feat: added system overlay to guide button

Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
This commit is contained in:
2025-06-08 07:16:02 +05:00
parent bcf319c024
commit 4de4bdb99d
3 changed files with 116 additions and 1 deletions

View File

@ -25,6 +25,8 @@ class MainWindowProtocol(Protocol):
...
def toggleGame(self, exec_line: str | None, button: QWidget | None = None) -> None:
...
def openSystemOverlay(self) -> None:
...
stackedWidget: QStackedWidget
tabButtons: dict[int, QWidget]
gamesListWidget: QWidget
@ -42,6 +44,7 @@ BUTTONS = {
'confirm_stick': {ecodes.BTN_THUMBL, ecodes.BTN_THUMBR},
'context_menu': {ecodes.BTN_START},
'menu': {ecodes.BTN_SELECT},
'guide': {ecodes.BTN_MODE},
}
class InputManager(QObject):
@ -131,6 +134,12 @@ class InputManager(QObject):
focused = QApplication.focusWidget()
popup = QApplication.activePopupWidget()
# Handle Guide button to open system overlay
if button_code in BUTTONS['guide']:
if not popup and not isinstance(active, QDialog):
self._parent.openSystemOverlay()
return
# Handle QMenu (context menu)
if isinstance(popup, QMenu):
if button_code in BUTTONS['confirm'] or button_code in BUTTONS['confirm_stick']:
@ -244,7 +253,7 @@ class InputManager(QObject):
focused = QApplication.focusWidget()
popup = QApplication.activePopupWidget()
# Handle AddGameDialog navigation with D-pad
# Handle SystemOverlay or AddGameDialog navigation with D-pad
if isinstance(active, QDialog) and code == ecodes.ABS_HAT0Y and value != 0:
if not focused or not active.focusWidget():
# If no widget is focused, focus the first focusable widget