diff --git a/data_from_portwine/locales/PortProton.pot b/data_from_portwine/locales/PortProton.pot index 5a4ad0e..3277e86 100644 --- a/data_from_portwine/locales/PortProton.pot +++ b/data_from_portwine/locales/PortProton.pot @@ -7,7 +7,7 @@ msgid "" msgstr "Project-Id-Version: PACKAGE VERSION\n" "Report-Msgid-Bugs-To: \n" - "POT-Creation-Date: 2025-02-20 00:55+0300\n" + "POT-Creation-Date: 2025-02-22 14:55+0300\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" @@ -522,8 +522,8 @@ msgstr "" msgid "Enable DLSS translator in FSR 2 in DirectX 12 games (CyberFSR2)" msgstr "" -msgid "Enable DLSS 3 with FG translator in FSR 3 in DirectX 12 games (Decky-" - "Framegen)" +msgid "Enable DLSS 3 with FG translator in FSR 3 in DirectX 12 games (based " + "on Decky-Framegen) Do not use in multiplayer games" msgstr "" msgid "Enable Easy Anti-Cheat and BattlEye Anti-Cheat runtimes (required if " diff --git a/data_from_portwine/locales/es/LC_MESSAGES/PortProton.po b/data_from_portwine/locales/es/LC_MESSAGES/PortProton.po index d1c24b8..a4e499c 100644 --- a/data_from_portwine/locales/es/LC_MESSAGES/PortProton.po +++ b/data_from_portwine/locales/es/LC_MESSAGES/PortProton.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: \n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-02-20 00:55+0300\n" +"POT-Creation-Date: 2025-02-22 14:55+0300\n" "PO-Revision-Date: 2024-11-13 08:18+0500\n" "Last-Translator: \n" "Language-Team: \n" @@ -610,8 +610,8 @@ msgstr "" #, fuzzy msgid "" -"Enable DLSS 3 with FG translator in FSR 3 in DirectX 12 games (Decky-" -"Framegen)" +"Enable DLSS 3 with FG translator in FSR 3 in DirectX 12 games (based on " +"Decky-Framegen) Do not use in multiplayer games" msgstr "" "Habilitar el traductor de DLSS en FSR 2 en juegos DirectX 12 (CyberFSR2)" diff --git a/data_from_portwine/locales/ru/LC_MESSAGES/PortProton.po b/data_from_portwine/locales/ru/LC_MESSAGES/PortProton.po index a283351..aed6b4b 100644 --- a/data_from_portwine/locales/ru/LC_MESSAGES/PortProton.po +++ b/data_from_portwine/locales/ru/LC_MESSAGES/PortProton.po @@ -7,8 +7,8 @@ msgid "" msgstr "" "Project-Id-Version: \n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-02-20 00:55+0300\n" -"PO-Revision-Date: 2025-02-20 00:59+0300\n" +"POT-Creation-Date: 2025-02-22 14:55+0300\n" +"PO-Revision-Date: 2025-02-22 14:56+0300\n" "Last-Translator: \n" "Language-Team: \n" "Language: ru_RU\n" @@ -627,12 +627,12 @@ msgstr "" "Позволяет задействовать FSR 2 в играх с поддержкой DLSS" msgid "" -"Enable DLSS 3 with FG translator in FSR 3 in DirectX 12 games (Decky-" -"Framegen)" +"Enable DLSS 3 with FG translator in FSR 3 in DirectX 12 games (based on " +"Decky-Framegen) Do not use in multiplayer games" msgstr "" "Включить трансляцию DLSS 3 с генерацией кадров в FSR 3 в играх на DirectX 12 " "(Decky-Framegen). Клавиша Insert открывает окно настроек OptiScaler внутри " -"игры." +"игры. Не используйте в мультиплеерных играх" msgid "" "Enable Easy Anti-Cheat and BattlEye Anti-Cheat runtimes (required if game " diff --git a/data_from_portwine/scripts/functions_helper b/data_from_portwine/scripts/functions_helper index f9de05b..e9fa434 100755 --- a/data_from_portwine/scripts/functions_helper +++ b/data_from_portwine/scripts/functions_helper @@ -3161,6 +3161,7 @@ start_portwine () { export GST_PLUGIN_SYSTEM_PATH_1_0="${WINEDIR}/lib64/gstreamer-1.0:${WINEDIR}/lib/gstreamer-1.0" fi export GST_GL_WINDOW="surfaceless" + unset GST_GL_WINDOW create_new_dir "${PORT_WINE_TMP_PATH}/gstreamer_tmp" export WINE_GST_REGISTRY_DIR="${PORT_WINE_TMP_PATH}/gstreamer_tmp" @@ -3182,7 +3183,7 @@ start_portwine () { if [[ "${PW_LOG}" == 1 ]] \ || [[ -n "$PW_DEBUG" ]] then - check_variables WINEDEBUG "+loaddll,+dll" + check_variables WINEDEBUG "err+all" check_variables WINE_MONO_TRACE "E:System.NotImplementedException" check_variables VKBASALT_LOG_LEVEL "error" else @@ -5114,7 +5115,7 @@ gui_edit_db () { PW_USE_SHADER_CACHE_INFO=${translations[Use WINE shader caching (disable only if there are microfreezes in the game)]} PW_WINE_FULLSCREEN_FSR_INFO=${translations[Works while using any version of ProtonGE in full screen mode at a resolution below the standard screen]} PW_USE_FAKE_DLSS_INFO=${translations[Enable DLSS translator in FSR 2 in DirectX 12 games (CyberFSR2)]} - PW_USE_FAKE_DLSS_3_INFO=${translations[Enable DLSS 3 with FG translator in FSR 3 in DirectX 12 games (Decky-Framegen)]} + PW_USE_FAKE_DLSS_3_INFO=${translations[Enable DLSS 3 with FG translator in FSR 3 in DirectX 12 games (based on Decky-Framegen) Do not use in multiplayer games]} PW_USE_EAC_AND_BE_INFO=${translations[Enable Easy Anti-Cheat and BattlEye Anti-Cheat runtimes (required if game used this anti-cheats)]} PW_REDUCE_PULSE_LATENCY_INFO=${translations[Reduce pulseaudio latency to fix intermittent sound]} PW_USE_US_LAYOUT_INFO=${translations[Forced use of the us layout (useful for games in which the control works correctly only on the us layout)]}