fix: resolve Pyright type errors
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
This commit is contained in:
@ -128,10 +128,19 @@ class ContextMenuManager:
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game_card: The GameCard instance requesting the context menu.
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pos: The position (in widget coordinates) where the menu should appear.
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"""
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def get_safe_icon(icon_name: str) -> QIcon:
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icon = self.theme_manager.get_icon(icon_name)
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if isinstance(icon, QIcon):
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return icon
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elif isinstance(icon, str) and os.path.exists(icon):
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return QIcon(icon)
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return QIcon()
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menu = QMenu(self.parent)
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menu.setStyleSheet(self.theme.CONTEXT_MENU_STYLE)
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launch_action = menu.addAction(QIcon(self.theme_manager.get_icon("play")), _("Launch Game"))
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launch_action = menu.addAction(get_safe_icon("play"), _("Launch Game"))
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launch_action.triggered.connect(
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lambda: self._launch_game(game_card)
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)
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@ -140,11 +149,11 @@ class ContextMenuManager:
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is_favorite = game_card.name in favorites
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icon_name = "star_full" if is_favorite else "star"
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text = _("Remove from Favorites") if is_favorite else _("Add to Favorites")
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favorite_action = menu.addAction(QIcon(self.theme_manager.get_icon(icon_name)), text)
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favorite_action = menu.addAction(get_safe_icon(icon_name), text)
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favorite_action.triggered.connect(lambda: self.toggle_favorite(game_card, not is_favorite))
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if game_card.game_source == "epic":
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import_action = menu.addAction(_("Import to Legendary"))
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import_action = menu.addAction(get_safe_icon("import"), _("Import to Legendary"))
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import_action.triggered.connect(
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lambda: self.import_to_legendary(game_card.name, game_card.appid)
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)
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@ -152,13 +161,13 @@ class ContextMenuManager:
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is_in_steam = is_game_in_steam(game_card.name)
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icon_name = "delete" if is_in_steam else "steam"
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text = _("Remove from Steam") if is_in_steam else _("Add to Steam")
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steam_action = menu.addAction(QIcon(self.theme_manager.get_icon(icon_name)), text)
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steam_action = menu.addAction(get_safe_icon(icon_name), text)
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steam_action.triggered.connect(
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lambda: self.remove_from_steam(game_card.name, game_card.exec_line, game_card.game_source)
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if is_in_steam
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else self.add_egs_to_steam(game_card.name, game_card.appid)
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)
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open_folder_action = menu.addAction(QIcon(self.theme_manager.get_icon("search")), _("Open Game Folder"))
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open_folder_action = menu.addAction(get_safe_icon("search"), _("Open Game Folder"))
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open_folder_action.triggered.connect(
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lambda: self.open_egs_game_folder(game_card.appid)
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)
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@ -166,7 +175,7 @@ class ContextMenuManager:
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desktop_path = os.path.join(desktop_dir, f"{game_card.name}.desktop")
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icon_name = "delete" if os.path.exists(desktop_path) else "desktop"
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text = _("Remove from Desktop") if os.path.exists(desktop_path) else _("Add to Desktop")
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desktop_action = menu.addAction(QIcon(self.theme_manager.get_icon(icon_name)), text)
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desktop_action = menu.addAction(get_safe_icon(icon_name), text)
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desktop_action.triggered.connect(
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lambda: self.remove_egs_from_desktop(game_card.name)
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if os.path.exists(desktop_path)
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@ -175,6 +184,7 @@ class ContextMenuManager:
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applications_dir = os.path.join(os.path.expanduser("~"), ".local", "share", "applications")
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menu_path = os.path.join(applications_dir, f"{game_card.name}.desktop")
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menu_action = menu.addAction(
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get_safe_icon("delete" if os.path.exists(menu_path) else "menu"),
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_("Remove from Menu") if os.path.exists(menu_path) else _("Add to Menu")
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)
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menu_action.triggered.connect(
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@ -188,19 +198,19 @@ class ContextMenuManager:
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desktop_path = os.path.join(desktop_dir, f"{game_card.name}.desktop")
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icon_name = "delete" if os.path.exists(desktop_path) else "desktop"
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text = _("Remove from Desktop") if os.path.exists(desktop_path) else _("Add to Desktop")
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desktop_action = menu.addAction(QIcon(self.theme_manager.get_icon(icon_name)), text)
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desktop_action = menu.addAction(get_safe_icon(icon_name), text)
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desktop_action.triggered.connect(
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lambda: self.remove_from_desktop(game_card.name)
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if os.path.exists(desktop_path)
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else self.add_to_desktop(game_card.name, game_card.exec_line)
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)
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edit_action = menu.addAction(QIcon(self.theme_manager.get_icon("edit")), _("Edit Shortcut"))
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edit_action = menu.addAction(get_safe_icon("edit"), _("Edit Shortcut"))
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edit_action.triggered.connect(
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lambda: self.edit_game_shortcut(game_card.name, game_card.exec_line, game_card.cover_path)
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)
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delete_action = menu.addAction(QIcon(self.theme_manager.get_icon("delete")), _("Delete from PortProton"))
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delete_action = menu.addAction(get_safe_icon("delete"), _("Delete from PortProton"))
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delete_action.triggered.connect(lambda: self.delete_game(game_card.name, game_card.exec_line))
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open_folder_action = menu.addAction(QIcon(self.theme_manager.get_icon("search")), _("Open Game Folder"))
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open_folder_action = menu.addAction(get_safe_icon("search"), _("Open Game Folder"))
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open_folder_action.triggered.connect(
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lambda: self.open_game_folder(game_card.name, game_card.exec_line)
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)
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@ -208,7 +218,7 @@ class ContextMenuManager:
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menu_path = os.path.join(applications_dir, f"{game_card.name}.desktop")
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icon_name = "delete" if os.path.exists(menu_path) else "menu"
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text = _("Remove from Menu") if os.path.exists(menu_path) else _("Add to Menu")
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menu_action = menu.addAction(QIcon(self.theme_manager.get_icon(icon_name)), text)
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menu_action = menu.addAction(get_safe_icon(icon_name), text)
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menu_action.triggered.connect(
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lambda: self.remove_from_menu(game_card.name)
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if os.path.exists(menu_path)
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@ -217,7 +227,7 @@ class ContextMenuManager:
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is_in_steam = is_game_in_steam(game_card.name)
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icon_name = "delete" if is_in_steam else "steam"
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text = _("Remove from Steam") if is_in_steam else _("Add to Steam")
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steam_action = menu.addAction(QIcon(self.theme_manager.get_icon(icon_name)), text)
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steam_action = menu.addAction(get_safe_icon(icon_name), text)
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steam_action.triggered.connect(
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lambda: (
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self.remove_from_steam(game_card.name, game_card.exec_line, game_card.game_source)
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