PW_CLI=0 if empty
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		| @@ -5834,11 +5834,11 @@ Binding a game to a single node reduces memory‑access latency and limits costl | ||||
|     fi | ||||
|     export PW_WINE_CPU_TOPOLOGY | ||||
|  | ||||
|      if [[ "${PW_CLI}" != "1" ]] ; then | ||||
|     if [[ "${PW_CLI}" != "1" ]] ; then | ||||
|         for dont_touch_var in $DISABLE_EDIT_DB_LIST ; do | ||||
|             rm_from_array "PW_EDIT_DB_LIST" "$dont_touch_var" | ||||
|         done | ||||
|      fi | ||||
|     fi | ||||
|     PW_EDIT_DB_FINAL_LIST=("${PW_EDIT_DB_LIST[@]}" \ | ||||
|     LAUNCH_PARAMETERS PW_WINDOWS_VER PW_DLL_INSTALL \ | ||||
|     WINEDLLOVERRIDES PW_WINE_CPU_TOPOLOGY PW_MESA_GL_VERSION_OVERRIDE PW_VKD3D_FEATURE_LEVEL \ | ||||
|   | ||||
| @@ -57,6 +57,7 @@ if [[ ${1,,} == "cli" ]] ; then | ||||
|     export PROCESS_LOG="1" | ||||
|     shift | ||||
| fi | ||||
| check_variables PW_CLI "0" | ||||
|  | ||||
| if [[ "${1,,}" =~ .ppack$ ]] ; then | ||||
|     export PW_NO_RESTART_PPDB="1" | ||||
|   | ||||
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