Fixed reshade
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parent
3e1ab5ddd3
commit
6c55a71d0a
@ -1,88 +0,0 @@
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[DEPTH]
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DepthCopyAtClearIndex=0
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DepthCopyBeforeClears=0
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UseAspectRatioHeuristics=1
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[GENERAL]
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EffectSearchPaths=Z:\home\barry\.local\share\reshade\ReShade_shaders\Merged\Shaders
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IntermediateCachePath=C:\users\steamuser\Temp
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NoDebugInfo=1
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NoEffectCache=0
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NoReloadOnInit=0
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NoReloadOnInitForNonVR=0
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PerformanceMode=0
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PreprocessorDefinitions=
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PresetPath=.\.\ReShadePreset.ini
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PresetShortcutKeys=
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PresetShortcutPaths=
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PresetTransitionDelay=1000
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PresetTransitionDuration=1000
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SkipLoadingDisabledEffects=0
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StartupPresetPath=
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TextureSearchPaths=Z:\home\barry\.local\share\reshade\ReShade_shaders\Merged\Textures
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[INPUT]
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ForceShortcutModifiers=1
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InputProcessing=2
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KeyEffects=0,0,0,0
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KeyNextPreset=0,0,0,0
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KeyOverlay=36,0,0,0
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KeyPerformanceMode=0,0,0,0
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KeyPreviousPreset=0,0,0,0
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KeyReload=0,0,0,0
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KeyScreenshot=44,0,0,0
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[OVERLAY]
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AutoSavePreset=1
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ClockFormat=0
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Docking=[Docking][Data],DockSpace ID=0x7E010B79 Window=0x995B0CF8 Pos=8,,8 Size=1904,,1064 Split=X, DockNode ID=0x00000001 Parent=0x7E010B79 SizeRef=671,,1080 Selected=0xAF9E06C0, DockNode ID=0x00000002 Parent=0x7E010B79 SizeRef=1247,,1080 CentralNode=1
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FPSPosition=1
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NoFontScaling=1
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SaveWindowState=0
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ShowClock=0
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ShowForceLoadEffectsButton=1
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ShowFPS=0
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ShowFrameTime=0
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ShowPresetTransitionMessage=1
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ShowScreenshotMessage=1
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TutorialProgress=4
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VariableListHeight=300.000000
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VariableListUseTabs=0
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Window=[Window][Home],Pos=8,,8,Size=671,,1064,Collapsed=0,DockId=0x00000001,,0,[Window][Add-ons],Pos=8,,8,Size=671,,1064,Collapsed=0,DockId=0x00000001,,1,[Window][Settings],Pos=8,,8,Size=671,,1064,Collapsed=0,DockId=0x00000001,,2,[Window][Statistics],Pos=8,,8,Size=671,,1064,Collapsed=0,DockId=0x00000001,,3,[Window][Log],Pos=8,,8,Size=671,,1064,Collapsed=0,DockId=0x00000001,,4,[Window][About],Pos=8,,8,Size=671,,1064,Collapsed=0,DockId=0x00000001,,5,[Window][###editor],Collapsed=0,DockId=0x00000002,[Window][Viewport],Pos=0,,0,Size=1920,,1080,Collapsed=0,[Window][Debug##Default],Pos=60,,60,Size=400,,400,Collapsed=0
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[SCREENSHOT]
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ClearAlpha=1
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FileFormat=1
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FileNaming=%AppName% %Date% %Time%
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FileNamingFormat=0
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JPEGQuality=90
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PostSaveCommand=
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PostSaveCommandArguments="%TargetPath%"
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PostSaveCommandNoWindow=0
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PostSaveCommandWorkingDirectory=.\
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SaveBeforeShot=0
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SaveOverlayShot=0
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SavePath=
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SavePresetFile=0
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SoundPath=
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[STYLE]
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Alpha=1.000000
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ChildRounding=0.000000
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ColFPSText=1.000000,1.000000,0.784314,1.000000
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EditorFont=
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EditorFontSize=13
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EditorStyleIndex=0
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Font=
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FontSize=13
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FPSScale=1.000000
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FrameRounding=0.000000
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GrabRounding=0.000000
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HdrOverlayBrightness=203.000000
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HdrOverlayOverwriteColorSpaceTo=0
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PopupRounding=0.000000
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ScrollbarRounding=0.000000
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StyleIndex=2
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TabRounding=4.000000
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WindowRounding=0.000000
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@ -504,26 +504,16 @@ pw_mangohud_check () {
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}
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}
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pw_reshade_check () {
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pw_reshade_check () {
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if [[ "${ENABLE_RESHADE}" == 1 ]] && [[ "${PW_VULKAN_USE}" != "0" ]] && [[ "${PW_VULKAN_USE}" != "3" ]] ; then
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if [[ "${ENABLE_RESHADE}" == 1 ]] && [[ "${PW_VULKAN_USE}" != "3" ]] ; then
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ln -is "${PORT_WINE_PATH}/data/Reshade/ReShade64.dll" "${PATH_TO_GAME}/dxgi.dll"
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if [[ $(file "$portwine_exe") =~ x86-64 ]]; then
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ln -is "${PORT_WINE_PATH}/data/Reshade/ReShade32.dll" "${PATH_TO_GAME}/d3d9.dll"
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portwine_exe_arch=64
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var_winedlloverride_update "d3d9,dxgi=n,b"
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fi
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if [[ "$portwine_exe_arch" == "64" ]] ; then
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export needed_dll="dxgi.dll"
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#export WINEDLLOVERRIDES="d3dcompiler_47=n,dxgi=n,b"
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ln -is "${PORT_WINE_PATH}/data/Reshade/ReShade64.dll" "${PATH_TO_GAME}/$needed_dll"
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else
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export needed_dll="d3d9.dll"
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export WINEDLLOVERRIDES="d3dcompiler_47=n,d3d9=n.b"
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ln -is "${PORT_WINE_PATH}/data/Reshade/ReShade32.dll" "${PATH_TO_GAME}/$needed_dll"
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fi
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LINKS="ReShade32.json ReShade64.json ReShade.ini textures reshade $needed_dll"
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LINKS="ReShade32.json ReShade64.json Shaders Textures"
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for link in $LINKS; do
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for link in $LINKS; do
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if [[ -L "${PATH_TO_GAME}/$link" ]] ; then
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if [[ ! -L "${PATH_TO_GAME}/$link" ]] ; then
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unlink "${PATH_TO_GAME}/$link"
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ln -is "${PORT_WINE_PATH}/data/Reshade/$link" "${PATH_TO_GAME}/"
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fi
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fi
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done
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done
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print_info "Reshade is enabled"
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print_info "Reshade is enabled"
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@ -535,7 +525,6 @@ pw_reshade_check () {
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unlink "${PATH_TO_GAME}/$link"
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unlink "${PATH_TO_GAME}/$link"
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fi
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fi
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done
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done
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#unset WINEDLLOVERRIDES
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print_info "Reshade is disabled"
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print_info "Reshade is disabled"
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fi
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fi
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return 0
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return 0
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