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- run start_sh initialization via QTimer.singleShot with timeout - add timeout protection to load_theme_fonts() - load Steam/EGS/PortProton games in parallel instead of sequential - delay game loading until UI is fully initialized - fix callback chaining to avoid blocking operations - add proper timeout + error handling for all Steam/EGS network requests - add timeouts for flatpak subprocess calls - improve file I/O error handling to avoid UI freeze - optimize theme font loading: - delay font loading via QTimer.singleShot - load fonts in batches of 10 - reduce font load timeout to 3s - remove fonts only when switching themes Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
20 KiB
20 KiB