Update debug and vars scripts

This commit is contained in:
Castro-Fidel
2019-11-29 23:02:35 +03:00
parent f9a03c4fcd
commit 97f0c1e215
17 changed files with 143 additions and 233 deletions

View File

@ -1,12 +1,11 @@
#!/bin/bash
# License GPL
# Author: Tergoev M.A.
# Author: PortWINE-Linux.ru
########################################################################
export gamedir="WGC"
export gamename="WGC"
export portname="PortWGC"
export porturl="http://portwine-linux.ru/port-wargaming-game-center/"
export gamestart="c:\\Games\\${gamedir}\\wgc.exe"
export gamedir=" "
export gamename=" "
export portname=" "
export porturl="http://portwine-linux.ru/port-/"
export gamestart="c:\\Games\\${gamedir}\\ .exe"
export PATH_TO_GAME="${PORT_WINE_PATH}/data/prefix/drive_c/Games/${gamedir}/"
########################################################################
export runtime_libs=0
@ -15,15 +14,21 @@ WINE_DX_TO_OPENGL ()
{
export launch_parameters=""
export WINEDLLOVERRIDES="winemenubuilder.exe=d"
export PROTON_OLD_GL_STRING=0
export PROTON_USE_WINED3D=1
export PROTON_USE_D9VK=0
}
########################################################################
WINE_DX_TO_VULKAN ()
{
export launch_parameters=""
export WINEDLLOVERRIDES="winemenubuilder.exe=d"
export DXVK_HUD=fps
export VK_LOADER_DEBUG=""
export DXVK_LOG_LEVEL=""
export PROTON_USE_D9VK=1
export PROTON_USE_WINED3D=0
}
###PROTON#
export PROTON_FORCE_LARGE_ADDRESS_AWARE=1
###.NVIDIA.###
#export LD_PRELOAD="libpthread.so.0 libGL.so.1"
#export __GL_THREADED_OPTIMIZATIONS=1
@ -35,7 +40,9 @@ export mesa_glthread="true"
#export vblank_mode=0
###.ESYNC and FSYNC.###
export WINEESYNC=0
export PROTON_NO_ESYNC=1
export WINEFSYNC=1
export PROTON_NO_FSYNC=0
###.PBA.###
export PBA_DISABLE=1
export __PBA_CB_HEAP=128
@ -62,6 +69,6 @@ ADD_IN_POST_INSTALL ()
###################################################################
ADD_IN_POST_UNINSTALL ()
{
sed -i "s/true/false/g" "${PORT_WINE_PATH}/data/prefix/drive_c/Games/WGC/preferences.xml"
echo " "
}