d-proton-${VKD3D_VAR_VER}" ] ; then
|
||||
print_info "Download and install VKD3D-PROTON v.${VKD3D_VAR_VER}"
|
||||
if try_download "https://github.com/Castro-Fidel/vulkan/releases/download/vkd3d-proton-${VKD3D_VAR_VER}/vkd3d-proton-${VKD3D_VAR_VER}.tar.xz" "${PW_VULKAN_DIR}/vkd3d-proton-${VKD3D_VAR_VER}.tar.xz" ; then
|
||||
if unpack_tar_xz "${PW_VULKAN_DIR}/vkd3d-proton-${VKD3D_VAR_VER}.tar.xz" "${PW_VULKAN_DIR}" ; then
|
||||
try_remove_file "${PW_VULKAN_DIR}/vkd3d-proton-${VKD3D_VAR_VER}.tar.xz"
|
||||
else
|
||||
try_remove_file "${PW_VULKAN_DIR}/vkd3d-proton-${VKD3D_VAR_VER}.tar.xz"
|
||||
try_remove_dir vkd3d-proton-${VKD3D_VAR_VER}
|
||||
|
||||
zenity_error_download && pw_check_and_download_dxvk_and_vkd3d
|
||||
fi
|
||||
elif try_download "https://github.com/HansKristian-Work/vkd3d-proton/releases/download/v${VKD3D_VAR_VER}/vkd3d-proton-${VKD3D_VAR_VER}.tar.zst" "${PW_VULKAN_DIR}/vkd3d-proton-${VKD3D_VAR_VER}.tar.zst" ; then
|
||||
if unpack_tar_zst "${PW_VULKAN_DIR}/vkd3d-proton-${VKD3D_VAR_VER}.tar.zst" "${PW_VULKAN_DIR}" ; then
|
||||
try_remove_file "${PW_VULKAN_DIR}/vkd3d-proton-${VKD3D_VAR_VER}.tar.zst"
|
||||
else
|
||||
try_remove_file "${PW_VULKAN_DIR}/vkd3d-proton-${VKD3D_VAR_VER}.tar.zst"
|
||||
try_remove_dir vkd3d-proton-${VKD3D_VAR_VER}
|
||||
|
||||
zenity_error_download && pw_check_and_download_dxvk_and_vkd3d
|
||||
fi
|
||||
else
|
||||
zenity_error_download && pw_check_and_download_dxvk_and_vkd3d
|
||||
fi
|
||||
fi
|
||||
done
|
||||
return 0
|
||||
}
|
||||
|
||||
pw_check_and_download_plugins () {
|
||||
if [ ! -z "`ls ${PORT_WINE_TMP_PATH} | grep plugins_v | grep -v plugins${PW_PLUGINS_VER}`" ] ; then
|
||||
for RM_PLUGINS in `ls ${PORT_WINE_TMP_PATH} | grep plugins_v | grep -v plugins${PW_PLUGINS_VER}`
|
||||
do try_remove_dir "${PORT_WINE_TMP_PATH}/${RM_PLUGINS}"
|
||||
done
|
||||
fi
|
||||
if [[ ! -d "${PW_PLUGINS_PATH}/BattlEye_Runtime" || ! -d "${PW_PLUGINS_PATH}/d3d_extras" \
|
||||
if [[ ! -d "${PW_PLUGINS_PATH}/BattlEye_Runtime" || ! -d "${PW_PLUGINS_PATH}/fake_dlss" \
|
||||
|| ! -d "${PW_PLUGINS_PATH}/nvapi" || ! -d "${PW_PLUGINS_PATH}/nvml" ]]
|
||||
then
|
||||
print_info "Download and install plugins${PW_PLUGINS_VER}..."
|
||||
@ -639,6 +761,7 @@ pw_init_db () {
|
||||
export PORTWINE_DB=`echo "${portwine_exe}" | awk -F '/' 'NF>1{print $NF}' | sed s/".exe"/""/gi`
|
||||
if [[ -f "${portwine_exe}".ppdb ]] && [[ "${PORTWINE_DB}" != "RiotClientServices" ]] ; then
|
||||
export PORTWINE_DB_FILE="${portwine_exe}".ppdb
|
||||
sed -i 's/ PP_/ PW_/g' "${PORTWINE_DB_FILE}"
|
||||
. "${PORTWINE_DB_FILE}"
|
||||
if [[ -z "`ls -p "${PORT_WINE_PATH}/prefixes/" | grep -e "^${PW_PREFIX_NAME}/"`" ]] ; then
|
||||
export PW_PREFIX_NAME=`echo "${portwine_exe}" | awk -F"/prefixes/" '{print $2}' | awk -F"/" '{print $1}'`
|
||||
@ -661,8 +784,10 @@ pw_init_db () {
|
||||
--title "Database file selection..." --window-icon="$PW_GUI_ICON_PATH/port_proton.png" --form --separator="" \
|
||||
--field="DB FILE: :CB" "${ADD_CB_DBFILE}"`
|
||||
if [[ "$?" == "1" || "$?" == "252" ]] ; then exit 0 ; fi
|
||||
sed -i 's/ PP_/ PW_/g' "${PORTWINE_DB_FILE}"
|
||||
elif [[ `echo "$PW_FIND_DB_FILE" | wc -l` -eq 1 ]] ; then
|
||||
PORTWINE_DB_FILE="${PW_FIND_DB_FILE}"
|
||||
sed -i 's/ PP_/ PW_/g' "${PORTWINE_DB_FILE}"
|
||||
fi
|
||||
IFS="$orig_IFS"
|
||||
if [[ -f "${PW_FIND_DB_FILE}" ]] && [[ -z `grep "^export PW_DISABLED_CREATE_DB=1" "${PW_FIND_DB_FILE}"` ]] ; then
|
||||
@ -738,8 +863,8 @@ pw_port_update () {
|
||||
if [[ -z "${pw_yad_new}" ]] ; then
|
||||
zenity --title="Changelog" --text-info --width=1200 --height=550 \
|
||||
--filename="${PORT_WINE_PATH}/data/${PW_CHANGELOG_FILE}"
|
||||
fi
|
||||
[ "$?" == 0 ] && /usr/bin/env bash -c ${pw_full_command_line[*]} &
|
||||
fi
|
||||
[ "$?" == 0 ] && echo "Restarting PP after update..." && /usr/bin/env bash -c ${pw_full_command_line[*]} &
|
||||
exit 0
|
||||
fi
|
||||
else
|
||||
|
@ -1,18 +1,21 @@
|
||||
#!/usr/bin/env bash
|
||||
# Author: PortWINE-Linux.ru
|
||||
# Author: linux-gaming.ru
|
||||
|
||||
read "update_loc" < "${PORT_WINE_TMP_PATH}/${portname}_loc"
|
||||
export update_loc=${update_loc}
|
||||
if [[ -f "${PORT_WINE_TMP_PATH}/${portname}_loc" ]] ; then
|
||||
read "update_loc" < "${PORT_WINE_TMP_PATH}/${portname}_loc"
|
||||
export update_loc=${update_loc}
|
||||
fi
|
||||
|
||||
if [ "${update_loc}" = "RUS" ]
|
||||
then
|
||||
|
||||
export loc_gui_pw_reinstall_pp="Переустановить PORTPROTON"
|
||||
export loc_gui_rm_pp="Удалить PORTPROTON"
|
||||
export loc_gui_upd_pp="Проверить обновления"
|
||||
export loc_gui_changelog="История изменений"
|
||||
export loc_gui_change_loc="Сменить язык интерфейса"
|
||||
export loc_gui_edit_usc="Редактировать USER.CONF"
|
||||
export loc_gui_scripts_fb="Откатить версию скриптов"
|
||||
export loc_gui_about_us="О нас"
|
||||
export loc_gui_credits="Авторы и спасибы =)"
|
||||
|
||||
export loc_tray_winefile="Файловый менеджер WINE"
|
||||
export loc_tray_tascmng="Диспетчер задач WINE"
|
||||
@ -29,12 +32,12 @@ then
|
||||
|
||||
export inst_set="Выбор"
|
||||
export inst_set_top="Установка PortWINE"
|
||||
export ss_done="Ярлык создан в корневом каталоге порта.\n Добавить его в МЕНЮ -> ИГРЫ?"
|
||||
export ss_done="Ярлык создан в каталоге PortProton. \n Добавить его в МЕНЮ -> ИГРЫ?"
|
||||
|
||||
export inst_succ="Установка завершена успешно!"
|
||||
|
||||
export port_upd1="Обновление PortWINE"
|
||||
export port_upd2="На сайте portwine-linux.ru вышло обновление для ${portname}\n"
|
||||
export port_upd2="На сайте linux-gaming.ru вышло обновление для ${portname}\n"
|
||||
export port_upd3="Действие:"
|
||||
export port_upd4="Перейти на сайт"
|
||||
export port_upd5="Напомнить позже"
|
||||
@ -52,6 +55,8 @@ then
|
||||
export port_del1="Удаление $portname"
|
||||
export port_del2="Вы действительно хотите полностью удалить PortProton?"
|
||||
|
||||
export port_reinstall="Вы действительно хотите переустановить PortProton?\nДля этого будет необходимо интернет соединение."
|
||||
|
||||
export port_deb1="PortWINE был запущен в режиме создания ${portname}.log и он успешно сохранен в корне каталога порта"
|
||||
export port_deb2="Для диагностики проблемы, скопируйте ВЕСЬ лог в соответствующий канал у нас на сервере дискорда: https://discord.gg/FTaheP99wE"
|
||||
|
||||
@ -103,12 +108,14 @@ then
|
||||
export PW_DX12_DISABLE_INFO='Принудительное отключение DirectX 12'
|
||||
export PW_USE_WINE_DXGI_INFO='Принудительное использование встроенной библиотеки DXGI (в редких случаях решает проблемы с запуском игр под DX12)'
|
||||
export PW_MANGOHUD_USER_CONF_INFO='Принудительное использование системных настроек MANGOHUD (GOverlay и т.п.)'
|
||||
export PW_D3D_EXTRAS_DISABLE_INFO='Отключить принудительное использование сторонних библиотек DirectX'
|
||||
export PW_USE_D3D_EXTRAS_INFO='Включить принудительное использование сторонних библиотек DirectX'
|
||||
export PW_PRIME_RENDER_OFFLOAD_INFO='Включить дискретную видеокарту NVIDIA для ноутбуков с гибридной графикой (при поддержке установленого драйвера в ОС)'
|
||||
export PW_USE_WINDOWS_7_INFO='Изменить версию WINDOWS 10 на WINDOWS 7 в префиксе'
|
||||
export PW_USE_AMDVLK_DRIVER_INFO='Использовать драйвер AMDVLK вместо RADV на видеокартах от AMD'
|
||||
export PW_USE_SHADER_CACHE_INFO='Использовать кеширование шейдеров средствами WINE (отключать только при наличии микрофризов в игре)'
|
||||
export PW_WINE_FULLSCREEN_FSR_INFO='Работает во время использования любой версии ProtonGE в полноэкранном режиме при разрешении ниже стандартного для экрана'
|
||||
export PW_USE_FAKE_DLSS_INFO='Включить транслятор DLSS в FSR 2 в играх DirectX 12'
|
||||
export PW_MANGOHUD_x32_INFO='Включить MANGOHUD для 32 битных приложений и игр'
|
||||
|
||||
export PW_3DFX_INFO='Имитация старого графического ускорителя 3dfx (добавляет горизонтальные полосы)'
|
||||
export PW_AdaptiveSharpen_INFO='Увеличение резкости, можно использовать совместо с CAS'
|
||||
@ -130,19 +137,127 @@ then
|
||||
export PW_SMAA_INFO='Альтернативный вариант сглаживания (меньший эффект, но с меньшим потреблением ресурсов GPU, относительно стандартного SMAA)'
|
||||
export PW_GaussianBlur_INFO='Небольшой эффект размытия ярких обьектов (например пламя)'
|
||||
|
||||
export PW_WAYLAND_INFO="Внимание! Вы запускаете $portname в сессии Wayland, некоторые функции могут быть недоступны!\nРекомендуется перезапустить сессию в X11!"
|
||||
export PW_WAYLAND_INFO="Внимание! Вы запускаете PortProton в сессии Wayland, некоторые функции могут быть недоступны!\nРекомендуется перезапустить сессию в X11!"
|
||||
|
||||
export loc_find_d3dadapter9_error="не найден в системе.\nУстановите недостающий пакет: d3dadapter9"
|
||||
export loc_find_d3dadapter9_error="не найден в системе.\nУстановите недостающий пакет: </Sb>d3dadapter9</b>"
|
||||
|
||||
export loc_gui_error='Ошибка.'
|
||||
export loc_gui_error_download="Проверьте интернет соединение и\nнажмите OK для повторной попытки скачивания"
|
||||
export loc_gui_settings="Пожалуйста подождите."
|
||||
export loc_gui_sett_info="Обновление конфигурации <b>PortProton</b>..."
|
||||
export loc_gui_edit_db="Изменение файла настроек для:"
|
||||
export loc_gui_edit_db_help="<b>ПРИМЕЧАНИЕ:</b> Для вывода справки по каждому пункту, просто наведите курсор мыши на текст."
|
||||
|
||||
export loc_gui_cancel="ОТМЕНИТЬ ИЗМЕНЕНИЯ"
|
||||
export loc_gui_cancel_help="Отменить текущие изменения и вернутся в предыдущее меню."
|
||||
|
||||
export loc_gui_open_db="ОТКРЫТЬ ФАЙЛ НАСТРОЕК"
|
||||
export loc_gui_open_db_help="Открыть файл настроек <b>.ppdb</b> в системном текстовом редакторе для просмотра и изменений переменных вручную."
|
||||
|
||||
export loc_gui_save_changes="СОХРАНИТЬ ИЗМЕНЕНИЯ"
|
||||
export loc_gui_save_changes_help="Сохранить текущие изменения, и перейти в предыдущее меню."
|
||||
|
||||
export loc_gui_ver_windows="Изменить версию эмуляции <b>WINDOWS</b>"
|
||||
export loc_gui_ver_windows_help="Изменение версии эмуляции <b>WINDOWS</b> может потребоваться для запуска старых игр. Версии <b>WINDOWS</b> ниже 10 не поддерживает новые игры с DirectX 12."
|
||||
|
||||
export loc_gui_aut_winetricks="Автоматически установить с помощью <b>WINETRICKS</b>"
|
||||
export loc_gui_aut_winetricks_help="Автоматически установить с помощью <b>WINETRICKS</b> дополнительных библиотек необходимых для запуска игры/программы. Список библиотек разделяются пробелами. (Пример есть в выпадающем списке)"
|
||||
|
||||
export loc_gui_winedllover="Принудительно использовать/отключить библиотеки"
|
||||
export loc_gui_winedllover_help="Принудительное использование/отключиение библиотеки только для даного приложения. (Примеры есть в выпадающем списке)
|
||||
|
||||
Краткая инструкция:
|
||||
* библиотеки пишутся <b>БЕЗ</b> расширения файлов .dll
|
||||
* библиотеки разделяются точкой с запятой - <b>;</b>
|
||||
* библиотека=n - использовать библиотеку <b>WINDOWS</b> (сторонюю)
|
||||
* библиотека=b - использовать библиотеку <b>WINE</b> (встроенную)
|
||||
* библиотека=n,b - использовать <b>WINDOWS</b> библиотеку, а затем <b>WINE</b>
|
||||
* библиотека=b,n - использовать библиотеку <b>WINE</b>, а затем <b>WINDOWS</b>
|
||||
* библиотека= - отключить использование данной библиотеки"
|
||||
|
||||
export loc_gui_arg_exe="Добавить аргумент после <b>.exe</b> файла"
|
||||
export loc_gui_arg_exe_help="Добавление аргумента после <b>.exe</b> файла, так же как если бы вы добавили аргумент в ярлыке в системе <b>WINDOWS </b>"
|
||||
|
||||
export loc_gui_mango_fps="Ограничить FPS (0 - выключено)"
|
||||
export loc_gui_mango_fps_help="Включение ограничения количества кадров в секунду средстами MANGOHUD встроенного в PortProton."
|
||||
|
||||
export loc_gui_check_new_wine="Проверяем новые версии WINE на GitHub"
|
||||
export loc_gui_check_new_wine_error="Не удается установить соединение с GitHub\nдля проверки новых версии WINE."
|
||||
export loc_gui_set_new_wine="Выберите версию WINE для загрузки:"
|
||||
export loc_gui_del_wine="Выберите версию WINE для удаления:"
|
||||
export loc_gui_installed_wine="УСТАНОВЛЕННЫЕ"
|
||||
|
||||
export loc_gui_ffx_cas="AMD FidelityFX - CAS предназначе для значительного улучшения резкости текстур без дополнительных установок модификаций для игр, с минимальной потерей производительности. (Для старых игр рекомендуется значение = 100)"
|
||||
export loc_gui_disabled_vkbas="ВЫКЛЮЧИТЬ VKBASALT"
|
||||
export loc_gui_disabled_vkbas_help="Выключить vkBasalt и перейти в предыдущее меню."
|
||||
export loc_gui_vkbasalt_top="Настройки vkBasalt для добавления эффектов в играх работающих под Vulkan. (Клавиша <b>HOME</b> отключает vkbasalt)\n<b>ПРИМЕЧАНИЕ:</b> Для вывода справки по каждому пункту, просто наведите курсор мыши на текст.\n"
|
||||
|
||||
export loc_gui_no="НЕТ"
|
||||
export loc_gui_yes="ДА"
|
||||
|
||||
export loc_gui_create_shortcut="СОЗДАТЬ ЯРЛЫК"
|
||||
export loc_gui_delete_shortcut="УДАЛИТЬ ЯРЛЫК"
|
||||
export loc_gui_launch="ЗАПУСТИТЬ"
|
||||
export loc_gui_debug="СОЗДАТЬ ЛОГ"
|
||||
export loc_gui_edit_db_start="НАСТРОИТЬ"
|
||||
export loc_gui_vkbasalt_start="VKBASALT"
|
||||
export loc_gui_db_comments="Найден файл настроек PortProton для"
|
||||
|
||||
export loc_gui_vulkan_stable="Стабильные версии DXVK ${DXVK_STABLE_VER} и VKD3D ${VKD3D_STABLE_VER}"
|
||||
export loc_gui_vulkan_git="Новейшие версии DXVK ${DXVK_GIT_VER} и VKD3D ${VKD3D_GIT_VER}"
|
||||
export loc_gui_gallium_nine="GALLIUM_NINE (Аппаратный DX9 для MESA)"
|
||||
export loc_gui_open_gl="OPENGL (Для видеокарт без API VULKAN)"
|
||||
|
||||
export loc_gui_installing_the="Устанавливаем"
|
||||
export loc_gui_please_wait="Пожалуйста подождите..."
|
||||
|
||||
elif [ "${update_loc}" = "ENG" ]
|
||||
then
|
||||
export loc_gui_installing_the="Installing the"
|
||||
export loc_gui_please_wait="Please wait..."
|
||||
|
||||
export loc_gui_vulkan_stable="VULKAN (Stable version of DXVK and VKD3D)"
|
||||
export loc_gui_vulkan_git="VULKAN (New GIT version of DXVK and VKD3D)"
|
||||
export loc_gui_gallium_nine="GALLIUM_NINE (Native DX9 on MESA)"
|
||||
export loc_gui_open_gl="OPENGL (For video cards without VULKAN)"
|
||||
|
||||
export loc_gui_error='Error.'
|
||||
export loc_gui_error_download="You will need to check internet connection,\nand press OK for repeat download"
|
||||
export loc_gui_settings="Settings."
|
||||
export loc_gui_sett_info="Updating parameters..."
|
||||
export loc_gui_edit_db="Change settings in database file for"
|
||||
export loc_gui_cancel="CANCEL"
|
||||
export loc_gui_open_db="OPEN DB FILE"
|
||||
export loc_gui_save_changes="SAVE CHANGES"
|
||||
export loc_gui_ver_windows="SELECT VERSION OF WINDOWS"
|
||||
export loc_gui_aut_winetricks="AUTOINSTALL WITH WINETRICKS"
|
||||
export loc_gui_winedllover="WINEDLLOVERRIDES"
|
||||
export loc_gui_arg_exe="ADD ARGUMENTS FOR .EXE FILE"
|
||||
export loc_gui_mango_fps="MANGOHUD FPS LIMIT (0-disabled)"
|
||||
export loc_gui_check_new_wine="Check new version WINE from GitHub"
|
||||
export loc_gui_check_new_wine_error="Error: check wine from github."
|
||||
export loc_gui_set_new_wine="Select WINE for download:"
|
||||
export loc_gui_del_wine="Select installed WINE for delete:"
|
||||
export loc_gui_installed_wine="INSTALLED"
|
||||
export loc_gui_disabled_vkbas="DISABLE VKBASALT"
|
||||
export loc_gui_no="NO"
|
||||
export loc_gui_yes="YES"
|
||||
export loc_gui_create_shortcut="CREATE SHORTCUT"
|
||||
export loc_gui_delete_shortcut="DELETE SHORTCUT"
|
||||
export loc_gui_launch="LAUNCH"
|
||||
export loc_gui_debug="DEBUG"
|
||||
export loc_gui_edit_db_start="EDIT DB"
|
||||
export loc_gui_vkbasalt_start="VKBASALT"
|
||||
export loc_gui_db_comments="PortProton database file was found for"
|
||||
|
||||
export loc_gui_rm_pp="REMOVE PORTPROTON"
|
||||
export loc_gui_upd_pp="UPDATE PORTPROTON"
|
||||
export loc_gui_changelog="CHANGELOG"
|
||||
export loc_gui_change_loc="CHANGE LANGUAGE"
|
||||
export loc_gui_edit_usc="EDIT USER.CONF"
|
||||
export loc_gui_scripts_fb="SCRIPTS FROM BACKUP"
|
||||
export loc_gui_about_us="ABOUT PORTPROTON"
|
||||
export loc_gui_credits="CREDITS"
|
||||
export loc_gui_pw_reinstall_pp="REINSTALL PORTPROTON"
|
||||
|
||||
export loc_tray_winefile="WINEFILE"
|
||||
export loc_tray_tascmng="TASKMNR"
|
||||
@ -163,7 +278,7 @@ then
|
||||
export inst_succ="The installation was successful."
|
||||
|
||||
export port_upd1="New update PortWINE"
|
||||
export port_upd2="On portwine-linux.ru site published an update to the ${portname}\n"
|
||||
export port_upd2="On linux-gaming.ru site published an update to the ${portname}\n"
|
||||
export port_upd3="Action:"
|
||||
export port_upd4="Go to the website"
|
||||
export port_upd5="Remind me later"
|
||||
@ -180,8 +295,10 @@ then
|
||||
|
||||
export port_del1="Remove $portname"
|
||||
export port_del2="Are you sure you want to delete the PortProton"
|
||||
export port_deb1="PortWINE was launched in creation mode ${portname}.log and it is successfully stored in the root directory of the port"
|
||||
|
||||
export port_reinstall="Do you really want to reinstall PortProton?\nFor this, an internet connection will be required."
|
||||
|
||||
export port_deb1="PortWINE was launched in creation mode ${portname}.log and it is successfully stored in the root directory of the port"
|
||||
export port_deb2="To diagnose the problem, copy ALL of the log to discord server: https://discord.gg/FTaheP99wE"
|
||||
|
||||
export port_start1="Starting the PortWINE"
|
||||
@ -199,7 +316,7 @@ then
|
||||
|
||||
export loc_download_other_wine="Download other wine-proton from GITHUB"
|
||||
|
||||
#Helped in translation: ConTI1NuEsZZZ
|
||||
# Helped in translation: ConTI1NuEsZZZ
|
||||
export loc_create_shortcut="Create shortcut for select file..."
|
||||
export loc_delete_shortcut="Delete shortcut for select file..."
|
||||
export loc_debug="Launch with the creation of a .log file at the root ${portname}"
|
||||
@ -212,4 +329,9 @@ then
|
||||
export loc_edit_db="Edit database file for"
|
||||
|
||||
export loc_find_d3dadapter9_error="not found in the system.\nInstall it and try again."
|
||||
else
|
||||
SET_LANG=`zenity --title "LAUNGUAGE" --text "Select the language" --list --radiolist \
|
||||
--column="Set:" --column "Choose language:" TRUE "RUS" FALSE "ENG" `
|
||||
echo "${SET_LANG}" > "${PORT_WINE_TMP_PATH}/${portname}_loc"
|
||||
exit 0
|
||||
fi
|
||||
|
0
data_from_portwine/scripts/portwine_db/AC4BFSP
Normal file → Executable file
0
data_from_portwine/scripts/portwine_db/ACValhalla
Normal file → Executable file
0
data_from_portwine/scripts/portwine_db/ALOTInstaller
Normal file → Executable file
0
data_from_portwine/scripts/portwine_db/Anno4
Normal file → Executable file
2
data_from_portwine/scripts/portwine_db/AnomalyLauncher
Normal file → Executable file
@ -8,7 +8,7 @@
|
||||
export PW_DLL_INSTALL="d3dx10 d3dx11_42 d3dx11_43" # Install DDL in port prefix (used winetricks)
|
||||
##export WINEDLLOVERRIDES="blabla=n,b"
|
||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
|
||||
export PW_WINE_USE=PROTON_STEAM
|
||||
export PW_WINE_USE=PROTON_LG
|
||||
export PW_VULKAN_USE=1
|
||||
export PW_USE_DXR10=0
|
||||
export PW_VULKAN_NO_ASYNC=0
|
||||
|
@ -6,7 +6,7 @@
|
||||
#Rating=5
|
||||
################################################
|
||||
#export PW_COMMENT_DB="We recommend using PROTON_GE + VULKAN!"
|
||||
export PW_WINE_USE=PROTON_GE
|
||||
# export PW_WINE_USE=PROTON_GE
|
||||
export PW_VULKAN_USE=1
|
||||
export LAUNCH_PARAMETERS=""
|
||||
export WINEDLLOVERRIDES="locationapi="
|
||||
|
@ -8,7 +8,7 @@
|
||||
##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
|
||||
##export WINEDLLOVERRIDES="blabla=n,b"
|
||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
|
||||
export PW_WINE_USE=PROTON_STEAM
|
||||
export PW_WINE_USE=PROTON_LG
|
||||
export PW_VULKAN_USE=dxvk
|
||||
##export PW_DXR_ON=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
|
@ -7,7 +7,7 @@ export PW_VULKAN_USE=dxvk
|
||||
##export PW_MANGOHUD=1
|
||||
export PW_COMMENT_DB="Control (DX11)"
|
||||
export PW_DLL_INSTALL="physx"
|
||||
##export WINEDLLOVERRIDES="d3d12,d3d_rmdwin10_f,renderer_rmdwin10_f,app_rmdwin10_f,input_rmdwin10_f,renderer_rmdwin10_f,physics_rmdwin10_f,snd_rmdwin10_f,ui_rmdwin10_f=n"
|
||||
##export WINEDLLOVERRIDES="d3d12,d3d_rmdwin10_f,renderer_rmdwin10_f,apw_rmdwin10_f,input_rmdwin10_f,renderer_rmdwin10_f,physics_rmdwin10_f,snd_rmdwin10_f,ui_rmdwin10_f=n"
|
||||
#####################examples###########################
|
||||
##export PW_COMMENT_DB="blablabla"
|
||||
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
|
||||
|
@ -8,7 +8,7 @@ export PW_COMMENT_DB="Control (DX12)"
|
||||
##export PW_USE_DXR10=1
|
||||
##export PW_MANGOHUD=1
|
||||
export PW_DLL_INSTALL="physx"
|
||||
export WINEDLLOVERRIDES="d3d12,d3d_rmdwin10_f,renderer_rmdwin10_f,app_rmdwin10_f,input_rmdwin10_f,renderer_rmdwin10_f,physics_rmdwin10_f,snd_rmdwin10_f,ui_rmdwin10_f=n"
|
||||
export WINEDLLOVERRIDES="d3d12,d3d_rmdwin10_f,renderer_rmdwin10_f,apw_rmdwin10_f,input_rmdwin10_f,renderer_rmdwin10_f,physics_rmdwin10_f,snd_rmdwin10_f,ui_rmdwin10_f=n"
|
||||
#####################examples###########################
|
||||
##export PW_COMMENT_DB="blablabla"
|
||||
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
|
||||
|
0
data_from_portwine/scripts/portwine_db/DAOriginsLauncher
Normal file → Executable file
@ -1,5 +1,5 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: PortWINE-Linux.ru
|
||||
#Author: linux-gaming.ru
|
||||
#DOOMEternalx64vk.exe
|
||||
#Rating=?
|
||||
################################################
|
||||
|
0
data_from_portwine/scripts/portwine_db/DXHRDC
Normal file → Executable file
@ -3,6 +3,6 @@
|
||||
#ds.exe
|
||||
#Rating=5
|
||||
################################################
|
||||
export PW_VULKAN_USE=vkd3d
|
||||
export PW_VULKAN_USE=1
|
||||
export LAUNCH_PARAMETERS=""
|
||||
export WINEDLLOVERRIDES="d3dcompiler_47,dxcompiler=n,b"
|
||||
|
0
data_from_portwine/scripts/portwine_db/Deponia
Normal file → Executable file
2
data_from_portwine/scripts/portwine_db/Dolphin
Normal file → Executable file
@ -8,7 +8,7 @@
|
||||
##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
|
||||
##export WINEDLLOVERRIDES="blabla=n,b"
|
||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
|
||||
export PW_WINE_USE=PROTON_STEAM_6.3-7
|
||||
export PW_WINE_USE=PROTON_LG_6.3-7
|
||||
export PW_VULKAN_USE=1
|
||||
##export PW_USE_DXR10=1
|
||||
##export PW_DLSS_ON=1
|
||||
|
43
data_from_portwine/scripts/portwine_db/EALauncher
Executable file
@ -0,0 +1,43 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: PortWINE
|
||||
#EALauncher.exe
|
||||
#EADesktop.exe
|
||||
#Rating=5
|
||||
#####################examples###########################
|
||||
export PW_DLL_INSTALL="vcrun2019" # Install DDL in port prefix (used winetricks)
|
||||
export PW_VULKAN_USE=1 # dxvk, vkd3d or 0 for OpenGL
|
||||
# export PW_USE_TERMINAL="1"
|
||||
export PW_WINE_TKG_VER="7.20"
|
||||
export PW_WINE_USE="WINE-${PW_WINE_TKG_VER}-STAGING-TKG-AMD64"
|
||||
export PW_MUST_HAVE_DLL=""
|
||||
export PW_PREFIX_NAME="EA_APP"
|
||||
# export WINEDLLOVERRIDES="mscoree,mshtml="
|
||||
|
||||
check_download_wine_ver_for_ea () {
|
||||
if [ ! -d "${PORT_WINE_PATH}/data/dist/${PW_WINE_USE}" ] ; then
|
||||
if try_download "https://github.com/Kron4ek/Wine-Builds/releases/download/${PW_WINE_TKG_VER}/wine-${PW_WINE_TKG_VER}-staging-tkg-amd64.tar.xz" \
|
||||
"${PORT_WINE_PATH}/data/tmp/${PW_WINE_USE}.tar.xz" ; then
|
||||
if unpack_tar_xz "${PORT_WINE_PATH}/data/tmp/${PW_WINE_USE}.tar.xz" "${PORT_WINE_PATH}/data/dist/" ; then
|
||||
try_remove_file "${PORT_WINE_PATH}/data/tmp/${PW_WINE_USE}.tar.xz"
|
||||
UNPACK_STATUS=0
|
||||
else
|
||||
try_remove_file "${PORT_WINE_PATH}/data/tmp/${PW_WINE_USE}.tar.xz"
|
||||
try_remove_dir "${PORT_WINE_PATH}/data/dist/${PW_WINE_USE}"
|
||||
fi
|
||||
fi
|
||||
[[ "${UNPACK_STATUS}" != 0 ]] && exit 1
|
||||
fi
|
||||
}
|
||||
check_download_wine_ver_for_ea
|
||||
|
||||
if [[ -d "${PORT_WINE_PATH}/data/dist" ]] ; then
|
||||
orig_IFS="$IFS"
|
||||
IFS=$'\n'
|
||||
for dist_dir in $(ls -1 "${PORT_WINE_PATH}/data/dist/") ; do
|
||||
dist_dir_new=`echo "${dist_dir}" | awk '$1=$1' | sed -e s/[[:blank:]]/_/g`
|
||||
if [[ ! -d "${PORT_WINE_PATH}/data/dist/${dist_dir_new^^}" ]] ; then
|
||||
mv -- "${PORT_WINE_PATH}/data/dist/$dist_dir" "${PORT_WINE_PATH}/data/dist/${dist_dir_new^^}"
|
||||
fi
|
||||
done
|
||||
IFS="$orig_IFS"
|
||||
fi
|
@ -4,10 +4,11 @@
|
||||
#Rating=5
|
||||
##############################################
|
||||
#export PW_COMMENT_DB="PortWINE database file for Epic Games Launcher"
|
||||
export PW_WINE_USE=PROTON_GE
|
||||
# export PW_WINE_USE=PROTON_GE
|
||||
export PW_VULKAN_USE=1
|
||||
export LAUNCH_PARAMETERS="-SkipBuildPatchPrereq"
|
||||
export PW_DLL_INSTALL="vcrun2012 vcrun2013 vcrun2019"
|
||||
export PW_USE_D3D_EXTRAS=1
|
||||
|
||||
add_in_start_portwine () {
|
||||
regdlloverrides "RDR2.exe:vulkan-1=n"
|
||||
|
@ -1,5 +1,5 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: PortWINE-Linux.ru
|
||||
#Author: linux-gaming.ru
|
||||
#FarCry.exe
|
||||
#Rating=5
|
||||
#################################
|
||||
|
0
data_from_portwine/scripts/portwine_db/FarCry6
Normal file → Executable file
49
data_from_portwine/scripts/portwine_db/Forsaken_World
Executable file
@ -0,0 +1,49 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: berg
|
||||
#pemv.exe
|
||||
#Rating=5
|
||||
#####################examples###########################
|
||||
##export PW_COMMENT_DB="blablabla"
|
||||
export PW_WINDOWS_VER="10"
|
||||
export PW_DLL_INSTALL=""
|
||||
export WINEDLLOVERRIDES=""
|
||||
export LAUNCH_PARAMETERS=""
|
||||
export PW_WINE_USE="PROTON_GE"
|
||||
export PW_VULKAN_USE="1"
|
||||
export PW_USE_DXR10="0"
|
||||
##export PW_DLSS_ON=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
export PW_USE_NVAPI_AND_DLSS="0"
|
||||
export PW_OLD_GL_STRING="0"
|
||||
export PW_HIDE_NVIDIA_GPU="0"
|
||||
export PW_FORCE_USE_VSYNC="0"
|
||||
export PW_VIRTUAL_DESKTOP="0"
|
||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
|
||||
export ENABLE_VKBASALT="0"
|
||||
##export PW_VKBASALT_EFFECTS="FakeHDR:cas" # Use Reshade in others games (dx9-12 to vulkan only)
|
||||
##export PW_VKBASALT_FFX_CAS="0.75" # FidelityFX Contrast Adaptive Sharpening (min 0 - max 1)
|
||||
export PW_NO_FSYNC="0"
|
||||
export PW_NO_ESYNC="1"
|
||||
export PW_USE_GSTREAMER="1"
|
||||
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
|
||||
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
export PW_HEAP_DELAY_FREE="0"
|
||||
export PW_WINE_ALLOW_XIM="0"
|
||||
##export WINEARCH=win32 # defaut = win64
|
||||
##export WINEPREFIX=
|
||||
export PW_WINEDBG_DISABLE="1"
|
||||
export PW_USE_TERMINAL="0"
|
||||
export PW_GUI_DISABLED_CS="0"
|
||||
##export PATH_TO_GAME=
|
||||
##add_in_start_portwine () { commands ; }
|
||||
export PW_PREFIX_NAME="DEFAULT"
|
||||
export PW_USE_DXR11="0"
|
||||
export PW_WINE_FULLSCREEN_FSR="0"
|
||||
export PW_USE_GAMEMODE="1"
|
||||
export PW_DX12_DISABLE="0"
|
||||
export PW_PRIME_RENDER_OFFLOAD="0"
|
||||
export PW_USE_D3D_EXTRAS="1"
|
||||
export PW_FIX_VIDEO_IN_GAME="0"
|
||||
export PW_USE_AMDVLK_DRIVER="0"
|
||||
export PW_FORCE_LARGE_ADDRESS_AWARE="1"
|
||||
export PW_USE_SHADER_CACHE="1"
|
39
data_from_portwine/scripts/portwine_db/FulqrumGames
Normal file
@ -0,0 +1,39 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: castro-fidel
|
||||
#FulqrumGames.exe
|
||||
#Rating=1-5
|
||||
#####################examples###########################
|
||||
##export PW_COMMENT_DB="blablabla"
|
||||
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
|
||||
##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
|
||||
##export WINEDLLOVERRIDES="blabla=n,b"
|
||||
##export LAUNCH_PARAMETERS="+com_skipIntroVideo 1 +com_skipSignInManager 1" # Additional launch options
|
||||
# export PW_WINE_USE="PROTON_LG_7-34"
|
||||
export PW_VULKAN_USE="1"
|
||||
##export PW_USE_DXR10=1
|
||||
##export PW_DLSS_ON=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_NVAPI_AND_DLSS=0
|
||||
##export PW_OLD_GL_STRING=1
|
||||
##export PW_HIDE_NVIDIA_GPU=1
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
##export PW_VIRTUAL_DESKTOP=1
|
||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
|
||||
export ENABLE_VKBASALT="1"
|
||||
export PW_VKBASALT_EFFECTS="Curves:cas"
|
||||
export PW_VKBASALT_FFX_CAS="1"
|
||||
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
|
||||
##export PW_NO_ESYNC=0 # Do not use eventfd-based in-process synchronization primitives
|
||||
##export PW_USE_GSTREAMER=1 # 0 - disabled use winegstreamer
|
||||
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
|
||||
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HEAP_DELAY_FREE=1
|
||||
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
|
||||
##export WINEARCH=win32 # defaut = win64
|
||||
##export WINEPREFIX=
|
||||
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
|
||||
##export PW_USE_TERMINAL=1 # Force run in terminal
|
||||
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
|
||||
##export PATH_TO_GAME=
|
||||
##add_in_start_portwine () { commands ; }
|
||||
export PW_PREFIX_NAME="DEFAULT"
|
0
data_from_portwine/scripts/portwine_db/GalaxyClient
Normal file → Executable file
2
data_from_portwine/scripts/portwine_db/GameCenter
Normal file → Executable file
@ -8,7 +8,7 @@
|
||||
##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
|
||||
##export WINEDLLOVERRIDES="blabla=n,b"
|
||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
|
||||
export PW_WINE_USE=PROTON_STEAM_6.3-8C_PW2
|
||||
export PW_WINE_USE=PROTON_LG_6.3-8C_PW2
|
||||
export PW_VULKAN_USE=1
|
||||
##export PW_USE_DXR10=1
|
||||
##export PW_DLSS_ON=1
|
||||
|
0
data_from_portwine/scripts/portwine_db/GameLauncher
Normal file → Executable file
0
data_from_portwine/scripts/portwine_db/GoW
Normal file → Executable file
@ -1,5 +1,5 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: PortWINE-Linux.ru
|
||||
#Author: linux-gaming.ru
|
||||
#Hades.exe
|
||||
#Rating=1-5
|
||||
#export PW_COMMENT_DB="blablabla"
|
||||
|
2
data_from_portwine/scripts/portwine_db/Half-Life2
Normal file → Executable file
@ -8,7 +8,7 @@
|
||||
##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
|
||||
##export WINEDLLOVERRIDES="blabla=n,b"
|
||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
|
||||
export PW_WINE_USE=PROTON_STEAM
|
||||
export PW_WINE_USE=PROTON_LG
|
||||
export PW_VULKAN_USE=1
|
||||
##export PW_DXR_ON=1
|
||||
##export PW_DLSS_ON=1
|
||||
|
0
data_from_portwine/scripts/portwine_db/Inscryption
Normal file → Executable file
0
data_from_portwine/scripts/portwine_db/JustCause4
Normal file → Executable file
@ -12,14 +12,16 @@ export TEXT_OPSSL=""
|
||||
[[ -z `which openssl` ]] && export TEXT_OPSSL="Install openssl in your system!!!\n"
|
||||
export PW_COMMENT_DB="${TEXT_OPSSL}Dwnload and start League of Legends can take a long time"
|
||||
export WINEDLLOVERRIDES="mscoree,mshtml="
|
||||
# export LAUNCH_PARAMETERS="--launch-product=league_of_legends --launch-patchline=live" # Additional launch options
|
||||
export PW_WINE_USE=WINE_LOL_GE_7.0-2
|
||||
export LAUNCH_PARAMETERS="--launch-product=league_of_legends --launch-patchline=live" # Additional launch options
|
||||
export PW_WINE_USE=WINE_LOL_GE_7.0-5
|
||||
export PW_VULKAN_USE=1
|
||||
export PW_MUST_HAVE_DLL=""
|
||||
export PW_PREFIX_NAME="LEAGUE_OF_LEGENDS"
|
||||
export PW_NO_FSYNC=1
|
||||
export PW_NO_ESYNC=1
|
||||
export PW_DISABLED_CREATE_DB=1
|
||||
export PW_USE_D3D_EXTRAS=1
|
||||
export DXVK_STABLE_VER="1.10.3-28"
|
||||
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
|
||||
|
||||
check_download_wine_ver_for_lol () {
|
||||
@ -39,39 +41,7 @@ check_download_wine_ver_for_lol () {
|
||||
}
|
||||
check_download_wine_ver_for_lol
|
||||
|
||||
# check_port_for_lol () {
|
||||
# "${pw_yad}" --progress --progress-text="Loading and start League of Legends. Please wait. It can take a long time!" \
|
||||
# --pulsate --no-buttons --undecorated --center --skip-taskbar --image="${PW_GUI_ICON_PATH}/covers/lol_cover.jpg" --image-on-top > /dev/null 2>&1 &
|
||||
# PW_YAD_PID_LOL="$!"
|
||||
# process=LeagueClientUx.exe
|
||||
# while [[ -z `pidof ${process}` ]] ; do
|
||||
# echo "PID ${process} not found"
|
||||
# sleep 1
|
||||
# done
|
||||
# uxpid=`pidof ${process}`
|
||||
# echo "LeagueClientUx pid: ${uxpid}"
|
||||
# port=$(xargs -0 < /proc/${uxpid}/cmdline | sed -n 's/.*--app-port=\([[:digit:]]*\).*/\1/p')
|
||||
# if [ ! -n $port ]; then
|
||||
# echo "Could not find port"
|
||||
# exit 1
|
||||
# fi
|
||||
# echo "Waiting for port ${port}"
|
||||
# kill -STOP ${uxpid}
|
||||
# timeout 200m /usr/bin/env bash -c "
|
||||
# until openssl s_client -connect :${port} <<< Q > /dev/null 2>&1 ; do
|
||||
# sleep 1
|
||||
# done"
|
||||
# kill -CONT ${uxpid}
|
||||
# kill -s SIGUSR1 "${PW_YAD_PID_LOL}"
|
||||
# }
|
||||
|
||||
add_in_start_portwine () {
|
||||
if [ "$(cat /proc/sys/abi/vsyscall32)" -ne 0 ] ; then
|
||||
pw_stop_progress_bar
|
||||
zenity --question --title="Fix for LoL anti-cheat" \
|
||||
--text='Root rights are required to execute the command: \n"sysctl -w abi.vsyscall32=0"' --no-wrap
|
||||
[ "$?" = 1 ] && exit 0
|
||||
pkexec /usr/bin/env bash -c 'sysctl -w abi.vsyscall32=0'
|
||||
fi
|
||||
# check_port_for_lol &
|
||||
echo ""
|
||||
|
||||
}
|
||||
|
0
data_from_portwine/scripts/portwine_db/Lineage2_NewRP
Normal file → Executable file
51
data_from_portwine/scripts/portwine_db/MWO_Portal.exe.ppdb
Executable file
@ -0,0 +1,51 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: dez
|
||||
#MWO Portal.exe
|
||||
#Rating=1-5
|
||||
#####################examples###########################
|
||||
##export PW_COMMENT_DB="blablabla"
|
||||
export PW_WINDOWS_VER="10"
|
||||
export PW_DLL_INSTALL=""
|
||||
export WINEDLLOVERRIDES=""
|
||||
export LAUNCH_PARAMETERS="-noprompt -anygpu"
|
||||
export PW_WINE_USE="PROTON_GE"
|
||||
export PW_VULKAN_USE="1"
|
||||
export PW_USE_DXR10="0"
|
||||
##export PW_DLSS_ON=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
export PW_USE_NVAPI_AND_DLSS="0"
|
||||
export PW_OLD_GL_STRING="0"
|
||||
export PW_HIDE_NVIDIA_GPU="0"
|
||||
export PW_FORCE_USE_VSYNC="0"
|
||||
export PW_VIRTUAL_DESKTOP="0"
|
||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
|
||||
export ENABLE_VKBASALT="1"
|
||||
export PW_VKBASALT_EFFECTS="FakeHDR:cas"
|
||||
export PW_VKBASALT_FFX_CAS="0.75"
|
||||
export PW_NO_FSYNC="0"
|
||||
export PW_NO_ESYNC="1"
|
||||
export PW_USE_GSTREAMER="1"
|
||||
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
|
||||
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
export PW_HEAP_DELAY_FREE="0"
|
||||
export PW_WINE_ALLOW_XIM="0"
|
||||
##export WINEARCH=win32 # defaut = win64
|
||||
##export WINEPREFIX=
|
||||
export PW_WINEDBG_DISABLE="1"
|
||||
export PW_USE_TERMINAL="0"
|
||||
export PW_GUI_DISABLED_CS="0"
|
||||
##export PATH_TO_GAME=
|
||||
##add_in_start_portwine () { commands ; }
|
||||
export PW_PREFIX_NAME="DOTNET"
|
||||
export PW_MANGOHUD="1"
|
||||
export PW_MANGOHUD_USER_CONF="1"
|
||||
export PW_USE_DXR11="0"
|
||||
export PW_WINE_FULLSCREEN_FSR="0"
|
||||
export PW_USE_GAMEMODE="1"
|
||||
export PW_DX12_DISABLE="0"
|
||||
export PW_PRIME_RENDER_OFFLOAD="0"
|
||||
export PW_USE_D3D_EXTRAS="1"
|
||||
export PW_FIX_VIDEO_IN_GAME="0"
|
||||
export PW_USE_AMDVLK_DRIVER="0"
|
||||
export PW_FORCE_LARGE_ADDRESS_AWARE="1"
|
||||
export PW_USE_SHADER_CACHE="1"
|
@ -1,5 +1,5 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: PortWINE-Linux.ru
|
||||
#Author: linux-gaming.ru
|
||||
#mafiadefinitiveedition.exe
|
||||
#Rating=4
|
||||
################################################
|
||||
|
0
data_from_portwine/scripts/portwine_db/MassEffectConfig
Normal file → Executable file
0
data_from_portwine/scripts/portwine_db/MassEffectLauncher
Normal file → Executable file
0
data_from_portwine/scripts/portwine_db/MikuMikuDance
Normal file → Executable file
0
data_from_portwine/scripts/portwine_db/NFS
Normal file → Executable file
25
data_from_portwine/scripts/portwine_db/death_stranding → data_from_portwine/scripts/portwine_db/Oddworld_Soulstorm
Normal file → Executable file
@ -1,15 +1,16 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author:
|
||||
#ds.exe
|
||||
#Author: xuser
|
||||
#soulstorm.exe
|
||||
#Rating=5
|
||||
################################################
|
||||
export PW_VULKAN_USE="2"
|
||||
export LAUNCH_PARAMETERS=""
|
||||
export WINEDLLOVERRIDES="d3dcompiler_47,dxcompiler=n,b"
|
||||
export PW_WINE_USE="PROTON_GE_7-9"
|
||||
#################################################
|
||||
export PW_VULKAN_USE="1"
|
||||
export PW_WINE_USE="PROTON_GE"
|
||||
export PW_PREFIX_NAME="DEFAULT"
|
||||
export PW_VKBASALT_EFFECTS="Curves:cas"
|
||||
export PW_VKBASALT_FFX_CAS="0.75"
|
||||
export ENABLE_VKBASALT="1"
|
||||
export PW_MANGOHUD="1"
|
||||
export PW_MANGOHUD_USER_CONF="0"
|
||||
export ENABLE_VKBASALT="0"
|
||||
export PW_NO_ESYNC="1"
|
||||
export PW_NO_FSYNC="0"
|
||||
export PW_USE_DXR10="0"
|
||||
@ -28,8 +29,12 @@ export PW_GUI_DISABLED_CS="0"
|
||||
export PW_USE_GSTREAMER="1"
|
||||
export PW_USE_GAMEMODE="1"
|
||||
export PW_DX12_DISABLE="0"
|
||||
export PW_PRIME_RENDER_OFFLOAD="0"
|
||||
export PW_D3D_EXTRAS_DISABLE="0"
|
||||
export PW_FIX_VIDEO_IN_GAME="1"
|
||||
export PW_FIX_VIDEO_IN_GAME="0"
|
||||
export PW_FORCE_LARGE_ADDRESS_AWARE="1"
|
||||
export PW_USE_SHADER_CACHE="1"
|
||||
export LAUNCH_PARAMETERS=""
|
||||
export PW_WINDOWS_VER="10"
|
||||
export PW_DLL_INSTALL=""
|
||||
export WINEDLLOVERRIDES=""
|
||||
export PW_WINE_FULLSCREEN_FSR="1"
|
@ -3,76 +3,25 @@
|
||||
#Origin.exe
|
||||
#Rating=?
|
||||
#####################examples###########################
|
||||
##export PW_COMMENT_DB="blablabla"
|
||||
|
||||
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
|
||||
export PW_DLL_INSTALL="vcrun2012 vcrun2019 d3dcompiler_43 d3dcompiler_47 d3dx9" # Install DDL in port prefix (used winetricks)
|
||||
##export WINEDLLOVERRIDES="blabla=n,b"
|
||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
|
||||
|
||||
export PW_DLL_INSTALL="vcrun2012 vcrun2019" # Install DDL in port prefix (used winetricks)
|
||||
export PW_VULKAN_USE=1 # dxvk, vkd3d or 0 for OpenGL
|
||||
##export PW_DXVK_VER=1.8.1
|
||||
##export PW_VKD3D_VER=2.2
|
||||
##export PW_USE_DXR10=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
export PW_USE_NVAPI_AND_DLSS=0
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
##export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_DXGI_FROM_DXVK=0
|
||||
##export PW_VIRTUAL_DESKTOP=1
|
||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
|
||||
export PW_USE_TERMINAL="1"
|
||||
|
||||
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
|
||||
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
|
||||
|
||||
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
|
||||
|
||||
##export PW_USE_GAMEMODE=0 # Force disabele gamemod
|
||||
##export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HEAP_DELAY_FREE=0
|
||||
|
||||
##export WINEARCH=win32 # defaut = win64
|
||||
##export WINEPREFIX=
|
||||
|
||||
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_LOG=0 # Enable debug mode fo terminal
|
||||
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
|
||||
|
||||
export STAGING_SHARED_MEMORY=0
|
||||
|
||||
#add_in_start_portwine () {
|
||||
# export PW_USER_TEMP="$WINEPREFIX/drive_c/users/${USER}/Temp"
|
||||
# if try_download "download.dm.origin.com/origin/live/OriginSetup.exe" "${PW_USER_TEMP}/OriginSetup.exe" ; then
|
||||
# pw_start_progress_bar_block "Extracting files for update the Origin..."
|
||||
# unzip "${PW_USER_TEMP}/OriginSetup.exe" 'update/*.zip' -d "${PW_USER_TEMP}/"
|
||||
# unzip -o "${PW_USER_TEMP}/update/"*.zip -d "$WINEPREFIX/drive_c/Program Files (x86)/Origin/"
|
||||
# try_remove_dir "${PW_USER_TEMP}/update"
|
||||
# try_remove_file "${PW_USER_TEMP}/OriginSetup.exe"
|
||||
# pw_stop_progress_bar
|
||||
# pw_start_progress_bar_cs "Starting the Origin..."
|
||||
|
||||
# check_origin_update () {
|
||||
# while :
|
||||
# do
|
||||
# sleep 3
|
||||
# if [ ! -z `pgrep Origin.exe | head -n 1` ] ; then
|
||||
# sleep 1
|
||||
# else
|
||||
# if [ ! -z `pgrep OriginSetup* | head -n 1` ] ; then
|
||||
# kill -n 9 `pgrep OriginSetup* | head -n 1`
|
||||
# fi
|
||||
# if [ ! -z `pgrep OriginThin* | head -n 1` ] ; then
|
||||
# kill -n 9 `pgrep OriginThin* | head -n 1`
|
||||
# fi
|
||||
# break
|
||||
# fi
|
||||
# done
|
||||
# }
|
||||
# check_origin_update &
|
||||
###WINE_KRON4EK###
|
||||
# export PW_WINE_USE="WINE-7.13-STAGING-AMD64"
|
||||
# check_download_wine_ver_for_origin () {
|
||||
# if [ ! -d "${PORT_WINE_PATH}/data/dist/${PW_WINE_USE}" ] ; then
|
||||
# if try_download "https://github.com/Kron4ek/Wine-Builds/releases/download/7.13/wine-7.13-staging-amd64.tar.xz" \
|
||||
# "${PORT_WINE_PATH}/data/tmp/${PW_WINE_USE}.tar.xz" ; then
|
||||
# if unpack_tar_xz "${PORT_WINE_PATH}/data/tmp/${PW_WINE_USE}.tar.xz" "${PORT_WINE_PATH}/data/dist/" ; then
|
||||
# try_remove_file "${PORT_WINE_PATH}/data/tmp/${PW_WINE_USE}.tar.xz"
|
||||
# UNPACK_STATUS=0
|
||||
# else
|
||||
# try_remove_file "${PORT_WINE_PATH}/data/tmp/${PW_WINE_USE}.tar.xz"
|
||||
# try_remove_dir "${PORT_WINE_PATH}/data/dist/${PW_WINE_USE}"
|
||||
# fi
|
||||
# fi
|
||||
# [[ "${UNPACK_STATUS}" != 0 ]] && exit 1
|
||||
# fi
|
||||
#}
|
||||
|
||||
# }
|
||||
# check_download_wine_ver_for_origin
|
||||
|
41
data_from_portwine/scripts/portwine_db/Panzar
Normal file
@ -0,0 +1,41 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: castro-fidel
|
||||
#PnzSteamLauncher.exe
|
||||
#Rating=1-5
|
||||
#####################examples###########################
|
||||
##export PW_COMMENT_DB="blablabla"
|
||||
export PW_WINDOWS_VER="7"
|
||||
export PW_DLL_INSTALL=""
|
||||
export WINEDLLOVERRIDES=""
|
||||
export LAUNCH_PARAMETERS=""
|
||||
export PW_VULKAN_USE="1"
|
||||
export PW_USE_DXR10="0"
|
||||
##export PW_DLSS_ON=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
export PW_USE_NVAPI_AND_DLSS="0"
|
||||
export PW_OLD_GL_STRING="0"
|
||||
export PW_HIDE_NVIDIA_GPU="0"
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
export PW_VIRTUAL_DESKTOP="0"
|
||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
|
||||
export ENABLE_VKBASALT="1"
|
||||
export PW_VKBASALT_EFFECTS="Curves:cas"
|
||||
export PW_VKBASALT_FFX_CAS="0.75"
|
||||
export PW_NO_FSYNC="0"
|
||||
export PW_NO_ESYNC="1"
|
||||
export PW_USE_TERMINAL="0"
|
||||
export PW_GUI_DISABLED_CS="0"
|
||||
##export PATH_TO_GAME=
|
||||
##add_in_start_portwine () { commands ; }
|
||||
export PW_PREFIX_NAME="PANZAR"
|
||||
export PW_USE_DXR11="0"
|
||||
export PW_USE_FAKE_DLSS="0"
|
||||
export PW_WINE_FULLSCREEN_FSR="1"
|
||||
export PW_USE_GAMEMODE="1"
|
||||
export PW_DX12_DISABLE="0"
|
||||
export PW_PRIME_RENDER_OFFLOAD="0"
|
||||
export PW_USE_D3D_EXTRAS="1"
|
||||
export PW_FIX_VIDEO_IN_GAME="0"
|
||||
export PW_FORCE_LARGE_ADDRESS_AWARE="1"
|
||||
export PW_USE_SHADER_CACHE="0"
|
||||
export PW_USE_WINE_DXGI="0"
|
22
data_from_portwine/scripts/portwine_db/Path of Exile
Executable file
@ -0,0 +1,22 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: castro-fidel
|
||||
#PathOfExile.exe
|
||||
#PathOfExile_x64.exe
|
||||
#Rating=1-5
|
||||
#####################examples###########################
|
||||
# export WINEDLLOVERRIDES="mscoree,mshtml="
|
||||
export LAUNCH_PARAMETERS="--nologo --noasync --nopreload -gc 2"
|
||||
export PW_VULKAN_USE=1
|
||||
export PW_MUST_HAVE_DLL=""
|
||||
# export PW_DLL_INSTALL="riched20 usp10"
|
||||
export PW_PREFIX_NAME="PATH_OF_EXILE"
|
||||
export PW_NO_FSYNC=0
|
||||
export PW_NO_ESYNC=1
|
||||
# export PW_DISABLED_CREATE_DB=1
|
||||
export PW_USE_D3D_EXTRAS=1
|
||||
#export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
|
||||
export PW_WINDOWS_VER=7
|
||||
|
||||
add_in_start_portwine () {
|
||||
echo ""
|
||||
}
|
0
data_from_portwine/scripts/portwine_db/Photoshop
Normal file → Executable file
51
data_from_portwine/scripts/portwine_db/PlariumPlay
Normal file
@ -0,0 +1,51 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: castro-fidel
|
||||
#PlariumPlay.exe
|
||||
#Rating=1-5
|
||||
#####################examples###########################
|
||||
##export PW_COMMENT_DB="blablabla"
|
||||
export PW_WINDOWS_VER="10"
|
||||
export PW_DLL_INSTALL=""
|
||||
export WINEDLLOVERRIDES="libglesv2="
|
||||
export LAUNCH_PARAMETERS=""
|
||||
export PW_VULKAN_USE="1"
|
||||
export PW_USE_DXR10="0"
|
||||
##export PW_DLSS_ON=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
export PW_USE_NVAPI_AND_DLSS="0"
|
||||
export PW_OLD_GL_STRING="0"
|
||||
export PW_HIDE_NVIDIA_GPU="0"
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
export PW_VIRTUAL_DESKTOP="0"
|
||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
|
||||
export ENABLE_VKBASALT="0"
|
||||
##export PW_VKBASALT_EFFECTS="FakeHDR:cas" # Use Reshade in others games (dx9-12 to vulkan only)
|
||||
##export PW_VKBASALT_FFX_CAS="0.75" # FidelityFX Contrast Adaptive Sharpening (min 0 - max 1)
|
||||
export PW_NO_FSYNC="0"
|
||||
export PW_NO_ESYNC="1"
|
||||
##export PW_USE_GSTREAMER=1 # 0 - disabled use winegstreamer
|
||||
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
|
||||
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
export PW_HEAP_DELAY_FREE="0"
|
||||
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
|
||||
##export WINEARCH=win32 # defaut = win64
|
||||
##export WINEPREFIX=
|
||||
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
|
||||
export PW_USE_TERMINAL="0"
|
||||
export PW_GUI_DISABLED_CS="0"
|
||||
##export PATH_TO_GAME=
|
||||
##add_in_start_portwine () { commands ; }
|
||||
export PW_PREFIX_NAME="DOTNET"
|
||||
export PW_MANGOHUD="0"
|
||||
export PW_MANGOHUD_USER_CONF="0"
|
||||
export PW_USE_DXR11="0"
|
||||
export PW_USE_FAKE_DLSS="0"
|
||||
export PW_WINE_FULLSCREEN_FSR="0"
|
||||
export PW_USE_GAMEMODE="1"
|
||||
export PW_DX12_DISABLE="0"
|
||||
export PW_PRIME_RENDER_OFFLOAD="0"
|
||||
export PW_USE_D3D_EXTRAS="1"
|
||||
export PW_FIX_VIDEO_IN_GAME="0"
|
||||
export PW_FORCE_LARGE_ADDRESS_AWARE="1"
|
||||
export PW_USE_SHADER_CACHE="1"
|
||||
export PW_USE_WINE_DXGI="0"
|
0
data_from_portwine/scripts/portwine_db/Quake4
Normal file → Executable file
0
data_from_portwine/scripts/portwine_db/QuickSFV
Normal file → Executable file
2
data_from_portwine/scripts/portwine_db/SamSM
Normal file → Executable file
@ -7,7 +7,7 @@
|
||||
##export PW_COMMENT_DB="blablabla"
|
||||
export PW_WINDOWS_VER=10
|
||||
export PW_DLL_INSTALL=""
|
||||
export WINEDLLOVERRIDES="vulkan-1=n"
|
||||
export WINEDLLOVERRIDES=""
|
||||
export LAUNCH_PARAMETERS="+gfx_strApi Vulkan"
|
||||
export PW_WINE_USE=PROTON_GE_7.1-2
|
||||
export PW_VULKAN_USE=1
|
||||
|
12
data_from_portwine/scripts/portwine_db/Secret World Legends
Executable file
@ -0,0 +1,12 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: Castro-Fidel
|
||||
#SecretWorldLegendsDX11.exe
|
||||
#ClientPatcher.exe
|
||||
#Rating=1-5
|
||||
#####################examples###########################
|
||||
##export PW_COMMENT_DB="blablabla"
|
||||
export PW_PREFIX_NAME="SWL"
|
||||
export WINEDLLOVERRIDES="d3d9=b"
|
||||
export ENABLE_VKBASALT="1"
|
||||
export PW_VKBASALT_EFFECTS="Curves:cas"
|
||||
export PW_VKBASALT_FFX_CAS="0.75"
|
0
data_from_portwine/scripts/portwine_db/Sheltered2
Normal file → Executable file
@ -1,5 +1,5 @@
|
||||
#!/usr/bin/env bash
|
||||
#Author: PortWINE-Linux.ru
|
||||
#Author: linux-gaming.ru
|
||||
#Sirus Launcher.exe
|
||||
#Rating=4
|
||||
#####################examples###########################
|
||||
|
2
data_from_portwine/scripts/portwine_db/StarCraft Launcher
Normal file → Executable file
@ -8,7 +8,7 @@
|
||||
##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
|
||||
##export WINEDLLOVERRIDES="blabla=n,b"
|
||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
|
||||
export PW_WINE_USE=PROTON_STEAM_6.3-7
|
||||
export PW_WINE_USE=PROTON_LG_6.3-7
|
||||
export PW_VULKAN_USE=1
|
||||
##export PW_USE_DXR10=1
|
||||
##export PW_DLSS_ON=1
|
||||
|