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f088c01768
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e7eee85ed4
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@@ -12,17 +12,27 @@ jobs:
|
||||
name: Build AppImage
|
||||
runs-on: ubuntu-22.04
|
||||
steps:
|
||||
- uses: https://gitea.com/actions/checkout@08eba0b27e820071cde6df949e0beb9ba4906955 # v4
|
||||
- uses: https://gitea.com/actions/checkout@08c6903cd8c0fde910a37f88322edcfb5dd907a8 # v5
|
||||
|
||||
- name: Install required dependencies
|
||||
run: |
|
||||
sudo apt update
|
||||
sudo apt install -y binutils coreutils desktop-file-utils gtk-update-icon-cache fakeroot fuse libgdk-pixbuf2.0-dev patchelf python3-pip python3-dev python3-setuptools squashfs-tools strace util-linux zsync git zstd
|
||||
sudo apt install -y binutils coreutils desktop-file-utils gtk-update-icon-cache fakeroot fuse libgdk-pixbuf2.0-dev patchelf python3-pip python3-dev python3-setuptools python3-build python3-venv squashfs-tools strace util-linux zsync git zstd adwaita-icon-theme
|
||||
|
||||
- name: Install tools
|
||||
- name: Upgrade pip toolchain
|
||||
run: |
|
||||
pip3 install git+https://github.com/Boria138/appimage-builder.git
|
||||
pip3 install uv
|
||||
python3 -m pip install --upgrade \
|
||||
pip setuptools setuptools-scm wheel packaging build
|
||||
|
||||
- name: Install appimage-builder
|
||||
run: |
|
||||
git clone https://github.com/Boria138/appimage-builder
|
||||
cd appimage-builder
|
||||
pip install .
|
||||
|
||||
- name: Install uv
|
||||
run: |
|
||||
pip install uv
|
||||
|
||||
- name: Build AppImage
|
||||
run: |
|
||||
@@ -63,7 +73,7 @@ jobs:
|
||||
echo '%_topdir /home/rpmbuild' > /home/rpmbuild/.rpmmacros
|
||||
|
||||
- name: Checkout repo
|
||||
uses: https://gitea.com/actions/checkout@08eba0b27e820071cde6df949e0beb9ba4906955 # v4
|
||||
uses: https://gitea.com/actions/checkout@08c6903cd8c0fde910a37f88322edcfb5dd907a8 # v5
|
||||
|
||||
- name: Copy fedora.spec
|
||||
run: |
|
||||
@@ -84,7 +94,7 @@ jobs:
|
||||
name: Build Arch Package
|
||||
runs-on: ubuntu-22.04
|
||||
container:
|
||||
image: archlinux:base-devel@sha256:8ccc930c28ab4f483ff9bc1b53957150fbe94afe48928ebb0b14a8af41c75023
|
||||
image: archlinux:base-devel@sha256:5d95edcb6e10fd865e827e93749ecd425f5056880a5a1d8971f5f2a96c7b5a9a
|
||||
volumes:
|
||||
- /usr:/usr-host
|
||||
- /opt:/opt-host
|
||||
@@ -124,7 +134,7 @@ jobs:
|
||||
su user -c "yes '' | makepkg --noconfirm -s -p PKGBUILD-git"
|
||||
|
||||
- name: Checkout
|
||||
uses: https://gitea.com/actions/checkout@08eba0b27e820071cde6df949e0beb9ba4906955 # v4
|
||||
uses: https://gitea.com/actions/checkout@08c6903cd8c0fde910a37f88322edcfb5dd907a8 # v5
|
||||
|
||||
- name: Upload Arch package
|
||||
uses: https://gitea.com/actions/gitea-upload-artifact@v4
|
||||
|
@@ -23,12 +23,22 @@ jobs:
|
||||
- name: Install required dependencies
|
||||
run: |
|
||||
sudo apt update
|
||||
sudo apt install -y binutils coreutils desktop-file-utils gtk-update-icon-cache fakeroot fuse libgdk-pixbuf2.0-dev patchelf python3-pip python3-dev python3-setuptools squashfs-tools strace util-linux zsync git zstd
|
||||
sudo apt install -y binutils coreutils desktop-file-utils gtk-update-icon-cache fakeroot fuse libgdk-pixbuf2.0-dev patchelf python3-pip python3-dev python3-setuptools python3-build python3-venv squashfs-tools strace util-linux zsync git zstd adwaita-icon-theme
|
||||
|
||||
- name: Install tools
|
||||
- name: Upgrade pip toolchain
|
||||
run: |
|
||||
pip3 install git+https://github.com/Boria138/appimage-builder.git
|
||||
pip3 install uv
|
||||
python3 -m pip install --upgrade \
|
||||
pip setuptools setuptools-scm wheel packaging build
|
||||
|
||||
- name: Install appimage-builder
|
||||
run: |
|
||||
git clone https://github.com/Boria138/appimage-builder
|
||||
cd appimage-builder
|
||||
pip install .
|
||||
|
||||
- name: Install uv
|
||||
run: |
|
||||
pip install uv
|
||||
|
||||
- name: Build AppImage
|
||||
run: |
|
||||
|
@@ -1,4 +1,4 @@
|
||||
name: Check Translations
|
||||
name: Check Translations (disabled until yaspeller is fixed)
|
||||
run-name: Check spelling in translation files
|
||||
on:
|
||||
push:
|
||||
@@ -12,10 +12,11 @@ on:
|
||||
|
||||
jobs:
|
||||
check-translations:
|
||||
if: false
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: https://gitea.com/actions/checkout@08eba0b27e820071cde6df949e0beb9ba4906955 # v4
|
||||
uses: https://gitea.com/actions/checkout@08c6903cd8c0fde910a37f88322edcfb5dd907a8 # v5
|
||||
|
||||
- name: Set up Python
|
||||
uses: https://gitea.com/actions/setup-python@a26af69be951a213d495a4c3e4e4022e16d87065 # v5
|
||||
|
@@ -18,7 +18,7 @@ jobs:
|
||||
fedora: ${{ steps.check.outputs.fedora }}
|
||||
arch: ${{ steps.check.outputs.arch }}
|
||||
steps:
|
||||
- uses: https://gitea.com/actions/checkout@08eba0b27e820071cde6df949e0beb9ba4906955 # v4
|
||||
- uses: https://gitea.com/actions/checkout@08c6903cd8c0fde910a37f88322edcfb5dd907a8 # v5
|
||||
with:
|
||||
fetch-depth: 0
|
||||
|
||||
@@ -63,7 +63,7 @@ jobs:
|
||||
needs: changes
|
||||
if: needs.changes.outputs.appimage == 'true' || github.event_name == 'workflow_dispatch'
|
||||
steps:
|
||||
- uses: https://gitea.com/actions/checkout@08eba0b27e820071cde6df949e0beb9ba4906955 # v4
|
||||
- uses: https://gitea.com/actions/checkout@08c6903cd8c0fde910a37f88322edcfb5dd907a8 # v5
|
||||
|
||||
- name: Install required dependencies
|
||||
run: |
|
||||
@@ -115,7 +115,7 @@ jobs:
|
||||
echo '%_topdir /home/rpmbuild' > /home/rpmbuild/.rpmmacros
|
||||
|
||||
- name: Checkout repo
|
||||
uses: https://gitea.com/actions/checkout@08eba0b27e820071cde6df949e0beb9ba4906955 # v4
|
||||
uses: https://gitea.com/actions/checkout@08c6903cd8c0fde910a37f88322edcfb5dd907a8 # v5
|
||||
|
||||
- name: Copy fedora-git.spec
|
||||
run: |
|
||||
@@ -138,7 +138,7 @@ jobs:
|
||||
needs: changes
|
||||
if: needs.changes.outputs.arch == 'true' || github.event_name == 'workflow_dispatch'
|
||||
container:
|
||||
image: archlinux:base-devel@sha256:8ccc930c28ab4f483ff9bc1b53957150fbe94afe48928ebb0b14a8af41c75023
|
||||
image: archlinux:base-devel@sha256:5d95edcb6e10fd865e827e93749ecd425f5056880a5a1d8971f5f2a96c7b5a9a
|
||||
volumes:
|
||||
- /usr:/usr-host
|
||||
- /opt:/opt-host
|
||||
@@ -178,7 +178,7 @@ jobs:
|
||||
su user -c "yes '' | makepkg --noconfirm -s -p PKGBUILD-git"
|
||||
|
||||
- name: Checkout
|
||||
uses: https://gitea.com/actions/checkout@08eba0b27e820071cde6df949e0beb9ba4906955 # v4
|
||||
uses: https://gitea.com/actions/checkout@08c6903cd8c0fde910a37f88322edcfb5dd907a8 # v5
|
||||
|
||||
- name: Upload Arch package
|
||||
uses: https://gitea.com/actions/gitea-upload-artifact@v4
|
||||
|
@@ -20,10 +20,10 @@ jobs:
|
||||
name: Check code
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: https://gitea.com/actions/checkout@08eba0b27e820071cde6df949e0beb9ba4906955 # v4
|
||||
- uses: https://gitea.com/actions/checkout@08c6903cd8c0fde910a37f88322edcfb5dd907a8 # v5
|
||||
|
||||
- name: Set up Node.js
|
||||
uses: https://gitea.com/actions/setup-node@49933ea5288caeca8642d1e84afbd3f7d6820020 # v4
|
||||
uses: https://gitea.com/actions/setup-node@a0853c24544627f65ddf259abe73b1d18a591444 # v5
|
||||
with:
|
||||
node-version: 20
|
||||
|
||||
|
@@ -11,7 +11,7 @@ jobs:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: https://gitea.com/actions/checkout@08eba0b27e820071cde6df949e0beb9ba4906955 # v4
|
||||
uses: https://gitea.com/actions/checkout@08c6903cd8c0fde910a37f88322edcfb5dd907a8 # v5
|
||||
|
||||
- name: Set up Python
|
||||
uses: https://gitea.com/actions/setup-python@a26af69be951a213d495a4c3e4e4022e16d87065 # v5
|
||||
|
@@ -8,12 +8,12 @@ on:
|
||||
jobs:
|
||||
renovate:
|
||||
runs-on: ubuntu-latest
|
||||
container: ghcr.io/renovatebot/renovate:latest@sha256:46b57bb9816dec6409e7be57e0e5f7b26d214281044f5aedd3b160be178475e2
|
||||
container: ghcr.io/renovatebot/renovate:latest@sha256:e459af116e0cb6c7d5094c0dd4c999d4335d948324192902125b7aff91601a00
|
||||
steps:
|
||||
- uses: https://gitea.com/actions/checkout@08eba0b27e820071cde6df949e0beb9ba4906955 # v4
|
||||
- uses: https://gitea.com/actions/checkout@08c6903cd8c0fde910a37f88322edcfb5dd907a8 # v5
|
||||
|
||||
- name: Set up Node.js
|
||||
uses: https://gitea.com/actions/setup-node@49933ea5288caeca8642d1e84afbd3f7d6820020 # v4
|
||||
uses: https://gitea.com/actions/setup-node@a0853c24544627f65ddf259abe73b1d18a591444 # v5
|
||||
with:
|
||||
node-version: 20
|
||||
|
||||
|
@@ -11,12 +11,12 @@ repos:
|
||||
- id: check-yaml
|
||||
|
||||
- repo: https://github.com/astral-sh/uv-pre-commit
|
||||
rev: 0.8.9
|
||||
rev: 0.8.22
|
||||
hooks:
|
||||
- id: uv-lock
|
||||
|
||||
- repo: https://github.com/astral-sh/ruff-pre-commit
|
||||
rev: v0.12.8
|
||||
rev: v0.13.2
|
||||
hooks:
|
||||
- id: ruff-check
|
||||
|
||||
|
20
CHANGELOG.md
@@ -3,6 +3,24 @@
|
||||
Все заметные изменения в этом проекте фиксируются в этом файле.
|
||||
Формат основан на [Keep a Changelog](https://keepachangelog.com/) и придерживается принципов [Semantic Versioning](https://semver.org/).
|
||||
|
||||
## [Unreleased]
|
||||
|
||||
### Added
|
||||
- Возможность скроллинга библиотеки мышью или пальцем
|
||||
|
||||
### Changed
|
||||
- Проведён рефакторинг и оптимизация всего что связано с карточками и библиотекой игр
|
||||
|
||||
### Fixed
|
||||
- Исправлен вылет диалога выбора файлов при выборе обложки если в папке более сотни изображений
|
||||
- Исправлено зависание при добавлении или удалении игры в Wayland
|
||||
- Исправлено зависание при поиске игр
|
||||
- Исправлено ошибочное присвоение ID игры с названием "GAME", возникавшее, если исполняемый файл находился в подпапке `game/` (часто встречается у игр на Unity)
|
||||
|
||||
### Contributors
|
||||
|
||||
---
|
||||
|
||||
## [0.1.6] - 2025-09-23
|
||||
|
||||
### Added
|
||||
@@ -16,12 +34,12 @@
|
||||
### Changed
|
||||
- Управления с геймпада теперь перехватывается только если окно в фокусе
|
||||
|
||||
|
||||
### Fixed
|
||||
- Исправлена проблема с устаревшими кэш-файлами, вызывающими несоответствия при обновлении JSON
|
||||
- Исправлено переключение в полноэкранный режим при нажатии кнопки "Select во время запущенной игры
|
||||
|
||||
### Contributors
|
||||
- @wmigor (Igor Akulov)
|
||||
|
||||
---
|
||||
|
||||
|
@@ -54,8 +54,6 @@ PortProtonQt использует код и зависимости от след
|
||||
- [Legendary](https://github.com/derrod/legendary) — инструмент для работы с Epic Games Store, лицензия [GPL-3.0](https://github.com/derrod/legendary/blob/master/LICENSE).
|
||||
- [Icoextract](https://github.com/jlu5/icoextract) — библиотека для извлечения иконок, лицензия [MIT](https://github.com/jlu5/icoextract/blob/master/LICENSE).
|
||||
- [HowLongToBeat Python API](https://github.com/ScrappyCocco/HowLongToBeat-PythonAPI) — библиотека для взаимодействия с HowLongToBeat, лицензия [MIT](https://github.com/ScrappyCocco/HowLongToBeat-PythonAPI/blob/master/LICENSE.md).
|
||||
- [Those Awesome Guys: Gamepad prompts images](https://thoseawesomeguys.com/prompts/) - Набор подсказок для геймпада и клавиатур, лицензия [CC0](https://creativecommons.org/public-domain/cc0/)
|
||||
|
||||
Полный текст лицензий см. в файле [LICENSE](LICENSE).
|
||||
|
||||
> [!WARNING]
|
||||
|
@@ -1,16 +1,11 @@
|
||||
version: 1
|
||||
script:
|
||||
# 1) чистим старый AppDir
|
||||
- rm -rf AppDir || true
|
||||
# 2) создаём структуру каталога
|
||||
- mkdir -p AppDir/usr/local/lib/python3.10/dist-packages
|
||||
# 3) UV: создаём виртуальное окружение и устанавливаем зависимости из pyproject.toml
|
||||
- uv venv
|
||||
- uv pip install --no-cache-dir ../
|
||||
# 4) копируем всё из .venv в AppDir
|
||||
- cp -r .venv/lib/python3.10/site-packages/* AppDir/usr/local/lib/python3.10/dist-packages
|
||||
- cp -r share AppDir/usr
|
||||
# 5) чистим от ненужных модулей и бинарников
|
||||
- rm -rf AppDir/usr/local/lib/python3.10/dist-packages/PySide6/Qt/qml/
|
||||
- rm -f AppDir/usr/local/lib/python3.10/dist-packages/PySide6/{assistant,designer,linguist,lrelease,lupdate}
|
||||
- rm -f AppDir/usr/local/lib/python3.10/dist-packages/PySide6/{Qt3DAnimation*,Qt3DCore*,Qt3DExtras*,Qt3DInput*,Qt3DLogic*,Qt3DRender*,QtBluetooth*,QtCharts*,QtConcurrent*,QtDataVisualization*,QtDesigner*,QtExampleIcons*,QtGraphs*,QtGraphsWidgets*,QtHelp*,QtHttpServer*,QtLocation*,QtMultimedia*,QtMultimediaWidgets*,QtNetwork*,QtNetworkAuth*,QtNfc*,QtOpenGL*,QtOpenGLWidgets*,QtPdf*,QtPdfWidgets*,QtPositioning*,QtPrintSupport*,QtQml*,QtQuick*,QtQuick3D*,QtQuickControls2*,QtQuickTest*,QtQuickWidgets*,QtRemoteObjects*,QtScxml*,QtSensors*,QtSerialBus*,QtSerialPort*,QtSpatialAudio*,QtSql*,QtStateMachine*,QtSvgWidgets*,QtTest*,QtTextToSpeech*,QtUiTools*,QtWebChannel*,QtWebEngineCore*,QtWebEngineQuick*,QtWebEngineWidgets*,QtWebSockets*,QtWebView*,QtXml*}
|
||||
@@ -19,7 +14,6 @@ script:
|
||||
AppDir:
|
||||
path: ./AppDir
|
||||
after_bundle:
|
||||
# Документация, справка, примеры
|
||||
- rm -rf $TARGET_APPDIR/usr/share/man || true
|
||||
- rm -rf $TARGET_APPDIR/usr/share/doc || true
|
||||
- rm -rf $TARGET_APPDIR/usr/share/doc-base || true
|
||||
@@ -35,11 +29,8 @@ AppDir:
|
||||
- rm -rf $TARGET_APPDIR/usr/share/metainfo || true
|
||||
- rm -rf $TARGET_APPDIR/usr/include || true
|
||||
- rm -rf $TARGET_APPDIR/usr/lib/pkgconfig || true
|
||||
# Статика и отладка
|
||||
- find $TARGET_APPDIR -type f \( -name '*.a' -o -name '*.la' -o -name '*.h' -o -name '*.cmake' -o -name '*.pdb' \) -delete || true
|
||||
# Strip ELF бинарников (исключая Python extensions)
|
||||
- "find $TARGET_APPDIR -type f -executable -exec file {} \\; | grep ELF | grep -v '/dist-packages/' | grep -v '/site-packages/' | cut -d: -f1 | xargs strip --strip-unneeded || true"
|
||||
# Удаление пустых папок
|
||||
- find $TARGET_APPDIR -type d -empty -delete || true
|
||||
app_info:
|
||||
id: ru.linux_gaming.PortProtonQt
|
||||
@@ -64,15 +55,12 @@ AppDir:
|
||||
- libimage-exiftool-perl
|
||||
- xdg-utils
|
||||
exclude:
|
||||
# Документация и man-страницы
|
||||
- "*-doc"
|
||||
- "*-man"
|
||||
- manpages
|
||||
- mandb
|
||||
# Статические библиотеки
|
||||
- "*-dev"
|
||||
- "*-static"
|
||||
# Дебаг-символы
|
||||
- "*-dbg"
|
||||
- "*-dbgsym"
|
||||
runtime:
|
||||
@@ -83,3 +71,4 @@ AppDir:
|
||||
AppImage:
|
||||
sign-key: None
|
||||
arch: x86_64
|
||||
comp: zstd
|
||||
|
@@ -217,7 +217,7 @@
|
||||
},
|
||||
{
|
||||
"normalized_name": "watch_dogs 2",
|
||||
"status": "Broken"
|
||||
"status": "Running"
|
||||
},
|
||||
{
|
||||
"normalized_name": "zero hour",
|
||||
|
12688
data/games_appid.json
@@ -1,4 +1,96 @@
|
||||
[
|
||||
{
|
||||
"normalized_title": "dirt rally 2.0 game of the year",
|
||||
"slug": "dirt-rally-2-0-game-of-the-year-edition"
|
||||
},
|
||||
{
|
||||
"normalized_title": "deus ex human revolution director’s cut",
|
||||
"slug": "deus-ex-human-revolution-director-s-cut"
|
||||
},
|
||||
{
|
||||
"normalized_title": "freelancer",
|
||||
"slug": "freelancer"
|
||||
},
|
||||
{
|
||||
"normalized_title": "everspace",
|
||||
"slug": "everspace"
|
||||
},
|
||||
{
|
||||
"normalized_title": "blades of time limited",
|
||||
"slug": "blades-of-time-limited-edition"
|
||||
},
|
||||
{
|
||||
"normalized_title": "chorus",
|
||||
"slug": "chorus"
|
||||
},
|
||||
{
|
||||
"normalized_title": "tom clancy's splinter cell pandora tomorrow",
|
||||
"slug": "tom-clancys-splinter-cell-pandora-tomorrow"
|
||||
},
|
||||
{
|
||||
"normalized_title": "the alters",
|
||||
"slug": "the-alters"
|
||||
},
|
||||
{
|
||||
"normalized_title": "hard reset redux",
|
||||
"slug": "hard-reset-redux"
|
||||
},
|
||||
{
|
||||
"normalized_title": "far cry 5",
|
||||
"slug": "far-cry-5"
|
||||
},
|
||||
{
|
||||
"normalized_title": "metal eden",
|
||||
"slug": "metal-eden"
|
||||
},
|
||||
{
|
||||
"normalized_title": "indiana jones and the great circle",
|
||||
"slug": "indiana-jones-and-the-great-circle"
|
||||
},
|
||||
{
|
||||
"normalized_title": "old world",
|
||||
"slug": "old-world"
|
||||
},
|
||||
{
|
||||
"normalized_title": "witchfire",
|
||||
"slug": "witchfire"
|
||||
},
|
||||
{
|
||||
"normalized_title": "prototype",
|
||||
"slug": "prototype"
|
||||
},
|
||||
{
|
||||
"normalized_title": "mandragora whispers of the witch tree",
|
||||
"slug": "mandragora-whispers-of-the-witch-tree"
|
||||
},
|
||||
{
|
||||
"normalized_title": "grand theft auto v (gta 5)",
|
||||
"slug": "grand-theft-auto-v-gta-5"
|
||||
},
|
||||
{
|
||||
"normalized_title": "lifeless planet premier",
|
||||
"slug": "lifeless-planet-premier-edition"
|
||||
},
|
||||
{
|
||||
"normalized_title": "warcraft iii the frozen throne",
|
||||
"slug": "warcraft-iii-the-frozen-throne"
|
||||
},
|
||||
{
|
||||
"normalized_title": "star wars republic commando",
|
||||
"slug": "star-wars-republic-commando"
|
||||
},
|
||||
{
|
||||
"normalized_title": "hollow knight silksong",
|
||||
"slug": "hollow-knight-silksong"
|
||||
},
|
||||
{
|
||||
"normalized_title": "arma reforger",
|
||||
"slug": "arma-reforger"
|
||||
},
|
||||
{
|
||||
"normalized_title": "arma 3",
|
||||
"slug": "arma-3"
|
||||
},
|
||||
{
|
||||
"normalized_title": "astroneer",
|
||||
"slug": "astroneer"
|
||||
@@ -195,10 +287,6 @@
|
||||
"normalized_title": "slitterhead",
|
||||
"slug": "slitterhead"
|
||||
},
|
||||
{
|
||||
"normalized_title": "indiana jones and the great circle",
|
||||
"slug": "indiana-jones-and-the-great-circle"
|
||||
},
|
||||
{
|
||||
"normalized_title": "crossout",
|
||||
"slug": "crossout"
|
||||
|
@@ -2,6 +2,7 @@
|
||||
|
||||
import argparse
|
||||
import re
|
||||
import subprocess
|
||||
from pathlib import Path
|
||||
from datetime import date
|
||||
|
||||
@@ -134,6 +135,12 @@ def main():
|
||||
print(f"Updated version from {old} to {new} in {len(updated)} files:")
|
||||
for p in sorted(updated):
|
||||
print(f" - {p}")
|
||||
|
||||
try:
|
||||
subprocess.run(["uv", "lock"], check=True)
|
||||
print("Regenerated uv.lock")
|
||||
except subprocess.CalledProcessError as e:
|
||||
print(f"Failed to regenerate uv.lock: {e}")
|
||||
else:
|
||||
print(f"No occurrences of version {old} found in specified files.")
|
||||
|
||||
|
@@ -21,9 +21,9 @@ Current translation status:
|
||||
|
||||
| Locale | Progress | Translated |
|
||||
| :----- | -------: | ---------: |
|
||||
| [de_DE](./de_DE/LC_MESSAGES/messages.po) | 0% | 0 of 204 |
|
||||
| [es_ES](./es_ES/LC_MESSAGES/messages.po) | 0% | 0 of 204 |
|
||||
| [ru_RU](./ru_RU/LC_MESSAGES/messages.po) | 100% | 204 of 204 |
|
||||
| [de_DE](./de_DE/LC_MESSAGES/messages.po) | 0% | 0 of 219 |
|
||||
| [es_ES](./es_ES/LC_MESSAGES/messages.po) | 0% | 0 of 219 |
|
||||
| [ru_RU](./ru_RU/LC_MESSAGES/messages.po) | 100% | 219 of 219 |
|
||||
|
||||
---
|
||||
|
||||
|
@@ -21,9 +21,9 @@
|
||||
|
||||
| Локаль | Прогресс | Переведено |
|
||||
| :----- | -------: | ---------: |
|
||||
| [de_DE](./de_DE/LC_MESSAGES/messages.po) | 0% | 0 из 204 |
|
||||
| [es_ES](./es_ES/LC_MESSAGES/messages.po) | 0% | 0 из 204 |
|
||||
| [ru_RU](./ru_RU/LC_MESSAGES/messages.po) | 100% | 204 из 204 |
|
||||
| [de_DE](./de_DE/LC_MESSAGES/messages.po) | 0% | 0 из 219 |
|
||||
| [es_ES](./es_ES/LC_MESSAGES/messages.po) | 0% | 0 из 219 |
|
||||
| [ru_RU](./ru_RU/LC_MESSAGES/messages.po) | 100% | 219 из 219 |
|
||||
|
||||
---
|
||||
|
||||
|
@@ -1,17 +1,15 @@
|
||||
import argparse
|
||||
from portprotonqt.logger import get_logger
|
||||
|
||||
logger = get_logger(__name__)
|
||||
|
||||
def parse_args():
|
||||
"""
|
||||
Парсит аргументы командной строки.
|
||||
Parses command-line arguments.
|
||||
"""
|
||||
parser = argparse.ArgumentParser(description="PortProtonQt CLI")
|
||||
parser.add_argument(
|
||||
"--fullscreen",
|
||||
action="store_true",
|
||||
help="Запустить приложение в полноэкранном режиме и сохранить эту настройку"
|
||||
help="Launch the application in fullscreen mode and save this setting"
|
||||
)
|
||||
parser.add_argument(
|
||||
"--debug-level",
|
||||
|
@@ -29,7 +29,7 @@ class ContextMenuSignals(QObject):
|
||||
class ContextMenuManager:
|
||||
"""Manages context menu actions for game management in PortProtonQt."""
|
||||
|
||||
def __init__(self, parent, portproton_location, theme, load_games_callback, update_game_grid_callback):
|
||||
def __init__(self, parent, portproton_location, theme, load_games_callback, game_library_manager):
|
||||
"""
|
||||
Initialize the ContextMenuManager.
|
||||
|
||||
@@ -45,7 +45,8 @@ class ContextMenuManager:
|
||||
self.theme = theme
|
||||
self.theme_manager = ThemeManager()
|
||||
self.load_games = load_games_callback
|
||||
self.update_game_grid = update_game_grid_callback
|
||||
self.game_library_manager = game_library_manager
|
||||
self.update_game_grid = game_library_manager.update_game_grid
|
||||
self.legendary_path = os.path.join(
|
||||
os.getenv("XDG_CACHE_HOME", os.path.join(os.path.expanduser("~"), ".cache")),
|
||||
"PortProtonQt", "legendary_cache", "legendary"
|
||||
@@ -62,7 +63,7 @@ class ContextMenuManager:
|
||||
self.parent.statusBar().showMessage,
|
||||
Qt.ConnectionType.QueuedConnection
|
||||
)
|
||||
logger.debug("Connected show_status_message signal to statusBar")
|
||||
logger.debug("Connected show_status_message signal to status bar")
|
||||
self.signals.show_warning_dialog.connect(
|
||||
self._show_warning_dialog,
|
||||
Qt.ConnectionType.QueuedConnection
|
||||
@@ -74,28 +75,28 @@ class ContextMenuManager:
|
||||
|
||||
def _show_warning_dialog(self, title: str, message: str):
|
||||
"""Show a warning dialog in the main thread."""
|
||||
logger.debug("Showing warning dialog: %s - %s", title, message)
|
||||
logger.debug("Displaying warning dialog: %s - %s", title, message)
|
||||
QMessageBox.warning(self.parent, title, message)
|
||||
|
||||
def _show_info_dialog(self, title: str, message: str):
|
||||
"""Show an info dialog in the main thread."""
|
||||
logger.debug("Showing info dialog: %s - %s", title, message)
|
||||
logger.debug("Displaying info dialog: %s - %s", title, message)
|
||||
QMessageBox.information(self.parent, title, message)
|
||||
|
||||
def _show_status_message(self, message: str, timeout: int = 3000):
|
||||
"""Show a status message on the status bar if available."""
|
||||
if self.parent.statusBar():
|
||||
self.parent.statusBar().showMessage(message, timeout)
|
||||
logger.debug("Direct status message: %s", message)
|
||||
logger.debug("Displayed status message: %s", message)
|
||||
else:
|
||||
logger.warning("Status bar not available for message: %s", message)
|
||||
logger.warning("Status bar unavailable for message: %s", message)
|
||||
|
||||
def _check_portproton(self):
|
||||
"""Check if PortProton is available."""
|
||||
if self.portproton_location is None:
|
||||
self.signals.show_warning_dialog.emit(
|
||||
_("Error"),
|
||||
_("PortProton is not found")
|
||||
_("PortProton directory not found")
|
||||
)
|
||||
return False
|
||||
return True
|
||||
@@ -119,7 +120,7 @@ class ContextMenuManager:
|
||||
installed_games = orjson.loads(f.read())
|
||||
return app_name in installed_games
|
||||
except (OSError, orjson.JSONDecodeError) as e:
|
||||
logger.error("Failed to read installed.json: %s", e)
|
||||
logger.error("Error reading installed.json: %s", e)
|
||||
return False
|
||||
|
||||
def _is_game_running(self, game_card) -> bool:
|
||||
@@ -155,7 +156,7 @@ class ContextMenuManager:
|
||||
try:
|
||||
item = file_explorer.file_list.itemAt(pos)
|
||||
if not item:
|
||||
logger.debug("No item selected at position %s", pos)
|
||||
logger.debug("No folder selected at position %s", pos)
|
||||
return
|
||||
selected = item.text()
|
||||
if not selected.endswith("/"):
|
||||
@@ -202,7 +203,7 @@ class ContextMenuManager:
|
||||
global_pos = file_explorer.file_list.mapToGlobal(pos)
|
||||
menu.exec(global_pos)
|
||||
except Exception as e:
|
||||
logger.error("Error showing folder context menu: %s", e)
|
||||
logger.error("Error displaying folder context menu: %s", e)
|
||||
|
||||
def toggle_favorite_folder(self, file_explorer, folder_path, add):
|
||||
"""Adds or removes a folder from favorites."""
|
||||
@@ -211,12 +212,12 @@ class ContextMenuManager:
|
||||
if folder_path not in favorite_folders:
|
||||
favorite_folders.append(folder_path)
|
||||
save_favorite_folders(favorite_folders)
|
||||
logger.info(f"Folder added to favorites: {folder_path}")
|
||||
logger.info("Added folder to favorites: %s", folder_path)
|
||||
else:
|
||||
if folder_path in favorite_folders:
|
||||
favorite_folders.remove(folder_path)
|
||||
save_favorite_folders(favorite_folders)
|
||||
logger.info(f"Folder removed from favorites: {folder_path}")
|
||||
logger.info("Removed folder from favorites: %s", folder_path)
|
||||
file_explorer.update_drives_list()
|
||||
|
||||
def _get_safe_icon(self, icon_name: str) -> QIcon:
|
||||
@@ -607,10 +608,10 @@ class ContextMenuManager:
|
||||
exe_path = get_egs_executable(app_name, self.legendary_config_path)
|
||||
if exe_path and os.path.exists(exe_path):
|
||||
if not generate_thumbnail(exe_path, icon_path, size=128):
|
||||
logger.error(f"Failed to generate thumbnail from exe: {exe_path}")
|
||||
logger.error("Failed to generate thumbnail for EGS game: %s", exe_path)
|
||||
icon_path = ""
|
||||
else:
|
||||
logger.error(f"No executable found for EGS game: {app_name}")
|
||||
logger.error("No executable found for EGS game: %s", app_name)
|
||||
icon_path = ""
|
||||
|
||||
egs_desktop_dir = os.path.join(self.portproton_location, "egs_desktops")
|
||||
@@ -750,7 +751,7 @@ Icon={icon_path}
|
||||
if not exec_line:
|
||||
self.signals.show_warning_dialog.emit(
|
||||
_("Error"),
|
||||
_("No executable command in .desktop file for '{game_name}'").format(game_name=game_name)
|
||||
_("No executable command found in .desktop file for '{game_name}'").format(game_name=game_name)
|
||||
)
|
||||
return None
|
||||
else:
|
||||
@@ -762,7 +763,7 @@ Icon={icon_path}
|
||||
except Exception as e:
|
||||
self.signals.show_warning_dialog.emit(
|
||||
_("Error"),
|
||||
_("Failed to read .desktop file: {error}").format(error=str(e))
|
||||
_("Error reading .desktop file: {error}").format(error=str(e))
|
||||
)
|
||||
return None
|
||||
else:
|
||||
@@ -784,7 +785,7 @@ Icon={icon_path}
|
||||
try:
|
||||
entry_exec_split = shlex.split(exec_line)
|
||||
if not entry_exec_split:
|
||||
logger.debug("Invalid executable command for '%s': %s", game_name, exec_line)
|
||||
logger.debug("Invalid executable command for game '%s': %s", game_name, exec_line)
|
||||
return None
|
||||
if entry_exec_split[0] == "env" and len(entry_exec_split) >= 3:
|
||||
exe_path = entry_exec_split[2]
|
||||
@@ -793,11 +794,11 @@ Icon={icon_path}
|
||||
else:
|
||||
exe_path = entry_exec_split[-1]
|
||||
if not exe_path or not os.path.exists(exe_path):
|
||||
logger.debug("Executable not found for '%s': %s", game_name, exe_path or "None")
|
||||
logger.debug("Executable not found for game '%s': %s", game_name, exe_path or "None")
|
||||
return None
|
||||
return exe_path
|
||||
except Exception as e:
|
||||
logger.debug("Failed to parse executable for '%s': %s", game_name, e)
|
||||
logger.debug("Error parsing executable for game '%s': %s", game_name, e)
|
||||
return None
|
||||
|
||||
def _remove_file(self, file_path, error_message, success_message, game_name, location=""):
|
||||
@@ -859,9 +860,16 @@ Icon={icon_path}
|
||||
_("Failed to delete custom data: {error}").format(error=str(e))
|
||||
)
|
||||
|
||||
# Reload games list and update grid
|
||||
self.load_games()
|
||||
self.update_game_grid()
|
||||
self.update_game_grid = self.game_library_manager.remove_game_incremental
|
||||
self.game_library_manager.remove_game_incremental(game_name, exec_line)
|
||||
|
||||
def add_game_incremental(self, game_data: tuple):
|
||||
"""Add game after .desktop creation."""
|
||||
if not self._check_portproton():
|
||||
return
|
||||
# Assume game_data is built from new .desktop (name, desc, cover, etc.)
|
||||
self.game_library_manager.add_game_incremental(game_data)
|
||||
self._show_status_message(_("Added '{game_name}' successfully").format(game_name=game_data[0]))
|
||||
|
||||
def add_to_menu(self, game_name, exec_line):
|
||||
"""Copy the .desktop file to ~/.local/share/applications."""
|
||||
@@ -936,7 +944,7 @@ Icon={icon_path}
|
||||
icon_path = os.path.join(self.portproton_location, "data", "img", f"{game_name}.png")
|
||||
if not os.path.exists(icon_path):
|
||||
if not generate_thumbnail(exe_path, icon_path, size=128):
|
||||
logger.error(f"Failed to generate thumbnail for {exe_path}")
|
||||
logger.error("Failed to generate thumbnail for game: %s", exe_path)
|
||||
|
||||
desktop_dir = subprocess.check_output(['xdg-user-dir', 'DESKTOP']).decode('utf-8').strip()
|
||||
os.makedirs(desktop_dir, exist_ok=True)
|
||||
@@ -1072,7 +1080,7 @@ Icon={icon_path}
|
||||
exe_path = self._parse_exe_path(exec_line, game_name)
|
||||
if not exe_path:
|
||||
return
|
||||
logger.debug("Adding '%s' to Steam", game_name)
|
||||
logger.debug("Adding game '%s' to Steam", game_name)
|
||||
try:
|
||||
success, message = add_to_steam(game_name, exec_line, cover_path)
|
||||
self.signals.show_info_dialog.emit(
|
||||
@@ -1115,7 +1123,7 @@ Icon={icon_path}
|
||||
exe_path = self._parse_exe_path(exec_line, game_name)
|
||||
if not exe_path:
|
||||
return
|
||||
logger.debug("Removing non-EGS game '%s' from Steam", game_name)
|
||||
logger.debug("Removing game '%s' from Steam", game_name)
|
||||
try:
|
||||
success, message = remove_from_steam(game_name, exec_line)
|
||||
self.signals.show_info_dialog.emit(
|
||||
|
@@ -5,29 +5,29 @@ from PySide6.QtGui import QFont, QFontMetrics, QPainter
|
||||
|
||||
def compute_layout(nat_sizes, rect_width, spacing, max_scale):
|
||||
"""
|
||||
Вычисляет расположение элементов с учетом отступов и возможного увеличения карточек.
|
||||
nat_sizes: массив (N, 2) с натуральными размерами элементов (ширина, высота).
|
||||
rect_width: доступная ширина контейнера.
|
||||
spacing: отступ между элементами (горизонтальный и вертикальный).
|
||||
max_scale: максимальный коэффициент масштабирования (например, 1.0).
|
||||
Computes the layout of elements considering spacing and potential scaling of cards.
|
||||
nat_sizes: Array (N, 2) with natural sizes of elements (width, height).
|
||||
rect_width: Available container width.
|
||||
spacing: Spacing between elements (horizontal and vertical).
|
||||
max_scale: Maximum scaling factor (e.g., 1.0).
|
||||
|
||||
Возвращает:
|
||||
result: массив (N, 4), где каждая строка содержит [x, y, new_width, new_height].
|
||||
total_height: итоговая высота всех рядов.
|
||||
Returns:
|
||||
result: Array (N, 4), where each row contains [x, y, new_width, new_height].
|
||||
total_height: Total height of all rows.
|
||||
"""
|
||||
N = nat_sizes.shape[0]
|
||||
result = np.zeros((N, 4), dtype=np.int32)
|
||||
y = 0
|
||||
i = 0
|
||||
min_margin = 20 # Минимальный отступ по краям
|
||||
min_margin = 20 # Minimum margin on edges
|
||||
|
||||
# Определяем максимальное количество элементов в ряду и общий масштаб
|
||||
# Determine the maximum number of items per row and overall scale
|
||||
max_items_per_row = 0
|
||||
global_scale = 1.0
|
||||
max_row_x_start = min_margin # Начальная позиция x самого длинного ряда
|
||||
max_row_x_start = min_margin # Starting x position of the widest row
|
||||
temp_i = 0
|
||||
|
||||
# Первый проход: находим максимальное количество элементов в ряду
|
||||
# First pass: Find the maximum number of items in a row
|
||||
while temp_i < N:
|
||||
sum_width = 0
|
||||
count = 0
|
||||
@@ -42,23 +42,23 @@ def compute_layout(nat_sizes, rect_width, spacing, max_scale):
|
||||
|
||||
if count > max_items_per_row:
|
||||
max_items_per_row = count
|
||||
# Вычисляем масштаб для самого заполненного ряда
|
||||
# Calculate scale for the most populated row
|
||||
available_width = rect_width - spacing * (count - 1) - 2 * min_margin
|
||||
desired_scale = available_width / sum_width if sum_width > 0 else 1.0
|
||||
global_scale = desired_scale if desired_scale < max_scale else max_scale
|
||||
# Сохраняем начальную позицию x для самого длинного ряда
|
||||
# Store starting x position for the widest row
|
||||
scaled_row_width = int(sum_width * global_scale) + spacing * (count - 1)
|
||||
max_row_x_start = max(min_margin, (rect_width - scaled_row_width) // 2)
|
||||
temp_i = temp_j
|
||||
|
||||
# Второй проход: размещаем элементы
|
||||
# Second pass: Place elements
|
||||
while i < N:
|
||||
sum_width = 0
|
||||
row_max_height = 0
|
||||
count = 0
|
||||
j = i
|
||||
|
||||
# Подбираем количество элементов для текущего ряда
|
||||
# Determine the number of items for the current row
|
||||
while j < N:
|
||||
w = nat_sizes[j, 0]
|
||||
if count > 0 and (sum_width + spacing + w) > rect_width - 2 * min_margin:
|
||||
@@ -70,16 +70,16 @@ def compute_layout(nat_sizes, rect_width, spacing, max_scale):
|
||||
row_max_height = h
|
||||
j += 1
|
||||
|
||||
# Используем глобальный масштаб для всех рядов
|
||||
# Use global scale for all rows
|
||||
scale = global_scale
|
||||
scaled_row_width = int(sum_width * scale) + spacing * (count - 1)
|
||||
|
||||
# Определяем начальную координату x
|
||||
# Determine starting x coordinate
|
||||
if count == max_items_per_row:
|
||||
# Центрируем полный ряд
|
||||
# Center the full row
|
||||
x = max(min_margin, (rect_width - scaled_row_width) // 2)
|
||||
else:
|
||||
# Выравниваем неполный ряд по левому краю, совмещая с началом самого длинного ряда
|
||||
# Align incomplete row to the left, matching the widest row's start
|
||||
x = max_row_x_start
|
||||
|
||||
for k in range(i, j):
|
||||
@@ -99,9 +99,9 @@ class FlowLayout(QLayout):
|
||||
def __init__(self, parent=None):
|
||||
super().__init__(parent)
|
||||
self.itemList = []
|
||||
self.setContentsMargins(20, 20, 20, 20) # Отступы по краям
|
||||
self._spacing = 20 # Отступ для анимации и предотвращения перекрытий
|
||||
self._max_scale = 1.0 # Отключено масштабирование в layout
|
||||
self.setContentsMargins(20, 20, 20, 20) # Margins around the layout
|
||||
self._spacing = 20 # Spacing for animation and overlap prevention
|
||||
self._max_scale = 1.0 # Scaling disabled in layout
|
||||
|
||||
def addItem(self, item: QLayoutItem) -> None:
|
||||
self.itemList.append(item)
|
||||
|
@@ -4,9 +4,9 @@ import re
|
||||
from typing import cast, TYPE_CHECKING
|
||||
from PySide6.QtGui import QPixmap, QIcon
|
||||
from PySide6.QtWidgets import (
|
||||
QDialog, QFormLayout, QHBoxLayout, QLabel, QVBoxLayout, QListWidget, QScrollArea, QWidget, QListWidgetItem, QSizePolicy, QApplication, QProgressBar
|
||||
QDialog, QFormLayout, QHBoxLayout, QLabel, QVBoxLayout, QListWidget, QScrollArea, QWidget, QListWidgetItem, QSizePolicy, QApplication, QProgressBar, QScroller
|
||||
)
|
||||
from PySide6.QtCore import Qt, QObject, Signal, QMimeDatabase, QTimer
|
||||
from PySide6.QtCore import Qt, QObject, Signal, QMimeDatabase, QTimer, QThreadPool, QRunnable, Slot
|
||||
from icoextract import IconExtractor, IconExtractorError
|
||||
from PIL import Image
|
||||
from portprotonqt.config_utils import get_portproton_location, read_favorite_folders, read_theme_from_config
|
||||
@@ -179,9 +179,11 @@ class FileExplorer(QDialog):
|
||||
self.mime_db = QMimeDatabase() # Initialize QMimeDatabase for mimetype detection
|
||||
self.path_history = {} # Dictionary to store last selected item per directory
|
||||
self.initial_path = initial_path # Store initial path if provided
|
||||
self.thumbnail_cache = {} # Cache for loaded thumbnails
|
||||
self.pending_thumbnails = set() # Track files pending thumbnail loading
|
||||
self.setup_ui()
|
||||
|
||||
# Настройки окна
|
||||
# Window settings
|
||||
self.setWindowModality(Qt.WindowModality.ApplicationModal)
|
||||
self.setWindowFlags(self.windowFlags() & ~Qt.WindowType.WindowContextHelpButtonHint)
|
||||
|
||||
@@ -208,8 +210,115 @@ class FileExplorer(QDialog):
|
||||
self.current_path = os.path.expanduser("~") # Fallback to home if initial path is invalid
|
||||
self.update_file_list()
|
||||
|
||||
class ThumbnailLoader(QRunnable):
|
||||
"""Class for asynchronous thumbnail loading in a separate thread."""
|
||||
class Signals(QObject):
|
||||
thumbnail_ready = Signal(str, QIcon) # Signal for ready thumbnail: file path and icon
|
||||
|
||||
def __init__(self, file_path, mime_type, size=64):
|
||||
super().__init__()
|
||||
self.file_path = file_path
|
||||
self.mime_type = mime_type
|
||||
self.size = size
|
||||
self.signals = self.Signals()
|
||||
|
||||
@Slot()
|
||||
def run(self):
|
||||
"""Performs thumbnail loading in a background thread."""
|
||||
try:
|
||||
if self.mime_type.startswith("image/"):
|
||||
pixmap = QPixmap(self.file_path)
|
||||
if not pixmap.isNull():
|
||||
scaled_pixmap = pixmap.scaled(self.size, self.size, Qt.AspectRatioMode.KeepAspectRatio)
|
||||
self.signals.thumbnail_ready.emit(self.file_path, QIcon(scaled_pixmap))
|
||||
else:
|
||||
logger.warning("Failed to load image: %s", self.file_path)
|
||||
elif self.file_path.lower().endswith(".exe"):
|
||||
with tempfile.NamedTemporaryFile(suffix='.png', delete=False) as tmp:
|
||||
if generate_thumbnail(self.file_path, tmp.name, size=self.size):
|
||||
pixmap = QPixmap(tmp.name)
|
||||
if not pixmap.isNull():
|
||||
self.signals.thumbnail_ready.emit(self.file_path, QIcon(pixmap))
|
||||
os.unlink(tmp.name)
|
||||
else:
|
||||
logger.warning("Failed to generate thumbnail for .exe: %s", self.file_path)
|
||||
except Exception as e:
|
||||
logger.error("Error loading thumbnail for %s: %s", self.file_path, str(e))
|
||||
|
||||
|
||||
def async_load_thumbnails(self, files, mime_db):
|
||||
"""
|
||||
Asynchronously loads thumbnails for a list of files.
|
||||
|
||||
Args:
|
||||
files (list): List of file names to process.
|
||||
mime_db (QMimeDatabase): QMimeDatabase instance for file type detection.
|
||||
"""
|
||||
thread_pool = QThreadPool.globalInstance()
|
||||
thread_pool.setMaxThreadCount(4) # Limit the number of threads
|
||||
|
||||
for f in files:
|
||||
file_path = os.path.join(self.current_path, f)
|
||||
if file_path in self.thumbnail_cache or file_path in self.pending_thumbnails:
|
||||
continue # Skip if already cached or pending
|
||||
mime_type = mime_db.mimeTypeForFile(file_path).name()
|
||||
if mime_type.startswith("image/") or file_path.lower().endswith(".exe"):
|
||||
self.pending_thumbnails.add(file_path)
|
||||
loader = self.ThumbnailLoader(file_path, mime_type, size=64)
|
||||
loader.signals.thumbnail_ready.connect(self.update_thumbnail)
|
||||
thread_pool.start(loader)
|
||||
|
||||
|
||||
@Slot(str, QIcon)
|
||||
def update_thumbnail(self, file_path, icon):
|
||||
"""
|
||||
Updates the icon for a file list item after thumbnail loading.
|
||||
|
||||
Args:
|
||||
file_path (str): Path to the file for which the thumbnail was loaded.
|
||||
icon (QIcon): Loaded icon.
|
||||
"""
|
||||
try:
|
||||
# Cache the thumbnail
|
||||
self.thumbnail_cache[file_path] = icon
|
||||
self.pending_thumbnails.discard(file_path)
|
||||
# Update the item in the file list
|
||||
file_name = os.path.basename(file_path)
|
||||
for i in range(self.file_list.count()):
|
||||
item = self.file_list.item(i)
|
||||
if item.text() == file_name:
|
||||
item.setIcon(icon)
|
||||
break
|
||||
except Exception as e:
|
||||
logger.error("Error updating thumbnail for %s: %s", file_path, str(e))
|
||||
|
||||
|
||||
def load_visible_thumbnails(self):
|
||||
"""Load thumbnails only for visible items in the file list."""
|
||||
try:
|
||||
visible_range = self.file_list.count()
|
||||
first_visible = max(0, self.file_list.indexAt(self.file_list.viewport().rect().topLeft()).row())
|
||||
last_visible = min(visible_range - 1, self.file_list.indexAt(self.file_list.viewport().rect().bottomRight()).row() + 5)
|
||||
|
||||
files_to_load = []
|
||||
for i in range(first_visible, last_visible + 1):
|
||||
item = self.file_list.item(i)
|
||||
if not item:
|
||||
continue
|
||||
file_name = item.text()
|
||||
if file_name.endswith("/"):
|
||||
continue # Skip directories
|
||||
file_path = os.path.join(self.current_path, file_name)
|
||||
if file_path not in self.thumbnail_cache and file_path not in self.pending_thumbnails:
|
||||
files_to_load.append(file_name)
|
||||
|
||||
if files_to_load:
|
||||
self.async_load_thumbnails(files_to_load, self.mime_db)
|
||||
except Exception as e:
|
||||
logger.error("Error loading visible thumbnails: %s", str(e))
|
||||
|
||||
def get_mounted_drives(self):
|
||||
"""Получение списка смонтированных дисков из /proc/mounts, исключая системные пути"""
|
||||
"""Retrieve a list of mounted drives from /proc/mounts, excluding system paths."""
|
||||
mounted_drives = []
|
||||
try:
|
||||
with open('/proc/mounts') as f:
|
||||
@@ -218,20 +327,20 @@ class FileExplorer(QDialog):
|
||||
if len(parts) < 2:
|
||||
continue
|
||||
mount_point = parts[1]
|
||||
# Исключаем системные и временные пути, но сохраняем /run/media
|
||||
# Exclude system and temporary paths, but keep /run/media
|
||||
if (mount_point.startswith(('/dev', '/sys', '/proc', '/tmp', '/snap', '/var/lib')) or
|
||||
(mount_point.startswith('/run') and not mount_point.startswith('/run/media'))):
|
||||
continue
|
||||
# Проверяем, является ли точка монтирования директорией и доступна ли она
|
||||
# Check if the mount point is a directory and accessible
|
||||
if os.path.isdir(mount_point) and os.access(mount_point, os.R_OK):
|
||||
mounted_drives.append(mount_point)
|
||||
return sorted(mounted_drives)
|
||||
except Exception as e:
|
||||
logger.error(f"Ошибка при получении смонтированных дисков: {e}")
|
||||
logger.error(f"Error retrieving mounted drives: {e}")
|
||||
return []
|
||||
|
||||
def setup_ui(self):
|
||||
"""Настройка интерфейса"""
|
||||
"""Set up the user interface."""
|
||||
self.setWindowTitle(_("File Explorer"))
|
||||
self.setGeometry(100, 100, 600, 600)
|
||||
|
||||
@@ -240,7 +349,7 @@ class FileExplorer(QDialog):
|
||||
self.main_layout.setSpacing(10)
|
||||
self.setLayout(self.main_layout)
|
||||
|
||||
# Панель для смонтированных дисков и избранных папок
|
||||
# Panel for mounted drives and favorite folders
|
||||
self.drives_layout = QHBoxLayout()
|
||||
self.drives_scroll = QScrollArea()
|
||||
self.drives_scroll.setWidgetResizable(True)
|
||||
@@ -253,21 +362,27 @@ class FileExplorer(QDialog):
|
||||
self.drives_scroll.setVerticalScrollBarPolicy(Qt.ScrollBarPolicy.ScrollBarAlwaysOff)
|
||||
self.drives_scroll.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
|
||||
|
||||
# Путь
|
||||
# Path label
|
||||
self.path_label = QLabel()
|
||||
self.path_label.setStyleSheet(self.theme.FILE_EXPLORER_PATH_LABEL_STYLE)
|
||||
self.main_layout.addWidget(self.path_label)
|
||||
|
||||
# Список файлов
|
||||
# File list
|
||||
self.file_list = QListWidget()
|
||||
self.file_list.setStyleSheet(self.theme.FILE_EXPLORER_STYLE)
|
||||
self.file_list.itemClicked.connect(self.handle_item_click)
|
||||
self.file_list.itemDoubleClicked.connect(self.handle_item_double_click)
|
||||
self.file_list.setContextMenuPolicy(Qt.ContextMenuPolicy.CustomContextMenu)
|
||||
self.file_list.customContextMenuRequested.connect(self.show_folder_context_menu)
|
||||
self.file_list.setHorizontalScrollMode(QListWidget.ScrollMode.ScrollPerPixel)
|
||||
self.file_list.setVerticalScrollMode(QListWidget.ScrollMode.ScrollPerPixel)
|
||||
QScroller.grabGesture(self.file_list.viewport(), QScroller.ScrollerGestureType.LeftMouseButtonGesture)
|
||||
self.main_layout.addWidget(self.file_list)
|
||||
|
||||
# Кнопки
|
||||
# Connect scroll signal for lazy loading
|
||||
self.file_list.verticalScrollBar().valueChanged.connect(self.load_visible_thumbnails)
|
||||
|
||||
# Buttons
|
||||
self.button_layout = QHBoxLayout()
|
||||
self.button_layout.setSpacing(10)
|
||||
self.select_button = AutoSizeButton(_("Select"), icon=theme_manager.get_icon("apply"))
|
||||
@@ -289,40 +404,40 @@ class FileExplorer(QDialog):
|
||||
logger.warning("ContextMenuManager not found in parent")
|
||||
|
||||
def move_selection(self, direction):
|
||||
"""Перемещение выбора по списку"""
|
||||
"""Move selection in the list."""
|
||||
current_row = self.file_list.currentRow()
|
||||
if direction < 0 and current_row > 0: # Вверх
|
||||
if direction < 0 and current_row > 0: # Up
|
||||
self.file_list.setCurrentRow(current_row - 1)
|
||||
elif direction > 0 and current_row < self.file_list.count() - 1: # Вниз
|
||||
elif direction > 0 and current_row < self.file_list.count() - 1: # Down
|
||||
self.file_list.setCurrentRow(current_row + 1)
|
||||
self.file_list.scrollToItem(self.file_list.currentItem())
|
||||
|
||||
def handle_item_click(self, item):
|
||||
"""Обработка одинарного клика мышью"""
|
||||
"""Handle single mouse click."""
|
||||
try:
|
||||
self.file_list.setCurrentItem(item)
|
||||
self.path_history[self.current_path] = item.text() # Сохраняем выбранный элемент
|
||||
self.path_history[self.current_path] = item.text() # Save selected item
|
||||
logger.debug("Selected item: %s", item.text())
|
||||
except Exception as e:
|
||||
logger.error("Error in handle_item_click: %s", e)
|
||||
|
||||
def handle_item_double_click(self, item):
|
||||
"""Обработка двойного клика мышью по элементу списка"""
|
||||
"""Handle double mouse click on a list item."""
|
||||
try:
|
||||
self.file_list.setCurrentItem(item)
|
||||
self.path_history[self.current_path] = item.text() # Сохраняем выбранный элемент
|
||||
self.path_history[self.current_path] = item.text() # Save selected item
|
||||
selected = item.text()
|
||||
full_path = os.path.join(self.current_path, selected)
|
||||
if os.path.isdir(full_path):
|
||||
if selected == "../":
|
||||
# Переходим в родительскую директорию
|
||||
# Navigate to parent directory
|
||||
self.previous_dir()
|
||||
else:
|
||||
# Открываем директорию
|
||||
# Open directory
|
||||
self.current_path = os.path.normpath(full_path)
|
||||
self.update_file_list()
|
||||
elif not self.directory_only:
|
||||
# Выбираем файл, если directory_only=False
|
||||
# Select file if directory_only=False
|
||||
self.file_signal.file_selected.emit(os.path.normpath(full_path))
|
||||
self.accept()
|
||||
else:
|
||||
@@ -331,7 +446,7 @@ class FileExplorer(QDialog):
|
||||
logger.error("Error in handle_item_double_click: %s", e)
|
||||
|
||||
def select_item(self):
|
||||
"""Обработка выбора файла/папки"""
|
||||
"""Handle file/folder selection."""
|
||||
if self.file_list.count() == 0:
|
||||
return
|
||||
|
||||
@@ -340,30 +455,30 @@ class FileExplorer(QDialog):
|
||||
|
||||
if os.path.isdir(full_path):
|
||||
if self.directory_only:
|
||||
# Подтверждаем выбор директории
|
||||
# Confirm directory selection
|
||||
self.file_signal.file_selected.emit(os.path.normpath(full_path))
|
||||
self.accept()
|
||||
else:
|
||||
# Открываем директорию
|
||||
# Open directory
|
||||
self.current_path = os.path.normpath(full_path)
|
||||
self.update_file_list()
|
||||
else:
|
||||
if not self.directory_only:
|
||||
# Для файла отправляем нормализованный путь
|
||||
# Emit normalized path for file
|
||||
self.file_signal.file_selected.emit(os.path.normpath(full_path))
|
||||
self.accept()
|
||||
else:
|
||||
logger.debug("Selected item is not a directory, ignoring: %s", full_path)
|
||||
|
||||
def previous_dir(self):
|
||||
"""Возврат к родительской директории"""
|
||||
"""Navigate to parent directory."""
|
||||
try:
|
||||
if self.current_path == "/":
|
||||
return # Уже в корне
|
||||
return # Already at root
|
||||
|
||||
# Нормализуем путь (убираем конечный слеш, если есть)
|
||||
# Normalize path (remove trailing slash if present)
|
||||
normalized_path = os.path.normpath(self.current_path)
|
||||
# Получаем родительскую директорию
|
||||
# Get parent directory
|
||||
parent_dir = os.path.dirname(normalized_path)
|
||||
|
||||
if not parent_dir:
|
||||
@@ -389,7 +504,7 @@ class FileExplorer(QDialog):
|
||||
logger.error(f"Error ensuring button visible: {e}")
|
||||
|
||||
def update_drives_list(self):
|
||||
"""Обновление списка смонтированных дисков и избранных папок."""
|
||||
"""Update the list of mounted drives and favorite folders."""
|
||||
for i in reversed(range(self.drives_layout.count())):
|
||||
item = self.drives_layout.itemAt(i)
|
||||
if item and item.widget():
|
||||
@@ -401,7 +516,7 @@ class FileExplorer(QDialog):
|
||||
drives = self.get_mounted_drives()
|
||||
favorite_folders = read_favorite_folders()
|
||||
|
||||
# Добавляем смонтированные диски
|
||||
# Add mounted drives
|
||||
for drive in drives:
|
||||
drive_name = os.path.basename(drive) or drive.split('/')[-1] or drive
|
||||
button = AutoSizeButton(drive_name, icon=theme_manager.get_icon("mount_point"))
|
||||
@@ -411,7 +526,7 @@ class FileExplorer(QDialog):
|
||||
self.drives_layout.addWidget(button)
|
||||
self.drive_buttons.append(button)
|
||||
|
||||
# Добавляем избранные папки
|
||||
# Add favorite folders
|
||||
for folder in favorite_folders:
|
||||
folder_name = os.path.basename(folder) or folder.split('/')[-1] or folder
|
||||
button = AutoSizeButton(folder_name, icon=theme_manager.get_icon("folder"))
|
||||
@@ -421,67 +536,69 @@ class FileExplorer(QDialog):
|
||||
self.drives_layout.addWidget(button)
|
||||
self.drive_buttons.append(button)
|
||||
|
||||
# Добавляем растяжку, чтобы выровнять элементы
|
||||
# Add spacer to align elements
|
||||
spacer = QWidget()
|
||||
spacer.setSizePolicy(QSizePolicy.Policy.Expanding, QSizePolicy.Policy.Preferred)
|
||||
self.drives_layout.addWidget(spacer)
|
||||
|
||||
def select_drive(self):
|
||||
"""Обрабатывает выбор диска или избранной папки через геймпад."""
|
||||
"""Handle drive or favorite folder selection via gamepad."""
|
||||
focused_widget = QApplication.focusWidget()
|
||||
if isinstance(focused_widget, AutoSizeButton) and focused_widget in self.drive_buttons:
|
||||
drive_name = focused_widget.text().strip() # Удаляем пробелы
|
||||
logger.debug(f"Выбрано имя: {drive_name}")
|
||||
drive_name = focused_widget.text().strip() # Remove whitespace
|
||||
logger.debug(f"Selected name: {drive_name}")
|
||||
|
||||
# Специальная обработка корневого каталога
|
||||
# Special handling for root directory
|
||||
if drive_name == "/":
|
||||
if os.path.isdir("/") and os.access("/", os.R_OK):
|
||||
self.current_path = "/"
|
||||
self.update_file_list()
|
||||
logger.info("Выбран корневой каталог: /")
|
||||
logger.info("Selected root directory")
|
||||
return
|
||||
else:
|
||||
logger.warning("Корневой каталог недоступен: недостаточно прав или ошибка пути")
|
||||
logger.warning("Root directory is inaccessible: insufficient permissions or path error")
|
||||
return
|
||||
|
||||
# Проверяем избранные папки
|
||||
# Check favorite folders
|
||||
favorite_folders = read_favorite_folders()
|
||||
logger.debug(f"Избранные папки: {favorite_folders}")
|
||||
logger.debug(f"Favorite folders: {favorite_folders}")
|
||||
for folder in favorite_folders:
|
||||
folder_name = os.path.basename(os.path.normpath(folder)) or folder # Для корневых путей
|
||||
folder_name = os.path.basename(os.path.normpath(folder)) or folder # For root paths
|
||||
if folder_name == drive_name and os.path.isdir(folder) and os.access(folder, os.R_OK):
|
||||
self.current_path = os.path.normpath(folder)
|
||||
self.update_file_list()
|
||||
logger.info(f"Выбрана избранная папка: {self.current_path}")
|
||||
logger.info(f"Selected favorite folder: {self.current_path}")
|
||||
return
|
||||
|
||||
# Проверяем смонтированные диски
|
||||
# Check mounted drives
|
||||
mounted_drives = self.get_mounted_drives()
|
||||
logger.debug(f"Смонтированные диски: {mounted_drives}")
|
||||
logger.debug(f"Mounted drives: {mounted_drives}")
|
||||
for drive in mounted_drives:
|
||||
drive_basename = os.path.basename(os.path.normpath(drive)) or drive # Для корневых путей
|
||||
drive_basename = os.path.basename(os.path.normpath(drive)) or drive # For root paths
|
||||
if drive_basename == drive_name and os.path.isdir(drive) and os.access(drive, os.R_OK):
|
||||
self.current_path = os.path.normpath(drive)
|
||||
self.update_file_list()
|
||||
logger.info(f"Выбран смонтированный диск: {self.current_path}")
|
||||
logger.info(f"Selected mounted drive: {self.current_path}")
|
||||
return
|
||||
|
||||
logger.warning(f"Путь недоступен: {drive_name}.")
|
||||
logger.warning(f"Path is inaccessible: {drive_name}.")
|
||||
|
||||
def change_drive(self, drive_path):
|
||||
"""Переход к выбранному диску"""
|
||||
"""Navigate to the selected drive."""
|
||||
if os.path.isdir(drive_path) and os.access(drive_path, os.R_OK):
|
||||
self.current_path = os.path.normpath(drive_path)
|
||||
self.update_file_list()
|
||||
else:
|
||||
logger.warning(f"Путь диска недоступен: {drive_path}")
|
||||
logger.warning(f"Drive path is inaccessible: {drive_path}")
|
||||
|
||||
def update_file_list(self):
|
||||
"""Обновление списка файлов с превью в виде иконок"""
|
||||
"""Update the file list with asynchronous thumbnail loading."""
|
||||
self.file_list.clear()
|
||||
self.thumbnail_cache.clear() # Clear cache when changing directories
|
||||
self.pending_thumbnails.clear() # Clear pending thumbnails
|
||||
try:
|
||||
if self.current_path != "/":
|
||||
item = QListWidgetItem("../")
|
||||
if self.directory_only:
|
||||
item = QListWidgetItem("./")
|
||||
folder_icon = theme_manager.get_icon("folder")
|
||||
# Ensure the icon is a QIcon
|
||||
if isinstance(folder_icon, str) and os.path.isfile(folder_icon):
|
||||
@@ -490,23 +607,31 @@ class FileExplorer(QDialog):
|
||||
folder_icon = QIcon() # Fallback to empty icon
|
||||
item.setIcon(folder_icon)
|
||||
self.file_list.addItem(item)
|
||||
if self.current_path != "/":
|
||||
item = QListWidgetItem("../")
|
||||
folder_icon = theme_manager.get_icon("folder")
|
||||
if isinstance(folder_icon, str) and os.path.isfile(folder_icon):
|
||||
folder_icon = QIcon(folder_icon)
|
||||
elif not isinstance(folder_icon, QIcon):
|
||||
folder_icon = QIcon()
|
||||
item.setIcon(folder_icon)
|
||||
self.file_list.addItem(item)
|
||||
|
||||
items = os.listdir(self.current_path)
|
||||
dirs = [d for d in items if os.path.isdir(os.path.join(self.current_path, d))]
|
||||
|
||||
# Добавляем директории
|
||||
# Add directories
|
||||
for d in sorted(dirs):
|
||||
item = QListWidgetItem(f"{d}/")
|
||||
folder_icon = theme_manager.get_icon("folder")
|
||||
# Ensure the icon is a QIcon
|
||||
if isinstance(folder_icon, str) and os.path.isfile(folder_icon):
|
||||
folder_icon = QIcon(folder_icon)
|
||||
elif not isinstance(folder_icon, QIcon):
|
||||
folder_icon = QIcon() # Fallback to empty icon
|
||||
folder_icon = QIcon()
|
||||
item.setIcon(folder_icon)
|
||||
self.file_list.addItem(item)
|
||||
|
||||
# Добавляем файлы только если directory_only=False
|
||||
# Add files only if directory_only=False
|
||||
if not self.directory_only:
|
||||
files = [f for f in items if os.path.isfile(os.path.join(self.current_path, f))]
|
||||
if self.file_filter:
|
||||
@@ -515,26 +640,14 @@ class FileExplorer(QDialog):
|
||||
elif isinstance(self.file_filter, tuple):
|
||||
files = [f for f in files if any(f.lower().endswith(ext) for ext in self.file_filter)]
|
||||
|
||||
# Add files to the list without immediate thumbnail loading
|
||||
for f in sorted(files):
|
||||
item = QListWidgetItem(f)
|
||||
file_path = os.path.join(self.current_path, f)
|
||||
mime_type = self.mime_db.mimeTypeForFile(file_path).name()
|
||||
|
||||
if mime_type.startswith("image/"):
|
||||
pixmap = QPixmap(file_path)
|
||||
if not pixmap.isNull():
|
||||
item.setIcon(QIcon(pixmap.scaled(64, 64, Qt.AspectRatioMode.KeepAspectRatio)))
|
||||
elif file_path.lower().endswith(".exe"):
|
||||
tmp = tempfile.NamedTemporaryFile(suffix='.png', delete=False)
|
||||
tmp.close()
|
||||
if generate_thumbnail(file_path, tmp.name, size=64):
|
||||
pixmap = QPixmap(tmp.name)
|
||||
if not pixmap.isNull():
|
||||
item.setIcon(QIcon(pixmap))
|
||||
os.unlink(tmp.name)
|
||||
|
||||
self.file_list.addItem(item)
|
||||
|
||||
# Load thumbnails for visible items only
|
||||
self.load_visible_thumbnails()
|
||||
|
||||
self.path_label.setText(_("Path: ") + self.current_path)
|
||||
|
||||
# Restore last selected item for this directory
|
||||
@@ -556,10 +669,10 @@ class FileExplorer(QDialog):
|
||||
self.file_list.setAlternatingRowColors(True)
|
||||
|
||||
except PermissionError:
|
||||
self.path_label.setText(f"Access denied: {self.current_path}")
|
||||
self.path_label.setText(_("Access denied: %s") % self.current_path)
|
||||
|
||||
def closeEvent(self, event):
|
||||
"""Закрытие окна"""
|
||||
"""Handle window closing."""
|
||||
try:
|
||||
if self.input_manager:
|
||||
self.input_manager.disable_file_explorer_mode()
|
||||
@@ -573,13 +686,13 @@ class FileExplorer(QDialog):
|
||||
super().closeEvent(event)
|
||||
|
||||
def reject(self):
|
||||
"""Закрытие диалога"""
|
||||
"""Close the dialog."""
|
||||
if self.input_manager:
|
||||
self.input_manager.disable_file_explorer_mode()
|
||||
super().reject()
|
||||
|
||||
def accept(self):
|
||||
"""Принятие диалога"""
|
||||
"""Accept the dialog."""
|
||||
if self.input_manager:
|
||||
self.input_manager.disable_file_explorer_mode()
|
||||
super().accept()
|
||||
|
454
portprotonqt/game_library_manager.py
Normal file
@@ -0,0 +1,454 @@
|
||||
from typing import Protocol
|
||||
from portprotonqt.game_card import GameCard
|
||||
from PySide6.QtWidgets import QWidget, QVBoxLayout, QHBoxLayout, QScrollArea, QSlider, QScroller
|
||||
from PySide6.QtCore import Qt, QTimer
|
||||
from portprotonqt.custom_widgets import FlowLayout
|
||||
from portprotonqt.config_utils import read_favorites, read_sort_method, read_card_size, save_card_size
|
||||
from portprotonqt.image_utils import load_pixmap_async
|
||||
from portprotonqt.context_menu_manager import ContextMenuManager, CustomLineEdit
|
||||
from collections import deque
|
||||
|
||||
class MainWindowProtocol(Protocol):
|
||||
"""Protocol defining the interface that MainWindow must implement for GameLibraryManager."""
|
||||
|
||||
def openGameDetailPage(
|
||||
self,
|
||||
name: str,
|
||||
description: str,
|
||||
cover_path: str | None = None,
|
||||
appid: str = "",
|
||||
exec_line: str = "",
|
||||
controller_support: str = "",
|
||||
last_launch: str = "",
|
||||
formatted_playtime: str = "",
|
||||
protondb_tier: str = "",
|
||||
game_source: str = "",
|
||||
anticheat_status: str = "",
|
||||
) -> None: ...
|
||||
|
||||
def createSearchWidget(self) -> tuple[QWidget, CustomLineEdit]: ...
|
||||
|
||||
def on_slider_released(self) -> None: ...
|
||||
|
||||
# Required attributes
|
||||
searchEdit: CustomLineEdit
|
||||
_last_card_width: int
|
||||
current_hovered_card: GameCard | None
|
||||
current_focused_card: GameCard | None
|
||||
gamesListWidget: QWidget | None
|
||||
|
||||
class GameLibraryManager:
|
||||
def __init__(self, main_window: MainWindowProtocol, theme, context_menu_manager: ContextMenuManager | None):
|
||||
self.main_window = main_window
|
||||
self.theme = theme
|
||||
self.context_menu_manager: ContextMenuManager | None = context_menu_manager
|
||||
self.games: list[tuple] = []
|
||||
self.filtered_games: list[tuple] = []
|
||||
self.game_card_cache = {}
|
||||
self.pending_images = {}
|
||||
self.card_width = read_card_size()
|
||||
self.gamesListWidget: QWidget | None = None
|
||||
self.gamesListLayout: FlowLayout | None = None
|
||||
self.sizeSlider: QSlider | None = None
|
||||
self._update_timer: QTimer | None = None
|
||||
self._pending_update = False
|
||||
self.pending_deletions = deque()
|
||||
self.is_filtering = False
|
||||
self.dirty = False
|
||||
|
||||
def create_games_library_widget(self):
|
||||
"""Creates the games library widget with search, grid, and slider."""
|
||||
self.gamesLibraryWidget = QWidget()
|
||||
self.gamesLibraryWidget.setStyleSheet(self.theme.LIBRARY_WIDGET_STYLE)
|
||||
layout = QVBoxLayout(self.gamesLibraryWidget)
|
||||
layout.setSpacing(15)
|
||||
|
||||
# Search widget
|
||||
searchWidget, self.searchEdit = self.main_window.createSearchWidget()
|
||||
layout.addWidget(searchWidget)
|
||||
|
||||
# Scroll area for game grid
|
||||
scrollArea = QScrollArea()
|
||||
scrollArea.setWidgetResizable(True)
|
||||
scrollArea.setStyleSheet(self.theme.SCROLL_AREA_STYLE)
|
||||
QScroller.grabGesture(scrollArea.viewport(), QScroller.ScrollerGestureType.LeftMouseButtonGesture)
|
||||
|
||||
self.gamesListWidget = QWidget()
|
||||
self.gamesListWidget.setStyleSheet(self.theme.LIST_WIDGET_STYLE)
|
||||
self.gamesListLayout = FlowLayout(self.gamesListWidget)
|
||||
self.gamesListWidget.setLayout(self.gamesListLayout)
|
||||
|
||||
scrollArea.setWidget(self.gamesListWidget)
|
||||
layout.addWidget(scrollArea)
|
||||
|
||||
# Slider for card size
|
||||
sliderLayout = QHBoxLayout()
|
||||
sliderLayout.addStretch()
|
||||
|
||||
self.sizeSlider = QSlider(Qt.Orientation.Horizontal)
|
||||
self.sizeSlider.setMinimum(200)
|
||||
self.sizeSlider.setMaximum(250)
|
||||
self.sizeSlider.setValue(self.card_width)
|
||||
self.sizeSlider.setTickInterval(10)
|
||||
self.sizeSlider.setFixedWidth(150)
|
||||
self.sizeSlider.setToolTip(f"{self.card_width} px")
|
||||
self.sizeSlider.setStyleSheet(self.theme.SLIDER_SIZE_STYLE)
|
||||
self.sizeSlider.sliderReleased.connect(self.main_window.on_slider_released)
|
||||
sliderLayout.addWidget(self.sizeSlider)
|
||||
|
||||
layout.addLayout(sliderLayout)
|
||||
|
||||
# Initialize update timer
|
||||
self._update_timer = QTimer()
|
||||
self._update_timer.setSingleShot(True)
|
||||
self._update_timer.setInterval(100) # 100ms debounce
|
||||
self._update_timer.timeout.connect(self._perform_update)
|
||||
|
||||
# Calculate initial card width
|
||||
def calculate_card_width():
|
||||
if self.gamesListLayout is None:
|
||||
return
|
||||
available_width = scrollArea.width() - 20
|
||||
spacing = self.gamesListLayout._spacing
|
||||
target_cards_per_row = 8
|
||||
calculated_width = (available_width - spacing * (target_cards_per_row - 1)) // target_cards_per_row
|
||||
calculated_width = max(200, min(calculated_width, 250))
|
||||
|
||||
QTimer.singleShot(0, calculate_card_width)
|
||||
|
||||
# Connect scroll event for lazy loading
|
||||
scrollArea.verticalScrollBar().valueChanged.connect(self.load_visible_images)
|
||||
|
||||
return self.gamesLibraryWidget
|
||||
|
||||
def on_slider_released(self):
|
||||
"""Handles slider release to update card size."""
|
||||
if self.sizeSlider is None:
|
||||
return
|
||||
self.card_width = self.sizeSlider.value()
|
||||
self.sizeSlider.setToolTip(f"{self.card_width} px")
|
||||
save_card_size(self.card_width)
|
||||
for card in self.game_card_cache.values():
|
||||
card.update_card_size(self.card_width)
|
||||
self.update_game_grid()
|
||||
|
||||
def load_visible_images(self):
|
||||
"""Loads images for visible game cards."""
|
||||
if self.gamesListWidget is None:
|
||||
return
|
||||
visible_region = self.gamesListWidget.visibleRegion()
|
||||
max_concurrent_loads = 5
|
||||
loaded_count = 0
|
||||
for card_key, card in self.game_card_cache.items():
|
||||
if card_key in self.pending_images and visible_region.contains(card.pos()) and loaded_count < max_concurrent_loads:
|
||||
cover_path, width, height, callback = self.pending_images.pop(card_key)
|
||||
load_pixmap_async(cover_path, width, height, callback)
|
||||
loaded_count += 1
|
||||
|
||||
def _on_card_focused(self, game_name: str, is_focused: bool):
|
||||
"""Handles card focus events."""
|
||||
card_key = None
|
||||
for key, card in self.game_card_cache.items():
|
||||
if card.name == game_name:
|
||||
card_key = key
|
||||
break
|
||||
|
||||
if not card_key:
|
||||
return
|
||||
|
||||
card = self.game_card_cache[card_key]
|
||||
|
||||
if is_focused:
|
||||
if self.main_window.current_hovered_card and self.main_window.current_hovered_card != card:
|
||||
self.main_window.current_hovered_card._hovered = False
|
||||
self.main_window.current_hovered_card.leaveEvent(None)
|
||||
self.main_window.current_hovered_card = None
|
||||
if self.main_window.current_focused_card and self.main_window.current_focused_card != card:
|
||||
self.main_window.current_focused_card._focused = False
|
||||
self.main_window.current_focused_card.clearFocus()
|
||||
self.main_window.current_focused_card = card
|
||||
else:
|
||||
if self.main_window.current_focused_card == card:
|
||||
self.main_window.current_focused_card = None
|
||||
|
||||
def _on_card_hovered(self, game_name: str, is_hovered: bool):
|
||||
"""Handles card hover events."""
|
||||
card_key = None
|
||||
for key, card in self.game_card_cache.items():
|
||||
if card.name == game_name:
|
||||
card_key = key
|
||||
break
|
||||
|
||||
if not card_key:
|
||||
return
|
||||
|
||||
card = self.game_card_cache[card_key]
|
||||
|
||||
if is_hovered:
|
||||
if self.main_window.current_focused_card and self.main_window.current_focused_card != card:
|
||||
self.main_window.current_focused_card._focused = False
|
||||
self.main_window.current_focused_card.clearFocus()
|
||||
if self.main_window.current_hovered_card and self.main_window.current_hovered_card != card:
|
||||
self.main_window.current_hovered_card._hovered = False
|
||||
self.main_window.current_hovered_card.leaveEvent(None)
|
||||
self.main_window.current_hovered_card = card
|
||||
else:
|
||||
if self.main_window.current_hovered_card == card:
|
||||
self.main_window.current_hovered_card = None
|
||||
|
||||
def _perform_update(self):
|
||||
"""Performs the actual grid update."""
|
||||
if not self._pending_update:
|
||||
return
|
||||
self._pending_update = False
|
||||
self._update_game_grid_immediate()
|
||||
|
||||
def update_game_grid(self, games_list: list[tuple] | None = None, is_filter: bool = False):
|
||||
"""Schedules a game grid update with debouncing."""
|
||||
if not is_filter:
|
||||
if games_list is not None:
|
||||
self.filtered_games = games_list
|
||||
self.dirty = True # Full rebuild only for non-filter
|
||||
self.is_filtering = is_filter
|
||||
self._pending_update = True
|
||||
|
||||
if self._update_timer is not None:
|
||||
self._update_timer.start()
|
||||
else:
|
||||
self._update_game_grid_immediate()
|
||||
|
||||
def _update_game_grid_immediate(self):
|
||||
"""Updates the game grid with the provided or current game list."""
|
||||
if self.gamesListLayout is None or self.gamesListWidget is None:
|
||||
return
|
||||
|
||||
search_text = self.main_window.searchEdit.text().strip().lower()
|
||||
|
||||
if self.is_filtering:
|
||||
# Filter mode: do not change layout, only hide/show cards
|
||||
self._apply_filter_visibility(search_text)
|
||||
else:
|
||||
# Full update: sorting, removal/addition, reorganization
|
||||
games_list = self.filtered_games if self.filtered_games else self.games
|
||||
favorites = read_favorites()
|
||||
sort_method = read_sort_method()
|
||||
|
||||
# Batch layout updates (extended scope)
|
||||
self.gamesListWidget.setUpdatesEnabled(False)
|
||||
if self.gamesListLayout is not None:
|
||||
self.gamesListLayout.setEnabled(False) # Disable layout during batch
|
||||
|
||||
try:
|
||||
# Optimized sorting: Partition favorites first, then sort subgroups
|
||||
def partition_sort_key(game):
|
||||
name = game[0]
|
||||
is_fav = name in favorites
|
||||
fav_order = 0 if is_fav else 1
|
||||
if sort_method == "playtime":
|
||||
return (fav_order, -game[11] if game[11] else 0, -game[10] if game[10] else 0)
|
||||
elif sort_method == "alphabetical":
|
||||
return (fav_order, name.lower())
|
||||
elif sort_method == "favorites":
|
||||
return (fav_order,)
|
||||
else:
|
||||
return (fav_order, -game[10] if game[10] else 0, -game[11] if game[11] else 0)
|
||||
|
||||
# Quick partition: Sort favorites and non-favorites separately, then merge
|
||||
fav_games = [g for g in games_list if g[0] in favorites]
|
||||
non_fav_games = [g for g in games_list if g[0] not in favorites]
|
||||
sorted_fav = sorted(fav_games, key=partition_sort_key)
|
||||
sorted_non_fav = sorted(non_fav_games, key=partition_sort_key)
|
||||
sorted_games = sorted_fav + sorted_non_fav
|
||||
|
||||
# Build set of current game keys for faster lookup
|
||||
current_game_keys = {(game[0], game[4]) for game in sorted_games}
|
||||
|
||||
# Remove cards that no longer exist (batch)
|
||||
cards_to_remove = []
|
||||
for card_key in list(self.game_card_cache.keys()):
|
||||
if card_key not in current_game_keys:
|
||||
cards_to_remove.append(card_key)
|
||||
|
||||
for card_key in cards_to_remove:
|
||||
card = self.game_card_cache.pop(card_key)
|
||||
if self.gamesListLayout is not None:
|
||||
self.gamesListLayout.removeWidget(card)
|
||||
self.pending_deletions.append(card) # Defer
|
||||
if card_key in self.pending_images:
|
||||
del self.pending_images[card_key]
|
||||
|
||||
# Track current layout order (only if dirty/full update needed)
|
||||
if self.dirty and self.gamesListLayout is not None:
|
||||
current_layout_order = []
|
||||
for i in range(self.gamesListLayout.count()):
|
||||
item = self.gamesListLayout.itemAt(i)
|
||||
if item is not None:
|
||||
widget = item.widget()
|
||||
if widget:
|
||||
for key, card in self.game_card_cache.items():
|
||||
if card == widget:
|
||||
current_layout_order.append(key)
|
||||
break
|
||||
else:
|
||||
current_layout_order = None # Skip reorg if not dirty
|
||||
|
||||
new_card_order = []
|
||||
cards_to_add = []
|
||||
|
||||
for game_data in sorted_games:
|
||||
game_name = game_data[0]
|
||||
exec_line = game_data[4]
|
||||
game_key = (game_name, exec_line)
|
||||
should_be_visible = not search_text or search_text in game_name.lower()
|
||||
|
||||
if game_key in self.game_card_cache:
|
||||
card = self.game_card_cache[game_key]
|
||||
if card.isVisible() != should_be_visible:
|
||||
card.setVisible(should_be_visible)
|
||||
new_card_order.append(game_key)
|
||||
else:
|
||||
if self.context_menu_manager is None:
|
||||
continue
|
||||
|
||||
card = self._create_game_card(game_data)
|
||||
self.game_card_cache[game_key] = card
|
||||
card.setVisible(should_be_visible)
|
||||
new_card_order.append(game_key)
|
||||
cards_to_add.append((game_key, card))
|
||||
|
||||
# Only reorganize if order changed AND dirty
|
||||
if self.dirty and self.gamesListLayout is not None and (current_layout_order is None or new_card_order != current_layout_order):
|
||||
# Remove all widgets from layout (batch)
|
||||
while self.gamesListLayout.count():
|
||||
self.gamesListLayout.takeAt(0)
|
||||
|
||||
# Add widgets in new order (batch)
|
||||
for game_key in new_card_order:
|
||||
card = self.game_card_cache[game_key]
|
||||
self.gamesListLayout.addWidget(card)
|
||||
|
||||
self.dirty = False # Reset flag
|
||||
|
||||
# Deferred deletions (run in timer to avoid stack overflow)
|
||||
if self.pending_deletions:
|
||||
QTimer.singleShot(0, lambda: self._flush_deletions())
|
||||
|
||||
# Load visible images for new cards only
|
||||
if cards_to_add:
|
||||
self.load_visible_images()
|
||||
|
||||
finally:
|
||||
if self.gamesListLayout is not None:
|
||||
self.gamesListLayout.setEnabled(True)
|
||||
self.gamesListWidget.setUpdatesEnabled(True)
|
||||
if self.gamesListLayout is not None:
|
||||
self.gamesListLayout.update()
|
||||
self.gamesListWidget.updateGeometry()
|
||||
self.main_window._last_card_width = self.card_width
|
||||
|
||||
self.is_filtering = False # Reset flag in any case
|
||||
|
||||
def _apply_filter_visibility(self, search_text: str):
|
||||
"""Applies visibility to cards based on search, without changing the layout."""
|
||||
visible_count = 0
|
||||
for game_key, card in self.game_card_cache.items():
|
||||
game_name = card.name # Assume GameCard has 'name' attribute
|
||||
should_be_visible = not search_text or search_text in game_name.lower()
|
||||
if card.isVisible() != should_be_visible:
|
||||
card.setVisible(should_be_visible)
|
||||
if should_be_visible:
|
||||
visible_count += 1
|
||||
# Load image only for newly visible cards
|
||||
if game_key in self.pending_images:
|
||||
cover_path, width, height, callback = self.pending_images.pop(game_key)
|
||||
load_pixmap_async(cover_path, width, height, callback)
|
||||
|
||||
# Force geometry update so FlowLayout accounts for hidden widgets
|
||||
if self.gamesListLayout is not None:
|
||||
self.gamesListLayout.update()
|
||||
if self.gamesListWidget is not None:
|
||||
self.gamesListWidget.updateGeometry()
|
||||
self.main_window._last_card_width = self.card_width
|
||||
|
||||
# If search is empty, load images for visible ones
|
||||
if not search_text:
|
||||
self.load_visible_images()
|
||||
|
||||
def _create_game_card(self, game_data: tuple) -> GameCard:
|
||||
"""Creates a new game card with all necessary connections."""
|
||||
card = GameCard(
|
||||
*game_data,
|
||||
select_callback=self.main_window.openGameDetailPage,
|
||||
theme=self.theme,
|
||||
card_width=self.card_width,
|
||||
context_menu_manager=self.context_menu_manager
|
||||
)
|
||||
|
||||
card.hoverChanged.connect(self._on_card_hovered)
|
||||
card.focusChanged.connect(self._on_card_focused)
|
||||
|
||||
if self.context_menu_manager:
|
||||
card.editShortcutRequested.connect(self.context_menu_manager.edit_game_shortcut)
|
||||
card.deleteGameRequested.connect(self.context_menu_manager.delete_game)
|
||||
card.addToMenuRequested.connect(self.context_menu_manager.add_to_menu)
|
||||
card.removeFromMenuRequested.connect(self.context_menu_manager.remove_from_menu)
|
||||
card.addToDesktopRequested.connect(self.context_menu_manager.add_to_desktop)
|
||||
card.removeFromDesktopRequested.connect(self.context_menu_manager.remove_from_desktop)
|
||||
card.addToSteamRequested.connect(self.context_menu_manager.add_to_steam)
|
||||
card.removeFromSteamRequested.connect(self.context_menu_manager.remove_from_steam)
|
||||
card.openGameFolderRequested.connect(self.context_menu_manager.open_game_folder)
|
||||
|
||||
return card
|
||||
|
||||
def _flush_deletions(self):
|
||||
"""Delete pending widgets off the main update cycle."""
|
||||
for card in list(self.pending_deletions):
|
||||
card.deleteLater()
|
||||
self.pending_deletions.remove(card)
|
||||
|
||||
def clear_layout(self, layout):
|
||||
"""Clears all widgets from the layout."""
|
||||
if layout is None:
|
||||
return
|
||||
while layout.count():
|
||||
child = layout.takeAt(0)
|
||||
if child.widget():
|
||||
widget = child.widget()
|
||||
for key, card in list(self.game_card_cache.items()):
|
||||
if card == widget:
|
||||
del self.game_card_cache[key]
|
||||
if key in self.pending_images:
|
||||
del self.pending_images[key]
|
||||
widget.deleteLater()
|
||||
|
||||
def set_games(self, games: list[tuple]):
|
||||
"""Sets the games list and updates the filtered games."""
|
||||
self.games = games
|
||||
self.filtered_games = self.games
|
||||
self.dirty = True # Full resort needed
|
||||
self.update_game_grid()
|
||||
|
||||
def add_game_incremental(self, game_data: tuple):
|
||||
"""Add a single game without full reload."""
|
||||
self.games.append(game_data)
|
||||
self.filtered_games.append(game_data) # Assume no filter active; adjust if needed
|
||||
self.dirty = True
|
||||
self.update_game_grid()
|
||||
|
||||
def remove_game_incremental(self, game_name: str, exec_line: str):
|
||||
"""Remove a single game without full reload."""
|
||||
key = (game_name, exec_line)
|
||||
self.games = [g for g in self.games if (g[0], g[4]) != key]
|
||||
self.filtered_games = [g for g in self.filtered_games if (g[0], g[4]) != key]
|
||||
if key in self.game_card_cache and self.gamesListLayout is not None:
|
||||
card = self.game_card_cache.pop(key)
|
||||
self.gamesListLayout.removeWidget(card)
|
||||
self.pending_deletions.append(card) # Defer deleteLater
|
||||
if key in self.pending_images:
|
||||
del self.pending_images[key]
|
||||
self.dirty = True
|
||||
self.update_game_grid()
|
||||
|
||||
def filter_games_delayed(self):
|
||||
"""Filters games based on search text and updates the grid."""
|
||||
self.update_game_grid(is_filter=True)
|
@@ -597,6 +597,9 @@ class InputManager(QObject):
|
||||
def handle_dpad_slot(self, code: int, value: int, current_time: float) -> None:
|
||||
if not self._gamepad_handling_enabled:
|
||||
return
|
||||
if not hasattr(self._parent, 'gamesListWidget') or self._parent.gamesListWidget is None:
|
||||
logger.error("gamesListWidget not available yet, skipping D-pad navigation")
|
||||
return
|
||||
try:
|
||||
|
||||
app = QApplication.instance()
|
||||
|
@@ -9,7 +9,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: PROJECT VERSION\n"
|
||||
"Report-Msgid-Bugs-To: EMAIL@ADDRESS\n"
|
||||
"POT-Creation-Date: 2025-09-13 11:51+0500\n"
|
||||
"POT-Creation-Date: 2025-10-06 17:57+0500\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language: de_DE\n"
|
||||
@@ -23,7 +23,7 @@ msgstr ""
|
||||
msgid "Error"
|
||||
msgstr ""
|
||||
|
||||
msgid "PortProton is not found"
|
||||
msgid "PortProton directory not found"
|
||||
msgstr ""
|
||||
|
||||
msgid "Remove from Favorites"
|
||||
@@ -155,7 +155,7 @@ msgid "Menu"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "No executable command in .desktop file for '{game_name}'"
|
||||
msgid "No executable command found in .desktop file for '{game_name}'"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
@@ -163,7 +163,7 @@ msgid "Failed to parse .desktop file for '{game_name}'"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to read .desktop file: {error}"
|
||||
msgid "Error reading .desktop file: {error}"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
@@ -191,6 +191,10 @@ msgstr ""
|
||||
msgid "Failed to delete custom data: {error}"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Added '{game_name}' successfully"
|
||||
msgstr ""
|
||||
|
||||
msgid "Game name and executable path are required"
|
||||
msgstr ""
|
||||
|
||||
@@ -264,6 +268,10 @@ msgstr ""
|
||||
msgid "Path: "
|
||||
msgstr ""
|
||||
|
||||
#, python-format
|
||||
msgid "Access denied: %s"
|
||||
msgstr ""
|
||||
|
||||
msgid "Edit Game"
|
||||
msgstr ""
|
||||
|
||||
@@ -378,13 +386,95 @@ msgstr ""
|
||||
msgid "Find Games ..."
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Added '{name}'"
|
||||
msgstr ""
|
||||
|
||||
msgid "Here you can configure automatic game installation..."
|
||||
msgstr ""
|
||||
|
||||
msgid "List of available emulators and their configuration..."
|
||||
msgstr ""
|
||||
|
||||
msgid "Various Wine parameters and versions..."
|
||||
msgid "Compatibility tool:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Prefix:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Wine Configuration"
|
||||
msgstr ""
|
||||
|
||||
msgid "Registry Editor"
|
||||
msgstr ""
|
||||
|
||||
msgid "Control Panel"
|
||||
msgstr ""
|
||||
|
||||
msgid "Task Manager"
|
||||
msgstr ""
|
||||
|
||||
msgid "Command Prompt"
|
||||
msgstr ""
|
||||
|
||||
msgid "Uninstaller"
|
||||
msgstr ""
|
||||
|
||||
msgid "Create Prefix Backup"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load Prefix Backup"
|
||||
msgstr ""
|
||||
|
||||
msgid "Delete Compatibility Tool"
|
||||
msgstr ""
|
||||
|
||||
msgid "Delete Prefix"
|
||||
msgstr ""
|
||||
|
||||
msgid "Clear Prefix"
|
||||
msgstr ""
|
||||
|
||||
msgid "Failed to start backup process."
|
||||
msgstr ""
|
||||
|
||||
msgid "Failed to start restore process."
|
||||
msgstr ""
|
||||
|
||||
msgid "Prefix backup completed."
|
||||
msgstr ""
|
||||
|
||||
msgid "Prefix backup failed."
|
||||
msgstr ""
|
||||
|
||||
msgid "Prefix restore completed."
|
||||
msgstr ""
|
||||
|
||||
msgid "Prefix restore failed."
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Are you sure you want to delete prefix '{}'?"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Prefix '{}' deleted."
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to delete prefix: {}"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Are you sure you want to delete compatibility tool '{}'?"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Compatibility tool '{}' deleted."
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to delete compatibility tool: {}"
|
||||
msgstr ""
|
||||
|
||||
msgid "Main PortProton parameters..."
|
||||
@@ -456,21 +546,6 @@ msgstr ""
|
||||
msgid "Gamepad haptic feedback:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Open Legendary Login"
|
||||
msgstr ""
|
||||
|
||||
msgid "Legendary Authentication:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Enter Legendary Authorization Code"
|
||||
msgstr ""
|
||||
|
||||
msgid "Authorization Code:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Submit Code"
|
||||
msgstr ""
|
||||
|
||||
msgid "Save Settings"
|
||||
msgstr ""
|
||||
|
||||
@@ -480,28 +555,6 @@ msgstr ""
|
||||
msgid "Clear Cache"
|
||||
msgstr ""
|
||||
|
||||
msgid "Opened Legendary login page in browser"
|
||||
msgstr ""
|
||||
|
||||
msgid "Failed to open Legendary login page"
|
||||
msgstr ""
|
||||
|
||||
msgid "Please enter an authorization code"
|
||||
msgstr ""
|
||||
|
||||
msgid "Successfully authenticated with Legendary"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Legendary authentication failed: {0}"
|
||||
msgstr ""
|
||||
|
||||
msgid "Legendary executable not found"
|
||||
msgstr ""
|
||||
|
||||
msgid "Unexpected error during authentication"
|
||||
msgstr ""
|
||||
|
||||
msgid "Confirm Reset"
|
||||
msgstr ""
|
||||
|
||||
|
@@ -9,7 +9,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: PROJECT VERSION\n"
|
||||
"Report-Msgid-Bugs-To: EMAIL@ADDRESS\n"
|
||||
"POT-Creation-Date: 2025-09-13 11:51+0500\n"
|
||||
"POT-Creation-Date: 2025-10-06 17:57+0500\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language: es_ES\n"
|
||||
@@ -23,7 +23,7 @@ msgstr ""
|
||||
msgid "Error"
|
||||
msgstr ""
|
||||
|
||||
msgid "PortProton is not found"
|
||||
msgid "PortProton directory not found"
|
||||
msgstr ""
|
||||
|
||||
msgid "Remove from Favorites"
|
||||
@@ -155,7 +155,7 @@ msgid "Menu"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "No executable command in .desktop file for '{game_name}'"
|
||||
msgid "No executable command found in .desktop file for '{game_name}'"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
@@ -163,7 +163,7 @@ msgid "Failed to parse .desktop file for '{game_name}'"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to read .desktop file: {error}"
|
||||
msgid "Error reading .desktop file: {error}"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
@@ -191,6 +191,10 @@ msgstr ""
|
||||
msgid "Failed to delete custom data: {error}"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Added '{game_name}' successfully"
|
||||
msgstr ""
|
||||
|
||||
msgid "Game name and executable path are required"
|
||||
msgstr ""
|
||||
|
||||
@@ -264,6 +268,10 @@ msgstr ""
|
||||
msgid "Path: "
|
||||
msgstr ""
|
||||
|
||||
#, python-format
|
||||
msgid "Access denied: %s"
|
||||
msgstr ""
|
||||
|
||||
msgid "Edit Game"
|
||||
msgstr ""
|
||||
|
||||
@@ -378,13 +386,95 @@ msgstr ""
|
||||
msgid "Find Games ..."
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Added '{name}'"
|
||||
msgstr ""
|
||||
|
||||
msgid "Here you can configure automatic game installation..."
|
||||
msgstr ""
|
||||
|
||||
msgid "List of available emulators and their configuration..."
|
||||
msgstr ""
|
||||
|
||||
msgid "Various Wine parameters and versions..."
|
||||
msgid "Compatibility tool:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Prefix:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Wine Configuration"
|
||||
msgstr ""
|
||||
|
||||
msgid "Registry Editor"
|
||||
msgstr ""
|
||||
|
||||
msgid "Control Panel"
|
||||
msgstr ""
|
||||
|
||||
msgid "Task Manager"
|
||||
msgstr ""
|
||||
|
||||
msgid "Command Prompt"
|
||||
msgstr ""
|
||||
|
||||
msgid "Uninstaller"
|
||||
msgstr ""
|
||||
|
||||
msgid "Create Prefix Backup"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load Prefix Backup"
|
||||
msgstr ""
|
||||
|
||||
msgid "Delete Compatibility Tool"
|
||||
msgstr ""
|
||||
|
||||
msgid "Delete Prefix"
|
||||
msgstr ""
|
||||
|
||||
msgid "Clear Prefix"
|
||||
msgstr ""
|
||||
|
||||
msgid "Failed to start backup process."
|
||||
msgstr ""
|
||||
|
||||
msgid "Failed to start restore process."
|
||||
msgstr ""
|
||||
|
||||
msgid "Prefix backup completed."
|
||||
msgstr ""
|
||||
|
||||
msgid "Prefix backup failed."
|
||||
msgstr ""
|
||||
|
||||
msgid "Prefix restore completed."
|
||||
msgstr ""
|
||||
|
||||
msgid "Prefix restore failed."
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Are you sure you want to delete prefix '{}'?"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Prefix '{}' deleted."
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to delete prefix: {}"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Are you sure you want to delete compatibility tool '{}'?"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Compatibility tool '{}' deleted."
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to delete compatibility tool: {}"
|
||||
msgstr ""
|
||||
|
||||
msgid "Main PortProton parameters..."
|
||||
@@ -456,21 +546,6 @@ msgstr ""
|
||||
msgid "Gamepad haptic feedback:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Open Legendary Login"
|
||||
msgstr ""
|
||||
|
||||
msgid "Legendary Authentication:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Enter Legendary Authorization Code"
|
||||
msgstr ""
|
||||
|
||||
msgid "Authorization Code:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Submit Code"
|
||||
msgstr ""
|
||||
|
||||
msgid "Save Settings"
|
||||
msgstr ""
|
||||
|
||||
@@ -480,28 +555,6 @@ msgstr ""
|
||||
msgid "Clear Cache"
|
||||
msgstr ""
|
||||
|
||||
msgid "Opened Legendary login page in browser"
|
||||
msgstr ""
|
||||
|
||||
msgid "Failed to open Legendary login page"
|
||||
msgstr ""
|
||||
|
||||
msgid "Please enter an authorization code"
|
||||
msgstr ""
|
||||
|
||||
msgid "Successfully authenticated with Legendary"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Legendary authentication failed: {0}"
|
||||
msgstr ""
|
||||
|
||||
msgid "Legendary executable not found"
|
||||
msgstr ""
|
||||
|
||||
msgid "Unexpected error during authentication"
|
||||
msgstr ""
|
||||
|
||||
msgid "Confirm Reset"
|
||||
msgstr ""
|
||||
|
||||
|
@@ -9,7 +9,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: PortProtonQt 0.1.1\n"
|
||||
"Report-Msgid-Bugs-To: EMAIL@ADDRESS\n"
|
||||
"POT-Creation-Date: 2025-09-13 11:51+0500\n"
|
||||
"POT-Creation-Date: 2025-10-06 17:57+0500\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -21,7 +21,7 @@ msgstr ""
|
||||
msgid "Error"
|
||||
msgstr ""
|
||||
|
||||
msgid "PortProton is not found"
|
||||
msgid "PortProton directory not found"
|
||||
msgstr ""
|
||||
|
||||
msgid "Remove from Favorites"
|
||||
@@ -153,7 +153,7 @@ msgid "Menu"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "No executable command in .desktop file for '{game_name}'"
|
||||
msgid "No executable command found in .desktop file for '{game_name}'"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
@@ -161,7 +161,7 @@ msgid "Failed to parse .desktop file for '{game_name}'"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to read .desktop file: {error}"
|
||||
msgid "Error reading .desktop file: {error}"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
@@ -189,6 +189,10 @@ msgstr ""
|
||||
msgid "Failed to delete custom data: {error}"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Added '{game_name}' successfully"
|
||||
msgstr ""
|
||||
|
||||
msgid "Game name and executable path are required"
|
||||
msgstr ""
|
||||
|
||||
@@ -262,6 +266,10 @@ msgstr ""
|
||||
msgid "Path: "
|
||||
msgstr ""
|
||||
|
||||
#, python-format
|
||||
msgid "Access denied: %s"
|
||||
msgstr ""
|
||||
|
||||
msgid "Edit Game"
|
||||
msgstr ""
|
||||
|
||||
@@ -376,13 +384,95 @@ msgstr ""
|
||||
msgid "Find Games ..."
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Added '{name}'"
|
||||
msgstr ""
|
||||
|
||||
msgid "Here you can configure automatic game installation..."
|
||||
msgstr ""
|
||||
|
||||
msgid "List of available emulators and their configuration..."
|
||||
msgstr ""
|
||||
|
||||
msgid "Various Wine parameters and versions..."
|
||||
msgid "Compatibility tool:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Prefix:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Wine Configuration"
|
||||
msgstr ""
|
||||
|
||||
msgid "Registry Editor"
|
||||
msgstr ""
|
||||
|
||||
msgid "Control Panel"
|
||||
msgstr ""
|
||||
|
||||
msgid "Task Manager"
|
||||
msgstr ""
|
||||
|
||||
msgid "Command Prompt"
|
||||
msgstr ""
|
||||
|
||||
msgid "Uninstaller"
|
||||
msgstr ""
|
||||
|
||||
msgid "Create Prefix Backup"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load Prefix Backup"
|
||||
msgstr ""
|
||||
|
||||
msgid "Delete Compatibility Tool"
|
||||
msgstr ""
|
||||
|
||||
msgid "Delete Prefix"
|
||||
msgstr ""
|
||||
|
||||
msgid "Clear Prefix"
|
||||
msgstr ""
|
||||
|
||||
msgid "Failed to start backup process."
|
||||
msgstr ""
|
||||
|
||||
msgid "Failed to start restore process."
|
||||
msgstr ""
|
||||
|
||||
msgid "Prefix backup completed."
|
||||
msgstr ""
|
||||
|
||||
msgid "Prefix backup failed."
|
||||
msgstr ""
|
||||
|
||||
msgid "Prefix restore completed."
|
||||
msgstr ""
|
||||
|
||||
msgid "Prefix restore failed."
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Are you sure you want to delete prefix '{}'?"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Prefix '{}' deleted."
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to delete prefix: {}"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Are you sure you want to delete compatibility tool '{}'?"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Compatibility tool '{}' deleted."
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to delete compatibility tool: {}"
|
||||
msgstr ""
|
||||
|
||||
msgid "Main PortProton parameters..."
|
||||
@@ -454,21 +544,6 @@ msgstr ""
|
||||
msgid "Gamepad haptic feedback:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Open Legendary Login"
|
||||
msgstr ""
|
||||
|
||||
msgid "Legendary Authentication:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Enter Legendary Authorization Code"
|
||||
msgstr ""
|
||||
|
||||
msgid "Authorization Code:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Submit Code"
|
||||
msgstr ""
|
||||
|
||||
msgid "Save Settings"
|
||||
msgstr ""
|
||||
|
||||
@@ -478,28 +553,6 @@ msgstr ""
|
||||
msgid "Clear Cache"
|
||||
msgstr ""
|
||||
|
||||
msgid "Opened Legendary login page in browser"
|
||||
msgstr ""
|
||||
|
||||
msgid "Failed to open Legendary login page"
|
||||
msgstr ""
|
||||
|
||||
msgid "Please enter an authorization code"
|
||||
msgstr ""
|
||||
|
||||
msgid "Successfully authenticated with Legendary"
|
||||
msgstr ""
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Legendary authentication failed: {0}"
|
||||
msgstr ""
|
||||
|
||||
msgid "Legendary executable not found"
|
||||
msgstr ""
|
||||
|
||||
msgid "Unexpected error during authentication"
|
||||
msgstr ""
|
||||
|
||||
msgid "Confirm Reset"
|
||||
msgstr ""
|
||||
|
||||
|
@@ -9,8 +9,8 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: PROJECT VERSION\n"
|
||||
"Report-Msgid-Bugs-To: EMAIL@ADDRESS\n"
|
||||
"POT-Creation-Date: 2025-09-13 11:51+0500\n"
|
||||
"PO-Revision-Date: 2025-09-13 11:47+0500\n"
|
||||
"POT-Creation-Date: 2025-10-06 17:57+0500\n"
|
||||
"PO-Revision-Date: 2025-10-06 17:57+0500\n"
|
||||
"Last-Translator: \n"
|
||||
"Language: ru_RU\n"
|
||||
"Language-Team: ru_RU <LL@li.org>\n"
|
||||
@@ -24,8 +24,8 @@ msgstr ""
|
||||
msgid "Error"
|
||||
msgstr "Ошибка"
|
||||
|
||||
msgid "PortProton is not found"
|
||||
msgstr "PortProton не найден"
|
||||
msgid "PortProton directory not found"
|
||||
msgstr "Не найден каталог PortProton"
|
||||
|
||||
msgid "Remove from Favorites"
|
||||
msgstr "Удалить из Избранного"
|
||||
@@ -158,16 +158,16 @@ msgid "Menu"
|
||||
msgstr "Меню"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "No executable command in .desktop file for '{game_name}'"
|
||||
msgstr "В файле .desktop для '{game_name}' отсутствует исполняемая команда"
|
||||
msgid "No executable command found in .desktop file for '{game_name}'"
|
||||
msgstr "В файле .desktop не найдена исполняемая команда для '{game_name}'"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to parse .desktop file for '{game_name}'"
|
||||
msgstr "Не удалось разобрать файл .desktop для '{game_name}'"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to read .desktop file: {error}"
|
||||
msgstr "Не удалось прочитать файл .desktop: {error}"
|
||||
msgid "Error reading .desktop file: {error}"
|
||||
msgstr "Ошибка при чтении файла .desktop: {error}"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "No .desktop file found for '{game_name}'"
|
||||
@@ -196,6 +196,10 @@ msgstr "'{game_name}' был(а) успешно удалён(а)"
|
||||
msgid "Failed to delete custom data: {error}"
|
||||
msgstr "Не удалось удалить пользовательские данные: {error}"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Added '{game_name}' successfully"
|
||||
msgstr "'{game_name}' успешно добавлен(а)"
|
||||
|
||||
msgid "Game name and executable path are required"
|
||||
msgstr "Требуются название игры и путь к исполняемому файлу"
|
||||
|
||||
@@ -271,6 +275,10 @@ msgstr "Выбрать"
|
||||
msgid "Path: "
|
||||
msgstr "Путь: "
|
||||
|
||||
#, python-format
|
||||
msgid "Access denied: %s"
|
||||
msgstr "Доступ запрещён: %s"
|
||||
|
||||
msgid "Edit Game"
|
||||
msgstr "Редактировать игру"
|
||||
|
||||
@@ -370,7 +378,6 @@ msgstr "Темы"
|
||||
msgid "Back"
|
||||
msgstr "Назад"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Fullscreen"
|
||||
msgstr "Полный экран"
|
||||
|
||||
@@ -386,14 +393,96 @@ msgstr "Игровая библиотека"
|
||||
msgid "Find Games ..."
|
||||
msgstr "Найти игры..."
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Added '{name}'"
|
||||
msgstr "'{name}' добавлен(а)"
|
||||
|
||||
msgid "Here you can configure automatic game installation..."
|
||||
msgstr "Здесь можно настроить автоматическую установку игр..."
|
||||
|
||||
msgid "List of available emulators and their configuration..."
|
||||
msgstr "Список доступных эмуляторов и их настройка..."
|
||||
|
||||
msgid "Various Wine parameters and versions..."
|
||||
msgstr "Различные параметры и версии wine..."
|
||||
msgid "Compatibility tool:"
|
||||
msgstr "Инструмент совместимости:"
|
||||
|
||||
msgid "Prefix:"
|
||||
msgstr "Префикс:"
|
||||
|
||||
msgid "Wine Configuration"
|
||||
msgstr "Конфигурация Wine"
|
||||
|
||||
msgid "Registry Editor"
|
||||
msgstr "Редактор реестра"
|
||||
|
||||
msgid "Control Panel"
|
||||
msgstr "Панель управления"
|
||||
|
||||
msgid "Task Manager"
|
||||
msgstr "Диспетчер задач"
|
||||
|
||||
msgid "Command Prompt"
|
||||
msgstr "Командная строка"
|
||||
|
||||
msgid "Uninstaller"
|
||||
msgstr "Удаление программ"
|
||||
|
||||
msgid "Create Prefix Backup"
|
||||
msgstr "Создать резервную копию префикса"
|
||||
|
||||
msgid "Load Prefix Backup"
|
||||
msgstr "Загрузить резервную копию префикса"
|
||||
|
||||
msgid "Delete Compatibility Tool"
|
||||
msgstr "Удалить Инструмент совместимости"
|
||||
|
||||
msgid "Delete Prefix"
|
||||
msgstr "Удалить Префикс"
|
||||
|
||||
msgid "Clear Prefix"
|
||||
msgstr "Очистить Префикс"
|
||||
|
||||
msgid "Failed to start backup process."
|
||||
msgstr "Не удалось запустить процесс резервного копирования."
|
||||
|
||||
msgid "Failed to start restore process."
|
||||
msgstr "Не удалось запустить процесс восстановления."
|
||||
|
||||
msgid "Prefix backup completed."
|
||||
msgstr "Резервное копирование префикса завершено."
|
||||
|
||||
msgid "Prefix backup failed."
|
||||
msgstr "Сбой резервного копирования префикса."
|
||||
|
||||
msgid "Prefix restore completed."
|
||||
msgstr "Восстановление префикса завершено."
|
||||
|
||||
msgid "Prefix restore failed."
|
||||
msgstr "Восстановление префикса не удалось."
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Are you sure you want to delete prefix '{}'?"
|
||||
msgstr "Вы уверены, что хотите удалить префикс «{}»?"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Prefix '{}' deleted."
|
||||
msgstr "Префикс «{}» удален."
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to delete prefix: {}"
|
||||
msgstr "Не удалось удалить префикс: {}"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Are you sure you want to delete compatibility tool '{}'?"
|
||||
msgstr "Вы уверены, что хотите удалить инструмент совместимости «{}»?"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Compatibility tool '{}' deleted."
|
||||
msgstr "Инструмент совместимости «{}» удален."
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Failed to delete compatibility tool: {}"
|
||||
msgstr "Не удалось удалить инструмент совместимости: {}"
|
||||
|
||||
msgid "Main PortProton parameters..."
|
||||
msgstr "Основные параметры PortProton..."
|
||||
@@ -464,21 +553,6 @@ msgstr "Тактильная отдача на геймпаде"
|
||||
msgid "Gamepad haptic feedback:"
|
||||
msgstr "Тактильная отдача на геймпаде:"
|
||||
|
||||
msgid "Open Legendary Login"
|
||||
msgstr "Открыть браузер для входа в Legendary"
|
||||
|
||||
msgid "Legendary Authentication:"
|
||||
msgstr "Авторизация в Legendary:"
|
||||
|
||||
msgid "Enter Legendary Authorization Code"
|
||||
msgstr "Введите код авторизации Legendary"
|
||||
|
||||
msgid "Authorization Code:"
|
||||
msgstr "Код авторизации:"
|
||||
|
||||
msgid "Submit Code"
|
||||
msgstr "Отправить код"
|
||||
|
||||
msgid "Save Settings"
|
||||
msgstr "Сохранить настройки"
|
||||
|
||||
@@ -488,28 +562,6 @@ msgstr "Сбросить настройки"
|
||||
msgid "Clear Cache"
|
||||
msgstr "Очистить кэш"
|
||||
|
||||
msgid "Opened Legendary login page in browser"
|
||||
msgstr "Открытие страницы входа в Legendary в браузере"
|
||||
|
||||
msgid "Failed to open Legendary login page"
|
||||
msgstr "Не удалось открыть страницу входа в Legendary"
|
||||
|
||||
msgid "Please enter an authorization code"
|
||||
msgstr "Пожалуйста, введите код авторизации"
|
||||
|
||||
msgid "Successfully authenticated with Legendary"
|
||||
msgstr "Успешная аутентификация в Legendary"
|
||||
|
||||
#, python-brace-format
|
||||
msgid "Legendary authentication failed: {0}"
|
||||
msgstr "Не удалось выполнить аутентификацию Legendary: {0}"
|
||||
|
||||
msgid "Legendary executable not found"
|
||||
msgstr "Не найден исполняемый файл Legendary"
|
||||
|
||||
msgid "Unexpected error during authentication"
|
||||
msgstr "Неожиданная ошибка при аутентификации"
|
||||
|
||||
msgid "Confirm Reset"
|
||||
msgstr "Подтвердите удаление"
|
||||
|
||||
|
@@ -10,7 +10,7 @@ from portprotonqt.logger import get_logger
|
||||
from portprotonqt.dialogs import AddGameDialog, FileExplorer
|
||||
from portprotonqt.game_card import GameCard
|
||||
from portprotonqt.animations import DetailPageAnimations
|
||||
from portprotonqt.custom_widgets import FlowLayout, ClickableLabel, AutoSizeButton, NavLabel
|
||||
from portprotonqt.custom_widgets import ClickableLabel, AutoSizeButton, NavLabel
|
||||
from portprotonqt.portproton_api import PortProtonAPI
|
||||
from portprotonqt.input_manager import InputManager
|
||||
from portprotonqt.context_menu_manager import ContextMenuManager, CustomLineEdit
|
||||
@@ -34,10 +34,12 @@ from portprotonqt.localization import _, get_egs_language, read_metadata_transla
|
||||
from portprotonqt.howlongtobeat_api import HowLongToBeat
|
||||
from portprotonqt.downloader import Downloader
|
||||
from portprotonqt.tray_manager import TrayManager
|
||||
from portprotonqt.game_library_manager import GameLibraryManager
|
||||
|
||||
from PySide6.QtWidgets import (QLineEdit, QMainWindow, QStatusBar, QWidget, QVBoxLayout, QLabel, QHBoxLayout, QStackedWidget, QComboBox, QScrollArea, QSlider,
|
||||
QDialog, QFormLayout, QFrame, QGraphicsDropShadowEffect, QMessageBox, QApplication, QPushButton, QProgressBar, QCheckBox, QSizePolicy)
|
||||
from PySide6.QtCore import Qt, QAbstractAnimation, QUrl, Signal, QTimer, Slot
|
||||
|
||||
from PySide6.QtWidgets import (QLineEdit, QMainWindow, QStatusBar, QWidget, QVBoxLayout, QLabel, QHBoxLayout, QStackedWidget, QComboBox,
|
||||
QDialog, QFormLayout, QFrame, QGraphicsDropShadowEffect, QMessageBox, QApplication, QPushButton, QProgressBar, QCheckBox, QSizePolicy, QGridLayout)
|
||||
from PySide6.QtCore import Qt, QAbstractAnimation, QUrl, Signal, QTimer, Slot, QProcess
|
||||
from PySide6.QtGui import QIcon, QPixmap, QColor, QDesktopServices
|
||||
from typing import cast
|
||||
from collections.abc import Callable
|
||||
@@ -47,14 +49,12 @@ from datetime import datetime
|
||||
logger = get_logger(__name__)
|
||||
|
||||
class MainWindow(QMainWindow):
|
||||
"""Main window of PortProtonQt."""
|
||||
games_loaded = Signal(list)
|
||||
update_progress = Signal(int) # Signal to update progress bar
|
||||
update_status_message = Signal(str, int) # Signal to update status message
|
||||
update_progress = Signal(int)
|
||||
update_status_message = Signal(str, int)
|
||||
|
||||
def __init__(self, app_name: str):
|
||||
super().__init__()
|
||||
# Создаём менеджер тем и читаем, какая тема выбрана
|
||||
self.theme_manager = ThemeManager()
|
||||
self.is_exiting = False
|
||||
selected_theme = read_theme_from_config()
|
||||
@@ -62,50 +62,50 @@ class MainWindow(QMainWindow):
|
||||
self.theme = self.theme_manager.apply_theme(selected_theme)
|
||||
self.tray_manager = TrayManager(self, app_name, self.current_theme_name)
|
||||
self.card_width = read_card_size()
|
||||
self._last_card_width = self.card_width
|
||||
self.setWindowTitle(app_name)
|
||||
self.setMinimumSize(800, 600)
|
||||
|
||||
self.games = []
|
||||
self.filtered_games = self.games
|
||||
self.game_processes = []
|
||||
self.target_exe = None
|
||||
self.current_running_button = None
|
||||
self.portproton_location = get_portproton_location()
|
||||
|
||||
self.game_library_manager = GameLibraryManager(self, self.theme, None)
|
||||
|
||||
self.context_menu_manager = ContextMenuManager(
|
||||
self,
|
||||
self.portproton_location,
|
||||
self.theme,
|
||||
self.loadGames,
|
||||
self.updateGameGrid
|
||||
self.game_library_manager
|
||||
)
|
||||
|
||||
self.game_library_manager.context_menu_manager = self.context_menu_manager
|
||||
|
||||
QApplication.setStyle("Fusion")
|
||||
self.setStyleSheet(self.theme.MAIN_WINDOW_STYLE)
|
||||
self.setAcceptDrops(True)
|
||||
self.current_exec_line = None
|
||||
self.currentDetailPage = None
|
||||
self.current_play_button = None
|
||||
self.current_focused_card = None
|
||||
self.current_focused_card: GameCard | None = None
|
||||
self.current_hovered_card: GameCard | None = None
|
||||
self.pending_games = []
|
||||
self.game_card_cache = {}
|
||||
self.pending_images = {}
|
||||
self.total_games = 0
|
||||
self.games_load_timer = QTimer(self)
|
||||
self.games_load_timer.setSingleShot(True)
|
||||
self.games_load_timer.timeout.connect(self.finalize_game_loading)
|
||||
self.games_loaded.connect(self.on_games_loaded)
|
||||
self.current_add_game_dialog = None
|
||||
self.current_hovered_card = None
|
||||
|
||||
# Добавляем таймер для дебаунсинга сохранения настроек
|
||||
self.settingsDebounceTimer = QTimer(self)
|
||||
self.settingsDebounceTimer.setSingleShot(True)
|
||||
self.settingsDebounceTimer.setInterval(300) # 300 мс задержка
|
||||
self.settingsDebounceTimer.setInterval(300)
|
||||
self.settingsDebounceTimer.timeout.connect(self.applySettingsDelayed)
|
||||
|
||||
read_time_config()
|
||||
# Set LEGENDARY_CONFIG_PATH to ~/.cache/PortProtonQt/legendary_cache
|
||||
self.legendary_config_path = os.path.join(
|
||||
os.getenv("XDG_CACHE_HOME", os.path.join(os.path.expanduser("~"), ".cache")),
|
||||
"PortProtonQt", "legendary_cache"
|
||||
@@ -144,7 +144,7 @@ class MainWindow(QMainWindow):
|
||||
headerLayout.setContentsMargins(0, 0, 0, 0)
|
||||
headerLayout.addStretch()
|
||||
|
||||
self.input_manager = InputManager(self)
|
||||
self.input_manager = InputManager(self) # type: ignore
|
||||
self.input_manager.button_pressed.connect(self.updateControlHints)
|
||||
self.input_manager.dpad_moved.connect(self.updateControlHints)
|
||||
|
||||
@@ -196,15 +196,13 @@ class MainWindow(QMainWindow):
|
||||
self.stackedWidget = QStackedWidget()
|
||||
mainLayout.addWidget(self.stackedWidget)
|
||||
|
||||
# Создаём все вкладки
|
||||
self.createInstalledTab() # вкладка 0
|
||||
self.createAutoInstallTab() # вкладка 1
|
||||
self.createEmulatorsTab() # вкладка 2
|
||||
self.createWineTab() # вкладка 3
|
||||
self.createPortProtonTab() # вкладка 4
|
||||
self.createThemeTab() # вкладка 5
|
||||
self.createInstalledTab()
|
||||
self.createAutoInstallTab()
|
||||
self.createEmulatorsTab()
|
||||
self.createWineTab()
|
||||
self.createPortProtonTab()
|
||||
self.createThemeTab()
|
||||
|
||||
# Подсказки управления
|
||||
self.controlHintsWidget = self.createControlHintsWidget()
|
||||
mainLayout.addWidget(self.controlHintsWidget)
|
||||
|
||||
@@ -222,6 +220,11 @@ class MainWindow(QMainWindow):
|
||||
else:
|
||||
self.showNormal()
|
||||
|
||||
def on_slider_released(self) -> None:
|
||||
"""Delegate to game library manager."""
|
||||
if hasattr(self, 'game_library_manager'):
|
||||
self.game_library_manager.on_slider_released()
|
||||
|
||||
def get_button_icon(self, action: str, gtype: GamepadType) -> str:
|
||||
"""Get the icon name for a specific action and gamepad type."""
|
||||
mappings = {
|
||||
@@ -298,12 +301,12 @@ class MainWindow(QMainWindow):
|
||||
def makeHint(icon_name: str, action_text: str, is_gamepad: bool, action: str | None = None,):
|
||||
container = QWidget()
|
||||
layout = QHBoxLayout(container)
|
||||
layout.setContentsMargins(0, 0, 0, 0)
|
||||
layout.setContentsMargins(0, 5, 0, 0)
|
||||
layout.setSpacing(6)
|
||||
|
||||
# иконка кнопки
|
||||
icon_label = QLabel()
|
||||
icon_label.setFixedSize(32, 32)
|
||||
icon_label.setFixedSize(26, 26)
|
||||
icon_label.setAlignment(Qt.AlignmentFlag.AlignCenter)
|
||||
|
||||
pixmap = QPixmap()
|
||||
@@ -316,7 +319,7 @@ class MainWindow(QMainWindow):
|
||||
|
||||
if not pixmap.isNull():
|
||||
icon_label.setPixmap(pixmap.scaled(
|
||||
32, 32,
|
||||
26, 26,
|
||||
Qt.AspectRatioMode.KeepAspectRatio,
|
||||
Qt.TransformationMode.SmoothTransformation
|
||||
))
|
||||
@@ -409,7 +412,7 @@ class MainWindow(QMainWindow):
|
||||
pixmap.load(str(icon_path))
|
||||
if not pixmap.isNull():
|
||||
icon_label.setPixmap(pixmap.scaled(
|
||||
32, 32,
|
||||
26, 26,
|
||||
Qt.AspectRatioMode.KeepAspectRatio,
|
||||
Qt.TransformationMode.SmoothTransformation
|
||||
))
|
||||
@@ -418,7 +421,7 @@ class MainWindow(QMainWindow):
|
||||
placeholder = self.theme_manager.get_theme_image("placeholder", self.current_theme_name)
|
||||
if placeholder:
|
||||
pixmap.load(str(placeholder))
|
||||
icon_label.setPixmap(pixmap.scaled(32, 32, Qt.AspectRatioMode.KeepAspectRatio, Qt.TransformationMode.SmoothTransformation))
|
||||
icon_label.setPixmap(pixmap.scaled(26, 26, Qt.AspectRatioMode.KeepAspectRatio, Qt.TransformationMode.SmoothTransformation))
|
||||
else:
|
||||
container.setVisible(False)
|
||||
else: # Keyboard hint
|
||||
@@ -429,31 +432,7 @@ class MainWindow(QMainWindow):
|
||||
|
||||
@Slot(list)
|
||||
def on_games_loaded(self, games: list[tuple]):
|
||||
self.games = games
|
||||
favorites = read_favorites()
|
||||
sort_method = read_sort_method()
|
||||
|
||||
# Sort by: favorites first, then descending playtime, then descending last launch
|
||||
if sort_method == "playtime":
|
||||
self.games.sort(key=lambda g: (0 if g[0] in favorites else 1, -g[11], -g[10]))
|
||||
|
||||
# Sort by: favorites first, then alphabetically by game name
|
||||
elif sort_method == "alphabetical":
|
||||
self.games.sort(key=lambda g: (0 if g[0] in favorites else 1, g[0].lower()))
|
||||
|
||||
# Sort by: favorites first, then leave the rest in their original order
|
||||
elif sort_method == "favorites":
|
||||
self.games.sort(key=lambda g: (0 if g[0] in favorites else 1))
|
||||
|
||||
# Sort by: favorites first, then descending last launch, then descending playtime
|
||||
elif sort_method == "last_launch":
|
||||
self.games.sort(key=lambda g: (0 if g[0] in favorites else 1, -g[10], -g[11]))
|
||||
|
||||
# Fallback: same as last_launch
|
||||
else:
|
||||
self.games.sort(key=lambda g: (0 if g[0] in favorites else 1, -g[10], -g[11]))
|
||||
|
||||
self.updateGameGrid()
|
||||
self.game_library_manager.set_games(games)
|
||||
self.progress_bar.setVisible(False)
|
||||
|
||||
def open_portproton_forum_topic(self, topic_name: str):
|
||||
@@ -466,65 +445,6 @@ class MainWindow(QMainWindow):
|
||||
url = QUrl(f"{base_url}t/{result}")
|
||||
QDesktopServices.openUrl(url)
|
||||
|
||||
def _on_card_focused(self, game_name: str, is_focused: bool):
|
||||
"""Обработчик сигнала focusChanged от GameCard."""
|
||||
card_key = None
|
||||
for key, card in self.game_card_cache.items():
|
||||
if card.name == game_name:
|
||||
card_key = key
|
||||
break
|
||||
|
||||
if not card_key:
|
||||
return
|
||||
|
||||
card = self.game_card_cache[card_key]
|
||||
|
||||
if is_focused:
|
||||
# Если карточка получила фокус
|
||||
if self.current_hovered_card and self.current_hovered_card != card:
|
||||
# Сбрасываем текущую hovered карточку
|
||||
self.current_hovered_card._hovered = False
|
||||
self.current_hovered_card.leaveEvent(None)
|
||||
self.current_hovered_card = None
|
||||
if self.current_focused_card and self.current_focused_card != card:
|
||||
# Сбрасываем текущую focused карточку
|
||||
self.current_focused_card._focused = False
|
||||
self.current_focused_card.clearFocus()
|
||||
self.current_focused_card = card
|
||||
else:
|
||||
# Если карточка потеряла фокус
|
||||
if self.current_focused_card == card:
|
||||
self.current_focused_card = None
|
||||
|
||||
def _on_card_hovered(self, game_name: str, is_hovered: bool):
|
||||
"""Обработчик сигнала hoverChanged от GameCard."""
|
||||
card_key = None
|
||||
for key, card in self.game_card_cache.items():
|
||||
if card.name == game_name:
|
||||
card_key = key
|
||||
break
|
||||
|
||||
if not card_key:
|
||||
return
|
||||
|
||||
card = self.game_card_cache[card_key]
|
||||
|
||||
if is_hovered:
|
||||
# Если мышь наведена на карточку
|
||||
if self.current_focused_card and self.current_focused_card != card:
|
||||
# Сбрасываем текущую focused карточку
|
||||
self.current_focused_card._focused = False
|
||||
self.current_focused_card.clearFocus()
|
||||
if self.current_hovered_card and self.current_hovered_card != card:
|
||||
# Сбрасываем предыдущую hovered карточку
|
||||
self.current_hovered_card._hovered = False
|
||||
self.current_hovered_card.leaveEvent(None)
|
||||
self.current_hovered_card = card
|
||||
else:
|
||||
# Если мышь покинула карточку
|
||||
if self.current_hovered_card == card:
|
||||
self.current_hovered_card = None
|
||||
|
||||
def loadGames(self):
|
||||
display_filter = read_display_filter()
|
||||
favorites = read_favorites()
|
||||
@@ -797,7 +717,7 @@ class MainWindow(QMainWindow):
|
||||
overlay = SystemOverlay(self, self.theme)
|
||||
overlay.exec()
|
||||
|
||||
def createSearchWidget(self) -> tuple[QWidget, QLineEdit]:
|
||||
def createSearchWidget(self) -> tuple[QWidget, CustomLineEdit]:
|
||||
self.container = QWidget()
|
||||
self.container.setStyleSheet(self.theme.CONTAINER_STYLE)
|
||||
layout = QHBoxLayout(self.container)
|
||||
@@ -823,88 +743,34 @@ class MainWindow(QMainWindow):
|
||||
self.searchEdit.setClearButtonEnabled(True)
|
||||
self.searchEdit.setStyleSheet(self.theme.SEARCH_EDIT_STYLE)
|
||||
|
||||
# Добавляем дебансирование для поиска
|
||||
self.searchEdit.textChanged.connect(self.startSearchDebounce)
|
||||
self.searchDebounceTimer = QTimer(self)
|
||||
self.searchDebounceTimer.setSingleShot(True)
|
||||
self.searchDebounceTimer.setInterval(300)
|
||||
self.searchDebounceTimer.timeout.connect(self.filterGamesDelayed)
|
||||
self.searchDebounceTimer.timeout.connect(self.on_search_changed)
|
||||
|
||||
layout.addWidget(self.searchEdit)
|
||||
return self.container, self.searchEdit
|
||||
|
||||
def on_search_text_changed(self, text: str):
|
||||
"""Search text change handler with debounce."""
|
||||
self.searchDebounceTimer.stop()
|
||||
self.searchDebounceTimer.start()
|
||||
|
||||
@Slot()
|
||||
def on_search_changed(self):
|
||||
"""Triggers filtering with delay."""
|
||||
if hasattr(self, 'game_library_manager'):
|
||||
self.game_library_manager.filter_games_delayed()
|
||||
|
||||
def startSearchDebounce(self, text):
|
||||
self.searchDebounceTimer.start()
|
||||
|
||||
def on_slider_released(self):
|
||||
self.card_width = self.sizeSlider.value()
|
||||
self.sizeSlider.setToolTip(f"{self.card_width} px")
|
||||
save_card_size(self.card_width)
|
||||
for card in self.game_card_cache.values():
|
||||
card.update_card_size(self.card_width)
|
||||
self.updateGameGrid()
|
||||
|
||||
def filterGamesDelayed(self):
|
||||
"""Filters games based on search text and updates the grid."""
|
||||
text = self.searchEdit.text().strip().lower()
|
||||
if text == "":
|
||||
self.filtered_games = self.games
|
||||
else:
|
||||
self.filtered_games = [game for game in self.games if text in game[0].lower()]
|
||||
self.updateGameGrid(self.filtered_games)
|
||||
|
||||
def createInstalledTab(self):
|
||||
self.gamesLibraryWidget = QWidget()
|
||||
self.gamesLibraryWidget.setStyleSheet(self.theme.LIBRARY_WIDGET_STYLE)
|
||||
layout = QVBoxLayout(self.gamesLibraryWidget)
|
||||
layout.setSpacing(15)
|
||||
|
||||
searchWidget, self.searchEdit = self.createSearchWidget()
|
||||
layout.addWidget(searchWidget)
|
||||
|
||||
scrollArea = QScrollArea()
|
||||
scrollArea.setWidgetResizable(True)
|
||||
scrollArea.setStyleSheet(self.theme.SCROLL_AREA_STYLE)
|
||||
|
||||
self.gamesListWidget = QWidget()
|
||||
self.gamesListWidget.setStyleSheet(self.theme.LIST_WIDGET_STYLE)
|
||||
self.gamesListLayout = FlowLayout(self.gamesListWidget)
|
||||
self.gamesListWidget.setLayout(self.gamesListLayout)
|
||||
|
||||
scrollArea.setWidget(self.gamesListWidget)
|
||||
layout.addWidget(scrollArea)
|
||||
|
||||
sliderLayout = QHBoxLayout()
|
||||
sliderLayout.addStretch()
|
||||
|
||||
# Слайдер
|
||||
self.sizeSlider = QSlider(Qt.Orientation.Horizontal)
|
||||
self.sizeSlider.setMinimum(200)
|
||||
self.sizeSlider.setMaximum(250)
|
||||
self.sizeSlider.setValue(self.card_width)
|
||||
self.sizeSlider.setTickInterval(10)
|
||||
self.sizeSlider.setFixedWidth(150)
|
||||
self.sizeSlider.setToolTip(f"{self.card_width} px")
|
||||
self.sizeSlider.setStyleSheet(self.theme.SLIDER_SIZE_STYLE)
|
||||
self.sizeSlider.sliderReleased.connect(self.on_slider_released)
|
||||
sliderLayout.addWidget(self.sizeSlider)
|
||||
|
||||
layout.addLayout(sliderLayout)
|
||||
|
||||
def calculate_card_width():
|
||||
available_width = scrollArea.width() - 20
|
||||
spacing = self.gamesListLayout._spacing
|
||||
target_cards_per_row = 8
|
||||
calculated_width = (available_width - spacing * (target_cards_per_row - 1)) // target_cards_per_row
|
||||
calculated_width = max(200, min(calculated_width, 250))
|
||||
|
||||
QTimer.singleShot(0, calculate_card_width)
|
||||
|
||||
# Добавляем обработчик прокрутки для ленивой загрузки
|
||||
scrollArea.verticalScrollBar().valueChanged.connect(self.loadVisibleImages)
|
||||
|
||||
self.gamesLibraryWidget = self.game_library_manager.create_games_library_widget()
|
||||
self.stackedWidget.addWidget(self.gamesLibraryWidget)
|
||||
self.updateGameGrid()
|
||||
self.gamesListWidget = self.game_library_manager.gamesListWidget
|
||||
self.game_library_manager.update_game_grid()
|
||||
|
||||
def resizeEvent(self, event):
|
||||
super().resizeEvent(event)
|
||||
@@ -922,135 +788,6 @@ class MainWindow(QMainWindow):
|
||||
if abs(self.width() - self._last_width) > 10:
|
||||
self._last_width = self.width()
|
||||
|
||||
def loadVisibleImages(self):
|
||||
visible_region = self.gamesListWidget.visibleRegion()
|
||||
max_concurrent_loads = 5
|
||||
loaded_count = 0
|
||||
for card_key, card in self.game_card_cache.items():
|
||||
if card_key in self.pending_images and visible_region.contains(card.pos()) and loaded_count < max_concurrent_loads:
|
||||
cover_path, width, height, callback = self.pending_images.pop(card_key)
|
||||
load_pixmap_async(cover_path, width, height, callback)
|
||||
loaded_count += 1
|
||||
|
||||
def updateGameGrid(self, games_list=None):
|
||||
"""Обновляет сетку игровых карточек с сохранением порядка сортировки"""
|
||||
# Подготовка данных
|
||||
games_list = games_list if games_list is not None else self.games
|
||||
search_text = self.searchEdit.text().strip().lower()
|
||||
favorites = read_favorites()
|
||||
sort_method = read_sort_method()
|
||||
|
||||
# Сортируем игры согласно текущим настройкам
|
||||
def sort_key(game):
|
||||
name = game[0]
|
||||
# Избранные всегда первые
|
||||
if name in favorites:
|
||||
fav_order = 0
|
||||
else:
|
||||
fav_order = 1
|
||||
|
||||
if sort_method == "playtime":
|
||||
return (fav_order, -game[11], -game[10]) # playtime_seconds, last_launch_ts
|
||||
elif sort_method == "alphabetical":
|
||||
return (fav_order, name.lower())
|
||||
elif sort_method == "favorites":
|
||||
return (fav_order,)
|
||||
else: # "last_launch" или по умолчанию
|
||||
return (fav_order, -game[10], -game[11]) # last_launch_ts, playtime_seconds
|
||||
|
||||
sorted_games = sorted(games_list, key=sort_key)
|
||||
|
||||
# Создаем временный список для новых карточек
|
||||
new_card_order = []
|
||||
|
||||
# Обрабатываем каждую игру в отсортированном порядке
|
||||
for game_data in sorted_games:
|
||||
game_name = game_data[0]
|
||||
exec_line = game_data[4]
|
||||
game_key = (game_name, exec_line)
|
||||
should_be_visible = not search_text or search_text in game_name.lower()
|
||||
|
||||
# Если карточка уже существует - используем существующую
|
||||
if game_key in self.game_card_cache:
|
||||
card = self.game_card_cache[game_key]
|
||||
card.setVisible(should_be_visible)
|
||||
new_card_order.append((game_key, card))
|
||||
continue
|
||||
|
||||
# Создаем новую карточку
|
||||
card = GameCard(
|
||||
*game_data,
|
||||
select_callback=self.openGameDetailPage,
|
||||
theme=self.theme,
|
||||
card_width=self.card_width,
|
||||
context_menu_manager=self.context_menu_manager
|
||||
)
|
||||
|
||||
# Подключаем сигналы
|
||||
card.hoverChanged.connect(self._on_card_hovered)
|
||||
card.focusChanged.connect(self._on_card_focused)
|
||||
|
||||
# Подключаем сигналы контекстного меню
|
||||
card.editShortcutRequested.connect(self.context_menu_manager.edit_game_shortcut)
|
||||
card.deleteGameRequested.connect(self.context_menu_manager.delete_game)
|
||||
card.addToMenuRequested.connect(self.context_menu_manager.add_to_menu)
|
||||
card.removeFromMenuRequested.connect(self.context_menu_manager.remove_from_menu)
|
||||
card.addToDesktopRequested.connect(self.context_menu_manager.add_to_desktop)
|
||||
card.removeFromDesktopRequested.connect(self.context_menu_manager.remove_from_desktop)
|
||||
card.addToSteamRequested.connect(self.context_menu_manager.add_to_steam)
|
||||
card.removeFromSteamRequested.connect(self.context_menu_manager.remove_from_steam)
|
||||
card.openGameFolderRequested.connect(self.context_menu_manager.open_game_folder)
|
||||
|
||||
# Добавляем в кэш и временный список
|
||||
self.game_card_cache[game_key] = card
|
||||
new_card_order.append((game_key, card))
|
||||
card.setVisible(should_be_visible)
|
||||
|
||||
# Полностью перестраиваем макет в правильном порядке, чистим FlowLayout
|
||||
while self.gamesListLayout.count():
|
||||
child = self.gamesListLayout.takeAt(0)
|
||||
if child.widget():
|
||||
child.widget().setParent(None)
|
||||
|
||||
# Добавляем карточки в макет в отсортированном порядке
|
||||
for _game_key, card in new_card_order:
|
||||
self.gamesListLayout.addWidget(card)
|
||||
|
||||
# Загружаем обложку, если карточка видима
|
||||
if card.isVisible():
|
||||
self.loadVisibleImages()
|
||||
|
||||
# Удаляем карточки для игр, которых больше нет в списке
|
||||
existing_keys = {game_key for game_key, _ in new_card_order}
|
||||
for card_key in list(self.game_card_cache.keys()):
|
||||
if card_key not in existing_keys:
|
||||
card = self.game_card_cache.pop(card_key)
|
||||
card.deleteLater()
|
||||
if card_key in self.pending_images:
|
||||
del self.pending_images[card_key]
|
||||
|
||||
# Принудительно обновляем макет
|
||||
self.gamesListLayout.update()
|
||||
self.gamesListWidget.updateGeometry()
|
||||
self.gamesListWidget.update()
|
||||
|
||||
# Сохраняем текущий размер карточек
|
||||
self._last_card_width = self.card_width
|
||||
|
||||
def clearLayout(self, layout):
|
||||
"""Удаляет все виджеты из layout."""
|
||||
while layout.count():
|
||||
child = layout.takeAt(0)
|
||||
if child.widget():
|
||||
widget = child.widget()
|
||||
# Remove from game_card_cache if it's a GameCard
|
||||
for key, card in list(self.game_card_cache.items()):
|
||||
if card == widget:
|
||||
del self.game_card_cache[key]
|
||||
# Also remove from pending_images if present
|
||||
if key in self.pending_images:
|
||||
del self.pending_images[key]
|
||||
widget.deleteLater()
|
||||
|
||||
def dragEnterEvent(self, event):
|
||||
if event.mimeData().hasUrls():
|
||||
@@ -1068,26 +805,22 @@ class MainWindow(QMainWindow):
|
||||
break
|
||||
|
||||
def openAddGameDialog(self, exe_path=None):
|
||||
"""Открывает диалоговое окно 'Add Game' с текущей темой."""
|
||||
# Проверяем, открыт ли уже диалог
|
||||
if self.current_add_game_dialog is not None and self.current_add_game_dialog.isVisible():
|
||||
self.current_add_game_dialog.activateWindow() # Активируем существующий диалог
|
||||
self.current_add_game_dialog.raise_() # Поднимаем окно
|
||||
self.current_add_game_dialog.activateWindow()
|
||||
self.current_add_game_dialog.raise_()
|
||||
return
|
||||
|
||||
dialog = AddGameDialog(self, self.theme)
|
||||
dialog.setFocus(Qt.FocusReason.OtherFocusReason)
|
||||
self.current_add_game_dialog = dialog # Сохраняем ссылку на диалог
|
||||
self.current_add_game_dialog = dialog
|
||||
|
||||
# Предзаполняем путь к .exe при drag-and-drop
|
||||
if exe_path:
|
||||
dialog.exeEdit.setText(exe_path)
|
||||
dialog.nameEdit.setText(os.path.splitext(os.path.basename(exe_path))[0])
|
||||
dialog.updatePreview()
|
||||
|
||||
# Обработчик закрытия диалога
|
||||
def on_dialog_finished():
|
||||
self.current_add_game_dialog = None # Сбрасываем ссылку при закрытии
|
||||
self.current_add_game_dialog = None
|
||||
|
||||
dialog.finished.connect(on_dialog_finished)
|
||||
|
||||
@@ -1099,33 +832,123 @@ class MainWindow(QMainWindow):
|
||||
if not name or not exe_path:
|
||||
return
|
||||
|
||||
# Сохраняем .desktop файл
|
||||
desktop_entry, desktop_path = dialog.getDesktopEntryData()
|
||||
if desktop_entry and desktop_path:
|
||||
with open(desktop_path, "w", encoding="utf-8") as f:
|
||||
f.write(desktop_entry)
|
||||
os.chmod(desktop_path, 0o755)
|
||||
|
||||
# Проверяем путь обложки, если он отличается от стандартной
|
||||
if os.path.isfile(user_cover):
|
||||
exe_name = os.path.splitext(os.path.basename(exe_path))[0]
|
||||
xdg_data_home = os.getenv("XDG_DATA_HOME",
|
||||
os.path.join(os.path.expanduser("~"), ".local", "share"))
|
||||
custom_folder = os.path.join(
|
||||
xdg_data_home,
|
||||
"PortProtonQt",
|
||||
"custom_data",
|
||||
exe_name
|
||||
)
|
||||
os.makedirs(custom_folder, exist_ok=True)
|
||||
exe_name = os.path.splitext(os.path.basename(exe_path))[0]
|
||||
xdg_data_home = os.getenv("XDG_DATA_HOME",
|
||||
os.path.join(os.path.expanduser("~"), ".local", "share"))
|
||||
custom_folder = os.path.join(
|
||||
xdg_data_home,
|
||||
"PortProtonQt",
|
||||
"custom_data",
|
||||
exe_name
|
||||
)
|
||||
os.makedirs(custom_folder, exist_ok=True)
|
||||
|
||||
# Сохраняем пользовательскую обложку как cover.*
|
||||
# Handle user cover copy
|
||||
cover_path = None
|
||||
if user_cover:
|
||||
ext = os.path.splitext(user_cover)[1].lower()
|
||||
if ext in [".png", ".jpg", ".jpeg", ".bmp"]:
|
||||
shutil.copyfile(user_cover, os.path.join(custom_folder, f"cover{ext}"))
|
||||
if os.path.isfile(user_cover) and ext in [".png", ".jpg", ".jpeg", ".bmp"]:
|
||||
copied_cover = os.path.join(custom_folder, f"cover{ext}")
|
||||
shutil.copyfile(user_cover, copied_cover)
|
||||
cover_path = copied_cover
|
||||
|
||||
self.games = self.loadGames()
|
||||
self.updateGameGrid()
|
||||
# Parse .desktop (adapt from _process_desktop_file_async)
|
||||
entry = parse_desktop_entry(desktop_path)
|
||||
if not entry:
|
||||
return
|
||||
description = entry.get("Comment", "")
|
||||
exec_line = entry.get("Exec", exe_path)
|
||||
|
||||
# Builtin custom folder (adapt path)
|
||||
repo_root = os.path.dirname(os.path.dirname(os.path.abspath(__file__)))
|
||||
builtin_custom_folder = os.path.join(repo_root, "portprotonqt", "custom_data")
|
||||
builtin_game_folder = os.path.join(builtin_custom_folder, exe_name)
|
||||
builtin_cover = ""
|
||||
if os.path.exists(builtin_game_folder):
|
||||
builtin_files = set(os.listdir(builtin_game_folder))
|
||||
for ext in [".jpg", ".png", ".jpeg", ".bmp"]:
|
||||
candidate = f"cover{ext}"
|
||||
if candidate in builtin_files:
|
||||
builtin_cover = os.path.join(builtin_game_folder, candidate)
|
||||
break
|
||||
|
||||
# User cover fallback
|
||||
user_cover_path = cover_path # Already set if user provided
|
||||
|
||||
# Statistics (playtime, last launch - defaults for new)
|
||||
playtime_seconds = 0
|
||||
formatted_playtime = format_playtime(playtime_seconds)
|
||||
last_played_timestamp = 0
|
||||
last_launch = _("Never")
|
||||
|
||||
# Language for translations
|
||||
language_code = get_egs_language()
|
||||
|
||||
# Read translations from metadata.txt
|
||||
user_metadata_file = os.path.join(custom_folder, "metadata.txt")
|
||||
builtin_metadata_file = os.path.join(builtin_game_folder, "metadata.txt")
|
||||
|
||||
translations = {'name': name, 'description': description}
|
||||
if os.path.exists(user_metadata_file):
|
||||
translations = read_metadata_translations(user_metadata_file, language_code)
|
||||
elif os.path.exists(builtin_metadata_file):
|
||||
translations = read_metadata_translations(builtin_metadata_file, language_code)
|
||||
|
||||
final_name = translations['name']
|
||||
final_desc = translations['description']
|
||||
|
||||
def on_steam_info(steam_info: dict):
|
||||
nonlocal final_name, final_desc
|
||||
# Adapt final_cover logic from _process_desktop_file_async
|
||||
final_cover = (user_cover_path if user_cover_path else
|
||||
builtin_cover if builtin_cover else
|
||||
steam_info.get("cover", "") or entry.get("Icon", ""))
|
||||
|
||||
# Use Steam description as fallback if no translation
|
||||
steam_desc = steam_info.get("description", "")
|
||||
if steam_desc and steam_desc != final_desc:
|
||||
final_desc = steam_desc
|
||||
|
||||
# Use Steam name as fallback if better
|
||||
steam_name = steam_info.get("name", "")
|
||||
if steam_name and steam_name != final_name:
|
||||
final_name = steam_name
|
||||
|
||||
# Build full game_data tuple with all Steam data
|
||||
game_data = (
|
||||
final_name,
|
||||
final_desc,
|
||||
final_cover,
|
||||
steam_info.get("appid", ""),
|
||||
exec_line,
|
||||
steam_info.get("controller_support", ""),
|
||||
last_launch,
|
||||
formatted_playtime,
|
||||
steam_info.get("protondb_tier", ""),
|
||||
steam_info.get("anticheat_status", ""),
|
||||
last_played_timestamp,
|
||||
playtime_seconds,
|
||||
"portproton"
|
||||
)
|
||||
|
||||
# Incremental add
|
||||
self.game_library_manager.add_game_incremental(game_data)
|
||||
|
||||
# Status message
|
||||
msg = _("Added '{name}'").format(name=final_name)
|
||||
self.statusBar().showMessage(msg, 3000)
|
||||
|
||||
# Trigger visible images load
|
||||
QTimer.singleShot(200, self.game_library_manager.load_visible_images)
|
||||
|
||||
from portprotonqt.steam_api import get_steam_game_info_async
|
||||
get_steam_game_info_async(final_name, exec_line, on_steam_info)
|
||||
|
||||
def createAutoInstallTab(self):
|
||||
"""Вкладка 'Auto Install'."""
|
||||
@@ -1182,14 +1005,227 @@ class MainWindow(QMainWindow):
|
||||
self.wineTitle.setObjectName("tabTitle")
|
||||
layout.addWidget(self.wineTitle)
|
||||
|
||||
self.wineContent = QLabel(_("Various Wine parameters and versions..."))
|
||||
self.wineContent.setStyleSheet(self.theme.CONTENT_STYLE)
|
||||
self.wineContent.setObjectName("tabContent")
|
||||
layout.addWidget(self.wineContent)
|
||||
if self.portproton_location is None:
|
||||
return
|
||||
|
||||
dist_path = os.path.join(self.portproton_location, "data", "dist")
|
||||
prefixes_path = os.path.join(self.portproton_location, "data", "prefixes")
|
||||
|
||||
if not os.path.exists(dist_path):
|
||||
return
|
||||
|
||||
formLayout = QFormLayout()
|
||||
formLayout.setContentsMargins(0, 10, 0, 0)
|
||||
formLayout.setSpacing(10)
|
||||
formLayout.setLabelAlignment(Qt.AlignmentFlag.AlignLeft)
|
||||
|
||||
self.wine_versions = [d for d in os.listdir(dist_path) if os.path.isdir(os.path.join(dist_path, d))]
|
||||
self.wineCombo = QComboBox()
|
||||
self.wineCombo.setSizePolicy(QSizePolicy.Policy.Expanding, QSizePolicy.Policy.Fixed)
|
||||
self.wineCombo.addItems(self.wine_versions)
|
||||
self.wineCombo.setStyleSheet(self.theme.SETTINGS_COMBO_STYLE)
|
||||
self.wineCombo.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
|
||||
self.wineTitleLabel = QLabel(_("Compatibility tool:"))
|
||||
self.wineTitleLabel.setStyleSheet(self.theme.PARAMS_TITLE_STYLE)
|
||||
self.wineTitleLabel.setFocusPolicy(Qt.FocusPolicy.NoFocus)
|
||||
if self.wine_versions:
|
||||
self.wineCombo.setCurrentIndex(0)
|
||||
formLayout.addRow(self.wineTitleLabel, self.wineCombo)
|
||||
|
||||
self.prefixes = [d for d in os.listdir(prefixes_path) if os.path.isdir(os.path.join(prefixes_path, d))] if os.path.exists(prefixes_path) else []
|
||||
self.prefixCombo = QComboBox()
|
||||
self.prefixCombo.setSizePolicy(QSizePolicy.Policy.Expanding, QSizePolicy.Policy.Fixed)
|
||||
self.prefixCombo.addItems(self.prefixes)
|
||||
self.prefixCombo.setStyleSheet(self.theme.SETTINGS_COMBO_STYLE)
|
||||
self.prefixCombo.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
|
||||
self.prefixTitleLabel = QLabel(_("Prefix:"))
|
||||
self.prefixTitleLabel.setStyleSheet(self.theme.PARAMS_TITLE_STYLE)
|
||||
self.prefixTitleLabel.setFocusPolicy(Qt.FocusPolicy.NoFocus)
|
||||
if self.prefixes:
|
||||
self.prefixCombo.setCurrentIndex(0)
|
||||
formLayout.addRow(self.prefixTitleLabel, self.prefixCombo)
|
||||
|
||||
layout.addLayout(formLayout)
|
||||
|
||||
# --- Wine Tools ---
|
||||
tools_grid = QGridLayout()
|
||||
tools_grid.setSpacing(6)
|
||||
|
||||
tools = [
|
||||
("winecfg", _("Wine Configuration")),
|
||||
("regedit", _("Registry Editor")),
|
||||
("control", _("Control Panel")),
|
||||
("taskmgr", _("Task Manager")),
|
||||
("explorer", _("File Explorer")),
|
||||
("cmd", _("Command Prompt")),
|
||||
("uninstaller", _("Uninstaller")),
|
||||
]
|
||||
|
||||
for i, (_tool_cmd, tool_name) in enumerate(tools):
|
||||
row = i // 3
|
||||
col = i % 3
|
||||
btn = AutoSizeButton(tool_name, update_size=False)
|
||||
btn.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
|
||||
btn.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
|
||||
tools_grid.addWidget(btn, row, col)
|
||||
|
||||
for col in range(3):
|
||||
tools_grid.setColumnStretch(col, 1)
|
||||
|
||||
layout.addLayout(tools_grid)
|
||||
|
||||
# --- Additional Tools ---
|
||||
additional_grid = QGridLayout()
|
||||
additional_grid.setSpacing(6)
|
||||
|
||||
additional_buttons = [
|
||||
("Winetricks", None),
|
||||
(_("Create Prefix Backup"), self.create_prefix_backup),
|
||||
(_("Load Prefix Backup"), self.load_prefix_backup),
|
||||
(_("Delete Compatibility Tool"), self.delete_compat_tool),
|
||||
(_("Delete Prefix"), self.delete_prefix),
|
||||
(_("Clear Prefix"), None),
|
||||
]
|
||||
|
||||
for i, (text, callback) in enumerate(additional_buttons):
|
||||
row = i // 3
|
||||
col = i % 3
|
||||
btn = AutoSizeButton(text, update_size=False)
|
||||
btn.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
|
||||
btn.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
|
||||
if callback:
|
||||
btn.clicked.connect(callback)
|
||||
additional_grid.addWidget(btn, row, col)
|
||||
|
||||
for col in range(3):
|
||||
additional_grid.setColumnStretch(col, 1)
|
||||
|
||||
layout.addLayout(additional_grid)
|
||||
tools_grid.setContentsMargins(10, 4, 10, 0)
|
||||
additional_grid.setContentsMargins(10, 6, 10, 0)
|
||||
layout.addStretch(1)
|
||||
|
||||
self.stackedWidget.addWidget(self.wineWidget)
|
||||
|
||||
def create_prefix_backup(self):
|
||||
selected_prefix = self.prefixCombo.currentText()
|
||||
if not selected_prefix:
|
||||
return
|
||||
file_explorer = FileExplorer(self, directory_only=True)
|
||||
file_explorer.file_signal.file_selected.connect(lambda path: self._perform_backup(path, selected_prefix))
|
||||
file_explorer.exec()
|
||||
|
||||
def _perform_backup(self, backup_dir, prefix_name):
|
||||
os.makedirs(backup_dir, exist_ok=True)
|
||||
if not self.portproton_location:
|
||||
return
|
||||
start_sh = os.path.join(self.portproton_location, "data", "scripts", "start.sh")
|
||||
if not os.path.exists(start_sh):
|
||||
return
|
||||
self.backup_process = QProcess(self)
|
||||
self.backup_process.finished.connect(lambda exitCode, exitStatus: self._on_backup_finished(exitCode))
|
||||
cmd = [start_sh, "--backup-prefix", prefix_name, backup_dir]
|
||||
self.backup_process.start(cmd[0], cmd[1:])
|
||||
if not self.backup_process.waitForStarted():
|
||||
QMessageBox.warning(self, _("Error"), _("Failed to start backup process."))
|
||||
|
||||
def load_prefix_backup(self):
|
||||
file_explorer = FileExplorer(self, file_filter='.ppack')
|
||||
file_explorer.file_signal.file_selected.connect(self._perform_restore)
|
||||
file_explorer.exec()
|
||||
|
||||
def _perform_restore(self, file_path):
|
||||
if not file_path or not os.path.exists(file_path):
|
||||
return
|
||||
if not self.portproton_location:
|
||||
return
|
||||
start_sh = os.path.join(self.portproton_location, "data", "scripts", "start.sh")
|
||||
if not os.path.exists(start_sh):
|
||||
return
|
||||
self.restore_process = QProcess(self)
|
||||
self.restore_process.finished.connect(lambda exitCode, exitStatus: self._on_restore_finished(exitCode))
|
||||
cmd = [start_sh, "--restore-prefix", file_path]
|
||||
self.restore_process.start(cmd[0], cmd[1:])
|
||||
if not self.restore_process.waitForStarted():
|
||||
QMessageBox.warning(self, _("Error"), _("Failed to start restore process."))
|
||||
|
||||
def _on_backup_finished(self, exitCode):
|
||||
if exitCode == 0:
|
||||
QMessageBox.information(self, _("Success"), _("Prefix backup completed."))
|
||||
else:
|
||||
QMessageBox.warning(self, _("Error"), _("Prefix backup failed."))
|
||||
|
||||
def _on_restore_finished(self, exitCode):
|
||||
if exitCode == 0:
|
||||
QMessageBox.information(self, _("Success"), _("Prefix restore completed."))
|
||||
else:
|
||||
QMessageBox.warning(self, _("Error"), _("Prefix restore failed."))
|
||||
|
||||
def delete_prefix(self):
|
||||
selected_prefix = self.prefixCombo.currentText()
|
||||
if not self.portproton_location:
|
||||
return
|
||||
|
||||
if not selected_prefix:
|
||||
return
|
||||
|
||||
prefix_path = os.path.join(self.portproton_location, "data", "prefixes", selected_prefix)
|
||||
if not os.path.exists(prefix_path):
|
||||
return
|
||||
|
||||
reply = QMessageBox.question(
|
||||
self,
|
||||
_("Confirm Deletion"),
|
||||
_("Are you sure you want to delete prefix '{}'?").format(selected_prefix),
|
||||
QMessageBox.StandardButton.Yes | QMessageBox.StandardButton.No,
|
||||
QMessageBox.StandardButton.No
|
||||
)
|
||||
|
||||
if reply == QMessageBox.StandardButton.Yes:
|
||||
try:
|
||||
shutil.rmtree(prefix_path)
|
||||
QMessageBox.information(self, _("Success"), _("Prefix '{}' deleted.").format(selected_prefix))
|
||||
# обновляем список
|
||||
self.prefixCombo.clear()
|
||||
self.prefixes = [d for d in os.listdir(os.path.join(self.portproton_location, "data", "prefixes"))
|
||||
if os.path.isdir(os.path.join(self.portproton_location, "data", "prefixes", d))]
|
||||
self.prefixCombo.addItems(self.prefixes)
|
||||
except Exception as e:
|
||||
QMessageBox.warning(self, _("Error"), _("Failed to delete prefix: {}").format(str(e)))
|
||||
|
||||
def delete_compat_tool(self):
|
||||
"""Удаляет выбранный Wine/Proton дистрибутив из каталога dist."""
|
||||
if not self.portproton_location:
|
||||
return
|
||||
|
||||
selected_tool = self.wineCombo.currentText()
|
||||
if not selected_tool:
|
||||
return
|
||||
|
||||
tool_path = os.path.join(self.portproton_location, "data", "dist", selected_tool)
|
||||
if not os.path.exists(tool_path):
|
||||
return
|
||||
|
||||
reply = QMessageBox.question(
|
||||
self,
|
||||
_("Confirm Deletion"),
|
||||
_("Are you sure you want to delete compatibility tool '{}'?").format(selected_tool),
|
||||
QMessageBox.StandardButton.Yes | QMessageBox.StandardButton.No,
|
||||
QMessageBox.StandardButton.No
|
||||
)
|
||||
|
||||
if reply == QMessageBox.StandardButton.Yes:
|
||||
try:
|
||||
shutil.rmtree(tool_path)
|
||||
QMessageBox.information(self, _("Success"), _("Compatibility tool '{}' deleted.").format(selected_tool))
|
||||
# обновляем список
|
||||
self.wineCombo.clear()
|
||||
self.wine_versions = [d for d in os.listdir(os.path.join(self.portproton_location, "data", "dist"))
|
||||
if os.path.isdir(os.path.join(self.portproton_location, "data", "dist", d))]
|
||||
self.wineCombo.addItems(self.wine_versions)
|
||||
except Exception as e:
|
||||
QMessageBox.warning(self, _("Error"), _("Failed to delete compatibility tool: {}").format(str(e)))
|
||||
|
||||
def createPortProtonTab(self):
|
||||
"""Вкладка 'PortProton Settings'."""
|
||||
self.portProtonWidget = QWidget()
|
||||
@@ -1487,18 +1523,14 @@ class MainWindow(QMainWindow):
|
||||
self.statusBar().showMessage(_("Cache cleared"), 3000)
|
||||
|
||||
def applySettingsDelayed(self):
|
||||
"""Applies settings with the new filter and updates the game list."""
|
||||
read_time_config()
|
||||
self.games = []
|
||||
self.loadGames()
|
||||
display_filter = read_display_filter()
|
||||
for card in self.game_card_cache.values():
|
||||
for card in self.game_library_manager.game_card_cache.values():
|
||||
card.update_badge_visibility(display_filter)
|
||||
|
||||
def savePortProtonSettings(self):
|
||||
"""
|
||||
Сохраняет параметры конфигурации в конфигурационный файл.
|
||||
"""
|
||||
time_idx = self.timeDetailCombo.currentIndex()
|
||||
time_key = self.time_keys[time_idx]
|
||||
save_time_config(time_key)
|
||||
@@ -1511,7 +1543,6 @@ class MainWindow(QMainWindow):
|
||||
filter_key = self.filter_keys[filter_idx]
|
||||
save_display_filter(filter_key)
|
||||
|
||||
# Сохранение proxy настроек
|
||||
proxy_url = self.proxyUrlEdit.text().strip()
|
||||
proxy_user = self.proxyUserEdit.text().strip()
|
||||
proxy_password = self.proxyPasswordEdit.text().strip()
|
||||
@@ -1523,11 +1554,10 @@ class MainWindow(QMainWindow):
|
||||
auto_fullscreen_gamepad = self.autoFullscreenGamepadCheckBox.isChecked()
|
||||
save_auto_fullscreen_gamepad(auto_fullscreen_gamepad)
|
||||
|
||||
# Сохранение настройки виброотдачи геймпада
|
||||
rumble_enabled = self.gamepadRumbleCheckBox.isChecked()
|
||||
save_rumble_config(rumble_enabled)
|
||||
|
||||
for card in self.game_card_cache.values():
|
||||
for card in self.game_library_manager.game_card_cache.values():
|
||||
card.update_badge_visibility(filter_key)
|
||||
|
||||
if self.currentDetailPage and self.current_exec_line:
|
||||
@@ -1540,14 +1570,12 @@ class MainWindow(QMainWindow):
|
||||
|
||||
self.settingsDebounceTimer.start()
|
||||
|
||||
# Управление полноэкранным режимом
|
||||
gamepad_connected = self.input_manager.find_gamepad() is not None
|
||||
if fullscreen or (auto_fullscreen_gamepad and gamepad_connected):
|
||||
self.showFullScreen()
|
||||
else:
|
||||
# Если обе галочки сняты и геймпад не подключен, возвращаем нормальное состояние
|
||||
self.showNormal()
|
||||
self.resize(*read_window_geometry()) # Восстанавливаем сохраненные размеры окна
|
||||
self.resize(*read_window_geometry())
|
||||
|
||||
self.statusBar().showMessage(_("Settings saved"), 3000)
|
||||
|
||||
@@ -2129,7 +2157,7 @@ class MainWindow(QMainWindow):
|
||||
favorites.append(game_name)
|
||||
label.setText("★")
|
||||
save_favorites(favorites)
|
||||
self.updateGameGrid()
|
||||
self.game_library_manager.update_game_grid()
|
||||
|
||||
def activateFocusedWidget(self):
|
||||
"""Activate the currently focused widget."""
|
||||
|
@@ -45,14 +45,14 @@ def safe_vdf_load(path: str | Path) -> dict:
|
||||
|
||||
def decode_text(text: str) -> str:
|
||||
"""
|
||||
Декодирует HTML-сущности в строке.
|
||||
Например, "&quot;" преобразуется в '"'.
|
||||
Остальные символы и HTML-теги остаются без изменений.
|
||||
Decodes HTML entities in a string.
|
||||
For example, "&quot;" is converted to '"'.
|
||||
Other characters and HTML tags remain unchanged.
|
||||
"""
|
||||
return html.unescape(text)
|
||||
|
||||
def get_cache_dir():
|
||||
"""Возвращает путь к каталогу кэша, создаёт его при необходимости."""
|
||||
"""Returns the path to the cache directory, creating it if necessary."""
|
||||
xdg_cache_home = os.getenv("XDG_CACHE_HOME", os.path.join(os.path.expanduser("~"), ".cache"))
|
||||
cache_dir = os.path.join(xdg_cache_home, "PortProtonQt")
|
||||
os.makedirs(cache_dir, exist_ok=True)
|
||||
@@ -65,7 +65,7 @@ STEAM_DATA_DIRS = (
|
||||
)
|
||||
|
||||
def get_steam_home():
|
||||
"""Возвращает путь к директории Steam, используя список возможных директорий."""
|
||||
"""Returns the path to the Steam directory using a list of possible directories."""
|
||||
for dir_path in STEAM_DATA_DIRS:
|
||||
expanded_path = Path(os.path.expanduser(dir_path))
|
||||
if expanded_path.exists():
|
||||
@@ -73,7 +73,7 @@ def get_steam_home():
|
||||
return None
|
||||
|
||||
def get_last_steam_user(steam_home: Path) -> dict | None:
|
||||
"""Возвращает данные последнего пользователя Steam из loginusers.vdf."""
|
||||
"""Returns data for the last Steam user from loginusers.vdf."""
|
||||
loginusers_path = steam_home / "config/loginusers.vdf"
|
||||
data = safe_vdf_load(loginusers_path)
|
||||
if not data:
|
||||
@@ -84,20 +84,20 @@ def get_last_steam_user(steam_home: Path) -> dict | None:
|
||||
try:
|
||||
return {'SteamID': int(user_id)}
|
||||
except ValueError:
|
||||
logger.error(f"Неверный формат SteamID: {user_id}")
|
||||
logger.error(f"Invalid SteamID format: {user_id}")
|
||||
return None
|
||||
logger.info("Не найден пользователь с MostRecent=1")
|
||||
logger.info("No user found with MostRecent=1")
|
||||
return None
|
||||
|
||||
def convert_steam_id(steam_id: int) -> int:
|
||||
"""
|
||||
Преобразует знаковое 32-битное целое число в беззнаковое 32-битное целое число.
|
||||
Использует побитовое И с 0xFFFFFFFF, что корректно обрабатывает отрицательные значения.
|
||||
Converts a signed 32-bit integer to an unsigned 32-bit integer.
|
||||
Uses bitwise AND with 0xFFFFFFFF to correctly handle negative values.
|
||||
"""
|
||||
return steam_id & 0xFFFFFFFF
|
||||
|
||||
def get_steam_libs(steam_dir: Path) -> set[Path]:
|
||||
"""Возвращает набор директорий Steam libraryfolders."""
|
||||
"""Returns a set of Steam library folders."""
|
||||
libs = set()
|
||||
libs_vdf = steam_dir / "steamapps/libraryfolders.vdf"
|
||||
data = safe_vdf_load(libs_vdf)
|
||||
@@ -113,7 +113,7 @@ def get_steam_libs(steam_dir: Path) -> set[Path]:
|
||||
return libs
|
||||
|
||||
def get_playtime_data(steam_home: Path | None = None) -> dict[int, tuple[int, int]]:
|
||||
"""Возвращает данные о времени игры для последнего пользователя."""
|
||||
"""Returns playtime data for the last user."""
|
||||
play_data: dict[int, tuple[int, int]] = {}
|
||||
if steam_home is None:
|
||||
steam_home = get_steam_home()
|
||||
@@ -133,14 +133,14 @@ def get_playtime_data(steam_home: Path | None = None) -> dict[int, tuple[int, in
|
||||
return play_data
|
||||
|
||||
if not last_user:
|
||||
logger.info("Не удалось определить последнего пользователя Steam")
|
||||
logger.info("Could not identify the last Steam user")
|
||||
return play_data
|
||||
|
||||
user_id = last_user['SteamID']
|
||||
unsigned_id = convert_steam_id(user_id)
|
||||
user_dir = userdata_dir / str(unsigned_id)
|
||||
if not user_dir.exists():
|
||||
logger.info(f"Директория пользователя {unsigned_id} не найдена")
|
||||
logger.info(f"User directory {unsigned_id} not found")
|
||||
return play_data
|
||||
|
||||
localconfig = user_dir / "config/localconfig.vdf"
|
||||
@@ -154,11 +154,11 @@ def get_playtime_data(steam_home: Path | None = None) -> dict[int, tuple[int, in
|
||||
playtime = int(info.get('Playtime', 0))
|
||||
play_data[appid] = (last_played, playtime)
|
||||
except ValueError:
|
||||
logger.warning(f"Некорректные данные playtime для app {appid_str}")
|
||||
logger.warning(f"Invalid playtime data for app {appid_str}")
|
||||
return play_data
|
||||
|
||||
def get_steam_installed_games() -> list[tuple[str, int, int, int]]:
|
||||
"""Возвращает список установленных Steam игр в формате (name, appid, last_played, playtime_sec)."""
|
||||
"""Returns a list of installed Steam games in the format (name, appid, last_played, playtime_sec)."""
|
||||
games: list[tuple[str, int, int, int]] = []
|
||||
steam_home = get_steam_home()
|
||||
if steam_home is None or not steam_home.exists():
|
||||
@@ -187,13 +187,13 @@ def get_steam_installed_games() -> list[tuple[str, int, int, int]]:
|
||||
|
||||
def normalize_name(s):
|
||||
"""
|
||||
Приведение строки к нормальному виду:
|
||||
- перевод в нижний регистр,
|
||||
- удаление символов ™ и ®,
|
||||
- замена разделителей (-, :, ,) на пробел,
|
||||
- удаление лишних пробелов,
|
||||
- удаление суффиксов 'bin' или 'app' в конце строки,
|
||||
- удаление ключевых слов типа 'ultimate', 'edition' и т.п.
|
||||
Normalizes a string by:
|
||||
- converting to lowercase,
|
||||
- removing ™ and ® symbols,
|
||||
- replacing separators (-, :, ,) with spaces,
|
||||
- removing extra spaces,
|
||||
- removing 'bin' or 'app' suffixes,
|
||||
- removing keywords like 'ultimate', 'edition', etc.
|
||||
"""
|
||||
s = s.lower()
|
||||
for ch in ["™", "®"]:
|
||||
@@ -211,14 +211,28 @@ def normalize_name(s):
|
||||
|
||||
def is_valid_candidate(candidate):
|
||||
"""
|
||||
Проверяет, содержит ли кандидат запрещённые подстроки:
|
||||
- win32
|
||||
- win64
|
||||
- gamelauncher
|
||||
Для проверки дополнительно используется строка без пробелов.
|
||||
Возвращает True, если кандидат допустим, иначе False.
|
||||
Determines whether a given candidate string is valid for use as a game name.
|
||||
|
||||
The function performs the following checks:
|
||||
1. Normalizes the candidate using `normalize_name()`.
|
||||
2. Rejects the candidate if the normalized name is exactly "game"
|
||||
(to avoid overly generic names).
|
||||
3. Removes spaces and checks for forbidden substrings:
|
||||
- "win32"
|
||||
- "win64"
|
||||
- "gamelauncher"
|
||||
These are checked in the space-free version of the string.
|
||||
4. Returns True only if none of the forbidden conditions are met.
|
||||
|
||||
Args:
|
||||
candidate (str): The candidate string to validate.
|
||||
|
||||
Returns:
|
||||
bool: True if the candidate is valid, False otherwise.
|
||||
"""
|
||||
normalized_candidate = normalize_name(candidate)
|
||||
if normalized_candidate == "game":
|
||||
return False
|
||||
normalized_no_space = normalized_candidate.replace(" ", "")
|
||||
forbidden = ["win32", "win64", "gamelauncher"]
|
||||
for token in forbidden:
|
||||
@@ -228,7 +242,7 @@ def is_valid_candidate(candidate):
|
||||
|
||||
def filter_candidates(candidates):
|
||||
"""
|
||||
Фильтрует список кандидатов, отбрасывая недопустимые.
|
||||
Filters a list of candidates, discarding invalid ones.
|
||||
"""
|
||||
valid = []
|
||||
dropped = []
|
||||
@@ -238,18 +252,18 @@ def filter_candidates(candidates):
|
||||
else:
|
||||
dropped.append(cand)
|
||||
if dropped:
|
||||
logger.info("Отбрасываю кандидатов: %s", dropped)
|
||||
logger.info("Discarding candidates: %s", dropped)
|
||||
return valid
|
||||
|
||||
def remove_duplicates(candidates):
|
||||
"""
|
||||
Удаляет дубликаты из списка, сохраняя порядок.
|
||||
Removes duplicates from a list while preserving order.
|
||||
"""
|
||||
return list(dict.fromkeys(candidates))
|
||||
|
||||
@functools.lru_cache(maxsize=256)
|
||||
def get_exiftool_data(game_exe):
|
||||
"""Получает метаданные через exiftool"""
|
||||
"""Retrieves metadata using exiftool."""
|
||||
try:
|
||||
proc = subprocess.run(
|
||||
["exiftool", "-j", game_exe],
|
||||
@@ -258,12 +272,12 @@ def get_exiftool_data(game_exe):
|
||||
check=False
|
||||
)
|
||||
if proc.returncode != 0:
|
||||
logger.error(f"exiftool error for {game_exe}: {proc.stderr.strip()}")
|
||||
logger.error(f"exiftool failed for {game_exe}: {proc.stderr.strip()}")
|
||||
return {}
|
||||
meta_data_list = orjson.loads(proc.stdout.encode("utf-8"))
|
||||
return meta_data_list[0] if meta_data_list else {}
|
||||
except Exception as e:
|
||||
logger.error(f"An unexpected error occurred in get_exiftool_data for {game_exe}: {e}")
|
||||
logger.error(f"Unexpected error in get_exiftool_data for {game_exe}: {e}")
|
||||
return {}
|
||||
|
||||
def delete_cached_app_files(cache_dir: str, pattern: str):
|
||||
@@ -305,14 +319,14 @@ def load_steam_apps_async(callback: Callable[[list], None]):
|
||||
f.write(orjson.dumps(data))
|
||||
if os.path.exists(cache_tar):
|
||||
os.remove(cache_tar)
|
||||
logger.info("Archive %s deleted after extraction", cache_tar)
|
||||
logger.info("Deleted archive: %s", cache_tar)
|
||||
# Delete all cached app detail files (steam_app_*.json)
|
||||
delete_cached_app_files(cache_dir, "steam_app_*.json")
|
||||
steam_apps = data if isinstance(data, list) else []
|
||||
logger.info("Loaded %d apps from archive", len(steam_apps))
|
||||
callback(steam_apps)
|
||||
except Exception as e:
|
||||
logger.error("Error extracting Steam apps archive: %s", e)
|
||||
logger.error("Failed to extract Steam apps archive: %s", e)
|
||||
callback([])
|
||||
|
||||
if os.path.exists(cache_json) and (time.time() - os.path.getmtime(cache_json) < CACHE_DURATION):
|
||||
@@ -322,18 +336,18 @@ def load_steam_apps_async(callback: Callable[[list], None]):
|
||||
data = orjson.loads(f.read())
|
||||
# Validate JSON structure
|
||||
if not isinstance(data, list):
|
||||
logger.error("Cached JSON %s has invalid format (not a list), re-downloading", cache_json)
|
||||
logger.error("Invalid JSON format in %s (not a list), re-downloading", cache_json)
|
||||
raise ValueError("Invalid JSON structure")
|
||||
# Validate each app entry
|
||||
for app in data:
|
||||
if not isinstance(app, dict) or "appid" not in app or "normalized_name" not in app:
|
||||
logger.error("Cached JSON %s contains invalid app entry, re-downloading", cache_json)
|
||||
logger.error("Invalid app entry in cached JSON %s, re-downloading", cache_json)
|
||||
raise ValueError("Invalid app entry structure")
|
||||
steam_apps = data
|
||||
logger.info("Loaded %d apps from cache", len(steam_apps))
|
||||
callback(steam_apps)
|
||||
except Exception as e:
|
||||
logger.error("Error reading or validating cached JSON %s: %s", cache_json, e)
|
||||
logger.error("Failed to read or validate cached JSON %s: %s", cache_json, e)
|
||||
# Attempt to re-download if cache is invalid or corrupted
|
||||
app_list_url = (
|
||||
"https://git.linux-gaming.ru/Boria138/PortProtonQt/raw/branch/main/data/games_appid.tar.xz"
|
||||
@@ -351,12 +365,12 @@ def load_steam_apps_async(callback: Callable[[list], None]):
|
||||
|
||||
def build_index(steam_apps):
|
||||
"""
|
||||
Строит индекс приложений по полю normalized_name.
|
||||
Builds an index of applications by normalized_name field.
|
||||
"""
|
||||
steam_apps_index = {}
|
||||
if not steam_apps:
|
||||
return steam_apps_index
|
||||
logger.info("Построение индекса Steam приложений:")
|
||||
logger.info("Building Steam apps index")
|
||||
for app in steam_apps:
|
||||
normalized = app["normalized_name"]
|
||||
steam_apps_index[normalized] = app
|
||||
@@ -364,25 +378,24 @@ def build_index(steam_apps):
|
||||
|
||||
def search_app(candidate, steam_apps_index):
|
||||
"""
|
||||
Ищет приложение по кандидату: сначала пытается точное совпадение, затем ищет подстроку.
|
||||
Searches for an application by candidate: tries exact match first, then substring match.
|
||||
"""
|
||||
candidate_norm = normalize_name(candidate)
|
||||
logger.info("Поиск приложения для кандидата: '%s' -> '%s'", candidate, candidate_norm)
|
||||
logger.info("Searching for app with candidate: '%s' -> '%s'", candidate, candidate_norm)
|
||||
if candidate_norm in steam_apps_index:
|
||||
logger.info(" Найдено точное совпадение: '%s'", candidate_norm)
|
||||
logger.info("Found exact match: '%s'", candidate_norm)
|
||||
return steam_apps_index[candidate_norm]
|
||||
for name_norm, app in steam_apps_index.items():
|
||||
if candidate_norm in name_norm:
|
||||
ratio = len(candidate_norm) / len(name_norm)
|
||||
if ratio > 0.8:
|
||||
logger.info(" Найдено частичное совпадение: кандидат '%s' в '%s' (ratio: %.2f)",
|
||||
candidate_norm, name_norm, ratio)
|
||||
logger.info("Found partial match: candidate '%s' in '%s' (ratio: %.2f)", candidate_norm, name_norm, ratio)
|
||||
return app
|
||||
logger.info(" Приложение для кандидата '%s' не найдено", candidate_norm)
|
||||
logger.info("No app found for candidate '%s'", candidate_norm)
|
||||
return None
|
||||
|
||||
def load_app_details(app_id):
|
||||
"""Загружает кэшированные данные для игры по appid, если они не устарели."""
|
||||
"""Loads cached game data by appid if not outdated."""
|
||||
cache_dir = get_cache_dir()
|
||||
cache_file = os.path.join(cache_dir, f"steam_app_{app_id}.json")
|
||||
if os.path.exists(cache_file):
|
||||
@@ -392,7 +405,7 @@ def load_app_details(app_id):
|
||||
return None
|
||||
|
||||
def save_app_details(app_id, data):
|
||||
"""Сохраняет данные по appid в файл кэша."""
|
||||
"""Saves appid data to a cache file."""
|
||||
cache_dir = get_cache_dir()
|
||||
cache_file = os.path.join(cache_dir, f"steam_app_{app_id}.json")
|
||||
with open(cache_file, "wb") as f:
|
||||
@@ -435,7 +448,7 @@ def fetch_app_info_async(app_id: int, callback: Callable[[dict | None], None]):
|
||||
save_app_details(app_id, app_data)
|
||||
callback(app_data)
|
||||
except Exception as e:
|
||||
logger.error("Error processing Steam app info for appid %s: %s", app_id, e)
|
||||
logger.error("Failed to process Steam app info for appid %s: %s", app_id, e)
|
||||
callback(None)
|
||||
|
||||
downloader.download_async(url, cache_file, timeout=5, callback=process_response)
|
||||
@@ -470,12 +483,12 @@ def load_weanticheatyet_data_async(callback: Callable[[list], None]):
|
||||
f.write(orjson.dumps(data))
|
||||
if os.path.exists(cache_tar):
|
||||
os.remove(cache_tar)
|
||||
logger.info("Archive %s deleted after extraction", cache_tar)
|
||||
logger.info("Deleted archive: %s", cache_tar)
|
||||
anti_cheat_data = data or []
|
||||
logger.info("Loaded %d anti-cheat entries from archive", len(anti_cheat_data))
|
||||
callback(anti_cheat_data)
|
||||
except Exception as e:
|
||||
logger.error("Error extracting WeAntiCheatYet archive: %s", e)
|
||||
logger.error("Failed to extract WeAntiCheatYet archive: %s", e)
|
||||
callback([])
|
||||
|
||||
if os.path.exists(cache_json) and (time.time() - os.path.getmtime(cache_json) < CACHE_DURATION):
|
||||
@@ -485,41 +498,37 @@ def load_weanticheatyet_data_async(callback: Callable[[list], None]):
|
||||
data = orjson.loads(f.read())
|
||||
# Validate JSON structure
|
||||
if not isinstance(data, list):
|
||||
logger.error("Cached JSON %s has invalid format (not a list), re-downloading", cache_json)
|
||||
logger.error("Invalid JSON format in %s (not a list), re-downloading", cache_json)
|
||||
raise ValueError("Invalid JSON structure")
|
||||
# Validate each anti-cheat entry
|
||||
for entry in data:
|
||||
if not isinstance(entry, dict) or "normalized_name" not in entry or "status" not in entry:
|
||||
logger.error("Cached JSON %s contains invalid anti-cheat entry, re-downloading", cache_json)
|
||||
logger.error("Invalid anti-cheat entry in cached JSON %s, re-downloading", cache_json)
|
||||
raise ValueError("Invalid anti-cheat entry structure")
|
||||
anti_cheat_data = data
|
||||
logger.info("Loaded %d anti-cheat entries from cache", len(anti_cheat_data))
|
||||
callback(anti_cheat_data)
|
||||
except Exception as e:
|
||||
logger.error("Error reading or validating cached WeAntiCheatYet JSON %s: %s", cache_json, e)
|
||||
logger.error("Failed to read or validate cached WeAntiCheatYet JSON %s: %s", cache_json, e)
|
||||
# Attempt to re-download if cache is invalid or corrupted
|
||||
app_list_url = (
|
||||
"https://git.linux-gaming.ru/Boria138/PortProtonQt/raw/branch/main/data/anticheat_games.tar.xz"
|
||||
)
|
||||
# Delete cached anti-cheat files before re-downloading
|
||||
delete_cached_app_files(cache_dir, "anticheat_*.json") # Adjust pattern if app-specific files are added
|
||||
downloader.download_async(app_list_url, cache_tar, timeout=5, callback=process_tar)
|
||||
else:
|
||||
app_list_url = (
|
||||
"https://git.linux-gaming.ru/Boria138/PortProtonQt/raw/branch/main/data/anticheat_games.tar.xz"
|
||||
)
|
||||
# Delete cached anti-cheat files before downloading
|
||||
delete_cached_app_files(cache_dir, "anticheat_*.json") # Adjust pattern if app-specific files are added
|
||||
downloader.download_async(app_list_url, cache_tar, timeout=5, callback=process_tar)
|
||||
|
||||
def build_weanticheatyet_index(anti_cheat_data):
|
||||
"""
|
||||
Строит индекс античит-данных по полю normalized_name.
|
||||
Builds an index of anti-cheat data by normalized_name field.
|
||||
"""
|
||||
anti_cheat_index = {}
|
||||
if not anti_cheat_data:
|
||||
return anti_cheat_index
|
||||
logger.info("Построение индекса WeAntiCheatYet данных:")
|
||||
logger.info("Building WeAntiCheatYet data index")
|
||||
for entry in anti_cheat_data:
|
||||
normalized = entry["normalized_name"]
|
||||
anti_cheat_index[normalized] = entry
|
||||
@@ -527,20 +536,19 @@ def build_weanticheatyet_index(anti_cheat_data):
|
||||
|
||||
def search_anticheat_status(candidate, anti_cheat_index):
|
||||
candidate_norm = normalize_name(candidate)
|
||||
logger.info("Поиск античит-статуса для кандидата: '%s' -> '%s'", candidate, candidate_norm)
|
||||
logger.info("Searching for anti-cheat status for candidate: '%s' -> '%s'", candidate, candidate_norm)
|
||||
if candidate_norm in anti_cheat_index:
|
||||
status = anti_cheat_index[candidate_norm]["status"]
|
||||
logger.info(" Найдено точное совпадение: '%s', статус: '%s'", candidate_norm, status)
|
||||
logger.info("Found exact match: '%s', status: '%s'", candidate_norm, status)
|
||||
return status
|
||||
for name_norm, entry in anti_cheat_index.items():
|
||||
if candidate_norm in name_norm:
|
||||
ratio = len(candidate_norm) / len(name_norm)
|
||||
if ratio > 0.8:
|
||||
status = entry["status"]
|
||||
logger.info(" Найдено частичное совпадение: кандидат '%s' в '%s' (ratio: %.2f), статус: '%s'",
|
||||
candidate_norm, name_norm, ratio, status)
|
||||
logger.info("Found partial match: candidate '%s' in '%s' (ratio: %.2f), status: '%s'", candidate_norm, name_norm, ratio, status)
|
||||
return status
|
||||
logger.info(" Античит-статус для кандидата '%s' не найден", candidate_norm)
|
||||
logger.info("No anti-cheat status found for candidate '%s'", candidate_norm)
|
||||
return ""
|
||||
|
||||
def get_weanticheatyet_status_async(game_name: str, callback: Callable[[str], None]):
|
||||
@@ -556,7 +564,7 @@ def get_weanticheatyet_status_async(game_name: str, callback: Callable[[str], No
|
||||
load_weanticheatyet_data_async(on_anticheat_data)
|
||||
|
||||
def load_protondb_status(appid):
|
||||
"""Загружает закешированные данные ProtonDB для игры по appid, если они не устарели."""
|
||||
"""Loads cached ProtonDB data for a game by appid if not outdated."""
|
||||
cache_dir = get_cache_dir()
|
||||
cache_file = os.path.join(cache_dir, f"protondb_{appid}.json")
|
||||
if os.path.exists(cache_file):
|
||||
@@ -565,18 +573,18 @@ def load_protondb_status(appid):
|
||||
with open(cache_file, "rb") as f:
|
||||
return orjson.loads(f.read())
|
||||
except Exception as e:
|
||||
logger.error("Ошибка загрузки кеша ProtonDB для appid %s: %s", appid, e)
|
||||
logger.error("Failed to load ProtonDB cache for appid %s: %s", appid, e)
|
||||
return None
|
||||
|
||||
def save_protondb_status(appid, data):
|
||||
"""Сохраняет данные ProtonDB для игры по appid в файл кэша."""
|
||||
"""Saves ProtonDB data for a game by appid to a cache file."""
|
||||
cache_dir = get_cache_dir()
|
||||
cache_file = os.path.join(cache_dir, f"protondb_{appid}.json")
|
||||
try:
|
||||
with open(cache_file, "wb") as f:
|
||||
f.write(orjson.dumps(data))
|
||||
except Exception as e:
|
||||
logger.error("Ошибка сохранения кеша ProtonDB для appid %s: %s", appid, e)
|
||||
logger.error("Failed to save ProtonDB cache for appid %s: %s", appid, e)
|
||||
|
||||
def get_protondb_tier_async(appid: int, callback: Callable[[str], None]):
|
||||
"""
|
||||
@@ -664,7 +672,7 @@ def get_steam_game_info_async(desktop_name: str, exec_line: str, callback: Calla
|
||||
if game_exe.lower().endswith('.exe'):
|
||||
break
|
||||
except Exception as e:
|
||||
logger.error("Error processing bat file %s: %s", game_exe, e)
|
||||
logger.error("Failed to process bat file %s: %s", game_exe, e)
|
||||
else:
|
||||
logger.error("Bat file not found: %s", game_exe)
|
||||
|
||||
@@ -799,55 +807,55 @@ def get_steam_apps_and_index_async(callback: Callable[[tuple[list, dict]], None]
|
||||
|
||||
def enable_steam_cef() -> tuple[bool, str]:
|
||||
"""
|
||||
Проверяет и при необходимости активирует режим удаленной отладки Steam CEF.
|
||||
Checks and enables Steam CEF remote debugging if necessary.
|
||||
|
||||
Создает файл .cef-enable-remote-debugging в директории Steam.
|
||||
Steam необходимо перезапустить после первого создания этого файла.
|
||||
Creates a .cef-enable-remote-debugging file in the Steam directory.
|
||||
Steam must be restarted after the file is first created.
|
||||
|
||||
Возвращает кортеж:
|
||||
- (True, "already_enabled") если уже было активно.
|
||||
- (True, "restart_needed") если было только что активировано и нужен перезапуск Steam.
|
||||
- (False, "steam_not_found") если директория Steam не найдена.
|
||||
Returns a tuple:
|
||||
- (True, "already_enabled") if already enabled.
|
||||
- (True, "restart_needed") if just enabled and Steam restart is needed.
|
||||
- (False, "steam_not_found") if Steam directory is not found.
|
||||
"""
|
||||
steam_home = get_steam_home()
|
||||
if not steam_home:
|
||||
return (False, "steam_not_found")
|
||||
|
||||
cef_flag_file = steam_home / ".cef-enable-remote-debugging"
|
||||
logger.info(f"Проверка CEF флага: {cef_flag_file}")
|
||||
logger.info(f"Checking CEF flag: {cef_flag_file}")
|
||||
|
||||
if cef_flag_file.exists():
|
||||
logger.info("CEF Remote Debugging уже активирован.")
|
||||
logger.info("CEF Remote Debugging is already enabled")
|
||||
return (True, "already_enabled")
|
||||
else:
|
||||
try:
|
||||
os.makedirs(cef_flag_file.parent, exist_ok=True)
|
||||
cef_flag_file.touch()
|
||||
logger.info("CEF Remote Debugging активирован. Steam необходимо перезапустить.")
|
||||
logger.info("Enabled CEF Remote Debugging. Steam restart required")
|
||||
return (True, "restart_needed")
|
||||
except Exception as e:
|
||||
logger.error(f"Не удалось создать CEF флаг {cef_flag_file}: {e}")
|
||||
logger.error(f"Failed to create CEF flag {cef_flag_file}: {e}")
|
||||
return (False, str(e))
|
||||
|
||||
def call_steam_api(js_cmd: str, *args) -> dict | None:
|
||||
"""
|
||||
Выполняет JavaScript функцию в контексте Steam через CEF Remote Debugging.
|
||||
Executes a JavaScript function in the Steam context via CEF Remote Debugging.
|
||||
|
||||
Args:
|
||||
js_cmd: Имя JS функции для вызова (напр. 'createShortcut').
|
||||
*args: Аргументы для передачи в JS функцию.
|
||||
js_cmd: Name of the JS function to call (e.g., 'createShortcut').
|
||||
*args: Arguments to pass to the JS function.
|
||||
|
||||
Returns:
|
||||
Словарь с результатом выполнения или None в случае ошибки.
|
||||
Dictionary with the result or None if an error occurs.
|
||||
"""
|
||||
status, message = enable_steam_cef()
|
||||
if not (status is True and message == "already_enabled"):
|
||||
if message == "restart_needed":
|
||||
logger.warning("Steam CEF API доступен, но требует перезапуска Steam для полной активации.")
|
||||
logger.warning("Steam CEF API is available but requires Steam restart for full activation")
|
||||
elif message == "steam_not_found":
|
||||
logger.error("Не удалось найти директорию Steam для проверки CEF API.")
|
||||
logger.error("Could not find Steam directory to check CEF API")
|
||||
else:
|
||||
logger.error(f"Steam CEF API недоступен или не готов: {message}")
|
||||
logger.error(f"Steam CEF API is unavailable or not ready: {message}")
|
||||
return None
|
||||
|
||||
steam_debug_url = "http://localhost:8080/json"
|
||||
@@ -858,10 +866,10 @@ def call_steam_api(js_cmd: str, *args) -> dict | None:
|
||||
contexts = response.json()
|
||||
ws_url = next((ctx['webSocketDebuggerUrl'] for ctx in contexts if ctx['title'] == 'SharedJSContext'), None)
|
||||
if not ws_url:
|
||||
logger.warning("Не удалось найти SharedJSContext. Steam запущен с флагом -cef-enable-remote-debugging?")
|
||||
logger.warning("SharedJSContext not found. Is Steam running with -cef-enable-remote-debugging?")
|
||||
return None
|
||||
except Exception as e:
|
||||
logger.warning(f"Не удалось подключиться к Steam CEF API по адресу {steam_debug_url}. Steam запущен? {e}")
|
||||
logger.warning(f"Failed to connect to Steam CEF API at {steam_debug_url}. Is Steam running? {e}")
|
||||
return None
|
||||
|
||||
js_code = """
|
||||
@@ -906,15 +914,15 @@ def call_steam_api(js_cmd: str, *args) -> dict | None:
|
||||
|
||||
response_data = orjson.loads(response_str)
|
||||
if "error" in response_data:
|
||||
logger.error(f"Ошибка выполнения JS в Steam: {response_data['error']['message']}")
|
||||
logger.error(f"JavaScript execution error in Steam: {response_data['error']['message']}")
|
||||
return None
|
||||
result = response_data.get('result', {}).get('result', {})
|
||||
if result.get('type') == 'object' and result.get('subtype') == 'error':
|
||||
logger.error(f"Ошибка выполнения JS в Steam: {result.get('description')}")
|
||||
logger.error(f"JavaScript execution error in Steam: {result.get('description')}")
|
||||
return None
|
||||
return result.get('value')
|
||||
except Exception as e:
|
||||
logger.error(f"Ошибка при взаимодействии с WebSocket Steam: {e}")
|
||||
logger.error(f"WebSocket interaction error with Steam: {e}")
|
||||
return None
|
||||
|
||||
def add_to_steam(game_name: str, exec_line: str, cover_path: str) -> tuple[bool, str]:
|
||||
@@ -991,24 +999,24 @@ export START_FROM_STEAM=1
|
||||
else:
|
||||
success = generate_thumbnail(exe_path, generated_icon_path, size=128, force_resize=True)
|
||||
if not success or not os.path.exists(generated_icon_path):
|
||||
logger.warning(f"generate_thumbnail failed to create icon for {exe_path}")
|
||||
logger.warning(f"Failed to generate thumbnail for {exe_path}")
|
||||
icon_path = ""
|
||||
else:
|
||||
logger.info(f"Generated thumbnail: {generated_icon_path}")
|
||||
icon_path = generated_icon_path
|
||||
except Exception as e:
|
||||
logger.error(f"Error generating thumbnail for {exe_path}: {e}")
|
||||
logger.error(f"Failed to generate thumbnail for {exe_path}: {e}")
|
||||
icon_path = ""
|
||||
|
||||
steam_home = get_steam_home()
|
||||
if not steam_home:
|
||||
logger.error("Steam home directory not found")
|
||||
return (False, "Steam directory not found.")
|
||||
return (False, "Steam directory not found")
|
||||
|
||||
last_user = get_last_steam_user(steam_home)
|
||||
if not last_user or 'SteamID' not in last_user:
|
||||
logger.error("Failed to retrieve Steam user ID")
|
||||
return (False, "Failed to get Steam user ID.")
|
||||
return (False, "Failed to get Steam user ID")
|
||||
|
||||
userdata_dir = steam_home / "userdata"
|
||||
user_id = last_user['SteamID']
|
||||
@@ -1021,7 +1029,7 @@ export START_FROM_STEAM=1
|
||||
appid = None
|
||||
was_api_used = False
|
||||
|
||||
logger.info("Попытка добавления ярлыка через Steam CEF API...")
|
||||
logger.info("Attempting to add shortcut via Steam CEF API")
|
||||
api_response = call_steam_api(
|
||||
"createShortcut",
|
||||
game_name,
|
||||
@@ -1034,9 +1042,9 @@ export START_FROM_STEAM=1
|
||||
if api_response and isinstance(api_response, dict) and 'id' in api_response:
|
||||
appid = api_response['id']
|
||||
was_api_used = True
|
||||
logger.info(f"Ярлык успешно добавлен через API. AppID: {appid}")
|
||||
logger.info(f"Shortcut successfully added via API. AppID: {appid}")
|
||||
else:
|
||||
logger.warning("Не удалось добавить ярлык через API. Используется запасной метод (запись в shortcuts.vdf).")
|
||||
logger.warning("Failed to add shortcut via API. Falling back to shortcuts.vdf")
|
||||
backup_path = f"{steam_shortcuts_path}.backup"
|
||||
if os.path.exists(steam_shortcuts_path):
|
||||
try:
|
||||
@@ -1110,7 +1118,7 @@ export START_FROM_STEAM=1
|
||||
appid = None
|
||||
|
||||
if not appid:
|
||||
return (False, "Не удалось создать ярлык ни одним из способов.")
|
||||
return (False, "Failed to create shortcut using any method")
|
||||
|
||||
steam_appid = None
|
||||
|
||||
@@ -1120,7 +1128,7 @@ export START_FROM_STEAM=1
|
||||
if not steam_appid or not isinstance(steam_appid, int):
|
||||
logger.info("No valid Steam appid found, skipping cover download")
|
||||
return
|
||||
logger.info(f"Найден Steam AppID {steam_appid} для загрузки обложек.")
|
||||
logger.info(f"Found Steam AppID {steam_appid} for cover download")
|
||||
|
||||
cover_types = [
|
||||
("p.jpg", "library_600x900_2x.jpg"),
|
||||
@@ -1137,15 +1145,15 @@ export START_FROM_STEAM=1
|
||||
try:
|
||||
with open(result_path, 'rb') as f:
|
||||
img_b64 = base64.b64encode(f.read()).decode('utf-8')
|
||||
logger.info(f"Применение обложки типа '{steam_name}' через API для AppID {appid}")
|
||||
logger.info(f"Applying cover type '{steam_name}' via API for AppID {appid}")
|
||||
ext = Path(steam_name).suffix.lstrip('.')
|
||||
call_steam_api("setGrid", appid, index, ext, img_b64)
|
||||
except Exception as e:
|
||||
logger.error(f"Ошибка при применении обложки '{steam_name}' через API: {e}")
|
||||
logger.error(f"Failed to apply cover '{steam_name}' via API: {e}")
|
||||
else:
|
||||
logger.warning(f"Failed to download cover {steam_name} for appid {steam_appid}")
|
||||
except Exception as e:
|
||||
logger.error(f"Error processing cover {steam_name} for appid {steam_appid}: {e}")
|
||||
logger.error(f"Failed to process cover {steam_name} for appid {steam_appid}: {e}")
|
||||
|
||||
for i, (suffix, steam_name) in enumerate(cover_types):
|
||||
cover_file = os.path.join(grid_dir, f"{appid}{suffix}")
|
||||
@@ -1186,13 +1194,13 @@ def remove_from_steam(game_name: str, exec_line: str) -> tuple[bool, str]:
|
||||
steam_home = get_steam_home()
|
||||
if not steam_home:
|
||||
logger.error("Steam home directory not found")
|
||||
return (False, "Steam directory not found.")
|
||||
return (False, "Steam directory not found")
|
||||
|
||||
# Get current Steam user ID
|
||||
last_user = get_last_steam_user(steam_home)
|
||||
if not last_user or 'SteamID' not in last_user:
|
||||
logger.error("Failed to retrieve Steam user ID")
|
||||
return (False, "Failed to get Steam user ID.")
|
||||
return (False, "Failed to get Steam user ID")
|
||||
userdata_dir = steam_home / "userdata"
|
||||
user_id = last_user['SteamID']
|
||||
unsigned_id = convert_steam_id(user_id)
|
||||
@@ -1238,10 +1246,10 @@ def remove_from_steam(game_name: str, exec_line: str) -> tuple[bool, str]:
|
||||
return (False, f"Game '{game_name}' not found in Steam")
|
||||
|
||||
api_response = call_steam_api("removeShortcut", appid)
|
||||
if api_response is not None: # API ответил, даже если ответ пустой
|
||||
logger.info(f"Ярлык для AppID {appid} успешно удален через API.")
|
||||
if api_response is not None: # API responded, even if response is empty
|
||||
logger.info(f"Shortcut for AppID {appid} successfully removed via API")
|
||||
else:
|
||||
logger.warning("Не удалось удалить ярлык через API. Используется запасной метод (редактирование shortcuts.vdf).")
|
||||
logger.warning("Failed to remove shortcut via API. Falling back to editing shortcuts.vdf")
|
||||
|
||||
# Create backup of shortcuts.vdf
|
||||
backup_path = f"{steam_shortcuts_path}.backup"
|
||||
@@ -1320,5 +1328,5 @@ def is_game_in_steam(game_name: str) -> bool:
|
||||
if entry.get("AppName") == game_name:
|
||||
return True
|
||||
except Exception as e:
|
||||
logger.error(f"Error checking if game {game_name} is in Steam: {e}")
|
||||
logger.error(f"Failed to check if game {game_name} is in Steam: {e}")
|
||||
return False
|
||||
|
Before Width: | Height: | Size: 880 B |
1
portprotonqt/themes/standart/images/key_backspace.svg
Normal file
@@ -0,0 +1 @@
|
||||
<svg width="48" height="48" version="1.1" viewBox="0 0 48 48" xml:space="preserve" xmlns="http://www.w3.org/2000/svg"><g><rect x="1" y="6" width="46" height="36" rx="5" ry="5" fill="#3f424d" stroke-width="1.1506"/><rect x="4.2329" y="8.5301" width="39.534" height="30.94" rx="4.2972" ry="4.2972" fill="#fff" stroke-width=".98888"/><path d="m23.24 22.785c-0.67917 0.69059-0.67818 1.807 0 2.4913l8.0309 8.1037c1.8756 1.8787 4.6892-0.93962 2.8136-2.8183l-3.5038-3.5097c-0.58434-0.58533-0.39618-1.0598 0.44066-1.0598h9.6139c1.0992 0 1.9895-0.89179 1.9895-1.9928 0-1.1005-0.89028-1.9928-1.9895-1.9928h-9.6139c-0.82771 0-1.0277-0.47176-0.44066-1.0597l3.5038-3.5093c1.8756-1.8787-0.93803-4.6971-2.8136-2.8183z" fill="#3f424d" fill-rule="evenodd"/></g></svg>
|
After Width: | Height: | Size: 751 B |
Before Width: | Height: | Size: 2.0 KiB |
48
portprotonqt/themes/standart/images/key_context.svg
Normal file
@@ -0,0 +1,48 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||
<svg
|
||||
width="48"
|
||||
height="48"
|
||||
version="1.1"
|
||||
viewBox="0 0 48 48"
|
||||
xml:space="preserve"
|
||||
id="svg2"
|
||||
sodipodi:docname="key_context.svg"
|
||||
inkscape:version="1.4.2 (ebf0e940d0, 2025-05-08)"
|
||||
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
|
||||
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
|
||||
xmlns="http://www.w3.org/2000/svg"
|
||||
xmlns:svg="http://www.w3.org/2000/svg"><defs
|
||||
id="defs2" /><sodipodi:namedview
|
||||
id="namedview2"
|
||||
pagecolor="#ffffff"
|
||||
bordercolor="#000000"
|
||||
borderopacity="0.25"
|
||||
inkscape:showpageshadow="2"
|
||||
inkscape:pageopacity="0.0"
|
||||
inkscape:pagecheckerboard="0"
|
||||
inkscape:deskcolor="#d1d1d1"
|
||||
inkscape:zoom="8.6915209"
|
||||
inkscape:cx="72.311855"
|
||||
inkscape:cy="22.780823"
|
||||
inkscape:window-width="2560"
|
||||
inkscape:window-height="1406"
|
||||
inkscape:window-x="0"
|
||||
inkscape:window-y="0"
|
||||
inkscape:window-maximized="1"
|
||||
inkscape:current-layer="svg2" /><path
|
||||
style="baseline-shift:baseline;display:inline;overflow:visible;vector-effect:none;fill:#686e7e;fill-opacity:1;stroke-width:0.554217;enable-background:accumulate;stop-color:#000000"
|
||||
d="m 17.400964,38.281601 -0.04068,-15.381724 c -0.0087,-3.288656 2.401967,-6.020242 5.542168,-6.550475 V 7.4098472 C 11.174091,7.9874382 1.8422139,17.678792 1.8422139,29.550445 v 8.911269 c 3.429133,2.844892 11.5678151,2.890776 15.5587501,-0.180113 z"
|
||||
id="path10"
|
||||
sodipodi:nodetypes="csccscc" /><path
|
||||
fill="#000000"
|
||||
d="m 23.956256,40.5905 h -9e-6 c -2.438553,0 -4.433731,-1.995178 -4.433731,-4.43373 V 25.072424 c 0,-2.438552 1.995178,-4.433731 4.433731,-4.433731 h 9e-6 c 2.438552,0 4.43373,1.995179 4.43373,4.433731 V 36.15677 c 0,2.438552 -1.995178,4.43373 -4.43373,4.43373 z"
|
||||
id="path2"
|
||||
style="fill:#686e7e;fill-opacity:1;stroke-width:0.554217" /><g
|
||||
id="g15"
|
||||
transform="matrix(0.97480136,0,0,0.99852328,1.4840752,1.6593149)"><path
|
||||
style="baseline-shift:baseline;display:inline;overflow:visible;vector-effect:none;fill:#ffffff;stroke-width:0.95333;enable-background:accumulate;stop-color:#000000"
|
||||
d="m 30.231637,35.990171 0.03878,-14.663865 c 0.0083,-3.135176 -2.289868,-5.73928 -5.283518,-6.244767 V 6.5591888 C 36.167905,7.1098239 45.209208,16.349815 45.064267,27.666494 l -0.109685,8.563937 c -3.269097,2.712122 -10.918265,2.687312 -14.722945,-0.24026 z"
|
||||
id="path14" /><path
|
||||
style="baseline-shift:baseline;display:inline;overflow:visible;vector-effect:none;fill:#686e7e;fill-opacity:1;stroke-width:0.95333;enable-background:accumulate;stop-color:#000000"
|
||||
d="m 24.224126,5.7586892 v 9.9671448 l 0.634933,0.107994 c 2.632815,0.444559 4.656653,2.729598 4.649348,5.490959 l -0.04096,15.03916 0.299778,0.230885 c 2.097287,1.613791 5.093143,2.357986 8.017658,2.392636 2.924514,0.03465 5.796042,-0.625772 7.656435,-2.169199 l 0.271848,-0.2253 0.113581,-8.91699 C 45.976953,15.94787 36.604257,6.3680498 25.024774,5.7977906 Z m 1.524956,1.6795 C 36.150995,8.3658717 44.437912,17.028984 44.301786,27.65736 l -0.104271,8.114479 c -1.445908,1.069255 -3.851487,1.720797 -6.394017,1.690673 -2.543438,-0.03013 -5.090881,-0.734663 -6.807375,-1.934591 l 0.03724,-14.199409 c 0.0087,-3.271088 -2.263607,-5.953645 -5.284281,-6.771998 z"
|
||||
id="path15" /></g></svg>
|
After Width: | Height: | Size: 3.3 KiB |
Before Width: | Height: | Size: 874 B |
1
portprotonqt/themes/standart/images/key_e.svg
Normal file
@@ -0,0 +1 @@
|
||||
<svg width="48" height="48" version="1.1" viewBox="0 0 48 48" xml:space="preserve" xmlns="http://www.w3.org/2000/svg"><path d="m12 6c-3.3238 0-5.9998 2.6763-5.9998 5.9998v24c0 3.3238 2.6763 5.9998 5.9998 5.9998h24c3.3238 0 5.9998-2.6763 5.9998-5.9998v-24c0-3.3238-2.6763-5.9998-5.9998-5.9998z" fill="#3f424d" stroke-width="2.5714"/><path d="m13.697 8.5452c-2.8537 0-5.1515 2.2979-5.1515 5.1515v20.606c0 2.8537 2.2979 5.1515 5.1515 5.1515h20.606c2.8537 0 5.1515-2.2979 5.1515-5.1515v-20.606c0-2.8537-2.2979-5.1515-5.1515-5.1515z" fill="#fff" stroke-width="2.2078"/><path d="m17.977 16.26h11.807v2.6476h-8.086v3.554h7.2989v2.6476h-7.2989v3.9834h8.3245v2.6476h-12.046z" fill="#3f424d" stroke-width=".4977" aria-label="E"/></svg>
|
After Width: | Height: | Size: 726 B |
Before Width: | Height: | Size: 1.3 KiB |
1
portprotonqt/themes/standart/images/key_enter.svg
Normal file
@@ -0,0 +1 @@
|
||||
<svg width="48" height="48" version="1.1" viewBox="0 0 48 48" xml:space="preserve" xmlns="http://www.w3.org/2000/svg"><path d="m6 6h36c2.77 0 5 2.23 5 5v26c0 2.77-2.23 5-5 5h-36c-2.77 0-5-2.23-5-5v-26c0-2.77 2.23-5 5-5z" fill="#3f424d" stroke-width="1.1506"/><path d="m8.5301 8.5301h30.94c2.3806 0 4.2972 1.9166 4.2972 4.2972v22.346c0 2.3806-1.9166 4.2972-4.2972 4.2972h-30.94c-2.3806 0-4.2972-1.9166-4.2972-4.2972v-22.346c0-2.3806 1.9166-4.2972 4.2972-4.2972z" fill="#fff" stroke-width=".98888"/><path d="m8.2952 18.538h8.3321v1.8684h-5.7063v2.5081h5.1508v1.8684h-5.1508v2.811h5.8746v1.8684h-8.5005zm10.268 0h2.6596l5.2854 7.4568v-7.4568h2.3397v10.924h-2.6596l-5.2854-7.5747v7.5747h-2.3397zm15.166 1.8684h-3.3665v-1.8684h9.3421v1.8684h-3.3497v9.0559h-2.6259z" fill="#3f424d" stroke-width=".35123" aria-label="ENT"/></svg>
|
After Width: | Height: | Size: 823 B |
Before Width: | Height: | Size: 943 B |
1
portprotonqt/themes/standart/images/key_f11.svg
Normal file
@@ -0,0 +1 @@
|
||||
<svg width="48" height="48" version="1.1" viewBox="0 0 48 48" xml:space="preserve" xmlns="http://www.w3.org/2000/svg"><path d="m12 6c-3.3238 0-5.9998 2.6763-5.9998 5.9998v24c0 3.3238 2.6763 5.9998 5.9998 5.9998h24c3.3238 0 5.9998-2.6763 5.9998-5.9998v-24c0-3.3238-2.6763-5.9998-5.9998-5.9998z" fill="#3f424d" stroke-width="2.5714"/><path d="m13.697 8.5452c-2.8537 0-5.1515 2.2979-5.1515 5.1515v20.606c0 2.8537 2.2979 5.1515 5.1515 5.1515h20.606c2.8537 0 5.1515-2.2979 5.1515-5.1515v-20.606c0-2.8537-2.2979-5.1515-5.1515-5.1515z" fill="#fff" stroke-width="2.2078"/><path d="m11.139 18.538h8.5005v1.8684h-5.8746v2.6764h5.3191v1.8684h-5.3191v4.5111h-2.6259zm13.5 2.5754-2.9794 1.6496v-2.0704l3.4507-2.1546h1.9862v10.924h-2.4576zm9.7629 0-2.9794 1.6496v-2.0704l3.4507-2.1546h1.9862v10.924h-2.4576z" fill="#3f424d" stroke-width=".35123" aria-label="F11"/></svg>
|
After Width: | Height: | Size: 857 B |
Before Width: | Height: | Size: 933 B |
1
portprotonqt/themes/standart/images/key_left.svg
Normal file
@@ -0,0 +1 @@
|
||||
<svg width="48" height="48" version="1.1" viewBox="0 0 48 48" xml:space="preserve" xmlns="http://www.w3.org/2000/svg"><defs><style>.cls-1{fill:none;}</style></defs><path d="m12 6c-3.3238 0-5.9998 2.6763-5.9998 5.9998v24c0 3.3238 2.6763 5.9998 5.9998 5.9998h24c3.3238 0 5.9998-2.6763 5.9998-5.9998v-24c0-3.3238-2.6763-5.9998-5.9998-5.9998z" fill="#3f424d" stroke-width="2.5714"/><path d="m13.697 8.5452c-2.8537 0-5.1515 2.2979-5.1515 5.1515v20.606c0 2.8537 2.2979 5.1515 5.1515 5.1515h20.606c2.8537 0 5.1515-2.2979 5.1515-5.1515v-20.606c0-2.8537-2.2979-5.1515-5.1515-5.1515z" fill="#fff" stroke-width="2.2078"/><path d="m26.619 34a1.9874 1.9874 0 0 1-1.3812-0.55623l-7.5143-7.2497a3.0457 3.0457 0 0 1 0-4.3873l7.5143-7.2497a1.9882 1.9882 0 0 1 2.7603 2.8624l-6.8226 6.581 6.8226 6.581a1.9874 1.9874 0 0 1-1.3791 3.4186z" fill="#3f424d" stroke-width=".20832"/></svg>
|
After Width: | Height: | Size: 865 B |
Before Width: | Height: | Size: 956 B |
1
portprotonqt/themes/standart/images/key_right.svg
Normal file
@@ -0,0 +1 @@
|
||||
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portprotonqt/themes/standart/images/xbox_x.svg
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@@ -20,7 +20,7 @@
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},
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{
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"matchFileNames": [".python-version"],
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"enabled": false,
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{
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"matchManagers": ["poetry", "pyenv"],
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@@ -41,6 +41,6 @@
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"matchDatasources": ["github-runners", "python-version"],
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"enabled": false,
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"description": "Prevent Renovate from updating runs-on to unsupported ubuntu-24.04"
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},
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}
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]
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}
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