forked from CastroFidel/PortWINE
Major changes. Fix kill port. Settings to YAD
This commit is contained in:
47
data_from_portwine/scripts/vars/PortOSU_vars
Executable file
47
data_from_portwine/scripts/vars/PortOSU_vars
Executable file
@ -0,0 +1,47 @@
|
||||
#!/bin/bash
|
||||
# License GPL
|
||||
# Author: Tergoev M.A.
|
||||
########################################################################
|
||||
export portname="PortOSU"
|
||||
export gamename="OSU!"
|
||||
export gamedir="osu!"
|
||||
export porturl="http://portwine-linux.ru/osu-linux/"
|
||||
if [ ! -z ${gamedir} ]; then
|
||||
export PATH_TO_GAME="${PORT_WINE_PATH}/data/pfx/drive_c/Program Files (x86)/${gamedir}"
|
||||
fi
|
||||
export gamestart="${PATH_TO_GAME}/osu!.exe"
|
||||
########################################################################
|
||||
#export MESA_GL_VERSION_OVERRIDE=4.4COMPAT
|
||||
export WINEDLLOVERRIDES=""
|
||||
export PW_LOG=0 # Enable debug mode fo terminal
|
||||
export PW_NO_FSYNC=0 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
|
||||
export PW_NO_ESYNC=0 # Do not use eventfd-based in-process synchronization primitives
|
||||
export PW_DXVK_ASYNC=0
|
||||
export PW_USE_TERMINAL=0
|
||||
export PW_OLD_GL_STRING=0
|
||||
export PW_NVAPI_DISABLE=0
|
||||
export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
export PW_HIDE_NVIDIA_GPU=0
|
||||
export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
export PW_WINEDBG_DISABLE=1
|
||||
export PW_FORCE_DISABLED_GAMEMOD=0 # Force disabele gamemod
|
||||
export PW_FORCE_LARGE_ADDRESS_AWARE=0 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
|
||||
export PULSE_LATENCY_MSEC=40
|
||||
#export MANGOHUD=1
|
||||
########################################################################
|
||||
ADD_IN_START_PORTWINE ()
|
||||
{
|
||||
export launch_parameters=""
|
||||
export STAGING_AUDIO_DURATION=5000
|
||||
cd "${PATH_TO_GAME}"
|
||||
}
|
||||
########################################################################
|
||||
ADD_IN_STOP_PORTWINE ()
|
||||
{
|
||||
echo " "
|
||||
}
|
||||
########################################################################
|
||||
ADD_IN_POST_INSTALL ()
|
||||
{
|
||||
echo " "
|
||||
}
|
@ -11,23 +11,23 @@ export gamestart="${PATH_TO_GAME}/.exe"
|
||||
export porturl="http://portwine-linux.ru/"
|
||||
########################################################################
|
||||
#export MESA_GL_VERSION_OVERRIDE=4.4COMPAT
|
||||
export WINEDLLOVERRIDES="winemenubuilder.exe=d"
|
||||
export WINEDLLOVERRIDES=""
|
||||
export PW_LOG=0 # Enable debug mode fo terminal
|
||||
export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
|
||||
export PW_NO_FSYNC=0 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
|
||||
export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
|
||||
export PW_DXVK_ASYNC=1
|
||||
export PW_DXVK_ASYNC=0
|
||||
export PW_USE_TERMINAL=0
|
||||
export PW_OLD_GL_STRING=0
|
||||
export PW_NO_WINEMFPLAY=0
|
||||
export PW_NVAPI_DISABLE=1
|
||||
export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
export PW_HIDE_NVIDIA_GPU=0
|
||||
export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
export PW_WINEDBG_DISABLE=0
|
||||
export PW_WINEDBG_DISABLE=1
|
||||
export PW_FORCE_DISABLED_GAMEMOD=0 # Force disabele gamemod
|
||||
export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
|
||||
export PULSE_LATENCY_MSEC=60
|
||||
#export MANGOHUD=1
|
||||
#export DXVK_HUD=fps,devinfo
|
||||
########################################################################
|
||||
ADD_IN_START_PORTWINE ()
|
||||
{
|
||||
|
Reference in New Issue
Block a user