Compare commits

...
143 Commits
Author SHA1 Message Date
Boria138 afa9519efc chore: enable NVAPI Reflex
Code check / Check code (pull_request) Successful in 1m41s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-27 18:15:38 +05:00
Boria138 13e89d8b2b chore(locale): update
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-26 12:01:15 +05:00
Boria138 30c3bfb3b1 feat(settings): allow skipping ALT Linux dependency checks
Code check / Check code (push) Successful in 1m34s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-26 11:59:37 +05:00
Boria138 8e12ec713f fix: repair malformed desktop entries
Code check / Check code (push) Successful in 3m43s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-25 22:38:30 +05:00
Boria138 e809f031ce fix: scroll horizontal library layouts with mouse wheel
Code check / Check code (push) Successful in 1m39s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-25 14:28:09 +05:00
Boria138 1b42c672bb fix: include library layout in gamepad navigation
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-25 14:20:43 +05:00
Boria138 07b53f3160 chore(locale): update
Code check / Check code (push) Successful in 2m2s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-25 13:59:45 +05:00
Boria138 40d80f0ce8 fix: preserve theme card animations across library layouts
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-25 13:58:53 +05:00
Boria138 0b8536b163 feat: add configurable library layout variant
Code check / Check code (push) Successful in 1m38s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-25 13:37:05 +05:00
Boria138 31f6d84537 feat: add vertical cards to horizontal library layouts
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-25 13:13:11 +05:00
Boria138 5c86b3d943 chore: remove unversioned LG Wine aliases from settings
Code check / Check code (push) Successful in 2m2s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-24 20:13:29 +05:00
Boria138 ec2ffee64d chore(locale): update
Code check / Check code (push) Successful in 1m39s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-24 20:08:51 +05:00
Boria138 60e9a2866a chore: move Wine defaults to user.conf settings
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-24 20:07:47 +05:00
Boria138 94269455ec fix: restore gamepad control for user.conf combos
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-24 19:55:38 +05:00
Boria138 f5c07cf3ea fix: add resolution save to global game settings editor
Code check / Check code (push) Successful in 2m43s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-24 12:18:24 +05:00
Boria138 509d4272ab chore(locale): update
Code check / Check code (push) Successful in 1m54s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-24 11:40:43 +05:00
Boria138 ff560fb43a feat: add global game settings editor
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-24 11:39:34 +05:00
Boria138 ed78af49d2 feat: add unified store download queue
Code check / Check code (push) Successful in 1m45s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-23 11:14:24 +05:00
Boria138 5c5a154a0d feat: improve completed download actions
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-23 10:59:46 +05:00
Boria138 ae011adfdf feat: add install all button to DLC dialog
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-23 10:36:12 +05:00
Boria138 b0d97e0e0b chore: added Temporarily disable OptiScaler hint to compatibility_report
Code check / Check code (push) Successful in 1m48s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-22 19:06:39 +05:00
Boria138 8a303bf9ed fix: improve game crash detection
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-22 19:03:40 +05:00
Boria138 a14563dd78 fix: prevent duplicate game card when adding a game
Code check / Check code (push) Successful in 2m42s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-21 15:49:39 +05:00
Codeberg TranslateandBoria138 abb511c173 Translated using Weblate (Russian)
Currently translated at 100.0% (781 of 781 strings)

Co-authored-by: Boria138 <boria138@noreply.codeberg.org>
Translate-URL: https://translate.codeberg.org/projects/portprotonqt/portprotonqt/ru/
Translation: PortProtonQt/PortProtonQt
2026-09-20 18:28:52 +00:00
Boria138 ef0626a069 chore(locale): merge Russian Weblate updates 2026-09-20 23:26:03 +05:00
Boria138 40f06caa16 fix: update library search after adding executable
Code check / Check code (push) Successful in 1m50s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-20 23:23:30 +05:00
Boria138 bfd4bf4065 chore: Added Kex Engine support to graphics_detector
Code check / Check code (push) Successful in 2m15s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-20 14:11:59 +05:00
Boria138 92ecc008f3 chore(locale): update
Code check / Check code (push) Successful in 4m4s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-20 13:25:21 +05:00
Boria138 0c78e9c689 feat: add MangoHud font settings
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-20 13:24:23 +05:00
Codeberg Translateandadem 4840d512b5 Translated using Weblate (Russian)
Currently translated at 100.0% (779 of 779 strings)

Co-authored-by: Andrei Stepanov <adem4ik@gmail.com>
Translate-URL: https://translate.codeberg.org/projects/portprotonqt/portprotonqt/ru/
Translation: PortProtonQt/PortProtonQt
2026-09-20 07:04:46 +00:00
Boria138 c22992b803 chore: use unity player to graphics_detector
Code check / Check code (push) Successful in 3m38s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-20 12:04:22 +05:00
Renovate Bot 57f955d827 chore(deps): update debian docker tag to trixie-20260918
Code check / Check code (push) Successful in 2m42s
2026-09-20 06:48:57 +00:00
Renovate Bot f9694e576b chore(deps): update archlinux:base-devel docker digest to 4894f5a
Code check / Check code (pull_request) Successful in 1m57s
Package Build - AppImage, Arch, Fedora, Debian / changes (pull_request) Successful in 14s
Package Build - AppImage, Arch, Fedora, Debian / Build AppImage (pull_request) Skipped
Package Build - AppImage, Arch, Fedora, Debian / Build Fedora RPM (43) (pull_request) Skipped
Package Build - AppImage, Arch, Fedora, Debian / Build Fedora RPM (44) (pull_request) Skipped
Package Build - AppImage, Arch, Fedora, Debian / Build Fedora RPM (45) (pull_request) Skipped
Package Build - AppImage, Arch, Fedora, Debian / Build Fedora RPM (rawhide) (pull_request) Skipped
Package Build - AppImage, Arch, Fedora, Debian / Build Arch Package (pull_request) Skipped
Package Build - AppImage, Arch, Fedora, Debian / Build Debian Package (pull_request) Skipped
Code check / Check code (push) Successful in 1m56s
2026-09-20 00:00:58 +00:00
Gitea Actions a74c5631ec chore: download stats 2026-09-18T17:06:55Z 2026-09-18 17:06:56 +00:00
Boria138 55361797c3 chore: round download stats
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-18 22:05:28 +05:00
Boria138 f3999e9bf1 fix: refresh detail page after editing a shortcut
Code check / Check code (push) Successful in 1m56s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-18 21:32:13 +05:00
Boria138 35366bbf12 fix: require confirmation before deleting EGS games
Code check / Check code (push) Successful in 1m36s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-18 11:44:40 +05:00
Boria138 bab6d6b84e feat: add DLC selection and installation for GOG and EGS
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-18 11:40:24 +05:00
Boria138 061ee7fedf fix: keep library search results packed in both layouts
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-18 11:18:21 +05:00
Boria138 8707c93835 feat: verify existing GOG and Epic files during installation
Code check / Check code (push) Successful in 2m1s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-17 22:51:02 +05:00
Boria138 53a44c5708 fix: filter GOG and Epic DLCs from the game library
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-17 22:24:52 +05:00
Boria138 154cf43bf8 fix: show Steam demos and related applications
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-17 22:17:21 +05:00
Boria138 a70bf97774 ci: check Bash 5.1 conditional separator compatibility
Code check / Check code (push) Successful in 2m50s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-16 18:31:34 +05:00
Boria138 a06f76a2e9 fix: wait for background workers during shutdown
Code check / Check code (push) Successful in 2m41s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-15 19:33:04 +05:00
Boria138 649aec7229 fix: restore prefix backup support with libarchive-c 5.1
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-15 19:20:46 +05:00
Boria138 0da0d55537 docs: separate third-party license notices
Code check / Check code (push) Successful in 3m45s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-15 16:25:14 +05:00
Renovate Bot c2f611c73e chore(deps): update https://git.linux-gaming.ru/actions/anylinux-setup-action action to v4
Code check / Check code (push) Successful in 1m50s
2026-09-15 10:33:12 +00:00
Renovate Bot c4f9f05363 chore(deps): update archlinux:base-devel docker digest to 70d777a
Code check / Check code (pull_request) Successful in 3m11s
Package Build - AppImage, Arch, Fedora, Debian / changes (pull_request) Successful in 14s
Package Build - AppImage, Arch, Fedora, Debian / Build AppImage (pull_request) Skipped
Package Build - AppImage, Arch, Fedora, Debian / Build Fedora RPM (43) (pull_request) Skipped
Package Build - AppImage, Arch, Fedora, Debian / Build Fedora RPM (44) (pull_request) Skipped
Package Build - AppImage, Arch, Fedora, Debian / Build Fedora RPM (45) (pull_request) Skipped
Package Build - AppImage, Arch, Fedora, Debian / Build Fedora RPM (rawhide) (pull_request) Skipped
Package Build - AppImage, Arch, Fedora, Debian / Build Arch Package (pull_request) Skipped
Package Build - AppImage, Arch, Fedora, Debian / Build Debian Package (pull_request) Skipped
Code check / Check code (push) Successful in 3m36s
2026-09-15 10:27:15 +00:00
Boria138 56c8a9781b fix: restore gamepad hotplug and active type hints
Code check / Check code (push) Successful in 1m55s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-14 17:11:54 +05:00
Boria138 9d72466402 fix: align autoinstall behavior with library layouts
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-14 17:05:51 +05:00
Boria138 4df207fa3b chore: migrate AppImage builds to anylinux setup action
Code check / Check code (push) Successful in 1m32s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-14 13:11:57 +05:00
Renovate Bot bd6dc490b1 fix(deps): update dependency evdev to v2
Code check / Check code (push) Successful in 1m43s
2026-09-14 07:55:51 +00:00
Renovate Bot 383d17f523 fix(deps): update dependency tqdm to >=4.70.1
Code check / Check code (push) Successful in 1m33s
2026-09-14 07:55:36 +00:00
Codeberg Translateandadem 9b889a8d2e Translated using Weblate (Russian)
Currently translated at 100.0% (779 of 779 strings)

Co-authored-by: Andrei Stepanov <adem4ik@gmail.com>
Translate-URL: https://translate.codeberg.org/projects/portprotonqt/portprotonqt/ru/
Translation: PortProtonQt/PortProtonQt
2026-09-14 07:54:46 +00:00
Boria138 64c9f4d196 fix: support input from multiple gamepads
Code check / Check code (push) Successful in 1m34s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-14 07:54:40 +00:00
Boria138 0de9e46485 fix: check ALT dependencies before GOG support setup
Code check / Check code (push) Successful in 2m25s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-13 12:53:44 +05:00
Boria138 bdc14d1d86 fix: preserve terminal errors for inspection
Code check / Check code (push) Successful in 1m46s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-13 12:48:39 +05:00
Boria138 1fc8d62a85 chore(changelog): update
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-13 11:58:12 +05:00
Codeberg Translateandadem4ik 0e3a0be146 Translated using Weblate (Russian)
Currently translated at 100.0% (776 of 776 strings)

Co-authored-by: Codeberg Translate <translate@codeberg.org>
Co-authored-by: adem4ik <adem4ik@noreply.codeberg.org>
Translate-URL: https://translate.codeberg.org/projects/portprotonqt/portprotonqt/ru/
Translation: PortProtonQt/PortProtonQt
2026-09-11 19:32:38 +00:00
Codeberg Translateandrogerio-mattos 6e2f7452bd Translated using Weblate (Portuguese (Brazil))
Currently translated at 100.0% (773 of 773 strings)

Co-authored-by: Codeberg Translate <translate@codeberg.org>
Co-authored-by: rogerio-mattos <rogerio-mattos@noreply.codeberg.org>
Translate-URL: https://translate.codeberg.org/projects/portprotonqt/portprotonqt/pt_BR/
Translation: PortProtonQt/PortProtonQt
2026-09-11 19:32:38 +00:00
Codeberg Translateandgallegonovato 37168f8892 Translated using Weblate (Spanish)
Currently translated at 44.9% (349 of 776 strings)

Co-authored-by: Codeberg Translate <translate@codeberg.org>
Co-authored-by: gallegonovato <gallegonovato@noreply.codeberg.org>
Translate-URL: https://translate.codeberg.org/projects/portprotonqt/portprotonqt/es/
Translation: PortProtonQt/PortProtonQt
2026-09-11 19:32:38 +00:00
Codeberg TranslateandRubin13 141f98d81f Translated using Weblate (German)
Currently translated at 100.0% (779 of 779 strings)

Co-authored-by: Rubin13 <rubin13@noreply.codeberg.org>
Translate-URL: https://translate.codeberg.org/projects/portprotonqt/portprotonqt/de/
Translation: PortProtonQt/PortProtonQt
2026-09-11 19:32:38 +00:00
Boria138 7031051dc4 feat: added vulkan to graphics API executable detection
Code check / Check code (push) Failing after 30s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-12 00:29:42 +05:00
Boria138 769ad421a2 feat: improve graphics API executable detection
Code check / Check code (push) Successful in 1m58s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-12 00:25:41 +05:00
Boria138 2316efe3d6 fix: prevent autoinstall custom data collisions
Code check / Check code (push) Successful in 2m27s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-11 17:40:57 +05:00
Boria138 09b790fc26 feat: add ID-based GOG and EGS shortcut editing
Code check / Check code (push) Successful in 1m34s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-11 17:19:11 +05:00
Boria138 a48b9050d2 chore: migrate legacy data to persistent storage
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-11 17:12:15 +05:00
Boria138 b602880907 chore: move cache and launcher storage to XDG data directory
Code check / Check code (push) Successful in 2m20s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-11 12:33:40 +05:00
Boria138 05a5b136e9 chore(locale): update
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-11 12:19:18 +05:00
Boria138 bde4ba9602 feat: offer removal or executable replacement for missing games
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-11 12:16:59 +05:00
Renovate Bot 2634370ee3 chore(deps): update archlinux:base-devel docker digest to 61f7de2
Code check / Check code (push) Successful in 2m5s
2026-09-10 15:56:58 +00:00
Renovate Bot 9cea141f9c chore(deps): update dependency pyright to >=1.1.414
Code check / Check code (push) Successful in 2m16s
2026-09-10 15:56:48 +00:00
Boria138 3d417c1a83 fix: refresh button sizing during live theme changes
Code check / Check code (push) Successful in 3m19s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-10 20:56:21 +05:00
Boria138 27003d4967 fix: support library background during live theme switch
Code check / Check code (push) Successful in 1m57s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-10 20:42:27 +05:00
Boria138 c75755bb64 fix: initialize tray before silent launch
Code check / Check code (push) Failing after 55s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-10 13:55:41 +05:00
Boria138 67652ea258 chore(locale): update
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-10 13:50:14 +05:00
Boria138 3735c7514c feat: add game pause controls to system tray
Code check / Check code (push) Failing after 1m28s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-10 13:49:01 +05:00
Boria138 803c98b6ff fix: prevent empty tray icon during slow startup
Code check / Check code (push) Failing after 1m25s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-10 12:55:19 +05:00
Boria138 9214018c03 fix: wrap game titles in horizontal library modes
Code check / Check code (push) Successful in 4m19s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-09 17:45:51 +05:00
Boria138 d2597fa8d6 feat: support horizontal auto-hide scrollbars
Code check / Check code (push) Successful in 3m21s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-09 17:43:08 +05:00
Boria138 25e20c3ea1 feat: reload custom themes when files change
Code check / Check code (push) Successful in 1m46s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-09 17:32:14 +05:00
Boria138 f1a5db4f34 fix: use XDG data paths on NixOS
Code check / Check code (push) Successful in 1m39s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-08 20:26:34 +05:00
Boria138 096d86cb7b fix: set icon for built-in terminal window
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-08 20:16:06 +05:00
Boria138 7b7553a1fe feat: add ALT i586 dependency CLI check
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-08 20:13:56 +05:00
Boria138 7c30418d61 fix: filter Wine builds by host architecture
Code check / Check code (push) Successful in 2m52s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-08 14:57:17 +05:00
Boria138 fa30835e97 fix: handle store game shutdown without stale UI state
Code check / Check code (push) Successful in 2m33s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-08 14:37:06 +05:00
Renovate Bot 0bdab8fd40 fix(deps): update python dependencies
Code check / Check code (push) Successful in 2m41s
2026-09-08 09:19:59 +00:00
Renovate Bot 43f4d0a665 chore(deps): update https://git.linux-gaming.ru/actions/setup-python action to v7
Code check / Check code (push) Successful in 3m29s
2026-09-08 09:19:48 +00:00
Renovate Bot 779a5eca65 chore(deps): update https://git.linux-gaming.ru/actions/setup-node action to v7
Code check / Check code (pull_request) Successful in 3m36s
Code check / Check code (push) Successful in 2m21s
2026-09-08 08:59:41 +00:00
Boria138 1a30a105d0 test: use built-in TimeoutError in D-Bus test
Code check / Check code (push) Successful in 2m6s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-08 13:54:40 +05:00
Boria138 45fe72d393 build: require Python 3.11
Code check / Check code (push) Failing after 1m31s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-08 13:44:42 +05:00
Boria138 3b9e531eda chore: added minazuki to GameMode conflicts
Code check / Check code (push) Failing after 2m39s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-07 22:47:05 +05:00
Boria138 822b454bf4 fix: detect EOS overlay registry section case-insensitively
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-07 22:42:45 +05:00
Renovate Bot 77a65d9e81 chore(deps): update archlinux:base-devel docker digest to 84cd9ef
Code check / Check code (push) Successful in 2m44s
2026-09-06 14:56:44 +00:00
Codeberg Translateandadem4ik eee8fb5f0e Translated using Weblate (Russian)
Currently translated at 100.0% (773 of 773 strings)

Co-authored-by: adem4ik <adem4ik@noreply.codeberg.org>
Translate-URL: https://translate.codeberg.org/projects/portprotonqt/portprotonqt/ru/
Translation: PortProtonQt/PortProtonQt
2026-09-05 17:10:27 +00:00
Codeberg TranslateandRubin13 4d84d74d70 Translated using Weblate (German)
Currently translated at 100.0% (773 of 773 strings)

Co-authored-by: Codeberg Translate <translate@codeberg.org>
Co-authored-by: Rubin13 <rubin13@noreply.codeberg.org>
Translate-URL: https://translate.codeberg.org/projects/portprotonqt/portprotonqt/de/
Translation: PortProtonQt/PortProtonQt
2026-09-05 17:10:27 +00:00
Boria138 c9fea6e713 feat: add vertical library table layout
Code check / Check code (push) Successful in 1m47s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-05 22:07:19 +05:00
Boria138 b4f39b003b fix: close silent tray after store game exits
Code check / Check code (push) Successful in 2m33s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-05 12:37:51 +05:00
Boria138 f7e44d72c8 feat: add EGS desktop and menu shortcuts
Code check / Check code (push) Successful in 2m44s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-05 12:22:12 +05:00
Boria138 747b85ce2f fix: improve EGS update cancellation and progress display
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-05 12:12:03 +05:00
Boria138 b907b5400c fix: handle EGS launch and cancellation correctly
Code check / Check code (push) Successful in 1m42s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-05 11:53:17 +05:00
Boria138 043031baec fix: preserve log button state on compact layout
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-05 10:40:53 +05:00
Boria138 17e7fa2690 chore(changelog): clean
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-03 19:58:28 +05:00
Boria138 be1e517c68 fix: retranslate composed settings labels
Code check / Check code (push) Successful in 2m45s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-02 23:38:53 +05:00
Boria138 bcd089439e chore: correct desktop MIME associations
Code check / Check code (push) Successful in 2m42s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-02 22:54:50 +05:00
Boria138 cb1b984f04 fix: bundle Bash in AppImage for system GameMode
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-02 22:29:12 +05:00
Boria138 22bf9b2451 feat: apply locale changes without restart
Code check / Check code (push) Successful in 2m55s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-02 12:17:28 +05:00
Boria138 c8ff25dd69 test: mute UI sounds during pytest runs
Code check / Check code (push) Successful in 2m14s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-02 12:08:20 +05:00
Boria138 927531620a fix: bound delayed system adapter polling
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-02 12:05:44 +05:00
Boria138 bb14e1a346 feat: add Proton CachyOS WineLand support
Code check / Check code (push) Successful in 3m9s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-02 11:48:24 +05:00
Boria138 2a5a45fabd fix: retry system adapters after delayed initialization
Code check / Check code (push) Successful in 2m24s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-01 17:36:28 +05:00
Boria138 5e0e5b785e chore(localization): update
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-01 17:22:46 +05:00
Codeberg Translateandadem4ik 90c4901e8e Translated using Weblate (Russian)
Currently translated at 100.0% (757 of 757 strings)

Co-authored-by: adem4ik <adem4ik@noreply.codeberg.org>
Translate-URL: https://translate.codeberg.org/projects/portprotonqt/portprotonqt/ru/
Translation: PortProtonQt/PortProtonQt
2026-09-01 12:21:12 +00:00
Boria138 c1e76b8e8c feat: add forced English language setting
Code check / Check code (push) Successful in 2m6s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-09-01 17:19:42 +05:00
Gitea Actions 782c9cae6a chore: download stats 2026-09-01T00:01:40Z 2026-09-01 00:01:40 +00:00
Boria138 725c8d371e chore(locale): update
Code check / Check code (push) Successful in 2m19s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-08-31 11:07:34 +05:00
Boria138 53d79c50d3 feat: add horizontal library layout
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-08-31 11:07:00 +05:00
Boria138 af8679aa08 fix: refresh Epic library with all sources
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-08-31 11:06:59 +05:00
Boria138 96a2bd92e8 fix: handle empty settings categories in search
Code check / Check code (push) Successful in 1m30s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-08-30 19:58:20 +05:00
Renovate Bot 810d09b0ad chore(deps): update https://git.linux-gaming.ru/actions/checkout action to v7
Code check / Check code (push) Successful in 3m6s
2026-08-30 04:31:27 +00:00
Renovate Bot 359ac7d72e fix(deps): update python dependencies
Code check / Check code (pull_request) Successful in 2m39s
Code check / Check code (push) Successful in 1m33s
2026-08-30 00:01:22 +00:00
Boria138 6135f640fd fix: reuse library cache when toggling installed filter
Code check / Check code (push) Successful in 2m29s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-08-29 22:25:52 +05:00
Boria138 58d85dcf9f feat: add configurable return-to-desktop action
Code check / Check code (push) Successful in 2m32s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-08-29 21:54:50 +05:00
Boria138 6b614ce0c5 chore(changelog): update
Code check / Check code (push) Successful in 3m52s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-08-29 21:29:44 +05:00
Boria138 7b563dff32 chore: filter mobile-only Epic games
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-08-29 21:27:22 +05:00
Boria138 d04e637030 fix: show Epic library refresh progress
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-08-29 21:27:22 +05:00
Boria138 00a222073f feat: improve library substring search
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-08-29 21:27:22 +05:00
Codeberg Translateandrogerio-mattos e09c87491f Translated using Weblate (Portuguese (Brazil))
Currently translated at 100.0% (757 of 757 strings)

Co-authored-by: rogerio-mattos <rogerio-mattos@noreply.codeberg.org>
Translate-URL: https://translate.codeberg.org/projects/portprotonqt/portprotonqt/pt_BR/
Translation: PortProtonQt/PortProtonQt
2026-08-29 06:08:47 +00:00
Codeberg TranslateandRubin13 4f5fa36a0d Translated using Weblate (German)
Currently translated at 100.0% (757 of 757 strings)

Co-authored-by: Rubin13 <rubin13@noreply.codeberg.org>
Translate-URL: https://translate.codeberg.org/projects/portprotonqt/portprotonqt/de/
Translation: PortProtonQt/PortProtonQt
2026-08-29 06:08:47 +00:00
Boria138 6e70c92afc fix(appimage): preserve MIME metadata in AppImage
Code check / Check code (push) Successful in 1m42s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-08-29 11:08:33 +05:00
Boria138 ff568fad1c feat: Added EGS integration
Code check / Check code (pull_request) Successful in 2m1s
Code check / Check code (push) Failing after 2m32s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-08-29 10:36:06 +05:00
Renovate Bot 254f56fe17 chore(deps): update debian docker tag to trixie-20260824
Code check / Check code (push) Successful in 2m12s
2026-08-28 05:55:59 +00:00
Renovate Bot b0e8345517 fix(deps): update python dependencies
Code check / Check code (pull_request) Successful in 2m29s
Code check / Check code (push) Successful in 3m15s
2026-08-28 05:55:09 +00:00
Renovate Bot 897daf983b chore(deps): update https://git.linux-gaming.ru/actions/checkout digest to d23441a
Code check / Check code (push) Successful in 1m27s
2026-08-27 19:30:30 +00:00
Renovate Bot 2effcf5505 chore(deps): update archlinux:base-devel docker digest to 68bfc3b
Package Build - AppImage, Arch, Fedora, Debian / changes (pull_request) Successful in 16s
Package Build - AppImage, Arch, Fedora, Debian / Build AppImage (pull_request) Skipped
Package Build - AppImage, Arch, Fedora, Debian / Build Fedora RPM (43) (pull_request) Skipped
Package Build - AppImage, Arch, Fedora, Debian / Build Fedora RPM (44) (pull_request) Skipped
Package Build - AppImage, Arch, Fedora, Debian / Build Fedora RPM (45) (pull_request) Skipped
Package Build - AppImage, Arch, Fedora, Debian / Build Fedora RPM (rawhide) (pull_request) Skipped
Package Build - AppImage, Arch, Fedora, Debian / Build Arch Package (pull_request) Skipped
Package Build - AppImage, Arch, Fedora, Debian / Build Debian Package (pull_request) Skipped
Code check / Check code (pull_request) Successful in 2m15s
Code check / Check code (push) Successful in 2m42s
2026-08-27 16:47:03 +00:00
Boria138 5aaa7cbc7e fix: register PPDB files as plain text
Code check / Check code (push) Successful in 1m53s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-08-27 21:11:29 +05:00
Codeberg Translateandadem4ik 6a502711ad Translated using Weblate (Russian)
Currently translated at 100.0% (757 of 757 strings)

Co-authored-by: adem4ik <adem4ik@noreply.codeberg.org>
Translate-URL: https://translate.codeberg.org/projects/portprotonqt/portprotonqt/ru/
Translation: PortProtonQt/PortProtonQt
2026-08-27 07:22:20 +00:00
Boria138 4889ad1f48 chore: disable automatic PPDB downloads by default
Code check / Check code (push) Successful in 3m14s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-08-27 12:21:46 +05:00
Boria138 2d5336bc51 fix: skip invalid Steam cover images
Code check / Check code (push) Successful in 4m37s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-08-27 11:19:34 +05:00
Boria138 a7fe71558e fix: correct dynamic theme module typing
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-08-27 11:07:11 +05:00
Boria138 b9de7e40fe chore: added Fedora 45
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-08-27 11:02:18 +05:00
Boria138 9ad69007ec perf: cache themes for faster live switching
Code check / Check code (push) Failing after 2m25s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-08-26 18:27:06 +05:00
Boria138 6af8b31a90 feat: apply themes without restarnings
Code check / Check code (push) Successful in 4m21s
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
2026-08-26 18:18:59 +05:00
124 changed files with 14582 additions and 3669 deletions

No files matched your search

+5 -5
View File
@@ -32,10 +32,10 @@ jobs:
options: --privileged --device /dev/fuse
steps:
- name: Prepare container
run: |
pacman-key --init
pacman -Sy --noconfirm archlinux-keyring
pacman -Syu --noconfirm --disable-download-timeout --needed git wget gnupg nodejs npm xorg-server-xvfb zsync patchelf
uses: https://git.linux-gaming.ru/actions/anylinux-setup-action@7278cbb7c3692fce7241d427614ef7984192f138 # v3
- name: Install CI dependencies
run: pacman -S --noconfirm --needed nodejs npm
- uses: https://git.linux-gaming.ru/actions/checkout@v4
@@ -119,7 +119,7 @@ jobs:
strategy:
matrix:
fedora_version: [43, 44, rawhide]
fedora_version: [43, 44, 45, rawhide]
container:
image: fedora:${{ matrix.fedora_version }}
+2 -2
View File
@@ -22,7 +22,7 @@ jobs:
name: Check code
runs-on: ubuntu-latest
container:
image: archlinux:base-devel@sha256:212b1e518e94ee9c52be55e8a32da75fcf11e7b5610b80b49479e67880102406
image: archlinux:base-devel@sha256:4894f5a268c696fad671966f383175a13faf433c9d9c88cdd4e32eaa2d18838b
steps:
- name: Install system dependencies
run: |
@@ -30,7 +30,7 @@ jobs:
pacman -S --noconfirm --needed git nodejs npm mesa libarchive sdl3 pyside6 qt6-svg qt6-imageformats uv
pacman -Scc --noconfirm
- uses: https://git.linux-gaming.ru/actions/checkout@df4cb1c069e1874edd31b4311f1884172cec0e10 # v6
- uses: https://git.linux-gaming.ru/actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7
- name: Sync dependencies into venv
run: uv sync --all-extras --dev
+1 -1
View File
@@ -9,7 +9,7 @@ jobs:
stats:
runs-on: ubuntu-latest
steps:
- uses: https://git.linux-gaming.ru/actions/checkout@df4cb1c069e1874edd31b4311f1884172cec0e10 # v6
- uses: https://git.linux-gaming.ru/actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7
with:
fetch-depth: 0
+2 -2
View File
@@ -11,10 +11,10 @@ jobs:
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: https://git.linux-gaming.ru/actions/checkout@df4cb1c069e1874edd31b4311f1884172cec0e10 # v6
uses: https://git.linux-gaming.ru/actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7
- name: Set up Python
uses: https://git.linux-gaming.ru/actions/setup-python@ece7cb06caefa5fff74198d8649806c4678c61a1 # v6
uses: https://git.linux-gaming.ru/actions/setup-python@5fda3b95a4ea91299a34e894583c3862153e4b97 # v7
with:
python-version-file: "pyproject.toml"
+17 -17
View File
@@ -26,7 +26,7 @@ jobs:
arch: ${{ steps.check.outputs.arch }}
debian: ${{ steps.check.outputs.debian }}
steps:
- uses: https://git.linux-gaming.ru/actions/checkout@df4cb1c069e1874edd31b4311f1884172cec0e10 # v6
- uses: https://git.linux-gaming.ru/actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7
if: github.event_name == 'pull_request'
with:
fetch-depth: 0
@@ -80,19 +80,19 @@ jobs:
needs: changes
if: needs.changes.outputs.appimage == 'true' || github.event_name == 'workflow_dispatch'
container:
image: archlinux:base-devel@sha256:212b1e518e94ee9c52be55e8a32da75fcf11e7b5610b80b49479e67880102406
image: archlinux:base-devel@sha256:4894f5a268c696fad671966f383175a13faf433c9d9c88cdd4e32eaa2d18838b
options: --privileged --device /dev/fuse
steps:
- name: Prepare container
run: |
pacman-key --init
pacman -Sy --noconfirm archlinux-keyring
pacman -Syu --noconfirm --disable-download-timeout --needed git wget gnupg nodejs npm xorg-server-xvfb zsync patchelf
uses: https://git.linux-gaming.ru/actions/anylinux-setup-action@7ff2bdc2fe97f9a4c6a4007f5f42fb4941f49fee # v4
- uses: https://git.linux-gaming.ru/actions/checkout@df4cb1c069e1874edd31b4311f1884172cec0e10 # v6
- name: Install CI dependencies
run: pacman -S --noconfirm --needed nodejs npm
- uses: https://git.linux-gaming.ru/actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7
if: github.event_name == 'pull_request'
- uses: https://git.linux-gaming.ru/actions/checkout@df4cb1c069e1874edd31b4311f1884172cec0e10 # v6
- uses: https://git.linux-gaming.ru/actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7
if: github.event_name == 'workflow_dispatch'
with:
ref: ${{ env.BUILD_BRANCH }}
@@ -126,7 +126,7 @@ jobs:
strategy:
matrix:
fedora_version: [43, 44, rawhide]
fedora_version: [43, 44, 45, rawhide]
container:
image: fedora:${{ matrix.fedora_version }}
@@ -149,11 +149,11 @@ jobs:
echo '%_topdir /home/rpmbuild' > /home/rpmbuild/.rpmmacros
- name: Checkout PR
uses: https://git.linux-gaming.ru/actions/checkout@df4cb1c069e1874edd31b4311f1884172cec0e10 # v6
uses: https://git.linux-gaming.ru/actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7
if: github.event_name == 'pull_request'
- name: Checkout branch
uses: https://git.linux-gaming.ru/actions/checkout@df4cb1c069e1874edd31b4311f1884172cec0e10 # v6
uses: https://git.linux-gaming.ru/actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7
if: github.event_name == 'workflow_dispatch'
with:
ref: ${{ env.BUILD_BRANCH }}
@@ -185,7 +185,7 @@ jobs:
needs: changes
if: needs.changes.outputs.arch == 'true' || github.event_name == 'workflow_dispatch'
container:
image: archlinux:base-devel@sha256:212b1e518e94ee9c52be55e8a32da75fcf11e7b5610b80b49479e67880102406
image: archlinux:base-devel@sha256:4894f5a268c696fad671966f383175a13faf433c9d9c88cdd4e32eaa2d18838b
steps:
- name: Prepare container
@@ -213,11 +213,11 @@ jobs:
chown user -R ..
- name: Checkout PR
uses: https://git.linux-gaming.ru/actions/checkout@df4cb1c069e1874edd31b4311f1884172cec0e10 # v6
uses: https://git.linux-gaming.ru/actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7
if: github.event_name == 'pull_request'
- name: Checkout branch
uses: https://git.linux-gaming.ru/actions/checkout@df4cb1c069e1874edd31b4311f1884172cec0e10 # v6
uses: https://git.linux-gaming.ru/actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7
if: github.event_name == 'workflow_dispatch'
with:
ref: ${{ env.BUILD_BRANCH }}
@@ -251,7 +251,7 @@ jobs:
needs: changes
if: needs.changes.outputs.debian == 'true' || github.event_name == 'workflow_dispatch'
container:
image: debian:trixie-20260623@sha256:d07d1b51c39f51188e60be9b64e6bf769fa94e187f092bc32b91305cfa34ba5a
image: debian:trixie-20260918@sha256:9cc080028c43b27d2074d63a5f9caf7166d731494965616c1a6d2827a004585c
options: --privileged
steps:
@@ -263,11 +263,11 @@ jobs:
pkgconf python3
- name: Checkout PR
uses: https://git.linux-gaming.ru/actions/checkout@df4cb1c069e1874edd31b4311f1884172cec0e10 # v6
uses: https://git.linux-gaming.ru/actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7
if: github.event_name == 'pull_request'
- name: Checkout branch
uses: https://git.linux-gaming.ru/actions/checkout@df4cb1c069e1874edd31b4311f1884172cec0e10 # v6
uses: https://git.linux-gaming.ru/actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7
if: github.event_name == 'workflow_dispatch'
with:
ref: ${{ env.BUILD_BRANCH }}
+2 -2
View File
@@ -10,10 +10,10 @@ jobs:
runs-on: ubuntu-latest
container: ghcr.io/renovatebot/renovate:latest@sha256:47421f2f3f82048e969b5195dd808d5ac2c5f69d43d192191c4a3dca390afe06
steps:
- uses: https://git.linux-gaming.ru/actions/checkout@df4cb1c069e1874edd31b4311f1884172cec0e10 # v6
- uses: https://git.linux-gaming.ru/actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7
- name: Set up Node.js
uses: https://git.linux-gaming.ru/actions/setup-node@249970729cb0ef3589644e2896645e5dc5ba9c38 # v6
uses: https://git.linux-gaming.ru/actions/setup-node@820762786026740c76f36085b0efc47a31fe5020 # v7
with:
node-version: 20
+1 -1
View File
@@ -1 +1 @@
3.10
3.11
+34 -3
View File
@@ -1,7 +1,7 @@
# PortProtonQt — AI Agent Guidelines
**Project:** PortProtonQt — GUI for PortProton, Steam, Epic Games Store
**Language:** Python 3.10+
**Project:** PortProtonQt — Game library manager and launcher for Linux
**Language:** Python 3.11+
**Platform:** Linux (POSIX)
**License:** GPL-3.0
**Build:** Meson + uv
@@ -78,6 +78,31 @@ Example:
---
## Commit Classification
Use Conventional Commit prefixes according to the primary purpose of the change:
| Prefix | Use for |
|--------|---------|
| `feat` | A new user-facing capability or supported workflow |
| `fix` | A correction for a confirmed defect or regression in existing behavior |
| `chore` | Maintenance, integration adjustments, filtering, metadata, or routine upkeep that is neither a feature nor a confirmed bug fix |
| `refactor` | Internal restructuring with no intended behavior change |
| `perf` | A measurable performance improvement |
| `test` | Test-only changes |
| `docs` | Documentation-only changes |
| `build` | Build system or dependency changes |
| `ci` | CI or automation configuration changes |
| `style` | Formatting-only changes with no behavior change |
| `revert` | Reverting an earlier commit |
- Classify by intent, not merely by whether code behavior changed.
- Do not default to `fix` for every behavioral correction or edge-case filter.
- Use `fix` only when the task identifies a bug/regression or the defect is clearly demonstrated.
- If `feat`, `fix`, and `chore` are ambiguous, prefer `chore` unless the task clearly establishes a new capability or confirmed defect.
---
## Forbidden Patterns
```python
@@ -277,6 +302,9 @@ Do not delete or disable caching or downloaders to satisfy this rule. Caching is
- No heavy operations in paintEvent
- Use methods instead of lambda for complex logic
- Use QThread for long tasks
- Retain every background worker that can outlive its caller in an owner field or collection until it finishes
- Register window-owned workers and retained worker collections in the application shutdown path; cancel when supported and wait before interpreter exit
- Add or update shutdown regression tests when adding or changing a background worker, including executor-backed workers
---
@@ -304,7 +332,7 @@ Do not assume conventions. Never invent behavior.
```bash
# Setup
uv python install 3.10
uv python install 3.11
uv sync
source .venv/bin/activate
pre-commit install --install-hooks
@@ -387,9 +415,11 @@ tests/
├── test_base_config.py # BaseConfig read/write, caching, versioning
├── test_cli.py # normalize_launch_path, URL/resolution parsing
├── test_debug_env_utils.py # Debug environment helpers, runtime variables
├── test_easyterm.py # Terminal final output, exit status, keyboard and gamepad closing
├── test_input_manager.py # Gamepad input navigation and focus regressions
├── test_sound_manager.py # UI sound playback, widget events, gamepad connection, theme sound files
├── test_main_window.py # Main window data processing and callback regressions
├── test_store_games.py # GOG and EGS library, launch, install, and stop regressions
├── test_portproton_config.py # exec_line parsing, launcher tail, extensions
├── test_portproton_api.py # PPDB API helpers, autoinstall localization fallback
├── test_autoinstall_status.py # Autoinstall installed-status matching regressions
@@ -467,6 +497,7 @@ pre-commit run pytest
- [ ] Prefer dedicated functions for subprocess calls when practical within task scope
- [ ] No shared mutable global state (except logger and explicit cache/session infrastructure)
- [ ] No blocking calls introduced in the UI thread
- [ ] Background workers have explicit ownership and shutdown cleanup with regression coverage
- [ ] **No hardcoded styles or constants (use theme constants)**
- [ ] **New constants added to theme files only**
+68
View File
@@ -7,11 +7,79 @@
### Added
- Добавлены выбор и установка DLC при установке игр GOG
- При установке GOG в папку с уже имеющейся игрой добавлены автоматический импорт, проверка файлов и загрузка недостающих или повреждённых файлов
- Добавлена возможность приостанавливать и возобновлять запущенную игру через системный трей
- Добавлена настройка отключения проверки i586-зависимостей в ALT Linux
- Добавлена настройка принудительного применения английского языка
- Добавлено редактирование названия и обложки игр GOG по ID
- Добавлена интеграция Epic Games Store с авторизацией, библиотекой, установкой, импортом, восстановлением и удалением игр
- Добавлена поддержка сборок Proton CachyOS WineLand
- Добавлена кнопка возврата на рабочий стол в системной вкладке при указании команды в `PORTPROTONQT_RETURN_TO_DESKTOP_SCRIPT`
- Добавлены режимы библиотеки `horizontal` и `horizontal_top` с циклической навигацией и плиткой открытия полной сетки в топ-режиме
- В панель библиотеки добавлен выбор типа сетки
- В виджет с исчезающей полосой прокрутки добавлена поддержка горизонтальной ориентации
- Добавлен режим библиотеки `vertical` с табличным отображением названия, последнего запуска, проведённого времени и источника игры
- При открытии карточки с отсутствующим исполняемым файлом добавлен выбор: удалить карточку или указать другой файл
- Добавлен отдельный раздел настройки шрифтов MangoHud с масштабом, размером и выбором шрифта
- Добавлен графический редактор глобальных настроек игр из `user.conf`
### Changed
- После завершения загрузки показывается системное уведомление, а строка результата открывает карточку игры мышью или кнопкой A геймпада
- Улучшено определение вылетов игр: учитывается код завершения команды Wine/Proton и время работы игровых процессов, включая дочерний движок, без учёта времени завершения скрипта запуска
- Каталоги пользовательских данных игр переведены на единый формат `источник-ID`
- Данные приложения организованы в `$XDG_DATA_HOME/PortProtonQt` (по умолчанию `~/.local/share/PortProtonQt`): кеш перенесён из `.cache` в `cache`, данные лаунчеров — в `launcher`, загружаемые бинарники — в `bin`, чтобы временный кеш AnyLinux не вызывал повторную загрузку при каждом запуске AppImage
- Минимальная поддерживаемая версия Python повышена с 3.10 до 3.11
- Поиск в библиотеке теперь находит совпадения в любой части названия и показывает одноимённые игры из разных источников
- Тема теперь применяется без перезапуска приложения
- Добавлена сборка Fedora 45
- Автоматическая загрузка PPDB с linux-gaming.ru теперь отключена по умолчанию
- Кнопка «Открыть PPDB» переименована в «Редактировать PPDB», чтобы не путать открытие файла с его запуском
- Обновлён перевод на Немецкий `https://translate.codeberg.org/projects/portprotonqt/portprotonqt/de/`
- Обновлён перевод на Португальский (Бразилия) `https://translate.codeberg.org/projects/portprotonqt/portprotonqt/pt_BR/`
- Обновлён перевод на Русский `https://translate.codeberg.org/projects/portprotonqt/portprotonqt/ru/`
- Обновлён перевод на Испанский `https://translate.codeberg.org/projects/portprotonqt/portprotonqt/es/`
- В AppImage добавлен Bash для предотвращения конфликтов Vulkan со Steam Runtime при использовании системного GameMode
- Удалена ассоциация PortProtonQt с исполняемыми файлами Linux
- MIME-тип образов MDS заменён на используемый libMirage `application/x-mds`
- Открытие карточек и тихий запуск унифицированы
- `minazuki` добавлен в список конфликтующих с GameMode процессов
- Встроенный терминал после ошибки остаётся открытым и закрывается клавишей Enter или кнопкой A геймпада
- В список советов при вылете добавлено отключение Optiscaler
### Fixed
- Исправлены создание и восстановление `.desktop`-файлов с переносами строк в названии игры
- Исправлено появление дубля карточки при добавлении игры
- Исправлено отсутствие новых `.exe` в поиске библиотеки до обновления сетки
- Исправлено обновление названия на детальной странице после редактирования ярлыка без повторного открытия страницы
- Исправлено отображение дополнений и наборов GOG как отдельных игр в библиотеке
- Исправлено отсутствие установленных демоверсий, модов, приложений и бета-версий Steam в библиотеке
- Исправлена синтаксическая ошибка в `functions_helper`, препятствовавшая запуску PortProton с Bash 5.1
- Исправлено управление интерфейсом при одновременном подключении нескольких геймпадов
- Исправлена коллизия пользовательских данных автоустановок с одинаковыми именами исходных исполняемых файлов
- Исправлен поиск скриптов и локалей через `XDG_DATA_DIRS` в NixOS
- Исправлена проверка и установка недостающих i586-зависимостей в ALT Linux перед запуском игр
- Исправлено игнорирование проверки 32-битных пакетов при запуске игр GOG
- Исправлено отсутствие иконки у окна встроенного терминала
- Исправлена потеря финального вывода при ошибке встроенного терминала
- Исправлено открытие карточек GOG через URI при старте приложения
- Исправлен сброс состояния кнопки записи лога при переключении детальной страницы в компактный режим
- Исправлено отображение значка PortProtonQt в системном трее при медленной инициализации приложения
- Исправлено отсутствие вкладок Wi-Fi и Bluetooth при запуске до инициализации системных адаптеров
- Исправлена ошибка, из-за которой не работал поиск по настройкам при отсутствии доступных параметров MangoHud или Gamescope
- Фильтр установленных игр теперь переключается без повторной загрузки библиотеки
- Некорректные изображения в кэше Steam теперь пропускаются при поиске обложек
- Исправлено открытие `.ppdb` на разделах с битом исполнения у всех файлов
- Исправлено создание резервной копии префикса с `libarchive-c 5.1`
- Исправлено завершение приложения при активных фоновых операциях
### Contributors
- @rogerio-mattos
- @Rubin13
- @adem4ik
- @gallegonovato
---
-436
View File
@@ -15,439 +15,3 @@ GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
We make use of various projects, some of which require their license to be preserved. Here's their respective licenses:
-----------------------------------------------------------------------------------------------------------------------
===============
= icoextract: =
===============
MIT License
Copyright (c) 2015-2016 Fadhil Mandaga
Copyright (c) 2019-2025 James Lu <james@overdrivenetworks.com>
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
===============
= portproton: =
===============
MIT License
Copyright (c) 2025 Mikhail Tergoev
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
===============================
= HowLongToBeat-Python-API : =
===============================
MIT License
Copyright (c) 2020 JaeguKim
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
===============================
= mdf2iso : =
===============================
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.
59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
License is intended to guarantee your freedom to share and change free
software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to
using it. (Some other Free Software Foundation software is covered by
the GNU Library General Public License instead.) You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
this service if you wish), that you receive source code or can get it
if you want it, that you can change the software or use pieces of it
in new free programs; and that you know you can do these things.
To protect your rights, we need to make restrictions that forbid
anyone to deny you these rights or to ask you to surrender the rights.
These restrictions translate to certain responsibilities for you if you
distribute copies of the software, or if you modify it.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must give the recipients all the rights that
you have. You must make sure that they, too, receive or can get the
source code. And you must show them these terms so they know their
rights.
We protect your rights with two steps: (1) copyright the software, and
(2) offer you this license which gives you legal permission to copy,
distribute and/or modify the software.
Also, for each author's protection and ours, we want to make certain
that everyone understands that there is no warranty for this free
software. If the software is modified by someone else and passed on, we
want its recipients to know that what they have is not the original, so
that any problems introduced by others will not reflect on the original
authors' reputations.
Finally, any free program is threatened constantly by software
patents. We wish to avoid the danger that redistributors of a free
program will individually obtain patent licenses, in effect making the
program proprietary. To prevent this, we have made it clear that any
patent must be licensed for everyone's free use or not licensed at all.
The precise terms and conditions for copying, distribution and
modification follow.
GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
a notice placed by the copyright holder saying it may be distributed
under the terms of this General Public License. The "Program", below,
refers to any such program or work, and a "work based on the Program"
means either the Program or any derivative work under copyright law:
that is to say, a work containing the Program or a portion of it,
either verbatim or with modifications and/or translated into another
language. (Hereinafter, translation is included without limitation in
the term "modification".) Each licensee is addressed as "you".
Activities other than copying, distribution and modification are not
covered by this License; they are outside its scope. The act of
running the Program is not restricted, and the output from the Program
is covered only if its contents constitute a work based on the
Program (independent of having been made by running the Program).
Whether that is true depends on what the Program does.
1. You may copy and distribute verbatim copies of the Program's
source code as you receive it, in any medium, provided that you
conspicuously and appropriately publish on each copy an appropriate
copyright notice and disclaimer of warranty; keep intact all the
notices that refer to this License and to the absence of any warranty;
and give any other recipients of the Program a copy of this License
along with the Program.
You may charge a fee for the physical act of transferring a copy, and
you may at your option offer warranty protection in exchange for a fee.
2. You may modify your copy or copies of the Program or any portion
of it, thus forming a work based on the Program, and copy and
distribute such modifications or work under the terms of Section 1
above, provided that you also meet all of these conditions:
a) You must cause the modified files to carry prominent notices
stating that you changed the files and the date of any change.
b) You must cause any work that you distribute or publish, that in
whole or in part contains or is derived from the Program or any
part thereof, to be licensed as a whole at no charge to all third
parties under the terms of this License.
c) If the modified program normally reads commands interactively
when run, you must cause it, when started running for such
interactive use in the most ordinary way, to print or display an
announcement including an appropriate copyright notice and a
notice that there is no warranty (or else, saying that you provide
a warranty) and that users may redistribute the program under
these conditions, and telling the user how to view a copy of this
License. (Exception: if the Program itself is interactive but
does not normally print such an announcement, your work based on
the Program is not required to print an announcement.)
These requirements apply to the modified work as a whole. If
identifiable sections of that work are not derived from the Program,
and can be reasonably considered independent and separate works in
themselves, then this License, and its terms, do not apply to those
sections when you distribute them as separate works. But when you
distribute the same sections as part of a whole which is a work based
on the Program, the distribution of the whole must be on the terms of
this License, whose permissions for other licensees extend to the
entire whole, and thus to each and every part regardless of who wrote it.
Thus, it is not the intent of this section to claim rights or contest
your rights to work written entirely by you; rather, the intent is to
exercise the right to control the distribution of derivative or
collective works based on the Program.
In addition, mere aggregation of another work not based on the Program
with the Program (or with a work based on the Program) on a volume of
a storage or distribution medium does not bring the other work under
the scope of this License.
3. You may copy and distribute the Program (or a work based on it,
under Section 2) in object code or executable form under the terms of
Sections 1 and 2 above provided that you also do one of the following:
a) Accompany it with the complete corresponding machine-readable
source code, which must be distributed under the terms of Sections
1 and 2 above on a medium customarily used for software interchange; or,
b) Accompany it with a written offer, valid for at least three
years, to give any third party, for a charge no more than your
cost of physically performing source distribution, a complete
machine-readable copy of the corresponding source code, to be
distributed under the terms of Sections 1 and 2 above on a medium
customarily used for software interchange; or,
c) Accompany it with the information you received as to the offer
to distribute corresponding source code. (This alternative is
allowed only for noncommercial distribution and only if you
received the program in object code or executable form with such
an offer, in accord with Subsection b above.)
The source code for a work means the preferred form of the work for
making modifications to it. For an executable work, complete source
code means all the source code for all modules it contains, plus any
associated interface definition files, plus the scripts used to
control compilation and installation of the executable. However, as a
special exception, the source code distributed need not include
anything that is normally distributed (in either source or binary
form) with the major components (compiler, kernel, and so on) of the
operating system on which the executable runs, unless that component
itself accompanies the executable.
If distribution of executable or object code is made by offering
access to copy from a designated place, then offering equivalent
access to copy the source code from the same place counts as
distribution of the source code, even though third parties are not
compelled to copy the source along with the object code.
4. You may not copy, modify, sublicense, or distribute the Program
except as expressly provided under this License. Any attempt
otherwise to copy, modify, sublicense or distribute the Program is
void, and will automatically terminate your rights under this License.
However, parties who have received copies, or rights, from you under
this License will not have their licenses terminated so long as such
parties remain in full compliance.
5. You are not required to accept this License, since you have not
signed it. However, nothing else grants you permission to modify or
distribute the Program or its derivative works. These actions are
prohibited by law if you do not accept this License. Therefore, by
modifying or distributing the Program (or any work based on the
Program), you indicate your acceptance of this License to do so, and
all its terms and conditions for copying, distributing or modifying
the Program or works based on it.
6. Each time you redistribute the Program (or any work based on the
Program), the recipient automatically receives a license from the
original licensor to copy, distribute or modify the Program subject to
these terms and conditions. You may not impose any further
restrictions on the recipients' exercise of the rights granted herein.
You are not responsible for enforcing compliance by third parties to
this License.
7. If, as a consequence of a court judgment or allegation of patent
infringement or for any other reason (not limited to patent issues),
conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot
distribute so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you
may not distribute the Program at all. For example, if a patent
license would not permit royalty-free redistribution of the Program by
all those who receive copies directly or indirectly through you, then
the only way you could satisfy both it and this License would be to
refrain entirely from distribution of the Program.
If any portion of this section is held invalid or unenforceable under
any particular circumstance, the balance of the section is intended to
apply and the section as a whole is intended to apply in other
circumstances.
It is not the purpose of this section to induce you to infringe any
patents or other property right claims or to contest validity of any
such claims; this section has the sole purpose of protecting the
integrity of the free software distribution system, which is
implemented by public license practices. Many people have made
generous contributions to the wide range of software distributed
through that system in reliance on consistent application of that
system; it is up to the author/donor to decide if he or she is willing
to distribute software through any other system and a licensee cannot
impose that choice.
This section is intended to make thoroughly clear what is believed to
be a consequence of the rest of this License.
8. If the distribution and/or use of the Program is restricted in
certain countries either by patents or by copyrighted interfaces, the
original copyright holder who places the Program under this License
may add an explicit geographical distribution limitation excluding
those countries, so that distribution is permitted only in or among
countries not thus excluded. In such case, this License incorporates
the limitation as if written in the body of this License.
9. The Free Software Foundation may publish revised and/or new versions
of the General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the Program
specifies a version number of this License which applies to it and "any
later version", you have the option of following the terms and conditions
either of that version or of any later version published by the Free
Software Foundation. If the Program does not specify a version number of
this License, you may choose any version ever published by the Free Software
Foundation.
10. If you wish to incorporate parts of the Program into other free
programs whose distribution conditions are different, write to the author
to ask for permission. For software which is copyrighted by the Free
Software Foundation, write to the Free Software Foundation; we sometimes
make exceptions for this. Our decision will be guided by the two goals
of preserving the free status of all derivatives of our free software and
of promoting the sharing and reuse of software generally.
NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
REPAIR OR CORRECTION.
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Library General
Public License instead of this License.
=====================================================================
===========================
= Kenney Interface Sounds =
===========================
Interface Sounds (1.0)
Created/distributed by Kenney (www.kenney.nl)
License: Creative Commons Zero, CC0
http://creativecommons.org/publicdomain/zero/1.0/
This content is free to use in personal, educational and commercial projects.
Support us by crediting Kenney or www.kenney.nl (this is not mandatory)
+9 -6
View File
@@ -5,14 +5,14 @@
<div align="center">
<img src="build-aux/share/icons/hicolor/scalable/apps/ru.linux_gaming.PortProtonQt.svg" width="64">
<h1 align="center">PortProtonQt</h1>
<a href="https://git.linux-gaming.ru/Linux-Gaming/PortProtonQt/releases"><img src="https://img.shields.io/badge/Downloads-6382-green?style=flat-square" alt="Total Downloads"></a>
<p align="center">A modern and convenient interface for managing and launching games from PortProton, Steam, and GOG. It brings libraries together in one place and simplifies launching Windows games on Linux.</p>
<a href="https://git.linux-gaming.ru/Linux-Gaming/PortProtonQt/releases"><img src="https://img.shields.io/badge/Downloads-12.8k-green?style=flat-square" alt="Total Downloads"></a>
<p align="center">A modern and convenient interface for managing and launching games from PortProton, Steam, Epic Games Store, and GOG. It brings libraries together in one place and simplifies launching Windows games on Linux.</p>
</div>
### Installation (devel)
```sh
uv python install 3.10
uv python install 3.11
uv sync
source .venv/bin/activate # For bash/zsh
# or
@@ -29,7 +29,7 @@ Launch using the `portprotonqt` command or via the shortcut in your application
### Development
To automatically prepare the environment (install Python 3.10, dependencies, pre-commit hooks, and generate translations), run the following script:
To automatically prepare the environment (install Python 3.11, dependencies, pre-commit hooks, and generate translations), run the following script:
```sh
./dev-scripts/prepare_env.sh
@@ -65,13 +65,16 @@ PortProtonQt uses code and dependencies from the following projects:
- [Icoextract](https://github.com/jlu5/icoextract) — icon extraction library, [MIT](https://github.com/jlu5/icoextract/blob/master/LICENSE) license.
- [HowLongToBeat Python API](https://github.com/ScrappyCocco/HowLongToBeat-PythonAPI) — library for interacting with HowLongToBeat, [MIT](https://github.com/ScrappyCocco/HowLongToBeat-PythonAPI/blob/master/LICENSE.md) license.
- [iat](https://sourceforge.net/projects/iat.berlios) — library for converting mdf and nrg to iso, GPLv3 license.
- [Iso9660 Analyzer Tool (IAT)](https://sourceforge.net/projects/iat.berlios/) — library for converting mdf and nrg to iso, GPLv2 license.
- [heroic-gogdl](https://github.com/Heroic-Games-Launcher/heroic-gogdl) — GOG downloading module, [GPLv3](https://github.com/Heroic-Games-Launcher/heroic-gogdl/blob/main/LICENSE) license.
- [Legendary](https://github.com/Heroic-Games-Launcher/legendary) — Epic Games launcher alternative, [GPLv3](https://github.com/Heroic-Games-Launcher/legendary/blob/master/LICENSE) license.
- [pyte](https://github.com/selectel/pyte) — ANSI escape code parser, [LGPLv3](https://github.com/selectel/pyte?tab=LGPL-3.0-1-ov-file) license.
- [gjs-osk](https://github.com/Vishram1123/gjs-osk) — base for virtual keyboard layout data, GPLv3 license.
- [omikuji](https://github.com/omikuji-launcher/omikuji) — inspiration and source material for the procedural detail page backgrounds, [GPLv3](https://github.com/omikuji-launcher/omikuji/blob/master/LICENSE) license.
- [Bottles](https://github.com/bottlesdevs/Bottles) — source of the compatibility analysis rules, GPL-3.0-only license.
See the [LICENSE](LICENSE) file for the full text of the licenses.
PortProtonQt is licensed under the terms in [LICENSE](LICENSE). See
[THIRD_PARTY_NOTICES](THIRD_PARTY_NOTICES) for third-party licenses.
> [!WARNING]
> **Be careful!** If you are using a theme not from the official repository or a trusted source, make sure its `styles.py` file does not contain malicious or unwanted code. Since `styles.py` is a regular Python file, it can contain any instructions. Always check the contents of third-party themes before use.
+9 -6
View File
@@ -5,14 +5,14 @@
<div align="center">
<img src="build-aux/share/icons/hicolor/scalable/apps/ru.linux_gaming.PortProtonQt.svg" width="64">
<h1 align="center">PortProtonQt</h1>
<a href="https://git.linux-gaming.ru/Linux-Gaming/PortProtonQt/releases"><img src="https://img.shields.io/badge/%D0%97%D0%B0%D0%B3%D1%80%D1%83%D0%B7%D0%BA%D0%B8-6382-green?style=flat-square" alt="Всего загрузок"></a>
<p align="center">Современный и удобный интерфейс для управления и запуска игр из PortProton, Steam и GOG. Объединяет библиотеки в одном месте и упрощает запуск Windows-игр на Linux.</p>
<a href="https://git.linux-gaming.ru/Linux-Gaming/PortProtonQt/releases"><img src="https://img.shields.io/badge/%D0%97%D0%B0%D0%B3%D1%80%D1%83%D0%B7%D0%BA%D0%B8-12.8k-green?style=flat-square" alt="Всего загрузок"></a>
<p align="center">Современный и удобный интерфейс для управления и запуска игр из PortProton, Steam, Epic Games Store и GOG. Объединяет библиотеки в одном месте и упрощает запуск Windows-игр на Linux.</p>
</div>
### Установка (devel)
```sh
uv python install 3.10
uv python install 3.11
uv sync
source .venv/bin/activate # For bash/zsh
# or
@@ -29,7 +29,7 @@ source .venv/bin/activate.fish # For fish
### Разработка
Для автоматической подготовки окружения (установка Python 3.10, зависимостей, pre-commit хуков и генерация переводов) выполните скрипт:
Для автоматической подготовки окружения (установка Python 3.11, зависимостей, pre-commit хуков и генерация переводов) выполните скрипт:
```sh
./dev-scripts/prepare_env.sh
@@ -65,13 +65,16 @@ PortProtonQt использует код и зависимости от след
- [Icoextract](https://github.com/jlu5/icoextract) — библиотека для извлечения иконок, лицензия [MIT](https://github.com/jlu5/icoextract/blob/master/LICENSE).
- [HowLongToBeat Python API](https://github.com/ScrappyCocco/HowLongToBeat-PythonAPI) — библиотека для взаимодействия с HowLongToBeat, лицензия [MIT](https://github.com/ScrappyCocco/HowLongToBeat-PythonAPI/blob/master/LICENSE.md).
- [iat](https://sourceforge.net/projects/iat.berlios) — библиотека для конвертации mdf и nrg в iso, лицензия GPLv3
- [Iso9660 Analyzer Tool (IAT)](https://sourceforge.net/projects/iat.berlios/) — библиотека для конвертации mdf и nrg в iso, лицензия GPLv2
- [heroic-gogdl](https://github.com/Heroic-Games-Launcher/heroic-gogdl) — модуль загрузки игр GOG, лицензия [GPLv3](https://github.com/Heroic-Games-Launcher/heroic-gogdl/blob/main/LICENSE).
- [Legendary](https://github.com/Heroic-Games-Launcher/legendary) — альтернатива Epic Games Launcher, лицензия [GPLv3](https://github.com/Heroic-Games-Launcher/legendary/blob/master/LICENSE).
- [pyte](https://github.com/selectel/pyte) — разбор ANSI escape-кодов, лицензия [LGPLv3](https://github.com/selectel/pyte?tab=LGPL-3.0-1-ov-file)
- [gjs-osk](https://github.com/Vishram1123/gjs-osk) — основа данных раскладок виртуальной клавиатуры, лицензия GPLv3.
- [omikuji](https://github.com/omikuji-launcher/omikuji) — источник вдохновения и материалов для процедурных фонов детальной страницы, лицензия [GPLv3](https://github.com/omikuji-launcher/omikuji/blob/master/LICENSE).
- [Bottles](https://github.com/bottlesdevs/Bottles) — источник правил анализа совместимости, лицензия GPL-3.0-only.
Полный текст лицензий см. в файле [LICENSE](LICENSE).
Условия лицензии PortProtonQt приведены в файле [LICENSE](LICENSE). Лицензии
сторонних проектов приведены в файле [THIRD_PARTY_NOTICES](THIRD_PARTY_NOTICES).
> [!WARNING]
> **Будьте осторожны!** Если вы берёте тему не из официального репозитория или надёжного источника, убедитесь, что в её файле `styles.py` нет вредоносного или нежелательного кода. Поскольку `styles.py` — это обычный Python-файл, он может содержать любые инструкции. Всегда проверяйте содержимое чужих тем перед использованием.
+1278
View File
File diff suppressed because it is too large. Load diff
+1 -4
View File
@@ -52,7 +52,6 @@ while [ $# -gt 0 ]; do
done
ARCH="$(uname -m)"
EXTRA_PACKAGES="https://raw.githubusercontent.com/pkgforge-dev/Anylinux-AppImages/refs/heads/main/useful-tools/get-debloated-pkgs.sh"
if [ "$LOCAL_MODE" = true ]; then
echo "Using local PKGBUILD-git from repository..."
@@ -104,9 +103,7 @@ makepkg -si --noconfirm
echo "Installing debloated packages..."
echo "---------------------------------------------------------------"
wget --retry-connrefused --tries=30 "$EXTRA_PACKAGES" -O ./get-debloated-pkgs.sh
chmod +x ./get-debloated-pkgs.sh
./get-debloated-pkgs.sh --add-common --prefer-nano
get-debloated-pkgs --add-common --prefer-nano
if [ "$LOCAL_MODE" = true ]; then
# For git version, we use portprotonqt-git
+10 -8
View File
@@ -2,7 +2,6 @@
set -eu
SHARUN="https://raw.githubusercontent.com/pkgforge-dev/Anylinux-AppImages/refs/heads/main/useful-tools/quick-sharun.sh"
ARCH="$(uname -m)"
VERSION="$(cat ~/version)"
export ARCH VERSION
@@ -20,16 +19,12 @@ export OPTIMIZE_LAUNCH=1
# Adjust comp settings to bypass oom-killer
export DWARFS_COMP="zstd:level=15 -S22 -B5"
# DEPLOY ALL LIBS
wget --retry-connrefused --tries=30 "$SHARUN" -O ./quick-sharun
chmod +x ./quick-sharun
# Add udev rules
mkdir -p ./AppDir/etc/udev/rules.d
cp /usr/lib/udev/rules.d/60-portprotonqt.rules ./AppDir/etc/udev/rules.d
# Add PortProton scripts
# Copy manual because im to lazzy for wait ./quick-sharun strace 208 .ppdb
# Copy manually to avoid tracing 208 .ppdb files with quick-sharun
mkdir -p ./AppDir/share
cp -r /usr/share/portproton ./AppDir/share
@@ -43,9 +38,11 @@ GAMEPAD_LIBRARY=$(find /usr/lib -type f \
-path '*/site-packages/portprotonqt/libportprotonqt_gamepad.so' \
-print -quit)
test -n "$GAMEPAD_LIBRARY"
./quick-sharun \
quick-sharun \
/usr/bin/portprotonqt* \
/usr/bin/bash \
/usr/bin/update-desktop-database \
/usr/bin/update-mime-database \
/usr/bin/vk_gpu_info \
"$GAMEPAD_LIBRARY" \
/usr/lib/libQt6Core.so* \
@@ -55,6 +52,11 @@ test -n "$GAMEPAD_LIBRARY"
/usr/lib/qt6/plugins/imageformats/libqwebp.so \
/usr/lib/7zip/7z*
# quick-sharun removes MIME package XML files during dependency deployment
mkdir -p ./AppDir/share/mime/packages
cp /usr/share/mime/packages/ru.linux_gaming.PortProtonQt.xml \
./AppDir/share/mime/packages
# DEPLOY_PYTHON copies the distro's complete Python installation. Remove
# build/development content and PySide bindings not imported by PortProtonQt.
PYTHON_DIR=$(find ./AppDir/lib -maxdepth 1 -type d -name 'python3.*' -print -quit)
@@ -96,4 +98,4 @@ done
rm -rf "$PYSIDE_DIR"/QtAsyncio
# Turn AppDir into AppImage
./quick-sharun --make-appimage
quick-sharun --make-appimage
Binary file not shown.
@@ -11,4 +11,4 @@ Terminal=false
Icon=ru.linux_gaming.PortProtonQt
StartupWMClass=ru.linux_gaming.PortProtonQt
Categories=Game;Utility;
MimeType=x-scheme-handler/portproton;x-scheme-handler/portprotonqt;application/x-portproton-prefix-backup;application/x-portproton-autoinstall;application/x-ms-dos-exec;application/x-ms-dos-executable;application/x-msdos-program;application/vnd.microsoft.portable-executable;application/x-ms-dos-batch;application/x-bat;application/x-msi;text/x-ms-regedit;application/x-executable;application/x-dosexec;application/x-iso9660-image;application/x-cd-image;application/x-raw-disk-image;application/x-mdf;application/x-mds-disk;application/x-nrg;
MimeType=x-scheme-handler/portproton;x-scheme-handler/portprotonqt;application/x-portproton-prefix-backup;application/x-portproton-autoinstall;application/x-ms-dos-exec;application/x-ms-dos-executable;application/x-msdos-program;application/vnd.microsoft.portable-executable;application/x-ms-dos-batch;application/x-bat;application/x-msi;text/x-ms-regedit;application/x-dosexec;application/x-iso9660-image;application/x-cd-image;application/x-raw-disk-image;application/x-mdf;application/x-mds;application/x-nrg;
@@ -16,5 +16,5 @@ Icon=ru.linux_gaming.PortProtonQt
StartupWMClass=ru.linux_gaming.PortProtonQt
Categories=Game;
NoDisplay=true
MimeType=application/x-ms-dos-executable;application/x-msdos-program;application/x-ms-dos-exec;application/x-executable;application/x-dosexec;application/vnd.microsoft.portable-executable;
MimeType=application/x-ms-dos-executable;application/x-msdos-program;application/x-ms-dos-exec;application/x-dosexec;application/vnd.microsoft.portable-executable;
StartupNotify=true
@@ -16,5 +16,5 @@ Icon=ru.linux_gaming.PortProtonQt
StartupWMClass=ru.linux_gaming.PortProtonQt
Categories=Game;
NoDisplay=true
MimeType=application/x-ms-dos-executable;application/x-msdos-program;application/x-ms-dos-exec;application/x-executable;application/x-dosexec;application/vnd.microsoft.portable-executable;
MimeType=application/x-ms-dos-executable;application/x-msdos-program;application/x-ms-dos-exec;application/x-dosexec;application/vnd.microsoft.portable-executable;
StartupNotify=true
@@ -10,4 +10,16 @@
<comment xml:lang="ru">Скрипт автоустановки PortProton</comment>
<glob pattern="*.ppai"/>
</mime-type>
<mime-type type="application/x-portproton-ppdb">
<comment>PortProton configuration</comment>
<comment xml:lang="ru">Конфигурация PortProton</comment>
<sub-class-of type="text/plain"/>
<glob pattern="*.ppdb" weight="100"/>
</mime-type>
<mime-type type="application/x-portproton-user-conf">
<comment>PortProton user configuration</comment>
<comment xml:lang="ru">Пользовательская конфигурация PortProton</comment>
<sub-class-of type="text/plain"/>
<glob pattern="user.conf" weight="100"/>
</mime-type>
</mime-info>
@@ -23,6 +23,29 @@ python_module () {
python3 -m portprotonqt.scripts_utils.$python3_module "$@"
}
pw_alt_i586_dependencies () {
local action="${1:-check}" installed list package
installed="$(rpm -qa --qf '%{NAME}\n')" || return 2
list=""
for package in glibc-nss glibc-gconv-modules libnm libvulkan1 libfreetype \
$(grep '^libnss-' <<< "$installed" | grep -v '^libnss-fallback$') \
$(grep '^xorg-dri-' <<< "$installed"); do
if grep -Fqx "$package" <<< "$installed" \
&& ! grep -Fqx "i586-$package" <<< "$installed" ; then
list+=" i586-$package"
fi
done
if [[ "$action" == "check" ]] ; then
[[ -z "$list" ]]
return $?
fi
[[ -z "$list" ]] && return 0
apt-get update && apt-get install -y $list
}
python_term () {
print_info "Running: easyterm $@"
python_module easyterm -e "$@"
@@ -1064,6 +1087,7 @@ EOF
-e '/export PW_SOUND_DRIVER_USE=/d' \
"$USER_CONF"
fi
chmod 644 "${USER_CONF}"
# shellcheck source=/dev/null
source "$USER_CONF"
@@ -2174,8 +2198,8 @@ manage_user_conf_value () {
local var_name="$2"
local var_value="$3"
if [[ -z "${action}" ]] || [[ -z "${var_name}" ]]; then
print_error "Action and variable name must be provided"
if [[ -z "${action}" ]]; then
print_error "Action must be provided"
return 1
fi
@@ -2186,6 +2210,11 @@ manage_user_conf_value () {
case "$action" in
get)
if [[ -z "${var_name}" ]]; then
grep -E '^export [A-Za-z_][A-Za-z0-9_]*=' "${USER_CONF}" 2>/dev/null \
| sed -E 's/^export //' || true
return 0
fi
if grep -q "^export ${var_name}=" "${USER_CONF}" ; then
# Extract the value, handling both quoted and unquoted values
local value=$(grep "^export ${var_name}=" "${USER_CONF}" | sed -E 's/^export [^=]+=("?)(.*)\1$/\2/')
@@ -2197,6 +2226,10 @@ manage_user_conf_value () {
fi
;;
set)
if [[ -z "${var_name}" ]]; then
print_error "Variable name must be provided"
return 1
fi
if [[ -z "${var_value}" ]]; then
print_error "Variable value must be provided for set action"
return 1
@@ -2207,6 +2240,10 @@ manage_user_conf_value () {
return 0
;;
delete)
if [[ -z "${var_name}" ]]; then
print_error "Variable name must be provided"
return 1
fi
if grep -q "^export ${var_name}=" "${USER_CONF}" ; then
sed -i "/^export ${var_name}=/d" "${USER_CONF}"
print_info "Removed ${var_name} from USER.conf"
@@ -2918,6 +2955,9 @@ start_portproton () {
if [[ "${PW_USE_NVAPI_AND_DLSS}" == "1" ]] ; then
export DXVK_ENABLE_NVAPI="1"
if [[ -f "${WINEDIR}/share/dxvk-nvapi-vkreflex-layer/implicit_layer.d/VkLayer_DXVK_NVAPI_reflex.json" ]] ; then
PW_VKREFLEX=1
fi
if echo "$LSPCI_VGA" | grep -i -q 'nvidia' ; then
FIND_NVNGX="$(dirname $(find /usr/* -type f -name "nvngx.dll" 2>/dev/null | head -n 1 | awk '{print $1}'))"
if [[ -n "$FIND_NVNGX" ]] ; then
@@ -2929,6 +2969,7 @@ start_portproton () {
fi
else
export DXVK_ENABLE_NVAPI="0"
unset PW_VKREFLEX DXVK_NVAPI_VKREFLEX
fi
if [[ "${PW_HEAP_DELAY_FREE}" == 1 ]]
@@ -2994,7 +3035,7 @@ start_portproton () {
elif [[ "$PW_USE_GAMEMODE" = "1" ]] \
&& [[ -n "$DBUS_SESSION_BUS_ADDRESS" ]]
then
if pw_is_process_active ananicy ananicy-cpp scx scx_loader falcond sherrydmn ; then
if pw_is_process_active ananicy ananicy-cpp scx scx_loader falcond sherrydmn minazuki ; then
export GAMEMODERUN=0
export PW_GAMEMODERUN_SLR=""
local current_power_profile
@@ -3206,7 +3247,7 @@ start_portproton () {
# DGVOODOO2 enable:
if [[ "${PW_DGVOODOO2}" == "1" ]] \
&& [[ "${PW_USE_SPECIALK}" != "1" ]] \
&& [[ "${PW_USE_D7VK}" != "1" ]] \
&& [[ "${PW_USE_D7VK}" != "1" ]]
then
if [[ ! -f "${PW_VULKAN_DIR}/dgvoodoo2-${DGV2_VER}/dgVoodoo.conf" ]] ; then
print_info "Download and install DGVOODOO2 v.${DGV2_VER}"
@@ -3776,6 +3817,7 @@ start_portproton () {
}
pw_run () {
local pw_game_exit_code
if [[ "$PW_USE_TERMINAL" == 1 ]] \
&& [[ "${PRESSURE_VESSEL_TERMINAL:-}" != "tty" ]]
then
@@ -3842,6 +3884,7 @@ pw_run () {
${PW_GAMEMODERUN_SLR} \
${PW_ADD_VAR_SLR} \
"${WINELOADER}" "$@" ${proxy_launch_parameters} &>>"${PW_LOG_FILE}"
pw_game_exit_code=$?
else
if [[ "$PW_USE_TERMINAL" == 1 ]] ; then
pw_init_runtime
@@ -3862,6 +3905,7 @@ pw_run () {
${PW_GAMEMODERUN_SLR} \
${PW_ADD_VAR_SLR} \
"${WINELOADER}" "$@" ${proxy_launch_parameters} &>>"${PW_LOG_FILE}"
pw_game_exit_code=$?
print_info "Update prefix log:"
[[ -f "${PW_TMPFS_PATH}/update_pfx_log" ]] && cat "${PW_TMPFS_PATH}/update_pfx_log"
echo
@@ -3891,6 +3935,7 @@ pw_run () {
${PW_INHIBIT_SLR} \
${PW_TASKSET_SLR} \
"${WINELOADER}" "$@" ${proxy_launch_parameters} &>>"${PW_LOG_FILE}"
pw_game_exit_code=$?
wait_wineserver
else
print_info "Update prefix log:"
@@ -3911,9 +3956,12 @@ pw_run () {
${PW_INHIBIT_SLR} \
${PW_TASKSET_SLR} \
"${WINELOADER}" "$@" ${proxy_launch_parameters}
pw_game_exit_code=$?
wait_wineserver
fi
fi
printf 'PORTPROTONQT_GAME_EXIT_CODE=%s\n' "$pw_game_exit_code"
return "$pw_game_exit_code"
}
export -f pw_run
@@ -4001,6 +4049,10 @@ steamplay_launch () {
else
export PW_VK_LAYER_PATH="${PW_PLUGINS_PATH}/portable/share/vulkan/implicit_layer.d"
fi
if [[ "${PW_VKREFLEX}" == "1" ]] ; then
export DXVK_NVAPI_VKREFLEX="1"
export PW_VK_LAYER_PATH="${PW_VK_LAYER_PATH:+${PW_VK_LAYER_PATH}:}${WINEDIR}/share/dxvk-nvapi-vkreflex-layer/implicit_layer.d"
fi
pw_mangohud_check
pw_vkbasalt_check
@@ -4079,6 +4131,7 @@ steamplay_launch () {
${PW_GAMEMODERUN_SLR} \
${PW_TASKSET_SLR} \
"${proton_runner}" waitforexitandrun "${PW_EXE_FILE}" "$@"
printf 'PORTPROTONQT_GAME_EXIT_CODE=%s\n' "$?"
if [[ $PW_LOG != 1 ]] && [[ -n $START_PW_TIME_IN_GAME ]] ; then
debug_timer --end -s "PW_TIME_IN_GAME"
PW_TIME_IN_GAME=$(( PW_TIME_IN_GAME / 1000 ))
+14 -7
View File
@@ -6,6 +6,19 @@ export url_git="https://git.linux-gaming.ru/CastroFidel/PortWINE"
########################################################################
$PW_DEBUG
if [[ "$(realpath "$0")" == "/usr/share/portproton/scripts/start.sh" ]] ; then
PORT_SCRIPTS_PATH="/usr/share/portproton/scripts/"
else
PORT_SCRIPTS_PATH="$(dirname "$(realpath "$0")")"
fi
if [[ "${1:-}" == "cli" ]] \
&& [[ "${2:-}" == "--alt-i586-dependencies" ]] ; then
source "$PORT_SCRIPTS_PATH/functions_helper"
pw_alt_i586_dependencies "${3:-}"
exit $?
fi
if [[ $(id -u) = 0 ]] \
&& [[ ! -e "/userdata/system/batocera.conf" ]]
then
@@ -13,12 +26,6 @@ then
exit 1
fi
if [[ "$(realpath "$0")" == "/usr/share/portproton/scripts/start.sh" ]] ; then
PORT_SCRIPTS_PATH="/usr/share/portproton/scripts/"
else
PORT_SCRIPTS_PATH="$(dirname "$(realpath "$0")")"
fi
PORT_CONF_PATH="$(dirname "$PORT_SCRIPTS_PATH")/conf"
if [[ -z "$PORT_DATA_PATH" ]] ; then
@@ -266,7 +273,7 @@ case "$1" in
--launch Launches the application immediately, requires the path to the .exe file
--edit-db After the variable, the path to the .exe file is required and then the variables.
(List their variables and values for example PW_MANGOHUD=1 PW_VKBASALT=0, etc.)
--get-user-conf Get a value from user.conf file, requires variable name
--get-user-conf Get one or all values from user.conf file
--set-user-conf Set a value in user.conf file, requires variable name and value
--del-user-conf Delete a value from user.conf file, requires variable name
--list-db List all available database variables
+141 -35
View File
@@ -3,28 +3,119 @@
#include <stdint.h>
#include <stdlib.h>
#define AXIS_ACTIVATION_THRESHOLD 16000
typedef struct {
SDL_Gamepad *gamepad;
SDL_JoystickID instance_id;
int sdl_type;
bool buttons[SDL_GAMEPAD_BUTTON_COUNT];
bool axes_active[SDL_GAMEPAD_AXIS_COUNT];
} GamepadEntry;
typedef struct {
GamepadEntry *entries;
int count;
SDL_JoystickID active_instance_id;
} PortProtonGamepad;
static PortProtonGamepad *open_gamepad(SDL_JoystickID instance_id)
static bool has_gamepad(const PortProtonGamepad *gamepads,
SDL_JoystickID instance_id)
{
for (int index = 0; index < gamepads->count; index++) {
if (gamepads->entries[index].instance_id == instance_id) {
return true;
}
}
return false;
}
static bool add_gamepad(PortProtonGamepad *gamepads,
SDL_JoystickID instance_id)
{
SDL_Gamepad *gamepad = SDL_OpenGamepad(instance_id);
if (gamepad == NULL) {
return NULL;
return false;
}
PortProtonGamepad *result = malloc(sizeof(*result));
if (result == NULL) {
GamepadEntry *entries = realloc(
gamepads->entries, sizeof(*entries) * (gamepads->count + 1));
if (entries == NULL) {
SDL_CloseGamepad(gamepad);
SDL_SetError("Failed to allocate gamepad handle");
return SDL_SetError("Failed to allocate gamepad handle");
}
gamepads->entries = entries;
GamepadEntry entry = {0};
entry.gamepad = gamepad;
entry.instance_id = instance_id;
entry.sdl_type = SDL_GetGamepadTypeForID(instance_id);
entries[gamepads->count] = entry;
gamepads->count++;
return true;
}
static void remove_disconnected(PortProtonGamepad *gamepads)
{
int active_count = 0;
for (int index = 0; index < gamepads->count; index++) {
GamepadEntry entry = gamepads->entries[index];
if (SDL_GamepadConnected(entry.gamepad)) {
gamepads->entries[active_count++] = entry;
} else {
if (gamepads->active_instance_id == entry.instance_id) {
gamepads->active_instance_id = 0;
}
SDL_CloseGamepad(entry.gamepad);
}
}
gamepads->count = active_count;
}
static void update_gamepads(PortProtonGamepad *gamepads)
{
SDL_PumpEvents();
SDL_UpdateGamepads();
remove_disconnected(gamepads);
int count = 0;
SDL_JoystickID *instance_ids = SDL_GetGamepads(&count);
if (instance_ids == NULL) {
return;
}
for (int index = 0; index < count; index++) {
if (!has_gamepad(gamepads, instance_ids[index])) {
add_gamepad(gamepads, instance_ids[index]);
}
}
SDL_free(instance_ids);
}
static bool update_entry_activity(GamepadEntry *entry)
{
bool activated = false;
for (int button = 0; button < SDL_GAMEPAD_BUTTON_COUNT; button++) {
bool pressed = SDL_GetGamepadButton(entry->gamepad, button);
activated |= pressed && !entry->buttons[button];
entry->buttons[button] = pressed;
}
for (int axis = 0; axis < SDL_GAMEPAD_AXIS_COUNT; axis++) {
int value = SDL_GetGamepadAxis(entry->gamepad, axis);
bool active = abs(value) >= AXIS_ACTIVATION_THRESHOLD;
activated |= active && !entry->axes_active[axis];
entry->axes_active[axis] = active;
}
return activated;
}
static const GamepadEntry *get_active_gamepad(const PortProtonGamepad *gamepads)
{
if (gamepads == NULL) {
return NULL;
}
result->gamepad = gamepad;
result->instance_id = instance_id;
result->sdl_type = SDL_GetGamepadTypeForID(instance_id);
return result;
for (int index = 0; index < gamepads->count; index++) {
if (gamepads->entries[index].instance_id == gamepads->active_instance_id) {
return &gamepads->entries[index];
}
}
return NULL;
}
PortProtonGamepad *portproton_gamepad_find(void)
@@ -33,23 +124,17 @@ PortProtonGamepad *portproton_gamepad_find(void)
if (!SDL_InitSubSystem(SDL_INIT_GAMEPAD)) {
return NULL;
}
SDL_PumpEvents();
SDL_UpdateGamepads();
int count = 0;
SDL_JoystickID *gamepads = SDL_GetGamepads(&count);
if (gamepads == NULL) {
PortProtonGamepad *result = calloc(1, sizeof(*result));
if (result == NULL) {
SDL_SetError("Failed to allocate gamepad collection");
return NULL;
}
if (count == 0) {
SDL_free(gamepads);
update_gamepads(result);
if (result->count == 0) {
free(result);
SDL_ClearError();
return NULL;
}
PortProtonGamepad *result = NULL;
for (int index = 0; index < count && result == NULL; index++) {
result = open_gamepad(gamepads[index]);
}
SDL_free(gamepads);
return result;
}
@@ -64,56 +149,77 @@ void portproton_gamepad_close(PortProtonGamepad *gamepad)
if (gamepad == NULL) {
return;
}
if (gamepad->gamepad != NULL) {
SDL_CloseGamepad(gamepad->gamepad);
for (int index = 0; index < gamepad->count; index++) {
SDL_CloseGamepad(gamepad->entries[index].gamepad);
}
free(gamepad->entries);
free(gamepad);
}
bool portproton_gamepad_connected(const PortProtonGamepad *gamepad)
{
return gamepad != NULL && gamepad->gamepad != NULL &&
SDL_GamepadConnected(gamepad->gamepad);
return gamepad != NULL && gamepad->count > 0;
}
void portproton_gamepad_update(void)
void portproton_gamepad_update(PortProtonGamepad *gamepad)
{
SDL_UpdateGamepads();
if (gamepad != NULL) {
update_gamepads(gamepad);
for (int index = 0; index < gamepad->count; index++) {
if (update_entry_activity(&gamepad->entries[index])) {
gamepad->active_instance_id = gamepad->entries[index].instance_id;
}
}
}
}
int portproton_gamepad_get_button(const PortProtonGamepad *gamepad, int button)
{
if (gamepad == NULL || gamepad->gamepad == NULL) {
const GamepadEntry *active = get_active_gamepad(gamepad);
if (active == NULL) {
return 0;
}
return SDL_GetGamepadButton(gamepad->gamepad, button);
return SDL_GetGamepadButton(active->gamepad, button);
}
int16_t portproton_gamepad_get_axis(const PortProtonGamepad *gamepad, int axis)
{
if (gamepad == NULL || gamepad->gamepad == NULL) {
const GamepadEntry *active = get_active_gamepad(gamepad);
if (active == NULL) {
return 0;
}
return SDL_GetGamepadAxis(gamepad->gamepad, axis);
return SDL_GetGamepadAxis(active->gamepad, axis);
}
uint32_t portproton_gamepad_get_active_instance_id(
const PortProtonGamepad *gamepad)
{
return gamepad != NULL ? gamepad->active_instance_id : 0;
}
const char *portproton_gamepad_get_name(const PortProtonGamepad *gamepad)
{
if (gamepad == NULL || gamepad->gamepad == NULL) {
if (gamepad == NULL || gamepad->count == 0) {
return "";
}
const char *name = SDL_GetGamepadName(gamepad->gamepad);
const char *name = SDL_GetGamepadName(gamepad->entries[0].gamepad);
return name != NULL ? name : "";
}
uint32_t portproton_gamepad_get_instance_id(const PortProtonGamepad *gamepad)
{
return gamepad != NULL ? gamepad->instance_id : 0;
return gamepad != NULL && gamepad->count > 0
? gamepad->entries[0].instance_id : 0;
}
int portproton_gamepad_get_type(const PortProtonGamepad *gamepad)
{
return gamepad != NULL ? gamepad->sdl_type : 0;
const GamepadEntry *active = get_active_gamepad(gamepad);
if (active != NULL) {
return active->sdl_type;
}
return gamepad != NULL && gamepad->count > 0
? gamepad->entries[0].sdl_type : 0;
}
void portproton_gamepad_shutdown(void)
+12
View File
@@ -19,6 +19,18 @@ for file in "$@"; do
echo "$file: bash -n syntax check failed"
status=1
fi
# Bash 5.1 requires a separator before then after a conditional command.
if ! awk '
/\]\][ \t]+then([ \t;]|$)/ || (continued && /^[ \t]*then([ \t;]|$)/) {
printf "%s:%d: Bash 5.1 requires a newline or semicolon before then\n", FILENAME, NR
failed = 1
}
{ continued = /\]\][ \t]*\\$/ }
END { exit failed }
' "$file"; then
status=1
fi
done
exit "$status"
+23 -18
View File
@@ -1,10 +1,12 @@
#!/bin/bash
set -euo pipefail
GITHUB_REPOS=("Boria138/PortProtonQt" "linux-gaming-ru/PortProtonQt")
GITHUB_REPOS=("linux-gaming-ru/PortProtonQt")
GITEA_REPO="Linux-Gaming/PortProtonQt"
GITEA_URL="https://git.linux-gaming.ru"
jq_format='def format_downloads: if . < 1000 then tostring else ((. / 100 | round) / 10 | tostring) + "k" end;'
jq_total='[.[].assets[] | select(.name | test("\\.(zsync|sha256)$|steam-compat") | not) | .download_count] | add // 0'
echo "=== PortProtonQt Download Stats ==="
@@ -12,49 +14,52 @@ echo
echo "--- GitHub (${GITHUB_REPOS[*]}) ---"
GH_RAW=$(for repo in "${GITHUB_REPOS[@]}"; do
curl -sf "https://api.github.com/repos/${repo}/releases?per_page=100"
curl -sfL "https://api.github.com/repos/${repo}/releases?per_page=100"
done | jq -s 'add')
GH_COUNT=$(echo "$GH_RAW" | jq "$jq_total")
GH_RELEASES=$(echo "$GH_RAW" | jq 'length')
echo "Releases: $GH_RELEASES"
echo "Total downloads: $GH_COUNT"
GH_DISPLAY=$(jq -nr --argjson count "$GH_COUNT" "$jq_format"'$count | format_downloads')
echo "Total downloads: $GH_DISPLAY"
echo
echo "Per release:"
echo "$GH_RAW" | jq -r '.[] | "\n \(.tag_name) (\(.published_at)):" as $header | $header, (.assets[] | select(.name | test("\\.(zsync|sha256)$|steam-compat") | not) | " \(.name): \(.download_count)")'
echo "$GH_RAW" | jq -r "$jq_format"'.[] | "\n \(.tag_name) (\(.published_at)):" as $header | $header, (.assets[] | select(.name | test("\\.(zsync|sha256)$|steam-compat") | not) | " \(.name): \(.download_count | format_downloads)")'
echo
echo "--- Gitea (${GITEA_REPO}) ---"
GIT_RAW=$(curl -sf "${GITEA_URL}/api/v1/repos/${GITEA_REPO}/releases?limit=50")
GIT_RAW=$(curl -sfL "${GITEA_URL}/api/v1/repos/${GITEA_REPO}/releases?limit=50")
GIT_COUNT=$(echo "$GIT_RAW" | jq "$jq_total")
GIT_RELEASES=$(echo "$GIT_RAW" | jq 'length')
echo "Releases: $GIT_RELEASES"
echo "Total downloads: $GIT_COUNT"
GIT_DISPLAY=$(jq -nr --argjson count "$GIT_COUNT" "$jq_format"'$count | format_downloads')
echo "Total downloads: $GIT_DISPLAY"
echo
echo "Per release:"
echo "$GIT_RAW" | jq -r '.[] | "\n \(.tag_name) (\(.created_at)):" as $header | $header, (.assets[] | select(.name | test("\\.(zsync|sha256)$|steam-compat") | not) | " \(.name): \(.download_count)")'
echo "$GIT_RAW" | jq -r "$jq_format"'.[] | "\n \(.tag_name) (\(.created_at)):" as $header | $header, (.assets[] | select(.name | test("\\.(zsync|sha256)$|steam-compat") | not) | " \(.name): \(.download_count | format_downloads)")'
echo
TOTAL=$((GH_COUNT + GIT_COUNT))
BADGE_TOTAL=$(jq -nr --argjson total "$TOTAL" "$jq_format"'$total | format_downloads')
echo "========================"
echo "GitHub total: $GH_COUNT"
echo "Gitea total: $GIT_COUNT"
echo "Grand total: $TOTAL"
echo "GitHub total: $GH_DISPLAY"
echo "Gitea total: $GIT_DISPLAY"
echo "Grand total: $BADGE_TOTAL"
echo
echo "--- Top downloads (by file) ---"
jq_filter_top='[.[].assets[] | select(.name | test("\\.(zsync|sha256)$|steam-compat") | not)] | group_by(.name) | map({name: .[0].name, total: (map(.download_count) | add)}) | sort_by(-.total) | .[:15] | .[] | " \(.total)\t\(.name)"'
jq_filter_top='[.[].assets[] | select(.name | test("\\.(zsync|sha256)$|steam-compat") | not)] | group_by(.name) | map({name: .[0].name, total: (map(.download_count) | add)}) | sort_by(-.total) | .[:15] | .[] | " \(.total | format_downloads)\t\(.name)"'
echo "GitHub:"
echo "$GH_RAW" | jq -r "$jq_filter_top"
echo "$GH_RAW" | jq -r "$jq_format $jq_filter_top"
echo
echo "Gitea:"
echo "$GIT_RAW" | jq -r "$jq_filter_top"
echo "$GIT_RAW" | jq -r "$jq_format $jq_filter_top"
echo
echo "--- Top downloads (by type) ---"
jq_type='[.[].assets[] | select(.name | test("\\.(zsync|sha256)$|steam-compat") | not)] | map({type: (.name | split(".") | last | if test("^AppImage$") then "AppImage" elif test("^deb$") then "deb" elif test("^rpm$") then "rpm" elif test("^zst$") then "pkg.tar.zst" else "other" end), downloads: .download_count}) | group_by(.type) | map({type: .[0].type, total: (map(.downloads) | add)}) | sort_by(-.total) | .[] | " \(.type): \(.total)"'
jq_type='[.[].assets[] | select(.name | test("\\.(zsync|sha256)$|steam-compat") | not)] | map({type: (.name | split(".") | last | if test("^AppImage$") then "AppImage" elif test("^deb$") then "deb" elif test("^rpm$") then "rpm" elif test("^zst$") then "pkg.tar.zst" else "other" end), downloads: .download_count}) | group_by(.type) | map({type: .[0].type, total: (map(.downloads) | add)}) | sort_by(-.total) | .[] | " \(.type): \(.total | format_downloads)"'
echo "GitHub:"
echo "$GH_RAW" | jq -r "$jq_type"
echo "$GH_RAW" | jq -r "$jq_format $jq_type"
echo
echo "Gitea:"
echo "$GIT_RAW" | jq -r "$jq_type"
echo "$GIT_RAW" | jq -r "$jq_format $jq_type"
if [[ "${CI:-}" != "true" ]]; then
echo
@@ -62,9 +67,9 @@ if [[ "${CI:-}" != "true" ]]; then
exit 0
fi
sed -i "s|-[0-9]*-green?style=flat-square|-$TOTAL-green?style=flat-square|g" README.md README.ru.md
sed -i -E "s|-[0-9]+(\.[0-9]+)?k?-green\?style=flat-square|-$BADGE_TOTAL-green?style=flat-square|g" README.md README.ru.md
echo
echo "Badge updated: $TOTAL"
echo "Badge updated: $BADGE_TOTAL"
git diff --quiet README.md README.ru.md && { echo "No changes to commit"; exit 0; }
+6 -6
View File
@@ -17,13 +17,13 @@ if ! command -v uv &> /dev/null; then
exit 1
fi
# 2. Check if Python 3.10 is already installed via uv
# We look for cpython-3.10 and ensure it doesn't say "<download available>"
if uv python list | grep "cpython-3.10" | grep -qv "<download available>"; then
echo "✅ Python 3.10 is already available."
# 2. Check if Python 3.11 is already installed via uv
# We look for cpython-3.11 and ensure it doesn't say "<download available>"
if uv python list | grep "cpython-3.11" | grep -qv "<download available>"; then
echo "✅ Python 3.11 is already available."
else
echo "🐍 Installing Python 3.10..."
uv python install 3.10
echo "🐍 Installing Python 3.11..."
uv python install 3.11
fi
# 3. Sync dependencies
+2 -2
View File
@@ -44,7 +44,7 @@ Translations submitted online are periodically reviewed and merged into the main
1. Run:
```bash
uv python install 3.10
uv python install 3.11
uv sync --all-extras --dev
source .venv/bin/activate
python dev-scripts/l10n.py --create-new <locale_code>
@@ -64,7 +64,7 @@ python dev-scripts/l10n.py
If you’ve added new strings to the code:
```bash
uv python install 3.10
uv python install 3.11
uv sync --all-extras --dev
source .venv/bin/activate
python dev-scripts/l10n.py --update-all
@@ -44,7 +44,7 @@
1. Выполните:
```bash
uv python install 3.10
uv python install 3.11
uv sync --all-extras --dev
source .venv/bin/activate
python dev-scripts/l10n.py --create-new <код_локали>
@@ -64,7 +64,7 @@ python dev-scripts/l10n.py
Если вы добавили новые строки в код:
```bash
uv python install 3.10
uv python install 3.11
uv sync --all-extras --dev
source .venv/bin/activate
python dev-scripts/l10n.py --update-all
+109 -2
View File
@@ -14,6 +14,7 @@
- [Detail Page Layout Mode](#detail-page-layout-mode)
- [Detail Page Background Mode](#detail-page-background-mode)
- [Background Configuration](#background-configuration)
- [Library Background](#library-background)
- [Preloader](#preloader)
- [Source Corner (Ribbon)](#source-corner-ribbon)
- [Terminal Color Schemes](#terminal-color-schemes)
@@ -234,14 +235,36 @@ NAV_BUTTON_STYLE = f"""
You can control the game library card layout directly from the theme via `styles.py`:
```python
# "grid" (default) or "list"
# "grid", "list", "vertical", "horizontal", or "horizontal_top"
LIBRARY_LAYOUT_MODE = "grid"
```
- `grid`: multi-column card grid (classic behavior).
- `list`: horizontal row-style cards (launcher-style list).
- `vertical`: a full-width table with game title, last launch, time spent, and
library columns.
- `horizontal`: one horizontally scrolling row containing every game.
- `horizontal_top`: the first `horizontalTopGameLimit` games from the current
filter and sort order, followed by a tile composed from the next games that
opens the complete grid.
Card geometry is controlled by `GAME_CARD_LIST` and `GAME_CARD_GRID`:
The `horizontal_top` preview tile is configured with theme-level constants:
```python
horizontalTopGameLimit = 10 # Games shown before the tile.
fullLibraryTileGameCount = 4 # Cover images shown in the tile.
fullLibraryTileSize = (180, 180) # Tile width and height.
fullLibraryTileColumns = 2 # Cover columns inside the tile.
fullLibraryTileRows = 2 # Cover rows inside the tile.
fullLibraryTileRadius = 10 # Tile corner radius in pixels.
```
`fullLibraryTileColumns * fullLibraryTileRows` should be at least
`fullLibraryTileGameCount`. The tile opens the complete library grid when
activated.
Card geometry is controlled by `GAME_CARD_LIST`, `GAME_CARD_GRID`, and
`GAME_CARD_HORIZONTAL`:
```python
GAME_CARD_LIST = {
@@ -258,6 +281,7 @@ GAME_CARD_LIST = {
}
GAME_CARD_GRID = {
"card_animation_type": "gradient",
"extra_margin": 20,
"spacing": 5,
"cover_aspect_ratio": 1.5,
@@ -265,12 +289,48 @@ GAME_CARD_GRID = {
"cover_radius": 15,
"border_radius": 18,
}
GAME_CARD_HORIZONTAL = {
"card_orientation": "vertical",
"card_animation_type": "scale",
"extra_margin": 20,
"spacing": 5,
"cover_aspect_ratio": 0.56,
"card_height_ratio": 0.78,
"cover_radius": 15,
"layout_margins": (20, 20, 20, 20),
"layout_spacing": 20,
}
```
Set `card_orientation` to `"vertical"` to reuse the grid card proportions in
the horizontal strip. Omit it to keep the horizontal block proportions.
Values are logical pixels. `cover_radius` applies to static and animated covers;
`border_radius` applies to the painted focus and hover border. Grid cover width
continues to follow the library card-size setting.
Card animation keys can be overridden independently in `GAME_CARD_LIST`,
`GAME_CARD_GRID`, or `GAME_CARD_HORIZONTAL`: `card_animation_type`, border
widths, pulse settings, gradient angles and colors, fill/stripe/glow colors and
opacity, scale values, animation durations, and easing curves. For example,
`horizontal_top` can define its own `scale` type, scale values, duration, and
easing while the complete grid uses separately configured `gradient` values.
Keys omitted from a layout continue to use `GAME_CARD_ANIMATION` as fallback;
`card_animation_type` defaults to `gradient`.
```python
GAME_CARD_HORIZONTAL = {
"card_animation_type": "scale",
"default_scale": 1.0,
"hover_scale": 1.055,
"focus_scale": 1.075,
"scale_anim_duration": 135,
"scale_easing_curve": "OutCubic",
"scale_easing_curve_out": "InOutCubic",
}
```
Card shadows use the shared `shadow_blur_radius` and `shadow_offset` theme
constants in both grid and list layouts.
@@ -452,6 +512,53 @@ Existing themes may continue using `DETAIL_PAGE_GRADIENT`,
`DETAIL_PAGE_GRADIENT_FY`, and `DETAIL_PAGE_WAVES`. Legacy values override the
corresponding nested settings.
## Library Background
The library can use the cover of the currently hovered or focused card as its
background. This feature is opt-in: if `LIBRARY_BACKGROUND` is not defined, the
library keeps the theme's regular background unchanged.
`LIBRARY_BACKGROUND` selects the effect and can override detail-page
background settings locally. Its `backgrounds` dictionary is merged with
`DETAIL_PAGE_BACKGROUNDS`, so only the values that should differ need to be
specified:
```python
LIBRARY_BACKGROUND = {
"margins": (0, 0, 0, 0),
"mode": "waves", # gradient, blur, waves, aurora, metaballs, leaf, veins, diagnostics
"backgrounds": {
"animation_interval_ms": 30,
"animation_speed": 0.03,
"blur": {
"render_resolution": (1280, 720),
"radius": 64,
},
"gradient": {
"stops": None,
"type": "linear",
"x1": 0, "y1": 0, "x2": 1, "y2": 1,
},
"waves": {
"layer_count": 4,
"wave_amplitude_ratio": 0.06,
"wave_frequency": 2.0,
"layer_spacing_ratio": 0.04,
"base_opacity": 0.45,
"opacity_decay": 0.85,
"animation_speed": 0.03,
"animation_interval_ms": 30,
},
},
}
```
The `blur` settings control the intermediate image size and blur radius.
`margins` are applied to the background layer layout. Animated modes use the
same effect-specific dictionaries documented in `DETAIL_PAGE_BACKGROUNDS`;
copy the corresponding dictionary there when overriding `aurora`, `leaf`,
`metaballs`, `veins`, or `diagnostics`.
---
The `PRELOADER` dictionary controls the loading indicator style and animation. If not defined, the default spinner is used.
+111 -2
View File
@@ -14,6 +14,7 @@
- [Режим отображения детальной страницы](#режим-отображения-детальной-страницы)
- [Режим фона детальной страницы](#режим-фона-детальной-страницы)
- [Настройка фона](#настройка-фона)
- [Фон библиотеки](#фон-библиотеки)
- [Прелоадер](#прелоадер)
- [Уголок источника (Лента)](#уголок-источника-лента)
- [Цветовые схемы терминала](#цветовые-схемы-терминала)
@@ -234,14 +235,36 @@ NAV_BUTTON_STYLE = f"""
Вы можете управлять типом отображения карточек библиотеки прямо из темы через `styles.py`:
```python
# "grid" (по умолчанию) или "list"
# "grid", "list", "vertical", "horizontal" или "horizontal_top"
LIBRARY_LAYOUT_MODE = "grid"
```
- `grid`: многоколоночная сетка карточек (классическое поведение).
- `list`: горизонтальные карточки-строки (формат лаунчера).
- `vertical`: полноширинная таблица с названием игры, последним запуском,
временем в игре и библиотекой.
- `horizontal`: одна горизонтально прокручиваемая лента со всеми играми,
- `horizontal_top`: первые `horizontalTopGameLimit` игр из текущих результатов
фильтрации и сортировки, затем плитка из следующих игр для открытия полной
сетки.
Геометрия карточек управляется через `GAME_CARD_LIST` и `GAME_CARD_GRID`:
Плитка перехода в режиме `horizontal_top` настраивается константами темы:
```python
horizontalTopGameLimit = 10 # Игр показывается до плитки.
fullLibraryTileGameCount = 4 # Обложек показывается в плитке.
fullLibraryTileSize = (180, 180) # Ширина и высота плитки.
fullLibraryTileColumns = 2 # Столбцов обложек внутри плитки.
fullLibraryTileRows = 2 # Строк обложек внутри плитки.
fullLibraryTileRadius = 10 # Радиус скругления плитки в пикселях.
```
Произведение `fullLibraryTileColumns * fullLibraryTileRows` должно быть не
меньше `fullLibraryTileGameCount`. При активации плитка открывает полную сетку
библиотеки.
Геометрия карточек управляется через `GAME_CARD_LIST`, `GAME_CARD_GRID` и
`GAME_CARD_HORIZONTAL`:
```python
GAME_CARD_LIST = {
@@ -258,6 +281,7 @@ GAME_CARD_LIST = {
}
GAME_CARD_GRID = {
"card_animation_type": "gradient",
"extra_margin": 20,
"spacing": 5,
"cover_aspect_ratio": 1.5,
@@ -265,13 +289,50 @@ GAME_CARD_GRID = {
"cover_radius": 15,
"border_radius": 18,
}
GAME_CARD_HORIZONTAL = {
"card_orientation": "vertical",
"card_animation_type": "scale",
"extra_margin": 20,
"spacing": 5,
"cover_aspect_ratio": 0.56,
"card_height_ratio": 0.78,
"cover_radius": 15,
"layout_margins": (20, 20, 20, 20),
"layout_spacing": 20,
}
```
Укажите `card_orientation = "vertical"`, чтобы использовать в горизонтальной
ленте вертикальные пропорции карточек из сетки. Без параметра сохраняются
пропорции горизонтальных блоков.
Значения задаются в логических пикселях. `cover_radius` применяется к
статическим и анимированным обложкам, а `border_radius` — к отрисовываемой
обводке при фокусе и наведении. Ширина обложки в сеточном режиме по-прежнему
определяется настройкой размера карточек библиотеки.
Параметры анимации карточек можно отдельно переопределить в
`GAME_CARD_LIST`, `GAME_CARD_GRID` или `GAME_CARD_HORIZONTAL`: тип анимации,
ширину обводки, pulse, углы и цвета градиента, цвета и прозрачность
fill/stripe/glow, масштаб, длительности и easing-кривые. Например,
`horizontal_top` может задавать собственные тип `scale`, значения масштаба,
длительность и easing, а полная сетка — отдельные параметры `gradient`.
Отсутствующие в режиме параметры берутся из `GAME_CARD_ANIMATION`, а
`card_animation_type` по умолчанию использует `gradient`.
```python
GAME_CARD_HORIZONTAL = {
"card_animation_type": "scale",
"default_scale": 1.0,
"hover_scale": 1.055,
"focus_scale": 1.075,
"scale_anim_duration": 135,
"scale_easing_curve": "OutCubic",
"scale_easing_curve_out": "InOutCubic",
}
```
Тень карточек использует общие константы темы `shadow_blur_radius` и
`shadow_offset` как в сеточном, так и в списочном режиме.
@@ -452,6 +513,54 @@ DETAIL_PAGE_BACKGROUNDS = {
`DETAIL_PAGE_GRADIENT_FY` и `DETAIL_PAGE_WAVES`. Старые значения
переопределяют соответствующие вложенные настройки.
## Фон библиотеки
Библиотека может использовать обложку карточки, на которой находится курсор
или фокус, как фон. Функция включается только при наличии
`LIBRARY_BACKGROUND`; если словарь не определён, обычный фон темы библиотеки
остаётся без изменений.
`LIBRARY_BACKGROUND` выбирает эффект и может локально переопределять настройки
фона детальной страницы. Словарь `backgrounds` объединяется с
`DETAIL_PAGE_BACKGROUNDS`, поэтому достаточно указать только отличающиеся
значения:
```python
LIBRARY_BACKGROUND = {
"margins": (0, 0, 0, 0),
"mode": "waves", # gradient, blur, waves, aurora, metaballs, leaf, veins, diagnostics
"backgrounds": {
"animation_interval_ms": 30,
"animation_speed": 0.03,
"blur": {
"render_resolution": (1280, 720),
"radius": 64,
},
"gradient": {
"stops": None,
"type": "linear",
"x1": 0, "y1": 0, "x2": 1, "y2": 1,
},
"waves": {
"layer_count": 4,
"wave_amplitude_ratio": 0.06,
"wave_frequency": 2.0,
"layer_spacing_ratio": 0.04,
"base_opacity": 0.45,
"opacity_decay": 0.85,
"animation_speed": 0.03,
"animation_interval_ms": 30,
},
},
}
```
Настройки `blur` задают размер промежуточного изображения и радиус размытия.
`margins` применяются к слою фона. Анимированные режимы используют те же
словаря эффектов, что и `DETAIL_PAGE_BACKGROUNDS`; для переопределения
`aurora`, `leaf`, `metaballs`, `veins` или `diagnostics` скопируйте нужный
словарь из описания выше.
---
Словарь `PRELOADER` управляет стилем и анимацией индикатора загрузки. Если не определён, используется стандартный спиннер.
+11 -2
View File
@@ -30,7 +30,16 @@ class DetailBackgroundAnimations:
if effect not in self.effects:
self.remove(page)
return False
config = theme.DETAIL_PAGE_BACKGROUNDS
config = getattr(theme, "DETAIL_PAGE_BACKGROUNDS", {})
animated = not mode.startswith("static_")
if not isinstance(config, dict) or not isinstance(config.get(effect), dict):
self.remove(page)
return False
if animated and not all(
key in config for key in ("animation_interval_ms", "animation_speed")
):
self.remove(page)
return False
self.remove(page)
state = {
"effect": effect,
@@ -47,7 +56,7 @@ class DetailBackgroundAnimations:
self._paint(page, state)
page.paintEvent = paint_event
if not mode.startswith("static_"):
if animated:
self._start_timer(page, state)
return True
+80 -34
View File
@@ -1,4 +1,5 @@
from math import radians, sin
from typing import Any
import warnings
from PySide6.QtCore import QPropertyAnimation, QByteArray, QEasingCurve, Qt
@@ -22,6 +23,22 @@ class GameCardAnimations:
self.pulse_anim: QPropertyAnimation | None = None
self._isPulseAnimationConnected = False
def _animation_type(self) -> str:
layout_config = getattr(self.game_card, "card_layout_cfg", {})
return layout_config.get("card_animation_type", "gradient")
def _config_value(self, key: str) -> Any:
layout_config = getattr(self.game_card, "card_layout_cfg", {})
if key in layout_config:
return layout_config[key]
return self.theme.GAME_CARD_ANIMATION[key]
def _optional_config_value(self, key: str, default: Any) -> Any:
layout_config = getattr(self.game_card, "card_layout_cfg", {})
if key in layout_config:
return layout_config[key]
return self.theme.GAME_CARD_ANIMATION.get(key, default)
def _disconnect_pulse_animation(self) -> None:
if not self._isPulseAnimationConnected or self.thickness_anim is None:
return
@@ -49,20 +66,20 @@ class GameCardAnimations:
def _restart_gradient_animation(self) -> None:
self._stop_animation("gradient_anim")
self.gradient_anim = QPropertyAnimation(self.game_card, QByteArray(b"gradientAngle"))
self.gradient_anim.setDuration(self.theme.GAME_CARD_ANIMATION["gradient_anim_duration"])
self.gradient_anim.setStartValue(self.theme.GAME_CARD_ANIMATION["gradient_start_angle"])
self.gradient_anim.setEndValue(self.theme.GAME_CARD_ANIMATION["gradient_end_angle"])
self.gradient_anim.setDuration(self._config_value("gradient_anim_duration"))
self.gradient_anim.setStartValue(self._config_value("gradient_start_angle"))
self.gradient_anim.setEndValue(self._config_value("gradient_end_angle"))
self.gradient_anim.setLoopCount(-1)
self.gradient_anim.start()
def _easing_curve(self, easing_key: str) -> QEasingCurve:
easing_type = QEasingCurve.Type[self.theme.GAME_CARD_ANIMATION[easing_key]]
easing_type = QEasingCurve.Type[self._config_value(easing_key)]
return QEasingCurve(easing_type)
def _restart_scale_animation(self, end_value: float, easing_key: str) -> None:
self._stop_animation("scale_anim")
self.scale_anim = QPropertyAnimation(self.game_card, QByteArray(b"scale"))
self.scale_anim.setDuration(self.theme.GAME_CARD_ANIMATION["scale_anim_duration"])
self.scale_anim.setDuration(self._config_value("scale_anim_duration"))
self.scale_anim.setEasingCurve(self._easing_curve(easing_key))
self.scale_anim.setStartValue(self.game_card._scale)
self.scale_anim.setEndValue(end_value)
@@ -89,18 +106,47 @@ class GameCardAnimations:
self._stop_animation("pulse_anim")
self._isPulseAnimationConnected = False
def refresh_theme(self, theme: Any) -> None:
"""Recreate animation state for a live theme change."""
self.cleanup()
self.theme = theme
animation_type = self._animation_type()
self.game_card._gradientAngle = self._config_value("gradient_start_angle")
if self.game_card._hovered:
self.game_card._borderWidth = self._config_value("hover_border_width")
active_scale = self._config_value("hover_scale")
elif self.game_card._focused:
self.game_card._borderWidth = self._config_value("focus_border_width")
active_scale = self._config_value("focus_scale")
else:
self.game_card._borderWidth = self._config_value("default_border_width")
active_scale = self._config_value("default_scale")
self.game_card._scale = (
active_scale
if animation_type in {"scale", "scale_fill"}
else self._config_value("default_scale")
)
self.setup_animations()
if (self.game_card._hovered or self.game_card._focused) and animation_type in {
"gradient", "glow",
}:
self._restart_gradient_animation()
if self.game_card._hovered or self.game_card._focused:
self.start_pulse_animation()
self.game_card.update()
def setup_animations(self):
"""Initialize animation properties based on theme."""
self.thickness_anim = QPropertyAnimation(self.game_card, QByteArray(b"borderWidth"))
self.thickness_anim.setDuration(self.theme.GAME_CARD_ANIMATION["thickness_anim_duration"])
self.thickness_anim.setDuration(self._config_value("thickness_anim_duration"))
animation_type = self.theme.GAME_CARD_ANIMATION.get("card_animation_type", "gradient")
animation_type = self._animation_type()
if animation_type in {"gradient", "glow"}:
self.gradient_anim = QPropertyAnimation(self.game_card, QByteArray(b"gradientAngle"))
self.gradient_anim.setDuration(self.theme.GAME_CARD_ANIMATION["gradient_anim_duration"])
self.gradient_anim.setDuration(self._config_value("gradient_anim_duration"))
elif animation_type in {"scale", "scale_fill"}:
self.scale_anim = QPropertyAnimation(self.game_card, QByteArray(b"scale"))
self.scale_anim.setDuration(self.theme.GAME_CARD_ANIMATION["scale_anim_duration"])
self.scale_anim.setDuration(self._config_value("scale_anim_duration"))
def start_pulse_animation(self):
"""Start pulse animation for border width when hovered or focused."""
@@ -110,11 +156,11 @@ class GameCardAnimations:
self._stop_animation("pulse_anim")
self.pulse_anim = QPropertyAnimation(self.game_card, QByteArray(b"borderWidth"))
self.pulse_anim.setDuration(self.theme.GAME_CARD_ANIMATION["pulse_anim_duration"])
self.pulse_anim.setDuration(self._config_value("pulse_anim_duration"))
self.pulse_anim.setLoopCount(0)
self.pulse_anim.setKeyValueAt(0, self.theme.GAME_CARD_ANIMATION["pulse_min_border_width"])
self.pulse_anim.setKeyValueAt(0.5, self.theme.GAME_CARD_ANIMATION["pulse_max_border_width"])
self.pulse_anim.setKeyValueAt(1, self.theme.GAME_CARD_ANIMATION["pulse_min_border_width"])
self.pulse_anim.setKeyValueAt(0, self._config_value("pulse_min_border_width"))
self.pulse_anim.setKeyValueAt(0.5, self._config_value("pulse_max_border_width"))
self.pulse_anim.setKeyValueAt(1, self._config_value("pulse_min_border_width"))
self.pulse_anim.start()
def handle_enter_event(self):
@@ -126,10 +172,10 @@ class GameCardAnimations:
if not self.thickness_anim:
self.setup_animations()
animation_type = self.theme.GAME_CARD_ANIMATION.get("card_animation_type", "gradient")
animation_type = self._animation_type()
self._start_thickness_animation(
self.theme.GAME_CARD_ANIMATION["hover_border_width"],
self._config_value("hover_border_width"),
"thickness_easing_curve",
True,
)
@@ -137,21 +183,21 @@ class GameCardAnimations:
if animation_type in {"gradient", "glow"}:
self._restart_gradient_animation()
elif animation_type in {"scale", "scale_fill"}:
self._restart_scale_animation(self.theme.GAME_CARD_ANIMATION["hover_scale"], "scale_easing_curve")
self._restart_scale_animation(self._config_value("hover_scale"), "scale_easing_curve")
def handle_leave_event(self):
"""Handle mouse leave event animations."""
self.game_card._hovered = False
self.game_card.hoverChanged.emit(self.game_card.name, False)
if not self.game_card._focused:
animation_type = self.theme.GAME_CARD_ANIMATION.get("card_animation_type", "gradient")
animation_type = self._animation_type()
if animation_type in {"gradient", "glow"}:
self._stop_animation("gradient_anim")
elif animation_type in {"scale", "scale_fill"}:
self._restart_scale_animation(self.theme.GAME_CARD_ANIMATION["default_scale"], "scale_easing_curve_out")
self._restart_scale_animation(self._config_value("default_scale"), "scale_easing_curve_out")
self._stop_animation("pulse_anim")
self._start_thickness_animation(
self.theme.GAME_CARD_ANIMATION["default_border_width"],
self._config_value("default_border_width"),
"thickness_easing_curve_out",
False,
)
@@ -165,10 +211,10 @@ class GameCardAnimations:
if not self.thickness_anim:
self.setup_animations()
animation_type = self.theme.GAME_CARD_ANIMATION.get("card_animation_type", "gradient")
animation_type = self._animation_type()
self._start_thickness_animation(
self.theme.GAME_CARD_ANIMATION["focus_border_width"],
self._config_value("focus_border_width"),
"thickness_easing_curve",
True,
)
@@ -176,21 +222,21 @@ class GameCardAnimations:
if animation_type in {"gradient", "glow"}:
self._restart_gradient_animation()
elif animation_type in {"scale", "scale_fill"}:
self._restart_scale_animation(self.theme.GAME_CARD_ANIMATION["focus_scale"], "scale_easing_curve")
self._restart_scale_animation(self._config_value("focus_scale"), "scale_easing_curve")
def handle_focus_out_event(self):
"""Handle focus out event animations."""
self.game_card._focused = False
self.game_card.focusChanged.emit(self.game_card.name, False)
if not self.game_card._hovered:
animation_type = self.theme.GAME_CARD_ANIMATION.get("card_animation_type", "gradient")
animation_type = self._animation_type()
if animation_type in {"gradient", "glow"}:
self._stop_animation("gradient_anim")
elif animation_type in {"scale", "scale_fill"}:
self._restart_scale_animation(self.theme.GAME_CARD_ANIMATION["default_scale"], "scale_easing_curve_out")
self._restart_scale_animation(self._config_value("default_scale"), "scale_easing_curve_out")
self._stop_animation("pulse_anim")
self._start_thickness_animation(
self.theme.GAME_CARD_ANIMATION["default_border_width"],
self._config_value("default_border_width"),
"thickness_easing_curve_out",
False,
)
@@ -203,39 +249,39 @@ class GameCardAnimations:
pen = QPen()
pen.setWidth(self.game_card._borderWidth)
fill_brush = QBrush(Qt.BrushStyle.NoBrush)
animation_type = self.theme.GAME_CARD_ANIMATION.get("card_animation_type", "gradient")
animation_type = self._animation_type()
if (self.game_card._hovered or self.game_card._focused) and animation_type == "gradient":
center = self.game_card.rect().center()
gradient = QConicalGradient(center, self.game_card._gradientAngle)
for stop in self.theme.GAME_CARD_ANIMATION["gradient_colors"]:
for stop in self._config_value("gradient_colors"):
gradient.setColorAt(stop["position"], QColor(stop["color"]))
pen.setBrush(QBrush(gradient))
elif (self.game_card._hovered or self.game_card._focused) and animation_type in {"fill", "scale_fill"}:
fill_color_value = self.theme.GAME_CARD_ANIMATION.get(
fill_color_value = self._optional_config_value(
"fill_color",
getattr(self.theme, "color_accent", self.theme.color_text),
)
fill_alpha = int(self.theme.GAME_CARD_ANIMATION.get("fill_alpha", 90))
fill_alpha = int(self._optional_config_value("fill_alpha", 90))
fill_color = QColor(fill_color_value)
fill_color.setAlpha(max(0, min(255, fill_alpha)))
fill_brush = QBrush(fill_color)
pen.setColor(QColor(0, 0, 0, 0))
elif (self.game_card._hovered or self.game_card._focused) and animation_type == "stripe":
stripe_color_value = self.theme.GAME_CARD_ANIMATION.get(
stripe_color_value = self._optional_config_value(
"stripe_color",
getattr(self.theme, "color_accent", self.theme.color_text),
)
stripe_alpha = int(self.theme.GAME_CARD_ANIMATION.get("stripe_alpha", 255))
stripe_alpha = int(self._optional_config_value("stripe_alpha", 255))
stripe_color = QColor(stripe_color_value)
stripe_color.setAlpha(max(0, min(255, stripe_alpha)))
pen.setColor(stripe_color)
elif (self.game_card._hovered or self.game_card._focused) and animation_type == "glow":
glow_color_value = self.theme.GAME_CARD_ANIMATION.get(
glow_color_value = self._optional_config_value(
"stripe_color",
getattr(self.theme, "color_accent", self.theme.color_text),
)
glow_base_alpha = int(self.theme.GAME_CARD_ANIMATION.get("glow_base_alpha", 120))
glow_pulse_alpha = int(self.theme.GAME_CARD_ANIMATION.get("glow_pulse_alpha", 80))
glow_base_alpha = int(self._optional_config_value("glow_base_alpha", 120))
glow_pulse_alpha = int(self._optional_config_value("glow_pulse_alpha", 80))
glow_wave = 0.5 + 0.5 * sin(radians(self.game_card._gradientAngle))
glow_alpha = max(0, min(255, glow_base_alpha + int(glow_pulse_alpha * glow_wave)))
glow_color = QColor(glow_color_value)
+115 -31
View File
@@ -312,6 +312,7 @@ def main():
autoinstall_path = None
theme_store_id = None
gog_launch_uri = None
egs_launch_uri = None
resolution_from_args = None
if args.resolution:
resolution_from_args = parse_resolution(args.resolution)
@@ -325,14 +326,11 @@ def main():
prefix_name, backup_dir = args.create_backup
backup_request = (prefix_name, os.path.abspath(os.path.expanduser(backup_dir)))
ipc_message = "backup:{}:{}".format(quote(prefix_name, safe=""), quote(backup_request[1], safe=""))
elif is_silent_launch and not args.log and args.file_or_url and is_launch_file(args.file_or_url):
run_silent_tray(app, start_sh, normalize_launch_path(args.file_or_url))
sys.exit(app.exec())
elif is_restore_prefix_request(args):
restore_prefix_path = normalize_launch_path(args.file_or_url)
ipc_message = f"restore:{quote(restore_prefix_path, safe='')}"
elif args.file_or_url and is_launch_file(args.file_or_url):
launch_action = "log" if args.log else "open"
launch_action = "silent" if is_silent_launch and not args.log else "log" if args.log else "open"
ipc_message = f"{launch_action}:{normalize_launch_path(args.file_or_url)}"
elif args.file_or_url and is_autoinstall_file(args.file_or_url):
autoinstall_path = normalize_launch_path(args.file_or_url)
@@ -341,7 +339,18 @@ def main():
app_id = args.file_or_url.removeprefix("gog://launch/")
if app_id.isdigit():
gog_launch_uri = args.file_or_url
ipc_message = f"gog:{app_id}"
if args.log:
ipc_message = f"log:{quote(args.file_or_url, safe='')}"
else:
ipc_message = f"silent:{quote(args.file_or_url, safe='')}" if is_silent_launch else f"gog:{app_id}"
elif args.file_or_url and args.file_or_url.startswith("egs://launch/"):
app_id = args.file_or_url.removeprefix("egs://launch/")
if app_id and "/" not in app_id:
egs_launch_uri = args.file_or_url
if args.log:
ipc_message = f"log:{quote(args.file_or_url, safe='')}"
else:
ipc_message = f"silent:{quote(args.file_or_url, safe='')}" if is_silent_launch else f"egs:{app_id}"
elif args.file_or_url:
theme_store_id = parse_portprotonqt_theme_url(args.file_or_url)
if theme_store_id is not None:
@@ -410,7 +419,7 @@ def main():
logger.warning("Failed to persist PORT_DATA_PATH in PortProtonQt config")
# Check if we have a portproton:// URL or launch file to handle
if args.file_or_url and not restore_prefix_path and not gog_launch_uri:
if args.file_or_url and not restore_prefix_path and not gog_launch_uri and not egs_launch_uri:
if is_portproton_url(args.file_or_url):
# Parse the portproton:// URL to get the full download URL
download_url = parse_portproton_url(args.file_or_url)
@@ -494,13 +503,61 @@ def main():
logger.warning(f"Invalid resolution format: {args.resolution}, expected WIDTHxHEIGHT (e.g. 1920x1080)")
launch_path = exe_path or autoinstall_path
silent_game_request = is_silent_launch and not args.log and bool(
exe_path or gog_launch_uri or egs_launch_uri
)
window = MainWindow(app_name=__app_name__, version=version, launch_exe=launch_path, resolution=window_resolution, show_system_tab=args.ppqtos)
window.silent_launch_mode = silent_game_request
if silent_game_request:
window._initialize_tray(__app_name__)
assert window.tray_manager is not None
if exe_path:
window.tray_manager.tray_icon.hide()
else:
window.tray_manager.set_minimal_mode()
def open_store_game_card(source: str, app_id: str, log_mode: bool = False) -> None:
exec_line = f"{source}://launch/{app_id}"
if log_mode:
window._pending_log_exe = getattr(window, f"{source}_api").get_launch_target(app_id)
def open_card(games: list[tuple]) -> None:
game = next((item for item in games if item[5] == exec_line), None)
if game is None:
return
window.openGameDetailPage({
"name": game[0], "description": game[1], "cover_path": game[2],
"appid": game[3], "controller_support": game[4],
"exec_line": game[5], "last_launch": game[6],
"formatted_playtime": game[7], "protondb_tier": game[8],
"anticheat_status": game[9], "playtime_seconds": game[11],
"game_source": game[12], "anticheat_slug": game[13],
"ppdb_id": game[14], "ppdb_rating": game[15],
"protondb_appid": game[16],
})
loader = getattr(window, f"_load_{source}_games_async")
loader(open_card)
def handle_game_request(target: str, silent: bool, log_mode: bool = False) -> None:
if is_launch_file(target):
path = normalize_launch_path(target)
if silent:
run_silent_tray(app, start_sh, path)
return
window.handle_launch_exe(path, log_mode=log_mode)
return
source, app_id = target.split("://launch/", 1)
if silent:
window.toggleGame(target)
return
open_store_game_card(source, app_id, log_mode)
# Handle launch file if provided
if exe_path:
# Defer the call until after the window is shown
def handle_launch_exe():
window.handle_launch_exe(exe_path, log_mode=args.log)
def handle_launch_exe() -> None:
handle_game_request(exe_path, is_silent_launch and not args.log, args.log)
QTimer.singleShot(0, handle_launch_exe)
elif autoinstall_path:
def handle_autoinstall():
@@ -515,9 +572,13 @@ def main():
window._perform_restore(restore_prefix_path)
QTimer.singleShot(0, handle_restore_prefix)
elif gog_launch_uri:
def handle_gog_launch():
window.toggleGame(gog_launch_uri)
def handle_gog_launch() -> None:
handle_game_request(gog_launch_uri, is_silent_launch, args.log)
QTimer.singleShot(0, handle_gog_launch)
elif egs_launch_uri:
def handle_egs_launch() -> None:
handle_game_request(egs_launch_uri, is_silent_launch, args.log)
QTimer.singleShot(0, handle_egs_launch)
# --- Handle incoming connections ---
def handle_new_connection():
@@ -536,20 +597,24 @@ def main():
msg.startswith("show")
or msg.startswith("open:")
or msg.startswith("log:")
or msg.startswith("silent:")
or msg.startswith("restore:")
or msg.startswith("backup:")
or msg.startswith("theme:")
or msg.startswith("autoinstall:")
or msg.startswith("gog:")
or msg.startswith("egs:")
):
# Ensure the window is visible and not minimized
window.setWindowState(window.windowState() & ~Qt.WindowState.WindowMinimized)
window.show()
window.raise_()
window.activateWindow()
if not msg.startswith("silent:"):
window.setWindowState(window.windowState() & ~Qt.WindowState.WindowMinimized)
window.show()
window.raise_()
window.activateWindow()
# Ensure window is in active state for systems with strict focus policies
window.setWindowState(window.windowState() | Qt.WindowState.WindowActive)
# Ensure active state for strict focus policies
window.setWindowState(
window.windowState() | Qt.WindowState.WindowActive
)
if ":fullscreen" in msg:
logger.info("Switching to fullscreen via IPC")
@@ -561,12 +626,17 @@ def main():
display_config.set_fullscreen(False)
window.showNormal()
if msg.startswith("open:") or msg.startswith("log:"):
if msg.startswith("silent:"):
target = unquote(msg[7:].strip())
handle_game_request(target, True)
elif msg.startswith("open:") or msg.startswith("log:"):
log_mode = msg.startswith("log:")
launch_path = msg.split(":", 1)[1].strip()
launch_path = unquote(msg.split(":", 1)[1].strip())
if launch_path and is_launch_file(launch_path):
logger.info("Opening launch file via IPC: %s", launch_path)
window.handle_launch_exe(launch_path, log_mode=log_mode)
handle_game_request(launch_path, False, log_mode)
elif log_mode and launch_path.startswith(("gog://launch/", "egs://launch/")):
handle_game_request(unquote(launch_path), False, True)
else:
logger.warning("Invalid launch file via IPC: %s", launch_path)
elif msg.startswith("restore:"):
@@ -579,9 +649,15 @@ def main():
elif msg.startswith("gog:"):
app_id = msg[4:].strip()
if app_id.isdigit():
window.toggleGame(f"gog://launch/{app_id}")
handle_game_request(f"gog://launch/{app_id}", False)
else:
logger.warning("Invalid GOG app id via IPC: %s", app_id)
elif msg.startswith("egs:"):
app_id = msg[4:].strip()
if app_id and "/" not in app_id:
handle_game_request(f"egs://launch/{app_id}", False)
else:
logger.warning("Invalid Epic app id via IPC: %s", app_id)
elif msg.startswith("backup:"):
parts = msg.split(":", 2)
if len(parts) == 3:
@@ -624,16 +700,20 @@ def main():
and getattr(window.input_manager, "gamepad", None) is not None
)
launch_minimized = (
display_config.get_start_minimized()
and not args.fullscreen
and not launch_auto_fullscreen
and window_resolution is None
and exe_path is None
and backup_request is None
and restore_prefix_path is None
and autoinstall_path is None
and theme_store_id is None
and gog_launch_uri is None
silent_game_request
or (
display_config.get_start_minimized()
and not args.fullscreen
and not launch_auto_fullscreen
and window_resolution is None
and exe_path is None
and backup_request is None
and restore_prefix_path is None
and autoinstall_path is None
and theme_store_id is None
and gog_launch_uri is None
and egs_launch_uri is None
)
)
if launch_minimized:
logger.info("Launching in tray")
@@ -785,6 +865,10 @@ def main():
if start_sh:
worker = InitialCommandWorker(start_sh)
window.initialCommandWorker = worker
worker.finished.connect(
lambda: setattr(window, "initialCommandWorker", None)
)
worker.start()
else:
logger.warning("PortProton start command not available, skipping initial command")
+25 -1
View File
@@ -15,11 +15,12 @@ from portprotonqt.logger import get_logger
logger = get_logger(__name__)
APP_ID = "ru.linux_gaming.PortProtonQt"
MIME_PACKAGE_NAME = f"{APP_ID}.xml"
DESKTOP_DATABASE_TIMEOUT = 10
EXECUTABLE_MODE = 0o755
WINDOWS_MIME_TYPES = (
"application/x-ms-dos-executable;application/x-msdos-program;"
"application/x-ms-dos-exec;application/x-executable;"
"application/x-ms-dos-exec;"
"application/x-dosexec;application/vnd.microsoft.portable-executable;"
)
INTEGRATION_MODES = ("log", "silent")
@@ -141,6 +142,27 @@ def _get_appimage_metadata(appdir: Path) -> tuple[Path, Path]:
return desktop, icon
def _install_mime_package(appdir: Path, data_home: Path) -> None:
source = _find_appimage_asset(
appdir,
(
f"share/mime/packages/{MIME_PACKAGE_NAME}",
f"usr/share/mime/packages/{MIME_PACKAGE_NAME}",
),
)
if not source:
raise FileNotFoundError("AppImage MIME metadata is incomplete")
mime_dir = data_home / "mime"
packages_dir = mime_dir / "packages"
packages_dir.mkdir(parents=True, exist_ok=True)
shutil.copy2(source, packages_dir / MIME_PACKAGE_NAME)
subprocess.run(
["update-mime-database", str(mime_dir)],
check=True,
timeout=DESKTOP_DATABASE_TIMEOUT,
)
def integrate_appimage() -> Path:
"""Install the running AppImage and its desktop handlers for this user."""
source = Path(os.environ["APPIMAGE"]).expanduser()
@@ -161,6 +183,7 @@ def integrate_appimage() -> Path:
resolved_icon = icon_source.resolve()
icon = icon_dir / f"{APP_ID}.svg"
_copy_appimage(source, destination)
# Remove after the legacy AppImage migration period.
legacy_appimage = Path.home() / "Applications/PortProtonQt.AppImage"
if legacy_appimage.resolve() != destination.resolve():
portproton_location = get_portproton_location()
@@ -171,6 +194,7 @@ def integrate_appimage() -> Path:
_remove_existing_integration(applications_dir, icon_dir)
shutil.copy2(resolved_icon, icon)
_install_desktop_files(desktop_source, applications_dir, destination)
_install_mime_package(appdir, data_home)
_set_default_mime_handlers()
try:
subprocess.run(
+3 -2
View File
@@ -14,7 +14,8 @@ import requests
from PySide6.QtCore import QThread, Signal
from portprotonqt.downloader import get_requests_session
from portprotonqt.config import CACHE_DIR, ui_config
from portprotonqt.config import ui_config
from portprotonqt.config.base import XDG_DATA_HOME
from portprotonqt.logger import get_logger
logger = get_logger(__name__)
@@ -59,7 +60,7 @@ def _get_appimage_arch() -> str:
def _cached_tool_path() -> Path:
return CACHE_DIR / "bin" / "appimageupdatetool"
return XDG_DATA_HOME / "PortProtonQt" / "bin" / "appimageupdatetool"
def _get_appimageupdatetool_url() -> str:
+42 -6
View File
@@ -14,6 +14,7 @@ from typing import Any
import orjson
import pefile
import psutil
from portprotonqt.debug_utils import (
get_portproton_env,
@@ -28,7 +29,7 @@ from portprotonqt.scripts_utils.graphics_detector import analyze_executable
logger = get_logger(__name__)
CRASH_THRESHOLD_SECONDS = 5
CRASH_THRESHOLD_SECONDS = 7
COMPATIBILITY_ALWAYS_REPORT_ENV = "PORTPROTONQT_COMPATIBILITY_ALWAYS_REPORT"
PE_MACHINE_AMD64 = 0x8664
COMPATIBILITY_SCAN_BYTES = 4_194_304
@@ -98,16 +99,46 @@ class CompatibilityLaunch:
duration: float
def is_suspected_crash(duration: float, stopped_by_user: bool, executable: str) -> bool:
"""Return whether an executable closed too soon after launch."""
def is_suspected_crash(
duration: float, stopped_by_user: bool, executable: str, exit_code: int | None = None
) -> bool:
"""Prefer Wine's command status; use short runtime only when it is unknown."""
always_report = os.getenv(COMPATIBILITY_ALWAYS_REPORT_ENV) == "1"
return (
(always_report or (not stopped_by_user and duration < CRASH_THRESHOLD_SECONDS))
(always_report or (not stopped_by_user and (
exit_code != 0 if exit_code is not None else duration < CRASH_THRESHOLD_SECONDS
)))
and executable.lower().endswith((".exe", ".msi"))
and os.path.isfile(executable)
)
def get_running_game_processes(executable: str, started: float) -> dict[tuple[int, float], str]:
"""Find new Windows processes in the game's directory, including engine children."""
directory = os.path.dirname(os.path.abspath(executable)).lower() + "/"
running = {}
for process in psutil.process_iter(attrs=["pid", "name", "cmdline", "cwd", "create_time", "status"]):
info = process.info
created = info.get("create_time")
if created is None or created < started or info.get("status") == psutil.STATUS_ZOMBIE:
continue
arguments = info.get("cmdline") or []
command = (arguments[0] if arguments else info.get("name") or "").replace("\\", "/")
if not command.lower().endswith((".exe", ".msi")):
continue
if command.lower().startswith("z:/"):
command = command[2:]
if not command.startswith("/"):
cwd = info.get("cwd")
if not cwd:
continue
command = os.path.join(cwd, os.path.basename(command) if ":" in command else command)
command = os.path.normpath(command)
if command.lower().startswith(directory):
running[(info["pid"], created)] = command
return running
def _read_imports(pe: pefile.PE) -> set[str]:
imports = set()
for directory_name in ("DIRECTORY_ENTRY_IMPORT", "DIRECTORY_ENTRY_DELAY_IMPORT"):
@@ -288,9 +319,12 @@ def _analyze_pe(executable: str) -> tuple[str, dict[str, list[str]]]:
try:
optional_header = getattr(pe, "OPTIONAL_HEADER", None)
data_directories = getattr(optional_header, "DATA_DIRECTORY", [])
clr = data_directories[
pefile.DIRECTORY_ENTRY["IMAGE_DIRECTORY_ENTRY_COM_DESCRIPTOR"]
descriptor_index = pefile.DIRECTORY_ENTRY[
"IMAGE_DIRECTORY_ENTRY_COM_DESCRIPTOR"
]
if not isinstance(descriptor_index, int):
raise IndexError
clr = data_directories[descriptor_index]
if clr.VirtualAddress and ".NET Framework" not in findings.setdefault("Runtimes", []):
findings["Runtimes"].append(".NET Framework")
except (AttributeError, IndexError):
@@ -420,6 +454,8 @@ def _compatibility_suggestions(
)
if uses_directx_8_11 and environment.get("PW_VULKAN_USE") == "0":
suggestions.append("Switch from WineD3D to DXVK for DirectX 8-11.")
if environment.get("PW_USE_OPTISCALER") == "1":
suggestions.append("Temporarily disable OptiScaler in the game settings and retry to check for a conflict.")
if _uses_integrated_gpu(environment):
suggestions.append("Use the discrete GPU.")
runtimes = findings.get("Runtimes", [])
+22 -1
View File
@@ -1,6 +1,7 @@
"""Base configuration class for PortProtonQt."""
import os
import configparser
import shutil
from pathlib import Path
from portprotonqt.logger import get_logger
from portprotonqt.config.validators import validate_string, validate_int, validate_bool, ValidationError
@@ -24,7 +25,27 @@ THEMES_DIRS = [
]
# Cache paths
CACHE_DIR = Path(os.getenv("XDG_CACHE_HOME", Path.home() / ".cache")) / "PortProtonQt"
CACHE_DIR = XDG_DATA_HOME / "PortProtonQt" / "cache"
LEGACY_CACHE_DIR = Path(os.getenv("XDG_CACHE_HOME", Path.home() / ".cache")) / "PortProtonQt"
# Remove after the legacy cache migration period.
def _migrate_legacy_cache() -> None:
"""Move the legacy XDG cache into persistent application data."""
if not LEGACY_CACHE_DIR.is_dir():
return
try:
if not CACHE_DIR.exists():
CACHE_DIR.parent.mkdir(parents=True, exist_ok=True)
shutil.move(str(LEGACY_CACHE_DIR), str(CACHE_DIR))
return
shutil.copytree(LEGACY_CACHE_DIR, CACHE_DIR, dirs_exist_ok=True)
shutil.rmtree(LEGACY_CACHE_DIR)
except OSError as error:
logger.warning("Failed to migrate legacy cache directory: %s", error)
_migrate_legacy_cache()
# Module-level cache storage
_config_cache: dict[str, configparser.ConfigParser] = {}
+49 -6
View File
@@ -164,13 +164,19 @@ def get_portproton_scripts_path() -> str | None:
if appimage_path:
appimage_root = Path(sys.executable).resolve().parent.parent
prefixes.append(("AppImage executable", appimage_root))
if os.getenv("FLATPAK_ID"):
prefixes.append(("Flatpak package", Path("/app")))
prefixes.append(("system package", Path("/usr")))
xdg_scripts_dirs = [
("XDG data", Path(data_dir) / "portproton" / "scripts")
for data_dir in os.getenv(
"XDG_DATA_DIRS", "/usr/local/share:/usr/share"
).split(os.pathsep)
if data_dir
]
scripts_dirs = (
("repository", Path.cwd() / "build-aux" / "share" / "portproton" / "scripts"),
*[(source, prefix / "share" / "portproton" / "scripts") for source, prefix in prefixes],
*xdg_scripts_dirs,
)
for source, scripts_dir in scripts_dirs:
if (scripts_dir / "start.sh").is_file():
@@ -283,6 +289,7 @@ def _get_desktop_paths(desktop_dir: str | None) -> tuple[str, ...]:
return (os.path.join(os.path.expanduser("~"), "Desktop"),)
# Remove after the legacy shortcut migration period.
def migrate_legacy_shortcut(
portproton_path: str,
desktop_dir: str | None = None,
@@ -448,7 +455,42 @@ def migrate_legacy_shortcut(
def parse_desktop_entry(file_path: str) -> configparser.SectionProxy | None:
"""Read and parse a .desktop file using configparser."""
cp = configparser.ConfigParser(interpolation=None)
cp.read(file_path, encoding="utf-8")
content = ""
try:
content = Path(file_path).read_text(encoding="utf-8")
cp.read_string(content, source=file_path)
except configparser.ParsingError:
lines = []
for line in content.splitlines():
stripped = line.strip()
if stripped and "=" not in line and not stripped.startswith(("[", "#", ";")):
if not lines or "=" not in lines[-1]:
return None
lines[-1] = f"{lines[-1]} {stripped}"
continue
lines.append(line)
repaired_content = "\n".join(lines) + ("\n" if content.endswith("\n") else "")
try:
cp.read_string(repaired_content, source=file_path)
except configparser.Error as error:
logger.warning("Failed to parse desktop file %s: %s", file_path, error)
return None
desktop_path = Path(file_path)
temp_path = desktop_path.with_name(f".{desktop_path.name}.tmp")
try:
temp_path.write_text(repaired_content, encoding="utf-8")
os.chmod(temp_path, desktop_path.stat().st_mode)
os.replace(temp_path, desktop_path)
logger.warning("Repaired malformed desktop file %s", file_path)
except OSError as error:
logger.warning("Failed to save repaired desktop file %s: %s", file_path, error)
try:
temp_path.unlink(missing_ok=True)
except OSError as cleanup_error:
logger.debug("Failed to remove temporary file %s: %s", temp_path, cleanup_error)
except (configparser.Error, OSError, UnicodeError) as error:
logger.warning("Failed to parse desktop file %s: %s", file_path, error)
return None
if "Desktop Entry" not in cp:
return None
return cp["Desktop Entry"]
@@ -546,8 +588,8 @@ def create_desktop_file(
) -> tuple[str, str, str] | None:
"""Create desktop entry content, destination path and icon path for a game."""
portproton_path = get_portproton_location()
is_gog_uri = re.fullmatch(r"gog://launch/\d+", exe_path) is not None
if not is_gog_uri and not os.path.isfile(exe_path):
is_store_uri = re.fullmatch(r"(?:gog|egs)://launch/[^/]+", exe_path) is not None
if not is_store_uri and not os.path.isfile(exe_path):
logger.error("Executable not found: %s", exe_path)
return None
if not portproton_path:
@@ -556,11 +598,12 @@ def create_desktop_file(
if not game_name:
game_name = os.path.splitext(os.path.basename(exe_path))[0]
game_name = " ".join(game_name.splitlines()).strip()
base_path = os.path.join(portproton_path, "data")
icon_name = _sanitize_icon_name(game_name)
has_icon_source = bool(icon_source and os.path.isfile(icon_source))
icon_path = (
"applications-games" if is_gog_uri and not has_icon_source
"applications-games" if is_store_uri and not has_icon_source
else os.path.join(base_path, "img", f"{icon_name}.png")
)
desktop_path = os.path.join(portproton_path, f"{game_name}.desktop")
+47 -1
View File
@@ -357,6 +357,22 @@ class UIConfig(BaseConfig):
validate_bool(hide, "hide_control_hints")
self._save_value("hide_control_hints", hide, "bool")
def get_force_english(self) -> bool:
"""Get forced English language setting."""
cp = self._read_config()
if cp is None:
return False
try:
return cp.getboolean(self._section, "force_english", fallback=False)
except (configparser.Error, ValueError) as e:
logger.warning("Error reading force_english: %s", e)
return False
def set_force_english(self, enabled: bool) -> None:
"""Set forced English language setting."""
validate_bool(enabled, "force_english")
self._save_value("force_english", enabled, "bool")
def get_badge_view_mode(self) -> str:
"""Get badge view mode ('detailed' or 'compact')."""
mode = self._get_str("badge_view_mode", "detailed")
@@ -367,6 +383,27 @@ class UIConfig(BaseConfig):
validate_string(mode, "badge_view_mode", min_len=1, max_len=20)
self._save_value("badge_view_mode", mode, "str")
def get_library_layout_mode(self, theme_mode: str = "grid") -> str:
"""Get the selected library layout or the theme default."""
modes = {"grid", "list", "vertical", "horizontal", "horizontal_top"}
mode = self._get_str("library_layout_mode", "theme")
return mode if mode in modes else theme_mode.lower()
def set_library_layout_mode(self, mode: str) -> None:
"""Set the library layout mode."""
validate_string(mode, "library_layout_mode", min_len=1, max_len=20)
self._save_value("library_layout_mode", mode, "str")
def get_horizontal_card_orientation(self, theme_mode: str) -> str:
"""Get the horizontal card orientation or the theme default."""
mode = self._get_str("horizontal_card_orientation", "theme")
return mode if mode in {"horizontal", "vertical"} else theme_mode
def set_horizontal_card_orientation(self, mode: str) -> None:
"""Set the horizontal card orientation."""
validate_string(mode, "horizontal_card_orientation", min_len=1, max_len=20)
self._save_value("horizontal_card_orientation", mode, "str")
def get_economy_mode(self) -> bool:
"""Get economy mode setting."""
return self._get_download_bool("economy_mode", False)
@@ -430,7 +467,7 @@ class UIConfig(BaseConfig):
def get_auto_download_ppdb(self) -> bool:
"""Get PPDB auto-download setting."""
return self._get_download_bool("auto_download_ppdb", True)
return self._get_download_bool("auto_download_ppdb", False)
def set_auto_download_ppdb(self, enabled: bool) -> None:
"""Set PPDB auto-download setting."""
@@ -473,6 +510,15 @@ class UIConfig(BaseConfig):
validate_bool(enabled, "crash_reports_enabled")
self._save_value("crash_reports_enabled", enabled, "bool")
def get_disable_alt_i586_dependency_check(self) -> bool:
"""Get ALT i586 dependency check setting."""
return self._get_bool("disable_alt_i586_dependency_check", False)
def set_disable_alt_i586_dependency_check(self, enabled: bool) -> None:
"""Set ALT i586 dependency check setting."""
validate_bool(enabled, "disable_alt_i586_dependency_check")
self._save_value("disable_alt_i586_dependency_check", enabled, "bool")
def load_theme_metainfo(theme_name: str) -> dict:
"""Load theme metadata from metainfo.ini."""
+220 -53
View File
@@ -2,6 +2,7 @@ import os
import glob
import shutil
import tempfile
from typing import TYPE_CHECKING
from PySide6.QtWidgets import QMessageBox, QDialog, QMenu, QLineEdit, QApplication, QVBoxLayout, QHBoxLayout, QLabel, QPushButton, QFrame
from PySide6.QtCore import QUrl, QPoint, QObject, Signal, Qt, QStandardPaths, QTimer, QSize, QProcess
from PySide6.QtGui import QDesktopServices, QIcon, QKeySequence
@@ -34,6 +35,9 @@ from portprotonqt.image_utils import COVER_IMAGE_EXTENSIONS
logger = get_logger(__name__)
if TYPE_CHECKING:
from portprotonqt.game_card import GameCard
class ContextMenuSignals(QObject):
"""Signals for thread-safe UI updates from worker threads."""
show_warning_dialog = Signal(str, str)
@@ -471,12 +475,12 @@ class ContextMenuManager:
return
# Normal menu for games with valid exe or from Steam
is_uninstalled_gog = (
game_card.game_source == "gog"
and game_card.exec_line.startswith("gog://install/")
is_uninstalled_store_game = (
game_card.game_source in ("gog", "egs")
and game_card.exec_line.startswith(("gog://install/", "egs://install/"))
)
is_running = self._is_game_running(game_card)
if not is_uninstalled_gog:
if not is_uninstalled_store_game:
action_text = _("Stop Game") if is_running else _("Launch Game")
action_icon = "stop" if is_running else "play"
launch_action = menu.addAction(self._get_safe_icon(action_icon), action_text)
@@ -544,6 +548,83 @@ class ContextMenuManager:
import_action.triggered.connect(
lambda: self.parent._import_gog_game(game)
)
edit_action = menu.addAction(self._get_safe_icon("edit"), _("Edit Shortcut"))
edit_action.triggered.connect(
lambda: self._edit_id_shortcut(
game_card.name,
game_card.cover_path,
("gog", str(game_card.appid)),
)
)
if game_card.game_source == "egs":
app_id = str(game_card.appid)
if game_card.exec_line.startswith("egs://launch/"):
desktop_dir = QStandardPaths.writableLocation(
QStandardPaths.StandardLocation.DesktopLocation
)
desktop_path = self._get_shortcut_path(game_card.name, desktop_dir)
desktop_exists = os.path.exists(desktop_path)
desktop_action = menu.addAction(
self._get_safe_icon("delete" if desktop_exists else "desktop"),
_("Remove from Desktop") if desktop_exists else _("Add to Desktop"),
)
desktop_action.triggered.connect(
lambda: self.remove_from_desktop(game_card.name)
if desktop_exists
else self.add_to_desktop(game_card.name, game_card.exec_line)
)
menu_path = self._get_menu_shortcut_path(game_card.name)
menu_exists = os.path.exists(menu_path)
menu_action = menu.addAction(
self._get_safe_icon("delete" if menu_exists else "menu"),
_("Remove from Menu") if menu_exists else _("Add to Menu"),
)
menu_action.triggered.connect(
lambda: self.remove_from_menu(game_card.name)
if menu_exists
else self.add_to_menu(game_card.name, game_card.exec_line)
)
update_action = menu.addAction(
self._get_safe_icon("update"), _("Update")
)
update_action.triggered.connect(
lambda: self.parent._update_egs_game(app_id)
)
repair_action = menu.addAction(
self._get_safe_icon("update"), _("Repair")
)
repair_action.triggered.connect(
lambda: self.parent._repair_egs_game(app_id)
)
eos_enabled = self.parent._is_egs_overlay_enabled(app_id)
eos_action = menu.addAction(
self._get_safe_icon("update"),
_("Disable EOS Overlay")
if eos_enabled else _("Enable EOS Overlay"),
)
eos_action.triggered.connect(
lambda: self.parent._enable_egs_overlay(app_id)
)
delete_action = menu.addAction(
self._get_safe_icon("delete"), _("Delete")
)
delete_action.triggered.connect(
lambda: self.parent._delete_egs_game(app_id)
)
else:
import_action = menu.addAction(
self._get_safe_icon("folder"), _("Import")
)
import_action.triggered.connect(
lambda: self.parent._import_egs_game(app_id)
)
edit_action = menu.addAction(self._get_safe_icon("edit"), _("Edit Shortcut"))
edit_action.triggered.connect(
lambda: self._edit_id_shortcut(
game_card.name, game_card.cover_path, ("egs", app_id)
)
)
if game_card.game_source == "steam":
desktop_dir = QStandardPaths.writableLocation(
@@ -944,7 +1025,7 @@ class ContextMenuManager:
if not resolved_exec_line:
return
shortcut_paths = self._get_installed_shortcut_paths(game_name)
exe_path = self._parse_exe_path(resolved_exec_line, game_name)
exe_path = extract_exec_target_path(resolved_exec_line)
if not self._remove_file(
desktop_path,
_("Failed to delete .desktop file: {error}"),
@@ -997,15 +1078,15 @@ class ContextMenuManager:
"""Add the game desktop entry to the XDG applications directory."""
if not self._check_portproton():
return
is_gog_uri = str(exec_line).startswith("gog://launch/")
is_store_uri = str(exec_line).startswith(("gog://launch/", "egs://launch/"))
desktop_path = self._get_desktop_path(game_name)
if not is_gog_uri and not os.path.exists(desktop_path):
if not is_store_uri and not os.path.exists(desktop_path):
self.signals.show_warning_dialog.emit(
_("Error"),
_("No .desktop file found for '{game_name}'").format(game_name=game_name)
)
return
if not is_gog_uri:
if not is_store_uri:
exec_line = self._get_exec_line(game_name, exec_line)
if not exec_line:
return
@@ -1013,9 +1094,9 @@ class ContextMenuManager:
if not exec_line:
return
icon_source = None
if is_gog_uri:
app_id = str(exec_line).rsplit("/", 1)[-1]
icon_source = self.parent.gog_api.get_launch_target(app_id)
if is_store_uri:
source, app_id = exec_line.split("://", 1)[0], str(exec_line).rsplit("/", 1)[-1]
icon_source = getattr(self.parent, f"{source}_api").get_launch_target(app_id)
shortcut = create_desktop_file(exec_line, game_name, icon_source)
if not shortcut:
return
@@ -1068,16 +1149,16 @@ class ContextMenuManager:
if not self._check_portproton():
return
is_gog_uri = str(exec_line).startswith("gog://launch/")
is_store_uri = str(exec_line).startswith(("gog://launch/", "egs://launch/"))
desktop_path = self._get_desktop_path(game_name)
if not is_gog_uri and not os.path.exists(desktop_path):
if not is_store_uri and not os.path.exists(desktop_path):
self.signals.show_warning_dialog.emit(
_("Error"),
_("No .desktop file found for '{game_name}'").format(game_name=game_name)
)
return
# Ensure icon exists
if not is_gog_uri:
if not is_store_uri:
exec_line = self._get_exec_line(game_name, exec_line)
if not exec_line:
return
@@ -1085,9 +1166,9 @@ class ContextMenuManager:
if not exec_line:
return
icon_source = None
if is_gog_uri:
app_id = str(exec_line).rsplit("/", 1)[-1]
icon_source = self.parent.gog_api.get_launch_target(app_id)
if is_store_uri:
source, app_id = exec_line.split("://", 1)[0], str(exec_line).rsplit("/", 1)[-1]
icon_source = getattr(self.parent, f"{source}_api").get_launch_target(app_id)
shortcut = create_desktop_file(exec_line, game_name, icon_source)
if not shortcut:
return
@@ -1221,29 +1302,34 @@ class ContextMenuManager:
):
self._update_desktop_database()
def _edit_steam_shortcut(self, game_name: str, appid: int | str, cover_path: str) -> None:
appid_str = str(appid).strip()
if not appid_str.isdigit():
logger.warning("Invalid Steam appid for shortcut editing: %s", appid)
def _edit_id_shortcut(self, game_name: str, cover_path: str,
store: tuple[str, str]) -> None:
source, app_id = store
app_id = str(app_id).strip()
invalid_path = app_id in {".", ".."} or os.path.basename(app_id) != app_id
if not app_id or invalid_path or (source == "steam" and not app_id.isdigit()):
logger.warning("Invalid %s game ID for shortcut editing: %s", source, app_id)
return
dialog = AddGameDialog(parent=self.parent, theme=self.theme, edit_mode=True,
game_name=game_name, cover_path=cover_path, steam_appid=appid_str)
game_name=game_name, cover_path=cover_path, steam_appid=app_id)
if dialog.exec() != QDialog.DialogCode.Accepted:
return
new_name = dialog.nameEdit.text().strip()
if not new_name:
return
selected_cover = dialog.coverEdit.text().strip()
if not os.path.isfile(selected_cover) and dialog.last_cover_path and os.path.isfile(dialog.last_cover_path):
if (not os.path.isfile(selected_cover) and dialog.last_cover_path
and os.path.isfile(dialog.last_cover_path)):
selected_cover = dialog.last_cover_path
xdg_data_home = os.getenv(
"XDG_DATA_HOME", os.path.join(os.path.expanduser("~"), ".local", "share")
)
game_dir = os.path.join(xdg_data_home, "PortProtonQt", "custom_data", appid_str)
default_data_home = os.path.join(os.path.expanduser("~"), ".local", "share")
xdg_data_home = os.getenv("XDG_DATA_HOME", default_data_home)
game_dir = os.path.join(xdg_data_home, "PortProtonQt", "custom_data",
f"{source}-{app_id}")
try:
os.makedirs(game_dir, exist_ok=True)
clean_name = new_name.replace("\r", " ").replace("\n", " ").strip()
with open(os.path.join(game_dir, "metadata.txt"), "w", encoding="utf-8") as metadata_file:
metadata_path = os.path.join(game_dir, "metadata.txt")
with open(metadata_path, "w", encoding="utf-8") as metadata_file:
metadata_file.write(f"name={clean_name}\n")
if selected_cover and os.path.isfile(selected_cover):
extension = os.path.splitext(selected_cover)[1].lower()
@@ -1255,22 +1341,90 @@ class ContextMenuManager:
shutil.copyfile(selected_cover, target_cover)
cover_path = target_cover
except OSError as e:
self.signals.show_warning_dialog.emit(
_("Error"), _("Failed to save custom data: {error}").format(error=str(e))
)
message = _("Failed to save custom data: {error}").format(error=str(e))
self.signals.show_warning_dialog.emit(_("Error"), message)
return
for game in self.game_library_manager.games:
if str(game[3]) != appid_str or game[12] != "steam":
if str(game[3]) != app_id or game[12] != source:
continue
updated_game = list(game)
updated_game[0] = new_name
updated_game[2] = cover_path
self.game_library_manager.replace_game_incremental(
game[0], game[5], tuple(updated_game)
)
self.game_library_manager.replace_game_incremental(game[0], game[5], tuple(updated_game))
QTimer.singleShot(0, self.game_library_manager.load_visible_images)
return
def handle_missing_executable(self, game_card: "GameCard") -> None:
"""Offer removal or shortcut repair when the launch file is missing."""
msg_box = QMessageBox(self.parent)
msg_box.setIcon(QMessageBox.Icon.Question)
msg_box.setWindowTitle(_("Executable not found"))
msg_box.setText(_("Executable not found: {0}").format(game_card.missing_executable_path))
delete_button = msg_box.addButton(_("Delete from PortProton"), QMessageBox.ButtonRole.DestructiveRole)
edit_button = msg_box.addButton(_("Select another executable"), QMessageBox.ButtonRole.ActionRole)
msg_box.addButton(QMessageBox.StandardButton.Cancel)
for button in msg_box.buttons():
button.ensurePolished()
button.setMinimumWidth(button.sizeHint().width())
msg_box.exec()
if msg_box.clickedButton() == delete_button:
self.delete_game(game_card.name, game_card.exec_line)
elif msg_box.clickedButton() == edit_button:
self.edit_game_shortcut(game_card.name, game_card.exec_line, game_card.cover_path)
def _relocate_shortcut_data(self, old_exe: str, new_exe: str) -> list[tuple[str, str]]:
"""Move path-specific data, refusing to overwrite another game's data."""
if os.path.abspath(old_exe) == os.path.abspath(new_exe):
return []
data_home = os.getenv("XDG_DATA_HOME", os.path.expanduser("~/.local/share"))
custom_root = os.path.join(data_home, "PortProtonQt", "custom_data")
old_folder = resolve_custom_data_dir(custom_root, old_exe)
new_folder = os.path.join(custom_root, get_custom_data_dir_name(new_exe))
paths = [(old_folder, new_folder), (old_exe + ".ppdb", new_exe + ".ppdb")]
moves = [(source, target) for source, target in paths if os.path.exists(source)]
for _source, target in moves:
if os.path.lexists(target):
raise FileExistsError(_("File already exists: {file_name}").format(file_name=target))
completed = []
try:
for source, target in moves:
shutil.move(source, target)
completed.append((source, target))
except OSError:
for source, target in reversed(completed):
shutil.move(target, source)
raise
return completed
def _relocate_shortcut_statistics(self, old_exe: str, new_exe: str) -> None:
"""Keep playtime and last launch associated with a repaired shortcut."""
from portprotonqt.time_utils import get_last_launch_path, get_statistics_path
old_name = os.path.splitext(os.path.basename(old_exe))[0]
new_name = os.path.splitext(os.path.basename(new_exe))[0]
last_launch_path = get_last_launch_path()
records = (
(get_statistics_path(), os.path.normpath(old_exe).replace(" ", "#@_@#"), new_exe.replace(" ", "#@_@#")),
(last_launch_path, old_name, new_name),
)
for path, old_key, new_key in records:
if not os.path.isfile(path):
continue
try:
with open(path, encoding="utf-8") as stream:
lines = stream.readlines()
updated = []
for line in lines:
parts = line.rsplit(maxsplit=1) if path == last_launch_path else line.split(maxsplit=1)
if len(parts) == 2 and parts[0] == old_key:
line = f"{new_key} {parts[1].rstrip()}\n"
updated.append(line)
if updated != lines:
with open(path, "w", encoding="utf-8") as stream:
stream.writelines(updated)
except OSError as error:
logger.warning("Failed to relocate statistics for %s: %s", old_exe, error)
def edit_game_shortcut(self, game_name, exec_line, cover_path, appid=None):
"""
Opens a dialog allowing the user to edit a game shortcut in edit mode to modify an existing .desktop file.
@@ -1281,7 +1435,7 @@ class ContextMenuManager:
cover_path: The path to the game's cover image.
"""
if appid is not None:
self._edit_steam_shortcut(game_name, appid, cover_path)
self._edit_id_shortcut(game_name, cover_path, ("steam", str(appid)))
return
if not self._check_portproton():
return
@@ -1289,7 +1443,7 @@ class ContextMenuManager:
if not exec_line:
return
old_exec_line = exec_line
exe_path = self._parse_exe_path(exec_line, game_name)
exe_path = extract_exec_target_path(exec_line)
if not exe_path:
return
dialog = AddGameDialog(
@@ -1320,6 +1474,27 @@ class ContextMenuManager:
return
old_path = self._get_desktop_path(game_name)
moved_paths = []
try:
moved_paths = self._relocate_shortcut_data(exe_path, new_exe_path)
with open(new_desktop_path, "w", encoding="utf-8") as f:
f.write(desktop_entry)
os.chmod(new_desktop_path, 0o755)
except OSError as e:
for source, target in reversed(moved_paths):
shutil.move(target, source)
self.signals.show_warning_dialog.emit(
_("Error"),
_("Failed to save .desktop file: {error}").format(error=str(e))
)
return
for source, target in moved_paths:
if new_cover_path.startswith(source + os.sep):
new_cover_path = target + new_cover_path[len(source):]
if dialog.last_cover_path and dialog.last_cover_path.startswith(source + os.sep):
dialog.last_cover_path = target + dialog.last_cover_path[len(source):]
if exe_path != new_exe_path:
self._relocate_shortcut_statistics(exe_path, new_exe_path)
if game_name != new_name and os.path.exists(old_path):
self._remove_file(
old_path,
@@ -1327,17 +1502,6 @@ class ContextMenuManager:
_("Removed old .desktop file for '{game_name}'"),
game_name
)
try:
with open(new_desktop_path, "w", encoding="utf-8") as f:
f.write(desktop_entry)
os.chmod(new_desktop_path, 0o755)
except OSError as e:
self.signals.show_warning_dialog.emit(
_("Error"),
_("Failed to save .desktop file: {error}").format(error=str(e))
)
return
saved_entry = parse_desktop_entry(new_desktop_path)
updated_exec_line = new_exe_path
if saved_entry:
@@ -1398,8 +1562,8 @@ class ContextMenuManager:
old_menu_path = self._get_menu_shortcut_path(game_name)
new_menu_path = self._get_menu_shortcut_path(new_name)
desktop_dir = QStandardPaths.writableLocation(QStandardPaths.StandardLocation.DesktopLocation)
old_desktop_path = os.path.join(desktop_dir, f"{game_name}.desktop")
new_desktop_path_target = os.path.join(desktop_dir, f"{new_name}.desktop")
old_desktop_path = self._get_shortcut_path(game_name, desktop_dir)
new_desktop_path_target = self._get_shortcut_path(new_name, desktop_dir)
if game_name != new_name:
if os.path.exists(old_menu_path):
@@ -1410,19 +1574,22 @@ class ContextMenuManager:
self.remove_from_steam(game_name, new_exe_path, "portproton")
if dialog.add_to_menu_checkbox.isChecked():
if not os.path.exists(new_menu_path):
if exe_path != new_exe_path or not os.path.exists(new_menu_path):
self.add_to_menu(new_name, updated_exec_line)
elif os.path.exists(new_menu_path):
self.remove_from_menu(new_name)
if dialog.add_to_desktop_checkbox.isChecked():
if not os.path.exists(new_desktop_path_target):
if exe_path != new_exe_path or not os.path.exists(new_desktop_path_target):
self.add_to_desktop(new_name, updated_exec_line)
elif os.path.exists(new_desktop_path_target):
self.remove_from_desktop(new_name)
is_in_steam = is_game_in_steam(new_name)
if dialog.add_to_steam_checkbox.isChecked():
if is_in_steam and exe_path != new_exe_path:
self.remove_from_steam(new_name, old_exec_line, "portproton")
is_in_steam = False
if not is_in_steam:
self.add_to_steam(new_name, updated_exec_line, new_cover_path)
elif is_in_steam:
@@ -1506,7 +1673,7 @@ class ContextMenuManager:
exec_line = self._get_exec_line(game_name, exec_line)
if not exec_line:
return
exe_path = self._parse_exe_path(exec_line, game_name)
exe_path = extract_exec_target_path(exec_line)
if not exe_path:
return
logger.debug("Removing game '%s' from Steam", game_name)
+94 -3
View File
@@ -1,7 +1,7 @@
import os
from PySide6.QtWidgets import QLabel, QPushButton, QStyle, QStyleOptionButton, QWidget, QLayout, QLayoutItem, QScrollArea, QGraphicsOpacityEffect, QComboBox
from PySide6.QtCore import Qt, Signal, QRect, QRectF, QSize, Property, QPropertyAnimation, QEasingCurve, QTimer, QEvent
from PySide6.QtGui import QFont, QFontMetrics, QIcon, QPainter, QPalette, QColor
from PySide6.QtGui import QFont, QFontMetrics, QIcon, QPainter, QPalette, QColor, QWheelEvent
from PySide6.QtSvg import QSvgRenderer
from portprotonqt.theme_manager import ThemeManager
from portprotonqt.config import ui_config
@@ -547,7 +547,8 @@ class AutoSizeButton(QPushButton):
self.current_theme_name = selected_theme
self.theme = self.theme_manager.apply_theme(selected_theme)
if padding is None:
self._uses_theme_padding = padding is None
if self._uses_theme_padding:
padding = getattr(self.theme, 'autoSizeButtonPadding', 20)
self._pad_top, self._pad_bottom, self._pad_left, self._pad_right = self._normalize_padding(padding)
@@ -574,6 +575,18 @@ class AutoSizeButton(QPushButton):
self.adjustFontSize()
def refresh_theme(self, theme: object) -> None:
"""Refresh sizing values supplied by the active theme."""
self.theme = theme
if not self._uses_theme_padding:
return
padding = getattr(theme, "autoSizeButtonPadding", 20)
self._pad_top, self._pad_bottom, self._pad_left, self._pad_right = (
self._normalize_padding(padding)
)
self.adjustFontSize()
self.updateGeometry()
def _extract_icon_name(self, icon_path):
if isinstance(icon_path, str):
base = os.path.basename(icon_path)
@@ -845,18 +858,30 @@ class AutoHideScrollArea(QScrollArea):
self.setStyleSheet(self.theme.TRANSPARENT_BACKGROUND_STYLE)
self._v_scrollbar = self.verticalScrollBar()
self._h_scrollbar = self.horizontalScrollBar()
self._v_scrollbar.installEventFilter(self)
self._h_scrollbar.installEventFilter(self)
self._opacity_effect = QGraphicsOpacityEffect(self._v_scrollbar)
self._opacity_effect.setOpacity(0.0)
self._v_scrollbar.setGraphicsEffect(self._opacity_effect)
self._h_opacity_effect = QGraphicsOpacityEffect(self._h_scrollbar)
self._h_opacity_effect.setOpacity(0.0)
self._h_scrollbar.setGraphicsEffect(self._h_opacity_effect)
self._fade_animation = QPropertyAnimation(self._opacity_effect, b"opacity")
self._fade_animation.setDuration(self.fade_duration_ms)
self._fade_animation.setEasingCurve(QEasingCurve.Type.InOutCubic)
self._h_fade_animation = QPropertyAnimation(self._h_opacity_effect, b"opacity")
self._h_fade_animation.setDuration(self.fade_duration_ms)
self._h_fade_animation.setEasingCurve(QEasingCurve.Type.InOutCubic)
self._is_visible = False
self._scroll_needed = False
self._h_is_visible = False
self._h_scroll_needed = False
self._apply_visible_style()
@@ -864,7 +889,12 @@ class AutoHideScrollArea(QScrollArea):
self._hide_timer.setSingleShot(True)
self._hide_timer.timeout.connect(self._start_fade_out)
self._h_hide_timer = QTimer(self)
self._h_hide_timer.setSingleShot(True)
self._h_hide_timer.timeout.connect(self._start_horizontal_fade_out)
self._v_scrollbar.valueChanged.connect(self._on_scroll)
self._h_scrollbar.valueChanged.connect(self._on_horizontal_scroll)
self.viewport().installEventFilter(self)
initial_widget = self.widget()
@@ -875,6 +905,25 @@ class AutoHideScrollArea(QScrollArea):
def _apply_visible_style(self) -> None:
self._v_scrollbar.setStyleSheet(self.theme.SCROLL_STYLE)
self._h_scrollbar.setStyleSheet(self.theme.SCROLL_STYLE)
def _start_horizontal_fade_in(self) -> None:
if not self._h_scroll_needed:
return
self._h_fade_animation.stop()
self._h_fade_animation.setStartValue(self._h_opacity_effect.opacity())
self._h_fade_animation.setEndValue(1.0)
self._h_fade_animation.start()
self._h_is_visible = True
def _start_horizontal_fade_out(self) -> None:
if not self._h_scroll_needed:
return
self._h_fade_animation.stop()
self._h_fade_animation.setStartValue(self._h_opacity_effect.opacity())
self._h_fade_animation.setEndValue(0.0)
self._h_fade_animation.start()
self._h_is_visible = False
def _start_fade_in(self) -> None:
if not self._scroll_needed:
@@ -899,17 +948,28 @@ class AutoHideScrollArea(QScrollArea):
self._opacity_effect.setOpacity(opacity)
self._is_visible = opacity == 1.0
def _set_horizontal_opacity_immediately(self, opacity: float) -> None:
self._h_fade_animation.stop()
self._h_opacity_effect.setOpacity(opacity)
self._h_is_visible = opacity == 1.0
def _update_scroll_needed(self) -> None:
widget = self.widget()
if widget is None:
self._scroll_needed = False
self._h_scroll_needed = False
self._set_opacity_immediately(0.0)
self._set_horizontal_opacity_immediately(0.0)
self._hide_timer.stop()
self._h_hide_timer.stop()
return
content_height = widget.sizeHint().height()
content_width = widget.sizeHint().width()
viewport_height = self.viewport().height()
viewport_width = self.viewport().width()
self._scroll_needed = content_height > viewport_height
self._h_scroll_needed = content_width > viewport_width
if not self._scroll_needed:
self._set_opacity_immediately(0.0)
@@ -918,23 +978,46 @@ class AutoHideScrollArea(QScrollArea):
if not self._is_visible:
self._set_opacity_immediately(0.0)
if not self._h_scroll_needed:
self._set_horizontal_opacity_immediately(0.0)
self._h_hide_timer.stop()
elif not self._h_is_visible:
self._set_horizontal_opacity_immediately(0.0)
def _on_scroll(self, value: int) -> None:
if not self._scroll_needed:
return
self._start_fade_in()
self._hide_timer.start(self.hide_delay_ms)
def _on_horizontal_scroll(self, value: int) -> None:
if not self._h_scroll_needed:
return
self._start_horizontal_fade_in()
self._h_hide_timer.start(self.hide_delay_ms)
def enterEvent(self, event):
if self._scroll_needed:
self._start_fade_in()
self._hide_timer.start(self.hide_delay_ms)
if self._h_scroll_needed:
self._start_horizontal_fade_in()
self._h_hide_timer.start(self.hide_delay_ms)
def leaveEvent(self, event):
if self._scroll_needed and self._is_visible:
self._hide_timer.start(self.hide_delay_ms)
if self._h_scroll_needed and self._h_is_visible:
self._h_hide_timer.start(self.hide_delay_ms)
def wheelEvent(self, event: QWheelEvent) -> None:
if self._v_scrollbar.maximum() == 0 and self._h_scrollbar.maximum() > 0:
self._h_scrollbar.event(event)
return
super().wheelEvent(event)
def eventFilter(self, obj, event):
if not hasattr(self, "_v_scrollbar"):
if not hasattr(self, "_v_scrollbar") or not hasattr(self, "_h_scrollbar"):
return super().eventFilter(obj, event)
if event.type() == QEvent.Type.Resize:
@@ -947,6 +1030,14 @@ class AutoHideScrollArea(QScrollArea):
elif event.type() == QEvent.Type.Leave:
if self._scroll_needed and self._is_visible:
self._hide_timer.start(self.hide_delay_ms)
elif obj == self._h_scrollbar:
if event.type() == QEvent.Type.Enter:
if self._h_scroll_needed:
self._start_horizontal_fade_in()
self._h_hide_timer.start(self.hide_delay_ms)
elif event.type() == QEvent.Type.Leave:
if self._h_scroll_needed and self._h_is_visible:
self._h_hide_timer.start(self.hide_delay_ms)
return super().eventFilter(obj, event)
def setWidget(self, widget: QWidget | None) -> None:
+121 -15
View File
@@ -86,6 +86,9 @@ class DetailPageManager:
self._gog_size_requests: dict[
str, tuple[QProcess, list[list[Callable[[], QLabel | None]]]]
] = {}
self._egs_size_requests: dict[
str, tuple[QProcess, list[list[Callable[[], QLabel | None]]]]
] = {}
def openGameDetailPage(self, game_data: dict) -> None:
"""Open detailed game information page."""
@@ -310,6 +313,7 @@ class DetailPageManager:
game_info_layout.addLayout(first_row)
self._setup_gog_size_data(game_data, game_info_layout)
self._setup_egs_size_data(game_data, game_info_layout)
hltb_layout = QHBoxLayout()
hltb_layout.setSpacing(10)
@@ -365,6 +369,75 @@ class DetailPageManager:
)
process.start()
def _setup_egs_size_data(
self, game_data: dict, game_info_layout: QVBoxLayout
) -> None:
exec_line = str(game_data.get("exec_line", ""))
if str(game_data.get("game_source", "")).lower() != "egs":
return
if not exec_line.startswith("egs://install/"):
return
row = QHBoxLayout()
values = []
for title_text in (_("Download"), _("Size")):
title = QLabel(title_text.upper())
title.setStyleSheet(self.main_window.theme.LAST_LAUNCH_TITLE_STYLE)
value = QLabel("—")
value.setStyleSheet(self.main_window.theme.LAST_LAUNCH_VALUE_STYLE)
row.addWidget(title)
row.addWidget(value)
row.addSpacing(30)
values.append(weakref.ref(value))
game_info_layout.addLayout(row)
app_id = exec_line.rsplit("/", 1)[-1]
api = self.main_window.egs_api
cached = api.get_cached_download_sizes(app_id)
if cached is not None:
self._set_gog_size_values(values, cached)
return
request = self._egs_size_requests.get(app_id)
if request is not None:
request[1].append(values)
return
try:
command = api.build_command(["info", app_id, "--json", "--platform", "Windows"])
except (FileNotFoundError, OSError) as error:
logger.warning("Failed to get EGS download size: %s", error)
return
process = QProcess(self.main_window)
process.setProgram(command[0])
process.setArguments(command[1:])
environment = QProcessEnvironment.systemEnvironment()
environment.insert("LEGENDARY_CONFIG_PATH", str(api.config_dir))
process.setProcessEnvironment(environment)
self._egs_size_requests[app_id] = (process, [values])
process.finished.connect(
lambda code, _status: self._finish_egs_size_request(app_id, code)
)
process.start()
def _finish_egs_size_request(self, app_id: str, code: int) -> None:
request = self._egs_size_requests.pop(app_id, None)
if request is None:
return
process, value_groups = request
if code != 0:
logger.warning("legendary info exited with code %s", code)
process.deleteLater()
return
try:
sizes = self.main_window.egs_api.parse_download_sizes(
bytes(process.readAllStandardOutput().data())
)
except (ValueError, TypeError) as error:
logger.warning("Failed to parse EGS download size: %s", error)
process.deleteLater()
return
self.main_window.egs_api.save_download_sizes(app_id, sizes)
for value_refs in value_groups:
self._set_gog_size_values(value_refs, sizes)
process.deleteLater()
def _finish_gog_size_request(self, app_id: str, code: int) -> None:
request = self._gog_size_requests.pop(app_id, None)
if request is None:
@@ -531,23 +604,32 @@ class DetailPageManager:
current_exe = self._get_current_exe(exec_line)
play_button = self._create_play_button(exec_line, current_exe)
if str(game_source).lower() == "gog" and exec_line.startswith("gog://install/"):
source = str(game_source).lower()
install_uri = exec_line.startswith(f"{source}://install/")
if source in {"gog", "egs"} and install_uri:
play_button.setText(_("Install"))
play_button.setIcon(
self.main_window.theme_manager.get_icon("update", as_path=True)
)
buttons_layout.addWidget(play_button)
if str(game_source).lower() == "steam" and appid:
if source in {"steam", "gog", "egs"} and appid:
edit_button = self._make_action_button(
_("Edit Shortcut"),
self.main_window.theme_manager.get_icon("edit", as_path=True),
)
edit_button.clicked.connect(
lambda: self.main_window.context_menu_manager.edit_game_shortcut(
game_name, exec_line, cover_path, appid
if source == "steam":
edit_button.clicked.connect(
lambda: self.main_window.context_menu_manager.edit_game_shortcut(
game_name, exec_line, cover_path, appid
)
)
else:
edit_button.clicked.connect(
lambda: self.main_window.context_menu_manager._edit_id_shortcut(
game_name, cover_path, (source, str(appid))
)
)
)
buttons_layout.addWidget(edit_button)
elif self._has_game_shortcut(game_name):
edit_button = self._make_action_button(
@@ -570,7 +652,7 @@ class DetailPageManager:
)
buttons_layout.addWidget(open_folder_button)
elif (
str(game_source).lower() != "gog"
str(game_source).lower() not in {"gog", "egs"}
and not self._has_game_shortcut(game_name)
):
add_button = self._make_action_button(
@@ -588,21 +670,26 @@ class DetailPageManager:
if str(game_source).lower() == "portproton":
self._add_portproton_buttons(buttons_layout, exec_line)
elif (
str(game_source).lower() == "gog"
source in {"gog", "egs"}
and appid
and exec_line.startswith("gog://launch/")
and exec_line.startswith(f"{source}://launch/")
):
gog_exe = self.main_window.gog_api.get_launch_target(str(appid))
if not gog_exe:
store_api = (
self.main_window.gog_api if source == "gog"
else self.main_window.egs_api
)
store_exe = store_api.get_launch_target(str(appid))
if not store_exe:
return buttons_layout
self.main_window.gog_api.ensure_launch_parameters(str(appid))
if source == "gog":
store_api.ensure_launch_parameters(str(appid))
settings_button = self._make_action_button(
_("Settings"),
self.main_window.theme_manager.get_icon("settings", as_path=True),
)
settings_button.clicked.connect(
lambda: self.main_window.open_exe_settings(
gog_exe, game_source="gog",
store_exe, game_source=source,
)
)
buttons_layout.addWidget(settings_button)
@@ -610,7 +697,9 @@ class DetailPageManager:
_("Create Log"),
self.main_window.theme_manager.get_icon("edit", as_path=True),
)
log_button.clicked.connect(lambda: self.toggleDebugLog(gog_exe, log_button))
log_button.clicked.connect(
lambda: self.toggleDebugLog(store_exe, log_button)
)
buttons_layout.addWidget(log_button)
self._debug_log_button = log_button
folder_button = self._make_action_button(
@@ -618,7 +707,7 @@ class DetailPageManager:
self.main_window.theme_manager.get_icon("search", as_path=True),
)
folder_button.clicked.connect(
lambda: self._open_executable_folder(gog_exe)
lambda: self._open_executable_folder(store_exe)
)
buttons_layout.addWidget(folder_button)
elif str(game_source).lower() == "steam" and appid:
@@ -833,17 +922,32 @@ class DetailPageManager:
return_tab_index = getattr(self, "_return_to_tab_index", 0)
current_page = self._current_detail_page
running_button = self.main_window.current_running_button
debug_log_button = self._debug_log_button
replace_running_button = (
current_page is not None
and running_button is not None
and current_page.isAncestorOf(running_button)
)
replace_debug_log_button = (
current_page is not None
and debug_log_button is not None
and current_page.isAncestorOf(debug_log_button)
)
self._remove_current_detail_page()
if source_kind == "autoinstall":
self.openAutoInstallDetailPage(source_data)
else:
self.openGameDetailPage(source_data)
self._return_to_tab_index = return_tab_index
if (
replace_debug_log_button
and self.debug_log_manager.is_running
and self._debug_log_button is not None
):
self._debug_log_button.setText(_("Stop Log"))
icon = self.main_window.theme_manager.get_icon("stop", as_path=True)
if icon:
self._debug_log_button.setIcon(icon)
if replace_running_button and self._current_detail_page is not None:
play_button = self._find_play_button(self._current_detail_page)
if play_button is not None:
@@ -1344,6 +1448,8 @@ class DetailPageManager:
resolved_exe_path = self.main_window.resolve_launch_file_path(exe_path)
if resolved_exe_path is None:
return
if not self.main_window._check_alt_i586_dependencies_before_launch():
return
start_command = get_portproton_start_command()
if not start_command:
+66 -14
View File
@@ -4,9 +4,9 @@ import os
import re
from weakref import WeakKeyDictionary
from collections.abc import Callable
from PySide6.QtWidgets import QWidget, QApplication, QLabel, QGraphicsOpacityEffect
from PySide6.QtWidgets import QWidget, QApplication, QLabel, QGraphicsBlurEffect, QGraphicsOpacityEffect, QGraphicsPixmapItem, QGraphicsScene
from PySide6.QtCore import QTimer, Qt, QObject, Signal, QPropertyAnimation, QByteArray
from PySide6.QtGui import QPixmap
from PySide6.QtGui import QBrush, QImage, QPainter, QPalette, QPixmap
from portprotonqt.image_utils import get_animated_cover_pixmap
from portprotonqt.image_utils import load_pixmap_async, round_corners, set_animated_cover
@@ -85,7 +85,7 @@ def _set_animated_cover(
detail_page, image_label = cover_widgets
if not set_animated_cover(image_label, cover_path, cover_size[0], cover_size[1], 10):
return False
_setup_palette_stylesheet(detail_page, get_animated_cover_pixmap(image_label), main_window)
setup_cover_background(detail_page, get_animated_cover_pixmap(image_label), main_window)
_reveal_cover(image_label, main_window.theme)
return True
@@ -99,7 +99,7 @@ def _on_pixmap_ready(pixmap: QPixmap, detail_page: QWidget, image_label: QLabel,
image_label.setPixmap(rounded)
_reveal_cover(image_label, main_window.theme)
logger.debug("Pixmap set for imageLabel")
_setup_palette_stylesheet(detail_page, pixmap, main_window)
setup_cover_background(detail_page, pixmap, main_window)
except RuntimeError:
logger.warning("Detail page already deleted, skipping pixmap update")
@@ -138,25 +138,75 @@ def _reveal_cover(image_label: QLabel, theme) -> None:
animation.start()
def _setup_palette_stylesheet(detail_page: QWidget, pixmap: QPixmap | None, main_window) -> None:
def setup_cover_background(
detail_page: QWidget, pixmap: QPixmap | None, main_window, theme=None
) -> None:
"""Setup palette-based stylesheet after image load."""
if pixmap is None:
return
active_theme = theme or main_window.theme
if getattr(active_theme, "DETAIL_PAGE_BG_MODE", "gradient") == "blur":
_apply_blurred_cover(detail_page, pixmap, active_theme)
return
def on_palette_ready(palette: list) -> None:
_on_palette_ready(palette, detail_page, main_window)
_on_palette_ready(palette, detail_page, main_window, active_theme)
num_colors = getattr(main_window.theme, 'DETAIL_PAGE_PALETTE_COLORS', 5)
num_colors = getattr(active_theme, 'DETAIL_PAGE_PALETTE_COLORS', 5)
if num_colors < 2:
num_colors = 2
main_window.getColorPalette_from_pixmap(pixmap, num_colors=num_colors, callback=on_palette_ready)
def _on_palette_ready(palette: list, detail_page: QWidget, main_window) -> None:
def remove_cover_background(widget: QWidget) -> None:
"""Remove a shared cover-driven background and stop its animation."""
_remove_wave_background(widget)
_detail_backgrounds.remove(widget)
widget.setStyleSheet("")
widget.setAutoFillBackground(False)
if isinstance(widget, QLabel):
widget.clear()
def _on_palette_ready(
palette: list, detail_page: QWidget, main_window, theme
) -> None:
"""Handle palette ready callback."""
if not _is_detail_page_valid(detail_page):
return
_apply_palette_stylesheet(detail_page, palette, main_window)
_apply_palette_stylesheet(detail_page, palette, main_window, theme)
def _apply_blurred_cover(widget: QWidget, pixmap: QPixmap, theme) -> None:
config = theme.DETAIL_PAGE_BACKGROUNDS.get("blur", {})
width, height = config.get("render_resolution", (1280, 720))
scaled = pixmap.scaled(
width, height, Qt.AspectRatioMode.KeepAspectRatioByExpanding,
Qt.TransformationMode.SmoothTransformation,
)
source = scaled.copy(
(scaled.width() - width) // 2, (scaled.height() - height) // 2,
width, height,
)
item = QGraphicsPixmapItem(source)
effect = QGraphicsBlurEffect()
effect.setBlurRadius(config.get("radius", 64))
item.setGraphicsEffect(effect)
scene = QGraphicsScene()
scene.addItem(item)
image = QImage(source.size(), QImage.Format.Format_ARGB32_Premultiplied)
image.fill(Qt.GlobalColor.transparent)
painter = QPainter(image)
scene.render(painter)
painter.end()
background = QPixmap.fromImage(image).scaled(widget.size())
if isinstance(widget, QLabel):
widget.setPixmap(background)
return
palette = widget.palette()
palette.setBrush(QPalette.ColorRole.Window, QBrush(background))
widget.setPalette(palette)
widget.setAutoFillBackground(True)
def _build_palette_stops(dark_palette: list) -> str:
@@ -228,14 +278,16 @@ def _resolve_gradient_config(theme: object) -> dict:
return config
def _apply_palette_stylesheet(detail_page: QWidget, palette: list, main_window) -> None:
def _apply_palette_stylesheet(
detail_page: QWidget, palette: list, main_window, theme
) -> None:
"""Apply palette-based stylesheet to detail page."""
try:
dark_palette = [
main_window.darkenColor(color, factor=200) for color in palette
]
gradient_config = _resolve_gradient_config(main_window.theme)
stops = _resolve_gradient_stops(main_window.theme, dark_palette)
gradient_config = _resolve_gradient_config(theme)
stops = _resolve_gradient_stops(theme, dark_palette)
gradient_type = gradient_config.get("type", "linear")
if gradient_type == 'radial':
@@ -268,7 +320,7 @@ def _apply_palette_stylesheet(detail_page: QWidget, palette: list, main_window)
"""
detail_page.setStyleSheet(stylesheet)
_setup_wave_background(detail_page, dark_palette, main_window.theme)
_setup_wave_background(detail_page, dark_palette, theme)
detail_page.update()
logger.debug("Stylesheet updated with palette")
except RuntimeError:
@@ -287,7 +339,7 @@ def _setup_wave_background(detail_page: QWidget, dark_palette: list, theme) -> N
return
_detail_backgrounds.remove(detail_page)
if bg_mode == "gradient":
if bg_mode not in {"waves", "static_waves"}:
_remove_wave_background(detail_page)
return
+8 -1
View File
@@ -84,6 +84,7 @@ def create_content_frame(
) -> tuple[QFrame, QBoxLayout]:
"""Create content frame."""
content_frame = QFrame()
content_frame.setProperty("theme_style_name", "DETAIL_CONTENT_FRAME_STYLE")
content_frame.setStyleSheet(theme.DETAIL_CONTENT_FRAME_STYLE)
content_frame_layout = QBoxLayout(QBoxLayout.Direction.LeftToRight, content_frame)
content_frame_layout.setContentsMargins(20, 20, 20, 20)
@@ -139,7 +140,7 @@ def _add_source_corner(
) -> None:
"""Add source corner badge to cover frame."""
source = game_source.lower()
if source not in ("steam", "gog", "portproton") or theme_manager is None:
if source not in ("steam", "gog", "egs", "portproton") or theme_manager is None:
return
icon_name = f"badge_{source}"
@@ -182,6 +183,7 @@ def create_compact_detail_header(
header_widget.setFixedHeight(cover_frame.height())
title_frame = QFrame(header_widget)
title_frame.setProperty("theme_style_name", "COMPACT_DETAILS_WIDGET_STYLE")
title_frame.setSizePolicy(QSizePolicy.Policy.Expanding, QSizePolicy.Policy.Expanding)
title_frame.setMaximumHeight(cover_frame.height())
title_frame.setStyleSheet(theme.COMPACT_DETAILS_WIDGET_STYLE)
@@ -192,6 +194,7 @@ def create_compact_detail_header(
title_layout.setSizeConstraint(QLayout.SizeConstraint.SetNoConstraint)
title_label = QLabel(title)
title_label.setWordWrap(True)
title_label.setProperty("theme_style_name", "COMPACT_DETAIL_PAGE_TITLE_STYLE")
title_label.setStyleSheet(theme.COMPACT_DETAIL_PAGE_TITLE_STYLE)
title_layout.addWidget(title_label, alignment=Qt.AlignmentFlag.AlignVCenter)
header_layout.addWidget(title_frame, stretch=1)
@@ -201,6 +204,7 @@ def create_compact_detail_header(
def create_compact_layout_panel(parent: QWidget, theme, content_layout: QLayout) -> QWidget:
"""Create compact panel for an existing layout."""
panel = QWidget(parent)
panel.setProperty("theme_style_name", "COMPACT_PLAYTIME_WIDGET_STYLE")
panel.setStyleSheet(theme.COMPACT_PLAYTIME_WIDGET_STYLE)
panel.setLayout(content_layout)
content_layout.setContentsMargins(
@@ -218,6 +222,7 @@ def create_compact_description_panel(
) -> QWidget:
"""Create compact description block."""
desc_widget = QWidget(parent)
desc_widget.setProperty("theme_style_name", "COMPACT_DETAILS_WIDGET_STYLE")
desc_widget.setStyleSheet(theme.COMPACT_DETAILS_WIDGET_STYLE)
desc_layout = QVBoxLayout(desc_widget)
desc_layout.setContentsMargins(
@@ -397,6 +402,7 @@ def create_details_widget(
) -> QWidget:
"""Create details widget with title, description, and optional content."""
details_widget = QWidget()
details_widget.setProperty("theme_style_name", "DETAILS_WIDGET_STYLE")
details_widget.setStyleSheet(main_window.theme.DETAILS_WIDGET_STYLE)
details_layout = QVBoxLayout(details_widget)
@@ -439,6 +445,7 @@ def create_details_widget(
def _add_details_header(layout: QVBoxLayout, theme, title: str) -> None:
"""Add title and divider line to details layout."""
title_label = QLabel(title)
title_label.setProperty("theme_style_name", "DETAIL_PAGE_TITLE_STYLE")
title_label.setStyleSheet(theme.DETAIL_PAGE_TITLE_STYLE)
layout.addWidget(title_label)
+44 -10
View File
@@ -2,6 +2,7 @@
import os
import platform
import re
import shutil
import tempfile
import urllib.parse
@@ -36,6 +37,40 @@ WINE_TABLE_ROW_BATCH_SIZE = 8
WINE_ARCHIVE_EXTENSIONS = ('.tar.xz', '.tar.gz')
def sort_wine_entries(entries: list[dict], source_name: str) -> list[dict]:
"""Sort Wine entries, alternating CachyOS and WineLand releases."""
if source_name.lower() != 'proton_cachyos':
return sorted(entries, key=version_sort_key)
release_groups = []
for is_wineland in (False, True):
family_entries = sorted(
(
entry for entry in entries
if ('proton-cachyos-wineland-' in entry.get('name', '').lower())
== is_wineland
),
key=version_sort_key,
)
groups = []
for entry in family_entries:
release_name = re.sub(
r'-(?:x86_64|arm64|aarch64)(?:_v\d+|-wow64)?$',
'', entry.get('name', '').lower(),
)
if not groups or groups[-1][0] != release_name:
groups.append((release_name, []))
groups[-1][1].append(entry)
release_groups.append(groups)
sorted_entries = []
for index in range(max(map(len, release_groups), default=0)):
for groups in release_groups:
if index < len(groups):
sorted_entries.extend(groups[index][1])
return sorted_entries
class ProtonManager(DraggableDialog):
"""Dialog for managing Proton/Wine versions."""
@@ -317,7 +352,7 @@ class ProtonManager(DraggableDialog):
tabs = []
for source_name, entries in metadata.items():
filtered_entries = self.filter_entries_by_cpu_level(entries, source_name)
tabs.append((source_name, sorted(filtered_entries, key=version_sort_key)))
tabs.append((source_name, sort_wine_entries(filtered_entries, source_name)))
tabs.sort(key=lambda item: (item[0] != 'proton_lg', item[0]))
self.selected_assets.clear()
self.tab_widget.clear()
@@ -383,14 +418,13 @@ class ProtonManager(DraggableDialog):
def filter_entries_by_cpu_level(self, entries, source_name):
is_arm = platform.machine().lower().startswith(('arm', 'aarch64'))
if not is_arm:
entries = [
entry for entry in entries
if 'aarch64' not in entry.get('name', '').lower()
and '-arm' not in entry.get('name', '').lower()
and 'aarch64' not in entry.get('url', '').lower()
and '-arm' not in entry.get('url', '').lower()
]
filtered_entries = []
for entry in entries:
entry_info = f"{entry.get('name', '')} {entry.get('url', '')}".lower()
entry_is_arm = 'aarch64' in entry_info or '-arm' in entry_info
if entry_is_arm == is_arm:
filtered_entries.append(entry)
entries = filtered_entries
if source_name.lower() != 'proton_cachyos':
return entries
if self.cpu_level >= 4:
@@ -448,7 +482,7 @@ class ProtonManager(DraggableDialog):
if url_filename:
entry['filename'] = url_filename
all_entries.append(entry)
all_entries.sort(key=version_sort_key)
all_entries = sort_wine_entries(all_entries, source_name)
table = self._create_empty_wine_tab(source_name, len(all_entries))
for row_index, entry in enumerate(all_entries):
self.add_asset_row_from_json(table, row_index, entry, source_name)
+230 -48
View File
@@ -45,6 +45,7 @@ from portprotonqt.dialogs.settings_vkbasalt import VKBASALT_ENV_KEYS, VkBasaltSe
from portprotonqt.localization import _, format_setting_name_for_display
from portprotonqt.logger import get_logger
from portprotonqt.preloader import Preloader
from portprotonqt.qt_utils import get_screen_info, get_system_dpi_for_wine
from portprotonqt.settings_manager import (
ADVANCED_SETTING_KEYS,
get_available_prefix_options,
@@ -65,8 +66,11 @@ TOGGLE_BOOL_KEYS = {
'PW_VKBASALT',
'PW_VKBASALT_USER_CONF',
}
DEFAULT_WINE_SETTING_KEYS = {
'PW_WINE_USE': 'PW_DEFAULT_WINE_USE',
'PW_PREFIX_NAME': 'PW_DEFAULT_PREFIX_NAME',
'PW_VULKAN_USE': 'PW_DEFAULT_VULKAN_USE',
}
def _normalize_prefix_directories(prefixes_dir):
if not os.path.isdir(prefixes_dir):
return
@@ -135,13 +139,15 @@ class ExeSettingsDialog(
):
"""Dialog for configuring executable-specific settings."""
def __init__(self, parent=None, theme=None, exe_path=None, appid=None, game_source=None):
def __init__(self, parent=None, theme=None, exe_path=None, appid=None, game_source=None,
user_conf=False):
super().__init__(parent)
self.theme = theme if theme else theme_manager.apply_theme(ui_config.get_theme())
self.exe_path = exe_path
self.appid = appid
self.game_source = str(game_source).lower() if game_source else ""
if not self.exe_path and not self.appid:
self.user_conf = user_conf
if not self.user_conf and not self.exe_path and not self.appid:
return
self.portproton_path = get_portproton_location()
if self.portproton_path is None:
@@ -154,12 +160,21 @@ class ExeSettingsDialog(
self.dist_options = []
self.lg_dist_aliases = {}
self.plugins_ver = ""
self.prefix_options = []
if self.portproton_path:
scripts_path = get_portproton_scripts_path()
if scripts_path:
var_path = os.path.join(scripts_path, "var")
self.lg_dist_aliases = read_lg_dist_versions_from_var(var_path)
try:
with open(var_path, encoding="utf-8") as var_file:
for line in var_file:
if line.startswith('export PW_PLUGINS_VER='):
self.plugins_ver = line.split('=', 1)[1].strip().strip('"\'')
break
except OSError as exc:
logger.warning("Failed to read PW_PLUGINS_VER: %s", exc)
system_wine_label = "" if self.game_source == "steam" else _('System WINE')
self.dist_options = get_available_wine_options(
self.portproton_path, system_wine_label, self.game_source == "steam"
@@ -185,7 +200,7 @@ class ExeSettingsDialog(
self.logical_core_options = []
self._gamepad_tooltip_map = {}
self.setWindowTitle(_("Exe Settings"))
self.setWindowTitle(_("Global Game Settings") if self.user_conf else _("Exe Settings"))
self.setModal(True)
self.resize(1100, 720)
self.setStyleSheet(self.theme.MAIN_WINDOW_STYLE + self.theme.MESSAGE_BOX_STYLE)
@@ -194,6 +209,16 @@ class ExeSettingsDialog(
self.toggle_settings = get_toggle_settings()
self.setup_ui()
if self.user_conf:
self.open_ppdb_button.clicked.disconnect()
self.open_ppdb_button.setText(_("Edit user.conf"))
self.open_ppdb_button.clicked.connect(self.open_user_conf)
self.clear_ppdb_button.clicked.disconnect()
self.clear_ppdb_button.setText(_("Clear All"))
self.clear_ppdb_button.clicked.connect(self.clear_user_conf)
self.settings_table.horizontalHeader().setSectionResizeMode(
1, QHeaderView.ResizeMode.ResizeToContents
)
app = QApplication.instance()
if isinstance(app, QApplication):
app.focusChanged.connect(self._on_focus_changed)
@@ -443,7 +468,7 @@ class ExeSettingsDialog(
button_layout = QHBoxLayout()
self.apply_button = AutoSizeButton(_("Apply"), icon=ThemeManager().get_icon("apply", as_path=True))
self.cancel_button = AutoSizeButton(_("Cancel"), icon=ThemeManager().get_icon("cancel", as_path=True))
self.open_ppdb_button = AutoSizeButton(_("Open PPDB"), icon=ThemeManager().get_icon("folder", as_path=True))
self.open_ppdb_button = AutoSizeButton(_("Edit PPDB"), icon=ThemeManager().get_icon("folder", as_path=True))
self.clear_ppdb_button = AutoSizeButton(_("Clear PPDB"), icon=ThemeManager().get_icon("delete", as_path=True))
self.apply_button.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
self.cancel_button.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
@@ -472,7 +497,10 @@ class ExeSettingsDialog(
process = QProcess(self)
process.finished.connect(self.on_show_ppdb_finished)
args = self._get_process_args(["cli", "--show-ppdb", f"{self.exe_path}"])
command = ["cli", "--get-user-conf"] if self.user_conf else [
"cli", "--show-ppdb", f"{self.exe_path}"
]
args = self._get_process_args(command)
process.start(args[0], args[1:])
def on_show_ppdb_finished(self, exit_code, exit_status):
@@ -484,6 +512,13 @@ class ExeSettingsDialog(
self.logical_core_options = []
self.locale_options = []
if self.user_conf and (
exit_code != 0 or exit_status != QProcess.ExitStatus.NormalExit
):
QMessageBox.warning(self, _("Error"), _("Failed to load global game settings."))
self.reject()
return
if exit_code == 0 and exit_status == QProcess.ExitStatus.NormalExit:
output = bytes(process.readAllStandardOutput().data()).decode('utf-8', 'ignore')
for line in output.splitlines():
@@ -504,6 +539,7 @@ class ExeSettingsDialog(
if (
key in self.toggle_settings
or key in ADVANCED_SETTING_KEYS
or key in DEFAULT_WINE_SETTING_KEYS.values()
or key in MANGOHUD_ENV_KEYS
or key in GAMESCOPE_ENV_KEYS
or key in VKBASALT_ENV_KEYS
@@ -515,6 +551,8 @@ class ExeSettingsDialog(
self.current_settings[key] = val
except ValueError:
continue
if self.user_conf and self.plugins_ver:
self.current_settings['PW_PLUGINS_VER'] = self.plugins_ver
if self.game_source == "steam":
self.blocked_keys.update({
@@ -539,17 +577,18 @@ class ExeSettingsDialog(
self.current_settings[key] = ''
for key in VKBASALT_ENV_KEYS:
self.current_settings[key] = ''
else:
elif not self.user_conf:
self.current_settings.setdefault('PW_MANGOHUD', '0')
self.current_settings.setdefault('PW_VKBASALT', '0')
for key in self.blocked_keys:
self.current_settings[key] = '0'
current_wine_version = self.current_settings.get('PW_WINE_USE')
wine_key = 'PW_DEFAULT_WINE_USE' if self.user_conf else 'PW_WINE_USE'
current_wine_version = self.current_settings.get(wine_key)
if current_wine_version in self.lg_dist_aliases:
self.current_settings['PW_WINE_USE'] = self.lg_dist_aliases[current_wine_version]
current_wine_version = self.current_settings['PW_WINE_USE']
self.current_settings[wine_key] = self.lg_dist_aliases[current_wine_version]
current_wine_version = self.current_settings[wine_key]
if (
current_wine_version
and current_wine_version not in self.dist_options
@@ -560,7 +599,7 @@ class ExeSettingsDialog(
self.original_values = self.current_settings.copy()
for key in set(self.toggle_settings.keys()):
self.original_values.setdefault(key, '0')
self.original_values.setdefault(key, '' if self.user_conf else '0')
self.populate_table()
self.populate_advanced()
@@ -588,6 +627,14 @@ class ExeSettingsDialog(
if not QDesktopServices.openUrl(QUrl.fromLocalFile(db_path)):
QMessageBox.critical(self, _("Error"), _("Failed to open PPDB file:\n") + db_path)
def open_user_conf(self) -> None:
user_conf = os.path.join(cast(str, self.portproton_path), "data", "user.conf")
if not os.path.exists(user_conf):
QMessageBox.critical(self, _("Error"), _("Failed to open file:\n") + user_conf)
return
if not QDesktopServices.openUrl(QUrl.fromLocalFile(user_conf)):
QMessageBox.critical(self, _("Error"), _("Failed to open file:\n") + user_conf)
def clear_ppdb_file(self):
"""Remove the PPDB file and reload settings."""
if not self.exe_path:
@@ -620,6 +667,40 @@ class ExeSettingsDialog(
self.load_current_settings()
def clear_user_conf(self) -> None:
msg_box = QMessageBox(self)
msg_box.setIcon(QMessageBox.Icon.Question)
msg_box.setWindowTitle(_("Confirm Clear"))
msg_box.setText(_("Are you sure you want to clear settings? This action cannot be undone."))
msg_box.setStandardButtons(QMessageBox.StandardButton.Yes | QMessageBox.StandardButton.No)
msg_box.setDefaultButton(QMessageBox.StandardButton.No)
msg_box.setButtonText(QMessageBox.StandardButton.Yes, _("Yes"))
msg_box.setButtonText(QMessageBox.StandardButton.No, _("No"))
if msg_box.exec() != QMessageBox.StandardButton.Yes:
return
user_conf = os.path.join(cast(str, self.portproton_path), "data", "user.conf")
try:
os.remove(user_conf)
except FileNotFoundError:
pass
except OSError as exc:
logger.warning("Failed to remove user.conf: %s", exc)
QMessageBox.warning(self, _("Error"), _("Failed to apply changes. Check logs."))
return
screen_resolution, screen_primary = get_screen_info()
self.user_conf_changes = [
screen_resolution,
screen_primary,
f"PW_WINE_DPI_VALUE={get_system_dpi_for_wine()}",
]
self.user_conf_changes = [
change for change in self.user_conf_changes if change.split('=', 1)[1]
]
self.close_after_user_conf_changes = False
self.apply_button.setEnabled(False)
self._apply_next_user_conf_change()
def populate_table(self):
"""Populate the table with settings."""
self.settings_table.setRowCount(0)
@@ -640,27 +721,46 @@ class ExeSettingsDialog(
name_item.setData(Qt.ItemDataRole.UserRole, toggle)
name_item.setFlags(Qt.ItemFlag.ItemIsSelectable | Qt.ItemFlag.ItemIsEnabled)
current_val = self.current_settings.get(toggle, '0')
current_val = self.current_settings.get(toggle, '') if self.user_conf else (
self.current_settings.get(toggle, '0')
)
is_blocked = toggle in self.blocked_keys
checkbox_widget = QCheckBox()
checkbox_widget.setStyleSheet(self.theme.CHECKBOX_STYLE)
checkbox_widget.setChecked(current_val == '1' and not is_blocked)
checkbox_widget.setEnabled(not is_blocked)
checkbox_widget.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
checkbox_widget.installEventFilter(self)
checkbox_container = QWidget()
checkbox_container.setStyleSheet(self.theme.CHECKBOX_STYLE + self.theme.TRANSPARENT_BACKGROUND_STYLE)
checkbox_layout = QHBoxLayout(checkbox_container)
checkbox_layout.setContentsMargins(0, 0, 0, 0)
checkbox_layout.setAlignment(Qt.AlignmentFlag.AlignCenter)
checkbox_layout.addWidget(checkbox_widget)
checkbox_container.setFocusPolicy(Qt.FocusPolicy.NoFocus)
checkbox_item = QTableWidgetItem()
checkbox_item.setFlags(Qt.ItemFlag.ItemIsSelectable | Qt.ItemFlag.ItemIsEnabled)
if self.user_conf:
value_widget = CustomComboBox(theme=self.theme)
value_widget.setObjectName("settingsTableCombo")
value_widget.view().window().setWindowFlags(
Qt.WindowType.Popup | Qt.WindowType.FramelessWindowHint
)
value_widget.view().window().setAttribute(
Qt.WidgetAttribute.WA_TranslucentBackground
)
value_widget.addItem(_("Default"), "")
value_widget.addItem(_("Yes"), "1")
value_widget.addItem(_("No"), "0")
value_widget.setCurrentIndex(max(0, value_widget.findData(current_val)))
else:
value_widget = QCheckBox()
value_widget.setStyleSheet(self.theme.CHECKBOX_STYLE)
value_widget.setChecked(current_val == '1' and not is_blocked)
value_widget.setEnabled(not is_blocked)
value_widget.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
value_widget.installEventFilter(self)
if is_blocked:
name_item.setForeground(QColor(self.theme.color_disabled_text))
self.settings_table.setItem(row, 1, checkbox_item)
self.settings_table.setCellWidget(row, 1, checkbox_container)
if self.user_conf:
self.settings_table.setCellWidget(row, 1, value_widget)
else:
checkbox_container = QWidget()
checkbox_container.setStyleSheet(self.theme.CHECKBOX_STYLE + self.theme.TRANSPARENT_BACKGROUND_STYLE)
checkbox_layout = QHBoxLayout(checkbox_container)
checkbox_layout.setContentsMargins(0, 0, 0, 0)
checkbox_layout.setAlignment(Qt.AlignmentFlag.AlignCenter)
checkbox_layout.addWidget(value_widget)
checkbox_container.setFocusPolicy(Qt.FocusPolicy.NoFocus)
checkbox_item = QTableWidgetItem()
checkbox_item.setFlags(Qt.ItemFlag.ItemIsSelectable | Qt.ItemFlag.ItemIsEnabled)
self.settings_table.setItem(row, 1, checkbox_item)
self.settings_table.setCellWidget(row, 1, checkbox_container)
desc_item = QTableWidgetItem(description)
desc_item.setFlags(Qt.ItemFlag.ItemIsSelectable | Qt.ItemFlag.ItemIsEnabled)
@@ -670,7 +770,7 @@ class ExeSettingsDialog(
self.settings_table.setItem(row, 2, desc_item)
self.settings_table.setItem(row, 0, name_item)
self.value_widgets[(row, 1)] = checkbox_widget
self.value_widgets[(row, 1)] = value_widget
self.settings_table.resizeRowsToContents()
if self.settings_table.rowCount() > 0:
@@ -702,6 +802,11 @@ class ExeSettingsDialog(
dist_options=self.dist_options,
prefix_options=self.prefix_options
)
if self.user_conf:
for setting in advanced_settings:
setting['key'] = DEFAULT_WINE_SETTING_KEYS.get(setting['key'], setting['key'])
if setting['type'] == 'combo':
setting['options'] = [_('Default')] + setting['options']
self.advanced_settings_by_key = {
setting['key']: setting for setting in advanced_settings
}
@@ -726,7 +831,7 @@ class ExeSettingsDialog(
Qt.WidgetAttribute.WA_TranslucentBackground
)
combo.addItems(setting['options'])
if setting['key'] == 'PW_PREFIX_NAME':
if setting['key'] in ('PW_PREFIX_NAME', 'PW_DEFAULT_PREFIX_NAME'):
combo.setEditable(True)
combo.setInsertPolicy(QComboBox.InsertPolicy.NoInsert)
prefix_line_edit = combo.lineEdit()
@@ -735,17 +840,21 @@ class ExeSettingsDialog(
combo.highlighted.connect(
lambda row, c=combo: self._on_combo_highlighted(row, c),
)
elif setting['key'] == 'PW_WINE_USE':
elif setting['key'] in ('PW_WINE_USE', 'PW_DEFAULT_WINE_USE'):
combo.highlighted.connect(
lambda row, c=combo: self._on_combo_highlighted(row, c),
)
current_raw = current.get(setting['key'], setting['default'])
if setting['key'] == 'PW_WINE_CPU_TOPOLOGY':
current_raw = current.get(setting['key'], '') if self.user_conf else (
current.get(setting['key'], setting['default'])
)
if self.user_conf and not current_raw:
current_val = _('Default')
elif setting['key'] == 'PW_WINE_CPU_TOPOLOGY':
current_val = disabled_text if current_raw == 'disabled' else (
current_raw.split(':')[0] if isinstance(current_raw, str) and ':' in current_raw else current_raw
)
elif setting['key'] == 'PW_WINE_USE':
elif setting['key'] in ('PW_WINE_USE', 'PW_DEFAULT_WINE_USE'):
current_val = _('System WINE') if current_raw == 'USE_SYSTEM_WINE' else current_raw
else:
current_val = disabled_text if current_raw == 'disabled' else current_raw
@@ -781,6 +890,9 @@ class ExeSettingsDialog(
else:
self.original_display_values[setting['key']] = current_val_text
if self.user_conf and not current_raw:
self.original_display_values[setting['key']] = ''
if '_value_map' in setting:
reverse_map = {v: k for k, v in setting['_value_map'].items()}
self.value_mapping[setting['key']] = {
@@ -790,7 +902,9 @@ class ExeSettingsDialog(
elif setting['type'] == 'text':
line_edit = QLineEdit()
current_val = current.get(setting['key'], setting['default'])
current_val = current.get(setting['key'], '') if self.user_conf else (
current.get(setting['key'], setting['default'])
)
line_edit.setText(current_val)
if not current_val and not setting['default']:
line_edit.setPlaceholderText(_("Default value"))
@@ -996,6 +1110,10 @@ class ExeSettingsDialog(
source_widget = self._find_toggle_widget(key)
checkbox = QCheckBox()
checkbox.setStyleSheet(self.theme.CHECKBOX_STYLE)
if isinstance(source_widget, QComboBox):
self.favorites_table.removeCellWidget(row, 1)
self._add_favorite_combo(row, source_widget)
return
checkbox.setChecked(source_widget.isChecked() if source_widget else False)
checkbox.setEnabled(source_widget.isEnabled() if source_widget else False)
checkbox.stateChanged.connect(
@@ -1039,7 +1157,7 @@ class ExeSettingsDialog(
self.favorites_table.setItem(row, 0, name_item)
self.favorites_table.setItem(row, 2, desc_item)
def _find_toggle_widget(self, key: str) -> QCheckBox | None:
def _find_toggle_widget(self, key: str) -> QCheckBox | QComboBox | None:
for (row, _column), widget in self.value_widgets.items():
item = self.settings_table.item(row, 0)
if item and item.data(Qt.ItemDataRole.UserRole) == key:
@@ -1047,8 +1165,8 @@ class ExeSettingsDialog(
return None
def _sync_checkbox(self, source_widget: QCheckBox | None, checkbox: QCheckBox) -> None:
if source_widget is not None and source_widget.isChecked() != checkbox.isChecked():
source_widget.setChecked(checkbox.isChecked())
if source_widget is not None and source_widget.checkState() != checkbox.checkState():
source_widget.setCheckState(checkbox.checkState())
def _add_favorite_combo(self, row: int, source_widget: QComboBox) -> None:
combo = CustomComboBox(theme=self.theme)
@@ -1226,10 +1344,12 @@ class ExeSettingsDialog(
continue
widget = self.value_widgets.get((row, 1))
if not isinstance(widget, QCheckBox):
if isinstance(widget, QComboBox) and self.user_conf:
new_val = str(widget.currentData() or '')
elif isinstance(widget, QCheckBox):
new_val = '1' if widget.isChecked() else '0'
else:
continue
new_val = '1' if widget.isChecked() else '0'
if new_val != orig_val:
changes.append(f"{key}={new_val}")
# Track if PW_MANGOHUD is being enabled
@@ -1240,9 +1360,11 @@ class ExeSettingsDialog(
orig_val = self.original_display_values.get(key, '')
if isinstance(widget, QComboBox):
new_val = widget.currentText()
if self.user_conf and new_val == _('Default'):
new_val = ''
if key in ('PW_PREFIX_NAME', 'PW_VULKAN_USE') and self.game_source == "steam":
continue
if key == 'PW_PREFIX_NAME':
if key in ('PW_PREFIX_NAME', 'PW_DEFAULT_PREFIX_NAME'):
new_val = re.sub(r"[ \t]", "_", new_val.strip()).upper()
if key in self.value_mapping and 'forward' in self.value_mapping[key]:
@@ -1253,7 +1375,7 @@ class ExeSettingsDialog(
else:
has_changed = (new_val != orig_val)
if key == 'PW_WINE_USE' and new_val == _('System WINE'):
if key in ('PW_WINE_USE', 'PW_DEFAULT_WINE_USE') and new_val == _('System WINE'):
new_val = 'USE_SYSTEM_WINE'
if new_val.lower() == _('disabled').lower():
@@ -1275,9 +1397,32 @@ class ExeSettingsDialog(
gamescope_changes = []
if self.gamescope_available:
gamescope_changes = self._collect_gamescope_changes()
changes.extend(mangohud_changes)
changes.extend(self._collect_vkbasalt_changes())
changes.extend(gamescope_changes)
vkbasalt_changes = self._collect_vkbasalt_changes()
if self.user_conf:
if self.current_settings.get('PW_MANGOHUD') != '1':
mangohud_changes = [
change for change in mangohud_changes
if change.startswith(('PW_MANGOHUD=', 'PW_MANGOHUD_USER_CONF='))
]
if self.current_settings.get('PW_VKBASALT') != '1':
vkbasalt_changes = [
change for change in vkbasalt_changes
if change.startswith(('PW_VKBASALT=', 'PW_VKBASALT_USER_CONF='))
]
if self.current_settings.get('PW_GAMESCOPE') != '1':
gamescope_changes = [
change for change in gamescope_changes
if change.startswith('PW_GAMESCOPE=')
]
specialized_changes = mangohud_changes + vkbasalt_changes + gamescope_changes
if self.user_conf:
defaults = ('', '0', '0.00', 'Home')
specialized_changes = [
change for change in specialized_changes
if change.split('=', 1)[0] in self.original_values
or change.split('=', 1)[1] not in defaults
]
changes.extend(specialized_changes)
# Check if PW_GAMESCOPE toggle changes are already in the list
has_gamescope_toggle = any(change.startswith("PW_GAMESCOPE=") for change in gamescope_changes)
@@ -1298,6 +1443,13 @@ class ExeSettingsDialog(
if not changes:
return
if self.user_conf:
self.user_conf_changes = changes
self.close_after_user_conf_changes = True
self.apply_button.setEnabled(False)
self._apply_next_user_conf_change()
return
process = QProcess(self)
process.finished.connect(self.on_edit_db_finished)
process_args = ["cli", "--edit-db", self.exe_path] + changes
@@ -1305,6 +1457,36 @@ class ExeSettingsDialog(
process.start(args[0], args[1:])
self.apply_button.setEnabled(False)
def _apply_next_user_conf_change(self) -> None:
if not self.user_conf_changes:
self.apply_button.setEnabled(True)
if self.close_after_user_conf_changes:
self.close()
else:
self.load_current_settings()
return
key, value = self.user_conf_changes.pop(0).split('=', 1)
action = "--set-user-conf" if value else "--delete-user-conf"
command = ["cli", action, key]
if value:
command.append(value)
self.user_conf_process = QProcess(self)
self.user_conf_process.finished.connect(self._on_user_conf_change_finished)
args = self._get_process_args(command)
self.user_conf_process.start(args[0], args[1:])
def _on_user_conf_change_finished(self, exit_code, exit_status) -> None:
if exit_code != 0 or exit_status != QProcess.ExitStatus.NormalExit:
error_output = bytes(self.user_conf_process.readAllStandardError().data()).decode(
'utf-8', 'ignore'
)
self.apply_button.setEnabled(True)
QMessageBox.warning(self, _("Error"), _("Failed to apply changes. Check logs."))
logger.error("Failed to update user.conf: %s", error_output)
return
self._apply_next_user_conf_change()
def on_edit_db_finished(self, exit_code, exit_status):
"""Handle --edit-db output."""
process = cast(QProcess, self.sender())
@@ -1027,6 +1027,8 @@ class GamescopeSettingsMixin:
def _filter_gamescope_settings(self, search_text):
"""Filter Gamescope groups based on search text."""
if not self.gamescope_category_groups:
return
gamescope_enabled = self.current_settings.get('PW_GAMESCOPE') == '1'
for checkbox in self.gamescope_toggle_widgets.values():
layout = checkbox.parentWidget().layout()
+77 -4
View File
@@ -3,6 +3,7 @@
import configparser
import os
import re
import subprocess
from pathlib import Path
from typing import Any, cast
@@ -151,8 +152,14 @@ MANGOHUD_VALUE_SPECS = [
'options': [f'{i / 10:.1f}' for i in range(11)]},
{'key': 'round_corners', 'label': _("Round corners (px)"), 'type': 'combo',
'options': [str(i) for i in range(16)]},
{'key': 'font_scale', 'label': _("Font scale"), 'type': 'combo',
'options': ['', '0.5', '0.75', '1.0', '1.25', '1.5', '2.0']},
{'key': 'font_size', 'label': _("Font size"), 'type': 'line'},
{'key': 'font_file', 'label': _("Font"), 'type': 'combo', 'options': []},
]
MANGOHUD_FONT_KEYS = {'font_scale', 'font_size', 'font_file'}
MANGOHUD_VALUE_OPTION_TRANSLATIONS = {
'position': {
'top-left': _("Top-left"),
@@ -391,6 +398,7 @@ class MangoHudSettingsMixin:
self.mangohud_presets_group = None
self.mangohud_toggle_group = None
self.mangohud_values_group = None
self.mangohud_fonts_group = None
self.mangohud_fps_group = None
self.mangohud_extra_group = None
self.mangohud_action_buttons = []
@@ -412,6 +420,7 @@ class MangoHudSettingsMixin:
self._add_mangohud_presets_group(layout)
self._add_mangohud_toggle_group(layout)
self._add_mangohud_values_group(layout)
self._add_mangohud_fonts_group(layout)
self._add_mangohud_fps_group(layout)
self._add_mangohud_extra_group(layout)
layout.addStretch()
@@ -433,6 +442,8 @@ class MangoHudSettingsMixin:
gpu_count = sum(1 for _text, value in self.mangohud_gpu_options if value.isdigit())
for spec in MANGOHUD_VALUE_SPECS:
if spec['key'] in MANGOHUD_FONT_KEYS:
continue
if spec['key'] == 'fps_limit_method':
continue
if spec['key'] == 'gpu_list' and gpu_count < 2:
@@ -441,8 +452,32 @@ class MangoHudSettingsMixin:
parent_layout.addWidget(group)
def _add_mangohud_fonts_group(self, parent_layout):
"""Add MangoHud font controls."""
group = QGroupBox(_("Fonts"))
group.setStyleSheet(self.theme.QGROUP_BOX_STYLE)
form = QFormLayout(group)
form.setVerticalSpacing(self.theme.exeSettingsGroupBoxElementVerticalSpacing)
form.setHorizontalSpacing(self.theme.exeSettingsGroupBoxElementHorizontalSpacing)
form.setFieldGrowthPolicy(QFormLayout.FieldGrowthPolicy.ExpandingFieldsGrow)
self.mangohud_fonts_group = group
for spec in MANGOHUD_VALUE_SPECS:
if spec['key'] in MANGOHUD_FONT_KEYS:
form.addRow(spec['label'], self._create_mangohud_value_widget(spec))
parent_layout.addWidget(group)
def _create_mangohud_value_widget(self, spec):
"""Create a MangoHud value widget."""
if spec['type'] == 'line':
widget = QLineEdit()
widget.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
widget.installEventFilter(cast(QWidget, self))
widget.setStyleSheet(self.theme.ADDGAME_INPUT_STYLE)
self.mangohud_widgets[spec['key']] = widget
return widget
widget = CustomComboBox(theme=self.theme)
widget.view().window().setWindowFlags(
Qt.WindowType.Popup | Qt.WindowType.FramelessWindowHint
@@ -458,6 +493,10 @@ class MangoHudSettingsMixin:
gpu_options = self.mangohud_gpu_options or self._get_mangohud_gpu_options()
for text, value in gpu_options:
widget.addItem(text, value)
elif spec['key'] == 'font_file':
widget.addItem(placeholder_text, '')
for text, value in self._get_mangohud_font_options():
widget.addItem(text, value)
else:
value_translations = MANGOHUD_VALUE_OPTION_TRANSLATIONS.get(spec['key'], {})
for option in options:
@@ -475,6 +514,30 @@ class MangoHudSettingsMixin:
self.mangohud_widgets[spec['key']] = widget
return widget
def _get_mangohud_font_options(self) -> list[tuple[str, str]]:
"""Get installed font names and files from fontconfig."""
try:
result = subprocess.run(
['fc-list', '--format=%{family[0]} %{style[0]}\t%{file}\n'],
capture_output=True,
text=True,
check=False,
timeout=3,
)
except (OSError, subprocess.TimeoutExpired) as exc:
logger.warning("Failed to list system fonts: %s", exc)
return []
if result.returncode != 0:
logger.warning("fc-list failed with exit code %s", result.returncode)
return []
fonts = set()
for line in result.stdout.splitlines():
name, separator, path = line.partition('\t')
if separator and path.lower().endswith(('.ttf', '.otf')):
fonts.add((name.strip(), path.strip()))
return sorted(fonts, key=lambda font: font[0].lower())
def _add_mangohud_presets_group(self, parent_layout):
"""Add preset buttons for common MangoHud layouts."""
presets_group = QGroupBox(_("Presets"))
@@ -866,6 +929,8 @@ class MangoHudSettingsMixin:
self.mangohud_presets_group.setVisible(config_visible)
if self.mangohud_values_group is not None:
self.mangohud_values_group.setVisible(config_visible)
if self.mangohud_fonts_group is not None:
self.mangohud_fonts_group.setVisible(config_visible)
if self.mangohud_fps_group is not None:
self.mangohud_fps_group.setVisible(config_visible)
if self.mangohud_extra_group is not None:
@@ -1065,6 +1130,9 @@ class MangoHudSettingsMixin:
if widget is None:
return
text = value if isinstance(value, str) else ''
if isinstance(widget, QLineEdit):
widget.setText(text)
return
index = widget.findData(text)
if text and index < 0:
widget.addItem(text, text)
@@ -1179,10 +1247,13 @@ class MangoHudSettingsMixin:
if widget is None:
return ''
current_data = widget.currentData()
value = '' if current_data is None else str(current_data).strip()
if not value and current_data is None:
value = widget.currentText().strip()
if isinstance(widget, QLineEdit):
value = widget.text().strip()
else:
current_data = widget.currentData()
value = '' if current_data is None else str(current_data).strip()
if not value and current_data is None:
value = widget.currentText().strip()
if not value:
return ''
parsed_original, _raw_tokens = self._parse_mangohud_config(
@@ -1232,6 +1303,8 @@ class MangoHudSettingsMixin:
def _filter_mangohud_settings(self, search_text):
"""Filter MangoHud groups based on search text."""
if not self.mangohud_category_groups:
return
config_visible = self.current_settings.get('PW_MANGOHUD') == '1' \
and self.current_settings.get('PW_MANGOHUD_USER_CONF') != '1'
for checkbox in self.mangohud_toggle_widgets.values():
+482
View File
@@ -0,0 +1,482 @@
"""Epic Games Store integration through Legendary."""
import hashlib
import os
import platform
import shutil
import subprocess
import time
from collections.abc import Callable
from concurrent.futures import ThreadPoolExecutor
from pathlib import Path
from typing import Any
import orjson
import requests
from portprotonqt.localization import get_store_content_languages
from portprotonqt.logger import get_logger
logger = get_logger(__name__)
EGS_LOGIN_URL = "https://legendary.gl/epiclogin"
LEGENDARY_RELEASE_URL = (
"https://api.github.com/repos/Heroic-Games-Launcher/legendary/releases/latest"
)
LEGENDARY_TIMEOUT = 120
EGS_METADATA_WORKERS = 4
EGS_METADATA_TIMEOUT = 15
EGS_DESCRIPTION_CACHE_VERSION = 2
LEGENDARY_UPDATE_INTERVAL = 30 * 24 * 60 * 60
EGS_API_USER_AGENT = (
"Mozilla/5.0 (Windows NT 10.0; Win64; x64) "
"AppleWebKit/537.36 EpicGamesLauncher"
)
class EGSAPI:
"""Provide EGS authentication, library and installation helpers."""
def __init__(self) -> None:
data_home = Path(os.getenv("XDG_DATA_HOME", Path.home() / ".local/share"))
self.data_dir = data_home / "PortProtonQt" / "launcher" / "egs"
self.bin_dir = data_home / "PortProtonQt" / "bin"
# Remove after the legacy launcher storage migration period.
legacy_dir = data_home / "PortProtonQt" / "egs"
if legacy_dir.exists() and not self.data_dir.exists():
self.data_dir.parent.mkdir(parents=True, exist_ok=True)
legacy_dir.rename(self.data_dir)
legacy_bin = self.data_dir / "bin"
if legacy_bin.is_dir():
self.bin_dir.mkdir(parents=True, exist_ok=True)
for legacy_binary in legacy_bin.iterdir():
target = self.bin_dir / legacy_binary.name
if not target.exists():
legacy_binary.rename(target)
if not any(legacy_bin.iterdir()):
legacy_bin.rmdir()
self.config_dir = self.data_dir / "legendary"
self.user_path = self.config_dir / "user.json"
self.library_path = self.data_dir / "library.json"
self.sizes_path = self.data_dir / "sizes.json"
self.version_path = self.bin_dir / "legendary.version"
self.games_dir = Path.home() / "Games"
def get_legendary_path(self) -> str | None:
"""Return an available Legendary executable."""
bundled = self.bin_dir / "legendary"
if bundled.is_file() and os.access(bundled, os.X_OK):
return str(bundled)
return shutil.which("legendary")
def ensure_legendary(self) -> str:
"""Download the current official Heroic Legendary binary if needed."""
existing = self.get_legendary_path()
if existing:
return existing
asset, release_tag = self._get_latest_legendary_release()
return self._download_legendary(asset, release_tag)
def update_legendary(self) -> str:
"""Update the bundled Legendary binary when a newer release exists."""
bundled = self.bin_dir / "legendary"
if bundled.is_file() and os.access(bundled, os.X_OK):
try:
last_check = self.version_path.stat().st_mtime
except OSError:
last_check = 0
if time.time() - last_check < LEGENDARY_UPDATE_INTERVAL:
return str(bundled)
asset, release_tag = self._get_latest_legendary_release()
if (
bundled.is_file()
and self._get_legendary_release_tag() == release_tag
):
self.version_path.touch()
return str(bundled)
return self._download_legendary(asset, release_tag)
def _get_latest_legendary_release(self) -> tuple[dict, str]:
"""Return the matching Legendary asset and release tag."""
architecture = {"x86_64": "x86_64", "aarch64": "arm64"}.get(
platform.machine()
)
if not architecture:
raise OSError(f"Unsupported Legendary architecture: {platform.machine()}")
response = requests.get(LEGENDARY_RELEASE_URL, timeout=15)
response.raise_for_status()
release = response.json()
asset_name = f"legendary_linux_{architecture}"
asset = next(
(item for item in release.get("assets", []) if item.get("name") == asset_name),
None,
)
if not asset:
raise OSError(f"Legendary release asset not found: {asset_name}")
release_tag = str(release.get("tag_name", ""))
if not release_tag:
raise OSError("Legendary release tag not found")
return asset, release_tag
def _get_legendary_release_tag(self) -> str:
try:
return self.version_path.read_text(encoding="utf-8").strip()
except OSError:
return ""
def _download_legendary(self, asset: dict, release_tag: str) -> str:
target = self.bin_dir / "legendary"
temporary = target.with_suffix(".part")
target.parent.mkdir(parents=True, exist_ok=True)
digest = hashlib.sha256()
try:
with requests.get(asset["browser_download_url"], stream=True, timeout=30) as response:
response.raise_for_status()
with open(temporary, "wb") as output:
for chunk in response.iter_content(chunk_size=1024 * 1024):
if chunk:
output.write(chunk)
digest.update(chunk)
expected = str(asset.get("digest", "")).removeprefix("sha256:")
if not expected or digest.hexdigest() != expected:
raise OSError("Legendary checksum verification failed")
temporary.chmod(0o755)
temporary.replace(target)
self.version_path.write_text(release_tag, encoding="utf-8")
return str(target)
except Exception:
temporary.unlink(missing_ok=True)
raise
def build_command(self, arguments: list[str]) -> list[str]:
"""Build a Legendary command using private configuration paths."""
executable = self.get_legendary_path()
if not executable:
raise FileNotFoundError("Legendary executable not found")
self.config_dir.mkdir(parents=True, exist_ok=True)
self.config_dir.chmod(0o700)
command_arguments = list(arguments)
if "-y" in command_arguments:
command_arguments.remove("-y")
command_arguments.insert(0, "-y")
return [executable, *command_arguments]
def get_environment(self) -> dict[str, str]:
"""Return the environment required by Legendary."""
environment = os.environ.copy()
environment["LEGENDARY_CONFIG_PATH"] = str(self.config_dir)
return environment
def authenticate(self, code: str) -> tuple[bool, str]:
"""Authenticate an Epic account with an authorization code."""
self.ensure_legendary()
result = subprocess.run(
self.build_command(["auth", "--code", code]),
env=self.get_environment(), capture_output=True, check=False,
timeout=LEGENDARY_TIMEOUT,
)
if result.returncode == 0 and self.user_path.is_file():
self.user_path.chmod(0o600)
return True, ""
error = result.stderr.decode(errors="replace").strip()
logger.error("Legendary authentication failed: %s", error)
return False, error or f"Legendary exited with code {result.returncode}"
@staticmethod
def extract_auth_code(text: str) -> str:
"""Extract an Epic authorization code from copied text or JSON."""
value = text.strip()
try:
data = orjson.loads(value)
except orjson.JSONDecodeError:
return value if "://" not in value else ""
if not isinstance(data, dict):
return ""
return str(data.get("authorizationCode", "")).strip()
def logout(self) -> bool:
"""Remove the Epic login and cached library."""
try:
if self.get_legendary_path() and self.user_path.is_file():
subprocess.run(
self.build_command(["auth", "--delete"]),
env=self.get_environment(), capture_output=True, check=False,
timeout=LEGENDARY_TIMEOUT,
)
self.user_path.unlink(missing_ok=True)
self.library_path.unlink(missing_ok=True)
return True
except (OSError, subprocess.SubprocessError) as error:
logger.error("Failed to disconnect Epic account: %s", error)
return False
def get_account_name(self) -> str:
"""Return the Epic display name from Legendary state."""
user = self._load_json(self.user_path, {})
return str(user.get("displayName", "")) if isinstance(user, dict) else ""
def refresh_library(
self, progress_callback: Callable[[int, int], None] | None = None
) -> list[dict]:
"""Refresh and cache the Epic library through Legendary."""
self.update_legendary()
result = subprocess.run(
self.build_command(["list", "--json", "--third-party"]),
env=self.get_environment(), capture_output=True, check=False,
timeout=LEGENDARY_TIMEOUT,
)
if result.returncode != 0:
error = result.stderr.decode(errors="replace").strip()
raise OSError(error or "Failed to refresh Epic library")
raw_games = orjson.loads(result.stdout)
if not isinstance(raw_games, list):
raise OSError("Legendary returned an invalid Epic library")
games = []
for game in raw_games:
metadata = game.get("metadata", {})
if metadata.get("mainGameItem"):
continue
release_info = metadata.get("releaseInfo", [])
mobile_only = bool(release_info) and all(
info.get("platform")
and all(platform in {"Android", "iOS"}
for platform in info["platform"])
for info in release_info
)
if not mobile_only:
games.append(self._normalize_game(game))
games = [game for game in games if game.get("app_id")]
self._enrich_descriptions(games, progress_callback)
self._save_json(self.library_path, games)
return games
def load_library(self) -> list[dict]:
"""Load the cached Epic library."""
data = self._load_json(self.library_path, [])
return data if isinstance(data, list) else []
def clear_library_cache(self) -> None:
"""Remove cached Epic library metadata."""
try:
self.library_path.unlink(missing_ok=True)
except OSError as error:
logger.warning("Failed to clear Epic library cache: %s", error)
def load_installed(self) -> dict[str, dict]:
"""Load Legendary installed game records."""
data = self._load_json(self.config_dir / "installed.json", {})
return data if isinstance(data, dict) else {}
def is_game_installed(self, app_id: str) -> bool:
"""Return whether Legendary records a usable installation."""
return self.get_launch_target(app_id) is not None
@staticmethod
def is_eos_overlay_enabled(prefix_path: Path) -> bool:
"""Return whether the EOS overlay is enabled in a Wine prefix."""
try:
registry = (prefix_path / "user.reg").read_text(
encoding="utf-8", errors="replace"
)
except OSError:
return False
for section in registry.casefold().split("\n["):
if section.startswith(r"software\\epic games\\eos]"):
if '"overlaypath"=' in section:
return True
return False
def get_launch_target(self, app_id: str) -> str | None:
"""Return the installed game's Windows executable."""
installed = self.load_installed().get(app_id, {})
install_path = Path(str(installed.get("install_path", "")))
executable = str(installed.get("executable", "")).replace("\\", "/")
target = install_path.joinpath(*executable.split("/"))
return str(target) if executable and target.is_file() else None
def get_cached_download_sizes(self, app_id: str) -> tuple[int, int] | None:
"""Return cached EGS download and disk sizes."""
cache = self._load_json(self.sizes_path, {})
value = cache.get(app_id) if isinstance(cache, dict) else None
if not isinstance(value, list) or len(value) != 2:
return None
sizes = int(value[0]), int(value[1])
return None if sizes[0] > 0 and sizes[1] <= 0 else sizes
def save_download_sizes(self, app_id: str, sizes: tuple[int, int]) -> None:
"""Cache EGS download and disk sizes."""
cache = self._load_json(self.sizes_path, {})
if not isinstance(cache, dict):
cache = {}
cache[app_id] = list(sizes)
self._save_json(self.sizes_path, cache)
@staticmethod
def parse_download_sizes(output: bytes) -> tuple[int, int]:
"""Extract download and install sizes from Legendary JSON."""
data = orjson.loads(output)
values: dict[str, int] = {}
def visit(value: Any) -> None:
if isinstance(value, dict):
for key, item in value.items():
if key in {"download_size", "install_size", "disk_size"}:
try:
values[key] = max(values.get(key, 0), int(item))
except (TypeError, ValueError):
continue
visit(item)
elif isinstance(value, list):
for item in value:
visit(item)
visit(data)
install_size = values.get("install_size") or values.get("disk_size", 0)
return values.get("download_size", 0), install_size
def _enrich_descriptions(
self, games: list[dict],
progress_callback: Callable[[int, int], None] | None = None,
) -> None:
cached = {str(game.get("app_id")): game for game in self.load_library()}
pending = []
completed = 0
total = len(games)
preferred_locale = get_store_content_languages()[0]
for game in games:
old_game = cached.get(game["app_id"], {})
old_description = str(old_game.get("description", ""))
if (
old_description
and old_description != game["title"]
and old_game.get("description_preference") == preferred_locale
and old_game.get("description_cache_version")
== EGS_DESCRIPTION_CACHE_VERSION
):
game["description"] = old_description
game["description_locale"] = str(old_game.get("description_locale", ""))
game["description_preference"] = preferred_locale
game["description_cache_version"] = EGS_DESCRIPTION_CACHE_VERSION
completed += 1
if progress_callback:
progress_callback(completed, total)
else:
pending.append(game)
if not pending:
return
worker_count = min(EGS_METADATA_WORKERS, os.cpu_count() or 1)
with ThreadPoolExecutor(max_workers=worker_count) as executor:
descriptions = executor.map(self._get_store_description, pending)
for game, result in zip(pending, descriptions, strict=True):
description, description_locale = result
if description:
game["description"] = description
game["description_locale"] = description_locale
game["description_preference"] = preferred_locale
game["description_cache_version"] = EGS_DESCRIPTION_CACHE_VERSION
completed += 1
if progress_callback:
progress_callback(completed, total)
def _get_store_description(self, game: dict) -> tuple[str, str]:
slug = self._get_product_slug(str(game.get("namespace", "")), game["title"])
for language in get_store_content_languages():
try:
response = requests.get(
"https://store-content.ak.epicgames.com/api/"
f"{language}/content/products/{slug}",
headers={"User-Agent": EGS_API_USER_AGENT},
timeout=EGS_METADATA_TIMEOUT,
)
if response.status_code == requests.codes.not_found:
continue
response.raise_for_status()
description = self._parse_store_description(response.json())
if description:
return description, language
except requests.RequestException as error:
logger.debug(
"Epic description unavailable for %s: %s", game["app_id"], error
)
return "", ""
return "", ""
@staticmethod
def _parse_store_description(data: Any) -> str:
if not isinstance(data, dict) or not isinstance(data.get("pages"), list):
return ""
page = next(
(item for item in data["pages"]
if isinstance(item, dict) and item.get("type") == "productHome"),
{},
)
about = page.get("data", {}).get("about", {})
short_description = str(about.get("shortDescription") or "").strip()
if short_description:
return short_description
description = str(about.get("description") or "").strip()
return description.split("\n\n", 1)[0].strip()
def _get_product_slug(self, namespace: str, title: str) -> str:
fallback = "-".join("".join(
character if character.isascii() and character.isalnum() else " "
for character in title.lower()
).split())
if not namespace:
return fallback
query = {
"query": "query ProductSlug($namespace: String!) { Catalog { "
"catalogNs(namespace: $namespace) { mappings(pageType: "
"\"productHome\") { pageSlug pageType } } } }",
"variables": {"namespace": namespace},
}
try:
response = requests.post(
"https://launcher.store.epicgames.com/graphql",
json=query,
headers={
"Content-Type": "application/json",
"User-Agent": EGS_API_USER_AGENT,
},
timeout=EGS_METADATA_TIMEOUT,
)
response.raise_for_status()
mappings = response.json()["data"]["Catalog"]["catalogNs"]["mappings"]
return str(mappings[0].get("pageSlug") or fallback) if mappings else fallback
except (KeyError, IndexError, TypeError, requests.RequestException) as error:
logger.debug("Epic product slug unavailable for %s: %s", namespace, error)
return fallback
@staticmethod
def _normalize_game(game: dict) -> dict:
metadata = game.get("metadata", {})
images = metadata.get("keyImages", []) if isinstance(metadata, dict) else []
cover = next(
(str(image.get("url", "")) for image in images
if image.get("type") in ("DieselGameBoxTall", "OfferImageTall")),
"",
)
return {
"app_id": str(game.get("app_name") or game.get("appName") or ""),
"title": str(game.get("app_title") or metadata.get("title") or ""),
"description": str(metadata.get("description", "")),
"cover": cover,
"namespace": str(metadata.get("namespace", "")),
"folder_name": str(metadata.get("customAttributes", {}).get(
"FolderName", {}
).get("value") or game.get("app_name") or game.get("appName") or ""),
"description_locale": "",
"description_preference": "",
"description_cache_version": 0,
}
@staticmethod
def _load_json(path: Path, default: Any) -> Any:
try:
return orjson.loads(path.read_bytes())
except (OSError, orjson.JSONDecodeError):
return default
@staticmethod
def _save_json(path: Path, data: Any) -> None:
path.parent.mkdir(parents=True, exist_ok=True)
path.write_bytes(orjson.dumps(data, option=orjson.OPT_INDENT_2))
+358 -130
View File
@@ -1,6 +1,7 @@
import os
import re
import shlex
from typing import Any
from PySide6.QtGui import (
QPainter,
@@ -12,8 +13,12 @@ from PySide6.QtGui import (
QIcon,
QPen,
QLinearGradient,
QEnterEvent,
QFocusEvent,
QMouseEvent,
QPaintEvent,
)
from PySide6.QtCore import Signal, Property, Qt, QUrl, QTimer, QSize
from PySide6.QtCore import QEvent, Signal, Property, Qt, QUrl, QTimer, QSize
from PySide6.QtWidgets import (
QApplication,
QFrame,
@@ -24,6 +29,7 @@ from PySide6.QtWidgets import (
QWidget,
QStackedLayout,
QLabel,
QSizePolicy,
)
from portprotonqt.image_utils import (
cleanup_animated_cover,
@@ -199,11 +205,123 @@ class SourceCorner(QWidget):
self._visible = visible
super().setVisible(visible)
def refresh_source_theme(self, config: dict, icon: str | QIcon | None) -> None:
"""Refresh source-corner visuals for a live theme change."""
self._cfg = config
self._icon = icon
self._color = QColor(config.get("ribbon_color", "#3f424d"))
self._fold_color = QColor(config.get("ribbon_fold_color", "#00000096"))
self.update()
class GameCard(QFrame):
class AnimatedCard(QFrame):
animation_base_size: tuple[int, int]
borderWidthChanged = Signal()
gradientAngleChanged = Signal()
scaleChanged = Signal()
hoverChanged = Signal(str, bool)
focusChanged = Signal(str, bool)
clicked = Signal()
def setup_card_animations(self, theme: Any, layout_config: dict) -> None:
self.theme = theme
self.card_layout_cfg = layout_config
self._borderWidth = layout_config.get(
"default_border_width", theme.GAME_CARD_ANIMATION["default_border_width"]
)
self._gradientAngle = layout_config.get(
"gradient_start_angle", theme.GAME_CARD_ANIMATION["gradient_start_angle"]
)
self._scale = layout_config.get(
"default_scale", theme.GAME_CARD_ANIMATION["default_scale"]
)
self._hovered = False
self._focused = False
self._hover_sound_pending = False
self.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
self.setMouseTracking(True)
self.animations = GameCardAnimations(self, theme)
self.animations.setup_animations()
def update_scale(self) -> None:
width, height = self.animation_base_size
self.setFixedSize(int(width * self._scale), int(height * self._scale))
def getBorderWidth(self) -> int:
return self._borderWidth
def setBorderWidth(self, value: int) -> None:
self._borderWidth = value
self.borderWidthChanged.emit()
self.update()
def getGradientAngle(self) -> float:
return self._gradientAngle
def setGradientAngle(self, value: float) -> None:
self._gradientAngle = value
self.gradientAngleChanged.emit()
self.update()
def getScale(self) -> float:
return self._scale
def setScale(self, value: float) -> None:
self._scale = value
self.update_scale()
self.scaleChanged.emit()
borderWidth = Property(int, getBorderWidth, setBorderWidth, notify=borderWidthChanged)
gradientAngle = Property(float, getGradientAngle, setGradientAngle, notify=gradientAngleChanged)
scale = Property(float, getScale, setScale, notify=scaleChanged)
def paintEvent(self, event: QPaintEvent) -> None:
super().paintEvent(event)
self.animations.paint_border(QPainter(self))
def enterEvent(self, event: QEnterEvent) -> None:
self.raise_()
self._hover_sound_pending = True
self.animations.handle_enter_event()
super().enterEvent(event)
def leaveEvent(self, event: QEvent) -> None:
self._hover_sound_pending = False
self.animations.handle_leave_event()
super().leaveEvent(event)
def mouseMoveEvent(self, event: QMouseEvent) -> None:
if self._hover_sound_pending:
from portprotonqt.sound_manager import SoundManager
SoundManager().play("navigate")
self._hover_sound_pending = False
super().mouseMoveEvent(event)
def focusInEvent(self, event: QFocusEvent) -> None:
self.raise_()
if QApplication.activeWindow() is not None and event.reason() not in (
Qt.FocusReason.ActiveWindowFocusReason,
Qt.FocusReason.MouseFocusReason,
):
from portprotonqt.sound_manager import SoundManager
SoundManager().play("navigate")
self.animations.handle_focus_in_event()
super().focusInEvent(event)
def focusOutEvent(self, event: QFocusEvent) -> None:
self.animations.handle_focus_out_event()
super().focusOutEvent(event)
def mouseReleaseEvent(self, event: QMouseEvent) -> None:
if event.button() == Qt.MouseButton.LeftButton and self.rect().contains(event.pos()):
self.clicked.emit()
super().mouseReleaseEvent(event)
def click(self) -> None:
self.clicked.emit()
class GameCard(AnimatedCard):
editShortcutRequested = Signal(str, str, str)
deleteGameRequested = Signal(str, str)
addToMenuRequested = Signal(str, str)
@@ -213,8 +331,6 @@ class GameCard(QFrame):
addToSteamRequested = Signal(str, str, str)
removeFromSteamRequested = Signal(str, str)
openGameFolderRequested = Signal(str, str)
hoverChanged = Signal(str, bool)
focusChanged = Signal(str, bool)
def __init__(
self, name, description, cover_path, appid, controller_support, exec_line,
@@ -257,33 +373,47 @@ class GameCard(QFrame):
self.display_filter = game_config.get_display_filter()
self.badge_view_mode = ui_config.get_badge_view_mode()
self.current_theme_name = ui_config.get_theme()
self.layout_mode = str(getattr(self.theme, "LIBRARY_LAYOUT_MODE", "grid")).lower()
self.list_layout = self.layout_mode == "list"
parent_mode = parent.property("library_layout_mode") if parent is not None else None
self.layout_mode = str(
parent_mode or getattr(self.theme, "LIBRARY_LAYOUT_MODE", "grid")
).lower()
self.list_layout = self.layout_mode in {"list", "vertical"}
self.vertical_layout = self.layout_mode == "vertical"
self.horizontal_layout = self.layout_mode in {"horizontal", "horizontal_top"}
self.economy_mode = ui_config.get_economy_mode()
self.missing_executable_path = self._get_missing_executable_path()
self.steam_visible = str(game_source).lower() == "steam"
self.gog_visible = str(game_source).lower() == "gog"
self.egs_visible = str(game_source).lower() == "egs"
self.portproton_visible = str(game_source).lower() == "portproton"
self.ppdb_visible = bool(self.ppdb_id) and not self.economy_mode
config_name = "GAME_CARD_LIST" if self.list_layout else "GAME_CARD_GRID"
self.card_layout_cfg = getattr(self.theme, config_name, {})
if self.vertical_layout:
config_name = "GAME_CARD_VERTICAL"
elif self.list_layout:
config_name = "GAME_CARD_LIST"
elif self.horizontal_layout:
config_name = "GAME_CARD_HORIZONTAL"
else:
config_name = "GAME_CARD_GRID"
self.card_layout_cfg = self._get_layout_config(self.theme, config_name)
self.card_geometry_cfg = self._get_card_geometry_config(self.theme)
default_margin = 8 if self.list_layout else 20
self.base_extra_margin = self.card_layout_cfg.get("extra_margin", default_margin)
self.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
self.setStyleSheet(self.theme.GAME_CARD_WINDOW_STYLE)
self._borderWidth = self.theme.GAME_CARD_ANIMATION["default_border_width"]
self._gradientAngle = self.theme.GAME_CARD_ANIMATION["gradient_start_angle"]
self._scale = self.theme.GAME_CARD_ANIMATION["default_scale"]
self._hovered = False
self._focused = False
self._hover_sound_pending = False
self.setMouseTracking(True)
self.animations = GameCardAnimations(self, self.theme)
self.animations.setup_animations()
card_style_name = (
"GAME_CARD_VERTICAL_STYLE"
if self.vertical_layout
else "GAME_CARD_WINDOW_STYLE"
)
self.setProperty("theme_style_name", card_style_name)
card_style = (
self.theme.GAME_CARD_VERTICAL_STYLE
if self.vertical_layout
else self.theme.GAME_CARD_WINDOW_STYLE
)
self.setStyleSheet(card_style)
self.setup_card_animations(self.theme, self.card_layout_cfg)
self.shadow = QGraphicsDropShadowEffect(self)
self.shadow.setBlurRadius(self.theme.shadow_blur_radius)
@@ -301,6 +431,7 @@ class GameCard(QFrame):
self.coverWidget = QWidget()
if self.list_layout:
self.coverWidget.setProperty("theme_style_name", "COVER_WIDGET_STYLE")
self.coverWidget.setStyleSheet(self.theme.COVER_WIDGET_STYLE)
coverLayout = QStackedLayout(self.coverWidget)
coverLayout.setContentsMargins(0, 0, 0, 0)
@@ -310,8 +441,8 @@ class GameCard(QFrame):
self.coverLabel.setAlignment(Qt.AlignmentFlag.AlignCenter)
self.coverLabel.setStyleSheet(self.theme.COVER_LABEL_STYLE)
if self.missing_executable_path or (
str(self.game_source).lower() == "gog"
and self.exec_line.startswith("gog://install/")
str(self.game_source).lower() in ("gog", "egs")
and self.exec_line.startswith(("gog://install/", "egs://install/"))
):
self.coverOpacity = QGraphicsOpacityEffect(self.coverLabel)
self.coverOpacity.setOpacity(self.theme.missing_exe_cover_opacity)
@@ -349,7 +480,7 @@ class GameCard(QFrame):
config=corner_config,
parent=self.coverWidget,
)
self.steamLabel.setVisible(self.steam_visible)
self.steamLabel.setVisible(self.steam_visible and not self.vertical_layout)
gog_icon = self.theme_manager.get_icon("badge_gog", as_path=True)
self.gogLabel = SourceCorner(
@@ -357,7 +488,15 @@ class GameCard(QFrame):
config=corner_config,
parent=self.coverWidget,
)
self.gogLabel.setVisible(self.gog_visible)
self.gogLabel.setVisible(self.gog_visible and not self.vertical_layout)
egs_icon = self.theme_manager.get_icon("badge_egs", as_path=True)
self.egsLabel = SourceCorner(
icon=egs_icon,
config=corner_config,
parent=self.coverWidget,
)
self.egsLabel.setVisible(self.egs_visible and not self.vertical_layout)
portproton_icon = self.theme_manager.get_icon("badge_portproton", as_path=True)
self.portprotonLabel = SourceCorner(
@@ -365,7 +504,9 @@ class GameCard(QFrame):
config=corner_config,
parent=self.coverWidget,
)
self.portprotonLabel.setVisible(self.portproton_visible)
self.portprotonLabel.setVisible(
self.portproton_visible and not self.vertical_layout
)
if self.ppdb_visible:
self.ppdbLabel = ClickableLabel(
@@ -411,9 +552,36 @@ class GameCard(QFrame):
self.nameLabel.setContentsMargins(0, 0, 10, 0)
else:
self.nameLabel.setAlignment(Qt.AlignmentFlag.AlignCenter)
self.nameLabel.setStyleSheet(self.theme.GAME_CARD_NAME_LABEL_STYLE)
self.layout_.addWidget(self.nameLabel)
if self.list_layout:
if self.horizontal_layout:
self.nameLabel.setWordWrap(True)
name_style = (
self.theme.GAME_CARD_VERTICAL_NAME_STYLE
if self.vertical_layout
else self.theme.GAME_CARD_NAME_LABEL_STYLE
)
self.nameLabel.setStyleSheet(name_style)
if self.vertical_layout:
self.nameLabel.setProperty(
"theme_style_name", "GAME_CARD_VERTICAL_NAME_STYLE"
)
if self.vertical_layout:
stretches = self.theme.GAME_CARD_VERTICAL["column_stretches"]
self.layout_.addWidget(self.nameLabel, stretches[0])
for text, stretch in zip(
(self.last_launch, self.formatted_playtime, str(self.game_source)),
stretches[1:],
strict=True,
):
label = QLabel(text)
label.setAlignment(Qt.AlignmentFlag.AlignVCenter | Qt.AlignmentFlag.AlignLeft)
label.setProperty(
"theme_style_name", "GAME_CARD_COLUMN_LABEL_STYLE"
)
label.setStyleSheet(self.theme.GAME_CARD_COLUMN_LABEL_STYLE)
self.layout_.addWidget(label, stretch)
else:
self.layout_.addWidget(self.nameLabel)
if self.list_layout and not self.vertical_layout:
self.layout_.addStretch()
font_size = self.nameLabel.font().pointSizeF()
@@ -430,6 +598,114 @@ class GameCard(QFrame):
layout.invalidate()
parent.updateGeometry()
def refresh_theme(self, theme: Any) -> None:
"""Refresh cached card visuals after a live theme change."""
old_theme = self.theme
old_layout_cfg = self.card_layout_cfg
self.theme = theme
if self.vertical_layout:
config_name = "GAME_CARD_VERTICAL"
elif self.list_layout:
config_name = "GAME_CARD_LIST"
elif self.horizontal_layout:
config_name = "GAME_CARD_HORIZONTAL"
else:
config_name = "GAME_CARD_GRID"
self.card_layout_cfg = self._get_layout_config(theme, config_name)
self.card_geometry_cfg = self._get_card_geometry_config(theme)
default_margin = 8 if self.list_layout else 20
self.base_extra_margin = self.card_layout_cfg.get("extra_margin", default_margin)
spacing = self.card_layout_cfg.get("spacing", 12 if self.list_layout else 5)
self.layout_.setSpacing(spacing)
margin = self.base_extra_margin // 2
self.layout_.setContentsMargins(margin, margin, margin, margin)
self.shadow.setBlurRadius(theme.shadow_blur_radius)
self.shadow.setColor(QColor(theme.color_shadow_card))
self.shadow.setOffset(*theme.shadow_offset)
if hasattr(self, "coverOpacity"):
self.coverOpacity.setOpacity(theme.missing_exe_cover_opacity)
if is_valid_protondb_tier(self.protondb_tier):
self.protondbLabel.setStyleSheet(
theme.get_protondb_badge_style(self.protondb_tier)
)
if self.ppdb_id:
ppdb_style = (
theme.get_ppdb_badge_style(self.ppdb_rating)
if self.ppdb_rating
else theme.STEAM_BADGE_STYLE
)
self.ppdbLabel.setStyleSheet(ppdb_style)
if self.getAntiCheatText(self.anticheat_status):
self.anticheatLabel.setStyleSheet(
theme.get_anticheat_badge_style(self.anticheat_status)
)
corner_config = theme.get_source_corner_config()
for label, icon_name in (
(self.steamLabel, "badge_steam"),
(self.gogLabel, "badge_gog"),
(self.egsLabel, "badge_egs"),
(self.portprotonLabel, "badge_portproton"),
):
icon = self.theme_manager.get_icon(
icon_name, self.current_theme_name, as_path=True
)
label.refresh_source_theme(corner_config, icon)
if (
old_theme.GAME_CARD_ANIMATION != theme.GAME_CARD_ANIMATION
or old_layout_cfg != self.card_layout_cfg
):
self.animations.refresh_theme(theme)
else:
self.animations.theme = theme
self.update_favorite_icon()
layout_changed = (
old_layout_cfg != self.card_layout_cfg
or old_theme.COMPACT_CARD != theme.COMPACT_CARD
or old_theme.favoriteLabelSize != theme.favoriteLabelSize
or old_theme.favoriteLabelIconSize != theme.favoriteLabelIconSize
)
if layout_changed:
self.update_scale()
else:
self.update()
def _get_card_geometry_config(self, theme: Any) -> dict:
theme_orientation = self.card_layout_cfg.get(
"card_orientation", "horizontal"
)
if (
self.horizontal_layout
and ui_config.get_horizontal_card_orientation(theme_orientation)
== "vertical"
):
return getattr(theme, "GAME_CARD_GRID", {})
return self.card_layout_cfg
@staticmethod
def _get_layout_config(theme: Any, config_name: str) -> dict:
config = getattr(theme, config_name, {})
get_override = getattr(theme, "get_theme_override", None)
if not callable(get_override) or get_override(config_name) is not None:
return config
config = dict(config)
for name in (
"GAME_CARD_GRID", "GAME_CARD_HORIZONTAL",
"GAME_CARD_LIST", "GAME_CARD_VERTICAL",
):
override = get_override(name)
if isinstance(override, dict) and "card_animation_type" in override:
config["card_animation_type"] = override["card_animation_type"]
break
else:
animation = getattr(theme, "GAME_CARD_ANIMATION", {})
config["card_animation_type"] = animation.get(
"card_animation_type", "gradient"
)
radius = str(getattr(theme, "border_radius_card", "")).removesuffix("px")
if radius.isdigit():
config.update(cover_radius=int(radius), border_radius=int(radius))
return config
def on_cover_loaded(self, pixmap):
self.animated_cover_path = ""
self.base_pixmap = pixmap
@@ -442,7 +718,8 @@ class GameCard(QFrame):
height = cover_size
else:
width = self.base_card_width
height = int(self.base_card_width * 1.5)
layout_config = getattr(self, "card_geometry_cfg", {})
height = int(self.base_card_width * layout_config.get("cover_aspect_ratio", 1.5))
if self._set_animated_cover(cover_path, width, height):
return
fallback_exe, fallback_icon_path = self._get_exe_icon_fallback()
@@ -585,9 +862,10 @@ class GameCard(QFrame):
ribbon_size = int(current_width * ribbon_cfg.get("size_ratio", 0.28))
ribbon_size = max(ribbon_size, int(ribbon_cfg.get("min_size", 54) * self._scale))
source_ribbons = [
(self.steam_visible, self.steamLabel),
(self.gog_visible, self.gogLabel),
(self.portproton_visible, self.portprotonLabel),
(self.steam_visible and not self.vertical_layout, self.steamLabel),
(self.gog_visible and not self.vertical_layout, self.gogLabel),
(self.egs_visible and not self.vertical_layout, self.egsLabel),
(self.portproton_visible and not self.vertical_layout, self.portprotonLabel),
]
for is_visible, ribbon in source_ribbons:
@@ -609,6 +887,7 @@ class GameCard(QFrame):
self.protondbLabel.raise_()
self.portprotonLabel.raise_()
self.gogLabel.raise_()
self.egsLabel.raise_()
self.steamLabel.raise_()
except RuntimeError:
pass
@@ -631,7 +910,15 @@ class GameCard(QFrame):
int(self.card_layout_cfg.get("cover_size", 56) * self._scale),
)
margin_left = self.card_layout_cfg.get("cover_left_margin", 10)
self.setFixedSize(scaled_width + scaled_extra, row_height + scaled_extra)
if self.vertical_layout:
self.setMinimumWidth(0)
self.setFixedHeight(row_height + scaled_extra)
self.setSizePolicy(
QSizePolicy.Policy.Expanding,
QSizePolicy.Policy.Fixed,
)
else:
self.setFixedSize(scaled_width + scaled_extra, row_height + scaled_extra)
self.coverWidget.setFixedSize(icon_size + margin_left, icon_size)
self.coverWidget.setContentsMargins(margin_left, 0, 0, 0)
self.coverLabel.setFixedSize(icon_size, icon_size)
@@ -639,11 +926,11 @@ class GameCard(QFrame):
small_card_mode = self.base_card_width < self.theme.COMPACT_CARD["width_threshold"]
height_ratio = (
self.theme.COMPACT_CARD["height_ratio"]
if small_card_mode else self.card_layout_cfg.get("card_height_ratio", 1.8)
if small_card_mode else self.card_geometry_cfg.get("card_height_ratio", 1.8)
)
scaled_height = int(self.base_card_width * height_ratio * self._scale)
self.setFixedSize(scaled_width + scaled_extra, scaled_height + scaled_extra)
cover_ratio = self.card_layout_cfg.get("cover_aspect_ratio", 1.5)
cover_ratio = self.card_geometry_cfg.get("cover_aspect_ratio", 1.5)
cover_height = int(scaled_width * cover_ratio)
self.coverWidget.setFixedSize(scaled_width, cover_height)
self.coverLabel.setFixedSize(scaled_width, cover_height)
@@ -747,17 +1034,22 @@ class GameCard(QFrame):
self.economy_mode = ui_config.get_economy_mode()
self.steam_visible = str(self.game_source).lower() == "steam"
self.gog_visible = str(self.game_source).lower() == "gog"
self.egs_visible = str(self.game_source).lower() == "egs"
self.portproton_visible = str(self.game_source).lower() == "portproton"
self.ppdb_visible = bool(self.ppdb_id) and not self.economy_mode
protondb_visible = is_valid_protondb_tier(self.protondb_tier) and not self.economy_mode
anticheat_visible = bool(self.getAntiCheatText(self.anticheat_status)) and not self.economy_mode
hidden_badges = self.badge_view_mode == "hidden"
show_source_ribbons = self.vertical_layout is not True
try:
self.steamLabel.setVisible(self.steam_visible)
self.gogLabel.setVisible(self.gog_visible)
self.portprotonLabel.setVisible(self.portproton_visible)
self.steamLabel.setVisible(self.steam_visible and show_source_ribbons)
self.gogLabel.setVisible(self.gog_visible and show_source_ribbons)
self.egsLabel.setVisible(self.egs_visible and show_source_ribbons)
self.portprotonLabel.setVisible(
self.portproton_visible and show_source_ribbons
)
self.ppdbLabel.setVisible(self.ppdb_visible and not hidden_badges)
self.protondbLabel.setVisible(protondb_visible and not hidden_badges)
self.anticheatLabel.setVisible(anticheat_visible and not hidden_badges)
@@ -947,76 +1239,6 @@ class GameCard(QFrame):
favorites_config.set_games(favorites)
self.update_favorite_icon()
def getBorderWidth(self) -> int:
return self._borderWidth
def setBorderWidth(self, value: int):
if self._borderWidth != value:
self._borderWidth = value
self.borderWidthChanged.emit()
self.update()
def getGradientAngle(self) -> float:
return self._gradientAngle
def setGradientAngle(self, value: float):
if self._gradientAngle != value:
self._gradientAngle = value
self.gradientAngleChanged.emit()
self.update()
def getScale(self) -> float:
return self._scale
def setScale(self, value: float):
if self._scale != value:
self._scale = value
self.update_scale()
self.scaleChanged.emit()
borderWidth = Property(int, fget=getBorderWidth, fset=setBorderWidth, notify=borderWidthChanged)
gradientAngle = Property(float, fget=getGradientAngle, fset=setGradientAngle, notify=gradientAngleChanged)
scale = Property(float, fget=getScale, fset=setScale, notify=scaleChanged)
def paintEvent(self, event):
super().paintEvent(event)
self.animations.paint_border(QPainter(self))
def enterEvent(self, event):
self._hover_sound_pending = True
self.animations.handle_enter_event()
super().enterEvent(event)
def leaveEvent(self, event):
self._hover_sound_pending = False
self.animations.handle_leave_event()
super().leaveEvent(event)
def mouseMoveEvent(self, event):
if self._hover_sound_pending:
from portprotonqt.sound_manager import SoundManager
SoundManager().play("navigate")
self._hover_sound_pending = False
super().mouseMoveEvent(event)
def focusInEvent(self, event):
if (
QApplication.activeWindow() is not None
and event.reason() not in (
Qt.FocusReason.ActiveWindowFocusReason,
Qt.FocusReason.MouseFocusReason,
)
):
from portprotonqt.sound_manager import SoundManager
SoundManager().play("navigate")
self.animations.handle_focus_in_event()
super().focusInEvent(event)
def focusOutEvent(self, event):
self.animations.handle_focus_out_event()
super().focusOutEvent(event)
def hideEvent(self, event: QHideEvent) -> None:
self.set_animated_cover_paused(True)
super().hideEvent(event)
@@ -1025,28 +1247,34 @@ class GameCard(QFrame):
self.set_animated_cover_paused(False)
super().showEvent(event)
def mousePressEvent(self, event):
def click(self) -> None:
if self._get_missing_executable_path() and self.context_menu_manager:
self.context_menu_manager.handle_missing_executable(self)
return
game_data = {
"name": self.name,
"description": self.description,
"cover_path": self.cover_path,
"appid": self.appid,
"controller_support": self.controller_support,
"exec_line": self.exec_line,
"last_launch": self.last_launch,
"formatted_playtime": self.formatted_playtime,
"playtime_seconds": self.playtime_seconds,
"protondb_tier": self.protondb_tier,
"game_source": self.game_source,
"anticheat_status": self.anticheat_status,
"anticheat_slug": self.anticheat_slug,
"ppdb_id": self.ppdb_id,
"ppdb_rating": self.ppdb_rating,
"protondb_appid": self.protondb_appid,
"autoinstall_exe_name": getattr(self, "autoinstall_exe_name", ""),
}
self.select_callback(game_data)
def mousePressEvent(self, event: QMouseEvent) -> None:
if event.button() == Qt.MouseButton.LeftButton:
game_data = {
"name": self.name,
"description": self.description,
"cover_path": self.cover_path,
"appid": self.appid,
"controller_support": self.controller_support,
"exec_line": self.exec_line,
"last_launch": self.last_launch,
"formatted_playtime": self.formatted_playtime,
"playtime_seconds": self.playtime_seconds,
"protondb_tier": self.protondb_tier,
"game_source": self.game_source,
"anticheat_status": self.anticheat_status,
"anticheat_slug": self.anticheat_slug,
"ppdb_id": self.ppdb_id,
"ppdb_rating": self.ppdb_rating,
"protondb_appid": self.protondb_appid,
"autoinstall_exe_name": getattr(self, "autoinstall_exe_name", ""),
}
self.select_callback(game_data)
self.click()
super().mousePressEvent(event)
def cleanup(self):
+311 -20
View File
@@ -1,5 +1,6 @@
from typing import Protocol
from portprotonqt.game_card import GameCard
from types import SimpleNamespace
from typing import Any, Protocol
from portprotonqt.game_card import AnimatedCard, GameCard
from portprotonqt.search_utils import (
SearchOptimizer,
ThreadedSearch,
@@ -7,15 +8,42 @@ from portprotonqt.search_utils import (
search_index,
)
from PySide6.QtWidgets import QAbstractButton
from PySide6.QtWidgets import QWidget, QVBoxLayout, QHBoxLayout, QScrollArea, QSlider, QScroller, QStackedWidget
from PySide6.QtCore import Qt, QTimer
from PySide6.QtGui import QRegion
from PySide6.QtWidgets import QWidget, QVBoxLayout, QHBoxLayout, QGridLayout, QLabel, QFrame, QScrollArea, QSlider, QScroller, QStackedWidget
from PySide6.QtCore import QRect, QRectF, Qt, QTimer
from PySide6.QtGui import QPaintEvent, QPainter, QPainterPath, QPixmap, QRegion
from portprotonqt.custom_widgets import FlowLayout, AutoHideScrollArea
from portprotonqt.config import favorites_config, game_config, ui_config
from portprotonqt.image_utils import load_pixmap_async
from portprotonqt.localization import _
from portprotonqt.detail_pages.utils import remove_cover_background, setup_cover_background
from portprotonqt.context_menu_manager import ContextMenuManager, CustomLineEdit
from collections import deque
class FullLibraryTile(AnimatedCard):
def __init__(self, theme: Any):
super().__init__()
self.name = ""
self.animation_base_size = theme.fullLibraryTileSize
self.tile_pixmap = QPixmap()
self.setup_card_animations(
theme, GameCard._get_layout_config(theme, "GAME_CARD_HORIZONTAL")
)
self.update_scale()
def set_tile_pixmap(self, pixmap: QPixmap) -> None:
self.tile_pixmap = pixmap
self.update()
def paintEvent(self, event: QPaintEvent) -> None:
QFrame.paintEvent(self, event)
painter = QPainter(self)
painter.drawPixmap(self.rect(), self.tile_pixmap)
painter.end()
border_painter = QPainter(self)
self.animations.paint_border(border_painter)
border_painter.end()
class MainWindowProtocol(Protocol):
"""Protocol defining the interface that MainWindow must implement for GameLibraryManager."""
@@ -46,10 +74,18 @@ class GameLibraryManager:
self.game_card_cache = {}
self.pending_images = {}
self.card_width = ui_config.get_card_width()
self.layout_mode = str(getattr(theme, "LIBRARY_LAYOUT_MODE", "grid")).lower()
theme_mode = str(getattr(theme, "LIBRARY_LAYOUT_MODE", "grid"))
self.layout_mode = ui_config.get_library_layout_mode(theme_mode)
self.gamesListWidget: QWidget | None = None
self.gamesListLayout: FlowLayout | None = None
self.gamesListLayout: FlowLayout | QHBoxLayout | QVBoxLayout | None = None
self.gamesScrollArea: QScrollArea | None = None
self.libraryHeaderWidget: QWidget | None = None
self.libraryContentLayout: QVBoxLayout | None = None
self.libraryBackgroundLabel: QLabel | None = None
self.fullLibraryTile: FullLibraryTile | None = None
self._full_library_tile_covers: list[str] = []
self._full_library_tile_pixmaps: dict[int, QPixmap] = {}
self.full_library_open = False
self.sizeSlider: QSlider | None = None
self._update_timer: QTimer | None = None
self._incremental_add_timer: QTimer | None = None
@@ -69,23 +105,61 @@ class GameLibraryManager:
def create_games_library_widget(self):
"""Creates the games library widget with search, grid, and slider."""
self.gamesLibraryWidget = QWidget()
self.gamesLibraryWidget.setProperty("theme_style_name", "LIBRARY_WIDGET_STYLE")
self.gamesLibraryWidget.setStyleSheet(self.theme.LIBRARY_WIDGET_STYLE)
layout = QVBoxLayout(self.gamesLibraryWidget)
library_background = getattr(self.theme, "LIBRARY_BACKGROUND", None)
stack_layout = QGridLayout(self.gamesLibraryWidget)
if isinstance(library_background, dict):
stack_layout.setContentsMargins(*library_background["margins"])
else:
stack_layout.setContentsMargins(0, 0, 0, 0)
self.libraryBackgroundLabel = QLabel()
stack_layout.addWidget(self.libraryBackgroundLabel, 0, 0)
content_widget = QWidget()
content_widget.setStyleSheet(self.theme.TRANSPARENT_BACKGROUND_STYLE)
layout = QVBoxLayout(content_widget)
stack_layout.addWidget(content_widget, 0, 0)
self.libraryContentLayout = layout
layout.setSpacing(15)
# Search widget
searchWidget, self.searchEdit = self.main_window.createSearchWidget()
layout.addWidget(searchWidget)
if self.layout_mode == "vertical":
self.libraryHeaderWidget = self._create_library_header()
layout.addWidget(self.libraryHeaderWidget)
# Scroll area for game grid
scrollArea = AutoHideScrollArea(theme=self.theme)
scrollArea.setProperty("theme_style_name", "TRANSPARENT_BACKGROUND_STYLE")
self.gamesScrollArea = scrollArea
scrollArea.setWidgetResizable(True)
QScroller.grabGesture(scrollArea.viewport(), QScroller.ScrollerGestureType.LeftMouseButtonGesture)
self.gamesListWidget = QWidget()
self.gamesListWidget.setProperty("library_layout_mode", self.layout_mode)
self.gamesListWidget.setProperty("theme_style_name", "LIST_WIDGET_STYLE")
self.gamesListWidget.setStyleSheet(self.theme.LIST_WIDGET_STYLE)
self.gamesListLayout = FlowLayout(self.gamesListWidget)
if self.layout_mode in {"horizontal", "horizontal_top"}:
layout_config = getattr(self.theme, "GAME_CARD_HORIZONTAL", {})
self.gamesListLayout = QHBoxLayout(self.gamesListWidget)
self.gamesListLayout.setAlignment(Qt.AlignmentFlag.AlignLeft)
self.gamesListLayout.setContentsMargins(
*layout_config.get("layout_margins", (0, 0, 0, 0))
)
self.gamesListLayout.setSpacing(layout_config.get("layout_spacing", 0))
scrollArea.setVerticalScrollBarPolicy(Qt.ScrollBarPolicy.ScrollBarAlwaysOff)
elif self.layout_mode == "vertical":
layout_config = self.theme.GAME_CARD_VERTICAL
self.gamesListLayout = QVBoxLayout(self.gamesListWidget)
self.gamesListLayout.setAlignment(Qt.AlignmentFlag.AlignTop)
self.gamesListLayout.setContentsMargins(
*layout_config.get("layout_margins", (0, 0, 0, 0))
)
self.gamesListLayout.setSpacing(layout_config.get("layout_spacing", 0))
else:
self.gamesListLayout = FlowLayout(self.gamesListWidget)
self.gamesListWidget.setLayout(self.gamesListLayout)
scrollArea.setWidget(self.gamesListWidget)
@@ -106,7 +180,7 @@ class GameLibraryManager:
self.main_window._register_gamepad_tooltip(self.sizeSlider, f"{self.card_width} px")
self.sizeSlider.sliderReleased.connect(self.main_window.on_slider_released)
sliderLayout.addWidget(self.sizeSlider)
if self.layout_mode == "list":
if self.layout_mode in {"list", "vertical", "horizontal", "horizontal_top"}:
self.sizeSlider.setVisible(False)
self._set_card_width_from_slider()
@@ -123,30 +197,128 @@ class GameLibraryManager:
# Connect scroll event for lazy loading
scrollArea.verticalScrollBar().valueChanged.connect(self.load_visible_images)
scrollArea.horizontalScrollBar().valueChanged.connect(self.load_visible_images)
return self.gamesLibraryWidget
def _create_library_header(self) -> QWidget:
"""Create the shared header for vertical library columns."""
config = self.theme.GAME_CARD_VERTICAL
header = QWidget()
header.setFixedHeight(config["header_height"])
header.setProperty("theme_style_name", "LIBRARY_HEADER_STYLE")
header.setStyleSheet(self.theme.LIBRARY_HEADER_STYLE)
header_layout = QHBoxLayout(header)
header_layout.setContentsMargins(*config["header_margins"])
header_layout.setSpacing(config["header_spacing"])
header_layout.addSpacing(config["header_cover_width"])
labels = (_("Game Title"), _("LAST LAUNCH"), _("TIME SPENT"), _("Library"))
for text, stretch in zip(labels, config["column_stretches"], strict=True):
label = QLabel(text)
label.setAlignment(Qt.AlignmentFlag.AlignVCenter | Qt.AlignmentFlag.AlignLeft)
label.setProperty("theme_style_name", "LIBRARY_HEADER_LABEL_STYLE")
label.setStyleSheet(self.theme.LIBRARY_HEADER_LABEL_STYLE)
header_layout.addWidget(label, stretch)
return header
def rebuild_library_layout(self, layout_mode: str) -> None:
"""Replace the card layout when a theme changes its library mode."""
if self.gamesListWidget is None or self.gamesListLayout is None:
return
self.clear_layout(self.gamesListLayout)
self.fullLibraryTile = None
old_layout = self.gamesListLayout
if layout_mode in {"horizontal", "horizontal_top"}:
layout_config = getattr(self.theme, "GAME_CARD_HORIZONTAL", {})
self.gamesListLayout = QHBoxLayout()
self.gamesListLayout.setAlignment(Qt.AlignmentFlag.AlignLeft)
self.gamesListLayout.setContentsMargins(
*layout_config.get("layout_margins", (0, 0, 0, 0))
)
self.gamesListLayout.setSpacing(layout_config.get("layout_spacing", 0))
elif layout_mode == "vertical":
layout_config = self.theme.GAME_CARD_VERTICAL
self.gamesListLayout = QVBoxLayout()
self.gamesListLayout.setAlignment(Qt.AlignmentFlag.AlignTop)
self.gamesListLayout.setContentsMargins(
*layout_config.get("layout_margins", (0, 0, 0, 0))
)
self.gamesListLayout.setSpacing(layout_config.get("layout_spacing", 0))
else:
self.gamesListLayout = FlowLayout()
QWidget().setLayout(old_layout)
self.gamesListWidget.setLayout(self.gamesListLayout)
if self.gamesScrollArea is not None:
horizontal = layout_mode in {"horizontal", "horizontal_top"}
vertical_policy = (
Qt.ScrollBarPolicy.ScrollBarAlwaysOff
if horizontal
else Qt.ScrollBarPolicy.ScrollBarAsNeeded
)
self.gamesScrollArea.setVerticalScrollBarPolicy(vertical_policy)
theme_mode = ui_config.get_library_layout_mode(
str(getattr(self.theme, "LIBRARY_LAYOUT_MODE", "grid"))
)
self.full_library_open = theme_mode == "horizontal_top" and layout_mode == "grid"
if self.full_library_open and self.libraryBackgroundLabel is not None:
remove_cover_background(self.libraryBackgroundLabel)
self.layout_mode = layout_mode
if (
layout_mode == "vertical"
and self.libraryHeaderWidget is None
and self.libraryContentLayout is not None
):
self.libraryHeaderWidget = self._create_library_header()
self.libraryContentLayout.insertWidget(1, self.libraryHeaderWidget)
if self.libraryHeaderWidget is not None:
self.libraryHeaderWidget.setVisible(layout_mode == "vertical")
self.gamesListWidget.setProperty("library_layout_mode", layout_mode)
if self.sizeSlider is not None:
self.sizeSlider.setVisible(
not self.full_library_open
and layout_mode not in {"list", "vertical", "horizontal", "horizontal_top"}
)
self._set_card_width_from_slider()
self.main_window.card_width = self.card_width
self.set_games(self.games, focus_first_card=False)
def open_full_library(self) -> None:
"""Open the complete grid from the horizontal top mode."""
if self.layout_mode == "horizontal_top":
self.rebuild_library_layout("grid")
def close_full_library(self) -> bool:
"""Return from the complete grid to the horizontal top mode."""
if not self.full_library_open:
return False
self.full_library_open = False
self.rebuild_library_layout("horizontal_top")
return True
def on_slider_released(self):
"""Handles slider release to update card size."""
if self.layout_mode == "list":
if self.full_library_open or self.layout_mode in {
"list", "vertical", "horizontal", "horizontal_top"
}:
return
if self.sizeSlider is None:
return
self._set_card_width_from_slider()
if hasattr(self.main_window, "_gamepad_tooltip_map"):
self.main_window._gamepad_tooltip_map[self.sizeSlider] = f"{self.card_width} px"
if self.layout_mode != "list":
ui_config.set_card_width(self.card_width)
ui_config.set_card_width(self.card_width)
self.main_window.card_width = self.card_width
for card in self.game_card_cache.values():
card.update_card_size(self.card_width)
self.update_game_grid()
def _set_card_width_from_slider(self):
"""Use max card width for list layout."""
"""Use max card width for fixed-size layouts."""
if self.sizeSlider is None:
return
if self.layout_mode == "list":
if self.full_library_open or self.layout_mode in {
"list", "vertical", "horizontal", "horizontal_top"
}:
self.card_width = self.sizeSlider.maximum()
else:
self.card_width = self.sizeSlider.value()
@@ -199,7 +371,7 @@ class GameLibraryManager:
if self.main_window.current_hovered_card and self.main_window.current_hovered_card != card:
try:
self.main_window.current_hovered_card._hovered = False
self.main_window.current_hovered_card.leaveEvent(None)
self.main_window.current_hovered_card.animations.handle_leave_event()
except RuntimeError:
pass # Card already deleted
self.main_window.current_hovered_card = None
@@ -210,10 +382,36 @@ class GameLibraryManager:
except RuntimeError:
pass # Card already deleted
self.main_window.current_focused_card = card
self._update_library_background(card)
else:
if self.main_window.current_focused_card == card:
self.main_window.current_focused_card = None
def _update_library_background(self, card: GameCard) -> None:
"""Render the configured library background from the active cover."""
if self.full_library_open or self.libraryBackgroundLabel is None:
return
self.render_library_background(self.libraryBackgroundLabel, card)
def render_library_background(self, label: QLabel, card: GameCard) -> None:
"""Render the configured library background on a target label."""
pixmap = card.coverLabel.pixmap()
if pixmap is None or pixmap.isNull():
return
library_config = getattr(self.theme, "LIBRARY_BACKGROUND", None)
if not isinstance(library_config, dict):
remove_cover_background(label)
return
backgrounds = dict(getattr(self.theme, "DETAIL_PAGE_BACKGROUNDS", {}))
backgrounds.update(library_config.get("backgrounds", {}))
background_theme = SimpleNamespace(
DETAIL_PAGE_BG_MODE=library_config.get("mode", "gradient"),
DETAIL_PAGE_BACKGROUNDS=backgrounds,
)
setup_cover_background(
label, pixmap, self.main_window, background_theme
)
def _collapse_library_filter_controls(self) -> None:
if getattr(self.main_window, "_library_controls_hover_close_delayed", False):
return
@@ -251,10 +449,11 @@ class GameLibraryManager:
try:
if self.main_window.current_hovered_card:
self.main_window.current_hovered_card._hovered = False
self.main_window.current_hovered_card.leaveEvent(None)
self.main_window.current_hovered_card.animations.handle_leave_event()
except RuntimeError:
pass # Card already deleted
self.main_window.current_hovered_card = card
self._update_library_background(card)
else:
if self.main_window.current_hovered_card == card:
self.main_window.current_hovered_card = None
@@ -275,9 +474,16 @@ class GameLibraryManager:
"""Schedules a game grid update with debouncing."""
if focus_first_card is not None:
self._focus_first_card_after_update = focus_first_card
self.layout_mode = str(getattr(self.theme, "LIBRARY_LAYOUT_MODE", "grid")).lower()
theme_mode = ui_config.get_library_layout_mode(
str(getattr(self.theme, "LIBRARY_LAYOUT_MODE", "grid"))
)
if not self.full_library_open:
self.layout_mode = theme_mode
if self.sizeSlider is not None:
self.sizeSlider.setVisible(self.layout_mode != "list")
self.sizeSlider.setVisible(
not self.full_library_open
and self.layout_mode not in {"list", "vertical", "horizontal", "horizontal_top"}
)
old_card_width = self.card_width
self._set_card_width_from_slider()
self.main_window.card_width = self.card_width
@@ -292,6 +498,9 @@ class GameLibraryManager:
# When filtering, we want to update with the current filtered_games
# which has already been set by _perform_search
pass
if is_filter and self.layout_mode == "horizontal_top":
self.dirty = True
is_filter = False
self.is_filtering = is_filter
self._pending_update = True
@@ -386,6 +595,7 @@ class GameLibraryManager:
if added_new_card:
self.load_visible_images()
self._sync_full_library_tile()
self.force_update_cards_library()
self._cancel_incremental_add()
self._schedule_focus_first_card()
@@ -404,7 +614,9 @@ class GameLibraryManager:
self._update_search_results(search_text)
else:
# Full update: sorting, removal/addition, reorganization
games_list = self.filtered_games if self.filtered_games else self.games
games_list = self.filtered_games
if self.layout_mode != "horizontal_top" and not games_list:
games_list = self.games
favorites = favorites_config.get_games()
sort_method = game_config.get_sort_method()
@@ -433,6 +645,13 @@ class GameLibraryManager:
sorted_fav = sorted(fav_games, key=partition_sort_key)
sorted_non_fav = sorted(non_fav_games, key=partition_sort_key)
sorted_games = sorted_fav + sorted_non_fav
if self.layout_mode == "horizontal_top":
limit = self.theme.horizontalTopGameLimit
tile_games = sorted_games[limit:limit + self.theme.fullLibraryTileGameCount]
self._full_library_tile_covers = [str(game[2] or "") for game in tile_games]
sorted_games = sorted_games[:limit]
else:
self._full_library_tile_covers = []
# Build set of current game keys for faster lookup
current_game_keys = {(game[0], game[5]) for game in sorted_games}
@@ -525,8 +744,68 @@ class GameLibraryManager:
self.force_update_cards_library()
self.is_filtering = False # Reset flag in any case
if not self._incremental_add_queue:
self._sync_full_library_tile()
self._schedule_focus_first_card()
def _sync_full_library_tile(self) -> None:
if self.fullLibraryTile is not None:
self.fullLibraryTile.setParent(None)
self.fullLibraryTile.deleteLater()
self.fullLibraryTile = None
if self.layout_mode != "horizontal_top" or self.gamesListLayout is None:
return
if len(self.filtered_games) <= self.theme.horizontalTopGameLimit:
return
tile = FullLibraryTile(self.theme)
tile.setProperty("full_library_tile", True)
tile.setStyleSheet(self.theme.FULL_LIBRARY_TILE_STYLE)
tile.clicked.connect(self.open_full_library)
self.gamesListLayout.addWidget(tile)
self.fullLibraryTile = tile
self._full_library_tile_pixmaps = {}
cover_width, cover_height = self.theme.fullLibraryTileSize
for index, cover_path in enumerate(self._full_library_tile_covers):
load_pixmap_async(
cover_path,
cover_width,
cover_height,
lambda pixmap, item=index: self._set_full_library_tile_cover(
tile, item, pixmap
),
)
def _set_full_library_tile_cover(
self, tile: FullLibraryTile, index: int, pixmap: QPixmap
) -> None:
if tile is not self.fullLibraryTile:
return
self._full_library_tile_pixmaps[index] = pixmap
width, height = self.theme.fullLibraryTileSize
cell_width = width // self.theme.fullLibraryTileColumns
cell_height = height // self.theme.fullLibraryTileRows
canvas = QPixmap(width, height)
canvas.fill(Qt.GlobalColor.transparent)
painter = QPainter(canvas)
painter.setRenderHint(QPainter.RenderHint.Antialiasing)
clip = QPainterPath()
clip.addRoundedRect(
QRectF(canvas.rect()),
self.theme.fullLibraryTileRadius,
self.theme.fullLibraryTileRadius,
)
painter.setClipPath(clip)
for item, cover in self._full_library_tile_pixmaps.items():
cell = QRect(
item % self.theme.fullLibraryTileColumns * cell_width,
item // self.theme.fullLibraryTileColumns * cell_height,
cell_width,
cell_height,
)
painter.drawPixmap(cell, cover)
painter.end()
tile.set_tile_pixmap(canvas)
def _schedule_focus_first_card(self) -> None:
if not self._focus_first_card_after_update:
return
@@ -722,6 +1001,7 @@ class GameLibraryManager:
"""Add a single game without full reload."""
self.games.append(game_data)
self.filtered_games.append(game_data) # Assume no filter active; adjust if needed
self._build_search_indices(self.games)
self.dirty = True
self.update_game_grid()
self._update_missing_exe_button()
@@ -748,6 +1028,17 @@ class GameLibraryManager:
self.update_game_grid()
self._update_missing_exe_button()
detail_manager = getattr(self.main_window, "detail_page_manager", None)
source = getattr(detail_manager, "_current_detail_source", None)
if detail_manager and source and source[0] == "game" and detail_manager._detail_page_active:
detail_data = source[1]
if (detail_data.get("name"), detail_data.get("exec_line")) == old_key:
detail_data.update(
name=game_data[0], description=game_data[1],
cover_path=game_data[2], exec_line=game_data[5],
)
detail_manager._reopen_current_detail_page()
def remove_game_incremental(self, game_name: str, exec_line: str):
"""Remove a single game without full reload."""
key = (game_name, exec_line)
+72 -6
View File
@@ -7,6 +7,7 @@ import re
import shutil
import subprocess
import time
import zlib
from collections.abc import Callable
from concurrent.futures import ThreadPoolExecutor, as_completed
from pathlib import Path
@@ -31,6 +32,9 @@ GOG_USER_TIMEOUT = 15
GOG_METADATA_WORKERS = 4
GOG_SETUP_MARKER_VERSION = 1
GOG_SETUP_TIMEOUT = 600
GOG_REPAIR_METADATA_TIMEOUT = 30
GOG_COMPRESSED_MANIFEST_VERSION = 2
GOG_BUILDS_API_VERSION = 2
GOG_PRODUCT_LOCALES = {
"bg": "bg-BG", "cs": "cs-CZ", "da": "da-DK", "de": "de-DE",
"el": "el-GR", "en": "en-US", "es": "es-ES", "fi": "fi-FI",
@@ -47,11 +51,26 @@ class GOGAPI:
def __init__(self) -> None:
data_home = Path(os.getenv("XDG_DATA_HOME", Path.home() / ".local/share"))
self.data_dir = data_home / "PortProtonQt" / "gog"
self.data_dir = data_home / "PortProtonQt" / "launcher" / "gog"
self.bin_dir = data_home / "PortProtonQt" / "bin"
# Remove after the legacy launcher storage migration period.
legacy_dir = data_home / "PortProtonQt" / "gog"
if legacy_dir.exists() and not self.data_dir.exists():
self.data_dir.parent.mkdir(parents=True, exist_ok=True)
legacy_dir.rename(self.data_dir)
legacy_bin = self.data_dir / "bin"
if legacy_bin.is_dir():
self.bin_dir.mkdir(parents=True, exist_ok=True)
for legacy_binary in legacy_bin.iterdir():
target = self.bin_dir / legacy_binary.name
if not target.exists():
legacy_binary.rename(target)
if not any(legacy_bin.iterdir()):
legacy_bin.rmdir()
self.auth_path = self.data_dir / "auth.json"
self.account_path = self.data_dir / "account.json"
self.config_dir = self.data_dir / "gogdl"
self.gogdl_version_path = self.data_dir / "bin/gogdl.version"
self.gogdl_version_path = self.bin_dir / "gogdl.version"
self.library_path = self.data_dir / "library.json"
self.installed_path = self.data_dir / "installed.json"
self.sizes_path = self.data_dir / "sizes.json"
@@ -59,7 +78,7 @@ class GOGAPI:
def get_gogdl_path(self) -> str | None:
"""Return an available gogdl executable."""
bundled = self.data_dir / "bin/gogdl"
bundled = self.bin_dir / "gogdl"
if bundled.is_file() and os.access(bundled, os.X_OK):
return str(bundled)
return shutil.which("gogdl")
@@ -84,7 +103,7 @@ class GOGAPI:
def update_gogdl(self) -> str:
"""Update the bundled gogdl binary to the latest official release."""
bundled = self.data_dir / "bin/gogdl"
bundled = self.bin_dir / "gogdl"
if bundled.is_file() and os.access(bundled, os.X_OK):
try:
last_check = self.gogdl_version_path.stat().st_mtime
@@ -134,7 +153,7 @@ class GOGAPI:
return path
def _download_gogdl_asset(self, asset: dict) -> str:
target = self.data_dir / "bin/gogdl"
target = self.bin_dir / "gogdl"
temporary = target.with_suffix(".part")
target.parent.mkdir(parents=True, exist_ok=True)
digest = hashlib.sha256()
@@ -375,6 +394,53 @@ class GOGAPI:
logger.warning("Failed to inspect GOG installation path %s: %s", parent, error)
return None
def prepare_repair_manifest(self, app_id: str, install_path: Path) -> None:
"""Restore gogdl metadata before verifying an imported Windows game."""
manifest_path = self.config_dir / "heroic_gogdl" / "manifests" / app_id
if manifest_path.is_file():
return
info = self._load_json(install_path / f"goggame-{app_id}.info", {})
build_info = self._load_json(install_path / f"goggame-{app_id}.id", {})
build_id = build_info.get("buildId") or info.get("buildId")
credentials = self.get_credentials()
response = requests.get(
f"https://content-system.gog.com/products/{app_id}/os/windows/builds",
params={"generation": GOG_COMPRESSED_MANIFEST_VERSION, "_version": GOG_BUILDS_API_VERSION},
headers={"Authorization": f"Bearer {credentials.get('access_token', '')}"},
timeout=GOG_REPAIR_METADATA_TIMEOUT,
)
response.raise_for_status()
builds = response.json().get("items", [])
build = next((item for item in builds if (
str(item.get("build_id")) == str(build_id) if build_id
else not item.get("branch")
)), None)
if build is None and build_id:
build = next((item for item in builds if not item.get("branch") and item.get("urls")), None)
if build:
logger.warning(
"GOG build %s for %s is unavailable; verifying against build %s",
build_id, app_id, build.get("build_id"),
)
if not build or not build.get("urls"):
raise OSError(f"GOG build not found for installed game {app_id}")
response = requests.get(build["urls"][0]["url"], timeout=GOG_REPAIR_METADATA_TIMEOUT)
response.raise_for_status()
data = response.content
if build.get("generation") == GOG_COMPRESSED_MANIFEST_VERSION:
data = zlib.decompress(data)
manifest = orjson.loads(data)
manifest["HGLPlatform"] = "windows"
manifest["HGLInstallLanguage"] = (
info.get("language") or next(iter(info.get("languages", [])), "en-US")
)
manifest["HGLdlcs"] = [
{"id": path.stem.removeprefix("goggame-")}
for path in install_path.glob("goggame-*.info")
if path.stem != f"goggame-{app_id}"
]
self._save_json(manifest_path, manifest)
def get_launch_target(self, app_id: str) -> str | None:
"""Return the primary executable from gogdl installation metadata."""
primary, install_path = self._get_primary_task(app_id)
@@ -615,7 +681,7 @@ class GOGAPI:
response.raise_for_status()
data = response.json()
game = data.get("game", {})
if not game.get("visible_in_library", True):
if data.get("type") not in {"game", "mod"} or not game.get("visible_in_library", True):
return {}
steam_release = next(
(
+2 -6
View File
@@ -7,6 +7,7 @@ import struct
import io
import pefile
from PIL import Image
from portprotonqt.config.base import CACHE_DIR
from portprotonqt.logger import get_logger
logger = get_logger(__name__)
@@ -48,14 +49,9 @@ def _resolve_batch_icon_target(inputfile: str) -> str | None:
def get_exe_icon_cache_path(exe_path: str) -> str:
"""Return the shared cache path for an executable icon."""
cache_home = os.getenv(
"XDG_CACHE_HOME",
os.path.join(os.path.expanduser("~"), ".cache"),
)
icon_name = re.sub(r"[^A-Za-z0-9._-]", "_", os.path.basename(exe_path))
return os.path.join(
cache_home,
"PortProtonQt",
CACHE_DIR,
"images",
"exe_icons",
f"{icon_name}.png",
+20 -8
View File
@@ -8,7 +8,7 @@ from PySide6.QtCore import (
from PySide6.QtWidgets import QGraphicsItem, QToolButton, QFrame, QLabel, QGraphicsScene, QHBoxLayout, QWidget, QGraphicsView, QVBoxLayout, QSizePolicy
from PySide6.QtWidgets import QSpacerItem, QGraphicsPixmapItem, QDialog, QApplication
from PIL import Image, ImageQt, ImageSequence
from portprotonqt.config import ui_config
from portprotonqt.config import CACHE_DIR, ui_config
from portprotonqt.theme_manager import ThemeManager, load_theme
from portprotonqt.downloader import Downloader
from portprotonqt.icon_extractor import generate_thumbnail
@@ -23,6 +23,7 @@ downloader = Downloader()
logger = get_logger(__name__)
COVER_IMAGE_EXTENSIONS = (".png", ".apng", ".jpg", ".jpeg", ".gif", ".webp", ".jxl", ".svg")
DEFAULT_ANIMATION_DELAY_MS = 100
REMOTE_COVER_DOWNLOAD_TIMEOUT = 15
# Global queue and thread pool for image loading
image_load_queue = Queue()
@@ -366,8 +367,7 @@ def _get_ppdb_autoinstall_image_name(cover: str) -> str:
def clear_ppdb_autoinstall_image_cache(cover_urls: list[str]) -> None:
xdg_cache_home = os.getenv("XDG_CACHE_HOME", os.path.join(os.path.expanduser("~"), ".cache"))
image_folder = os.path.join(xdg_cache_home, "PortProtonQt", "images")
image_folder = str(CACHE_DIR / "images")
for cover in cover_urls:
filename = _get_ppdb_autoinstall_image_name(cover)
if not filename:
@@ -456,8 +456,7 @@ def load_pixmap_async(
pixmap.load(icon_path)
return pixmap
xdg_cache_home = os.getenv("XDG_CACHE_HOME", os.path.join(os.path.expanduser("~"), ".cache"))
image_folder = os.path.join(xdg_cache_home, "PortProtonQt", "images")
image_folder = str(CACHE_DIR / "images")
os.makedirs(image_folder, exist_ok=True)
if cover and cover.startswith("https://steamcdn-a.akamaihd.net/steam/apps/"):
@@ -489,7 +488,11 @@ def load_pixmap_async(
finish_with(pixmap)
finish_with(load_fallback_pixmap())
downloader.download_async(cover, local_path, timeout=5, callback=on_downloaded)
downloader.download_async(
cover, local_path,
timeout=REMOTE_COVER_DOWNLOAD_TIMEOUT,
callback=on_downloaded,
)
return
except Exception as e:
logger.error(f"URL processing error {cover}: {e}")
@@ -524,7 +527,11 @@ def load_pixmap_async(
logger.info("Downloading SGDB cover for %s -> %s", app_name or "unknown", filename)
finish_with(load_fallback_pixmap())
downloader.download_async(cover, local_path, timeout=5, callback=on_downloaded)
downloader.download_async(
cover, local_path,
timeout=REMOTE_COVER_DOWNLOAD_TIMEOUT,
callback=on_downloaded,
)
return
except Exception as e:
@@ -555,7 +562,11 @@ def load_pixmap_async(
finish_with(pixmap)
finish_with(load_fallback_pixmap())
downloader.download_async(cover, local_path, timeout=5, callback=on_downloaded)
downloader.download_async(
cover, local_path,
timeout=REMOTE_COVER_DOWNLOAD_TIMEOUT,
callback=on_downloaded,
)
return
except Exception as e:
logger.error("Error processing remote image URL %s: %s", cover, str(e))
@@ -606,6 +617,7 @@ def round_corners(pixmap, radius):
painter.end()
return rounded
class FullscreenDialog(QDialog):
"""
Dialog for viewing images without standard controls.
+39 -2
View File
@@ -7,7 +7,7 @@ from PySide6.QtWidgets import QWidget, QStackedWidget, QApplication, QScrollArea
from PySide6.QtCore import Qt, QObject, Signal, Slot, QTimer, QThread
from portprotonqt.logger import get_logger
from portprotonqt.sound_manager import SoundManager
from portprotonqt.game_card import GameCard
from portprotonqt.game_card import AnimatedCard
from portprotonqt.config import display_config, window_config
from portprotonqt.dialogs import AddGameDialog
from portprotonqt.input_manager.constants import (
@@ -60,6 +60,7 @@ class MainWindowProtocol(Protocol):
current_exec_line: str | None
current_add_game_dialog: AddGameDialog | None
game_library_manager: Any # GameLibraryManager - using Any to avoid circular import
theme: Any
auto_size_slider: QSlider | None
class MouseEmulationThread(QThread):
@@ -286,9 +287,11 @@ class InputManager(
if container is None:
return
game_cards = [
card for card in container.findChildren(GameCard)
card for card in container.findChildren(AnimatedCard)
if card.isVisible() and card.isEnabled()
]
if self._navigate_horizontal_library(game_cards, tab_index, code, value):
return
focused = QApplication.focusWidget()
if game_cards and focused not in game_cards:
self._focus_grid_card(game_cards[0])
@@ -299,6 +302,40 @@ class InputManager(
if focused in first_row:
self._parent.tabButtons[tab_index].setFocus(Qt.FocusReason.OtherFocusReason)
def _navigate_horizontal_library(
self, cards: list[QWidget], tab_index: int, code: int, value: int
) -> bool:
if tab_index == 1:
mode = str(
getattr(self._parent.theme, "LIBRARY_LAYOUT_MODE", "grid")
).lower()
layout = getattr(self._parent, "autoInstallContainerLayout", None)
else:
manager = getattr(self._parent, "game_library_manager", None)
mode = getattr(manager, "layout_mode", "grid")
layout = getattr(manager, "gamesListLayout", None)
if mode not in {
"horizontal", "horizontal_top"
}:
return False
if code != PAD_DPAD_X or value == 0 or layout is None:
return False
ordered_cards = []
for index in range(layout.count()):
item = layout.itemAt(index)
widget = item.widget() if item is not None else None
if widget in cards:
ordered_cards.append(widget)
focused = QApplication.focusWidget()
if not ordered_cards:
return True
if focused not in ordered_cards:
self._focus_grid_card(ordered_cards[0])
return True
target_index = (ordered_cards.index(focused) + value) % len(ordered_cards)
self._focus_grid_card(ordered_cards[target_index])
return True
def _get_card_grid_rows(self, cards: list[QWidget]) -> list[list[QWidget]]:
"""Group cards into rows ordered by their visual position."""
rows = {}
+15
View File
@@ -82,6 +82,9 @@ class ButtonInputMixin(InputMixin):
if self._handle_system_table_button(focused, button_code):
return
if self._handle_table_button(focused, button_code):
return
if self._handle_system_quick_button(button_code):
return
@@ -89,6 +92,14 @@ class ButtonInputMixin(InputMixin):
except Exception as e:
logger.error(f"Error in handle_button_slot: {e}", exc_info=True)
def _handle_table_button(self, focused: QWidget | None, button_code: int) -> bool:
if not isinstance(focused, QTableWidget) or button_code not in BUTTONS['confirm']:
return False
if not self.handle_table_confirm(focused):
return False
SoundManager().play("click")
return True
def _open_focused_context_menu(self, focused: QWidget | None, button_code: int) -> bool:
if button_code not in BUTTONS['context_menu'] or focused is None:
return False
@@ -276,6 +287,10 @@ class ButtonInputMixin(InputMixin):
def _handle_standard_back(self) -> None:
SoundManager().play("back")
manager = getattr(self._parent, "game_library_manager", None)
close_full_library = getattr(manager, "close_full_library", None)
if callable(close_full_library) and close_full_library():
return
if self._is_theme_store_visible():
store_stack = getattr(self._parent, "themeStoreStack", None)
detail_page = getattr(self._parent, "themeStoreDetailPage", None)
+6 -1
View File
@@ -257,6 +257,10 @@ class DialogInputModesMixin(InputMixin):
if isinstance(cell_widget, QCheckBox) and cell_widget.isEnabled():
cell_widget.setChecked(not cell_widget.isChecked())
return True
if isinstance(cell_widget, QComboBox) and cell_widget.isEnabled():
cell_widget.showPopup()
cell_widget.setFocus(Qt.FocusReason.OtherFocusReason)
return True
if cell_widget is not None:
checkbox = cell_widget.findChild(QCheckBox)
if checkbox and checkbox.isEnabled():
@@ -265,7 +269,8 @@ class DialogInputModesMixin(InputMixin):
# Check if the cell contains a checkbox
item = table.item(current_row, current_col)
if item and (item.flags() & Qt.ItemFlag.ItemIsUserCheckable):
if (item and item.data(Qt.ItemDataRole.CheckStateRole) is not None
and item.flags() & Qt.ItemFlag.ItemIsUserCheckable):
# Toggle the checkbox state
new_state = Qt.CheckState.Checked if item.checkState() == Qt.CheckState.Unchecked else Qt.CheckState.Unchecked
item.setCheckState(new_state)
+4 -4
View File
@@ -15,7 +15,7 @@ from PySide6.QtWidgets import (
from portprotonqt.custom_widgets import AutoSizeButton, NavLabel
from portprotonqt.dialogs import AddGameDialog
from portprotonqt.game_card import GameCard
from portprotonqt.game_card import AnimatedCard
from portprotonqt.image_utils import FullscreenDialog
from portprotonqt.input_manager.constants import (
PAD_AXIS_LEFT_X,
@@ -267,7 +267,7 @@ class DpadInputMixin(InputMixin):
current_index = self._parent.stackedWidget.currentIndex()
if code != PAD_DPAD_Y or value >= 0 or current_index not in (0, 1):
return False
if not isinstance(focused, GameCard):
if not isinstance(focused, AnimatedCard):
return False
if current_index == 0:
container = self._parent.gamesListWidget
@@ -279,7 +279,7 @@ class DpadInputMixin(InputMixin):
if container is None or focus_target is None:
return False
cards: list[QWidget] = [
card for card in container.findChildren(GameCard)
card for card in container.findChildren(AnimatedCard)
if card.isVisible() and card.isEnabled()
]
if not cards or focused not in self._get_card_grid_rows(cards)[0]:
@@ -354,7 +354,7 @@ class DpadInputMixin(InputMixin):
isinstance(focused, QListView)
and self._find_parent_combo(focused) is not None
)
if is_initial_press and not isinstance(focused, GameCard) and not combo_popup:
if is_initial_press and not isinstance(focused, AnimatedCard) and not combo_popup:
SoundManager().play("navigate")
if self._handle_dialog_dpad(active, code, value):
return
+5 -4
View File
@@ -21,7 +21,7 @@ from PySide6.QtWidgets import (
)
from portprotonqt.custom_widgets import AutoSizeButton
from portprotonqt.game_card import GameCard
from portprotonqt.game_card import AnimatedCard, GameCard
from portprotonqt.image_utils import FullscreenDialog
from portprotonqt.input_manager.constants import (
BUTTONS,
@@ -406,7 +406,7 @@ class KeyboardInputMixin(InputMixin):
active = QApplication.activeWindow()
if self.file_explorer or isinstance(active, QMessageBox | QDialog):
return False
if isinstance(focused, GameCard | QLineEdit | QTableWidget | AutoSizeButton | QCheckBox):
if isinstance(focused, AnimatedCard | QLineEdit | QTableWidget | AutoSizeButton | QCheckBox):
return False
return self._switch_visible_tab(-1 if key == KEY_LEFT else 1)
@@ -450,6 +450,7 @@ class KeyboardInputMixin(InputMixin):
"gamesDisplayCombo",
"onlyInstalledCheckBox",
"gamesBadgeViewCombo",
"gamesLayoutCombo",
):
widget = getattr(self._parent, attr_name, None)
if isinstance(widget, QWidget) and widget.isVisible() and widget.isEnabled():
@@ -474,7 +475,7 @@ class KeyboardInputMixin(InputMixin):
def _focus_first_game_card(self, container: QWidget | None) -> bool:
if container is None:
return False
for card in container.findChildren(GameCard):
for card in container.findChildren(AnimatedCard):
if card.isVisible() and card.isEnabled():
card.setFocus(Qt.FocusReason.OtherFocusReason)
scroll_area = container.parentWidget()
@@ -598,7 +599,7 @@ class KeyboardInputMixin(InputMixin):
def _handle_input_back_key(self, focused: QWidget | None) -> bool:
if isinstance(focused, QLineEdit) or self._focused_editable_combo(focused):
return False
self._parent.goBackDetailPage(self._parent.currentDetailPage)
self._handle_standard_back()
return True
def _handle_input_key_release(self, key: int) -> bool:
+10 -2
View File
@@ -175,7 +175,7 @@ class GamepadRuntimeMixin(InputMixin):
keyboard.update_keyboard()
def find_gamepad(self) -> SDLGamepad | None:
"""Find the first SDL3 gamepad with a standardized mapping."""
"""Open the SDL3 handle that combines all connected gamepads."""
try:
gamepad = find_gamepad()
self._last_gamepad_error = None
@@ -353,10 +353,18 @@ class GamepadRuntimeMixin(InputMixin):
self._last_gamepad_check_time = current_time
return
try:
active_gamepad.update()
active_changed = active_gamepad.update()
if not active_gamepad.connected():
self.gamepad_hotplug.emit('remove')
return
if active_changed:
self._reset_input_state()
self.gamepad_type = self._get_effective_gamepad_type(active_gamepad)
self._refresh_gamepad_ui()
logger.info(
"Active gamepad changed to SDL instance %s",
active_gamepad.active_instance_id,
)
self._poll_button_events(active_gamepad, current_time)
self._handle_pending_menu_fullscreen(current_time)
self._poll_hat_events(active_gamepad, current_time)
+9 -2
View File
@@ -327,12 +327,16 @@ class SettingsInputMixin(InputMixin):
self._move_mangohud_vertical(focused, normalized_value, sections)
return
# 2. Combo Box Navigation (within Advanced Table)
# 2. Combo Box Navigation (within Advanced and Main Tables)
table = self._get_current_settings_table()
if not table or table.rowCount() == 0:
return
if self.settings_dialog and table == self.settings_dialog.advanced_table and table.currentRow() >= 0:
combo_tables = (
self.settings_dialog.advanced_table,
self.settings_dialog.settings_table,
)
if self.settings_dialog and table in combo_tables and table.currentRow() >= 0:
cell_widget = table.cellWidget(table.currentRow(), 1)
if isinstance(cell_widget, QComboBox) and cell_widget.view().isVisible():
if code == PAD_DPAD_Y and value != 0:
@@ -433,6 +437,9 @@ class SettingsInputMixin(InputMixin):
if table == self.settings_dialog.settings_table:
cell_widget = table.cellWidget(row, 1)
if isinstance(cell_widget, QComboBox) and cell_widget.isEnabled():
cell_widget.setFocus(Qt.FocusReason.OtherFocusReason)
return
if cell_widget is not None:
checkbox = cell_widget.findChild(QCheckBox)
if checkbox and checkbox.isEnabled():
@@ -169,10 +169,19 @@ msgstr ""
msgid "Import"
msgstr ""
msgid "Open Game Folder"
msgid "Edit Shortcut"
msgstr ""
msgid "Edit Shortcut"
msgid "Update"
msgstr ""
msgid "Disable EOS Overlay"
msgstr ""
msgid "Enable EOS Overlay"
msgstr ""
msgid "Open Game Folder"
msgstr ""
msgid "Remove from Steam"
@@ -240,12 +249,26 @@ msgstr ""
msgid "Failed to save custom data: {error}"
msgstr ""
msgid "Executable not found"
msgstr ""
#, python-brace-format
msgid "Executable not found: {0}"
msgstr ""
msgid "Select another executable"
msgstr ""
msgid "Game name and executable path are required"
msgstr ""
msgid "Failed to generate .desktop file data"
msgstr ""
#, python-brace-format
msgid "Failed to save .desktop file: {error}"
msgstr ""
#, python-brace-format
msgid "Failed to delete old .desktop file: {error}"
msgstr ""
@@ -254,10 +277,6 @@ msgstr ""
msgid "Removed old .desktop file for '{game_name}'"
msgstr ""
#, python-brace-format
msgid "Failed to save .desktop file: {error}"
msgstr ""
#, python-brace-format
msgid "Failed to copy cover image: {error}"
msgstr ""
@@ -334,15 +353,24 @@ msgstr ""
msgid "Denied"
msgstr ""
msgid "Game Title"
msgstr ""
msgid "LAST LAUNCH"
msgstr ""
msgid "TIME SPENT"
msgstr ""
msgid "Library"
msgstr ""
msgid "Unknown Game"
msgstr ""
msgid "Downloading Wine…"
msgstr ""
msgid "Library"
msgstr ""
msgid "Auto Install"
msgstr ""
@@ -406,10 +434,6 @@ msgstr ""
msgid "Unknown Application"
msgstr ""
#, python-brace-format
msgid "Executable not found: {0}"
msgstr ""
#, python-brace-format
msgid "File not found: {0}"
msgstr ""
@@ -434,6 +458,19 @@ msgstr ""
msgid "32-bit dependencies are missing. Install them now?"
msgstr ""
#, python-brace-format
msgid "Delete '{0}' and all files in its installation folder?"
msgstr ""
msgid "Select Epic game folder"
msgstr ""
msgid "Another Epic operation is running"
msgstr ""
msgid "Wine prefix not found"
msgstr ""
msgid "Game not found."
msgstr ""
@@ -729,6 +766,9 @@ msgstr ""
msgid "sec."
msgstr ""
msgid "Pause Game"
msgstr ""
msgid "Exit"
msgstr ""
@@ -741,6 +781,12 @@ msgstr ""
msgid "Recent Games"
msgstr ""
msgid "Resume Game"
msgstr ""
msgid "Failed to pause game"
msgstr ""
msgid "No recent games"
msgstr ""
@@ -763,12 +809,6 @@ msgstr ""
msgid "Size"
msgstr ""
msgid "LAST LAUNCH"
msgstr ""
msgid "TIME SPENT"
msgstr ""
msgid "MAIN STORY"
msgstr ""
@@ -793,15 +833,15 @@ msgstr ""
msgid "Create Log"
msgstr ""
msgid "Stop Log"
msgstr ""
msgid "Open Card"
msgstr ""
msgid "Reinstall"
msgstr ""
msgid "Stop Log"
msgstr ""
msgid "Failed to start debug session"
msgstr ""
@@ -833,9 +873,6 @@ msgstr ""
msgid "A new AppImage update is available."
msgstr ""
msgid "Update"
msgstr ""
msgid "Later"
msgstr ""
@@ -1101,9 +1138,15 @@ msgstr ""
msgid "System WINE"
msgstr ""
msgid "Global Game Settings"
msgstr ""
msgid "Exe Settings"
msgstr ""
msgid "Edit user.conf"
msgstr ""
msgid "Search settings…"
msgstr ""
@@ -1122,12 +1165,15 @@ msgstr ""
msgid "Description"
msgstr ""
msgid "Open PPDB"
msgid "Edit PPDB"
msgstr ""
msgid "Clear PPDB"
msgstr ""
msgid "Failed to load global game settings."
msgstr ""
msgid "Executable path is not available."
msgstr ""
@@ -1137,6 +1183,9 @@ msgstr ""
msgid "Failed to open PPDB file:\n"
msgstr ""
msgid "Failed to open file:\n"
msgstr ""
msgid "Information"
msgstr ""
@@ -1149,6 +1198,12 @@ msgstr ""
msgid "Failed to remove PPDB file:\n"
msgstr ""
msgid "Failed to apply changes. Check logs."
msgstr ""
msgid "Default"
msgstr ""
msgid "disabled"
msgstr ""
@@ -1158,9 +1213,6 @@ msgstr ""
msgid "Default value"
msgstr ""
msgid "Failed to apply changes. Check logs."
msgstr ""
msgid "Borderless window"
msgstr ""
@@ -1354,9 +1406,6 @@ msgstr ""
msgid "Enable {0}"
msgstr ""
msgid "Default"
msgstr ""
msgid "FSR upscaling"
msgstr ""
@@ -1433,6 +1482,15 @@ msgstr ""
msgid "Round corners (px)"
msgstr ""
msgid "Font scale"
msgstr ""
msgid "Font size"
msgstr ""
msgid "Font"
msgstr ""
msgid "Top-left"
msgstr ""
@@ -1742,6 +1800,9 @@ msgstr ""
msgid "Layout and limiter"
msgstr ""
msgid "Fonts"
msgstr ""
msgid "Presets"
msgstr ""
@@ -1827,9 +1888,6 @@ msgstr ""
msgid "Libraries"
msgstr ""
msgid "Fonts"
msgstr ""
msgid "Winetricks not found. Please try again."
msgstr ""
@@ -1945,9 +2003,6 @@ msgstr ""
msgid "Disk: "
msgstr ""
msgid "Game Title"
msgstr ""
msgid "Started at"
msgstr ""
@@ -1993,9 +2048,39 @@ msgstr ""
msgid "Failed to refresh GOG library: {0}"
msgstr ""
msgid "Failed to log out of Epic account"
msgstr ""
msgid "Copy the authorization code to clipboard"
msgstr ""
msgid "Epic authorization…"
msgstr ""
#, python-brace-format
msgid "Epic login failed: {0}"
msgstr ""
msgid "Epic account connected"
msgstr ""
msgid "Epic account not connected"
msgstr ""
#, python-brace-format
msgid "Refreshing Epic library… {0}/{1}"
msgstr ""
#, python-brace-format
msgid "Failed to refresh Epic library: {0}"
msgstr ""
msgid "Select installation folder"
msgstr ""
msgid "Another download is running"
msgstr ""
msgid "Another GOG operation is already running"
msgstr ""
@@ -2008,10 +2093,6 @@ msgstr ""
msgid "Selected folder is not this GOG game"
msgstr ""
#, python-brace-format
msgid "Delete '{0}' and all files in its installation folder?"
msgstr ""
msgid "Starting"
msgstr ""
@@ -2075,6 +2156,33 @@ msgstr ""
msgid "Badge View Type:"
msgstr ""
msgid "Theme"
msgstr ""
msgid "Grid"
msgstr ""
msgid "List"
msgstr ""
msgid "Table"
msgstr ""
msgid "Horizontal Blocks"
msgstr ""
msgid "Horizontal Cards"
msgstr ""
msgid "Horizontal Top Blocks"
msgstr ""
msgid "Horizontal Top Cards"
msgstr ""
msgid "Grid Type:"
msgstr ""
#, python-brace-format
msgid ""
"Are you sure you want to delete {count} cards without executable? This "
@@ -2129,12 +2237,18 @@ msgstr ""
msgid "Hide Control Hints"
msgstr ""
msgid "Force English language"
msgstr ""
msgid "Enable UI Sounds"
msgstr ""
msgid "Show compatibility report after game crash"
msgstr ""
msgid "Disable ALT Linux i586 dependency check"
msgstr ""
msgid "Disable runtime download"
msgstr ""
@@ -2294,6 +2408,9 @@ msgstr ""
msgid "Output"
msgstr ""
msgid "Return to desktop"
msgstr ""
msgid "Logout"
msgstr ""
@@ -2387,9 +2504,6 @@ msgstr ""
msgid "Prefix:"
msgstr ""
msgid "Use by default"
msgstr ""
msgid "Wine Configuration"
msgstr ""
@@ -7,9 +7,9 @@
msgid ""
msgstr ""
"Project-Id-Version: PortProtonQt 0.1.1\n"
"Report-Msgid-Bugs-To: EMAIL@ADDRESS\n"
"Report-Msgid-Bugs-To: support@linux-gaming.ru\n"
"POT-Creation-Date: 2026-06-18 23:41+0500\n"
"PO-Revision-Date: 2026-08-16 16:24+0000\n"
"PO-Revision-Date: 2026-09-11 12:20+0000\n"
"Last-Translator: Rubin13 <rubin13@noreply.codeberg.org>\n"
"Language-Team: German <https://translate.codeberg.org/projects/portprotonqt/"
"portprotonqt/de/>\n"
@@ -174,12 +174,21 @@ msgstr "Löschen"
msgid "Import"
msgstr "Import"
msgid "Open Game Folder"
msgstr "Spielordner öffnen"
msgid "Edit Shortcut"
msgstr "Verknüpfung bearbeiten"
msgid "Update"
msgstr "Aktualisierung"
msgid "Disable EOS Overlay"
msgstr "EOS-Overlay deaktivieren"
msgid "Enable EOS Overlay"
msgstr "EOS-Overlay aktivieren"
msgid "Open Game Folder"
msgstr "Spielordner öffnen"
msgid "Remove from Steam"
msgstr "Von Steam entfernen"
@@ -249,12 +258,27 @@ msgstr "Desktop"
msgid "Failed to save custom data: {error}"
msgstr "Fehler beim Speichern der Benutzerdaten: {error}"
#, python-brace-format
msgid "Executable not found"
msgstr "Ausführbare Datei nicht gefunden"
#, python-brace-format
msgid "Executable not found: {0}"
msgstr "Ausführbare Datei nicht gefunden: {0}"
msgid "Select another executable"
msgstr "Wähle eine andere ausführbare Datei aus"
msgid "Game name and executable path are required"
msgstr "Spielname und Ausführungspfad werden benötigt"
msgid "Failed to generate .desktop file data"
msgstr "Fehler beim Generieren der .desktop-Datei"
#, python-brace-format
msgid "Failed to save .desktop file: {error}"
msgstr "Speichern der .desktop-Datei fehlgeschlagen: {error}"
#, python-brace-format
msgid "Failed to delete old .desktop file: {error}"
msgstr "Die alte .desktop-Datei konnte nicht gelöscht werden: {error}"
@@ -263,10 +287,6 @@ msgstr "Die alte .desktop-Datei konnte nicht gelöscht werden: {error}"
msgid "Removed old .desktop file for '{game_name}'"
msgstr "Die alte .desktop-Datei für '{game_name}' wurde entfernt"
#, python-brace-format
msgid "Failed to save .desktop file: {error}"
msgstr "Speichern der .desktop-Datei fehlgeschlagen: {error}"
#, python-brace-format
msgid "Failed to copy cover image: {error}"
msgstr "Fehler beim Kopieren des Titelbildes: {error}"
@@ -347,15 +367,24 @@ msgstr "Kaputt"
msgid "Denied"
msgstr "Abgelehnt"
msgid "Game Title"
msgstr "Spieltitel"
msgid "LAST LAUNCH"
msgstr "LETZTER START"
msgid "TIME SPENT"
msgstr "SPIELZEIT"
msgid "Library"
msgstr "Sammlung"
msgid "Unknown Game"
msgstr "Unbekanntes Spiel"
msgid "Downloading Wine…"
msgstr "Wine wird heruntergeladen…"
msgid "Library"
msgstr "Sammlung"
msgid "Auto Install"
msgstr "Automatische Installation"
@@ -416,10 +445,6 @@ msgstr "Niemals"
msgid "Unknown Application"
msgstr "Unbekannte Anwendung"
#, python-brace-format
msgid "Executable not found: {0}"
msgstr "Ausführbare Datei nicht gefunden: {0}"
#, python-brace-format
msgid "File not found: {0}"
msgstr "Datei nicht gefunden: {0}"
@@ -445,6 +470,19 @@ msgstr "Abhängigkeiten installieren"
msgid "32-bit dependencies are missing. Install them now?"
msgstr "Notwendige 32-Bit-Software fehlen. Jetzt installieren?"
#, python-brace-format
msgid "Delete '{0}' and all files in its installation folder?"
msgstr "'{0}' und alle Dateien im Installationsordner löschen?"
msgid "Select Epic game folder"
msgstr "Epic-Spieleordner auswählen"
msgid "Another Epic operation is running"
msgstr "Eine weitere Epic-Operation läuft"
msgid "Wine prefix not found"
msgstr "Wine-Prefix nicht gefunden"
msgid "Game not found."
msgstr "Spiel nicht gefunden."
@@ -799,6 +837,9 @@ msgstr "Min."
msgid "sec."
msgstr "Sek."
msgid "Pause Game"
msgstr "Spiel anhalten"
msgid "Exit"
msgstr "Exit"
@@ -811,6 +852,12 @@ msgstr "Favoriten"
msgid "Recent Games"
msgstr "Aktuelle Spiele"
msgid "Resume Game"
msgstr "Spiel fortsetzen"
msgid "Failed to pause game"
msgstr "Spiel konnte nicht pausiert werden"
msgid "No recent games"
msgstr "Keine aktuellen Spiele"
@@ -834,12 +881,6 @@ msgstr "Herunterladen"
msgid "Size"
msgstr "Größe"
msgid "LAST LAUNCH"
msgstr "LETZTER START"
msgid "TIME SPENT"
msgstr "SPIELZEIT"
msgid "MAIN STORY"
msgstr "HAUPTSPIEL"
@@ -864,15 +905,15 @@ msgstr "Einstellungen"
msgid "Create Log"
msgstr "Protokoll erstellen"
msgid "Stop Log"
msgstr "Protokollierung beenden"
msgid "Open Card"
msgstr "Ansicht öffnen"
msgid "Reinstall"
msgstr "Neuinstallation"
msgid "Stop Log"
msgstr "Protokollierung beenden"
msgid "Failed to start debug session"
msgstr "Protokollierung konnte nicht gestartet werden"
@@ -904,9 +945,6 @@ msgstr "Update verfügbar"
msgid "A new AppImage update is available."
msgstr "Ein neues AppImage-Update ist verfügbar."
msgid "Update"
msgstr "Aktualisierung"
msgid "Later"
msgstr "Später"
@@ -1180,9 +1218,16 @@ msgstr "Der Download oder das Entpacken wurde abgebrochen."
msgid "System WINE"
msgstr "System WINE"
#, fuzzy
msgid "Global Game Settings"
msgstr "Einstellungen speichern"
msgid "Exe Settings"
msgstr "Einstellungen für die exe-Datei"
msgid "Edit user.conf"
msgstr ""
msgid "Search settings…"
msgstr "Einstellungen suchen…"
@@ -1201,12 +1246,16 @@ msgstr "Wert"
msgid "Description"
msgstr "Beschreibung"
msgid "Open PPDB"
msgstr "PPDB öffnen"
msgid "Edit PPDB"
msgstr "PPDB bearbeiten"
msgid "Clear PPDB"
msgstr "PPDB zurücksetzen"
#, fuzzy
msgid "Failed to load global game settings."
msgstr "Laden der Themes fehlgeschlagen"
msgid "Executable path is not available."
msgstr "Der Pfad zur ausführbaren Datei ist nicht verfügbar."
@@ -1216,6 +1265,10 @@ msgstr "PPDB-Datei ist nicht vorhanden unter: "
msgid "Failed to open PPDB file:\n"
msgstr "Fehler beim Öffnen der PPDB-Datei:\n"
#, fuzzy
msgid "Failed to open file:\n"
msgstr "Fehler beim Öffnen der PPDB-Datei:\n"
msgid "Information"
msgstr "Information"
@@ -1230,6 +1283,12 @@ msgstr ""
msgid "Failed to remove PPDB file:\n"
msgstr "Fehler beim Entfernen der PPDB-Datei:\n"
msgid "Failed to apply changes. Check logs."
msgstr "Anwenden der Änderungen fehlgeschlagen. Überprüfe die Protokolle."
msgid "Default"
msgstr "Standard"
msgid "disabled"
msgstr "deaktiviert"
@@ -1239,9 +1298,6 @@ msgstr "Prefix-Name eingeben"
msgid "Default value"
msgstr "Standardwert"
msgid "Failed to apply changes. Check logs."
msgstr "Anwenden der Änderungen fehlgeschlagen. Überprüfe die Protokolle."
msgid "Borderless window"
msgstr "Rahmenloses Fenster"
@@ -1445,9 +1501,6 @@ msgstr "Voreingestellte Einstellungen"
msgid "Enable {0}"
msgstr "Einschalten {0}"
msgid "Default"
msgstr "Standard"
msgid "FSR upscaling"
msgstr "FSR-Upscaling"
@@ -1526,6 +1579,18 @@ msgstr "Hintergrund-Deckkraft"
msgid "Round corners (px)"
msgstr "Abgerundete Ecken (px)"
#, fuzzy
msgid "Font scale"
msgstr "Schriftarten"
#, fuzzy
msgid "Font size"
msgstr "Schriftarten"
#, fuzzy
msgid "Font"
msgstr "Schriftarten"
msgid "Top-left"
msgstr "Oben links"
@@ -1835,6 +1900,9 @@ msgstr "VRAM-Nutzung"
msgid "Layout and limiter"
msgstr "Layout und Limiter"
msgid "Fonts"
msgstr "Schriftarten"
msgid "Presets"
msgstr "Voreinstellungen"
@@ -1924,9 +1992,6 @@ msgstr "Auswahl"
msgid "Libraries"
msgstr "Bibliotheken"
msgid "Fonts"
msgstr "Schriftarten"
msgid "Winetricks not found. Please try again."
msgstr "Winetricks wurde nicht gefunden. Bitte versuche es erneut."
@@ -2042,9 +2107,6 @@ msgstr "Warten…"
msgid "Disk: "
msgstr "Datenträger: "
msgid "Game Title"
msgstr "Spieltitel"
msgid "Started at"
msgstr "Begonnen"
@@ -2090,9 +2152,39 @@ msgstr "GOG-Bibliothek wird aktualisiert… {0}/{1}"
msgid "Failed to refresh GOG library: {0}"
msgstr "Aktualisierung der GOG-Bibliothek fehlgeschlagen: {0}"
msgid "Failed to log out of Epic account"
msgstr "Abmeldung vom Epic-Konto fehlgeschlagen"
msgid "Copy the authorization code to clipboard"
msgstr "Kopiere den Autorisierungscode in die Zwischenablage"
msgid "Epic authorization…"
msgstr "Anmeldung bei Epic-Konto…"
#, python-brace-format
msgid "Epic login failed: {0}"
msgstr "Epic-Anmeldung fehlgeschlagen: {0}"
msgid "Epic account connected"
msgstr "Epic-Konto verknüpft"
msgid "Epic account not connected"
msgstr "Epic-Konto nicht verbunden"
#, python-brace-format
msgid "Refreshing Epic library… {0}/{1}"
msgstr "Epic-Bibliothek wird aktualisiert… {0}/{1}"
#, python-brace-format
msgid "Failed to refresh Epic library: {0}"
msgstr "Aktualisierung der Epic-Bibliothek fehlgeschlagen: {0}"
msgid "Select installation folder"
msgstr "Installationsordner auswählen"
msgid "Another download is running"
msgstr "Ein weiterer Download läuft"
msgid "Another GOG operation is already running"
msgstr "Eine andere GOG-Aktion läuft bereits"
@@ -2105,10 +2197,6 @@ msgstr "GOG-Spielordner auswählen"
msgid "Selected folder is not this GOG game"
msgstr "Der ausgewählte Ordner ist nicht dieses GOG-Spiel"
#, python-brace-format
msgid "Delete '{0}' and all files in its installation folder?"
msgstr "'{0}' und alle Dateien im Installationsordner löschen?"
msgid "Starting"
msgstr "Starten"
@@ -2172,6 +2260,40 @@ msgstr "Versteckt"
msgid "Badge View Type:"
msgstr "Anzeigetyp von Titelbildern:"
#, fuzzy
msgid "Theme"
msgstr "Themen"
msgid "Grid"
msgstr ""
#, fuzzy
msgid "List"
msgstr "Hell"
#, fuzzy
msgid "Table"
msgstr "Stable"
#, fuzzy
msgid "Horizontal Blocks"
msgstr "Horizontales HUD-Layout"
#, fuzzy
msgid "Horizontal Cards"
msgstr "Horizontales HUD-Layout"
#, fuzzy
msgid "Horizontal Top Blocks"
msgstr "Horizontales HUD-Layout"
msgid "Horizontal Top Cards"
msgstr ""
#, fuzzy
msgid "Grid Type:"
msgstr "Gamepad-Typ:"
#, python-brace-format
msgid ""
"Are you sure you want to delete {count} cards without executable? This "
@@ -2226,7 +2348,10 @@ msgid "Hide Auto-Install Tab"
msgstr "Tab „Automatische Installation“ ausblenden"
msgid "Hide Control Hints"
msgstr ""
msgstr "Steuerungshinweise ausblenden"
msgid "Force English language"
msgstr "Englische Sprache erzwingen"
msgid "Enable UI Sounds"
msgstr "Benutzeroberflächen-Sounds aktivieren"
@@ -2234,6 +2359,9 @@ msgstr "Benutzeroberflächen-Sounds aktivieren"
msgid "Show compatibility report after game crash"
msgstr "Kompatibilitätsbericht nach Spielabsturz anzeigen"
msgid "Disable ALT Linux i586 dependency check"
msgstr ""
msgid "Disable runtime download"
msgstr "Runtime-Download deaktivieren"
@@ -2397,6 +2525,9 @@ msgstr "Wiedergabegeräte"
msgid "Output"
msgstr "Ausgang"
msgid "Return to desktop"
msgstr "Zum Desktop zurückkehren"
msgid "Logout"
msgstr "Abmelden"
@@ -2464,9 +2595,8 @@ msgstr "Theme auswählen:"
msgid "Apply Theme"
msgstr "Theme anwenden"
#, fuzzy
msgid "Delete Theme"
msgstr "Theme auswählen:"
msgstr "Theme löschen"
msgid "No link"
msgstr "Kein Link"
@@ -2480,20 +2610,16 @@ msgstr "Autor:"
msgid "Link:"
msgstr "Link:"
#, fuzzy, python-brace-format
#, python-brace-format
msgid "Delete theme '{0}'?"
msgstr "Theme auswählen:"
msgstr "Theme '{0}' löschen?"
#, fuzzy
msgid "Failed to delete theme."
msgstr "Laden der Themes fehlgeschlagen"
msgstr "Das Theme konnte nicht gelöscht werden."
msgid "Prefix:"
msgstr "Prefix:"
msgid "Use by default"
msgstr "Standardmäßig verwenden"
msgid "Wine Configuration"
msgstr "Wine-Konfiguration"
@@ -7,9 +7,9 @@
msgid ""
msgstr ""
"Project-Id-Version: PROJECT VERSION\n"
"Report-Msgid-Bugs-To: EMAIL@ADDRESS\n"
"Report-Msgid-Bugs-To: support@linux-gaming.ru\n"
"POT-Creation-Date: 2026-03-22 13:50+0500\n"
"PO-Revision-Date: 2026-08-11 19:26+0000\n"
"PO-Revision-Date: 2026-09-10 15:44+0000\n"
"Last-Translator: gallegonovato <gallegonovato@noreply.codeberg.org>\n"
"Language-Team: Spanish <https://translate.codeberg.org/projects/portprotonqt/"
"portprotonqt/es/>\n"
@@ -176,12 +176,21 @@ msgstr "Borrar"
msgid "Import"
msgstr "Importar"
msgid "Open Game Folder"
msgstr "Abrir la carpeta del juego"
msgid "Edit Shortcut"
msgstr "Editar acceso directo"
msgid "Update"
msgstr "Actualizar"
msgid "Disable EOS Overlay"
msgstr ""
msgid "Enable EOS Overlay"
msgstr ""
msgid "Open Game Folder"
msgstr "Abrir la carpeta del juego"
msgid "Remove from Steam"
msgstr "Eliminar de Steam"
@@ -249,6 +258,18 @@ msgstr "Escritorio"
msgid "Failed to save custom data: {error}"
msgstr "No se han podido guardar los datos personalizados: {error}"
#, fuzzy, python-brace-format
msgid "Executable not found"
msgstr "No se ha encontrado el archivo ejecutable: {0}"
#, python-brace-format
msgid "Executable not found: {0}"
msgstr "No se ha encontrado el archivo ejecutable: {0}"
#, fuzzy
msgid "Select another executable"
msgstr "Ruta al ejecutable:"
msgid "Game name and executable path are required"
msgstr ""
"Es necesario indicar el nombre del juego y la ruta del archivo ejecutable"
@@ -256,6 +277,10 @@ msgstr ""
msgid "Failed to generate .desktop file data"
msgstr "No se han podido generar los datos del archivo .desktop"
#, python-brace-format
msgid "Failed to save .desktop file: {error}"
msgstr "No se ha podido guardar el archivo .desktop: {error}"
#, python-brace-format
msgid "Failed to delete old .desktop file: {error}"
msgstr "No se ha podido eliminar el archivo .desktop antiguo: {error}"
@@ -264,10 +289,6 @@ msgstr "No se ha podido eliminar el archivo .desktop antiguo: {error}"
msgid "Removed old .desktop file for '{game_name}'"
msgstr "Se ha eliminado el antiguo archivo .desktop de «{game_name}»"
#, python-brace-format
msgid "Failed to save .desktop file: {error}"
msgstr "No se ha podido guardar el archivo .desktop: {error}"
#, python-brace-format
msgid "Failed to copy cover image: {error}"
msgstr "No se ha podido copiar la imagen de portada: {error}"
@@ -348,15 +369,24 @@ msgstr "Falló"
msgid "Denied"
msgstr "Denegado"
msgid "Game Title"
msgstr "Título del juego"
msgid "LAST LAUNCH"
msgstr "ÚLTIMO LANZAMIENTO"
msgid "TIME SPENT"
msgstr "TIEMPO EMPLEADO"
msgid "Library"
msgstr "Biblioteca"
msgid "Unknown Game"
msgstr "Juego desconocido"
msgid "Downloading Wine…"
msgstr "Descargando Wine…"
msgid "Library"
msgstr "Biblioteca"
msgid "Auto Install"
msgstr "Instalación automática"
@@ -417,10 +447,6 @@ msgstr "Nunca"
msgid "Unknown Application"
msgstr "Aplicación desconocida"
#, python-brace-format
msgid "Executable not found: {0}"
msgstr "No se ha encontrado el archivo ejecutable: {0}"
#, python-brace-format
msgid "File not found: {0}"
msgstr "Archivo no encontrado: {0}"
@@ -447,6 +473,21 @@ msgstr "Instalar las dependencias"
msgid "32-bit dependencies are missing. Install them now?"
msgstr "Faltan algunas dependencias de 32 bits. ¿Las instalas ahora?"
#, python-brace-format
msgid "Delete '{0}' and all files in its installation folder?"
msgstr ""
#, fuzzy
msgid "Select Epic game folder"
msgstr "Borrar la carpeta"
msgid "Another Epic operation is running"
msgstr ""
#, fuzzy
msgid "Wine prefix not found"
msgstr "Prefijo no encontrado"
msgid "Game not found."
msgstr "Juego no encontrado."
@@ -816,6 +857,9 @@ msgstr "min"
msgid "sec."
msgstr "s"
msgid "Pause Game"
msgstr "Pausar el juego"
msgid "Exit"
msgstr "Salir"
@@ -828,6 +872,12 @@ msgstr "Favoritos"
msgid "Recent Games"
msgstr "Juegos recientes"
msgid "Resume Game"
msgstr "Reanudar el juego"
msgid "Failed to pause game"
msgstr "Error al pausar el juego"
msgid "No recent games"
msgstr "Sin juegos recientes"
@@ -850,12 +900,6 @@ msgstr "Descargar"
msgid "Size"
msgstr "Tamaño"
msgid "LAST LAUNCH"
msgstr "ÚLTIMO LANZAMIENTO"
msgid "TIME SPENT"
msgstr "TIEMPO EMPLEADO"
msgid "MAIN STORY"
msgstr "HISTORIA PRINCIPAL"
@@ -880,15 +924,15 @@ msgstr "Ajustes"
msgid "Create Log"
msgstr "Crear registro"
msgid "Stop Log"
msgstr "Detener el registro"
msgid "Open Card"
msgstr "Carta abierta"
msgid "Reinstall"
msgstr "Reinstalar"
msgid "Stop Log"
msgstr "Detener el registro"
msgid "Failed to start debug session"
msgstr "No se pudo iniciar la sesión de depuración"
@@ -920,9 +964,6 @@ msgstr "Actualización disponible"
msgid "A new AppImage update is available."
msgstr "Hay una nueva actualización de AppImage disponible."
msgid "Update"
msgstr "Actualizar"
msgid "Later"
msgstr "Más tarde"
@@ -1192,9 +1233,16 @@ msgstr ""
msgid "System WINE"
msgstr ""
#, fuzzy
msgid "Global Game Settings"
msgstr "Ajustes de Wine"
msgid "Exe Settings"
msgstr ""
msgid "Edit user.conf"
msgstr ""
msgid "Search settings…"
msgstr "Buscar ajustes…"
@@ -1213,12 +1261,16 @@ msgstr ""
msgid "Description"
msgstr ""
msgid "Open PPDB"
msgid "Edit PPDB"
msgstr ""
msgid "Clear PPDB"
msgstr ""
#, fuzzy
msgid "Failed to load global game settings."
msgstr "Error al cargar los temas"
msgid "Executable path is not available."
msgstr ""
@@ -1228,6 +1280,10 @@ msgstr ""
msgid "Failed to open PPDB file:\n"
msgstr ""
#, fuzzy, python-brace-format
msgid "Failed to open file:\n"
msgstr "No se ha podido abrir la carpeta: {error}"
msgid "Information"
msgstr ""
@@ -1245,6 +1301,12 @@ msgstr ""
msgid "Failed to remove PPDB file:\n"
msgstr "No se ha podido eliminar el archivo PPDB:\n"
msgid "Failed to apply changes. Check logs."
msgstr ""
msgid "Default"
msgstr ""
msgid "disabled"
msgstr ""
@@ -1254,9 +1316,6 @@ msgstr ""
msgid "Default value"
msgstr ""
msgid "Failed to apply changes. Check logs."
msgstr ""
msgid "Borderless window"
msgstr ""
@@ -1449,9 +1508,6 @@ msgstr ""
msgid "Enable {0}"
msgstr ""
msgid "Default"
msgstr ""
msgid "FSR upscaling"
msgstr ""
@@ -1528,6 +1584,17 @@ msgstr ""
msgid "Round corners (px)"
msgstr ""
#, fuzzy
msgid "Font scale"
msgstr "Local"
#, fuzzy
msgid "Font size"
msgstr "Tamaño"
msgid "Font"
msgstr ""
msgid "Top-left"
msgstr ""
@@ -1837,6 +1904,9 @@ msgstr ""
msgid "Layout and limiter"
msgstr ""
msgid "Fonts"
msgstr ""
msgid "Presets"
msgstr ""
@@ -1922,9 +1992,6 @@ msgstr ""
msgid "Libraries"
msgstr ""
msgid "Fonts"
msgstr ""
msgid "Winetricks not found. Please try again."
msgstr ""
@@ -2040,9 +2107,6 @@ msgstr "Esperando…"
msgid "Disk: "
msgstr "Disco: "
msgid "Game Title"
msgstr "Título del juego"
msgid "Started at"
msgstr "Comenzó en"
@@ -2089,9 +2153,40 @@ msgstr ""
msgid "Failed to refresh GOG library: {0}"
msgstr "Error al iniciar el juego: {0}"
msgid "Failed to log out of Epic account"
msgstr ""
msgid "Copy the authorization code to clipboard"
msgstr ""
msgid "Epic authorization…"
msgstr ""
#, fuzzy, python-brace-format
msgid "Epic login failed: {0}"
msgstr "Archivo: {0}"
msgid "Epic account connected"
msgstr ""
msgid "Epic account not connected"
msgstr ""
#, fuzzy, python-brace-format
msgid "Refreshing Epic library… {0}/{1}"
msgstr "Error al iniciar el juego: {0}"
#, fuzzy, python-brace-format
msgid "Failed to refresh Epic library: {0}"
msgstr "Error al iniciar el juego: {0}"
msgid "Select installation folder"
msgstr ""
#, fuzzy
msgid "Another download is running"
msgstr "Descargando"
msgid "Another GOG operation is already running"
msgstr ""
@@ -2105,10 +2200,6 @@ msgstr "Borrar la carpeta"
msgid "Selected folder is not this GOG game"
msgstr ""
#, python-brace-format
msgid "Delete '{0}' and all files in its installation folder?"
msgstr ""
#, fuzzy
msgid "Starting"
msgstr "Iniciar"
@@ -2175,6 +2266,35 @@ msgstr ""
msgid "Badge View Type:"
msgstr ""
#, fuzzy
msgid "Theme"
msgstr "Temas"
msgid "Grid"
msgstr ""
msgid "List"
msgstr ""
#, fuzzy
msgid "Table"
msgstr "Estable"
msgid "Horizontal Blocks"
msgstr ""
msgid "Horizontal Cards"
msgstr ""
msgid "Horizontal Top Blocks"
msgstr ""
msgid "Horizontal Top Cards"
msgstr ""
msgid "Grid Type:"
msgstr ""
#, fuzzy, python-brace-format
msgid ""
"Are you sure you want to delete {count} cards without executable? This "
@@ -2231,12 +2351,18 @@ msgstr ""
msgid "Hide Control Hints"
msgstr ""
msgid "Force English language"
msgstr ""
msgid "Enable UI Sounds"
msgstr ""
msgid "Show compatibility report after game crash"
msgstr ""
msgid "Disable ALT Linux i586 dependency check"
msgstr ""
msgid "Disable runtime download"
msgstr ""
@@ -2397,6 +2523,10 @@ msgstr ""
msgid "Output"
msgstr ""
#, fuzzy
msgid "Return to desktop"
msgstr "Añadir al escritorio"
msgid "Logout"
msgstr ""
@@ -2491,9 +2621,6 @@ msgstr "Error al cargar los temas"
msgid "Prefix:"
msgstr "Prefijo:"
msgid "Use by default"
msgstr "Usar por defecto"
msgid "Wine Configuration"
msgstr "Configuración de Wine"
+160 -46
View File
@@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PortProtonQt 0.1.1\n"
"Report-Msgid-Bugs-To: EMAIL@ADDRESS\n"
"POT-Creation-Date: 2026-08-21 21:05+0500\n"
"POT-Creation-Date: 2026-09-26 12:00+0500\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -165,10 +165,19 @@ msgstr ""
msgid "Import"
msgstr ""
msgid "Open Game Folder"
msgid "Edit Shortcut"
msgstr ""
msgid "Edit Shortcut"
msgid "Update"
msgstr ""
msgid "Disable EOS Overlay"
msgstr ""
msgid "Enable EOS Overlay"
msgstr ""
msgid "Open Game Folder"
msgstr ""
msgid "Remove from Steam"
@@ -236,12 +245,26 @@ msgstr ""
msgid "Failed to save custom data: {error}"
msgstr ""
msgid "Executable not found"
msgstr ""
#, python-brace-format
msgid "Executable not found: {0}"
msgstr ""
msgid "Select another executable"
msgstr ""
msgid "Game name and executable path are required"
msgstr ""
msgid "Failed to generate .desktop file data"
msgstr ""
#, python-brace-format
msgid "Failed to save .desktop file: {error}"
msgstr ""
#, python-brace-format
msgid "Failed to delete old .desktop file: {error}"
msgstr ""
@@ -250,10 +273,6 @@ msgstr ""
msgid "Removed old .desktop file for '{game_name}'"
msgstr ""
#, python-brace-format
msgid "Failed to save .desktop file: {error}"
msgstr ""
#, python-brace-format
msgid "Failed to copy cover image: {error}"
msgstr ""
@@ -330,15 +349,24 @@ msgstr ""
msgid "Denied"
msgstr ""
msgid "Game Title"
msgstr ""
msgid "LAST LAUNCH"
msgstr ""
msgid "TIME SPENT"
msgstr ""
msgid "Library"
msgstr ""
msgid "Unknown Game"
msgstr ""
msgid "Downloading Wine…"
msgstr ""
msgid "Library"
msgstr ""
msgid "Auto Install"
msgstr ""
@@ -402,10 +430,6 @@ msgstr ""
msgid "Unknown Application"
msgstr ""
#, python-brace-format
msgid "Executable not found: {0}"
msgstr ""
#, python-brace-format
msgid "File not found: {0}"
msgstr ""
@@ -430,6 +454,19 @@ msgstr ""
msgid "32-bit dependencies are missing. Install them now?"
msgstr ""
#, python-brace-format
msgid "Delete '{0}' and all files in its installation folder?"
msgstr ""
msgid "Select Epic game folder"
msgstr ""
msgid "Another Epic operation is running"
msgstr ""
msgid "Wine prefix not found"
msgstr ""
msgid "Game not found."
msgstr ""
@@ -725,6 +762,9 @@ msgstr ""
msgid "sec."
msgstr ""
msgid "Pause Game"
msgstr ""
msgid "Exit"
msgstr ""
@@ -737,6 +777,12 @@ msgstr ""
msgid "Recent Games"
msgstr ""
msgid "Resume Game"
msgstr ""
msgid "Failed to pause game"
msgstr ""
msgid "No recent games"
msgstr ""
@@ -759,12 +805,6 @@ msgstr ""
msgid "Size"
msgstr ""
msgid "LAST LAUNCH"
msgstr ""
msgid "TIME SPENT"
msgstr ""
msgid "MAIN STORY"
msgstr ""
@@ -789,15 +829,15 @@ msgstr ""
msgid "Create Log"
msgstr ""
msgid "Stop Log"
msgstr ""
msgid "Open Card"
msgstr ""
msgid "Reinstall"
msgstr ""
msgid "Stop Log"
msgstr ""
msgid "Failed to start debug session"
msgstr ""
@@ -829,9 +869,6 @@ msgstr ""
msgid "A new AppImage update is available."
msgstr ""
msgid "Update"
msgstr ""
msgid "Later"
msgstr ""
@@ -1097,9 +1134,15 @@ msgstr ""
msgid "System WINE"
msgstr ""
msgid "Global Game Settings"
msgstr ""
msgid "Exe Settings"
msgstr ""
msgid "Edit user.conf"
msgstr ""
msgid "Search settings…"
msgstr ""
@@ -1118,12 +1161,15 @@ msgstr ""
msgid "Description"
msgstr ""
msgid "Open PPDB"
msgid "Edit PPDB"
msgstr ""
msgid "Clear PPDB"
msgstr ""
msgid "Failed to load global game settings."
msgstr ""
msgid "Executable path is not available."
msgstr ""
@@ -1133,6 +1179,9 @@ msgstr ""
msgid "Failed to open PPDB file:\n"
msgstr ""
msgid "Failed to open file:\n"
msgstr ""
msgid "Information"
msgstr ""
@@ -1145,6 +1194,12 @@ msgstr ""
msgid "Failed to remove PPDB file:\n"
msgstr ""
msgid "Failed to apply changes. Check logs."
msgstr ""
msgid "Default"
msgstr ""
msgid "disabled"
msgstr ""
@@ -1154,9 +1209,6 @@ msgstr ""
msgid "Default value"
msgstr ""
msgid "Failed to apply changes. Check logs."
msgstr ""
msgid "Borderless window"
msgstr ""
@@ -1350,9 +1402,6 @@ msgstr ""
msgid "Enable {0}"
msgstr ""
msgid "Default"
msgstr ""
msgid "FSR upscaling"
msgstr ""
@@ -1429,6 +1478,15 @@ msgstr ""
msgid "Round corners (px)"
msgstr ""
msgid "Font scale"
msgstr ""
msgid "Font size"
msgstr ""
msgid "Font"
msgstr ""
msgid "Top-left"
msgstr ""
@@ -1738,6 +1796,9 @@ msgstr ""
msgid "Layout and limiter"
msgstr ""
msgid "Fonts"
msgstr ""
msgid "Presets"
msgstr ""
@@ -1823,9 +1884,6 @@ msgstr ""
msgid "Libraries"
msgstr ""
msgid "Fonts"
msgstr ""
msgid "Winetricks not found. Please try again."
msgstr ""
@@ -1941,9 +1999,6 @@ msgstr ""
msgid "Disk: "
msgstr ""
msgid "Game Title"
msgstr ""
msgid "Started at"
msgstr ""
@@ -1989,9 +2044,39 @@ msgstr ""
msgid "Failed to refresh GOG library: {0}"
msgstr ""
msgid "Failed to log out of Epic account"
msgstr ""
msgid "Copy the authorization code to clipboard"
msgstr ""
msgid "Epic authorization…"
msgstr ""
#, python-brace-format
msgid "Epic login failed: {0}"
msgstr ""
msgid "Epic account connected"
msgstr ""
msgid "Epic account not connected"
msgstr ""
#, python-brace-format
msgid "Refreshing Epic library… {0}/{1}"
msgstr ""
#, python-brace-format
msgid "Failed to refresh Epic library: {0}"
msgstr ""
msgid "Select installation folder"
msgstr ""
msgid "Another download is running"
msgstr ""
msgid "Another GOG operation is already running"
msgstr ""
@@ -2004,10 +2089,6 @@ msgstr ""
msgid "Selected folder is not this GOG game"
msgstr ""
#, python-brace-format
msgid "Delete '{0}' and all files in its installation folder?"
msgstr ""
msgid "Starting"
msgstr ""
@@ -2071,6 +2152,33 @@ msgstr ""
msgid "Badge View Type:"
msgstr ""
msgid "Theme"
msgstr ""
msgid "Grid"
msgstr ""
msgid "List"
msgstr ""
msgid "Table"
msgstr ""
msgid "Horizontal Blocks"
msgstr ""
msgid "Horizontal Cards"
msgstr ""
msgid "Horizontal Top Blocks"
msgstr ""
msgid "Horizontal Top Cards"
msgstr ""
msgid "Grid Type:"
msgstr ""
#, python-brace-format
msgid ""
"Are you sure you want to delete {count} cards without executable? This "
@@ -2125,12 +2233,18 @@ msgstr ""
msgid "Hide Control Hints"
msgstr ""
msgid "Force English language"
msgstr ""
msgid "Enable UI Sounds"
msgstr ""
msgid "Show compatibility report after game crash"
msgstr ""
msgid "Disable ALT Linux i586 dependency check"
msgstr ""
msgid "Disable runtime download"
msgstr ""
@@ -2291,6 +2405,9 @@ msgstr ""
msgid "Output"
msgstr ""
msgid "Return to desktop"
msgstr ""
msgid "Logout"
msgstr ""
@@ -2384,9 +2501,6 @@ msgstr ""
msgid "Prefix:"
msgstr ""
msgid "Use by default"
msgstr ""
msgid "Wine Configuration"
msgstr ""
@@ -9,7 +9,7 @@ msgstr ""
"Project-Id-Version: PortProtonQt 0.1.1\n"
"Report-Msgid-Bugs-To: support@linux-gaming.ru\n"
"POT-Creation-Date: 2026-06-04 10:32+0500\n"
"PO-Revision-Date: 2026-08-20 21:25+0000\n"
"PO-Revision-Date: 2026-09-09 00:26+0000\n"
"Last-Translator: rogerio-mattos <rogerio-mattos@noreply.codeberg.org>\n"
"Language-Team: Portuguese (Brazil) <https://translate.codeberg.org/projects/"
"portprotonqt/portprotonqt/pt_BR/>\n"
@@ -174,12 +174,21 @@ msgstr "Excluir"
msgid "Import"
msgstr "Importar"
msgid "Open Game Folder"
msgstr "Abrir Pasta do Jogo"
msgid "Edit Shortcut"
msgstr "Editar Atalho"
msgid "Update"
msgstr "Atualizar"
msgid "Disable EOS Overlay"
msgstr "Desativar sobreposição do EOS"
msgid "Enable EOS Overlay"
msgstr "Ativar sobreposição do EOS"
msgid "Open Game Folder"
msgstr "Abrir Pasta do Jogo"
msgid "Remove from Steam"
msgstr "Remover da Steam"
@@ -249,12 +258,28 @@ msgstr "Área de Trabalho"
msgid "Failed to save custom data: {error}"
msgstr "Falha ao salvar os dados personalizados: {error}"
#, fuzzy, python-brace-format
msgid "Executable not found"
msgstr "Executável não encontrado: {0}"
#, python-brace-format
msgid "Executable not found: {0}"
msgstr "Executável não encontrado: {0}"
#, fuzzy
msgid "Select another executable"
msgstr "Excluir atalhos sem executável"
msgid "Game name and executable path are required"
msgstr "O nome do jogo e o caminho do executável são obrigatórios"
msgid "Failed to generate .desktop file data"
msgstr "Falha ao gerar os dados do arquivo .desktop"
#, python-brace-format
msgid "Failed to save .desktop file: {error}"
msgstr "Falha ao salvar o arquivo .desktop: {error}"
#, python-brace-format
msgid "Failed to delete old .desktop file: {error}"
msgstr "Falha ao excluir o arquivo .desktop antigo: {error}"
@@ -263,10 +288,6 @@ msgstr "Falha ao excluir o arquivo .desktop antigo: {error}"
msgid "Removed old .desktop file for '{game_name}'"
msgstr "Arquivo .desktop antigo de '{game_name}' removido"
#, python-brace-format
msgid "Failed to save .desktop file: {error}"
msgstr "Falha ao salvar o arquivo .desktop: {error}"
#, python-brace-format
msgid "Failed to copy cover image: {error}"
msgstr "Falha ao copiar a imagem de capa: {error}"
@@ -347,15 +368,24 @@ msgstr "Quebrado"
msgid "Denied"
msgstr "Negado"
msgid "Game Title"
msgstr "Título do jogo"
msgid "LAST LAUNCH"
msgstr "ÚLTIMO LANÇAMENTO"
msgid "TIME SPENT"
msgstr "TEMPO JOGADO"
msgid "Library"
msgstr "Biblioteca"
msgid "Unknown Game"
msgstr "Jogo Desconhecido"
msgid "Downloading Wine…"
msgstr "Baixando Wine…"
msgid "Library"
msgstr "Biblioteca"
msgid "Auto Install"
msgstr "Instalação Automática"
@@ -416,10 +446,6 @@ msgstr "Nunca"
msgid "Unknown Application"
msgstr "Aplicativo Desconhecido"
#, python-brace-format
msgid "Executable not found: {0}"
msgstr "Executável não encontrado: {0}"
#, python-brace-format
msgid "File not found: {0}"
msgstr "Arquivo não encontrado: {0}"
@@ -444,6 +470,19 @@ msgstr "Instalar dependências"
msgid "32-bit dependencies are missing. Install them now?"
msgstr "As dependências de 32 bits estão faltando. Instalá-las agora?"
#, python-brace-format
msgid "Delete '{0}' and all files in its installation folder?"
msgstr "Excluir '{0}' e todos os arquivos da sua pasta de instalação?"
msgid "Select Epic game folder"
msgstr "elecionar pasta do jogo da Epic"
msgid "Another Epic operation is running"
msgstr "Outra operação da Epic está em andamento"
msgid "Wine prefix not found"
msgstr "Prefixo do Wine não encontrado"
msgid "Game not found."
msgstr "Jogo não encontrado."
@@ -801,6 +840,10 @@ msgstr "min."
msgid "sec."
msgstr "s."
#, fuzzy
msgid "Pause Game"
msgstr "Iniciar Jogo"
msgid "Exit"
msgstr "Sair"
@@ -813,6 +856,14 @@ msgstr "Favoritos"
msgid "Recent Games"
msgstr "Jogos Recentes"
#, fuzzy
msgid "Resume Game"
msgstr "Jogos Recentes"
#, fuzzy
msgid "Failed to pause game"
msgstr "Falha ao parar o jogo"
msgid "No recent games"
msgstr "Nenhum jogo recente"
@@ -835,12 +886,6 @@ msgstr "Baixar"
msgid "Size"
msgstr "Tamanho"
msgid "LAST LAUNCH"
msgstr "ÚLTIMO LANÇAMENTO"
msgid "TIME SPENT"
msgstr "TEMPO JOGADO"
msgid "MAIN STORY"
msgstr "HISTÓRIA PRINCIPAL"
@@ -865,15 +910,15 @@ msgstr "Configurações"
msgid "Create Log"
msgstr "Criar log"
msgid "Stop Log"
msgstr "Encerrar log"
msgid "Open Card"
msgstr "Abrir cartão"
msgid "Reinstall"
msgstr "Reinstale"
msgid "Stop Log"
msgstr "Encerrar log"
msgid "Failed to start debug session"
msgstr "Falha ao iniciar a sessão de depuração"
@@ -905,9 +950,6 @@ msgstr "Atualização disponível"
msgid "A new AppImage update is available."
msgstr "Uma nova atualização do AppImage está disponível."
msgid "Update"
msgstr "Atualizar"
msgid "Later"
msgstr "Mais tarde"
@@ -1180,9 +1222,16 @@ msgstr "O download ou a extração foi cancelado."
msgid "System WINE"
msgstr "WINE do Sistema"
#, fuzzy
msgid "Global Game Settings"
msgstr "Salvar Configurações"
msgid "Exe Settings"
msgstr "Configurações do Exe"
msgid "Edit user.conf"
msgstr ""
msgid "Search settings…"
msgstr "Pesquisar configurações…"
@@ -1201,12 +1250,16 @@ msgstr "Valor"
msgid "Description"
msgstr "Descrição"
msgid "Open PPDB"
msgstr "Abrir PPDB"
msgid "Edit PPDB"
msgstr "Editar PPDB"
msgid "Clear PPDB"
msgstr "Limpar PPDB"
#, fuzzy
msgid "Failed to load global game settings."
msgstr "Falha ao carregar temas"
msgid "Executable path is not available."
msgstr "O caminho do executável não está disponível."
@@ -1216,6 +1269,10 @@ msgstr "O arquivo PPDB não existe em: "
msgid "Failed to open PPDB file:\n"
msgstr "Falha ao abrir o arquivo PPDB:\n"
#, fuzzy
msgid "Failed to open file:\n"
msgstr "Falha ao abrir o arquivo PPDB:\n"
msgid "Information"
msgstr "Informação"
@@ -1230,6 +1287,12 @@ msgstr ""
msgid "Failed to remove PPDB file:\n"
msgstr "Falha ao remover o arquivo PPDB:\n"
msgid "Failed to apply changes. Check logs."
msgstr "Falha ao aplicar as alterações. Verifique os logs."
msgid "Default"
msgstr "Padrão"
msgid "disabled"
msgstr "desativado"
@@ -1239,9 +1302,6 @@ msgstr "Digite o nome do prefixo"
msgid "Default value"
msgstr "Valor padrão"
msgid "Failed to apply changes. Check logs."
msgstr "Falha ao aplicar as alterações. Verifique os logs."
msgid "Borderless window"
msgstr "Janela sem bordas"
@@ -1445,9 +1505,6 @@ msgstr "Predefinições rápidas"
msgid "Enable {0}"
msgstr "Ativar {0}"
msgid "Default"
msgstr "Padrão"
msgid "FSR upscaling"
msgstr "FSR upscaling"
@@ -1524,6 +1581,18 @@ msgstr "Opacidade do fundo"
msgid "Round corners (px)"
msgstr "Cantos arredondados (px)"
#, fuzzy
msgid "Font scale"
msgstr "Fontes"
#, fuzzy
msgid "Font size"
msgstr "Fontes"
#, fuzzy
msgid "Font"
msgstr "Fontes"
msgid "Top-left"
msgstr "Superior esquerdo"
@@ -1833,6 +1902,9 @@ msgstr "Uso de VRAM"
msgid "Layout and limiter"
msgstr "Layout e limitador"
msgid "Fonts"
msgstr "Fontes"
msgid "Presets"
msgstr "Predefinições"
@@ -1922,9 +1994,6 @@ msgstr "Definir"
msgid "Libraries"
msgstr "Bibliotecas"
msgid "Fonts"
msgstr "Fontes"
msgid "Winetricks not found. Please try again."
msgstr "Winetricks não encontrado. Tente novamente."
@@ -2040,9 +2109,6 @@ msgstr "Aguardando…"
msgid "Disk: "
msgstr "Disco: "
msgid "Game Title"
msgstr "Título do jogo"
msgid "Started at"
msgstr "Iniciado em"
@@ -2088,9 +2154,39 @@ msgstr "Atualizando biblioteca da GOG… {0}/{1}"
msgid "Failed to refresh GOG library: {0}"
msgstr "Falha ao atualizar a biblioteca da GOG: {0}"
msgid "Failed to log out of Epic account"
msgstr "Falha ao sair da conta da Epic"
msgid "Copy the authorization code to clipboard"
msgstr "Copiar o código de autorização para a área de transferência"
msgid "Epic authorization…"
msgstr "Autorização da Epic…"
#, python-brace-format
msgid "Epic login failed: {0}"
msgstr "Falha no login da Epic: {0}"
msgid "Epic account connected"
msgstr "Conta da Epic conectada"
msgid "Epic account not connected"
msgstr "Conta Epic não conectada"
#, python-brace-format
msgid "Refreshing Epic library… {0}/{1}"
msgstr "Atualizando biblioteca da Epic… {0}/{1}"
#, python-brace-format
msgid "Failed to refresh Epic library: {0}"
msgstr "Falha ao atualizar a biblioteca da Epic: {0}"
msgid "Select installation folder"
msgstr "Selecionar pasta de instalação"
msgid "Another download is running"
msgstr "Outro download está em andamento"
msgid "Another GOG operation is already running"
msgstr "Outra operação da GOG já está em execução"
@@ -2103,10 +2199,6 @@ msgstr "Selecionar pasta do jogo da GOG"
msgid "Selected folder is not this GOG game"
msgstr "A pasta selecionada não corresponde a este jogo da GOG"
#, python-brace-format
msgid "Delete '{0}' and all files in its installation folder?"
msgstr "Excluir '{0}' e todos os arquivos da sua pasta de instalação?"
msgid "Starting"
msgstr "Iniciando"
@@ -2170,6 +2262,40 @@ msgstr "Oculto"
msgid "Badge View Type:"
msgstr "Modo de Exibição do Selo:"
#, fuzzy
msgid "Theme"
msgstr "Temas"
msgid "Grid"
msgstr ""
#, fuzzy
msgid "List"
msgstr "Claro"
#, fuzzy
msgid "Table"
msgstr "Estável"
#, fuzzy
msgid "Horizontal Blocks"
msgstr "Layout horizontal do HUD"
#, fuzzy
msgid "Horizontal Cards"
msgstr "Layout horizontal do HUD"
#, fuzzy
msgid "Horizontal Top Blocks"
msgstr "Layout horizontal do HUD"
msgid "Horizontal Top Cards"
msgstr ""
#, fuzzy
msgid "Grid Type:"
msgstr "Tipo de Controle:"
#, python-brace-format
msgid ""
"Are you sure you want to delete {count} cards without executable? This "
@@ -2226,12 +2352,18 @@ msgstr "Ocultar Aba de Instalação Automática"
msgid "Hide Control Hints"
msgstr "Ocultar dicas de controle"
msgid "Force English language"
msgstr "Forçar idioma inglês"
msgid "Enable UI Sounds"
msgstr "Ativar sons da interface"
msgid "Show compatibility report after game crash"
msgstr "Mostrar relatório de compatibilidade após a falha do jogo"
msgid "Disable ALT Linux i586 dependency check"
msgstr ""
msgid "Disable runtime download"
msgstr "Desativar download de runtime"
@@ -2393,8 +2525,11 @@ msgstr "Dispositivos de reprodução"
msgid "Output"
msgstr "Saída"
msgid "Return to desktop"
msgstr "Voltar para a área de trabalho"
msgid "Logout"
msgstr "Sair"
msgstr "Encerrar sessão"
msgid "Reboot"
msgstr "Reiniciar"
@@ -2460,9 +2595,8 @@ msgstr "Selecionar Tema:"
msgid "Apply Theme"
msgstr "Aplicar Tema"
#, fuzzy
msgid "Delete Theme"
msgstr "Selecionar Tema:"
msgstr "Excluir tema"
msgid "No link"
msgstr "Sem link"
@@ -2476,20 +2610,16 @@ msgstr "Autor:"
msgid "Link:"
msgstr "Link:"
#, fuzzy, python-brace-format
#, python-brace-format
msgid "Delete theme '{0}'?"
msgstr "Selecionar Tema:"
msgstr "Excluir o tema '{0}'?"
#, fuzzy
msgid "Failed to delete theme."
msgstr "Falha ao carregar temas"
msgstr "Não foi possível excluir o tema."
msgid "Prefix:"
msgstr "Prefixo:"
msgid "Use by default"
msgstr "Usar por padrão"
msgid "Wine Configuration"
msgstr "Configuração do Wine"
@@ -9,7 +9,7 @@ msgstr ""
"Project-Id-Version: PROJECT VERSION\n"
"Report-Msgid-Bugs-To: support@linux-gaming.ru\n"
"POT-Creation-Date: 2026-03-22 13:50+0500\n"
"PO-Revision-Date: 2026-08-24 10:25+0000\n"
"PO-Revision-Date: 2026-09-20 18:28+0000\n"
"Last-Translator: Boria138 <boria138@noreply.codeberg.org>\n"
"Language-Team: Russian <https://translate.codeberg.org/projects/portprotonqt/"
"portprotonqt/ru/>\n"
@@ -19,7 +19,7 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && "
"n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
"X-Generator: Weblate 2026.8.1\n"
"X-Generator: Weblate 2026.9.1\n"
"Generated-By: Babel 2.18.0\n"
msgid "Stop Game"
@@ -112,8 +112,8 @@ msgid ""
"Are you sure you want to delete folder '{folder_name}'? This action "
"cannot be undone."
msgstr ""
"Вы уверены, что хотите удалить папку '{folder_name}'? Это действие нельзя"
" отменить."
"Уверены, что хотите удалить папку «{folder_name}»? Это действие нельзя "
"отменить."
msgid "Yes"
msgstr "Да"
@@ -130,8 +130,7 @@ msgid ""
"Are you sure you want to delete file '{file_name}'? This action cannot be"
" undone."
msgstr ""
"Вы уверены, что хотите удалить файл '{file_name}'? Это действие нельзя "
"отменить."
"Уверены, что хотите удалить файл «{file_name}»? Это действие нельзя отменить."
#, python-brace-format
msgid "Failed to delete file: {error}"
@@ -175,12 +174,21 @@ msgstr "Удалить"
msgid "Import"
msgstr "Импорт"
msgid "Open Game Folder"
msgstr "Открыть папку с игрой"
msgid "Edit Shortcut"
msgstr "Редактировать ярлык"
msgid "Update"
msgstr "Обновить"
msgid "Disable EOS Overlay"
msgstr "Отключить наложение EOS"
msgid "Enable EOS Overlay"
msgstr "Включить наложение EOS"
msgid "Open Game Folder"
msgstr "Открыть папку с игрой"
msgid "Remove from Steam"
msgstr "Удалить из Steam"
@@ -223,8 +231,8 @@ msgid ""
"Are you sure you want to delete '{game_name}'? This will remove the "
".desktop file and custom data."
msgstr ""
"Вы уверены, что хотите удалить '{game_name}'? Это приведёт к удалению "
"файла .desktop и пользовательских данных."
"Уверены, что хотите удалить «{game_name}»? Это приведёт к удалению файла "
".desktop и пользовательских данных."
#, python-brace-format
msgid "Failed to add '{game_name}' to {location}: {error}"
@@ -248,23 +256,34 @@ msgstr "Рабочий стол"
msgid "Failed to save custom data: {error}"
msgstr "Не удалось сохранить пользовательские данные: {error}"
#, python-brace-format
msgid "Executable not found"
msgstr "Исполняемый файл не найден"
#, python-brace-format
msgid "Executable not found: {0}"
msgstr "Исполняемый файл не найден: {0}"
msgid "Select another executable"
msgstr "Выбрать другой исполняемый файл"
msgid "Game name and executable path are required"
msgstr "Требуются название игры и путь к исполняемому файлу"
msgid "Failed to generate .desktop file data"
msgstr "Не удалось сгенерировать данные файла .desktop"
#, python-brace-format
msgid "Failed to save .desktop file: {error}"
msgstr "Не удалось сохранить файл .desktop: {error}"
#, python-brace-format
msgid "Failed to delete old .desktop file: {error}"
msgstr "Не удалось удалить старый файл .desktop: {error}"
#, python-brace-format
msgid "Removed old .desktop file for '{game_name}'"
msgstr "Удален старый файл .desktop для '{game_name}'"
#, python-brace-format
msgid "Failed to save .desktop file: {error}"
msgstr "Не удалось сохранить файл .desktop: {error}"
msgstr "Удалён старый файл .desktop для '{game_name}'"
#, python-brace-format
msgid "Failed to copy cover image: {error}"
@@ -346,15 +365,24 @@ msgstr "Сломано"
msgid "Denied"
msgstr "Отказано"
msgid "Game Title"
msgstr "Название игры"
msgid "LAST LAUNCH"
msgstr "ПОСЛЕДНИЙ ЗАПУСК"
msgid "TIME SPENT"
msgstr "ПРОВЕДЁННОЕ ВРЕМЯ"
msgid "Library"
msgstr "Библиотека"
msgid "Unknown Game"
msgstr "Неизвестная игра"
msgid "Downloading Wine…"
msgstr "Скачивание Wine…"
msgid "Library"
msgstr "Библиотека"
msgid "Auto Install"
msgstr "Автоустановка"
@@ -415,10 +443,6 @@ msgstr "Никогда"
msgid "Unknown Application"
msgstr "Неизвестное приложение"
#, python-brace-format
msgid "Executable not found: {0}"
msgstr "Исполняемый файл не найден: {0}"
#, python-brace-format
msgid "File not found: {0}"
msgstr "Файл не найден: {0}"
@@ -443,6 +467,19 @@ msgstr "Установить зависимости"
msgid "32-bit dependencies are missing. Install them now?"
msgstr "Отсутствуют 32-битные зависимости. Установить их сейчас?"
#, python-brace-format
msgid "Delete '{0}' and all files in its installation folder?"
msgstr "Удалить «{0}» и все файлы в папке установки?"
msgid "Select Epic game folder"
msgstr "Выберите папку игры Epic"
msgid "Another Epic operation is running"
msgstr "Другая операция Epic уже выполняется"
msgid "Wine prefix not found"
msgstr "Префикс Wine не найден"
msgid "Game not found."
msgstr "Игра не найдена."
@@ -558,7 +595,7 @@ msgid "Force DirectInput protocol instead of XInput"
msgstr "Принудительно использовать протокол DirectInput вместо XInput"
msgid "Use GStreamer for in-game clips (WMF support)"
msgstr "Использовать GStreamer для внутриигровых клипов (поддержка WMF)"
msgstr "Использовать GStreamer для внутриигровых роликов (поддержка WMF)"
msgid "Use WINE shader caching"
msgstr "Использовать кэширование шейдеров WINE"
@@ -594,8 +631,8 @@ msgid ""
"Prevent the system from going to sleep and disable the screensaver while "
"the game is running"
msgstr ""
"Предотвратите переход системы в спящий режим и отключите заставку во "
"время игры"
"Предотвращать переход системы в спящий режим и отключать заставку во время "
"игры"
msgid "Use container launch mode (recommended default)"
msgstr "Использовать режим запуска в контейнере (рекомендуемый по умолчанию)"
@@ -619,7 +656,7 @@ msgid "Stable"
msgstr "Стабильный"
msgid "Vulkan Backend"
msgstr "Vulkan рендеринг"
msgstr "Бэкенд Vulkan"
msgid ""
"Select the DirectX → Vulkan/OpenGL backend:\n"
@@ -773,9 +810,9 @@ msgid ""
" single node reduces memory-access latency and limits costly core-to-core"
" switches."
msgstr ""
"Узел NUMA для аффинности CPU. В многоядерных системах CPU разделены на "
"узлы NUMA, каждый со своей локальной памятью и ядрами. Привязка игры к "
"одному узлу уменьшает задержку доступа к памяти и ограничивает "
"Узел NUMA для привязки процессора. В многоядерных системах процессоры "
"разделены на узлы NUMA, каждый со своей локальной памятью и ядрами. Привязка "
"игры к одному узлу уменьшает задержку доступа к памяти и ограничивает "
"дорогостоящие переключения между ядрами."
msgid "Sound Driver"
@@ -801,6 +838,9 @@ msgstr "мин."
msgid "sec."
msgstr "сек."
msgid "Pause Game"
msgstr "Приостановить игру"
msgid "Exit"
msgstr "Выход"
@@ -813,6 +853,12 @@ msgstr "Избранное"
msgid "Recent Games"
msgstr "Недавние"
msgid "Resume Game"
msgstr "Возобновить игру"
msgid "Failed to pause game"
msgstr "Не удалось приостановить игру"
msgid "No recent games"
msgstr "Нет недавних игр"
@@ -821,7 +867,7 @@ msgstr "Нет избранных"
#, python-brace-format
msgid "Launch \"{name}\" with PortProton"
msgstr "Запустить \"{name}\" с помощью PortProton"
msgstr "Запустить «{name}» с помощью PortProton"
msgid "Debug log mode was launched"
msgstr "Запущен режим логирования"
@@ -835,12 +881,6 @@ msgstr "Скачать"
msgid "Size"
msgstr "Размер"
msgid "LAST LAUNCH"
msgstr "ПОСЛЕДНИЙ ЗАПУСК"
msgid "TIME SPENT"
msgstr "ПРОВЕДЁННОЕ ВРЕМЯ"
msgid "MAIN STORY"
msgstr "СЮЖЕТ"
@@ -865,15 +905,15 @@ msgstr "Настройки"
msgid "Create Log"
msgstr "Создать лог"
msgid "Stop Log"
msgstr "Остановить лог"
msgid "Open Card"
msgstr "Открыть карточку"
msgid "Reinstall"
msgstr "Переустановить"
msgid "Stop Log"
msgstr "Остановить лог"
msgid "Failed to start debug session"
msgstr "Не удалось запустить процесс отладки"
@@ -905,9 +945,6 @@ msgstr "Доступно обновление"
msgid "A new AppImage update is available."
msgstr "Доступно новое обновление AppImage."
msgid "Update"
msgstr "Обновить"
msgid "Later"
msgstr "Позже"
@@ -958,7 +995,7 @@ msgid "No cover selected"
msgstr "Обложка не выбрана"
msgid "Compatibility report"
msgstr "Отчет о совместимости"
msgstr "Отчёт о совместимости"
msgid "The program stopped. Compatibility details were collected automatically."
msgstr ""
@@ -1128,7 +1165,7 @@ msgid ""
"\n"
"This action cannot be undone."
msgstr ""
"Вы уверены, что хотите удалить {} выбранные WINE/Proton?\n"
"Уверены, что хотите удалить {} выбранных WINE/Proton?\n"
"\n"
"Это действие нельзя отменить."
@@ -1151,7 +1188,7 @@ msgstr "Загрузка: {0} ({1}%)"
#, python-brace-format
msgid "Extracting: {0}"
msgstr "Распаковка {0}"
msgstr "Распаковка: {0}"
#, python-brace-format
msgid ", ETA: {}s"
@@ -1180,9 +1217,16 @@ msgstr "Скачивание или распаковка отменены."
msgid "System WINE"
msgstr "Системный WINE"
#, fuzzy
msgid "Global Game Settings"
msgstr "Сохранить настройки"
msgid "Exe Settings"
msgstr "Настройки EXE"
msgid "Edit user.conf"
msgstr ""
msgid "Search settings…"
msgstr "Поиск настроек…"
@@ -1201,12 +1245,16 @@ msgstr "Значение"
msgid "Description"
msgstr "Описание"
msgid "Open PPDB"
msgstr "Открыть PPDB"
msgid "Edit PPDB"
msgstr "Редактировать PPDB"
msgid "Clear PPDB"
msgstr "Очистить PPDB"
#, fuzzy
msgid "Failed to load global game settings."
msgstr "Не удалось загрузить темы"
msgid "Executable path is not available."
msgstr "Путь к исполняемому файлу недоступен."
@@ -1216,6 +1264,10 @@ msgstr "Файл PPDB не существует по адресу: "
msgid "Failed to open PPDB file:\n"
msgstr "Не удалось открыть файл PPDB:\n"
#, fuzzy
msgid "Failed to open file:\n"
msgstr "Не удалось открыть файл PPDB:\n"
msgid "Information"
msgstr "Информация"
@@ -1223,11 +1275,17 @@ msgid "Confirm PPDB Clear"
msgstr "Подтвердите очистку PPDB"
msgid "Are you sure you want to clear settings? This action cannot be undone."
msgstr "Вы уверены, что хотите сбросить настройки? Это действие нельзя отменить."
msgstr "Уверены, что хотите сбросить настройки? Это действие нельзя отменить."
msgid "Failed to remove PPDB file:\n"
msgstr "Не удалось удалить файл PPDB:\n"
msgid "Failed to apply changes. Check logs."
msgstr "Не удалось применить изменения. Проверьте логи."
msgid "Default"
msgstr "Стандартный"
msgid "disabled"
msgstr "отключено"
@@ -1237,9 +1295,6 @@ msgstr "Введите имя префикса"
msgid "Default value"
msgstr "По умолчанию"
msgid "Failed to apply changes. Check logs."
msgstr "Не удалось применить изменения. Проверьте логи."
msgid "Borderless window"
msgstr "Без рамок"
@@ -1265,7 +1320,7 @@ msgid "Enable HDR output"
msgstr "Включить вывод HDR"
msgid "Enable SDR→HDR inverse tone mapping"
msgstr "Включить SDR→HDR инвертированное тональное отображение"
msgstr "Включить обратное тональное отображение SDR→HDR"
msgid "Force HDR support"
msgstr "Принудительная поддержка HDR"
@@ -1283,10 +1338,10 @@ msgid "Enable adaptive sync"
msgstr "Включить адаптивную синхронизацию"
msgid "Output width"
msgstr "Выходная ширина"
msgstr "Ширина вывода"
msgid "Output height"
msgstr "Выходная высота"
msgstr "Высота вывода"
msgid "Game width"
msgstr "Ширина игры"
@@ -1307,7 +1362,7 @@ msgid "Upscaler type"
msgstr "Режим масштабирования"
msgid "Upscaler filter"
msgstr "Режим интерполяции"
msgstr "Фильтр масштабирования"
msgid "Upscaler sharpness (0-20)"
msgstr "Улучшение резкости (0-20)"
@@ -1428,7 +1483,7 @@ msgid "Display heatmap-style debug view of HDR luminance in nits"
msgstr "Отображение отладочной тепловой карты вида яркости HDR в нитах"
msgid "Launch with the mangoapp (mangohud) performance overlay enabled"
msgstr "Запуск с включенным mangoapp (mangohud)"
msgstr "Запуск с оверлеем производительности mangoapp (mangohud)"
msgid "Enable adaptive sync if available (variable rate refresh)"
msgstr ""
@@ -1445,9 +1500,6 @@ msgstr "Быстрые профили"
msgid "Enable {0}"
msgstr "Включить {0}"
msgid "Default"
msgstr "Стандартный"
msgid "FSR upscaling"
msgstr "FSR масштабирование"
@@ -1524,6 +1576,15 @@ msgstr "Прозрачность фона"
msgid "Round corners (px)"
msgstr "Скругление углов (пикс)"
msgid "Font scale"
msgstr "Масштаб шрифта"
msgid "Font size"
msgstr "Размер шрифта"
msgid "Font"
msgstr "Шрифт"
msgid "Top-left"
msgstr "Слева сверху"
@@ -1804,7 +1865,7 @@ msgid "Local time"
msgstr "Местное время"
msgid "Time without label"
msgstr "Скрыть слово \"Time\" перед временем"
msgstr "Скрывать слово «Time» перед временем"
msgid "Force trilinear filtering"
msgstr "Включить трилинейную фильтрацию"
@@ -1833,6 +1894,9 @@ msgstr "Использование видеопамяти"
msgid "Layout and limiter"
msgstr "Компоновка и ограничения"
msgid "Fonts"
msgstr "Шрифты"
msgid "Presets"
msgstr "Профили"
@@ -1887,7 +1951,7 @@ msgid "Failed to read default MangoHud config."
msgstr "Ошибка при чтении стандартной конфигурации MangoHud."
msgid "System MangoHud config has been written."
msgstr "Конфигурация записана в системный конфиг."
msgstr "Конфигурация MangoHud записана в системный конфиг."
msgid "Failed to write system MangoHud config."
msgstr "Ошибка при записи конфигурации MangoHud."
@@ -1921,9 +1985,6 @@ msgstr "Выбор"
msgid "Libraries"
msgstr "Библиотеки"
msgid "Fonts"
msgstr "Шрифты"
msgid "Winetricks not found. Please try again."
msgstr "Winetricks не найден. Повторите попытку."
@@ -2039,9 +2100,6 @@ msgstr "Ожидание…"
msgid "Disk: "
msgstr "Диск: "
msgid "Game Title"
msgstr "Название игры"
msgid "Started at"
msgstr "Начато"
@@ -2085,9 +2143,39 @@ msgstr "Обновление библиотеки GOG… {0}/{1}"
msgid "Failed to refresh GOG library: {0}"
msgstr "Не удалось обновить библиотеку GOG: {0}"
msgid "Failed to log out of Epic account"
msgstr "Не удалось выйти из учётной записи Epic"
msgid "Copy the authorization code to clipboard"
msgstr "Скопировать код авторизации в буфер обмена"
msgid "Epic authorization…"
msgstr "Авторизация Epic…"
#, python-brace-format
msgid "Epic login failed: {0}"
msgstr "Ошибка входа в Epic: {0}"
msgid "Epic account connected"
msgstr "Учётная запись Epic подключена"
msgid "Epic account not connected"
msgstr "Учётная запись Epic не подключена"
#, python-brace-format
msgid "Refreshing Epic library… {0}/{1}"
msgstr "Обновление библиотеки Epic… {0}/{1}"
#, python-brace-format
msgid "Failed to refresh Epic library: {0}"
msgstr "Не удалось обновить библиотеку Epic: {0}"
msgid "Select installation folder"
msgstr "Выберите папку установки"
msgid "Another download is running"
msgstr "Другая загрузка уже выполняется"
msgid "Another GOG operation is already running"
msgstr "Другая операция GOG уже выполняется"
@@ -2100,10 +2188,6 @@ msgstr "Выберите папку игры GOG"
msgid "Selected folder is not this GOG game"
msgstr "Выбранная папка не является этой игрой GOG"
#, python-brace-format
msgid "Delete '{0}' and all files in its installation folder?"
msgstr "Удалить «{0}» и все файлы в папке установки?"
msgid "Starting"
msgstr "Запуск"
@@ -2130,7 +2214,7 @@ msgid "Quick Launch"
msgstr "Быстрый запуск"
msgid "Delete cards without executable"
msgstr "Удалить карточки без исполняемого файла"
msgstr "Удалить карточки без исполняемых файлов"
msgid "Library Settings"
msgstr "Настройки Библиотеки"
@@ -2154,10 +2238,10 @@ msgid "Display Filter:"
msgstr "Фильтр:"
msgid "Only Installed"
msgstr "Только Установленные"
msgstr "Только установленные"
msgid "Detailed"
msgstr "Детальный"
msgstr "Подробный"
msgid "Hidden"
msgstr "Скрытый"
@@ -2165,13 +2249,47 @@ msgstr "Скрытый"
msgid "Badge View Type:"
msgstr "Тип отображения бейджей:"
#, fuzzy
msgid "Theme"
msgstr "Темы"
msgid "Grid"
msgstr ""
#, fuzzy
msgid "List"
msgstr "Светлая"
#, fuzzy
msgid "Table"
msgstr "Стабильный"
#, fuzzy
msgid "Horizontal Blocks"
msgstr "Горизонтальное расположение HUD"
#, fuzzy
msgid "Horizontal Cards"
msgstr "Горизонтальное расположение HUD"
#, fuzzy
msgid "Horizontal Top Blocks"
msgstr "Горизонтальное расположение HUD"
msgid "Horizontal Top Cards"
msgstr ""
#, fuzzy
msgid "Grid Type:"
msgstr "Тип геймпада:"
#, python-brace-format
msgid ""
"Are you sure you want to delete {count} cards without executable? This "
"will remove the .desktop files and custom data."
msgstr ""
"Вы уверены, что хотите удалить {count} карточек без исполняемого файла? "
"Это приведёт к удалению файлов .desktop и пользовательских данных."
"Уверены, что хотите удалить {count} карточек без исполняемых файлов? Это "
"приведёт к удалению файлов .desktop и пользовательских данных."
msgid "PortProton Settings"
msgstr "Настройки PortProtonQt"
@@ -2201,7 +2319,7 @@ msgid "Gamepad Type:"
msgstr "Тип геймпада:"
msgid "Launch Application in Fullscreen"
msgstr "Запуск приложения в полноэкранном режиме"
msgstr "Запускать приложение в полноэкранном режиме"
msgid "Auto Fullscreen on Gamepad connected"
msgstr "Режим полноэкранного отображения приложения при подключении геймпада"
@@ -2210,22 +2328,28 @@ msgid "Minimize to tray on close"
msgstr "Сворачивать в область уведомления при закрытии"
msgid "Run at system startup"
msgstr "Запускать при запуске системы"
msgstr "Запускать при старте системы"
msgid "Start in tray"
msgstr "Запускать свёрнутым"
msgid "Hide Auto-Install Tab"
msgstr "Скрыть вкладку \"Автоустановка\""
msgstr "Скрывать вкладку «Автоустановка»"
msgid "Hide Control Hints"
msgstr "Скрыть подсказки управления"
msgstr "Скрывать подсказки управления"
msgid "Force English language"
msgstr "Принудительно использовать английский язык"
msgid "Enable UI Sounds"
msgstr "Включить звуки интерфейса"
msgid "Show compatibility report after game crash"
msgstr "Показать отчет о совместимости после сбоя игры"
msgstr "Показывать отчёт о совместимости после сбоя игры"
msgid "Disable ALT Linux i586 dependency check"
msgstr ""
msgid "Disable runtime download"
msgstr "Отключить скачивание контейнера"
@@ -2307,8 +2431,7 @@ msgstr "Подтверждение сброса"
msgid "Are you sure you want to reset all settings? This action cannot be undone."
msgstr ""
"Вы уверены, что хотите сбросить все настройки? Это действие нельзя "
"отменить."
"Уверены, что хотите сбросить все настройки? Это действие нельзя отменить."
msgid "Migrate old PortProton shortcuts to PortProtonQt format?"
msgstr "Обновить старые ярлыки PortProton до формата PortProtonQt?"
@@ -2317,7 +2440,7 @@ msgid "Confirm Clear Cache"
msgstr "Подтверждение очистки кэша"
msgid "Are you sure you want to clear the cache? This action cannot be undone."
msgstr "Вы уверены, что хотите очистить кэш? Это действие нельзя отменить."
msgstr "Уверены, что хотите очистить кэш? Это действие нельзя отменить."
#, python-brace-format
msgid "AppImage integrated at: {path}"
@@ -2387,6 +2510,9 @@ msgstr "Устройства воспроизведения"
msgid "Output"
msgstr "Вывод"
msgid "Return to desktop"
msgstr "Вернуться на рабочий стол"
msgid "Logout"
msgstr "Выйти"
@@ -2474,14 +2600,11 @@ msgid "Delete theme '{0}'?"
msgstr "Удалить тему '{0}'?"
msgid "Failed to delete theme."
msgstr "Не удалось удалить тему"
msgstr "Не удалось удалить тему."
msgid "Prefix:"
msgstr "Префикс:"
msgid "Use by default"
msgstr "Использовать по умолчанию"
msgid "Wine Configuration"
msgstr "Конфигурация Wine"
@@ -2511,7 +2634,7 @@ msgstr "Не удалось запустить процесс."
#, python-brace-format
msgid "Are you sure you want to clear prefix '{}'?"
msgstr "Вы уверены, что хотите очистить префикс «{}»?"
msgstr "Уверены, что хотите очистить префикс «{}»?"
msgid "Failed to start prefix clear process."
msgstr "Не удалось запустить процесс очистки префикса."
@@ -2544,7 +2667,7 @@ msgstr "Восстановление префикса не удалось."
#, python-brace-format
msgid "Are you sure you want to delete prefix '{}'?"
msgstr "Вы уверены, что хотите удалить префикс «{}»?"
msgstr "Уверены, что хотите удалить префикс «{}»?"
#, python-brace-format
msgid "Prefix '{}' deleted."
@@ -169,12 +169,23 @@ msgstr "删除"
msgid "Import"
msgstr ""
msgid "Open Game Folder"
msgstr "打开游戏文件夹"
msgid "Edit Shortcut"
msgstr "编辑快捷方式"
msgid "Update"
msgstr "更新"
#, fuzzy
msgid "Disable EOS Overlay"
msgstr "启用 mangoapp 叠加层"
#, fuzzy
msgid "Enable EOS Overlay"
msgstr "启用 mangoapp 叠加层"
msgid "Open Game Folder"
msgstr "打开游戏文件夹"
msgid "Remove from Steam"
msgstr "从 Steam 移除"
@@ -240,12 +251,28 @@ msgstr "桌面"
msgid "Failed to save custom data: {error}"
msgstr "保存自定义数据失败:{error}"
#, fuzzy, python-brace-format
msgid "Executable not found"
msgstr "找不到可执行文件:{0}"
#, python-brace-format
msgid "Executable not found: {0}"
msgstr "找不到可执行文件:{0}"
#, fuzzy
msgid "Select another executable"
msgstr "删除没有可执行文件的卡片"
msgid "Game name and executable path are required"
msgstr "游戏名称和可执行文件路径为必填项"
msgid "Failed to generate .desktop file data"
msgstr "生成 .desktop 文件数据失败"
#, python-brace-format
msgid "Failed to save .desktop file: {error}"
msgstr "保存 .desktop 文件失败:{error}"
#, python-brace-format
msgid "Failed to delete old .desktop file: {error}"
msgstr "删除旧的 .desktop 文件失败:{error}"
@@ -254,10 +281,6 @@ msgstr "删除旧的 .desktop 文件失败:{error}"
msgid "Removed old .desktop file for '{game_name}'"
msgstr "已移除\"{game_name}\"的旧版 .desktop 文件"
#, python-brace-format
msgid "Failed to save .desktop file: {error}"
msgstr "保存 .desktop 文件失败:{error}"
#, python-brace-format
msgid "Failed to copy cover image: {error}"
msgstr "复制封面图像失败:{error}"
@@ -334,15 +357,25 @@ msgstr "损坏"
msgid "Denied"
msgstr "已拒绝"
#, fuzzy
msgid "Game Title"
msgstr "游戏宽度"
msgid "LAST LAUNCH"
msgstr "上次启动"
msgid "TIME SPENT"
msgstr "游戏时长"
msgid "Library"
msgstr "库"
msgid "Unknown Game"
msgstr "未知游戏"
msgid "Downloading Wine…"
msgstr "正在下载 Wine…"
msgid "Library"
msgstr "库"
msgid "Auto Install"
msgstr "自动安装"
@@ -404,10 +437,6 @@ msgstr "从不"
msgid "Unknown Application"
msgstr "未知应用程序"
#, python-brace-format
msgid "Executable not found: {0}"
msgstr "找不到可执行文件:{0}"
#, python-brace-format
msgid "File not found: {0}"
msgstr "找不到文件:{0}"
@@ -432,6 +461,21 @@ msgstr "安装依赖"
msgid "32-bit dependencies are missing. Install them now?"
msgstr "缺少 32 位依赖项。现在安装吗?"
#, python-brace-format
msgid "Delete '{0}' and all files in its installation folder?"
msgstr ""
#, fuzzy
msgid "Select Epic game folder"
msgstr "删除文件夹"
msgid "Another Epic operation is running"
msgstr ""
#, fuzzy
msgid "Wine prefix not found"
msgstr "未找到前缀"
msgid "Game not found."
msgstr "未找到游戏。"
@@ -758,6 +802,10 @@ msgstr "分钟。"
msgid "sec."
msgstr "秒。"
#, fuzzy
msgid "Pause Game"
msgstr "启动游戏"
msgid "Exit"
msgstr "退出"
@@ -770,6 +818,14 @@ msgstr "收藏夹"
msgid "Recent Games"
msgstr "最近游戏"
#, fuzzy
msgid "Resume Game"
msgstr "最近游戏"
#, fuzzy
msgid "Failed to pause game"
msgstr "停止游戏失败"
msgid "No recent games"
msgstr "无最近游戏"
@@ -792,12 +848,6 @@ msgstr "下载"
msgid "Size"
msgstr "大小"
msgid "LAST LAUNCH"
msgstr "上次启动"
msgid "TIME SPENT"
msgstr "游戏时长"
msgid "MAIN STORY"
msgstr "主线剧情"
@@ -822,15 +872,15 @@ msgstr "设置"
msgid "Create Log"
msgstr "创建日志"
msgid "Stop Log"
msgstr "停止日志"
msgid "Open Card"
msgstr "打开卡片"
msgid "Reinstall"
msgstr "重新安装"
msgid "Stop Log"
msgstr "停止日志"
msgid "Failed to start debug session"
msgstr "启动调试会话失败"
@@ -862,9 +912,6 @@ msgstr "有可用更新"
msgid "A new AppImage update is available."
msgstr "有新的 AppImage 更新可用。"
msgid "Update"
msgstr "更新"
msgid "Later"
msgstr "稍后"
@@ -1136,9 +1183,16 @@ msgstr "下载或提取已被取消。"
msgid "System WINE"
msgstr "系统 WINE"
#, fuzzy
msgid "Global Game Settings"
msgstr "保存设置"
msgid "Exe Settings"
msgstr "可执行文件设置"
msgid "Edit user.conf"
msgstr ""
msgid "Search settings…"
msgstr "搜索设置…"
@@ -1157,12 +1211,16 @@ msgstr "值"
msgid "Description"
msgstr "描述"
msgid "Open PPDB"
msgstr "打开 PPDB"
msgid "Edit PPDB"
msgstr "编辑 PPDB"
msgid "Clear PPDB"
msgstr "清除 PPDB"
#, fuzzy
msgid "Failed to load global game settings."
msgstr "加载主题失败"
msgid "Executable path is not available."
msgstr "可执行文件路径不可用。"
@@ -1172,6 +1230,10 @@ msgstr "PPDB 文件不存在于: "
msgid "Failed to open PPDB file:\n"
msgstr "打开 PPDB 文件失败:\n"
#, fuzzy
msgid "Failed to open file:\n"
msgstr "打开 PPDB 文件失败:\n"
msgid "Information"
msgstr "信息"
@@ -1184,6 +1246,12 @@ msgstr "确定要清除设置吗?此操作无法撤销。"
msgid "Failed to remove PPDB file:\n"
msgstr "移除 PPDB 文件失败:\n"
msgid "Failed to apply changes. Check logs."
msgstr "应用更改失败。请检查日志。"
msgid "Default"
msgstr "默认"
msgid "disabled"
msgstr "已禁用"
@@ -1193,9 +1261,6 @@ msgstr "输入前缀名称"
msgid "Default value"
msgstr "默认值"
msgid "Failed to apply changes. Check logs."
msgstr "应用更改失败。请检查日志。"
msgid "Borderless window"
msgstr "无边框窗口"
@@ -1389,9 +1454,6 @@ msgstr "快速预设"
msgid "Enable {0}"
msgstr "启用 {0}"
msgid "Default"
msgstr "默认"
msgid "FSR upscaling"
msgstr "FSR 升频"
@@ -1468,6 +1530,18 @@ msgstr "背景不透明度"
msgid "Round corners (px)"
msgstr "圆角(像素)"
#, fuzzy
msgid "Font scale"
msgstr "字体"
#, fuzzy
msgid "Font size"
msgstr "字体"
#, fuzzy
msgid "Font"
msgstr "字体"
msgid "Top-left"
msgstr "左上角"
@@ -1777,6 +1851,9 @@ msgstr "VRAM 使用量"
msgid "Layout and limiter"
msgstr "布局和限制器"
msgid "Fonts"
msgstr "字体"
msgid "Presets"
msgstr "预设"
@@ -1862,9 +1939,6 @@ msgstr "设置"
msgid "Libraries"
msgstr "库"
msgid "Fonts"
msgstr "字体"
msgid "Winetricks not found. Please try again."
msgstr "未找到 Winetricks。请重试。"
@@ -1986,10 +2060,6 @@ msgstr "警告"
msgid "Disk: "
msgstr "链接:"
#, fuzzy
msgid "Game Title"
msgstr "游戏宽度"
#, fuzzy
msgid "Started at"
msgstr "状态"
@@ -2040,9 +2110,42 @@ msgstr ""
msgid "Failed to refresh GOG library: {0}"
msgstr "启动游戏失败:{0}"
msgid "Failed to log out of Epic account"
msgstr ""
msgid "Copy the authorization code to clipboard"
msgstr ""
msgid "Epic authorization…"
msgstr ""
#, fuzzy, python-brace-format
msgid "Epic login failed: {0}"
msgstr "文件:{0}"
#, fuzzy
msgid "Epic account connected"
msgstr "已连接"
#, fuzzy
msgid "Epic account not connected"
msgstr "已连接"
#, fuzzy, python-brace-format
msgid "Refreshing Epic library… {0}/{1}"
msgstr "启动游戏失败:{0}"
#, fuzzy, python-brace-format
msgid "Failed to refresh Epic library: {0}"
msgstr "启动游戏失败:{0}"
msgid "Select installation folder"
msgstr ""
#, fuzzy
msgid "Another download is running"
msgstr "正在下载"
msgid "Another GOG operation is already running"
msgstr ""
@@ -2056,10 +2159,6 @@ msgstr "删除文件夹"
msgid "Selected folder is not this GOG game"
msgstr ""
#, python-brace-format
msgid "Delete '{0}' and all files in its installation folder?"
msgstr ""
#, fuzzy
msgid "Starting"
msgstr "设置项"
@@ -2128,6 +2227,40 @@ msgstr "隐藏"
msgid "Badge View Type:"
msgstr "徽章视图类型:"
#, fuzzy
msgid "Theme"
msgstr "主题"
msgid "Grid"
msgstr ""
#, fuzzy
msgid "List"
msgstr "浅色"
#, fuzzy
msgid "Table"
msgstr "稳定"
#, fuzzy
msgid "Horizontal Blocks"
msgstr "水平 HUD 布局"
#, fuzzy
msgid "Horizontal Cards"
msgstr "水平 HUD 布局"
#, fuzzy
msgid "Horizontal Top Blocks"
msgstr "水平 HUD 布局"
msgid "Horizontal Top Cards"
msgstr ""
#, fuzzy
msgid "Grid Type:"
msgstr "游戏手柄类型:"
#, python-brace-format
msgid ""
"Are you sure you want to delete {count} cards without executable? This "
@@ -2185,12 +2318,18 @@ msgstr "隐藏自动安装标签页"
msgid "Hide Control Hints"
msgstr ""
msgid "Force English language"
msgstr ""
msgid "Enable UI Sounds"
msgstr "启用界面音效"
msgid "Show compatibility report after game crash"
msgstr ""
msgid "Disable ALT Linux i586 dependency check"
msgstr ""
msgid "Disable runtime download"
msgstr "禁用运行时下载"
@@ -2351,6 +2490,10 @@ msgstr "播放设备"
msgid "Output"
msgstr "输出"
#, fuzzy
msgid "Return to desktop"
msgstr "添加到桌面"
msgid "Logout"
msgstr "注销"
@@ -2445,9 +2588,6 @@ msgstr "加载主题失败"
msgid "Prefix:"
msgstr "前缀:"
msgid "Use by default"
msgstr "默认使用"
msgid "Wine Configuration"
msgstr "Wine 配置"
+60 -14
View File
@@ -8,6 +8,8 @@ from portprotonqt.logger import get_logger
logger = get_logger(__name__)
_translation_sources: dict[str, str] = {}
LOCALE_MAP = {
'ru': 'russian',
'en': 'english',
@@ -36,26 +38,53 @@ LOCALE_MAP = {
'el': 'greek',
}
STORE_CONTENT_LOCALES = {'es': 'es-ES', 'pt': 'pt-BR', 'zh': 'zh-CN'}
# Try local locale directory first, fallback to system for development
_local_localedir = Path(__file__).parent / "locales"
_system_prefix = "/app" if os.getenv("FLATPAK_ID") else os.getenv("SHARUN_DIR", "/usr")
_system_localedir = Path(_system_prefix) / "share" / "locale"
_locale_dirs = [_local_localedir]
if os.getenv("SHARUN_DIR"):
_locale_dirs.append(Path(os.environ["SHARUN_DIR"]) / "share" / "locale")
_locale_dirs.extend(
Path(data_dir) / "locale"
for data_dir in os.getenv(
"XDG_DATA_DIRS", "/usr/local/share:/usr/share"
).split(os.pathsep)
if data_dir
)
translate = gettext.NullTranslations()
for _locale_dir in _locale_dirs:
try:
translate = gettext.translation("portprotonqt", localedir=_locale_dir)
break
except FileNotFoundError:
continue
def _(message: str) -> str:
from portprotonqt.config import ui_config
translated = translate.gettext(message)
_translation_sources[message] = message
_translation_sources[translated] = message
return message if ui_config.get_force_english() else translated
def retranslate(message: str) -> str:
"""Translate text previously passed through gettext."""
source = _translation_sources.get(message)
if source is None:
return message
return _(source)
try:
translate = gettext.translation(
domain="portprotonqt",
localedir=_local_localedir,
)
except FileNotFoundError:
translate = gettext.translation(
domain="portprotonqt",
localedir=_system_localedir,
fallback=True,
)
_ = translate.gettext
def get_system_locale():
"""Return system locale, e.g., 'ru_RU'. Returns 'en' if detection fails."""
from portprotonqt.config import ui_config
if ui_config.get_force_english():
return 'en'
loc = locale.getdefaultlocale()[0]
return loc if loc else 'en'
@@ -87,6 +116,23 @@ def get_metadata_language() -> str:
return 'en'
def get_store_content_languages() -> tuple[str, ...]:
"""Return preferred store content locales with English fallback."""
language = get_metadata_language().lower().split('_', 1)[0] or 'en'
system_locale = get_system_locale().lower().replace('-', '_')
if language == 'zh' and any(
variant in system_locale for variant in ('hant', '_tw', '_hk', '_mo')
):
preferred = 'zh-TW'
else:
preferred = STORE_CONTENT_LOCALES.get(language, language)
languages = [preferred]
if language not in languages:
languages.append(language)
if 'en-US' not in languages:
languages.append('en-US')
return tuple(languages)
def read_metadata_translations(metadata_file, language_code):
"""
Read translations from metadata.txt for the specified language.
File diff suppressed because it is too large. Load diff
+2 -1
View File
@@ -13,6 +13,7 @@ install_data(
'game_card.py',
'game_library_manager.py',
'gog_api.py',
'egs_api.py',
'howlongtobeat_api.py',
'image_utils.py',
'icon_extractor.py',
@@ -152,7 +153,7 @@ install_data(
['tabs/__init__.py',
'tabs/autoinstall_tab.py',
'tabs/control_hints.py',
'tabs/gog_tab.py',
'tabs/download_tab.py',
'tabs/library_tab.py',
'tabs/settings_tab.py',
'tabs/system_tab.py',
+15 -4
View File
@@ -28,12 +28,14 @@ _library.portproton_gamepad_close.argtypes = [_handle]
_library.portproton_gamepad_close.restype = None
_library.portproton_gamepad_connected.argtypes = [_handle]
_library.portproton_gamepad_connected.restype = ctypes.c_bool
_library.portproton_gamepad_update.argtypes = []
_library.portproton_gamepad_update.argtypes = [_handle]
_library.portproton_gamepad_update.restype = None
_library.portproton_gamepad_get_button.argtypes = [_handle, ctypes.c_int]
_library.portproton_gamepad_get_button.restype = ctypes.c_int
_library.portproton_gamepad_get_axis.argtypes = [_handle, ctypes.c_int]
_library.portproton_gamepad_get_axis.restype = ctypes.c_int16
_library.portproton_gamepad_get_active_instance_id.argtypes = [_handle]
_library.portproton_gamepad_get_active_instance_id.restype = ctypes.c_uint32
_library.portproton_gamepad_get_name.argtypes = [_handle]
_library.portproton_gamepad_get_name.restype = ctypes.c_char_p
_library.portproton_gamepad_get_instance_id.argtypes = [_handle]
@@ -45,7 +47,7 @@ _library.portproton_gamepad_shutdown.restype = None
class GamepadBackendError(RuntimeError):
"""SDL failed while discovering the active gamepad."""
"""SDL failed while discovering connected gamepads."""
@dataclass
@@ -55,6 +57,7 @@ class SDLGamepad:
path: str
instance_id: int
sdl_type: int
active_instance_id: int = 0
def close(self) -> None:
if self.controller:
@@ -67,8 +70,16 @@ class SDLGamepad:
def connected(self) -> bool:
return bool(_library.portproton_gamepad_connected(self.controller))
def update(self) -> None:
_library.portproton_gamepad_update()
def update(self) -> bool:
_library.portproton_gamepad_update(self.controller)
self.sdl_type = int(_library.portproton_gamepad_get_type(self.controller))
active_instance_id = int(
_library.portproton_gamepad_get_active_instance_id(self.controller)
)
if active_instance_id == self.active_instance_id:
return False
self.active_instance_id = active_instance_id
return True
def get_button(self, button: int) -> int:
return int(_library.portproton_gamepad_get_button(self.controller, button))
+16 -2
View File
@@ -340,17 +340,31 @@ class PortProtonAPI:
def _get_autoinstall_exe_name(self, script_path: str) -> str:
install_exe = ""
shortcut_name = ""
try:
with open(script_path, encoding="utf-8") as script_file:
for line in script_file:
if line.lstrip().startswith("#"):
continue
if "PORTWINE_CREATE_SHORTCUT_NAME=" in line:
match = re.search(
r'PORTWINE_CREATE_SHORTCUT_NAME=["\']([^"\']+)', line
)
if match:
shortcut_name = match.group(1)
if "PW_EXE_FILE" in line:
exe_name = self._extract_exe_name_from_script_line(line)
if exe_name:
return exe_name
install_exe = exe_name
if line.strip().startswith("pw_create_unique_exe"):
match = re.search(r'pw_create_unique_exe\s+["\']?([^"\' ]+)', line)
unique_name = match.group(1) if match else shortcut_name
if unique_name:
return f"{os.path.splitext(unique_name)[0]}.exe"
if "PW_AUTOINSTALL_EXE" not in line:
continue
exe_name = self._extract_exe_name_from_script_line(line)
if exe_name:
if exe_name and not install_exe:
install_exe = exe_name
except OSError as e:
logger.warning("Failed to read autoinstall script %s: %s", script_path, e)
+83 -4
View File
@@ -1,6 +1,7 @@
#!/usr/bin/env python3
import argparse
import codecs
import errno
import fcntl
import os
import pty
@@ -14,6 +15,7 @@ from typing import Any
from PySide6.QtCore import QMimeData, QSocketNotifier, Qt, QTimer
from PySide6.QtGui import (
QCloseEvent,
QColor,
QFont,
QFontDatabase,
@@ -28,10 +30,13 @@ from PySide6.QtGui import (
)
from PySide6.QtWidgets import QApplication, QMainWindow, QMenu, QPlainTextEdit
from portprotonqt.input_manager.constants import SDL_GAMEPAD_BUTTON_SOUTH
from portprotonqt.logger import get_logger
from portprotonqt.native_gamepad import GamepadBackendError, SDLGamepad, find_gamepad
from portprotonqt.theme_manager import ThemeManager
logger = get_logger(__name__)
APPLICATION_ID = "ru.linux_gaming.PortProtonQt"
CONF_NAME = "PortProtonQt Terminal"
CONF_FALLBACK_SHELL = "/bin/bash"
@@ -39,6 +44,7 @@ CONF_DEF_SIZE = (800, 260)
CONF_FALLBACK_FONT_EXTRA = 6
CONF_SCROLLBACK_LINES = 2000
CONF_RENDER_INTERVAL_MS = 16
CONF_GAMEPAD_POLL_INTERVAL_MS = 50
XDG_DATA_HOME = os.getenv(
"XDG_DATA_HOME", os.path.join(os.path.expanduser("~"), ".local", "share")
@@ -878,6 +884,9 @@ class TerminalWidget(QPlainTextEdit):
self.app_theme = app_theme or load_current_theme()
self.cmd_mode = cmd_mode
self.child_pid: int | None = None
self.exit_code: int | None = None
self.gamepad: SDLGamepad | None = None
self.gamepad_a_pressed = False
self.pty_fd: int | None = None
self.notifier: QSocketNotifier | None = None
self.ansi_colors = _theme_ansi_colors(theme)
@@ -906,6 +915,8 @@ class TerminalWidget(QPlainTextEdit):
self.theme_manager = ThemeManager()
self.child_timer = QTimer(self)
self.child_timer.timeout.connect(self._check_child)
self.gamepad_timer = QTimer(self)
self.gamepad_timer.timeout.connect(self._poll_close_gamepad)
self.render_timer = QTimer(self)
self.render_timer.setSingleShot(True)
self.render_timer.timeout.connect(self._render_screen)
@@ -1043,11 +1054,15 @@ class TerminalWidget(QPlainTextEdit):
except BlockingIOError:
return
except OSError as e:
if e.errno == errno.EIO:
if self.notifier is not None:
self.notifier.setEnabled(False)
return
logger.warning("Terminal read failed: %s", e)
QApplication.quit()
return
if not data:
QApplication.quit()
if self.notifier is not None:
self.notifier.setEnabled(False)
return
text = self.output_decoder.decode(data)
if self.cmd_mode:
@@ -1061,15 +1076,65 @@ class TerminalWidget(QPlainTextEdit):
if self.child_pid is None:
return
try:
pid, _status = os.waitpid(self.child_pid, os.WNOHANG)
pid, status = os.waitpid(self.child_pid, os.WNOHANG)
except ChildProcessError:
pid = self.child_pid
status = 0
if pid == 0:
return
self.child_pid = None
self.child_timer.stop()
self.viewport().setCursor(Qt.CursorShape.ArrowCursor)
QApplication.quit()
self._read_remaining_output()
self.exit_code = os.waitstatus_to_exitcode(status)
if self.exit_code == 0:
QApplication.exit(0)
return
self._start_close_gamepad()
def _start_close_gamepad(self) -> None:
try:
self.gamepad = find_gamepad()
except GamepadBackendError as e:
logger.debug("Failed to find terminal gamepad: %s", e)
return
if self.gamepad is None:
return
self.gamepad.update()
self.gamepad_a_pressed = bool(
self.gamepad.get_button(SDL_GAMEPAD_BUTTON_SOUTH)
)
self.gamepad_timer.start(CONF_GAMEPAD_POLL_INTERVAL_MS)
def _poll_close_gamepad(self) -> None:
if self.gamepad is None or not self.gamepad.connected():
self.gamepad_timer.stop()
return
self.gamepad.update()
pressed = bool(self.gamepad.get_button(SDL_GAMEPAD_BUTTON_SOUTH))
if pressed and not self.gamepad_a_pressed:
self.window().close()
self.gamepad_a_pressed = pressed
def _close_gamepad(self) -> None:
self.gamepad_timer.stop()
if self.gamepad is not None:
self.gamepad.close()
self.gamepad = None
def _read_remaining_output(self) -> None:
if self.pty_fd is None:
return
while True:
try:
data = os.read(self.pty_fd, 4096)
except OSError:
break
if not data:
break
self._append_output(self.output_decoder.decode(data))
if self.terminal_screen is not None:
self._render_screen()
def _append_output(self, text: str) -> None:
if self.terminal_screen is not None:
@@ -1196,6 +1261,12 @@ class TerminalWidget(QPlainTextEdit):
self._write_pty(source.text())
def keyPressEvent(self, event: QKeyEvent) -> None:
if self.child_pid is None and event.key() in (
Qt.Key.Key_Return,
Qt.Key.Key_Enter,
):
self.window().close()
return
if self.cmd_mode and self._handle_cmd_key(event):
return
if self._handle_shortcut(event):
@@ -1783,6 +1854,12 @@ class MainWindow(QMainWindow):
if fullscreen:
self.showFullScreen()
def closeEvent(self, event: QCloseEvent) -> None:
exit_code = self.terminal.exit_code or 0
self.terminal._close_gamepad()
event.accept()
QApplication.exit(exit_code)
def parse_args(argv: list[str]) -> argparse.Namespace:
"""Parse xterm-compatible arguments used by PortProton scripts."""
@@ -1862,6 +1939,8 @@ def main(argv: list[str] | None = None) -> int:
command = build_command(args)
cmd_mode = _is_cmd_mode(args)
app = QApplication(sys.argv[:1])
app.setWindowIcon(QIcon.fromTheme(APPLICATION_ID))
app.setDesktopFileName(APPLICATION_ID)
app_theme = load_current_theme()
theme = load_current_terminal_scheme() or load_terminal_scheme("default")
window = MainWindow(
@@ -1,8 +1,11 @@
import os
import re
import sys
from pathlib import Path
from typing import Any
UNREAL_BOOTSTRAPPER_MAX_SIZE = 1_048_576
LAUNCHER_NAME_MARKERS = ("launcher", "setup", "updater", "unins")
DIRECTX_IMPORTS = {
"ddraw.dll": "DirectDraw",
@@ -49,6 +52,8 @@ OPENGL_SIGNATURES = {
"OpenGL Utility Library": (b"glu32.dll", b"gluPerspective", b"gluLookAt"),
}
VULKAN_SIGNATURES = (b"vulkan-1.dll", b"vkCreateInstance", b"vkGetInstanceProcAddr")
def analyze_executable(file_path: str) -> dict[str, Any]:
"""Detect graphics API usage in a Windows executable."""
@@ -59,23 +64,58 @@ def analyze_executable(file_path: str) -> dict[str, Any]:
directx = set()
opengl = set()
vulkan = set()
if analysis_path.suffix.lower() in {".exe", ".dll"}:
_add_pe_imports(analysis_path, directx, opengl)
_add_file_signatures(analysis_path, directx, opengl)
_add_file_signatures(analysis_path, directx, opengl, vulkan)
engine_family = _read_engine_render_family(analysis_path)
if engine_family == "vulkan":
vulkan.add("Vulkan")
elif engine_family == "opengl":
opengl.add("OpenGL")
return {
"highest_directx": _highest_directx(list(directx)),
"uses_opengl": bool(opengl),
"uses_vulkan": bool(vulkan),
"source": str(analysis_path),
}
def _read_engine_render_family(executable: Path) -> str | None:
"""Read a renderer choice from the active Wine prefix engine config."""
wineprefix = os.getenv("WINEPREFIX")
if not wineprefix:
return None
config_root = Path(wineprefix) / "drive_c" / "users"
try:
config_paths = config_root.glob("*/Saved Games/**/kexengine.cfg")
for config_path in config_paths:
game_name = re.sub(r"[^a-z0-9]", "", config_path.parent.name.lower())
executable_name = re.sub(
r"[^a-z0-9]", "", executable.parent.name.lower()
)
executable_stem = re.sub(r"[^a-z0-9]", "", executable.stem.lower())
if game_name not in executable_name and game_name not in executable_stem:
continue
for line in config_path.read_text(errors="ignore").splitlines():
match = re.match(r'\s*seta\s+r_rhirenderfamily\s+"?([^"\s]+)', line)
if match:
return match.group(1).lower()
except OSError:
return None
return None
def resolve_graphics_executable(file_path: str) -> Path:
"""Resolve a launcher to the binary that implements its graphics API."""
path = Path(file_path).expanduser().resolve()
if not path.is_file():
raise FileNotFoundError(f"File not found: {path}")
unity_player = path.parent / "UnityPlayer.dll"
if unity_player.is_file():
return unity_player
if path.stat().st_size < UNREAL_BOOTSTRAPPER_MAX_SIZE:
patterns = (
"*/Binaries/Win64/*-Win64-Shipping.exe",
@@ -89,9 +129,28 @@ def resolve_graphics_executable(file_path: str) -> Path:
renpy_libraries = sorted(path.parent.glob("lib/*/librenpython.dll"))
if renpy_libraries:
return renpy_libraries[0]
is_launcher = any(marker in path.stem.lower() for marker in LAUNCHER_NAME_MARKERS)
if is_launcher or not _is_pe_file(path):
pe_candidates = [
candidate
for candidate in path.parent.glob("*.exe")
if candidate != path
and _is_pe_file(candidate)
and not any(marker in candidate.stem.lower() for marker in LAUNCHER_NAME_MARKERS)
]
if pe_candidates:
return max(pe_candidates, key=lambda candidate: candidate.stat().st_size)
return path
def _is_pe_file(path: Path) -> bool:
try:
with path.open("rb") as executable:
return executable.read(2) == b"MZ"
except OSError:
return False
def _add_pe_imports(path: Path, directx: set[str], opengl: set[str]) -> None:
try:
import pefile
@@ -117,7 +176,9 @@ def _add_pe_imports(path: Path, directx: set[str], opengl: set[str]) -> None:
return
def _add_file_signatures(path: Path, directx: set[str], opengl: set[str]) -> None:
def _add_file_signatures(
path: Path, directx: set[str], opengl: set[str], vulkan: set[str]
) -> None:
try:
with path.open("rb") as f:
data = f.read(67108864).lower()
@@ -131,6 +192,8 @@ def _add_file_signatures(path: Path, directx: set[str], opengl: set[str]) -> Non
for name, patterns in OPENGL_SIGNATURES.items():
if any(p.lower() in data for p in patterns):
opengl.add(name)
if any(signature.lower() in data for signature in VULKAN_SIGNATURES):
vulkan.add("Vulkan")
def _highest_directx(directx: list[str]) -> str:
@@ -148,6 +211,8 @@ def _main(argv: list[str]) -> int:
result = analyze_executable(argv[1])
print(f"HIGHEST_DX={result['highest_directx']}")
print(f"USES_OGL={'true' if result['uses_opengl'] else 'false'}")
print(f"USES_VULKAN={'true' if result['uses_vulkan'] else 'false'}")
print(f"SOURCE={result['source']}")
return 0
except Exception as e:
print(f"Error: {e}", file=sys.stderr)
@@ -121,7 +121,6 @@ def _archive_entry(archive, source_path: str, archive_path: str) -> bool:
flags=READDISK_NO_XATTR,
pathname=archive_path,
recursive=False,
symlink_mode="physical",
)
return True
+11
View File
@@ -40,6 +40,10 @@ def search_index(
prefix_results = optimizer.prefix_search(search_text)
return _unique_search_results([payload for _match_text, payload in prefix_results])
substring_results = optimizer.substring_search(search_text)
if substring_results:
return _unique_search_results([payload for _match_text, payload in substring_results])
exact_result = optimizer.exact_search(search_text)
if exact_result:
return [exact_result]
@@ -179,6 +183,13 @@ class SearchOptimizer:
with self._lock:
return self.trie_index.search_prefix(prefix)
def substring_search(self, query: str) -> list[tuple[str, Any]]:
"""Find all indexed names containing the query."""
with self._lock:
query = query.lower()
items = self.fuzzy_index.items if self.fuzzy_index else []
return [(key, value) for key, value in items if query in key]
def fuzzy_search(self, query: str, limit: int = 5, min_score: float = 60.0) -> list[tuple[str, Any, float]]:
"""Perform fuzzy search."""
if self.fuzzy_index:
+7 -8
View File
@@ -14,7 +14,7 @@ from PIL import Image, UnidentifiedImageError
from portprotonqt.logger import get_logger
from portprotonqt.downloader import Downloader
from portprotonqt.localization import get_steam_language
from portprotonqt.config import THEMED_LAUNCH_ICON_NAMES, extract_exec_target_path, ui_config
from portprotonqt.config import CACHE_DIR, THEMED_LAUNCH_ICON_NAMES, extract_exec_target_path, ui_config
from portprotonqt.image_utils import COVER_IMAGE_EXTENSIONS
from portprotonqt.steam_api.utils import decode_text, get_local_steam_cover
from portprotonqt.steam_api.cache import (
@@ -501,8 +501,7 @@ def _get_cached_data_and_index(
def _get_cached_steam_cover_path(appid: int) -> str:
xdg_cache_home = os.getenv("XDG_CACHE_HOME", os.path.join(os.path.expanduser("~"), ".cache"))
image_folder = os.path.join(xdg_cache_home, "PortProtonQt", "images")
image_folder = str(CACHE_DIR / "images")
for ext in COVER_IMAGE_EXTENSIONS:
cover_path = os.path.join(image_folder, f"{appid}{ext}")
if os.path.exists(cover_path):
@@ -625,7 +624,7 @@ def get_steam_game_info_async(
from portprotonqt.steam_api.utils import filter_candidates, remove_duplicates
is_autoinstall = exec_line.startswith("autoinstall:")
is_gog_uri = exec_line.startswith("gog://")
is_store_uri = exec_line.startswith(("gog://", "egs://"))
if game_exe.lower().endswith(('.bat', '.cmd')):
if os.path.exists(game_exe):
@@ -647,7 +646,7 @@ def get_steam_game_info_async(
else:
logger.error("Command file not found: %s", game_exe)
if is_gog_uri:
if is_store_uri:
meta_data = {}
elif not game_exe.lower().endswith('.exe'):
logger.error("Invalid executable path: %s. Expected .exe", game_exe)
@@ -671,15 +670,15 @@ def get_steam_game_info_async(
candidates.append(file_description)
if desktop_name:
candidates.append(desktop_name)
if exe_name and not is_gog_uri:
if exe_name and not is_store_uri:
candidates.append(exe_name)
if folder_name and not is_gog_uri:
if folder_name and not is_store_uri:
candidates.append(folder_name)
candidates = filter_candidates(candidates)
candidates = remove_duplicates(candidates)
candidates_ordered = sorted(candidates, key=lambda s: len(s.split()), reverse=True)
has_custom_data = (
is_autoinstall or is_gog_uri or _has_custom_data_for_exe(exe_name)
is_autoinstall or is_store_uri or _has_custom_data_for_exe(exe_name)
)
def on_steam_apps_and_index(
+5 -2
View File
@@ -143,6 +143,9 @@ def _is_portrait_image(path: Path) -> bool:
except (OSError, UnidentifiedImageError) as e:
logger.debug("Failed to read Steam cover dimensions %s: %s", path, e)
return False
except ValueError as e:
logger.debug("Rejected unsafe Steam cover metadata %s: %s", path, e)
return False
return height > width
@@ -498,9 +501,9 @@ def _load_steam_app_metadata(
def _is_steam_game(common: dict) -> bool:
"""Return whether Steam metadata describes a game."""
"""Return whether Steam metadata describes a game or related application."""
app_type = str(common.get("type", "")).lower()
return app_type == "game"
return app_type in {"game", "demo", "mod", "application", "beta"}
def get_steam_installed_games() -> list[tuple[str, int, int, int]]:
+114 -10
View File
@@ -4,7 +4,9 @@ from typing import TYPE_CHECKING, Any, cast
from PySide6.QtCore import Qt, QTimer
from PySide6.QtGui import QIcon
from PySide6.QtWidgets import (
QGridLayout,
QHBoxLayout,
QLabel,
QLineEdit,
QScroller,
QSlider,
@@ -40,8 +42,20 @@ class MainWindowAutoInstallTabMixin(_MainWindowTypingBase):
def createAutoInstallTab(self):
autoInstallPage = QWidget()
autoInstallPage.setProperty("theme_style_name", "LIBRARY_WIDGET_STYLE")
autoInstallPage.setStyleSheet(self.theme.LIBRARY_WIDGET_STYLE)
autoInstallLayout = QVBoxLayout(autoInstallPage)
library_background = getattr(self.theme, "LIBRARY_BACKGROUND", None)
stack_layout = QGridLayout(autoInstallPage)
if isinstance(library_background, dict):
stack_layout.setContentsMargins(*library_background["margins"])
else:
stack_layout.setContentsMargins(0, 0, 0, 0)
self.autoInstallBackgroundLabel = QLabel()
stack_layout.addWidget(self.autoInstallBackgroundLabel, 0, 0)
content_widget = QWidget()
content_widget.setStyleSheet(self.theme.TRANSPARENT_BACKGROUND_STYLE)
autoInstallLayout = QVBoxLayout(content_widget)
stack_layout.addWidget(content_widget, 0, 0)
autoInstallLayout.setSpacing(15)
searchWidget = QWidget()
@@ -89,8 +103,10 @@ class MainWindowAutoInstallTabMixin(_MainWindowTypingBase):
self.autoInstallContainer = QWidget()
self.autoInstallContainer.setStyleSheet(self.theme.LIST_WIDGET_STYLE)
self.autoInstallContainerLayout = FlowLayout(self.autoInstallContainer)
self.autoInstallContainer.setLayout(self.autoInstallContainerLayout)
auto_layout_mode = ui_config.get_library_layout_mode(
str(getattr(self.theme, "LIBRARY_LAYOUT_MODE", "grid"))
)
self._set_autoinstall_container_layout(auto_layout_mode)
self.autoInstallScrollArea.setWidget(self.autoInstallContainer)
autoInstallLayout.addWidget(self.autoInstallScrollArea)
@@ -110,9 +126,11 @@ class MainWindowAutoInstallTabMixin(_MainWindowTypingBase):
sliderLayout.addWidget(self.auto_size_slider)
autoInstallLayout.addLayout(sliderLayout)
auto_layout_mode = str(getattr(self.theme, "LIBRARY_LAYOUT_MODE", "grid")).lower()
self.auto_size_slider.setVisible(auto_layout_mode != "list")
if auto_layout_mode == "list":
fixed_layout = auto_layout_mode in {
"list", "vertical", "horizontal", "horizontal_top",
}
self.auto_size_slider.setVisible(not fixed_layout)
if fixed_layout:
self.auto_card_width = self.auto_size_slider.maximum()
self.auto_size_slider.setValue(self.auto_card_width)
self._gamepad_tooltip_map[self.auto_size_slider] = f"{self.auto_card_width} px"
@@ -128,6 +146,13 @@ class MainWindowAutoInstallTabMixin(_MainWindowTypingBase):
def on_autoinstall_games_loaded(games: list[tuple]):
self.autoInstallLoaded = True
self.autoInstallLoading = False
auto_layout_mode = ui_config.get_library_layout_mode(
str(getattr(self.theme, "LIBRARY_LAYOUT_MODE", "grid"))
)
list_layout = auto_layout_mode in {"list", "vertical"}
self.autoInstallContainer.setProperty(
"library_layout_mode", auto_layout_mode
)
# Clear
while self.autoInstallContainerLayout.count():
@@ -168,7 +193,7 @@ class MainWindowAutoInstallTabMixin(_MainWindowTypingBase):
exe_name = game_tuple[13]
compact_cover = game_tuple[14] if len(game_tuple) > 14 else ""
full_cover = game_tuple[15] if len(game_tuple) > 15 else cover_path
if auto_layout_mode == "list":
if list_layout:
cover_path = compact_cover or full_cover
else:
cover_path = full_cover or compact_cover
@@ -183,6 +208,8 @@ class MainWindowAutoInstallTabMixin(_MainWindowTypingBase):
parent=self.autoInstallContainer,
)
card.autoinstall_exe_name = exe_name
card.hoverChanged.connect(self._on_autoinstall_card_active)
card.focusChanged.connect(self._on_autoinstall_card_active)
# Hide badges and favorite button
if hasattr(card, 'steamLabel'):
@@ -209,6 +236,78 @@ class MainWindowAutoInstallTabMixin(_MainWindowTypingBase):
self.stackedWidget.addWidget(autoInstallPage)
def _on_autoinstall_card_active(self, game_name: str, active: bool) -> None:
if not active:
return
for card in self.allAutoInstallCards:
if card.name != game_name:
continue
self.game_library_manager.render_library_background(
self.autoInstallBackgroundLabel, card
)
return
def _set_autoinstall_container_layout(self, mode: str) -> None:
old_layout = getattr(self, "autoInstallContainerLayout", None)
if old_layout is not None:
while old_layout.count():
item = old_layout.takeAt(0)
if item and item.widget():
item.widget().deleteLater()
QWidget().setLayout(old_layout)
self.autoInstallContainer.setProperty("library_layout_mode", mode)
if mode == "vertical":
config = self.theme.GAME_CARD_VERTICAL
layout = QVBoxLayout()
layout.setContentsMargins(*config.get("layout_margins", (0, 0, 0, 0)))
layout.setSpacing(config.get("layout_spacing", 0))
layout.setAlignment(Qt.AlignmentFlag.AlignTop)
elif mode in {"horizontal", "horizontal_top"}:
config = getattr(self.theme, "GAME_CARD_HORIZONTAL", {})
layout = QHBoxLayout()
layout.setContentsMargins(
*config.get("layout_margins", (0, 0, 0, 0))
)
layout.setSpacing(config.get("layout_spacing", 0))
layout.setAlignment(
Qt.AlignmentFlag.AlignLeft | Qt.AlignmentFlag.AlignVCenter
)
else:
layout = FlowLayout()
self.autoInstallContainerLayout = layout
self.autoInstallContainer.setLayout(layout)
horizontal = mode in {"horizontal", "horizontal_top"}
vertical_policy = (
Qt.ScrollBarPolicy.ScrollBarAlwaysOff
if horizontal else Qt.ScrollBarPolicy.ScrollBarAsNeeded
)
horizontal_policy = (
Qt.ScrollBarPolicy.ScrollBarAsNeeded
if horizontal else Qt.ScrollBarPolicy.ScrollBarAlwaysOff
)
self.autoInstallScrollArea.setVerticalScrollBarPolicy(vertical_policy)
self.autoInstallScrollArea.setHorizontalScrollBarPolicy(horizontal_policy)
def refresh_autoinstall_layout(self) -> None:
"""Rebuild auto-install cards after a live library layout change."""
if not hasattr(self, "autoInstallContainer"):
return
mode = ui_config.get_library_layout_mode(
str(getattr(self.theme, "LIBRARY_LAYOUT_MODE", "grid"))
)
fixed_layout = mode in {
"list", "vertical", "horizontal", "horizontal_top",
}
self._set_autoinstall_container_layout(mode)
self.auto_size_slider.setVisible(not fixed_layout)
if fixed_layout:
self.auto_card_width = self.auto_size_slider.maximum()
self.auto_size_slider.setValue(self.auto_card_width)
if self.autoInstallLoading:
return
self.autoInstallLoaded = False
self._start_autoinstall_load()
def _open_autoinstall_card_after_script_download(
self,
game_data: dict,
@@ -313,12 +412,17 @@ class MainWindowAutoInstallTabMixin(_MainWindowTypingBase):
def on_auto_slider_released(self):
"""Handles auto-install slider release to update card size."""
auto_layout_mode = str(getattr(self.theme, "LIBRARY_LAYOUT_MODE", "grid")).lower()
auto_layout_mode = ui_config.get_library_layout_mode(
str(getattr(self.theme, "LIBRARY_LAYOUT_MODE", "grid"))
)
fixed_layout = auto_layout_mode in {
"list", "vertical", "horizontal", "horizontal_top",
}
if hasattr(self, 'auto_size_slider') and self.auto_size_slider:
if auto_layout_mode != "list":
if not fixed_layout:
self.auto_card_width = self.auto_size_slider.value()
self._gamepad_tooltip_map[self.auto_size_slider] = f"{self.auto_card_width} px"
if auto_layout_mode != "list":
if not fixed_layout:
ui_config.set_auto_card_width(self.auto_card_width)
if not hasattr(self, 'allAutoInstallCards'):
return
+5
View File
@@ -234,6 +234,7 @@ class MainWindowControlHintsMixin:
]
self.hintsLabels = []
self.hintTextLabels = []
self.gamepadHintTextLabels = {}
self.gamepadHintDefaultTexts = {}
self.gamepadHintContainers = {}
@@ -266,7 +267,9 @@ class MainWindowControlHintsMixin:
layout.addWidget(icon_label)
text_label = QLabel(action_text)
text_label.setProperty("theme_style_name", "HINTS_LABEL_STYLE")
text_label.setStyleSheet(self.theme.HINTS_LABEL_STYLE)
self.hintTextLabels.append(text_label)
text_label.setAlignment(Qt.AlignmentFlag.AlignVCenter | Qt.AlignmentFlag.AlignLeft)
layout.addWidget(text_label)
@@ -358,7 +361,9 @@ class MainWindowControlHintsMixin:
icon.clicked.connect(lambda hint_action=action: self._triggerControlHintAction(hint_action))
text_label = QLabel(action_text)
text_label.setProperty("theme_style_name", "HINTS_LABEL_STYLE")
text_label.setStyleSheet(self.theme.HINTS_LABEL_STYLE)
self.hintTextLabels.append(text_label)
text_label.setAlignment(Qt.AlignmentFlag.AlignVCenter | Qt.AlignmentFlag.AlignLeft)
layout.addWidget(text_label)
File diff suppressed because it is too large. Load diff
-803
View File
@@ -1,803 +0,0 @@
"""Shared download manager with GOG download support."""
import os
import re
import shutil
import subprocess
from datetime import datetime
from pathlib import Path
from typing import TYPE_CHECKING, Any
from PySide6.QtCore import QProcess, QProcessEnvironment, QThread, QTimer, QUrl, Signal
from PySide6.QtGui import QDesktopServices
from PySide6.QtWidgets import (
QAbstractItemView,
QApplication,
QFrame,
QHeaderView,
QHBoxLayout,
QLabel,
QMessageBox,
QProgressBar,
QPushButton,
QTableWidget,
QTableWidgetItem,
QVBoxLayout,
QWidget,
)
from portprotonqt.dialogs.file_explorer import FileExplorer
from portprotonqt.gog_api import GOGAPI, GOG_LOGIN_URL
from portprotonqt.image_utils import load_pixmap_async
from portprotonqt.localization import _
from portprotonqt.logger import get_logger
from portprotonqt.sound_manager import SoundManager
logger = get_logger(__name__)
GOG_CANCEL_KILL_TIMEOUT_MS = 3000
GOG_LOGIN_TIMEOUT_MS = 300000
if TYPE_CHECKING:
from PySide6.QtWidgets import QMainWindow
_MainWindowTypingBase = QMainWindow
else:
_MainWindowTypingBase = object
class GOGLibraryWorker(QThread):
"""Refresh the GOG library outside the UI thread."""
loaded = Signal(list)
failed = Signal(str)
progress = Signal(int, int)
def __init__(self, api: GOGAPI) -> None:
super().__init__()
self.api = api
def run(self) -> None:
try:
self.loaded.emit(self.api.refresh_library(self.progress.emit))
except Exception as error:
logger.exception("Failed to refresh GOG library")
self.failed.emit(str(error))
class GOGAuthWorker(QThread):
"""Exchange the GOG OAuth code outside the UI thread."""
authenticated = Signal(bool, str)
def __init__(self, api: GOGAPI, code: str) -> None:
super().__init__()
self.api = api
self.code = code
def run(self) -> None:
try:
authenticated, error = self.api.authenticate(self.code)
self.authenticated.emit(authenticated, error)
except Exception as error:
logger.exception("Failed to authenticate with GOG: %s", error)
self.authenticated.emit(False, str(error))
class GOGAccountWorker(QThread):
"""Load the GOG account name outside the UI thread."""
loaded = Signal(str)
def __init__(self, api: GOGAPI) -> None:
super().__init__()
self.api = api
def run(self) -> None:
try:
self.loaded.emit(self.api.refresh_account_name())
except Exception:
logger.exception("Failed to refresh GOG account name")
self.loaded.emit("")
class GOGSupportWorker(QThread):
"""Install GOG support instructions outside the UI thread."""
failed = Signal(str)
launched = Signal(object)
succeeded = Signal()
def __init__(self, api: GOGAPI, app_id: str, start_command: list[str]) -> None:
super().__init__()
self.api = api
self.app_id = app_id
self.start_command = start_command
self.error = ""
def run(self) -> None:
try:
self.api.install_support(
self.app_id, self.start_command, self.launched.emit
)
self.succeeded.emit()
except (OSError, subprocess.SubprocessError) as error:
logger.exception("Failed to install GOG support for %s", self.app_id)
self.error = str(error)
self.failed.emit(self.error)
class MainWindowGOGTabMixin(_MainWindowTypingBase):
"""Add account actions and the shared downloads page."""
if TYPE_CHECKING:
def __getattr__(self, name: str) -> Any: ...
def createGOGDownloadsTab(self) -> None:
self.gog_process = None
self.gog_download_queue = []
self.gog_download_output = ""
self.gog_support_workers = []
self.downloadTableHeadings = {}
page = QWidget()
page.setStyleSheet(self.theme.OTHER_PAGES_WIDGET_STYLE)
layout = QVBoxLayout(page)
layout.setSpacing(self.theme.downloadsSectionSpacing)
title = QLabel(_("Downloads"))
title.setStyleSheet(self.theme.TAB_TITLE_STYLE)
layout.addWidget(title)
self._create_active_download_card(layout)
self.downloadQueuedTable = self._create_download_table(_("Queued"), layout)
completed_header = QHBoxLayout()
completed_header.addWidget(QLabel(_("Completed")))
clear_button = QPushButton(_("Clear List"))
clear_button.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
clear_button.clicked.connect(self._clear_completed_downloads)
completed_header.addWidget(clear_button)
completed_header.addStretch()
layout.addLayout(completed_header)
self.downloadCompletedTable = self._create_download_table("", layout)
layout.addStretch()
self.stackedWidget.addWidget(page)
self._update_downloads_tab_visibility()
def _update_downloads_tab_visibility(self) -> None:
has_downloads = (
not self.downloadActiveCard.isHidden()
or self.downloadQueuedTable.rowCount() > 0
or self.downloadCompletedTable.rowCount() > 0
)
self.tabButtons[6].setVisible(has_downloads)
if not has_downloads and self.stackedWidget.currentIndex() == 6:
self.switchTab(0)
def _create_active_download_card(self, layout: QVBoxLayout) -> None:
self.downloadActiveHeading = QLabel(_("Now Downloading"))
self.downloadActiveHeading.setStyleSheet(self.theme.SETTINGS_TITLE_STYLE)
layout.addWidget(self.downloadActiveHeading)
self.downloadActiveCard = QFrame()
self.downloadActiveCard.setObjectName("downloadsActiveCard")
self.downloadActiveCard.setStyleSheet(self.theme.DOWNLOADS_ACTIVE_STYLE)
self.downloadActiveCard.setFixedHeight(self.theme.downloadsActiveCardHeight)
card_layout = QVBoxLayout(self.downloadActiveCard)
card_layout.setContentsMargins(*self.theme.downloadsActiveCardMargins)
card_layout.setSpacing(self.theme.downloadsActiveCardSpacing)
content = QHBoxLayout()
content.setSpacing(self.theme.downloadsActiveCardSpacing)
self.downloadActiveCover = QLabel()
self.downloadActiveCover.setFixedSize(*self.theme.downloadsActiveCoverSize)
content.addWidget(self.downloadActiveCover)
info = QVBoxLayout()
header = QHBoxLayout()
self.downloadActiveTitle = QLabel()
self.downloadActiveTitle.setStyleSheet(self.theme.SETTINGS_TITLE_STYLE)
header.addWidget(self.downloadActiveTitle)
header.addStretch()
self.downloadCancelButton = QPushButton(_("Cancel"))
self.downloadCancelButton.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
self.downloadCancelButton.clicked.connect(self._cancel_gog_download)
header.addWidget(self.downloadCancelButton)
info.addLayout(header)
self.downloadActiveDetails = QLabel(_("Waiting…"))
self.downloadActiveDetails.setStyleSheet(self.theme.CONTENT_STYLE)
info.addWidget(self.downloadActiveDetails)
metrics = QHBoxLayout()
self.downloadSpeedLabel = QLabel(_("Downloading: ") + "\u2014")
self.diskSpeedLabel = QLabel(_("Disk: ") + "\u2014")
metrics.addWidget(self.downloadSpeedLabel)
metrics.addWidget(self.diskSpeedLabel)
metrics.addStretch()
info.addLayout(metrics)
content.addLayout(info, stretch=1)
card_layout.addLayout(content)
self.downloadOverallProgress = QProgressBar()
self.downloadOverallProgress.setStyleSheet(self.theme.PROGRESS_BAR_STYLE)
card_layout.addWidget(self.downloadOverallProgress)
layout.addWidget(self.downloadActiveCard)
self.downloadActiveHeading.setVisible(False)
self.downloadActiveCard.setVisible(False)
def _create_download_table(self, heading: str, layout: QVBoxLayout) -> QTableWidget:
label = None
if heading:
label = QLabel(heading)
label.setStyleSheet(self.theme.SETTINGS_TITLE_STYLE)
layout.addWidget(label)
columns = (_("Game Title"), _("Started at"), _("Type"), _("Store"))
table = QTableWidget(0, len(columns))
table.setHorizontalHeaderLabels(columns)
table.setStyleSheet(self.theme.DOWNLOADS_TABLE_STYLE)
table.setAlternatingRowColors(True)
table.setEditTriggers(QAbstractItemView.EditTrigger.NoEditTriggers)
table.setSelectionMode(QAbstractItemView.SelectionMode.NoSelection)
table.setShowGrid(False)
header = table.horizontalHeader()
header.setFixedHeight(self.theme.downloadsTableHeaderHeight)
header.setSectionResizeMode(0, QHeaderView.ResizeMode.Stretch)
for column in range(1, len(columns)):
header.setSectionResizeMode(column, QHeaderView.ResizeMode.ResizeToContents)
table.verticalHeader().setVisible(False)
self._update_download_table_height(table)
layout.addWidget(table)
if label is not None:
self.downloadTableHeadings[table] = label
label.setVisible(False)
table.setVisible(False)
return table
def _update_download_table_height(self, table: QTableWidget) -> None:
rows = max(1, table.rowCount())
height = self.theme.downloadsTableHeaderHeight + rows * self.theme.downloadsTableRowHeight
table.setFixedHeight(height)
has_rows = table.rowCount() > 0
table.setVisible(has_rows)
heading = self.downloadTableHeadings.get(table)
if heading is not None:
heading.setVisible(has_rows)
def _clear_completed_downloads(self) -> None:
self.downloadCompletedTable.setRowCount(0)
self._update_download_table_height(self.downloadCompletedTable)
self._update_downloads_tab_visibility()
def _start_gog_login(self) -> None:
if getattr(self, "gog_auth_worker", None) is not None:
return
clipboard = QApplication.clipboard()
if not getattr(self, "gog_auth_clipboard_connected", False):
clipboard.dataChanged.connect(self._check_gog_login_clipboard)
self.gog_auth_clipboard_connected = True
self.gog_auth_timer = QTimer(self)
self.gog_auth_timer.setSingleShot(True)
self.gog_auth_timer.timeout.connect(self._cancel_gog_login)
self.gog_auth_timer.start(GOG_LOGIN_TIMEOUT_MS)
self.gogLoginButton.setEnabled(False)
self.gogAccountStatus.setText(_("Copy the link to clipboard"))
if not QDesktopServices.openUrl(QUrl(GOG_LOGIN_URL)):
self._stop_gog_login_clipboard()
self.gogLoginButton.setEnabled(True)
self._update_gog_account_state()
def _handle_gog_account_action(self) -> None:
if not self.gog_api.auth_path.is_file():
self._start_gog_login()
return
if not self.gog_api.logout():
self.gogAccountStatus.setText(_("Failed to log out of GOG account"))
return
self._update_gog_account_state()
self.loadGames(force_load=True)
def _check_gog_login_clipboard(self) -> None:
code = self.gog_api.extract_auth_code(QApplication.clipboard().text().strip())
if not code:
return
self._stop_gog_login_clipboard()
self.gogAccountStatus.setText(_("Refreshing…"))
worker = GOGAuthWorker(self.gog_api, code)
worker.authenticated.connect(self._on_gog_authenticated)
worker.finished.connect(self._on_gog_auth_worker_finished)
self.gog_auth_worker = worker
worker.start()
def _stop_gog_login_clipboard(self) -> None:
timer = getattr(self, "gog_auth_timer", None)
if timer is not None:
timer.stop()
timer.deleteLater()
self.gog_auth_timer = None
if not getattr(self, "gog_auth_clipboard_connected", False):
return
QApplication.clipboard().dataChanged.disconnect(
self._check_gog_login_clipboard
)
self.gog_auth_clipboard_connected = False
def _cancel_gog_login(self) -> None:
self._stop_gog_login_clipboard()
self.gogLoginButton.setEnabled(True)
self._update_gog_account_state()
def _on_gog_authenticated(self, authenticated: bool, error: str) -> None:
if not authenticated:
message = error or _("Unknown error")
self.gogAccountStatus.setText(_("GOG login failed: {0}").format(message))
return
account_name = self.gog_api.get_account_name()
self.gogAccountStatus.setText(
account_name or _("GOG account connected")
)
self.loadGames(force_load=True)
self._refresh_gog_library()
def _on_gog_auth_worker_finished(self) -> None:
self.gogLoginButton.setEnabled(True)
button_text = (
_("Log out")
if self.gog_api.auth_path.is_file() else _("Open login page")
)
self.gogLoginButton.setText(button_text)
self.gog_auth_worker = None
def _update_gog_account_state(self) -> None:
connected = self.gog_api.auth_path.is_file()
account_name = self.gog_api.get_account_name() if connected else ""
status = (
account_name or _("GOG account connected")
if connected else _("GOG account not connected")
)
self.gogAccountStatus.setText(status)
self.gogLoginButton.setEnabled(True)
self.gogLoginButton.setText(
_("Log out") if connected else _("Open login page")
)
if connected and not account_name:
self._refresh_gog_account_name()
def _refresh_gog_account_name(self) -> None:
if getattr(self, "gog_account_worker", None) is not None:
return
worker = GOGAccountWorker(self.gog_api)
worker.loaded.connect(self._on_gog_account_name_loaded)
worker.finished.connect(self._on_gog_account_worker_finished)
self.gog_account_worker = worker
worker.start()
def _on_gog_account_name_loaded(self, account_name: str) -> None:
if account_name:
self.gogAccountStatus.setText(account_name)
def _on_gog_account_worker_finished(self) -> None:
self.gog_account_worker = None
def _refresh_gog_library(self) -> None:
if not self.gog_api.auth_path.is_file():
return
if getattr(self, "gog_library_worker", None) is not None:
return
self.gogAccountStatus.setText(_("Refreshing…"))
worker = GOGLibraryWorker(self.gog_api)
worker.loaded.connect(self._on_gog_library_loaded)
worker.failed.connect(self._on_gog_library_failed)
worker.progress.connect(self._on_gog_library_progress)
worker.finished.connect(self._on_gog_library_worker_finished)
self.gog_library_worker = worker
worker.start()
def _on_gog_library_progress(self, completed: int, total: int) -> None:
self.gogAccountStatus.setText(
_("Refreshing GOG library… {0}/{1}").format(completed, total)
)
def _on_gog_library_loaded(self, _games: list) -> None:
self._update_gog_account_state()
self.loadGames(force_load=True)
def _on_gog_library_failed(self, message: str) -> None:
self.gogAccountStatus.setText(_("Failed to refresh GOG library: {0}").format(message))
self.loadGames(force_load=True)
def _on_gog_library_worker_finished(self) -> None:
self.gog_library_worker = None
def _install_gog_game(self, game: dict) -> None:
if self.gog_process is not None:
self.gog_download_queue.append(game)
self._append_download_row(self.downloadQueuedTable, game, _("Install"))
self.switchTab(6)
return
app_id = str(game["app_id"])
install_path = self.gog_api.get_install_path(app_id, str(game["title"]))
install_path.mkdir(parents=True, exist_ok=True)
selected_paths: list[str] = []
file_explorer = FileExplorer(
self,
theme=self.theme,
initial_path=str(install_path),
directory_only=True,
)
file_explorer.setWindowTitle(_("Select installation folder"))
file_explorer.file_signal.file_selected.connect(selected_paths.append)
file_explorer.exec()
if not selected_paths:
return
install_path = Path(selected_paths[0])
manifest_path = (
self.gog_api.config_dir / "heroic_gogdl" / "manifests" / app_id
)
if manifest_path.is_file() and not self.gog_api.is_game_installed(app_id):
try:
manifest_path.unlink()
except OSError as error:
logger.error("Failed to reset incomplete GOG download: %s", error)
self.gogAccountStatus.setText(str(error))
return
support_path = (
self.gog_api.config_dir / "heroic_gogdl" / "gog-support" / app_id
)
try:
command = self.gog_api.build_command(
[
"download", app_id, "--path", str(install_path),
"--support", str(support_path), "--platform", "windows",
]
)
except FileNotFoundError as error:
self.gogAccountStatus.setText(str(error))
return
self._start_gog_download(game, install_path, command, _("Install"))
def _repair_gog_game(self, game: dict) -> None:
if self.gog_process is not None:
self.gogAccountStatus.setText(_("Another GOG operation is already running"))
return
app_id = str(game["app_id"])
install_path = self.gog_api.get_installed_path(app_id)
if install_path is None:
self.gogAccountStatus.setText(_("GOG installation not found"))
return
support_path = (
self.gog_api.config_dir / "heroic_gogdl" / "gog-support" / app_id
)
try:
command = self.gog_api.build_command(
[
"repair", app_id, "--path", str(install_path),
"--support", str(support_path), "--platform", "windows",
]
)
except FileNotFoundError as error:
self.gogAccountStatus.setText(str(error))
return
self._start_gog_download(game, install_path, command, _("Repair"))
def _import_gog_game(self, game: dict) -> None:
selected_paths: list[str] = []
file_explorer = FileExplorer(
self, theme=self.theme, initial_path=str(Path.home() / "Games"),
directory_only=True,
)
file_explorer.setWindowTitle(_("Select GOG game folder"))
file_explorer.file_signal.file_selected.connect(selected_paths.append)
file_explorer.exec()
if not selected_paths:
return
app_id = str(game["app_id"])
game_path = self.gog_api.find_install_path(app_id, Path(selected_paths[0]))
if game_path is None:
self.gogAccountStatus.setText(_("Selected folder is not this GOG game"))
return
self.gog_api.save_installed_game(
app_id, {"install_path": str(game_path), "title": str(game["title"])}
)
self.gog_api.ensure_launch_parameters(app_id)
self.loadGames(force_load=True)
def _delete_gog_game(self, game: dict) -> None:
app_id = str(game["app_id"])
install_path = self.gog_api.get_installed_path(app_id)
if install_path is None:
self.gogAccountStatus.setText(_("GOG installation not found"))
return
message_box = QMessageBox(self)
message_box.setIcon(QMessageBox.Icon.Question)
message_box.setWindowTitle(_("Confirm Deletion"))
message_box.setText(
_("Delete '{0}' and all files in its installation folder?").format(
game["title"]
)
)
message_box.setStandardButtons(
QMessageBox.StandardButton.Yes | QMessageBox.StandardButton.No
)
message_box.setDefaultButton(QMessageBox.StandardButton.No)
message_box.setButtonText(QMessageBox.StandardButton.Yes, _("Yes"))
message_box.setButtonText(QMessageBox.StandardButton.No, _("No"))
if message_box.exec() != QMessageBox.StandardButton.Yes:
return
try:
shutil.rmtree(install_path)
except OSError as error:
logger.error("Failed to delete GOG game %s: %s", app_id, error)
self.gogAccountStatus.setText(str(error))
return
manifest_path = (
self.gog_api.config_dir / "heroic_gogdl" / "manifests" / app_id
)
try:
manifest_path.unlink(missing_ok=True)
except OSError as error:
logger.warning("Failed to delete GOG manifest %s: %s", app_id, error)
self.gog_api.remove_installed_game(app_id)
self.context_menu_manager.remove_gog_shortcuts(str(game["title"]))
self.loadGames(force_load=True)
def _start_gog_download(
self, game: dict, install_path: Path, command: list[str], action: str
) -> None:
app_id = str(game["app_id"])
self.downloadActiveTitle.setText(str(game["title"]))
self.downloadActiveDetails.setText(_("Starting"))
cover_width, cover_height = self.theme.downloadsActiveCoverSize
load_pixmap_async(
str(game.get("cover", "")), cover_width, cover_height,
self.downloadActiveCover.setPixmap,
app_name=f"download-active-{app_id}",
)
self.downloadActiveHeading.setVisible(True)
self.downloadActiveCard.setVisible(True)
self._update_downloads_tab_visibility()
process = QProcess(self)
process.setProgram(command[0])
process.setArguments(command[1:])
process.setProcessEnvironment(self._gog_process_environment())
process.setProcessChannelMode(QProcess.ProcessChannelMode.MergedChannels)
process.readyReadStandardOutput.connect(self._read_gog_download_output)
process.finished.connect(self._on_gog_download_finished)
self.gog_process = process
self.gog_active_app_id = app_id
self.gog_active_game = game
self.gog_active_install_path = install_path
self.gog_active_action = action
self.gog_download_output = ""
self.downloadOverallProgress.setValue(0)
self.downloadCancelButton.setEnabled(True)
self.switchTab(6)
process.start()
def _cancel_gog_download(self) -> None:
if self.gog_process is None:
return
process = self.gog_process
self.downloadCancelButton.setEnabled(False)
self.downloadActiveDetails.setText(_("Cancel"))
process.terminate()
QTimer.singleShot(
GOG_CANCEL_KILL_TIMEOUT_MS,
lambda: self._kill_gog_process(process),
)
def _kill_gog_process(self, process: QProcess) -> None:
if process.state() != QProcess.ProcessState.NotRunning:
logger.warning("gogdl did not terminate after cancellation; killing it")
process.kill()
def _append_download_row(
self, table: QTableWidget, game: dict, action: str
) -> tuple[int, QLabel]:
row = table.rowCount()
table.insertRow(row)
game_cell, details_label = self._create_download_game_cell(game)
table.setCellWidget(row, 0, game_cell)
values = (datetime.now().strftime("%H:%M:%S"), action, "GOG")
for column, value in enumerate(values, 1):
table.setItem(row, column, QTableWidgetItem(value))
table.setRowHeight(row, self.theme.downloadsTableRowHeight)
if table is self.downloadQueuedTable:
details_label.setText(_("Queued"))
else:
details_label.setText(action)
self._update_download_table_height(table)
self._update_downloads_tab_visibility()
return row, details_label
def _create_download_game_cell(self, game: dict) -> tuple[QWidget, QLabel]:
widget = QWidget()
layout = QHBoxLayout(widget)
layout.setContentsMargins(*self.theme.downloadsCellMargins)
layout.setSpacing(self.theme.downloadsCellSpacing)
cover = QLabel()
cover_width, cover_height = self.theme.downloadsCoverSize
cover.setFixedSize(cover_width, cover_height)
layout.addWidget(cover)
text_layout = QVBoxLayout()
title = QLabel(str(game["title"]))
details = QLabel(_("Waiting…"))
details.setStyleSheet(self.theme.CONTENT_STYLE)
text_layout.addWidget(title)
text_layout.addWidget(details)
layout.addLayout(text_layout)
load_pixmap_async(
str(game.get("cover", "")), cover_width, cover_height, cover.setPixmap,
app_name=f"download-{game['app_id']}",
)
return widget, details
def _gog_process_environment(self) -> QProcessEnvironment:
environment = QProcessEnvironment.systemEnvironment()
environment.insert("GOGDL_CONFIG_PATH", str(self.gog_api.config_dir))
return environment
def _read_gog_download_output(self) -> None:
if self.gog_process is None:
return
output = bytes(
self.gog_process.readAllStandardOutput().data()
).decode(errors="replace")
self.gog_download_output = (self.gog_download_output + output)[-4096:]
percentages = re.findall(
r"Progress:\s+(\d{1,3}(?:\.\d+)?)", self.gog_download_output
)
if percentages:
self.downloadOverallProgress.setValue(int(float(percentages[-1])))
download_speeds = re.findall(
r"Download\t-\s+(\S+)\s+MiB", self.gog_download_output
)
disk_speeds = re.findall(
r"Disk\t-\s+(\S+)\s+MiB", self.gog_download_output
)
downloaded = re.findall(
r"Downloaded:\s+([\d.]+\s+MiB)", self.gog_download_output
)
eta = re.findall(r"ETA:\s+(\d{2}:\d{2}:\d{2})", self.gog_download_output)
if download_speeds:
self.downloadSpeedLabel.setText(
_("Download: {0} MiB/s").format(download_speeds[-1])
)
if disk_speeds:
self.diskSpeedLabel.setText(
_("Disk: {0} MiB/s").format(disk_speeds[-1])
)
details = []
if downloaded:
details.append(downloaded[-1])
if download_speeds:
details.append(f"{download_speeds[-1]} MiB/s")
if eta:
details.append(_("ETA: {0}").format(eta[-1]))
if details:
self._update_active_download_details(details)
def _update_active_download_details(self, details: list[str]) -> None:
self.downloadActiveDetails.setText(" · ".join(details))
def _on_gog_download_finished(
self, code: int, _status: QProcess.ExitStatus
) -> None:
game = self.gog_active_game
install_path = self.gog_active_install_path
app_id = str(game["app_id"])
self.downloadActiveHeading.setVisible(False)
self.downloadActiveCard.setVisible(False)
game_path = self.gog_api.find_install_path(app_id, install_path)
if code == 0 and game_path is None:
code = 1
completed_action = _("Failed")
if code == 0:
completed_action = (
_("Repaired") if self.gog_active_action == _("Repair")
else _("Installed")
)
_completed_row, completed_details = self._append_download_row(
self.downloadCompletedTable, game, completed_action,
)
if code == 0:
self.gog_api.save_installed_game(
app_id, {"install_path": str(game_path), "title": game["title"]}
)
self._update_installed_gog_detail(app_id)
self.loadGames(force_load=True)
else:
error = self._get_gog_download_error()
completed_details.setText(error)
logger.error("GOG download failed for %s: %s", app_id, error)
self.gog_process = None
self.downloadOverallProgress.setValue(0)
self.downloadSpeedLabel.setText(_("Downloading: ") + "\u2014")
self.diskSpeedLabel.setText(_("Disk: ") + "\u2014")
if self.gog_download_queue:
next_game = self.gog_download_queue.pop(0)
self.downloadQueuedTable.removeRow(0)
self._update_download_table_height(self.downloadQueuedTable)
self._install_gog_game(next_game)
def _start_gog_support_setup(self, app_id: str, button=None) -> None:
if getattr(self, "gog_support_workers", []):
return
start_command = getattr(self, "start_sh", None)
if not start_command:
logger.warning("PortProton is unavailable for GOG support setup")
return
self.downloadActiveTitle.setText("GOG Redist")
self.downloadActiveDetails.setText(_("Starting"))
self.downloadActiveCover.clear()
self.downloadActiveHeading.setVisible(True)
self.downloadActiveCard.setVisible(True)
self._update_downloads_tab_visibility()
self.downloadCancelButton.setEnabled(False)
self.downloadOverallProgress.setValue(0)
worker = GOGSupportWorker(self.gog_api, app_id, start_command)
worker.failed.connect(self.gogAccountStatus.setText)
worker.launched.connect(
lambda process: self._track_gog_support_process(
app_id, process, button
)
)
worker.succeeded.connect(
lambda: self._launch_after_gog_support(app_id, button)
)
worker.finished.connect(lambda: self._finish_gog_support_setup(worker))
self.gog_support_workers.append(worker)
SoundManager().play("game_launch")
worker.start()
def _track_gog_support_process(
self, app_id: str, process: subprocess.Popen, button=None
) -> None:
target = self.gog_api.get_launch_target(app_id)
self.game_processes.append(process)
self.target_exe = os.path.basename(target or app_id)
self.current_running_button = button
self._start_launch_output_reader(process)
self.input_manager.suspend_gamepad_polling()
self._set_running_button_stop()
self.checkProcessTimer = QTimer(self)
self.checkProcessTimer.timeout.connect(self.checkTargetExe)
self.checkProcessTimer.start(500)
def _launch_after_gog_support(self, app_id: str, button=None) -> None:
self.game_processes = [
process for process in self.game_processes
if process.poll() is None
]
timer = self.checkProcessTimer
if timer is not None:
timer.stop()
timer.deleteLater()
self.checkProcessTimer = None
self._launch_gog_game(app_id, button, play_sound=False)
def _finish_gog_support_setup(self, worker: GOGSupportWorker) -> None:
workers = getattr(self, "gog_support_workers", [])
if worker in workers:
workers.remove(worker)
self.downloadActiveHeading.setVisible(False)
self.downloadActiveCard.setVisible(False)
action = _("Failed") if worker.error else _("Installed")
redist = {"app_id": "gog-redist", "title": "GOG Redist", "cover": ""}
_row, details = self._append_download_row(
self.downloadCompletedTable, redist, action
)
if worker.error:
details.setText(worker.error)
self.resetPlayButton()
def _get_gog_download_error(self) -> str:
lines = [line.strip() for line in self.gog_download_output.splitlines()]
error_lines = [line for line in lines if "ERROR" in line.upper()]
if error_lines:
return error_lines[-1]
useful = [line for line in lines if line and "[PROGRESS]" not in line]
return useful[-1] if useful else _("Download process failed")
def _update_installed_gog_detail(self, app_id: str) -> None:
install_uri = f"gog://install/{app_id}"
if self.current_exec_line != install_uri:
return
if self.stackedWidget.currentWidget() is not self.currentDetailPage:
return
source = self.detail_page_manager._current_detail_source
if source is None or source[0] != "game":
return
source[1]["exec_line"] = f"gog://launch/{app_id}"
self.current_exec_line = source[1]["exec_line"]
self.detail_page_manager._reopen_current_detail_page()
+77 -10
View File
@@ -109,9 +109,27 @@ class MainWindowLibraryTabMixin(_MainWindowTypingBase):
def _on_only_installed_changed(self, checked: bool) -> None:
game_config.set_only_installed(checked)
self.searchEdit.clear()
self.games = []
self._preserve_library_focus_after_load = True
self.loadGames(force_load=True)
display_filter = game_config.get_display_filter()
cached_games = getattr(self, "_loaded_library_cache", {}).get(display_filter)
if cached_games is None:
self.games = []
self.loadGames(force_load=True)
return
games = cached_games
if checked:
games = [
game for game in games
if not game[5].startswith(("gog://install/", "egs://install/"))
]
self.games = games
self._preserve_library_focus_after_load = False
self.game_library_manager.games = games
self.game_library_manager.filtered_games = games
self.game_library_manager._build_search_indices(games)
self.game_library_manager.update_game_grid(
is_filter=True, focus_first_card=False
)
def _on_library_badge_view_changed(self, index: int) -> None:
if index < 0 or index >= len(self.badge_view_keys):
@@ -125,6 +143,24 @@ class MainWindowLibraryTabMixin(_MainWindowTypingBase):
card.update_badge_visibility(display_filter)
card.update_badge_view_mode(badge_view_mode)
def _on_library_layout_changed(self, index: int) -> None:
if index < 0 or index >= len(self.library_layout_keys):
return
layout_mode = self.library_layout_keys[index]
card_orientation = "theme"
if layout_mode in {"horizontal_vertical", "horizontal_top_vertical"}:
layout_mode = layout_mode.removesuffix("_vertical")
card_orientation = "vertical"
elif layout_mode in {"horizontal", "horizontal_top"}:
card_orientation = "horizontal"
ui_config.set_library_layout_mode(layout_mode)
ui_config.set_horizontal_card_orientation(card_orientation)
theme_mode = str(getattr(self.theme, "LIBRARY_LAYOUT_MODE", "grid"))
self.game_library_manager.rebuild_library_layout(
ui_config.get_library_layout_mode(theme_mode)
)
self.refresh_autoinstall_layout()
def _toggle_library_controls(self) -> None:
self._position_library_controls_widget()
self.libraryControlsAnimation.toggle(self.libraryControlsButton.isChecked())
@@ -302,11 +338,12 @@ class MainWindowLibraryTabMixin(_MainWindowTypingBase):
display_filter = game_config.get_display_filter()
only_installed = game_config.get_only_installed()
self.filter_keys = ["all", "steam", "gog", "portproton", "favorites"]
self.filter_keys = ["all", "steam", "gog", "egs", "portproton", "favorites"]
self.filter_labels = [
_("All"),
"Steam",
"GOG",
"Epic Games",
"PortProton",
_("Favorites"),
]
@@ -347,6 +384,36 @@ class MainWindowLibraryTabMixin(_MainWindowTypingBase):
self.gamesBadgeViewCombo.activated.connect(self._delay_library_controls_hover_close)
controls_layout.addWidget(self.gamesBadgeViewCombo, 0, 2)
self.library_layout_keys = [
"theme", "grid", "list", "vertical", "horizontal",
"horizontal_vertical", "horizontal_top", "horizontal_top_vertical",
]
self.library_layout_labels = [
_("Theme"), _("Grid"), _("List"), _("Table"),
_("Horizontal Blocks"), _("Horizontal Cards"),
_("Horizontal Top Blocks"), _("Horizontal Top Cards"),
]
self.gamesLayoutCombo = self._create_library_combo(
self.library_layout_labels, _("Grid Type:")
)
selected_layout = ui_config.get_library_layout_mode("theme")
if (
selected_layout in {"horizontal", "horizontal_top"}
and ui_config.get_horizontal_card_orientation("horizontal")
== "vertical"
):
selected_layout += "_vertical"
self._set_combo_current_key(
self.gamesLayoutCombo, self.library_layout_keys, selected_layout
)
self.gamesLayoutCombo.currentIndexChanged.connect(
self._on_library_layout_changed
)
self.gamesLayoutCombo.activated.connect(
self._delay_library_controls_hover_close
)
controls_layout.addWidget(self.gamesLayoutCombo, 0, 3)
def _delay_library_controls_hover_close(self, _index: int = -1) -> None:
self._library_controls_hover_close_delayed = True
QTimer.singleShot(350, self._allow_library_controls_hover_close)
@@ -389,6 +456,7 @@ class MainWindowLibraryTabMixin(_MainWindowTypingBase):
# Mark that a refresh is in progress
self._refresh_in_progress = True
self._loaded_library_cache = {}
# Clear the search field to ensure all games are shown after refresh
self.searchEdit.clear()
@@ -430,8 +498,11 @@ class MainWindowLibraryTabMixin(_MainWindowTypingBase):
if callable(source_refresh):
source_refresh()
if not callable(source_loader) and self.gog_api.auth_path.is_file():
self._refresh_gog_library()
if not callable(source_loader):
if self.gog_api.auth_path.is_file():
self._refresh_gog_library()
if self.egs_api.user_path.is_file():
self._refresh_egs_library()
# Reload games using the existing loadGames functionality
# Use a small delay to allow UI to update before starting the refresh
@@ -629,6 +700,7 @@ class MainWindowLibraryTabMixin(_MainWindowTypingBase):
entry = parse_desktop_entry(desktop_path)
if not entry:
return
self._known_portproton_desktops.add(desktop_path)
description = entry.get("Comment", "")
exec_line = entry.get("Exec", exe_path)
cover_for_shortcut = dialog.last_cover_path if dialog.last_cover_path else user_cover
@@ -670,11 +742,6 @@ class MainWindowLibraryTabMixin(_MainWindowTypingBase):
if steam_desc and steam_desc != final_desc:
final_desc = steam_desc
# Use Steam name as fallback if better
steam_name = steam_info.get("name", "")
if steam_name and steam_name != final_name:
final_name = steam_name
# Build full game_data tuple with all Steam data
game_data = (
final_name,
+159 -9
View File
@@ -1,18 +1,26 @@
import os
from typing import TYPE_CHECKING, Any
from PySide6.QtCore import Qt, QTimer
from PySide6.QtCore import QObject, Qt, QTimer
from PySide6.QtGui import QAction
from PySide6.QtWidgets import (
QAbstractButton,
QCheckBox,
QComboBox,
QFormLayout,
QFrame,
QGroupBox,
QHBoxLayout,
QLabel,
QLineEdit,
QMenu,
QMessageBox,
QScrollArea,
QScroller,
QSizePolicy,
QTabBar,
QTableWidget,
QTreeWidget,
QVBoxLayout,
QWidget,
)
@@ -38,7 +46,7 @@ from portprotonqt.config import (
from portprotonqt.context_menu_manager import CustomLineEdit
from portprotonqt.custom_widgets import AutoSizeButton, CustomComboBox, FlowLayout
from portprotonqt.debug_utils import get_selectable_gpu_list
from portprotonqt.localization import _
from portprotonqt.localization import _, retranslate
from portprotonqt.logger import get_logger
from portprotonqt.portproton_api import get_user_conf_setting, set_user_conf_setting
from portprotonqt.qt_utils import get_system_dpi_for_wine
@@ -66,6 +74,7 @@ class MainWindowSettingsTabMixin(_MainWindowTypingBase):
def createPortProtonTab(self):
"""PortProton Settings tab."""
self.portProtonWidget = QWidget()
self.portProtonWidget.setProperty("theme_style_name", "OTHER_PAGES_WIDGET_STYLE")
self.portProtonWidget.setStyleSheet(self.theme.OTHER_PAGES_WIDGET_STYLE)
self.portProtonWidget.setObjectName("otherPage")
layout = QVBoxLayout(self.portProtonWidget)
@@ -99,6 +108,7 @@ class MainWindowSettingsTabMixin(_MainWindowTypingBase):
def create_section(title_text, theme):
section_frame = QFrame()
section_frame.setSizePolicy(QSizePolicy.Policy.Expanding, QSizePolicy.Policy.Preferred)
section_frame.setProperty("theme_style_name", "SETTINGS_FRAME_STYLE")
section_frame.setStyleSheet(self.theme.SETTINGS_FRAME_STYLE)
section_layout = QVBoxLayout(section_frame)
section_layout.setContentsMargins(*theme.portProtonPageMargins)
@@ -145,25 +155,43 @@ class MainWindowSettingsTabMixin(_MainWindowTypingBase):
selected_account = game_config.get_steam_account_id()
selected_index = self.steamAccountCombo.findData(selected_account)
self.steamAccountCombo.setCurrentIndex(max(selected_index, 0))
steam_account_title = QLabel(_("Account") + " Steam:")
steam_account_title.setStyleSheet(self.theme.SETTINGS_TITLE_STYLE)
gogForm.addRow(steam_account_title, self.steamAccountCombo)
self.steamAccountTitle = QLabel(_("Account") + " Steam:")
self.steamAccountTitle.setStyleSheet(self.theme.SETTINGS_TITLE_STYLE)
gogForm.addRow(self.steamAccountTitle, self.steamAccountCombo)
self.gogAccountStatus = QLabel()
self.gogAccountStatus.setStyleSheet(self.theme.SETTINGS_TITLE_STYLE)
self.gogAccountStatus.setSizePolicy(
QSizePolicy.Policy.Expanding, QSizePolicy.Policy.Fixed
)
self.gogLoginButton = AutoSizeButton(_("Open login page"))
self.gogLoginButton.setProperty("theme_style_name", "ACTION_BUTTON_STYLE")
self.gogLoginButton.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
self.gogLoginButton.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
self.gogLoginButton.clicked.connect(self._handle_gog_account_action)
gog_buttons = QHBoxLayout()
gog_buttons.addWidget(self.gogAccountStatus)
gog_buttons.addWidget(self.gogLoginButton)
gog_account_title = QLabel(_("Account") + " GOG:")
gog_account_title.setStyleSheet(self.theme.SETTINGS_TITLE_STYLE)
gogForm.addRow(gog_account_title, gog_buttons)
self.gogAccountTitle = QLabel(_("Account") + " GOG:")
self.gogAccountTitle.setStyleSheet(self.theme.SETTINGS_TITLE_STYLE)
gogForm.addRow(self.gogAccountTitle, gog_buttons)
self._update_gog_account_state()
self.egsAccountStatus = QLabel()
self.egsAccountStatus.setStyleSheet(self.theme.SETTINGS_TITLE_STYLE)
self.egsAccountStatus.setSizePolicy(
QSizePolicy.Policy.Expanding, QSizePolicy.Policy.Fixed
)
self.egsLoginButton = AutoSizeButton(_("Open login page"))
self.egsLoginButton.setProperty("theme_style_name", "ACTION_BUTTON_STYLE")
self.egsLoginButton.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
self.egsLoginButton.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
self.egsLoginButton.clicked.connect(self._handle_egs_account_action)
egs_buttons = QHBoxLayout()
egs_buttons.addWidget(self.egsAccountStatus)
egs_buttons.addWidget(self.egsLoginButton)
self.egsAccountTitle = QLabel(_("Account") + " Epic Games:")
self.egsAccountTitle.setStyleSheet(self.theme.SETTINGS_TITLE_STYLE)
gogForm.addRow(self.egsAccountTitle, egs_buttons)
self._update_egs_account_state()
self.timeDetailCombo = CustomComboBox(theme=self.theme)
self.timeDetailCombo.view().window().setWindowFlags(
@@ -221,7 +249,8 @@ class MainWindowSettingsTabMixin(_MainWindowTypingBase):
uiForm.addRow(self.trayMenuModeTitle, self.trayMenuModeCombo)
self.setTabOrder(self.timeDetailCombo, self.steamAccountCombo)
self.setTabOrder(self.steamAccountCombo, self.gogLoginButton)
self.setTabOrder(self.gogLoginButton, self.trayMenuModeCombo)
self.setTabOrder(self.gogLoginButton, self.egsLoginButton)
self.setTabOrder(self.egsLoginButton, self.trayMenuModeCombo)
self.gamepad_type_keys = ["auto", "xbox", "playstation"]
self.gamepad_type_labels = [_("Auto"), "Xbox", "PlayStation"]
@@ -359,6 +388,21 @@ class MainWindowSettingsTabMixin(_MainWindowTypingBase):
hide_control_hints_layout.addStretch()
uiForm.addRow(hide_control_hints_layout)
self.forceEnglishCheckBox = QCheckBox()
self.forceEnglishCheckBox.setStyleSheet(self.theme.CHECKBOX_STYLE)
self.forceEnglishCheckBox.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
self.forceEnglishTitle = QLabel(_("Force English language"))
self.forceEnglishTitle.setSizePolicy(QSizePolicy.Policy.Fixed, QSizePolicy.Policy.Fixed)
self.forceEnglishTitle.setStyleSheet(self.theme.SETTINGS_TITLE_CHECKBOX_STYLE)
self.forceEnglishTitle.setFocusPolicy(Qt.FocusPolicy.NoFocus)
self.forceEnglishCheckBox.setChecked(ui_config.get_force_english())
force_english_layout = QHBoxLayout()
force_english_layout.setContentsMargins(0, 0, 0, 0)
force_english_layout.addWidget(self.forceEnglishCheckBox)
force_english_layout.addWidget(self.forceEnglishTitle)
force_english_layout.addStretch()
uiForm.addRow(force_english_layout)
self.soundsEnabledCheckBox = QCheckBox()
self.soundsEnabledCheckBox.setStyleSheet(self.theme.CHECKBOX_STYLE)
self.soundsEnabledCheckBox.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
@@ -397,6 +441,35 @@ class MainWindowSettingsTabMixin(_MainWindowTypingBase):
crash_reports_enabled_layout.addStretch()
uiForm.addRow(crash_reports_enabled_layout)
self.disableAltDependencyCheckCheckBox: QCheckBox | None = None
if self._is_alt_x86_64():
self.disableAltDependencyCheckCheckBox = QCheckBox()
self.disableAltDependencyCheckCheckBox.setStyleSheet(self.theme.CHECKBOX_STYLE)
self.disableAltDependencyCheckCheckBox.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
disable_alt_dependency_check_title = QLabel(
_("Disable ALT Linux i586 dependency check")
)
disable_alt_dependency_check_title.setSizePolicy(
QSizePolicy.Policy.Fixed, QSizePolicy.Policy.Fixed
)
disable_alt_dependency_check_title.setStyleSheet(
self.theme.SETTINGS_TITLE_CHECKBOX_STYLE
)
disable_alt_dependency_check_title.setFocusPolicy(Qt.FocusPolicy.NoFocus)
self.disableAltDependencyCheckCheckBox.setChecked(
ui_config.get_disable_alt_i586_dependency_check()
)
disable_alt_dependency_check_layout = QHBoxLayout()
disable_alt_dependency_check_layout.setContentsMargins(0, 0, 0, 0)
disable_alt_dependency_check_layout.addWidget(
self.disableAltDependencyCheckCheckBox
)
disable_alt_dependency_check_layout.addWidget(
disable_alt_dependency_check_title
)
disable_alt_dependency_check_layout.addStretch()
uiForm.addRow(disable_alt_dependency_check_layout)
disable_runtime_download_layout = None
if not os.getenv("FLATPAK_ID"):
self.disableRuntimeDownloadCheckBox = QCheckBox()
@@ -523,6 +596,7 @@ class MainWindowSettingsTabMixin(_MainWindowTypingBase):
self.integrateAppImageButton = AutoSizeButton(
_("Integrate AppImage"), icon=self.theme_manager.get_icon("desktop", as_path=True)
)
self.integrateAppImageButton.setProperty("theme_style_name", "ACTION_BUTTON_STYLE")
self.integrateAppImageButton.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
self.integrateAppImageButton.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
self.integrateAppImageButton.clicked.connect(self.integrateAppImage)
@@ -623,6 +697,7 @@ class MainWindowSettingsTabMixin(_MainWindowTypingBase):
self.proxyUrlEdit = CustomLineEdit(self, theme=self.theme)
self.proxyUrlEdit.setPlaceholderText(_("Proxy URL"))
self.proxyUrlEdit.setSizePolicy(QSizePolicy.Policy.Expanding, QSizePolicy.Policy.Fixed)
self.proxyUrlEdit.setProperty("theme_style_name", "LINE_EDIT_STYLE")
self.proxyUrlEdit.setStyleSheet(self.theme.LINE_EDIT_STYLE)
self.proxyUrlEdit.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
self.proxyUrlTitle = QLabel(_("Proxy URL:"))
@@ -637,6 +712,7 @@ class MainWindowSettingsTabMixin(_MainWindowTypingBase):
self.proxyUserEdit = CustomLineEdit(self, theme=self.theme)
self.proxyUserEdit.setPlaceholderText(_("Proxy Username"))
self.proxyUserEdit.setSizePolicy(QSizePolicy.Policy.Expanding, QSizePolicy.Policy.Fixed)
self.proxyUserEdit.setProperty("theme_style_name", "LINE_EDIT_STYLE")
self.proxyUserEdit.setStyleSheet(self.theme.LINE_EDIT_STYLE)
self.proxyUserEdit.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
self.proxyUserTitle = QLabel(_("Proxy Username:"))
@@ -649,6 +725,7 @@ class MainWindowSettingsTabMixin(_MainWindowTypingBase):
self.proxyPasswordEdit.setPlaceholderText(_("Proxy Password"))
self.proxyPasswordEdit.setSizePolicy(QSizePolicy.Policy.Expanding, QSizePolicy.Policy.Fixed)
self.proxyPasswordEdit.setEchoMode(QLineEdit.EchoMode.Password)
self.proxyPasswordEdit.setProperty("theme_style_name", "LINE_EDIT_STYLE")
self.proxyPasswordEdit.setStyleSheet(self.theme.LINE_EDIT_STYLE)
self.proxyPasswordEdit.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
self.proxyPasswordTitle = QLabel(_("Proxy Password:"))
@@ -667,18 +744,30 @@ class MainWindowSettingsTabMixin(_MainWindowTypingBase):
buttonsLayout.setSpacing(self.theme.portProtonPageVerticalSpacing)
self.saveButton = AutoSizeButton(_("Save Settings"), icon=self.theme_manager.get_icon("save", as_path=True))
self.saveButton.setProperty("theme_style_name", "ACTION_BUTTON_STYLE")
self.saveButton.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
self.saveButton.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
self.saveButton.clicked.connect(self.savePortProtonSettings)
buttonsLayout.addWidget(self.saveButton)
self.resetSettingsButton = AutoSizeButton(_("Reset Settings"), icon=self.theme_manager.get_icon("update", as_path=True))
self.resetSettingsButton.setProperty("theme_style_name", "ACTION_BUTTON_STYLE")
self.resetSettingsButton.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
self.resetSettingsButton.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
self.resetSettingsButton.clicked.connect(self.resetSettings)
buttonsLayout.addWidget(self.resetSettingsButton)
self.globalGameSettingsButton = AutoSizeButton(
_("Global Game Settings"), icon=self.theme_manager.get_icon("settings", as_path=True)
)
self.globalGameSettingsButton.setProperty("theme_style_name", "ACTION_BUTTON_STYLE")
self.globalGameSettingsButton.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
self.globalGameSettingsButton.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
self.globalGameSettingsButton.clicked.connect(self.openGlobalGameSettings)
buttonsLayout.addWidget(self.globalGameSettingsButton)
self.migrateShortcutsButton = AutoSizeButton(_("Migrate legacy shortcuts"), icon=self.theme_manager.get_icon("update", as_path=True))
self.migrateShortcutsButton.setProperty("theme_style_name", "ACTION_BUTTON_STYLE")
self.migrateShortcutsButton.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
self.migrateShortcutsButton.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
self.migrateShortcutsButton.clicked.connect(self.migrateLegacyShortcuts)
@@ -688,6 +777,7 @@ class MainWindowSettingsTabMixin(_MainWindowTypingBase):
buttonsLayout.addWidget(self.integrateAppImageButton)
self.clearCacheButton = AutoSizeButton(_("Clear Cache"), icon=self.theme_manager.get_icon("update", as_path=True))
self.clearCacheButton.setProperty("theme_style_name", "ACTION_BUTTON_STYLE")
self.clearCacheButton.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
self.clearCacheButton.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
self.clearCacheButton.clicked.connect(self.clearCache)
@@ -696,6 +786,11 @@ class MainWindowSettingsTabMixin(_MainWindowTypingBase):
layout.addLayout(buttonsLayout)
self.stackedWidget.addWidget(self.portProtonWidget)
def openGlobalGameSettings(self) -> None:
from portprotonqt.dialogs.settings_dialog import ExeSettingsDialog
ExeSettingsDialog(self, self.theme, user_conf=True).exec()
def resetSettings(self):
"""Reset settings and restart application."""
msg_box = QMessageBox(self)
@@ -747,6 +842,7 @@ class MainWindowSettingsTabMixin(_MainWindowTypingBase):
if reply == QMessageBox.StandardButton.Yes:
cache_config.clear_cache()
self.gog_api.clear_library_cache()
self.egs_api.clear_library_cache()
def integrateAppImage(self) -> None:
"""Install the running AppImage in the user application menu."""
@@ -839,6 +935,7 @@ class MainWindowSettingsTabMixin(_MainWindowTypingBase):
def savePortProtonSettings(self):
previous_economy_mode = ui_config.get_economy_mode()
previous_force_english = ui_config.get_force_english()
game_config.set_steam_account_id(
str(self.steamAccountCombo.currentData())
)
@@ -874,6 +971,10 @@ class MainWindowSettingsTabMixin(_MainWindowTypingBase):
hide_control_hints = self.hideControlHintsCheckBox.isChecked()
ui_config.set_hide_control_hints(hide_control_hints)
force_english = self.forceEnglishCheckBox.isChecked()
ui_config.set_force_english(force_english)
if previous_force_english != force_english:
self._retranslate_interface()
gamepad_type_idx = self.gamepadTypeCombo.currentIndex()
gamepad_type = self.gamepad_type_keys[gamepad_type_idx]
@@ -995,10 +1096,59 @@ class MainWindowSettingsTabMixin(_MainWindowTypingBase):
ui_config.set_crash_reports_enabled(
self.crashReportsEnabledCheckBox.isChecked()
)
if self.disableAltDependencyCheckCheckBox is not None:
ui_config.set_disable_alt_i586_dependency_check(
self.disableAltDependencyCheckCheckBox.isChecked()
)
from portprotonqt.sound_manager import SoundManager
SoundManager().reload_config()
def _retranslate_interface(self) -> None:
"""Apply the selected language to the existing interface."""
objects = [self, *self.findChildren(QObject)]
for obj in objects:
if isinstance(obj, QAction):
obj.setText(retranslate(obj.text()))
if isinstance(obj, (QLabel, QAbstractButton)):
obj.setText(retranslate(obj.text()))
if isinstance(obj, (QGroupBox, QMenu)):
obj.setTitle(retranslate(obj.title()))
if isinstance(obj, QLineEdit):
obj.setPlaceholderText(retranslate(obj.placeholderText()))
if isinstance(obj, QComboBox):
for index in range(obj.count()):
obj.setItemText(index, retranslate(obj.itemText(index)))
if isinstance(obj, QTabBar):
for index in range(obj.count()):
obj.setTabText(index, retranslate(obj.tabText(index)))
if isinstance(obj, QTableWidget):
for column in range(obj.columnCount()):
item = obj.horizontalHeaderItem(column)
if item is not None:
item.setText(retranslate(item.text()))
for row in range(obj.rowCount()):
for column in range(obj.columnCount()):
item = obj.item(row, column)
if item is not None:
item.setText(retranslate(item.text()))
if isinstance(obj, QTreeWidget):
for column in range(obj.columnCount()):
item = obj.headerItem()
item.setText(column, retranslate(item.text(column)))
self.steamAccountTitle.setText(_("Account") + " Steam:")
self.gogAccountTitle.setText(_("Account") + " GOG:")
self.egsAccountTitle.setText(_("Account") + " Epic Games:")
self.autoDownloadPPDBTitle.setText(
_("Auto download PPDB from") + " linux-gaming.ru"
)
self.enableThemeStoreTitle.setText(
_("Enable Theme Store from %(source)s (%(warning)s)") % {
"source": "linux-gaming.ru",
"warning": _("third-party themes may be unsafe"),
}
)
def _apply_gamepad_type_setting(self) -> None:
"""Apply configured gamepad type to current input manager."""
input_manager = getattr(self, "input_manager", None)
+77 -1
View File
@@ -1,4 +1,5 @@
import os
import shlex
from collections.abc import Callable
from typing import TYPE_CHECKING, Any, cast
@@ -45,6 +46,9 @@ from portprotonqt.system_manager import (
logger = get_logger(__name__)
AUDIO_MAX_VOLUME = 150
RETURN_TO_DESKTOP_ENV = "PORTPROTONQT_RETURN_TO_DESKTOP_SCRIPT"
SYSTEM_DEVICE_RETRY_INTERVAL_MS = 2000
SYSTEM_DEVICE_RETRY_LIMIT = 5
if TYPE_CHECKING:
@@ -165,6 +169,7 @@ class MainWindowSystemTabMixin(_MainWindowTypingBase):
def createSystemTab(self) -> None:
"""System settings tab."""
self.systemWidget = QWidget()
self.systemWidget.setProperty("theme_style_name", "OTHER_PAGES_WIDGET_STYLE")
self.systemWidget.setStyleSheet(self.theme.OTHER_PAGES_WIDGET_STYLE)
self.systemWidget.setObjectName("otherPage")
layout = QVBoxLayout(self.systemWidget)
@@ -263,6 +268,7 @@ class MainWindowSystemTabMixin(_MainWindowTypingBase):
for index, section_title in enumerate(section_titles):
button = AutoSizeButton(section_title)
button.setCheckable(True)
button.setProperty("theme_style_name", "ACTION_BUTTON_STYLE")
button.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
button.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
button.setProperty("sound_event", False)
@@ -322,6 +328,14 @@ class MainWindowSystemTabMixin(_MainWindowTypingBase):
self.audioBusy = False
self.audioVolumeUpdating = False
self.audioFocusSinkName = ""
self.networkRetryTimer = QTimer(self)
self.networkRetryTimer.setInterval(SYSTEM_DEVICE_RETRY_INTERVAL_MS)
self.networkRetryTimer.timeout.connect(self.loadSystemNetworks)
self.networkRetryCount = 0
self.bluetoothRetryTimer = QTimer(self)
self.bluetoothRetryTimer.setInterval(SYSTEM_DEVICE_RETRY_INTERVAL_MS)
self.bluetoothRetryTimer.timeout.connect(self.loadSystemBluetoothDevices)
self.bluetoothRetryCount = 0
def _startSystemBackgroundTasks(self) -> None:
self.system_tab_index = self.stackedWidget.addWidget(self.systemWidget)
@@ -404,6 +418,7 @@ class MainWindowSystemTabMixin(_MainWindowTypingBase):
def _createSystemSection(self, title_text: str) -> tuple[QFrame, QVBoxLayout]:
section_frame = QFrame()
section_frame.setProperty("theme_style_name", "SETTINGS_FRAME_STYLE")
section_frame.setStyleSheet(self.theme.SETTINGS_FRAME_STYLE)
section_layout = QVBoxLayout(section_frame)
section_layout.setContentsMargins(15, 15, 15, 15)
@@ -468,6 +483,7 @@ class MainWindowSystemTabMixin(_MainWindowTypingBase):
buttons_layout = QHBoxLayout(self.networkActionButtonsWidget)
buttons_layout.setContentsMargins(0, 0, 0, 0)
self.systemRefreshButton = AutoSizeButton(_("Refresh"), icon=self.theme_manager.get_icon("update", as_path=True))
self.systemRefreshButton.setProperty("theme_style_name", "ACTION_BUTTON_STYLE")
self.systemRefreshButton.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
self.systemRefreshButton.clicked.connect(self.loadSystemNetworks)
buttons_layout.addWidget(self.systemRefreshButton)
@@ -514,6 +530,7 @@ class MainWindowSystemTabMixin(_MainWindowTypingBase):
self.vpnDisconnectButton = AutoSizeButton(_("Disconnect"), icon=self.theme_manager.get_icon("stop", as_path=True))
self.vpnAddButton = AutoSizeButton(_("Add"), icon=self.theme_manager.get_icon("folder", as_path=True))
self.vpnAddButton.setProperty("theme_style_name", "ACTION_BUTTON_STYLE")
self.vpnAddButton.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
self.vpnAddButton.clicked.connect(self.addVpnProfile)
vpn_layout.addWidget(self.vpnAddButton)
@@ -584,11 +601,13 @@ class MainWindowSystemTabMixin(_MainWindowTypingBase):
def _setupSystemBluetoothActionButtons(self, layout) -> None:
buttons_layout = QHBoxLayout()
self.bluetoothRefreshButton = AutoSizeButton(_("Refresh"), icon=self.theme_manager.get_icon("update", as_path=True))
self.bluetoothRefreshButton.setProperty("theme_style_name", "ACTION_BUTTON_STYLE")
self.bluetoothRefreshButton.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
self.bluetoothRefreshButton.clicked.connect(self.loadSystemBluetoothDevices)
buttons_layout.addWidget(self.bluetoothRefreshButton)
self.bluetoothScanButton = AutoSizeButton(_("Scan"), icon=self.theme_manager.get_icon("search", as_path=True))
self.bluetoothScanButton.setProperty("theme_style_name", "ACTION_BUTTON_STYLE")
self.bluetoothScanButton.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
self.bluetoothScanButton.clicked.connect(self.scanSystemBluetoothDevices)
buttons_layout.addWidget(self.bluetoothScanButton)
@@ -638,6 +657,7 @@ class MainWindowSystemTabMixin(_MainWindowTypingBase):
def _setupSystemStorageActionButtons(self, layout) -> None:
buttons_layout = QHBoxLayout()
self.storageRefreshButton = AutoSizeButton(_("Refresh"), icon=self.theme_manager.get_icon("update", as_path=True))
self.storageRefreshButton.setProperty("theme_style_name", "ACTION_BUTTON_STYLE")
self.storageRefreshButton.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
self.storageRefreshButton.clicked.connect(self.loadSystemStorageDevices)
buttons_layout.addWidget(self.storageRefreshButton)
@@ -710,11 +730,13 @@ class MainWindowSystemTabMixin(_MainWindowTypingBase):
def _setupSystemAudioActionButtons(self, layout) -> None:
buttons_layout = QHBoxLayout()
self.audioRefreshButton = AutoSizeButton(_("Refresh"), icon=self.theme_manager.get_icon("update", as_path=True))
self.audioRefreshButton.setProperty("theme_style_name", "ACTION_BUTTON_STYLE")
self.audioRefreshButton.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
self.audioRefreshButton.clicked.connect(self.loadSystemAudioDevices)
buttons_layout.addWidget(self.audioRefreshButton)
self.audioSetOutputButton = AutoSizeButton(_("Set output"), icon=self.theme_manager.get_icon("login", as_path=True))
self.audioSetOutputButton.setProperty("theme_style_name", "ACTION_BUTTON_STYLE")
self.audioSetOutputButton.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
self.audioSetOutputButton.clicked.connect(self.setSelectedAudioSinkDefault)
buttons_layout.addWidget(self.audioSetOutputButton)
@@ -873,22 +895,36 @@ class MainWindowSystemTabMixin(_MainWindowTypingBase):
def _setupSystemPowerActionButtons(self, layout) -> None:
buttons_layout = QHBoxLayout()
return_command = os.getenv(RETURN_TO_DESKTOP_ENV, "").strip()
if return_command:
self.systemReturnToDesktopButton = AutoSizeButton(
_("Return to desktop"), icon=self.theme_manager.get_icon("exit", as_path=True)
)
self.systemReturnToDesktopButton.setProperty("theme_style_name", "ACTION_BUTTON_STYLE")
self.systemReturnToDesktopButton.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
self.systemReturnToDesktopButton.clicked.connect(self.returnToDesktop)
buttons_layout.addWidget(self.systemReturnToDesktopButton)
self.systemLogoutButton = AutoSizeButton(_("Logout"), icon=self.theme_manager.get_icon("exit", as_path=True))
self.systemLogoutButton.setProperty("theme_style_name", "ACTION_BUTTON_STYLE")
self.systemLogoutButton.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
self.systemLogoutButton.clicked.connect(self.logoutSystem)
buttons_layout.addWidget(self.systemLogoutButton)
self.systemRebootButton = AutoSizeButton(_("Reboot"), icon=self.theme_manager.get_icon("reboot", as_path=True))
self.systemRebootButton.setProperty("theme_style_name", "ACTION_BUTTON_STYLE")
self.systemRebootButton.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
self.systemRebootButton.clicked.connect(self.rebootSystem)
buttons_layout.addWidget(self.systemRebootButton)
self.systemShutdownButton = AutoSizeButton(_("Shutdown"), icon=self.theme_manager.get_icon("shutdown", as_path=True))
self.systemShutdownButton.setProperty("theme_style_name", "ACTION_BUTTON_STYLE")
self.systemShutdownButton.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
self.systemShutdownButton.clicked.connect(self.shutdownSystem)
buttons_layout.addWidget(self.systemShutdownButton)
self.systemSuspendButton = AutoSizeButton(_("Suspend"), icon=self.theme_manager.get_icon("suspend", as_path=True))
self.systemSuspendButton.setProperty("theme_style_name", "ACTION_BUTTON_STYLE")
self.systemSuspendButton.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
self.systemSuspendButton.clicked.connect(self.suspendSystem)
buttons_layout.addWidget(self.systemSuspendButton)
@@ -903,6 +939,20 @@ class MainWindowSystemTabMixin(_MainWindowTypingBase):
return
logger.error("Failed to execute %s %s", command, action)
def returnToDesktop(self) -> None:
command_text = os.getenv(RETURN_TO_DESKTOP_ENV, "").strip()
try:
command = shlex.split(command_text)
except ValueError as error:
logger.error("Invalid return-to-desktop command: %s", error)
return
if not command:
logger.error("Cannot return to desktop: %s is empty", RETURN_TO_DESKTOP_ENV)
return
if QProcess.startDetached(command[0], command[1:]):
return
logger.error("Failed to execute return-to-desktop command: %s", command_text)
def rebootSystem(self) -> None:
self._runSystemAction("reboot")
@@ -1197,6 +1247,14 @@ class MainWindowSystemTabMixin(_MainWindowTypingBase):
self.vpnRows = payload.get("vpns", [])
self.populateSystemNetworks(payload)
self.setNetworkBusy(False)
if payload.get("available"):
self.networkRetryTimer.stop()
self.networkRetryCount = 0
elif operation == "load" and self.networkRetryCount < SYSTEM_DEVICE_RETRY_LIMIT:
self.networkRetryCount += 1
self.networkRetryTimer.start()
elif operation == "load":
self.networkRetryTimer.stop()
if operation == "scan":
logger.info("Network scan finished: wifi_networks=%d", len(self.networkRows))
elif operation == "load":
@@ -1206,9 +1264,14 @@ class MainWindowSystemTabMixin(_MainWindowTypingBase):
len(self.vpnRows),
)
def onNetworkOperationFailed(self, _operation: str, error_text: str) -> None:
def onNetworkOperationFailed(self, operation: str, error_text: str) -> None:
self.setNetworkBusy(False)
logger.warning("Network operation failed: %s", error_text)
if operation == "load" and self.networkRetryCount < SYSTEM_DEVICE_RETRY_LIMIT:
self.networkRetryCount += 1
self.networkRetryTimer.start()
elif operation == "load":
self.networkRetryTimer.stop()
self.networkStatusLabel.setText("Error")
self.wirelessEnabledCheckBox.blockSignals(True)
self.wirelessEnabledCheckBox.setChecked(self.systemWirelessEnabled)
@@ -1416,6 +1479,14 @@ class MainWindowSystemTabMixin(_MainWindowTypingBase):
self.bluetoothRows = payload.get("devices", [])
self.populateSystemBluetoothDevices(payload)
self.setBluetoothBusy(False)
if payload.get("available"):
self.bluetoothRetryTimer.stop()
self.bluetoothRetryCount = 0
elif operation == "load" and self.bluetoothRetryCount < SYSTEM_DEVICE_RETRY_LIMIT:
self.bluetoothRetryCount += 1
self.bluetoothRetryTimer.start()
elif operation == "load":
self.bluetoothRetryTimer.stop()
if operation != "load":
QTimer.singleShot(800, self.loadSystemBluetoothDevices)
if operation == "scan":
@@ -1436,6 +1507,11 @@ class MainWindowSystemTabMixin(_MainWindowTypingBase):
self.bluetoothRows = []
self.bluetoothTable.setRowCount(0)
self._setSystemSectionVisible(self.systemSectionBluetoothIndex, False)
if self.bluetoothRetryCount < SYSTEM_DEVICE_RETRY_LIMIT:
self.bluetoothRetryCount += 1
self.bluetoothRetryTimer.start()
else:
self.bluetoothRetryTimer.stop()
self.bluetoothEnabledCheckBox.blockSignals(True)
self.bluetoothEnabledCheckBox.setChecked(self.systemBluetoothEnabled)
self.bluetoothEnabledCheckBox.blockSignals(False)
+14
View File
@@ -219,6 +219,7 @@ class ThemeStoreMixin:
def _create_theme_store_detail_header(self) -> QHBoxLayout:
header = QHBoxLayout()
self.themeStoreBackButton = AutoSizeButton(_("Back"))
self.themeStoreBackButton.setProperty("theme_style_name", "ACTION_BUTTON_STYLE")
self.themeStoreBackButton.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
self.themeStoreBackButton.setProperty("sound_event", "back")
self.themeStoreBackButton.clicked.connect(self._show_theme_store_list)
@@ -229,6 +230,7 @@ class ThemeStoreMixin:
header.addWidget(self.themeStoreDetailTitle)
header.addStretch(1)
self.themeStoreDownloadButton = AutoSizeButton(_("Download"))
self.themeStoreDownloadButton.setProperty("theme_style_name", "ACTION_BUTTON_STYLE")
self.themeStoreDownloadButton.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
self.themeStoreDownloadButton.clicked.connect(self._download_current_store_theme)
header.addWidget(self.themeStoreDownloadButton)
@@ -266,10 +268,12 @@ class ThemeStoreMixin:
def _add_theme_store_variant_buttons(self, scrollLayout: QVBoxLayout) -> None:
variantLayout = QHBoxLayout()
self.themeStoreDarkButton = AutoSizeButton(_("Dark"))
self.themeStoreDarkButton.setProperty("theme_style_name", "ACTION_BUTTON_STYLE")
self.themeStoreDarkButton.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
self.themeStoreDarkButton.clicked.connect(lambda: self._set_theme_store_preview_variant("dark"))
variantLayout.addWidget(self.themeStoreDarkButton)
self.themeStoreLightButton = AutoSizeButton(_("Light"))
self.themeStoreLightButton.setProperty("theme_style_name", "ACTION_BUTTON_STYLE")
self.themeStoreLightButton.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
self.themeStoreLightButton.clicked.connect(lambda: self._set_theme_store_preview_variant("light"))
variantLayout.addWidget(self.themeStoreLightButton)
@@ -578,6 +582,14 @@ class ThemeStoreMixin:
def _set_theme_store_preview_variant(self, variant: str) -> None:
self.themeStorePreviewVariant = variant
active_style = getattr(self.theme, "ACTION_BUTTON_ACTIVE_STYLE", self.theme.ACTION_BUTTON_STYLE)
self.themeStoreDarkButton.setProperty(
"theme_style_name",
"ACTION_BUTTON_ACTIVE_STYLE" if variant == "dark" else "ACTION_BUTTON_STYLE",
)
self.themeStoreLightButton.setProperty(
"theme_style_name",
"ACTION_BUTTON_ACTIVE_STYLE" if variant == "light" else "ACTION_BUTTON_STYLE",
)
self.themeStoreDarkButton.setStyleSheet(
active_style if variant == "dark" else self.theme.ACTION_BUTTON_STYLE
)
@@ -670,6 +682,8 @@ class ThemeStoreMixin:
self.themeStoreStatusLabel.show()
self.themeStoreStatusLabel.setText(_("Failed to install theme"))
return
for installed_theme in theme_names:
self.theme_manager.invalidate_theme(installed_theme)
variant = getattr(self, "themeStorePreviewVariant", "dark")
theme_name = ui_config.resolve_theme(theme_names[0], variant)
if theme_name not in theme_names:
+359 -6
View File
@@ -1,8 +1,12 @@
import os
import re
import time
from typing import TYPE_CHECKING, Any
from collections.abc import Callable
from PySide6.QtCore import Qt, QTimer
from PySide6.QtCore import QFileSystemWatcher, QTimer, Qt
from PySide6.QtWidgets import (
QAbstractButton,
QHBoxLayout,
QLabel,
QMessageBox,
@@ -10,17 +14,21 @@ from PySide6.QtWidgets import (
QVBoxLayout,
QWidget,
)
from PySide6.QtGui import QAction
from shiboken6 import isValid
from portprotonqt.config import load_theme_metainfo, ui_config, window_config
from portprotonqt.config.ui import _is_system_light_theme
from portprotonqt.custom_widgets import AutoSizeButton, CustomComboBox
from portprotonqt.image_utils import ImageCarousel
from portprotonqt.localization import _
from portprotonqt.logger import get_logger
from portprotonqt.tabs.theme_store import THEME_STORE_ITEM, ThemeStoreMixin
from portprotonqt.theme_manager import load_theme_screenshots
from portprotonqt.theme_manager import _find_theme_folder, load_theme_screenshots
from portprotonqt.tray_manager import restart_application_process
logger = get_logger(__name__)
THEME_STYLE_BATCH_SIZE = 24
if TYPE_CHECKING:
from PySide6.QtWidgets import QMainWindow
@@ -37,6 +45,10 @@ class MainWindowThemeTabMixin(ThemeStoreMixin, _MainWindowTypingBase):
def createThemeTab(self):
"""Themes tab"""
self.themeTabWidget = QWidget()
self.themeTabWidget.setProperty(
"theme_style_names",
("OTHER_PAGES_WIDGET_STYLE", "THEME_TAB_FOCUS_STYLE"),
)
self.themeTabWidget.setStyleSheet(self.theme.OTHER_PAGES_WIDGET_STYLE + self.theme.THEME_TAB_FOCUS_STYLE)
self.themeTabWidget.setObjectName("otherPage")
mainLayout = QVBoxLayout(self.themeTabWidget)
@@ -130,6 +142,7 @@ class MainWindowThemeTabMixin(ThemeStoreMixin, _MainWindowTypingBase):
self.themeInfoLayout.addWidget(self.themeMetainfoLabel)
self.applyButton = AutoSizeButton(_("Apply Theme"), icon=self.theme_manager.get_icon("apply", as_path=True))
self.applyButton.setProperty("theme_style_name", "ACTION_BUTTON_STYLE")
self.applyButton.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
self.applyButton.setObjectName("themeApplyButton")
self.applyButton.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
@@ -139,6 +152,7 @@ class MainWindowThemeTabMixin(ThemeStoreMixin, _MainWindowTypingBase):
_("Delete Theme"),
icon=self.theme_manager.get_icon("delete", as_path=True),
)
self.deleteThemeButton.setProperty("theme_style_name", "ACTION_BUTTON_STYLE")
self.deleteThemeButton.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
self.deleteThemeButton.setObjectName("themeDeleteButton")
self.deleteThemeButton.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
@@ -207,6 +221,50 @@ class MainWindowThemeTabMixin(ThemeStoreMixin, _MainWindowTypingBase):
# Add widget to stackedWidget
self.theme_tab_index = self.stackedWidget.addWidget(self.themeTabWidget)
self._setup_theme_file_watcher()
def _setup_theme_file_watcher(self) -> None:
self.themeFileWatcher = QFileSystemWatcher(self)
self.themeFileWatcher.fileChanged.connect(self._schedule_theme_reload)
self.themeFileWatcher.directoryChanged.connect(self._schedule_theme_reload)
self.themeReloadTimer = QTimer(self)
self.themeReloadTimer.setSingleShot(True)
self.themeReloadTimer.setInterval(250)
self.themeReloadTimer.timeout.connect(self._reload_active_custom_theme)
self._watch_active_theme_files()
def _watch_active_theme_files(self) -> None:
watcher = self.themeFileWatcher
watched_paths = [*watcher.files(), *watcher.directories()]
if watched_paths:
watcher.removePaths(watched_paths)
theme_name = self.current_theme_name
if not self.theme_manager.is_custom_theme(theme_name):
return
theme_folder = _find_theme_folder(theme_name)
if theme_folder is None:
return
paths = [theme_folder]
for root, dirs, files in os.walk(theme_folder):
dirs[:] = [name for name in dirs if name != "__pycache__"]
paths.extend(os.path.join(root, name) for name in dirs)
paths.extend(os.path.join(root, name) for name in files)
watcher.addPaths(paths)
def _schedule_theme_reload(self, _path: str) -> None:
self._watch_active_theme_files()
self.themeReloadTimer.start()
def _reload_active_custom_theme(self) -> None:
theme_name = self.current_theme_name
if not self.theme_manager.is_custom_theme(theme_name):
return
self.theme_manager.invalidate_theme(theme_name)
try:
self._apply_theme_live(theme_name)
except Exception as e:
logger.warning("Failed to reload theme '%s': %s", theme_name, e)
self._watch_active_theme_files()
def _get_selected_custom_themes(self) -> list[str]:
base_theme = self.themesCombo.currentText()
@@ -280,13 +338,308 @@ class MainWindowThemeTabMixin(ThemeStoreMixin, _MainWindowTypingBase):
self.themesCombo.blockSignals(False)
def _apply_theme_and_restart(self, theme_name: str, variant: str) -> None:
base_theme = ui_config.get_theme_bases([theme_name])[0]
ui_config.set_theme(theme_name)
ui_config.set_theme_variant(variant)
self._apply_theme_live(theme_name)
if variant == "auto":
ui_config.set_theme(base_theme)
ui_config.set_theme_variant(variant)
def _apply_theme_live(self, theme_name: str) -> None:
old_theme = self.theme
old_qicons, old_icon_paths = self.theme_manager.get_cached_icon_names(
self.current_theme_name
)
theme_module = self.theme_manager.apply_theme(theme_name)
if not theme_module:
return
ui_config.set_theme(theme_name)
ui_config.set_theme_variant(variant)
self._save_theme_tab_state()
QTimer.singleShot(500, lambda: self.restart_application())
widgets = [self, *self.findChildren(QWidget)]
widget_styles = {widget.styleSheet() for widget in widgets}
combined_styles = "".join(widget_styles)
style_icon_paths = {
path: icon_name
for path, icon_name in old_icon_paths.items()
if path in combined_styles
}
replacement_cache = getattr(self, "_theme_replacement_cache", {})
replacement_key = (id(old_theme), id(theme_module))
replacements = replacement_cache.get(replacement_key)
if replacements is None:
replacements = self._theme_style_replacements(old_theme, theme_module)
replacement_cache[replacement_key] = replacements
self._theme_replacement_cache = replacement_cache
replacements = list(replacements)
icon_replacements = self._theme_icon_path_replacements(
theme_name, style_icon_paths
)
replacements.extend(icon_replacements)
replace_style = self._theme_style_replacer(replacements, widget_styles)
self.theme = theme_module
self.current_theme_name = theme_name
self._theme_change_in_progress = True
self.setUpdatesEnabled(False)
try:
style_cache: dict[str, str] = {}
style_updates = 0
refresh_time = 0.0
stylesheet_time = 0.0
slow_updates: list[tuple[float, str]] = []
deferred_updates: list[
tuple[QWidget, str, Callable[[object], object] | None]
] = []
for widget in widgets:
if hasattr(widget, "theme"):
widget.theme = theme_module
if hasattr(widget, "current_theme_name"):
widget.current_theme_name = theme_name
refresh_theme = getattr(widget, "refresh_theme", None)
visible = widget is self or widget.isVisible()
if callable(refresh_theme) and visible:
refresh_started = time.perf_counter()
refresh_theme(theme_module)
refresh_time += time.perf_counter() - refresh_started
style = widget.styleSheet()
named_style = self._get_named_theme_style(widget, theme_module)
if isinstance(named_style, str):
new_style = named_style
elif style in style_cache:
new_style = style_cache[style]
else:
new_style = replace_style(style)
style_cache[style] = new_style
if not visible:
deferred_updates.append((widget, new_style, refresh_theme))
elif new_style != style:
stylesheet_started = time.perf_counter()
widget.setStyleSheet(new_style)
update_time = time.perf_counter() - stylesheet_started
stylesheet_time += update_time
if update_time >= 0.005:
widget_name = widget.objectName() or type(widget).__name__
slow_updates.append((update_time, widget_name))
style_updates += 1
self._update_theme_components(theme_module, theme_name)
if old_qicons or old_icon_paths:
self._refresh_theme_icons(theme_name, old_qicons, old_icon_paths)
self._refresh_theme_library_layout(old_theme, theme_module)
self._refresh_open_detail_page()
finally:
self.setUpdatesEnabled(True)
self.update()
self._theme_change_in_progress = False
generation = getattr(self, "_theme_update_generation", 0) + 1
self._theme_update_generation = generation
if deferred_updates:
QTimer.singleShot(
0,
lambda: self._apply_deferred_theme_updates(
deferred_updates, theme_module, generation
),
)
self.updateControlHints("force")
if hasattr(self, "themeFileWatcher"):
self._watch_active_theme_files()
def _apply_deferred_theme_updates(
self,
updates: list[tuple[QWidget, str, Callable[[object], object] | None]],
theme: object,
generation: int,
) -> None:
if generation != getattr(self, "_theme_update_generation", 0):
return
batch = updates[:THEME_STYLE_BATCH_SIZE]
del updates[:THEME_STYLE_BATCH_SIZE]
for widget, new_style, refresh_theme in batch:
if not isValid(widget):
continue
if callable(refresh_theme):
refresh_theme(theme)
if new_style != widget.styleSheet():
widget.setStyleSheet(new_style)
if updates:
QTimer.singleShot(
0,
lambda: self._apply_deferred_theme_updates(
updates, theme, generation
),
)
def _get_named_theme_style(self, widget: QWidget, theme: object) -> str | None:
style_names = widget.property("theme_style_names")
if not isinstance(style_names, (list, tuple)):
style_name = widget.property("theme_style_name")
style_names = (style_name,) if isinstance(style_name, str) else ()
styles = [getattr(theme, name, None) for name in style_names]
if not styles or not all(isinstance(style, str) for style in styles):
return None
return "".join(style for style in styles if isinstance(style, str))
def _refresh_theme_library_layout(
self, old_theme: object, new_theme: object
) -> None:
if ui_config.get_library_layout_mode("theme") != "theme":
return
old_mode = getattr(old_theme, "LIBRARY_LAYOUT_MODE", "grid")
new_mode = getattr(new_theme, "LIBRARY_LAYOUT_MODE", "grid")
if old_mode == new_mode:
return
refresh_autoinstall = getattr(self, "refresh_autoinstall_layout", None)
if callable(refresh_autoinstall):
refresh_autoinstall()
manager = getattr(self, "game_library_manager", None)
layout = getattr(manager, "gamesListLayout", None)
if manager is None or layout is None:
return
manager.rebuild_library_layout(str(new_mode).lower())
def _refresh_open_detail_page(self) -> None:
manager = getattr(self, "detail_page_manager", None)
if manager is None or not manager._can_rebuild_after_resize():
return
manager._reopen_current_detail_page()
def _theme_style_replacer(
self, replacements: list[tuple[str, str]], styles: set[str] | None = None
) -> Callable[[str], str]:
replacement_map = {old: new for old, new in replacements if old}
if not replacement_map:
return lambda style: style
partial_values = [
old_value
for old_value in replacement_map
if styles is None
or any(old_value in style and old_value != style for style in styles)
]
if not partial_values:
return lambda style: replacement_map.get(style, style)
partial_values.sort(key=len, reverse=True)
pattern = re.compile("|".join(re.escape(value) for value in partial_values))
def replace_style(style: str) -> str:
if not style:
return style
exact_style = replacement_map.get(style)
if exact_style is not None:
return exact_style
return pattern.sub(lambda match: replacement_map[match.group(0)], style)
return replace_style
def _theme_icon_path_replacements(
self, theme_name: str, old_paths: dict[str, str]
) -> list[tuple[str, str]]:
replacements = []
for old_path, icon_name in old_paths.items():
new_path = self.theme_manager.get_icon(icon_name, theme_name, as_path=True)
if isinstance(new_path, str) and old_path != new_path:
replacements.append((old_path, new_path))
return replacements
def _update_theme_components(self, theme_module: object, theme_name: str) -> None:
for component in vars(self).values():
if hasattr(component, "theme"):
component.theme = theme_module
if hasattr(component, "current_theme_name"):
component.current_theme_name = theme_name
control_hints = getattr(self, "controlHintsWidget", None)
hint_bar_style = getattr(theme_module, "HINT_BAR_STYLE", "")
if isinstance(control_hints, QWidget):
control_hints.setStyleSheet(hint_bar_style)
hints_label_style = getattr(theme_module, "HINTS_LABEL_STYLE", "")
for label in getattr(self, "hintTextLabels", ()):
if isinstance(label, QWidget):
label.setStyleSheet(hints_label_style)
tray_manager = getattr(self, "tray_manager", None)
if tray_manager is not None:
tray_icon = self.theme_manager.get_icon("tray_portproton", theme_name)
tray_manager.tray_icon.setIcon(tray_icon)
def _refresh_theme_icons(
self, theme_name: str, qicons: dict[int, str], paths: dict[str, str]
) -> None:
for widget in self.findChildren(QWidget):
control_hint_path = getattr(widget, "_icon_path", None)
if isinstance(control_hint_path, str) and control_hint_path:
icon_name = paths.get(control_hint_path)
if icon_name:
new_path = self.theme_manager.get_icon(
icon_name, theme_name, as_path=True
)
set_paths = getattr(widget, "set_icon_paths", None)
if isinstance(new_path, str) and callable(set_paths):
set_paths((new_path,))
icon_path = getattr(widget, "_icon", None)
icon_name = paths.get(icon_path) if isinstance(icon_path, str) else None
icon_setter = getattr(widget, "setIcon", None)
if icon_name and callable(icon_setter):
icon_setter(self.theme_manager.get_icon(icon_name, theme_name, as_path=True))
if isinstance(widget, QAbstractButton):
icon_name = qicons.get(widget.icon().cacheKey())
if icon_name:
widget.setIcon(self.theme_manager.get_icon(icon_name, theme_name))
for action in self.findChildren(QAction):
icon_name = qicons.get(action.icon().cacheKey())
if icon_name:
action.setIcon(self.theme_manager.get_icon(icon_name, theme_name))
def _theme_style_replacements(self, old_theme: object, new_theme: object) -> list[tuple[str, str]]:
names = self._theme_attribute_names(old_theme) | self._theme_attribute_names(new_theme)
candidates: dict[str, set[str]] = {}
for name in sorted(names):
if not name.endswith("_STYLE"):
continue
old_value = getattr(old_theme, name, None)
new_value = getattr(new_theme, name, None)
if isinstance(old_value, str) and isinstance(new_value, str) and old_value != new_value:
candidates.setdefault(old_value, set()).add(new_value)
replacements = [
(old_value, next(iter(new_values)))
for old_value, new_values in candidates.items()
if len(new_values) == 1
]
return sorted(replacements, key=lambda pair: len(pair[0]), reverse=True)
def _theme_attribute_names(self, theme: object) -> set[str]:
names = {name for name in vars(theme) if name.isupper()}
custom_theme = getattr(theme, "custom_theme", None)
if custom_theme is not None:
names.update(name for name in vars(custom_theme) if name.isupper())
generated = getattr(theme, "_generated_styles", None)
if generated:
names.update(name for name in generated if name.isupper())
parent = getattr(theme, "_default_theme", None)
if parent is not None:
names.update(self._theme_attribute_names(parent))
return names
def _on_system_theme_detected(self, is_light: bool) -> None:
if ui_config.get_theme_variant() != "auto":
return
self._apply_system_theme_variant("light" if is_light else "dark")
def _on_qt_color_scheme_changed(self, color_scheme: Qt.ColorScheme) -> None:
if getattr(self, "_theme_change_in_progress", False):
return
if ui_config.get_theme_variant() != "auto":
return
is_light = color_scheme == Qt.ColorScheme.Light
if _is_system_light_theme() != is_light:
return
watcher = getattr(self, "system_theme_watcher", None)
if watcher is not None:
watcher._last_light = is_light
self._on_system_theme_detected(is_light)
def _apply_system_theme_variant(self, variant: str) -> None:
base_theme = ui_config.get_theme_base()
theme_name = ui_config.resolve_theme(base_theme, variant)
if theme_name == self.current_theme_name:
return
self._apply_theme_live(theme_name)
ui_config.set_theme(base_theme)
ui_config.set_theme_variant("auto")
def _save_theme_tab_state(self) -> None:
xdg_data_home = os.getenv("XDG_DATA_HOME", os.path.join(os.path.expanduser("~"), ".local", "share"))
+13 -24
View File
@@ -24,9 +24,13 @@ from portprotonqt.dialogs.prefix_backup import PrefixBackupDialog, PrefixBackupJ
from portprotonqt.dialogs.proton_manager import show_proton_manager
from portprotonqt.localization import _
from portprotonqt.logger import get_logger
from portprotonqt.portproton_api import get_user_conf_setting, set_user_conf_setting
from portprotonqt.portproton_api import get_user_conf_setting
from portprotonqt.scripts_utils.prefix_backup import is_legacy_squashfs_backup
from portprotonqt.settings_manager import get_available_prefix_options, get_available_wine_options
from portprotonqt.settings_manager import (
LG_WINE_ALIASES,
get_available_prefix_options,
get_available_wine_options,
)
logger = get_logger(__name__)
@@ -45,6 +49,7 @@ class MainWindowWineTabMixin(_MainWindowTypingBase):
def createWineTab(self):
"""Wine Settings tab."""
self.wineWidget = QWidget()
self.wineWidget.setProperty("theme_style_name", "OTHER_PAGES_WIDGET_STYLE")
self.wineWidget.setStyleSheet(self.theme.OTHER_PAGES_WIDGET_STYLE)
layout = QVBoxLayout(self.wineWidget)
layout.setContentsMargins(10, 18, 10, 10)
@@ -63,9 +68,7 @@ class MainWindowWineTabMixin(_MainWindowTypingBase):
formLayout.setSpacing(self.theme.wineSettingsSetSpacing)
formLayout.setLabelAlignment(Qt.AlignmentFlag.AlignLeft)
self.wine_versions = get_available_wine_options(
self.portproton_location, include_lg_aliases=True
)
self.wine_versions = get_available_wine_options(self.portproton_location)
self.wineCombo = CustomComboBox(theme=self.theme)
self.wineCombo.view().window().setWindowFlags(
Qt.WindowType.Popup | Qt.WindowType.FramelessWindowHint
@@ -83,7 +86,7 @@ class MainWindowWineTabMixin(_MainWindowTypingBase):
if self.wine_versions:
self.wineCombo.setCurrentIndex(0)
default_wine = get_user_conf_setting('PW_DEFAULT_WINE_USE')
if default_wine:
if default_wine and default_wine not in dict(LG_WINE_ALIASES):
if self.wineCombo.findText(default_wine) == -1:
self.wineCombo.addItem(default_wine)
self.wineCombo.setCurrentText(default_wine)
@@ -157,7 +160,6 @@ class MainWindowWineTabMixin(_MainWindowTypingBase):
tools_grid.setSpacing(6)
tools = [
("default", _("Use by default")),
("--winecfg", _("Wine Configuration")),
("--winereg", _("Registry Editor")),
("--winefile", _("File Explorer")),
@@ -169,12 +171,10 @@ class MainWindowWineTabMixin(_MainWindowTypingBase):
row = i // 3
col = i % 3
btn = AutoSizeButton(tool_name, update_size=False)
btn.setProperty("theme_style_name", "ACTION_BUTTON_STYLE")
btn.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
btn.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
if tool_cmd == "default":
btn.clicked.connect(self.save_wine_defaults)
else:
btn.clicked.connect(lambda checked, t=tool_cmd: self.launch_generic_tool(t))
btn.clicked.connect(lambda checked, t=tool_cmd: self.launch_generic_tool(t))
tools_grid.addWidget(btn, row, col)
for col in range(3):
@@ -199,6 +199,7 @@ class MainWindowWineTabMixin(_MainWindowTypingBase):
row = i // 2
col = i % 2
btn = AutoSizeButton(text, update_size=False)
btn.setProperty("theme_style_name", "ACTION_BUTTON_STYLE")
btn.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
btn.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
if callback:
@@ -225,16 +226,6 @@ class MainWindowWineTabMixin(_MainWindowTypingBase):
wine_progress_layout.addWidget(self.wine_progress_bar)
layout.addLayout(wine_progress_layout)
def save_wine_defaults(self) -> None:
default_wine = self.wineCombo.currentText().strip()
raw_prefix = self.prefixCombo.currentText().strip()
default_prefix = re.sub(r"[ \t]", "_", raw_prefix).upper() if raw_prefix else ""
default_vulkan = self.defaultVulkanCombo.currentData()
set_user_conf_setting('PW_DEFAULT_WINE_USE', default_wine)
set_user_conf_setting('PW_DEFAULT_PREFIX_NAME', default_prefix)
set_user_conf_setting('PW_DEFAULT_VULKAN_USE', str(default_vulkan or ""))
def launch_generic_tool(self, cli_arg):
wine = self.wineCombo.currentText()
raw_prefix = self.prefixCombo.currentText().strip()
@@ -468,9 +459,7 @@ class MainWindowWineTabMixin(_MainWindowTypingBase):
if not self.portproton_location:
return
self.wine_versions = get_available_wine_options(
self.portproton_location, include_lg_aliases=True
)
self.wine_versions = get_available_wine_options(self.portproton_location)
self.wineCombo.clear()
self.wineCombo.addItems(self.wine_versions)
+53 -5
View File
@@ -10,32 +10,80 @@ class MainWindowWorkersMixin:
"bluetoothWorker": 12000,
"storageWorker": 3000,
"audioWorker": 3000,
"autoInstallLoadThread": 3000,
"autoInstallLoadThread": None,
"autoInstallScriptLoadThread": None,
"autoInstallCustomDataThread": None,
"appimageUpdateWorker": 3000,
"appImageIntegrationWorker": None,
"gogdlUpdateWorker": None,
"initialCommandWorker": None,
"egs_library_worker": None,
"egs_auth_worker": None,
"gog_library_worker": None,
"gog_metadata_worker": None,
"gog_repair_worker": None,
"store_dlc_worker": None,
"gog_auth_worker": None,
"gog_account_worker": None,
"themeStoreListWorker": None,
"themeStoreImageWorker": None,
"themeStoreDetailImageWorker": None,
"themeStoreDownloadWorker": None,
}
for worker_name, timeout_ms in worker_timeouts.items():
self._stopWorkerThread(worker_name, timeout_ms)
for workers_name in (
"gog_support_workers",
"_listWorkerPool",
"_imageWorkerPool",
"_detailImageWorkerPool",
):
self._stopWorkerThreads(workers_name)
downloader = getattr(self, "downloader", None)
for worker in list(getattr(downloader, "_active_threads", [])):
self._stopWorker(worker, "downloader", None)
for worker in getattr(self, "compatibility_workers", []):
worker.join()
self.compatibility_workers = []
input_manager = getattr(self, "input_manager", None)
if input_manager is not None:
input_manager.cleanup()
def _stopWorkerThread(self, worker_name: str, timeout_ms: int = 3000) -> None:
def _stopWorkerThread(
self, worker_name: str, timeout_ms: int | None = 3000
) -> None:
worker = getattr(self, worker_name, None)
if worker is None:
return
self._stopWorker(worker, worker_name, timeout_ms)
setattr(self, worker_name, None)
def _stopWorkerThreads(self, workers_name: str) -> None:
workers = getattr(self, workers_name, []) or []
for worker in workers:
self._stopWorker(worker, workers_name, None)
setattr(self, workers_name, [])
def _stopWorker(
self, worker: object, worker_name: str, timeout_ms: int | None
) -> None:
request_interruption = getattr(worker, "requestInterruption", None)
cancel = getattr(worker, "cancel", None)
try:
if callable(request_interruption):
request_interruption()
if callable(cancel):
cancel()
is_running = getattr(worker, "isRunning", None)
wait_method = getattr(worker, "wait", None)
if callable(is_running) and is_running() and callable(wait_method):
wait_method(timeout_ms)
if timeout_ms is None:
wait_method()
else:
wait_method(timeout_ms)
if callable(is_running) and is_running():
logger.warning("%s is still running during shutdown", worker_name)
except RuntimeError as error:
logger.debug("%s already deleted during shutdown: %s", worker_name, error)
setattr(self, worker_name, None)
+172 -31
View File
@@ -1,4 +1,5 @@
import ast
import asyncio
import hashlib
import importlib.util
import os
@@ -6,17 +7,21 @@ import re
import shutil
import stat
import xml.etree.ElementTree as ET
from typing import Any, cast
import orjson
from dbus_fast import BusType
from dbus_fast.aio import MessageBus
from portprotonqt.logger import get_logger
from portprotonqt.theme_security import (
check_theme_directory_safety,
is_safe_font_file,
is_safe_image_file,
)
from PySide6.QtCore import QRectF, Qt
from PySide6.QtCore import QRectF, Qt, QThread, Signal
from PySide6.QtGui import QIcon, QFontDatabase, QPainter, QPixmap
from PySide6.QtSvg import QSvgRenderer
from portprotonqt.config import CACHE_DIR, ui_config, load_theme_metainfo
from portprotonqt.config.ui import _is_system_light_theme, _unwrap_variant
from portprotonqt.qt_utils import get_device_pixel_ratio
# Icon caching for performance optimization
@@ -71,6 +76,10 @@ SVG_KEEP_PAINT_VALUES = {"none", "transparent", "inherit", "initial", "unset", "
SVG_NAMESPACE = "http://www.w3.org/2000/svg"
SVG_CACHE_VERSION = 2
NON_INHERITED_THEME_CONSTANTS = {"ICON_COLORS"}
SYSTEM_THEME_POLL_INTERVAL_MS = 200
SYSTEM_THEME_POLL_STEP_MS = 200
PORTAL_APPEARANCE_NAMESPACE = "org.freedesktop.appearance"
PORTAL_COLOR_SCHEME_KEY = "color-scheme"
ET.register_namespace("", SVG_NAMESPACE)
@@ -81,6 +90,7 @@ THEMES_DIRS = [
os.path.join(os.path.dirname(os.path.abspath(__file__)), "themes")
]
_loaded_theme = None
_loaded_font_signature = None
def _read_dms_color_file(colors_file: str) -> bytes | None:
@@ -548,20 +558,14 @@ def load_theme_fonts(theme_name):
"""
Load all fonts from selected theme if not already loaded.
"""
global _loaded_theme
global _loaded_theme, _loaded_font_signature
if _loaded_theme == theme_name:
logger.debug(f"Fonts for theme '{theme_name}' already loaded, skipping")
return
def load_fonts_delayed():
global _loaded_theme
global _loaded_theme, _loaded_font_signature
try:
# Only remove fonts if this is a theme change (not initial load)
current_loaded_theme = _loaded_theme # Capture the current value
if current_loaded_theme is not None and current_loaded_theme != theme_name:
# Run font removal in the GUI thread with delay
QFontDatabase.removeAllApplicationFonts()
import time
import os
start_time = time.time()
@@ -591,7 +595,21 @@ def load_theme_fonts(theme_name):
logger.warning("Skipping unsafe font file: %s", font_path)
# Limit number of fonts loaded to prevent too much blocking
font_files = font_files[:10] # Only load first 10 fonts to prevent too much blocking
font_files = sorted(font_files)[:10]
font_signature_parts = []
for filename in font_files:
with open(os.path.join(fonts_folder, filename), "rb") as font_file:
digest = hashlib.sha256(font_file.read()).hexdigest()
font_signature_parts.append((filename, digest))
font_signature = tuple(font_signature_parts)
if _loaded_font_signature == font_signature:
_loaded_theme = theme_name
logger.debug("Fonts for theme '%s' already loaded, skipping", theme_name)
return
# Remove fonts only when the selected files changed.
if _loaded_theme is not None:
QFontDatabase.removeAllApplicationFonts()
for filename in font_files:
if time.time() - start_time > timeout:
@@ -608,6 +626,7 @@ def load_theme_fonts(theme_name):
# Update the global variable in the main thread
_loaded_theme = theme_name
_loaded_font_signature = font_signature
except Exception as e:
logger.error(f"Error loading fonts for theme '{theme_name}': {e}")
@@ -624,16 +643,26 @@ class ThemeWrapper:
def __init__(self, custom_theme, metainfo=None, inherit_chain=None):
self.custom_theme = custom_theme
self.metainfo = metainfo or {}
self.screenshots = load_theme_screenshots(
self.metainfo.get("name")
or custom_theme.__name__.split(".")[-1]
)
self._theme_name = custom_theme.__name__.split(".")[-1]
self._screenshots = None
parent_name = getattr(custom_theme, "THEME_INHERITS", "standart")
self.parent_theme_name = _get_parent_theme_name(custom_theme.__name__.split(".")[-1], parent_name)
self._inherit_chain = inherit_chain or []
self._default_theme = None # Lazy-loaded default theme
self._generated_styles = None # Lazy-generated standard styles with custom constants
def get_theme_override(self, name: str) -> Any | None:
"""Return a value declared by the custom theme."""
declared = getattr(self.custom_theme, "_declared_theme_names", set())
return getattr(self.custom_theme, name, None) if name in declared else None
@property
def screenshots(self) -> list[tuple[QPixmap, str]]:
"""Load theme preview screenshots on first access."""
if self._screenshots is None:
self._screenshots = load_theme_screenshots(self._theme_name)
return self._screenshots
def __getattr__(self, name):
if hasattr(self.custom_theme, name):
return getattr(self.custom_theme, name)
@@ -818,6 +847,19 @@ def load_theme(theme_name, inherit_chain=None):
if spec is None or spec.loader is None:
continue
custom_theme = importlib.util.module_from_spec(spec)
try:
with open(styles_file, encoding="utf-8") as source_file:
theme_tree = ast.parse(source_file.read(), filename=styles_file)
declared_theme_names = {
target.id
for node in theme_tree.body
if isinstance(node, ast.Assign)
for target in node.targets
if isinstance(target, ast.Name)
}
custom_theme.__dict__["_declared_theme_names"] = declared_theme_names
except (OSError, SyntaxError):
custom_theme.__dict__["_declared_theme_names"] = set()
# Temporarily add the theme directory to sys.path to support relative imports
theme_dir = os.path.dirname(styles_file)
@@ -887,23 +929,94 @@ def load_theme(theme_name, inherit_chain=None):
if theme_name == "standart":
return custom_theme
meta = load_theme_metainfo(theme_name)
wrapper = ThemeWrapper(custom_theme, metainfo=meta, inherit_chain=next_inherit_chain)
wrapper.screenshots = load_theme_screenshots(theme_name)
return wrapper
return ThemeWrapper(custom_theme, metainfo=meta, inherit_chain=next_inherit_chain)
raise FileNotFoundError(f"Styles file not found for theme '{theme_name}'")
class SystemThemeWatcher(QThread):
"""Watch desktop color scheme without blocking the UI thread."""
theme_changed = Signal(bool)
def __init__(self, initial_light: bool, parent=None) -> None:
super().__init__(parent)
self._last_light = initial_light
def run(self) -> None:
try:
asyncio.run(self._watch_portal())
return
except Exception as e:
logger.debug("Portal theme watcher unavailable: %s", e)
self._poll_system_theme()
async def _watch_portal(self) -> None:
bus = await MessageBus(bus_type=BusType.SESSION).connect()
try:
introspection = await bus.introspect(
"org.freedesktop.portal.Desktop",
"/org/freedesktop/portal/desktop",
)
proxy = bus.get_proxy_object(
"org.freedesktop.portal.Desktop",
"/org/freedesktop/portal/desktop",
introspection,
)
interface = cast(Any, proxy.get_interface("org.freedesktop.portal.Settings"))
value = await interface.call_read(
PORTAL_APPEARANCE_NAMESPACE,
PORTAL_COLOR_SCHEME_KEY,
)
if int(_unwrap_variant(value)) == 0:
raise RuntimeError("Portal does not provide a color scheme")
self._emit_portal_theme(value)
interface.on_setting_changed(self._on_portal_setting_changed)
while not self.isInterruptionRequested():
await asyncio.sleep(SYSTEM_THEME_POLL_STEP_MS / 1000)
finally:
bus.disconnect()
def _on_portal_setting_changed(self, namespace: str, key: str, value: object) -> None:
if namespace == PORTAL_APPEARANCE_NAMESPACE and key == PORTAL_COLOR_SCHEME_KEY:
self._emit_portal_theme(value)
def _emit_portal_theme(self, value: object) -> None:
color_scheme = int(_unwrap_variant(value))
if color_scheme not in (1, 2):
return
is_light = color_scheme == 2
if is_light != self._last_light:
self._last_light = is_light
self.theme_changed.emit(is_light)
def _poll_system_theme(self) -> None:
elapsed_ms = SYSTEM_THEME_POLL_INTERVAL_MS
while not self.isInterruptionRequested():
if elapsed_ms >= SYSTEM_THEME_POLL_INTERVAL_MS:
is_light = _is_system_light_theme()
if is_light != self._last_light:
self._last_light = is_light
self.theme_changed.emit(is_light)
elapsed_ms = 0
self.msleep(SYSTEM_THEME_POLL_STEP_MS)
elapsed_ms += SYSTEM_THEME_POLL_STEP_MS
class ThemeManager:
"""
Class for managing application themes.
Implement Singleton pattern for single instance.
"""
_instance = None
current_theme_name: str | None
current_theme_module: Any | None
_theme_module_cache: dict[str, Any]
def __new__(cls):
if cls._instance is None:
cls._instance = super().__new__(cls)
cls._instance.current_theme_name = None
cls._instance.current_theme_module = None
cls._instance._theme_module_cache = {}
return cls._instance
def get_available_themes(self) -> list:
@@ -927,8 +1040,37 @@ class ThemeManager:
except OSError as e:
logger.warning("Failed to remove custom theme '%s': %s", theme_name, e)
return False
self.invalidate_theme(theme_name)
return True
def invalidate_theme(self, theme_name: str) -> None:
"""Discard a cached theme after its files change."""
self._theme_module_cache.pop(theme_name, None)
_icon_dirs_cache.pop(theme_name, None)
marker = f"_{theme_name}_"
for cache_key in list(_icon_cache):
if marker in cache_key:
_icon_cache.pop(cache_key, None)
if self.current_theme_name == theme_name:
self.current_theme_name = None
self.current_theme_module = None
def get_cached_icon_names(self, theme_name: str) -> tuple[dict[int, str], dict[str, str]]:
"""Return cached icon identifiers before a live theme change."""
marker = f"_{theme_name}_"
qicons = {}
paths = {}
for cache_key, icon in _icon_cache.items():
marker_index = cache_key.rfind(marker)
if marker_index < 0:
continue
icon_name = cache_key[:marker_index]
if isinstance(icon, QIcon) and not icon.isNull():
qicons[icon.cacheKey()] = icon_name
elif isinstance(icon, str):
paths[icon] = icon_name
return qicons, paths
def apply_theme(self, theme_name: str):
"""
Apply selected theme if not already applied.
@@ -937,22 +1079,21 @@ class ThemeManager:
if self.current_theme_name == theme_name and self.current_theme_module is not None:
return self.current_theme_module
try:
theme_module = load_theme(theme_name)
except FileNotFoundError:
logger.warning(f"Theme '{theme_name}' not found or unsafe, applying standard theme 'standart'")
theme_module = load_theme("standart")
theme_name = "standart"
ui_config.set_theme("standart")
theme_module = self._theme_module_cache.get(theme_name)
if theme_module is None:
try:
theme_module = load_theme(theme_name)
except FileNotFoundError:
logger.warning(f"Theme '{theme_name}' not found or unsafe, applying standard theme 'standart'")
theme_name = "standart"
theme_module = self._theme_module_cache.get(theme_name)
if theme_module is None:
theme_module = load_theme(theme_name)
ui_config.set_theme(theme_name)
self._theme_module_cache[theme_name] = theme_module
load_theme_fonts(theme_name)
# Clear icon cache when theme changes to rebuild it for the new theme
if self.current_theme_name != theme_name:
global _icon_dirs_cache
if theme_name in _icon_dirs_cache:
del _icon_dirs_cache[theme_name]
self.current_theme_name = theme_name
self.current_theme_module = theme_module
ui_config.set_theme(theme_name)
@@ -960,7 +1101,7 @@ class ThemeManager:
from portprotonqt.sound_manager import SoundManager
SoundManager().set_sounds_dirs(_resolve_sound_dirs(theme_name))
logger.info(f"Theme '{theme_name}' successfully applied")
logger.info("Theme '%s' successfully applied", theme_name)
return theme_module
def _get_theme_icon_colors(self, theme: object) -> dict:
+29
View File
@@ -157,6 +157,7 @@ class ThemeSecurityChecker:
return False, self.errors
self._check_top_level(tree, theme_file, allow_absolute_imports)
self._check_disabled_card_shadow(tree, theme_file)
self._check_forbidden_patterns(tree, theme_file)
except Exception as e:
@@ -239,6 +240,34 @@ class ThemeSecurityChecker:
f"Top-level {type(node).__name__} is forbidden in file {theme_file}"
)
def _check_disabled_card_shadow(
self, tree: ast.Module, theme_file: str,
) -> None:
"""Reject the card shadow combination that breaks Qt painting."""
values = {}
for node in tree.body:
if not isinstance(node, ast.Assign) or len(node.targets) != 1:
continue
target = node.targets[0]
if not isinstance(target, ast.Name):
continue
if target.id not in {
"color_shadow_card", "shadow_blur_radius", "shadow_offset",
}:
continue
try:
values[target.id] = ast.literal_eval(node.value)
except (ValueError, TypeError):
continue
if values == {
"color_shadow_card": "#00000000",
"shadow_blur_radius": 0,
"shadow_offset": (0, 0),
}:
self._add_error(
f"Disabled card shadow breaks Qt painting in file {theme_file}"
)
def _check_import(
self, node: ast.Import | ast.ImportFrom, theme_file: str,
allow_absolute_imports: bool,
@@ -1487,6 +1487,7 @@ TAB_STYLE = f"""
# HINT BAR STYLE
HINT_BAR_STYLE = f"""
QWidget {{
background: {color_transparent};
max-height: 82px;
}}
"""
@@ -70,6 +70,25 @@ DOWNLOADS_SECTION_STYLE = f"""
}}
"""
STORE_DLC_LIST_STYLE = f"""
QWidget#storeDlcList {{
background: {color_surface_elevated};
border: {border_none};
border-radius: {border_radius_small};
}}
"""
STORE_DLC_ROW_STYLE = f"""
QWidget#storeDlcRow {{
background: transparent;
border: {border_none};
}}
QWidget#storeDlcRow QLabel, QWidget#storeDlcRow QCheckBox {{
background: transparent;
color: {color_text};
}}
"""
DOWNLOADS_TABLE_STYLE = f"""
QTableWidget {{
background: {color_surface_elevated};
@@ -107,6 +126,7 @@ STATUS_BAR_STYLE = f"""
# HINT BAR STYLE
HINT_BAR_STYLE = f"""
QWidget {{
background: {color_transparent};
max-height: 82px;
}}
"""
@@ -22,10 +22,57 @@ wineSettingsSetSpacing = 10
themeStorePageSpacing = 10
themeStoreCardDefaultWidth = 280
themeStoreDetailCarouselMinHeight = 300
horizontalTopGameLimit = 10
fullLibraryTileGameCount = 4
fullLibraryTileSize = (180, 180)
fullLibraryTileColumns = 2
fullLibraryTileRows = 2
fullLibraryTileRadius = 10
GAME_CARD_LIST = {
"extra_margin": 8,
"spacing": 12,
"cover_load_size": 64,
"cover_size": 56,
"min_cover_size": 48,
"cover_left_margin": 10,
"row_height": 72,
"min_row_height": 68,
"cover_radius": 8,
"border_radius": 18,
}
GAME_CARD_GRID = {
"extra_margin": 20,
"spacing": 5,
"cover_aspect_ratio": 1.5,
"card_height_ratio": 1.8,
"cover_radius": 15,
"border_radius": 18,
}
GAME_CARD_HORIZONTAL = {
"extra_margin": 20,
"spacing": 5,
"cover_aspect_ratio": 0.56,
"card_height_ratio": 0.78,
"cover_radius": 15,
"border_radius": 18,
"layout_margins": (20, 20, 20, 20),
"layout_spacing": 20,
}
GAME_CARD_VERTICAL = {
**GAME_CARD_LIST,
"layout_margins": (0, 0, 0, 0),
"layout_spacing": 0,
"header_height": 40,
"header_margins": (4, 0, 4, 0),
"header_spacing": 12,
"header_cover_width": 66,
"column_stretches": (4, 2, 2, 2),
}
downloadsSummaryHeight = 96
downloadsTableHeaderHeight = 38
downloadsTableRowHeight = 68
downloadsCoverSize = (72, 48)
downloadsCoverRadius = 6
downloadsSectionSpacing = 14
downloadsCellMargins = (8, 6, 8, 6)
downloadsCellSpacing = 10
@@ -33,6 +80,10 @@ downloadsActiveCardHeight = 190
downloadsActiveCoverSize = (180, 120)
downloadsActiveCardMargins = (16, 14, 16, 14)
downloadsActiveCardSpacing = 14
storeDlcDialogWidth = 480
storeDlcVisibleRows = 3
storeDlcCoverSize = (56, 36)
storeDlcRowHeight = 52
mangoHudSwitchesColumns = 4
mangoHudSwitchesVerticalSpacing = 10
mangoHudFpsColumns = 4
@@ -9,6 +9,10 @@ GAME_CARD_WINDOW_STYLE = f"""
}}
"""
FULL_LIBRARY_TILE_STYLE = GAME_CARD_WINDOW_STYLE
GAME_CARD_VERTICAL_STYLE = GAME_CARD_WINDOW_STYLE
# GAME NAME LABEL IN CARD (QLabel)
GAME_CARD_NAME_LABEL_STYLE = f"""
QLabel {{
@@ -24,6 +28,34 @@ GAME_CARD_NAME_LABEL_STYLE = f"""
}}
"""
GAME_CARD_VERTICAL_NAME_STYLE = GAME_CARD_NAME_LABEL_STYLE
GAME_CARD_COLUMN_LABEL_STYLE = f"""
QLabel {{
color: {color_text_muted};
font-family: '{font_family}';
font-size: {font_size_value};
background: {color_transparent};
}}
"""
LIBRARY_HEADER_STYLE = f"""
QWidget {{
background: {color_surface_elevated};
border-radius: {border_radius_small};
}}
"""
LIBRARY_HEADER_LABEL_STYLE = f"""
QLabel {{
color: {color_text_muted};
font-family: '{font_family}';
font-size: {font_size_small};
font-weight: bold;
background: {color_transparent};
}}
"""
# PROTONDB BADGE STYLES ON CARD
def get_protondb_badge_style(tier):
tier = tier.lower()
+2
View File
@@ -13,6 +13,7 @@ logger = get_logger(__name__)
_migrated = False
# Remove after the legacy statistics migration period.
def _migrate_last_launch_file(data_home: str) -> str:
"""Migrate last_launch from old cache dir to XDG_DATA_HOME."""
global _migrated
@@ -43,6 +44,7 @@ def get_last_launch_path():
_stats_migrated = False
# Remove after the legacy statistics migration period.
def _migrate_statistics_file(data_home: str) -> str:
"""Migrate statistics from old cache/tmp dir to XDG_DATA_HOME."""
global _stats_migrated
+82 -8
View File
@@ -73,11 +73,17 @@ class TrayManager:
self.tray_icon.setToolTip(self.app_name)
self.tray_menu = QMenu()
self.minimal_mode = False
self.stop_game_action = QAction(_("Stop Game"), self.main_window)
self.stop_game_action.setEnabled(False)
self.stop_game_action.triggered.connect(self.stop_game)
self.pause_game_action = QAction(_("Pause Game"), self.main_window)
self.pause_game_action.setEnabled(False)
self.pause_game_action.triggered.connect(self.toggle_game_pause)
self.tray_menu.addAction(self.pause_game_action)
self.tray_menu.addAction(self.stop_game_action)
self.tray_menu.addSeparator()
self.tray_menu.addSeparator()
@@ -95,9 +101,12 @@ class TrayManager:
def refresh_tray_menu(self):
self.tray_menu.clear()
self.tray_menu.addAction(self.pause_game_action)
self.tray_menu.addAction(self.stop_game_action)
self.update_game_actions()
if self.minimal_mode:
return
self.tray_menu.addSeparator()
self.update_stop_game_action()
if display_config.get_tray_menu_mode() == "compact":
self._populate_compact_menu()
@@ -109,6 +118,11 @@ class TrayManager:
exit_action.triggered.connect(self.force_exit)
self.tray_menu.addAction(exit_action)
def set_minimal_mode(self) -> None:
"""Show only the stop action in the tray menu."""
self.minimal_mode = True
self.refresh_tray_menu()
def _populate_detailed_menu(self) -> None:
self._populate_tabs_flat()
self.tray_menu.addSeparator()
@@ -131,11 +145,71 @@ class TrayManager:
self._populate_themes_menu(themes_menu)
self.tray_menu.addMenu(themes_menu)
def update_stop_game_action(self) -> None:
def update_game_actions(self) -> None:
processes = self._game_process_tree()
game_processes = getattr(self.main_window, "game_processes", [])
target_exe = getattr(self.main_window, "target_exe", None)
has_running_game = bool(game_processes or target_exe)
self.stop_game_action.setEnabled(has_running_game)
self.pause_game_action.setEnabled(bool(processes))
paused = self._are_processes_paused(processes)
self.pause_game_action.setText(_("Resume Game") if paused else _("Pause Game"))
def _are_processes_paused(self, processes: list[psutil.Process]) -> bool:
if not processes:
return False
try:
return all(
process.status() == psutil.STATUS_STOPPED for process in processes
)
except (psutil.NoSuchProcess, psutil.AccessDenied):
return False
def _game_process_tree(self) -> list[psutil.Process]:
processes = {}
for launcher in getattr(self.main_window, "game_processes", []):
try:
parent = psutil.Process(launcher.pid)
for process in parent.children(recursive=True):
processes[process.pid] = process
except (psutil.NoSuchProcess, psutil.AccessDenied):
continue
target = str(getattr(self.main_window, "target_exe", "") or "").lower()
if not target:
return list(processes.values())
for process in psutil.process_iter(attrs=["name"]):
try:
if str(process.info.get("name") or "").lower() != target:
continue
processes[process.pid] = process
for child in process.children(recursive=True):
processes[child.pid] = child
except (psutil.NoSuchProcess, psutil.AccessDenied):
continue
return list(processes.values())
def toggle_game_pause(self) -> None:
processes = self._game_process_tree()
if not processes:
self.update_game_actions()
return
paused = self._are_processes_paused(processes)
pause_signal = signal.SIGCONT if paused else signal.SIGSTOP
failures = 0
for process in processes:
try:
process.send_signal(pause_signal)
except (psutil.NoSuchProcess, psutil.AccessDenied, OSError) as error:
failures += 1
logger.warning(
"Failed to change pause state for process %s: %s",
process.pid,
error,
)
if failures == len(processes):
QMessageBox.warning(self.main_window, _("Error"), _("Failed to pause game"))
self.update_game_actions()
def handle_tray_click(self, reason):
if reason == QSystemTrayIcon.ActivationReason.Context:
@@ -181,7 +255,10 @@ class TrayManager:
def stop_game(self) -> None:
if self.main_window.stop_running_game():
self.update_stop_game_action()
self.update_game_actions()
if self.minimal_mode:
self.tray_icon.hide()
QApplication.quit()
return
QMessageBox.warning(self.main_window, _("Error"), _("Failed to stop game"))
@@ -303,13 +380,10 @@ class TrayManager:
def switch_theme(self, theme_name: str):
try:
ui_config.set_theme(theme_name)
logger.info(f"Saved theme {theme_name}, restarting application to apply changes")
restart_application_process()
self.main_window._apply_theme_live(theme_name)
except Exception as e:
logger.error(f"Failed to switch theme to {theme_name}: {e}")
ui_config.set_theme("standart")
restart_application_process()
self.main_window._apply_theme_live("standart")
def force_exit(self):
self.main_window.close()
+6
View File
@@ -89,6 +89,12 @@ class VirtualKeyboard(QFrame):
self.setStyleSheet(self.theme.VIRTUAL_KEYBOARD_STYLE)
def refresh_theme(self, theme: Any) -> None:
"""Refresh keyboard styling and animation settings."""
self.theme = theme
self.keyboard_animations.theme = theme
self.setStyleSheet(theme.VIRTUAL_KEYBOARD_STYLE)
def set_slide_animation_enabled(self, enabled: bool) -> None:
"""Enable or disable slide animation for show/hide."""
self.enable_slide_animation = enabled
+16 -17
View File
@@ -2,7 +2,7 @@
name = "portprotonqt"
version = "1.4.1"
description = "A project to rewrite PortProton (PortWINE) using PySide"
requires-python = ">=3.10"
requires-python = ">=3.11"
readme = "README.md"
license = { text = "GPL-3.0" }
authors = [
@@ -15,7 +15,6 @@ classifiers = [
"Development Status :: 3 - Alpha",
"Programming Language :: Python",
"Programming Language :: Python :: 3",
"Programming Language :: Python :: 3.10",
"Programming Language :: Python :: 3.11",
"Programming Language :: Python :: 3.12",
"Programming Language :: Python :: 3.13",
@@ -24,19 +23,19 @@ classifiers = [
]
dependencies = [
"babel>=2.18.0",
"evdev>=1.9.3",
"evdev>=2.0.0",
"libarchive-c>=5.3",
"orjson>=3.11.8",
"pillow>=12.2.0",
"orjson>=3.12.0",
"pillow>=12.3.0",
"psutil>=7.2.2",
"pyside6>=6.11.0",
"rapidfuzz>=3.14.5",
"pyside6>=6.11.2",
"rapidfuzz>=3.14.6",
"qrcode>=8.2",
"requests>=2.33.1",
"tqdm>=4.67.3",
"requests>=2.34.2",
"tqdm>=4.70.1",
"vdf>=3.4",
"websocket-client>=1.9.0",
"dbus-fast>=5.0.4",
"websocket-client>=1.9.2",
"dbus-fast>=5.0.22",
"pefile>=2024.8.26",
]
@@ -51,10 +50,10 @@ package = true
[dependency-groups]
dev = [
"pre-commit>=4.5.1",
"pyright>=1.1.408",
"pytest>=8.0.0",
"pytest-mock>=3.14.0",
"pre-commit>=4.6.2",
"pyright>=1.1.414",
"pytest>=9.1.1",
"pytest-mock>=3.15.1",
]
[tool.ruff.lint]
@@ -66,9 +65,9 @@ known-third-party = ["portprotonqt"]
[tool.ruff]
exclude = [".eggs", ".git", "build", "dist", "portprotonqt.egg-info", ".venv", "venv", "dev-scripts", "portprotonqt/themes", ".vscode"]
target-version = "py310"
target-version = "py311"
[tool.pyright]
pythonVersion = "3.10"
pythonVersion = "3.11"
pythonPlatform = "Linux"
ignore = [".eggs", ".git", "build", "dist", "portprotonqt.egg-info", ".venv", "venv", "dev-scripts", "portprotonqt/themes", ".vscode"]
Loaded 100 of 124 files, more files were not shown because too many files have changed in this diff. Show more