forked from CastroFidel/PortWINE
###Scripts version 1113###
This commit is contained in:
@ -36,7 +36,7 @@ then
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export scripts_upd5="Напомнить позже"
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export scripts_upd6="Больше не напоминать"
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export port_clear_pfx="Вы действительно хотите отчистить префикс PortProton?"
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export port_clear_pfx="Вы действительно хотите очистить префикс PortProton?"
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export port_del1="Удаление $portname"
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export port_del2="Вы действительно хотите полностью удалить PortProton?"
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@ -17,7 +17,7 @@ export WINEDLLOVERRIDES="xinput1_3,d3dcompiler_43=n,b"
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##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
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##export PW_USE_TERMINAL=0 # Force run in terminal
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##export PW_OLD_GL_STRING=0
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##export PW_NVAPI_DISABLE=1
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##export PW_USE_NVAPI=0
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##export PW_VKD3D_FEATURE_LEVEL=0
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##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
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##export PW_HIDE_NVIDIA_GPU=0
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@ -15,7 +15,7 @@ export PW_VULKAN_USE=dxvk
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##export PW_VKD3D_VER=2.2
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##export PW_DXR_ON=1
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##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
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##export PW_NVAPI_DISABLE=1
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##export PW_USE_NVAPI=0
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##export PW_OLD_GL_STRING=1
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##export PW_HIDE_NVIDIA_GPU=1
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##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
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@ -10,7 +10,7 @@ export LAUNCH_PARAMETERS=""
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export WINEDLLOVERRIDES="locationapi="
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export PW_DLL_INSTALL="vcrun2019 d3dx11_42 d3dx11_43"
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export PW_WINDOWS_VER=10
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export PW_NVAPI_DISABLE=1
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export PW_USE_NVAPI=0
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ADD_IN_START_PORTWINE () {
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rm -fr "${PORT_WINE_PATH}/data/pfx/drive_c/ProgramData/Agent/data"
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@ -12,7 +12,7 @@ export PW_DLL_INSTALL="vcrun2019" # Install DDL in port prefix (us
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##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
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##export PW_DXR_ON=1
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##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
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##export PW_NVAPI_DISABLE=1
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##export PW_USE_NVAPI=0
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##export PW_OLD_GL_STRING=1
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##export PW_HIDE_NVIDIA_GPU=1
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##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
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@ -17,7 +17,7 @@ export PW_DLL_INSTALL="physx"
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##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
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##export PW_DXR_ON=1
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##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
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##export PW_NVAPI_DISABLE=1
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##export PW_USE_NVAPI=0
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##export PW_OLD_GL_STRING=1
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##export PW_HIDE_NVIDIA_GPU=1
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##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
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@ -17,7 +17,7 @@ export WINEDLLOVERRIDES="d3d12,d3d_rmdwin10_f,renderer_rmdwin10_f,app_rmdwin10_f
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##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
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##export PW_DXR_ON=1
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##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
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##export PW_NVAPI_DISABLE=1
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##export PW_USE_NVAPI=0
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##export PW_OLD_GL_STRING=1
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##export PW_HIDE_NVIDIA_GPU=1
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##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
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@ -13,7 +13,7 @@ export WINEDLLOVERRIDES="Crash*,REDEngineErrorReporter.exe="
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##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
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##export PW_USE_TERMINAL=0 # Force run in terminal
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##export PW_OLD_GL_STRING=0
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##export PW_NVAPI_DISABLE=1
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##export PW_USE_NVAPI=0
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##export PW_VKD3D_FEATURE_LEVEL=1
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##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
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##export PW_HIDE_NVIDIA_GPU=0
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@ -11,7 +11,7 @@ export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronizatio
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#export PW_VULKAN_NO_ASYNC=1
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#export PW_USE_TERMINAL=1
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#export PW_OLD_GL_STRING=0
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#export PW_NVAPI_DISABLE=1
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#export PW_USE_NVAPI=0
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#export PW_VKD3D_FEATURE_LEVEL=0
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#export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
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#export PW_HIDE_NVIDIA_GPU=0
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@ -14,7 +14,7 @@ export PW_VULKAN_USE=0
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##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
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##export PW_USE_TERMINAL=0 # Force run in terminal
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##export PW_OLD_GL_STRING=0
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##export PW_NVAPI_DISABLE=1
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##export PW_USE_NVAPI=0
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##export PW_VKD3D_FEATURE_LEVEL=0
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##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
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##export PW_HIDE_NVIDIA_GPU=0
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@ -15,7 +15,7 @@ export WINEDLLOVERRIDES="FLEngine,FLEngine_x64=n"
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##export PW_VKD3D_VER=2.2
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##export PW_DXR_ON=1
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##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
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##export PW_NVAPI_DISABLE=1
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##export PW_USE_NVAPI=0
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##export PW_OLD_GL_STRING=0
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##export PW_HIDE_NVIDIA_GPU=0
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##export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
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@ -11,7 +11,7 @@ export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronizatio
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export PW_DXVK_ASYNC=0
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#export PW_USE_TERMINAL=0
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export PW_OLD_GL_STRING=1
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#export PW_NVAPI_DISABLE=1
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#export PW_USE_NVAPI=0
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#export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
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#export PW_HIDE_NVIDIA_GPU=0
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#export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
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@ -14,7 +14,7 @@
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##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
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##export PW_USE_TERMINAL=0 # Force run in terminal
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##export PW_OLD_GL_STRING=0
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##export PW_NVAPI_DISABLE=1
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##export PW_USE_NVAPI=0
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##export PW_VKD3D_FEATURE_LEVEL=0
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##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
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##export PW_HIDE_NVIDIA_GPU=0
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@ -15,7 +15,7 @@ export PW_DLL_INSTALL="d3dx11_42 d3dx11_43"
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##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
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##export PW_DXR_ON=1
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##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
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##export PW_NVAPI_DISABLE=1
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##export PW_USE_NVAPI=0
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##export PW_OLD_GL_STRING=1
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##export PW_HIDE_NVIDIA_GPU=1
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##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
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@ -15,7 +15,7 @@ export PW_VULKAN_USE=0
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##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
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##export PW_DXR_ON=1
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##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
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##export PW_NVAPI_DISABLE=1
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##export PW_USE_NVAPI=0
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##export PW_OLD_GL_STRING=1
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##export PW_HIDE_NVIDIA_GPU=1
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##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
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@ -13,7 +13,7 @@ export PW_DLL_INSTALL="d3dcompiler_43 d3dcompiler_47" # Install DD
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##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
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##export PW_DXR_ON=1
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##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
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##export PW_NVAPI_DISABLE=1
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##export PW_USE_NVAPI=0
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##export PW_OLD_GL_STRING=1
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##export PW_HIDE_NVIDIA_GPU=1
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##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
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@ -7,4 +7,4 @@ export PW_VULKAN_USE=vkd3d
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export LAUNCH_PARAMETERS=""
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export PW_DXGI_FROM_DXVK=1
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#export MANGOHUD=1
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#export PW_NVAPI_DISABLE=1 # for nvidia gpu
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#export PW_USE_NVAPI=0 # for nvidia gpu
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@ -12,7 +12,7 @@ export PW_VULKAN_USE=dxvk #dxvk or vkd3d
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#export PW_VULKAN_NO_ASYNC=1
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#export PW_USE_TERMINAL=0
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#export PW_OLD_GL_STRING=0
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#export PW_NVAPI_DISABLE=1
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#export PW_USE_NVAPI=0
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#export PW_VKD3D_FEATURE_LEVEL=0
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#export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
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#export PW_HIDE_NVIDIA_GPU=0
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@ -14,7 +14,7 @@ export PW_VULKAN_USE=dxvk
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##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
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##export PW_USE_TERMINAL=0 # Force run in terminal
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##export PW_OLD_GL_STRING=0
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##export PW_NVAPI_DISABLE=1
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##export PW_USE_NVAPI=0
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##export PW_VKD3D_FEATURE_LEVEL=0
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##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
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##export PW_HIDE_NVIDIA_GPU=0
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@ -15,7 +15,7 @@
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##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
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##export PW_USE_TERMINAL=0 # Force run in terminal
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##export PW_OLD_GL_STRING=0
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export PW_NVAPI_DISABLE=1
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export PW_USE_NVAPI=0
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##export PW_VKD3D_FEATURE_LEVEL=0
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##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
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##export PW_HIDE_NVIDIA_GPU=0
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@ -12,7 +12,7 @@ export PW_DLL_INSTALL="physx d3dx9" # Install DDL in port prefi
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##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
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##export PW_USE_TERMINAL=0 # Force run in terminal
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##export PW_OLD_GL_STRING=0
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##export PW_NVAPI_DISABLE=1
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##export PW_USE_NVAPI=0
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##export PW_VKD3D_FEATURE_LEVEL=0
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##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
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##export PW_HIDE_NVIDIA_GPU=0
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@ -12,7 +12,7 @@ export PW_DLL_INSTALL="physx d3dx9" # Install DDL in port prefi
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##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
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##export PW_USE_TERMINAL=0 # Force run in terminal
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##export PW_OLD_GL_STRING=0
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##export PW_NVAPI_DISABLE=1
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##export PW_USE_NVAPI=0
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##export PW_VKD3D_FEATURE_LEVEL=0
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##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
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##export PW_HIDE_NVIDIA_GPU=0
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@ -11,7 +11,7 @@
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##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
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##export PW_DXR_ON=1
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##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
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##export PW_NVAPI_DISABLE=1
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##export PW_USE_NVAPI=0
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##export PW_OLD_GL_STRING=1
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##export PW_HIDE_NVIDIA_GPU=1
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##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
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@ -15,7 +15,7 @@
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##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
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##export PW_USE_TERMINAL=0 # Force run in terminal
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##export PW_OLD_GL_STRING=0
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##export PW_NVAPI_DISABLE=1
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##export PW_USE_NVAPI=0
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##export PW_VKD3D_FEATURE_LEVEL=0
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##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
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##export PW_HIDE_NVIDIA_GPU=0
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@ -17,7 +17,7 @@ export PW_DLL_INSTALL="d3dcompiler_42 d3dcompiler_43 d3dx9"
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##export PW_VKD3D_VER=2.2
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##export PW_DXR_ON=1
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##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
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##export PW_NVAPI_DISABLE=1
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##export PW_USE_NVAPI=0
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##export PW_OLD_GL_STRING=1
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##export PW_HIDE_NVIDIA_GPU=1
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##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
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@ -15,7 +15,7 @@ export PW_DLL_INSTALL="vcrun2010 vcrun2012 vcrun2017 d3dcompiler_43 d3dcompiler_
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##export PW_VKD3D_VER=2.2
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##export PW_DXR_ON=1
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##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
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export PW_NVAPI_DISABLE=1
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export PW_USE_NVAPI=0
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##export PW_OLD_GL_STRING=0
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##export PW_HIDE_NVIDIA_GPU=0
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##export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
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@ -10,7 +10,7 @@
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##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
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##export PW_DXR_ON=1
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##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
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##export PW_NVAPI_DISABLE=1
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##export PW_USE_NVAPI=0
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##export PW_OLD_GL_STRING=1
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##export PW_HIDE_NVIDIA_GPU=1
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##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
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|
@ -16,7 +16,7 @@ export PULSE_LATENCY_MSEC=150
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##export PW_VKD3D_VER=2.2
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##export PW_DXR_ON=1
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##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
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||||
##export PW_NVAPI_DISABLE=1
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##export PW_USE_NVAPI=0
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##export PW_OLD_GL_STRING=1
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##export PW_HIDE_NVIDIA_GPU=1
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||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
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|
@ -15,7 +15,7 @@ export PW_WINDOWS_VER=7 # Set windows version 10, 7 or XP
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##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
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||||
##export PW_USE_TERMINAL=0 # Force run in terminal
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||||
##export PW_OLD_GL_STRING=0
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||||
##export PW_NVAPI_DISABLE=1
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||||
##export PW_USE_NVAPI=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
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||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
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||||
|
@ -15,7 +15,7 @@
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
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||||
##export PW_OLD_GL_STRING=0
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||||
##export PW_NVAPI_DISABLE=1
|
||||
##export PW_USE_NVAPI=0
|
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##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
|
@ -12,7 +12,7 @@ export PW_DLL_INSTALL="corefonts" # Install DDL in port prefix (used wine
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
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||||
##export PW_OLD_GL_STRING=0
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||||
##export PW_NVAPI_DISABLE=1
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||||
##export PW_USE_NVAPI=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
|
@ -16,7 +16,7 @@
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_NVAPI_DISABLE=1
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
|
@ -15,7 +15,7 @@
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_NVAPI_DISABLE=1
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
|
@ -13,7 +13,7 @@ export PW_DLL_INSTALL="d3dx9 d3dcompiler_43" # Install DDL in port prefix
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_NVAPI_DISABLE=1
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
|
@ -14,7 +14,7 @@
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_NVAPI_DISABLE=1
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
|
@ -13,7 +13,7 @@
|
||||
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
|
||||
##export PW_DXR_ON=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_NVAPI_DISABLE=1
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_OLD_GL_STRING=1
|
||||
##export PW_HIDE_NVIDIA_GPU=1
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
@ -35,8 +35,8 @@
|
||||
|
||||
##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
|
||||
##export PW_USE_TERMINAL=1 # Force run in terminal
|
||||
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
|
||||
##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
|
||||
|
||||
##ADD_IN_START_PORTWINE () { commands ; }
|
||||
|
||||
export PW_DLL_INSTALL="vcrun2019 vcrun6 vcrun6sp6 mfc42 d3dcompiler_42 d3dcompiler_43 d3dcompiler_47 d3dx9"
|
||||
export PW_DLL_INSTALL="vcrun6sp6 vcrun6 mfc42 vcrun2019 d3dcompiler_42 d3dcompiler_43 d3dcompiler_47 d3dx9"
|
||||
|
@ -15,7 +15,7 @@ export PW_DLL_INSTALL="d3dx9 d3dcompiler_43" # Install DDL in port prefix
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_NVAPI_DISABLE=1
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
|
@ -15,7 +15,7 @@ export WINEDLLOVERRIDES="concrt140,msvcp140,msvcp140_1,msvcp140_2,d3dcompiler_47
|
||||
##export PW_VKD3D_VER=2.2
|
||||
##export PW_DXR_ON=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_NVAPI_DISABLE=1
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
##export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
|
@ -20,7 +20,7 @@
|
||||
##export PW_DXVK_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_NVAPI_DISABLE=1
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
|
@ -20,7 +20,7 @@
|
||||
##export PW_VKD3D_VER=2.2
|
||||
##export PW_DXR_ON=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_NVAPI_DISABLE=1
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
##export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
|
@ -13,7 +13,7 @@ export PW_DLL_INSTALL="dotnet40" # Install DDL in port prefix (use
|
||||
##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
|
||||
##export PW_DXR_ON=1
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_NVAPI_DISABLE=1
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_OLD_GL_STRING=1
|
||||
##export PW_HIDE_NVIDIA_GPU=1
|
||||
##export PW_FORCE_USE_VSYNC=0 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
|
@ -12,7 +12,7 @@ export PW_DLL_INSTALL="physx d3dx9" # Install DDL in port prefix (used wi
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_NVAPI_DISABLE=1
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
|
@ -20,7 +20,7 @@
|
||||
##export PW_DXVK_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_NVAPI_DISABLE=1
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
|
@ -15,16 +15,16 @@ export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronizatio
|
||||
#export PW_VULKAN_NO_ASYNC=1
|
||||
#export PW_USE_TERMINAL=0
|
||||
#export PW_OLD_GL_STRING=0
|
||||
#export PW_NVAPI_DISABLE=1
|
||||
#export PW_USE_NVAPI=0
|
||||
#export PW_VKD3D_FEATURE_LEVEL=0
|
||||
export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
#export PW_HIDE_NVIDIA_GPU=0
|
||||
#export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
|
||||
export PW_WINEDBG_DISABLE=1
|
||||
export PW_USE_GAMEMODE=1 # Force disabele gamemod
|
||||
export PW_FORCE_LARGE_ADDRESS_AWARE=0 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
|
||||
export PW_USE_GAMEMODE=0 # Force disabele gamemod
|
||||
#export PW_FORCE_LARGE_ADDRESS_AWARE=0 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
|
||||
#export PULSE_LATENCY_MSEC=60
|
||||
export PW_DLL_INSTALL="mfc120 mfc42 vcrun6sp6 vcrun6 vcrun2013"
|
||||
export PW_DLL_INSTALL="vcrun6sp6 mfc42 vcrun6 vcrun2012 mfc120 vcrun2013"
|
||||
#export LAUNCH_PARAMETERS="-d3d9"
|
||||
export PW_GUI_DISABLED_CS=1
|
||||
#export PW_WINDOWS_VER=XP # Set windows version 10, 7 or XP
|
@ -9,7 +9,7 @@ export PW_COMMENT_DB="Wargaming Game Center"
|
||||
export LAUNCH_PARAMETERS="--disable-gpu" # Additional launch options
|
||||
#export PW_USE_TERMINAL=1
|
||||
export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
|
||||
#export PW_NVAPI_DISABLE=1
|
||||
#export PW_USE_NVAPI=0
|
||||
#export WINEDLLOVERRIDES="ucrtbase,xaudio2_7,xaudio2_8=n"
|
||||
export PW_DLL_INSTALL="lucida vcrun2019" # Install DDL in port prefix (used winetricks)
|
||||
##export PW_GUI_DISABLED_CS=1
|
||||
|
@ -15,7 +15,7 @@ export PW_DLL_INSTALL="vcrun2013 vcrun2017 dotnet472"
|
||||
##export PW_VULKAN_NO_ASYNC=1 # Disabled ASYNC for VULKAN
|
||||
##export PW_USE_TERMINAL=0 # Force run in terminal
|
||||
##export PW_OLD_GL_STRING=0
|
||||
##export PW_NVAPI_DISABLE=1
|
||||
##export PW_USE_NVAPI=0
|
||||
##export PW_VKD3D_FEATURE_LEVEL=0
|
||||
##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
|
||||
##export PW_HIDE_NVIDIA_GPU=0
|
||||
|
@ -276,11 +276,11 @@ PW_DOWNLOAD_GECKO () {
|
||||
}
|
||||
PW_TRAY_ICON () {
|
||||
if [ -z "`pgrep -a yad_new | grep "\-\-notification" | awk '{print $1}'`" ] ; then
|
||||
tray_icon_click() {
|
||||
tray_icon_click() {
|
||||
echo ""
|
||||
}
|
||||
export -f tray_icon_click
|
||||
tray_icon_click_exit() {
|
||||
tray_icon_click_exit() {
|
||||
KILL_PORTWINE
|
||||
if [ ! -z "`pgrep -a yad_new | grep "\-\-notification" | awk '{print $1}'`" ]
|
||||
then kill -s SIGUSR1 "`pgrep -a yad_new | grep "\-\-notification" | awk '{print $1}'`"
|
||||
@ -414,7 +414,12 @@ START_PORTWINE () {
|
||||
export RADV_DEBUG="llvm"
|
||||
var_vkd3d_config_update single_queue
|
||||
fi
|
||||
if [ ! -z "${PW_NVAPI_DISABLE}" ] && [ "${PW_NVAPI_DISABLE}" != 0 ] ; then
|
||||
if [ ! -z "${PW_USE_NVAPI}" ] && [ "${PW_USE_NVAPI}" == 1 ] && [ -d "${WINEDIR}/lib/wine/nvapi/" ]
|
||||
then
|
||||
try_copy_file "${WINEDIR}/lib/wine/nvapi/nvapi.dll" "${WINEPREFIX}/drive_c/windows/syswow64/"
|
||||
try_copy_file "${WINEDIR}/lib64/wine/nvapi/nvapi64.dll" "${WINEPREFIX}/drive_c/windows/system32/"
|
||||
var_winedlloverride_update "nvapi,nvapi64=n"
|
||||
else
|
||||
var_winedlloverride_update "nvapi,nvapi64="
|
||||
fi
|
||||
if [ ! -z "${PW_WINEDBG_DISABLE}" ] && [ "${PW_WINEDBG_DISABLE}" != 0 ] ; then
|
||||
@ -558,7 +563,7 @@ UPDATE_WINETRICKS () {
|
||||
}
|
||||
|
||||
RUN_WINETRICKS_FROM_DB () {
|
||||
#UPDATE_WINETRICKS
|
||||
UPDATE_WINETRICKS
|
||||
if [ ! -z "${PW_MUST_HAVE_DLL}" ]
|
||||
then export PW_DLL_INSTALL="${PW_MUST_HAVE_DLL} ${PW_DLL_INSTALL}"
|
||||
fi
|
||||
@ -746,7 +751,6 @@ PW_INIT_PFX () {
|
||||
if [ "${PW_VULKAN_USE}" = "0" ] ; then
|
||||
export MESA_GLSL_CACHE_DIR="${PORT_WINE_TMP_PATH}"
|
||||
export __GLX_VENDOR_LIBRARY_NAME=nvidia
|
||||
export GL_NO_DSO_FINALIZER=1
|
||||
export GL_YIELD="NOTHING"
|
||||
for wine_build_dll in d3d11 d3d10 d3d10core d3d10_1 d3d9 ; do
|
||||
if ! try_copy_file "${WINEDIR}/lib/wine/${wine_build_dll}.dll" "${WINEPREFIX}/drive_c/windows/syswow64/"
|
||||
@ -764,8 +768,8 @@ PW_INIT_PFX () {
|
||||
try_copy_file "${WINEDIR}/lib/wine/vkd3d-proton/${wine_vkd3d_dll}.dll" "${WINEPREFIX}/drive_c/windows/syswow64/"
|
||||
try_copy_file "${WINEDIR}/lib64/wine/vkd3d-proton/${wine_vkd3d_dll}.dll" "${WINEPREFIX}/drive_c/windows/system32/"
|
||||
var_winedlloverride_update "${wine_vkd3d_dll}=n"
|
||||
var_winedlloverride_update="dxgi=b"
|
||||
done
|
||||
var_winedlloverride_update "dxgi=b"
|
||||
export VKD3D_FEATURE_LEVEL="12_0"
|
||||
echo "Use VKD3D-PROTON only (DX12 to vulkan)"
|
||||
else
|
||||
|
@ -2,8 +2,10 @@
|
||||
# Author: Castro-Fidel (PortWINE-Linux.ru)
|
||||
########################################################################
|
||||
export PW_MANGOHUD=1
|
||||
export MANGOHUD_CONFIG=font_size=24,position=top-left,toggle_hud=F12,no_display
|
||||
export MANGOHUD_CONFIG=font_size=24,position=top-left,toggle_hud=Shift_R+F12,no_display
|
||||
#export DXVK_HUD=fps,devinfo
|
||||
#export ENABLE_VKBASALT=1
|
||||
#export VKBASALT_CONFIG_FILE="${PORT_WINE_PATH}/data/vkBasalt.conf"
|
||||
#export PW_VIRTUAL_DESKTOP=1
|
||||
|
||||
export PW_USE_RUNTIME=1 # 0 - disabled; 1 - enabled
|
||||
|
Reference in New Issue
Block a user