Compare commits
14 Commits
Author | SHA1 | Date | |
---|---|---|---|
9933accd7f | |||
0282a77a3c | |||
5bd52d7a36 | |||
59826da654 | |||
603d0d8821 | |||
f4d3684556 | |||
0391f33674 | |||
df9128143c | |||
83a18e538a | |||
ebbdaed92d | |||
d32f5b1cc5 | |||
78552187f0 | |||
62651c1d93 | |||
295d028ba7 |
@ -3,28 +3,100 @@
|
||||
В планах:
|
||||
* создать ветку beta на github и сделать выбор версии внутри порта
|
||||
* добавить фикс установки dotnet
|
||||
* добавить кнопку очистки префикса в PortProton
|
||||
* проверка версий и обновления скриптов из https://github.com/Castro-Fidel/PortWINE/archive/refs/heads/master.zip
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||||
* EDIT DB открывается не у всех
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||||
* пересоздать удаление PortProton (чистка ярлыков в меню с помощью grep "путь до порта")
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||||
* иконка в трей для PortProton (перенести reset в GUI PortProton)
|
||||
* добавить контроль за окнами для правильного отключения прогресс бара
|
||||
* зарабатывать на жизнь развитием проекта с помощью вашей подписки на https://boosty.to/portwine-linux.ru
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||||
* заниматься только развитием проекта за счет вашей подписки на https://boosty.to/portwine-linux.ru
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-----------------------------------------
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###Scripts version 1117###
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||||
* доработка определение месторасполажения установленных шейдеров для vkBasalt
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* добавлена переменная "PW_SANDBOX_HOME_PATH" при существовании которой закрывается доступ к домашнему каталогу
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||||
###Scripts version 1115 and 1116###
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||||
* тест обновления скриптов с github
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||||
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||||
###Scripts version 1114###
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* добавлен пользовательский файл конфигурации (путь_до_PortProton/data/user.conf") который при наполнениии замещает настройки скрипта var и db файлов, но при обновлении скриптов остается неизменным, для сохранения ваших настроек.
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* автоматическое изменение раскладки клавиатуры работает только при установке значении переменной export PW_XKBD_RU_HACK=1 (можно прописывать как в скрипт var, так и в user.conf)
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* HOTFIX - определение месторасполажения установленных шейдеров для vkBasalt (для работы под Arch и Manjaro)
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* проверка и обновления скриптов из https://github.com/Castro-Fidel/PortWINE/archive/refs/heads/master.tar.gz
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###Scripts version 1113###
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* обновлен dxvk до v1.9-51
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* обновлен vkd3d до v2.4
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* начальная поддержка нативной версии nvapi при условии, что wine его поддерживает
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* тест vkBasalt (в каталог data добавлен vkBasalt.conf и добавлены переменные в скрипт var)
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###PortProton-90### 28.06.2021
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* обновлен Proton 6.3-5 (RELEASE)
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###Scripts version 1112###
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* mangohud влючаеться по клавишам: правый_шифт+F12 (Shift_R+F12)
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* HOTFIX - включение vkd3d (dxgi=b)
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###Scripts version 1111###
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* обновлен DXVK и VKD3D из Proton 6.3-5 (RELEASE)
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* обновлены библиотеки kerberos и wldap32 (исправляет ошибки подключения к интернету в некоторых играх, например World of Tanks)
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|
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###Scripts version 1110###
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* mangohud влючаеться по клавише F12 при условии, что он установлен в системе
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* добавлена кнопка очистки префикса в раздел GUI -> SETTINGS
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* добавлена кнопка удаления порта в раздел GUI -> SETTINGS
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* добавлена кнопка удаления программ (WINE UNINSTALLER) в раздел GUI -> SETTINGS
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* добавлена кнопка редактирования скрипта var в раздел GUI -> SETTINGS
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* обновление winetricks отключенно (опять) и используется доработаная версия от ProtonGE
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* изменены иконки внутри gui в трее
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###PortProton-89### 25.06.2021 ###Scripts version 1109###
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* обновлен wine до версии Proton 6.3-5-rc3
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* обновлен DXVK и VKD3D из Proton 6.3-5-rc3
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###Scripts version 1108###
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* обновлен DXVK и VKD3D из Proton 6.3-5-rc1
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###Scripts version 1107###
|
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* добавлены db: OSU!; FarCry{3,4}; Control; Biomutant; ForzaHorizon4
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* включено обновление winetricks (снова отремонтировано скачиваие vcrun20XX)
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||||
###Scripts version 1106###
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* возвращен VKD3D из Proton 6.3-4b
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###Scripts version 1105###
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* для распаковки exe файлов при автоматических установках лаунчеров используется 7z вместо 7zr
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* обновлен DXVK до версии 1.9
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* исправлена автоматическая установка GOG
|
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* автоматическое создание символьной ссылки users/steamuser/Documents в users/steamuser/My Documents
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* добавлена иконка в трей для PortProton (завершение всех процессов по ПКМ --> "FORCE EXIT")
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* добавлена возможность запуска нескольких приложений одновременно и закрывать всё одним нажатием ПКМ --> EXIT
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###Scripts version 1104###
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* крупное обновлеение контейнера (libs_v16):
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- добавлен /bin/yad_new версии 10.1 скомпилированный специально для будущего меню в трее)
|
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- обновлен MANGOHUD (требуется проверка под OpenGL)
|
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- обновлен 7z необходимый для будущей автоматической установки Rockstar Game Launcher
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* для тестовой поддержки wayland добавлена переменная в скрипт var: GDK_BACKEND="x11"
|
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* обновлены DXVK и VKD3D до актуального состояния на 12.06.2021
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||||
###Scripts version 1103###
|
||||
* HOTFIX - исправление функции pw_kill_autostart
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|
||||
###Scripts version 1102###
|
||||
* фикс создания ярлыка после автоматической установки STEAM
|
||||
* в AUTOINSTALL добавлена функция pw_kill_autostart для запрета автозапуска лаунчера после автоматической установки
|
||||
* добавлены настройки в ~/.Xresources для корректного отображения текста в xterm, если данного файла нет в корне домашнего каталога
|
||||
|
||||
###PortProton-87### - RELEASE
|
||||
* cтабильная версия wine proton 6.3-4
|
||||
* cтабильная версия wine proton 6.3-4
|
||||
* стабильные версии новых скриптов 1101
|
||||
|
||||
###Scripts version 1101###
|
||||
* переделан запуск контейнера (исправлены проблемы с правильной подгрузкой библиотек)
|
||||
* автоматическая установка DLL в префикс выполняется под контейнером
|
||||
* автоматическая установка DLL в префикс выполняется под контейнером
|
||||
* winecmd запускается из под xterm установленного в контейнер, что избавляет xterm как зависимость.
|
||||
* vcrun2019 снова устанавливается в штатном режиме
|
||||
* исправлена ошибка в скрипте при монтировании в контейнер
|
||||
* добавлено отображение скорости интернета и примерный остаток времени при скачивании libs, gecko, mono
|
||||
|
||||
###PortProton-86###
|
||||
* обновлен wine до версии Proton 6.9 GE 2
|
||||
* обновлен wine до версии GE 2
|
||||
* обновлены либы до версии libs_v15
|
||||
|
||||
### Скрипты с версии 1095 по 1100 - эксперементальные ###
|
||||
|
BIN
data_from_portwine/img/gui/port_changelog.png
Normal file
BIN
data_from_portwine/img/gui/port_changelog.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 16 KiB |
BIN
data_from_portwine/img/gui/port_exit.png
Normal file
BIN
data_from_portwine/img/gui/port_exit.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 11 KiB |
85
data_from_portwine/scripts/.Xresources
Normal file
85
data_from_portwine/scripts/.Xresources
Normal file
@ -0,0 +1,85 @@
|
||||
xterm*faceSize: 12
|
||||
xterm*vt100*geometry: 120x20
|
||||
xterm*saveLines: 16384
|
||||
xterm*loginShell: true
|
||||
xterm*charClass: 33:48,35:48,37:48,43:48,45-47:48,64:48,95:48,126:48
|
||||
xterm*termName: xterm-color
|
||||
xterm*eightBitInput: false
|
||||
|
||||
!BLK Cursor
|
||||
#define _color0 #000d18
|
||||
#define _color8 #000d18
|
||||
!RED Tag
|
||||
#define _color1 #e89393
|
||||
#define _color9 #e89393
|
||||
!GRN SpecialKey
|
||||
#define _color2 #9ece13
|
||||
#define _color10 #9ece13
|
||||
!YEL Keyword
|
||||
#define _color3 #f0dfaf
|
||||
#define _color11 #f0dfaf
|
||||
!BLU Number
|
||||
#define _color4 #8cd0d3
|
||||
#define _color12 #8cd0d3
|
||||
!MAG Precondit
|
||||
#define _color5 #c0bed1
|
||||
#define _color13 #c0bed1
|
||||
!CYN Float
|
||||
#define _color6 #dfaf8f
|
||||
#define _color14 #dfaf8f
|
||||
!WHT Search
|
||||
#define _color7 #efefef
|
||||
#define _color15 #efefef
|
||||
!FMT Include, StatusLine, ErrorMsg
|
||||
#define _colorBD #ffcfaf
|
||||
#define _colorUL #ccdc90
|
||||
#define _colorIT #80d4aa
|
||||
!TXT Normal, Normal, Cursor
|
||||
#define _foreground #dcdccc
|
||||
#define _background #1f1f1f
|
||||
#define _cursorColor #8faf9f
|
||||
URxvt*color0 : _color0
|
||||
URxvt*color1 : _color1
|
||||
URxvt*color2 : _color2
|
||||
URxvt*color3 : _color3
|
||||
URxvt*color4 : _color4
|
||||
URxvt*color5 : _color5
|
||||
URxvt*color6 : _color6
|
||||
URxvt*color7 : _color7
|
||||
URxvt*color8 : _color8
|
||||
URxvt*color9 : _color9
|
||||
URxvt*color10 : _color10
|
||||
URxvt*color11 : _color11
|
||||
URxvt*color12 : _color12
|
||||
URxvt*color13 : _color13
|
||||
URxvt*color14 : _color14
|
||||
URxvt*color15 : _color15
|
||||
URxvt*colorBD : _colorBD
|
||||
URxvt*colorIT : _colorIT
|
||||
URxvt*colorUL : _colorUL
|
||||
URxvt*foreground : _foreground
|
||||
URxvt*background : _background
|
||||
URxvt*cursorColor : _cursorColor
|
||||
XTerm*color0 : _color0
|
||||
XTerm*color1 : _color1
|
||||
XTerm*color2 : _color2
|
||||
XTerm*color3 : _color3
|
||||
XTerm*color4 : _color4
|
||||
XTerm*color5 : _color5
|
||||
XTerm*color6 : _color6
|
||||
XTerm*color7 : _color7
|
||||
XTerm*color8 : _color8
|
||||
XTerm*color9 : _color9
|
||||
XTerm*color10 : _color10
|
||||
XTerm*color11 : _color11
|
||||
XTerm*color12 : _color12
|
||||
XTerm*color13 : _color13
|
||||
XTerm*color14 : _color14
|
||||
XTerm*color15 : _color15
|
||||
XTerm*colorBD : _colorBD
|
||||
XTerm*colorIT : _colorIT
|
||||
XTerm*colorUL : _colorUL
|
||||
XTerm*foreground : _foreground
|
||||
XTerm*background : _background
|
||||
XTerm*cursorColor : _cursorColor
|
||||
|
@ -12,6 +12,23 @@ export PW_NO_FSYNC=1
|
||||
export PW_NO_ESYNC=1
|
||||
unset PORTWINE_CREATE_SHORTCUT_NAME
|
||||
|
||||
pw_kill_autostart () {
|
||||
if [ "$PW_USE_RUNTIME" != 1 ]
|
||||
then echo "PW_USE_RUNTIME: `echo $PW_USE_RUNTIME`"
|
||||
else
|
||||
sleep 10
|
||||
while true ; do
|
||||
if [ -z `pgrep "$1" | head -n 1` ] && [ ! -z `pgrep wrap | head -n 1` ]; then
|
||||
echo -e "PID "$1" not found"
|
||||
sleep 1
|
||||
else
|
||||
KILL_PORTWINE
|
||||
break
|
||||
fi
|
||||
done
|
||||
fi
|
||||
}
|
||||
|
||||
PW_WGC () {
|
||||
export LAUNCH_PARAMETERS=("/VERYSILENT")
|
||||
[ "${update_loc}" = "RUS" ] && export WGC_LOC=RU || export WGC_LOC=EU
|
||||
@ -20,16 +37,7 @@ PW_WGC () {
|
||||
if try_download "https://redirect.wargaming.net/WGC/Wargaming_Game_Center_Install_WoT_${WGC_LOC}.exe" "${PW_AUTOINSTALL_EXE}"
|
||||
then
|
||||
PW_START_PROGRESS_BAR_BLOCK "Starting WGC installation..."
|
||||
while true ; do
|
||||
if [ "$PW_USE_RUNTIME" != 1 ] ; then echo "PW_USE_RUNTIME: `echo $PW_USE_RUNTIME`" & break ; fi
|
||||
if [ -z `pgrep wgc.exe` ] ; then
|
||||
echo -e "PID WGC not found"
|
||||
sleep 2
|
||||
else
|
||||
KILL_PORTWINE
|
||||
break
|
||||
fi
|
||||
done &
|
||||
pw_kill_autostart wgc.exe &
|
||||
PW_RUN "${PW_AUTOINSTALL_EXE}"
|
||||
portwine_exe="$WINEPREFIX/drive_c/ProgramData/Wargaming.net/GameCenter/wgc_api/wgc_api.exe"
|
||||
export PORTWINE_CREATE_SHORTCUT_NAME="Wargaming Game Center"
|
||||
@ -47,6 +55,7 @@ PW_ORIGIN () {
|
||||
if try_download "https://download.dm.origin.com/origin/live/OriginSetup.exe" "${PW_AUTOINSTALL_EXE}"
|
||||
then
|
||||
PW_START_PROGRESS_BAR_BLOCK "Installing the Origin. Please wait..."
|
||||
pw_kill_autostart Origin.exe &
|
||||
PW_RUN "${PW_AUTOINSTALL_EXE}"
|
||||
portwine_exe="$WINEPREFIX/drive_c/Program Files (x86)/Origin/Origin.exe"
|
||||
PW_STOP_PROGRESS_BAR
|
||||
@ -64,9 +73,8 @@ PW_BATTLE_NET () {
|
||||
if try_download "http://dist.blizzard.com/downloads/bna-installers/322d5bb9ae0318de3d4cde7641c96425/retail.1/Battle.net-Setup-${BN_LOC}.exe" "${PW_AUTOINSTALL_EXE}"
|
||||
then
|
||||
PW_START_PROGRESS_BAR "Installing the Battle Net. Please wait..."
|
||||
pw_kill_autostart Battle.net.exe &
|
||||
PW_RUN "${PW_AUTOINSTALL_EXE}"
|
||||
while [ ! -z `pgrep Battle.net* | head -n 1` ] && [ -z `pgrep Battle.net.exe | head -n 1` ] ; do sleep 2 ; done
|
||||
KILL_PORTWINE
|
||||
portwine_exe=`find "$WINEPREFIX/drive_c/" -type f -name "Battle.net.exe"`
|
||||
PW_STOP_PROGRESS
|
||||
PORTWINE_CREATE_SHORTCUT
|
||||
@ -82,10 +90,11 @@ PW_EPIC () {
|
||||
if try_download "https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/installer/download/EpicGamesLauncherInstaller.msi" "${PW_AUTOINSTALL_EXE}"
|
||||
then
|
||||
PW_START_PROGRESS_BAR_BLOCK "Installing Epic Games Launcher. Please wait..."
|
||||
pw_kill_autostart EpicGamesLauncher.exe
|
||||
PW_RUN msiexec /i "${PW_AUTOINSTALL_EXE}" &
|
||||
sleep 10
|
||||
if [ ! -z `pgrep msiexec* | head -n 1` ] ; then
|
||||
while [ ! -z `pgrep msiexec* | head -n 1` ] || [ ! -z `pgrep rundll32* | head -n 1` ] ; do
|
||||
while [ ! -z `pgrep msiexec* | head -n 1` ] || [ ! -z `pgrep rundll32* | head -n 1` ] || [ ! -z `pgrep wrap | head -n 1` ]; do
|
||||
[ ! -z `pgrep rundll32* | head -n 1` ] && kill -n 9 `pgrep rundll32* | head -n 1` && echo "Kill rundll32.exe"
|
||||
sleep 5
|
||||
done
|
||||
@ -100,14 +109,15 @@ PW_EPIC () {
|
||||
}
|
||||
|
||||
PW_GOG () {
|
||||
export LAUNCH_PARAMETERS=("/runWithoutUpdating" "/deelevated" )
|
||||
export PW_AUTOINSTALL_EXE="${PW_USER_TEMP}/OriginSetup.exe"
|
||||
export LAUNCH_PARAMETERS=("/VERYSILENT")
|
||||
export PW_AUTOINSTALL_EXE="${PW_USER_TEMP}/setup_galaxy_2.0.37.384.exe"
|
||||
START_PORTWINE
|
||||
if try_download "https://content-system.gog.com/open_link/download?path=/open/galaxy/client/2.0.35.19/setup_galaxy_2.0.35.19a.exe" "${PW_AUTOINSTALL_EXE}"
|
||||
if try_download "https://content-system.gog.com/open_link/download?path=/open/galaxy/client/2.0.37.384/setup_galaxy_2.0.37.384.exe" "${PW_AUTOINSTALL_EXE}"
|
||||
then
|
||||
PW_START_PROGRESS_BAR_CS "Installing the GOG Galaxy. Please wait..."
|
||||
PW_START_PROGRESS_BAR_BLOCK "Installing the GOG Galaxy. Please wait..."
|
||||
pw_kill_autostart GalaxyClient.* &
|
||||
PW_RUN "${PW_AUTOINSTALL_EXE}"
|
||||
portwine_exe=`find "$WINEPREFIX/drive_c/" -type f -name "GalaxyClient.exe"`
|
||||
portwine_exe="$WINEPREFIX/drive_c/Program Files (x86)/GOG Galaxy/GalaxyClient.exe"
|
||||
try_remove_file "${PW_AUTOINSTALL_EXE}"
|
||||
KILL_PORTWINE
|
||||
PW_STOP_PROGRESS_BAR
|
||||
@ -145,6 +155,7 @@ PW_UBC () {
|
||||
if try_download "https://ubistatic3-a.akamaihd.net/orbit/launcher_installer/UbisoftConnectInstaller.exe" "${PW_AUTOINSTALL_EXE}"
|
||||
then
|
||||
PW_START_PROGRESS_BAR_CS "Installing the Ubisoft Connect. Please wait..."
|
||||
pw_kill_autostart UbisoftConnect.exe &
|
||||
PW_RUN "${PW_AUTOINSTALL_EXE}"
|
||||
portwine_exe="$WINEPREFIX/drive_c/Program Files (x86)/Ubisoft Game Launcher/UbisoftConnect.exe"
|
||||
try_remove_file "${PW_AUTOINSTALL_EXE}"
|
||||
@ -162,8 +173,12 @@ PW_STEAM () {
|
||||
if try_download "https://cdn.cloudflare.steamstatic.com/client/installer/SteamSetup.exe" "${PW_AUTOINSTALL_EXE}"
|
||||
then
|
||||
PW_START_PROGRESS_BAR_CS "Installing the Steam. Please wait..."
|
||||
pw_kill_autostart steam.exe &
|
||||
PW_RUN "${PW_AUTOINSTALL_EXE}"
|
||||
portwine_exe="$WINEPREFIX/drive_c/Program Files (x86)/Steam/Steam.exe"
|
||||
if [ -f "$WINEPREFIX/drive_c/Program Files (x86)/Steam/Steam.exe" ]
|
||||
then mv -f "$WINEPREFIX/drive_c/Program Files (x86)/Steam/Steam.exe" "$WINEPREFIX/drive_c/Program Files (x86)/Steam/steam.exe"
|
||||
fi
|
||||
portwine_exe="$WINEPREFIX/drive_c/Program Files (x86)/Steam/steam.exe"
|
||||
try_remove_file "${PW_AUTOINSTALL_EXE}"
|
||||
KILL_PORTWINE
|
||||
PW_STOP_PROGRESS_BAR
|
||||
|
@ -4,7 +4,7 @@
|
||||
read "update_loc" < "${PORT_WINE_TMP_PATH}/${portname}_loc"
|
||||
export update_loc=${update_loc}
|
||||
|
||||
if [ "${update_loc}" = "RUS" ]
|
||||
if [ "${update_loc}" = "RUS" ]
|
||||
then
|
||||
|
||||
export inst_set="Выбор"
|
||||
@ -18,7 +18,7 @@ then
|
||||
export ss_ogl_1="Использовать OpenGL. (DirectX в OpenGL)"
|
||||
export ss_ogl_2="Использовать VKD3D. ( DX12 в vulkan)"
|
||||
export ss_ogl_3="Использовать DXVK и D9VK. (DX9-DX11 в Vulkan и выключить DX12)"
|
||||
export ss_done="Ярлык создан в корневом каталоге порта.\nДобавить его в МЕНЮ -> ИГРЫ?"
|
||||
export ss_done="Ярлык создан в корневом каталоге порта.\nДобавить его в МЕНЮ -> ИГРЫ?"
|
||||
|
||||
export inst_succ="Установка завершена успешно!"
|
||||
|
||||
@ -36,8 +36,10 @@ then
|
||||
export scripts_upd5="Напомнить позже"
|
||||
export scripts_upd6="Больше не напоминать"
|
||||
|
||||
export port_clear_pfx="Вы действительно хотите очистить префикс PortProton?"
|
||||
|
||||
export port_del1="Удаление $portname"
|
||||
export port_del2="Вы действительно хотите удалить $portname,\nс установленным в него клиентом?\n"
|
||||
export port_del2="Вы действительно хотите полностью удалить PortProton?"
|
||||
export port_del3="Удалить?!"
|
||||
export port_del4="Нет, не удалять!"
|
||||
export port_del5="Да, удалить!"
|
||||
@ -98,7 +100,7 @@ then
|
||||
export loc_scripts_update=" Обновление базы данных для игр\n и программ успешно завершено.\n\n Перезапустите ${portname}."
|
||||
|
||||
export loc_edit_db="Изменить файл настроек для"
|
||||
elif [ "${update_loc}" = "ENG" ]
|
||||
elif [ "${update_loc}" = "ENG" ]
|
||||
then
|
||||
|
||||
export inst_set="Sett..."
|
||||
@ -130,8 +132,10 @@ then
|
||||
export scripts_upd5="Remind me later"
|
||||
export scripts_upd6="Do not remind me"
|
||||
|
||||
export port_clear_pfx="Do you want to clear prefix in PortProton?"
|
||||
|
||||
export port_del1="Remove $portname"
|
||||
export port_del2="Are you sure you want to delete the ${portname}?\n"
|
||||
export port_del2="Are you sure you want to delete the PortProton"
|
||||
export port_del3="Remove?!"
|
||||
export port_del4="No!"
|
||||
export port_del5="Yes!"
|
||||
|
@ -17,7 +17,7 @@ export WINEDLLOVERRIDES="xinput1_3,d3dcompiler_43=n,b"
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_NVAPI_DISABLE=1
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
|
@ -15,7 +15,7 @@ export PW_VULKAN_USE=dxvk
|
||||
##export PW_VKD3D_VER=2.2
|
||||
##export PW_DXR_ON=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_NVAPI_DISABLE=1
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_OLD_GL_STRING=1
|
||||
##export PW_HIDE_NVIDIA_GPU=1
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
|
@ -10,7 +10,7 @@ export LAUNCH_PARAMETERS=""
|
||||
export WINEDLLOVERRIDES="locationapi="
|
||||
export PW_DLL_INSTALL="vcrun2019 d3dx11_42 d3dx11_43"
|
||||
export PW_WINDOWS_VER=10
|
||||
export PW_NVAPI_DISABLE=1
|
||||
export PW_USE_NVAPI=0
|
||||
|
||||
ADD_IN_START_PORTWINE () {
|
||||
rm -fr "${PORT_WINE_PATH}/data/pfx/drive_c/ProgramData/Agent/data"
|
||||
|
33
data_from_portwine/scripts/portwine_db/Biomutant
Normal file
33
data_from_portwine/scripts/portwine_db/Biomutant
Normal file
@ -0,0 +1,33 @@
|
||||
#!/bin/bash
|
||||
#Author: kosta
|
||||
#Biomutant.exe
|
||||
#Rating=1-5
|
||||
########################################################
|
||||
export PW_VULKAN_USE=vkd3d
|
||||
#####################examples###########################
|
||||
##export PW_COMMENT_DB="blablabla"
|
||||
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
|
||||
export PW_DLL_INSTALL="vcrun2019" # Install DDL in port prefix (used winetricks)
|
||||
##export WINEDLLOVERRIDES="blabla=n,b"
|
||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
|
||||
##export PW_DXR_ON=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_OLD_GL_STRING=1
|
||||
##export PW_HIDE_NVIDIA_GPU=1
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
##export PW_VIRTUAL_DESKTOP=1
|
||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
|
||||
##export ENABLE_VKBASALT=1
|
||||
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
|
||||
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
|
||||
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
|
||||
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HEAP_DELAY_FREE=1
|
||||
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
|
||||
##export WINEARCH=win32 # defaut = win64
|
||||
##export WINEPREFIX=
|
||||
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
|
||||
##export PW_USE_TERMINAL=1 # Force run in terminal
|
||||
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
|
||||
##ADD_IN_START_PORTWINE () { commands ; }
|
38
data_from_portwine/scripts/portwine_db/Control_DX11
Normal file
38
data_from_portwine/scripts/portwine_db/Control_DX11
Normal file
@ -0,0 +1,38 @@
|
||||
#!/bin/bash
|
||||
#Author: user
|
||||
#Control_DX11.exe
|
||||
#Rating=1-5
|
||||
########################################################
|
||||
export PW_VULKAN_USE=dxvk
|
||||
##export PW_MANGOHUD=1
|
||||
export PW_COMMENT_DB="Control (DX11)"
|
||||
export PW_DLL_INSTALL="physx"
|
||||
##export WINEDLLOVERRIDES="d3d12,d3d_rmdwin10_f,renderer_rmdwin10_f,app_rmdwin10_f,input_rmdwin10_f,renderer_rmdwin10_f,physics_rmdwin10_f,snd_rmdwin10_f,ui_rmdwin10_f=n"
|
||||
#####################examples###########################
|
||||
##export PW_COMMENT_DB="blablabla"
|
||||
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
|
||||
##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
|
||||
##export WINEDLLOVERRIDES="blabla=n,b"
|
||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
|
||||
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
|
||||
##export PW_DXR_ON=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_OLD_GL_STRING=1
|
||||
##export PW_HIDE_NVIDIA_GPU=1
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
##export PW_VIRTUAL_DESKTOP=1
|
||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
|
||||
##export ENABLE_VKBASALT=1
|
||||
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
|
||||
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
|
||||
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
|
||||
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HEAP_DELAY_FREE=1
|
||||
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
|
||||
##export WINEARCH=win32 # defaut = win64
|
||||
##export WINEPREFIX=
|
||||
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
|
||||
##export PW_USE_TERMINAL=1 # Force run in terminal
|
||||
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
|
||||
##ADD_IN_START_PORTWINE () { commands ; }
|
38
data_from_portwine/scripts/portwine_db/Control_DX12
Normal file
38
data_from_portwine/scripts/portwine_db/Control_DX12
Normal file
@ -0,0 +1,38 @@
|
||||
#!/bin/bash
|
||||
#Author: user
|
||||
#Control_DX12.exe
|
||||
#Rating=1-5
|
||||
########################################################
|
||||
export PW_VULKAN_USE=vkd3d
|
||||
export PW_COMMENT_DB="Control (DX12)"
|
||||
##export PW_DXR_ON=1
|
||||
##export PW_MANGOHUD=1
|
||||
export PW_DLL_INSTALL="physx"
|
||||
export WINEDLLOVERRIDES="d3d12,d3d_rmdwin10_f,renderer_rmdwin10_f,app_rmdwin10_f,input_rmdwin10_f,renderer_rmdwin10_f,physics_rmdwin10_f,snd_rmdwin10_f,ui_rmdwin10_f=n"
|
||||
#####################examples###########################
|
||||
##export PW_COMMENT_DB="blablabla"
|
||||
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
|
||||
##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
|
||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
|
||||
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
|
||||
##export PW_DXR_ON=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_OLD_GL_STRING=1
|
||||
##export PW_HIDE_NVIDIA_GPU=1
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
##export PW_VIRTUAL_DESKTOP=1
|
||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
|
||||
##export ENABLE_VKBASALT=1
|
||||
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
|
||||
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
|
||||
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
|
||||
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HEAP_DELAY_FREE=1
|
||||
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
|
||||
##export WINEARCH=win32 # defaut = win64
|
||||
##export WINEPREFIX=
|
||||
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
|
||||
##export PW_USE_TERMINAL=1 # Force run in terminal
|
||||
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
|
||||
##ADD_IN_START_PORTWINE () { commands ; }
|
@ -13,7 +13,7 @@ export WINEDLLOVERRIDES="Crash*,REDEngineErrorReporter.exe="
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_NVAPI_DISABLE=1
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=1
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
|
@ -11,7 +11,7 @@ export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronizatio
|
||||
#export PW_VULKAN_NO_ASYNC=1
|
||||
#export PW_USE_TERMINAL=1
|
||||
#export PW_OLD_GL_STRING=0
|
||||
#export PW_NVAPI_DISABLE=1
|
||||
#export PW_USE_NVAPI=0
|
||||
#export PW_VKD3D_FEATURE_LEVEL=0
|
||||
#export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
#export PW_HIDE_NVIDIA_GPU=0
|
||||
|
@ -14,7 +14,7 @@ export PW_VULKAN_USE=0
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_NVAPI_DISABLE=1
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
|
@ -15,7 +15,7 @@ export WINEDLLOVERRIDES="FLEngine,FLEngine_x64=n"
|
||||
##export PW_VKD3D_VER=2.2
|
||||
##export PW_DXR_ON=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_NVAPI_DISABLE=1
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
##export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
|
@ -11,7 +11,7 @@ export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronizatio
|
||||
export PW_DXVK_ASYNC=0
|
||||
#export PW_USE_TERMINAL=0
|
||||
export PW_OLD_GL_STRING=1
|
||||
#export PW_NVAPI_DISABLE=1
|
||||
#export PW_USE_NVAPI=0
|
||||
#export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
#export PW_HIDE_NVIDIA_GPU=0
|
||||
#export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
|
@ -14,7 +14,7 @@
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_NVAPI_DISABLE=1
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
|
36
data_from_portwine/scripts/portwine_db/Far_Cry_3_d3d11
Normal file
36
data_from_portwine/scripts/portwine_db/Far_Cry_3_d3d11
Normal file
@ -0,0 +1,36 @@
|
||||
#!/bin/bash
|
||||
#Author: nixon
|
||||
#farcry3_d3d11.exe
|
||||
#Rating=1-5
|
||||
########################################################
|
||||
export PW_VULKAN_USE=dxvk
|
||||
#export PW_MANGOHUD=1
|
||||
export PW_DLL_INSTALL="d3dx11_42 d3dx11_43"
|
||||
#export WINEDLLOVERRIDES="blabla=n,b"
|
||||
#####################examples###########################
|
||||
##export PW_COMMENT_DB="blablabla"
|
||||
##export PW_WINDOWS_VER=7 # Set windows version 10, 7 or XP
|
||||
##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
|
||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
|
||||
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
|
||||
##export PW_DXR_ON=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_OLD_GL_STRING=1
|
||||
##export PW_HIDE_NVIDIA_GPU=1
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
##export PW_VIRTUAL_DESKTOP=1
|
||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
|
||||
##export ENABLE_VKBASALT=1
|
||||
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
|
||||
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
|
||||
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
|
||||
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HEAP_DELAY_FREE=1
|
||||
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
|
||||
##export WINEARCH=win32 # defaut = win64
|
||||
##export WINEPREFIX=
|
||||
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
|
||||
##export PW_USE_TERMINAL=1 # Force run in terminal
|
||||
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
|
||||
##ADD_IN_START_PORTWINE () { commands ; }
|
36
data_from_portwine/scripts/portwine_db/Far_Cry_3_d3d9
Normal file
36
data_from_portwine/scripts/portwine_db/Far_Cry_3_d3d9
Normal file
@ -0,0 +1,36 @@
|
||||
#!/bin/bash
|
||||
#Author: nixon
|
||||
#farcry3.exe
|
||||
#Rating=1-5
|
||||
########################################################
|
||||
export PW_VULKAN_USE=0
|
||||
#export PW_DLL_INSTALL=""
|
||||
#export PW_MANGOHUD_DLSYM=1
|
||||
#####################examples###########################
|
||||
##export PW_COMMENT_DB="blablabla"
|
||||
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
|
||||
##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
|
||||
##export WINEDLLOVERRIDES="blabla=n,b"
|
||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
|
||||
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
|
||||
##export PW_DXR_ON=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_OLD_GL_STRING=1
|
||||
##export PW_HIDE_NVIDIA_GPU=1
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
##export PW_VIRTUAL_DESKTOP=1
|
||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
|
||||
##export ENABLE_VKBASALT=1
|
||||
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
|
||||
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
|
||||
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
|
||||
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HEAP_DELAY_FREE=1
|
||||
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
|
||||
##export WINEARCH=win32 # defaut = win64
|
||||
##export WINEPREFIX=
|
||||
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
|
||||
##export PW_USE_TERMINAL=1 # Force run in terminal
|
||||
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
|
||||
##ADD_IN_START_PORTWINE () { commands ; }
|
34
data_from_portwine/scripts/portwine_db/Far_Cry_4
Normal file
34
data_from_portwine/scripts/portwine_db/Far_Cry_4
Normal file
@ -0,0 +1,34 @@
|
||||
#!/bin/bash
|
||||
#Author: nixon
|
||||
#FarCry4.exe
|
||||
#Rating=1-5
|
||||
########################################################
|
||||
export PW_VULKAN_USE=dxvk
|
||||
export PW_DLL_INSTALL="d3dcompiler_43 d3dcompiler_47" # Install DDL in port prefix (used winetricks)
|
||||
#####################examples###########################
|
||||
##export PW_COMMENT_DB="blablabla"
|
||||
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
|
||||
##export WINEDLLOVERRIDES="blabla=n,b"
|
||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
|
||||
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
|
||||
##export PW_DXR_ON=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_OLD_GL_STRING=1
|
||||
##export PW_HIDE_NVIDIA_GPU=1
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
##export PW_VIRTUAL_DESKTOP=1
|
||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
|
||||
##export ENABLE_VKBASALT=1
|
||||
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
|
||||
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
|
||||
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
|
||||
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HEAP_DELAY_FREE=1
|
||||
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
|
||||
##export WINEARCH=win32 # defaut = win64
|
||||
##export WINEPREFIX=
|
||||
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
|
||||
##export PW_USE_TERMINAL=1 # Force run in terminal
|
||||
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
|
||||
##ADD_IN_START_PORTWINE () { commands ; }
|
8
data_from_portwine/scripts/portwine_db/ForzaHorizon4
Normal file
8
data_from_portwine/scripts/portwine_db/ForzaHorizon4
Normal file
@ -0,0 +1,8 @@
|
||||
#!/bin/bash
|
||||
#Author: garrett
|
||||
#ForzaHorizon4.exe
|
||||
#Rating=5
|
||||
################################################
|
||||
export PW_DLL_INSTALL="dotnet472 vcrun2019"
|
||||
export PW_VULKAN_USE=vkd3d
|
||||
export WINEPREFIX="${PORT_WINE_PATH}/data/pfx_dotnet"
|
@ -7,4 +7,4 @@ export PW_VULKAN_USE=vkd3d
|
||||
export LAUNCH_PARAMETERS=""
|
||||
export PW_DXGI_FROM_DXVK=1
|
||||
#export MANGOHUD=1
|
||||
#export PW_NVAPI_DISABLE=1 # for nvidia gpu
|
||||
#export PW_USE_NVAPI=0 # for nvidia gpu
|
||||
|
@ -12,7 +12,7 @@ export PW_VULKAN_USE=dxvk #dxvk or vkd3d
|
||||
#export PW_VULKAN_NO_ASYNC=1
|
||||
#export PW_USE_TERMINAL=0
|
||||
#export PW_OLD_GL_STRING=0
|
||||
#export PW_NVAPI_DISABLE=1
|
||||
#export PW_USE_NVAPI=0
|
||||
#export PW_VKD3D_FEATURE_LEVEL=0
|
||||
#export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
#export PW_HIDE_NVIDIA_GPU=0
|
||||
|
@ -14,7 +14,7 @@ export PW_VULKAN_USE=dxvk
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_NVAPI_DISABLE=1
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
|
@ -15,7 +15,7 @@
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_OLD_GL_STRING=0
|
||||
export PW_NVAPI_DISABLE=1
|
||||
export PW_USE_NVAPI=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
|
@ -12,7 +12,7 @@ export PW_DLL_INSTALL="physx d3dx9" # Install DDL in port prefi
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_NVAPI_DISABLE=1
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
|
@ -12,7 +12,7 @@ export PW_DLL_INSTALL="physx d3dx9" # Install DDL in port prefi
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_NVAPI_DISABLE=1
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
|
@ -1,9 +1,7 @@
|
||||
#!/bin/bash
|
||||
#Author: test
|
||||
#Author: vellyn
|
||||
#MikuMikuDance.exe
|
||||
#Rating=1-5
|
||||
########################################################
|
||||
export PW_VULKAN_USE=dxvk
|
||||
#####################examples###########################
|
||||
##export PW_COMMENT_DB="blablabla"
|
||||
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
|
||||
@ -13,19 +11,16 @@ export PW_VULKAN_USE=dxvk
|
||||
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
|
||||
##export PW_DXR_ON=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_NVAPI_DISABLE=1
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_OLD_GL_STRING=1
|
||||
##export PW_HIDE_NVIDIA_GPU=1
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
##export PW_USE_BUILD_IN_DXGI=1
|
||||
##export PW_VIRTUAL_DESKTOP=1
|
||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
|
||||
##export ENABLE_VKBASALT=1
|
||||
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
|
||||
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
|
||||
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
|
||||
##export PW_USE_GAMEMODE=1 # Force disabele gamemod
|
||||
##export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
|
||||
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HEAP_DELAY_FREE=1
|
||||
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
|
||||
@ -33,6 +28,5 @@ export PW_VULKAN_USE=dxvk
|
||||
##export WINEPREFIX=
|
||||
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
|
||||
##export PW_USE_TERMINAL=1 # Force run in terminal
|
||||
##export PW_LOG=1 # Enable debug mode fo terminal
|
||||
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
|
||||
##ADD_IN_START_PORTWINE () { commands ; }
|
||||
|
@ -15,7 +15,7 @@
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_NVAPI_DISABLE=1
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
|
@ -17,7 +17,7 @@ export PW_DLL_INSTALL="d3dcompiler_42 d3dcompiler_43 d3dx9"
|
||||
##export PW_VKD3D_VER=2.2
|
||||
##export PW_DXR_ON=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_NVAPI_DISABLE=1
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_OLD_GL_STRING=1
|
||||
##export PW_HIDE_NVIDIA_GPU=1
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
|
@ -15,7 +15,7 @@ export PW_DLL_INSTALL="vcrun2010 vcrun2012 vcrun2017 d3dcompiler_43 d3dcompiler_
|
||||
##export PW_VKD3D_VER=2.2
|
||||
##export PW_DXR_ON=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
export PW_NVAPI_DISABLE=1
|
||||
export PW_USE_NVAPI=0
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
##export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
|
@ -10,7 +10,7 @@
|
||||
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
|
||||
##export PW_DXR_ON=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_NVAPI_DISABLE=1
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_OLD_GL_STRING=1
|
||||
##export PW_HIDE_NVIDIA_GPU=1
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
|
@ -16,7 +16,7 @@ export PULSE_LATENCY_MSEC=150
|
||||
##export PW_VKD3D_VER=2.2
|
||||
##export PW_DXR_ON=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_NVAPI_DISABLE=1
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_OLD_GL_STRING=1
|
||||
##export PW_HIDE_NVIDIA_GPU=1
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
|
@ -15,7 +15,7 @@ export PW_WINDOWS_VER=7 # Set windows version 10, 7 or XP
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_NVAPI_DISABLE=1
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
|
@ -15,7 +15,7 @@
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_NVAPI_DISABLE=1
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
|
@ -12,7 +12,7 @@ export PW_DLL_INSTALL="corefonts" # Install DDL in port prefix (used wine
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_NVAPI_DISABLE=1
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
|
@ -16,7 +16,7 @@
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_NVAPI_DISABLE=1
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
|
@ -15,7 +15,7 @@
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_NVAPI_DISABLE=1
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
|
@ -13,7 +13,7 @@ export PW_DLL_INSTALL="d3dx9 d3dcompiler_43" # Install DDL in port prefix
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_NVAPI_DISABLE=1
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
|
@ -14,7 +14,7 @@
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_NVAPI_DISABLE=1
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
|
@ -13,7 +13,7 @@
|
||||
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
|
||||
##export PW_DXR_ON=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_NVAPI_DISABLE=1
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_OLD_GL_STRING=1
|
||||
##export PW_HIDE_NVIDIA_GPU=1
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
@ -35,8 +35,8 @@
|
||||
|
||||
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
|
||||
##export PW_USE_TERMINAL=1 # Force run in terminal
|
||||
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
|
||||
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
|
||||
|
||||
##ADD_IN_START_PORTWINE () { commands ; }
|
||||
|
||||
export PW_DLL_INSTALL="vcrun2019 vcrun6 vcrun6sp6 mfc42 d3dcompiler_42 d3dcompiler_43 d3dcompiler_47 d3dx9"
|
||||
export PW_DLL_INSTALL="vcrun6sp6 vcrun6 mfc42 vcrun2019 d3dcompiler_42 d3dcompiler_43 d3dcompiler_47 d3dx9"
|
||||
|
@ -15,7 +15,7 @@ export PW_DLL_INSTALL="d3dx9 d3dcompiler_43" # Install DDL in port prefix
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_NVAPI_DISABLE=1
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
|
@ -15,7 +15,7 @@ export WINEDLLOVERRIDES="concrt140,msvcp140,msvcp140_1,msvcp140_2,d3dcompiler_47
|
||||
##export PW_VKD3D_VER=2.2
|
||||
##export PW_DXR_ON=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_NVAPI_DISABLE=1
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
##export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
|
@ -20,7 +20,7 @@
|
||||
##export PW_DXVK_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_NVAPI_DISABLE=1
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
|
@ -20,7 +20,7 @@
|
||||
##export PW_VKD3D_VER=2.2
|
||||
##export PW_DXR_ON=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_NVAPI_DISABLE=1
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
##export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
|
34
data_from_portwine/scripts/portwine_db/osu
Normal file
34
data_from_portwine/scripts/portwine_db/osu
Normal file
@ -0,0 +1,34 @@
|
||||
#!/bin/bash
|
||||
#Author: xuser
|
||||
#osu!.exe
|
||||
#Rating=1-5
|
||||
########################################################
|
||||
export PW_VULKAN_USE=0
|
||||
#####################examples###########################
|
||||
##export PW_COMMENT_DB="blablabla"
|
||||
##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
|
||||
export PW_DLL_INSTALL="dotnet40" # Install DDL in port prefix (used winetricks)
|
||||
##export WINEDLLOVERRIDES="blabla=n,b"
|
||||
##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
|
||||
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
|
||||
##export PW_DXR_ON=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_OLD_GL_STRING=1
|
||||
##export PW_HIDE_NVIDIA_GPU=1
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
##export PW_VIRTUAL_DESKTOP=1
|
||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
|
||||
##export ENABLE_VKBASALT=1
|
||||
##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
|
||||
##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
|
||||
##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
|
||||
##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HEAP_DELAY_FREE=1
|
||||
##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
|
||||
##export WINEARCH=win32 # defaut = win64
|
||||
export WINEPREFIX="${PORT_WINE_PATH}/data/pfx_dotnet"
|
||||
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
|
||||
##export PW_USE_TERMINAL=1 # Force run in terminal
|
||||
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
|
||||
##ADD_IN_START_PORTWINE () { commands ; }
|
@ -12,7 +12,7 @@ export PW_DLL_INSTALL="physx d3dx9" # Install DDL in port prefix (used wi
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_NVAPI_DISABLE=1
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
|
@ -20,7 +20,7 @@
|
||||
##export PW_DXVK_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_NVAPI_DISABLE=1
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
|
@ -9,22 +9,22 @@
|
||||
################################################
|
||||
export PW_VULKAN_USE=0 #dxvk or vkd3d
|
||||
#export WINEDLLOVERRIDES="blabla=n,b"
|
||||
#export PW_LOG=0 # Enable debug mode fo terminal
|
||||
#export PW_LOG=0 # Enable debug mode fo terminal
|
||||
export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
|
||||
export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
|
||||
#export PW_VULKAN_NO_ASYNC=1
|
||||
#export PW_USE_TERMINAL=0
|
||||
#export PW_OLD_GL_STRING=0
|
||||
#export PW_NVAPI_DISABLE=1
|
||||
#export PW_USE_NVAPI=0
|
||||
#export PW_VKD3D_FEATURE_LEVEL=0
|
||||
export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
#export PW_HIDE_NVIDIA_GPU=0
|
||||
#export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
export PW_WINEDBG_DISABLE=1
|
||||
export PW_USE_GAMEMODE=1 # Force disabele gamemod
|
||||
export PW_FORCE_LARGE_ADDRESS_AWARE=0 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
|
||||
export PW_USE_GAMEMODE=0 # Force disabele gamemod
|
||||
#export PW_FORCE_LARGE_ADDRESS_AWARE=0 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
|
||||
#export PULSE_LATENCY_MSEC=60
|
||||
export PW_DLL_INSTALL="vcrun6 mfc42 vcrun6sp6 mfc120 vcrun2013"
|
||||
export PW_DLL_INSTALL="vcrun6sp6 mfc42 vcrun6 vcrun2012 mfc120 vcrun2013"
|
||||
#export LAUNCH_PARAMETERS="-d3d9"
|
||||
export PW_GUI_DISABLED_CS=1
|
||||
#export PW_WINDOWS_VER=XP # Set windows version 10, 7 or XP
|
@ -9,8 +9,8 @@ export PW_COMMENT_DB="Wargaming Game Center"
|
||||
export LAUNCH_PARAMETERS="--disable-gpu" # Additional launch options
|
||||
#export PW_USE_TERMINAL=1
|
||||
export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
|
||||
#export PW_NVAPI_DISABLE=1
|
||||
#export PW_USE_NVAPI=0
|
||||
#export WINEDLLOVERRIDES="ucrtbase,xaudio2_7,xaudio2_8=n"
|
||||
export PW_DLL_INSTALL="lucida" # Install DDL in port prefix (used winetricks)
|
||||
export PW_DLL_INSTALL="lucida vcrun2019" # Install DDL in port prefix (used winetricks)
|
||||
##export PW_GUI_DISABLED_CS=1
|
||||
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
|
||||
|
@ -15,7 +15,7 @@ export PW_DLL_INSTALL="vcrun2013 vcrun2017 dotnet472"
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_NVAPI_DISABLE=1
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
|
@ -131,6 +131,23 @@ pw_mangohud_check () {
|
||||
export DISABLE_MANGOHUD=1
|
||||
fi
|
||||
}
|
||||
pw_vkbasalt_check () {
|
||||
if [ -d "${HOME}/.local/share/reshade/Shaders/" ]; then
|
||||
export VKBASALT_CONFIG_FILE="${PORT_WINE_PATH}/data/vkBasalt.conf"
|
||||
[[ xuser = `cat "${VKBASALT_CONFIG_FILE}" | grep -om1 xuser` ]] && sed -i "s%/xuser/%/${USER}/%" "${VKBASALT_CONFIG_FILE}"
|
||||
elif [ -d "/usr/share/reshade" ]; then
|
||||
export VKBASALT_CONFIG_FILE="${PORT_WINE_PATH}/data/vkBasalt.conf"
|
||||
mkdir -p "${HOME}/.local/share/reshade"
|
||||
cp -fR /usr/share/reshade "${HOME}/.local/share"
|
||||
[[ xuser = `cat "${VKBASALT_CONFIG_FILE}" | grep -om1 xuser` ]] && sed -i "s%/xuser/%/${USER}/%" "${VKBASALT_CONFIG_FILE}"
|
||||
[[ Shaders = `cat "${VKBASALT_CONFIG_FILE}" | grep -om1 Shaders` ]] && sed -i "s%/Shaders/%/shaders/%" "${VKBASALT_CONFIG_FILE}"
|
||||
[[ Textures = `cat "${VKBASALT_CONFIG_FILE}" | grep -om1 Textures` ]] && sed -i 's%/Textures$%/textures%' "${VKBASALT_CONFIG_FILE}"
|
||||
fi
|
||||
}
|
||||
gui_question () {
|
||||
`zenity --question --title "${inst_set}." --text "$1" --no-wrap ` &> /dev/null
|
||||
[ $? -eq "0" ] && return 0 || return 1
|
||||
}
|
||||
pw_clear_pfx () {
|
||||
try_remove_file "${WINEPREFIX}/system.reg"
|
||||
try_remove_file "${WINEPREFIX}/user.reg"
|
||||
@ -167,6 +184,13 @@ pw_clear_pfx () {
|
||||
rm -f "${PORT_WINE_TMP_PATH}"/*.bin
|
||||
rm -f "${PORT_WINE_TMP_PATH}"/*.foz
|
||||
}
|
||||
check_user_conf () {
|
||||
if [ ! -f "${USER_CONF}" ]; then
|
||||
echo "#!/bin/bash" > "${USER_CONF}"
|
||||
echo "# User overides db and var settings..." >> "${USER_CONF}"
|
||||
chmod u+x "${USER_CONF}"
|
||||
fi
|
||||
}
|
||||
sszen() {
|
||||
zenity --progress --title="Settings..." --text="Updating parameters" --pulsate --auto-close --width=500 --height=90 --no-cancel
|
||||
}
|
||||
@ -186,9 +210,9 @@ PW_STOP_PROGRESS_BAR () {
|
||||
done
|
||||
}
|
||||
PW_LOAD_LIBS () {
|
||||
if [ ! -e "${PW_WINELIB}/runtime/bin/yad" ] || [ ! -e "${PW_WINELIB}/runtime/lib/p7zip/7zr" ] \
|
||||
if [ ! -e "${PW_WINELIB}/runtime/bin/yad" ] || [ ! -e "${PW_WINELIB}/runtime/lib/p7zip/7z" ] \
|
||||
|| [ ! -e "${PW_WINELIB}/runtime/bin/vkcube" ] || [ ! -e "${PW_WINELIB}/runtime/bin/xterm" ] || \
|
||||
[ -e "${HOME}/.PortWINE/tmp/libs${pw_libs_ver}.tar.xz" ] ; then
|
||||
[ -e "${HOME}/.PortWINE/tmp/libs${pw_libs_ver}.tar.xz" ] ; then
|
||||
print_info "Download and install libraries..."
|
||||
if try_download "https://github.com/Castro-Fidel/PortWINE/releases/download/libs${pw_libs_ver}/libs${pw_libs_ver}.tar.xz" "${HOME}/.PortWINE/tmp/libs${pw_libs_ver}.tar.xz" ; then
|
||||
if unpack_tar_xz "${HOME}/.PortWINE/tmp/libs${pw_libs_ver}.tar.xz" "${HOME}/.PortWINE/" ; then
|
||||
@ -207,8 +231,9 @@ PW_LOAD_LIBS () {
|
||||
fi
|
||||
fi
|
||||
export pw_yad="${PW_WINELIB}/runtime/bin/yad"
|
||||
export pw_yad_new="${PW_WINELIB}/runtime/bin/yad_new"
|
||||
export pw_zstd="${PW_WINELIB}/runtime/bin/zstd"
|
||||
export pw_7z="${PW_WINELIB}/runtime/lib/p7zip/7zr"
|
||||
export pw_7z="${PW_WINELIB}/runtime/lib/p7zip/7z"
|
||||
if [ -x "`which xterm 2>/dev/null`" ]; then
|
||||
export SYS_XTERM=`which xterm`
|
||||
export PW_XTERM="${SYS_XTERM} -geometry 159x37 -e"
|
||||
@ -269,14 +294,44 @@ PW_DOWNLOAD_GECKO () {
|
||||
fi
|
||||
fi
|
||||
}
|
||||
START_PORTWINE ()
|
||||
{
|
||||
PW_TRAY_ICON () {
|
||||
if [ -z "`pgrep -a yad_new | grep "\-\-notification" | awk '{print $1}'`" ] ; then
|
||||
tray_icon_click() {
|
||||
echo ""
|
||||
}
|
||||
export -f tray_icon_click
|
||||
tray_icon_click_exit() {
|
||||
KILL_PORTWINE
|
||||
if [ ! -z "`pgrep -a yad_new | grep "\-\-notification" | awk '{print $1}'`" ]
|
||||
then kill -s SIGUSR1 "`pgrep -a yad_new | grep "\-\-notification" | awk '{print $1}'`"
|
||||
fi
|
||||
}
|
||||
export -f tray_icon_click_exit
|
||||
|
||||
"${pw_yad_new}" --notification --no-middle --text="PortProton" \
|
||||
--window-icon="$PW_GUI_ICON_PATH/port_proton.png" \
|
||||
--image="$PW_GUI_ICON_PATH/port_proton.png" \
|
||||
--command="bash -c tray_icon_click" \
|
||||
--tooltip="PortProton" \
|
||||
--menu="| \
|
||||
<<< CHANGE LOG >>>!bash -c open_changelog!"$PW_GUI_ICON_PATH/port_changelog.png"| \
|
||||
<<< FORCE EXIT >>>!bash -c tray_icon_click_exit!"$PW_GUI_ICON_PATH/port_exit.png"|"
|
||||
fi
|
||||
}
|
||||
START_PORTWINE () {
|
||||
PW_TRAY_ICON &
|
||||
. "${USER_CONF}"
|
||||
if [ -x "`which konsole 2>/dev/null`" ]; then export PW_TERM="konsole --nofork -e"
|
||||
# elif [ -x "`which gnome-terminal 2>/dev/null`" ]; then export PW_TERM="gnome-terminal -- /bin/bash" ???
|
||||
elif [ -x "`which lxterminal 2>/dev/null`" ]; then export PW_TERM="lxterminal -e"
|
||||
elif [ -x "`which xterm 2>/dev/null`" ]; then export PW_TERM="${PW_XTERM}"
|
||||
else export PW_TERM="${PW_XTERM}"
|
||||
fi
|
||||
if [ ! -f "${HOME}/.Xresources" ]; then
|
||||
cp -f "${PORT_SCRIPTS_PATH}/.Xresources" "${HOME}"
|
||||
xrdb -merge "${HOME}/.Xresources"
|
||||
fi
|
||||
|
||||
PW_START_PROGRESS_BAR_CS "Start ${portname}... Please wait..."
|
||||
|
||||
export WINE_GST_REGISTRY_DIR="${PORT_WINE_TMP_PATH}"
|
||||
@ -290,17 +345,17 @@ START_PORTWINE ()
|
||||
export WINE="${WINEDIR}/bin/wine"
|
||||
export WINELOADER="${WINEDIR}/bin/wine"
|
||||
export WINESERVER="${WINEDIR}/bin/wineserver"
|
||||
export WINEDLLPATH="${WINEDIR}/lib/wine"
|
||||
export LD_LIBRARY_PATH="${WINEDIR}/lib64:${WINEDIR}/lib"
|
||||
export WINEDLLPATH="${WINEDIR}/lib64/wine:${WINEDIR}/lib/wine"
|
||||
|
||||
create_new_dir "${WINEDIR}/share/wine/"
|
||||
try_remove_dir "${WINEDIR}"/share/wine/gecko
|
||||
try_remove_dir "${WINEDIR}"/share/wine/mono
|
||||
try_force_link_dir "${HOME}/.PortWINE/gecko" "${WINEDIR}"/share/wine/
|
||||
try_force_link_dir "${HOME}/.PortWINE/mono" "${WINEDIR}"/share/wine/
|
||||
if [ -d "${PATH_TO_GAME}" ]
|
||||
then export WINEDLLPATH="${WINEDIR}/lib64/wine:${WINEDIR}/lib/wine:${PATH_TO_GAME}"
|
||||
else export WINEDLLPATH="${WINEDIR}/lib64/wine:${WINEDIR}/lib/wine"
|
||||
|
||||
if [ ! -z "${LD_LIBRARY_PATH}" ]
|
||||
then export LD_LIBRARY_PATH="${WINEDIR}/lib64/:${WINEDIR}/lib/:${LD_LIBRARY_PATH}"
|
||||
else export LD_LIBRARY_PATH="${WINEDIR}/lib64/:${WINEDIR}/lib/"
|
||||
fi
|
||||
if [ ! -z "${PATH}" ]
|
||||
then export PATH="${WINEDIR}/bin:${PATH}"
|
||||
@ -310,14 +365,22 @@ START_PORTWINE ()
|
||||
export PW_RUNTIME=""
|
||||
echo "RUNTIME is disabled"
|
||||
else
|
||||
export PW_AND_RUNTIME_LIBRARY_PATH="/overrides/lib/x86_64-linux-gnu:/overrides/lib/x86_64-linux-gnu/aliases:/overrides/lib/i386-linux-gnu:/overrides/lib/i386-linux-gnu/aliases:"
|
||||
export PW_RUNTIME="${PW_WINELIB}/pressure-vessel/bin/pressure-vessel-unruntime \
|
||||
--share-home \
|
||||
--runtime=${PW_WINELIB}/runtime \
|
||||
--"
|
||||
export PW_AND_RUNTIME_LIBRARY_PATH="/overrides/lib/x86_64-linux-gnu/:/overrides/lib/x86_64-linux-gnu/aliases/:/overrides/lib/i386-linux-gnu/:/overrides/lib/i386-linux-gnu/aliases/:"
|
||||
if [ ! -z "${PW_SANDBOX_HOME_PATH}" ] && [ -d "${PW_SANDBOX_HOME_PATH}" ]; then
|
||||
export PW_RUNTIME="${PW_WINELIB}/pressure-vessel/bin/pressure-vessel-unruntime \
|
||||
--unshare-home \
|
||||
--home="${PW_SANDBOX_HOME_PATH}" \
|
||||
--runtime=${PW_WINELIB}/runtime \
|
||||
--"
|
||||
else
|
||||
export PW_RUNTIME="${PW_WINELIB}/pressure-vessel/bin/pressure-vessel-unruntime \
|
||||
--share-home \
|
||||
--runtime=${PW_WINELIB}/runtime \
|
||||
--"
|
||||
fi
|
||||
export PRESSURE_VESSEL_VARIABLE_DIR="${PW_WINELIB}/runtime"
|
||||
export PRESSURE_VESSEL_REMOVE_GAME_OVERLAY=1
|
||||
# export PRESSURE_VESSEL_IMPORT_VULKAN_LAYERS=1
|
||||
export PRESSURE_VESSEL_REMOVE_GAME_OVERLAY=0
|
||||
export PRESSURE_VESSEL_IMPORT_VULKAN_LAYERS=1
|
||||
export PRESSURE_VESSEL_GC_RUNTIMES=0
|
||||
export PRESSURE_VESSEL_GC_LEGACY_RUNTIMES=0
|
||||
export PRESSURE_VESSEL_RUNTIME_BASE="${PW_WINELIB}"
|
||||
@ -380,7 +443,12 @@ START_PORTWINE ()
|
||||
export RADV_DEBUG="llvm"
|
||||
var_vkd3d_config_update single_queue
|
||||
fi
|
||||
if [ ! -z "${PW_NVAPI_DISABLE}" ] && [ "${PW_NVAPI_DISABLE}" != 0 ] ; then
|
||||
if [ ! -z "${PW_USE_NVAPI}" ] && [ "${PW_USE_NVAPI}" == 1 ] && [ -d "${WINEDIR}/lib/wine/nvapi/" ]
|
||||
then
|
||||
try_copy_file "${WINEDIR}/lib/wine/nvapi/nvapi.dll" "${WINEPREFIX}/drive_c/windows/syswow64/"
|
||||
try_copy_file "${WINEDIR}/lib64/wine/nvapi/nvapi64.dll" "${WINEPREFIX}/drive_c/windows/system32/"
|
||||
var_winedlloverride_update "nvapi,nvapi64=n"
|
||||
else
|
||||
var_winedlloverride_update "nvapi,nvapi64="
|
||||
fi
|
||||
if [ ! -z "${PW_WINEDBG_DISABLE}" ] && [ "${PW_WINEDBG_DISABLE}" != 0 ] ; then
|
||||
@ -448,9 +516,11 @@ START_PORTWINE ()
|
||||
killall xneur
|
||||
export int_xneur=1
|
||||
fi
|
||||
export PW_XKBD="$(setxkbmap -query | grep -w ru | awk '{print($2)}')"
|
||||
if [ ! -z ${PW_XKBD} ]; then
|
||||
setxkbmap us,ru
|
||||
if [ ! -z "${PW_XKBD_RU_HACK}" ] && [ "${PW_XKBD_RU_HACK}" == 1 ]; then
|
||||
export PW_XKBD="$(setxkbmap -query | grep -w ru | awk '{print($2)}')"
|
||||
if [ ! -z ${PW_XKBD} ]; then
|
||||
setxkbmap us,ru
|
||||
fi
|
||||
fi
|
||||
if [ -x "`which "gamemoderun" 2>/dev/null`" ] && [ "$PW_USE_GAMEMODE" = "1" ]; then
|
||||
export PW_GAMEMODERUN=1
|
||||
@ -484,6 +554,7 @@ KILL_PORTWINE () {
|
||||
kill -n 9 `pgrep -a bwrap | grep ${portname} | head -n 1 | awk '{print $1}'`
|
||||
fi
|
||||
}
|
||||
export -f KILL_PORTWINE
|
||||
|
||||
STOP_PORTWINE () {
|
||||
WAIT_WINESERVER
|
||||
@ -497,6 +568,10 @@ STOP_PORTWINE () {
|
||||
PW_STOP_PROGRESS_BAR
|
||||
try_remove_file "${PORT_SCRIPTS_PATH}/0"
|
||||
try_remove_file "${PORT_SCRIPTS_PATH}/1"
|
||||
KILL_PORTWINE
|
||||
if [ ! -z "`pgrep -a yad_new | grep "\-\-notification" | awk '{print $1}'`" ]
|
||||
then kill -s SIGUSR1 "`pgrep -a yad_new | grep "\-\-notification" | awk '{print $1}'`"
|
||||
fi
|
||||
}
|
||||
|
||||
UPDATE_WINETRICKS () {
|
||||
@ -519,7 +594,7 @@ UPDATE_WINETRICKS () {
|
||||
}
|
||||
|
||||
RUN_WINETRICKS_FROM_DB () {
|
||||
# UPDATE_WINETRICKS
|
||||
UPDATE_WINETRICKS
|
||||
if [ ! -z "${PW_MUST_HAVE_DLL}" ]
|
||||
then export PW_DLL_INSTALL="${PW_MUST_HAVE_DLL} ${PW_DLL_INSTALL}"
|
||||
fi
|
||||
@ -552,6 +627,7 @@ RUN_WINETRICKS_FROM_DB () {
|
||||
if [ "${USE_WT_FROM_DB}" == "1" ] ; then
|
||||
PW_STOP_PROGRESS_BAR
|
||||
print_info "Try to install DLL in prefix: ${PW_DLL_NEED_INSTALL}"
|
||||
chmod -R 775 "${HOME}/.cache/winetricks"
|
||||
${PW_RUNTIME} xterm -e env LD_LIBRARY_PATH="${PW_AND_RUNTIME_LIBRARY_PATH}${LD_LIBRARY_PATH}" "${PORT_WINE_TMP_PATH}/winetricks" -q ${PW_DLL_NEED_INSTALL}
|
||||
fi
|
||||
PW_START_PROGRESS_BAR_CS "Start ${portname}... Please wait..."
|
||||
@ -684,11 +760,12 @@ PW_INIT_PFX () {
|
||||
if [ ! -d "${PORT_WINE_PATH}/data/pfx/drive_c/users/${USER}" ]; then
|
||||
try_force_link_dir "${PORT_WINE_PATH}/data/pfx/drive_c/users/steamuser" "${PORT_WINE_PATH}/data/pfx/drive_c/users/${USER}"
|
||||
fi
|
||||
if [ ! -d "${PORT_WINE_PATH}/drive_c" ]; then
|
||||
try_force_link_dir "${PORT_WINE_PATH}/data/pfx/drive_c/" "${PORT_WINE_PATH}/"
|
||||
fi
|
||||
[ ! -d "${PORT_WINE_PATH}/drive_c" ] && try_force_link_dir "${PORT_WINE_PATH}/data/pfx/drive_c/" "${PORT_WINE_PATH}/"
|
||||
create_new_dir "${WINEPREFIX}/drive_c/users/Public/Documents/Steam"
|
||||
create_new_dir "${WINEPREFIX}/drive_c/users/steamuser/Documents/Steam"
|
||||
if [ ! -d "${WINEPREFIX}/drive_c/users/steamuser/My Documents" ]
|
||||
then try_force_link_dir "${WINEPREFIX}/drive_c/users/steamuser/Documents" "${WINEPREFIX}/drive_c/users/steamuser/My Documents"
|
||||
fi
|
||||
var_winedlloverride_update "steam_api,steam_api64,steamclient,steamclient64=n"
|
||||
|
||||
# export TOTAL_VRAM=`"${PW_WINELIB}/runtime/bin/glxinfo" -B | grep Total | awk -F: '{print $2}' | awk '{print $1}'`
|
||||
@ -705,7 +782,6 @@ PW_INIT_PFX () {
|
||||
if [ "${PW_VULKAN_USE}" = "0" ] ; then
|
||||
export MESA_GLSL_CACHE_DIR="${PORT_WINE_TMP_PATH}"
|
||||
export __GLX_VENDOR_LIBRARY_NAME=nvidia
|
||||
export GL_NO_DSO_FINALIZER=1
|
||||
export GL_YIELD="NOTHING"
|
||||
for wine_build_dll in d3d11 d3d10 d3d10core d3d10_1 d3d9 ; do
|
||||
if ! try_copy_file "${WINEDIR}/lib/wine/${wine_build_dll}.dll" "${WINEPREFIX}/drive_c/windows/syswow64/"
|
||||
@ -723,8 +799,8 @@ PW_INIT_PFX () {
|
||||
try_copy_file "${WINEDIR}/lib/wine/vkd3d-proton/${wine_vkd3d_dll}.dll" "${WINEPREFIX}/drive_c/windows/syswow64/"
|
||||
try_copy_file "${WINEDIR}/lib64/wine/vkd3d-proton/${wine_vkd3d_dll}.dll" "${WINEPREFIX}/drive_c/windows/system32/"
|
||||
var_winedlloverride_update "${wine_vkd3d_dll}=n"
|
||||
var_winedlloverride_update="dxgi=b"
|
||||
done
|
||||
var_winedlloverride_update "dxgi=b"
|
||||
export VKD3D_FEATURE_LEVEL="12_0"
|
||||
echo "Use VKD3D-PROTON only (DX12 to vulkan)"
|
||||
else
|
||||
@ -759,9 +835,11 @@ PW_SCRIPTS_UPDATE () {
|
||||
fi
|
||||
read "scripts_update_not" < "${PORT_WINE_TMP_PATH}/scripts_update_notifier"
|
||||
if [ "${scripts_update_not}" = "1" ] ; then
|
||||
if try_download_silent "${PW_FTP_URL}/current_version/scripts_ver" "${PORT_WINE_TMP_PATH}/scripts_cur_ver" ; then
|
||||
read scripts_current_ver < "${PORT_WINE_TMP_PATH}/scripts_cur_ver"
|
||||
if try_download_silent "https://github.com/Castro-Fidel/PortWINE/raw/master/data_from_portwine/scripts/var" "${PORT_WINE_TMP_PATH}/scripts_cur_ver" ; then
|
||||
export scripts_current_ver=`cat "${PORT_WINE_TMP_PATH}/scripts_cur_ver" | grep SCRIPTS_VERSION | awk -F "=" '{print $2}'`
|
||||
try_remove_file "${PORT_WINE_TMP_PATH}/scripts_cur_ver"
|
||||
echo "Scripts version in github = ${scripts_current_ver}"
|
||||
echo "Scripts version local = ${scripts_install_ver}"
|
||||
if [ ! -z "${scripts_current_ver}" ] && [ "${scripts_current_ver}" -gt "${scripts_install_ver}" ] ; then
|
||||
xcsd=`zenity --title "${scripts_upd1}" --text "${scripts_upd2}" --list --radiolist --height=230 --column="${inst_set}" --column "${scripts_upd3}" \
|
||||
TRUE "${scripts_upd4}" \
|
||||
@ -771,11 +849,13 @@ PW_SCRIPTS_UPDATE () {
|
||||
"${scripts_upd4}")
|
||||
echo "######################################################"
|
||||
echo "Update scripts..."
|
||||
try_remove_file "${PORT_WINE_TMP_PATH}/scripts.tar.xz"
|
||||
if try_download_silent "${PW_FTP_URL}/dist/scripts.tar.xz" "${PORT_WINE_TMP_PATH}/scripts.tar.xz" ; then
|
||||
tar -Jxvf "${PORT_WINE_TMP_PATH}/scripts.tar.xz" -C "${PORT_WINE_PATH}/data/"
|
||||
try_remove_file "${PORT_WINE_TMP_PATH}/PortWINE-master.tar.gz"
|
||||
if try_download "https://github.com/Castro-Fidel/PortWINE/archive/refs/heads/master.tar.gz" "${PORT_WINE_TMP_PATH}/PortWINE-master.tar.gz" ; then
|
||||
tar -xvzf "${PORT_WINE_TMP_PATH}/PortWINE-master.tar.gz" -C "${PORT_WINE_TMP_PATH}"
|
||||
if [ "$?" == "0" ] ; then
|
||||
try_remove_file "${PORT_WINE_TMP_PATH}/scripts.tar.xz"
|
||||
cp -fr "${PORT_WINE_TMP_PATH}/PortWINE-master/data_from_portwine/"* "${PORT_WINE_PATH}/data/"
|
||||
try_remove_file "${PORT_WINE_TMP_PATH}/PortWINE-master.tar.gz"
|
||||
try_remove_dir "${PORT_WINE_TMP_PATH}/PortWINE-master/"
|
||||
echo "${scripts_current_ver}" > "${PORT_WINE_TMP_PATH}/scripts_ver"
|
||||
"${pw_yad}" --title="Changelog" --borders=10 \
|
||||
--text="Скрипты были успешно обновлены.\nДля продолжения запуска порта нажмите ОК." \
|
||||
@ -805,6 +885,7 @@ PW_RUN () {
|
||||
cd "${WINEPREFIX}/drive_c"
|
||||
fi
|
||||
pw_mangohud_check
|
||||
pw_vkbasalt_check
|
||||
print_var "WINEDIR" "WINEARCH" "WINEPREFIX" "WINEDLLOVERRIDES" "PATH_TO_GAME" "PW_VULKAN_USE" "VKD3D_CONFIG"
|
||||
if [ "${PW_LOG}" == 1 ] ; then
|
||||
export PW_LOG_TO_FILE="${PORT_WINE_PATH}/${portname}.log"
|
||||
@ -828,7 +909,7 @@ PW_RUN () {
|
||||
fi
|
||||
fi
|
||||
}
|
||||
#####MAIN#####
|
||||
###MAIN###
|
||||
cd "$(dirname "`readlink -f "$0"`")" && export PORT_SCRIPTS_PATH="$(pwd)"
|
||||
cd "${PORT_SCRIPTS_PATH}/../../" && export PORT_WINE_PATH="$(pwd)"
|
||||
export PORT_WINE_TMP_PATH="${PORT_WINE_PATH}/data/tmp"
|
||||
@ -853,6 +934,8 @@ export PW_WINELIB="${HOME}/.PortWINE/libs${pw_libs_ver}"
|
||||
export PW_GUI_ICON_PATH="${PORT_WINE_PATH}/data/img/gui"
|
||||
export install_ver=`cat "${PORT_WINE_TMP_PATH}/${portname}_ver" | head -n 1`
|
||||
export WINETRICKS_DOWNLOADER="curl"
|
||||
export USER_CONF="${PORT_WINE_PATH}/data/user.conf"
|
||||
check_user_conf
|
||||
|
||||
if [ -z "${INSTALLING_PORT}" ] ; then
|
||||
PW_LOAD_LIBS
|
||||
|
@ -5,10 +5,9 @@
|
||||
try_remove_file "${PORT_WINE_TMP_PATH}/update_notifier"
|
||||
try_remove_file "${PORT_WINE_TMP_PATH}/init_run_suc"
|
||||
|
||||
try_remove_file "${PORT_WINE_PATH}/data/port_on"
|
||||
try_remove_file "${PORT_WINE_PATH}/settings.desktop"
|
||||
try_remove_file "${PORT_WINE_PATH}/debug.desktop"
|
||||
try_remove_file "${PORT_WINE_PATH}/restart.desktop"
|
||||
try_remove_file "${PORT_WINE_PATH}/reset.desktop"
|
||||
|
||||
try_remove_dir "${PORT_WINE_PATH}/data/pfx/dosdevices"
|
||||
try_remove_dir "${PORT_WINE_PATH}/Settings"
|
||||
@ -16,7 +15,7 @@ try_remove_dir "${PORT_SCRIPTS_PATH}/vars"
|
||||
|
||||
create_new_dir "/home/${USER}/.local/share/applications"
|
||||
|
||||
name_desktop="PortProton"
|
||||
name_desktop="PortProton"
|
||||
echo "[Desktop Entry]" > "${PORT_WINE_PATH}/${name_desktop}.desktop"
|
||||
echo "Name=${name_desktop}" >> "${PORT_WINE_PATH}/${name_desktop}.desktop"
|
||||
echo "Exec=env "${PORT_SCRIPTS_PATH}/start.sh %F"" >> "${PORT_WINE_PATH}/${name_desktop}.desktop"
|
||||
@ -33,7 +32,7 @@ cp -f "${PORT_WINE_PATH}/${name_desktop}.desktop" /home/${USER}/.local/share/app
|
||||
update-desktop-database -q "${HOME}/.local/share/applications"
|
||||
xdg-mime default PortProton.desktop "application/x-ms-dos-executable;application/x-wine-extension-msp;application/x-msi;application/x-msdos-program"
|
||||
|
||||
name_desktop="readme"
|
||||
name_desktop="readme"
|
||||
echo "[Desktop Entry]" > "${PORT_WINE_PATH}/${name_desktop}.desktop"
|
||||
echo "Name=${name_desktop}" >> "${PORT_WINE_PATH}/${name_desktop}.desktop"
|
||||
echo "Version=1.0" >> "${PORT_WINE_PATH}/${name_desktop}.desktop"
|
||||
@ -42,25 +41,11 @@ echo "Icon="${PORT_WINE_PATH}/data/img/readme.png"" >> "${PORT_WINE_PATH}/${name
|
||||
echo "URL=${urlg}" >> "${PORT_WINE_PATH}/${name_desktop}.desktop"
|
||||
chmod u+x "${PORT_WINE_PATH}/${name_desktop}.desktop"
|
||||
|
||||
for name_desktop in "reset"
|
||||
do
|
||||
echo ""[Desktop Entry]"
|
||||
"Name=${name_desktop}"
|
||||
"Exec=env "${PORT_SCRIPTS_PATH}/${name_desktop}""
|
||||
"Type=Application"
|
||||
"Categories=Game"
|
||||
"StartupNotify=true"
|
||||
"Path="${PORT_SCRIPTS_PATH}/""
|
||||
"Icon="${PORT_WINE_PATH}/data/img/s.png""" > "${PORT_WINE_PATH}/${name_desktop}.desktop"
|
||||
chmod u+x "${PORT_WINE_PATH}/${name_desktop}.desktop"
|
||||
done
|
||||
chmod u+x "${PORT_SCRIPTS_PATH}/"*
|
||||
|
||||
if [ "${s_install}" = "1" ]; then
|
||||
echo "Installation completed successfully."
|
||||
else
|
||||
`zenity --info --title "${inst_set_top}" --text "${inst_succ}" --no-wrap ` > /dev/null 2>&1
|
||||
`zenity --info --title "${inst_set_top}" --text "${inst_succ}" --no-wrap ` > /dev/null 2>&1
|
||||
xdg-open "http://portwine-linux.ru/portwine-faq/" > /dev/null 2>&1 & exit 0
|
||||
fi
|
||||
fi
|
||||
|
||||
unset INSTALLING_PORT
|
@ -7,7 +7,6 @@ fi
|
||||
. "$(dirname $(readlink -f "$0"))/runlib"
|
||||
|
||||
PORTWINE_LAUNCH () {
|
||||
KILL_PORTWINE
|
||||
START_PORTWINE
|
||||
PORTWINE_MSI=`basename "${portwine_exe}" | grep .msi`
|
||||
PORTWINE_BAT=`basename "${portwine_exe}" | grep .bat`
|
||||
@ -212,6 +211,7 @@ PW_AUTO_INSTALL_FROM_DB () {
|
||||
. "$PORT_SCRIPTS_PATH/autoinstall"
|
||||
$PW_YAD_SET
|
||||
}
|
||||
###MAIN###
|
||||
if [ ! -z "${portwine_exe}" ]; then
|
||||
if [ -z "${PW_GUI_DISABLED_CS}" ] || [ "${PW_GUI_DISABLED_CS}" = 0 ] || [ -z "${PW_VULKAN_USE}" ]; then
|
||||
if [ ! -z "${PORTWINE_DB_FILE}" ] && [ ! -z "${PW_VULKAN_USE}" ]; then
|
||||
@ -280,7 +280,41 @@ else
|
||||
}
|
||||
export -f open_changelog
|
||||
|
||||
gui_clear_pfx () {
|
||||
if gui_question "${port_clear_pfx}" ; then
|
||||
pw_clear_pfx
|
||||
fi
|
||||
}
|
||||
export -f gui_clear_pfx
|
||||
|
||||
gui_rm_portproton () {
|
||||
if gui_question "${port_del2}" ; then
|
||||
rm -fr "${PORT_WINE_PATH}"
|
||||
rm -fr "${HOME}/.PortWINE"
|
||||
rm -f `grep -il PortProton "${HOME}/.local/share/applications"/*`
|
||||
update-desktop-database -q "${HOME}/.local/share/applications"
|
||||
fi
|
||||
}
|
||||
export -f gui_rm_portproton
|
||||
|
||||
gui_wine_uninstaller () {
|
||||
START_PORTWINE
|
||||
PW_RUN uninstaller
|
||||
}
|
||||
export -f gui_wine_uninstaller
|
||||
|
||||
gui_open_var () {
|
||||
xdg-open "${PORT_SCRIPTS_PATH}/var"
|
||||
}
|
||||
export -f gui_open_var
|
||||
|
||||
export KEY=$RANDOM
|
||||
"${pw_yad}" --plug=$KEY --tabnum=3 --form --columns=2 \
|
||||
--field="CLEAR PREFIX":"BTN" '@bash -c "button_click gui_clear_pfx"' \
|
||||
--field="EDIT SCRIPT VAR":"BTN" '@bash -c "button_click gui_open_var"' \
|
||||
--field="WINE UNINSTALLER":"BTN" '@bash -c "button_click gui_wine_uninstaller"' \
|
||||
--field="REMOVE PORTPROTON":"BTN" '@bash -c "button_click gui_rm_portproton"' & \
|
||||
|
||||
"${pw_yad}" --plug=$KEY --tabnum=2 --form --columns=2 --scroll \
|
||||
--field=" Wargaming Game Center"!"$PW_GUI_ICON_PATH/wgc.png":"BTN" '@bash -c "button_click PW_WGC"' \
|
||||
--field=" Battle.net Launcher"!"$PW_GUI_ICON_PATH/battle_net.png":"BTN" '@bash -c "button_click PW_BATTLE_NET"' \
|
||||
@ -308,7 +342,7 @@ else
|
||||
|
||||
"${pw_yad}" --key=$KEY --notebook --borders=10 --width=1000 --height=168 --no-buttons --text-align=center \
|
||||
--window-icon="$PW_GUI_ICON_PATH/port_proton.png" --title "$portname" --separator=";" \
|
||||
--tab-pos=right --tab="PORT_PROTON" --tab="AUTOINSTALL" --center
|
||||
--tab-pos=right --tab="PORT_PROTON" --tab="AUTOINSTALL" --tab=" SETTINGS" --center
|
||||
|
||||
if [ -f "${PORT_WINE_TMP_PATH}/tmp_yad_form" ] ; then
|
||||
export PW_YAD_SET=`cat "${PORT_WINE_TMP_PATH}/tmp_yad_form" | head -n 1 | awk '{print $1}'`
|
||||
|
@ -1,14 +1,18 @@
|
||||
#!/bin/bash
|
||||
# Author: Castro-Fidel (PortWINE-Linux.ru)
|
||||
#Author: Castro-Fidel (PortWINE-Linux.ru)
|
||||
#SCRIPTS_VERSION=1117
|
||||
########################################################################
|
||||
#export PW_MANGOHUD=1
|
||||
#export MANGOHUD_CONFIG=full,height=500,font_size=24,position=top-left,toggle_hud=F12
|
||||
export PW_MANGOHUD=1
|
||||
export MANGOHUD_CONFIG=font_size=24,position=top-left,toggle_hud=Shift_R+F12,no_display
|
||||
#export DXVK_HUD=fps,devinfo
|
||||
#export ENABLE_VKBASALT=1
|
||||
#export PW_VIRTUAL_DESKTOP=1
|
||||
|
||||
#export PW_XKBD_RU_HACK=1
|
||||
export PW_USE_RUNTIME=1 # 0 - disabled; 1 - enabled
|
||||
export PW_RT_MOUNT_RO=("${HOME}/.PortWINE")
|
||||
export PW_RT_MOUNT_RW=("/media" "/mnt" "/run/media/${USER}" "${PORT_WINE_PATH}")
|
||||
#export PW_SANDBOX_HOME_PATH="${PORT_WINE_PATH}"
|
||||
|
||||
export PW_USE_GAMEMODE=1
|
||||
export PW_FORCE_USE_VSYNC=2
|
||||
@ -20,10 +24,9 @@ export PW_WINEDBG_DISABLE=1
|
||||
|
||||
export PW_WINDOWS_VER="10"
|
||||
export WINEARCH="win64"
|
||||
|
||||
export mono_ver=6.1.2
|
||||
export gecko_ver=2.47.2
|
||||
export pw_libs_ver="_v15"
|
||||
export pw_libs_ver="_v16"
|
||||
|
||||
export WINEDIR="${PORT_WINE_PATH}/data/dist"
|
||||
export WINEPREFIX="${PORT_WINE_PATH}/data/pfx"
|
||||
@ -32,6 +35,8 @@ export WINE_WIN_START="start.exe /i /unix"
|
||||
export porturl="http://portwine-linux.ru/"
|
||||
|
||||
export PW_MUST_HAVE_DLL=""
|
||||
|
||||
export GDK_BACKEND="x11"
|
||||
########################################################################
|
||||
ADD_IN_START_PORTWINE ()
|
||||
{
|
||||
|
File diff suppressed because it is too large
Load Diff
19
data_from_portwine/vkBasalt.conf
Normal file
19
data_from_portwine/vkBasalt.conf
Normal file
@ -0,0 +1,19 @@
|
||||
reshadeTexturePath = /home/xuser/.local/share/reshade/Textures
|
||||
reshadeIncludePath = /home/xuser/.local/share/reshade
|
||||
FakeMotionBlur = /home/xuser/.local/share/reshade/Shaders/FakeMotionBlur.fx
|
||||
FXAA = /home/xuser/.local/share/reshade/Shaders/FXAA.fx
|
||||
GaussianBlur = /home/xuser/.local/share/reshade/Shaders/GaussianBlur.fx
|
||||
HQ4X = /home/xuser/.local/share/reshade/Shaders/HQ4X.fx
|
||||
Layer = /home/xuser/.local/share/reshade/Shaders/Layer.fx
|
||||
LevelsPlus = /home/xuser/.local/share/reshade/Shaders/LevelsPlus.fx
|
||||
MagicBloom = /home/xuser/.local/share/reshade/Shaders/MagicBloom.fx
|
||||
ReflectiveBumpMapping = /home/xuser/.local/share/reshade/Shaders/ReflectiveBumpMapping.fx
|
||||
SMAA = /home/xuser/.local/share/reshade/Shaders/SMAA.fx
|
||||
Tonemap = /home/xuser/.local/share/reshade/Shaders/Tonemap.fx
|
||||
Vignette = /home/xuser/.local/share/reshade/Shaders/Vignette.fx
|
||||
Curves = /home/xuser/.local/share/reshade/Shaders/Curves.fx
|
||||
FakeHDR = /home/xuser/.local/share/reshade/Shaders/FakeHDR.fx
|
||||
|
||||
casSharpness=0.8
|
||||
toggleKey = Home
|
||||
effects = Curves:cas
|
Reference in New Issue
Block a user