Add portwine_run_scripts directory

This commit is contained in:
Castro-Fidel
2019-11-25 20:37:19 +03:00
commit 675269aa3d
27 changed files with 23073 additions and 0 deletions

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@ -0,0 +1,178 @@
#!/bin/bash
# figure out where we are
basedir=`dirname "$(readlink -f $0)"`
# figure out which action to perform
action="$1"
case "$action" in
install)
;;
uninstall)
;;
*)
echo "Unrecognized action: $action"
echo "Usage: $0 [install|uninstall] [--without-dxgi] [--symlink]"
exit 1
esac
# process arguments
shift
with_dxgi=1
file_cmd="cp"
while [ $# -gt 0 ]; do
case "$1" in
"--without-dxgi")
with_dxgi=0
;;
"--symlink")
file_cmd="ln -s"
;;
esac
shift
done
# check wine prefix before invoking wine, so that we
# don't accidentally create one if the user screws up
if [ -n "$WINEPREFIX" ] && ! [ -f "$WINEPREFIX/system.reg" ]; then
echo "$WINEPREFIX:"' Not a valid wine prefix.' >&2
exit 1
fi
# find wine executable
export WINEDEBUG=-all
if [ -z "$wine" ]; then
wine="wine"
fi
wine64="${wine}64"
wineboot="${wine}boot"
# resolve 32-bit and 64-bit system32 path
winever=`$wine --version | grep wine`
if [ -z "$winever" ]; then
echo "$wine:"' Not a wine executable. Check your $wine.' >&2
exit 1
fi
# ensure wine placeholder dlls are recreated
# if they are missing
$wineboot -u
win32_sys_path=$($wine winepath -u 'C:\windows\system32' 2> /dev/null)
win64_sys_path=$($wine64 winepath -u 'C:\windows\system32' 2> /dev/null)
if [ -z "$win32_sys_path" ] && [ -z "$win64_sys_path" ]; then
echo 'Failed to resolve C:\windows\system32.' >&2
exit 1
fi
# create native dll override
overrideDll() {
$wine reg add 'HKEY_CURRENT_USER\Software\Wine\DllOverrides' /v $1 /d native /f >/dev/null 2>&1
if [ $? -ne 0 ]; then
echo -e "Failed to add override for $1"
exit 1
fi
}
# remove dll override
restoreDll() {
$wine reg delete 'HKEY_CURRENT_USER\Software\Wine\DllOverrides' /v $1 /f > /dev/null 2>&1
if [ $? -ne 0 ]; then
echo "Failed to remove override for $1"
fi
}
# copy or link dxvk dll, back up original file
installFile() {
dstfile="${1}/${3}.dll"
srcfile="${basedir}/${2}/${3}.dll"
if [ -f "${srcfile}.so" ]; then
srcfile="${srcfile}.so"
fi
if ! [ -f "${srcfile}" ]; then
echo "${srcfile}: File not found. Skipping." >&2
return 1
fi
if [ -n "$1" ]; then
if [ -f "${dstfile}" ] || [ -h "${dstfile}" ]; then
if ! [ -f "${dstfile}.old" ]; then
mv "${dstfile}" "${dstfile}.old"
else
rm "${dstfile}"
fi
$file_cmd "${srcfile}" "${dstfile}"
else
echo "${dstfile}: File not found in wine prefix" >&2
return 1
fi
fi
return 0
}
# remove dxvk dll, restore original file
uninstallFile() {
dstfile="${1}/${3}.dll"
srcfile="${basedir}/${2}/${3}.dll"
if [ -f "${srcfile}.so" ]; then
srcfile="${srcfile}.so"
fi
if ! [ -f "${srcfile}" ]; then
echo "${srcfile}: File not found. Skipping." >&2
return 1
fi
if ! [ -f "${dstfile}" ] && ! [ -h "${dstfile}" ]; then
echo "${dstfile}: File not found. Skipping." >&2
return 1
fi
if [ -f "${dstfile}.old" ]; then
rm "${dstfile}"
mv "${dstfile}.old" "${dstfile}"
return 0
else
return 1
fi
}
install() {
installFile "$win32_sys_path" "x32" "$1"
inst32_ret="$?"
installFile "$win64_sys_path" "x64" "$1"
inst64_ret="$?"
if [ "$inst32_ret" -eq 0 ] || [ "$inst64_ret" -eq 0 ]; then
overrideDll "$1"
fi
}
uninstall() {
uninstallFile "$win32_sys_path" "x32" "$1"
uninst32_ret="$?"
uninstallFile "$win64_sys_path" "x64" "$1"
uninst64_ret="$?"
if [ "$uninst32_ret" -eq 0 ] || [ "$uninst64_ret" -eq 0 ]; then
restoreDll "$1"
fi
}
# skip dxgi during install if not explicitly
# enabled, but always try to uninstall it
if [ $with_dxgi -ne 0 ] || [ "$action" == "uninstall" ]; then
$action dxgi
fi
$action d3d10
$action d3d10_1
$action d3d10core
$action d3d11

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