forked from CastroFidel/PortWINE
###Scripts version 2019###
This commit is contained in:
@ -17,7 +17,7 @@ export WINEDLLOVERRIDES="xinput1_3,d3dcompiler_43=n,b"
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##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
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##export PW_USE_TERMINAL=0 # Force run in terminal
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##export PW_OLD_GL_STRING=0
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##export PW_USE_NVAPI=0
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##export PW_USE_NVAPI_AND_DLSS=0
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##export PW_VKD3D_FEATURE_LEVEL=0
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##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
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##export PW_HIDE_NVIDIA_GPU=0
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41
data_from_portwine/scripts/portwine_db/Anno4
Normal file
41
data_from_portwine/scripts/portwine_db/Anno4
Normal file
@ -0,0 +1,41 @@
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#!/bin/bash
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#Author: xuser
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#Anno4.exe
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#Rating=1-5
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#####################examples###########################
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export PW_COMMENT_DB="If after the first launch you see a black screen,\njust restart the game."
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##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
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##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
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##export WINEDLLOVERRIDES="blabla=n,b"
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##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
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export PW_WINE_USE=PROTON_GE
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export PW_VULKAN_USE=dxvk
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##export PW_DXR_ON=1
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##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
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##export PW_USE_NVAPI_AND_DLSS=0
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##export PW_OLD_GL_STRING=1
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##export PW_HIDE_NVIDIA_GPU=1
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##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
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##export PW_VIRTUAL_DESKTOP=1
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##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
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export ENABLE_VKBASALT=1
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export PW_VKBASALT_EFFECTS="cas" # Use Reshade in others games (dx9-12 to vulkan only)
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export PW_VKBASALT_FFX_CAS="0.6" # FidelityFX Contrast Adaptive Sharpening (min 0 - max 1)
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##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
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##export PW_NO_ESYNC=0 # Do not use eventfd-based in-process synchronization primitives
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##export PW_USE_GSTREAMER=1 # 0 - disabled use winegstreamer
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##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
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##export PW_NO_WRITE_WATCH=1 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
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##export PW_HEAP_DELAY_FREE=1
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##export PW_WINE_ALLOW_XIM=1 # Disable XIM support until libx11 >= 1.7 is widespread
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##export WINEARCH=win32 # defaut = win64
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##export WINEPREFIX=
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##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
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##export PW_USE_TERMINAL=1 # Force run in terminal
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##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
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##export PATH_TO_GAME=
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add_in_start_portwine () {
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if [ -d "${WINEPREFIX}/drive_c/users/steamuser/AppData/Roaming/Ubisoft/Anno1404/Config/" ] ; then
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sed -i 's/<DirectXVersion>0<\/DirectXVersion>/<DirectXVersion>9<\/DirectXVersion>/' "${WINEPREFIX}/drive_c/users/steamuser/AppData/Roaming/Ubisoft/Anno1404/Config/Engine.ini"
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fi
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}
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@ -12,7 +12,7 @@ export PW_WINE_USE=proton_ge
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export PW_VULKAN_USE=dxvk
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export PW_DXR_ON=0
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export PW_VULKAN_NO_ASYNC=0
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export PW_USE_NVAPI=0
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export PW_USE_NVAPI_AND_DLSS=0
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export PW_OLD_GL_STRING=0
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export PW_HIDE_NVIDIA_GPU=0
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export PW_FORCE_USE_VSYNC=0
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@ -15,7 +15,7 @@ export PW_VULKAN_USE=dxvk
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##export PW_VKD3D_VER=2.2
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##export PW_DXR_ON=1
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##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
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##export PW_USE_NVAPI=0
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##export PW_USE_NVAPI_AND_DLSS=0
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##export PW_OLD_GL_STRING=1
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##export PW_HIDE_NVIDIA_GPU=1
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##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
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@ -12,7 +12,7 @@ export LAUNCH_PARAMETERS=""
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export WINEDLLOVERRIDES="locationapi="
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export PW_DLL_INSTALL="vcrun2019 d3dx11_42 d3dx11_43"
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export PW_WINDOWS_VER=10
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export PW_USE_NVAPI=0
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export PW_USE_NVAPI_AND_DLSS=0
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add_in_start_portwine () {
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rm -fr "${PORT_WINE_PATH}/data/pfx/drive_c/ProgramData/Agent/data"
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@ -12,7 +12,7 @@ export PW_DLL_INSTALL="vcrun2019" # Install DDL in port prefix (us
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##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
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##export PW_DXR_ON=1
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##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
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##export PW_USE_NVAPI=0
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##export PW_USE_NVAPI_AND_DLSS=0
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##export PW_OLD_GL_STRING=1
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##export PW_HIDE_NVIDIA_GPU=1
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##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
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@ -17,7 +17,7 @@ export PW_DLL_INSTALL="physx"
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##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
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##export PW_DXR_ON=1
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##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
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##export PW_USE_NVAPI=0
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##export PW_USE_NVAPI_AND_DLSS=0
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##export PW_OLD_GL_STRING=1
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##export PW_HIDE_NVIDIA_GPU=1
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##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
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@ -17,7 +17,7 @@ export WINEDLLOVERRIDES="d3d12,d3d_rmdwin10_f,renderer_rmdwin10_f,app_rmdwin10_f
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##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
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##export PW_DXR_ON=1
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##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
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##export PW_USE_NVAPI=0
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##export PW_USE_NVAPI_AND_DLSS=0
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##export PW_OLD_GL_STRING=1
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##export PW_HIDE_NVIDIA_GPU=1
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##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
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@ -13,7 +13,7 @@ export WINEDLLOVERRIDES="Crash*,REDEngineErrorReporter.exe="
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##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
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##export PW_USE_TERMINAL=0 # Force run in terminal
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##export PW_OLD_GL_STRING=0
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##export PW_USE_NVAPI=0
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##export PW_USE_NVAPI_AND_DLSS=0
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##export PW_VKD3D_FEATURE_LEVEL=1
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##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
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##export PW_HIDE_NVIDIA_GPU=0
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@ -11,7 +11,7 @@ export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronizatio
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#export PW_VULKAN_NO_ASYNC=1
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#export PW_USE_TERMINAL=1
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#export PW_OLD_GL_STRING=0
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#export PW_USE_NVAPI=0
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#export PW_USE_NVAPI_AND_DLSS=0
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#export PW_VKD3D_FEATURE_LEVEL=0
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#export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
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#export PW_HIDE_NVIDIA_GPU=0
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@ -12,7 +12,7 @@ export PW_DLL_INSTALL="vcrun2019" # Install DDL in port prefix (us
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##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
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##export PW_DXR_ON=1
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##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
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##export PW_USE_NVAPI=0
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##export PW_USE_NVAPI_AND_DLSS=0
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##export PW_OLD_GL_STRING=1
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##export PW_HIDE_NVIDIA_GPU=1
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##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
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@ -14,7 +14,7 @@ export PW_VULKAN_USE=0
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##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
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##export PW_USE_TERMINAL=0 # Force run in terminal
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##export PW_OLD_GL_STRING=0
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##export PW_USE_NVAPI=0
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##export PW_USE_NVAPI_AND_DLSS=0
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##export PW_VKD3D_FEATURE_LEVEL=0
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##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
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##export PW_HIDE_NVIDIA_GPU=0
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@ -15,7 +15,7 @@ export WINEDLLOVERRIDES="FLEngine,FLEngine_x64=n"
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##export PW_VKD3D_VER=2.2
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##export PW_DXR_ON=1
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##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
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##export PW_USE_NVAPI=0
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##export PW_USE_NVAPI_AND_DLSS=0
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##export PW_OLD_GL_STRING=0
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##export PW_HIDE_NVIDIA_GPU=0
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##export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
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@ -11,7 +11,7 @@ export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronizatio
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export PW_DXVK_ASYNC=0
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#export PW_USE_TERMINAL=0
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export PW_OLD_GL_STRING=1
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#export PW_USE_NVAPI=0
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#export PW_USE_NVAPI_AND_DLSS=0
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#export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
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#export PW_HIDE_NVIDIA_GPU=0
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#export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
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@ -14,7 +14,7 @@
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##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
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##export PW_USE_TERMINAL=0 # Force run in terminal
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##export PW_OLD_GL_STRING=0
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##export PW_USE_NVAPI=0
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##export PW_USE_NVAPI_AND_DLSS=0
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##export PW_VKD3D_FEATURE_LEVEL=0
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##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
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##export PW_HIDE_NVIDIA_GPU=0
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@ -15,7 +15,7 @@ export PW_DLL_INSTALL="d3dx11_42 d3dx11_43"
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##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
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##export PW_DXR_ON=1
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##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
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##export PW_USE_NVAPI=0
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##export PW_USE_NVAPI_AND_DLSS=0
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##export PW_OLD_GL_STRING=1
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##export PW_HIDE_NVIDIA_GPU=1
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##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
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@ -15,7 +15,7 @@ export PW_VULKAN_USE=0
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##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
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##export PW_DXR_ON=1
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##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
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##export PW_USE_NVAPI=0
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##export PW_USE_NVAPI_AND_DLSS=0
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##export PW_OLD_GL_STRING=1
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##export PW_HIDE_NVIDIA_GPU=1
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##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
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@ -13,7 +13,7 @@ export PW_DLL_INSTALL="d3dcompiler_43 d3dcompiler_47" # Install DD
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##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
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##export PW_DXR_ON=1
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##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
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##export PW_USE_NVAPI=0
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##export PW_USE_NVAPI_AND_DLSS=0
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##export PW_OLD_GL_STRING=1
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##export PW_HIDE_NVIDIA_GPU=1
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##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
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@ -7,4 +7,4 @@ export PW_VULKAN_USE=vkd3d
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export LAUNCH_PARAMETERS=""
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export PW_DXGI_FROM_DXVK=1
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#export MANGOHUD=1
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#export PW_USE_NVAPI=0 # for nvidia gpu
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#export PW_USE_NVAPI_AND_DLSS=0 # for nvidia gpu
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@ -12,7 +12,7 @@ export PW_VULKAN_USE=dxvk #dxvk or vkd3d
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#export PW_VULKAN_NO_ASYNC=1
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#export PW_USE_TERMINAL=0
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#export PW_OLD_GL_STRING=0
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#export PW_USE_NVAPI=0
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#export PW_USE_NVAPI_AND_DLSS=0
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#export PW_VKD3D_FEATURE_LEVEL=0
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#export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
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#export PW_HIDE_NVIDIA_GPU=0
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|
@ -14,7 +14,7 @@ export PW_VULKAN_USE=dxvk
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##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
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##export PW_USE_TERMINAL=0 # Force run in terminal
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##export PW_OLD_GL_STRING=0
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##export PW_USE_NVAPI=0
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##export PW_USE_NVAPI_AND_DLSS=0
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##export PW_VKD3D_FEATURE_LEVEL=0
|
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##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
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##export PW_HIDE_NVIDIA_GPU=0
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|
@ -3,19 +3,24 @@
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#LeagueClient.exe
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#RiotClientServices.exe
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#Install League of Legends ru.exe
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#Install League of Legends nu.exe
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#Install League of Legends euw.exe
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#live.na.exe
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#Rating=1-5
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#####################examples###########################
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export PW_COMMENT_DB="Check openssl in your system!"
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export TEXT_OPSSL=""
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[[ -z `which openssl` ]] && export TEXT_OPSSL="Install openssl in your system!!!\n"
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export PW_COMMENT_DB="${TEXT_OPSSL}Dwnload and start League of Legend can take a long time"
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##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
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##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
|
||||
##export WINEDLLOVERRIDES="blabla=n,b"
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export LAUNCH_PARAMETERS=("--launch-product=league_of_legends" "--launch-patchline=live") # Additional launch options
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export PW_WINE_USE=PROTON_GE
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export PW_WINE_USE=WINE_LOL_GE_6.16-2
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export PW_VULKAN_USE=dxvk
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export PW_MUST_HAVE_DLL=""
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##export PW_DXR_ON=1
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##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_USE_NVAPI_AND_DLSS=0
|
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##export PW_OLD_GL_STRING=1
|
||||
##export PW_HIDE_NVIDIA_GPU=1
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
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@ -39,12 +44,13 @@ export PW_GECKO_VER="2.47.2"
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##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
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check_port_for_lol () {
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pw_start_progress_bar_block "Download and start League of Legend. Please wait. It can take a long time!"
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process=LeagueClientUx.exe
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||||
uxpid=$(timeout 2m /bin/bash -c "until pidof ${process}; do sleep 1; done")
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if [ ! -n $uxpid ]; then
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echo "Could not find process ${process}"
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exit 1
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||||
fi
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while [[ -z `pidof ${process}` ]] ; do
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echo "PID ${process} not found"
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sleep 1
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done
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uxpid=`pidof ${process}`
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echo "LeagueClientUx pid: ${uxpid}"
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port=$(xargs -0 < /proc/${uxpid}/cmdline | sed -n 's/.*--app-port=\([[:digit:]]*\).*/\1/p')
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||||
if [ ! -n $port ]; then
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@ -53,11 +59,12 @@ check_port_for_lol () {
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fi
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echo "Waiting for port ${port}"
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kill -STOP ${uxpid}
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||||
timeout 5m /bin/bash -c "
|
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until openssl s_client -connect :${port} <<< Q > /dev/null 2>&1; do
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timeout 200m /bin/bash -c "
|
||||
until openssl s_client -connect :${port} <<< Q > /dev/null 2>&1 ; do
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sleep 1
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done"
|
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kill -CONT ${uxpid}
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pw_stop_progress_bar
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||||
}
|
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|
||||
add_in_start_portwine () {
|
||||
|
@ -15,7 +15,7 @@
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_OLD_GL_STRING=0
|
||||
export PW_USE_NVAPI=0
|
||||
export PW_USE_NVAPI_AND_DLSS=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
|
@ -12,7 +12,7 @@ export PW_DLL_INSTALL="physx d3dx9" # Install DDL in port prefi
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_USE_NVAPI_AND_DLSS=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
|
@ -12,7 +12,7 @@ export PW_DLL_INSTALL="physx d3dx9" # Install DDL in port prefi
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_USE_NVAPI_AND_DLSS=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
|
@ -11,7 +11,7 @@
|
||||
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
|
||||
##export PW_DXR_ON=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_USE_NVAPI_AND_DLSS=0
|
||||
##export PW_OLD_GL_STRING=1
|
||||
##export PW_HIDE_NVIDIA_GPU=1
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
|
@ -15,7 +15,7 @@
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_USE_NVAPI_AND_DLSS=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
|
@ -17,7 +17,7 @@ export PW_DLL_INSTALL="d3dcompiler_42 d3dcompiler_43 d3dx9"
|
||||
##export PW_VKD3D_VER=2.2
|
||||
##export PW_DXR_ON=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_USE_NVAPI_AND_DLSS=0
|
||||
##export PW_OLD_GL_STRING=1
|
||||
##export PW_HIDE_NVIDIA_GPU=1
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
|
@ -15,7 +15,7 @@ export PW_DLL_INSTALL="vcrun2010 vcrun2012 vcrun2017 d3dcompiler_43 d3dcompiler_
|
||||
##export PW_VKD3D_VER=2.2
|
||||
##export PW_DXR_ON=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
export PW_USE_NVAPI=0
|
||||
export PW_USE_NVAPI_AND_DLSS=0
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
##export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
|
@ -10,7 +10,7 @@
|
||||
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
|
||||
##export PW_DXR_ON=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_USE_NVAPI_AND_DLSS=0
|
||||
##export PW_OLD_GL_STRING=1
|
||||
##export PW_HIDE_NVIDIA_GPU=1
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
|
@ -16,7 +16,7 @@ export PULSE_LATENCY_MSEC=150
|
||||
##export PW_VKD3D_VER=2.2
|
||||
##export PW_DXR_ON=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_USE_NVAPI_AND_DLSS=0
|
||||
##export PW_OLD_GL_STRING=1
|
||||
##export PW_HIDE_NVIDIA_GPU=1
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
|
@ -15,7 +15,7 @@ export PW_WINDOWS_VER=7 # Set windows version 10, 7 or XP
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_USE_NVAPI_AND_DLSS=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
|
@ -15,7 +15,7 @@
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_USE_NVAPI_AND_DLSS=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
|
@ -12,7 +12,7 @@ export PW_DLL_INSTALL="corefonts" # Install DDL in port prefix (used wine
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_USE_NVAPI_AND_DLSS=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
|
@ -18,7 +18,7 @@ export PW_VKBASALT_FFX_CAS="1"
|
||||
##export PW_VULKAN_USE=vkd3d # dxvk, vkd3d or 0 for OpenGL
|
||||
##export PW_DXR_ON=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_USE_NVAPI_AND_DLSS=0
|
||||
##export PW_OLD_GL_STRING=1
|
||||
##export PW_HIDE_NVIDIA_GPU=1
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
|
@ -15,7 +15,7 @@ export PW_VULKAN_USE=dxvk
|
||||
##export PW_VULKAN_USE=vkd3d # dxvk, vkd3d or 0 for OpenGL
|
||||
##export PW_DXR_ON=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_USE_NVAPI_AND_DLSS=0
|
||||
##export PW_OLD_GL_STRING=1
|
||||
##export PW_HIDE_NVIDIA_GPU=1
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
|
@ -16,7 +16,7 @@
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_USE_NVAPI_AND_DLSS=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
|
@ -15,7 +15,7 @@
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_USE_NVAPI_AND_DLSS=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
|
@ -13,7 +13,7 @@ export PW_DLL_INSTALL="d3dx9 d3dcompiler_43" # Install DDL in port prefix
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_USE_NVAPI_AND_DLSS=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
|
@ -14,7 +14,7 @@
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_USE_NVAPI_AND_DLSS=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
|
@ -13,8 +13,9 @@
|
||||
##export PW_WINE_USE=PROTON_GE # PROTON_STEAM or PROTON_GE
|
||||
##export PW_VULKAN_USE=vkd3d # dxvk, vkd3d or 0 for OpenGL
|
||||
##export PW_DXR_ON=1
|
||||
##export PW_DLSS_ON=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_USE_NVAPI_AND_DLSS=0
|
||||
##export PW_OLD_GL_STRING=1
|
||||
##export PW_HIDE_NVIDIA_GPU=1
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
|
@ -15,7 +15,7 @@ export PW_DLL_INSTALL="d3dx9 d3dcompiler_43" # Install DDL in port prefix
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_USE_NVAPI_AND_DLSS=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
|
@ -12,7 +12,7 @@ export PW_WINE_USE=PROTON_GE
|
||||
export PW_VULKAN_USE=dxvk
|
||||
export PW_DXR_ON=0
|
||||
export PW_VULKAN_NO_ASYNC=0
|
||||
export PW_USE_NVAPI=0
|
||||
export PW_USE_NVAPI_AND_DLSS=0
|
||||
export PW_OLD_GL_STRING=0
|
||||
export PW_HIDE_NVIDIA_GPU=0
|
||||
export PW_FORCE_USE_VSYNC=0
|
||||
|
@ -14,7 +14,7 @@ export PW_WINE_USE=proton_ge
|
||||
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
|
||||
##export PW_DXR_ON=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_USE_NVAPI_AND_DLSS=0
|
||||
##export PW_OLD_GL_STRING=1
|
||||
##export PW_HIDE_NVIDIA_GPU=1
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
|
@ -20,7 +20,7 @@
|
||||
##export PW_DXVK_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_USE_NVAPI_AND_DLSS=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
|
@ -20,7 +20,7 @@
|
||||
##export PW_VKD3D_VER=2.2
|
||||
##export PW_DXR_ON=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_USE_NVAPI_AND_DLSS=0
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
##export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
|
@ -12,7 +12,7 @@ export PW_DLL_INSTALL="physx d3dx9" # Install DDL in port prefix (used wi
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_USE_NVAPI_AND_DLSS=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
|
@ -20,7 +20,7 @@
|
||||
##export PW_DXVK_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_USE_NVAPI_AND_DLSS=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
|
@ -16,7 +16,7 @@ export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronizatio
|
||||
#export PW_VULKAN_NO_ASYNC=1
|
||||
#export PW_USE_TERMINAL=0
|
||||
#export PW_OLD_GL_STRING=0
|
||||
#export PW_USE_NVAPI=0
|
||||
#export PW_USE_NVAPI_AND_DLSS=0
|
||||
#export PW_VKD3D_FEATURE_LEVEL=0
|
||||
export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
#export PW_HIDE_NVIDIA_GPU=0
|
||||
|
@ -16,7 +16,7 @@ export PW_OLD_GL_STRING=1
|
||||
##export PW_VULKAN_USE=vkd3d # dxvk, vkd3d or 0 for OpenGL
|
||||
##export PW_DXR_ON=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_USE_NVAPI_AND_DLSS=0
|
||||
##export PW_OLD_GL_STRING=1
|
||||
##export PW_HIDE_NVIDIA_GPU=1
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
|
@ -11,7 +11,7 @@ export PW_DLL_INSTALL="physx" # Install DDL in port prefix (used w
|
||||
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
|
||||
##export PW_DXR_ON=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_USE_NVAPI_AND_DLSS=0
|
||||
##export PW_OLD_GL_STRING=1
|
||||
##export PW_HIDE_NVIDIA_GPU=1
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
|
@ -9,7 +9,7 @@ export PW_COMMENT_DB="Wargaming Game Center"
|
||||
export LAUNCH_PARAMETERS="--disable-gpu" # Additional launch options
|
||||
#export PW_USE_TERMINAL=1
|
||||
export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
|
||||
#export PW_USE_NVAPI=0
|
||||
#export PW_USE_NVAPI_AND_DLSS=0
|
||||
export WINEDLLOVERRIDES="ucrtbase,xaudio2_7,xaudio2_8=n,b"
|
||||
export PW_DLL_INSTALL="lucida vcrun2019" # Install DDL in port prefix (used winetricks)
|
||||
##export PW_GUI_DISABLED_CS=1
|
||||
|
@ -33,5 +33,5 @@ export PW_WINEDBG_DISABLE=0
|
||||
export PW_USE_TERMINAL=0
|
||||
##ADD_IN_START_PORTWINE () { commands ; }
|
||||
export PW_WINE_USE=PROTON_GE
|
||||
export PW_USE_NVAPI=0
|
||||
export PW_USE_NVAPI_AND_DLSS=0
|
||||
export PW_GUI_DISABLED_CS=0
|
||||
|
@ -15,7 +15,7 @@ export PW_DLL_INSTALL="vcrun2013 vcrun2017 dotnet472"
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_USE_NVAPI_AND_DLSS=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
|
Reference in New Issue
Block a user