forked from CastroFidel/PortWINE
Scripts version 2255
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@ -20,7 +20,6 @@ export PW_DLL_INSTALL=""
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##export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
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##export PW_HIDE_NVIDIA_GPU=0
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##export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
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##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
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##export PW_USE_GAMEMODE=0 # Force disabele gamemod
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##export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
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##export PULSE_LATENCY_MSEC=60 # Fix crackling audio in games
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@ -6,5 +6,4 @@
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export PW_VULKAN_USE=1 #dxvk, vkd3d or 0 for OpenGL
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export PW_DLL_INSTALL="lucida vcrun2019" # Install DDL in port prefix (used winetricks)
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export WINEDLLOVERRIDES="xaudio2_7="
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export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
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export PW_USE_D3D_EXTRAS=0
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@ -38,7 +38,6 @@
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##export WINEARCH=win32 # defaut = win64
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##export WINEPREFIX=
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##export PW_WINEDBG_DISABLE=1 # Disabled WINEDBG
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##export PW_USE_TERMINAL=1 # Force run in terminal
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##export PW_GUI_DISABLED_CS=1 # 1 = disabled GUI
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@ -12,7 +12,6 @@ export PW_VULKAN_USE=1
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export PW_MANGOHUD=0
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export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
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export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
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export PW_WINEDBG_DISABLE=1
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export PW_USE_GAMEMODE=0 # Force disabele gamemod
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export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
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export PW_DLL_INSTALL=""
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