forked from CastroFidel/PortWINE
###Scripts version 2030###
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@ -7,6 +7,9 @@
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* добавить проверку количества db файлов на один exe
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* добавить проверку количества db файлов на один exe
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* заниматься только развитием проекта за счет вашей подписки на https://boosty.to/portwine-linux.ru
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* заниматься только развитием проекта за счет вашей подписки на https://boosty.to/portwine-linux.ru
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-----------------------------------------
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-----------------------------------------
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###Scripts version 2030###
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* HOTFIX - исправление ошибки распаковки обновлений на некоторых системах
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###Scripts version 2029###
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###Scripts version 2029###
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* MANGOHUD выключен по умолчанию (включается для каждой игры отдельно в EDIT_DB, либо глобально в /data/user.conf добавить: export PW_MANGOHUD=1
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* MANGOHUD выключен по умолчанию (включается для каждой игры отдельно в EDIT_DB, либо глобально в /data/user.conf добавить: export PW_MANGOHUD=1
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@ -590,8 +590,7 @@ pw_port_update () {
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print_info "Update scripts..."
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print_info "Update scripts..."
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try_remove_file "${PORT_WINE_TMP_PATH}/PortWINE-master.tar.gz"
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try_remove_file "${PORT_WINE_TMP_PATH}/PortWINE-master.tar.gz"
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if try_download "https://github.com/Castro-Fidel/PortWINE/archive/refs/heads/master.tar.gz" "${PORT_WINE_TMP_PATH}/PortWINE-master.tar.gz" ; then
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if try_download "https://github.com/Castro-Fidel/PortWINE/archive/refs/heads/master.tar.gz" "${PORT_WINE_TMP_PATH}/PortWINE-master.tar.gz" ; then
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tar -xvzf "${PORT_WINE_TMP_PATH}/PortWINE-master.tar.gz" -C "${PORT_WINE_TMP_PATH}"
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if unpack_tar_gz "${PORT_WINE_TMP_PATH}/PortWINE-master.tar.gz" -C "${PORT_WINE_TMP_PATH}" ; then
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if [ "$?" == "0" ] ; then
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cp -fr "${PORT_WINE_TMP_PATH}/PortWINE-master/data_from_portwine/"* "${PORT_WINE_PATH}/data/"
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cp -fr "${PORT_WINE_TMP_PATH}/PortWINE-master/data_from_portwine/"* "${PORT_WINE_PATH}/data/"
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try_remove_file "${PORT_WINE_TMP_PATH}/PortWINE-master.tar.gz"
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try_remove_file "${PORT_WINE_TMP_PATH}/PortWINE-master.tar.gz"
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try_remove_dir "${PORT_WINE_TMP_PATH}/PortWINE-master/"
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try_remove_dir "${PORT_WINE_TMP_PATH}/PortWINE-master/"
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@ -76,6 +76,20 @@ then
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export PW_USE_RUNTIME_INFO='Использовать контейнерный режим запуска (Рекомендуется не изменять значение)'
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export PW_USE_RUNTIME_INFO='Использовать контейнерный режим запуска (Рекомендуется не изменять значение)'
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export PW_MANGOHUD_INFO='Использование мониторинга FPS и нагрузки системы (Включается и выключается сочитанием клавиш - правый Shift + F12)'
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export PW_MANGOHUD_INFO='Использование мониторинга FPS и нагрузки системы (Включается и выключается сочитанием клавиш - правый Shift + F12)'
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export 3DFX_INFO='Имитация старого графического ускорителя 3dfx (добавляет горизонтальные полосы)'
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export AdaptiveSharpen_INFO='Увеличение резкости, можно использовать совместо с CAS'
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export Bloom_INFO='Добавляет свечения от ярких источников света в игре'
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export Border_INFO='Обрезка изображения сверху и снизу (как в кино =)'
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export Cartoon_INFO='Сильное увеличение резкости краев тексур'
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export ChromaticAberration_INFO='Добавляет хроматические аберрации к изображению'
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export Clarity_INFO='Увеличение резкости текстур с небольшими модификациями контраста изображения (похож по эффекту на CAS)'
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export ColorMatrix_INFO='Добавление холодных цветов'
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export Colourfulness_INFO='Увеличение насыщености цветов'
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export FakeHDR_INFO='Расширение динамического диапазона цветов'
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export FilmGrain2_INFO='Добавление эффекта зерна кинопленки'
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export Curves_INFO='Увеличение контраста изображения'
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export Denoise_INFO='Уменьшение шумов за счет смазывания изображения'
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elif [ "${update_loc}" = "ENG" ]
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elif [ "${update_loc}" = "ENG" ]
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then
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then
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@ -1,6 +1,6 @@
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#!/bin/bash
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#!/bin/bash
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#Author: Castro-Fidel (PortWINE-Linux.ru)
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#Author: Castro-Fidel (PortWINE-Linux.ru)
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#SCRIPTS_NEXT_VERSION=2029
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#SCRIPTS_NEXT_VERSION=2030
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#PORT_NEXT_VERSION=97
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#PORT_NEXT_VERSION=97
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########################################################################
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########################################################################
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export PW_MANGOHUD=0
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export PW_MANGOHUD=0
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@ -1,25 +1,13 @@
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reshadeTexturePath = /usr/local/share/reshade/textures
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reshadeTexturePath = /usr/local/share/reshade/textures
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reshadeIncludePath = /usr/local/share/reshade/
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reshadeIncludePath = /usr/local/share/reshade/
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3DFX = /usr/local/share/reshade/shaders/3DFX.fx
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FilmGrain2 = /usr/local/share/reshade/shaders/FilmGrain2.fx
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AdaptiveFog = /usr/local/share/reshade/shaders/AdaptiveFog.fx
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FakeHDR = /usr/local/share/reshade/shaders/FakeHDR.fx
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AdaptiveSharpen = /usr/local/share/reshade/shaders/AdaptiveSharpen.fx
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AmbientLight = /usr/local/share/reshade/shaders/AmbientLight.fx
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ASCII = /usr/local/share/reshade/shaders/ASCII.fx
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AspectRatio = /usr/local/share/reshade/shaders/AspectRatio.fx
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Bloom = /usr/local/share/reshade/shaders/Bloom.fx
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Border = /usr/local/share/reshade/shaders/Border.fx
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Cartoon = /usr/local/share/reshade/shaders/Cartoon.fx
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ChromaKey = /usr/local/share/reshade/shaders/ChromaKey.fx
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ChromaticAberration = /usr/local/share/reshade/shaders/ChromaticAberration.fx
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CinematicDOF = /usr/local/share/reshade/shaders/CinematicDOF.fx
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Clarity = /usr/local/share/reshade/shaders/Clarity.fx
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ColorMatrix = /usr/local/share/reshade/shaders/ColorMatrix.fx
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Colourfulness = /usr/local/share/reshade/shaders/Colourfulness.fx
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Colourfulness = /usr/local/share/reshade/shaders/Colourfulness.fx
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CRT = /usr/local/share/reshade/shaders/CRT.fx
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Bloom = /usr/local/share/reshade/shaders/Bloom.fx
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Curves = /usr/local/share/reshade/shaders/Curves.fx
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ChromaticAberration = /usr/local/share/reshade/shaders/ChromaticAberration.fx
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Daltonize = /usr/local/share/reshade/shaders/Daltonize.fx
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Deband = /usr/local/share/reshade/shaders/Deband.fx
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Denoise = /usr/local/share/reshade/shaders/Denoise.fx
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Denoise = /usr/local/share/reshade/shaders/Denoise.fx
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Clarity = /usr/local/share/reshade/shaders/Clarity.fx
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Curves = /usr/local/share/reshade/shaders/Curves.fx
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Depth3D = /usr/local/share/reshade/shaders/Depth3D.fx
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Depth3D = /usr/local/share/reshade/shaders/Depth3D.fx
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Dephhaze = /usr/local/share/reshade/shaders/Dephhaze.fx
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Dephhaze = /usr/local/share/reshade/shaders/Dephhaze.fx
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DisplayDepth = /usr/local/share/reshade/shaders/DisplayDepth.fx
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DisplayDepth = /usr/local/share/reshade/shaders/DisplayDepth.fx
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@ -27,10 +15,8 @@ DOF = /usr/local/share/reshade/shaders/DOF.fx
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DPX = /usr/local/share/reshade/shaders/DPX.fx
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DPX = /usr/local/share/reshade/shaders/DPX.fx
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Emphasize = /usr/local/share/reshade/shaders/Emphasize.fx
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Emphasize = /usr/local/share/reshade/shaders/Emphasize.fx
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EyeAdaption = /usr/local/share/reshade/shaders/EyeAdaption.fx
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EyeAdaption = /usr/local/share/reshade/shaders/EyeAdaption.fx
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FakeHDR = /usr/local/share/reshade/shaders/FakeHDR.fx
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FakeMotionBlur = /usr/local/share/reshade/shaders/FakeMotionBlur.fx
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FakeMotionBlur = /usr/local/share/reshade/shaders/FakeMotionBlur.fx
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FilmGrain = /usr/local/share/reshade/shaders/FilmGrain.fx
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FilmGrain = /usr/local/share/reshade/shaders/FilmGrain.fx
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FilmGrain2 = /usr/local/share/reshade/shaders/FilmGrain2.fx
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FilmicAnamorphSharpen = /usr/local/share/reshade/shaders/FilmicAnamorphSharpen.fx
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FilmicAnamorphSharpen = /usr/local/share/reshade/shaders/FilmicAnamorphSharpen.fx
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FilmicPass = /usr/local/share/reshade/shaders/FilmicPass.fx
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FilmicPass = /usr/local/share/reshade/shaders/FilmicPass.fx
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FineSharp = /usr/local/share/reshade/shaders/FineSharp.fx
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FineSharp = /usr/local/share/reshade/shaders/FineSharp.fx
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@ -72,6 +58,12 @@ UIDetect = /usr/local/share/reshade/shaders/UIDetect.fx
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UIMask = /usr/local/share/reshade/shaders/UIMask.fx
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UIMask = /usr/local/share/reshade/shaders/UIMask.fx
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Vibrance = /usr/local/share/reshade/shaders/Vibrance.fx
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Vibrance = /usr/local/share/reshade/shaders/Vibrance.fx
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Vignette = /usr/local/share/reshade/shaders/Vignette.fx
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Vignette = /usr/local/share/reshade/shaders/Vignette.fx
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AdaptiveSharpen = /usr/local/share/reshade/shaders/AdaptiveSharpen.fx
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ColorMatrix = /usr/local/share/reshade/shaders/ColorMatrix.fx
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Cartoon = /usr/local/share/reshade/shaders/Cartoon.fx
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3DFX = /usr/local/share/reshade/shaders/3DFX.fx
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Border = /usr/local/share/reshade/shaders/Border.fx
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AspectRatio = /usr/local/share/reshade/shaders/AspectRatio.fx
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casSharpness = 0.7
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casSharpness = 0.7
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toggleKey = Home
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toggleKey = Home
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