Fix debug and move gamemoderun to func. START_PORTWINE

This commit is contained in:
Castro-Fidel
2020-05-31 05:14:59 +03:00
parent fef0d070b2
commit 8280c42dc5
2 changed files with 13 additions and 13 deletions

View File

@ -72,9 +72,9 @@ export WINE_MONO_TRACE="E:System.NotImplementedException"
#"/usr/bin/xterm" -geometry 130x13 -sb -e 'echo "--------------------------------------------------------PORTWINE-LINUX.RU--------------------------------------------------------" && "${PROTONRUN}" "run" "${gamestart}" "${launch_parameters}" &>> "${PORT_WINE_PATH}/${portname}.log"'
if [ ! -z ${optirun_on} ]
then
${optirun_on} "${var_gamemode}" "${PROTONRUN}" "run" "${gamestart}" ${launch_parameters} >> "${PORT_WINE_PATH}/${portname}.log" 2>&1
${optirun_on} "${PROTONRUN}" "run" "${gamestart}" ${launch_parameters} >> "${PORT_WINE_PATH}/${portname}.log" 2>&1
else
"${var_gamemode}" "${PROTONRUN}" "run" "${gamestart}" ${launch_parameters} >> "${PORT_WINE_PATH}/${portname}.log" 2>&1
"${PROTONRUN}" "run" "${gamestart}" ${launch_parameters} >> "${PORT_WINE_PATH}/${portname}.log" 2>&1
fi
KILL9_WINEDEVICE | pwzen