added DXVK_HDR support for Wayland
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@ -4225,11 +4225,15 @@ start_portwine () {
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fi
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fi
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if [[ $PW_USE_NATIVE_WAYLAND == "1" ]] ; then
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if check_wayland_session \
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&& [[ $PW_USE_NATIVE_WAYLAND == "1" || $PW_USE_DXVK_HDR == "1" ]]
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then
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[[ $PW_USE_DXVK_HDR == "1" ]] && export DXVK_HDR="1"
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export WINE_WAYLAND_HACKS="1"
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var_winedlloverride_update "winex11.drv=d;winewayland.drv=b"
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get_and_set_reg_file --add 'Software\Wine\Drivers' 'Graphics' 'REG_SZ' "x11,wayland" "user"
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else
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unset WINE_WAYLAND_HACKS DXVK_HDR
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get_and_set_reg_file --delete 'Software\Wine\Drivers' 'Graphics'
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fi
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@ -5185,13 +5189,15 @@ gui_edit_db () {
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PW_WINE_FULLSCREEN_FSR PW_HIDE_NVIDIA_GPU PW_VIRTUAL_DESKTOP PW_USE_TERMINAL PW_GUI_DISABLED_CS PW_USE_GAMEMODE
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PW_USE_D3D_EXTRAS PW_FIX_VIDEO_IN_GAME PW_REDUCE_PULSE_LATENCY PW_USE_US_LAYOUT PW_USE_GSTREAMER
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PW_USE_SHADER_CACHE PW_USE_WINE_DXGI PW_USE_EAC_AND_BE PW_USE_SYSTEM_VK_LAYERS PW_USE_OBS_VKCAPTURE
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PW_DISABLE_COMPOSITING PW_USE_RUNTIME PW_DINPUT_PROTOCOL PW_USE_NATIVE_WAYLAND PW_USE_GALLIUM_ZINK
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PW_USE_GALLIUM_NINE PW_USE_WINED3D_VULKAN PW_USE_SUPPLIED_DXVK_VKD3D
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PW_DISABLE_COMPOSITING PW_USE_RUNTIME PW_DINPUT_PROTOCOL PW_USE_GALLIUM_ZINK PW_USE_GALLIUM_NINE
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PW_USE_WINED3D_VULKAN PW_USE_SUPPLIED_DXVK_VKD3D PW_USE_NATIVE_WAYLAND PW_USE_DXVK_HDR
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)
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if check_wayland_session
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then rm_from_array "PW_EDIT_DB_LIST" PW_USE_US_LAYOUT
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else rm_from_array "PW_EDIT_DB_LIST" PW_USE_NATIVE_WAYLAND
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else
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rm_from_array "PW_EDIT_DB_LIST" PW_USE_NATIVE_WAYLAND
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rm_from_array "PW_EDIT_DB_LIST" PW_USE_DXVK_HDR
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fi
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check_flatpak && rm_from_array "PW_EDIT_DB_LIST" PW_USE_RUNTIME
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@ -5238,7 +5244,8 @@ gui_edit_db () {
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PW_DISABLE_COMPOSITING_INFO=${translations[Disable desktop compositing (effects). It often improves performance.]}
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PW_USE_RUNTIME_INFO=${translations[Use container launch mode (It is recommended not to change the value)]}
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PW_DINPUT_PROTOCOL_INFO=${translations[Force use DirectInput protocol instead of XInput]}
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PW_USE_NATIVE_WAYLAND_INFO=${translations[Enable experemental native Wayland support (need special wine build to work)]}
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PW_USE_NATIVE_WAYLAND_INFO=${translations[Enable experemental native Wayland support]}
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PW_USE_DXVK_HDR_INFO=${translations[Enable HDR settings in games with native Wayland]}
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PW_USE_GALLIUM_ZINK_INFO=${translations[Use Gallium Zink (OpenGL driver is implemented via Vulkan)]}
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PW_USE_GALLIUM_NINE_INFO=${translations[Use Gallium Nine (native DirectX 9 for MESA)]}
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PW_USE_WINED3D_VULKAN_INFO=${translations[Instead of DXVK, use WineD3D vulkan (Damavand). Experimental function.]}
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