feat(dialogs): change buttons accept/reject to AutoSizeButton #17

Manually merged
Boria138 merged 1 commits from Dervart/PortProtonQt:addgame_fixes into main 2025-06-28 04:59:55 +00:00

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@ -359,6 +359,7 @@ class AddGameDialog(QDialog):
def __init__(self, parent=None, theme=None, edit_mode=False, game_name=None, exe_path=None, cover_path=None):
super().__init__(parent)
self.theme = theme if theme else default_styles
self.theme_manager = ThemeManager()
self.edit_mode = edit_mode
self.original_name = game_name
@ -418,13 +419,18 @@ class AddGameDialog(QDialog):
layout.addRow(preview_label, self.coverPreview)
# Dialog buttons
buttonBox = QDialogButtonBox(
QDialogButtonBox.StandardButton.Ok | QDialogButtonBox.StandardButton.Cancel
)
buttonBox.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
buttonBox.accepted.connect(self.accept)
buttonBox.rejected.connect(self.reject)
layout.addRow(buttonBox)
self.button_layout = QHBoxLayout()
self.button_layout.setSpacing(10)
self.select_button = AutoSizeButton(_("Select"), icon=self.theme_manager.get_icon("apply"))
self.cancel_button = AutoSizeButton(_("Cancel"), icon=self.theme_manager.get_icon("cancel"))
self.select_button.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
self.cancel_button.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
self.button_layout.addWidget(self.select_button)
self.button_layout.addWidget(self.cancel_button)
layout.addRow(self.button_layout)
self.select_button.clicked.connect(self.accept)
self.cancel_button.clicked.connect(self.reject)
self.coverEdit.textChanged.connect(self.updatePreview)
self.exeEdit.textChanged.connect(self.updatePreview)