feat(file-explorer): add gamepad support for selecting mounted drives
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
This commit is contained in:
@ -3,7 +3,7 @@ import tempfile
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from typing import cast, TYPE_CHECKING
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from PySide6.QtGui import QPixmap, QIcon
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from PySide6.QtWidgets import (
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QDialog, QLineEdit, QFormLayout, QHBoxLayout, QLabel, QVBoxLayout, QListWidget, QScrollArea, QWidget, QListWidgetItem, QSizePolicy
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QDialog, QLineEdit, QFormLayout, QHBoxLayout, QLabel, QVBoxLayout, QListWidget, QScrollArea, QWidget, QListWidgetItem, QSizePolicy, QApplication
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)
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from PySide6.QtCore import Qt, QObject, Signal, QMimeDatabase, QTimer
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from icoextract import IconExtractor, IconExtractorError
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@ -167,6 +167,7 @@ class FileExplorer(QDialog):
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self.drives_scroll.setFixedHeight(70)
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self.main_layout.addWidget(self.drives_scroll)
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self.drives_scroll.setVerticalScrollBarPolicy(Qt.ScrollBarPolicy.ScrollBarAlwaysOff)
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self.drives_scroll.setFocusPolicy(Qt.FocusPolicy.StrongFocus) # Allow focus on scroll area
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# Путь
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self.path_label = QLabel()
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@ -177,7 +178,7 @@ class FileExplorer(QDialog):
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self.file_list = QListWidget()
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self.file_list.setStyleSheet(self.theme.FILE_EXPLORER_STYLE)
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self.file_list.itemClicked.connect(self.handle_item_click)
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self.file_list.itemDoubleClicked.connect(self.handle_item_double_click) # Подключение двойного клика
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self.file_list.itemDoubleClicked.connect(self.handle_item_double_click)
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self.main_layout.addWidget(self.file_list)
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# Кнопки
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@ -291,14 +292,37 @@ class FileExplorer(QDialog):
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widget.deleteLater()
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drives = self.get_mounted_drives()
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self.drive_buttons = [] # Store buttons for navigation
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for drive in drives:
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drive_name = os.path.basename(drive) or drive.split('/')[-1] or drive
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button = AutoSizeButton(drive_name, icon=self.theme_manager.get_icon("mount_point"))
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button.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
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button.setFocusPolicy(Qt.FocusPolicy.StrongFocus) # Make button focusable
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button.clicked.connect(lambda checked, path=drive: self.change_drive(path))
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self.drives_layout.addWidget(button)
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self.drive_buttons.append(button)
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self.drives_layout.addStretch()
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# Set focus to first drive button if available
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if self.drive_buttons:
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self.drive_buttons[0].setFocus()
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def select_drive(self):
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"""Handle drive selection via gamepad"""
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focused_widget = QApplication.focusWidget()
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if isinstance(focused_widget, AutoSizeButton) and focused_widget in self.drive_buttons:
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drive_path = None
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for drive in self.get_mounted_drives():
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drive_name = os.path.basename(drive) or drive.split('/')[-1] or drive
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if drive_name == focused_widget.text():
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drive_path = drive
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break
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if drive_path and os.path.isdir(drive_path) and os.access(drive_path, os.R_OK):
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self.current_path = os.path.normpath(drive_path)
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self.update_file_list()
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else:
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logger.warning(f"Путь диска недоступен: {drive_path}")
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def change_drive(self, drive_path):
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"""Переход к выбранному диску"""
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if os.path.isdir(drive_path) and os.access(drive_path, os.R_OK):
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@ -9,7 +9,7 @@ from PySide6.QtCore import Qt, QObject, QEvent, QPoint, Signal, Slot, QTimer
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from PySide6.QtGui import QKeyEvent
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from portprotonqt.logger import get_logger
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from portprotonqt.image_utils import FullscreenDialog
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from portprotonqt.custom_widgets import NavLabel
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from portprotonqt.custom_widgets import NavLabel, AutoSizeButton
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from portprotonqt.game_card import GameCard
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from portprotonqt.config_utils import read_fullscreen_config, read_window_geometry, save_window_geometry, read_auto_fullscreen_gamepad, read_rumble_config
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from portprotonqt.dialogs import AddGameDialog
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@ -162,7 +162,26 @@ class InputManager(QObject):
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if not self.file_explorer or not hasattr(self.file_explorer, 'file_list'):
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return
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if button_code in BUTTONS['add_game']:
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focused_widget = QApplication.focusWidget()
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if button_code in BUTTONS['confirm']: # A button (BTN_SOUTH)
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if isinstance(focused_widget, AutoSizeButton) and hasattr(self.file_explorer, 'drive_buttons') and focused_widget in self.file_explorer.drive_buttons:
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self.file_explorer.select_drive() # Select the focused drive
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elif self.file_explorer.file_list.count() == 0:
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return
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else:
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selected = self.file_explorer.file_list.currentItem().text()
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full_path = os.path.join(self.file_explorer.current_path, selected)
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if os.path.isdir(full_path):
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# Открываем директорию
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self.file_explorer.current_path = os.path.normpath(full_path)
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self.file_explorer.update_file_list()
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elif not self.file_explorer.directory_only:
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# Выбираем файл, если directory_only=False
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self.file_explorer.file_signal.file_selected.emit(os.path.normpath(full_path))
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self.file_explorer.accept()
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else:
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logger.debug("Selected item is not a directory, cannot select: %s", full_path)
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elif button_code in BUTTONS['add_game']: # X button
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if self.file_explorer.file_list.count() == 0:
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return
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selected = self.file_explorer.file_list.currentItem().text()
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@ -173,24 +192,9 @@ class InputManager(QObject):
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self.file_explorer.accept()
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else:
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logger.debug("Selected item is not a directory: %s", full_path)
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elif button_code in BUTTONS['confirm']:
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if self.file_explorer.file_list.count() == 0:
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return
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selected = self.file_explorer.file_list.currentItem().text()
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full_path = os.path.join(self.file_explorer.current_path, selected)
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if os.path.isdir(full_path):
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# Открываем директорию
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self.file_explorer.current_path = os.path.normpath(full_path)
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self.file_explorer.update_file_list()
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elif not self.file_explorer.directory_only:
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# Выбираем файл, если directory_only=False
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self.file_explorer.file_signal.file_selected.emit(os.path.normpath(full_path))
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self.file_explorer.accept()
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else:
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logger.debug("Selected item is not a directory, cannot select: %s", full_path)
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elif button_code in BUTTONS['back']:
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elif button_code in BUTTONS['back']: # B button
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self.file_explorer.close()
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elif button_code in BUTTONS['prev_dir']:
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elif button_code in BUTTONS['prev_dir']: # Y button
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self.file_explorer.previous_dir()
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else:
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if self.original_button_handler:
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@ -204,15 +208,33 @@ class InputManager(QObject):
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if not self.file_explorer or not hasattr(self.file_explorer, 'file_list') or not self.file_explorer.file_list:
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return
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if not self.file_explorer.file_list.count():
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return
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if code in (ecodes.ABS_HAT0Y, ecodes.ABS_Y):
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focused_widget = QApplication.focusWidget()
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if code in (ecodes.ABS_HAT0X, ecodes.ABS_X) and hasattr(self.file_explorer, 'drive_buttons') and self.file_explorer.drive_buttons:
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# Navigate drive buttons horizontally
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if not isinstance(focused_widget, AutoSizeButton) or focused_widget not in self.file_explorer.drive_buttons:
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# If not focused on a drive button, focus the first one
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self.file_explorer.drive_buttons[0].setFocus()
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return
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current_idx = self.file_explorer.drive_buttons.index(focused_widget)
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if value < 0: # Left
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next_idx = max(current_idx - 1, 0)
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self.file_explorer.drive_buttons[next_idx].setFocus()
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elif value > 0: # Right
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next_idx = min(current_idx + 1, len(self.file_explorer.drive_buttons) - 1)
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self.file_explorer.drive_buttons[next_idx].setFocus()
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elif code in (ecodes.ABS_HAT0Y, ecodes.ABS_Y):
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if isinstance(focused_widget, AutoSizeButton) and focused_widget in self.file_explorer.drive_buttons:
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# Move focus to file list if navigating down from drive buttons
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if value > 0 and self.file_explorer.file_list.count() > 0:
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self.file_explorer.file_list.setFocus()
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self.file_explorer.file_list.setCurrentRow(0)
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self.file_explorer.file_list.scrollToItem(self.file_explorer.file_list.currentItem())
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return
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# Для D-pad - реакция с фиксированной скоростью
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if code == ecodes.ABS_HAT0Y:
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if value != 0:
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self.current_direction = value
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self.stick_value = 1.0 # Максимальная скорость для D-pad, чтобы скачков не было
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self.stick_value = 1.0 # Максимальная скорость для D-pad
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if not self.nav_timer.isActive():
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self.file_explorer.move_selection(self.current_direction)
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self.last_nav_time = current_time
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@ -220,7 +242,6 @@ class InputManager(QObject):
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else:
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self.current_direction = 0
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self.nav_timer.stop()
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# Для стика - плавное управление с учетом степени отклонения
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elif code == ecodes.ABS_Y:
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if abs(value) < self.dead_zone:
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@ -229,19 +250,15 @@ class InputManager(QObject):
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self.nav_timer.stop()
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self.stick_activated = False
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return
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# Рассчитываем "силу" отклонения (0.3 - 1.0)
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normalized_value = (abs(value) - self.dead_zone) / (32768 - self.dead_zone)
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speed_factor = 0.3 + (normalized_value * 0.7) # От 30% до 100% скорости
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self.current_direction = -1 if value < 0 else 1
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self.stick_value = speed_factor
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self.stick_activated = True
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if not self.nav_timer.isActive():
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self.file_explorer.move_selection(self.current_direction)
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self.last_nav_time = current_time
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self.nav_timer.start(int(self.initial_nav_delay * 1000))
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elif self.original_dpad_handler:
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self.original_dpad_handler(code, value, current_time)
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except Exception as e:
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