forked from CastroFidel/PortWINE
Scripts version 2100
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@ -2,6 +2,21 @@ You can help us in the development of the project on the website: https://boosty
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Changelog:
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###Scripts version 2100###
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* updated "libs_v27" (unification of library directories for different Linux OS)
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* MANGOHUD works again in OPENGL mode
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* added launcher World of Sea Battle (TEST)
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###Scripts version 2099###
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* updated "PROTON_GE" to version 7-14
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* updated "libs_v26" (Steam Runtime Sniper container update)
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* updated "plugins_v5"
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* added check for the presence of the d3dadapter9 library in the system (required for GALLIUM_NINE to work on a larger number of Linux OS)
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* faster creation of a new prefix
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* default theme for wine is light (after creating a new one, or clearing the current prefix)
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* added variable PW_USE_SHADER_CACHE to EDIT_DB to control shader caching (disable only if there are microfreezes in the game)
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* removed STEAM_PP from AUTOINSTALL (because there is a native STEAM for Linux with its own wine-proton)
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###Scripts version 2098###
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* due to possible problems with some games, MANGOHUD is disabled by default (enabled in EDIT_DB -> MANGOHUD, or globally by adding export PW_MANGOHUD=1 to user.conf)
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