Fixed reshade

This commit is contained in:
Boria138 2023-09-23 16:56:10 +06:00
parent 3e1ab5ddd3
commit 6c55a71d0a
2 changed files with 7 additions and 106 deletions
data_from_portwine

@ -1,88 +0,0 @@
[DEPTH]
DepthCopyAtClearIndex=0
DepthCopyBeforeClears=0
UseAspectRatioHeuristics=1
[GENERAL]
EffectSearchPaths=Z:\home\barry\.local\share\reshade\ReShade_shaders\Merged\Shaders
IntermediateCachePath=C:\users\steamuser\Temp
NoDebugInfo=1
NoEffectCache=0
NoReloadOnInit=0
NoReloadOnInitForNonVR=0
PerformanceMode=0
PreprocessorDefinitions=
PresetPath=.\.\ReShadePreset.ini
PresetShortcutKeys=
PresetShortcutPaths=
PresetTransitionDelay=1000
PresetTransitionDuration=1000
SkipLoadingDisabledEffects=0
StartupPresetPath=
TextureSearchPaths=Z:\home\barry\.local\share\reshade\ReShade_shaders\Merged\Textures
[INPUT]
ForceShortcutModifiers=1
InputProcessing=2
KeyEffects=0,0,0,0
KeyNextPreset=0,0,0,0
KeyOverlay=36,0,0,0
KeyPerformanceMode=0,0,0,0
KeyPreviousPreset=0,0,0,0
KeyReload=0,0,0,0
KeyScreenshot=44,0,0,0
[OVERLAY]
AutoSavePreset=1
ClockFormat=0
Docking=[Docking][Data],DockSpace ID=0x7E010B79 Window=0x995B0CF8 Pos=8,,8 Size=1904,,1064 Split=X, DockNode ID=0x00000001 Parent=0x7E010B79 SizeRef=671,,1080 Selected=0xAF9E06C0, DockNode ID=0x00000002 Parent=0x7E010B79 SizeRef=1247,,1080 CentralNode=1
FPSPosition=1
NoFontScaling=1
SaveWindowState=0
ShowClock=0
ShowForceLoadEffectsButton=1
ShowFPS=0
ShowFrameTime=0
ShowPresetTransitionMessage=1
ShowScreenshotMessage=1
TutorialProgress=4
VariableListHeight=300.000000
VariableListUseTabs=0
Window=[Window][Home],Pos=8,,8,Size=671,,1064,Collapsed=0,DockId=0x00000001,,0,[Window][Add-ons],Pos=8,,8,Size=671,,1064,Collapsed=0,DockId=0x00000001,,1,[Window][Settings],Pos=8,,8,Size=671,,1064,Collapsed=0,DockId=0x00000001,,2,[Window][Statistics],Pos=8,,8,Size=671,,1064,Collapsed=0,DockId=0x00000001,,3,[Window][Log],Pos=8,,8,Size=671,,1064,Collapsed=0,DockId=0x00000001,,4,[Window][About],Pos=8,,8,Size=671,,1064,Collapsed=0,DockId=0x00000001,,5,[Window][###editor],Collapsed=0,DockId=0x00000002,[Window][Viewport],Pos=0,,0,Size=1920,,1080,Collapsed=0,[Window][Debug##Default],Pos=60,,60,Size=400,,400,Collapsed=0
[SCREENSHOT]
ClearAlpha=1
FileFormat=1
FileNaming=%AppName% %Date% %Time%
FileNamingFormat=0
JPEGQuality=90
PostSaveCommand=
PostSaveCommandArguments="%TargetPath%"
PostSaveCommandNoWindow=0
PostSaveCommandWorkingDirectory=.\
SaveBeforeShot=0
SaveOverlayShot=0
SavePath=
SavePresetFile=0
SoundPath=
[STYLE]
Alpha=1.000000
ChildRounding=0.000000
ColFPSText=1.000000,1.000000,0.784314,1.000000
EditorFont=
EditorFontSize=13
EditorStyleIndex=0
Font=
FontSize=13
FPSScale=1.000000
FrameRounding=0.000000
GrabRounding=0.000000
HdrOverlayBrightness=203.000000
HdrOverlayOverwriteColorSpaceTo=0
PopupRounding=0.000000
ScrollbarRounding=0.000000
StyleIndex=2
TabRounding=4.000000
WindowRounding=0.000000

@ -504,26 +504,16 @@ pw_mangohud_check () {
}
pw_reshade_check () {
if [[ "${ENABLE_RESHADE}" == 1 ]] && [[ "${PW_VULKAN_USE}" != "0" ]] && [[ "${PW_VULKAN_USE}" != "3" ]] ; then
if [[ $(file "$portwine_exe") =~ x86-64 ]]; then
portwine_exe_arch=64
fi
if [[ "$portwine_exe_arch" == "64" ]] ; then
export needed_dll="dxgi.dll"
#export WINEDLLOVERRIDES="d3dcompiler_47=n,dxgi=n,b"
ln -is "${PORT_WINE_PATH}/data/Reshade/ReShade64.dll" "${PATH_TO_GAME}/$needed_dll"
else
export needed_dll="d3d9.dll"
export WINEDLLOVERRIDES="d3dcompiler_47=n,d3d9=n.b"
ln -is "${PORT_WINE_PATH}/data/Reshade/ReShade32.dll" "${PATH_TO_GAME}/$needed_dll"
fi
if [[ "${ENABLE_RESHADE}" == 1 ]] && [[ "${PW_VULKAN_USE}" != "3" ]] ; then
ln -is "${PORT_WINE_PATH}/data/Reshade/ReShade64.dll" "${PATH_TO_GAME}/dxgi.dll"
ln -is "${PORT_WINE_PATH}/data/Reshade/ReShade32.dll" "${PATH_TO_GAME}/d3d9.dll"
var_winedlloverride_update "d3d9,dxgi=n,b"
LINKS="ReShade32.json ReShade64.json ReShade.ini textures reshade $needed_dll"
LINKS="ReShade32.json ReShade64.json Shaders Textures"
for link in $LINKS; do
if [[ -L "${PATH_TO_GAME}/$link" ]] ; then
unlink "${PATH_TO_GAME}/$link"
if [[ ! -L "${PATH_TO_GAME}/$link" ]] ; then
ln -is "${PORT_WINE_PATH}/data/Reshade/$link" "${PATH_TO_GAME}/"
fi
done
print_info "Reshade is enabled"
@ -535,7 +525,6 @@ pw_reshade_check () {
unlink "${PATH_TO_GAME}/$link"
fi
done
#unset WINEDLLOVERRIDES
print_info "Reshade is disabled"
fi
return 0