forked from CastroFidel/PortWINE
Scripts version 2131
This commit is contained in:
@ -2,10 +2,14 @@ You can help us in the development of the project on the website: boosty.to/linu
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-----------------------------------------
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Changelog:
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###Scripts version 2131###
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* исправлены ссылки со старого сайта на новый
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* префикс переменных временно возвращен на "PW_".
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###Scripts version 2130###
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* by default, the WINE version of PROTON_LG is used (based on wine-ge-custom with the addition of patches required for PortProton) You can still use the PROTON_GE version by selecting it in the startup menu.exe file.
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* due to the rebranding and the transition to the new WINE-PROTON branch, the scripts have been significantly updated
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* ATTENTION: The prefix of variables in "EDIT_DB" and "user.conf" has changed from "PW_" to "PP_". At the first launch after the update, your settings files will also be updated.
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* ATTENTION: The prefix of variables in "EDIT_DB" and "user.conf" has changed from "PW_" to "PW_". At the first launch after the update, your settings files will also be updated.
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###Scripts version 2129###
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* scipts optimization for dxvk and vkd3d
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@ -52,12 +56,12 @@ Changelog:
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* updated installation of ORIGIN
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###Scripts version 2119###
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* HOTFIX - for PP_USE_D3D_EXTRAS
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* HOTFIX - for PW_USE_D3D_EXTRAS
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* updated information about the project, developers and paid subscribers on boosty
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* added optimization of games and applications when using a Wayland session (using direct launch, not using XWayland)
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###Scripts version 2118###
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* PP_USE_D3D_EXTRAS is back on by default (except WGC)
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* PW_USE_D3D_EXTRAS is back on by default (except WGC)
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* updated "PROTON_STEAM" to version 7.0-3
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* added information about the project and developers (test mode)
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@ -78,7 +82,7 @@ Changelog:
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###Scripts version 2110###
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* updated "PROTON_GE" to version 7-20
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* fixed the work of the game World of Warplanes
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* variable PP_D3D_EXTRAS_DISABLE renamed to PP_USE_D3D_EXTRAS and disabled by default
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* variable PW_D3D_EXTRAS_DISABLE renamed to PW_USE_D3D_EXTRAS and disabled by default
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###Scripts version 2109###
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* update "libs_v31"
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@ -113,7 +117,7 @@ Changelog:
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###Scripts version 2103###
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* updated container launch mode
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* temporary variable PP_USE_AMDVLK_DRIVER does not work
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* temporary variable PW_USE_AMDVLK_DRIVER does not work
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###Scripts version 2102###
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* fixed work of GALLIUM_NINE on integrated video cards from Intel
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@ -136,18 +140,18 @@ Changelog:
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* added check for the presence of the d3dadapter9 library in the system (required for GALLIUM_NINE to work on a larger number of Linux OS)
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* faster creation of a new prefix
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* default theme for wine is light (after creating a new one, or clearing the current prefix)
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* added variable PP_USE_SHADER_CACHE to EDIT_DB to control shader caching (disable only if there are microfreezes in the game)
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* added variable PW_USE_SHADER_CACHE to EDIT_DB to control shader caching (disable only if there are microfreezes in the game)
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* removed STEAM_PP from AUTOINSTALL (because there is a native STEAM for Linux with its own wine-proton)
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###Scripts version 2098###
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* due to possible problems with some games, MANGOHUD is disabled by default (enabled in EDIT_DB -> MANGOHUD, or globally by adding export PP_MANGOHUD=1 to user.conf)
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* due to possible problems with some games, MANGOHUD is disabled by default (enabled in EDIT_DB -> MANGOHUD, or globally by adding export PW_MANGOHUD=1 to user.conf)
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###Scripts version 2097###
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* accelerated launch of all applications in PortProton up to 200% depending on the system
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* updated additional libraries "plugins_v4" (added support for GALLIUM_NINE)
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* added "GALLIUM_NINE" mode selection (support for native DirectX9 on video card with MESA driver)
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* new interface for WINETRICKS added settings tab
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* added variable PP_USE_AMDVLK_DRIVER to EDIT_DB (use AMDVLK driver instead of RADV on AMD video cards)
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* added variable PW_USE_AMDVLK_DRIVER to EDIT_DB (use AMDVLK driver instead of RADV on AMD video cards)
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* added label archiving when creating a prefix image
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* added restoration of shortcuts after unpacking the prefix image (the path to the .exe file is corrected automatically)
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* improved virtual desktop performance
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@ -159,7 +163,7 @@ Changelog:
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* added check for LANG variable for PortProton to work on STEAM-DECK
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* added new interface for WINETRICKS
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* updated "libs_v25" (updated steam runtime sniper, added support for "MANGOHUD" and "vkBasalt" for systems: "RED OS" and "OpenSUSE")
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* added variable PP_FIX_VIDEO_IN_GAME to EDIT_DB (required for video playback in some games so that it is not distorted, colored pink)
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* added variable PW_FIX_VIDEO_IN_GAME to EDIT_DB (required for video playback in some games so that it is not distorted, colored pink)
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###Scripts version 2095###
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* updated "libs_v24" (hotfix)
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@ -252,7 +256,7 @@ Changelog:
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* added new launch mode: "VULKAN (WINE DXGI)" required for some new games using DX12
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###Scripts version 2070###
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* added PP_D3D_EXTRAS_DISABLE variable to EDIT_DB for DirectX external library
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* added PW_D3D_EXTRAS_DISABLE variable to EDIT_DB for DirectX external library
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* rollback MANGOHUD to stable version from libs_v19.2
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* fixed internet download interruption
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* updated WINE_LOL_GE 7.0
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@ -279,7 +283,7 @@ Changelog:
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###Scripts version 2066###
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* updated WINE PROTON_GE_7.0RC6-1 (with dxvk and vkd3d)
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* the wine version from PROTON_GE is used by default (can be replaced with PROTON STEAM by adding to user.conf: export PP_WINE_USE=PROTON_STEAM)
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* the wine version from PROTON_GE is used by default (can be replaced with PROTON STEAM by adding to user.conf: export PW_WINE_USE=PROTON_STEAM)
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* added check for number of db files for one .exe
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* fixed disabling of the League of Legends boot logo
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* updated db files
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@ -317,7 +321,7 @@ Changelog:
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* updated GOG auto-installation
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###Scripts version 2058###
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* by default selected PP_WINE_USE=PROTON_STEAM for EGS
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* by default selected PW_WINE_USE=PROTON_STEAM for EGS
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###Scripts version 2057###
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* updated db files for EGS, UPLAY, STEAM
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