FSYNC ON and vertical synchronization disabled from DX to OpenGL

This commit is contained in:
Castro-Fidel
2020-06-02 17:05:45 +03:00
parent e1929234f9
commit 671bace447
4 changed files with 14 additions and 18 deletions

View File

@ -9,14 +9,12 @@ export porturl="http://portwine-linux.ru/"
export PATH_TO_GAME="${PORT_WINE_PATH}/data/pfx/drive_c/Program Files (x86)/${gamedir}"
export gamestart="${PATH_TO_GAME}/.exe"
########################################################################
export MESA_GL_VERSION_OVERRIDE=4.4COMPAT
#export MESA_GL_VERSION_OVERRIDE=4.4COMPAT
export STAGING_SHARED_MEMORY=1
export PROTON_FORCE_LARGE_ADDRESS_AWARE=0
export PROTON_FORCE_LARGE_ADDRESS_AWARE=1
export PROTON_USE_SECCOMP=0
export WINEDLLOVERRIDES="winemenubuilder.exe=d"
export WINEDEBUG="-all"
export kill_winedevice=0
export kill_explorer=0
export PORTWINE_ACO=1
########################################################################
ADD_IN_START_PORTWINE ()
@ -31,7 +29,7 @@ then ###OPENGL###
export PROTON_OLD_GL_STRING=0
else ###DXVK###
export PROTON_USE_WINED3D=0
export PW_DXGI_FOR_VKD3D=1
export PW_DXGI_FOR_VKD3D=0
export PROTON_NO_D9VK=0
export PROTON_NO_D3D11=0
export PROTON_NO_D3D10=0