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libs_v51
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193c5b98e6 | |||
af34b603ec | |||
913da4ed60 | |||
53f39c4b00 | |||
2018ab5c2e | |||
2b6812c262 | |||
a5727d66f4 | |||
461b2f65ed | |||
27bd4796ae | |||
d4e48346a7 | |||
1b81250f39 | |||
44fcea77d1 |
5
.gitignore
vendored
Normal file
@ -0,0 +1,5 @@
|
||||
.vscode
|
||||
*.po~
|
||||
*.rej
|
||||
*.orig
|
||||
*-swp
|
2
LICENSE
@ -1,6 +1,6 @@
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2022 Castro-Fidel (linux-gaming.ru)
|
||||
Copyright (c) 2024 Castro-Fidel (linux-gaming.ru)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
|
56
README-RU.md
@ -1,20 +1,37 @@
|
||||
<div align="center">
|
||||
<img src="https://raw.githubusercontent.com/Castro-Fidel/PortWINE/master/data_from_portwine/img/gui/portproton.svg" width="64">
|
||||
<h1 align="center">PortProton</h1>
|
||||
<p align="center">Проект, призванный сделать запуск Windows-игр в Linux простым и удобным как для начинающих, так и для опытных пользователей.
|
||||
Проект стремится сделать запуск игр (и другого программного обеспечения) максимально простым, но в то же время предоставляет гибкие настройки для опытных пользователей.</p>
|
||||
<a href="https://github.com/Castro-Fidel/PortWINE/blob/master/LICENSE">
|
||||
<img src="https://img.shields.io/github/license/Castro-Fidel/PortWine?logo=github" alt="GitHub License">
|
||||
</a>
|
||||
<a href="https://flathub.org/ru/apps/ru.linux_gaming.PortProton">
|
||||
<img src="https://img.shields.io/flathub/downloads/ru.linux_gaming.PortProton?style=flat&logo=flathub" alt="Flathub Downloads">
|
||||
</a>
|
||||
<a href="https://discord.gg/FTaheP99wE">
|
||||
<img src="https://img.shields.io/discord/378683352946835456?logo=discord" alt="Discord">
|
||||
</a>
|
||||
<a href="https://www.youtube.com/@linux-gaming5986">
|
||||
<img src="https://img.shields.io/youtube/channel/subscribers/UCbI8OJx2D3q-4QKt4LffXTw?style=flat&logo=youtube" alt="YouTube Channel Subscribers">
|
||||
</a>
|
||||
<br/>
|
||||
<p align="center">
|
||||
Проект, призванный сделать запуск Windows-игр в Linux простым и удобным как для начинающих, так и для опытных пользователей.<br>
|
||||
Проект стремится сделать запуск игр (и другого программного обеспечения) максимально простым, но в то же время предоставляет гибкие настройки для опытных пользователей.
|
||||
</p>
|
||||
</div>
|
||||
|
||||
# **Язык README**
|
||||
|
||||
**Русский** - [English](README.md)
|
||||
|
||||
## Внимание
|
||||
|
||||
**Официальный сайт проекта** с сентября 2022 года: https://linux-gaming.ru. **Любой другой сайт - фальшивка!**
|
||||
|
||||
## Особенности
|
||||
|
||||
- Основан на версии WINE от Valve (Proton) и ее модификациях (Proton GE).
|
||||
Включает набор скриптов, объединенных с самим wine-proton, контейнер Steam Runtime Sniper с добавлением портированных версий MANGOHUD (вывод полезной информации в окно игры: FPS, FrameTime, CPU, GPU и т.д.) и vkBasalt (улучшение графики в играх, очень хорош в связке с FSR, DLSS) + множество уже настроенных оптимизаций для максимальной производительности.
|
||||
Включает набор скриптов, объединенных с самим wine-proton, контейнер Steam Runtime Sniper с добавлением портированных версий MANGOHUD (вывод полезной информации в окно игры: FPS, FrameTime, CPU, GPU и т.д.) и vkBasalt (улучшение графики в играх, очень хорош в связке с FSR, DLSS) + множество уже настроенных оптимизаций для максимальной производительности.
|
||||
|
||||
- Реализована автоматическая установка одним щелчком мыши (на вкладке АВТОУСТАНОВКА) популярных лаунчеров, таких как: WGC, Epic Games, Battle.net, Origin, EVE Online, RockStar, Ubisoft connect , League of Legends и многие другие.
|
||||
|
||||
@ -26,11 +43,10 @@
|
||||
|
||||
* WINE-PROTON: https://github.com/ValveSoftware/Proton
|
||||
|
||||
* WINE-PROTON-GE: https://github.com/GloriousEggroll/proton-ge-custom/
|
||||
* WINE-PROTON-GE: https://github.com/GloriousEggroll/proton-ge-custom
|
||||
|
||||
## Установка с помощью пакетов
|
||||
|
||||
|
||||
* **Alt Linux**
|
||||
|
||||
`apt-get` :
|
||||
@ -45,6 +61,7 @@ exit
|
||||
```
|
||||
|
||||
`Вариант установки с помощью eepm`:
|
||||
|
||||
```sh
|
||||
su -
|
||||
|
||||
@ -56,13 +73,10 @@ exit
|
||||
```
|
||||
|
||||
* **Ubuntu 24.04**, **Debian 12**, **Linux Mint 21.x** **Deepin** :
|
||||
[portproton_1.4-1_amd64.deb](https://github.com/Castro-Fidel/PortProton_dpkg/releases/download/portproton_1.4-1_amd64/portproton_1.4-1_amd64.deb)
|
||||
[portproton_1.7-2_amd64.deb](https://github.com/Castro-Fidel/PortProton_dpkg/releases/download/portproton_1.7-2_amd64/portproton_1.7-2_amd64.deb)
|
||||
|
||||
* **Arch Linux** и производные (Manjaro, Garuda, и т.д.) :
|
||||
[AUR](https://aur.archlinux.org/packages/portproton)
|
||||
|
||||
* **OpenSuse**:
|
||||
[OBS](https://software.opensuse.org/download/package?package=portproton&project=home%3ABoria138%3APortProton)
|
||||
[AUR](https://aur.archlinux.org/packages/portproton)
|
||||
|
||||
* **ROSA Linux** устанавливается с помощью этой команды:
|
||||
|
||||
@ -70,7 +84,7 @@ exit
|
||||
sudo urpmi portproton
|
||||
```
|
||||
|
||||
* **Fedora 38+** and **Nobara**:
|
||||
* **Fedora 39+** and **Nobara**:
|
||||
|
||||
```sh
|
||||
sudo dnf copr enable boria138/portproton
|
||||
@ -78,7 +92,15 @@ sudo dnf copr enable boria138/portproton
|
||||
sudo dnf install portproton
|
||||
```
|
||||
|
||||
## Универсальный (ручной) метод установки
|
||||
* **FlatHub**
|
||||
|
||||
```sh
|
||||
flatpak remote-add --if-not-exists flathub https://flathub.org/repo/flathub.flatpakrepo
|
||||
flatpak install flathub ru.linux_gaming.PortProton
|
||||
```
|
||||
|
||||
|
||||
<details><summary><b>Универсальный (ручной) метод установки (устаревший вариант)</b></summary>
|
||||
|
||||
**ВНИМАНИЕ** : при универсальном способе установки PortProton зависимости должны быть установлены вручную!
|
||||
|
||||
@ -177,17 +199,11 @@ sudo eopkg it curl file bubblewrap curl icoutils tar zstd cabextract xdg-utils
|
||||
```
|
||||
|
||||
* **Void**
|
||||
|
||||
```sh
|
||||
sudo xbps-install -Su void-repo-multilib
|
||||
|
||||
sudo xbps-install -S bash wget icoutils yad bubblewrap zstd cabextract gzip tar xz openssl desktop-file-utils curl dbus freetype xdg-utils
|
||||
gdk-pixbuf noto-fonts-ttf nss xrandr lsof mesa-demos ImageMagick Vulkan-Tools libgcc alsa-plugins-32bit libX11-32bit freetype-32bit libglvnd-32bit libgpg-error-32bit nss-32bit openssl-32bit vulkan-loader vulkan-loader-32bit
|
||||
```
|
||||
|
||||
## Контакты
|
||||
|
||||
<p>
|
||||
<a href="https://discord.gg/FTaheP99wE">
|
||||
<img src="https://img.shields.io/discord/378683352946835456?logo=discord"
|
||||
alt="chat on Discord"></a>
|
||||
</p>
|
||||
</details>
|
||||
|
79
README.md
@ -1,38 +1,58 @@
|
||||
<div align="center">
|
||||
<img src="https://raw.githubusercontent.com/Castro-Fidel/PortWINE/master/data_from_portwine/img/gui/portproton.svg" width="64">
|
||||
<h1 align="center">PortProton</h1>
|
||||
<p align="center">Project designed to make it easy and convenient to run Windows games on Linux for both beginners and advanced users.
|
||||
The project strives to make launching games (and other software) as simple as possible, but at the same time provides flexible settings for advanced users.</p>
|
||||
<a href="https://github.com/Castro-Fidel/PortWINE/blob/master/LICENSE">
|
||||
<img src="https://img.shields.io/github/license/Castro-Fidel/PortWine?logo=github" alt="GitHub License">
|
||||
</a>
|
||||
<a href="https://flathub.org/apps/ru.linux_gaming.PortProton">
|
||||
<img src="https://img.shields.io/flathub/downloads/ru.linux_gaming.PortProton?style=flat&logo=flathub" alt="Flathub Downloads">
|
||||
</a>
|
||||
<a href="https://discord.gg/FTaheP99wE">
|
||||
<img src="https://img.shields.io/discord/378683352946835456?logo=discord" alt="Discord">
|
||||
</a>
|
||||
<a href="https://www.youtube.com/@linux-gaming5986">
|
||||
<img src="https://img.shields.io/youtube/channel/subscribers/UCbI8OJx2D3q-4QKt4LffXTw?style=flat&logo=youtube" alt="YouTube Channel Subscribers">
|
||||
</a>
|
||||
<br/>
|
||||
<p style="text-align: center;">
|
||||
A project designed to make running Windows games on Linux easy and convenient for both beginners and advanced users.<br>
|
||||
The project aims to simplify the process of launching games (and other software) while also providing flexible settings for experienced users.
|
||||
</p>
|
||||
</div>
|
||||
|
||||
# **Readme Language**
|
||||
|
||||
**English** - [Русский](README-RU.md)
|
||||
|
||||
## Attention
|
||||
The **official website of the project** since September 2022: https://linux-gaming.ru. **Any other site is fake!**
|
||||
|
||||
The **official website of the project** since September 2022 is: https://linux-gaming.ru. **Any other site is fake!**
|
||||
|
||||
## Features
|
||||
|
||||
- Based on the version of WINE from Valve (Proton) and its modifications (Proton GE).
|
||||
Includes a set of scripts combined with wine-proton itself, a Steam Runtime Sniper container with the addition of ported versions of MANGOHUD (output useful information over the game window: FPS, FrameTime, CPU, GPU, etc) and vkBasalt (improvement of graphics in games, very good in in conjunction with FSR, DLSS) + many already configured optimizations for maximum performance.
|
||||
Includes a set of scripts combined with wine-proton itself, a Steam Runtime Sniper container with the addition of
|
||||
ported mangoHud (output useful information over the game window: FPS, frametime, CPU, GPU, etc.),
|
||||
vkBasalt (improvement of graphics in games, great alongside FSR or DLSS) versions,
|
||||
and many already configured optimizations for maximum performance.
|
||||
- Implemented one-click auto-installation (in the AUTOINSTALL tab) of popular launchers such as WGC, Epic Games, Battle.net, Origin, EVE Online, Rockstar, Ubisoft Connect, League of Legends, and many others.
|
||||
|
||||
- Implemented one-click auto-installation (in the AUTOINSTALL tab ) of popular launchers such as: WGC, Epic Games, Battle.net, Origin, EVE Online, RockStar, Ubisoft connect , League of Legends and many others.
|
||||
- For fans of console games, there are many console emulators to choose from (in the EMULATORS tab): PPSSPP, Citra, Cemu, ePSXe, MAME, and many others.
|
||||
|
||||
- For fans of console games, there are many console emulators to choose from (in the EMULATORS tab ): PPSSPP, Citra, Cemu, ePSXe, MAME and many others.
|
||||
|
||||
**PLEASE DO NOT REPORT BUGS ENCOUNTERED WITH THIS AT WINEHQ OR VALVE SOFTWARE!**
|
||||
**PLEASE DON'T REPORT BUGS ENCOUNTERED WITH THIS AT WINEHQ OR VALVE SOFTWARE!**
|
||||
|
||||
## **Wine sources used in PortWINE:**
|
||||
|
||||
* WINE-PROTON: https://github.com/ValveSoftware/Proton
|
||||
|
||||
* WINE-PROTON-GE: https://github.com/GloriousEggroll/proton-ge-custom/
|
||||
* WINE-PROTON-GE: https://github.com/GloriousEggroll/proton-ge-custom
|
||||
|
||||
## Installation using packages
|
||||
|
||||
* **Alt Linux** (package in the official repository) is installed with the command:
|
||||
|
||||
`apt-get`:
|
||||
|
||||
```sh
|
||||
su -
|
||||
|
||||
@ -44,6 +64,7 @@ exit
|
||||
```
|
||||
|
||||
`epm`:
|
||||
|
||||
```sh
|
||||
su -
|
||||
|
||||
@ -54,22 +75,20 @@ epm play portproton
|
||||
exit
|
||||
```
|
||||
|
||||
|
||||
* **Ubuntu 24.04**, **Debian 12**, **Linux Mint 21.x**, and **Deepin**:
|
||||
[portproton_1.7-2_amd64.deb](https://github.com/Castro-Fidel/PortProton_dpkg/releases/download/portproton_1.7-2_amd64/portproton_1.7-2_amd64.deb)
|
||||
|
||||
* **Arch Linux** and derivatives (Manjaro, Garuda, etc.):
|
||||
[AUR](https://aur.archlinux.org/packages/portproton)
|
||||
|
||||
* **ROSA Linux** (package in the official repository) is installed with the command:
|
||||
|
||||
```sh
|
||||
sudo urpmi portproton
|
||||
```
|
||||
|
||||
* **Ubuntu 24.04**, **Debian 12**, **Linux Mint 21.x** **Deepin** :
|
||||
[portproton_1.4-1_amd64.deb](https://github.com/Castro-Fidel/PortProton_dpkg/releases/download/portproton_1.4-1_amd64/portproton_1.4-1_amd64.deb)
|
||||
|
||||
* **Arch Linux** and derivatives (Manjaro, Garuda, etc.) :
|
||||
[AUR](https://aur.archlinux.org/packages/portproton)
|
||||
|
||||
* **OpenSuse**:
|
||||
[OBS](https://software.opensuse.org/download/package?package=portproton&project=home%3ABoria138%3APortProton)
|
||||
|
||||
* **Fedora 38+** and **Nobara**:
|
||||
* **Fedora 39+** and **Nobara**:
|
||||
|
||||
```sh
|
||||
sudo dnf copr enable boria138/portproton
|
||||
@ -77,10 +96,16 @@ sudo dnf copr enable boria138/portproton
|
||||
sudo dnf install portproton
|
||||
```
|
||||
|
||||
* **Flathub**
|
||||
|
||||
## Universal (manual) installation
|
||||
```sh
|
||||
flatpak remote-add --if-not-exists flathub https://flathub.org/repo/flathub.flatpakrepo
|
||||
flatpak install flathub ru.linux_gaming.PortProton
|
||||
```
|
||||
|
||||
**ATTENTION** : with the universal method of installing PortProton, dependencies must be installed manually!
|
||||
<details><summary><b>Universal (manual) installation method (obsolete variant)</b></summary>
|
||||
|
||||
**ATTENTION**: with the universal method of installing PortProton, dependencies must be installed manually!
|
||||
|
||||
```sh
|
||||
wget -c "https://github.com/Castro-Fidel/PortProton_ALT/raw/main/portproton" && sh portproton
|
||||
@ -90,7 +115,7 @@ wget -c "https://github.com/Castro-Fidel/PortProton_ALT/raw/main/portproton" &&
|
||||
|
||||
* **NVIDIA graphics card users**
|
||||
|
||||
If you have a video card from NVIDIA and a proprietary driver is installed, then you need to check if lib32-nvidia-utils is installed (no 32-bit game will work without it)
|
||||
If you have a video card from NVIDIA and a proprietary driver is installed, then you need to check if lib32-nvidia-utils is installed (32-bit games don't work without it)
|
||||
|
||||
* **Ubuntu / Linux Mint / Pop!_OS**
|
||||
|
||||
@ -179,17 +204,11 @@ sudo eopkg it curl file bubblewrap curl icoutils tar zstd cabextract xdg-utils o
|
||||
```
|
||||
|
||||
* **Void**
|
||||
|
||||
```sh
|
||||
sudo xbps-install -Su void-repo-multilib
|
||||
|
||||
sudo xbps-install -S bash wget icoutils yad bubblewrap zstd cabextract gzip tar xz openssl desktop-file-utils curl dbus freetype xdg-utils
|
||||
gdk-pixbuf noto-fonts-ttf nss xrandr lsof mesa-demos ImageMagick Vulkan-Tools libgcc alsa-plugins-32bit libX11-32bit freetype-32bit libglvnd-32bit libgpg-error-32bit nss-32bit openssl-32bit vulkan-loader vulkan-loader-32bit
|
||||
```
|
||||
|
||||
## Contacts
|
||||
|
||||
<p>
|
||||
<a href="https://discord.gg/FTaheP99wE">
|
||||
<img src="https://img.shields.io/discord/378683352946835456?logo=discord"
|
||||
alt="chat on Discord"></a>
|
||||
</p>
|
||||
</details>
|
||||
|
915
data_from_portwine/changelog_en
Executable file
@ -0,0 +1,915 @@
|
||||
You can help us in the development of the project on the website: https://linux-gaming.ru/donate/
|
||||
----------------------------------------
|
||||
Changelog:
|
||||
|
||||
###Scripts version 2350### / Date: 24.09.2024 / Download update size: 207 megabytes
|
||||
* updated versions:
|
||||
* DXVK_GIT "2.4-94"
|
||||
* VKD3D_GIT "1.1-4191"
|
||||
* added a translation cache, which greatly improves the responsiveness of the interface (thanks to Htylol)
|
||||
* fixed launching shortcuts from special. symbols in the title (thanks to Htylol)
|
||||
* limited number of characters for shortcut names in the "installed" tab (fixes overly wide menu) (thanks to Htylol)
|
||||
* disabled decoration for HoYoPlay launcher (fixes window capacity) (thanks to Boria138)
|
||||
* Crossout installation has been moved to a separate prefix and decoration for the launcher has been disabled (corrects the capacity in the window)
|
||||
|
||||
###Scripts version 2349### / Date: 18.09.2024 / Download update size: 4 megabytes
|
||||
* fixed video driver path forwarding for future versions of ALT Linux (p11)
|
||||
|
||||
###Scripts version 2348### / Date: 17.09.2024 / Download update size: 4 megabytes
|
||||
* updated versions:
|
||||
* DXVK_GIT "2.4-41"
|
||||
* VKD3D_GIT "1.1-4110"
|
||||
|
||||
###Scripts version 2347### / Date: 16.09.2024 / Download update size: 4 megabytes
|
||||
* added PW_NO_AUTO_CREATE_SHORTCUT variable to exclude automatic shortcut creation
|
||||
* added the ability to reset global user.conf settings (thanks to Htylol)
|
||||
* improved function for checking script updates (thanks to Htylol)
|
||||
* added CLI argument: "--update" to force checking for updates
|
||||
|
||||
###Scripts version 2346### / Date: 14.09.2024 / Download update size: 4 megabytes
|
||||
* Fixed bug with long wait for updates
|
||||
|
||||
###Scripts version 2345### / Date: 14.09.2024 / Download update size: 4 megabytes
|
||||
* fixed automatic closing of the tray after using AUTOINSTALL
|
||||
* faster startup when it is not possible to check for updates
|
||||
|
||||
###Scripts version 2344### / Date: 13.09.2024 / Download update size: 4 megabytes
|
||||
* many thanks to Htylol for this update, everything listed below is his merit :)
|
||||
* added reset settings for mangohud and vkbasalt
|
||||
* fixed mangohud preview if it is disabled
|
||||
* user.conf settings have been moved from the editdb settings and portproton settings,
|
||||
* a separate graphical interface has been made for user.conf, with the ability to launch settings from the main menu and when starting a game/program
|
||||
* added return to the main menu after creating a backup, winetricks, wine download, etc., and added return to the last active tabs
|
||||
* added intermediate returns (to the previous active window)
|
||||
* updated translations (Spanish, Russian)
|
||||
* added the ability to open the game/program directory from the settings tab
|
||||
* fixed the error of incorrect comments for the exe file
|
||||
* minor improvements and optimizations
|
||||
|
||||
###Scripts version 2343### / Date: 04.09.2024 / Download update size: 190 megabytes
|
||||
* updated PROTON_LG to version "9-12"
|
||||
* updated versions:
|
||||
* DXVK_GIT "2.4-37"
|
||||
* VKD3D_GIT "1.1-4167"
|
||||
* improved support for flatpak version of PortProton for Alpine Linux (thanks to Boria138)
|
||||
* fixed tray for WM: BSPWM (thanks to Htylol)
|
||||
* fixed launch of some bat files (thanks to Htylol)
|
||||
|
||||
###Scripts version 2342### / stable / Date: 30.08.2024 / Download update size: 385 megabytes
|
||||
* cumulative update to the stable version of PortProton scripts
|
||||
|
||||
###Scripts version 2341### / Date: 30.08.2024 / Download update size: 4 megabytes
|
||||
* minor improvements to the creation of shortcuts and icons
|
||||
* HoYoPlay auto-installation updated (thanks Eljeyna)
|
||||
|
||||
###Scripts version 2340### / Date: 27.08.2024 / Download update size: 380 megabytes
|
||||
* added the ability for standard installation to the prefix manager (without forced redownload of components)
|
||||
* updated PROTON_LG to version "9-11"
|
||||
* updated WINE_LG to version "9-12-2"
|
||||
* the test WINE_LG_NTSYNC has been updated in the repositories to version "9-13-2"
|
||||
* improved function for preparing "DOTNET" and "PROGRAMS" prefixes
|
||||
* fixed the need to restart vkPlay after changing the WINE version and updating the prefix
|
||||
* added settings files for games (thanks Mels):
|
||||
* Heavy Rain
|
||||
* Beyond Two Souls
|
||||
* Assassins Creed Origins
|
||||
|
||||
###Scripts version 2339### / Date: 25.08.2024 / Download update size: 180 megabytes
|
||||
* libs_v49 library package updated (sniper container 0.20240820.99315)
|
||||
* minor improvements and optimizations (thanks to Htylol)
|
||||
|
||||
###Scripts version 2338### / Date: 12.08.2024 / Download update size: 4 megabytes
|
||||
* updated lists of contributors in "PORTPROTON SETTINGS" --> "Authors and acknowledgments"
|
||||
* added the ability to run .reg files (thanks Boria138)
|
||||
* added icons for msi, bat and reg files (thanks to Dervart)
|
||||
* fixed GUI alignment for XFCE (thanks to Htylol)
|
||||
* added automatic disabling of downloading covers for STEAM if there is no access to the covers server
|
||||
|
||||
###Scripts version 2337### / Date: 09.08.2024 / Download update size: 4 megabytes
|
||||
* fixed GUI alignment on SteamDeck (thanks to Htylol)
|
||||
* added .bat file association (thanks to Boria138)
|
||||
* added settings file for Vortex Mod Manager (thanks Eljeyna)
|
||||
* fixed creation of an extra shortcut for LGC and WGC launchers
|
||||
|
||||
###Scripts version 2336### / stable / Date: 08.08.2024 / Download update size: 4 megabytes
|
||||
* improved verification of downloaded files
|
||||
|
||||
###Scripts version 2335### / stable / Date: 07.08.2024 / Download update size: 4 megabytes
|
||||
* cumulative update to the stable version of PortProton scripts
|
||||
|
||||
###Scripts version 2334### / Date: 07.08.2024 / Download update size: 4 megabytes
|
||||
* service information has been transferred to pop-up notifications (thanks to Htylol, Xpamych, Dervart)
|
||||
* added the ability to use pop-up notifications in flatpak (thanks to Boria138)
|
||||
* added the ability to download experimental WINE_LG_NTSYNC
|
||||
* added settings files for games (thanks to Eljeyna):
|
||||
* Act of War - Direct Action
|
||||
* Act of War - High Treason
|
||||
|
||||
###Scripts version 2333### / Date: 06.08.2024 / Download update size: 4 megabytes
|
||||
* changed the download source from CDN to the project server cloud.linux-gaming.ru (thanks Xpamych)
|
||||
|
||||
###Scripts version 2332### / Date: 05.08.2024 / Download update size: 4 megabytes
|
||||
* fixed display of icons for renamed shortcuts (thanks to Arta48)
|
||||
* general optimization of scripts (thanks to Htylol)
|
||||
* added/updated settings files for games:
|
||||
* Star Wars Bounty Hunter (thanks to Eljeyna)
|
||||
* Beyond Divinity (thanks to Alek V and Eljeyna)
|
||||
* Street Fighter V (thanks Mels)
|
||||
|
||||
###Scripts version 2331### / Date: 01.08.2024 / Download update size: 4 megabytes
|
||||
* fixed downloading of third-party versions of wine registered in the game/program settings file
|
||||
* Added audio driver selection to settings (thanks Boria138)
|
||||
* added comment for EVE Online (thanks Boria138)
|
||||
* improved icon creation functions (thanks to Htylol)
|
||||
* improved log creation mode (thanks to Htylol)
|
||||
* fixed deletion of shortcuts containing spaces (thanks to Htylol)
|
||||
* added/updated settings files for games:
|
||||
* FarCry 4 (thanks Alek V and Mels)
|
||||
* Resident Evil 7: Biohazard (thanks Mels)
|
||||
* Horizon Forbidden West (thanks Mels)
|
||||
* Bright Memory Infinite (thanks Eljeyna)
|
||||
* Lord of The Rings: Battle for MiddleEarth (thanks to user1)
|
||||
* Apollo Justice: Ace Attorney Trilogy (thanks SDR)
|
||||
|
||||
###Scripts version 2330### / Date: 30.07.2024 / Download update size: 4 megabytes
|
||||
* updated tray based on libayatana-appindicator (thanks to Htylol)
|
||||
* added win11 selection to settings (thanks Boria138)
|
||||
* improved creation of icons for shortcuts (thanks Boria138)
|
||||
* fixed deletion of disks added manually (thanks to Boria138)
|
||||
* updated yad version to improve interface (thanks to Htylol)
|
||||
* fixed deletion when duplicate shortcuts exist (thanks to Htylol)
|
||||
* added settings file for all GamesVoice files (thanks to SDR)
|
||||
|
||||
###Scripts version 2329### / Date: 26.07.2024 / Download update size: 4 megabytes
|
||||
* created a new tray based on libayatana-appindicator (thanks to Htylol)
|
||||
* improved automatic creation of shortcuts by checking "create shortcut" in the installer itself (thanks to Boria138 and Htylol)
|
||||
* plugins package updated to version 17
|
||||
|
||||
###Scripts version 2328### / Date: 25.07.2024 / Download update size: 4 megabytes
|
||||
* updated icon for setup files (thanks to Dervart)
|
||||
* fixed interface alignment for KDE
|
||||
* added automatic creation of shortcuts by checking "create shortcut" in the installer itself (thanks to Boria138 and Htylol)
|
||||
* settings file editor switched to yad (thanks to Htylol)
|
||||
|
||||
###Scripts version 2327### / stable / Date: 25.07.2024 / Download update size: 4 megabytes
|
||||
* cumulative update to the stable version of PortProton scripts
|
||||
|
||||
###Scripts version 2326### / Date: 24.07.2024 / Download update size: 4 megabytes
|
||||
* updated README.md (thanks Kazevic)
|
||||
* user.conf editor switched to yad (thanks to Htylol)
|
||||
* fixed disk mounting in dosdevice (thanks to Boria138)
|
||||
* added drive S which always links to the directory with games in STEAM (for easy installing mods in games from the STEAM library)
|
||||
|
||||
###Scripts version 2325### / Date: 22.07.2024 / Download update size: 4 megabytes
|
||||
* updated Caliber auto-installation
|
||||
* fixed Yabause icon display
|
||||
* fixed adding icons when creating a shortcut to the steam library (thanks to Boria138)
|
||||
* updated gamescope settings window (thanks to Htylol)
|
||||
* updated language selection function (thanks to Htylol)
|
||||
* fix icon creation on systems using SELinux (thanks to Boria138)
|
||||
|
||||
###Scripts version 2324### / Date: 18.07.2024 / Download update size: 4 megabytes
|
||||
* updated Russian translation (thanks to Eljeyna)
|
||||
|
||||
###Scripts version 2323### / Date: 17.07.2024 / Download update size: 4 megabytes
|
||||
* updated Russian translation (thanks to Eljeyna and Alek V)
|
||||
* updated function for downloading covers to the STEAM library (thanks to Boria138)
|
||||
* added saving the choice where to create a shortcut (thanks to Htylol)
|
||||
* added/updated settings files for games (thanks Mels):
|
||||
* Bioshock Remastered,
|
||||
* Bioshock 2 Remastered,
|
||||
* Teenage Mutant Ninja Turtles,
|
||||
* Teenage Mutant Ninja Turtles 2: Battle Nexus,
|
||||
* Alan Wake Remastered
|
||||
* Halo Infinite,
|
||||
* The Matrix: Path of Neo,
|
||||
* Persona 4 Golden,
|
||||
* Dying Light,
|
||||
* Halo Infinite,
|
||||
* RoboCop Rogue City,
|
||||
* Need for Speed - Hot Pursuit 2 (2002),
|
||||
* Resident Evil 4 Remake,
|
||||
* Plague Tale: Requiem,
|
||||
* Dishonored 2
|
||||
* The Witcher 3: Wild Hunt (Nextgen),
|
||||
* A Plague Tale: Innocence,
|
||||
* Far Cry 5 Gold Edition,
|
||||
|
||||
* added settings files for games (thanks Eljeyna):
|
||||
* Alone in the Dark (2024),
|
||||
* Animal Well.
|
||||
|
||||
###Scripts version 2322### / Date: 16.07.2024 / Download update size: 4 megabytes
|
||||
* updated Spanish translation (thanks to BlackSnaker)
|
||||
* Russian translation partially updated (thanks to Alek V)
|
||||
* added NVAPI file comparison to prevent duplicate copying (thanks to Htylol)
|
||||
* updated 3D Api functions for NVIDIA video cards (thanks to Htylol)
|
||||
* shortcuts to the STEAM library are created with covers (thanks to Boria138)
|
||||
|
||||
###Scripts version 2321### / Date: 15.07.2024 / Download update size: 190 megabytes
|
||||
* updated WINE_LG to version "9-12"
|
||||
* updated versions:
|
||||
* DXVK_GIT "2.3.1-120"
|
||||
* VKD3D_GIT "1.1-4110"
|
||||
* fixed the list of WINE versions if the dist directory is empty (thanks to Htylol)
|
||||
* added winetricks translations (thanks to Htylol)
|
||||
* added a description of the file system where the game is installed, PortProton and the temporary directory (thanks to Htylol)
|
||||
|
||||
###Scripts version 2320### / stable / Date: 15.07.2024 / Download update size: 4 megabytes
|
||||
* fixed rare launch issue on SteamOS (thanks to Htylol)
|
||||
* added system version detection when using flatpak (thanks to Htylol)
|
||||
* added information about the current version of BRANCH to the interface header (thanks to Htylol)
|
||||
* minor improvements and optimizations
|
||||
|
||||
###Scripts version 2319### Date: 14.07.2024 / Download update size: 4 megabytes
|
||||
* added automatic rollback of script version when switching from DEVEL to STABLE
|
||||
|
||||
###Scripts version 2318### Date: 14.07.2024 / Download update size: 4 megabytes
|
||||
* test DEVEL version
|
||||
|
||||
###Scripts version 2317### Date: 14.07.2024 / Download update size: 4 megabytes
|
||||
* Added selection of STABLE and DEVEL versions to the PortProton settings interface
|
||||
|
||||
###Scripts version 2316### Date: 13.07.2024 / Download update size: 4 megabytes
|
||||
* HOTFIX - start on some system
|
||||
|
||||
###Scripts version 2315### Date: 12.07.2024 / Download update size: 4 megabytes
|
||||
* fixed the display of the PROTON_LG and WINE_LG versions in the absence of a settings file (thanks Htylol)
|
||||
* added the ability to run debugging scripts from the terminal: portproton --debug (thanks to Boria138 and Htylol)
|
||||
* fixed saving settings when launching shortcuts from the main menu
|
||||
* fixed creation of shortcuts after installing the game/app from setup.exe
|
||||
|
||||
###Scripts version 2314### Date: 11.07.2024 / Download update size: 4 megabytes
|
||||
* HOTFIX - create multiple shortcuts when unpacking a prefix backup
|
||||
* fixed the disable of CAS in the vkBasalt menu (0 in the menu is -1 in the variable)
|
||||
* fixed the auto-shutdown of the HoYoPlay launcher after the initial installation
|
||||
|
||||
###Scripts version 2313### Date: 11.07.2024 / Download update size: 4 megabytes
|
||||
* added all gamescope settings to the interface (thanks Htylol)
|
||||
* added the experimental ability to run the native version of wine-wayland with a third-party version of wine, which is compiled with this function (thanks Boria138)
|
||||
* temporary files have been moved to the /tmp/PortProton directory (thanks Htylol)
|
||||
* fixed language switching in games using .ini file (thanks by Eljeyna)
|
||||
* Genshin Impact auto-installation changed to HoYoPlay
|
||||
* fixed black screen in Steam PP
|
||||
* updated dgVoodoo2 configuration interface (thanks by Htylol)
|
||||
* updated gamescope setup interface (thanks by Htylol)
|
||||
* fixed winecmd
|
||||
* fixed creation of multiple shortcuts when setting up a prefix backup
|
||||
* fixed auto-installation of World of Sea Battle
|
||||
* minor improvements and optimizations (thanks to Boria138 and Htylol)
|
||||
|
||||
###Scripts version 2312### Date: 25.06.2024 / Download update size: 4 megabytes
|
||||
* HOTFIX - error: "Argument list too long"
|
||||
|
||||
###Scripts version 2311### Date: 24.06.2024 / Download update size: 4 megabytes
|
||||
* updated version of yad - added auto-disabled for locked settings (thanks Htylol)
|
||||
* additional small script optimizations (thanks Htylol)
|
||||
* fixed a bug with localization variable substitution (thanks to Htylol and Boria138)
|
||||
|
||||
###Scripts version 2310### Date: 23.06.2024 / Download update size: 4 megabytes
|
||||
* HOTFIX - create shortcut for .exe files
|
||||
|
||||
###Scripts version 2309### Date: 23.06.2024 / Download update size: 205 megabytes
|
||||
* updated PROTON_LG to version "9-7"
|
||||
* added the ability to run .exe files from the terminal with relative paths (thanks to Boria138)
|
||||
* additional interface optimizations have been added (thanks to Htylol)
|
||||
* yad version has been updated to version 14 - to improve interface settings (thanks Htylol)
|
||||
* updated interface themes (thanks to Dervart and Htylol)
|
||||
* added disabling incompatible settings with the "3D Api"
|
||||
* fixed DLSS on NVIDIA RTX graphics cards
|
||||
* when creating a shortcut, the paths to the STEAM library were returned to the scripts and exceptions were added for the games AC Valhalla and Valheim
|
||||
|
||||
###Scripts version 2308### Date: 18.06.2024 / Download update size: 187 megabytes
|
||||
* updated WINE_LG to version "9-11"
|
||||
* BattleNET auto-installation has been moved to a separate BATTLE_NET prefix
|
||||
|
||||
###Scripts version 2307### Date: 18.06.2024 / Download update size: 4 megabytes
|
||||
* fixed auto-installation of Battle NET
|
||||
* refactoring scripts to optimize the interface (thanks Htylol)
|
||||
* replacing copying libraries into a prefix with creating symbolic links
|
||||
|
||||
###Scripts version 2306### Date: 14.06.2024 / Download update size: 4 megabytes
|
||||
* the yad version has been updated to improve the interface settings (thanks Htylol)
|
||||
* the language selection interface has been updated (thanks to Boria138)
|
||||
* additional interface optimizations have been added (thanks to Htylol)
|
||||
* updated themes (thanks to Dervart)
|
||||
* added a HOTFIX to check installed plugins
|
||||
|
||||
###Scripts version 2305### Date: 12.06.2024 / Download update size: 183 megabytes
|
||||
* ATTENTION: after updating the scripts, you need to restart PortProton once to download the new version of plugins!
|
||||
|
||||
* the plugins package has been updated to v16:
|
||||
* the yad version has been updated - many patches have been added to improve the interface (thanks Htylol)
|
||||
* information about the project has been fixed when hovering over the tray icon (thanks Htylol)
|
||||
* the exe launch interface has been updated, a tab with settings has been added (thanks Htylol)
|
||||
* creation of new prefixes has been accelerated (in 1.5 or more times, depending on the characteristics of the PC)
|
||||
* updated dxvk-nvapi to v0.7.0-5
|
||||
* added a portable version of icoextract for better extraction of icons from exe files (thanks to Boria138)
|
||||
|
||||
* updated versions:
|
||||
* DXVK_GIT "2.3.1-72"
|
||||
* VKD3D_GIT "1.1-4051"
|
||||
|
||||
* optimized the speed of switching PortProton interface settings
|
||||
* added a symbolic link to the home directory for the flatpak version of PortProton
|
||||
* Improved PortProton interface
|
||||
* added theme: compact (thanks Htylol)
|
||||
* added switching the view of the main exe launch interface and shortcuts in the menu "PortProton -> PortProton Settings -> Change the launch interface" (thanks Htylol)
|
||||
* GameScope settings are placed in a separate window (for future functionality expansion)
|
||||
* Improved the wine download interface and added the ability to select multiple versions at the same time
|
||||
* many small improvements to the GUI and scripts
|
||||
|
||||
###Scripts version 2304### Date: 10.06.2024 / Download update size: 3 megabytes
|
||||
* HOTFIX for ALT Linux + NVIDIA
|
||||
|
||||
###Scripts version 2303### Date: 06.06.2024 / Download update size: 190 megabytes
|
||||
* updated WINE_LG to version "9-10"
|
||||
* updated the GOG installer
|
||||
* fixed the display of the correct icons.exe files
|
||||
|
||||
###Scripts version 2302### Date: 03.06.2024 / Download update size: 405 megabytes
|
||||
* updated WINE_LG to version "9-9"
|
||||
* updated PROTON_LG to version "9-5-1" (added patches to improve the operation of dualsense gamepads)
|
||||
* updated versions:
|
||||
DXVK_GIT "2.3.1-37"
|
||||
VKD3D_GIT "1.1-4022"
|
||||
* fixed the launch of games on SteamDeck that worked only when launched from the "Desktop" (for such games, you need to recreate the shortcut in the STEAM library)
|
||||
|
||||
###Scripts version 2301### Date: 29.05.2024 / Download update size: 3 megabytes
|
||||
* HOTFIX - running on some systems
|
||||
|
||||
###Scripts version 2300### Date: 29.05.2024 / Download update size: 3 megabytes
|
||||
* added auto-installation of the Anomaly Zone game (thanks Chal55rus)
|
||||
* improved the function of determining the name of the game/program (thanks Boria138)
|
||||
* improved the operation of dgVoodoo 2 in broadcast mode in DX12/VKD3D (thanks Htylol)
|
||||
* vkBasalt is disabled by default
|
||||
|
||||
###Scripts version 2299### Date: 12.05.2024 / Download update size: 3 megabytes
|
||||
* added Spanish language (thanks BlackSnaker and Boria138)
|
||||
* added auto-installation of the W3D_HUB launcher (thanks Chal55rus and Boria138)
|
||||
* fixed PortProton shortcuts when installing from flathub
|
||||
* added the priority of using icoextract when creating icons for .exe files (thanks Boria138)
|
||||
* updated the settings file for the Deathloop game (thanks Eljeyna)
|
||||
* refactoring of 3D Api functions (thanks Htylol)
|
||||
* added settings DGV2_16 BIT_MODE, DGV2_VRAM_INCREASE, DGV2_FILTERING, DGV2_ANTIALIASING, DGV2_DISABLE_D3D (thanks Htylol)
|
||||
|
||||
###Scripts version 2298### Date: 09.05.2024 / Download update size: 3 megabytes
|
||||
* HOTFIX - fixed preview of MANGOHUD settings when it is not in the system
|
||||
|
||||
###Scripts version 2297### Date: 09.05.2024 / Download update size: 3 megabytes
|
||||
* the inclusion of dgvoodoo2 has been moved to the settings (for use in all 3D APIs, including translation to OpenGL) (thanks Htylol)
|
||||
* fixed the joint launch of the system and portable versions of MANGOHUD and vkBasalt in flatpak (thanks Htylol)
|
||||
* the ability to preview changes has been added to MANGOHUD settings (thanks to Boria138)
|
||||
* the standard tray icon has been returned
|
||||
|
||||
###Scripts version 2296### Date: 08.05.2024 / Download update size: 3 megabytes
|
||||
* fixed the joint launch of the system and portable versions of MANGOHUD and vkBasalt
|
||||
* fixed resetting the screen refresh rate settings in XFCE
|
||||
* improved the download function of third-party versions of WINE/PROTON
|
||||
* minor script improvements
|
||||
|
||||
###Scripts version 2295### Date: 07.05.2024 / Download update size: 3 megabytes
|
||||
* fixed the definition of a prefix if it is a symbolic link
|
||||
* added the ability to force the use of DINPUT_PROTOCOL (thanks Eljeyna)
|
||||
* added additional settings for dgVoodoo2 (thanks Htylol)
|
||||
|
||||
###Scripts version 2294### Date: 06.05.2024 / Download update size: 3 megabytes
|
||||
* HOTFIX - definitions of the settings file used
|
||||
|
||||
###Scripts version 2293### Date: 06.05.2024 / Download update size: 3 megabytes
|
||||
* multiple FPS limits have been added to MANGOHUD settings (thanks to Boria138)
|
||||
* improved creation of a settings file for .exe files on first launch
|
||||
* added automatic detection of the prefix from which the exe file is launched
|
||||
|
||||
###Scripts version 2292### Date: 04.05.2024 / Download update size: 3 megabytes
|
||||
* added a forced language selection to the settings for .exe files (thanks to Boria138)
|
||||
* added the ability to force the use of XINPUT in the settings for .exe files
|
||||
|
||||
###Scripts version 2291### Date: 03.05.2024 / Download update size: 3 megabytes
|
||||
* added PortProton restart after creating a shortcut and when exiting the "cross" in the settings
|
||||
* automated translation of all versions of DirectX + glide (3Dfx) to Vulkan (thanks Htylol)
|
||||
* an experimental version of the 3D API has been added: Damavand (translation of wined3d to Vulkan)
|
||||
|
||||
###Scripts version 2290### Date: 30.04.2024 / Download update size: 3 megabytes
|
||||
* fixed autoinstall for CALIBER
|
||||
|
||||
###Scripts version 2289### Date: 30.04.2024 / Download update size: 3 megabytes
|
||||
* the selection of the legacy version of DXVK is combined with DGVOODOO2 (thanks Htylol)
|
||||
* fixed caching of VKD3D shaders for DirectX 12 games (thanks Htylol)
|
||||
|
||||
###Scripts version 2288### Date: 27.04.2024 / Download update size: 3 megabytes
|
||||
* refactoring of 3D API functions has been performed
|
||||
* fixed the operation of PortProton in the absence of gettext.sh (thanks Boria138)
|
||||
* fixed MANGOHUD working in 3D API mode: OpenGL (thanks Htylol)
|
||||
|
||||
###Scripts version 2287### Date: 26.04.2024 / Download update size: 3 megabytes
|
||||
* HOTFIX - "DGVOODOO2" (thanks Htylol)
|
||||
|
||||
###Scripts version 2286### Date: 25.04.2024 / Download update size: 3 megabytes
|
||||
* fixed language switching in the absence of the "$LANG" variable in the system (some versions of Steam Deck)
|
||||
* added the ability to use an outdated version of DXVK (for video cards supporting only Vulkan 1.1 version)
|
||||
|
||||
###Scripts version 2285### Date: 25.04.2024 / Download update size: 3 megabytes
|
||||
* added the inclusion of "DGVOODOO2" in the "3D API" (thanks Htylol)
|
||||
* improved archive unpacking function (thanks to Boria138)
|
||||
|
||||
###Scripts version 2284### Date: 23.04.2024 / Download update size: 240 megabytes
|
||||
* added new functionality to the PortProton menu -> PORTPROTON SETTINGS -> Change Mirror (to switch downloads from CDN to GITHUB and back)
|
||||
* updated WINE_LG to version 9-7
|
||||
* updated PROTON_LG to version "9-4"
|
||||
* updated versions:
|
||||
DXVK_GIT "2.3.1-9"
|
||||
VKD3D_GIT "1.1-3980"
|
||||
* fixed the Cats Launcher installer (Front Edge)
|
||||
* moved choose of "GALLIUM_ZINK" in the "3D API" (thanks Htylol)
|
||||
* updated PortProton animations (thanks Dervart)
|
||||
|
||||
###Scripts version 2283### Date: 22.04.2024 / Download update size: 12 megabytes
|
||||
* global optimization of scripts has been performed
|
||||
* added auto-installation of the game "Russian Fishing 4" (thanks to Boria138)
|
||||
* moved the localization method from variables to .po files (makes it possible to translate into any language)
|
||||
Special thanks:
|
||||
Boria138 - for help in the localization transition to .po files
|
||||
Alex V. - for most of the localization into Russian
|
||||
chal55rus - for the operational test and finding problems in translation
|
||||
Xpamych, Vano, Dervart, Boria138 - for help in editing the translation
|
||||
|
||||
###Scripts version 2282### Date: 19.04.2024 / Download update size: 15 megabytes
|
||||
* fixed downloading required versions of WINE from SteamDeck gaming mode
|
||||
* improved functions related to the work of flatpak (thanks to Boria138)
|
||||
* fixed the creation and unpacking of prefixes
|
||||
* added the MESA_GL_VERSION_OVERRIDE version selection to the startup settings .exe files (thanks Htylol)
|
||||
|
||||
###Scripts version 2281### Date: 18.04.2024 / Download update size: 15 megabytes
|
||||
* the PortProton script update window has been updated
|
||||
* icons for the interface have been translated from png to svg (thanks to Dervart)
|
||||
* fixed the native version of PortProton on SteamDeck (We strongly recommend switching to the flatpak version for SteamDeck!)
|
||||
|
||||
###Scripts version 2280### Date: 16.04.2024 / Download update size: 15 megabytes
|
||||
* minor fixes for SteamDeck + flatpak
|
||||
|
||||
###Scripts version 2279### Date: 16.04.2024 / Download update size: 15 megabytes
|
||||
* improvements to the flatpak version of PortProton:
|
||||
- fixed running games on SteamDeck in gaming mode
|
||||
- disabled downloading of the steam runtime container (reduces the size of the installed PortProton)
|
||||
- improved the function of detecting GALLIUM_NINE libraries
|
||||
* ATTENTION: Do not use flatpak and the native version of PortProton on the same system!
|
||||
|
||||
###Scripts version 2278### Date: 15.04.2024 / Download update size: 15 megabytes
|
||||
* changed function for prefix update
|
||||
|
||||
###Scripts version 2277### Date: 15.04.2024 / Download update size: 15 megabytes
|
||||
* HOTFIX for AUTOINSTALL
|
||||
* HOTFIX - remember choose version of WINE
|
||||
|
||||
###Scripts version 2276### Date: 14.04.2024 / Download update size: 15 megabytes
|
||||
* HOTFIX for SteamDeck
|
||||
|
||||
###Scripts version 2275### Date: 14.04.2024 / Download update size: 175 megabytes
|
||||
* all archives of wine libraries and versions have been moved to CDN (download speed correction)
|
||||
* the libs_v48 library package has been updated
|
||||
* added Russian language support in Steam Deck game mode
|
||||
* fixed the operation of Sony Playstation gamepads (thanks Ardash for identifying the problem)
|
||||
* fixed the work of the latest versions of SVN on NVIDIA 550+ drivers (problems are still possible with MANGOHUD)
|
||||
* updated icons in the AUTO-INSTALLATION tab (thanks Dervart)
|
||||
* added color detection of the system theme to change the tray icon (thanks to Boria138 and Dervart)
|
||||
* added support for disabling deepin compositing (thanks Boria138)
|
||||
* fixed GALLIUM_NINE in flatpak (thanks Boria138)
|
||||
|
||||
###Scripts version 2274### Date: 07.04.2024 / Download update size: 15 megabytes
|
||||
* added the previous theme for PortProton, enabled by adding "export GUI_THEME=classic" to "data/user.conf"
|
||||
|
||||
###Scripts version 2273### Date: 06.04.2024 / Download update size: 15 megabytes
|
||||
* the PortProton interface has been updated
|
||||
* improved the quality of the tray icon
|
||||
* added the CatsLauncher (the Front Edge game) to the AUTOINSTALL
|
||||
* added initial support .css (GTK+)
|
||||
* updated DOTNET prefix
|
||||
|
||||
###Scripts version 2272### Date: 04.04.2024 / Download update size: 15 megabytes
|
||||
* script refactoring:
|
||||
- yad_gui script combined with functions_helper
|
||||
- runlib script combined with start.sh
|
||||
- all functions from runlib, yad_gui and start.sh moved to functions_helper
|
||||
* fixed winetricks update on some systems (thanks to Boria138)
|
||||
* when cleaning the prefix, Common Files directories are not deleted from Program Files (to save vst libraries)
|
||||
* updated the interface software (yad) to version 13.0 with Cyrillic support by default
|
||||
|
||||
###Scripts version 2271### Date: 03.04.2024 / Download update size: 15 megabytes
|
||||
* improved interface of the prefix manager (xterm has been replaced with the standard PortProton interface)
|
||||
* fixed the launch of the game "Dragon Age: Origin" from EAapp
|
||||
* many small script improvements
|
||||
|
||||
###Scripts version 2270### Date: 31.03.2024 / Download update size: 15 megabytes
|
||||
* added support for the game Horizon Forbidden West (to apply, you need to run the exe of the game and select SETTINGS -> RESET SETTINGS)
|
||||
* fixed the operation of WINE from Kron4ek and returned the ability to download it using GET-OTHER-WINE
|
||||
* fixed the launch of GET-OTHER-WINE (the interface for downloading third-party versions of WINE-PROTON) when launching exe files
|
||||
|
||||
###Scripts version 2269### Date: 29.03.2024 / Download update size: 15 megabytes
|
||||
* added improvements when using the system WINE
|
||||
* the preparation of PortProton scripts for working in flatpak has been completed
|
||||
|
||||
###Scripts version 2268### Date: 27.03.2024 / Download update size: 15 megabytes
|
||||
* fixed the launch of some 32-bit games on the DEFAULT prefix. Examples:
|
||||
LEGO Marvel Super Heroes
|
||||
LEGO The Lord Of The Rings
|
||||
LEGO Star Wars - The Clone Wars
|
||||
Warhammer 40,000 Space Marine
|
||||
Star Wars The Force Unleashed
|
||||
Wolverine
|
||||
|
||||
###Scripts version 2267### Date: 27.03.2024 / Download update size: 15 megabytes
|
||||
* implemented a twofold acceleration of prefix updates on all systems
|
||||
* improved the functionality of settings for exe files (EDIT_DB)
|
||||
* fixed the automatic installation of BattleNET
|
||||
|
||||
###Scripts version 2266### Date: 26.03.2024 / Download update size: 185 megabytes
|
||||
* HOTFIX - download plugins from GITHUB
|
||||
|
||||
###Scripts version 2265### Date: 26.03.2024 / Download update size: 570 megabytes
|
||||
* the faudio component has been added to the DEFAULT prefix (required for games running on the Creation Engine, example The Elder Scrolls)
|
||||
* the plugins_v14 library package has been updated:
|
||||
transferred from the libs package: d3d_extras, reshade and default_pfx
|
||||
portable versions have been added: yad_gui_pp, perl, exiftool (thanks to Boria138)
|
||||
* the libs_v47 library package has been updated:
|
||||
pressure-vessel 0.20240306.0
|
||||
sniper 0.20240307.80401
|
||||
* updated PROTON_LG to version "9-2"
|
||||
* updated versions:
|
||||
DXVK_GIT "2.3.1"
|
||||
VKD3D_GIT "1.1-3973"
|
||||
* added saving of settings changes to EDIT_DB when using the "OPEN SETTINGS FILE" button
|
||||
* improved support for the PortProton test build in flatpak
|
||||
* many small script improvements
|
||||
|
||||
###Scripts version 2264### Date: 15.03.2024 / Download update size: 15 megabytes
|
||||
* added the option to end the first PortProton session when starting the second
|
||||
* added auto-installation of the game "Pulse Online"
|
||||
|
||||
###Scripts version 2263### Date: 15.03.2024 / Download update size: 15 megabytes
|
||||
* the lock file of the second session has been moved to "/tmp/portproton.lock"
|
||||
* when starting from the terminal, it is clearly indicated that the lock file and its location have been found
|
||||
|
||||
###Scripts version 2262### Date: 14.03.2024 / Download update size: 230 megabytes
|
||||
* added a warning when starting the second PortProton session
|
||||
* added the ability to disable the container
|
||||
* added the ability to use system WINE
|
||||
* updated PROTON_LG to version 9-1
|
||||
* updated versions:
|
||||
DXVK_GIT "2.3-90"
|
||||
VKD3D_GIT "1.1-3954"
|
||||
* fixed installation of libraries from the prefix manager on openSUSE OS (thanks to Boria138)
|
||||
* a separate version of PROTON is no longer required for Black Desert Online
|
||||
|
||||
###Scripts version 2261### Date: 07.03.2024 / Download update size: 15 megabytes
|
||||
* HOTFIX - use settings from Black Desert Online launcher
|
||||
|
||||
###Scripts version 2260### Date: 07.03.2024 / Download update size: 15 megabytes
|
||||
* added Black Desert Online to AUTOINSTALL
|
||||
* fixed the prefix filling request while using the automatic installation of desktop games/launchers
|
||||
|
||||
###Scripts version 2259### Date: 06.03.2024 / Download update size: 15 megabytes
|
||||
* the PortProton update feature has been fixed for Steam Deck in Gaming Mode (the current update needs to be installed from desktop mode)
|
||||
|
||||
###Scripts version 2258### Date: 06.03.2024 / Download update size: 15 megabytes
|
||||
* fixed saving complex arguments for an exe file (example: "- /B/TX /lang:01 /tex:1 /spg:50 KingKongTheGame.bf")
|
||||
* added automatic recovery shortcut to the menu for Steam Deck after SteamOS update (it is necessary to launch PP with any other shortcut of any game, or from Gaming Mode)
|
||||
* the use of gamemode is disabled for Steam Deck in Gaming Mode (the session itself uses the pre-installed gamemode in SteamOS)
|
||||
|
||||
###Scripts version 2257### Date: 15.02.2024 / Download update size: 15 megabytes
|
||||
* for all setup.exe is automatically selected by WINE_LG (corrects errors unarc.dll )
|
||||
* added a function to disable compositing (thanks to Boria138)
|
||||
* improved prefix update function
|
||||
* many small script improvements
|
||||
|
||||
###Scripts version 2256### Date: 13.02.2024 / Download update size: 15 megabytes
|
||||
* updated WINE_LG to version 9-2
|
||||
* updated versions:
|
||||
D8VK "1.7.1-2367"
|
||||
DXVK_GIT "2.3-57"
|
||||
VKD3D_GIT "1.1-3908"
|
||||
* fixed FAKE_DLSS in some games (CyberFSR project)
|
||||
* improved download functions
|
||||
* for Steam Deck, the launch of some games has been fixed only from the second time
|
||||
|
||||
###Scripts version 2255### Date: 12.02.2024 / Download update size: 15 megabytes
|
||||
* the portable versions of MANGOHUD and GAMESCOPE are disabled for Steam Deck in Gaming Mode
|
||||
* small additional script improvements
|
||||
|
||||
###Scripts version 2254### Date: 11.02.2024 / Download update size: 15 megabytes
|
||||
* PortProton interface restart has been accelerated
|
||||
* added priority for using the system gamemode if it is installed (thanks to Boria138)
|
||||
* updated startup, update and unpacking animations (thanks to WEBMAS and Dervart)
|
||||
* checking the PortProton update on Steam Deck occurs only in desktop mode
|
||||
|
||||
###Scripts version 2253### Date: 10.02.2024 / Download update size: 8 megabytes
|
||||
* minor fixes for SteamOS
|
||||
|
||||
###Scripts version 2252### Date: 09.02.2024 / Download update size: 33 megabytes
|
||||
* GUI has been completely translated from zenity to yad
|
||||
* download from wget has been switched to curl (improved download stability with some providers)
|
||||
* improved graphics in games are enabled by default (turned off by pressing: "HOME")
|
||||
* Cyrillic check in paths with a warning has been added
|
||||
* fixed the work of zink in x11 in new versions of mesa (thanks Htylol)
|
||||
* improved the work of FAKE_DLSS (CyberFSR project)
|
||||
* added a setting for enabling FAKE_DLSS_3 (experimental dlssg-to-fsr3 project)
|
||||
* updated the plugins package to version v13
|
||||
* updated GALLIUM_NINE version to 0.9
|
||||
* updated NVAPI version to 0.6.4-20
|
||||
|
||||
###Scripts version 2251### Date: 02.02.2024 / Download update size: 8 megabytes
|
||||
* HOTFIX - fixed automatic closing of EAapp after its installation
|
||||
|
||||
###Scripts version 2250### Date: 02.02.2024 / Download update size: 8 megabytes
|
||||
* fixed prefix adjustment and updating when starting from steam
|
||||
* fixed unpacking of WINE archives when starting from steam
|
||||
* significantly improved PP integration when launching from steam (ALL launchers should work)
|
||||
* fixed a rare League of Legends installation error
|
||||
* vkPlay installation has been updated
|
||||
* Electronic Arts App auto-installation has been returned
|
||||
* minor improvements to the 3D API customization feature
|
||||
|
||||
###Scripts version 2249### Date: 30.01.2024 / Download update size: 8 megabytes
|
||||
* added a unique name to launch Crossout (requires restarting the auto-installation)
|
||||
* fixed installation of the Project64 emulator
|
||||
* removed DuckStation, ScummVM, RPCS3 emulators (it is recommended to use native versions for Linux)
|
||||
* improved MANGOHUD configuration functions (thanks to Boria138)
|
||||
* minor additional localization and script improvements
|
||||
|
||||
###Scripts version 2248### Date: 26.01.2024 / Download update size: 8 megabytes
|
||||
* creating a shortcut in the "MENU -> Games" is separate from creating on the "Desktop"
|
||||
* added a condition for using fonts from WINE Proton only if there are no original fonts in the prefix
|
||||
* fixed the choice of installing libraries in the PortProton prefix manager
|
||||
* the creation of symlinks in PortProton has been transferred from direct paths to relative ones
|
||||
* added the "VKBASALT_USER_CONF" setting to use vkBasalt system settings (thanks Arta48)
|
||||
* updated the "EVE Online Launcher" installer to the current version (thanks cefeiko)
|
||||
|
||||
###Scripts version 2247### Date: 23.01.2024 / Download update size: 8 megabytes
|
||||
* improved operation of the portable version of gamemode
|
||||
* added cleaning of the data/tmp directory from broken (undocumented) archives before launching PortProton
|
||||
|
||||
###Scripts version 2246### Date: 20.01.2024 / Download update size: 8 megabytes
|
||||
* HOTFIX - fixed the launch of Modern Warships after its update
|
||||
* HOTFIX - fixed launch with gamescope
|
||||
* the REDUCE_PULSE_LATENCY variable was returned to the settings when running on wayland
|
||||
* by default, when creating a shortcut, the option "create a shortcut for STEAM" is deselected
|
||||
* the PW_RESTORE_RESOLUTION setting is replaced with an automatic return to the original resolution of the main monitor after the game is completed
|
||||
* improved automatic font size adjustment in MANGOHUD (when using more than one monitor)
|
||||
|
||||
###Scripts version 2245### Date: 19.01.2024 / Download update size: 350 megabytes
|
||||
* updated WINE_LG to version 9-0 and added fonts from proton steam
|
||||
* The libs_v46 container library package has been updated
|
||||
* updated MANGOHUD to version 0.7.0 in the container (thanks to Boria138)
|
||||
* fixed the display of gamemode in MANGOHUD (thanks to Boria138)
|
||||
* improved the functionality of selecting an nvidia graphics card with hybrid graphics
|
||||
* added auto-installation of the Modern Warships game (thanks to ValoKarDin)
|
||||
* the auto installer has been updated and the GOG Galaxy launcher has been fixed
|
||||
* the auto installer has been updated and the operation of the CALIBER game has been fixed
|
||||
|
||||
###Scripts version 2244### Date: 14.01.2024 / Download update size: 8 megabytes
|
||||
* updated PROTON_LG to version 8-25-2 (added fonts from proton steam)
|
||||
* fixed the display of the script version after reinstalling PortProton from the settings of the PortProton itself
|
||||
|
||||
###Scripts version 2243### Date: 12.01.2024 / Download update size: 8 megabytes
|
||||
* HOTFIX: Fixed spontaneous prefix switching when using the MANGOHUD configuration interface
|
||||
|
||||
###Scripts version 2242### Date: 11.01.2024 / Download update size: 8 megabytes
|
||||
* added a graphical interface for configuring MANGOHUD (thanks to Boria138)
|
||||
* updated versions:
|
||||
DXVK_GIT_VER 2.3-26
|
||||
VKD3D_GIT_VER 1.1-3821
|
||||
|
||||
###Scripts version 2241### Date: 28.12.2023 / Download update size: 8 megabytes
|
||||
* HOTFIX - VKD3D
|
||||
|
||||
###Scripts version 2240### Date: 28.12.2023 / Download update size: 8 megabytes
|
||||
* the variable "DX12_DISABLE" has been removed from EDIT_DB (deprecated function)
|
||||
* Vulkan driver verification has been transferred to the log creation mode
|
||||
* updated the version check of the World Of Sea Battle game before installation
|
||||
* The Wayland warning has been removed
|
||||
* added the variable "PW_RESTORE_RESOLUTION" to EDIT_BD (thanks to Boria138)
|
||||
|
||||
###Scripts version 2239### Date: 17.12.2023 / Download update size: 8 megabytes
|
||||
* fixed the launch of League of Legends (to fix it, run the auto-installation)
|
||||
* added correct verification of the vulkan driver, without installing vulkan-tools into the system
|
||||
* implemented automatic addition of mounted disks to the prefix (thanks to Boria138)
|
||||
* fixed the launch of GAMESCOPE when there are several NVIDIA graphics cards in the system (thanks to Vano)
|
||||
|
||||
###Scripts version 2238### Date: 12.12.2023 / Download update size: 8 megabytes
|
||||
* fixed GAMESCOPE and vkBasalt collaboration
|
||||
* optimized prefix creation and updating
|
||||
* fixed disabling MANGHUD in settings
|
||||
* added a reset button in the settings when launching the exe (to restore the default settings)
|
||||
* added a forced display of the exe file launch settings when launching a shortcut from the PortProton interface
|
||||
* added tooltips in the emulator installation tab (thanks Akai)
|
||||
* added a warning if there is no working Vulkan driver (thanks to Boria138)
|
||||
|
||||
###Scripts version 2237### Date: 08.12.2023 / Download update size: 8 megabytes
|
||||
* combined the inclusion of MANGOHUD in the settings (32-bit and 64-bit)
|
||||
* fixed vkBasalt working with gamescope
|
||||
* fixed the launch of some games that worked only in the DEBUG mode
|
||||
* fixed the choice of video card when launching from gamescope (thanks to Boria138)
|
||||
* new versions of wine are downloaded only if it is selected after launch, and not before launching PortProton
|
||||
|
||||
###Scripts version 2236### Date: 07.12.2023 / Download update size: 8 megabytes
|
||||
* the ability to enable GAMESCOPE has been added to the settings before starting the game (provided that it is installed on the system)
|
||||
* the installation of the Citra emulator has been fixed
|
||||
|
||||
###Scripts version 2235### Date: 06.12.2023 / Download update size: 8 megabytes
|
||||
* Fixed the missing osu icon! in the list of installed applications
|
||||
* updated Panzar auto-installation and fixed icon creation
|
||||
* updated GOG Galaxy
|
||||
- auto-installation - added automatic detection of the current version for installation
|
||||
- installation is performed in a separate GOG prefix
|
||||
- auto-installation is performed again in silent mode (no questions asked)
|
||||
|
||||
###Scripts version 2234### Date: 03.12.2023 / Download update size: 200 megabytes
|
||||
* updated PROTON_LG to version 8-25-1 (fixed BattleNET)
|
||||
* fixed the creation of shortcuts to STEAM in the absence of shortcuts.vdf file
|
||||
* fixed the creation of icons for standard shortcuts (thanks Arta48)
|
||||
* added the ability to create ppdb files for symbolic links (fix for the same exe file names)
|
||||
* created individual settings files for games:
|
||||
- Genshin Impact
|
||||
- Warframe
|
||||
- Rockstar
|
||||
(the application requires restarting the auto-installation of the required game)
|
||||
|
||||
###Scripts version 2233### Date: 26.11.2023 / Download update size: 8 megabytes
|
||||
* HOTFIX - create shortcut to STEAM
|
||||
|
||||
###Scripts version 2232### Date: 26.11.2023 / Download update size: 8 megabytes
|
||||
* added choose video card in settings (thanks Boria138)
|
||||
* added create shortcut to STEAM (Thanks: Akai, Boria138, Cefeiko, Vano, redroot, project steamtinkerlaunch and set -x)
|
||||
* minor updated
|
||||
|
||||
###Scripts version 2231### Date: 24.11.2023 / Download update size: 200 megabytes
|
||||
* updated PROTON_LG to version 8-24
|
||||
* updated autoinstall: World of Sea Battle x64 (thanks Iglu47 and Cefeiko)
|
||||
|
||||
###Scripts version 2230### Date: 10.11.2023 / Download update size: 8 megabytes
|
||||
* minor update
|
||||
|
||||
###Scripts version 2229### Date: 08.11.2023 / Download update size: 200 megabytes
|
||||
* updated PROTON_LG to version 8-22
|
||||
* updated versions:
|
||||
DXVK_GIT_VER 2.3-13
|
||||
VKD3D_GIT_VER 1.1-3727
|
||||
* added the inclusion of USE_GALLIUM_ZINC providing the ability to translate OpenGL to Vulkan (thanks Htylol)
|
||||
* improved information content and readability of logs (thanks Boria138)
|
||||
|
||||
|
||||
###Scripts version 2228### Date: 02.11.2023 / Download update size: 8 megabytes
|
||||
* improved definition of RTX series graphics cards
|
||||
* fixed hybrid graphics on some laptop configurations (but not yet on all)
|
||||
|
||||
###Scripts version 2227### Date: 22.10.2023 / Download update size: 520 megabytes
|
||||
* updated PROTON_LG to version 8-20 (LGC and WGC no longer require a separate version of WINE)
|
||||
* updated WINE_LG to version 8-18 (improved operation of vkPlay games: fixed videos in Atomic Heart TVs, the game Kuzhlevka works)
|
||||
* the libs_v44 library package has been updated:
|
||||
pressure-vessel 0.20230928.1
|
||||
sniper 0.20231005.62324
|
||||
reduced the size of the archive with libraries
|
||||
* accelerated prefix creation and updating
|
||||
* test: added driver selection for AMD (thanks to Boria138)
|
||||
* minor additional script improvements
|
||||
|
||||
###Scripts version 2226### Date: 09.10.2023 / Download update size: 8 megabytes
|
||||
* updated autoinstall scripts (thanks Boria138)
|
||||
* minor improvements
|
||||
|
||||
###Scripts version 2225### Date: 08.10.2023 / Download update size: 8 megabytes
|
||||
* improved log creation mode
|
||||
* the inclusion of "USE_SYSTEM_VK_LAYERS" has been added to the "SETTINGS" tab, which makes it possible to use the system mangohud, vkBasalt, obs-vkcapture and others
|
||||
* the inclusion of "USE_OBS_VKCAPTURE" has been added to the "SETTINGS" tab, which makes it possible to write to OBS Studio using obs-vkcapture (ATTENTION: the forced use of system mangohud, vkBasalt, obs-vkcapture and other applications using vulkan layers will be enabled)
|
||||
* updated autoinstall for League of Legends
|
||||
|
||||
###Scripts version 2224### Date: 28.09.2023 / Download update size: 210 megabytes
|
||||
* global cleaning of database files (thanks to Boria138)
|
||||
* updated PROTON_LG to version 8-17 (fixed community and support tabs in the Genshin Impact game)
|
||||
* accelerated search nvngx.dll when NVAPI and DLSS are enabled
|
||||
* added a check to run the .desktop file of a non-existent application
|
||||
|
||||
###Scripts version 2223### Date: 23.09.2023 / Download update size: 8 megabytes
|
||||
* updated DOTNET prefix
|
||||
* blocked use USE_US_LAYOUT under Wayland
|
||||
|
||||
###Scripts version 2222### Date: 22.09.2023 / Download update size: 8 megabytes
|
||||
* HOTFIX: update prefix
|
||||
* WGC and LGC are set in separate prefixes
|
||||
* fixed clearing the DOTNET prefix
|
||||
* minor changes to the WINE settings tab
|
||||
* fixed the function of forcing the use of the English layout
|
||||
|
||||
###Scripts version 2221### Date: 19.09.2023 / Download update size: 230 megabytes
|
||||
* updated PROTON_LG to version 8-15-1 (fix update prefix)
|
||||
* added (спасибо Boria138)
|
||||
REDUCE_PULSE_LATENCY - 'Reduce pulseaudio latency to fix intermittent sound'
|
||||
USE_US_LAYOUT - 'Forced use of the us layout (useful for games in which the control works correctly only on the us layout)'
|
||||
|
||||
###Scripts version 2220### Date: 17.09.2023 / Download update size: 260 megabytes
|
||||
* HOTFIX: Plarium Play
|
||||
* HOTFIX: World of Warships
|
||||
* updated versions:
|
||||
DXVK_GIT_VER 2.3-5
|
||||
VKD3D_GIT_VER 1.1-3622
|
||||
* updated PROTON_LG to version 8-15
|
||||
|
||||
###Scripts version 2219### Date: 03.09.2023 / Download update size: 8 megabytes
|
||||
* HOTFIX: Starfield
|
||||
* FIX: installing dotnet 4.6.1 for Plarium Play
|
||||
|
||||
###Scripts version 2218### Date: 03.09.2023 / Download update size: 8 megabytes
|
||||
* improved verification of RTX 4000 series video cards
|
||||
* added a check for NVIDIA + intel/amd hybrid graphics (thanks to Boria138)
|
||||
* added the variable __VK_LAYER_NV_optimus=NVIDIA_only when PRIME_RENDER_OFFLOAD is enabled (thanks to Boria138)
|
||||
* deleting previous versions of lib and plugins occurs only when new versions are downloaded successfully (if there are problems with downloading, you can skip and use PP with previous versions of libraries)
|
||||
* by default, PROTON_LG and WINE_x.x_LG are selected
|
||||
* added the ability to use stable versions of DXVK and VKD3D by default (by adding export PW_VULCAN_USE=1 to user.conf)
|
||||
|
||||
###Scripts version 2217### Date: 31.08.2023 / Download update size: 8 megabytes
|
||||
* the latest versions of DXVK and VKD3D are selected by default
|
||||
|
||||
###Scripts version 2216### Date: 30.08.2023 / Download update size: 650 megabytes
|
||||
* updated PROTON_LG to version 8-14
|
||||
there is no extra symbol on the screen when starting STEAM_PP
|
||||
fixed installation of Battle NET (again)
|
||||
* updated versions:
|
||||
DXVK_STABLE_VER="2.2-34"
|
||||
DXVK_GIT_VER="2.2-164"
|
||||
VKD3D_STABLE_VER="1.1-3445"
|
||||
VKD3D_GIT_VER="1.1-3556"
|
||||
* Updated libs_v44 library package:
|
||||
pressure-vessel 0.20230718.0
|
||||
sniper 0.20230718.55074
|
||||
* added automatic detection of NVIDIA RTX graphics cards (thanks to Boria138)
|
||||
* added automatic activation of DLSS and RAY TRACING support for NVIDIA RTX graphics cards
|
||||
* added check Vulkan API version
|
||||
|
||||
###Scripts version 2215### Date: 18.08.2023 / Update download size: 8 megabytes.
|
||||
* added script mirror: https://gitlab.eterfund.ru/Castro-Fidel/
|
||||
* creation of third-party (non-working) shortcuts by means of wine is disabled (when using wine versions other than proton)
|
||||
|
||||
###Scripts version 2214### Date: 04.08.2023 / Update download size: 250 megabytes.
|
||||
* updated PROTON_LG to version 8-11
|
||||
|
||||
###Scripts version 2213### Date: 03.08.2023 / Update download size: 250 megabytes.
|
||||
* updated PROTON_LG to version 8-10
|
||||
* an update from Boria138 has been adopted and finalized, adding a setting for limiting the use of CPU cores. (WINE_CPU_TOPOLOGY)
|
||||
* added a fix that significantly reduces the CPU load and increases FPS in Unity games (assuming more than 8 logical processor cores)
|
||||
* fixed changing and disabling FPS cutting
|
||||
|
||||
###Scripts version 2212### Date: 01.08.2023 / Update download size: 10 megabytes.
|
||||
* added D8VK (DirectX 8 to Vulkan API)
|
||||
|
||||
###Scripts version 2211### Date: 31.07.2023 / Update download size: 9 megabytes.
|
||||
* fix: League Of Legends (updated WINE_LOL_GE_8.12)
|
||||
* updated README in GitHub (thanks Boria138)
|
||||
|
||||
###Scripts version 2210### Date: 28.07.2023 / Update download size: 9 megabytes.
|
||||
* fix install and run (need tests):
|
||||
BattleNET
|
||||
STEAM_PP
|
||||
* minor scripts changes
|
||||
|
||||
###Scripts version 2209### Date: 26.07.2023 / Update download size: 9 megabytes.
|
||||
* added "Battle Of Space Raiders" autoinstall (thanks Boria138)
|
||||
* minor improvements by Boria138
|
||||
* disabled EAC and BE for autoinstall
|
||||
* HOTFIX - fixed issues on some systems when using PROTON_LG_8-X
|
||||
|
||||
###Scripts version 2208### Date: 24.07.2023 / Update download size: 9 megabytes.
|
||||
* added rename shortcut (thanks Maks1mS)
|
||||
* minor improvements by Boria138
|
||||
* fix installing: Genshin Impact
|
||||
|
||||
###Scripts version 2207### Date: 23.07.2023 / Update download size: 250 megabytes.
|
||||
* updated PROTON_LG_8-6 (with MONO 8.0)
|
||||
* updated DXVK_GIT_VER="2.2-137"
|
||||
* updated VKD3D_GIT_VER="1.1-3516"
|
||||
|
||||
###Scripts version 2206### Date: 07.07.2023 / Update download size: 250 megabytes.
|
||||
* updated PROTON_LG_8-6 (with MONO 8.0)
|
||||
* updated DXVK_GIT_VER="2.2-116"
|
||||
* updated VKD3D_GIT_VER="1.1-3488"
|
||||
* added Guild Wars 2 to autoinstall
|
||||
|
||||
###Scripts version 2205### Date: 01.07.2023 / Update download size: 240 megabytes.
|
||||
* updated PROTON_LG_8-4
|
||||
* with the PROTON_LG_8-4 version, the "World of Ships" game is working again
|
||||
* with the PROTON_LG_8-4 version, the "Ubisoft Connect" is working again
|
||||
|
||||
###Scripts version 2204### Date: 29.06.2023 / Update download size: 9 megabytes.
|
||||
* update localization
|
||||
* minor fixes for installing LGC and WGC
|
||||
|
||||
###Scripts version 2203### Date: 23.06.2023 / Update download size: 9 megabytes.
|
||||
* minor fixes for installing Battle.net
|
||||
|
||||
###Scripts version 2202### Date: 15.06.2023 / Update download size: 9 megabytes.
|
||||
* added Genshin Impact (again)
|
||||
* fix: download PROTON-GE
|
||||
|
||||
###Scripts version 2201### Date: 12.06.2023 / Update download size: 9 megabytes.
|
||||
* improved readability of the output when running portproton from the terminal
|
||||
* fixed the launch of the game World of Sea Battle
|
||||
* added the selection of the settings file before launching setup.exe
|
948
data_from_portwine/changelog_ru
Executable file
@ -0,0 +1,948 @@
|
||||
Вы можете помочь развитию проекта: https://linux-gaming.ru/donate/
|
||||
-----------------------------------------
|
||||
История изменений:
|
||||
|
||||
###Scripts version 2350### / Дата: 24.09.2024 / Размер скачиваемого обновления: 207 мегабайт
|
||||
* обновлены версии:
|
||||
* DXVK_GIT "2.4-94"
|
||||
* VKD3D_GIT "1.1-4191"
|
||||
* добавлен кэш переводов, что сильно улучшает отзывчивость интерфейса (спасибо Htylol)
|
||||
* исправлен запуск ярлыков со спец. символами в названии (спасибо Htylol)
|
||||
* ограничено количество символов для названия ярлыков во вкладке "установленные" (исправляет чрезмерно широкое меню) (спасибо Htylol)
|
||||
* отключена декорация для лончера HoYoPlay (исправляет вместимость в окне) (спасибо Boria138)
|
||||
* установка Crossout вынесена в отдельный префикс и отключена декорация для лончера (исправляет вместимость в окне)
|
||||
|
||||
###Scripts version 2349### / Дата: 18.09.2024 / Размер скачиваемого обновления: 4 мегабайт
|
||||
* исправлено определение путей видеодрайвера для будущих версий ALT Linux (p11)
|
||||
|
||||
###Scripts version 2348### / Дата: 17.09.2024 / Размер скачиваемого обновления: 4 мегабайт
|
||||
* обновлены версии:
|
||||
* DXVK_GIT "2.4-41"
|
||||
* VKD3D_GIT "1.1-4110"
|
||||
|
||||
###Scripts version 2347### / Дата: 16.09.2024 / Размер скачиваемого обновления: 4 мегабайт
|
||||
* добавлена переменная PW_NO_AUTO_CREATE_SHORTCUT для исключения автоматического создания ярлыка
|
||||
* добавлена возможность сброса глобальных настроек user.conf (спасибо Htylol)
|
||||
* улучшена функция проверки обновления скриптов (спасибо Htylol)
|
||||
* добавлен аргумент CLI: "--update" для принудительной проверки обновлений
|
||||
|
||||
###Scripts version 2346### / Дата: 14.09.2024 / Размер скачиваемого обновления: 4 мегабайт
|
||||
* Исправлена ошибка длительного ожидания обновлений
|
||||
|
||||
###Scripts version 2345### / Дата: 14.09.2024 / Размер скачиваемого обновления: 4 мегабайт
|
||||
* исправлено автоматическое закрытие трея после использования АВТОУСТАНОВОК
|
||||
* ускорен запуск при отсутствии возможности проверки обновлений
|
||||
|
||||
###Scripts version 2344### / Дата: 13.09.2024 / Размер скачиваемого обновления: 4 мегабайт
|
||||
* за данное обноление огромное спасибо Htylol, все нижеперечисленное - его заслуга :)
|
||||
* добавлен сброс настроек для mangohud и vkbasalt
|
||||
* исправлен предпросмотр mangohud, если он выключен
|
||||
* настройки user.conf вынесены из настроек editdb и настроек portproton,
|
||||
* для user.conf сделан отдельный графический интерфейс, с возможностью запуска настроек из главного меню и при запуске игры/программы
|
||||
* добавлен возврат в главное меню после создания бекапа, winetricks, wine download и прочего, и добавлен возврат на последние активные вкладки
|
||||
* добавлены промежуточные возвраты (на предыдущее активное окно)
|
||||
* обновлены переводы (испанский, русский)
|
||||
* добавлена возможность открывать директорию игры/программы из вкладки настроек
|
||||
* исправлена ошибка некоректных коментариев для exe файла
|
||||
* небольшие улучшения и оптимизации
|
||||
|
||||
###Scripts version 2343### / Дата: 04.09.2024 / Размер скачиваемого обновления: 190 мегабайт
|
||||
* обновлен PROTON_LG до версии "9-12"
|
||||
* обновлены версии:
|
||||
* DXVK_GIT "2.4-37"
|
||||
* VKD3D_GIT "1.1-4167"
|
||||
* улучшена поддержка flatpak версии PortProton для Alpine Linux (спасибо Boria138)
|
||||
* исправлен трей для WM: BSPWM (спасибо Htylol)
|
||||
* исправлен запуск некоторых bat файлов (спасибо Htylol)
|
||||
|
||||
###Scripts version 2342### / stable / Дата: 30.08.2024 / Размер скачиваемого обновления: 385 мегабайт
|
||||
* кумулятивное обновление стабильной версии скриптов PortProton
|
||||
|
||||
###Scripts version 2341### / Дата: 30.08.2024 / Размер скачиваемого обновления: 4 мегабайта
|
||||
* небольшие улучшения создания ярлыков и иконок
|
||||
* обновлена автоустановка HoYoPlay (спасибо Eljeyna)
|
||||
|
||||
###Scripts version 2340### / Дата: 27.08.2024 / Размер скачиваемого обновления: 380 мегабайт
|
||||
* в менеджер префикса добавлена возможность стандартной установки (без принудительного перезакачивания компонентов)
|
||||
* обновлен PROTON_LG до версии "9-11"
|
||||
* обновлен WINE_LG до версии "9-12-2"
|
||||
* обновлен в репозиториях тестовый WINE_LG_NTSYNC до версии "9-13-2"
|
||||
* улучшена функция подготовки префиксов "DOTNET" и "PROGRAMS"
|
||||
* исправлена необходимость перезапуска vkPlay после смены версии WINE и обновлении префикса
|
||||
* добавлены файлы настроек для игр (спасибо Мэлс):
|
||||
* Heavy Rain
|
||||
* Beyond Two Souls
|
||||
* Assassins Creed Origins
|
||||
|
||||
###Scripts version 2339### / Дата: 25.08.2024 / Размер скачиваемого обновления: 180 мегабайт
|
||||
* обновлен пакет библиотек libs_v49 (контейнер sniper 0.20240820.99315)
|
||||
* небольшие улучшения и оптимизации (спасибо Htylol)
|
||||
|
||||
###Scripts version 2338### / Дата: 12.08.2024 / Размер скачиваемого обновления: 4 мегабайта
|
||||
* обновлены списки помощников и благодарностей в "НАСТРОЙКИ PORTPROTON" --> "Авторы и благодарности"
|
||||
* добавлена возможность запуска .reg файлов (спасибо Boria138)
|
||||
* добавлены иконки для msi, bat и reg файлов (спасибо Dervart)
|
||||
* исправлена центровка GUI для XFCE (спасибо Htylol)
|
||||
* добавлено автоматическое отключение скачивания обложек для STEAM если нет доступа к серверу обложек
|
||||
|
||||
###Scripts version 2337### / Дата: 09.08.2024 / Размер скачиваемого обновления: 4 мегабайта
|
||||
* исправлена центровка GUI на SteamDeck (спасибо Htylol)
|
||||
* добавлена ассоциация .bat файлов (спасибо Boria138)
|
||||
* добавлен файл настроек для Vortex Mod Manager (спасибо Eljeyna)
|
||||
* исправлено создание лишнего ярлыка для лончеров LGC и WGC
|
||||
|
||||
###Scripts version 2336### / stable / Дата: 08.08.2024 / Размер скачиваемого обновления: 4 мегабайта
|
||||
* улучшение работы верификации скачанных файлов
|
||||
|
||||
###Scripts version 2335### / stable / Дата: 07.08.2024 / Размер скачиваемого обновления: 185 мегабайт
|
||||
* кумулятивное обновление стабильной версии скриптов PortProton
|
||||
|
||||
###Scripts version 2334### / Дата: 07.08.2024 / Размер скачиваемого обновления: 4 мегабайта
|
||||
* служебная информация переведена на всплывающие оповещения (спасибо Htylol, Храмычъ, Dervart)
|
||||
* добавлена возможность использования всплывающих оповещений во flatpak (спасибо Boria138)
|
||||
* добавлена возможность скачивания экспериментального WINE_LG_NTSYNC
|
||||
* добавлены файлы настроек для игр (спасибо Eljeyna):
|
||||
* Act of War - Direct Action
|
||||
* Act of War - High Treason
|
||||
|
||||
###Scripts version 2333### / Дата: 06.08.2024 / Размер скачиваемого обновления: 4 мегабайта
|
||||
* создан новый сайт cloud.linux-gaming.ru (спасибо Храмычъ)
|
||||
* изменён источник скачивания с CDN (зеркало), на сервер проекта cloud.linux-gaming.ru (спасибо @Помощники)
|
||||
* добавлена верификация файлов после скачивания
|
||||
|
||||
###Scripts version 2332### / Дата: 05.08.2024 / Размер скачиваемого обновления: 4 мегабайта
|
||||
* исправлено отображение иконок для переименованных ярлыков (спасибо Arta48)
|
||||
* общая оптимизация скриптов (спасибо Htylol)
|
||||
* добавлены/обновлены файлы настроек для игр:
|
||||
* Star Wars Bounty Hunter (спасибо Eljeyna)
|
||||
* Beyond Divinity (спасибо Alek V и Eljeyna)
|
||||
* Street Fighter V (спасибо Мэлс)
|
||||
|
||||
###Scripts version 2331### / Дата: 01.08.2024 / Размер скачиваемого обновления: 4 мегабайта
|
||||
* исправлено скачивание сторонних версий wine прописанных в файл настроек игры/программы
|
||||
* в настройки добавлен выбор аудио драйвера (спасибо Boria138)
|
||||
* добавлен комментарий для "EVE Online" для рабочего окружения "GNOME" (спасибо Boria138)
|
||||
* улучшены функции создания иконок (спасибо Htylol)
|
||||
* улучшен режим создания лога (спасибо Htylol)
|
||||
* исправлено удаление ярлыков содержащие пробелы (спасибо Htylol)
|
||||
* обновлены переводы
|
||||
* добавлены/обновлены файлы настроек для игр:
|
||||
* FarCry 4 (спасибо Alek V и Мэлс)
|
||||
* Resident Evil 7: Biohazard (спасибо Мэлс)
|
||||
* Horizon Forbidden West (спасибо Мэлс)
|
||||
* Bright Memory Infinite (спасибо Eljeyna)
|
||||
* Lord of The Rings: Battle for MiddleEarth (спасибо user1)
|
||||
* Apollo Justice: Ace Attorney Trilogy (спасибо SDR)
|
||||
|
||||
###Scripts version 2330### / Дата: 30.07.2024 / Размер скачиваемого обновления: 4 мегабайта
|
||||
* обновлен трей на основе libayatana-appindicator (спасибо Htylol)
|
||||
* в настройки добавлен выбор win11 (спасибо Boria138)
|
||||
* улучшено создание иконок для ярлыков (спасибо Boria138)
|
||||
* исправлено удаление дисков добавленных вручную (спасибо Boria138)
|
||||
* обновлена версия yad для улучшения интерфейса (спасибо Htylol)
|
||||
* исправлено удаление при существовании дублирующих ярлыков (спасибо Htylol)
|
||||
* добавлен файл настроек для всех русификаторов от GamesVoice (за тесты спасибо SDR)
|
||||
|
||||
###Scripts version 2329### / Дата: 26.07.2024 / Размер скачиваемого обновления: 4 мегабайта
|
||||
* создан новый трей на основе libayatana-appindicator (спасибо Htylol)
|
||||
* улучшено автоматическое создание ярлыков галочкой "создать ярлык" в самом установщике (спасибо Boria138 и Htylol)
|
||||
* обновлен пакет plugins до версии 17
|
||||
|
||||
###Scripts version 2328### / Дата: 25.07.2024 / Размер скачиваемого обновления: 4 мегабайта
|
||||
* обновлена иконка для setup файлов (спасибо Dervart)
|
||||
* исправлена центровка интерфейса для KDE
|
||||
* добавлено автоматическое создание ярлыков галочкой "создать ярлык" в самом установщике (спасибо Boria138 и Htylol)
|
||||
* редактор файлов настроек переключен на yad (спасибо Htylol)
|
||||
|
||||
###Scripts version 2327### / stable / Дата: 25.07.2024 / Размер скачиваемого обновления: 4 мегабайта
|
||||
* кумулятивное обновление стабильной версии скриптов PortProton
|
||||
|
||||
###Scripts version 2326### / Дата: 24.07.2024 / Размер скачиваемого обновления: 4 мегабайта
|
||||
* обновлен README.md (спасибо Kazevic)
|
||||
* редактор user.conf переключен на yad (спасибо Htylol)
|
||||
* исправлена работа монтирования дисков в dosdevice (спасибо Boria138)
|
||||
* добавлен диск S который всегда ссылается на каталог с играми в STEAM (для удобства установки русификаторов и модов в игры из библиотеки STEAM)
|
||||
|
||||
###Scripts version 2325### / Дата: 22.07.2024 / Размер скачиваемого обновления: 4 мегабайта
|
||||
* обновлена автоустановка Caliber
|
||||
* исправлено отображение иконки Yabause
|
||||
* исправлено добавление иконок при создании ярлыка в библиотеку steam (спасибо Boria138)
|
||||
* обновлено окно настроек gamescope (спасибо Htylol)
|
||||
* обновлена функция выбора языка (спасибо Htylol)
|
||||
* исправление создания иконок в системах использующих SELinux (спасибо Boria138)
|
||||
|
||||
###Scripts version 2324### / Дата: 18.07.2024 / Размер скачиваемого обновления: 4 мегабайта
|
||||
* доработана русская локализация (спасибо Eljeyna)
|
||||
|
||||
###Scripts version 2323### / Дата: 17.07.2024 / Размер скачиваемого обновления: 4 мегабайта
|
||||
* обновлен русский перевод (спасибо Eljeyna и Alek V)
|
||||
* обновлена функция скачивания обложек в библиотеку STEAM (спасибо Boria138)
|
||||
* добавлено сохранение выбора где необходимо создать ярлык (спасибо Htylol)
|
||||
* добавлены/обновлены файлы настроек для игр (спасибо Мэлс):
|
||||
* Bioshock Remastered,
|
||||
* Bioshock 2 Remastered,
|
||||
* Teenage Mutant Ninja Turtles,
|
||||
* Teenage Mutant Ninja Turtles 2: Battle Nexus,
|
||||
* Alan Wake Remastered,
|
||||
* Halo Infinite,
|
||||
* The Matrix: Path of Neo,
|
||||
* Persona 4 Golden,
|
||||
* Dying Light,
|
||||
* Halo Infinite,
|
||||
* RoboCop Rogue City,
|
||||
* Need for Speed - Hot Pursuit 2 (2002),
|
||||
* Resident Evil 4 Remake,
|
||||
* Plague Tale: Requiem,
|
||||
* Dishonored 2,
|
||||
* The Witcher 3: Wild Hunt (Nextgen),
|
||||
* A Plague Tale: Innocence,
|
||||
* Far Cry 5 Gold Edition,
|
||||
|
||||
* добавлены файлы настроек для игр (спасибо Eljeyna):
|
||||
* Alone in the Dark (2024),
|
||||
* Animal Well.
|
||||
|
||||
|
||||
###Scripts version 2322### / Дата: 16.07.2024 / Размер скачиваемого обновления: 4 мегабайта
|
||||
* обновлен испанский перевод (спасибо BlackSnaker)
|
||||
* частично обновлен русский перевод (спасибо Alek V)
|
||||
* добавлено сравнение файлов NVAPI для предотвращения повторного копирования (спасибо Htylol)
|
||||
* обновлены функции 3D Api для видеокарт NVIDIA (спасибо Htylol)
|
||||
* ярлыки в библиотеку STEAM создаются с обложками (спасибо Boria138)
|
||||
|
||||
###Scripts version 2321### / Дата: 15.07.2024 / Размер скачиваемого обновления: 190 мегабайт
|
||||
* обновлен WINE_LG до версии "9-12"
|
||||
* обновлены версии:
|
||||
* DXVK_GIT "2.3.1-120"
|
||||
* VKD3D_GIT "1.1-4110"
|
||||
* исправлен список версий WINE если каталог dist пустой (спасибо Htylol)
|
||||
* добавлены переводы winetricks (спасибо Htylol)
|
||||
* добавлено описание файловой системы куда установлена игра, PortProton и временный каталог (спасибо Htylol)
|
||||
|
||||
###Scripts version 2320### / stable / Дата: 15.07.2024 / Размер скачиваемого обновления: 4 мегабайта
|
||||
* исправлена редкая проблема запуска на SteamOS (спасибо Htylol)
|
||||
* добавлено определение версии системы при использовании flatpak (спасибо Htylol)
|
||||
* добавлена информация о текущей версии BRANCH в шапку интерфейса (спасибо Htylol)
|
||||
* небольшие улучшения и оптимизации
|
||||
|
||||
###Scripts version 2319### Дата: 14.07.2024 / Размер скачиваемого обновления: 4 мегабайта
|
||||
* добавлен автоматический откат версии скриптов при переходе с DEVEL на STABLE
|
||||
|
||||
###Scripts version 2318### Дата: 14.07.2024 / Размер скачиваемого обновления: 4 мегабайта
|
||||
* тест обновления DEVEL версии
|
||||
|
||||
###Scripts version 2317### Дата: 14.07.2024 / Размер скачиваемого обновления: 4 мегабайта
|
||||
* в интерфейс настроек PortProton добавлен выбор версий STABLE и DEVEL
|
||||
|
||||
###Scripts version 2316### Дата: 13.07.2024 / Размер скачиваемого обновления: 4 мегабайта
|
||||
* HOTFIX - запуск на некоторых системах
|
||||
|
||||
###Scripts version 2315### Дата: 12.07.2024 / Размер скачиваемого обновления: 4 мегабайта
|
||||
* исправлено отображение версии PROTON_LG и WINE_LG при отсутствии файла настроек (спасибо Htylol)
|
||||
* добавлена возможность запуска отладки скриптов из терминала: portproton --debug (спасибо Boria138 и Htylol)
|
||||
* исправлено сохранение настроек при запуске ярлыков из основного меню
|
||||
* исправлено создание ярлыков после установки игры/приложения из setup.exe
|
||||
|
||||
###Scripts version 2314### Дата: 11.07.2024 / Размер скачиваемого обновления: 4 мегабайта
|
||||
* HOTFIX - создание нескольких ярлыков при распаковке резервной копии префикса
|
||||
* исправлено полное отключение CAS в меню vkBasalt (0 в меню равно -1 в переменной)
|
||||
* исправлено автовыключение лончера HoYoPlay после первичной установки
|
||||
|
||||
###Scripts version 2313### Дата: 11.07.2024 / Размер скачиваемого обновления: 4 мегабайта
|
||||
* добавлены все настройки gamescope в интерфейс PortProton (огромное спасибо Htylol)
|
||||
* добавлена экспериментальная возможность запуска нативной версии wine-wayland с сторонней версией wine, которая скомпилирована с данной функцией (спасибо Boria138)
|
||||
* временные файлы перенесены в каталог /tmp/PortProton (спасибо Htylol)
|
||||
* исправлено переключение языка в играх использующих .ini файлы (спасибо Eljeyna)
|
||||
* автоустановка Genshin Impact изменена на HoYoPlay
|
||||
* исправлен черный экран в Steam PP
|
||||
* обновлен интерфейс настроек dgVoodoo2 (спасибо Htylol)
|
||||
* обновлен интерфейс настроек gamescope (спасибо Htylol)
|
||||
* исправлена работа winecmd
|
||||
* исправлено создание нескольких ярлыков при распаковке резервной копии префикса
|
||||
* исправлена автоустановка World of Sea Battle
|
||||
* небольшие улучшения и оптимизации (спасибо Boria138 и Htylol)
|
||||
|
||||
###Scripts version 2312### Дата: 25.06.2024 / Размер скачиваемого обновления: 4 мегабайта
|
||||
* HOTFIX - исправлена ошибка: "Argument list too long"
|
||||
|
||||
###Scripts version 2311### Дата: 24.06.2024 / Размер скачиваемого обновления: 4 мегабайта
|
||||
* обновлена версия yad - добавлено автовыключение заблокированных настроек (спасибо Htylol)
|
||||
* дополнительные небольшие оптимизации скриптов (спасибо Htylol)
|
||||
* исправлена ошибка с замещением переменной локализации (спасибо Htylol и Boria138)
|
||||
|
||||
###Scripts version 2310### Дата: 23.06.2024 / Размер скачиваемого обновления: 4 мегабайта
|
||||
* HOTFIX - создание ярлыка для .exe файлов
|
||||
|
||||
###Scripts version 2309### Дата: 23.06.2024 / Размер скачиваемого обновления: 205 мегабайта
|
||||
* обновлен PROTON_LG до версии "9-7"
|
||||
* добавлена возможность запуска .exe файлов из терминала с относительными путями (спасибо Boria138)
|
||||
* добавлены дополнительные оптимизации работы интерфейса (спасибо Htylol)
|
||||
* обновлена версия yad до версии 14 - для улучшения настройки интерфейса (спасибо Htylol)
|
||||
* обновлены темы интерфейса (спасибо Dervart и Htylol)
|
||||
* добавлено отключение несовместимых настроек с "3D Api"
|
||||
* исправлена работа DLSS на видеокартах NVIDIA RTX
|
||||
* при создании ярлыка в библиотеку STEAM возвращены пути до скриптов и добавлены исключения для игр AC Valhalla и Valheim
|
||||
* исправлено автоматическое переключение на русский язык в некоторых играх
|
||||
|
||||
###Scripts version 2308### Дата: 18.06.2024 / Размер скачиваемого обновления: 187 мегабайта
|
||||
* обновлен WINE_LG до версии "9-11"
|
||||
* автоустановка BattleNET перенесена в отдельный префикс BATTLE_NET
|
||||
|
||||
###Scripts version 2307### Дата: 18.06.2024 / Размер скачиваемого обновления: 4 мегабайта
|
||||
* исправлена автоустановка BattleNET
|
||||
* рефакторинг скриптов для оптимизации работы интерфейса (спасибо Htylol)
|
||||
* замена копирования библиотек в префикс на создание символьных ссылок
|
||||
|
||||
###Scripts version 2306### Дата: 14.06.2024 / Размер скачиваемого обновления: 4 мегабайта
|
||||
* обновлена версия yad - для улучшения настройки интерфейса (спасибо Htylol)
|
||||
* обновлен интерфейс выбора языка (спасибо Boria138)
|
||||
* добавлены дополнительные оптимизации работы интерфейса (спасибо Htylol)
|
||||
* обновлены темы (спасибо Dervart)
|
||||
* добавлен HOTFIX на проверку установленных plugins
|
||||
|
||||
###Scripts version 2305### Дата: 12.06.2024 / Размер скачиваемого обновления: 183 мегабайта
|
||||
* ВНИМАНИЕ: после обновления скриптов необходимо один раз перезапустить PortProton что бы скачалась новая версия plugins!
|
||||
|
||||
* обновлен пакет plugins до v16:
|
||||
* обновлена версия yad - добавлено множество патчей улучшающих интерфейс (спасибо Htylol)
|
||||
* исправлена информация о проекте при наведении курсора на иконку в трее (спасибо Htylol)
|
||||
* обновлен интерфейс запуска exe и ярлыков, добавлена вкладка с настройками (спасибо Htylol)
|
||||
* ускорено создание новых префиксов (в 1.5 и более раз в зависимости от характеристик ПК)
|
||||
* обновлен dxvk-nvapi до v0.7.0-5
|
||||
* добавлена портативная версия icoextract для лучшего извлечения иконок из exe файлов (спасибо Boria138)
|
||||
|
||||
* обновлены версии:
|
||||
* DXVK_GIT "2.3.1-72"
|
||||
* VKD3D_GIT "1.1-4051"
|
||||
|
||||
* оптимизирована скорость переключения настроек интерфейса PortProton
|
||||
* добавлена символьная ссылка в домашний каталог для flatpak версии PortProton
|
||||
* улучшен интерфейс PortProton
|
||||
* добавлена тема: compact (спасибо Htylol)
|
||||
* добавлено переключение вида основного интерфейса запуска exe и ярлыков в меню "PortProton -> Настройки PortProton -> Изменить интерфейс запуска" (спасибо Htylol)
|
||||
* настройки GameScope вынесены в отдельное окно (для будущего расширения функционала)
|
||||
* улучшен интерфейс загрузки wine и добавлена возможность выбора нескольких версий одновременно
|
||||
* множество небольших улучшений графического интерфейса и скриптов
|
||||
|
||||
###Scripts version 2304### Дата: 10.06.2024 / Размер скачиваемого обновления: 3 мегабайта
|
||||
* HOTFIX - определения драйвера Vulkan на системах Alt Linux + NVIDIA
|
||||
|
||||
###Scripts version 2303### Дата: 06.06.2024 / Размер скачиваемого обновления: 190 мегабайт
|
||||
* обновлен WINE_LG до версии "9-10"
|
||||
* обновлен установщик GOG
|
||||
* исправлено отображение правильных иконок .exe файлов
|
||||
|
||||
###Scripts version 2302### Дата: 03.06.2024 / Размер скачиваемого обновления: 405 мегабайт
|
||||
* обновлен WINE_LG до версии "9-9"
|
||||
* обновлен PROTON_LG до версии "9-5-1" (добавлены патчи для улучшения работы геймпадов dualsense)
|
||||
* обновлены версии:
|
||||
DXVK_GIT "2.3.1-37"
|
||||
VKD3D_GIT "1.1-4022"
|
||||
* исправлен запуск игр на SteamDeck которые работали только при запуске с "Рабочего Стола" (для таких игр требуется пересоздать ярлык в библиотеке STEAM)
|
||||
|
||||
###Scripts version 2301### Дата: 29.05.2024 / Размер скачиваемого обновления: 3 мегабайта
|
||||
* HOTFIX - запуск на некоторых системах
|
||||
|
||||
###Scripts version 2300### Дата: 29.05.2024 / Размер скачиваемого обновления: 3 мегабайта
|
||||
* добавлена автоустановка игры Anomaly Zone (спасибо Chal55rus)
|
||||
* улучшена функция определения названия игры/программы (спасибо Boria138)
|
||||
* улучшена работа dgVoodoo2 в режиме трансляции в DX12/VKD3D (спасибо Htylol)
|
||||
* vkBasalt выключен по умолчанию
|
||||
|
||||
###Scripts version 2299### Дата: 12.05.2024 / Размер скачиваемого обновления: 3 мегабайта
|
||||
* добавлен испанский язык (спасибо BlackSnaker и Boria138)
|
||||
* добавлена автоустановка лончера W3D_HUB (спасибо Chal55rus и Boria138)
|
||||
* исправлена работоспособность ярлыков PortProton при установке из flathub
|
||||
* добавлен приоритет использования icoextract при создании иконок для .exe файлов (спасибо Boria138)
|
||||
* обновлен файл настроек для игры Deathloop (спасибо Eljeyna)
|
||||
* произведен рефакторинг функций выбора 3D Api (спасибо Htylol)
|
||||
* добавлены настройки DGV2_16BIT_MODE, DGV2_VRAM_INCREASE, DGV2_FILTERING, DGV2_ANTIALIASING, DGV2_DISABLE_D3D (спасибо Htylol)
|
||||
|
||||
###Scripts version 2298### Дата: 09.05.2024 / Размер скачиваемого обновления: 3 мегабайта
|
||||
* HOTFIX - исправлен предварительный просмотр настроек MANGOHUD при его отсутствии в системе
|
||||
|
||||
###Scripts version 2297### Дата: 09.05.2024 / Размер скачиваемого обновления: 3 мегабайта
|
||||
* включение dgvoodoo2 перенесено в настройки (для возможности использования во всех 3D Api включая трансляцию в OpenGL) (спасибо Htylol)
|
||||
* исправлен совместный запуск системных и портативных версий MANGOHUD и vkBasalt во flatpak (спасибо Htylol)
|
||||
* в настройки MANGOHUD добавлена возможность предпросмотра изменений (спасибо Boria138)
|
||||
* возвращена стандартная иконка в трей
|
||||
|
||||
###Scripts version 2296### Дата: 08.05.2024 / Размер скачиваемого обновления: 3 мегабайта
|
||||
* исправлен совместный запуск системных и портативных версий MANGOHUD и vkBasalt
|
||||
* исправлен сброс настроек частоты обновления экрана в XFCE
|
||||
* улучшена функция скачивания сторонних версий WINE/PROTON
|
||||
* небольшие улучшения скриптов
|
||||
|
||||
###Scripts version 2295### Дата: 07.05.2024 / Размер скачиваемого обновления: 3 мегабайта
|
||||
* исправлено определение префикса если он является символьной ссылкой
|
||||
* добавлена возможность принудительного использования DINPUT_PROTOCOL (спасибо Eljeyna)
|
||||
* добавлены дополнительные настройки для dgVoodoo2 (спасибо Htylol)
|
||||
|
||||
###Scripts version 2294### Дата: 06.05.2024 / Размер скачиваемого обновления: 3 мегабайта
|
||||
* HOTFIX - определения используемого файла настроек
|
||||
|
||||
###Scripts version 2293### Дата: 06.05.2024 / Размер скачиваемого обновления: 3 мегабайта
|
||||
* в настройки MANGOHUD добавлен выбор нескольких ограничений FPS (спасибо Boria138)
|
||||
* улучшено создание файла настроек для .exe файлов при первом запуске
|
||||
* добавлено автоматическое определение префикса из которого запускается exe файл
|
||||
|
||||
###Scripts version 2292### Дата: 04.05.2024 / Размер скачиваемого обновления: 3 мегабайта
|
||||
* добавлен принудительный выбор языка в настройки при запуске .exe файлов (спасибо Boria138)
|
||||
* добавлена возможность принудительного использования XINPUT в настройках при запуске .exe файлов
|
||||
|
||||
###Scripts version 2291### Дата: 03.05.2024 / Размер скачиваемого обновления: 3 мегабайта
|
||||
* добавлен перезапуск PortProton после создания ярлыка и при выходе на "крестик" в настройках
|
||||
* автоматизирована трансляция всех версий DirectX + glide (3Dfx) в Vulkan (спасибо Htylol)
|
||||
* добавлена экспериментальная версия 3D API: Damavand (трансляция wined3d в Vulkan)
|
||||
|
||||
###Scripts version 2290### Дата: 30.04.2024 / Размер скачиваемого обновления: 3 мегабайта
|
||||
* исправлена автоустановка игры КАЛИБР
|
||||
|
||||
###Scripts version 2289### Дата: 30.04.2024 / Размер скачиваемого обновления: 3 мегабайта
|
||||
* выбор устаревшей версии DXVK объединён с DGVOODOO2 (спасибо Htylol)
|
||||
* исправлено кеширование VKD3D шейдеров для игр DirectX 12 (спасибо Htylol)
|
||||
* исправлены русские локализации в играх при запуске из steam (спасибо Мэлс и SDR)
|
||||
|
||||
###Scripts version 2288### Дата: 27.04.2024 / Размер скачиваемого обновления: 3 мегабайта
|
||||
* произведен рефакторинг функций 3D API
|
||||
* исправлена работа PortProton при отсутствии gettext.sh (спасибо Boria138)
|
||||
* исправлена работа MANGOHUD в режиме 3D API: OpenGL (спасибо Htylol)
|
||||
|
||||
###Scripts version 2287### Дата: 26.04.2024 / Размер скачиваемого обновления: 3 мегабайта
|
||||
* HOTFIX для "DGVOODOO2" (спасибо Htylol)
|
||||
|
||||
###Scripts version 2286### Дата: 25.04.2024 / Размер скачиваемого обновления: 3 мегабайта
|
||||
* исправлено переключение языка при отсутствии переменной "$LANG" в системе (некоторые версии Steam Deck)
|
||||
* добавлена возможность использования устаревшей версии DXVK (для видеокарт поддерживающий только версию Vulkan 1.1 пример NVIDIA + драйвер 370 версии)
|
||||
|
||||
###Scripts version 2285### Дата: 25.04.2024 / Размер скачиваемого обновления: 3 мегабайта
|
||||
* добавлено включение "DGVOODOO2" в "3D API" что дает возможность трансляции старых игр в Vulkan c использованием улучшения графики с помощью vkBasalt (спасибо Htylol)
|
||||
* улучшена функция распаковки архивов (спасибо Boria138)
|
||||
* оптимизированы и улучшены анимации (спасибо Dervart)
|
||||
|
||||
###Scripts version 2284### Дата: 23.04.2024 / Размер скачиваемого обновления: 240 мегабайт
|
||||
* добавлен новый функционал в меню PortProton -> НАСТРОЙКИ PORTPROTON -> Сменить зеркало (для переключения скачивания с CDN на GITHUB и обратно)
|
||||
* обновлен WINE_LG до версии 9-7
|
||||
* обновлен PROTON_LG до версии "9-4"
|
||||
* обновлены версии:
|
||||
DXVK_GIT "2.3.1-9"
|
||||
VKD3D_GIT "1.1-3980"
|
||||
* исправлен установщик Cats Launcher (Передний Край)
|
||||
* перенесено включение "GALLIUM_ZINK" в "3D API" (спасибо Htylol)
|
||||
* исправлены опечатки (спасибо Alek V)
|
||||
* обновлены анимации PortProton (спасибо Dervart)
|
||||
|
||||
###Scripts version 2283### Дата: 22.04.2024 / Размер скачиваемого обновления: 12 мегабайт
|
||||
* произведена глобальная оптимизация скриптов
|
||||
* добавлена автоустановка игры "Русская Рыбалка 4" (спасибо Boria138)
|
||||
* перенесен метод локализации из переменных на .po файлы (дает возможность перевода на любой язык)
|
||||
Отдельное спасибо:
|
||||
Boria138 - за помощь в переходе локализации на .po файлы
|
||||
Alek V. - за большую часть локализации на русский язык
|
||||
chal55rus - за оперативный тест и нахождение проблем в переводе
|
||||
Храмыч, Vano, Dervart, Boria138 - за помощь в редактуре перевода
|
||||
|
||||
###Scripts version 2282### Дата: 19.04.2024 / Размер скачиваемого обновления: 15 мегабайт
|
||||
* исправлено скачивание необходимых версий WINE из игрового режима SteamDeck
|
||||
* улучшены функции связанные c работой flatpak (спасибо Boria138)
|
||||
* исправлено создание и распаковка префиксов
|
||||
* добавлен выбор версии MESA_GL_VERSION_OVERRIDE в настройки при запуске .exe файлов (спасибо Htylol)
|
||||
|
||||
###Scripts version 2281### Дата: 18.04.2024 / Размер скачиваемого обновления: 15 мегабайт
|
||||
* обновлено окно обновления скриптов PortProton
|
||||
* иконки для интерфейса переведены из png в svg (спасибо Dervart)
|
||||
* исправлена работа нативной версии PortProton на SteamDeck (Настоятельно рекомендуем перейти на flatpak версию для SteamDeck!)
|
||||
|
||||
###Scripts version 2280### Дата: 16.04.2024 / Размер скачиваемого обновления: 15 мегабайт
|
||||
* небольшие исправления для SteamDeck + flatpak
|
||||
|
||||
###Scripts version 2279### Дата: 16.04.2024 / Размер скачиваемого обновления: 15 мегабайт
|
||||
* улучшения flatpak версии PortProton:
|
||||
- исправлен запуск игр на SteamDeck в игровом режиме
|
||||
- исправлены локализации внутри игр на SteamDeck в игровом режиме (требуется выбор русского интерфейса PortProton)
|
||||
- отключено скачивание контейнера steam runtime (уменьшает размер установленого PortProton)
|
||||
- улучшена функция определения библиотек GALLIUM_NINE
|
||||
* ВНИМАНИЕ: Не используйте flatpak и нативную версии PortProton на одной системе!
|
||||
|
||||
###Scripts version 2278### Дата: 15.04.2024 / Размер скачиваемого обновления: 15 мегабайт
|
||||
* улучшена функция обновления префикса (исправлена ошибка shell32.dll)
|
||||
|
||||
###Scripts version 2277### Дата: 15.04.2024 / Размер скачиваемого обновления: 15 мегабайт
|
||||
* HOTFIX - исправлены все автоустановки
|
||||
* HOTFIX - исправлено сохранение выбранной версии WINE
|
||||
|
||||
###Scripts version 2276### Дата: 14.04.2024 / Размер скачиваемого обновления: 15 мегабайт
|
||||
* HOTFIX - установка и обновление на SteamDeck
|
||||
|
||||
###Scripts version 2275### Дата: 14.04.2024 / Размер скачиваемого обновления: 175 мегабайт
|
||||
* все архивы библиотек и версий wine перенесены на CDN (исправление скорости скачивания)
|
||||
* обновлен пакет библиотек libs_v48
|
||||
* добавлена поддержка русского языка в игровом режиме Steam Deck
|
||||
* исправлена работа геймпадов от Sony Playstation (спасибо Ardash за выявление проблемы)
|
||||
* исправлена работа новейших версий DXVK на драйверах NVIDIA 550+ (c MANGOHUD всё еще возможны проблемы)
|
||||
* обновлены иконки во вкладке АВТОУСТАНОВКА (спасибо Dervart)
|
||||
* добавлено определение цвета системной темы для изменения иконки в трее (спасибо Boria138 и Dervart)
|
||||
* добавлена поддержка отключения композитинга deepin (спасибо Boria138)
|
||||
* исправлена работа GALLIUM_NINE во flatpak (спасибо Hty за выявление проблемы, спасибо Boria138 за PR)
|
||||
|
||||
###Scripts version 2274### Дата: 07.04.2024 / Размер скачиваемого обновления: 15 мегабайт
|
||||
* добавлена предыдущая тема для PortProton, включается добавлением "export GUI_THEME=classic" в "data/user.conf"
|
||||
|
||||
###Scripts version 2273### Дата: 06.04.2024 / Размер скачиваемого обновления: 15 мегабайт
|
||||
* обновлён интерфейс PortProton
|
||||
* улучшено качество иконки в трее
|
||||
* улучшена локализация
|
||||
* добавлен лончер CatsLauncher (игра "Передний край") в "АВТОУСТАНОВКИ"
|
||||
* добавлена начальная поддержка стилей .css (GTK+)
|
||||
* обновлен префикс DOTNET
|
||||
|
||||
###Scripts version 2272### Дата: 04.04.2024 / Размер скачиваемого обновления: 15 мегабайт
|
||||
* рефакторинг скриптов:
|
||||
- скрипт yad_gui объединён с functions_helper
|
||||
- скрипт runlib объединён с start.sh
|
||||
- все функции из runlib, yad_gui и start.sh перенесены в functions_helper
|
||||
* исправлено обновление winetricks на некоторых системах (спасибо Boria138)
|
||||
* при чистке префикса не удаляются каталоги Common Files из Program Files (для сохранения библиотек vst)
|
||||
* обновлено ПО интерфейса (yad) до версии 13.0 с поддержкой кириллицы по умолчанию
|
||||
* дополнительные небольшие улучшения интерфейса
|
||||
|
||||
###Scripts version 2271### Дата: 03.04.2024 / Размер скачиваемого обновления: 15 мегабайт
|
||||
* улучшен интерфейс менеджера префиксов (xterm заменен на стандартный интерфейс PortProton)
|
||||
* исправлена работа русского языка в EAapp (для применения необходимо запустить EALauncher и в PP выбрать НАСТРОЙКИ -> СБРОСИТЬ НАСТРОЙКИ)
|
||||
* исправлен запуск игры "DragonAge: Origin" из EAapp
|
||||
* множество небольших улучшений скриптов
|
||||
|
||||
###Scripts version 2270### Дата: 31.03.2024 / Размер скачиваемого обновления: 15 мегабайт
|
||||
* добавлена поддержка игры Horizon Forbidden West (для применения необходимо запустить exe игры и выбрать НАСТРОЙКИ -> СБРОСИТЬ НАСТРОЙКИ)
|
||||
* исправлена работа WINE от Kron4ek и возвращена возможность его скачивания с помощью GET-OTHER-WINE
|
||||
* исправлен запуск GET-OTHER-WINE (интерфейс скачивания сторонних версий WINE-PROTON) при запуске exe файлов
|
||||
|
||||
###Scripts version 2269### Дата: 29.03.2024 / Размер скачиваемого обновления: 15 мегабайт
|
||||
* добавлены улучшения при использовании cистемного WINE
|
||||
* завершена подготовка скриптов PortProton для работы во flatpak
|
||||
|
||||
###Scripts version 2268### Дата: 27.03.2024 / Размер скачиваемого обновления: 15 мегабайт
|
||||
* исправлен запуск некоторых 32-х битных игр на префиксе DEFAULT. Примеры:
|
||||
LEGO Marvel Super Heroes
|
||||
LEGO The Lord Of The Rings
|
||||
LEGO Star Wars - The Clone Wars
|
||||
Warhammer 40,000 Space Marine
|
||||
Star Wars The Force Unleashed
|
||||
Wolverine
|
||||
|
||||
###Scripts version 2267### Дата: 27.03.2024 / Размер скачиваемого обновления: 15 мегабайт
|
||||
* реализовано двукратное ускорение обновления префикса на всех системах
|
||||
* улучшен функционал настроек для exe файлов (EDIT_DB)
|
||||
* исправлена автоустановка BattleNET
|
||||
|
||||
###Scripts version 2266### Дата: 26.03.2024 / Размер скачиваемого обновления: 170 мегабайт
|
||||
* HOTFIX - исправлен баг гитхаба при доступе к plugins
|
||||
|
||||
###Scripts version 2265### Дата: 26.03.2024 / Размер скачиваемого обновления: 570 мегабайт
|
||||
* в префикс DEFAULT добавлен компонент faudio (необходим для игр на движке Creation Engine, пример The Elder Scrolls)
|
||||
* обновлен пакет библиотек plugins_v14:
|
||||
перенесены из пакета libs: d3d_extras, reshade и default_pfx
|
||||
добавлены портативные версии: yad_gui_pp, perl, exiftool (спасибо Boria138)
|
||||
* обновлен пакет библиотек libs_v47:
|
||||
pressure-vessel 0.20240306.0
|
||||
sniper 0.20240307.80401
|
||||
* обновлен PROTON_LG до версии "9-2"
|
||||
* обновлены версии:
|
||||
DXVK_GIT "2.3.1"
|
||||
VKD3D_GIT "1.1-3973"
|
||||
* добавлено сохранение изменений настроек в EDIT_DB при искользовании кнопки "ОТКРЫТЬ ФАЙЛ НАСТРОЕК"
|
||||
* улучшена поддержка тестовой сборки PortProton во flatpak
|
||||
* множество небольших улучшений скриптов
|
||||
|
||||
###Scripts version 2264### Дата: 15.03.2024 / Размер скачиваемого обновления: 15 мегабайт
|
||||
* добавлен выбор завершения первой сессии PortProton при запуске второй
|
||||
* добавлена автоустановка игры "Pulse Online"
|
||||
|
||||
###Scripts version 2263### Дата: 15.03.2024 / Размер скачиваемого обновления: 15 мегабайт
|
||||
* файл блокировки второй сессии перенесен в "/tmp/portproton.lock"
|
||||
* при запуске с терминала, явно указано что найден файл блокировки и его месторасположение
|
||||
|
||||
###Scripts version 2262### Дата: 14.03.2024 / Размер скачиваемого обновления: 230 мегабайт
|
||||
* добавлено предупреждение при запуске второй сессии PortProton
|
||||
* добавлена возможность отключения контейнера
|
||||
* добавлена возможность использования системного WINE
|
||||
* обновлен PROTON_LG до версии 9-1
|
||||
* обновлены версии:
|
||||
DXVK_GIT "2.3-90"
|
||||
VKD3D_GIT "1.1-3954"
|
||||
* исправлена установка библиотек из префикс менеджера на ОС "OpenSUSE" (спасибо Boria138)
|
||||
* для Black Desert Online более не требуется отдельной версии PROTON
|
||||
|
||||
###Scripts version 2261### Дата: 07.03.2024 / Размер скачиваемого обновления: 15 мегабайт
|
||||
* HOTFIX - изменения настроек игры из лаунчера Black Desert Online
|
||||
|
||||
###Scripts version 2260### Дата: 07.03.2024 / Размер скачиваемого обновления: 15 мегабайт
|
||||
* добавлена автоустановка игры Black Desert Online
|
||||
* исправлен запрос наполнения префикса во время исползования автоустановки игр/лаунчеров
|
||||
|
||||
###Scripts version 2259### Дата: 06.03.2024 / Размер скачиваемого обновления: 15 мегабайт
|
||||
* для Steam Deck в режиме Gaming Mode исправлена возможность обновления PortProton (текущее обновление требуется устнановить из режима рабочего стола)
|
||||
|
||||
###Scripts version 2258### Дата: 06.03.2024 / Размер скачиваемого обновления: 15 мегабайт
|
||||
* исправлено сохранение сложных аргументов для exe файла (пример: "- /B /TX /lang:01 /tex:1 /spg:50 KingKongTheGame.bf")
|
||||
* добавлено автовостановление ярлыка в меню для Steam Deck после обновления SteamOS (необходим запуск PP любым другим ярлыком любой игры, или из режима Gaming Mode)
|
||||
* для Steam Deck в режиме Gaming Mode отключено использование gamemode (сама сессия использует предустановленный gamemode в SteamOS)
|
||||
|
||||
###Scripts version 2257### Дата: 15.02.2024 / Размер скачиваемого обновления: 15 мегабайт
|
||||
* для всех setup.exe автоматически выбирается WINE_LG (исправляет ошибки unarc.dll)
|
||||
* добавлена функция отключения композитинга (спасибо Boria138)
|
||||
* для префиксов созданных вручную, добавлен выбор его наполнения (чистый, или с рекомендованными библиотеками)
|
||||
* улучшена функция обновления префикса при смене версии WINE-PROTON
|
||||
* улучшение переводов
|
||||
* множество небольших улучшений скриптов
|
||||
|
||||
###Scripts version 2256### Дата: 13.02.2024 / Размер скачиваемого обновления: 15 мегабайт
|
||||
* обновлен WINE_LG до версии 9-2
|
||||
* обновлены версии:
|
||||
D8VK "1.7.1-2367"
|
||||
DXVK_GIT "2.3-57"
|
||||
VKD3D_GIT "1.1-3908"
|
||||
* исправлена работа FAKE_DLSS в некоторых играх (проект CyberFSR)
|
||||
* улучшены функции скачивания
|
||||
* для Steam Deck исправлен запуск некоторых игр только со второго раза
|
||||
|
||||
###Scripts version 2255### Дата: 12.02.2024 / Размер скачиваемого обновления: 15 мегабайт
|
||||
* для Steam Deck в режиме Gaming Mode отключены портативные версии MANGOHUD и GAMESCOPE
|
||||
* небольшие дополнительные улучшения скриптов
|
||||
|
||||
###Scripts version 2254### Дата: 11.02.2024 / Размер скачиваемого обновления: 15 мегабайт
|
||||
* ускорен перезапуск интерфейса PortProton
|
||||
* добавлен приоритет использования системного gamemode если он установлен (спасибо Boria138)
|
||||
* обновлены анимации запуска, обновления и распаковки (спасибо WEBMAS и Dervart)
|
||||
* проверка обновления PortProton на Steam Deck происходит только в режиме рабочего стола
|
||||
|
||||
###Scripts version 2253### Дата: 10.02.2024 / Размер скачиваемого обновления: 8 мегабайт
|
||||
* небольшие улучшения для SteamOS
|
||||
|
||||
###Scripts version 2252### Дата: 09.02.2024 / Размер скачиваемого обновления: 33 мегабайт
|
||||
* интерфейс полностью переведен с zenity на yad
|
||||
* скачивание с wget переведено на curl (для улучшения стабильности скачивания с некоторыми провайдерами)
|
||||
* включено по умолчанию улучшение графики в играх (выключение по клавише: "HOME")
|
||||
* добалена проверка на кирилицу в путях с предупреждением
|
||||
* исправлена работа zink в x11 в новых версиях mesa (спасибо Htylol)
|
||||
* улучшена работа FAKE_DLSS (проект CyberFSR)
|
||||
* добавлена настройка включения FAKE_DLSS_3 (эксперементальный проект dlssg-to-fsr3)
|
||||
* обновлен пакет plugins до версии v13
|
||||
* обновлена версия GALLIUM_NINE до 0.9
|
||||
* обновлена версия NVAPI до 0.6.4-20
|
||||
|
||||
###Scripts version 2251### Дата: 02.02.2024 / Размер скачиваемого обновления: 8 мегабайт
|
||||
* HOTFIX - исправлено автоматическое закрытие EAapp после его установки на некоторых системах
|
||||
|
||||
###Scripts version 2250### Дата: 02.02.2024 / Размер скачиваемого обновления: 8 мегабайт
|
||||
* исправлено добавление ярлыков в steam если имеется более одного каталога с пользователями в steam
|
||||
* исправлена подготавка префикса и его обновление при запуске из steam
|
||||
* исправлена распаковка архивов WINE при запуске из steam
|
||||
* значительно улучшена интеграция PP при запуске из steam (должны работать ВСЕ лаунчеры)
|
||||
* исправлена редкая ошибка установки League of Legends
|
||||
* обновлена установка vkPlay
|
||||
* возвращена автоустановка Electronic Arts App
|
||||
* небольшие улучшения функции настройки 3D API
|
||||
|
||||
###Scripts version 2249### Дата: 30.01.2024 / Размер скачиваемого обновления: 8 мегабайт
|
||||
* добавлено уникальное имя для запуска Crossout (требуется повторный запуск автоустановки)
|
||||
* исправлена установка эмулятора Project64
|
||||
* удалены эмуляторы DuckStation, ScummVM, RPCS3 (рекомендуется использовать нативные версии для Linux)
|
||||
* улучшены функции настройки MANGOHUD (спасибо Boria138)
|
||||
* небольшие дополнительные улучшения локализации и скриптов
|
||||
|
||||
###Scripts version 2248### Дата: 26.01.2024 / Размер скачиваемого обновления: 8 мегабайт
|
||||
* создание ярлыка в "МЕНЮ -> Игры" отделены от создания на "Рабочем столе"
|
||||
* добавлено условие использования шрифтов из WINE Proton, только если нет оригинальных шрифтов в префиксе
|
||||
* исправлен выбор установки библиотек в префикс менеджере PortProton
|
||||
* создание симлинков в PortProton переведены с прямых путей, на относительные
|
||||
* добавлена настройка "VKBASALT_USER_CONF" для использования системных настроек vkBasalt (спасибо Arta48)
|
||||
* обновлен установщик "EVE Online Launcher" на актуальную версию (спасибо cefeiko)
|
||||
|
||||
###Scripts version 2247### Дата: 23.01.2024 / Размер скачиваемого обновления: 8 мегабайт
|
||||
* улучшена работа портативной версии gamemode
|
||||
* исправление опечаток
|
||||
* добавлена очистка data/tmp каталога от битых (недокаченных) архивов, перед запуском PortProton
|
||||
|
||||
###Scripts version 2246### Дата: 20.01.2024 / Размер скачиваемого обновления: 8 мегабайт
|
||||
* HOTFIX - исправлен запуск Modern Warships после его обновления
|
||||
* HOTFIX - исправлен запуск с gamescope
|
||||
* возвращена переменная REDUCE_PULSE_LATENCY в настройки при запуске на wayland
|
||||
* по умолчанию при создании ярлыка снят выбор с пункта "создать ярлык для STEAM"
|
||||
* заменена настройка PW_RESTORE_RESOLUTION на автоматический возврат исходного разрешения главного монитора после завершения игры
|
||||
* улучшена автоматическая настройка размера шрифта в MANGOHUD (при использовании более одного монитора)
|
||||
|
||||
###Scripts version 2245### Дата: 19.01.2024 / Размер скачиваемого обновления: 350 мегабайт
|
||||
* обновлен WINE_LG до версии 9-0 и добавлены шрифты из proton steam
|
||||
* обновлен пакет библиотек контейнера libs_v46
|
||||
* обновлен MANGOHUD до версии 0.7.0 в контейнере (спасибо Boria138)
|
||||
* исправлено отображение работы gamemode в MANGOHUD (спасибо Boria138)
|
||||
* улучшен функционал выбора видеокарты nvidia с гибридной графикой
|
||||
* небольшие улучшения переводов
|
||||
* добавлена автоустановка игры Modern Warships (спасибо ValoKarDin)
|
||||
* обновлен автоустановщик и исправлена работа лончера GOG Galaxy
|
||||
* обновлен автоустановщик и исправлена работа игры CALIBER
|
||||
|
||||
###Scripts version 2244### Дата: 14.01.2024 / Размер скачиваемого обновления: 8 мегабайт
|
||||
* обновлен PROTON_LG до версии 8-25-2 (добавлены шрифты из proton steam)
|
||||
* исправлено отображение версии скриптов после переустановки PortProton из настроек самого PortProton
|
||||
|
||||
###Scripts version 2243### Дата: 12.01.2024 / Размер скачиваемого обновления: 8 мегабайт
|
||||
* HOTFIX: Исправлено самопроизводное переключение префикса при использовании интерфейса настройки MANGOHUD
|
||||
|
||||
###Scripts version 2242### Дата: 11.01.2024 / Размер скачиваемого обновления: 8 мегабайт
|
||||
* добавлен графический интерфейс для настройки MANGOHUD (спасибо Boria138)
|
||||
* обновлены версии:
|
||||
DXVK_GIT_VER 2.3-26
|
||||
VKD3D_GIT_VER 1.1-3821
|
||||
|
||||
###Scripts version 2241### Дата: 28.12.2023 / Размер скачиваемого обновления: 8 мегабайт
|
||||
* HOTFIX - VKD3D (определение DX12 в некоторых играх)
|
||||
|
||||
###Scripts version 2240### Дата: 28.12.2023 / Размер скачиваемого обновления: 8 мегабайт
|
||||
* удалена переменная "DX12_DISABLE" из EDIT_DB (устаревшая функция)
|
||||
* произведен перенос проверки драйвера Vulkan в режим создания лога
|
||||
* обновлена проверка версии игры World Of Sea Battle перед установкой
|
||||
* удалено предупреждение о Wayland
|
||||
* добавлена переменная "PW_RESTORE_RESOLUTION" в EDIT_BD (спасибо Boria138)
|
||||
|
||||
###Scripts version 2239### Дата: 17.12.2023 / Размер скачиваемого обновления: 8 мегабайт
|
||||
* исправлен запуск League of Legends (для исправления запустите автоустановку)
|
||||
* добавлена корректная проверка драйвера vulkan, без установки в систему vulkan-tools
|
||||
* реализовано автоматическое добавление примонтированных дисков в префикс (спасибо Boria138)
|
||||
* исправлен запуск GAMESCOPE при наличии нескольких видеокарт NVIDIA в системе (спасибо Vano)
|
||||
|
||||
###Scripts version 2238### Дата: 12.12.2023 / Размер скачиваемого обновления: 8 мегабайт
|
||||
* исправлена совмеcтная работа GAMESCOPE и vkBasalt
|
||||
* оптимизировано создание и обновление префикса
|
||||
* исправлено отключение MANGOHUD в настройках
|
||||
* добавлена кнопка сброса в настройках при запуске exe (для востановления настроек по умолчанию)
|
||||
* добавлено принудительное отображение настроек запуска exe файла при запуске ярлыка из интерфейса PortProton
|
||||
* добавлены всплывающие подсказки во вкладке установки эмуляторов (спасибо Akai)
|
||||
* добавлено предупреждение если нет работающего драйвера Vulkan (спасибо Boria138)
|
||||
|
||||
###Scripts version 2237### Дата: 08.12.2023 / Размер скачиваемого обновления: 8 мегабайт
|
||||
* объединено включение MANGOHUD в настройках (32-х и 64-х битные)
|
||||
* исправлена работа vkBasalt совместно с gamescope
|
||||
* исправлен запуск некоторых игр, которые работали только в режиме создания лога
|
||||
* исправлен выбор видеокарты при запуска с gamescope (спасибо Boria138)
|
||||
* новые версии wine скачиваются только при условии его выбора после запуска, а не перед запуском PortProton
|
||||
|
||||
###Scripts version 2236### Дата: 07.12.2023 / Размер скачиваемого обновления: 8 мегабайт
|
||||
* в настройках перед запуском игры добавлена возможность включения GAMESCOPE (при условии что он установлен в системе)
|
||||
* исправлена установка эмулятора Citra
|
||||
|
||||
###Scripts version 2235### Дата: 06.12.2023 / Размер скачиваемого обновления: 8 мегабайт
|
||||
* исправлено отсутствие иконки osu! в списке установленных приложений
|
||||
* обновлена автоустановка Panzar и исправлено создание иконки
|
||||
* обновлена автоустановка GOG Galaxy
|
||||
- добавлено автоматическое определение актуальной версии для установки
|
||||
- уcтановка производится в отдельный префикс GOG
|
||||
- автоустановка снова производится в тихом режиме (без вопросов)
|
||||
|
||||
###Scripts version 2234### Дата: 03.12.2023 / Размер скачиваемого обновления: 200 мегабайт
|
||||
* обновлен PROTON_LG до версии 8-25-1 (исправлена работа BattleNET)
|
||||
* исправлено создание ярлыков в STEAM при отсутствии shortcuts.vdf файла
|
||||
* исправлено создание иконок для стандартных ярлыков (спасибо Arta48)
|
||||
* добавлена возможность создавать ppdb файлы на символьные ссылки (исправление для одинаковых имён exe файлов)
|
||||
* созданы индивидуальные файлы настроек для игр:
|
||||
- Genshin Impact
|
||||
- Warframe
|
||||
- Rockstar
|
||||
(для применения требуется повторный запуск автоустановки необходимой игры)
|
||||
|
||||
* для лончера World of Sea Battle создаются 2 ярлыка:
|
||||
- World of Sea Battle (EN) - для первого входа (логина) в игру
|
||||
- World of Sea Battle (RU) - для возможности писать в чате на русском языке
|
||||
|
||||
###Scripts version 2233### Дата: 26.11.2023 / Размер скачиваемого обновления: 8 мегабайт
|
||||
* HOTFIX - создание ярлыков в STEAM
|
||||
|
||||
###Scripts version 2232### Дата: 26.11.2023 / Размер скачиваемого обновления: 8 мегабайт
|
||||
* добавлен глобальный выбор видеокарты в настройках PortProton при запуске игры/программы (спасибо Boria138)
|
||||
* добавлено создание ярлыков в STEAM (Спасибо: Akai, Boria138, Cefeiko, Vano, redroot, проект steamtinkerlaunch и всевидящий set -x)
|
||||
* дополнительные улучшения скриптов
|
||||
* исправлена проблема скачивания установщиков игр (сайты которых не работают с докачкой файлов с помощью wget)
|
||||
* начата миграция установки PortProton v1.3 с нового репозитория https://github.com/Castro-Fidel/PortProton_ALT
|
||||
|
||||
###Scripts version 2231### Дата: 24.11.2023 / Размер скачиваемого обновления: 200 мегабайт
|
||||
* обновлен PROTON_LG до версии 8-24
|
||||
* обновлён установщик World of Sea Battle x64 (спасибо @Iglu47 и Cefeiko)
|
||||
* небольшие улучшения локализации (спасибо Boria138)
|
||||
|
||||
###Scripts version 2230### Дата: 10.11.2023 / Размер скачиваемого обновления: 8 мегабайт
|
||||
* подготовка к обновлению установoщика PortProton
|
||||
|
||||
###Scripts version 2229### Дата: 08.11.2023 / Размер скачиваемого обновления: 200 мегабайт
|
||||
* обновлен PROTON_LG до версии 8-22
|
||||
* обновлены версии:
|
||||
DXVK_GIT_VER 2.3-13
|
||||
VKD3D_GIT_VER 1.1-3727
|
||||
* добавлено включение USE_GALLIUM_ZINK предоставляющая возможность трансляции OpenGL в Vulkan (спасибо Htylol)
|
||||
* улучшены информативность и читаемость логов (спасибо Boria138)
|
||||
|
||||
###Scripts version 2228### Дата: 02.11.2023 / Размер скачиваемого обновления: 8 мегабайт
|
||||
* улучшено определение видеокарт серии RTX
|
||||
* исправлена работа гибридной графики на некоторых конфигурациях ноутбуков (но еще не на всех)
|
||||
|
||||
###Scripts version 2227### Дата: 22.10.2023 / Размер скачиваемого обновления: 520 мегабайт
|
||||
* обновлен PROTON_LG до версии 8-20 (LGC и WGC более не требуют отдельной версии WINE)
|
||||
* обновлен WINE_LG до версии 8-18 (улучшена работа игр vkPlay: исправлены видео в телевизорах Atomic Heart, работает игра Кужлёвка)
|
||||
* обновлен пакет библиотек libs_v44:
|
||||
pressure-vessel 0.20230928.1
|
||||
sniper 0.20231005.62324
|
||||
уменьшен размер архива с библиотеками
|
||||
* ускорено создание и обновление префикса
|
||||
* улучшена локализация (спасибо Boria138)
|
||||
* тест: добавлен выбор драйвера для AMD (спасибо Boria138)
|
||||
* небольшие дополнительные улучшения скриптов
|
||||
|
||||
###Scripts version 2226### Дата: 09.10.2023 / Размер скачиваемого обновления: 8 мегабайт
|
||||
* обновлены автоустановки лончеров (спасибо Boria138)
|
||||
* небольшие исправления скриптов
|
||||
|
||||
###Scripts version 2225### Дата: 08.10.2023 / Размер скачиваемого обновления: 8 мегабайт
|
||||
* улучшен режим создания лога
|
||||
* во вкладку "НАСТРОИТЬ" добавлено включение "USE_SYSTEM_VK_LAYERS" что дает возможность использовать системные mangohud, vkBasalt, obs-vkcapture и прочие
|
||||
* во вкладку "НАСТРОИТЬ" добавлено включение "USE_OBS_VKCAPTURE" что дает возможность записи в OBS Studio с помощью obs-vkcapture (ВНИМАНИЕ: будет включено принудительное использование системных mangohud, vkBasalt, obs-vkcapture и прочих приложений использующих vulkan layers)
|
||||
* обновлена установка League of Legends
|
||||
|
||||
###Scripts version 2224### Дата: 28.09.2023 / Размер скачиваемого обновления: 210 мегабайт
|
||||
* глобальная чистка database файлов (спасибо Boria138)
|
||||
* обновлен PROTON_LG до версии 8-17 (исправлены вкладки сообщество и поддержка в игре Genshin Impact)
|
||||
* ускорен поиск nvngx.dll при включении NVAPI и DLSS
|
||||
* добавлена проверка на запуск .desktop файла несуществующего приложения
|
||||
|
||||
###Scripts version 2223### Дата: 23.09.2023 / Размер скачиваемого обновления: 8 мегабайт
|
||||
* обновлен префикс DOTNET
|
||||
* временно заблокировано использование USE_US_LAYOUT под Wayland
|
||||
|
||||
###Scripts version 2222### Дата: 22.09.2023 / Размер скачиваемого обновления: 8 мегабайт
|
||||
* HOTFIX: обновление префикса, на некоторых ОС
|
||||
* WGC и LGC устанавливаются в отдельные префиксы
|
||||
* исправлена очистка префикса DOTNET
|
||||
* небольшие изменения вкладки настроек WINE
|
||||
* исправлена функция принудительного использования английской раскладки
|
||||
|
||||
###Scripts version 2221### Дата: 19.09.2023 / Размер скачиваемого обновления: 230 мегабайт
|
||||
* обновлен PROTON_LG до версии 8-15-1 (исправлено обновление префикса)
|
||||
* добавлены параметры (спасибо Boria138)
|
||||
REDUCE_PULSE_LATENCY - 'Уменьшить задержку pulseaudio для исправления прерывистого звука'
|
||||
USE_US_LAYOUT - 'Принудительное использование английской раскладки (полезно для игр в которых управление верно работает исключительно на английской раскладке)'
|
||||
|
||||
###Scripts version 2220### Дата: 17.09.2023 / Размер скачиваемого обновления: 260 мегабайт
|
||||
* HOTFIX: установка Plarium Play перенесена в префикс DOTNET
|
||||
* HOTFIX: Запуск игры Мир Кораблей (для исправления запустите автоустановку Lesta Game Center)
|
||||
* обновлены версии:
|
||||
DXVK_GIT_VER 2.3-5
|
||||
VKD3D_GIT_VER 1.1-3622
|
||||
* обновлен PROTON_LG до версии 8-15
|
||||
|
||||
###Scripts version 2219### Дата: 03.09.2023 / Размер скачиваемого обновления: 8 мегабайт
|
||||
* HOTFIX: запуск игры Starfield
|
||||
* исправлена установка dotnet 4.6.1 необходимый для лончера Plarium Play
|
||||
|
||||
###Scripts version 2218### Дата: 03.09.2023 / Размер скачиваемого обновления: 8 мегабайт
|
||||
* улучшена проверка RTX видеокарт
|
||||
* добавлена проверка на гибридную графику NVIDIA + intel/amd (спасибо Boria138)
|
||||
* добавлена переменная "__VK_LAYER_NV_optimus=NVIDIA_only" при включении "PRIME_RENDER_OFFLOAD" (спасибо Boria138)
|
||||
* включена докачка файлов при проблемах со скачиванием
|
||||
* удаление предыдущих версий libs и plugins происходит только при успешном завершении скачивания новых версий
|
||||
* скачивание можно пропустить и использовать PP с предыдущими версиями библиотек (кроме WINE и библиотек Vulkan API)
|
||||
* по умолчанию сделан выбор PROTON_LG и WINE_x.x_LG
|
||||
* добавлена возможность использования по умолчанию стабильных версий DXVK и VKD3D (добавлением export PW_VULKAN_USE=1 в user.conf)
|
||||
* исправлена ошибка c VKD3D_FEATURE_LEVEL 12_0 с запуском игр на стабильных версиях DXVK и VKD3D
|
||||
* исправлена установка STALCRAFT
|
||||
|
||||
###Scripts version 2217### Дата: 31.08.2023 / Размер скачиваемого обновления: 8 мегабайт
|
||||
* временно отключено определение Vulkan API из за возможных проблем на стороне vulkaninfo
|
||||
* новейшие версии DXVK и VKD3D выбраны по умолчанию (более востребованы для новейших игр)
|
||||
|
||||
###Scripts version 2216### Дата: 30.08.2023 / Размер скачиваемого обновления: 650 мегабайт
|
||||
* обновлен PROTON_LG до версии 8-14:
|
||||
нет лишнего символа, на экране, при запуске STEAM_PP
|
||||
исправлена установка BattleNET (еще раз)
|
||||
* обновлены версии:
|
||||
DXVK_STABLE_VER="2.2-34"
|
||||
DXVK_GIT_VER="2.2-164"
|
||||
VKD3D_STABLE_VER="1.1-3445"
|
||||
VKD3D_GIT_VER="1.1-3556"
|
||||
* обновлен пакет библиотек libs_v44:
|
||||
pressure-vessel 0.20230718.0
|
||||
sniper 0.20230718.55074
|
||||
* добавлено автоматическое определение видеокарт NVIDIA RTX (спасибо Boria138)
|
||||
* добавлено автоматическое включение поддержки DLSS и RAY TRACING для видеокарт NVIDIA RTX
|
||||
* добавлена проверка на версию Vulkan API для совместимости с видеокартами без Vulkan API 1.3
|
||||
|
||||
###Scripts version 2215### Дата: 18.08.2023 / Размер скачиваемого обновления: 8 мегабайт
|
||||
* добавлено зеркало скриптов: https://gitlab.eterfund.ru/Castro-Fidel/
|
||||
* отключено создание сторонних (не работающих) ярлыков средствами wine (при использовании версий wine отличных от proton)
|
||||
|
||||
###Scripts version 2214### Дата: 04.08.2023 / Размер скачиваемого обновления: 250 мегабайт
|
||||
* обновлен PROTON_LG до версии 8-11
|
||||
* обновлен в "Авторы и спасибы" список бустеров которые хоть раз поддержали проект.
|
||||
(Для тех кто хочет присоедениться к поддержке проекта: https://boosty.to/portwine-linux.ru)
|
||||
|
||||
###Scripts version 2213### Дата: 03.08.2023 / Размер скачиваемого обновления: 250 мегабайт
|
||||
* обновлен PROTON_LG до версии 8-10 (фикс UBISOFT: купленные игры работают, для магазина нужен VPN)
|
||||
* принято и доработано обновение от Boria138 добавляющее настройку ограничения использования ядер ЦПУ. (WINE_CPU_TOPOLOGY)
|
||||
* добавлен фикс значительно уменьшающий нагрузку CPU и повышающий FPS в Unity играх (при условии более 8 логических ядер процессора)
|
||||
* исправлены изменение и отключение огранчения FPS
|
||||
|
||||
###Scripts version 2212### Дата: 01.08.2023 / Размер скачиваемого обновления: 10 мегабайт
|
||||
* добавлено использование D8VK (транслятор DirectX 8 в Vulkan API) для старых игр, при использовании DXVK и VKD3D
|
||||
|
||||
###Scripts version 2211### Дата: 31.07.2023 / Размер скачиваемого обновления: 9 мегабайт основные файлы и 90 мегабайт при запуске игры League Of Legends
|
||||
* исправлена работа League Of Legends (обновлен WINE_LOL_GE_8.12)
|
||||
* обновлен README на GitHub (спасибо Boria138)
|
||||
|
||||
###Scripts version 2210### Дата: 28.07.2023 / Размер скачиваемого обновления: 9 мегабайт.
|
||||
* исправлены установка и обновление лончеров (требуется тест на разных системах):
|
||||
BattleNET
|
||||
STEAM_PP
|
||||
* множество небольших изменений скриптов
|
||||
|
||||
###Scripts version 2209### Дата: 26.07.2023 / Размер скачиваемого обновления: 9 мегабайт.
|
||||
* добавлена автоустановка игры: "Battle Of Space Raiders" (спасибо Boria138)
|
||||
* приняты небольшие исправления от Boria138
|
||||
* HOTFIX - исправлены проблемы работы PROTON_LG_8-X на некоторых системах (отображение черных лончеров и потеря библиотек необходимых для игр)
|
||||
|
||||
###Scripts version 2208### Дата: 24.07.2023 / Размер скачиваемого обновления: 9 мегабайт.
|
||||
* добавлена возможность изменения названия при создании "ярлыка" (спасибо Maks1mS)
|
||||
* приняты небольшие исправления от Boria138
|
||||
* исправлена установка Genshin Impact
|
||||
|
||||
###Scripts version 2207### Дата: 23.07.2023 / Размер скачиваемого обновления: 250 мегабайт.
|
||||
* обновлен PROTON_LG до версии 8-9
|
||||
* обновлены версии:
|
||||
DXVK_GIT_VER="2.2-137"
|
||||
VKD3D_GIT_VER="1.1-3516"
|
||||
|
||||
###Scripts version 2206### Дата: 07.07.2023 / Размер скачиваемого обновления: 250 мегабайт.
|
||||
* обновлен PROTON_LG до версии 8-6 (совместно с версией MONO 8.0)
|
||||
* обновлены версии:
|
||||
DXVK_GIT_VER="2.2-116"
|
||||
VKD3D_GIT_VER="1.1-3488"
|
||||
* добавлена автоустановка игры: Guild Wars 2
|
||||
|
||||
###Scripts version 2205### Дата: 01.07.2023 / Размер скачиваемого обновления: 240 мегабайт.
|
||||
* обновлен PROTON_LG до версии 8-4
|
||||
* с версией PROTON_LG_8-4 снова работает игра "Мир Кораблей"
|
||||
* с версией PROTON_LG_8-4 снова работает лончер "Ubisoft Connect"
|
||||
|
||||
###Scripts version 2204### Дата: 29.06.2023 / Размер скачиваемого обновления: 9 мегабайт.
|
||||
* улучшение локализации (спасибо Boria138)
|
||||
* обновлены автоустановки LGC и WGC
|
||||
|
||||
###Scripts version 2203### Дата: 23.06.2023 / Размер скачиваемого обновления: 9 мегабайт.
|
||||
* дополнены всплывающие подсказки в меню настроек vkBasalt (спасибо Boria138)
|
||||
* обновлен установщик Battle.net
|
||||
|
||||
###Scripts version 2202### Дата: 15.06.2023 / Размер скачиваемого обновления: 9 мегабайт.
|
||||
* возвращена установка Genshin Impact. (Снова заработал, на долго?)
|
||||
* исправлена загрузка WINE версий PROTON-GE
|
||||
|
||||
###Scripts version 2201### Дата: 12.06.2023 / Размер скачиваемого обновления: 9 мегабайт.
|
||||
* улучшена читаемость вывода при запуске portproton из терминала
|
||||
* исправлен запуск игры World of Sea Battle
|
||||
* добавлен выбор файла настроек перед запуском setup.exe
|
@ -1,3 +1,15 @@
|
||||
# Expose the HDR10 ColorSpace (DXGI_COLOR_SPACE_RGB_FULL_G2084_NONE_P2020)
|
||||
# to the application by default.
|
||||
# This shows to the game that the global Windows 'HDR Mode' is enabled.
|
||||
# Many (broken) games will need this to be set to consider exposing HDR output
|
||||
# as determine it based on the DXGIOutput's current ColorSpace instead of
|
||||
# using CheckColorSpaceSupport.
|
||||
# This defaults to the value of the DXVK_HDR environment variable.
|
||||
#
|
||||
# Supported values: True, False
|
||||
|
||||
# dxgi.enableHDR = True
|
||||
|
||||
# Create the VkSurface on the first call to IDXGISwapChain::Present,
|
||||
# rather than when creating the swap chain. Some games that start
|
||||
# rendering with a different graphics API may require this option,
|
||||
@ -15,8 +27,9 @@
|
||||
#
|
||||
# Supported values : 0 - 16
|
||||
|
||||
# dxgi.maxFrameLatency = 1
|
||||
# d3d9.maxFrameLatency = 1
|
||||
# dxgi.maxFrameLatency = 0
|
||||
# d3d9.maxFrameLatency = 0
|
||||
|
||||
|
||||
# Enables frame rate limiter. The main purpose of this is to work around
|
||||
# bugs in games that have physics or other simulation tied to their frame
|
||||
@ -24,8 +37,8 @@
|
||||
#
|
||||
# Supported values : Any non-negative integer
|
||||
|
||||
dxgi.maxFrameRate = 240
|
||||
d3d9.maxFrameRate = 240
|
||||
# dxgi.maxFrameRate = 0
|
||||
# d3d9.maxFrameRate = 0
|
||||
|
||||
|
||||
# Override PCI vendor and device IDs reported to the application. Can
|
||||
@ -39,14 +52,52 @@ d3d9.maxFrameRate = 240
|
||||
# dxgi.hideAmdGpu = True
|
||||
# dxgi.hideNvidiaGpu = False
|
||||
|
||||
# Override the reported device description
|
||||
#
|
||||
# Supported values: Any string.
|
||||
|
||||
# d3d9.customDeviceDesc = "NVIDIA GeForce RTX 4090"
|
||||
# d3d9.customDeviceId = 2684
|
||||
# d3d9.customVendorId = 10de
|
||||
|
||||
|
||||
# Report Nvidia GPUs as AMD GPUs. Unless NVAPI support is explicitly
|
||||
# enabled through Proton, this is done by default in order to work
|
||||
# around crashes or low performance with Nvidia-speciic code paths
|
||||
# in games, especially Unreal Engine.
|
||||
#
|
||||
# Supported values: Auto, True, False
|
||||
|
||||
# dxgi.hideNvidiaGpu = Auto
|
||||
|
||||
|
||||
# Report Nvidia GPUs running on NVK as AMD GPUs.
|
||||
#
|
||||
# Supported values: Auto, True, False
|
||||
|
||||
# dxgi.hideNvkGpu = Auto
|
||||
|
||||
|
||||
# Report AMD GPUs as Nvidia GPUs. This is only done for games that are
|
||||
# known to have issues with AMDAGS or other AMD-specific code paths.
|
||||
#
|
||||
# Supported values: Auto, True, False
|
||||
|
||||
# dxgi.hideAmdGpu = Auto
|
||||
|
||||
|
||||
# Report Intel GPUs as AMD GPUs. This is only done for games that are
|
||||
# known to have issues with Intel-specific libraries such as XESS.
|
||||
#
|
||||
# Supported values: Auto, True, False
|
||||
|
||||
# dxgi.hideIntelGpu = Auto
|
||||
|
||||
|
||||
# Override maximum amount of device memory and shared system memory
|
||||
# reported to the application. This may fix texture streaming issues
|
||||
# in games that do not support cards with large amounts of VRAM.
|
||||
# This is not a hard cap and applications can choose to ignore it.
|
||||
#
|
||||
# Supported values: Any number in Megabytes.
|
||||
|
||||
@ -79,14 +130,14 @@ d3d9.maxFrameRate = 240
|
||||
#
|
||||
# Supported values: Any non-negative number
|
||||
|
||||
# dxgi.syncInterval = 0
|
||||
# d3d9.presentInterval = 0
|
||||
# dxgi.syncInterval = -1
|
||||
# d3d9.presentInterval = -1
|
||||
|
||||
|
||||
# True enables the mailbox present mode in case regular Vsync is disabled.
|
||||
# This should avoid tearing, but may be unsupported on some systems
|
||||
# or require setting dxgi.numBackBuffers to a higher value in order
|
||||
# to work properly.
|
||||
# to work properly.
|
||||
#
|
||||
# False enables the relaxed fifo present mode in case regular Vsync is enabled.
|
||||
# This should result in tearing but reduce stutter if FPS are too low,
|
||||
@ -96,8 +147,7 @@ d3d9.maxFrameRate = 240
|
||||
#
|
||||
# Supported values: Auto, True, False
|
||||
|
||||
# dxgi.tearFree = Auto
|
||||
# d3d9.tearFree = Auto
|
||||
# dxvk.tearFree = Auto
|
||||
|
||||
|
||||
# Assume single-use mode for command lists created on deferred contexts.
|
||||
@ -120,14 +170,14 @@ d3d9.maxFrameRate = 240
|
||||
|
||||
# Overrides the maximum allowed tessellation factor. This can be used to
|
||||
# improve performance in titles which overuse tessellation.
|
||||
#
|
||||
#
|
||||
# Supported values: Any number between 8 and 64
|
||||
|
||||
# d3d11.maxTessFactor = 16
|
||||
# d3d11.maxTessFactor = 0
|
||||
|
||||
|
||||
# Enables relaxed pipeline barriers around UAV writes.
|
||||
#
|
||||
#
|
||||
# This may improve performance in some games, but may also introduce
|
||||
# rendering issues. Please don't report bugs with the option enabled.
|
||||
#
|
||||
@ -149,7 +199,7 @@ d3d9.maxFrameRate = 240
|
||||
# Overrides anisotropic filtering for all samplers. Set this to a positive
|
||||
# value to enable AF for all samplers in the game, or to 0 in order to
|
||||
# disable AF entirely. Negative values will have no effect.
|
||||
#
|
||||
#
|
||||
# Supported values: Any number between 0 and 16
|
||||
|
||||
# d3d11.samplerAnisotropy = -1
|
||||
@ -163,7 +213,17 @@ d3d9.maxFrameRate = 240
|
||||
#
|
||||
# Supported values: Any number between -2.0 and 1.0
|
||||
|
||||
# d3d11.samplerLodBias = -0.3
|
||||
# d3d11.samplerLodBias = 0.0
|
||||
# d3d9.samplerLodBias = 0.0
|
||||
|
||||
|
||||
# Clamps any negative LOD bias to 0. Applies after samplerLodBias has been
|
||||
# applied. May help with games that use a high negative LOD bias by default.
|
||||
#
|
||||
# Supported values: True, False
|
||||
|
||||
# d3d11.clampNegativeLodBias = False
|
||||
# d3d9.clampNegativeLodBias = False
|
||||
|
||||
|
||||
# Declares vertex positions as invariant in order to solve
|
||||
@ -175,6 +235,16 @@ d3d9.maxFrameRate = 240
|
||||
# d3d9.invariantPosition = True
|
||||
|
||||
|
||||
# Forces per-sample rate shading when MSAA is enabled, rather than per-pixel
|
||||
# shading. May improve visual clarity at a significant performance cost, but
|
||||
# may also introduce visual issues in some games.
|
||||
#
|
||||
# Supported values: True, False
|
||||
|
||||
# d3d11.forceSampleRateShading = False
|
||||
# d3d9.forceSampleRateShading = False
|
||||
|
||||
|
||||
# Forces the sample count of all textures to 1, and performs
|
||||
# the needed fixups in resolve operations and shaders.
|
||||
#
|
||||
@ -230,8 +300,20 @@ d3d9.maxFrameRate = 240
|
||||
# d3d11.enableContextLock = False
|
||||
|
||||
|
||||
# Sets number of pipeline compiler threads.
|
||||
# Exposes or hides support for driver command lists
|
||||
#
|
||||
# Some games use the feature flag to decide whether to use deferred
|
||||
# contexts or not. We enable this by default, but in some situations
|
||||
# this can lead to issues if games detect an AMD GPU where command
|
||||
# lists are not natively supported on Windows.
|
||||
#
|
||||
# Supported values: True, False
|
||||
|
||||
# d3d11.exposeDriverCommandLists = True
|
||||
|
||||
|
||||
# Sets number of pipeline compiler threads.
|
||||
#
|
||||
# If the graphics pipeline library feature is enabled, the given
|
||||
# number of threads will be used for shader compilation. Some of
|
||||
# these threads will be reserved for high-priority work.
|
||||
@ -244,13 +326,13 @@ d3d9.maxFrameRate = 240
|
||||
|
||||
|
||||
# Toggles raw SSBO usage.
|
||||
#
|
||||
#
|
||||
# Uses storage buffers to implement raw and structured buffer
|
||||
# views. Enabled by default on hardware which has a storage
|
||||
# buffer offset alignment requirement of 4 Bytes (e.g. AMD).
|
||||
# Enabling this may improve performance, but is not safe on
|
||||
# hardware with higher alignment requirements.
|
||||
#
|
||||
#
|
||||
# Supported values:
|
||||
# - Auto: Don't change the default
|
||||
# - True, False: Always enable / disable
|
||||
@ -258,6 +340,17 @@ d3d9.maxFrameRate = 240
|
||||
# dxvk.useRawSsbo = Auto
|
||||
|
||||
|
||||
# Changes memory chunk size.
|
||||
#
|
||||
# Can be used to override the maximum memory chunk size.
|
||||
#
|
||||
# Supported values:
|
||||
# - 0 to use the defaults
|
||||
# - any positive integer to limit the chunk size, in MiB
|
||||
|
||||
# dxvk.maxChunkSize = 0
|
||||
|
||||
|
||||
# Controls graphics pipeline library behaviour
|
||||
#
|
||||
# Can be used to change VK_EXT_graphics_pipeline_library usage for
|
||||
@ -287,19 +380,19 @@ d3d9.maxFrameRate = 240
|
||||
|
||||
|
||||
# Sets enabled HUD elements
|
||||
#
|
||||
#
|
||||
# Behaves like the DXVK_HUD environment variable if the
|
||||
# environment variable is not set, otherwise it will be
|
||||
# ignored. The syntax is identical.
|
||||
|
||||
# dxvk.hud =
|
||||
# dxvk.hud =
|
||||
|
||||
|
||||
# Reported shader model
|
||||
#
|
||||
# The shader model to state that we support in the device
|
||||
# capabilities that the applicatation queries.
|
||||
#
|
||||
#
|
||||
# Supported values:
|
||||
# - 1: Shader Model 1
|
||||
# - 2: Shader Model 2
|
||||
@ -309,7 +402,7 @@ d3d9.maxFrameRate = 240
|
||||
|
||||
|
||||
# DPI Awareness
|
||||
#
|
||||
#
|
||||
# Decides whether we should call SetProcessDPIAware on device
|
||||
# creation. Helps avoid upscaling blur in modern Windows on
|
||||
# Hi-DPI screens/devices.
|
||||
@ -321,7 +414,7 @@ d3d9.maxFrameRate = 240
|
||||
|
||||
|
||||
# Strict Constant Copies
|
||||
#
|
||||
#
|
||||
# Decides whether we should always copy defined constants to
|
||||
# the UBO when relative addressing is used, or only when the
|
||||
# relative addressing starts a defined constant.
|
||||
@ -333,7 +426,7 @@ d3d9.maxFrameRate = 240
|
||||
|
||||
|
||||
# Strict Pow
|
||||
#
|
||||
#
|
||||
# Decides whether we have an opSelect for handling pow(0,0) = 0
|
||||
# otherwise it becomes undefined.
|
||||
#
|
||||
@ -391,7 +484,7 @@ d3d9.maxFrameRate = 240
|
||||
# d3d9.enableDialogMode = False
|
||||
|
||||
# Overrides the application's MSAA level on the swapchain
|
||||
#
|
||||
#
|
||||
# Supported values: -1 (application) and 0 to 16 (user override)
|
||||
|
||||
# d3d9.forceSwapchainMSAA = -1
|
||||
@ -419,15 +512,6 @@ d3d9.maxFrameRate = 240
|
||||
|
||||
# d3d9.deviceLocalConstantBuffers = False
|
||||
|
||||
# No Explicit Front Buffer
|
||||
#
|
||||
# Disables the front buffer
|
||||
#
|
||||
# Supported values:
|
||||
# - True/False
|
||||
|
||||
# d3d9.noExplicitFrontBuffer = False
|
||||
|
||||
# Support DF formats
|
||||
#
|
||||
# Support the vendor extension DF floating point depth formats
|
||||
@ -449,7 +533,7 @@ d3d9.maxFrameRate = 240
|
||||
# Support X4R4G4B4
|
||||
#
|
||||
# Support the X4R4G4B4 format.
|
||||
# The Sims 2 is a horrible game made by complete morons.
|
||||
# The Sims 2 is a very broken game.
|
||||
#
|
||||
# Supported values:
|
||||
# - True/False
|
||||
@ -468,13 +552,24 @@ d3d9.maxFrameRate = 240
|
||||
# Disable A8 as a Render Target
|
||||
#
|
||||
# Disable support for A8 format render targets
|
||||
# Once again, The Sims 2 is a horrible game made by complete morons.
|
||||
# Once again, The Sims 2 is a very broken game.
|
||||
#
|
||||
# Supported values:
|
||||
# - True/False
|
||||
|
||||
# d3d9.disableA8RT = False
|
||||
|
||||
# Support for VCache Query
|
||||
#
|
||||
# Support for the vcache query
|
||||
# Not very important as a user config.
|
||||
# Used internally.
|
||||
#
|
||||
# Supported values:
|
||||
# - True/False
|
||||
|
||||
# Defaults to True if vendorId == 0x10de
|
||||
# d3d9.supportVCache = True
|
||||
|
||||
# Force Sampler Type Spec Constants
|
||||
#
|
||||
@ -497,16 +592,6 @@ d3d9.maxFrameRate = 240
|
||||
|
||||
# d3d9.forceAspectRatio = ""
|
||||
|
||||
# Allow Discard
|
||||
#
|
||||
# Allow the discard lock flag to be used
|
||||
# Useful if some apps use this incorrectly.
|
||||
#
|
||||
# Supported values:
|
||||
# - True/False
|
||||
|
||||
# d3d9.allowDiscard = True
|
||||
|
||||
# Enumerate by Displays
|
||||
#
|
||||
# Whether we should enumerate D3D9 adapters by display (windows behaviour)
|
||||
@ -518,16 +603,17 @@ d3d9.maxFrameRate = 240
|
||||
|
||||
# d3d9.enumerateByDisplays = True
|
||||
|
||||
# APITrace Mode
|
||||
# Cached Dynamic Buffers
|
||||
#
|
||||
# Makes all host visible buffers cached and coherent
|
||||
# Improves performance when apitracing, but also can impact
|
||||
# some dumb games.
|
||||
# Allocates dynamic resources in D3DPOOL_DEFAULT in
|
||||
# cached system memory rather than uncached memory or host-visible
|
||||
# VRAM, in order to allow fast readback from the CPU. This is only
|
||||
# useful for buggy applications, and may reduce GPU-bound performance.
|
||||
#
|
||||
# Supported values:
|
||||
# - True/False
|
||||
|
||||
# d3d9.apitraceMode = False
|
||||
# d3d9.cachedDynamicBuffers = False
|
||||
|
||||
# Seamless Cubes
|
||||
#
|
||||
@ -538,3 +624,56 @@ d3d9.maxFrameRate = 240
|
||||
# - True/False
|
||||
|
||||
# d3d9.seamlessCubes = False
|
||||
|
||||
# Debug Utils
|
||||
#
|
||||
# Enables debug utils as this is off by default, this enables user annotations like BeginEvent()/EndEvent().
|
||||
# Alternatively could be enabled with DXVK_DEBUG=markers environment variable.
|
||||
#
|
||||
# Supported values:
|
||||
# - True/False
|
||||
|
||||
# dxvk.enableDebugUtils = False
|
||||
|
||||
# Memory limit for locked D3D9 textures
|
||||
#
|
||||
# How much virtual memory will be used for textures (in MB).
|
||||
# 0 to disable the limit.
|
||||
# THIS DOES NOT IMPACT ACTUAL MEMORY CONSUMPTION OR TEXTURE QUALITY.
|
||||
# DO NOT CHANGE THIS UNLESS YOU HAVE A VERY GOOD REASON.
|
||||
|
||||
# d3d9.textureMemory = 100
|
||||
|
||||
# Hide integrated graphics from applications
|
||||
#
|
||||
# Only has an effect when dedicated GPUs are present on the system. It is
|
||||
# not recommended to use this option at all unless absolutely necessary for
|
||||
# a game to work; prefer using DXVK_FILTER_DEVICE_NAME whenever possible.
|
||||
#
|
||||
# Supported values:
|
||||
# - True/False
|
||||
|
||||
# dxvk.hideIntegratedGraphics = False
|
||||
|
||||
# Trigger DEVICELOST when losing focus
|
||||
#
|
||||
# D3D9 requires the application to call Device::Reset after
|
||||
# it loses focus in fullscreen.
|
||||
# Some games rely on observing a D3DERR_DEVICELOST or D3DERR_NOTRESET.
|
||||
# Others don't handle it correctly.
|
||||
#
|
||||
# Supported values:
|
||||
# - True/False
|
||||
|
||||
# d3d9.deviceLossOnFocusLoss = False
|
||||
|
||||
# Reject Device::Reset if any losable resource is still alive
|
||||
#
|
||||
# D3D9 rejects Device::Reset if there's still any alive resources of specific types.
|
||||
# (State blocks, additional swapchains, D3DPOOL_DEFAULT resources)
|
||||
# Some games leak resources leading to a hang.
|
||||
#
|
||||
# Supported values:
|
||||
# - True/False
|
||||
|
||||
# d3d9.countLosableResources = True
|
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data_from_portwine/img/bat.png
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data_from_portwine/img/exe.png
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data_from_portwine/img/gui/36.png
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data_from_portwine/img/gui/40.png
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data_from_portwine/img/gui/portproton_tray.png → data_from_portwine/img/gui/44.png
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id="stop4860-2-1" /></linearGradient><linearGradient
|
||||
id="b-63-5-5"
|
||||
y1="532.79999"
|
||||
y2="506.79999"
|
||||
x2="0"
|
||||
gradientUnits="userSpaceOnUse"><stop
|
||||
stop-color="#989a9b"
|
||||
id="stop4863-4-9" /><stop
|
||||
offset="1"
|
||||
stop-color="#f6f6f7"
|
||||
id="stop4865-7-7" /></linearGradient><path
|
||||
fill-rule="evenodd"
|
||||
id="e-0-4-7"
|
||||
d="m 426.57,529.8 -16,11 -8,-8 -2,-9 17,-5 z" /></defs><metadata
|
||||
id="metadata5458" /><g
|
||||
inkscape:label="Capa 1"
|
||||
inkscape:groupmode="layer"
|
||||
id="layer1"
|
||||
transform="translate(-384.57143,-515.798)"><g
|
||||
id="g4"
|
||||
transform="matrix(1.5570763,0,0,1.5570763,-223.35362,-293.22654)"
|
||||
style="fill:#09bec8;fill-opacity:1"><path
|
||||
id="rect4364"
|
||||
style="color:#000000;clip-rule:nonzero;display:inline;overflow:visible;visibility:visible;isolation:auto;mix-blend-mode:normal;color-interpolation:sRGB;color-interpolation-filters:linearRGB;solid-color:#000000;solid-opacity:1;fill:#09bec8;fill-opacity:1;fill-rule:nonzero;stroke:none;stroke-width:1.07519;stroke-linecap:butt;stroke-linejoin:bevel;stroke-miterlimit:4;stroke-dasharray:none;stroke-dashoffset:0;stroke-opacity:1;marker:none;color-rendering:auto;image-rendering:auto;shape-rendering:auto;text-rendering:auto;enable-background:accumulate"
|
||||
d="m 393.49661,522.03433 v 4.18359 c 0,3.09604 2.35596,5.6415 5.37304,5.94141 v 4.20898 h -2.98632 c -0.66161,0 -1.19336,0.53175 -1.19336,1.19336 h 9.55468 c 0,-0.66161 -0.53175,-1.19336 -1.19336,-1.19336 h -2.98632 v -4.20898 c 2.65921,-0.26434 4.80387,-2.2746 5.27539,-4.86719 -0.019,0.006 -0.0376,0.012 -0.0566,0.0176 -0.0884,0.0258 -0.18291,0.008 -0.25391,-0.0508 l -0.40039,-0.33008 c -0.14585,0.0187 -0.29271,0.0277 -0.43945,0.0273 -0.34833,2.30652 -2.33891,4.07618 -4.74219,4.07618 -2.29007,0 -4.17552,-1.6212 -4.64453,-3.77149 l 0.90234,0.0723 0.13477,1.64843 0.13281,-1.64843 1.65234,-0.13672 -1.65234,-0.13281 -0.0625,-0.79297 h 5.92969 l 0.004,-0.26758 c -0.2074,-0.201 -0.38726,-0.42891 -0.53711,-0.67578 l -0.50781,-0.10742 c -0.0901,-0.0189 -0.16422,-0.0809 -0.19922,-0.16602 -0.1643,-0.39935 -0.26191,-0.82286 -0.28711,-1.25391 -0.005,-0.0919 0.0346,-0.18014 0.10743,-0.23632 l 0.4121,-0.31641 c 0.0279,-0.2876 0.0917,-0.57073 0.19141,-0.8418 l -0.18555,-0.37109 h -6.14843 z m 1.19336,4.23633 h 1.08007 l -0.0645,0.79297 -0.92578,0.0723 c -0.0537,-0.28121 -0.0865,-0.56922 -0.0898,-0.86523 z m 2.23047,1.24414 -0.0703,0.94336 -0.94336,0.0703 0.94336,0.0723 0.0703,0.94336 0.0703,-0.94336 0.9414,-0.0723 -0.9414,-0.0703 z" /><path
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id="path1-9-6"
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style="fill:#09bec8;fill-opacity:1;stroke-width:0.121745"
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|
After Width: | Height: | Size: 30 KiB |
BIN
data_from_portwine/img/gui/yabause.png
Executable file → Normal file
Before Width: | Height: | Size: 2.5 KiB After Width: | Height: | Size: 5.4 KiB |
BIN
data_from_portwine/img/msi.png
Normal file
After Width: | Height: | Size: 6.1 KiB |
BIN
data_from_portwine/img/reg.png
Normal file
After Width: | Height: | Size: 6.0 KiB |
Before Width: | Height: | Size: 66 KiB |
Before Width: | Height: | Size: 129 KiB |
BIN
data_from_portwine/img/setup.png
Executable file → Normal file
Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 8.3 KiB |
BIN
data_from_portwine/img/yabause.png
Normal file
After Width: | Height: | Size: 17 KiB |
1658
data_from_portwine/locales/PortProton.pot
Normal file
2262
data_from_portwine/locales/es/LC_MESSAGES/PortProton.po
Normal file
BIN
data_from_portwine/locales/es/LC_MESSAGES/tray.mo
Normal file
35
data_from_portwine/locales/es/LC_MESSAGES/tray.po
Normal file
@ -0,0 +1,35 @@
|
||||
# SOME DESCRIPTIVE TITLE.
|
||||
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
|
||||
# This file is distributed under the same license as the PACKAGE package.
|
||||
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
|
||||
#
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: \n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2024-07-03 13:04+0500\n"
|
||||
"PO-Revision-Date: 2024-07-26 23:00+0500\n"
|
||||
"Last-Translator: \n"
|
||||
"Language-Team: \n"
|
||||
"Language: es\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"X-Generator: Poedit 3.4.4\n"
|
||||
|
||||
#: example/example_pp.cpp:19
|
||||
msgid "WINEFILE"
|
||||
msgstr "WINEFILE"
|
||||
|
||||
#: example/example_pp.cpp:21
|
||||
msgid "TASKMGR"
|
||||
msgstr "GESTOR DE TAREAS"
|
||||
|
||||
#: example/example_pp.cpp:23
|
||||
msgid "CHANGELOG"
|
||||
msgstr "LISTA DE CAMBIOS"
|
||||
|
||||
#: example/example_pp.cpp:25
|
||||
msgid "FORCE EXIT"
|
||||
msgstr "SALIDA FORZADA"
|
2407
data_from_portwine/locales/ru/LC_MESSAGES/PortProton.po
Normal file
BIN
data_from_portwine/locales/ru/LC_MESSAGES/tray.mo
Normal file
35
data_from_portwine/locales/ru/LC_MESSAGES/tray.po
Normal file
@ -0,0 +1,35 @@
|
||||
# SOME DESCRIPTIVE TITLE.
|
||||
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
|
||||
# This file is distributed under the same license as the PACKAGE package.
|
||||
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
|
||||
#
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: \n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2024-07-03 13:04+0500\n"
|
||||
"PO-Revision-Date: 2024-07-30 13:22+0300\n"
|
||||
"Last-Translator: \n"
|
||||
"Language-Team: \n"
|
||||
"Language: ru\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"X-Generator: Poedit 3.4.4\n"
|
||||
|
||||
#: example/example_pp.cpp:19
|
||||
msgid "WINEFILE"
|
||||
msgstr "ФАЙЛОВЫЙ МЕНЕДЖЕР"
|
||||
|
||||
#: example/example_pp.cpp:21
|
||||
msgid "TASKMGR"
|
||||
msgstr "ДИСПЕТЧЕР ЗАДАЧ"
|
||||
|
||||
#: example/example_pp.cpp:23
|
||||
msgid "CHANGELOG"
|
||||
msgstr "ИЗМЕНЕНИЯ"
|
||||
|
||||
#: example/example_pp.cpp:25
|
||||
msgid "FORCE EXIT"
|
||||
msgstr "ПРИНУДИТЕЛЬНЫЙ ВЫХОД"
|
34
data_from_portwine/locales/tray.pot
Normal file
@ -0,0 +1,34 @@
|
||||
# SOME DESCRIPTIVE TITLE.
|
||||
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
|
||||
# This file is distributed under the same license as the PACKAGE package.
|
||||
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
|
||||
#
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: PACKAGE VERSION\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2024-07-26 23:04+0500\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
"Language: \n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=CHARSET\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
|
||||
#: example/example_pp.cpp:19
|
||||
msgid "WINEFILE"
|
||||
msgstr ""
|
||||
|
||||
#: example/example_pp.cpp:21
|
||||
msgid "TASKMGR"
|
||||
msgstr ""
|
||||
|
||||
#: example/example_pp.cpp:23
|
||||
msgid "CHANGELOG"
|
||||
msgstr ""
|
||||
|
||||
#: example/example_pp.cpp:25
|
||||
msgid "FORCE EXIT"
|
||||
msgstr ""
|
@ -1,111 +1,371 @@
|
||||
#!/bin/bash
|
||||
# GPL-3.0 license
|
||||
# based on https://github.com/sonic2kk/steamtinkerlaunch/blob/master/steamtinkerlaunch
|
||||
|
||||
PROGNAME="PortProton"
|
||||
# PERSONAL_NAME="$(grep PersonaName "$HOME/.local/share/Steam/config/loginusers.vdf" | awk -F'"' '{print $4}')"
|
||||
|
||||
if [[ ! -f "$SCPATH" ]] ; then
|
||||
echo '0073686f727463757473000808' | xxd -r -p > "$SCPATH"
|
||||
fi
|
||||
|
||||
name_desktop_png="${name_desktop// /_}"
|
||||
NOSTAPPNAME="$name_desktop"
|
||||
NOSTEXEPATH="\"${STEAM_SCRIPTS}/${name_desktop}.sh\""
|
||||
NOSTSTDIR="\"${STEAM_SCRIPTS}\""
|
||||
# icon
|
||||
NOSTICONPATH="${PORT_WINE_PATH}/data/img/${name_desktop}.png"
|
||||
# IsHidden
|
||||
NOSTHIDE=0
|
||||
# AllowDesktopConfig
|
||||
NOSTADC=0
|
||||
# AllowOverlay
|
||||
NOSTAO=0
|
||||
# openvr
|
||||
NOSTVR=0
|
||||
NOSTSTLLO=0
|
||||
# LaunchOptions
|
||||
NOSTLAOP=
|
||||
# NOSTSTDIR="\"${PATH_TO_GAME}\""
|
||||
if [[ -z "${NOSTSTDIR}" ]] ; then
|
||||
NOSTSTDIR="\"${STEAM_SCRIPTS}\""
|
||||
fi
|
||||
NOSTICONPATH="${PORT_WINE_PATH}/data/img/$name_desktop_png.png"
|
||||
BASESTEAMGRIDDBAPI="https://www.steamgriddb.com/api/v2"
|
||||
|
||||
if [ -n "${NOSTEXEPATH}" ]; then
|
||||
if [ -z "${NOSTAPPNAME}" ]; then
|
||||
NOSTAPPNAME="${QEP##*/}"
|
||||
fi
|
||||
## How Non-Steam AppIDs work, because it took me almost a year to figure this out
|
||||
## ----------------------
|
||||
## Steam stores shortcuts in a binary 'shortcuts.vdf', at SROOT/userdata/<id>/config
|
||||
##
|
||||
## Non-Steam AppIDs are 32bit little-endian (reverse byte order) signed integers, stored as hexidecimal
|
||||
## This is probably generated using a crc32 generated from AppName + Exe, but it can actually be anything
|
||||
## Steam likely does this to ensure "uniqueness" among entries, tools like Steam-ROM-Manager do the same thing likely for similar reasons
|
||||
##
|
||||
## For simplicity we generate a random 32bit signed integer using an md5, which we'll then convert to hex to store in the AppID file
|
||||
## Though we can write any AppID we want, Steam will reject invalid ones (i.e. big endian hex) it will overwrite our AppID
|
||||
## We can also convert this to an unsigned 32bit integer to get the AppID used for grids and other things, the unsigned int is just what Steam stores
|
||||
##
|
||||
## We can later re-use these functions to do several things:
|
||||
## - Check for and remove stray STL configs for no longer stored Non-Steam Game AppIDs (if we had Non-Steam Games we previously used with STL that we no longer use, we can remove these configs in case there is a conflict in future)
|
||||
|
||||
NOSTAIDRHX="$(printf "%03x%03x%02x\n" $((RANDOM%4096)) $((RANDOM%4096)) $((RANDOM%256)))"
|
||||
#NOSTAID="$(hex2dec "$NOSTAIDRHX")"
|
||||
NOSTAIDHX="\x$(awk '{$1=$1}1' FPAT='.{2}' OFS="\\\x" <<< "$NOSTAIDRHX")"
|
||||
### BEGIN MAGIC APPID FUNCTIONS
|
||||
## ----------
|
||||
# Generate random signed 32bit integer which can be converted into hex, using the first argument (AppName and Exe fields) as seed (in an attempt to reduce the chances of the same AppID being generated twice)
|
||||
function generateShortcutVDFAppId {
|
||||
seed="$( echo -n "$1" | md5sum | cut -c1-8 )"
|
||||
echo "-$(( 16#${seed} % 1000000000 ))"
|
||||
}
|
||||
|
||||
if [ -f "$SCPATH" ]; then
|
||||
#writelog "INFO" "${FUNCNAME[0]} - The file '$SCPATH' already exists, creating a backup, then removing the 2 closing backslashes at the end"
|
||||
cp "$SCPATH" "${SCPATH//.vdf}_${PROGNAME}_backup.vdf" 2>/dev/null
|
||||
truncate -s-2 "$SCPATH"
|
||||
OLDSET="$(grep -aPo '\x00[0-9]\x00\x02appid' "$SCPATH" | tail -n1 | tr -dc '0-9')"
|
||||
NEWSET=$((OLDSET + 1))
|
||||
#writelog "INFO" "${FUNCNAME[0]} - Last set in file has ID '$OLDSET', so continuing with '$OLDSET'"
|
||||
function dec2hex {
|
||||
printf '%x\n' "$1" | cut -c 9- # cut removes the 'ffffffff' from the string (represents the sign) and starts from the 9th character
|
||||
}
|
||||
|
||||
# Takes big-endian ("normal") hexidecimal number and converts to little-endian
|
||||
function bigToLittleEndian {
|
||||
echo -n "$1" | tac -rs .. | tr -d '\n'
|
||||
}
|
||||
|
||||
# Takes an signed 32bit integer and converts it to a 4byte little-endian hex number
|
||||
function generateShortcutVDFHexAppId {
|
||||
bigToLittleEndian "$( dec2hex "$1" )"
|
||||
}
|
||||
|
||||
# Takes an signed 32bit integer and converts it to an unsigned 32bit integer
|
||||
function generateShortcutGridAppId {
|
||||
echo $(( $1 & 0xFFFFFFFF ))
|
||||
}
|
||||
## ----------
|
||||
### END MAGIC APPID FUNCTIONS
|
||||
|
||||
NOSTAIDVDF="$(generateShortcutVDFAppId "${NOSTAPPNAME}${NOSTEXEPATH}" )" # signed integer AppID, stored in the VDF as hexidecimal - ex: -598031679
|
||||
NOSTAIDVDFHEX="$( generateShortcutVDFHexAppId "$NOSTAIDVDF" )" # 4byte little-endian hexidecimal of above 32bit signed integer, which we write out to the binary VDF - ex: c1c25adc
|
||||
NOSTAIDVDFHEXFMT="\x$(awk '{$1=$1}1' FPAT='.{2}' OFS="\\\x" <<< "$NOSTAIDVDFHEX")" # binary-formatted string hex of the above which we actually write out - ex: \xc1\xc2\x5a\xdc
|
||||
NOSTAIDGRID="$( generateShortcutGridAppId "$NOSTAIDVDF" )" # unsigned 32bit ingeger version of "$NOSTAIDVDF", which is used as the AppID for Steam artwork ("grids"), as well as for our shortcuts
|
||||
|
||||
# Set artwork for Steam game by copying/linking/moving passed artwork to steam grid folder
|
||||
function setGameArt {
|
||||
function applyGameArt {
|
||||
GAMEARTAPPID="$1"
|
||||
GAMEARTSOURCE="$2" # e.g. /home/gaben/GamesArt/cs2_hero.png
|
||||
GAMEARTSUFFIX="$3" # e.g. "_hero" etc
|
||||
GAMEARTCMD="$4"
|
||||
|
||||
GAMEARTBASE="$( basename "$GAMEARTSOURCE" )"
|
||||
GAMEARTDEST="${SGGRIDDIR}/${GAMEARTAPPID}${GAMEARTSUFFIX}.${GAMEARTBASE#*.}" # path to filename in grid e.g. turns "/home/gaben/GamesArt/cs2_hero.png" into "~/.local/share/Steam/userdata/1234567/config/grid/4440654_hero.png"
|
||||
|
||||
if [[ -n "$GAMEARTSOURCE" ]] ; then
|
||||
if [[ -f "$GAMEARTDEST" ]] ; then
|
||||
rm "$GAMEARTDEST"
|
||||
fi
|
||||
|
||||
if [[ -f "$GAMEARTSOURCE" ]] ; then
|
||||
$GAMEARTCMD "$GAMEARTSOURCE" "$GAMEARTDEST"
|
||||
fi
|
||||
fi
|
||||
}
|
||||
|
||||
GAME_APPID="$1" # We don't validate AppID as it would drastically slow down the process for large libraries
|
||||
|
||||
SETARTCMD="cp" # Default command will copy art
|
||||
for i in "$@"; do
|
||||
case $i in
|
||||
-hr=*|--hero=*)
|
||||
SGHERO="${i#*=}" # <appid>_hero.png -- Banner used on game screen, logo goes on top of this
|
||||
shift ;;
|
||||
-lg=*|--logo=*)
|
||||
SGLOGO="${i#*=}" # <appid>_logo.png -- Logo used e.g. on game screen
|
||||
shift ;;
|
||||
-ba=*|--boxart=*)
|
||||
SGBOXART="${i#*=}" # <appid>p.png -- Used in library
|
||||
shift ;;
|
||||
-tf=*|--tenfoot=*)
|
||||
SGTENFOOT="${i#*=}" # <appid>.png -- Used as small boxart for e.g. most recently played banner
|
||||
shift ;;
|
||||
--copy)
|
||||
SETARTCMD="cp" # Copy file to grid folder -- Default
|
||||
shift ;;
|
||||
--link)
|
||||
SETARTCMD="ln -s" # Symlink file to grid folder
|
||||
shift ;;
|
||||
--move)
|
||||
SETARTCMD="mv" # Move file to grid folder
|
||||
shift ;;
|
||||
esac
|
||||
done
|
||||
|
||||
applyGameArt "$GAME_APPID" "$SGHERO" "_hero" "$SETARTCMD"
|
||||
applyGameArt "$GAME_APPID" "$SGLOGO" "_logo" "$SETARTCMD"
|
||||
applyGameArt "$GAME_APPID" "$SGBOXART" "p" "$SETARTCMD"
|
||||
applyGameArt "$GAME_APPID" "$SGTENFOOT" "" "$SETARTCMD"
|
||||
}
|
||||
|
||||
# This is formatted as a flag because we can pass "$SGACOPYMETHOD" as an argument to setGameArt, and it will be interpreted as --copy
|
||||
SGACOPYMETHOD="${SGACOPYMETHOD:---copy}"
|
||||
|
||||
## Generic function to fetch some artwork from SteamGridDB based on an endpoint
|
||||
## TODO: Steam only officially supports PNGs, test to see if WebP works when manually copied, and if it doesn't, we should try to only download PNG files
|
||||
## TODO: Add max filesize option? Some artworks are really big, we should skip ones that are too large (though this may mean many animated APNG artworks will get skipped, because APNG can be huge)
|
||||
function downloadArtFromSteamGridDB {
|
||||
# Required parameters
|
||||
SEARCHID="$1"
|
||||
SEARCHENDPOINT="$2"
|
||||
SGDBFILENAME="${3:-SEARCHID}"
|
||||
|
||||
# Optional parameters
|
||||
SEARCHSTYLES="$4"
|
||||
SEARCHDIMS="$5"
|
||||
SEARCHTYPES="$6"
|
||||
SEARCHNSFW="$7"
|
||||
SEARCHHUMOR="$8"
|
||||
SEARCHEPILEPSY="$9"
|
||||
|
||||
SGDBHASFILE="${10:-SGDBHASFILE}"
|
||||
FORCESGDBDLTOSTEAM="${11}"
|
||||
|
||||
SGDB_ENDPOINT_STR="${SEARCHENDPOINT}/$(echo "$SEARCHID" | awk '{print $1}' | paste -s -d, -)?"
|
||||
|
||||
[[ -n "$SEARCHSTYLES" ]] && SGDB_ENDPOINT_STR+="&styles=${SEARCHSTYLES}"
|
||||
[[ -n "$SEARCHDIMS" ]] && SGDB_ENDPOINT_STR+="&dimensions=${SEARCHDIMS}"
|
||||
[[ -n "$SEARCHTYPES" ]] && SGDB_ENDPOINT_STR+="&types=${SEARCHTYPES}"
|
||||
[[ -n "$SEARCHNSFW" ]] && SGDB_ENDPOINT_STR+="&nsfw=${SEARCHNSFW}"
|
||||
[[ -n "$SEARCHHUMOR" ]] && SGDB_ENDPOINT_STR+="&humor=${SEARCHHUMOR}"
|
||||
[[ -n "$SEARCHEPILEPSY" ]] && SGDB_ENDPOINT_STR+="&epilepsy=${SEARCHEPILEPSY}"
|
||||
|
||||
set -o pipefail
|
||||
RESPONSE=$(curl -H "Authorization: Bearer $SGDBAPIKEY" -s "$SGDB_ENDPOINT_STR" 2> >(grep -v "SSL_INIT"))
|
||||
if [[ "${PIPESTATUS[0]}" != 0 ]] && [[ "$DOWNLOAD_STEAM_GRID" != 0 ]] ; then
|
||||
pw_notify_send -i info \
|
||||
"$(gettext "SteamGridDB is not response, force disable cover download")"
|
||||
sed -i 's/DOWNLOAD_STEAM_GRID=.*/DOWNLOAD_STEAM_GRID="0"/' "$USER_CONF"
|
||||
export DOWNLOAD_STEAM_GRID="0"
|
||||
return
|
||||
fi
|
||||
|
||||
|
||||
if ! jq -e '.success' <<< "$RESPONSE" > /dev/null; then
|
||||
echo "The server response wasn't 'success' for this batch of requested games."
|
||||
return
|
||||
fi
|
||||
|
||||
RESPONSE_LENGTH=$(jq '.data | length' <<< "$RESPONSE")
|
||||
|
||||
if [[ "$RESPONSE_LENGTH" == "0" ]] ; then
|
||||
echo "No grid found to download - maybe loosen filters?"
|
||||
fi
|
||||
|
||||
if jq -e ".data[0].url" <<< "$RESPONSE" > /dev/null; then
|
||||
RESPONSE="{\"success\":true,\"data\":[$RESPONSE]}"
|
||||
RESPONSE_LENGTH=1
|
||||
fi
|
||||
|
||||
for i in $(seq 0 $(("$RESPONSE_LENGTH" - 1))); do
|
||||
if ! jq -e ".data[$i].success" <<< "$RESPONSE" > /dev/null; then
|
||||
echo "The server response for '$SEARCHID' wasn't 'success'"
|
||||
fi
|
||||
if ! URLSTR=$(jq -e -r ".data[$i].data[0].url" <<< "$RESPONSE"); then
|
||||
echo "No grid found to download for '$SEARCHID' - maybe loosen filters?"
|
||||
fi
|
||||
|
||||
GRIDDLURL="${URLSTR//\"}"
|
||||
if grep -q "^https" <<< "$GRIDDLURL"; then
|
||||
DLSRC="${GRIDDLURL//\"}"
|
||||
GRIDDLDIR="${SGGRIDDIR}"
|
||||
mkdir -p "$GRIDDLDIR"
|
||||
DLDST="${GRIDDLDIR}/${SGDBFILENAME}.${GRIDDLURL##*.}"
|
||||
STARTDL=1
|
||||
|
||||
if [[ -f "$DLDST" ]] ; then
|
||||
if [[ "$SGDBHASFILE" == "backup" ]] ; then
|
||||
BACKDIR="${GRIDDLDIR}/backup"
|
||||
mkdir -p "$BACKDIR"
|
||||
mv "$DLDST" "$BACKDIR"
|
||||
elif [[ "$SGDBHASFILE" == "replace" ]] ; then
|
||||
rm "$DLDST" 2>/dev/null
|
||||
fi
|
||||
fi
|
||||
|
||||
if [[ "$STARTDL" -eq 1 ]] ; then
|
||||
filename="$(basename "$DLDST")"
|
||||
curl -f -# -A 'Mozilla/5.0 (compatible; Konqueror/2.1.1; X11)' -H 'Cache-Control: no-cache, no-store' -H 'Pragma: no-cache' -L "$DLSRC" -o "$DLDST" 2>&1 | \
|
||||
tr '\r' '\n' | sed -ur 's|[# ]+||g;s|.*=.*||g;s|.*|#Downloading at &\n&|g' | \
|
||||
"$pw_yad" --progress --text="$(gettext "Downloading") $filename" --auto-close --no-escape \
|
||||
--auto-kill --text-align="center" --fixed --no-buttons --title "PortProton" --width=500 --height=90 \
|
||||
--window-icon="$PW_GUI_ICON_PATH/portproton.svg" --borders="$PROGRESS_BAR_BORDERS_SIZE"
|
||||
fi
|
||||
else
|
||||
echo "No grid found to download for '$SEARCHID' - maybe loosen filters?"
|
||||
fi
|
||||
done
|
||||
}
|
||||
|
||||
if [[ -f "$SCPATH" ]] ; then
|
||||
cp "$SCPATH" "${SCPATH//.vdf}_${PROGNAME}_backup.vdf" 2>/dev/null
|
||||
truncate -s-2 "$SCPATH"
|
||||
OLDSET="$(grep -aPo '\x00[0-9]\x00\x02appid' "$SCPATH" | tail -n1 | tr -dc '0-9')"
|
||||
NEWSET=$((OLDSET + 1))
|
||||
else
|
||||
printf '\x00%s\x00' "shortcuts" > "$SCPATH"
|
||||
NEWSET=0
|
||||
fi
|
||||
|
||||
# Search SteamGridDB endpoint using game title and return the first (best match) Game ID
|
||||
function getSGDBGameIDFromTitle {
|
||||
SGDBSEARCHNAME="$1"
|
||||
|
||||
if [[ -n "$SGDBSEARCHNAME" ]] ; then
|
||||
SGDBSEARCHENDPOINT="${BASESTEAMGRIDDBAPI}/search/autocomplete/${SGDBSEARCHNAME}"
|
||||
SGDBSEARCHNAMERESP="$(curl -H "Authorization: Bearer $SGDBAPIKEY" -s "$SGDBSEARCHENDPOINT" 2> >(grep -v "SSL_INIT") )"
|
||||
if jq -e '.success' 1> /dev/null <<< "$SGDBSEARCHNAMERESP"; then
|
||||
if [[ "$(jq '.data | length' <<< "$SGDBSEARCHNAMERESP" )" -gt 0 ]] ; then
|
||||
SGDBSEARCH_FOUNDNAME="$(jq '.data[0].name' <<< "$SGDBSEARCHNAMERESP" )"
|
||||
SGDBSEARCH_FOUNDGAID="$(jq '.data[0].id' <<< "$SGDBSEARCHNAMERESP" )"
|
||||
|
||||
echo "$SGDBSEARCH_FOUNDGAID"
|
||||
fi
|
||||
fi
|
||||
else
|
||||
#writelog "INFO" "${FUNCNAME[0]} - Creating new $SCPATH"
|
||||
printf '\x00%s\x00' "shortcuts" > "$SCPATH"
|
||||
NEWSET=0
|
||||
echo "No game name given."
|
||||
fi
|
||||
}
|
||||
|
||||
# Used to get either Steam or Non-Steam artwork depending on a flag -- Used internally and for commandline usage
|
||||
function commandlineGetSteamGridDBArtwork {
|
||||
GSGDBA_HASFILE="$SGDBHASFILE" # Optional override for how to handle existinf file (downloadArtFromSteamGridDB defaults to '$SGDBHASFILE')
|
||||
GSGDBA_APPLYARTWORK="$SGDBDLTOSTEAM"
|
||||
GSGDBA_SEARCHNAME=""
|
||||
GSGDBA_FOUNDGAMEID="" # ID found from SteamGridDB endpoint using GSGDBA_SEARCHNAME
|
||||
for i in "${@}"; do
|
||||
case $i in
|
||||
--search-name=*)
|
||||
GSGDBA_SEARCHNAME="${i#*=}" # Optional SteamGridDB Game Name -- Will use this to try and find matching SteamGridDB Game Art
|
||||
shift ;;
|
||||
--nonsteam)
|
||||
SGDBENDPOINTTYPE="game"
|
||||
shift ;;
|
||||
--filename-appid=*)
|
||||
GSGDBA_FILENAME="${i#*=}" # AppID to use in filename (Non-Steam Games need a different AppID)
|
||||
shift ;;
|
||||
## Override Global Menu setting for how to handle existing artwork
|
||||
## in case user wants to replace all existing artwork, default STL setting is 'skip' and will only copy files over to grid dir if they don't exist, so user can easily fill in missing artwork only)
|
||||
--replace-existing)
|
||||
GSGDBA_HASFILE="replace"
|
||||
shift ;;
|
||||
--backup-existing)
|
||||
GSGDBA_HASFILE="backup"
|
||||
shift ;;
|
||||
## Flag to force downloading to SteamGridDB folder (used for addNonSteamGame internally)
|
||||
--apply)
|
||||
GSGDBA_APPLYARTWORK="1"
|
||||
shift ;;
|
||||
esac
|
||||
done
|
||||
|
||||
# If we pass a name to search on and we get a Game ID back from SteamGridDB, set this as the ID to search for artwork on
|
||||
if [[ -n "$GSGDBA_SEARCHNAME" ]] ; then
|
||||
if [[ -n "$GSGDBA_FILENAME" ]] ; then
|
||||
GSGDBA_FOUNDGAMEID="$( getSGDBGameIDFromTitle "$GSGDBA_SEARCHNAME" )"
|
||||
if [[ -n "$GSGDBA_FOUNDGAMEID" ]] ; then
|
||||
GSGDBA_APPID="$GSGDBA_FOUNDGAMEID"
|
||||
SGDBENDPOINTTYPE="game"
|
||||
fi
|
||||
else
|
||||
echo "You must provide a filename AppID when searching with SteamGridDB Game Name"
|
||||
fi
|
||||
fi
|
||||
|
||||
#writelog "INFO" "${FUNCNAME[0]} - Adding new set '$NEWSET'"
|
||||
SGDBSEARCHENDPOINT_HERO="${BASESTEAMGRIDDBAPI}/heroes/${SGDBENDPOINTTYPE}"
|
||||
SGDBSEARCHENDPOINT_LOGO="${BASESTEAMGRIDDBAPI}/logos/${SGDBENDPOINTTYPE}"
|
||||
SGDBSEARCHENDPOINT_BOXART="${BASESTEAMGRIDDBAPI}/grids/${SGDBENDPOINTTYPE}" # Grid endpoint is used for Boxart and Tenfoot, which SteamGridDB counts as vertical/horizontal grids respectively
|
||||
|
||||
{
|
||||
|
||||
# Download Hero, Logo, Boxart, Tenfoot from SteamGridDB from given endpoint using given AppID
|
||||
# On SteamGridDB tenfoot called horizontal Steam grid, so fetch it by passing specific dimensions matching this -- Users can override this, but default is what SteamGridDB expects for the tenfoot sizes
|
||||
downloadArtFromSteamGridDB "$GSGDBA_APPID" "$SGDBSEARCHENDPOINT_HERO" "${GSGDBA_FILENAME}_hero" "$SGDBHEROSTYLES" "$SGDBHERODIMS" "$SGDBHEROTYPES" "$SGDBHERONSFW" "$SGDBHEROHUMOR" "$SGDBHEROEPILEPSY" "$GSGDBA_HASFILE" "$GSGDBA_APPLYARTWORK"
|
||||
# Logo doesn't have dimensions, so it's left intentionally blank
|
||||
downloadArtFromSteamGridDB "$GSGDBA_APPID" "$SGDBSEARCHENDPOINT_LOGO" "${GSGDBA_FILENAME}_logo" "$SGDBLOGOSTYLES" "" "$SGDBLOGOTYPES" "$SGDBLOGONSFW" "$SGDBLOGOHUMOR" "$SGDBLOGOEPILEPSY" "$GSGDBA_HASFILE" "$GSGDBA_APPLYARTWORK"
|
||||
downloadArtFromSteamGridDB "$GSGDBA_APPID" "$SGDBSEARCHENDPOINT_BOXART" "${GSGDBA_FILENAME}p" "$SGDBBOXARTSTYLES" "$SGDBBOXARTDIMS" "$SGDBBOXARTTYPES" "$SGDBBOXARTNSFW" "$SGDBBOXARTHUMOR" "$SGDBBOXARTEPILEPSY" "$GSGDBA_HASFILE" "$GSGDBA_APPLYARTWORK"
|
||||
downloadArtFromSteamGridDB "$GSGDBA_APPID" "$SGDBSEARCHENDPOINT_BOXART" "${GSGDBA_FILENAME}" "$SGDBTENFOOTSTYLES" "$SGDBTENFOOTDIMS" "$SGDBTENFOOTTYPES" "$SGDBTENFOOTNSFW" "$SGDBTENFOOTHUMOR" "$SGDBTENFOOTEPILEPSY" "$GSGDBA_HASFILE" "$GSGDBA_APPLYARTWORK"
|
||||
}
|
||||
|
||||
## Fetch artwork from SteamGridDB
|
||||
# Regular artwork
|
||||
# The entered search name is prioritised over actual game EXE name, only one will be used and we will always prefer custom name
|
||||
# Ex: user names Non-Steam Game "The Elder Scrolls IV: Oblivion" but they enter a custom search name because they want artwork for "The Elder Scrolls IV: Oblivion Game of the Year Edition"
|
||||
# In case art is not found for the custom name, users should enter either the Steam AppID or the SteamGridDB Game ID to use as a fallback (Steam AppID will always be preferred because it will always be exact)
|
||||
#
|
||||
# Therefore, the order of priority for artwork searching is:
|
||||
# 1. Name search (only ONE of the below will be used)
|
||||
# a. If the user enters a custom search name with --steamgriddb-game-name, search on that
|
||||
# b. Otherwise, use the Non-Steam Game name
|
||||
# 2. Fallback to ID search if no SteamGridDB ID is found on the name search
|
||||
# a. If the user enters a Steam AppID with --steamgriddb-steam-appid, search on that
|
||||
# b. Otherwise, fall back to searching on an entered SteamGridDB Game ID
|
||||
# In short, search on ONE of the names, and if a Game ID is not found on either of these, fall back to searching on ONE of the passed IDs
|
||||
# If no IDs are found after all of this, we can't get artwork. We will not fall back to EXE name if no ID is found on custom name, and we will not fall back to SteamGridDB Game ID if no art is found for Steam AppID
|
||||
# If no values are provided we will simply search on Non-Steam Game name
|
||||
NOSTSEARCHNAME="" # Name to search for SteamGridDB Game ID on (either custom name or app name)
|
||||
NOSTSEARCHID="" # ID to search for the SteamGridDB artwork on (either Steam AppID or SteamGridDB Game ID)
|
||||
NOSTSEARCHFLAG="--nonsteam" # Whether to search using a Steam AppID or SteamGridDB Game ID (will be set to --steam if we get an AppID)
|
||||
|
||||
# Only add NOSTAPPNAME as fallback if we don't have an ID to search on, because commandlineGetSteamGridDBArtwork will prefer name over ID, so if we have to fall back to Non-Steam Name (i.e. no entered custom name) then only do so if we don't have an ID given
|
||||
if [[ -n "$NOSTAPPNAME" ]] ; then
|
||||
NOSTSEARCHNAME="$NOSTAPPNAME"
|
||||
NOSTSEARCHNAME="${NOSTSEARCHNAME// /_}"
|
||||
fi
|
||||
|
||||
# Store the ID we searched with, so getSteamGridDBNonSteamIcon doesn't have to hit the endpoint again and we save an API call
|
||||
if [[ "$DOWNLOAD_STEAM_GRID" == "1" ]] ; then
|
||||
commandlineGetSteamGridDBArtwork --search-name="$NOSTSEARCHNAME" --filename-appid="$NOSTAIDGRID" "$NOSTSEARCHFLAG" --apply --replace-existing
|
||||
fi
|
||||
{
|
||||
printf '\x00%s\x00' "$NEWSET"
|
||||
printf '\x02%s\x00%b' "appid" "$NOSTAIDHX"
|
||||
printf '\x01%s\x00%s\x00' "appname" "$NOSTAPPNAME"
|
||||
printf '\x02%s\x00%b' "appid" "$NOSTAIDVDFHEXFMT"
|
||||
printf '\x01%s\x00%s\x00' "AppName" "$NOSTAPPNAME"
|
||||
printf '\x01%s\x00%s\x00' "Exe" "$NOSTEXEPATH"
|
||||
printf '\x01%s\x00%s\x00' "StartDir" "$NOSTSTDIR"
|
||||
printf '\x01%s\x00%s\x00' "icon" "$NOSTICONPATH"
|
||||
printf '\x01%s\x00%s\x00' "ShortcutPath" ""
|
||||
printf '\x01%s\x00%s\x00' "LaunchOptions" "$NOSTLAOP"
|
||||
|
||||
if [ -n "$NOSTICONPATH" ]; then
|
||||
printf '\x01%s\x00%s\x00' "icon" "$NOSTICONPATH"
|
||||
else
|
||||
printf '\x01%s\x00\x00' "icon"
|
||||
fi
|
||||
printf '\x02%s\x00%b\x00\x00\x00' "IsHidden" "\x0${NOSTHIDE:-0}"
|
||||
printf '\x02%s\x00%b\x00\x00\x00' "AllowDesktopConfig" "\x0${NOSTADC:-0}"
|
||||
|
||||
printf '\x01%s\x00\x00' "ShortcutPath"
|
||||
|
||||
if [ -n "$NOSTLAOP" ]; then
|
||||
printf '\x01%s\x00%s\x00' "LaunchOptions" "$NOSTLAOP"
|
||||
else
|
||||
printf '\x01%s\x00\x00' "LaunchOptions"
|
||||
fi
|
||||
|
||||
if [ "$NOSTHIDE" -eq 1 ]; then
|
||||
printf '\x02%s\x00\x01\x00\x00\x00' "IsHidden"
|
||||
else
|
||||
printf '\x02%s\x00\x00\x00\x00\x00' "IsHidden"
|
||||
fi
|
||||
|
||||
if [ "$NOSTADC" -eq 1 ]; then
|
||||
printf '\x02%s\x00\x01\x00\x00\x00' "AllowDesktopConfig"
|
||||
else
|
||||
printf '\x02%s\x00\x00\x00\x00\x00' "AllowDesktopConfig"
|
||||
fi
|
||||
|
||||
if [ "$NOSTAO" -eq 1 ]; then
|
||||
printf '\x02%s\x00\x01\x00\x00\x00' "AllowOverlay"
|
||||
else
|
||||
printf '\x02%s\x00\x00\x00\x00\x00' "AllowOverlay"
|
||||
fi
|
||||
|
||||
if [ "$NOSTVR" -eq 1 ]; then
|
||||
printf '\x02%s\x00\x01\x00\x00\x00' "openvr"
|
||||
else
|
||||
printf '\x02%s\x00\x00\x00\x00\x00' "openvr"
|
||||
fi
|
||||
# These values are now stored in localconfig.vdf under the "Apps" section,
|
||||
# under a block using the Non-Steam Game Signed 32bit AppID. (i.e., -223056321)
|
||||
# This is handled by `updateLocalConfigAppsValue` below
|
||||
#
|
||||
# Unsure if required, but still write these to the shortcuts.vdf file for consistency
|
||||
printf '\x02%s\x00%b\x00\x00\x00' "AllowOverlay" "\x0${NOSTAO:-0}"
|
||||
printf '\x02%s\x00%b\x00\x00\x00' "OpenVR" "\x0${NOSTVR:-0}"
|
||||
|
||||
printf '\x02%s\x00\x00\x00\x00\x00' "Devkit"
|
||||
printf '\x01%s\x00\x00' "DevkitGameID"
|
||||
printf '\x02%s\x00\x00\x00\x00\x00' "DevkitOverrideAppID"
|
||||
printf '\x02%s\x00\x00\x00\x00\x00' "LastPlayTime"
|
||||
printf '\x01%s\x00\x00' "FlatpakAppID"
|
||||
printf '\x00%s\x00' "tags"
|
||||
printf '\x08'
|
||||
printf '\x08'
|
||||
printf '\x08\x08\x08\x08'
|
||||
} >> "$SCPATH"
|
||||
|
||||
#file end:
|
||||
printf '\x08'
|
||||
printf '\x08'
|
||||
} >> "$SCPATH"
|
||||
|
||||
# echo '00013000504f727450726f746f6e0008080808' | xxd -r -p >> "$SCPATH"
|
||||
if [[ "$DOWNLOAD_STEAM_GRID" == "1" ]] ; then
|
||||
setGameArt "$NOSTAIDGRID" --hero="$NOSTGHERO" --logo="$NOSTGLOGO" --boxart="$NOSTGBOXART" --tenfoot="$NOSTGTENFOOT" "$SGACOPYMETHOD"
|
||||
fi
|
||||
|
68
data_from_portwine/scripts/clear_db.sh
Executable file
@ -0,0 +1,68 @@
|
||||
#!/usr/bin/env bash
|
||||
clear
|
||||
cd "$(dirname "$(readlink -f "$0")")" && SELF_PATH="$(pwd)"
|
||||
|
||||
chmod 644 "$SELF_PATH/portwine_db/"*
|
||||
|
||||
orig_IFS="$IFS"
|
||||
IFS=$'\n'
|
||||
|
||||
unset DUPLICATE
|
||||
DUPLICATE="$(cat "$SELF_PATH/portwine_db/"* | grep -E ".exe" | grep '#' | uniq -D | sort -u)"
|
||||
if [[ -n "$DUPLICATE" ]] ; then
|
||||
for duplicate_db in $DUPLICATE ; do
|
||||
echo -e "\nDuplicate:"
|
||||
grep -E "$duplicate_db" "$SELF_PATH/portwine_db/"* | awk -F"portwine_db/" '{print $2}'
|
||||
done
|
||||
exit 1
|
||||
fi
|
||||
|
||||
for ppdb in $SELF_PATH/portwine_db/* ; do
|
||||
echo "$ppdb"
|
||||
|
||||
sed -i '/##export/d' "$ppdb"
|
||||
sed -i '/##add_/d' "$ppdb"
|
||||
|
||||
if echo "$ppdb" | grep -i "setup" ; then
|
||||
continue
|
||||
fi
|
||||
|
||||
sed -i '/MANGOHUD/d' "$ppdb"
|
||||
sed -i '/FPS_LIMIT/d' "$ppdb"
|
||||
sed -i '/VKBASALT/d' "$ppdb"
|
||||
sed -i '/_RAY_TRACING/d' "$ppdb"
|
||||
sed -i '/_DLSS/d' "$ppdb"
|
||||
sed -i '/PW_GUI_DISABLED_CS/d' "$ppdb"
|
||||
sed -i '/PW_USE_GAMEMODE/d' "$ppdb"
|
||||
sed -i '/PW_USE_SYSTEM_VK_LAYERS/d' "$ppdb"
|
||||
sed -i '/PW_DISABLE_COMPOSITING/d' "$ppdb"
|
||||
sed -i '/PW_USE_EAC_AND_BE/d' "$ppdb"
|
||||
sed -i '/PW_USE_OBS_VKCAPTURE/d' "$ppdb"
|
||||
sed -i '/GAMESCOPE/d' "$ppdb"
|
||||
sed -i '/PW_GS/d' "$ppdb"
|
||||
|
||||
if grep 'export PW_USE_DGVOODOO2="0"' "$ppdb" \
|
||||
|| grep 'export PW_DGVOODOO2="0"' "$ppdb"
|
||||
then
|
||||
sed -i '/PW_USE_DGVOODOO2=/d' "$ppdb"
|
||||
sed -i '/PW_DGV/d' "$ppdb"
|
||||
fi
|
||||
|
||||
if grep 'PW_WINE_USE="WINE_LG' "$ppdb" ; then
|
||||
sed -i /'export PW_WINE_USE=/c export PW_WINE_USE="WINE_LG"' "$ppdb"
|
||||
elif grep 'PW_WINE_USE="PROTON_LG' "$ppdb" ; then
|
||||
sed -i /'export PW_WINE_USE=/c export PW_WINE_USE="PROTON_LG"' "$ppdb"
|
||||
fi
|
||||
|
||||
if [[ "$ppdb" == *.exe.ppdb ]] ; then
|
||||
mv -f "$ppdb" "$SELF_PATH/portwine_db/$(basename "$ppdb" .exe.ppdb).ppdb"
|
||||
elif [[ "$ppdb" == *.EXE.ppdb ]] ; then
|
||||
mv -f "$ppdb" "$SELF_PATH/portwine_db/$(basename "$ppdb" .EXE.ppdb).ppdb"
|
||||
elif [[ "$ppdb" != *.ppdb ]] ; then
|
||||
mv -f "$ppdb" "$SELF_PATH/portwine_db/$(basename "$ppdb").ppdb"
|
||||
fi
|
||||
done
|
||||
IFS="$orig_IFS"
|
||||
|
||||
echo -e "\nDONE!\n"
|
||||
exit 0
|
@ -1,739 +0,0 @@
|
||||
#!/usr/bin/env bash
|
||||
# Author: chal55rus, Castro-Fidel (linux-gaming.ru)
|
||||
########################################################################
|
||||
if [ "${update_loc}" = "RUS" ]
|
||||
then
|
||||
KEY_CREDITS=$RANDOM
|
||||
|
||||
"${pw_yad_v13_0}" --plug="${KEY_CREDITS}" --tabnum=1 --show-uri \
|
||||
--image-path="$PW_GUI_ICON_PATH" --image="port_proton" --window-icon="$PW_GUI_ICON_PATH/portproton.svg" \
|
||||
--text-align=center --scroll --text="PortProton v. ${install_ver}
|
||||
scripts v. ${scripts_install_ver}
|
||||
|
||||
https://linux-gaming.ru
|
||||
|
||||
Авторские права © $(date +'%Y') Castro-Fidel (linux-gaming.ru)
|
||||
|
||||
Эта программа поставляется без каких-либо гарантий.
|
||||
Подробнее см. в Лицензия." 2>/dev/null &
|
||||
|
||||
|
||||
"${pw_yad_v13_0}" --plug="${KEY_CREDITS}" --tabnum=2 \
|
||||
--text-align=center --scroll --text="Автор: Casro-Fidel (Михаил Тергоев)
|
||||
|
||||
Помощники разработчика и тестировщики:
|
||||
Cefeiko
|
||||
Dezert1r
|
||||
Taz_mania
|
||||
Anton_Famillianov
|
||||
RidBowt
|
||||
chal55rus
|
||||
UserDiscord
|
||||
Survolog
|
||||
gavr
|
||||
RusNor
|
||||
aldiserg
|
||||
an9949an
|
||||
andrey4korop
|
||||
zorn
|
||||
Vano Majukin
|
||||
Сергей 33(46)RUS
|
||||
WelchDragon
|
||||
Vuursteen
|
||||
Boria138
|
||||
Akai
|
||||
" 2>/dev/null &
|
||||
|
||||
"${pw_yad_v13_0}" --plug="${KEY_CREDITS}" --tabnum=3 --text-info --scroll <<< " Лицензия Массачусетского технологического института (MIT License)
|
||||
|
||||
Авторские права © $(date +'%Y') Castro-Fidel (linux-gaming.ru)
|
||||
|
||||
Настоящим предоставляется бесплатное разрешение любому лицу, получившему копию данного
|
||||
программного обеспечения и связанных с ним файлов документации (Программное
|
||||
обеспечение), для в Программном обеспечении без ограничений, включая, помимо прочего,
|
||||
права использовать, копировать, изменять, объединять, публиковать, распространять,
|
||||
сублицензировать и/или продавать копий Программного обеспечения, а также разрешить
|
||||
лицам, которым Программное обеспечение предоставляется для этого при соблюдении
|
||||
следующих условий:
|
||||
|
||||
Вышеприведенное уведомление об авторских правах и это уведомление о разрешении должны
|
||||
быть включены во все копии или существенные части Программного обеспечения.
|
||||
|
||||
ПРОГРАММНОЕ ОБЕСПЕЧЕНИЕ ПРЕДОСТАВЛЯЕТСЯ (КАК ЕСТЬ), БЕЗ КАКИХ-ЛИБО ГАРАНТИЙ, ЯВНЫХ ИЛИ
|
||||
ПОДРАЗУМЕВАЕТСЯ, ВКЛЮЧАЯ, ПОМИМО ПРОЧЕГО, ГАРАНТИИ КОММЕРЧЕСКОЙ ЦЕННОСТИ,
|
||||
ПРИГОДНОСТЬ ДЛЯ ОПРЕДЕЛЕННОЙ ЦЕЛИ И НЕНАРУШЕНИЕ ПРАВ. НИ ПРИ КАКИХ ОБСТОЯТЕЛЬСТВАХ
|
||||
АВТОРЫ ИЛИ ВЛАДЕЛЕЦ АВТОРСКИХ ПРАВ НЕСУТ ОТВЕТСТВЕННОСТЬ ЗА ЛЮБЫЕ ПРЕТЕНЗИИ, УЩЕРБ ИЛИ
|
||||
ДРУГОЕ. ОТВЕТСТВЕННОСТЬ, БУДУЩАЯ ПО ДОГОВОРУ, ДЕЛИКТУ ИЛИ ИНЫМ ОБРАЗОМ, ВОЗНИКАЮЩАЯ ИЗ
|
||||
ВНЕ ИЛИ В СВЯЗИ С ПРОГРАММНЫМ ОБЕСПЕЧЕНИЕМ ИЛИ ИСПОЛЬЗОВАНИЕМ ИЛИ ДРУГИМИ СДЕЛКАМИ В
|
||||
ПРОГРАММНОГО ОБЕСПЕЧЕНИЯ." 2>/dev/null &
|
||||
|
||||
"${pw_yad_v13_0}" --plug="${KEY_CREDITS}" --tabnum=4 \
|
||||
--text-info --fontname="Serif bold italic 12" --show-uri --scroll \
|
||||
<<< ' Проект поддержали:
|
||||
https://boosty.to/portwine-linux.ru
|
||||
|
||||
1 1
|
||||
A B
|
||||
AdamArclight666
|
||||
Akai
|
||||
AkiraKai
|
||||
Aleks
|
||||
Aleksey Shvetcov
|
||||
Alex Sh
|
||||
Alexey RasskazovskyQ
|
||||
Alexsei Cherniavskiy
|
||||
Allegra_g
|
||||
AlxChkln
|
||||
amikha1lov
|
||||
Andrei K
|
||||
anisan_sg
|
||||
Another games
|
||||
Apofis Smab
|
||||
apolon
|
||||
Aule Mahal
|
||||
Azartiny Mor
|
||||
Bat1stuff
|
||||
BELIJJAaL
|
||||
benya
|
||||
BRXC
|
||||
Bunny Sword
|
||||
CanBoo
|
||||
Captain Dmitro
|
||||
caradat
|
||||
chal55rusSergey P.
|
||||
Coin Hunt
|
||||
Cruze
|
||||
D M_y
|
||||
d.kostroma
|
||||
Dadenard
|
||||
Dallasss
|
||||
Daniil Go
|
||||
Dencher12
|
||||
Denis Veduta
|
||||
devmorro
|
||||
Dezert1r
|
||||
didi_side
|
||||
Dima Manshin
|
||||
Dmitriy Tokarev
|
||||
Dnevnnoy
|
||||
Drakorgaur
|
||||
DSergeev
|
||||
dunkanMcLoud
|
||||
dupster mailbox
|
||||
El Mago
|
||||
Eliot
|
||||
Ethan Winters
|
||||
Evgen Buiko
|
||||
Evgeniy Politov
|
||||
EvilDevolver
|
||||
fight fox
|
||||
funti2f
|
||||
fusiok
|
||||
GaiverX
|
||||
Gekko
|
||||
Geomant17
|
||||
gg_harper
|
||||
Graddlly
|
||||
Happy Husky
|
||||
haravara
|
||||
Haschwalth
|
||||
haunteduser
|
||||
Homyakin
|
||||
horuno2020
|
||||
Igor14936
|
||||
Ivan Vlasov
|
||||
ivboss
|
||||
Ivory_drive
|
||||
Jackie
|
||||
Jeta
|
||||
JRX
|
||||
July April
|
||||
Kitsune_Yagiza
|
||||
ksandr4370
|
||||
LeGi0neR
|
||||
Lexa XLS
|
||||
lifeteo
|
||||
Linux Vumtut
|
||||
Lonely Lonely
|
||||
Looter-bit
|
||||
Lynx Jam
|
||||
Maks Jjot
|
||||
Maksami Cordyceps
|
||||
Maktub
|
||||
Melord
|
||||
MetaP
|
||||
Michael Karpenya
|
||||
MICROFARAT
|
||||
MLogaut
|
||||
Monti Roquefort
|
||||
Mr. Gex
|
||||
MrBatonio
|
||||
mrquokka
|
||||
nanCreate
|
||||
Nesterik
|
||||
Nikola P.
|
||||
Nuclearsun
|
||||
Nurik
|
||||
Oleg55Rus
|
||||
onix
|
||||
Optimus
|
||||
Ottakvot
|
||||
paulscathedral
|
||||
PaveL SakharuK
|
||||
penguin4ek
|
||||
Pependos
|
||||
PLAFON
|
||||
PlagueEvgeny
|
||||
Rojok56
|
||||
Ruslan Vlasov
|
||||
Rustam
|
||||
Saireg
|
||||
SamualV
|
||||
sanelasan
|
||||
sashman
|
||||
Seeropoonya
|
||||
sendependa_dio
|
||||
Sergey Zotov
|
||||
shecspir
|
||||
Slir3x
|
||||
Soma
|
||||
sship
|
||||
Subscript
|
||||
Sudo Connect
|
||||
sugoyako
|
||||
svo
|
||||
Taras Zagibalov
|
||||
The End
|
||||
tima
|
||||
typedef
|
||||
ua3dko
|
||||
V1ktr
|
||||
Valevicor
|
||||
VanBugel
|
||||
vano_364
|
||||
VAtiB
|
||||
Vikthor Prieto
|
||||
vlad petrov
|
||||
Vosarat
|
||||
VUMtut
|
||||
Windchester
|
||||
WK217
|
||||
wrager
|
||||
xpamych
|
||||
Xpamych
|
||||
Yasiok
|
||||
Yurec
|
||||
Zillah Giovanni
|
||||
Zloy Ivan
|
||||
Zorit
|
||||
Александр Абдулов
|
||||
Александр Аброськин
|
||||
Александр Кладов
|
||||
Александр Лобанов
|
||||
Александр Мерзликин
|
||||
Алексей Ultralin
|
||||
Алексей Войтенко
|
||||
Алексей Галаш
|
||||
Алексей Зубрийчук
|
||||
Алексей Ивушкин
|
||||
Алексей Самойлов
|
||||
Алексей Чугунов
|
||||
Андрей Гусаков
|
||||
Андрей Карпенцов
|
||||
Андрей Нешта
|
||||
Антон Рудковский
|
||||
Антон Фамилианов
|
||||
Антоний Дамикан
|
||||
Артём К.
|
||||
Артём М.
|
||||
Валерий Толмачёв
|
||||
Виктор Щетинин
|
||||
Виндэтарог
|
||||
Виталий Богаченко
|
||||
Виталий Нуров
|
||||
Виталий Росляков
|
||||
Виталий Яновский
|
||||
Влад Блинов
|
||||
Влад Кладиев
|
||||
Владимир Бильдюкевич
|
||||
Владимир Гл-Ко
|
||||
Владимир Дарвин
|
||||
Владимир Мурзин
|
||||
Вячеслав Шитюков
|
||||
Вячеслав Шустров
|
||||
Георгий Гурский
|
||||
Григорий Кожуханцев
|
||||
Данил Лужецкий
|
||||
Данил Павлов
|
||||
Дед Мазай
|
||||
Денис Мальцев
|
||||
Денис Матій
|
||||
Денис Олефиренко
|
||||
Дмитрий
|
||||
Дмитрий Круглов
|
||||
Дмитрий Лихачёв
|
||||
Дмитрий Мазанка
|
||||
Дмитрий Маньшин
|
||||
Дмитрий Матвеенко
|
||||
Дмитрий Сидоров
|
||||
Евгений Бебин
|
||||
Евгений Горенков
|
||||
Евгений Долгополов
|
||||
Евгений Хирвонен
|
||||
Евгений Храмов
|
||||
Егор Кречун
|
||||
Жан-Люк Пикар
|
||||
Женя Рябушкин
|
||||
Иван Белекеев
|
||||
Иван Сильянов
|
||||
Иван Чевычелов
|
||||
Кирилл Пушкарский
|
||||
Кирилл Т
|
||||
Коляныч Королёв
|
||||
Константин __
|
||||
Константин Абадонна
|
||||
Леонид
|
||||
Макс Безумный
|
||||
Максим Хмара-Миронов
|
||||
Маленькая сосна
|
||||
Марат
|
||||
Марат Рахимов
|
||||
Михаил Полозов
|
||||
Неизвестый Дмитрий
|
||||
Никита Булавин
|
||||
Никита Иванов
|
||||
Никита Попков
|
||||
николай гинтов
|
||||
Николай Садомов
|
||||
Олег Скакунов
|
||||
Павел Иванов
|
||||
Павел Пашенцев
|
||||
Павел Хозяинимени
|
||||
Равич Ревес
|
||||
Рамиль Миннигалиев
|
||||
Рома Б.
|
||||
Роман Игнатьев
|
||||
Роман Паженский
|
||||
Ростислав Кузнецов
|
||||
Саша
|
||||
Семён
|
||||
Семён Клишин
|
||||
Семён Сорокин
|
||||
Сергей Sid
|
||||
Сергей Александрович К.
|
||||
Сергей Шипарев
|
||||
Серёга Сапрыкин
|
||||
Стас Толкачёв
|
||||
Тима Суеубаев
|
||||
Тимофей Ковалев
|
||||
Тимур Сафонов
|
||||
Удалить Аккаунт
|
||||
Хоттабыч
|
||||
Энвер
|
||||
Юрий Константинов
|
||||
Юрий С.
|
||||
Юрий Семен
|
||||
Ярослав Москвин
|
||||
|
||||
Список будет дополняться...' 2>/dev/null &
|
||||
|
||||
"${pw_yad_v13_0}" --plug="${KEY_CREDITS}" --tabnum=5 --text="Хотите присоединится и помочь в развитии проекта:" \
|
||||
--title=JOIN --window-icon=group --image=system-config-users --uri-color=red --show-uri \
|
||||
--text-info --scroll <<< \
|
||||
"Website: https://linux-gaming.ru/
|
||||
Discord: http://discord.gg/yJSEFjF
|
||||
VK: https://vk.com/linuxgamingru
|
||||
-------------------------------------------
|
||||
Стать платным подписчиком:
|
||||
boosty: https://boosty.to/portwine-linux.ru
|
||||
Yandex кошелек: 410012267513818
|
||||
-------------------------------------------" 2>/dev/null &
|
||||
|
||||
"${pw_yad_v13_0}" --plug="${KEY_CREDITS}" --tabnum=6 --show-uri --title="THIRD PARTY LIBRARIES" \
|
||||
--fontname="Serif bold italic 10" --text-info <<< " Сторонние библиотеки, которые используются в PortProton
|
||||
|
||||
PortProton собран на основе бесплатных библиотек программного обеспечения:
|
||||
|
||||
WINE-PROTON: https://github.com/ValveSoftware/Proton
|
||||
WINE-PROTON-GE: https://github.com/GloriousEggroll/proton-ge-custom/
|
||||
Kron4ek/Wine: https://github.com/Kron4ek/Wine-Builds
|
||||
YAD: https://github.com/v1cont/yad" 2>/dev/null &
|
||||
|
||||
"${pw_yad_v13_0}" --title "О НАС" --key="${KEY_CREDITS}" --window-icon="$PW_GUI_ICON_PATH/portproton.svg" \
|
||||
--notebook --no-buttons --tab-pos=bottom \
|
||||
--tab="О PORTPROTON" --tab="АВТОРЫ" --tab="ЛИЦЕНЗИЯ" --tab="СПОНСОРЫ" --tab="ПРИСОЕДИНИТЬСЯ" \
|
||||
--tab="БИБЛИОТЕКИ"
|
||||
echo "Exit from credits"
|
||||
/usr/bin/env bash -c ${pw_full_command_line[*]} &
|
||||
exit 0
|
||||
|
||||
else
|
||||
|
||||
KEY_CREDITS=$RANDOM
|
||||
|
||||
|
||||
"${pw_yad_v13_0}" --plug="${KEY_CREDITS}" --tabnum=1 --show-uri \
|
||||
--image-path="$PW_GUI_ICON_PATH" --image="port_proton" \
|
||||
--text-align=center --scroll --text="PortProton v. ${install_ver}
|
||||
scripts v. ${scripts_install_ver}
|
||||
|
||||
|
||||
https://linux-gaming.ru
|
||||
|
||||
Copyright © 2022 Castro-Fidel (linux-gaming.ru)
|
||||
|
||||
This program comes with absolutely no warranty.
|
||||
See the License for details." 2>/dev/null &
|
||||
|
||||
|
||||
"${pw_yad_v13_0}" --plug="${KEY_CREDITS}" --tabnum=2 \
|
||||
--text-align=center --scroll --text="Author: Casro-Fidel (Mikhail Tergoev)
|
||||
|
||||
Developer assistants and testers:
|
||||
Cefeiko
|
||||
Dezert1r
|
||||
Taz_mania
|
||||
Anton_Famillianov
|
||||
RidBowt
|
||||
chal55rus
|
||||
UserDiscord
|
||||
Survolog
|
||||
gavr
|
||||
RusNor
|
||||
aldiserg
|
||||
an9949an
|
||||
andrey4korop
|
||||
zorn
|
||||
Vano Majukin
|
||||
Sergey 33(46)RUS
|
||||
WelchDragon
|
||||
Vuursteen
|
||||
Boria138
|
||||
Akai
|
||||
" 2>/dev/null &
|
||||
|
||||
"${pw_yad_v13_0}" --plug="${KEY_CREDITS}" --tabnum=3 --text-info --scroll <<< "MIT License
|
||||
|
||||
Copyright (©) 2022 Castro-Fidel (linux-gaming.ru)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED (AS IS), WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE." 2>/dev/null &
|
||||
|
||||
"${pw_yad_v13_0}" --plug="${KEY_CREDITS}" --tabnum=4 \
|
||||
--text-info --fontname="Serif bold italic 12" --show-uri --scroll \
|
||||
<<< ' The project was supported:
|
||||
https://boosty.to/portwine-linux.ru:
|
||||
|
||||
1 1
|
||||
A B
|
||||
AdamArclight666
|
||||
Akai
|
||||
AkiraKai
|
||||
Aleks
|
||||
Aleksey Shvetcov
|
||||
Alex Sh
|
||||
Alexey RasskazovskyQ
|
||||
Alexsei Cherniavskiy
|
||||
Allegra_g
|
||||
AlxChkln
|
||||
amikha1lov
|
||||
Andrei K
|
||||
anisan_sg
|
||||
Another games
|
||||
Apofis Smab
|
||||
apolon
|
||||
Aule Mahal
|
||||
Azartiny Mor
|
||||
Bat1stuff
|
||||
BELIJJAaL
|
||||
benya
|
||||
BRXC
|
||||
Bunny Sword
|
||||
CanBoo
|
||||
Captain Dmitro
|
||||
caradat
|
||||
chal55rusSergey P.
|
||||
Coin Hunt
|
||||
Cruze
|
||||
D M_y
|
||||
d.kostroma
|
||||
Dadenard
|
||||
Dallasss
|
||||
Daniil Go
|
||||
Dencher12
|
||||
Denis Veduta
|
||||
devmorro
|
||||
Dezert1r
|
||||
didi_side
|
||||
Dima Manshin
|
||||
Dmitriy Tokarev
|
||||
Dnevnnoy
|
||||
Drakorgaur
|
||||
DSergeev
|
||||
dunkanMcLoud
|
||||
dupster mailbox
|
||||
El Mago
|
||||
Eliot
|
||||
Ethan Winters
|
||||
Evgen Buiko
|
||||
Evgeniy Politov
|
||||
EvilDevolver
|
||||
fight fox
|
||||
funti2f
|
||||
fusiok
|
||||
GaiverX
|
||||
Gekko
|
||||
Geomant17
|
||||
gg_harper
|
||||
Graddlly
|
||||
Happy Husky
|
||||
haravara
|
||||
Haschwalth
|
||||
haunteduser
|
||||
Homyakin
|
||||
horuno2020
|
||||
Igor14936
|
||||
Ivan Vlasov
|
||||
ivboss
|
||||
Ivory_drive
|
||||
Jackie
|
||||
Jeta
|
||||
JRX
|
||||
July April
|
||||
Kitsune_Yagiza
|
||||
ksandr4370
|
||||
LeGi0neR
|
||||
Lexa XLS
|
||||
lifeteo
|
||||
Linux Vumtut
|
||||
Lonely Lonely
|
||||
Looter-bit
|
||||
Lynx Jam
|
||||
Maks Jjot
|
||||
Maksami Cordyceps
|
||||
Maktub
|
||||
Melord
|
||||
MetaP
|
||||
Michael Karpenya
|
||||
MICROFARAT
|
||||
MLogaut
|
||||
Monti Roquefort
|
||||
Mr. Gex
|
||||
MrBatonio
|
||||
mrquokka
|
||||
nanCreate
|
||||
Nesterik
|
||||
Nikola P.
|
||||
Nuclearsun
|
||||
Nurik
|
||||
Oleg55Rus
|
||||
onix
|
||||
Optimus
|
||||
Ottakvot
|
||||
paulscathedral
|
||||
PaveL SakharuK
|
||||
penguin4ek
|
||||
Pependos
|
||||
PLAFON
|
||||
PlagueEvgeny
|
||||
Rojok56
|
||||
Ruslan Vlasov
|
||||
Rustam
|
||||
Saireg
|
||||
SamualV
|
||||
sanelasan
|
||||
sashman
|
||||
Seeropoonya
|
||||
sendependa_dio
|
||||
Sergey Zotov
|
||||
shecspir
|
||||
Slir3x
|
||||
Soma
|
||||
sship
|
||||
Subscript
|
||||
Sudo Connect
|
||||
sugoyako
|
||||
svo
|
||||
Taras Zagibalov
|
||||
The End
|
||||
tima
|
||||
typedef
|
||||
ua3dko
|
||||
V1ktr
|
||||
Valevicor
|
||||
VanBugel
|
||||
vano_364
|
||||
VAtiB
|
||||
Vikthor Prieto
|
||||
vlad petrov
|
||||
Vosarat
|
||||
VUMtut
|
||||
Windchester
|
||||
WK217
|
||||
wrager
|
||||
xpamych
|
||||
Xpamych
|
||||
Yasiok
|
||||
Yurec
|
||||
Zillah Giovanni
|
||||
Zloy Ivan
|
||||
Zorit
|
||||
Александр Абдулов
|
||||
Александр Аброськин
|
||||
Александр Кладов
|
||||
Александр Лобанов
|
||||
Александр Мерзликин
|
||||
Алексей Ultralin
|
||||
Алексей Войтенко
|
||||
Алексей Галаш
|
||||
Алексей Зубрийчук
|
||||
Алексей Ивушкин
|
||||
Алексей Самойлов
|
||||
Алексей Чугунов
|
||||
Андрей Гусаков
|
||||
Андрей Карпенцов
|
||||
Андрей Нешта
|
||||
Антон Рудковский
|
||||
Антон Фамилианов
|
||||
Антоний Дамикан
|
||||
Артём К.
|
||||
Артём М.
|
||||
Валерий Толмачёв
|
||||
Виктор Щетинин
|
||||
Виндэтарог
|
||||
Виталий Богаченко
|
||||
Виталий Нуров
|
||||
Виталий Росляков
|
||||
Виталий Яновский
|
||||
Влад Блинов
|
||||
Влад Кладиев
|
||||
Владимир Бильдюкевич
|
||||
Владимир Гл-Ко
|
||||
Владимир Дарвин
|
||||
Владимир Мурзин
|
||||
Вячеслав Шитюков
|
||||
Вячеслав Шустров
|
||||
Георгий Гурский
|
||||
Григорий Кожуханцев
|
||||
Данил Лужецкий
|
||||
Данил Павлов
|
||||
Дед Мазай
|
||||
Денис Мальцев
|
||||
Денис Матій
|
||||
Денис Олефиренко
|
||||
Дмитрий
|
||||
Дмитрий Круглов
|
||||
Дмитрий Лихачёв
|
||||
Дмитрий Мазанка
|
||||
Дмитрий Маньшин
|
||||
Дмитрий Матвеенко
|
||||
Дмитрий Сидоров
|
||||
Евгений Бебин
|
||||
Евгений Горенков
|
||||
Евгений Долгополов
|
||||
Евгений Хирвонен
|
||||
Евгений Храмов
|
||||
Егор Кречун
|
||||
Жан-Люк Пикар
|
||||
Женя Рябушкин
|
||||
Иван Белекеев
|
||||
Иван Сильянов
|
||||
Иван Чевычелов
|
||||
Кирилл Пушкарский
|
||||
Кирилл Т
|
||||
Коляныч Королёв
|
||||
Константин __
|
||||
Константин Абадонна
|
||||
Леонид
|
||||
Макс Безумный
|
||||
Максим Хмара-Миронов
|
||||
Маленькая сосна
|
||||
Марат
|
||||
Марат Рахимов
|
||||
Михаил Полозов
|
||||
Неизвестый Дмитрий
|
||||
Никита Булавин
|
||||
Никита Иванов
|
||||
Никита Попков
|
||||
николай гинтов
|
||||
Николай Садомов
|
||||
Олег Скакунов
|
||||
Павел Иванов
|
||||
Павел Пашенцев
|
||||
Павел Хозяинимени
|
||||
Равич Ревес
|
||||
Рамиль Миннигалиев
|
||||
Рома Б.
|
||||
Роман Игнатьев
|
||||
Роман Паженский
|
||||
Ростислав Кузнецов
|
||||
Саша
|
||||
Семён
|
||||
Семён Клишин
|
||||
Семён Сорокин
|
||||
Сергей Sid
|
||||
Сергей Александрович К.
|
||||
Сергей Шипарев
|
||||
Серёга Сапрыкин
|
||||
Стас Толкачёв
|
||||
Тима Суеубаев
|
||||
Тимофей Ковалев
|
||||
Тимур Сафонов
|
||||
Удалить Аккаунт
|
||||
Хоттабыч
|
||||
Энвер
|
||||
Юрий Константинов
|
||||
Юрий С.
|
||||
Юрий Семен
|
||||
Ярослав Москвин
|
||||
|
||||
|
||||
The list will be updated...' 2>/dev/null &
|
||||
|
||||
"${pw_yad_v13_0}" --plug="${KEY_CREDITS}" --tabnum=5 --text="Do you want to join and help in the development of the project:" \
|
||||
--title=JOIN --window-icon=group --image=system-config-users --uri-color=red --show-uri \
|
||||
--text-info --scroll <<< \
|
||||
"Website: http://linux-gaming.ru
|
||||
Discord: http://discord.gg/yJSEFjF
|
||||
VK: https://vk.com/linuxgamingru
|
||||
-------------------------------------------
|
||||
Become a paid subscriber:
|
||||
boosty: https://boosty.to/portwine-linux.ru
|
||||
Yandex wallet: 410012267513818
|
||||
-------------------------------------------" 2>/dev/null &
|
||||
|
||||
"${pw_yad_v13_0}" --plug="${KEY_CREDITS}" --tabnum=6 --show-uri --title="THIRD PARTY LIBRARIES" \
|
||||
--fontname="Serif bold italic 10" --text-info <<< " Third-party libraries that are used in PortProton
|
||||
|
||||
PortProton is built on the basis of the following free software libraries:
|
||||
|
||||
WINE-PROTON: https://github.com/ValveSoftware/Proton
|
||||
WINE-PROTON-GE: https://github.com/GloriousEggroll/proton-ge-custom/
|
||||
Kron4ek/Wine: https://github.com/Kron4ek/Wine-Builds
|
||||
YAD: https://github.com/v1cont/yad" 2>/dev/null &
|
||||
|
||||
|
||||
"${pw_yad_v13_0}" --title "ABOUT US" --key="${KEY_CREDITS}" ---window-icon="$PW_GUI_ICON_PATH/portproton.svg" \
|
||||
--notebook --no-buttons --tab-pos=bottom \
|
||||
--tab="ABOUT PORTPROTON" --tab="AUTORS" --tab="LICENSE" --tab="SPONSORS" --tab="JOIN" \
|
||||
--tab="THIRD PARTY LIBRARIES"
|
||||
|
||||
echo "Exit from credits"
|
||||
/usr/bin/env bash -c ${pw_full_command_line[*]} &
|
||||
exit 0
|
||||
fi
|
@ -1,851 +0,0 @@
|
||||
#!/usr/bin/env bash
|
||||
# Author: linux-gaming.ru
|
||||
# Helped in translation: ConTI1NuEsZZZ and Boria138
|
||||
|
||||
unset update_loc
|
||||
if [[ -f "${PORT_WINE_TMP_PATH}/${portname}_loc" ]] ; then
|
||||
read "update_loc" < "${PORT_WINE_TMP_PATH}/${portname}_loc"
|
||||
export update_loc=${update_loc}
|
||||
fi
|
||||
|
||||
if [[ "${FORCE_ENG_LANG}" == "1" ]] ; then
|
||||
export update_loc="ENG"
|
||||
else
|
||||
if [[ "${update_loc}" == "RUS" || "${update_loc}" == "ENG" ]] && [[ -f "${PORT_WINE_TMP_PATH}/${portname}_loc" ]] ; then
|
||||
echo ""
|
||||
else
|
||||
[[ ! -f "${pw_yad_v13_0}" ]] && pw_yad_v13_0="yad"
|
||||
SET_LANG=$("${pw_yad_v13_0}" --title "LAUNGUAGE" --text "Select the language:" --list --radiolist \
|
||||
--column="Set:" --column "Choose language:" TRUE "RUS" FALSE "ENG" \
|
||||
--window-icon "$PW_GUI_ICON_PATH/portproton.svg" --width=300 --height=150)
|
||||
SET_LANG="$(echo $SET_LANG | awk -F'|' '{print $2}')"
|
||||
echo "${SET_LANG}" > "${PORT_WINE_TMP_PATH}/${portname}_loc"
|
||||
if [[ ! -z "${SET_LANG}" ]]
|
||||
then export update_loc=${SET_LANG}
|
||||
else exit 1
|
||||
fi
|
||||
fi
|
||||
fi
|
||||
|
||||
if [[ "${update_loc}" == "RUS" ]] ; then
|
||||
export loc_gui_pw_reinstall_pp="Переустановить ${portname}"
|
||||
export loc_gui_rm_pp="Удалить ${portname}"
|
||||
export loc_gui_upd_pp="Проверить обновления"
|
||||
export loc_gui_changelog="История изменений"
|
||||
export loc_gui_change_loc="Сменить язык интерфейса"
|
||||
export loc_gui_edit_usc="Редактировать USER.CONF"
|
||||
export loc_gui_scripts_fb="Откатить версию скриптов"
|
||||
export loc_gui_credits="Авторы и спасибы =)"
|
||||
|
||||
export loc_gui_clear_pfx="Очистить префикс"
|
||||
export loc_gui_download_other_wine="Скачать другую версию wine"
|
||||
export loc_gui_create_pfx_backup="Создать резервную копию префикса"
|
||||
|
||||
export loc_create_pfx_backup_path="РЕЗЕРВНОЕ КОПИРОВАНИЕ ПРЕФИКСА В..."
|
||||
|
||||
export loc_gui_wine_uninstaller="Удаление программ"
|
||||
export loc_gui_wine_cfg="Настройка префикса"
|
||||
export loc_gui_wine_file="Файловый менеджер"
|
||||
export loc_gui_wine_cmd="Командная строка"
|
||||
export loc_gui_wine_reg="Редактор реестра"
|
||||
|
||||
export loc_tray_winefile="Файловый менеджер WINE"
|
||||
export loc_tray_tascmng="Диспетчер задач WINE"
|
||||
export loc_tray_cangelog="История изменений"
|
||||
export loc_tray_force_exit="Завершить работу ${portname}"
|
||||
|
||||
export loc_mg_autoinstall="АВТОУСТАНОВКА"
|
||||
export loc_mg_emulators="ЭМУЛЯТОРЫ"
|
||||
export loc_mg_wine_settings="НАСТРОЙКИ WINE"
|
||||
export loc_mg_portproton_settings="НАСТРОЙКИ PORTPROTON"
|
||||
export loc_mg_installed="УСТАНОВЛЕННЫЕ"
|
||||
|
||||
export PW_CHANGELOG_FILE="changelog_rus"
|
||||
export PW_SELECTION_DB_LOC="Найдено более одного DB файла для запускаемого приложения.\nВыберите необходимый, или перед следующим запуском удалите лишний DB файл.\n"
|
||||
|
||||
export inst_set="Выбор"
|
||||
export inst_set_top="Установка ${portname}"
|
||||
export sc_info="Ярлык будет создан в каталоге ${portname}."
|
||||
export sc_name="Название"
|
||||
export sc_menu_desktop="Добавить ярлык в МЕНЮ -> Игры"
|
||||
export sc_desktop_desktop="Добавить ярлык на Рабочий стол"
|
||||
export sc_add_in_steam="Добавить ярлык в библиотеку STEAM"
|
||||
export sc_restert_steam="Для добавления ярлыка в STEAM, необходим перезапуск.\n\nПерезапустить STEAM?"
|
||||
|
||||
export inst_succ="Установка завершена успешно!"
|
||||
|
||||
export port_upd1="Обновление ${portname}"
|
||||
export port_upd2="На сайте linux-gaming.ru вышло обновление для ${portname}\n"
|
||||
export port_upd3="Действие:"
|
||||
export port_upd4="Перейти на сайт"
|
||||
export port_upd5="Напомнить позже"
|
||||
export port_upd6="Больше не напоминать"
|
||||
|
||||
export scripts_upd1="Обновление скриптов"
|
||||
export scripts_upd2="Доступно обновление скриптов для ${portname}"
|
||||
export scripts_upd3="Действие :"
|
||||
export scripts_upd4="Обновить сейчас"
|
||||
export scripts_upd5="Напомнить позже"
|
||||
export scripts_upd6="Больше не напоминать"
|
||||
|
||||
export port_clear_pfx="Вы действительно хотите очистить префикс ${portname}?"
|
||||
|
||||
export port_del1="Удаление $portname"
|
||||
export port_del2="Вы действительно хотите полностью удалить ${portname}?"
|
||||
|
||||
export port_reinstall="Вы действительно хотите переустановить ${portname}?\nДля этого будет необходимо интернет соединение."
|
||||
|
||||
export port_deb1="PortWINE был запущен в режиме создания ${portname}.log и он успешно сохранен в корне каталога порта"
|
||||
export port_deb2="Для диагностики проблемы, скопируйте ВЕСЬ лог в соответствующий канал у нас на сервере дискорда: https://discord.gg/FTaheP99wE"
|
||||
|
||||
export port_start1="Запуск ${portname}"
|
||||
export port_start2="В каком режиме вы хотите запустить ${portname}?"
|
||||
export port_start3="Режим:"
|
||||
export port_start4="Обычный"
|
||||
export port_start5="Отдельной X-сессии"
|
||||
export port_start6="Создать ЛОГ-файл"
|
||||
export port_start7="Запустить winetricks"
|
||||
export port_start8="DXVK"
|
||||
|
||||
export port_debug="Не торопитесь! После окончания работы ${portname}, нажмите STOP."
|
||||
|
||||
export loc_create_shortcut_from_gui="Создать ярлык..."
|
||||
export loc_create_shortcut="Создать ярлык для запускаемого файла."
|
||||
export loc_delete_shortcut="Удалить ярлык для запускаемого файла."
|
||||
export loc_debug="Запуск c созданием .log файла в корне ${portname}"
|
||||
export loc_launch="Запустить файл..."
|
||||
export loc_winecfg="Запустить winecfg для редактирования настроек выбранного префикса"
|
||||
export loc_winefile="Запустить файловый менеждер встроенный в wine"
|
||||
export loc_winecmd="Запустить командную строку wine"
|
||||
export loc_winereg="Запустить редактор реестра выбранного префикса"
|
||||
export loc_wineuninstaller="Запустить средство удаление программ встроенное в wine"
|
||||
export loc_winetricks="Запустить префикс менеджер для установки доп. библиотек в выбранный префикс"
|
||||
export loc_edit_db="Изменить файл настроек для"
|
||||
export loc_download_other_wine="Открыть меню для скачивания других версий WINE-PROTON"
|
||||
export loc_downloading="Скачивание"
|
||||
|
||||
export loc_clear_pfx="Очистить префикс для исправления проблем"
|
||||
|
||||
export loc_gui_dll_new_pfx="Установить рекомендованные библиотеки в новый префикс: "
|
||||
|
||||
export loc_gui_portproton_lock='Обнаружена запущенная сессия PortProton.\nХотите завершить предыдущую сессию?'
|
||||
|
||||
export ENABLE_VKBASALT_INFO='Включить vkBasalt по умолчанию для улучшение графики в играх работающих под Vulkan. (Горячая клавиша HOME отключает vkbasalt)'
|
||||
export PW_NO_ESYNC_INFO='Не использовать примитивы внутрипроцессной синхронизации на основе eventfd. (Рекомендуется не изменять значение)'
|
||||
export PW_NO_FSYNC_INFO='Не использовать примитивы внутрипроцессной синхронизации на основе фьютексов. (Автоматически отключается в системах без FUTEX_WAIT_MULTIPLE поддержки) (Рекомендуется не изменять значение)'
|
||||
export PW_USE_RAY_TRACING_INFO='Включить поддержку vkd3d - Ray Tracing'
|
||||
export PW_FIX_VIDEO_IN_GAME_INFO='Требуется для воспроизведения видео в некоторых играх, чтобы оно не было искажено (обычно окрашено в розовый цвет)'
|
||||
export PW_VULKAN_NO_ASYNC_INFO='Выключить асинхронные вызовы для режимов VULKAN и DXVK'
|
||||
export PW_USE_NVAPI_AND_DLSS_INFO='Включить DLSS на поддерживаемых видеокартах NVIDIA'
|
||||
export PW_OLD_GL_STRING_INFO='Принудительное использование старых версий OpenGL'
|
||||
export PW_HIDE_NVIDIA_GPU_INFO='Замаскировать все функции используемые для видеокарт NVIDIA'
|
||||
export PW_FORCE_USE_VSYNC_INFO='Принудительное включение вертикальной синхронизации'
|
||||
export PW_VIRTUAL_DESKTOP_INFO='Включить запуск приложение в виртуальном рабочем столе WINE'
|
||||
export PW_USE_TERMINAL_INFO='Запускать приложение в терминале'
|
||||
export PW_HEAP_DELAY_FREE_INFO='Включить задержку освобождения некоторой памяти, чтобы обойти ошибки, связанные с использованием приложения после освобождения памяти.'
|
||||
export PW_NO_WRITE_WATCH_INFO='Очень опасный способ взлома таймера записи в памяти в ntdll. Это улучшает производительность некоторых очень специфических игр. (Рекомендуется не изменять значение)'
|
||||
export PW_GUI_DISABLED_CS_INFO='Отключить окно выбора режимов запуска и версии WINE'
|
||||
export PW_USE_GSTREAMER_INFO='Использовать Gstreamer для вывода роликов в играх (поддержка WMF)'
|
||||
export PW_FORCE_LARGE_ADDRESS_AWARE_INFO='Увеличивает ограничения на использование оперативной памяти для 32 битных приложений с двух до четырёх гигабайт'
|
||||
export PW_USE_RUNTIME_INFO='Использовать контейнерный режим запуска (Рекомендуется не изменять значение)'
|
||||
export PW_MANGOHUD_INFO='Использование мониторинга FPS и нагрузки системы (Включается и выключается сочитанием клавиш - правый Shift + F12)'
|
||||
export PW_USE_GAMEMODE_INFO='Использование автоматической оптимизации системы для увеличения производительности в играх (при условии установленного пакета gamemode в системе)'
|
||||
export PW_USE_WINE_DXGI_INFO='Принудительное использование встроенной библиотеки DXGI (в редких случаях решает проблемы с запуском игр под DX12)'
|
||||
export PW_MANGOHUD_USER_CONF_INFO='Принудительное использование системных настроек MANGOHUD (GOverlay и т.п.)'
|
||||
export PW_VKBASALT_USER_CONF_INFO='Принудительное использование системных настроек VKBASALT (GOverlay и т.п.)'
|
||||
export PW_USE_D3D_EXTRAS_INFO='Включить принудительное использование сторонних библиотек DirectX'
|
||||
export PW_USE_WINDOWS_7_INFO='Изменить версию WINDOWS 10 на WINDOWS 7 в префиксе'
|
||||
export PW_USE_SHADER_CACHE_INFO='Использовать кеширование шейдеров средствами WINE (отключать только при наличии микрофризов в игре)'
|
||||
export PW_WINE_FULLSCREEN_FSR_INFO='Работает во время использования любой версии ProtonGE в полноэкранном режиме при разрешении ниже стандартного для экрана'
|
||||
export PW_USE_FAKE_DLSS_INFO='Включить транслятор DLSS в FSR 2 в играх DirectX 12 (проект CyberFSR2)'
|
||||
export PW_USE_FAKE_DLSS_3_INFO='Включить транслятор DLSS в FSR 3 в играх DirectX 12 (Эксперементальный проект dlssg-to-fsr3)'
|
||||
export PW_USE_EAC_AND_BE_INFO='Включить Easy Anti-Cheat and BattlEye Anti-Cheat (требуется если игра использует какой-то из этих античитов)'
|
||||
export PW_REDUCE_PULSE_LATENCY_INFO='Уменьшить задержку pulseaudio для исправления прерывистого звука'
|
||||
export PW_USE_US_LAYOUT_INFO='Принудительное использование английской раскладки (полезно для игр в которых управление верно работает исключительно на английской раскладке)'
|
||||
export PW_RESTORE_RESOLUTION_INFO='Запомнить разрешение экрана при запуске игры и вернуть при закрытие (полезно для игр которые при закрытие меняют разрешение экрана)'
|
||||
export PW_USE_SYSTEM_VK_LAYERS_INFO='Использовать системные mangohud, vkBasalt, obs-vkcapture и прочие приложения использующие vulkan layers'
|
||||
export PW_USE_OBS_VKCAPTURE_INFO='Включить возможность записи в OBS Studio с помощью obs-vkcapture (ВНИМАНИЕ: будет включено принудительное использование системных mangohud, vkBasalt, obs-vkcapture и прочих приложений использующих vulkan layers)'
|
||||
export PW_USE_GALLIUM_ZINK_INFO='Использовать драйвер zink (OpenGL поверх Vulkan), позволяет использовать vkBasalt в играх на OpenGL (ВНИМАНИЕ: необходима поддержка vulkan, используется wined3d (opengl) вместо dxvk, подходит для игр на OpenGL и старых версий DirectX, на более новых версиях DirectX возможны артефакты)'
|
||||
export PW_DISABLE_COMPOSITING_INFO='Отключить композитинг (эффекты) рабочего стола. Зачастую улучшает производительность.'
|
||||
|
||||
export PW_3DFX_INFO='Имитация старого графического ускорителя 3dfx (добавляет горизонтальные полосы)'
|
||||
export PW_AdaptiveSharpen_INFO='Увеличение резкости, можно использовать совместно с CAS'
|
||||
export PW_Bloom_INFO='Добавляет свечения от ярких источников света в игре'
|
||||
export PW_Border_INFO='Обрезка изображения сверху и снизу (как в кино =)'
|
||||
export PW_Cartoon_INFO='Сильное увеличение резкости краев текстур'
|
||||
export PW_ChromaticAberration_INFO='Добавляет хроматические аберрации к изображению'
|
||||
export PW_Clarity_INFO='Увеличение резкости текстур с небольшими модификациями контраста изображения (похож по эффекту на CAS)'
|
||||
export PW_ColorMatrix_INFO='Добавление холодных цветов'
|
||||
export PW_Colourfulness_INFO='Увеличение насыщенности цветов'
|
||||
export PW_FakeHDR_INFO='Расширение динамического диапазона цветов'
|
||||
export PW_FilmGrain2_INFO='Добавление эффекта зерна кинопленки'
|
||||
export PW_Curves_INFO='Увеличивает контрастность изображения, при этом не трогая яркие и тёмные участки, чтобы не пропала детализация в тенях и небе'
|
||||
export PW_Denoise_INFO='Уменьшение шумов за счет смазывания изображения'
|
||||
export PW_Emphasize_INFO='Уменьшение разрядности цветопередачи'
|
||||
export PW_FakeMotionBlur_INFO='Сильное размытие объектов в движении'
|
||||
export PW_FilmicAnamorphSharpen_INFO='Увеличение резкости (рекомендую для мультяшных игр)'
|
||||
export PW_FilmicPass_INFO='Добавление холодных цветов'
|
||||
export PW_SMAA_INFO='Альтернативный вариант сглаживания (меньший эффект, но с меньшим потреблением ресурсов GPU, относительно стандартного SMAA)'
|
||||
export PW_GaussianBlur_INFO='Небольшой эффект размытия ярких объектов (например пламя)'
|
||||
export PW_Glitch_INFO='Эффект глючной картинки'
|
||||
export PW_HighPassSharpen_INFO='Повышения резкости с использованием высокочастотных частот'
|
||||
export PW_HQ4X_INFO='Сглаживание близлежащих пикселей с дорисовкой недостающих частей (в обычных играх картинка размывается)'
|
||||
export PW_HSLShift_INFO='Усовершенствованный сдвиг HSL (для каждого оттенка)'
|
||||
export PW_Layer_INFO="Наложение изображения на игру (изображение лежит в папке $PORT_WINE_TMP_PATH/libs_v$PW_LIBS_VER/pressure-vessel/reshade/textures)"
|
||||
export PW_Levels_INFO='Увеличивает контрастность, но некоторые детали в тенях или бликах могут быть потеряны'
|
||||
export PW_LevelsPlus_INFO='Тоже что и Levels, но с меньшей потерей деталей'
|
||||
export PW_LiftGammaGain_INFO='Коррекция гаммы по отдельным цветовым каналам: красному, зелёному и синему'
|
||||
export PW_LightDoF_INFO='Увеличивает глубину резкости (сильно влияет на FPS)'
|
||||
export PW_LumaSharpen_INFO='Повышает резкость изображения для улучшения деталей'
|
||||
export PW_LUT_INFO='Цветокорекция изображения'
|
||||
export PW_MagicBloom_INFO='Тоже самое что Bloom, но более естественный'
|
||||
export PW_Monochrome_INFO='Преобразует изображение в черно-белое'
|
||||
export PW_MultiLUT_INFO='Расширенная версия LUT (предустановлен лут Hollywood)'
|
||||
export PW_MXAO_INFO='Алгоритм SSAO (сильно влияет на FPS)'
|
||||
export PW_NightVision_INFO='Эффект ночного зрения'
|
||||
export PW_Nostalgia_INFO='Делает картинку похожей на старые фотографии'
|
||||
export PW_PerfectPerspective_INFO='Эффект рыбьего глаза (подходит для VR)'
|
||||
export PW_PPFX_Godrays_INFO='Объёмное рассеяние света'
|
||||
export PW_Prism_INFO='Эффект призматической линзы'
|
||||
export PW_ReflectiveBumpMapping_INFO='Создаёт иллюзию глубины текстур'
|
||||
export PW_Sepia_INFO='Добавляет эффект сепии со старых фотографий'
|
||||
export PW_Splitscreen_INFO='Разделяет изображение на необработанное и обработанный вывод для сравнения'
|
||||
export PW_SurfaceBlur_INFO='Снижение детализации объектов без размытия контрастных контуров'
|
||||
export PW_Technicolor_INFO='Делает картинку похожей на фильмы 1930 годов'
|
||||
export PW_Technicolor2_INFO='Обновлённая версия Technicolor, даёт иную картинку, агрессивнее меняя цвета'
|
||||
export PW_TiltShift_INFO='Размытие по краям экрана для создания эффекта миниатюры'
|
||||
export PW_Tonemap_INFO='Изменяет насыщенность картинки'
|
||||
export PW_TriDither_INFO='Уменьшает количество шумов'
|
||||
export PW_UIDetect_INFO='Автоматически переключает эффекты в зависимости от видимости UI'
|
||||
export PW_Vibrance_INFO='Насыщает блеклые цвета, не трогая яркие'
|
||||
export PW_Vignette_INFO='Добавляет к изображению виньетку'
|
||||
export PW_AspectRatio_INFO='Эффект для настройки соотношения сторон (для игр которые не поддерживают широкоформатные мониторы)'
|
||||
export PW_UIMask_INFO='Часть общего шейдера ReShade . Он использует маску с градиентами от черного к белому, чтобы определить, где будут применены эффекты'
|
||||
export PW_StageDepth_INFO='Позволяет добавлять новые элементы в 3d-пространство внутри игры и применять пользовательские текстуры'
|
||||
export PW_PPFX_Bloom_INFO='Добавляет Bloom эффект'
|
||||
|
||||
export ENABLE_MANGOHUD_INFO='Включите MangoHud по умолчанию (горячие клавиши R_SHIFT + F12 отключают MangoHud).'
|
||||
export PW_MH_arch_INFO='Показывает, является ли приложение 32-разрядным или 64-разрядным'
|
||||
export PW_MH_battery_INFO='Display current battery percent and energy consumption'
|
||||
export PW_MH_battery_icon_INFO='Отображение текущего процента заряда батареи и энергопотребления'
|
||||
export PW_MH_battery_time_INFO='Отображение оставшегося времени работы от аккумулятора'
|
||||
export PW_MH_battery_watt_INFO='Отображать мощность для опции батареи'
|
||||
export PW_MH_core_bars_INFO='Измените отображение core_load с цифр на вертикальные полосы'
|
||||
export PW_MH_core_load_INFO='Отображать нагрузку и частоту на ядро'
|
||||
export PW_MH_cpu_mhz_INFO='Показывает текущую частоту процессора в МГц'
|
||||
export PW_MH_cpu_power_INFO='Отображать потребляемую процессором мощность в ваттах'
|
||||
export PW_MH_cpu_temp_INFO='Отображение текущей температуры процессора'
|
||||
export PW_MH_device_battery_icon_INFO='Отобразите значок батареи беспроводного устройства.'
|
||||
export PW_MH_engine_short_names_INFO='Отобразите краткую версию используемого движка (например, OGL вместо OpenGL).'
|
||||
export PW_MH_engine_version_INFO='Отображать версию OpenGL или vulkan и движков рендеринга на основе vulkan'
|
||||
export PW_MH_exec_name_INFO='Отображать текущее имя исполняемого файла'
|
||||
export PW_MH_fcat_INFO='Позволяет анализировать захват кадра'
|
||||
export PW_MH_fps_metrics_INFO='Принимает список десятичных значений или значение avg, например avg,0,001'
|
||||
export PW_MH_fps_only_INFO='Показывать только FPS. <b>Не предназначен для использования с другими параметрами</b>'
|
||||
export PW_MH_frame_count_INFO='Показывать FPS'
|
||||
export PW_MH_full_INFO='Включите большинство переключаемых параметров (в настоящее время исключается гистограмма)'
|
||||
export PW_MH_gamemode_INFO='Отображает активность gamemode'
|
||||
export PW_MH_gpu_core_clock_INFO='Отображение частоты ядра графического процессора'
|
||||
export PW_MH_gpu_fan_INFO='Скорость врашение кулеров графического процессора'
|
||||
export PW_MH_gpu_junction_temp_INFO='Отображение текущей температуры графического процессора'
|
||||
export PW_MH_gpu_mem_clock_INFO='Отображение частоты памяти графического процессора'
|
||||
export PW_MH_gpu_mem_temp_INFO='Отображение текущей температуры графического процессора'
|
||||
export PW_MH_gpu_name_INFO='Отобразить имя графического процессора из pci.ids'
|
||||
export PW_MH_gpu_power_INFO='Отображение потребляемой мощности графического процессора в ваттах'
|
||||
export PW_MH_gpu_temp_INFO='Отображение текущей температуры графического процессора'
|
||||
export PW_MH_gpu_voltage_INFO='Отображение напряжения на графическом процессоре (работает только на графических процессорах AMD'
|
||||
export PW_MH_histogram_INFO='Измените график FPS на гистограмму'
|
||||
export PW_MH_horizontal_INFO='Отображение Mangohud в горизонтальном положении'
|
||||
export PW_MH_horizontal_stretch_INFO='Растягивает фон до ширины экрана в горизонтальном режиме'
|
||||
export PW_MH_hud_compact_INFO='Отображать компактную версию MangoHud'
|
||||
export PW_MH_hud_no_margin_INFO='Удалите отступы вокруг MangoHud'
|
||||
export PW_MH_io_read_INFO='Показать некэшированное чтение IO, в МБ/с'
|
||||
export PW_MH_io_write_INFO='Показать некэшированные записи, в МБ/с'
|
||||
export PW_MH_no_display_INFO='Скрыть MangoHud по умолчанию'
|
||||
export PW_MH_no_small_font_INFO='Используйте основной размер шрифта для мелкого текста, например, единиц измерения'
|
||||
export PW_MH_procmem_INFO='Отображает использование памяти процесса: resident, а также включает другие, если они отключены'
|
||||
export PW_MH_procmem_shared_INFO='Отображает использование памяти процесса: shared'
|
||||
export PW_MH_procmem_virt_INFO='Отображает использование памяти процесса: virtual'
|
||||
export PW_MH_ram_INFO='Отображение использования оперативной памяти системы'
|
||||
export PW_MH_resolution_INFO='Отображение текущего разрешения экрана'
|
||||
export PW_MH_show_fps_limit_INFO='Отображение текущего ограничения FPS'
|
||||
export PW_MH_swap_INFO='Отображение использования пространства для свопа рядом с использованием системной оперативной памяти'
|
||||
export PW_MH_temp_fahrenheit_INFO='Показывать температуру в градусах Фаренгейта'
|
||||
export PW_MH_throttling_status_INFO='Показывает, сбрасывает ли GPU мощность, ток, температуру или "другое" (показывает только, если сбрасывание происходит в данный момент). В настоящее время отключено по умолчанию для Nvidia, так как вызывает задержки на 3000-й серии.'
|
||||
export PW_MH_throttling_status_graph_INFO='То же, что и throttling_status, но отображает throttling на графике времени кадра и только throttling мощности и температуры.'
|
||||
export PW_MH_time_INFO='Отоброжение времени'
|
||||
export PW_MH_version_INFO='Показать текущую версию MangoHud'
|
||||
export PW_MH_vkbasalt_INFO='Показать включён ли vkBasalt'
|
||||
export PW_MH_vram_INFO='Отображение использования VRAM'
|
||||
export PW_MH_vulkan_driver_INFO='Отображает используемый драйвер vulkan (radv/amdgpu-pro/amdvlk)'
|
||||
export PW_MH_frametime='Отображение времени кадра рядом FPS'
|
||||
export PW_MH_wine_INFO='Показать используемую версию Wine или Proton'
|
||||
|
||||
export PW_PFX_BACKUP_INFO="Внимание! Не передавайте резевную копию третьим лицам, есть риск потери аккаунтов"
|
||||
export PW_PFX_BACKUP_SUCCESS="Успешно создана резервная копия префикса:"
|
||||
export PW_PFX_BACKUP_ERROR="Произошла ошибка во время создания резервной копии префикса:"
|
||||
|
||||
export loc_find_d3dadapter9_error="не найден в системе.\nУстановите недостающий пакет: </Sb>d3dadapter9</b>"
|
||||
|
||||
export loc_gui_create_shortcut_for_exe="Выберите .exe файл для которого необходимо создать ярлык и нажмите ОК.\n"
|
||||
|
||||
export loc_gui_error='Ошибка.'
|
||||
export loc_gui_error_download="Проверьте интернет соединение и\nнажмите Repeat для повторной попытки скачивания"
|
||||
export loc_gui_settings="Пожалуйста подождите."
|
||||
export loc_gui_sett_info="Обновление конфигурации <b>${portname}</b>..."
|
||||
export loc_gui_edit_db="Изменение файла настроек для:"
|
||||
export loc_gui_edit_db_help="<b>ПРИМЕЧАНИЕ:</b> Для вывода справки по каждому пункту, просто наведите курсор мыши на текст."
|
||||
|
||||
export loc_cancel="ОТМЕНИТЬ"
|
||||
export loc_gui_cancel="ОТМЕНИТЬ ИЗМЕНЕНИЯ"
|
||||
export loc_gui_cancel_help="Отменить текущие изменения и вернутся в предыдущее меню."
|
||||
|
||||
export loc_gui_reset_db="СБРОСИТЬ НАСТРОЙКИ"
|
||||
export loc_gui_reset_db_help="Востановить все настройки по умолчанию."
|
||||
|
||||
export loc_disabled="Отключено"
|
||||
|
||||
export loc_gui_open_db="ОТКРЫТЬ ФАЙЛ НАСТРОЕК"
|
||||
export loc_gui_open_db_help="Открыть файл настроек <b>.ppdb</b> в системном текстовом редакторе для просмотра и изменений переменных вручную."
|
||||
|
||||
export loc_gui_save_changes="СОХРАНИТЬ ИЗМЕНЕНИЯ"
|
||||
export loc_gui_save_changes_help="Сохранить текущие изменения, и перейти в предыдущее меню."
|
||||
|
||||
export loc_gui_ver_windows="Изменить версию эмуляции <b>WINDOWS</b>"
|
||||
export loc_gui_ver_windows_help="Изменение версии эмуляции <b>WINDOWS</b> может потребоваться для запуска старых игр. Версии <b>WINDOWS</b> ниже 10 не поддерживает новые игры с DirectX 12."
|
||||
|
||||
export loc_gui_aut_winetricks="Автоматически установить с помощью <b>WINETRICKS</b>"
|
||||
export loc_gui_aut_winetricks_help="Автоматически установить с помощью <b>WINETRICKS</b> дополнительных библиотек необходимых для запуска игры/программы. Список библиотек разделяются пробелами. (Пример есть в выпадающем списке)"
|
||||
|
||||
export loc_gui_winedllover="Принудительно использовать/отключить библиотеки"
|
||||
export loc_gui_winedllover_help="Принудительное использование/отключиение библиотеки только для даного приложения. (Примеры есть в выпадающем списке)
|
||||
|
||||
Краткая инструкция:
|
||||
* библиотеки пишутся <b>БЕЗ</b> расширения файлов .dll
|
||||
* библиотеки разделяются точкой с запятой - <b>;</b>
|
||||
* библиотека=n - использовать библиотеку <b>WINDOWS</b> (сторонюю)
|
||||
* библиотека=b - использовать библиотеку <b>WINE</b> (встроенную)
|
||||
* библиотека=n,b - использовать <b>WINDOWS</b> библиотеку, а затем <b>WINE</b>
|
||||
* библиотека=b,n - использовать библиотеку <b>WINE</b>, а затем <b>WINDOWS</b>
|
||||
* библиотека= - отключить использование данной библиотеки"
|
||||
|
||||
export loc_gui_arg_exe="Добавить аргумент после <b>.exe</b> файла"
|
||||
export loc_gui_arg_exe_help="Добавление аргумента после <b>.exe</b> файла, так же как если бы вы добавили аргумент в ярлыке в системе <b>WINDOWS </b>"
|
||||
|
||||
export loc_gui_mango_fps="Ограничить FPS"
|
||||
export loc_gui_mango_fps_help="Включение ограничения количества кадров в секунду средстами MANGOHUD встроенного в ${portname}"
|
||||
|
||||
export loc_gui_arg_gamescope="Добавить аргументы для GAMESCOPE:"
|
||||
export loc_gui_arg_gamescope_help="Аргументы:
|
||||
|
||||
<b>-W, -H:</b> установите разрешение, используемое game scope. Изменение размера окна gamescope обновит эти настройки. Если указано -H, а -W нет, предполагается соотношение сторон 16:9. По умолчанию установлено значение 1280×720.
|
||||
<b>-w, -h:</b> установите разрешение, используемое в игре. Если указано -h, а -w нет, предполагается соотношение сторон 16:9. По умолчанию используются значения, указанные в -W и -H.
|
||||
<b>-r:</b> установите ограничение частоты кадров для игры. По умолчанию значение неограниченно.
|
||||
<b>-F fsr:</b> используйте Fidelity FX Super Resolution 1.0 для увеличения масштаба.
|
||||
<b>-F nis:</b> используйте NVIDIA Image Scaling версии 1.0.3 для увеличения масштаба.
|
||||
<b>-S integer:</b> используйте целочисленное масштабирование.
|
||||
<b>-S stretch:</b> используйте масштабирование по ширине, игра заполнит окно. (например, с 4:3 до 16:9).
|
||||
<b>-b:</b> создайте окно без полей.
|
||||
<b>-f:</b> создайте полноэкранное окно."
|
||||
|
||||
export PW_USE_GAMESCOPE_INFO="Включение использования gamescope для запуска приложения.
|
||||
Горячие клавиши:
|
||||
|
||||
<b>Super + F:</b> Переключение полноэкранного режима
|
||||
<b>Super + N:</b> Переключение фильтрации
|
||||
<b>Super + U:</b> Переключение масштабирования на FSR
|
||||
<b>Super + Y:</b> Переключение масштабирования на NIS
|
||||
<b>Super + I:</b> Увеличение резкости FSR на 1
|
||||
<b>Super + O:</b> Уменьшение резкости FSR на 1
|
||||
<b>Super + S:</b> Сделайте снимок экрана (находится в /tmp/gamescope_DATE.png)
|
||||
<b>Super + G:</b> Переключите захват клавиатуры
|
||||
<b>Super + C:</b> Обновить буфер обмена"
|
||||
|
||||
export loc_gui_cpu_limit="Ограничить использование ядер процессора"
|
||||
export loc_gui_cpu_limit_help="Ограничения количества ядер процессора полезно для игр на движке Unity (Рекомендуется выставить значение равное 8)"
|
||||
|
||||
export loc_gui_amd_vulkan_select="Изменить используемый драйвер vulkan для AMD"
|
||||
export loc_gui_amd_vulkan_select_help="Выбор какая реализация vulkan будет использоваться для запуска игры"
|
||||
|
||||
export loc_gui_gpu_select="Выбрать видеокарту для запуска игры (в user.conf)"
|
||||
export loc_gui_gpu_select_help="Выбор какая видеокарта будет использоваться для запуска игры (используется для всех запускаемых игр и программ в ${portname}.)"
|
||||
|
||||
export loc_gui_check_new_wine="Проверяем новые версии WINE на GitHub"
|
||||
export loc_gui_check_new_wine_error="Не удается установить соединение с GitHub\nдля проверки новых версии WINE."
|
||||
export loc_gui_set_new_wine="Выберите версию WINE для загрузки:"
|
||||
export loc_gui_del_wine="Выберите версию WINE для удаления:"
|
||||
export loc_gui_installed_wine="УСТАНОВЛЕННЫЕ"
|
||||
|
||||
export loc_gui_ffx_cas="AMD FidelityFX - CAS предназначе для значительного улучшения резкости текстур без дополнительных установок модификаций для игр, с минимальной потерей производительности. (Для старых игр рекомендуется значение = 100)"
|
||||
export loc_gui_disabled_vkbas="ВЫКЛЮЧИТЬ VKBASALT"
|
||||
export loc_gui_disabled_vkbas_help="Выключить vkBasalt и перейти в предыдущее меню."
|
||||
export loc_gui_vkbasalt_top="Настройки vkBasalt для добавления эффектов в играх работающих под Vulkan. (Клавиша <b>HOME</b> отключает vkbasalt)\n<b>ПРИМЕЧАНИЕ:</b> Для вывода справки по каждому пункту, просто наведите курсор мыши на текст.\n"
|
||||
|
||||
export loc_gui_disabled_mh="ВЫКЛЮЧИТЬ MANGOHUD"
|
||||
export loc_gui_disabled_mh_help="Выключить MangoHud и перейти в предыдущее меню."
|
||||
export loc_gui_mh_top="Настройки MangoHud (Клавиши <b>R_SHIFT + F12</b> отключают MangoHud)\n<b>ПРИМЕЧАНИЕ:</b> Для вывода справки по каждому пункту, просто наведите курсор мыши на текст.\n"
|
||||
|
||||
export loc_gui_no="НЕТ"
|
||||
export loc_gui_yes="ДА"
|
||||
|
||||
export loc_gui_missing_shortcut="\nНе удалось найти файл:\n${portwine_exe}\n\nВНИМАНИЕ:\nЕсли вы забыли примонтировать диск с запускаемым приложением, нажмите ОТМЕНИТЬ!"
|
||||
export loc_gui_create_shortcut="СОЗДАТЬ ЯРЛЫК"
|
||||
export loc_gui_delete_shortcut="УДАЛИТЬ ЯРЛЫКИ"
|
||||
export loc_gui_launch="ЗАПУСТИТЬ"
|
||||
export loc_gui_debug="СОЗДАТЬ ЛОГ"
|
||||
export loc_gui_edit_db_start="НАСТРОИТЬ"
|
||||
export loc_gui_vkbasalt_start="VKBASALT"
|
||||
export loc_gui_mh_start="MANGOHUD"
|
||||
|
||||
export loc_gui_db_comments="Найден файл настроек ${portname} для"
|
||||
|
||||
export loc_gui_vulkan_stable="Стабильные DXVK ${DXVK_STABLE_VER} и VKD3D ${VKD3D_STABLE_VER}"
|
||||
export loc_gui_vulkan_git="Новейшие DXVK ${DXVK_GIT_VER} и VKD3D ${VKD3D_GIT_VER}"
|
||||
export loc_gui_gallium_nine="GALLIUM_NINE (DX9 для MESA)"
|
||||
export loc_gui_open_gl="OPENGL (Для видеокарт без VULKAN)"
|
||||
|
||||
export loc_gui_installing_the="Устанавливаем"
|
||||
export loc_gui_please_wait="Пожалуйста подождите..."
|
||||
|
||||
export loc_dolphin="Эмулятор для игровых консолей Nintendo с высокой совместимостью"
|
||||
export loc_mame="Мультиаркадный эмулятор, позволяющий играть в старые аркадные игры"
|
||||
export loc_scummvm="Эмулятор для классических квестовых игр от LucasArts и других студий"
|
||||
export loc_retroarch="Многоплатформенный фронтенд для эмуляторов с обширными настройками"
|
||||
export loc_ppsspp_windows="Windows - Эмулятор для игровой консоли PlayStation Portable (PSP)"
|
||||
export loc_citra="Эмулятор для игровой консоли Nintendo 3DS"
|
||||
export loc_cemu="Эмулятор для игровой консоли Wii U"
|
||||
export loc_duckstation="Эмулятор для игровой консоли PlayStation 1"
|
||||
export loc_epsxe="Эмулятор для игровой консоли PlayStation 1 с высокой совместимостью"
|
||||
export loc_project64="Эмулятор для игровой консоли Nintendo 64"
|
||||
export loc_vba_m="Эмулятор для игровой консоли Game Boy Advance"
|
||||
export loc_yabause="Эмулятор для игровой консоли Sega Saturn"
|
||||
export loc_xenia="Эмулятор для игровой консоли Xbox 360"
|
||||
export loc_fceux=" Эмулятор для игровой консоли Nintendo Entertainment System (NES или Dendy)"
|
||||
export loc_xemu="Эмулятор для игровой консоли Xbox"
|
||||
export loc_demul="Эмулятор для игровой консоли Sega Dreamcast"
|
||||
export loc_rpcs3="Эмулятор для игровой консоли PlayStation 3"
|
||||
|
||||
export loc_prefix_manager_comp='Выберите компонент для установки в префикс:'
|
||||
export loc_prefix_manager_font='Выберите шрифт для установки в префикс:'
|
||||
export loc_prefix_manager_conf='Изменить дополнительные настройки префикса:'
|
||||
export loc_prefix_manager_wine='используя wine:'
|
||||
|
||||
export loc_pm='МЕНЕДЖЕР ПРЕФИКСА'
|
||||
export loc_pm_dlls='БИБЛИОТЕКИ'
|
||||
export loc_pm_fonts='ШРИФТЫ'
|
||||
export loc_pm_settings='НАСТРОЙКИ'
|
||||
|
||||
export loc_warn_cyrillic_in_path="Путь до исполняемого файла содержит кириллические символы.\nИногда это может привести к неработоспособности приложения."
|
||||
|
||||
elif [[ "${update_loc}" == "ENG" ]] ; then
|
||||
|
||||
export loc_gui_pw_reinstall_pp="REINSTALL ${portname}"
|
||||
export loc_gui_rm_pp="REMOVE ${portname}"
|
||||
export loc_gui_upd_pp="UPDATE ${portname}"
|
||||
export loc_gui_changelog="CHANGELOG"
|
||||
export loc_gui_change_loc="CHANGE LANGUAGE"
|
||||
export loc_gui_edit_usc="EDIT USER.CONF"
|
||||
export loc_gui_scripts_fb="SCRIPTS FROM BACKUP"
|
||||
export loc_gui_credits="CREDITS"
|
||||
|
||||
export loc_gui_clear_pfx="Clear prefix"
|
||||
export loc_gui_download_other_wine="Get other Wine"
|
||||
export loc_gui_create_pfx_backup="Create prefix backup"
|
||||
|
||||
export loc_create_pfx_backup_path="BACKUP PREFIX TO..."
|
||||
|
||||
export loc_gui_wine_uninstaller="Uninstaller"
|
||||
export loc_gui_wine_cfg="Prefix configuration"
|
||||
export loc_gui_wine_file="File manager"
|
||||
export loc_gui_wine_cmd="CMD"
|
||||
export loc_gui_wine_reg="Reg edit"
|
||||
|
||||
export loc_tray_winefile="WINEFILE"
|
||||
export loc_tray_tascmng="TASKMNR"
|
||||
export loc_tray_cangelog="CHANGE LOG"
|
||||
export loc_tray_force_exit="FORCE EXIT"
|
||||
|
||||
export loc_mg_autoinstall="AUTOINSTALL"
|
||||
export loc_mg_emulators="EMULATORS"
|
||||
export loc_mg_wine_settings="WINE SETTINGS"
|
||||
export loc_mg_portproton_settings="PORTPROTON SETTINGS"
|
||||
export loc_mg_installed="INSTALLED"
|
||||
|
||||
export PW_CHANGELOG_FILE="changelog_eng"
|
||||
export PW_SELECTION_DB_LOC="More than one DB file found for the application being launched.\nSelect the required one, or delete the extra DB file before the next run.\n"
|
||||
|
||||
export inst_set="Choices"
|
||||
export inst_set_top="Instaling ${portname}"
|
||||
export sc_info="The shortcut will be created in the ${portname} directory."
|
||||
export sc_name="Name"
|
||||
export sc_menu_desktop="Add shortcut to MENU -> GAMES"
|
||||
export sc_desktop_desktop="Add shortcut to Desktop"
|
||||
export sc_add_in_steam="Add shortcut to STEAM library"
|
||||
export sc_restert_steam="For adding shortcut to STEAM, needed restart.\n\nRestart STEAM now?"
|
||||
|
||||
export inst_succ="The installation was successful."
|
||||
|
||||
export port_upd1="New update for ${portname}"
|
||||
export port_upd2="On linux-gaming.ru site published an update for ${portname}\n"
|
||||
export port_upd3="Action:"
|
||||
export port_upd4="Go to the website"
|
||||
export port_upd5="Remind me later"
|
||||
export port_upd6="Do not remind me"
|
||||
|
||||
export scripts_upd1="New update for scripts"
|
||||
export scripts_upd2="Scripts update avialable for ${portname}"
|
||||
export scripts_upd3="Action:"
|
||||
export scripts_upd4="Updating now"
|
||||
export scripts_upd5="Remind me later"
|
||||
export scripts_upd6="Do not remind me"
|
||||
|
||||
export port_clear_pfx="Do you want to clear prefix in ${portname}?"
|
||||
|
||||
export port_del1="Remove $portname"
|
||||
export port_del2="Do you really want to remove $portname?"
|
||||
|
||||
export port_reinstall="Do you really want to reinstall ${portname}?\nFor this, an internet connection will be required."
|
||||
|
||||
export port_deb1="${portname} was launched in creation mode ${portname}.log and it is successfully stored in the root directory of the port"
|
||||
export port_deb2="To diagnose the problem, copy ALL of the log to discord server: https://discord.gg/FTaheP99wE"
|
||||
|
||||
export port_start1="Starting the ${portname}"
|
||||
export port_start2="In what mode you want to start the ${portname}?"
|
||||
export port_start3="Mode:"
|
||||
export port_start4="Normal"
|
||||
export port_start5="Individual X-Session"
|
||||
export port_start6="Create LOG-file"
|
||||
export port_start7="Run winetricks"
|
||||
export port_start8="DXVK"
|
||||
|
||||
export port_debug="Please wait! After finishing the ${portname}, click STOP."
|
||||
|
||||
export loc_create_shortcut_from_gui="Create shortcut..."
|
||||
export loc_create_shortcut="Create shortcut for select file..."
|
||||
export loc_delete_shortcut="Delete shortcut for select file..."
|
||||
export loc_debug="Launch with the creation of a .log file at the root ${portname}"
|
||||
export loc_launch="Run file ..."
|
||||
export loc_winecfg="Run winecfg to edit the settings of the selected prefix"
|
||||
export loc_winefile="Run wine file manager"
|
||||
export loc_winecmd="Run wine cmd"
|
||||
export loc_winereg="Run wine regedit"
|
||||
export loc_wineuninstaller="Run the program uninstaller built into wine"
|
||||
export loc_winetricks="Run winetricks to install additional libraries to the selected prefix"
|
||||
export loc_edit_db="Edit database file for"
|
||||
export loc_download_other_wine="Open the menu to download other versions of WINE-PROTON "
|
||||
export loc_downloading="Downloading"
|
||||
|
||||
export loc_clear_pfx="Clear the prefix to fix problems"
|
||||
|
||||
export loc_gui_dll_new_pfx="Do you want to installing recommended libraries in the new prefix: "
|
||||
|
||||
export loc_gui_portproton_lock='A running PortProton session was detected.\nDo you want to end the previous session?'
|
||||
|
||||
export ENABLE_VKBASALT_INFO='Enable vkBasalt by default to improve graphics in games running on Vulkan. (The HOME hotkey disables vkbasalt)'
|
||||
export PW_NO_ESYNC_INFO='Do not use in-process synchronization primitives based on eventfd. (It is recommended not to change the value.)'
|
||||
export PW_NO_FSYNC_INFO='Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems without FUTEX_WAIT_MULTIPLE support) (It is recommended not to change the value)'
|
||||
export PW_USE_RAY_TRACING_INFO='Enable vkd3d support - Ray Tracing'
|
||||
export PW_FIX_VIDEO_IN_GAME_INFO='Required for video playback in some games so that it is not distorted (usually colored pink)'
|
||||
export PW_VULKAN_NO_ASYNC_INFO='Disable asynchronous calls for VULKAN and DXVK modes'
|
||||
export PW_USE_NVAPI_AND_DLSS_INFO='Enable DLSS on supported NVIDIA graphics cards'
|
||||
export PW_OLD_GL_STRING_INFO='Forced use of older versions of OpenGL'
|
||||
export PW_HIDE_NVIDIA_GPU_INFO='Disguise all features used for NVIDIA graphics cards'
|
||||
export PW_FORCE_USE_VSYNC_INFO='Forced activation of vertical sync'
|
||||
export PW_VIRTUAL_DESKTOP_INFO='Enable the application to run in the WINE virtual desktop'
|
||||
export PW_USE_TERMINAL_INFO='Run the application in the terminal'
|
||||
export PW_HEAP_DELAY_FREE_INFO='Include a delay in releasing some memory to bypass errors associated with using the application after the memory is released'
|
||||
export PW_NO_WRITE_WATCH_INFO='A very dangerous way to hack the memory write timer in ntdll. This improves the performance of some very specific games. (It is recommended not to change the value.)'
|
||||
export PW_GUI_DISABLED_CS_INFO='Disable the window for selecting startup modes and WINE versions'
|
||||
export PW_USE_GSTREAMER_INFO='Use Gstreamer to output clips in games (WMF support)'
|
||||
export PW_FORCE_LARGE_ADDRESS_AWARE_INFO='Increases RAM usage limits for 32-bit applications from two to four gigabytes'
|
||||
export PW_USE_RUNTIME_INFO='Use container launch mode (It is recommended not to change the value)'
|
||||
export PW_MANGOHUD_INFO='Using FPS and system load monitoring (Turns on and off by the key combination - right Shift + F12)'
|
||||
export PW_USE_GAMEMODE_INFO='Using automatic system optimization to improve performance in games (provided the gamemode package is installed on the system)'
|
||||
export PW_USE_WINE_DXGI_INFO='Forced use of built-in DXGI library (in rare cases it solves problems with DX12 games)'
|
||||
export PW_MANGOHUD_USER_CONF_INFO='Forced use of MANGOHUD system settings (GOverlay, etc.)'
|
||||
export PW_VKBASALT_USER_CONF_INFO='Forced use of VKBASALT system settings (GOverlay, etc.)'
|
||||
export PW_USE_D3D_EXTRAS_INFO='Enable forced use of third-party DirectX libraries'
|
||||
export PW_USE_WINDOWS_7_INFO='Change the version of WINDOWS 10 to WINDOWS 7 in the prefix'
|
||||
export PW_USE_SHADER_CACHE_INFO='Use WINE shader caching (disable only if there are microfreezes in the game)'
|
||||
export PW_WINE_FULLSCREEN_FSR_INFO='Works while using any version of ProtonGE in full screen mode at a resolution below the standard screen'
|
||||
export PW_USE_FAKE_DLSS_INFO='Enable DLSS translator in FSR 2 in DirectX 12 games (CyberFSR2)'
|
||||
export PW_USE_FAKE_DLSS_3_INFO='Enable DLSS translator in FSR 3 in DirectX 12 games (Experimental project dlssg-to-fsr3)'
|
||||
export PW_USE_EAC_AND_BE_INFO='Enable Easy Anti-Cheat and BattlEye Anti-Cheat runtimes (required if game used this anti-cheats)'
|
||||
export PW_REDUCE_PULSE_LATENCY_INFO='Reduce pulseaudio latency to fix intermittent sound'
|
||||
export PW_USE_US_LAYOUT_INFO='Forced use of the us layout (useful for games in which the control works correctly only on the us layout)'
|
||||
export PW_RESTORE_RESOLUTION_INFO='Remember the screen resolution when starting the game and return it when closing (useful for games that change the screen resolution when closing)'
|
||||
export PW_USE_SYSTEM_VK_LAYERS_INFO='Use system mangohud, vkBasalt, obs-vkcapture and other applications using vulkan layers'
|
||||
export PW_USE_OBS_VKCAPTURE_INFO='Enable the ability to write to OBS Studio using obs-vkcapture (ATTENTION: the forced use of system mangohud, vkBasalt, obs-vkcapture and other applications using vulkan layers will be enabled)'
|
||||
export PW_USE_GALLIUM_ZINK_INFO='Use the zink driver (OpenGL on top of Vulkan), allows you to use vkBasalt in OpenGL games (ATTENTION: vulkan support is required, wined3d (opengl) is used instead of dxvk, suitable for games on OpenGL and older versions of DirectX, artifacts are possible on newer versions of DirectX)'
|
||||
export PW_DISABLE_COMPOSITING_INFO='Disable desktop compositing (effects). It often improves performance.'
|
||||
|
||||
export PW_3DFX_INFO='Simulation of an old 3dfx graphics accelerator (adds horizontal stripes)'
|
||||
export PW_AdaptiveSharpen_INFO='Sharpness increase, can be used with CAS'
|
||||
export PW_Bloom_INFO='Adds glow from bright light sources in the game'
|
||||
export PW_Border_INFO='Cropping the image from the top and bottom (like in a movie =)'
|
||||
export PW_Cartoon_INFO='Strong sharpening of texture edges'
|
||||
export PW_ChromaticAberration_INFO='Adds chromatic aberration to an image'
|
||||
export PW_Clarity_INFO='Sharpening textures with slight modifications of image contrast (similar in effect to CAS)'
|
||||
export PW_ColorMatrix_INFO='Adding cool colors'
|
||||
export PW_Colourfulness_INFO='Increasing color saturationIncreasing color saturation'
|
||||
export PW_FakeHDR_INFO='Add fake HDR'
|
||||
export PW_FilmGrain2_INFO='Adding the film grain effect'
|
||||
export PW_Curves_INFO='Increases the contrast of the image without affecting the bright and dark areas, so that the detail in shadows and sky is not lost'
|
||||
export PW_Denoise_INFO='Reducing noise by blurring the image'
|
||||
export PW_Emphasize_INFO='Reducing the bit depth of color'
|
||||
export PW_FakeMotionBlur_INFO='Strong blurring of objects in motion'
|
||||
export PW_FilmicAnamorphSharpen_INFO='Sharpening (recommended for cartoon games)'
|
||||
export PW_FilmicPass_INFO='Adding cold colors'
|
||||
export PW_SMAA_INFO='Alternative antialiasing option (less effect, but with less consumption of GPU resources, relative to the standard SMAA)'
|
||||
export PW_GaussianBlur_INFO='Slight blur effect on bright objects (such as flames)'
|
||||
export PW_Glitch_INFO='Glitch effect'
|
||||
export PW_HighPassSharpen_INFO='Another method of sharpening using highpass frequencies'
|
||||
export PW_HQ4X_INFO='Smoothing of nearby pixels with the drawing of missing parts (in normal games the picture is blurred)'
|
||||
export PW_HSLShift_INFO='Advanced HSL shift (for each shade)'
|
||||
export PW_Layer_INFO="Image overlay on the game (the image is in the $PORT_WINE_TMP_PATH/libs_v$PW_LIBS_VER/pressure-vessel/reshade/textures folder)"
|
||||
export PW_Levels_INFO='Increases contrast, but some detail in shadows or highlights may be lost'
|
||||
export PW_LevelsPlus_INFO='Same as Levels, but with less loss of detail'
|
||||
export PW_LiftGammaGain_INFO='Gamma correction by individual color channels: red, green and blue'
|
||||
export PW_LightDoF_INFO='Increases depth of field (greatly affects FPS)'
|
||||
export PW_LumaSharpen_INFO='Enhances image sharpness for improved detail'
|
||||
export PW_LUT_INFO='Image color correction'
|
||||
export PW_MagicBloom_INFO='Same as Bloom, but more natural'
|
||||
export PW_Monochrome_INFO='Converts the image into monochrome'
|
||||
export PW_MultiLUT_INFO='Extended version of the LUT (Hollywood loot is pre-installed)'
|
||||
export PW_MXAO_INFO='SSAO algorithm (Greatly affects FPS)'
|
||||
export PW_NightVision_INFO='Night vision effect'
|
||||
export PW_Nostalgia_INFO='Makes the picture look like old photos'
|
||||
export PW_PerfectPerspective_INFO='Fisheye effect (suitable for VR)'
|
||||
export PW_PPFX_Godrays_INFO='Add God rays (also called 3D light rays) effect'
|
||||
export PW_Prism_INFO='The prismatic lens effect'
|
||||
export PW_ReflectiveBumpMapping_INFO='Creates the illusion of depth in textures'
|
||||
export PW_Sepia_INFO='Adds a sepia effect like in old photos'
|
||||
export PW_Splitscreen_INFO='Splits the image into raw and processed output for comparison'
|
||||
export PW_SurfaceBlur_INFO='Reducing object detail without blurring contrast contours'
|
||||
export PW_Technicolor_INFO='Makes the picture look like films from the 1930s'
|
||||
export PW_Technicolor2_INFO='The updated version of Technicolor, gives a different picture by changing colors more aggressively'
|
||||
export PW_TiltShift_INFO='Blur on the edges of the screen to create a Tilt Shift effect'
|
||||
export PW_Tonemap_INFO='Changes the saturation of the picture'
|
||||
export PW_TriDither_INFO='Reduces the amount of noise'
|
||||
export PW_UIDetect_INFO='Automatically switches effects depending on the visibility of the UI'
|
||||
export PW_Vibrance_INFO='Saturates faded colors without touching the bright ones'
|
||||
export PW_Vignette_INFO='Adds a vignette to the image'
|
||||
export PW_AspectRatio_INFO='An effect for adjusting the aspect ratio (for games that do not support widescreen monitors)'
|
||||
export PW_UIMask_INFO='Part of the overall ReShade shader . It uses a mask with gradients from black to white to determine where the effects will be applied'
|
||||
export PW_StageDepth_INFO='Allows you to add new elements to the 3d space inside the game and apply custom textures'
|
||||
export PW_PPFX_Bloom_INFO='Adds a Bloom effect'
|
||||
|
||||
export ENABLE_MANGOHUD_INFO='Включите MangoHud по умолчанию (горячие клавиши R_SHIFT + F12 отключают MangoHud)'
|
||||
export PW_MH_arch_INFO='Show if the application is 32- or 64-bit'
|
||||
export PW_MH_battery_INFO='Display current battery percent and energy consumption'
|
||||
export PW_MH_battery_icon_INFO='Display battery icon instead of percent'
|
||||
export PW_MH_battery_time_INFO='Display remaining time for battery option'
|
||||
export PW_MH_battery_watt_INFO='Display wattage for the battery option'
|
||||
export PW_MH_core_bars_INFO='Change the display of core_load from numbers to vertical bars'
|
||||
export PW_MH_core_load_INFO='Display load & frequency per core'
|
||||
export PW_MH_cpu_mhz_INFO='Show the CPUs current MHz'
|
||||
export PW_MH_cpu_power_INFO='Display CPU draw in watts'
|
||||
export PW_MH_cpu_temp_INFO='Display current CPU temperature'
|
||||
export PW_MH_device_battery_icon_INFO='Display wirless device battery icon.'
|
||||
export PW_MH_engine_short_names_INFO='Display a short version of the used engine (e.g. OGL instead of OpenGL)'
|
||||
export PW_MH_engine_version_INFO='Display OpenGL or vulkan and vulkan-based render engines version'
|
||||
export PW_MH_exec_name_INFO='Display current exec name'
|
||||
export PW_MH_fcat_INFO='Enables frame capture analysis'
|
||||
export PW_MH_fps_metrics_INFO='Takes a list of decimal values or the value avg, e.g avg,0.001'
|
||||
export PW_MH_fps_only_INFO='Show FPS only. <b>Not meant to be used with other display params</b>'
|
||||
export PW_MH_frame_count_INFO='Display frame count'
|
||||
export PW_MH_full_INFO='Enable most of the toggleable parameters (currently excludes histogram)'
|
||||
export PW_MH_gamemode_INFO='Show if GameMode is on'
|
||||
export PW_MH_gpu_core_clock_INFO='Display GPU core frequency'
|
||||
export PW_MH_gpu_fan_INFO='GPU fan in rpm on AMD, FAN in percent on NVIDIA'
|
||||
export PW_MH_gpu_junction_temp_INFO='Display current GPU temperature'
|
||||
export PW_MH_gpu_mem_clock_INFO='Display GPU memory frequency'
|
||||
export PW_MH_gpu_mem_temp_INFO='Display current GPU temperature'
|
||||
export PW_MH_gpu_name_INFO='Display GPU name from pci.ids'
|
||||
export PW_MH_gpu_power_INFO='Display GPU draw in watts'
|
||||
export PW_MH_gpu_temp_INFO='Display current GPU temperature'
|
||||
export PW_MH_gpu_voltage_INFO='Display GPU voltage (only works on AMD GPUs)'
|
||||
export PW_MH_histogram_INFO='Change FPS graph to histogram'
|
||||
export PW_MH_horizontal_INFO='Display Mangohud in a horizontal position'
|
||||
export PW_MH_horizontal_stretch_INFO='Stretches the background to the screens width in horizontal mode'
|
||||
export PW_MH_hud_compact_INFO='Display compact version of MangoHud'
|
||||
export PW_MH_hud_no_margin_INFO='Remove margins around MangoHud'
|
||||
export PW_MH_io_read_INFO='Show non-cached IO read, in MiB/s'
|
||||
export PW_MH_io_write_INFO='Show non-cached IO write, in MiB/s'
|
||||
export PW_MH_no_display_INFO='Hide the HUD by default'
|
||||
export PW_MH_no_small_font_INFO='Use primary font size for smaller text like units'
|
||||
export PW_MH_procmem_INFO='Displays process memory usage: resident procmem (resident) also toggles others off if disabled'
|
||||
export PW_MH_procmem_shared_INFO='Displays process memory usage: shared'
|
||||
export PW_MH_procmem_virt_INFO='Displays process memory usage: virtual'
|
||||
export PW_MH_ram_INFO='Display system RAM usage'
|
||||
export PW_MH_resolution_INFO='Display the current resolution'
|
||||
export PW_MH_show_fps_limit_INFO='Display the current FPS limit'
|
||||
export PW_MH_swap_INFO='Display swap space usage next to system RAM usage'
|
||||
export PW_MH_temp_fahrenheit_INFO='Show temperature in Fahrenheit'
|
||||
export PW_MH_throttling_status_INFO='Show if GPU is throttling based on Power, current, temp or "other" (Only shows if throttling is currently happening). Currently disabled by default for Nvidia as it causes lag on 3000 series'
|
||||
export PW_MH_throttling_status_graph_INFO='Same as throttling_status but displays throttling in the frametime graph and only power and temp throttling'
|
||||
export PW_MH_time_INFO='Display local time'
|
||||
export PW_MH_version_INFO='Show current MangoHud version'
|
||||
export PW_MH_vkbasalt_INFO='Show if vkBasalt is on'
|
||||
export PW_MH_vram_INFO='Display system VRAM usage'
|
||||
export PW_MH_vulkan_driver_INFO='Display used Vulkan driver (radv/amdgpu-pro/amdvlk)'
|
||||
export PW_MH_frametime='Display frametime next to FPS text'
|
||||
export PW_MH_wine_INFO='Show current Wine or Proton version in use'
|
||||
|
||||
export PW_PFX_BACKUP_INFO="Attention! Do not pass the resev copy to third parties, there is a risk of losing accounts"
|
||||
export PW_PFX_BACKUP_SUCCESS="Backup has been successfully created for prefix:"
|
||||
export PW_PFX_BACKUP_ERROR="An error occurred while backing up the prefix:"
|
||||
|
||||
export loc_find_d3dadapter9_error="Not found in the system.\nInstall the missing package: </Sb>d3dadapter9</b>"
|
||||
|
||||
export loc_gui_create_shortcut_for_exe="Choose the .exe file for which you need to create a shortcut and click OK.\n"
|
||||
|
||||
export loc_gui_error='Error.'
|
||||
export loc_gui_error_download="You will need to check internet connection,and\npress Repeat for repeat download"
|
||||
export loc_gui_settings="Please wait."
|
||||
export loc_gui_sett_info="Updating configuration for <b>${portname}</b>..."
|
||||
export loc_gui_edit_db="Change settings in database file for"
|
||||
export loc_gui_edit_db_help="<b>NOTE:</b> To display help for each item, simply hover your mouse over the text"
|
||||
|
||||
export loc_cancel="CANCEL"
|
||||
export loc_gui_cancel="CANCEL THE CHANGES"
|
||||
export loc_gui_cancel_help="Cancel the current changes and return to the previous menu."
|
||||
|
||||
|
||||
export loc_gui_reset_db="RESET SETTINGS"
|
||||
export loc_gui_reset_db_help="Restore default settings."
|
||||
|
||||
export loc_disabled="Disabled"
|
||||
|
||||
export loc_gui_open_db="OPEN THE SETTINGS FILE"
|
||||
export loc_gui_open_db_help="Open the <b>.ppdb</b> settings file in a system text editor to view and change variables manually."
|
||||
|
||||
export loc_gui_save_changes="SAVE CHANGES"
|
||||
export loc_gui_save_changes_help="Save the current changes, and go to the previous menu."
|
||||
|
||||
export loc_gui_ver_windows="Change the version of <b>WINDOWS</b> emulation"
|
||||
export loc_gui_ver_windows_help="Changing the <b>WINDOWS</b> emulation version may be required to run older games. <b>WINDOWS</b> versions below 10 do not support new games with DirectX 12"
|
||||
|
||||
|
||||
export loc_gui_aut_winetricks="AUTOINSTALL WITH <b>WINETRICKS</b>"
|
||||
export loc_gui_aut_winetricks_help="Automatically install with <b>WINETRICKS</b> additional libraries required to run the game/program. List of libraries separated by spaces"
|
||||
|
||||
export loc_gui_winedllover="Forced to use/disable libraries"
|
||||
export loc_gui_winedllover_help="Forced to use/disable the library only for the given application. (There are examples in the drop-down list)
|
||||
|
||||
A brief instruction:
|
||||
* libraries are written <b>WITHOUT</b> the .dll file extension
|
||||
* libraries are separated by semicolons - <b>;</b>
|
||||
* library=n - use the <b>WINDOWS</b> (third-party) library
|
||||
* library=b - use <b>WINE</b> (built-in) library
|
||||
* library=n,b - use <b>WINDOWS</b> library and then <b>WINE</b>
|
||||
* library=b,n - use <b>WINE</b> library and then <b>WINDOWS</b>
|
||||
* library= - disable the use of this library"
|
||||
|
||||
export loc_gui_arg_exe="ADD ARGUMENTS FOR .EXE FILE"
|
||||
export loc_gui_arg_exe_help="Adding an argument after the <b>.exe</b> file, just like you would add an argument in a shortcut on a <b>WINDOWS </b> system"
|
||||
|
||||
export loc_gui_mango_fps="MANGOHUD FPS LIMIT"
|
||||
export loc_gui_mango_fps_help="Enabling FPS limits using MANGOHUD built into ${portname}"
|
||||
|
||||
export loc_gui_arg_gamescope="Add arguments for GAMESCOPE:"
|
||||
export loc_gui_arg_gamescope_help="
|
||||
<b>-W, -H:</b> set the resolution used by gamescope. Resizing the gamescope window will update these settings. Ignored in embedded mode. If -H is specified but -W isn't, a 16:9 aspect ratio is assumed. Defaults to 1280×720.
|
||||
<b>-w, -h:</b> set the resolution used by the game. If -h is specified but -w isn't, a 16:9 aspect ratio is assumed. Defaults to the values specified in -W and -H.
|
||||
<b>-r:</b> set a frame-rate limit for the game. Specified in frames per second. Defaults to unlimited.
|
||||
<b>-o:</b> set a frame-rate limit for the game when unfocused. Specified in frames per second. Defaults to unlimited.
|
||||
<b>-F fsr:</b> use AMD FidelityFX™ Super Resolution 1.0 for upscaling.
|
||||
<b>-F nis:</b> use NVIDIA Image Scaling v1.0.3 for upscaling.
|
||||
<b>-S integer:</b> use integer scaling.
|
||||
<b>-S stretch:</b> use stretch scaling, the game will fill the window. (e.g. 4:3 to 16:9).
|
||||
<b>-b:</b> create a border-less window.
|
||||
<b>-f:</b> create a full-screen window."
|
||||
|
||||
export PW_USE_GAMESCOPE_INFO="
|
||||
<b>Super + F :</b> Toggle fullscreen
|
||||
<b>Super + N :</b> Toggle nearest neighbour filtering
|
||||
<b>Super + U :</b> Toggle FSR upscaling
|
||||
<b>Super + Y :</b> Toggle NIS upscaling
|
||||
<b>Super + I :</b> Increase FSR sharpness by 1
|
||||
<b>Super + O :</b> Decrease FSR sharpness by 1
|
||||
<b>Super + S :</b> Take screenshot (currently goes to /tmp/gamescope_DATE.png)
|
||||
<b>Super + G :</b> Toggle keyboard grab
|
||||
<b>Super + C :</b> Update clipboard"
|
||||
|
||||
export loc_gui_cpu_limit="Limit the use of processor cores"
|
||||
export loc_gui_cpu_limit_help="Limiting the number of CPU cores is useful for Unity games (It is recommended to set the value equal to 8)"
|
||||
|
||||
export loc_gui_amd_vulkan_select="Select needed AMD vulkan implementation"
|
||||
export loc_gui_amd_vulkan_select_help="Choosing which implementation of vulkan will be used to run the game"
|
||||
|
||||
export loc_gui_gpu_select="Choose a graphics card to run the game (in user.conf)"
|
||||
export loc_gui_gpu_select_help="Select which video card will be used to run the game (used for all running games and programs in ${portname})"
|
||||
|
||||
export loc_gui_check_new_wine="Check new version WINE from GitHub"
|
||||
export loc_gui_check_new_wine_error="Error: check wine from github."
|
||||
export loc_gui_set_new_wine="Select WINE for download:"
|
||||
export loc_gui_del_wine="Select installed WINE for delete:"
|
||||
export loc_gui_installed_wine="INSTALLED"
|
||||
|
||||
export loc_gui_ffx_cas="AMD FidelityFX - CAS is designed to dramatically improve texture sharpness without additional modification settings for games, with minimal loss of performance. (For older games it is recommended to set value = 100)"
|
||||
export loc_gui_disabled_vkbas="DISABLE VKBASALT"
|
||||
export loc_gui_disabled_vkbas_help="Disable vkBasalt and go to the previous menu."
|
||||
|
||||
export loc_gui_disabled_mh="DISABLE MANGOHUD"
|
||||
export loc_gui_disabled_mh_help="Disable MangoHud and go to the previous menu."
|
||||
export loc_gui_mh_top="MangoHud settings (Keys <b>R_SHIFT + F12</b> disable MangoHud)\n<b>note:</b> To display help for each item, just hover the mouse cursor over the text.\n"
|
||||
|
||||
export loc_gui_no="NO"
|
||||
export loc_gui_yes="YES"
|
||||
|
||||
export loc_gui_missing_shortcut="\nCould not find the file:\n${portwine_exe}\n\nATTENTION:\nIf you forgot to mount the disk with the running application, click CANCEL!"
|
||||
export loc_gui_create_shortcut="CREATE SHORTCUT"
|
||||
export loc_gui_delete_shortcut="DELETE SHORTCUT"
|
||||
export loc_gui_launch="LAUNCH"
|
||||
export loc_gui_debug="DEBUG"
|
||||
export loc_gui_edit_db_start="EDIT DB"
|
||||
export loc_gui_vkbasalt_start="VKBASALT"
|
||||
export loc_gui_mh_start="MangoHud"
|
||||
|
||||
export loc_gui_vkbasalt_top="vkBasalt settings for adding effects to games running under Vulkan. (The <b>HOME</b> key disables vkbasalt)\n<b>NOTE:</b> To display help for each item, simply hover over the text\n"
|
||||
|
||||
export loc_gui_db_comments="${portname} database file was found for"
|
||||
|
||||
export loc_gui_vulkan_stable="Stable DXVK ${DXVK_STABLE_VER} и VKD3D ${VKD3D_STABLE_VER}"
|
||||
export loc_gui_vulkan_git="Newest DXVK ${DXVK_GIT_VER} и VKD3D ${VKD3D_GIT_VER}"
|
||||
export loc_gui_gallium_nine="GALLIUM_NINE (DX9 for MESA)"
|
||||
export loc_gui_open_gl="OPENGL (For video cards without VULKAN)"
|
||||
|
||||
export loc_gui_installing_the="Installing the"
|
||||
export loc_gui_please_wait="Please wait..."
|
||||
|
||||
export loc_dolphin="Emulator for Nintendo game consoles with high compatibility"
|
||||
export loc_mame="Multi-arcade emulator that allows you to play old arcade games"
|
||||
export loc_scummvm="Emulator for classic adventure games from LucasArts and other studios"
|
||||
export loc_retroarch="Multi-platform frontend for emulators with extensive settings"
|
||||
export loc_ppsspp_windows="Windows - Emulator for the PlayStation Portable (PSP) game console"
|
||||
export loc_citra="Emulator for the Nintendo 3DS game console"
|
||||
export loc_cemu="Emulator for the Wii U game console"
|
||||
export loc_duckstation="Emulator for the PlayStation 1 game console"
|
||||
export loc_epsxe="Emulator for the PlayStation 1 game console with high compatibility"
|
||||
export loc_project64="Emulator for the Nintendo 64 game console"
|
||||
export loc_vba_m="Emulator for the Game Boy Advance game console"
|
||||
export loc_yabause="Emulator for the Sega Saturn game console"
|
||||
export loc_xenia="Emulator for the Xbox 360 game console"
|
||||
export loc_fceux="Emulator for the Nintendo Entertainment System (NES or Dendy) game console"
|
||||
export loc_xemu="Emulator for the Xbox game console"
|
||||
export loc_demul="Emulator for the Sega Dreamcast game console"
|
||||
export loc_rpcs3="Emulator for the PlayStation 3 game console"
|
||||
|
||||
export loc_prefix_manager_comp='Select components to install in prefix:'
|
||||
export loc_prefix_manager_font='Select fonts to install in prefix:'
|
||||
export loc_prefix_manager_conf='Change config for prefix:'
|
||||
export loc_prefix_manager_wine='using wine:'
|
||||
export loc_pm='PREFIX MANAGER'
|
||||
export loc_pm_dlls='DLLS'
|
||||
export loc_pm_fonts='FONTS'
|
||||
export loc_pm_settings='SETTINGS'
|
||||
|
||||
export loc_warn_cyrillic_in_path="The path to the executable file contains Cyrillic characters.\nSometimes this can cause the application to malfunction."
|
||||
|
||||
fi
|