fix: handle None steam data in egs_api callbacks
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Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
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@@ -458,9 +458,13 @@ export LEGENDARY_CONFIG_PATH="{legendary_config_path}"
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if downloaded_count == total_covers:
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callback((True, f"Game '{game_title}' added to Steam with covers"))
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def on_steam_apps(steam_data: tuple[list, dict]):
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def on_steam_apps(steam_data: tuple[list | None, dict | None]):
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nonlocal steam_appid
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steam_apps, steam_apps_index = steam_data
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if not steam_apps or not steam_apps_index:
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logger.info(f"No Steam data available for EGS game {game_title}, skipping cover download")
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callback((True, f"Game '{game_title}' added to Steam"))
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return
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matching_app = search_app(game_title, steam_apps_index)
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steam_appid = matching_app.get("appid") if matching_app else None
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@@ -903,10 +907,14 @@ def _continue_loading_egs_games(legendary_path: str, callback: Callable[[list[tu
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image_folder = os.path.join(os.getenv("XDG_CACHE_HOME", os.path.join(os.path.expanduser("~"), ".cache")), "PortProtonQt", "images")
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local_path = os.path.join(image_folder, f"{app_name}.jpg") if cover_url else ""
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def on_steam_apps(steam_data: tuple[list, dict]):
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def on_steam_apps(steam_data: tuple[list | None, dict | None]):
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steam_apps, steam_apps_index = steam_data
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matching_app = search_app(title, steam_apps_index)
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steam_appid = matching_app.get("appid") if matching_app else None
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if not steam_apps or not steam_apps_index:
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logger.info(f"No Steam data available for EGS game {title}, skipping appid lookup")
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steam_appid = None
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else:
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matching_app = search_app(title, steam_apps_index)
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steam_appid = matching_app.get("appid") if matching_app else None
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def on_protondb_tier(protondb_tier: str):
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def on_description_fetched(api_description: str):
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