forked from CastroFidel/PortWINE
###Scripts version 2022###
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@ -13,6 +13,8 @@ export WINEDLLOVERRIDES="concrt140,msvcp140,msvcp140_1,msvcp140_2,d3dcompiler_47
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##export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
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##export ENABLE_VKBASALT=1
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export PW_VKBASALT_EFFECTS="cas:FilmGrain2"
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export PW_VKBASALT_FFX_CAS="0.5"
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##export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
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##export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
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@ -32,4 +34,20 @@ export WINEDLLOVERRIDES="concrt140,msvcp140,msvcp140_1,msvcp140_2,d3dcompiler_47
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##export PW_LOG=0 # Enable debug mode fo terminal
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##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
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##add_in_start_portwine () { commands ; }
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eve_fix () {
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export EVE_SHADER_CASH="$WINEPREFIX/drive_c/Games/EVE Online/SharedCache"
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if [[ ! -f "$EVE_SHADER_CASH/tq/bin64/launchdarkly_client.pyd" ]] ; then
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sleep 30
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while check_process evelauncher.exe && [[ ! -f "$EVE_SHADER_CASH/tq/bin64/launchdarkly_client.pyd" ]]
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do sleep 1
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done
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fi
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sleep 2
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try_remove_file "$EVE_SHADER_CASH/tq/launchdarkly_client.pyd"
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try_copy_file "$EVE_SHADER_CASH/tq/bin64/launchdarkly_client.pyd" "$EVE_SHADER_CASH/tq/"
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chmod 444 "$EVE_SHADER_CASH/tq/launchdarkly_client.pyd"
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}
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add_in_start_portwine () {
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eve_fix &
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}
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