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			42 Commits
		
	
	
		
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			renovate/a
		
	
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@@ -94,7 +94,7 @@ jobs:
 | 
			
		||||
    name: Build Arch Package
 | 
			
		||||
    runs-on: ubuntu-22.04
 | 
			
		||||
    container:
 | 
			
		||||
      image: archlinux:base-devel@sha256:06ab929f935145dd65994a89dd06651669ea28d43c812f3e24de990978511821
 | 
			
		||||
      image: archlinux:base-devel@sha256:87a967f07ba6319fc35c8c4e6ce6acdb4343b57aa817398a5d2db57bd8edc731
 | 
			
		||||
      volumes:
 | 
			
		||||
        - /usr:/usr-host
 | 
			
		||||
        - /opt:/opt-host
 | 
			
		||||
 
 | 
			
		||||
@@ -8,7 +8,7 @@ on:
 | 
			
		||||
 | 
			
		||||
env:
 | 
			
		||||
  # Common version, will be used for tagging the release
 | 
			
		||||
  VERSION: 0.1.7
 | 
			
		||||
  VERSION: 0.1.8
 | 
			
		||||
  PKGDEST: "/tmp/portprotonqt"
 | 
			
		||||
  PACKAGE: "portprotonqt"
 | 
			
		||||
  GITEA_TOKEN: ${{ secrets.GITEA_TOKEN }}
 | 
			
		||||
@@ -188,4 +188,4 @@ jobs:
 | 
			
		||||
          tag_name: v${{ env.VERSION }}
 | 
			
		||||
          prerelease: true
 | 
			
		||||
          files: release/**/*
 | 
			
		||||
          sha256sum: true
 | 
			
		||||
          sha256sum: false
 | 
			
		||||
 
 | 
			
		||||
@@ -138,7 +138,7 @@ jobs:
 | 
			
		||||
    needs: changes
 | 
			
		||||
    if: needs.changes.outputs.arch == 'true' || github.event_name == 'workflow_dispatch'
 | 
			
		||||
    container:
 | 
			
		||||
      image: archlinux:base-devel@sha256:06ab929f935145dd65994a89dd06651669ea28d43c812f3e24de990978511821
 | 
			
		||||
      image: archlinux:base-devel@sha256:87a967f07ba6319fc35c8c4e6ce6acdb4343b57aa817398a5d2db57bd8edc731
 | 
			
		||||
      volumes:
 | 
			
		||||
        - /usr:/usr-host
 | 
			
		||||
        - /opt:/opt-host
 | 
			
		||||
 
 | 
			
		||||
@@ -11,12 +11,12 @@ repos:
 | 
			
		||||
      - id: check-yaml
 | 
			
		||||
 | 
			
		||||
  - repo: https://github.com/astral-sh/uv-pre-commit
 | 
			
		||||
    rev: 0.8.22
 | 
			
		||||
    rev: 0.9.7
 | 
			
		||||
    hooks:
 | 
			
		||||
      - id: uv-lock
 | 
			
		||||
 | 
			
		||||
  - repo: https://github.com/astral-sh/ruff-pre-commit
 | 
			
		||||
    rev: v0.14.0
 | 
			
		||||
    rev: v0.14.2
 | 
			
		||||
    hooks:
 | 
			
		||||
      - id: ruff-check
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										25
									
								
								CHANGELOG.md
									
									
									
									
									
								
							
							
						
						@@ -3,6 +3,31 @@
 | 
			
		||||
Все заметные изменения в этом проекте фиксируются в этом файле.
 | 
			
		||||
Формат основан на [Keep a Changelog](https://keepachangelog.com/) и придерживается принципов [Semantic Versioning](https://semver.org/).
 | 
			
		||||
 | 
			
		||||
## [0.1.8] - 2025-10-18
 | 
			
		||||
 | 
			
		||||
### Added
 | 
			
		||||
- В настройки добавлен пункт для выбора типа геймпада для подсказок по управлению
 | 
			
		||||
- В настройки добавлен пункт для выбора сворачивать ли приложение в трей или нет
 | 
			
		||||
- К диалогу добавления игры, Winetricks, диалогу выбора файлов и виртуальной клавиатуре добавлены подсказки по управлению с геймпада
 | 
			
		||||
- Во вкладку автоустановок добавлен слайдер изменения размера карточек (они со слайдером в библиотеке независимы)
 | 
			
		||||
 | 
			
		||||
### Changed
 | 
			
		||||
- При завершении автоустановки приложение больше не перезапускается
 | 
			
		||||
- Выбор exe в диалоге добавления игры больше не перезаписывает введенное в поле название
 | 
			
		||||
- Обновлены и дополнены скриншоты темы
 | 
			
		||||
 | 
			
		||||
### Fixed
 | 
			
		||||
- Исправлено наложение карточек при смене фильтра игр
 | 
			
		||||
- Исправлена невозможность запуска приложения без подключёного геймпада
 | 
			
		||||
- Исправлена невозможность установки компонентов Winetricks через геймпад
 | 
			
		||||
- Ресиверы и виртуальные устройства больше не считаются за геймпад
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
### Contributors
 | 
			
		||||
- @Vector_null
 | 
			
		||||
 | 
			
		||||
---
 | 
			
		||||
 | 
			
		||||
## [0.1.7] - 2025-10-12
 | 
			
		||||
 | 
			
		||||
### Added
 | 
			
		||||
 
 | 
			
		||||
@@ -36,7 +36,7 @@ AppDir:
 | 
			
		||||
    id: ru.linux_gaming.PortProtonQt
 | 
			
		||||
    name: PortProtonQt
 | 
			
		||||
    icon: ru.linux_gaming.PortProtonQt
 | 
			
		||||
    version: 0.1.7
 | 
			
		||||
    version: 0.1.8
 | 
			
		||||
    exec: usr/bin/python3
 | 
			
		||||
    exec_args: "-m portprotonqt.app $@"
 | 
			
		||||
  apt:
 | 
			
		||||
 
 | 
			
		||||
@@ -1,5 +1,5 @@
 | 
			
		||||
pkgname=portprotonqt
 | 
			
		||||
pkgver=0.1.7
 | 
			
		||||
pkgver=0.1.8
 | 
			
		||||
pkgrel=1
 | 
			
		||||
pkgdesc="Modern GUI for managing and launching games from PortProton, Steam, and Epic Games Store"
 | 
			
		||||
arch=('any')
 | 
			
		||||
 
 | 
			
		||||
@@ -1,5 +1,5 @@
 | 
			
		||||
%global pypi_name portprotonqt
 | 
			
		||||
%global pypi_version 0.1.7
 | 
			
		||||
%global pypi_version 0.1.8
 | 
			
		||||
%global oname PortProtonQt
 | 
			
		||||
%global _python_no_extras_requires 1
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -1021,7 +1021,7 @@
 | 
			
		||||
  },
 | 
			
		||||
  {
 | 
			
		||||
    "normalized_name": "farlight 84",
 | 
			
		||||
    "status": "Supported"
 | 
			
		||||
    "status": "Denied"
 | 
			
		||||
  },
 | 
			
		||||
  {
 | 
			
		||||
    "normalized_name": "riders republic",
 | 
			
		||||
@@ -1436,8 +1436,8 @@
 | 
			
		||||
    "status": "Broken"
 | 
			
		||||
  },
 | 
			
		||||
  {
 | 
			
		||||
    "normalized_name": "blue protocol",
 | 
			
		||||
    "status": "Broken"
 | 
			
		||||
    "normalized_name": "blue protocol star resonance",
 | 
			
		||||
    "status": "Running"
 | 
			
		||||
  },
 | 
			
		||||
  {
 | 
			
		||||
    "normalized_name": "dark and darker",
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										12972
									
								
								data/games_appid.json
									
									
									
									
									
								
							
							
						
						@@ -1,4 +1,108 @@
 | 
			
		||||
[
 | 
			
		||||
  {
 | 
			
		||||
    "normalized_title": "split/second",
 | 
			
		||||
    "slug": "split-second"
 | 
			
		||||
  },
 | 
			
		||||
  {
 | 
			
		||||
    "normalized_title": "warzone 2100",
 | 
			
		||||
    "slug": "warzone-2100"
 | 
			
		||||
  },
 | 
			
		||||
  {
 | 
			
		||||
    "normalized_title": "foundation",
 | 
			
		||||
    "slug": "foundation"
 | 
			
		||||
  },
 | 
			
		||||
  {
 | 
			
		||||
    "normalized_title": "земский собор [демо]",
 | 
			
		||||
    "slug": "zemskij-sobor-demo"
 | 
			
		||||
  },
 | 
			
		||||
  {
 | 
			
		||||
    "normalized_title": "crusader kings 3",
 | 
			
		||||
    "slug": "crusader-kings-3"
 | 
			
		||||
  },
 | 
			
		||||
  {
 | 
			
		||||
    "normalized_title": "nadir a grimdark deck builder",
 | 
			
		||||
    "slug": "nadir-a-grimdark-deck-builder"
 | 
			
		||||
  },
 | 
			
		||||
  {
 | 
			
		||||
    "normalized_title": "oriental empires",
 | 
			
		||||
    "slug": "oriental-empires"
 | 
			
		||||
  },
 | 
			
		||||
  {
 | 
			
		||||
    "normalized_title": "vampire the masquerade bloodlines 2",
 | 
			
		||||
    "slug": "vampire-the-masquerade-bloodlines-2"
 | 
			
		||||
  },
 | 
			
		||||
  {
 | 
			
		||||
    "normalized_title": "escape from duckov",
 | 
			
		||||
    "slug": "escape-from-duckov"
 | 
			
		||||
  },
 | 
			
		||||
  {
 | 
			
		||||
    "normalized_title": "xiii",
 | 
			
		||||
    "slug": "xiii"
 | 
			
		||||
  },
 | 
			
		||||
  {
 | 
			
		||||
    "normalized_title": "saints row 2",
 | 
			
		||||
    "slug": "saints-row-2"
 | 
			
		||||
  },
 | 
			
		||||
  {
 | 
			
		||||
    "normalized_title": "frozenheim",
 | 
			
		||||
    "slug": "frozenheim"
 | 
			
		||||
  },
 | 
			
		||||
  {
 | 
			
		||||
    "normalized_title": "saints row (2022)",
 | 
			
		||||
    "slug": "saints-row-2022"
 | 
			
		||||
  },
 | 
			
		||||
  {
 | 
			
		||||
    "normalized_title": "iron harvest",
 | 
			
		||||
    "slug": "iron-harvest"
 | 
			
		||||
  },
 | 
			
		||||
  {
 | 
			
		||||
    "normalized_title": "tom clancy's splinter cell blacklist",
 | 
			
		||||
    "slug": "tom-clancys-splinter-cell-blacklist"
 | 
			
		||||
  },
 | 
			
		||||
  {
 | 
			
		||||
    "normalized_title": "painkiller overdose",
 | 
			
		||||
    "slug": "painkiller-overdose"
 | 
			
		||||
  },
 | 
			
		||||
  {
 | 
			
		||||
    "normalized_title": "ancestors legacy",
 | 
			
		||||
    "slug": "ancestors-legacy"
 | 
			
		||||
  },
 | 
			
		||||
  {
 | 
			
		||||
    "normalized_title": "bye sweet carole",
 | 
			
		||||
    "slug": "bye-sweet-carole"
 | 
			
		||||
  },
 | 
			
		||||
  {
 | 
			
		||||
    "normalized_title": "painkiller black",
 | 
			
		||||
    "slug": "painkiller-black-edition"
 | 
			
		||||
  },
 | 
			
		||||
  {
 | 
			
		||||
    "normalized_title": "hogwarts legacy",
 | 
			
		||||
    "slug": "hogwarts-legacy"
 | 
			
		||||
  },
 | 
			
		||||
  {
 | 
			
		||||
    "normalized_title": "active matter",
 | 
			
		||||
    "slug": "active-matter"
 | 
			
		||||
  },
 | 
			
		||||
  {
 | 
			
		||||
    "normalized_title": "tom clancy's splinter cell",
 | 
			
		||||
    "slug": "tom-clancys-splinter-cell"
 | 
			
		||||
  },
 | 
			
		||||
  {
 | 
			
		||||
    "normalized_title": "sniper ghost warrior",
 | 
			
		||||
    "slug": "sniper-ghost-warrior"
 | 
			
		||||
  },
 | 
			
		||||
  {
 | 
			
		||||
    "normalized_title": "fate undiscovered realms",
 | 
			
		||||
    "slug": "fate-undiscovered-realms"
 | 
			
		||||
  },
 | 
			
		||||
  {
 | 
			
		||||
    "normalized_title": "dying light the beast deluxe",
 | 
			
		||||
    "slug": "dying-light-the-beast-deluxe-edition"
 | 
			
		||||
  },
 | 
			
		||||
  {
 | 
			
		||||
    "normalized_title": "spellforce platinum",
 | 
			
		||||
    "slug": "spellforce-platinum-edition"
 | 
			
		||||
  },
 | 
			
		||||
  {
 | 
			
		||||
    "normalized_title": "dirt rally 2.0 game of the year",
 | 
			
		||||
    "slug": "dirt-rally-2-0-game-of-the-year-edition"
 | 
			
		||||
@@ -271,10 +375,6 @@
 | 
			
		||||
    "normalized_title": "steins;gate the distant valhalla",
 | 
			
		||||
    "slug": "steins-gate-the-distant-valhalla"
 | 
			
		||||
  },
 | 
			
		||||
  {
 | 
			
		||||
    "normalized_title": "hogwarts legacy",
 | 
			
		||||
    "slug": "hogwarts-legacy"
 | 
			
		||||
  },
 | 
			
		||||
  {
 | 
			
		||||
    "normalized_title": "osu!",
 | 
			
		||||
    "slug": "osu"
 | 
			
		||||
 
 | 
			
		||||
@@ -21,9 +21,9 @@ Current translation status:
 | 
			
		||||
 | 
			
		||||
| Locale | Progress | Translated |
 | 
			
		||||
| :----- | -------: | ---------: |
 | 
			
		||||
| [de_DE](./de_DE/LC_MESSAGES/messages.po) | 0% | 0 of 241 |
 | 
			
		||||
| [es_ES](./es_ES/LC_MESSAGES/messages.po) | 0% | 0 of 241 |
 | 
			
		||||
| [ru_RU](./ru_RU/LC_MESSAGES/messages.po) | 100% | 241 of 241 |
 | 
			
		||||
| [de_DE](./de_DE/LC_MESSAGES/messages.po) | 0% | 0 of 249 |
 | 
			
		||||
| [es_ES](./es_ES/LC_MESSAGES/messages.po) | 0% | 0 of 249 |
 | 
			
		||||
| [ru_RU](./ru_RU/LC_MESSAGES/messages.po) | 100% | 249 of 249 |
 | 
			
		||||
 | 
			
		||||
---
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -21,9 +21,9 @@
 | 
			
		||||
 | 
			
		||||
| Локаль | Прогресс | Переведено |
 | 
			
		||||
| :----- | -------: | ---------: |
 | 
			
		||||
| [de_DE](./de_DE/LC_MESSAGES/messages.po) | 0% | 0 из 241 |
 | 
			
		||||
| [es_ES](./es_ES/LC_MESSAGES/messages.po) | 0% | 0 из 241 |
 | 
			
		||||
| [ru_RU](./ru_RU/LC_MESSAGES/messages.po) | 100% | 241 из 241 |
 | 
			
		||||
| [de_DE](./de_DE/LC_MESSAGES/messages.po) | 0% | 0 из 249 |
 | 
			
		||||
| [es_ES](./es_ES/LC_MESSAGES/messages.po) | 0% | 0 из 249 |
 | 
			
		||||
| [ru_RU](./ru_RU/LC_MESSAGES/messages.po) | 100% | 249 из 249 |
 | 
			
		||||
 | 
			
		||||
---
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -1,40 +1,45 @@
 | 
			
		||||
import sys
 | 
			
		||||
import os
 | 
			
		||||
import subprocess
 | 
			
		||||
from PySide6.QtCore import QLocale, QTranslator, QLibraryInfo
 | 
			
		||||
from PySide6.QtCore import QLocale, QTranslator, QLibraryInfo, QTimer, Qt
 | 
			
		||||
from PySide6.QtWidgets import QApplication
 | 
			
		||||
from PySide6.QtGui import QIcon
 | 
			
		||||
from PySide6.QtNetwork import QLocalServer, QLocalSocket
 | 
			
		||||
 | 
			
		||||
from portprotonqt.main_window import MainWindow
 | 
			
		||||
from portprotonqt.config_utils import save_fullscreen_config, get_portproton_location
 | 
			
		||||
from portprotonqt.config_utils import (
 | 
			
		||||
    save_fullscreen_config,
 | 
			
		||||
    read_fullscreen_config,
 | 
			
		||||
    get_portproton_start_command
 | 
			
		||||
)
 | 
			
		||||
from portprotonqt.logger import get_logger, setup_logger
 | 
			
		||||
from portprotonqt.cli import parse_args
 | 
			
		||||
 | 
			
		||||
__app_id__ = "ru.linux_gaming.PortProtonQt"
 | 
			
		||||
__app_name__ = "PortProtonQt"
 | 
			
		||||
__app_version__ = "0.1.7"
 | 
			
		||||
__app_version__ = "0.1.8"
 | 
			
		||||
 | 
			
		||||
def get_version():
 | 
			
		||||
    try:
 | 
			
		||||
        commit = subprocess.check_output(
 | 
			
		||||
            ['git', 'rev-parse', '--short', 'HEAD'],
 | 
			
		||||
            stderr=subprocess.DEVNULL
 | 
			
		||||
        ).decode('utf-8').strip()
 | 
			
		||||
            ["git", "rev-parse", "--short", "HEAD"],
 | 
			
		||||
            stderr=subprocess.DEVNULL,
 | 
			
		||||
        ).decode("utf-8").strip()
 | 
			
		||||
        return f"{__app_version__} ({commit})"
 | 
			
		||||
    except (subprocess.CalledProcessError, FileNotFoundError, OSError):
 | 
			
		||||
        return __app_version__
 | 
			
		||||
 | 
			
		||||
def main():
 | 
			
		||||
    os.environ['PW_CLI'] = '1'
 | 
			
		||||
    os.environ['PROCESS_LOG'] = '1'
 | 
			
		||||
    os.environ['START_FROM_STEAM'] = '1'
 | 
			
		||||
    os.environ["PW_CLI"] = "1"
 | 
			
		||||
    os.environ["PROCESS_LOG"] = "1"
 | 
			
		||||
    os.environ["START_FROM_STEAM"] = "1"
 | 
			
		||||
 | 
			
		||||
    portproton_path = get_portproton_location()
 | 
			
		||||
    start_sh = get_portproton_start_command()
 | 
			
		||||
 | 
			
		||||
    if portproton_path is None:
 | 
			
		||||
    if start_sh is None:
 | 
			
		||||
        return
 | 
			
		||||
 | 
			
		||||
    script_path = os.path.join(portproton_path, 'data', 'scripts', 'start.sh')
 | 
			
		||||
    subprocess.run([script_path, 'cli', '--initial'])
 | 
			
		||||
    subprocess.run(start_sh + ["cli", "--initial"])
 | 
			
		||||
 | 
			
		||||
    app = QApplication(sys.argv)
 | 
			
		||||
    app.setWindowIcon(QIcon.fromTheme(__app_id__))
 | 
			
		||||
@@ -43,41 +48,116 @@ def main():
 | 
			
		||||
    app.setApplicationVersion(__app_version__)
 | 
			
		||||
 | 
			
		||||
    args = parse_args()
 | 
			
		||||
 | 
			
		||||
    # Setup logger with specified debug level
 | 
			
		||||
    setup_logger(args.debug_level)
 | 
			
		||||
 | 
			
		||||
    # Reinitialize logger after setup to ensure it uses the new configuration
 | 
			
		||||
    logger = get_logger(__name__)
 | 
			
		||||
 | 
			
		||||
    # --- Single-instance logic ---
 | 
			
		||||
    server_name = __app_id__
 | 
			
		||||
    socket = QLocalSocket()
 | 
			
		||||
    socket.connectToServer(server_name)
 | 
			
		||||
 | 
			
		||||
    if socket.waitForConnected(200):
 | 
			
		||||
        # Второй экземпляр — передаём команду первому
 | 
			
		||||
        fullscreen = args.fullscreen or read_fullscreen_config()
 | 
			
		||||
        msg = b"show:fullscreen" if fullscreen else b"show"
 | 
			
		||||
        socket.write(msg)
 | 
			
		||||
        socket.flush()
 | 
			
		||||
        socket.waitForBytesWritten(500)
 | 
			
		||||
        socket.disconnectFromServer()
 | 
			
		||||
        logger.info("Restored existing instance from tray")
 | 
			
		||||
        return
 | 
			
		||||
 | 
			
		||||
    # Если старый сокет остался — удалить
 | 
			
		||||
    QLocalServer.removeServer(server_name)
 | 
			
		||||
 | 
			
		||||
    local_server = QLocalServer()
 | 
			
		||||
    if not local_server.listen(server_name):
 | 
			
		||||
        logger.warning(f"Failed to start local server: {local_server.errorString()}")
 | 
			
		||||
        return
 | 
			
		||||
 | 
			
		||||
    # --- Qt translations ---
 | 
			
		||||
    system_locale = QLocale.system()
 | 
			
		||||
    qt_translator = QTranslator()
 | 
			
		||||
    translations_path = QLibraryInfo.path(QLibraryInfo.LibraryPath.TranslationsPath)
 | 
			
		||||
    if qt_translator.load(system_locale, "qtbase", "_", translations_path):
 | 
			
		||||
        app.installTranslator(qt_translator)
 | 
			
		||||
    else:
 | 
			
		||||
        logger.warning(f"Qt translations for {system_locale.name()} not found in {translations_path}, using english language")
 | 
			
		||||
        logger.warning(
 | 
			
		||||
            f"Qt translations for {system_locale.name()} not found in {translations_path}, using English"
 | 
			
		||||
        )
 | 
			
		||||
 | 
			
		||||
    # --- Main Window ---
 | 
			
		||||
    version = get_version()
 | 
			
		||||
    window = MainWindow(app_name=__app_name__, version=version)
 | 
			
		||||
 | 
			
		||||
    if args.fullscreen:
 | 
			
		||||
        logger.info("Launching in fullscreen mode due to --fullscreen flag")
 | 
			
		||||
    # --- Handle incoming connections ---
 | 
			
		||||
    def handle_new_connection():
 | 
			
		||||
        conn = local_server.nextPendingConnection()
 | 
			
		||||
        if not conn:
 | 
			
		||||
            return
 | 
			
		||||
 | 
			
		||||
        if conn.waitForReadyRead(1000):
 | 
			
		||||
            data = conn.readAll().data()
 | 
			
		||||
            msg = bytes(data).decode("utf-8", errors="ignore")
 | 
			
		||||
            logger.info(f"IPC message received: {msg}")
 | 
			
		||||
 | 
			
		||||
            def restore_window():
 | 
			
		||||
                try:
 | 
			
		||||
                    if msg.startswith("show"):
 | 
			
		||||
                        if hasattr(window, "restore_from_tray"):
 | 
			
		||||
                            window.restore_from_tray()  # type: ignore[attr-defined]
 | 
			
		||||
                        else:
 | 
			
		||||
                            window.showNormal()
 | 
			
		||||
                            window.raise_()
 | 
			
		||||
                            window.activateWindow()
 | 
			
		||||
                            window.setWindowState(
 | 
			
		||||
                                window.windowState() & ~Qt.WindowState.WindowMinimized | Qt.WindowState.WindowActive
 | 
			
		||||
                            )
 | 
			
		||||
 | 
			
		||||
                        if ":fullscreen" in msg:
 | 
			
		||||
                            logger.info("Switching to fullscreen via IPC")
 | 
			
		||||
                            save_fullscreen_config(True)
 | 
			
		||||
                            window.showFullScreen()
 | 
			
		||||
                        else:
 | 
			
		||||
                            logger.info("Switching to normal window via IPC")
 | 
			
		||||
                            save_fullscreen_config(False)
 | 
			
		||||
                            window.showNormal()
 | 
			
		||||
                except Exception as e:
 | 
			
		||||
                    logger.warning(f"Failed to restore window: {e}")
 | 
			
		||||
 | 
			
		||||
            # Выполняем в основном потоке
 | 
			
		||||
            QTimer.singleShot(0, restore_window)
 | 
			
		||||
 | 
			
		||||
        conn.disconnectFromServer()
 | 
			
		||||
 | 
			
		||||
    local_server.newConnection.connect(handle_new_connection)
 | 
			
		||||
 | 
			
		||||
    # --- Initial fullscreen state ---
 | 
			
		||||
    launch_fullscreen = args.fullscreen or read_fullscreen_config()
 | 
			
		||||
    if launch_fullscreen:
 | 
			
		||||
        logger.info(
 | 
			
		||||
            f"Launching in fullscreen mode ({'--fullscreen' if args.fullscreen else 'config'})"
 | 
			
		||||
        )
 | 
			
		||||
        save_fullscreen_config(True)
 | 
			
		||||
        window.showFullScreen()
 | 
			
		||||
    else:
 | 
			
		||||
        logger.info("Launching in normal mode")
 | 
			
		||||
        save_fullscreen_config(False)
 | 
			
		||||
        window.showNormal()
 | 
			
		||||
 | 
			
		||||
    # --- Cleanup ---
 | 
			
		||||
    def cleanup_on_exit():
 | 
			
		||||
        nonlocal window
 | 
			
		||||
        app.aboutToQuit.disconnect()
 | 
			
		||||
        if window:
 | 
			
		||||
            window.close()
 | 
			
		||||
        app.quit()
 | 
			
		||||
        try:
 | 
			
		||||
            local_server.close()
 | 
			
		||||
            QLocalServer.removeServer(server_name)
 | 
			
		||||
            if window:
 | 
			
		||||
                window.close()
 | 
			
		||||
        except Exception as e:
 | 
			
		||||
            logger.warning(f"Cleanup error: {e}")
 | 
			
		||||
 | 
			
		||||
    app.aboutToQuit.connect(cleanup_on_exit)
 | 
			
		||||
 | 
			
		||||
    window.show()
 | 
			
		||||
 | 
			
		||||
    sys.exit(app.exec())
 | 
			
		||||
 | 
			
		||||
if __name__ == '__main__':
 | 
			
		||||
if __name__ == "__main__":
 | 
			
		||||
    main()
 | 
			
		||||
 
 | 
			
		||||
@@ -1,11 +1,13 @@
 | 
			
		||||
import os
 | 
			
		||||
import configparser
 | 
			
		||||
import shutil
 | 
			
		||||
import subprocess
 | 
			
		||||
from portprotonqt.logger import get_logger
 | 
			
		||||
 | 
			
		||||
logger = get_logger(__name__)
 | 
			
		||||
 | 
			
		||||
_portproton_location = None
 | 
			
		||||
_portproton_start_sh = None
 | 
			
		||||
 | 
			
		||||
# Paths to configuration files
 | 
			
		||||
CONFIG_FILE = os.path.join(
 | 
			
		||||
@@ -101,14 +103,14 @@ def read_file_content(file_path):
 | 
			
		||||
        return f.read().strip()
 | 
			
		||||
 | 
			
		||||
def get_portproton_location():
 | 
			
		||||
    """Returns the path to the PortProton directory.
 | 
			
		||||
    Checks the cached path first. If not set, reads from PORTPROTON_CONFIG_FILE.
 | 
			
		||||
    If the path is invalid, uses the default directory.
 | 
			
		||||
    """
 | 
			
		||||
    """Возвращает путь к PortProton каталогу (строку) или None."""
 | 
			
		||||
    global _portproton_location
 | 
			
		||||
 | 
			
		||||
    if _portproton_location is not None:
 | 
			
		||||
        return _portproton_location
 | 
			
		||||
 | 
			
		||||
    location = None
 | 
			
		||||
 | 
			
		||||
    if os.path.isfile(PORTPROTON_CONFIG_FILE):
 | 
			
		||||
        try:
 | 
			
		||||
            location = read_file_content(PORTPROTON_CONFIG_FILE).strip()
 | 
			
		||||
@@ -116,19 +118,46 @@ def get_portproton_location():
 | 
			
		||||
                _portproton_location = location
 | 
			
		||||
                logger.info(f"PortProton path from configuration: {location}")
 | 
			
		||||
                return _portproton_location
 | 
			
		||||
            logger.warning(f"Invalid PortProton path in configuration: {location}, using default path")
 | 
			
		||||
            logger.warning(f"Invalid PortProton path in configuration: {location}, using defaults")
 | 
			
		||||
        except (OSError, PermissionError) as e:
 | 
			
		||||
            logger.warning(f"Failed to read PortProton configuration file: {e}, using default path")
 | 
			
		||||
            logger.warning(f"Failed to read PortProton configuration file: {e}")
 | 
			
		||||
 | 
			
		||||
    default_dir = os.path.join(os.path.expanduser("~"), ".var", "app", "ru.linux_gaming.PortProton")
 | 
			
		||||
    if os.path.isdir(default_dir):
 | 
			
		||||
        _portproton_location = default_dir
 | 
			
		||||
        logger.info(f"Using flatpak PortProton directory: {default_dir}")
 | 
			
		||||
    default_flatpak_dir = os.path.join(os.path.expanduser("~"), ".var", "app", "ru.linux_gaming.PortProton")
 | 
			
		||||
    if os.path.isdir(default_flatpak_dir):
 | 
			
		||||
        _portproton_location = default_flatpak_dir
 | 
			
		||||
        logger.info(f"Using Flatpak PortProton directory: {default_flatpak_dir}")
 | 
			
		||||
        return _portproton_location
 | 
			
		||||
 | 
			
		||||
    logger.warning("PortProton configuration and flatpak directory not found")
 | 
			
		||||
    logger.warning("PortProton configuration and Flatpak directory not found")
 | 
			
		||||
    return None
 | 
			
		||||
 | 
			
		||||
def get_portproton_start_command():
 | 
			
		||||
    """Возвращает список команд для запуска PortProton (start.sh или flatpak run)."""
 | 
			
		||||
    portproton_path = get_portproton_location()
 | 
			
		||||
    if not portproton_path:
 | 
			
		||||
        return None
 | 
			
		||||
 | 
			
		||||
    try:
 | 
			
		||||
        result = subprocess.run(
 | 
			
		||||
            ["flatpak", "list"],
 | 
			
		||||
            capture_output=True,
 | 
			
		||||
            text=True,
 | 
			
		||||
            check=False
 | 
			
		||||
        )
 | 
			
		||||
        if "ru.linux_gaming.PortProton" in result.stdout:
 | 
			
		||||
            logger.info("Detected Flatpak installation")
 | 
			
		||||
            return ["flatpak", "run", "ru.linux_gaming.PortProton"]
 | 
			
		||||
    except Exception:
 | 
			
		||||
        pass
 | 
			
		||||
 | 
			
		||||
    start_sh_path = os.path.join(portproton_path, "data", "scripts", "start.sh")
 | 
			
		||||
    if os.path.exists(start_sh_path):
 | 
			
		||||
        return [start_sh_path]
 | 
			
		||||
 | 
			
		||||
    logger.warning("Neither flatpak nor start.sh found for PortProton")
 | 
			
		||||
    return None
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
def parse_desktop_entry(file_path):
 | 
			
		||||
    """Reads and parses a .desktop file using configparser.
 | 
			
		||||
    Returns None if the [Desktop Entry] section is missing.
 | 
			
		||||
@@ -177,6 +206,26 @@ def save_card_size(card_width):
 | 
			
		||||
    with open(CONFIG_FILE, "w", encoding="utf-8") as configfile:
 | 
			
		||||
        cp.write(configfile)
 | 
			
		||||
 | 
			
		||||
def read_auto_card_size():
 | 
			
		||||
    """Reads the card size (width) for Auto Install from the [Cards] section.
 | 
			
		||||
    Returns 250 if the parameter is not set.
 | 
			
		||||
    """
 | 
			
		||||
    cp = read_config_safely(CONFIG_FILE)
 | 
			
		||||
    if cp is None or not cp.has_section("Cards") or not cp.has_option("Cards", "auto_card_width"):
 | 
			
		||||
        save_auto_card_size(250)
 | 
			
		||||
        return 250
 | 
			
		||||
    return cp.getint("Cards", "auto_card_width", fallback=250)
 | 
			
		||||
 | 
			
		||||
def save_auto_card_size(card_width):
 | 
			
		||||
    """Saves the card size (width) for Auto Install to the [Cards] section."""
 | 
			
		||||
    cp = read_config_safely(CONFIG_FILE) or configparser.ConfigParser()
 | 
			
		||||
    if "Cards" not in cp:
 | 
			
		||||
        cp["Cards"] = {}
 | 
			
		||||
    cp["Cards"]["auto_card_width"] = str(card_width)
 | 
			
		||||
    with open(CONFIG_FILE, "w", encoding="utf-8") as configfile:
 | 
			
		||||
        cp.write(configfile)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
def read_sort_method():
 | 
			
		||||
    """Reads the sort method from the [Games] section.
 | 
			
		||||
    Returns 'last_launch' if the parameter is not set.
 | 
			
		||||
@@ -427,3 +476,22 @@ def save_favorite_folders(folders):
 | 
			
		||||
    cp["FavoritesFolders"]["folders"] = f'"{fav_str}"'
 | 
			
		||||
    with open(CONFIG_FILE, "w", encoding="utf-8") as configfile:
 | 
			
		||||
        cp.write(configfile)
 | 
			
		||||
 | 
			
		||||
def read_minimize_to_tray():
 | 
			
		||||
    """Reads the minimize-to-tray setting from the [Display] section.
 | 
			
		||||
    Returns True if the parameter is missing (default: minimize to tray).
 | 
			
		||||
    """
 | 
			
		||||
    cp = read_config_safely(CONFIG_FILE)
 | 
			
		||||
    if cp is None or not cp.has_section("Display") or not cp.has_option("Display", "minimize_to_tray"):
 | 
			
		||||
        save_minimize_to_tray(True)
 | 
			
		||||
        return True
 | 
			
		||||
    return cp.getboolean("Display", "minimize_to_tray", fallback=True)
 | 
			
		||||
 | 
			
		||||
def save_minimize_to_tray(minimize_to_tray):
 | 
			
		||||
    """Saves the minimize-to-tray setting to the [Display] section."""
 | 
			
		||||
    cp = read_config_safely(CONFIG_FILE) or configparser.ConfigParser()
 | 
			
		||||
    if "Display" not in cp:
 | 
			
		||||
        cp["Display"] = {}
 | 
			
		||||
    cp["Display"]["minimize_to_tray"] = str(minimize_to_tray)
 | 
			
		||||
    with open(CONFIG_FILE, "w", encoding="utf-8") as configfile:
 | 
			
		||||
        cp.write(configfile)
 | 
			
		||||
 
 | 
			
		||||
@@ -11,7 +11,7 @@ from PySide6.QtWidgets import QMessageBox, QDialog, QMenu, QLineEdit, QApplicati
 | 
			
		||||
from PySide6.QtCore import QUrl, QPoint, QObject, Signal, Qt
 | 
			
		||||
from PySide6.QtGui import QDesktopServices, QIcon, QKeySequence
 | 
			
		||||
from portprotonqt.localization import _
 | 
			
		||||
from portprotonqt.config_utils import parse_desktop_entry, read_favorites, save_favorites, read_favorite_folders, save_favorite_folders
 | 
			
		||||
from portprotonqt.config_utils import parse_desktop_entry, read_favorites, save_favorites, read_favorite_folders, save_favorite_folders, get_portproton_start_command
 | 
			
		||||
from portprotonqt.steam_api import is_game_in_steam, add_to_steam, remove_from_steam
 | 
			
		||||
from portprotonqt.egs_api import add_egs_to_steam, get_egs_executable, remove_egs_from_steam
 | 
			
		||||
from portprotonqt.dialogs import AddGameDialog, FileExplorer, generate_thumbnail
 | 
			
		||||
@@ -406,16 +406,7 @@ class ContextMenuManager:
 | 
			
		||||
                )
 | 
			
		||||
                return
 | 
			
		||||
            # Construct EGS launch command
 | 
			
		||||
            wrapper = "flatpak run ru.linux_gaming.PortProton"
 | 
			
		||||
            start_sh_path = os.path.join(self.portproton_location, "data", "scripts", "start.sh")
 | 
			
		||||
            if self.portproton_location and ".var" not in self.portproton_location:
 | 
			
		||||
                wrapper = start_sh_path
 | 
			
		||||
                if not os.path.exists(start_sh_path):
 | 
			
		||||
                    self.signals.show_warning_dialog.emit(
 | 
			
		||||
                        _("Error"),
 | 
			
		||||
                        _("start.sh not found at {path}").format(path=start_sh_path)
 | 
			
		||||
                    )
 | 
			
		||||
                    return
 | 
			
		||||
            wrapper = get_portproton_start_command()
 | 
			
		||||
            exec_line = f'"{self.legendary_path}" launch {game_card.appid} --no-wine --wrapper "env START_FROM_STEAM=1 {wrapper}"'
 | 
			
		||||
        else:
 | 
			
		||||
            exec_line = self._get_exec_line(game_card.name, game_card.exec_line)
 | 
			
		||||
 
 | 
			
		||||
@@ -2,12 +2,11 @@ import os
 | 
			
		||||
import tempfile
 | 
			
		||||
import re
 | 
			
		||||
from typing import cast, TYPE_CHECKING
 | 
			
		||||
from PySide6.QtGui import QPixmap, QIcon, QTextCursor
 | 
			
		||||
from PySide6.QtGui import QPixmap, QIcon, QTextCursor, QColor
 | 
			
		||||
from PySide6.QtWidgets import (
 | 
			
		||||
    QDialog, QFormLayout, QHBoxLayout, QLabel, QVBoxLayout, QListWidget, QScrollArea, QWidget, QListWidgetItem, QSizePolicy, QApplication, QProgressBar, QScroller,
 | 
			
		||||
    QTabWidget, QTableWidget, QHeaderView, QMessageBox, QTableWidgetItem, QTextEdit, QAbstractItemView, QStackedWidget
 | 
			
		||||
    QTabWidget, QTableWidget, QHeaderView, QMessageBox, QTableWidgetItem, QTextEdit, QAbstractItemView, QStackedWidget, QComboBox
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
from PySide6.QtCore import Qt, QObject, Signal, QMimeDatabase, QTimer, QThreadPool, QRunnable, Slot, QProcess, QProcessEnvironment
 | 
			
		||||
from icoextract import IconExtractor, IconExtractorError
 | 
			
		||||
from PIL import Image
 | 
			
		||||
@@ -91,6 +90,130 @@ def generate_thumbnail(inputfile, outfile, size=128, force_resize=True):
 | 
			
		||||
        logger.error(f"Ошибка при сохранении миниатюры: {e}")
 | 
			
		||||
        return False
 | 
			
		||||
 | 
			
		||||
def create_dialog_hints_widget(theme, main_window, input_manager, context='default'):
 | 
			
		||||
    """
 | 
			
		||||
    Common function to create hints widget for all dialogs.
 | 
			
		||||
    Uses main_window for get_button_icon/get_nav_icon, input_manager for gamepad detection.
 | 
			
		||||
    """
 | 
			
		||||
    theme_manager = ThemeManager()
 | 
			
		||||
    current_theme_name = read_theme_from_config()
 | 
			
		||||
 | 
			
		||||
    hintsWidget = QWidget()
 | 
			
		||||
    hintsWidget.setStyleSheet(theme.STATUS_BAR_STYLE)
 | 
			
		||||
    hintsLayout = QHBoxLayout(hintsWidget)
 | 
			
		||||
    hintsLayout.setContentsMargins(10, 0, 10, 0)
 | 
			
		||||
    hintsLayout.setSpacing(20)
 | 
			
		||||
 | 
			
		||||
    dialog_actions = []
 | 
			
		||||
 | 
			
		||||
    # Context-specific actions (gamepad only, no keyboard)
 | 
			
		||||
    if context == 'file_explorer':
 | 
			
		||||
        dialog_actions = [
 | 
			
		||||
            ("confirm", _("Open")),        # A / Cross
 | 
			
		||||
            ("add_game", _("Select Dir")), # X / Triangle
 | 
			
		||||
            ("prev_dir", _("Prev Dir")),   # Y / Square
 | 
			
		||||
            ("back", _("Cancel")),         # B / Circle
 | 
			
		||||
            ("context_menu", _("Menu")),   # Start / Options
 | 
			
		||||
        ]
 | 
			
		||||
    elif context == 'winetricks':
 | 
			
		||||
        dialog_actions = [
 | 
			
		||||
            ("confirm", _("Toggle")),         # A / Cross
 | 
			
		||||
            ("add_game", _("Install")),       # X / Triangle
 | 
			
		||||
            ("prev_dir", _("Force Install")), # Y / Square
 | 
			
		||||
            ("back", _("Cancel")),            # B / Circle
 | 
			
		||||
            ("prev_tab", _("Prev Tab")),      # LB / L1
 | 
			
		||||
            ("next_tab", _("Next Tab")),      # RB / R1
 | 
			
		||||
        ]
 | 
			
		||||
 | 
			
		||||
    hints_labels = []  # Store for updates (returned for class storage)
 | 
			
		||||
 | 
			
		||||
    def make_hint(icon_name, text, action=None):
 | 
			
		||||
        container = QWidget()
 | 
			
		||||
        hlayout = QHBoxLayout(container)
 | 
			
		||||
        hlayout.setContentsMargins(0, 5, 0, 0)
 | 
			
		||||
        hlayout.setSpacing(6)
 | 
			
		||||
 | 
			
		||||
        icon_label = QLabel()
 | 
			
		||||
        icon_label.setFixedSize(26, 26)
 | 
			
		||||
        icon_label.setAlignment(Qt.AlignmentFlag.AlignCenter)
 | 
			
		||||
 | 
			
		||||
        pixmap = QPixmap()
 | 
			
		||||
        icon_path = theme_manager.get_theme_image(icon_name, current_theme_name)
 | 
			
		||||
        if icon_path:
 | 
			
		||||
            pixmap.load(str(icon_path))
 | 
			
		||||
        if not pixmap.isNull():
 | 
			
		||||
            icon_label.setPixmap(pixmap.scaled(26, 26, Qt.AspectRatioMode.KeepAspectRatio, Qt.TransformationMode.SmoothTransformation))
 | 
			
		||||
 | 
			
		||||
        hlayout.addWidget(icon_label)
 | 
			
		||||
 | 
			
		||||
        text_label = QLabel(text)
 | 
			
		||||
        text_label.setStyleSheet(theme.LAST_LAUNCH_VALUE_STYLE)
 | 
			
		||||
        text_label.setAlignment(Qt.AlignmentFlag.AlignVCenter | Qt.AlignmentFlag.AlignLeft)
 | 
			
		||||
        hlayout.addWidget(text_label)
 | 
			
		||||
 | 
			
		||||
        # Initially hidden; show only if gamepad connected
 | 
			
		||||
        container.setVisible(False)
 | 
			
		||||
        hints_labels.append((container, icon_label, action))
 | 
			
		||||
 | 
			
		||||
        hintsLayout.addWidget(container)
 | 
			
		||||
 | 
			
		||||
    # Add gamepad hints only
 | 
			
		||||
    for action, text in dialog_actions:
 | 
			
		||||
        make_hint("placeholder", text, action)
 | 
			
		||||
 | 
			
		||||
    hintsLayout.addStretch()
 | 
			
		||||
 | 
			
		||||
    # Return widget and labels for class storage
 | 
			
		||||
    return hintsWidget, hints_labels
 | 
			
		||||
 | 
			
		||||
def update_dialog_hints(hints_labels, main_window, input_manager, theme_manager, current_theme_name):
 | 
			
		||||
    """
 | 
			
		||||
    Common function to update hints for any dialog.
 | 
			
		||||
    """
 | 
			
		||||
    if not input_manager or not main_window:
 | 
			
		||||
        # Hide all if no input_manager or main_window
 | 
			
		||||
        for container, _, _ in hints_labels:
 | 
			
		||||
            container.setVisible(False)
 | 
			
		||||
        return
 | 
			
		||||
 | 
			
		||||
    is_gamepad = input_manager.gamepad is not None
 | 
			
		||||
    if not is_gamepad:
 | 
			
		||||
        # Hide all hints if no gamepad
 | 
			
		||||
        for container, _, _ in hints_labels:
 | 
			
		||||
            container.setVisible(False)
 | 
			
		||||
        return
 | 
			
		||||
 | 
			
		||||
    gtype = input_manager.gamepad_type
 | 
			
		||||
    gamepad_actions = ['confirm', 'back', 'context_menu', 'add_game', 'prev_dir', 'prev_tab', 'next_tab']
 | 
			
		||||
 | 
			
		||||
    for container, icon_label, action in hints_labels:
 | 
			
		||||
        if action and action in gamepad_actions:
 | 
			
		||||
            container.setVisible(True)
 | 
			
		||||
            # Update icon using main_window methods
 | 
			
		||||
            if action in ['confirm', 'back', 'context_menu', 'add_game', 'prev_dir']:
 | 
			
		||||
                icon_name = main_window.get_button_icon(action, gtype)
 | 
			
		||||
            else:  # only prev_tab/next_tab (treat as nav)
 | 
			
		||||
                direction = 'left' if action == 'prev_tab' else 'right'
 | 
			
		||||
                icon_name = main_window.get_nav_icon(direction, gtype)
 | 
			
		||||
            icon_path = theme_manager.get_theme_image(icon_name, current_theme_name)
 | 
			
		||||
            pixmap = QPixmap()
 | 
			
		||||
            if icon_path:
 | 
			
		||||
                pixmap.load(str(icon_path))
 | 
			
		||||
            if not pixmap.isNull():
 | 
			
		||||
                icon_label.setPixmap(pixmap.scaled(
 | 
			
		||||
                    26, 26,
 | 
			
		||||
                    Qt.AspectRatioMode.KeepAspectRatio,
 | 
			
		||||
                    Qt.TransformationMode.SmoothTransformation
 | 
			
		||||
                ))
 | 
			
		||||
            else:
 | 
			
		||||
                # Fallback to placeholder
 | 
			
		||||
                placeholder = theme_manager.get_theme_image("placeholder", current_theme_name)
 | 
			
		||||
                if placeholder:
 | 
			
		||||
                    pixmap.load(str(placeholder))
 | 
			
		||||
                    icon_label.setPixmap(pixmap.scaled(26, 26, Qt.AspectRatioMode.KeepAspectRatio, Qt.TransformationMode.SmoothTransformation))
 | 
			
		||||
        else:
 | 
			
		||||
            container.setVisible(False)
 | 
			
		||||
 | 
			
		||||
class FileSelectedSignal(QObject):
 | 
			
		||||
    file_selected = Signal(str)  # Сигнал с путем к выбранному файлу
 | 
			
		||||
 | 
			
		||||
@@ -185,6 +308,7 @@ class FileExplorer(QDialog):
 | 
			
		||||
        self.initial_path = initial_path  # Store initial path if provided
 | 
			
		||||
        self.thumbnail_cache = {}  # Cache for loaded thumbnails
 | 
			
		||||
        self.pending_thumbnails = set()  # Track files pending thumbnail loading
 | 
			
		||||
        self.main_window = None  # Add reference to MainWindow
 | 
			
		||||
        self.setup_ui()
 | 
			
		||||
 | 
			
		||||
        # Window settings
 | 
			
		||||
@@ -198,6 +322,7 @@ class FileExplorer(QDialog):
 | 
			
		||||
        while parent:
 | 
			
		||||
            if hasattr(parent, 'input_manager'):
 | 
			
		||||
                self.input_manager = cast("MainWindow", parent).input_manager
 | 
			
		||||
                self.main_window = parent
 | 
			
		||||
            if hasattr(parent, 'context_menu_manager'):
 | 
			
		||||
                self.context_menu_manager = cast("MainWindow", parent).context_menu_manager
 | 
			
		||||
            parent = parent.parent()
 | 
			
		||||
@@ -214,6 +339,17 @@ class FileExplorer(QDialog):
 | 
			
		||||
            self.current_path = os.path.expanduser("~")  # Fallback to home if initial path is invalid
 | 
			
		||||
        self.update_file_list()
 | 
			
		||||
 | 
			
		||||
        # Create hints widget using common function
 | 
			
		||||
        self.current_theme_name = read_theme_from_config()
 | 
			
		||||
        self.hints_widget, self.hints_labels = create_dialog_hints_widget(self.theme, self.main_window, self.input_manager, context='file_explorer')
 | 
			
		||||
        self.main_layout.addWidget(self.hints_widget)
 | 
			
		||||
 | 
			
		||||
        # Connect signals
 | 
			
		||||
        if self.input_manager:
 | 
			
		||||
            self.input_manager.button_event.connect(lambda *args: update_dialog_hints(self.hints_labels, self.main_window, self.input_manager, theme_manager, self.current_theme_name))
 | 
			
		||||
            self.input_manager.dpad_moved.connect(lambda *args: update_dialog_hints(self.hints_labels, self.main_window, self.input_manager, theme_manager, self.current_theme_name))
 | 
			
		||||
            update_dialog_hints(self.hints_labels, self.main_window, self.input_manager, theme_manager, self.current_theme_name)
 | 
			
		||||
 | 
			
		||||
    class ThumbnailLoader(QRunnable):
 | 
			
		||||
        """Class for asynchronous thumbnail loading in a separate thread."""
 | 
			
		||||
        class Signals(QObject):
 | 
			
		||||
@@ -897,8 +1033,8 @@ class AddGameDialog(QDialog):
 | 
			
		||||
        """Обработчик выбора файла в FileExplorer"""
 | 
			
		||||
        self.exeEdit.setText(file_path)
 | 
			
		||||
        self.last_exe_path = file_path  # Update last selected exe path
 | 
			
		||||
        if not self.edit_mode:
 | 
			
		||||
            # Автоматически заполняем имя игры, если не в режиме редактирования
 | 
			
		||||
        if not self.edit_mode and not self.nameEdit.text().strip():
 | 
			
		||||
            # Автоматически заполняем имя игры, если не в режиме редактирования или если оно не введено вручную
 | 
			
		||||
            game_name = os.path.splitext(os.path.basename(file_path))[0]
 | 
			
		||||
            self.nameEdit.setText(game_name)
 | 
			
		||||
 | 
			
		||||
@@ -1037,8 +1173,6 @@ Icon={icon_path}
 | 
			
		||||
        return desktop_entry, desktop_path
 | 
			
		||||
 | 
			
		||||
class WinetricksDialog(QDialog):
 | 
			
		||||
    """Dialog for managing Winetricks components in a prefix."""
 | 
			
		||||
 | 
			
		||||
    def __init__(self, parent=None, theme=None, prefix_path: str | None = None, wine_use: str | None = None):
 | 
			
		||||
        super().__init__(parent)
 | 
			
		||||
        self.theme = theme if theme else theme_manager.apply_theme(read_theme_from_config())
 | 
			
		||||
@@ -1071,6 +1205,36 @@ class WinetricksDialog(QDialog):
 | 
			
		||||
        self.setup_ui()
 | 
			
		||||
        self.load_lists()
 | 
			
		||||
 | 
			
		||||
        # Find input_manager and main_window
 | 
			
		||||
        self.input_manager = None
 | 
			
		||||
        self.main_window = None
 | 
			
		||||
        parent = self.parent()
 | 
			
		||||
        while parent:
 | 
			
		||||
            if hasattr(parent, 'input_manager'):
 | 
			
		||||
                self.input_manager = cast("MainWindow", parent).input_manager
 | 
			
		||||
                self.main_window = parent
 | 
			
		||||
            parent = parent.parent()
 | 
			
		||||
 | 
			
		||||
        self.current_theme_name = read_theme_from_config()
 | 
			
		||||
 | 
			
		||||
        # Enable Winetricks-specific mode
 | 
			
		||||
        if self.input_manager:
 | 
			
		||||
            self.input_manager.enable_winetricks_mode(self)
 | 
			
		||||
 | 
			
		||||
        # Create hints widget using common function
 | 
			
		||||
        self.hints_widget, self.hints_labels = create_dialog_hints_widget(self.theme, self.main_window, self.input_manager, context='winetricks')
 | 
			
		||||
        self.main_layout.addWidget(self.hints_widget)
 | 
			
		||||
 | 
			
		||||
        # Connect signals (use self.theme_manager)
 | 
			
		||||
        if self.input_manager:
 | 
			
		||||
            self.input_manager.button_event.connect(
 | 
			
		||||
                lambda *args: update_dialog_hints(self.hints_labels, self.main_window, self.input_manager, theme_manager, self.current_theme_name)
 | 
			
		||||
            )
 | 
			
		||||
            self.input_manager.dpad_moved.connect(
 | 
			
		||||
                lambda *args: update_dialog_hints(self.hints_labels, self.main_window, self.input_manager, theme_manager, self.current_theme_name)
 | 
			
		||||
            )
 | 
			
		||||
            update_dialog_hints(self.hints_labels, self.main_window, self.input_manager, theme_manager, self.current_theme_name)
 | 
			
		||||
 | 
			
		||||
    def update_winetricks(self):
 | 
			
		||||
        """Update the winetricks script."""
 | 
			
		||||
        if not self.downloader.has_internet():
 | 
			
		||||
@@ -1143,15 +1307,15 @@ class WinetricksDialog(QDialog):
 | 
			
		||||
 | 
			
		||||
    def setup_ui(self):
 | 
			
		||||
        """Set up the user interface with tabs and tables."""
 | 
			
		||||
        main_layout = QVBoxLayout(self)
 | 
			
		||||
        main_layout.setContentsMargins(10, 10, 10, 10)
 | 
			
		||||
        main_layout.setSpacing(10)
 | 
			
		||||
        self.main_layout = QVBoxLayout(self)
 | 
			
		||||
        self.main_layout.setContentsMargins(10, 10, 10, 10)
 | 
			
		||||
        self.main_layout.setSpacing(10)
 | 
			
		||||
 | 
			
		||||
        # Log output
 | 
			
		||||
        self.log_output = QTextEdit()
 | 
			
		||||
        self.log_output.setReadOnly(True)
 | 
			
		||||
        self.log_output.setStyleSheet(self.theme.WINETRICKS_LOG_STYLE)
 | 
			
		||||
        main_layout.addWidget(self.log_output)
 | 
			
		||||
        self.main_layout.addWidget(self.log_output)
 | 
			
		||||
 | 
			
		||||
        # Tab widget
 | 
			
		||||
        self.tab_widget = QTabWidget()
 | 
			
		||||
@@ -1258,7 +1422,7 @@ class WinetricksDialog(QDialog):
 | 
			
		||||
            "settings": self.settings_container
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        main_layout.addWidget(self.tab_widget)
 | 
			
		||||
        self.main_layout.addWidget(self.tab_widget)
 | 
			
		||||
 | 
			
		||||
        # Buttons
 | 
			
		||||
        button_layout = QHBoxLayout()
 | 
			
		||||
@@ -1272,7 +1436,7 @@ class WinetricksDialog(QDialog):
 | 
			
		||||
        button_layout.addWidget(self.cancel_button)
 | 
			
		||||
        button_layout.addWidget(self.force_button)
 | 
			
		||||
        button_layout.addWidget(self.install_button)
 | 
			
		||||
        main_layout.addLayout(button_layout)
 | 
			
		||||
        self.main_layout.addLayout(button_layout)
 | 
			
		||||
 | 
			
		||||
        self.cancel_button.clicked.connect(self.reject)
 | 
			
		||||
        self.force_button.clicked.connect(lambda: self.install_selected(force=True))
 | 
			
		||||
@@ -1497,3 +1661,567 @@ class WinetricksDialog(QDialog):
 | 
			
		||||
        """Добавляет в лог."""
 | 
			
		||||
        self.log_output.append(message)
 | 
			
		||||
        self.log_output.moveCursor(QTextCursor.MoveOperation.End)
 | 
			
		||||
 | 
			
		||||
    def closeEvent(self, event):
 | 
			
		||||
        """Disable mode on close."""
 | 
			
		||||
        if self.input_manager:
 | 
			
		||||
            self.input_manager.disable_winetricks_mode()
 | 
			
		||||
        super().closeEvent(event)
 | 
			
		||||
 | 
			
		||||
    def reject(self):
 | 
			
		||||
        """Disable mode on reject."""
 | 
			
		||||
        if self.input_manager:
 | 
			
		||||
            self.input_manager.disable_winetricks_mode()
 | 
			
		||||
        super().reject()
 | 
			
		||||
class ExeSettingsDialog(QDialog):
 | 
			
		||||
    def __init__(self, parent=None, theme=None, exe_path=None):
 | 
			
		||||
        super().__init__(parent)
 | 
			
		||||
        self.theme = theme if theme else theme_manager.apply_theme(read_theme_from_config())
 | 
			
		||||
        self.exe_path = exe_path
 | 
			
		||||
        if not self.exe_path:
 | 
			
		||||
            return
 | 
			
		||||
        self.portproton_path = get_portproton_location()
 | 
			
		||||
        if self.portproton_path is None:
 | 
			
		||||
            logger.error("PortProton location not found")
 | 
			
		||||
            return
 | 
			
		||||
        base_path = os.path.join(self.portproton_path, "data")
 | 
			
		||||
        self.start_sh = [os.path.join(base_path, "scripts", "start.sh")]
 | 
			
		||||
 | 
			
		||||
        self.current_settings = {}
 | 
			
		||||
        self.value_widgets = {}
 | 
			
		||||
        self.original_values = {}
 | 
			
		||||
        self.advanced_widgets = {}
 | 
			
		||||
        self.original_display_values = {}
 | 
			
		||||
        self.available_keys = set()
 | 
			
		||||
        self.blocked_keys = set()
 | 
			
		||||
        self.numa_nodes = {}
 | 
			
		||||
        self.is_amd = False
 | 
			
		||||
        self.locale_options = []
 | 
			
		||||
        self.logical_core_options = []
 | 
			
		||||
        self.amd_vulkan_drivers = []
 | 
			
		||||
        self.branch_name = _("Unknown")
 | 
			
		||||
 | 
			
		||||
        self.setWindowTitle(_("Exe Settings"))
 | 
			
		||||
        self.setModal(True)
 | 
			
		||||
        self.resize(900, 600)
 | 
			
		||||
        self.setStyleSheet(self.theme.MAIN_WINDOW_STYLE + self.theme.MESSAGE_BOX_STYLE)
 | 
			
		||||
 | 
			
		||||
        self.init_toggle_settings()
 | 
			
		||||
        self.setup_ui()
 | 
			
		||||
 | 
			
		||||
        # Find input_manager and main_window
 | 
			
		||||
        self.input_manager = None
 | 
			
		||||
        self.main_window = None
 | 
			
		||||
        parent = self.parent()
 | 
			
		||||
        while parent:
 | 
			
		||||
            if hasattr(parent, 'input_manager'):
 | 
			
		||||
                self.input_manager = cast("MainWindow", parent).input_manager
 | 
			
		||||
                self.main_window = parent
 | 
			
		||||
            parent = parent.parent()
 | 
			
		||||
 | 
			
		||||
        self.current_theme_name = read_theme_from_config()
 | 
			
		||||
 | 
			
		||||
        # Load current settings (includes list-db)
 | 
			
		||||
        self.load_current_settings()
 | 
			
		||||
 | 
			
		||||
    def _get_process_args(self, subcommand_args):
 | 
			
		||||
        """Get the full arguments for QProcess.start, handling flatpak separator."""
 | 
			
		||||
        if self.start_sh[0] == "flatpak":
 | 
			
		||||
            return self.start_sh[1:] + ["--"] + subcommand_args
 | 
			
		||||
        else:
 | 
			
		||||
            return self.start_sh + subcommand_args
 | 
			
		||||
 | 
			
		||||
    def init_toggle_settings(self):
 | 
			
		||||
        """Initialize predefined toggle settings with descriptions."""
 | 
			
		||||
        self.toggle_settings = {
 | 
			
		||||
            'PW_MANGOHUD': _("Using FPS and system load monitoring (Turns on and off by the key combination - right Shift + F12)"),
 | 
			
		||||
            'PW_MANGOHUD_USER_CONF': _("Forced use of MANGOHUD system settings (GOverlay, etc.)"),
 | 
			
		||||
            'PW_VKBASALT': _("Enable vkBasalt by default to improve graphics in games running on Vulkan. (The HOME hotkey disables vkbasalt)"),
 | 
			
		||||
            'PW_VKBASALT_USER_CONF': _("Forced use of VKBASALT system settings (GOverlay, etc.)"),
 | 
			
		||||
            'PW_DGVOODOO2': _("Enable dgVoodoo2. Forced use all dgVoodoo2 libs (Glide 2.11-3.1, DirectDraw 1-7, Direct3D 2-9) on all 3D API."),
 | 
			
		||||
            'PW_GAMESCOPE': _("Super + F : Toggle fullscreen\nSuper + N : Toggle nearest neighbour filtering\nSuper + U : Toggle FSR upscaling\nSuper + Y : Toggle NIS upscaling\nSuper + I : Increase FSR sharpness by 1\nSuper + O : Decrease FSR sharpness by 1\nSuper + S : Take screenshot (currently goes to /tmp/gamescope_DATE.png)\nSuper + G : Toggle keyboard grab\nSuper + C : Update clipboard"),
 | 
			
		||||
            'PW_USE_ESYNC': _("Enable in-process synchronization primitives based on eventfd."),
 | 
			
		||||
            'PW_USE_FSYNC': _("Enable futex-based in-process synchronization primitives."),
 | 
			
		||||
            'PW_USE_NTSYNC': _("Enable in-process synchronization via the Linux ntsync driver."),
 | 
			
		||||
            'PW_USE_RAY_TRACING': _("Enable vkd3d support - Ray Tracing"),
 | 
			
		||||
            'PW_USE_NVAPI_AND_DLSS': _("Enable DLSS on supported NVIDIA graphics cards"),
 | 
			
		||||
            'PW_USE_OPTISCALER': _("Enable OptiScaler (replacement upscaler / frame generator)"),
 | 
			
		||||
            'PW_USE_LS_FRAME_GEN': _("Enable Lossless Scaling frame generation (experimental)"),
 | 
			
		||||
            'PW_WINE_FULLSCREEN_FSR': _("FSR upscaling in fullscreen with ProtonGE below native resolution"),
 | 
			
		||||
            'PW_HIDE_NVIDIA_GPU': _("Disguise all NVIDIA GPU features"),
 | 
			
		||||
            'PW_VIRTUAL_DESKTOP': _("Run the application in WINE virtual desktop"),
 | 
			
		||||
            'PW_USE_TERMINAL': _("Run the application in a terminal"),
 | 
			
		||||
            'PW_GUI_DISABLED_CS': _("Disable startup mode and WINE version selector window"),
 | 
			
		||||
            'PW_USE_GAMEMODE': _("Use system GameMode for performance optimization"),
 | 
			
		||||
            'PW_USE_D3D_EXTRAS': _("Enable forced use of third-party DirectX libraries"),
 | 
			
		||||
            'PW_FIX_VIDEO_IN_GAME': _("Fix pink-tinted video playback in some games"),
 | 
			
		||||
            'PW_REDUCE_PULSE_LATENCY': _("Reduce PulseAudio latency to fix intermittent sound"),
 | 
			
		||||
            'PW_USE_US_LAYOUT': _("Force US keyboard layout"),
 | 
			
		||||
            'PW_USE_GSTREAMER': _("Use GStreamer for in-game clips (WMF support)"),
 | 
			
		||||
            'PW_USE_SHADER_CACHE': _("Use WINE shader caching"),
 | 
			
		||||
            'PW_USE_WINE_DXGI': _("Force use of built-in DXGI library"),
 | 
			
		||||
            'PW_USE_EAC_AND_BE': _("Enable Easy Anti-Cheat and BattlEye runtimes"),
 | 
			
		||||
            'PW_USE_SYSTEM_VK_LAYERS': _("Use system Vulkan layers (MangoHud, vkBasalt, OBS, etc.)"),
 | 
			
		||||
            'PW_USE_OBS_VKCAPTURE': _("Enable OBS Studio capture via obs-vkcapture"),
 | 
			
		||||
            'PW_DISABLE_COMPOSITING': _("Disable desktop compositing for performance"),
 | 
			
		||||
            'PW_USE_RUNTIME': _("Use container launch mode (recommended default)"),
 | 
			
		||||
            'PW_DINPUT_PROTOCOL': _("Force DirectInput protocol instead of XInput"),
 | 
			
		||||
            'PW_USE_NATIVE_WAYLAND': _("Enable experimental native Wayland support"),
 | 
			
		||||
            'PW_USE_DXVK_HDR': _("Enable HDR settings under native Wayland"),
 | 
			
		||||
            'PW_USE_GALLIUM_ZINK': _("Use Gallium Zink (OpenGL via Vulkan)"),
 | 
			
		||||
            'PW_USE_GALLIUM_NINE': _("Use Gallium Nine (native DirectX 9 for Mesa)"),
 | 
			
		||||
            'PW_USE_WINED3D_VULKAN': _("Use WineD3D Vulkan backend (Damavand)"),
 | 
			
		||||
            'PW_USE_SUPPLIED_DXVK_VKD3D': _("Use bundled dxvk/vkd3d from Wine/Proton"),
 | 
			
		||||
            'PW_USE_SAREK_ASYNC': _("Use async dxvk-sarek (experimental)")
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
    def setup_ui(self):
 | 
			
		||||
        """Set up the user interface."""
 | 
			
		||||
        self.main_layout = QVBoxLayout(self)
 | 
			
		||||
        self.main_layout.setContentsMargins(10, 10, 10, 10)
 | 
			
		||||
        self.main_layout.setSpacing(10)
 | 
			
		||||
 | 
			
		||||
        # Tab widget
 | 
			
		||||
        self.tab_widget = QTabWidget()
 | 
			
		||||
        self.main_tab = QWidget()
 | 
			
		||||
        self.main_tab_layout = QVBoxLayout(self.main_tab)
 | 
			
		||||
        self.advanced_tab = QWidget()
 | 
			
		||||
        self.advanced_tab_layout = QVBoxLayout(self.advanced_tab)
 | 
			
		||||
 | 
			
		||||
        self.tab_widget.addTab(self.main_tab, _("Main"))
 | 
			
		||||
        self.tab_widget.addTab(self.advanced_tab, _("Advanced"))
 | 
			
		||||
 | 
			
		||||
        # Таблица настроек
 | 
			
		||||
        self.settings_table = QTableWidget()
 | 
			
		||||
        self.settings_table.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
 | 
			
		||||
        self.settings_table.setSelectionBehavior(QAbstractItemView.SelectionBehavior.SelectRows)
 | 
			
		||||
        self.settings_table.setSelectionMode(QAbstractItemView.SelectionMode.SingleSelection)
 | 
			
		||||
        self.settings_table.setColumnCount(3)
 | 
			
		||||
        self.settings_table.setHorizontalHeaderLabels([_("Setting"), _("Value"), _("Description")])
 | 
			
		||||
        self.settings_table.horizontalHeader().setSectionResizeMode(0, QHeaderView.ResizeMode.ResizeToContents)
 | 
			
		||||
        self.settings_table.horizontalHeader().setSectionResizeMode(1, QHeaderView.ResizeMode.Fixed)
 | 
			
		||||
        self.settings_table.horizontalHeader().setSectionResizeMode(2, QHeaderView.ResizeMode.Stretch)
 | 
			
		||||
        self.settings_table.horizontalHeader().resizeSection(1, 100)
 | 
			
		||||
        self.settings_table.setWordWrap(True)
 | 
			
		||||
        self.settings_table.verticalHeader().setSectionResizeMode(QHeaderView.ResizeMode.ResizeToContents)
 | 
			
		||||
        self.settings_table.setTextElideMode(Qt.TextElideMode.ElideNone)
 | 
			
		||||
        self.settings_table.setStyleSheet(self.theme.WINETRICKS_TABBLE_STYLE)
 | 
			
		||||
        self.main_tab_layout.addWidget(self.settings_table)
 | 
			
		||||
 | 
			
		||||
        # Таблица Advanced
 | 
			
		||||
        self.advanced_table = QTableWidget()
 | 
			
		||||
        self.advanced_table.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
 | 
			
		||||
        self.advanced_table.setSelectionBehavior(QAbstractItemView.SelectionBehavior.SelectRows)
 | 
			
		||||
        self.advanced_table.setSelectionMode(QAbstractItemView.SelectionMode.SingleSelection)
 | 
			
		||||
        self.advanced_table.setColumnCount(3)
 | 
			
		||||
        self.advanced_table.setHorizontalHeaderLabels([_("Setting"), _("Value"), _("Description")])
 | 
			
		||||
        self.advanced_table.horizontalHeader().setSectionResizeMode(0, QHeaderView.ResizeMode.ResizeToContents)
 | 
			
		||||
        self.advanced_table.horizontalHeader().setSectionResizeMode(1, QHeaderView.ResizeMode.Fixed)
 | 
			
		||||
        self.advanced_table.horizontalHeader().setSectionResizeMode(2, QHeaderView.ResizeMode.Stretch)
 | 
			
		||||
        self.advanced_table.horizontalHeader().resizeSection(1, 200)
 | 
			
		||||
        self.advanced_table.setWordWrap(True)
 | 
			
		||||
        self.advanced_table.verticalHeader().setSectionResizeMode(QHeaderView.ResizeMode.ResizeToContents)
 | 
			
		||||
        self.advanced_table.setTextElideMode(Qt.TextElideMode.ElideNone)
 | 
			
		||||
        self.advanced_table.setStyleSheet(self.theme.WINETRICKS_TABBLE_STYLE)
 | 
			
		||||
        self.advanced_tab_layout.addWidget(self.advanced_table)
 | 
			
		||||
 | 
			
		||||
        self.main_layout.addWidget(self.tab_widget)
 | 
			
		||||
 | 
			
		||||
        # Кнопки
 | 
			
		||||
        button_layout = QHBoxLayout()
 | 
			
		||||
        self.apply_button = AutoSizeButton(_("Apply"), icon=ThemeManager().get_icon("apply"))
 | 
			
		||||
        self.cancel_button = AutoSizeButton(_("Cancel"), icon=ThemeManager().get_icon("cancel"))
 | 
			
		||||
        self.apply_button.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
 | 
			
		||||
        self.cancel_button.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
 | 
			
		||||
        button_layout.addWidget(self.apply_button)
 | 
			
		||||
        button_layout.addWidget(self.cancel_button)
 | 
			
		||||
        self.main_layout.addLayout(button_layout)
 | 
			
		||||
 | 
			
		||||
        self.apply_button.clicked.connect(self.apply_changes)
 | 
			
		||||
        self.cancel_button.clicked.connect(self.reject)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    def load_current_settings(self):
 | 
			
		||||
        """Load available toggles first, then current settings."""
 | 
			
		||||
        process = QProcess(self)
 | 
			
		||||
        process.finished.connect(self.on_list_db_finished)
 | 
			
		||||
        process.start(self.start_sh[0], ["cli", "--list-db"])
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    def on_list_db_finished(self, exit_code, exit_status):
 | 
			
		||||
        """Handle --list-db output and extract available keys and system info."""
 | 
			
		||||
        process = cast(QProcess, self.sender())
 | 
			
		||||
        self.available_keys = set()
 | 
			
		||||
        self.blocked_keys = set()
 | 
			
		||||
        if exit_code == 0 and exit_status == QProcess.ExitStatus.NormalExit:
 | 
			
		||||
            output = bytes(process.readAllStandardOutput().data()).decode('utf-8', 'ignore')
 | 
			
		||||
            lines = output.splitlines()
 | 
			
		||||
            self.numa_nodes = {}
 | 
			
		||||
            self.is_amd = False
 | 
			
		||||
            self.logical_core_options = []
 | 
			
		||||
            self.locale_options = []
 | 
			
		||||
            self.amd_vulkan_drivers = []
 | 
			
		||||
            for line in lines:
 | 
			
		||||
                line_stripped = line.strip()
 | 
			
		||||
                if not line_stripped:
 | 
			
		||||
                    continue
 | 
			
		||||
                if re.match(r'^[A-Z_0-9]+=[^=]+$', line_stripped) and not line_stripped.startswith('PW_'):
 | 
			
		||||
                    # System info
 | 
			
		||||
                    k, v = line_stripped.split('=', 1)
 | 
			
		||||
                    if k.startswith('NUMA_NODE_'):
 | 
			
		||||
                        node_id = k[10:]
 | 
			
		||||
                        self.numa_nodes[node_id] = v
 | 
			
		||||
                    elif k == 'IS_AMD':
 | 
			
		||||
                        self.is_amd = v.lower() == 'true'
 | 
			
		||||
                    elif k == 'LOGICAL_CORE_OPTIONS':
 | 
			
		||||
                        self.logical_core_options = v.split('!') if v else []
 | 
			
		||||
                    elif k == 'LOCALE_LIST':
 | 
			
		||||
                        self.locale_options = v.split('!') if v else []
 | 
			
		||||
                    elif k == 'AMD_VULKAN_DRIVER_LIST':
 | 
			
		||||
                        self.amd_vulkan_drivers = v.split('!') if v else []
 | 
			
		||||
                    continue
 | 
			
		||||
                if line_stripped.startswith('PW_'):
 | 
			
		||||
                    parts = line_stripped.split(maxsplit=1)
 | 
			
		||||
                    key = parts[0]
 | 
			
		||||
                    self.available_keys.add(key)
 | 
			
		||||
                    if len(parts) > 1 and 'blocked' in parts[1]:
 | 
			
		||||
                        self.blocked_keys.add(key)
 | 
			
		||||
 | 
			
		||||
            # Показываем только пересечение
 | 
			
		||||
            self.available_keys &= set(self.toggle_settings.keys())
 | 
			
		||||
 | 
			
		||||
        # Загружаем текущие настройки
 | 
			
		||||
        process = QProcess(self)
 | 
			
		||||
        process.finished.connect(self.on_show_ppdb_finished)
 | 
			
		||||
        process.start(self.start_sh[0], ["cli", "--show-ppdb", f"{self.exe_path}.ppdb"])
 | 
			
		||||
 | 
			
		||||
    def on_show_ppdb_finished(self, exit_code, exit_status):
 | 
			
		||||
        """Handle --show-ppdb output."""
 | 
			
		||||
        process = cast(QProcess, self.sender())
 | 
			
		||||
        if exit_code != 0 or exit_status != QProcess.ExitStatus.NormalExit:
 | 
			
		||||
            # Fallback to defaults if load fails
 | 
			
		||||
            for key in self.toggle_settings:
 | 
			
		||||
                self.current_settings[key] = '0'
 | 
			
		||||
            for adv_key in ['PW_WINDOWS_VER', 'WINEDLLOVERRIDES', 'LAUNCH_PARAMETERS',
 | 
			
		||||
                            'PW_WINE_CPU_TOPOLOGY', 'PW_MESA_GL_VERSION_OVERRIDE',
 | 
			
		||||
                            'PW_VKD3D_FEATURE_LEVEL', 'PW_LOCALE_SELECT',
 | 
			
		||||
                            'PW_MESA_VK_WSI_PRESENT_MODE', 'PW_AMD_VULKAN_USE',
 | 
			
		||||
                            'PW_CPU_NUMA_NODE_INDEX']:
 | 
			
		||||
                self.current_settings[adv_key] = 'disabled' if 'TOPOLOGY' in adv_key or 'SELECT' in adv_key or 'MODE' in adv_key or 'LEVEL' in adv_key or 'GL_VERSION' in adv_key or 'NUMA' in adv_key else ''
 | 
			
		||||
        else:
 | 
			
		||||
            output = bytes(process.readAllStandardOutput().data()).decode('utf-8', 'ignore').strip()
 | 
			
		||||
            self.current_settings = {}
 | 
			
		||||
            for line in output.split('\n'):
 | 
			
		||||
                line_stripped = line.strip()
 | 
			
		||||
                if '=' in line_stripped:
 | 
			
		||||
                    # Parse all KEY=VALUE lines, not just specific prefixes, to catch more
 | 
			
		||||
                    try:
 | 
			
		||||
                        key, val = line_stripped.split('=', 1)
 | 
			
		||||
                        if key in self.toggle_settings or key in ['PW_WINDOWS_VER', 'WINEDLLOVERRIDES', 'LAUNCH_PARAMETERS',
 | 
			
		||||
                                                                 'PW_WINE_CPU_TOPOLOGY', 'PW_MESA_GL_VERSION_OVERRIDE',
 | 
			
		||||
                                                                 'PW_VKD3D_FEATURE_LEVEL', 'PW_LOCALE_SELECT',
 | 
			
		||||
                                                                 'PW_MESA_VK_WSI_PRESENT_MODE', 'PW_AMD_VULKAN_USE',
 | 
			
		||||
                                                                 'PW_CPU_NUMA_NODE_INDEX', 'PW_TASKSET_SLR']:
 | 
			
		||||
                            self.current_settings[key] = val
 | 
			
		||||
                    except ValueError:
 | 
			
		||||
                        continue
 | 
			
		||||
 | 
			
		||||
        # Force blocked settings to '0'
 | 
			
		||||
        for key in self.blocked_keys:
 | 
			
		||||
            self.current_settings[key] = '0'
 | 
			
		||||
 | 
			
		||||
        self.original_values = self.current_settings.copy()
 | 
			
		||||
        for key in set(self.toggle_settings.keys()):
 | 
			
		||||
            self.original_values.setdefault(key, '0')
 | 
			
		||||
 | 
			
		||||
        self.populate_table()
 | 
			
		||||
        self.populate_advanced()
 | 
			
		||||
 | 
			
		||||
    def populate_table(self):
 | 
			
		||||
        """Populate the table with settings that are available in both lists."""
 | 
			
		||||
        self.settings_table.setRowCount(0)
 | 
			
		||||
        self.value_widgets.clear()
 | 
			
		||||
        self.settings_table.verticalHeader().setVisible(False)
 | 
			
		||||
 | 
			
		||||
        visible_keys = sorted(self.available_keys) if self.available_keys else sorted(self.toggle_settings.keys())
 | 
			
		||||
 | 
			
		||||
        for toggle in visible_keys:
 | 
			
		||||
            description = self.toggle_settings.get(toggle)
 | 
			
		||||
            if not description:
 | 
			
		||||
                continue
 | 
			
		||||
 | 
			
		||||
            row = self.settings_table.rowCount()
 | 
			
		||||
            self.settings_table.insertRow(row)
 | 
			
		||||
 | 
			
		||||
            name_item = QTableWidgetItem(toggle)
 | 
			
		||||
            name_item.setFlags(Qt.ItemFlag.ItemIsSelectable | Qt.ItemFlag.ItemIsEnabled)
 | 
			
		||||
 | 
			
		||||
            current_val = self.current_settings.get(toggle, '0')
 | 
			
		||||
            is_blocked = toggle in self.blocked_keys
 | 
			
		||||
            checkbox = QTableWidgetItem()
 | 
			
		||||
            checkbox.setFlags(checkbox.flags() | Qt.ItemFlag.ItemIsUserCheckable)
 | 
			
		||||
            check_state = Qt.CheckState.Checked if current_val == '1' and not is_blocked else Qt.CheckState.Unchecked
 | 
			
		||||
            checkbox.setCheckState(check_state)
 | 
			
		||||
            checkbox.setTextAlignment(Qt.AlignmentFlag.AlignCenter)
 | 
			
		||||
            if is_blocked:
 | 
			
		||||
                checkbox.setFlags(checkbox.flags() & ~Qt.ItemFlag.ItemIsUserCheckable)
 | 
			
		||||
                checkbox.setBackground(QColor(240, 240, 240))
 | 
			
		||||
                name_item.setForeground(QColor(128, 128, 128))
 | 
			
		||||
            self.settings_table.setItem(row, 1, checkbox)
 | 
			
		||||
 | 
			
		||||
            desc_item = QTableWidgetItem(description)
 | 
			
		||||
            desc_item.setFlags(Qt.ItemFlag.ItemIsSelectable | Qt.ItemFlag.ItemIsEnabled)
 | 
			
		||||
            desc_item.setToolTip(description)
 | 
			
		||||
            desc_item.setTextAlignment(Qt.AlignmentFlag.AlignLeft | Qt.AlignmentFlag.AlignVCenter)
 | 
			
		||||
            if is_blocked:
 | 
			
		||||
                desc_item.setForeground(QColor(128, 128, 128))
 | 
			
		||||
            self.settings_table.setItem(row, 2, desc_item)
 | 
			
		||||
 | 
			
		||||
            self.settings_table.setItem(row, 0, name_item)
 | 
			
		||||
            self.value_widgets[(row, 1)] = checkbox
 | 
			
		||||
 | 
			
		||||
        self.settings_table.resizeRowsToContents()
 | 
			
		||||
        if self.settings_table.rowCount() > 0:
 | 
			
		||||
            self.settings_table.setCurrentCell(0, 0)
 | 
			
		||||
            self.settings_table.setFocus(Qt.FocusReason.OtherFocusReason)
 | 
			
		||||
 | 
			
		||||
    def populate_advanced(self):
 | 
			
		||||
        """Populate the advanced tab with table format."""
 | 
			
		||||
        self.advanced_table.setRowCount(0)
 | 
			
		||||
        self.advanced_widgets.clear()
 | 
			
		||||
        self.original_display_values = {}
 | 
			
		||||
        self.advanced_table.verticalHeader().setVisible(False)
 | 
			
		||||
 | 
			
		||||
        current = self.current_settings
 | 
			
		||||
        disabled_text = _('disabled')
 | 
			
		||||
 | 
			
		||||
        # Define advanced settings configuration
 | 
			
		||||
        advanced_settings = []
 | 
			
		||||
 | 
			
		||||
        # 1. Windows version
 | 
			
		||||
        advanced_settings.append({
 | 
			
		||||
            'key': 'PW_WINDOWS_VER',
 | 
			
		||||
            'name': _("Windows version"),
 | 
			
		||||
            'description': _("Changing the WINDOWS emulation version may be required to run older games. WINDOWS versions below 10 do not support new games with DirectX 12"),
 | 
			
		||||
            'type': 'combo',
 | 
			
		||||
            'options': ['11', '10', '7', 'XP'],
 | 
			
		||||
            'default': '10'
 | 
			
		||||
        })
 | 
			
		||||
 | 
			
		||||
        # 2. Forced to use/disable libraries
 | 
			
		||||
        advanced_settings.append({
 | 
			
		||||
            'key': 'WINEDLLOVERRIDES',
 | 
			
		||||
            'name': _("DLL Overrides"),
 | 
			
		||||
            'description': _("Forced to use/disable the library only for the given application.\n\nA brief instruction:\n* libraries are written WITHOUT the .dll file extension\n* libraries are separated by semicolons - ;\n* library=n - use the WINDOWS (third-party) library\n* library=b - use WINE (built-in) library\n* library=n,b - use WINDOWS library and then WINE\n* library=b,n - use WINE library and then WINDOWS\n* library= - disable the use of this library\n\nExample: libglesv2=;d3dx9_36,d3dx9_42=n,b;mfc120=b,n"),
 | 
			
		||||
            'type': 'text',
 | 
			
		||||
            'default': ''
 | 
			
		||||
        })
 | 
			
		||||
 | 
			
		||||
        # 3. Launch arguments
 | 
			
		||||
        advanced_settings.append({
 | 
			
		||||
            'key': 'LAUNCH_PARAMETERS',
 | 
			
		||||
            'name': _("Launch Arguments"),
 | 
			
		||||
            'description': _("Adding an argument after the .exe file, just like you would add an argument in a shortcut on a WINDOWS system.\n\nExample: -dx11 -skipintro 1"),
 | 
			
		||||
            'type': 'text',
 | 
			
		||||
            'default': ''
 | 
			
		||||
        })
 | 
			
		||||
 | 
			
		||||
        # 4. CPU cores limit
 | 
			
		||||
        advanced_settings.append({
 | 
			
		||||
            'key': 'PW_WINE_CPU_TOPOLOGY',
 | 
			
		||||
            'name': _("CPU Cores Limit"),
 | 
			
		||||
            'description': _("Limiting the number of CPU cores is useful for Unity games (It is recommended to set the value equal to 8)"),
 | 
			
		||||
            'type': 'combo',
 | 
			
		||||
            'options': [disabled_text] + self.logical_core_options,
 | 
			
		||||
            'default': disabled_text
 | 
			
		||||
        })
 | 
			
		||||
 | 
			
		||||
        # 5. OpenGL version
 | 
			
		||||
        advanced_settings.append({
 | 
			
		||||
            'key': 'PW_MESA_GL_VERSION_OVERRIDE',
 | 
			
		||||
            'name': _("OpenGL Version"),
 | 
			
		||||
            'description': _("You can select the required OpenGL version, some games require a forced Compatibility Profile (COMP)."),
 | 
			
		||||
            'type': 'combo',
 | 
			
		||||
            'options': [disabled_text, '4.6COMPAT', '4.5COMPAT', '4.3COMPAT', '4.1COMPAT', '3.3COMPAT', '3.2COMPAT'],
 | 
			
		||||
            'default': disabled_text
 | 
			
		||||
        })
 | 
			
		||||
 | 
			
		||||
        # 6. VKD3D feature level
 | 
			
		||||
        advanced_settings.append({
 | 
			
		||||
            'key': 'PW_VKD3D_FEATURE_LEVEL',
 | 
			
		||||
            'name': _("VKD3D Feature Level"),
 | 
			
		||||
            'description': _("You can set a forced feature level VKD3D for games on DirectX12"),
 | 
			
		||||
            'type': 'combo',
 | 
			
		||||
            'options': [disabled_text, '12_2', '12_1', '12_0', '11_1', '11_0'],
 | 
			
		||||
            'default': disabled_text
 | 
			
		||||
        })
 | 
			
		||||
 | 
			
		||||
        # 7. Locale
 | 
			
		||||
        advanced_settings.append({
 | 
			
		||||
            'key': 'PW_LOCALE_SELECT',
 | 
			
		||||
            'name': _("Locale"),
 | 
			
		||||
            'description': _("Force certain locale for an app. Fixes encoding issues in legacy software"),
 | 
			
		||||
            'type': 'combo',
 | 
			
		||||
            'options': [disabled_text] + self.locale_options,
 | 
			
		||||
            'default': disabled_text
 | 
			
		||||
        })
 | 
			
		||||
 | 
			
		||||
        # 8. Present mode
 | 
			
		||||
        advanced_settings.append({
 | 
			
		||||
            'key': 'PW_MESA_VK_WSI_PRESENT_MODE',
 | 
			
		||||
            'name': _("Window Mode"),
 | 
			
		||||
            'description': _("Window mode (for Vulkan and OpenGL):\nfifo - First in, first out. Limits the frame rate + no tearing. (VSync)\nimmediate - Unlimited frame rate + tearing.\nmailbox - Triple buffering. Unlimited frame rate + no tearing.\nrelaxed - Same as fifo but allows tearing when below the monitors refresh rate."),
 | 
			
		||||
            'type': 'combo',
 | 
			
		||||
            'options': [disabled_text, 'fifo', 'immediate', 'mailbox', 'relaxed'],
 | 
			
		||||
            'default': disabled_text
 | 
			
		||||
        })
 | 
			
		||||
 | 
			
		||||
        # 9. AMD Vulkan (always show, block if not applicable)
 | 
			
		||||
        amd_options = [disabled_text] + self.amd_vulkan_drivers if self.is_amd and self.amd_vulkan_drivers else [disabled_text]
 | 
			
		||||
        advanced_settings.append({
 | 
			
		||||
            'key': 'PW_AMD_VULKAN_USE',
 | 
			
		||||
            'name': _("AMD Vulkan Driver"),
 | 
			
		||||
            'description': _("Select needed AMD vulkan implementation. Choosing which implementation of vulkan will be used to run the game"),
 | 
			
		||||
            'type': 'combo',
 | 
			
		||||
            'options': amd_options,
 | 
			
		||||
            'default': disabled_text
 | 
			
		||||
        })
 | 
			
		||||
 | 
			
		||||
        # 10. NUMA node (always show if numa_nodes exist, block if <=1)
 | 
			
		||||
        numa_ids = sorted(self.numa_nodes.keys())
 | 
			
		||||
        numa_options = [disabled_text] + numa_ids if len(numa_ids) > 1 else [disabled_text]
 | 
			
		||||
        advanced_settings.append({
 | 
			
		||||
            'key': 'PW_CPU_NUMA_NODE_INDEX',
 | 
			
		||||
            'name': _("NUMA Node"),
 | 
			
		||||
            'description': _("NUMA node for CPU affinity. In multi-core systems, CPUs are split into NUMA nodes, each with its own local memory and cores. Binding a game to a single node reduces memory-access latency and limits costly core-to-core switches."),
 | 
			
		||||
            'type': 'combo',
 | 
			
		||||
            'options': numa_options,
 | 
			
		||||
            'default': disabled_text
 | 
			
		||||
        })
 | 
			
		||||
 | 
			
		||||
        # Populate table
 | 
			
		||||
        for setting in advanced_settings:
 | 
			
		||||
            row = self.advanced_table.rowCount()
 | 
			
		||||
            self.advanced_table.insertRow(row)
 | 
			
		||||
 | 
			
		||||
            # Name column
 | 
			
		||||
            name_item = QTableWidgetItem(setting['name'])
 | 
			
		||||
            name_item.setFlags(Qt.ItemFlag.ItemIsSelectable | Qt.ItemFlag.ItemIsEnabled)
 | 
			
		||||
            self.advanced_table.setItem(row, 0, name_item)
 | 
			
		||||
 | 
			
		||||
            # Value column (widget)
 | 
			
		||||
            if setting['type'] == 'combo':
 | 
			
		||||
                combo = QComboBox()
 | 
			
		||||
                combo.addItems(setting['options'])
 | 
			
		||||
 | 
			
		||||
                # Get current value
 | 
			
		||||
                current_raw = current.get(setting['key'], setting['default'])
 | 
			
		||||
                if setting['key'] == 'PW_WINE_CPU_TOPOLOGY':
 | 
			
		||||
                    current_val = disabled_text if current_raw == 'disabled' else (current_raw.split(':')[0] if isinstance(current_raw, str) and ':' in current_raw else current_raw)
 | 
			
		||||
                elif setting['key'] == 'PW_AMD_VULKAN_USE':
 | 
			
		||||
                    current_val = disabled_text if not current_raw or current_raw == '' else current_raw
 | 
			
		||||
                else:
 | 
			
		||||
                    current_val = disabled_text if current_raw == 'disabled' else current_raw
 | 
			
		||||
 | 
			
		||||
                if current_val not in setting['options']:
 | 
			
		||||
                    combo.addItem(current_val)
 | 
			
		||||
                combo.setCurrentText(current_val)
 | 
			
		||||
 | 
			
		||||
                # Block if only disabled option
 | 
			
		||||
                if len(setting['options']) == 1:
 | 
			
		||||
                    combo.setEnabled(False)
 | 
			
		||||
 | 
			
		||||
                self.advanced_table.setCellWidget(row, 1, combo)
 | 
			
		||||
                self.advanced_widgets[setting['key']] = combo
 | 
			
		||||
                self.original_display_values[setting['key']] = current_val
 | 
			
		||||
 | 
			
		||||
            elif setting['type'] == 'text':
 | 
			
		||||
                text_edit = QTextEdit()
 | 
			
		||||
                current_val = current.get(setting['key'], setting['default'])
 | 
			
		||||
                text_edit.setPlainText(current_val)
 | 
			
		||||
 | 
			
		||||
                self.advanced_table.setCellWidget(row, 1, text_edit)
 | 
			
		||||
                self.advanced_widgets[setting['key']] = text_edit
 | 
			
		||||
                self.original_display_values[setting['key']] = current_val
 | 
			
		||||
 | 
			
		||||
            # Description column
 | 
			
		||||
            desc_item = QTableWidgetItem(setting['description'])
 | 
			
		||||
            desc_item.setFlags(Qt.ItemFlag.ItemIsSelectable | Qt.ItemFlag.ItemIsEnabled)
 | 
			
		||||
            desc_item.setToolTip(setting['description'])
 | 
			
		||||
            desc_item.setTextAlignment(Qt.AlignmentFlag.AlignLeft | Qt.AlignmentFlag.AlignVCenter)
 | 
			
		||||
            self.advanced_table.setItem(row, 2, desc_item)
 | 
			
		||||
 | 
			
		||||
        self.advanced_table.resizeRowsToContents()
 | 
			
		||||
        if self.advanced_table.rowCount() > 0:
 | 
			
		||||
            self.advanced_table.setCurrentCell(0, 0)
 | 
			
		||||
 | 
			
		||||
    def apply_changes(self):
 | 
			
		||||
        """Apply changes by collecting diffs from both main and advanced tabs."""
 | 
			
		||||
        changes = []
 | 
			
		||||
 | 
			
		||||
        # --- 1. Обычные (toggle) настройки ---
 | 
			
		||||
        for key, orig_val in self.original_values.items():
 | 
			
		||||
            if key in self.blocked_keys:
 | 
			
		||||
                continue  # Skip blocked keys
 | 
			
		||||
            row = -1
 | 
			
		||||
            for r in range(self.settings_table.rowCount()):
 | 
			
		||||
                item0 = self.settings_table.item(r, 0)
 | 
			
		||||
                if item0 and item0.text() == key:
 | 
			
		||||
                    row = r
 | 
			
		||||
                    break
 | 
			
		||||
            if row == -1:
 | 
			
		||||
                continue
 | 
			
		||||
 | 
			
		||||
            item = self.settings_table.item(row, 1)
 | 
			
		||||
            if not item:
 | 
			
		||||
                continue
 | 
			
		||||
 | 
			
		||||
            new_val = '1' if item.checkState() == Qt.CheckState.Checked else '0'
 | 
			
		||||
            if new_val != orig_val:
 | 
			
		||||
                changes.append(f"{key}={new_val}")
 | 
			
		||||
 | 
			
		||||
        # --- 2. Advanced настройки ---
 | 
			
		||||
        for key, widget in self.advanced_widgets.items():
 | 
			
		||||
            orig_val = self.original_display_values.get(key, '')
 | 
			
		||||
            if isinstance(widget, QComboBox):
 | 
			
		||||
                new_val = widget.currentText()
 | 
			
		||||
                # приведение disabled к 'disabled'
 | 
			
		||||
                if new_val.lower() == _('disabled').lower():
 | 
			
		||||
                    new_val = 'disabled'
 | 
			
		||||
            elif isinstance(widget, QTextEdit):
 | 
			
		||||
                new_val = widget.toPlainText().strip()
 | 
			
		||||
            else:
 | 
			
		||||
                continue
 | 
			
		||||
 | 
			
		||||
            if new_val != orig_val:
 | 
			
		||||
                changes.append(f"{key}={new_val}")
 | 
			
		||||
 | 
			
		||||
        # --- 3. Проверка на изменения ---
 | 
			
		||||
        if not changes:
 | 
			
		||||
            QMessageBox.information(self, _("Info"), _("No changes to apply."))
 | 
			
		||||
            return
 | 
			
		||||
 | 
			
		||||
        # --- 4. Запуск процесса сохранения ---
 | 
			
		||||
        process = QProcess(self)
 | 
			
		||||
        process.finished.connect(self.on_edit_db_finished)
 | 
			
		||||
        args = ["cli", "--edit-db", self.exe_path] + changes
 | 
			
		||||
        process.start(self.start_sh[0], args)
 | 
			
		||||
        self.apply_button.setEnabled(False)
 | 
			
		||||
 | 
			
		||||
    def on_edit_db_finished(self, exit_code, exit_status):
 | 
			
		||||
        """Handle --edit-db output."""
 | 
			
		||||
        process = cast(QProcess, self.sender())
 | 
			
		||||
        self.apply_button.setEnabled(True)
 | 
			
		||||
        if exit_code != 0 or exit_status != QProcess.ExitStatus.NormalExit:
 | 
			
		||||
            error_output = bytes(process.readAllStandardError().data()).decode('utf-8', 'ignore')
 | 
			
		||||
            QMessageBox.warning(self, _("Error"), _("Failed to apply changes. Check logs."))
 | 
			
		||||
            logger.error(f"Failed to apply changes: {error_output}")
 | 
			
		||||
        else:
 | 
			
		||||
            self.load_current_settings()
 | 
			
		||||
            QMessageBox.information(self, _("Success"), _("Settings updated successfully."))
 | 
			
		||||
 | 
			
		||||
    def closeEvent(self, event):
 | 
			
		||||
        super().closeEvent(event)
 | 
			
		||||
 | 
			
		||||
    def reject(self):
 | 
			
		||||
        super().reject()
 | 
			
		||||
 
 | 
			
		||||
@@ -13,7 +13,7 @@ from portprotonqt.localization import get_egs_language, _
 | 
			
		||||
from portprotonqt.logger import get_logger
 | 
			
		||||
from portprotonqt.image_utils import load_pixmap_async
 | 
			
		||||
from portprotonqt.time_utils import parse_playtime_file, format_playtime, get_last_launch, get_last_launch_timestamp
 | 
			
		||||
from portprotonqt.config_utils import get_portproton_location
 | 
			
		||||
from portprotonqt.config_utils import get_portproton_location, get_portproton_start_command
 | 
			
		||||
from portprotonqt.steam_api import (
 | 
			
		||||
    get_weanticheatyet_status_async, get_steam_apps_and_index_async, get_protondb_tier_async,
 | 
			
		||||
    search_app, get_steam_home, get_last_steam_user, convert_steam_id, generate_thumbnail, call_steam_api
 | 
			
		||||
@@ -254,14 +254,7 @@ def add_egs_to_steam(app_name: str, game_title: str, legendary_path: str, callba
 | 
			
		||||
        return
 | 
			
		||||
 | 
			
		||||
    # Determine wrapper
 | 
			
		||||
    wrapper = "flatpak run ru.linux_gaming.PortProton"
 | 
			
		||||
    start_sh_path = os.path.join(portproton_dir, "data", "scripts", "start.sh")
 | 
			
		||||
    if portproton_dir is not None and ".var" not in portproton_dir:
 | 
			
		||||
        wrapper = start_sh_path
 | 
			
		||||
        if not os.path.exists(start_sh_path):
 | 
			
		||||
            logger.error(f"start.sh not found at {start_sh_path}")
 | 
			
		||||
            callback((False, f"start.sh not found at {start_sh_path}"))
 | 
			
		||||
            return
 | 
			
		||||
    wrapper = get_portproton_start_command()
 | 
			
		||||
 | 
			
		||||
    # Create launch script
 | 
			
		||||
    steam_scripts_dir = os.path.join(portproton_dir, "steam_scripts")
 | 
			
		||||
 
 | 
			
		||||
@@ -1,5 +1,5 @@
 | 
			
		||||
from PySide6.QtGui import QPainter, QColor, QDesktopServices
 | 
			
		||||
from PySide6.QtCore import Signal, Property, Qt, QUrl
 | 
			
		||||
from PySide6.QtCore import Signal, Property, Qt, QUrl, QTimer
 | 
			
		||||
from PySide6.QtWidgets import QFrame, QGraphicsDropShadowEffect, QVBoxLayout, QWidget, QStackedLayout, QLabel
 | 
			
		||||
from collections.abc import Callable
 | 
			
		||||
from portprotonqt.image_utils import load_pixmap_async, round_corners
 | 
			
		||||
@@ -404,6 +404,13 @@ class GameCard(QFrame):
 | 
			
		||||
            self.favoriteLabel.setText("☆")
 | 
			
		||||
        self.favoriteLabel.setStyleSheet(self.theme.FAVORITE_LABEL_STYLE)
 | 
			
		||||
 | 
			
		||||
        parent = self.parent()
 | 
			
		||||
        while parent:
 | 
			
		||||
            if hasattr(parent, 'game_library_manager'):
 | 
			
		||||
                QTimer.singleShot(0, parent.game_library_manager.update_game_grid) # type: ignore[attr-defined]
 | 
			
		||||
                break
 | 
			
		||||
            parent = parent.parent()
 | 
			
		||||
 | 
			
		||||
    def toggle_favorite(self):
 | 
			
		||||
        favorites = read_favorites()
 | 
			
		||||
        if self.is_favorite:
 | 
			
		||||
 
 | 
			
		||||
@@ -33,6 +33,7 @@ class MainWindowProtocol(Protocol):
 | 
			
		||||
    # Required attributes
 | 
			
		||||
    searchEdit: CustomLineEdit
 | 
			
		||||
    _last_card_width: int
 | 
			
		||||
    card_width: int
 | 
			
		||||
    current_hovered_card: GameCard | None
 | 
			
		||||
    current_focused_card: GameCard | None
 | 
			
		||||
    gamesListWidget: QWidget | None
 | 
			
		||||
@@ -56,16 +57,6 @@ class GameLibraryManager:
 | 
			
		||||
        self.is_filtering = False
 | 
			
		||||
        self.dirty = False
 | 
			
		||||
 | 
			
		||||
    def force_update_cards_library(self):
 | 
			
		||||
        if self.gamesListWidget and self.gamesListLayout:
 | 
			
		||||
            self.gamesListLayout.invalidate()
 | 
			
		||||
            self.gamesListWidget.updateGeometry()
 | 
			
		||||
            widget = self.gamesListWidget
 | 
			
		||||
            QTimer.singleShot(0, lambda: (
 | 
			
		||||
                widget.adjustSize(),
 | 
			
		||||
                widget.updateGeometry()
 | 
			
		||||
            ))
 | 
			
		||||
 | 
			
		||||
    def create_games_library_widget(self):
 | 
			
		||||
        """Creates the games library widget with search, grid, and slider."""
 | 
			
		||||
        self.gamesLibraryWidget = QWidget()
 | 
			
		||||
@@ -138,6 +129,8 @@ class GameLibraryManager:
 | 
			
		||||
        self.card_width = self.sizeSlider.value()
 | 
			
		||||
        self.sizeSlider.setToolTip(f"{self.card_width} px")
 | 
			
		||||
        save_card_size(self.card_width)
 | 
			
		||||
        self.main_window.card_width = self.card_width
 | 
			
		||||
        self.main_window._last_card_width = self.card_width
 | 
			
		||||
        for card in self.game_card_cache.values():
 | 
			
		||||
            card.update_card_size(self.card_width)
 | 
			
		||||
        self.update_game_grid()
 | 
			
		||||
@@ -227,6 +220,16 @@ class GameLibraryManager:
 | 
			
		||||
        else:
 | 
			
		||||
            self._update_game_grid_immediate()
 | 
			
		||||
 | 
			
		||||
    def force_update_cards_library(self):
 | 
			
		||||
        if self.gamesListWidget and self.gamesListLayout:
 | 
			
		||||
            self.gamesListLayout.invalidate()
 | 
			
		||||
            self.gamesListWidget.updateGeometry()
 | 
			
		||||
            widget = self.gamesListWidget
 | 
			
		||||
            QTimer.singleShot(0, lambda: (
 | 
			
		||||
                widget.adjustSize(),
 | 
			
		||||
                widget.updateGeometry()
 | 
			
		||||
            ))
 | 
			
		||||
 | 
			
		||||
    def _update_game_grid_immediate(self):
 | 
			
		||||
        """Updates the game grid with the provided or current game list."""
 | 
			
		||||
        if self.gamesListLayout is None or self.gamesListWidget is None:
 | 
			
		||||
 
 | 
			
		||||
@@ -83,6 +83,43 @@ def load_pixmap_async(cover: str, width: int, height: int, callback: Callable[[Q
 | 
			
		||||
            except Exception as e:
 | 
			
		||||
                logger.error(f"Ошибка обработки URL {cover}: {e}")
 | 
			
		||||
 | 
			
		||||
        # SteamGridDB (SGDB)
 | 
			
		||||
        if cover and cover.startswith("https://cdn2.steamgriddb.com"):
 | 
			
		||||
            try:
 | 
			
		||||
                parts = cover.split("/")
 | 
			
		||||
                filename = parts[-1] if parts else "sgdb_cover.png"
 | 
			
		||||
                # SGDB ссылки содержат уникальный хеш в названии — используем как имя
 | 
			
		||||
                local_path = os.path.join(image_folder, filename)
 | 
			
		||||
 | 
			
		||||
                if os.path.exists(local_path):
 | 
			
		||||
                    pixmap = QPixmap(local_path)
 | 
			
		||||
                    finish_with(pixmap)
 | 
			
		||||
                    return
 | 
			
		||||
 | 
			
		||||
                def on_downloaded(result: str | None):
 | 
			
		||||
                    pixmap = QPixmap()
 | 
			
		||||
                    if result and os.path.exists(result):
 | 
			
		||||
                        pixmap.load(result)
 | 
			
		||||
                    if pixmap.isNull():
 | 
			
		||||
                        placeholder_path = theme_manager.get_theme_image("placeholder", current_theme_name)
 | 
			
		||||
                        if placeholder_path and QFile.exists(placeholder_path):
 | 
			
		||||
                            pixmap.load(placeholder_path)
 | 
			
		||||
                        else:
 | 
			
		||||
                            pixmap = QPixmap(width, height)
 | 
			
		||||
                            pixmap.fill(QColor("#333333"))
 | 
			
		||||
                            painter = QPainter(pixmap)
 | 
			
		||||
                            painter.setPen(QPen(QColor("white")))
 | 
			
		||||
                            painter.drawText(pixmap.rect(), Qt.AlignmentFlag.AlignCenter, "No Image")
 | 
			
		||||
                            painter.end()
 | 
			
		||||
                    finish_with(pixmap)
 | 
			
		||||
 | 
			
		||||
                logger.info("Downloading SGDB cover for %s -> %s", app_name or "unknown", filename)
 | 
			
		||||
                downloader.download_async(cover, local_path, timeout=5, callback=on_downloaded)
 | 
			
		||||
                return
 | 
			
		||||
 | 
			
		||||
            except Exception as e:
 | 
			
		||||
                logger.error(f"Ошибка обработки SGDB URL {cover}: {e}")
 | 
			
		||||
 | 
			
		||||
        if cover and cover.startswith(("http://", "https://")):
 | 
			
		||||
            try:
 | 
			
		||||
                local_path = os.path.join(image_folder, f"{app_name}.jpg")
 | 
			
		||||
 
 | 
			
		||||
@@ -4,8 +4,8 @@ import os
 | 
			
		||||
from typing import Protocol, cast
 | 
			
		||||
from evdev import InputDevice, InputEvent, ecodes, list_devices, ff
 | 
			
		||||
from enum import Enum
 | 
			
		||||
from pyudev import Context, Monitor, MonitorObserver, Device
 | 
			
		||||
from PySide6.QtWidgets import QWidget, QStackedWidget, QApplication, QScrollArea, QLineEdit, QDialog, QMenu, QComboBox, QListView, QMessageBox, QListWidget, QTableWidget, QAbstractItemView
 | 
			
		||||
from pyudev import Context, Monitor, Device, Devices
 | 
			
		||||
from PySide6.QtWidgets import QWidget, QStackedWidget, QApplication, QScrollArea, QLineEdit, QDialog, QMenu, QComboBox, QListView, QMessageBox, QListWidget, QTableWidget, QAbstractItemView, QTableWidgetItem
 | 
			
		||||
from PySide6.QtCore import Qt, QObject, QEvent, QPoint, Signal, Slot, QTimer
 | 
			
		||||
from PySide6.QtGui import QKeyEvent, QMouseEvent
 | 
			
		||||
from portprotonqt.logger import get_logger
 | 
			
		||||
@@ -13,7 +13,7 @@ from portprotonqt.image_utils import FullscreenDialog
 | 
			
		||||
from portprotonqt.custom_widgets import NavLabel, AutoSizeButton
 | 
			
		||||
from portprotonqt.game_card import GameCard
 | 
			
		||||
from portprotonqt.config_utils import read_fullscreen_config, read_window_geometry, save_window_geometry, read_auto_fullscreen_gamepad, read_rumble_config, read_gamepad_type
 | 
			
		||||
from portprotonqt.dialogs import AddGameDialog, WinetricksDialog
 | 
			
		||||
from portprotonqt.dialogs import AddGameDialog
 | 
			
		||||
from portprotonqt.virtual_keyboard import VirtualKeyboard
 | 
			
		||||
 | 
			
		||||
logger = get_logger(__name__)
 | 
			
		||||
@@ -76,6 +76,7 @@ class InputManager(QObject):
 | 
			
		||||
    button_event = Signal(int, int)  # Signal for button events: (code, value) where value=1 (press), 0 (release)
 | 
			
		||||
    dpad_moved = Signal(int, int, float)  # Signal for D-pad movements
 | 
			
		||||
    toggle_fullscreen = Signal(bool)  # Signal for toggling fullscreen mode (True for fullscreen, False for normal)
 | 
			
		||||
    gamepad_hotplug = Signal(str)  # 'add' or 'remove'
 | 
			
		||||
 | 
			
		||||
    def __init__(
 | 
			
		||||
        self,
 | 
			
		||||
@@ -455,6 +456,171 @@ class InputManager(QObject):
 | 
			
		||||
        except Exception as e:
 | 
			
		||||
            logger.error("Error in FileExplorer dpad handler: %s", e)
 | 
			
		||||
 | 
			
		||||
    def enable_winetricks_mode(self, winetricks_dialog):
 | 
			
		||||
        """Setup gamepad handling for WinetricksDialog"""
 | 
			
		||||
        try:
 | 
			
		||||
            self.winetricks_dialog = winetricks_dialog
 | 
			
		||||
            self.original_button_handler = self.handle_button_slot
 | 
			
		||||
            self.original_dpad_handler = self.handle_dpad_slot
 | 
			
		||||
            self.original_gamepad_state = self._gamepad_handling_enabled
 | 
			
		||||
            self.handle_button_slot = self.handle_winetricks_button
 | 
			
		||||
            self.handle_dpad_slot = self.handle_winetricks_dpad
 | 
			
		||||
            self._gamepad_handling_enabled = True
 | 
			
		||||
            # Reset dpad timer for table nav
 | 
			
		||||
            self.dpad_timer.stop()
 | 
			
		||||
            self.current_dpad_code = None
 | 
			
		||||
            self.current_dpad_value = 0
 | 
			
		||||
            logger.debug("Gamepad handling successfully connected for WinetricksDialog")
 | 
			
		||||
        except Exception as e:
 | 
			
		||||
            logger.error(f"Error connecting gamepad handlers for Winetricks: {e}")
 | 
			
		||||
 | 
			
		||||
    def disable_winetricks_mode(self):
 | 
			
		||||
        """Restore original main window handlers"""
 | 
			
		||||
        try:
 | 
			
		||||
            if self.winetricks_dialog:
 | 
			
		||||
                self.handle_button_slot = self.original_button_handler
 | 
			
		||||
                self.handle_dpad_slot = self.original_dpad_handler
 | 
			
		||||
                self._gamepad_handling_enabled = self.original_gamepad_state
 | 
			
		||||
                self.winetricks_dialog = None
 | 
			
		||||
                self.dpad_timer.stop()
 | 
			
		||||
                self.current_dpad_code = None
 | 
			
		||||
                self.current_dpad_value = 0
 | 
			
		||||
                logger.debug("Gamepad handling successfully restored from Winetricks")
 | 
			
		||||
        except Exception as e:
 | 
			
		||||
            logger.error(f"Error restoring gamepad handlers from Winetricks: {e}")
 | 
			
		||||
 | 
			
		||||
    def handle_winetricks_button(self, button_code, value):
 | 
			
		||||
        if self.winetricks_dialog is None:
 | 
			
		||||
            return
 | 
			
		||||
        if value == 0:  # Ignore releases
 | 
			
		||||
            return
 | 
			
		||||
        try:
 | 
			
		||||
            # Always check for popups first, including QMessageBox
 | 
			
		||||
            popup = QApplication.activePopupWidget()
 | 
			
		||||
            if popup:
 | 
			
		||||
                if isinstance(popup, QMessageBox):
 | 
			
		||||
                    if button_code in BUTTONS['confirm'] or button_code in BUTTONS['back']:
 | 
			
		||||
                        popup.accept()  # Close QMessageBox with A or B
 | 
			
		||||
                        return
 | 
			
		||||
                elif isinstance(popup, QMenu):
 | 
			
		||||
                    if button_code in BUTTONS['confirm']:  # A: Select menu item
 | 
			
		||||
                        focused = popup.activeAction()
 | 
			
		||||
                        if focused:
 | 
			
		||||
                            focused.trigger()
 | 
			
		||||
                        return
 | 
			
		||||
                    elif button_code in BUTTONS['back']:  # B: Close menu
 | 
			
		||||
                        popup.close()
 | 
			
		||||
                        return
 | 
			
		||||
 | 
			
		||||
            # Additional check for top-level QMessageBox (in case not active popup yet)
 | 
			
		||||
            for widget in QApplication.topLevelWidgets():
 | 
			
		||||
                if isinstance(widget, QMessageBox) and widget.isVisible():
 | 
			
		||||
                    if button_code in BUTTONS['confirm'] or button_code in BUTTONS['back']:
 | 
			
		||||
                        widget.accept()
 | 
			
		||||
                        return
 | 
			
		||||
 | 
			
		||||
            focused = QApplication.focusWidget()
 | 
			
		||||
            if button_code in BUTTONS['confirm']:  # A: Toggle checkbox
 | 
			
		||||
                if isinstance(focused, QTableWidget):
 | 
			
		||||
                    current_row = focused.currentRow()
 | 
			
		||||
                    if current_row >= 0:
 | 
			
		||||
                        checkbox_item = focused.item(current_row, 0)
 | 
			
		||||
                        if checkbox_item and isinstance(checkbox_item, QTableWidgetItem):
 | 
			
		||||
                            new_state = Qt.CheckState.Checked if checkbox_item.checkState() == Qt.CheckState.Unchecked else Qt.CheckState.Unchecked
 | 
			
		||||
                            checkbox_item.setCheckState(new_state)
 | 
			
		||||
                return
 | 
			
		||||
            elif button_code in BUTTONS['add_game']:  # X: Install (no force)
 | 
			
		||||
                self.winetricks_dialog.install_selected(force=False)
 | 
			
		||||
                return
 | 
			
		||||
            elif button_code in BUTTONS['prev_dir']:  # Y: Force Install
 | 
			
		||||
                self.winetricks_dialog.install_selected(force=True)
 | 
			
		||||
                return
 | 
			
		||||
            elif button_code in BUTTONS['back']:  # B: Cancel
 | 
			
		||||
                self.winetricks_dialog.reject()
 | 
			
		||||
                return
 | 
			
		||||
            elif button_code in BUTTONS['prev_tab']:  # LB: Prev Tab
 | 
			
		||||
                current_index = self.winetricks_dialog.tab_widget.currentIndex()
 | 
			
		||||
                new_index = max(0, current_index - 1)
 | 
			
		||||
                self.winetricks_dialog.tab_widget.setCurrentIndex(new_index)
 | 
			
		||||
                self._focus_first_row_in_current_table()
 | 
			
		||||
                return
 | 
			
		||||
            elif button_code in BUTTONS['next_tab']:  # RB: Next Tab
 | 
			
		||||
                current_index = self.winetricks_dialog.tab_widget.currentIndex()
 | 
			
		||||
                new_index = min(self.winetricks_dialog.tab_widget.count() - 1, current_index + 1)
 | 
			
		||||
                self.winetricks_dialog.tab_widget.setCurrentIndex(new_index)
 | 
			
		||||
                self._focus_first_row_in_current_table()
 | 
			
		||||
                return
 | 
			
		||||
            # Fallback: Activate focused widget (e.g., buttons)
 | 
			
		||||
            self._parent.activateFocusedWidget()
 | 
			
		||||
        except Exception as e:
 | 
			
		||||
            logger.error(f"Error in handle_winetricks_button: {e}")
 | 
			
		||||
 | 
			
		||||
    def handle_winetricks_dpad(self, code, value, now):
 | 
			
		||||
        if self.winetricks_dialog is None:
 | 
			
		||||
            return
 | 
			
		||||
        try:
 | 
			
		||||
            if value == 0:  # Release: Stop repeat
 | 
			
		||||
                self.dpad_timer.stop()
 | 
			
		||||
                self.current_dpad_code = None
 | 
			
		||||
                self.current_dpad_value = 0
 | 
			
		||||
                return
 | 
			
		||||
 | 
			
		||||
            # Start/update repeat timer for hold navigation
 | 
			
		||||
            if self.current_dpad_code != code or self.current_dpad_value != value:
 | 
			
		||||
                self.dpad_timer.stop()
 | 
			
		||||
                self.dpad_timer.setInterval(150 if self.dpad_timer.isActive() else 300)  # Initial slower, then faster repeat
 | 
			
		||||
                self.dpad_timer.start()
 | 
			
		||||
                self.current_dpad_code = code
 | 
			
		||||
                self.current_dpad_value = value
 | 
			
		||||
 | 
			
		||||
            table = self._get_current_table()
 | 
			
		||||
            if not table or table.rowCount() == 0:
 | 
			
		||||
                return
 | 
			
		||||
 | 
			
		||||
            current_row = table.currentRow()
 | 
			
		||||
            if code == ecodes.ABS_HAT0Y:  # Up/Down: Navigate rows
 | 
			
		||||
                if value < 0:  # Up
 | 
			
		||||
                    new_row = max(0, current_row - 1)
 | 
			
		||||
                elif value > 0:  # Down
 | 
			
		||||
                    new_row = min(table.rowCount() - 1, current_row + 1)
 | 
			
		||||
                else:
 | 
			
		||||
                    return
 | 
			
		||||
                if new_row != current_row:
 | 
			
		||||
                    table.setCurrentCell(new_row, 0)  # Focus checkbox column
 | 
			
		||||
                    table.setFocus(Qt.FocusReason.OtherFocusReason)
 | 
			
		||||
            elif code == ecodes.ABS_HAT0X:  # Left/Right: Switch tabs
 | 
			
		||||
                if value < 0:  # Left: Prev tab
 | 
			
		||||
                    current_index = self.winetricks_dialog.tab_widget.currentIndex()
 | 
			
		||||
                    new_index = max(0, current_index - 1)
 | 
			
		||||
                    self.winetricks_dialog.tab_widget.setCurrentIndex(new_index)
 | 
			
		||||
                elif value > 0:  # Right: Next tab
 | 
			
		||||
                    current_index = self.winetricks_dialog.tab_widget.currentIndex()
 | 
			
		||||
                    new_index = min(self.winetricks_dialog.tab_widget.count() - 1, current_index + 1)
 | 
			
		||||
                    self.winetricks_dialog.tab_widget.setCurrentIndex(new_index)
 | 
			
		||||
                self._focus_first_row_in_current_table()
 | 
			
		||||
        except Exception as e:
 | 
			
		||||
            logger.error(f"Error in handle_winetricks_dpad: {e}")
 | 
			
		||||
 | 
			
		||||
    def _get_current_table(self):
 | 
			
		||||
        """Get the current visible table from the tab widget's stacked container."""
 | 
			
		||||
        if self.winetricks_dialog is None:
 | 
			
		||||
            return None
 | 
			
		||||
        current_container = self.winetricks_dialog.tab_widget.currentWidget()
 | 
			
		||||
        if current_container and isinstance(current_container, QStackedWidget):
 | 
			
		||||
            current_table = current_container.widget(1)  # Table is at index 1 (after preloader)
 | 
			
		||||
            if isinstance(current_table, QTableWidget):
 | 
			
		||||
                return current_table
 | 
			
		||||
        return None
 | 
			
		||||
 | 
			
		||||
    def _focus_first_row_in_current_table(self):
 | 
			
		||||
        """Focus the first row in the current table after tab switch."""
 | 
			
		||||
        if self.winetricks_dialog is None:
 | 
			
		||||
            return
 | 
			
		||||
        table = self._get_current_table()
 | 
			
		||||
        if table and table.rowCount() > 0:
 | 
			
		||||
            table.setCurrentCell(0, 0)
 | 
			
		||||
            table.setFocus(Qt.FocusReason.OtherFocusReason)
 | 
			
		||||
 | 
			
		||||
    def handle_navigation_repeat(self):
 | 
			
		||||
        """Плавное повторение движения с переменной скоростью для FileExplorer"""
 | 
			
		||||
        try:
 | 
			
		||||
@@ -705,39 +871,6 @@ class InputManager(QObject):
 | 
			
		||||
                    self._parent.toggleGame(self._parent.current_exec_line, None)
 | 
			
		||||
                    return
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
            if isinstance(active, WinetricksDialog):
 | 
			
		||||
                if button_code in BUTTONS['confirm']:  # A button - toggle checkbox
 | 
			
		||||
                    current_table = active.tab_widget.currentWidget()
 | 
			
		||||
                    if isinstance(current_table, QTableWidget):
 | 
			
		||||
                        current_row = current_table.currentRow()
 | 
			
		||||
                        if current_row >= 0:
 | 
			
		||||
                            checkbox = current_table.item(current_row, 0)
 | 
			
		||||
                            if checkbox:
 | 
			
		||||
                                checkbox.setCheckState(
 | 
			
		||||
                                    Qt.CheckState.Unchecked if checkbox.checkState() == Qt.CheckState.Checked else Qt.CheckState.Checked
 | 
			
		||||
                                )
 | 
			
		||||
                    return
 | 
			
		||||
                elif button_code in BUTTONS['add_game']:  # X button - install
 | 
			
		||||
                    active.install_selected(force=False)
 | 
			
		||||
                    return
 | 
			
		||||
                elif button_code in BUTTONS['prev_dir']:  # Y button - force install
 | 
			
		||||
                    active.install_selected(force=True)
 | 
			
		||||
                    return
 | 
			
		||||
                elif button_code in BUTTONS['back']:  # B button - close dialog
 | 
			
		||||
                    active.reject()
 | 
			
		||||
                    return
 | 
			
		||||
                elif button_code in BUTTONS['prev_tab']:  # LB - previous tab
 | 
			
		||||
                    current_idx = active.tab_widget.currentIndex()
 | 
			
		||||
                    new_idx = (current_idx - 1) % active.tab_widget.count()
 | 
			
		||||
                    active.tab_widget.setCurrentIndex(new_idx)
 | 
			
		||||
                    return
 | 
			
		||||
                elif button_code in BUTTONS['next_tab']:  # RB - next tab
 | 
			
		||||
                    current_idx = active.tab_widget.currentIndex()
 | 
			
		||||
                    new_idx = (current_idx + 1) % active.tab_widget.count()
 | 
			
		||||
                    active.tab_widget.setCurrentIndex(new_idx)
 | 
			
		||||
                    return
 | 
			
		||||
 | 
			
		||||
            # Standard navigation
 | 
			
		||||
            if button_code in BUTTONS['confirm']:
 | 
			
		||||
                self._parent.activateFocusedWidget()
 | 
			
		||||
@@ -1304,74 +1437,262 @@ class InputManager(QObject):
 | 
			
		||||
        return super().eventFilter(obj, event)
 | 
			
		||||
 | 
			
		||||
    def init_gamepad(self) -> None:
 | 
			
		||||
        self.udev_context = Context()
 | 
			
		||||
        self.Devices = Devices
 | 
			
		||||
        self.monitor_ready = False
 | 
			
		||||
        self.monitor_event = threading.Event()
 | 
			
		||||
 | 
			
		||||
        # Подключаем сигнал hotplug к обработчику в главном потоке
 | 
			
		||||
        self.gamepad_hotplug.connect(self._on_gamepad_hotplug)
 | 
			
		||||
 | 
			
		||||
        # Debounce timer для отложенной проверки геймпада (в главном потоке Qt)
 | 
			
		||||
        self.gamepad_check_timer = QTimer()
 | 
			
		||||
        self.gamepad_check_timer.setSingleShot(True)
 | 
			
		||||
        self.gamepad_check_timer.timeout.connect(self.check_gamepad)
 | 
			
		||||
 | 
			
		||||
        # Первоначальная проверка
 | 
			
		||||
        self.check_gamepad()
 | 
			
		||||
 | 
			
		||||
        # Запускаем udev monitor в отдельном потоке
 | 
			
		||||
        threading.Thread(target=self.run_udev_monitor, daemon=True).start()
 | 
			
		||||
        logger.info("Gamepad support initialized with hotplug (evdev + pyudev)")
 | 
			
		||||
 | 
			
		||||
    def run_udev_monitor(self) -> None:
 | 
			
		||||
        """
 | 
			
		||||
        Безопасный неблокирующий udev monitor для геймпадов.
 | 
			
		||||
        Использует select.poll() вместо блокирующего monitor.poll().
 | 
			
		||||
        """
 | 
			
		||||
        try:
 | 
			
		||||
            context = Context()
 | 
			
		||||
            monitor = Monitor.from_netlink(context)
 | 
			
		||||
            logger.info("Starting udev monitor...")
 | 
			
		||||
            monitor = Monitor.from_netlink(self.udev_context)
 | 
			
		||||
            monitor.filter_by(subsystem='input')
 | 
			
		||||
            observer = MonitorObserver(monitor, self.handle_udev_event)
 | 
			
		||||
            observer.start()
 | 
			
		||||
 | 
			
		||||
            try:
 | 
			
		||||
                monitor.start()
 | 
			
		||||
            except Exception as e:
 | 
			
		||||
                logger.error(f"Failed to start udev monitor: {e}")
 | 
			
		||||
                return
 | 
			
		||||
 | 
			
		||||
            import select
 | 
			
		||||
            fd = monitor.fileno()
 | 
			
		||||
            poller = select.poll()
 | 
			
		||||
            poller.register(fd, select.POLLIN)
 | 
			
		||||
 | 
			
		||||
            # Короткий дренаж событий при запуске (0.5 сек)
 | 
			
		||||
            drain_start = time.time()
 | 
			
		||||
            drained_count = 0
 | 
			
		||||
            while time.time() - drain_start < 0.5:
 | 
			
		||||
                events = poller.poll(100)
 | 
			
		||||
                if not events:
 | 
			
		||||
                    continue
 | 
			
		||||
                try:
 | 
			
		||||
                    _ = monitor.poll(timeout=0)  # просто читаем, не обрабатываем
 | 
			
		||||
                    drained_count += 1
 | 
			
		||||
                except Exception:
 | 
			
		||||
                    break
 | 
			
		||||
 | 
			
		||||
            self.monitor_ready = True
 | 
			
		||||
            self.monitor_event.set()
 | 
			
		||||
            logger.info(f"Drained {drained_count} initial events, now monitoring hotplug...")
 | 
			
		||||
 | 
			
		||||
            # Основной цикл
 | 
			
		||||
            while self.running:
 | 
			
		||||
                time.sleep(1)
 | 
			
		||||
                events = poller.poll(1000)  # 1 сек таймаут
 | 
			
		||||
                if not events:
 | 
			
		||||
                    continue  # просто ждём, не блокируем
 | 
			
		||||
 | 
			
		||||
                try:
 | 
			
		||||
                    device = monitor.poll(timeout=0)
 | 
			
		||||
                except Exception as e:
 | 
			
		||||
                    logger.debug(f"Monitor poll failed: {e}")
 | 
			
		||||
                    continue
 | 
			
		||||
 | 
			
		||||
                if not device:
 | 
			
		||||
                    continue
 | 
			
		||||
 | 
			
		||||
                action = device.action
 | 
			
		||||
                if action and self._is_joystick_device(device):
 | 
			
		||||
                    logger.info(f"Joystick hotplug event: {action} for {device.sys_name}")
 | 
			
		||||
                    # отправляем сигнал в Qt-поток
 | 
			
		||||
                    self.handle_udev_event(action, device)
 | 
			
		||||
 | 
			
		||||
            logger.info("udev monitor stopped gracefully")
 | 
			
		||||
 | 
			
		||||
        except Exception as e:
 | 
			
		||||
            logger.error(f"Error in udev monitor: {e}", exc_info=True)
 | 
			
		||||
 | 
			
		||||
    def _is_joystick_device(self, device: Device) -> bool:
 | 
			
		||||
        """
 | 
			
		||||
        Быстрая проверка: является ли устройство джойстиком.
 | 
			
		||||
        Проверяет ID_INPUT_JOYSTICK из udev базы данных.
 | 
			
		||||
        """
 | 
			
		||||
        try:
 | 
			
		||||
            # Проверяем свойство ID_INPUT_JOYSTICK
 | 
			
		||||
            if device.get('ID_INPUT_JOYSTICK') == '1':
 | 
			
		||||
                return True
 | 
			
		||||
 | 
			
		||||
            # Дополнительно: проверяем родительские устройства
 | 
			
		||||
            # (некоторые контроллеры имеют свойство только у родителя)
 | 
			
		||||
            parent = device.parent
 | 
			
		||||
            if parent and parent.get('ID_INPUT_JOYSTICK') == '1':
 | 
			
		||||
                return True
 | 
			
		||||
 | 
			
		||||
            return False
 | 
			
		||||
        except Exception as e:
 | 
			
		||||
            logger.debug(f"Error checking joystick device: {e}")
 | 
			
		||||
            return False
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    def handle_udev_event(self, action: str, device: Device) -> None:
 | 
			
		||||
        """
 | 
			
		||||
        Обработчик udev событий для джойстиков.
 | 
			
		||||
        Отправляет сигнал в главный поток Qt вместо прямого вызова QTimer.
 | 
			
		||||
        """
 | 
			
		||||
        try:
 | 
			
		||||
            if action == 'add':
 | 
			
		||||
                time.sleep(0.1)
 | 
			
		||||
                self.check_gamepad()
 | 
			
		||||
                # Отправляем сигнал в главный поток Qt
 | 
			
		||||
                # QTimer будет запущен там безопасно
 | 
			
		||||
                logger.debug("Emitting gamepad add signal")
 | 
			
		||||
                self.gamepad_hotplug.emit('add')
 | 
			
		||||
 | 
			
		||||
            elif action == 'remove' and self.gamepad:
 | 
			
		||||
                if not any(self.gamepad.path == path for path in list_devices()):
 | 
			
		||||
                    logger.info("Gamepad disconnected")
 | 
			
		||||
                    self.stop_rumble()
 | 
			
		||||
                    self.gamepad = None
 | 
			
		||||
                    if self.gamepad_thread:
 | 
			
		||||
                        self.gamepad_thread.join()
 | 
			
		||||
                    if read_auto_fullscreen_gamepad() and not read_fullscreen_config():
 | 
			
		||||
                        self.toggle_fullscreen.emit(False)
 | 
			
		||||
                # Проверяем конкретно наш геймпад по пути устройства
 | 
			
		||||
                device_node = device.device_node  # например, /dev/input/event3
 | 
			
		||||
 | 
			
		||||
                if device_node and self.gamepad.path == device_node:
 | 
			
		||||
                    logger.info(f"Connected gamepad disconnected: {device_node}")
 | 
			
		||||
                    # Отправляем сигнал в главный поток
 | 
			
		||||
                    self.gamepad_hotplug.emit('remove')
 | 
			
		||||
 | 
			
		||||
        except Exception as e:
 | 
			
		||||
            logger.error(f"Error handling udev event: {e}", exc_info=True)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    def _on_gamepad_hotplug(self, action: str) -> None:
 | 
			
		||||
        """
 | 
			
		||||
        Обработчик сигнала hotplug, выполняется в главном потоке Qt.
 | 
			
		||||
        Безопасно работает с QTimer.
 | 
			
		||||
        """
 | 
			
		||||
        try:
 | 
			
		||||
            if action == 'add':
 | 
			
		||||
                # Debounce: откладываем проверку на 200ms
 | 
			
		||||
                # Множественные события за короткое время объединяются в один вызов
 | 
			
		||||
                logger.debug("Scheduling gamepad check (debounced)")
 | 
			
		||||
                self.gamepad_check_timer.start(200)
 | 
			
		||||
 | 
			
		||||
            elif action == 'remove':
 | 
			
		||||
                # Немедленная обработка отключения
 | 
			
		||||
                self.stop_rumble()
 | 
			
		||||
                self.gamepad = None
 | 
			
		||||
 | 
			
		||||
                if self.gamepad_thread:
 | 
			
		||||
                    self.gamepad_thread.join(timeout=2.0)
 | 
			
		||||
 | 
			
		||||
                if read_auto_fullscreen_gamepad() and not read_fullscreen_config():
 | 
			
		||||
                    self.toggle_fullscreen.emit(False)
 | 
			
		||||
 | 
			
		||||
        except Exception as e:
 | 
			
		||||
            logger.error(f"Error in hotplug handler: {e}", exc_info=True)
 | 
			
		||||
 | 
			
		||||
    def check_gamepad(self) -> None:
 | 
			
		||||
        """
 | 
			
		||||
        Проверка и подключение геймпада.
 | 
			
		||||
        Вызывается из главного потока Qt через QTimer (debounced).
 | 
			
		||||
        """
 | 
			
		||||
        try:
 | 
			
		||||
            new_gamepad = self.find_gamepad()
 | 
			
		||||
            if new_gamepad and new_gamepad != self.gamepad:
 | 
			
		||||
                logger.info(f"Gamepad connected: {new_gamepad.name}")
 | 
			
		||||
 | 
			
		||||
            if new_gamepad:
 | 
			
		||||
                if not self.gamepad or new_gamepad.path != self.gamepad.path:
 | 
			
		||||
                    logger.info(f"Gamepad connected: {new_gamepad.name} at {new_gamepad.path}")
 | 
			
		||||
                    self.stop_rumble()
 | 
			
		||||
                    self.gamepad = new_gamepad
 | 
			
		||||
 | 
			
		||||
                    if self.gamepad_thread and self.gamepad_thread.is_alive():
 | 
			
		||||
                        self.gamepad_thread.join(timeout=2.0)
 | 
			
		||||
 | 
			
		||||
                    def start_monitoring():
 | 
			
		||||
                        # Ожидание готовности udev monitor без busy-wait
 | 
			
		||||
                        if not self.monitor_event.wait(timeout=2.0):
 | 
			
		||||
                            logger.warning("Timeout waiting for udev monitor readiness")
 | 
			
		||||
                        self.monitor_gamepad()
 | 
			
		||||
 | 
			
		||||
                    self.gamepad_thread = threading.Thread(
 | 
			
		||||
                        target=start_monitoring,
 | 
			
		||||
                        daemon=True
 | 
			
		||||
                    )
 | 
			
		||||
                    self.gamepad_thread.start()
 | 
			
		||||
 | 
			
		||||
                    # Автоматический фуллскрин при подключении геймпада
 | 
			
		||||
                    if read_auto_fullscreen_gamepad() and not read_fullscreen_config():
 | 
			
		||||
                        self.toggle_fullscreen.emit(True)
 | 
			
		||||
 | 
			
		||||
            elif self.gamepad and not any(self.gamepad.path == path for path in list_devices()):
 | 
			
		||||
                logger.info("Gamepad no longer detected")
 | 
			
		||||
                self.stop_rumble()
 | 
			
		||||
                self.gamepad = new_gamepad
 | 
			
		||||
                if self.gamepad_thread:
 | 
			
		||||
                    self.gamepad_thread.join()
 | 
			
		||||
                self.gamepad_thread = threading.Thread(target=self.monitor_gamepad, daemon=True)
 | 
			
		||||
                self.gamepad_thread.start()
 | 
			
		||||
                # Send signal for fullscreen mode only if:
 | 
			
		||||
                # 1. auto_fullscreen_gamepad is enabled
 | 
			
		||||
                # 2. fullscreen is not already enabled (to avoid conflict)
 | 
			
		||||
                self.gamepad = None
 | 
			
		||||
 | 
			
		||||
                if self.gamepad_thread and self.gamepad_thread.is_alive():
 | 
			
		||||
                    self.gamepad_thread.join(timeout=2.0)
 | 
			
		||||
 | 
			
		||||
                if read_auto_fullscreen_gamepad() and not read_fullscreen_config():
 | 
			
		||||
                    self.toggle_fullscreen.emit(True)
 | 
			
		||||
                    self.toggle_fullscreen.emit(False)
 | 
			
		||||
 | 
			
		||||
        except Exception as e:
 | 
			
		||||
            logger.error(f"Error checking gamepad: {e}", exc_info=True)
 | 
			
		||||
 | 
			
		||||
    def find_gamepad(self) -> InputDevice | None:
 | 
			
		||||
        """
 | 
			
		||||
        Находит первый доступный геймпад.
 | 
			
		||||
        Оптимизирован: предварительная фильтрация по capabilities перед udev-запросами.
 | 
			
		||||
        """
 | 
			
		||||
        try:
 | 
			
		||||
            devices = [InputDevice(path) for path in list_devices()]
 | 
			
		||||
 | 
			
		||||
            if not devices:
 | 
			
		||||
                return None
 | 
			
		||||
 | 
			
		||||
            logger.debug(f"Checking {len(devices)} devices for gamepad...")
 | 
			
		||||
 | 
			
		||||
            for device in devices:
 | 
			
		||||
                # Skip ASRock LED controller (vendor ID: 26ce, product ID: 01a2)
 | 
			
		||||
                # Skip ASRock LED controller (известная проблема)
 | 
			
		||||
                if device.info.vendor == 0x26ce and device.info.product == 0x01a2:
 | 
			
		||||
                    logger.debug(f"Skipping ASRock LED controller: {device.name}")
 | 
			
		||||
                    continue
 | 
			
		||||
                caps = device.capabilities()
 | 
			
		||||
                if ecodes.EV_KEY in caps or ecodes.EV_ABS in caps:
 | 
			
		||||
                    return device
 | 
			
		||||
 | 
			
		||||
                # Предварительная фильтрация: проверяем capabilities
 | 
			
		||||
                # Джойстик должен иметь хотя бы оси (ABS) или кнопки (KEY)
 | 
			
		||||
                # Это избегает udev-запросов для явно не-джойстиков
 | 
			
		||||
                caps = device.capabilities(verbose=False)
 | 
			
		||||
                has_abs_axes = ecodes.EV_ABS in caps
 | 
			
		||||
                has_buttons = ecodes.EV_KEY in caps
 | 
			
		||||
 | 
			
		||||
                if not (has_abs_axes or has_buttons):
 | 
			
		||||
                    continue
 | 
			
		||||
 | 
			
		||||
                # Только для потенциальных джойстиков делаем udev-запрос
 | 
			
		||||
                try:
 | 
			
		||||
                    udev_device = self.Devices.from_device_file(
 | 
			
		||||
                        self.udev_context,
 | 
			
		||||
                        device.path
 | 
			
		||||
                    )
 | 
			
		||||
                    is_joystick = udev_device.get('ID_INPUT_JOYSTICK')
 | 
			
		||||
 | 
			
		||||
                    if is_joystick == '1':
 | 
			
		||||
                        logger.info(f"Found gamepad: {device.name}")
 | 
			
		||||
                        return device
 | 
			
		||||
 | 
			
		||||
                except Exception as e:
 | 
			
		||||
                    logger.debug(f"Could not check udev properties for {device.path}: {e}")
 | 
			
		||||
                    continue
 | 
			
		||||
 | 
			
		||||
            logger.debug("No gamepad found")
 | 
			
		||||
            return None
 | 
			
		||||
 | 
			
		||||
        except Exception as e:
 | 
			
		||||
            logger.error(f"Error finding gamepad: {e}", exc_info=True)
 | 
			
		||||
            return None
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    def monitor_gamepad(self) -> None:
 | 
			
		||||
        try:
 | 
			
		||||
            if not self.gamepad:
 | 
			
		||||
@@ -1435,16 +1756,32 @@ class InputManager(QObject):
 | 
			
		||||
            self.gamepad = None
 | 
			
		||||
 | 
			
		||||
    def cleanup(self) -> None:
 | 
			
		||||
        """
 | 
			
		||||
        Корректное завершение работы с геймпадом и udev монитором.
 | 
			
		||||
        """
 | 
			
		||||
        try:
 | 
			
		||||
            # Флаг для остановки udev monitor loop
 | 
			
		||||
            self.running = False
 | 
			
		||||
 | 
			
		||||
            # Останавливаем все таймеры
 | 
			
		||||
            if hasattr(self, 'gamepad_check_timer'):
 | 
			
		||||
                self.gamepad_check_timer.stop()
 | 
			
		||||
            self.dpad_timer.stop()
 | 
			
		||||
            self.nav_timer.stop()
 | 
			
		||||
 | 
			
		||||
            # Очистка геймпада
 | 
			
		||||
            self.stop_rumble()
 | 
			
		||||
 | 
			
		||||
            if self.gamepad_thread:
 | 
			
		||||
                self.gamepad_thread.join()
 | 
			
		||||
                self.gamepad_thread.join(timeout=2.0)
 | 
			
		||||
 | 
			
		||||
            if self.gamepad:
 | 
			
		||||
                self.gamepad.close()
 | 
			
		||||
 | 
			
		||||
            self.gamepad = None
 | 
			
		||||
            self.gamepad_type = GamepadType.UNKNOWN
 | 
			
		||||
 | 
			
		||||
            logger.info("Gamepad cleanup completed")
 | 
			
		||||
 | 
			
		||||
        except Exception as e:
 | 
			
		||||
            logger.error(f"Error during cleanup: {e}", exc_info=True)
 | 
			
		||||
 
 | 
			
		||||
@@ -9,7 +9,7 @@ msgid ""
 | 
			
		||||
msgstr ""
 | 
			
		||||
"Project-Id-Version: PROJECT VERSION\n"
 | 
			
		||||
"Report-Msgid-Bugs-To: EMAIL@ADDRESS\n"
 | 
			
		||||
"POT-Creation-Date: 2025-10-15 15:31+0500\n"
 | 
			
		||||
"POT-Creation-Date: 2025-10-16 14:54+0500\n"
 | 
			
		||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
 | 
			
		||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
 | 
			
		||||
"Language: de_DE\n"
 | 
			
		||||
@@ -252,13 +252,37 @@ msgstr ""
 | 
			
		||||
msgid "Select All"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
#, python-brace-format
 | 
			
		||||
msgid "Launching {0}"
 | 
			
		||||
msgid "Open"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
msgid "Select Dir"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
msgid "Prev Dir"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
msgid "Cancel"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
msgid "Toggle"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
msgid "Install"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
msgid "Force Install"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
msgid "Prev Tab"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
msgid "Next Tab"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
#, python-brace-format
 | 
			
		||||
msgid "Launching {0}"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
msgid "File Explorer"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
@@ -326,12 +350,6 @@ msgstr ""
 | 
			
		||||
msgid "Settings"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
msgid "Force Install"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
msgid "Install"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
msgid "Winetricks not found. Please try again."
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
@@ -606,6 +624,12 @@ msgstr ""
 | 
			
		||||
msgid "Application Fullscreen Mode:"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
msgid "Minimize to tray on close"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
msgid "Application Close Mode:"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
msgid "Auto Fullscreen on Gamepad connected"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -9,7 +9,7 @@ msgid ""
 | 
			
		||||
msgstr ""
 | 
			
		||||
"Project-Id-Version: PROJECT VERSION\n"
 | 
			
		||||
"Report-Msgid-Bugs-To: EMAIL@ADDRESS\n"
 | 
			
		||||
"POT-Creation-Date: 2025-10-15 15:31+0500\n"
 | 
			
		||||
"POT-Creation-Date: 2025-10-16 14:54+0500\n"
 | 
			
		||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
 | 
			
		||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
 | 
			
		||||
"Language: es_ES\n"
 | 
			
		||||
@@ -252,13 +252,37 @@ msgstr ""
 | 
			
		||||
msgid "Select All"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
#, python-brace-format
 | 
			
		||||
msgid "Launching {0}"
 | 
			
		||||
msgid "Open"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
msgid "Select Dir"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
msgid "Prev Dir"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
msgid "Cancel"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
msgid "Toggle"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
msgid "Install"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
msgid "Force Install"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
msgid "Prev Tab"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
msgid "Next Tab"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
#, python-brace-format
 | 
			
		||||
msgid "Launching {0}"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
msgid "File Explorer"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
@@ -326,12 +350,6 @@ msgstr ""
 | 
			
		||||
msgid "Settings"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
msgid "Force Install"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
msgid "Install"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
msgid "Winetricks not found. Please try again."
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
@@ -606,6 +624,12 @@ msgstr ""
 | 
			
		||||
msgid "Application Fullscreen Mode:"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
msgid "Minimize to tray on close"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
msgid "Application Close Mode:"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
msgid "Auto Fullscreen on Gamepad connected"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -9,7 +9,7 @@ msgid ""
 | 
			
		||||
msgstr ""
 | 
			
		||||
"Project-Id-Version: PortProtonQt 0.1.1\n"
 | 
			
		||||
"Report-Msgid-Bugs-To: EMAIL@ADDRESS\n"
 | 
			
		||||
"POT-Creation-Date: 2025-10-15 15:31+0500\n"
 | 
			
		||||
"POT-Creation-Date: 2025-10-16 14:54+0500\n"
 | 
			
		||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
 | 
			
		||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
 | 
			
		||||
"Language-Team: LANGUAGE <LL@li.org>\n"
 | 
			
		||||
@@ -250,13 +250,37 @@ msgstr ""
 | 
			
		||||
msgid "Select All"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
#, python-brace-format
 | 
			
		||||
msgid "Launching {0}"
 | 
			
		||||
msgid "Open"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
msgid "Select Dir"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
msgid "Prev Dir"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
msgid "Cancel"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
msgid "Toggle"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
msgid "Install"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
msgid "Force Install"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
msgid "Prev Tab"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
msgid "Next Tab"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
#, python-brace-format
 | 
			
		||||
msgid "Launching {0}"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
msgid "File Explorer"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
@@ -324,12 +348,6 @@ msgstr ""
 | 
			
		||||
msgid "Settings"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
msgid "Force Install"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
msgid "Install"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
msgid "Winetricks not found. Please try again."
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
@@ -604,6 +622,12 @@ msgstr ""
 | 
			
		||||
msgid "Application Fullscreen Mode:"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
msgid "Minimize to tray on close"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
msgid "Application Close Mode:"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
msgid "Auto Fullscreen on Gamepad connected"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -9,8 +9,8 @@ msgid ""
 | 
			
		||||
msgstr ""
 | 
			
		||||
"Project-Id-Version: PROJECT VERSION\n"
 | 
			
		||||
"Report-Msgid-Bugs-To: EMAIL@ADDRESS\n"
 | 
			
		||||
"POT-Creation-Date: 2025-10-15 15:31+0500\n"
 | 
			
		||||
"PO-Revision-Date: 2025-10-15 15:31+0500\n"
 | 
			
		||||
"POT-Creation-Date: 2025-10-16 14:54+0500\n"
 | 
			
		||||
"PO-Revision-Date: 2025-10-16 14:54+0500\n"
 | 
			
		||||
"Last-Translator: \n"
 | 
			
		||||
"Language: ru_RU\n"
 | 
			
		||||
"Language-Team: ru_RU <LL@li.org>\n"
 | 
			
		||||
@@ -259,13 +259,37 @@ msgstr "Удалить"
 | 
			
		||||
msgid "Select All"
 | 
			
		||||
msgstr "Выбрать всё"
 | 
			
		||||
 | 
			
		||||
#, python-brace-format
 | 
			
		||||
msgid "Launching {0}"
 | 
			
		||||
msgstr "Идёт запуск {0}"
 | 
			
		||||
msgid "Open"
 | 
			
		||||
msgstr "Открыть"
 | 
			
		||||
 | 
			
		||||
msgid "Select Dir"
 | 
			
		||||
msgstr "Выбрать папку"
 | 
			
		||||
 | 
			
		||||
msgid "Prev Dir"
 | 
			
		||||
msgstr "Предыдущий каталог"
 | 
			
		||||
 | 
			
		||||
msgid "Cancel"
 | 
			
		||||
msgstr "Отмена"
 | 
			
		||||
 | 
			
		||||
msgid "Toggle"
 | 
			
		||||
msgstr "Переключить"
 | 
			
		||||
 | 
			
		||||
msgid "Install"
 | 
			
		||||
msgstr "Установить"
 | 
			
		||||
 | 
			
		||||
msgid "Force Install"
 | 
			
		||||
msgstr "Принудительно установить"
 | 
			
		||||
 | 
			
		||||
msgid "Prev Tab"
 | 
			
		||||
msgstr "Предыдущая вкладка"
 | 
			
		||||
 | 
			
		||||
msgid "Next Tab"
 | 
			
		||||
msgstr "Следующая вкладка"
 | 
			
		||||
 | 
			
		||||
#, python-brace-format
 | 
			
		||||
msgid "Launching {0}"
 | 
			
		||||
msgstr "Идёт запуск {0}"
 | 
			
		||||
 | 
			
		||||
msgid "File Explorer"
 | 
			
		||||
msgstr "Проводник"
 | 
			
		||||
 | 
			
		||||
@@ -333,12 +357,6 @@ msgstr "Шрифты"
 | 
			
		||||
msgid "Settings"
 | 
			
		||||
msgstr "Настройки"
 | 
			
		||||
 | 
			
		||||
msgid "Force Install"
 | 
			
		||||
msgstr "Принудительно установить"
 | 
			
		||||
 | 
			
		||||
msgid "Install"
 | 
			
		||||
msgstr "Установить"
 | 
			
		||||
 | 
			
		||||
msgid "Winetricks not found. Please try again."
 | 
			
		||||
msgstr "Winetricks не найден. Повторите попытку."
 | 
			
		||||
 | 
			
		||||
@@ -615,6 +633,12 @@ msgstr "Запуск приложения в полноэкранном режи
 | 
			
		||||
msgid "Application Fullscreen Mode:"
 | 
			
		||||
msgstr "Режим полноэкранного отображения приложения:"
 | 
			
		||||
 | 
			
		||||
msgid "Minimize to tray on close"
 | 
			
		||||
msgstr "Сворачивать в трей при закрытии"
 | 
			
		||||
 | 
			
		||||
msgid "Application Close Mode:"
 | 
			
		||||
msgstr "Режим закрытия приложения:"
 | 
			
		||||
 | 
			
		||||
msgid "Auto Fullscreen on Gamepad connected"
 | 
			
		||||
msgstr "Режим полноэкранного отображения приложения при подключении геймпада"
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -8,7 +8,7 @@ import psutil
 | 
			
		||||
import re
 | 
			
		||||
 | 
			
		||||
from portprotonqt.logger import get_logger
 | 
			
		||||
from portprotonqt.dialogs import AddGameDialog, FileExplorer, WinetricksDialog
 | 
			
		||||
from portprotonqt.dialogs import AddGameDialog, FileExplorer, WinetricksDialog, ExeSettingsDialog
 | 
			
		||||
from portprotonqt.game_card import GameCard
 | 
			
		||||
from portprotonqt.animations import DetailPageAnimations
 | 
			
		||||
from portprotonqt.custom_widgets import ClickableLabel, AutoSizeButton, NavLabel, FlowLayout
 | 
			
		||||
@@ -29,7 +29,8 @@ from portprotonqt.config_utils import (
 | 
			
		||||
    read_display_filter, read_favorites, save_favorites, save_time_config, save_sort_method,
 | 
			
		||||
    save_display_filter, save_proxy_config, read_proxy_config, read_fullscreen_config,
 | 
			
		||||
    save_fullscreen_config, read_window_geometry, save_window_geometry, reset_config,
 | 
			
		||||
    clear_cache, read_auto_fullscreen_gamepad, save_auto_fullscreen_gamepad, read_rumble_config, save_rumble_config, read_gamepad_type, save_gamepad_type
 | 
			
		||||
    clear_cache, read_auto_fullscreen_gamepad, save_auto_fullscreen_gamepad, read_rumble_config, save_rumble_config, read_gamepad_type, save_gamepad_type, read_minimize_to_tray, save_minimize_to_tray,
 | 
			
		||||
    read_auto_card_size, save_auto_card_size, get_portproton_start_command
 | 
			
		||||
)
 | 
			
		||||
from portprotonqt.localization import _, get_egs_language, read_metadata_translations
 | 
			
		||||
from portprotonqt.howlongtobeat_api import HowLongToBeat
 | 
			
		||||
@@ -39,7 +40,7 @@ from portprotonqt.game_library_manager import GameLibraryManager
 | 
			
		||||
from portprotonqt.virtual_keyboard import VirtualKeyboard
 | 
			
		||||
 | 
			
		||||
from PySide6.QtWidgets import (QLineEdit, QMainWindow, QStatusBar, QWidget, QVBoxLayout, QLabel, QHBoxLayout, QStackedWidget, QComboBox,
 | 
			
		||||
                               QDialog, QFormLayout, QFrame, QGraphicsDropShadowEffect, QMessageBox, QApplication, QPushButton, QProgressBar, QCheckBox, QSizePolicy, QGridLayout, QScrollArea, QScroller)
 | 
			
		||||
                               QDialog, QFormLayout, QFrame, QGraphicsDropShadowEffect, QMessageBox, QApplication, QPushButton, QProgressBar, QCheckBox, QSizePolicy, QGridLayout, QScrollArea, QScroller, QSlider)
 | 
			
		||||
from PySide6.QtCore import Qt, QAbstractAnimation, QUrl, Signal, QTimer, Slot, QProcess
 | 
			
		||||
from PySide6.QtGui import QIcon, QPixmap, QColor, QDesktopServices
 | 
			
		||||
from typing import cast
 | 
			
		||||
@@ -63,6 +64,7 @@ class MainWindow(QMainWindow):
 | 
			
		||||
        self.theme = self.theme_manager.apply_theme(selected_theme)
 | 
			
		||||
        self.tray_manager = TrayManager(self, app_name, self.current_theme_name)
 | 
			
		||||
        self.card_width = read_card_size()
 | 
			
		||||
        self.auto_card_width = read_auto_card_size()
 | 
			
		||||
        self._last_card_width = self.card_width
 | 
			
		||||
        self.setWindowTitle(f"{app_name} {version}")
 | 
			
		||||
        self.setMinimumSize(800, 600)
 | 
			
		||||
@@ -72,6 +74,7 @@ class MainWindow(QMainWindow):
 | 
			
		||||
        self.target_exe = None
 | 
			
		||||
        self.current_running_button = None
 | 
			
		||||
        self.portproton_location = get_portproton_location()
 | 
			
		||||
        self.start_sh = get_portproton_start_command()
 | 
			
		||||
 | 
			
		||||
        self.game_library_manager = GameLibraryManager(self, self.theme, None)
 | 
			
		||||
 | 
			
		||||
@@ -100,7 +103,6 @@ class MainWindow(QMainWindow):
 | 
			
		||||
        self.games_load_timer.timeout.connect(self.finalize_game_loading)
 | 
			
		||||
        self.games_loaded.connect(self.on_games_loaded)
 | 
			
		||||
        self.current_add_game_dialog = None
 | 
			
		||||
        self.current_display_filter = read_display_filter()
 | 
			
		||||
 | 
			
		||||
        self.settingsDebounceTimer = QTimer(self)
 | 
			
		||||
        self.settingsDebounceTimer.setSingleShot(True)
 | 
			
		||||
@@ -261,6 +263,10 @@ class MainWindow(QMainWindow):
 | 
			
		||||
                GamepadType.XBOX: "xbox_y",
 | 
			
		||||
                GamepadType.PLAYSTATION: "ps_square",
 | 
			
		||||
            },
 | 
			
		||||
            'prev_dir': {
 | 
			
		||||
                GamepadType.XBOX: "xbox_y",
 | 
			
		||||
                GamepadType.PLAYSTATION: "ps_square",
 | 
			
		||||
            },
 | 
			
		||||
        }
 | 
			
		||||
        return mappings.get(action, {}).get(gtype, "placeholder")
 | 
			
		||||
 | 
			
		||||
@@ -453,11 +459,11 @@ class MainWindow(QMainWindow):
 | 
			
		||||
        self.current_install_script = script_name
 | 
			
		||||
        self.seen_progress = False
 | 
			
		||||
        self.current_percent = 0.0
 | 
			
		||||
        start_sh = os.path.join(self.portproton_location or "", "data", "scripts", "start.sh") if self.portproton_location else ""
 | 
			
		||||
        if not os.path.exists(start_sh):
 | 
			
		||||
        start_sh = self.start_sh
 | 
			
		||||
        if not start_sh:
 | 
			
		||||
            self.installing = False
 | 
			
		||||
            return
 | 
			
		||||
        cmd = [start_sh, "cli", "--autoinstall", script_name]
 | 
			
		||||
        cmd = start_sh + ["cli", "--autoinstall", script_name]
 | 
			
		||||
        self.install_process = QProcess(self)
 | 
			
		||||
        self.install_process.finished.connect(self.on_install_finished)
 | 
			
		||||
        self.install_process.errorOccurred.connect(self.on_install_error)
 | 
			
		||||
@@ -517,12 +523,26 @@ class MainWindow(QMainWindow):
 | 
			
		||||
            self.install_monitor_timer = None
 | 
			
		||||
        self.progress_bar.setRange(0, 100)
 | 
			
		||||
        self.progress_bar.setValue(100)
 | 
			
		||||
 | 
			
		||||
        if exit_code == 0:
 | 
			
		||||
            self.update_status_message.emit(_("Installation completed successfully."), 5000)
 | 
			
		||||
            QTimer.singleShot(500, lambda: self.restart_application())
 | 
			
		||||
 | 
			
		||||
            desktop_dir = self.portproton_location or ""
 | 
			
		||||
            new_desktops = [e.path for e in os.scandir(desktop_dir) if e.name.endswith(".desktop")]
 | 
			
		||||
            if new_desktops:
 | 
			
		||||
                latest = max(new_desktops, key=os.path.getmtime)
 | 
			
		||||
                self._process_desktop_file_async(
 | 
			
		||||
                    latest,
 | 
			
		||||
                    lambda result: (
 | 
			
		||||
                        self.game_library_manager.add_game_incremental(result)
 | 
			
		||||
                        if result else None
 | 
			
		||||
                    )
 | 
			
		||||
                )
 | 
			
		||||
 | 
			
		||||
        else:
 | 
			
		||||
            self.update_status_message.emit(_("Installation failed."), 5000)
 | 
			
		||||
            QMessageBox.warning(self, _("Error"), f"Installation failed (code: {exit_code}).")
 | 
			
		||||
 | 
			
		||||
        self.progress_bar.setVisible(False)
 | 
			
		||||
        self.current_install_script = None
 | 
			
		||||
        if self.install_process:
 | 
			
		||||
@@ -824,22 +844,23 @@ class MainWindow(QMainWindow):
 | 
			
		||||
        if hasattr(self, "game_library_manager"):
 | 
			
		||||
            mgr = self.game_library_manager
 | 
			
		||||
            if mgr.gamesListWidget and mgr.gamesListLayout:
 | 
			
		||||
                layout = mgr.gamesListLayout
 | 
			
		||||
                widget = mgr.gamesListWidget
 | 
			
		||||
                games_layout = mgr.gamesListLayout
 | 
			
		||||
                games_widget = mgr.gamesListWidget
 | 
			
		||||
                QTimer.singleShot(0, lambda: (
 | 
			
		||||
                    layout.invalidate(),
 | 
			
		||||
                    widget.adjustSize(),
 | 
			
		||||
                    widget.updateGeometry()
 | 
			
		||||
                    games_layout.invalidate(),
 | 
			
		||||
                    games_widget.adjustSize(),
 | 
			
		||||
                    games_widget.updateGeometry()
 | 
			
		||||
                ))
 | 
			
		||||
        if hasattr(self, "autoInstallContainer") and hasattr(self, "autoInstallContainerLayout"):
 | 
			
		||||
            layout = self.autoInstallContainerLayout
 | 
			
		||||
            widget = self.autoInstallContainer
 | 
			
		||||
            auto_layout = self.autoInstallContainerLayout
 | 
			
		||||
            auto_widget = self.autoInstallContainer
 | 
			
		||||
            QTimer.singleShot(0, lambda: (
 | 
			
		||||
                layout.invalidate(),
 | 
			
		||||
                widget.adjustSize(),
 | 
			
		||||
                widget.updateGeometry()
 | 
			
		||||
                auto_layout.invalidate(),
 | 
			
		||||
                auto_widget.adjustSize(),
 | 
			
		||||
                auto_widget.updateGeometry()
 | 
			
		||||
            ))
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    def openSystemOverlay(self):
 | 
			
		||||
        """Opens the system overlay dialog."""
 | 
			
		||||
        overlay = SystemOverlay(self, self.theme)
 | 
			
		||||
@@ -1082,8 +1103,7 @@ class MainWindow(QMainWindow):
 | 
			
		||||
        autoInstallPage = QWidget()
 | 
			
		||||
        autoInstallPage.setStyleSheet(self.theme.LIBRARY_WIDGET_STYLE)
 | 
			
		||||
        autoInstallLayout = QVBoxLayout(autoInstallPage)
 | 
			
		||||
        autoInstallLayout.setContentsMargins(20, 0, 20, 0)
 | 
			
		||||
        autoInstallLayout.setSpacing(0)
 | 
			
		||||
        autoInstallLayout.setSpacing(15)
 | 
			
		||||
 | 
			
		||||
        # Верхняя панель с заголовком и поиском
 | 
			
		||||
        headerWidget = QWidget()
 | 
			
		||||
@@ -1132,6 +1152,25 @@ class MainWindow(QMainWindow):
 | 
			
		||||
 | 
			
		||||
        autoInstallLayout.addWidget(self.autoInstallScrollArea)
 | 
			
		||||
 | 
			
		||||
        # Slider for card size
 | 
			
		||||
        sliderLayout = QHBoxLayout()
 | 
			
		||||
        sliderLayout.setSpacing(0)
 | 
			
		||||
        sliderLayout.setContentsMargins(0, 0, 0, 0)
 | 
			
		||||
        sliderLayout.addStretch()
 | 
			
		||||
 | 
			
		||||
        self.auto_size_slider = QSlider(Qt.Orientation.Horizontal)
 | 
			
		||||
        self.auto_size_slider.setMinimum(200)
 | 
			
		||||
        self.auto_size_slider.setMaximum(250)
 | 
			
		||||
        self.auto_size_slider.setValue(self.auto_card_width)
 | 
			
		||||
        self.auto_size_slider.setTickInterval(10)
 | 
			
		||||
        self.auto_size_slider.setFixedWidth(150)
 | 
			
		||||
        self.auto_size_slider.setToolTip(f"{self.auto_card_width} px")
 | 
			
		||||
        self.auto_size_slider.setStyleSheet(self.theme.SLIDER_SIZE_STYLE)
 | 
			
		||||
        self.auto_size_slider.sliderReleased.connect(self.on_auto_slider_released)
 | 
			
		||||
        sliderLayout.addWidget(self.auto_size_slider)
 | 
			
		||||
 | 
			
		||||
        autoInstallLayout.addLayout(sliderLayout)
 | 
			
		||||
 | 
			
		||||
        # Хранение карточек
 | 
			
		||||
        self.autoInstallGameCards = {}
 | 
			
		||||
        self.allAutoInstallCards = []
 | 
			
		||||
@@ -1141,7 +1180,7 @@ class MainWindow(QMainWindow):
 | 
			
		||||
            if exe_name in self.autoInstallGameCards and local_path:
 | 
			
		||||
                card = self.autoInstallGameCards[exe_name]
 | 
			
		||||
                card.cover_path = local_path
 | 
			
		||||
                load_pixmap_async(local_path, self.card_width, int(self.card_width * 1.5), card.on_cover_loaded)
 | 
			
		||||
                load_pixmap_async(local_path, self.auto_card_width, int(self.auto_card_width * 1.5), card.on_cover_loaded)
 | 
			
		||||
 | 
			
		||||
        # Загрузка игр
 | 
			
		||||
        def on_autoinstall_games_loaded(games: list[tuple]):
 | 
			
		||||
@@ -1177,7 +1216,7 @@ class MainWindow(QMainWindow):
 | 
			
		||||
                    None, None, None, game_source,
 | 
			
		||||
                    select_callback=select_callback,
 | 
			
		||||
                    theme=self.theme,
 | 
			
		||||
                    card_width=self.card_width,
 | 
			
		||||
                    card_width=self.auto_card_width,
 | 
			
		||||
                    parent=self.autoInstallContainer,
 | 
			
		||||
                )
 | 
			
		||||
 | 
			
		||||
@@ -1215,10 +1254,30 @@ class MainWindow(QMainWindow):
 | 
			
		||||
        # Показываем прогресс
 | 
			
		||||
        self.autoInstallProgress.setVisible(True)
 | 
			
		||||
        self.autoInstallProgress.setRange(0, 0)
 | 
			
		||||
        self.portproton_api.get_autoinstall_games_async(on_autoinstall_games_loaded)
 | 
			
		||||
 | 
			
		||||
        # Store the thread to prevent premature destruction
 | 
			
		||||
        self.autoInstallLoadThread = self.portproton_api.start_autoinstall_games_load(on_autoinstall_games_loaded)
 | 
			
		||||
 | 
			
		||||
        # Optional: Clean up thread when finished (prevents leak)
 | 
			
		||||
        if self.autoInstallLoadThread:
 | 
			
		||||
            def on_thread_finished():
 | 
			
		||||
                self.autoInstallLoadThread = None  # Release reference
 | 
			
		||||
            self.autoInstallLoadThread.finished.connect(on_thread_finished)
 | 
			
		||||
 | 
			
		||||
        self.stackedWidget.addWidget(autoInstallPage)
 | 
			
		||||
 | 
			
		||||
    def on_auto_slider_released(self):
 | 
			
		||||
        """Handles auto-install slider release to update card size."""
 | 
			
		||||
        if hasattr(self, 'auto_size_slider') and self.auto_size_slider:
 | 
			
		||||
            self.auto_card_width = self.auto_size_slider.value()
 | 
			
		||||
            self.auto_size_slider.setToolTip(f"{self.auto_card_width} px")
 | 
			
		||||
            save_auto_card_size(self.auto_card_width)
 | 
			
		||||
            for card in self.allAutoInstallCards:
 | 
			
		||||
                card.update_card_size(self.auto_card_width)
 | 
			
		||||
            self.autoInstallContainerLayout.invalidate()
 | 
			
		||||
            self.autoInstallContainer.updateGeometry()
 | 
			
		||||
            self.autoInstallScrollArea.updateGeometry()
 | 
			
		||||
 | 
			
		||||
    def filterAutoInstallGames(self):
 | 
			
		||||
        """Filter auto install game cards based on search text."""
 | 
			
		||||
        search_text = self.autoInstallSearchLineEdit.text().lower().strip()
 | 
			
		||||
@@ -1366,12 +1425,10 @@ class MainWindow(QMainWindow):
 | 
			
		||||
        prefix = self.prefixCombo.currentText()
 | 
			
		||||
        if not wine or not prefix:
 | 
			
		||||
            return
 | 
			
		||||
        if not self.portproton_location:
 | 
			
		||||
        if not self.portproton_location or not self.start_sh:
 | 
			
		||||
            return
 | 
			
		||||
        start_sh = os.path.join(self.portproton_location, "data", "scripts", "start.sh")
 | 
			
		||||
        if not os.path.exists(start_sh):
 | 
			
		||||
            return
 | 
			
		||||
        cmd = [start_sh, "cli", cli_arg, wine, prefix]
 | 
			
		||||
        start_sh = self.start_sh
 | 
			
		||||
        cmd = start_sh + ["cli", cli_arg, wine, prefix]
 | 
			
		||||
 | 
			
		||||
        # Показываем прогресс-бар перед запуском
 | 
			
		||||
        self.wine_progress_bar.setVisible(True)
 | 
			
		||||
@@ -1450,12 +1507,13 @@ class MainWindow(QMainWindow):
 | 
			
		||||
        QMessageBox.warning(self, _("Error"), f"Failed to launch tool: {error}")
 | 
			
		||||
 | 
			
		||||
    def clear_prefix(self):
 | 
			
		||||
        """Очистка префикса (позже удалить)."""
 | 
			
		||||
        """Очищает префикс"""
 | 
			
		||||
        selected_prefix = self.prefixCombo.currentText()
 | 
			
		||||
        selected_wine = self.wineCombo.currentText()
 | 
			
		||||
 | 
			
		||||
        if not selected_prefix or not selected_wine:
 | 
			
		||||
            return
 | 
			
		||||
        if not self.portproton_location:
 | 
			
		||||
        if not self.portproton_location or not self.start_sh:
 | 
			
		||||
            return
 | 
			
		||||
 | 
			
		||||
        reply = QMessageBox.question(
 | 
			
		||||
@@ -1468,98 +1526,35 @@ class MainWindow(QMainWindow):
 | 
			
		||||
        if reply != QMessageBox.StandardButton.Yes:
 | 
			
		||||
            return
 | 
			
		||||
 | 
			
		||||
        prefix_dir = os.path.join(self.portproton_location, "data", "prefixes", selected_prefix)
 | 
			
		||||
        if not os.path.exists(prefix_dir):
 | 
			
		||||
        start_sh = self.start_sh
 | 
			
		||||
 | 
			
		||||
        self.wine_progress_bar.setVisible(True)
 | 
			
		||||
        self.update_status_message.emit(_("Clearing prefix..."), 0)
 | 
			
		||||
 | 
			
		||||
        self.clear_process = QProcess(self)
 | 
			
		||||
        self.clear_process.finished.connect(lambda exitCode, exitStatus: self._on_clear_prefix_finished(exitCode))
 | 
			
		||||
        self.clear_process.errorOccurred.connect(lambda error: self._on_clear_prefix_error(error))
 | 
			
		||||
        cmd = start_sh + ["cli", "--clear_pfx", selected_wine, selected_prefix]
 | 
			
		||||
        self.clear_process.start(cmd[0], cmd[1:])
 | 
			
		||||
 | 
			
		||||
        if not self.clear_process.waitForStarted(5000):
 | 
			
		||||
            self.wine_progress_bar.setVisible(False)
 | 
			
		||||
            self.update_status_message.emit("", 0)
 | 
			
		||||
            QMessageBox.warning(self, _("Error"), _("Failed to start prefix clear process."))
 | 
			
		||||
            return
 | 
			
		||||
 | 
			
		||||
        success = True
 | 
			
		||||
        errors = []
 | 
			
		||||
 | 
			
		||||
        # Удаление файлов
 | 
			
		||||
        files_to_remove = [
 | 
			
		||||
            os.path.join(prefix_dir, "*.dot*"),
 | 
			
		||||
            os.path.join(prefix_dir, "*.prog*"),
 | 
			
		||||
            os.path.join(prefix_dir, ".wine_ver"),
 | 
			
		||||
            os.path.join(prefix_dir, "system.reg"),
 | 
			
		||||
            os.path.join(prefix_dir, "user.reg"),
 | 
			
		||||
            os.path.join(prefix_dir, "userdef.reg"),
 | 
			
		||||
            os.path.join(prefix_dir, "winetricks.log"),
 | 
			
		||||
            os.path.join(prefix_dir, ".update-timestamp"),
 | 
			
		||||
            os.path.join(prefix_dir, "drive_c", ".windows-serial"),
 | 
			
		||||
        ]
 | 
			
		||||
 | 
			
		||||
        import glob
 | 
			
		||||
        for pattern in files_to_remove:
 | 
			
		||||
            if "*" in pattern:  # Глобальный паттерн
 | 
			
		||||
                matches = glob.glob(pattern)
 | 
			
		||||
                for file_path in matches:
 | 
			
		||||
                    try:
 | 
			
		||||
                        if os.path.exists(file_path):
 | 
			
		||||
                            os.remove(file_path)
 | 
			
		||||
                    except Exception as e:
 | 
			
		||||
                        success = False
 | 
			
		||||
                        errors.append(str(e))
 | 
			
		||||
            else:  # Конкретный файл
 | 
			
		||||
                try:
 | 
			
		||||
                    if os.path.exists(pattern):
 | 
			
		||||
                        os.remove(pattern)
 | 
			
		||||
                except Exception as e:
 | 
			
		||||
                    success = False
 | 
			
		||||
                    errors.append(str(e))
 | 
			
		||||
 | 
			
		||||
        # Удаление директорий
 | 
			
		||||
        dirs_to_remove = [
 | 
			
		||||
            os.path.join(prefix_dir, "drive_c", "windows"),
 | 
			
		||||
            os.path.join(prefix_dir, "drive_c", "ProgramData", "Setup"),
 | 
			
		||||
            os.path.join(prefix_dir, "drive_c", "ProgramData", "Windows"),
 | 
			
		||||
            os.path.join(prefix_dir, "drive_c", "ProgramData", "WindowsTask"),
 | 
			
		||||
            os.path.join(prefix_dir, "drive_c", "ProgramData", "Package Cache"),
 | 
			
		||||
            os.path.join(prefix_dir, "drive_c", "users", "Public", "Local Settings", "Application Data", "Microsoft"),
 | 
			
		||||
            os.path.join(prefix_dir, "drive_c", "users", "Public", "Local Settings", "Application Data", "Temp"),
 | 
			
		||||
            os.path.join(prefix_dir, "drive_c", "users", "Public", "Local Settings", "Temporary Internet Files"),
 | 
			
		||||
            os.path.join(prefix_dir, "drive_c", "users", "Public", "Application Data", "Microsoft"),
 | 
			
		||||
            os.path.join(prefix_dir, "drive_c", "users", "Public", "Application Data", "wine_gecko"),
 | 
			
		||||
            os.path.join(prefix_dir, "drive_c", "users", "Public", "Temp"),
 | 
			
		||||
            os.path.join(prefix_dir, "drive_c", "users", "steamuser", "Local Settings", "Application Data", "Microsoft"),
 | 
			
		||||
            os.path.join(prefix_dir, "drive_c", "users", "steamuser", "Local Settings", "Application Data", "Temp"),
 | 
			
		||||
            os.path.join(prefix_dir, "drive_c", "users", "steamuser", "Local Settings", "Temporary Internet Files"),
 | 
			
		||||
            os.path.join(prefix_dir, "drive_c", "users", "steamuser", "Application Data", "Microsoft"),
 | 
			
		||||
            os.path.join(prefix_dir, "drive_c", "users", "steamuser", "Application Data", "wine_gecko"),
 | 
			
		||||
            os.path.join(prefix_dir, "drive_c", "users", "steamuser", "Temp"),
 | 
			
		||||
            os.path.join(prefix_dir, "drive_c", "Program Files", "Internet Explorer"),
 | 
			
		||||
            os.path.join(prefix_dir, "drive_c", "Program Files", "Windows Media Player"),
 | 
			
		||||
            os.path.join(prefix_dir, "drive_c", "Program Files", "Windows NT"),
 | 
			
		||||
            os.path.join(prefix_dir, "drive_c", "Program Files (x86)", "Internet Explorer"),
 | 
			
		||||
            os.path.join(prefix_dir, "drive_c", "Program Files (x86)", "Windows Media Player"),
 | 
			
		||||
            os.path.join(prefix_dir, "drive_c", "Program Files (x86)", "Windows NT"),
 | 
			
		||||
        ]
 | 
			
		||||
 | 
			
		||||
        import shutil
 | 
			
		||||
        for dir_path in dirs_to_remove:
 | 
			
		||||
            try:
 | 
			
		||||
                if os.path.exists(dir_path):
 | 
			
		||||
                    shutil.rmtree(dir_path)
 | 
			
		||||
            except Exception as e:
 | 
			
		||||
                success = False
 | 
			
		||||
                errors.append(str(e))
 | 
			
		||||
 | 
			
		||||
        tmp_path = os.path.join(self.portproton_location, "data", "tmp")
 | 
			
		||||
        if os.path.exists(tmp_path):
 | 
			
		||||
            import glob
 | 
			
		||||
            bin_files = glob.glob(os.path.join(tmp_path, "*.bin"))
 | 
			
		||||
            foz_files = glob.glob(os.path.join(tmp_path, "*.foz"))
 | 
			
		||||
            for file_path in bin_files + foz_files:
 | 
			
		||||
                try:
 | 
			
		||||
                    os.remove(file_path)
 | 
			
		||||
                except Exception as e:
 | 
			
		||||
                    success = False
 | 
			
		||||
                    errors.append(str(e))
 | 
			
		||||
 | 
			
		||||
        if success:
 | 
			
		||||
            QMessageBox.information(self, _("Success"), _("Prefix '{}' cleared successfully.").format(selected_prefix))
 | 
			
		||||
    def _on_clear_prefix_finished(self, exitCode):
 | 
			
		||||
        self.wine_progress_bar.setVisible(False)
 | 
			
		||||
        self.update_status_message.emit("", 0)
 | 
			
		||||
        if exitCode == 0:
 | 
			
		||||
            QMessageBox.information(self, _("Success"), _("Prefix cleared successfully."))
 | 
			
		||||
        else:
 | 
			
		||||
            error_msg = _("Prefix '{}' cleared with errors:\n{}").format(selected_prefix, "\n".join(errors[:5]))
 | 
			
		||||
            QMessageBox.warning(self, _("Warning"), error_msg)
 | 
			
		||||
            QMessageBox.warning(self, _("Error"), _("Prefix clear failed with exit code {}.").format(exitCode))
 | 
			
		||||
 | 
			
		||||
    def _on_clear_prefix_error(self, error):
 | 
			
		||||
        self.wine_progress_bar.setVisible(False)
 | 
			
		||||
        self.update_status_message.emit("", 0)
 | 
			
		||||
        QMessageBox.warning(self, _("Error"), _("Failed to run clear prefix command: {}").format(error))
 | 
			
		||||
 | 
			
		||||
    def create_prefix_backup(self):
 | 
			
		||||
        selected_prefix = self.prefixCombo.currentText()
 | 
			
		||||
@@ -1571,14 +1566,12 @@ class MainWindow(QMainWindow):
 | 
			
		||||
 | 
			
		||||
    def _perform_backup(self, backup_dir, prefix_name):
 | 
			
		||||
        os.makedirs(backup_dir, exist_ok=True)
 | 
			
		||||
        if not self.portproton_location:
 | 
			
		||||
            return
 | 
			
		||||
        start_sh = os.path.join(self.portproton_location, "data", "scripts", "start.sh")
 | 
			
		||||
        if not os.path.exists(start_sh):
 | 
			
		||||
        if not self.portproton_location or not self.start_sh:
 | 
			
		||||
            return
 | 
			
		||||
        start_sh = self.start_sh
 | 
			
		||||
        self.backup_process = QProcess(self)
 | 
			
		||||
        self.backup_process.finished.connect(lambda exitCode, exitStatus: self._on_backup_finished(exitCode))
 | 
			
		||||
        cmd = [start_sh, "--backup-prefix", prefix_name, backup_dir]
 | 
			
		||||
        cmd = start_sh + ["--backup-prefix", prefix_name, backup_dir]
 | 
			
		||||
        self.backup_process.start(cmd[0], cmd[1:])
 | 
			
		||||
        if not self.backup_process.waitForStarted():
 | 
			
		||||
            QMessageBox.warning(self, _("Error"), _("Failed to start backup process."))
 | 
			
		||||
@@ -1591,14 +1584,12 @@ class MainWindow(QMainWindow):
 | 
			
		||||
    def _perform_restore(self, file_path):
 | 
			
		||||
        if not file_path or not os.path.exists(file_path):
 | 
			
		||||
            return
 | 
			
		||||
        if not self.portproton_location:
 | 
			
		||||
            return
 | 
			
		||||
        start_sh = os.path.join(self.portproton_location, "data", "scripts", "start.sh")
 | 
			
		||||
        if not os.path.exists(start_sh):
 | 
			
		||||
        if not self.portproton_location or not self.start_sh:
 | 
			
		||||
            return
 | 
			
		||||
        start_sh = self.start_sh
 | 
			
		||||
        self.restore_process = QProcess(self)
 | 
			
		||||
        self.restore_process.finished.connect(lambda exitCode, exitStatus: self._on_restore_finished(exitCode))
 | 
			
		||||
        cmd = [start_sh, "--restore-prefix", file_path]
 | 
			
		||||
        cmd = start_sh + ["--restore-prefix", file_path]
 | 
			
		||||
        self.restore_process.start(cmd[0], cmd[1:])
 | 
			
		||||
        if not self.restore_process.waitForStarted():
 | 
			
		||||
            QMessageBox.warning(self, _("Error"), _("Failed to start restore process."))
 | 
			
		||||
@@ -1842,7 +1833,19 @@ class MainWindow(QMainWindow):
 | 
			
		||||
        self.fullscreenCheckBox.setChecked(current_fullscreen)
 | 
			
		||||
        formLayout.addRow(self.fullscreenTitle, self.fullscreenCheckBox)
 | 
			
		||||
 | 
			
		||||
        # 7. Automatic fullscreen on gamepad connection
 | 
			
		||||
        # 7. Minimize to tray setting
 | 
			
		||||
        self.minimizeToTrayCheckBox = QCheckBox(_("Minimize to tray on close"))
 | 
			
		||||
        self.minimizeToTrayCheckBox.setStyleSheet(self.theme.SETTINGS_CHECKBOX_STYLE)
 | 
			
		||||
        self.minimizeToTrayCheckBox.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
 | 
			
		||||
        self.minimizeToTrayTitle = QLabel(_("Application Close Mode:"))
 | 
			
		||||
        self.minimizeToTrayTitle.setStyleSheet(self.theme.PARAMS_TITLE_STYLE)
 | 
			
		||||
        self.minimizeToTrayTitle.setFocusPolicy(Qt.FocusPolicy.NoFocus)
 | 
			
		||||
        current_minimize_to_tray = read_minimize_to_tray()
 | 
			
		||||
        self.minimizeToTrayCheckBox.setChecked(current_minimize_to_tray)
 | 
			
		||||
        self.minimizeToTrayCheckBox.toggled.connect(lambda checked: save_minimize_to_tray(checked))
 | 
			
		||||
        formLayout.addRow(self.minimizeToTrayTitle, self.minimizeToTrayCheckBox)
 | 
			
		||||
 | 
			
		||||
        # 8. Automatic fullscreen on gamepad connection
 | 
			
		||||
        self.autoFullscreenGamepadCheckBox = QCheckBox(_("Auto Fullscreen on Gamepad connected"))
 | 
			
		||||
        self.autoFullscreenGamepadCheckBox.setStyleSheet(self.theme.SETTINGS_CHECKBOX_STYLE)
 | 
			
		||||
        self.autoFullscreenGamepadCheckBox.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
 | 
			
		||||
@@ -1854,7 +1857,7 @@ class MainWindow(QMainWindow):
 | 
			
		||||
        self.autoFullscreenGamepadCheckBox.setChecked(current_auto_fullscreen)
 | 
			
		||||
        formLayout.addRow(self.autoFullscreenGamepadTitle, self.autoFullscreenGamepadCheckBox)
 | 
			
		||||
 | 
			
		||||
        # 8. Gamepad haptic feedback config
 | 
			
		||||
        # 9. Gamepad haptic feedback config
 | 
			
		||||
        self.gamepadRumbleCheckBox = QCheckBox(_("Gamepad haptic feedback"))
 | 
			
		||||
        self.gamepadRumbleCheckBox.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
 | 
			
		||||
        self.gamepadRumbleCheckBox.setStyleSheet(self.theme.SETTINGS_CHECKBOX_STYLE)
 | 
			
		||||
@@ -2012,12 +2015,9 @@ class MainWindow(QMainWindow):
 | 
			
		||||
 | 
			
		||||
    def applySettingsDelayed(self):
 | 
			
		||||
        read_time_config()
 | 
			
		||||
        self.games = []
 | 
			
		||||
        self.loadGames()
 | 
			
		||||
        display_filter = read_display_filter()
 | 
			
		||||
        reload_needed = display_filter != self.current_display_filter
 | 
			
		||||
        if reload_needed:
 | 
			
		||||
            self.games = []
 | 
			
		||||
            self.loadGames()
 | 
			
		||||
        self.current_display_filter = display_filter
 | 
			
		||||
        for card in self.game_library_manager.game_card_cache.values():
 | 
			
		||||
            card.update_badge_visibility(display_filter)
 | 
			
		||||
 | 
			
		||||
@@ -2032,8 +2032,6 @@ class MainWindow(QMainWindow):
 | 
			
		||||
 | 
			
		||||
        filter_idx = self.gamesDisplayCombo.currentIndex()
 | 
			
		||||
        filter_key = self.filter_keys[filter_idx]
 | 
			
		||||
 | 
			
		||||
        old_filter = self.current_display_filter
 | 
			
		||||
        save_display_filter(filter_key)
 | 
			
		||||
 | 
			
		||||
        proxy_url = self.proxyUrlEdit.text().strip()
 | 
			
		||||
@@ -2063,19 +2061,17 @@ class MainWindow(QMainWindow):
 | 
			
		||||
                self.input_manager.gamepad_type = GamepadType.UNKNOWN
 | 
			
		||||
            self.updateControlHints()
 | 
			
		||||
 | 
			
		||||
        if filter_key != old_filter:
 | 
			
		||||
            for card in self.game_library_manager.game_card_cache.values():
 | 
			
		||||
                card.update_badge_visibility(filter_key)
 | 
			
		||||
        for card in self.game_library_manager.game_card_cache.values():
 | 
			
		||||
            card.update_badge_visibility(filter_key)
 | 
			
		||||
 | 
			
		||||
            if self.currentDetailPage and self.current_exec_line:
 | 
			
		||||
                current_game = next((game for game in self.games if game[4] == self.current_exec_line), None)
 | 
			
		||||
                if current_game:
 | 
			
		||||
                    self.stackedWidget.removeWidget(self.currentDetailPage)
 | 
			
		||||
                    self.currentDetailPage.deleteLater()
 | 
			
		||||
                    self.currentDetailPage = None
 | 
			
		||||
                    self.openGameDetailPage(*current_game)
 | 
			
		||||
        if self.currentDetailPage and self.current_exec_line:
 | 
			
		||||
            current_game = next((game for game in self.games if game[4] == self.current_exec_line), None)
 | 
			
		||||
            if current_game:
 | 
			
		||||
                self.stackedWidget.removeWidget(self.currentDetailPage)
 | 
			
		||||
                self.currentDetailPage.deleteLater()
 | 
			
		||||
                self.currentDetailPage = None
 | 
			
		||||
                self.openGameDetailPage(*current_game)
 | 
			
		||||
 | 
			
		||||
        self.current_display_filter = filter_key
 | 
			
		||||
        self.settingsDebounceTimer.start()
 | 
			
		||||
 | 
			
		||||
        gamepad_connected = self.input_manager.find_gamepad() is not None
 | 
			
		||||
@@ -2263,6 +2259,14 @@ class MainWindow(QMainWindow):
 | 
			
		||||
    def darkenColor(self, color, factor=200):
 | 
			
		||||
        return color.darker(factor)
 | 
			
		||||
 | 
			
		||||
    def open_exe_settings(self, exe_path):
 | 
			
		||||
        """Open the ExeSettingsDialog for the given executable."""
 | 
			
		||||
        if not os.path.exists(exe_path):
 | 
			
		||||
            QMessageBox.warning(self, _("Error"), _("Executable not found: {0}").format(exe_path))
 | 
			
		||||
            return
 | 
			
		||||
        dialog = ExeSettingsDialog(self, self.theme, exe_path)
 | 
			
		||||
        dialog.exec()
 | 
			
		||||
 | 
			
		||||
    def openGameDetailPage(self, name, description, cover_path=None, appid="", exec_line="", controller_support="", last_launch="", formatted_playtime="", protondb_tier="", game_source="", anticheat_status=""):
 | 
			
		||||
        detailPage = QWidget()
 | 
			
		||||
        self._animations = {}
 | 
			
		||||
@@ -2565,8 +2569,6 @@ class MainWindow(QMainWindow):
 | 
			
		||||
 | 
			
		||||
                clear_layout(hltbLayout)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
                has_data = False
 | 
			
		||||
 | 
			
		||||
                if main_story_time is not None:
 | 
			
		||||
@@ -2650,6 +2652,14 @@ class MainWindow(QMainWindow):
 | 
			
		||||
        playButton.clicked.connect(lambda: self.toggleGame(exec_line, playButton))
 | 
			
		||||
        detailsLayout.addWidget(playButton, alignment=Qt.AlignmentFlag.AlignLeft)
 | 
			
		||||
 | 
			
		||||
        # Settings button
 | 
			
		||||
        settings_icon = self.theme_manager.get_icon("settings")
 | 
			
		||||
        settings_button = AutoSizeButton(_("Settings"), icon=settings_icon)
 | 
			
		||||
        settings_button.setFixedSize(120, 40)
 | 
			
		||||
        settings_button.setStyleSheet(self.theme.PLAY_BUTTON_STYLE)
 | 
			
		||||
        settings_button.clicked.connect(lambda: self.open_exe_settings(file_to_check))
 | 
			
		||||
        detailsLayout.addWidget(settings_button, alignment=Qt.AlignmentFlag.AlignLeft)
 | 
			
		||||
 | 
			
		||||
        contentFrameLayout.addWidget(detailsWidget)
 | 
			
		||||
        mainLayout.addStretch()
 | 
			
		||||
 | 
			
		||||
@@ -2872,10 +2882,7 @@ class MainWindow(QMainWindow):
 | 
			
		||||
                env_vars = os.environ.copy()
 | 
			
		||||
                env_vars['LEGENDARY_CONFIG_PATH'] = self.legendary_config_path
 | 
			
		||||
 | 
			
		||||
                wrapper = "flatpak run ru.linux_gaming.PortProton"
 | 
			
		||||
                if self.portproton_location is not None and ".var" not in self.portproton_location:
 | 
			
		||||
                    start_sh = os.path.join(self.portproton_location, "data", "scripts", "start.sh")
 | 
			
		||||
                    wrapper = start_sh
 | 
			
		||||
                wrapper = self.start_sh or ""
 | 
			
		||||
 | 
			
		||||
                cmd = [wrapper, game_exe]
 | 
			
		||||
 | 
			
		||||
@@ -2969,13 +2976,6 @@ class MainWindow(QMainWindow):
 | 
			
		||||
            exe_name = os.path.splitext(current_exe)[0]
 | 
			
		||||
            env_vars = os.environ.copy()
 | 
			
		||||
 | 
			
		||||
            if entry_exec_split[0] == "env" and len(entry_exec_split) > 1 and 'data/scripts/start.sh' in entry_exec_split[1]:
 | 
			
		||||
                env_vars['START_FROM_STEAM'] = '1'
 | 
			
		||||
                env_vars['PROCESS_LOG'] = '1'
 | 
			
		||||
            elif entry_exec_split[0] == "flatpak":
 | 
			
		||||
                env_vars['START_FROM_STEAM'] = '1'
 | 
			
		||||
                env_vars['PROCESS_LOG'] = '1'
 | 
			
		||||
 | 
			
		||||
            # Запускаем игру
 | 
			
		||||
            try:
 | 
			
		||||
                process = subprocess.Popen(entry_exec_split, env=env_vars, shell=False, preexec_fn=os.setsid)
 | 
			
		||||
@@ -2997,57 +2997,77 @@ class MainWindow(QMainWindow):
 | 
			
		||||
                logger.error(f"Failed to launch game {exe_name}: {e}")
 | 
			
		||||
                QMessageBox.warning(self, _("Error"), _("Failed to launch game: {0}").format(str(e)))
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    def closeEvent(self, event):
 | 
			
		||||
        """Обработчик закрытия окна: сворачивает приложение в трей, если не требуется принудительный выход."""
 | 
			
		||||
        if hasattr(self, 'is_exiting') and self.is_exiting:
 | 
			
		||||
            # Принудительное закрытие: завершаем процессы и приложение
 | 
			
		||||
            for proc in self.game_processes:
 | 
			
		||||
                try:
 | 
			
		||||
                    parent = psutil.Process(proc.pid)
 | 
			
		||||
                    children = parent.children(recursive=True)
 | 
			
		||||
                    for child in children:
 | 
			
		||||
                        try:
 | 
			
		||||
                            logger.debug(f"Terminating child process {child.pid}")
 | 
			
		||||
                            child.terminate()
 | 
			
		||||
                        except psutil.NoSuchProcess:
 | 
			
		||||
                            logger.debug(f"Child process {child.pid} already terminated")
 | 
			
		||||
                    psutil.wait_procs(children, timeout=5)
 | 
			
		||||
                    for child in children:
 | 
			
		||||
                        if child.is_running():
 | 
			
		||||
                            logger.debug(f"Killing child process {child.pid}")
 | 
			
		||||
                            child.kill()
 | 
			
		||||
                    logger.debug(f"Terminating process group {proc.pid}")
 | 
			
		||||
                    os.killpg(os.getpgid(proc.pid), signal.SIGTERM)
 | 
			
		||||
                except (psutil.NoSuchProcess, ProcessLookupError) as e:
 | 
			
		||||
                    logger.debug(f"Process {proc.pid} already terminated: {e}")
 | 
			
		||||
        """Обработчик закрытия окна: проверяет настройку minimize_to_tray.
 | 
			
		||||
        Если True — сворачиваем в трей (по умолчанию). Иначе — полностью закрываем.
 | 
			
		||||
        """
 | 
			
		||||
        minimize_to_tray = read_minimize_to_tray()
 | 
			
		||||
 | 
			
		||||
            self.game_processes = []  # Очищаем список процессов
 | 
			
		||||
 | 
			
		||||
            # Очищаем таймеры
 | 
			
		||||
            if hasattr(self, 'games_load_timer') and self.games_load_timer is not None and self.games_load_timer.isActive():
 | 
			
		||||
                self.games_load_timer.stop()
 | 
			
		||||
            if hasattr(self, 'settingsDebounceTimer') and self.settingsDebounceTimer is not None and self.settingsDebounceTimer.isActive():
 | 
			
		||||
                self.settingsDebounceTimer.stop()
 | 
			
		||||
            if hasattr(self, 'searchDebounceTimer') and self.searchDebounceTimer is not None and self.searchDebounceTimer.isActive():
 | 
			
		||||
                self.searchDebounceTimer.stop()
 | 
			
		||||
            if hasattr(self, 'checkProcessTimer') and self.checkProcessTimer is not None and self.checkProcessTimer.isActive():
 | 
			
		||||
                self.checkProcessTimer.stop()
 | 
			
		||||
                self.checkProcessTimer.deleteLater()
 | 
			
		||||
                self.checkProcessTimer = None
 | 
			
		||||
            if hasattr(self, 'wine_monitor_timer') and self.wine_monitor_timer is not None:
 | 
			
		||||
                self.wine_monitor_timer.stop()
 | 
			
		||||
                self.wine_monitor_timer.deleteLater()
 | 
			
		||||
                self.wine_monitor_timer = None
 | 
			
		||||
 | 
			
		||||
            # Сохраняем настройки окна
 | 
			
		||||
            if not read_fullscreen_config():
 | 
			
		||||
                logger.debug(f"Saving window geometry: {self.width()}x{self.height()}")
 | 
			
		||||
                save_window_geometry(self.width(), self.height())
 | 
			
		||||
            save_card_size(self.card_width)
 | 
			
		||||
 | 
			
		||||
            event.accept()
 | 
			
		||||
        else:
 | 
			
		||||
            # Сворачиваем в трей вместо закрытия
 | 
			
		||||
            self.hide()
 | 
			
		||||
        if minimize_to_tray:
 | 
			
		||||
            # Просто сворачиваем в трей
 | 
			
		||||
            event.ignore()
 | 
			
		||||
            self.hide()
 | 
			
		||||
            return
 | 
			
		||||
 | 
			
		||||
        # Полное закрытие приложения
 | 
			
		||||
        self.is_exiting = True
 | 
			
		||||
        event.accept()
 | 
			
		||||
 | 
			
		||||
        # Скрываем и удаляем иконку трея
 | 
			
		||||
        if hasattr(self, "tray_manager") and self.tray_manager.tray_icon:
 | 
			
		||||
            self.tray_manager.tray_icon.hide()
 | 
			
		||||
            self.tray_manager.tray_icon.deleteLater()
 | 
			
		||||
 | 
			
		||||
        # Сохраняем размеры карточек
 | 
			
		||||
        save_card_size(self.card_width)
 | 
			
		||||
        save_auto_card_size(self.auto_card_width)
 | 
			
		||||
 | 
			
		||||
        # Сохраняем размеры окна (если не в полноэкранном режиме)
 | 
			
		||||
        if not read_fullscreen_config():
 | 
			
		||||
            logger.debug(f"Saving window geometry: {self.width()}x{self.height()}")
 | 
			
		||||
            save_window_geometry(self.width(), self.height())
 | 
			
		||||
 | 
			
		||||
        # Завершаем все игровые процессы
 | 
			
		||||
        for proc in getattr(self, "game_processes", []):
 | 
			
		||||
            try:
 | 
			
		||||
                parent = psutil.Process(proc.pid)
 | 
			
		||||
                children = parent.children(recursive=True)
 | 
			
		||||
                for child in children:
 | 
			
		||||
                    try:
 | 
			
		||||
                        logger.debug(f"Terminating child process {child.pid}")
 | 
			
		||||
                        child.terminate()
 | 
			
		||||
                    except psutil.NoSuchProcess:
 | 
			
		||||
                        logger.debug(f"Child process {child.pid} already terminated")
 | 
			
		||||
 | 
			
		||||
                psutil.wait_procs(children, timeout=5)
 | 
			
		||||
                for child in children:
 | 
			
		||||
                    if child.is_running():
 | 
			
		||||
                        logger.debug(f"Killing child process {child.pid}")
 | 
			
		||||
                        child.kill()
 | 
			
		||||
 | 
			
		||||
                logger.debug(f"Terminating process group {proc.pid}")
 | 
			
		||||
                os.killpg(os.getpgid(proc.pid), signal.SIGTERM)
 | 
			
		||||
 | 
			
		||||
            except (psutil.NoSuchProcess, ProcessLookupError) as e:
 | 
			
		||||
                logger.debug(f"Process {getattr(proc, 'pid', '?')} already terminated: {e}")
 | 
			
		||||
            except Exception as e:
 | 
			
		||||
                logger.warning(f"Failed to terminate process {getattr(proc, 'pid', '?')}: {e}")
 | 
			
		||||
 | 
			
		||||
        self.game_processes = []
 | 
			
		||||
 | 
			
		||||
        # Универсальная остановка и удаление таймеров
 | 
			
		||||
        timers = [
 | 
			
		||||
            "games_load_timer",
 | 
			
		||||
            "settingsDebounceTimer",
 | 
			
		||||
            "searchDebounceTimer",
 | 
			
		||||
            "checkProcessTimer",
 | 
			
		||||
            "wine_monitor_timer",
 | 
			
		||||
        ]
 | 
			
		||||
 | 
			
		||||
        for tname in timers:
 | 
			
		||||
            timer = getattr(self, tname, None)
 | 
			
		||||
            if timer and timer.isActive():
 | 
			
		||||
                timer.stop()
 | 
			
		||||
            if timer:
 | 
			
		||||
                timer.deleteLater()
 | 
			
		||||
                setattr(self, tname, None)
 | 
			
		||||
 
 | 
			
		||||
@@ -6,13 +6,16 @@ import urllib.parse
 | 
			
		||||
import time
 | 
			
		||||
import glob
 | 
			
		||||
import re
 | 
			
		||||
import hashlib
 | 
			
		||||
from collections.abc import Callable
 | 
			
		||||
from PySide6.QtCore import QThread, Signal
 | 
			
		||||
from portprotonqt.downloader import Downloader
 | 
			
		||||
from portprotonqt.logger import get_logger
 | 
			
		||||
from portprotonqt.config_utils import get_portproton_location
 | 
			
		||||
 | 
			
		||||
logger = get_logger(__name__)
 | 
			
		||||
CACHE_DURATION = 30 * 24 * 60 * 60  # 30 days in seconds
 | 
			
		||||
AUTOINSTALL_CACHE_DURATION = 3600  # 1 hour for autoinstall cache
 | 
			
		||||
 | 
			
		||||
def normalize_name(s):
 | 
			
		||||
    """
 | 
			
		||||
@@ -59,6 +62,7 @@ class PortProtonAPI:
 | 
			
		||||
        self.repo_root = os.path.dirname(os.path.dirname(os.path.abspath(__file__)))
 | 
			
		||||
        self.builtin_custom_folder = os.path.join(self.repo_root, "custom_data")
 | 
			
		||||
        self._topics_data = None
 | 
			
		||||
        self._autoinstall_cache = None  # New: In-memory cache
 | 
			
		||||
 | 
			
		||||
    def _get_game_dir(self, exe_name: str) -> str:
 | 
			
		||||
        game_dir = os.path.join(self.custom_data_dir, exe_name)
 | 
			
		||||
@@ -231,67 +235,139 @@ class PortProtonAPI:
 | 
			
		||||
            logger.error(f"Failed to parse {file_path}: {e}")
 | 
			
		||||
            return None, None
 | 
			
		||||
 | 
			
		||||
    def get_autoinstall_games_async(self, callback: Callable[[list[tuple]], None]) -> None:
 | 
			
		||||
        """Load auto-install games with user/builtin covers (no async download here)."""
 | 
			
		||||
        games = []
 | 
			
		||||
        auto_dir = os.path.join(self.portproton_location or "", "data", "scripts", "pw_autoinstall") if self.portproton_location else ""
 | 
			
		||||
    def _compute_scripts_signature(self, auto_dir: str) -> str:
 | 
			
		||||
        """Compute a hash-based signature of the autoinstall scripts to detect changes."""
 | 
			
		||||
        if not os.path.exists(auto_dir):
 | 
			
		||||
            callback(games)
 | 
			
		||||
            return
 | 
			
		||||
 | 
			
		||||
            return ""
 | 
			
		||||
        scripts = sorted(glob.glob(os.path.join(auto_dir, "*")))
 | 
			
		||||
        if not scripts:
 | 
			
		||||
            callback(games)
 | 
			
		||||
            return
 | 
			
		||||
        # Simple hash: concatenate sorted filenames and hash
 | 
			
		||||
        filenames_str = "".join(sorted([os.path.basename(s) for s in scripts]))
 | 
			
		||||
        return hashlib.md5(filenames_str.encode()).hexdigest()
 | 
			
		||||
 | 
			
		||||
        xdg_data_home = os.getenv("XDG_DATA_HOME",
 | 
			
		||||
                                os.path.join(os.path.expanduser("~"), ".local", "share"))
 | 
			
		||||
        base_autoinstall_dir = os.path.join(xdg_data_home, "PortProtonQt", "custom_data", "autoinstall")
 | 
			
		||||
        os.makedirs(base_autoinstall_dir, exist_ok=True)
 | 
			
		||||
    def _load_autoinstall_cache(self):
 | 
			
		||||
        """Load cached autoinstall games if fresh and scripts unchanged."""
 | 
			
		||||
        if self._autoinstall_cache is not None:
 | 
			
		||||
            return self._autoinstall_cache
 | 
			
		||||
        cache_dir = get_cache_dir()
 | 
			
		||||
        cache_file = os.path.join(cache_dir, "autoinstall_games_cache.json")
 | 
			
		||||
        if os.path.exists(cache_file):
 | 
			
		||||
            try:
 | 
			
		||||
                mod_time = os.path.getmtime(cache_file)
 | 
			
		||||
                if time.time() - mod_time < AUTOINSTALL_CACHE_DURATION:
 | 
			
		||||
                    with open(cache_file, "rb") as f:
 | 
			
		||||
                        data = orjson.loads(f.read())
 | 
			
		||||
                        # Check signature
 | 
			
		||||
                        cached_signature = data.get("scripts_signature", "")
 | 
			
		||||
                        current_signature = self._compute_scripts_signature(
 | 
			
		||||
                            os.path.join(self.portproton_location or "", "data", "scripts", "pw_autoinstall")
 | 
			
		||||
                        )
 | 
			
		||||
                        if cached_signature != current_signature:
 | 
			
		||||
                            logger.info("Scripts signature mismatch; invalidating cache")
 | 
			
		||||
                            return None
 | 
			
		||||
                        self._autoinstall_cache = data["games"]
 | 
			
		||||
                        logger.info(f"Loaded {len(self._autoinstall_cache)} cached autoinstall games")
 | 
			
		||||
                        return self._autoinstall_cache
 | 
			
		||||
            except Exception as e:
 | 
			
		||||
                logger.error(f"Failed to load autoinstall cache: {e}")
 | 
			
		||||
        return None
 | 
			
		||||
 | 
			
		||||
        for script_path in scripts:
 | 
			
		||||
            display_name, exe_name = self.parse_autoinstall_script(script_path)
 | 
			
		||||
            script_name = os.path.splitext(os.path.basename(script_path))[0]
 | 
			
		||||
    def _save_autoinstall_cache(self, games):
 | 
			
		||||
        """Save parsed autoinstall games to cache with scripts signature."""
 | 
			
		||||
        try:
 | 
			
		||||
            cache_dir = get_cache_dir()
 | 
			
		||||
            cache_file = os.path.join(cache_dir, "autoinstall_games_cache.json")
 | 
			
		||||
            auto_dir = os.path.join(self.portproton_location or "", "data", "scripts", "pw_autoinstall")
 | 
			
		||||
            scripts_signature = self._compute_scripts_signature(auto_dir)
 | 
			
		||||
            data = {"games": games, "scripts_signature": scripts_signature, "timestamp": time.time()}
 | 
			
		||||
            with open(cache_file, "wb") as f:
 | 
			
		||||
                f.write(orjson.dumps(data))
 | 
			
		||||
            logger.debug(f"Saved {len(games)} autoinstall games to cache with signature {scripts_signature}")
 | 
			
		||||
        except Exception as e:
 | 
			
		||||
            logger.error(f"Failed to save autoinstall cache: {e}")
 | 
			
		||||
 | 
			
		||||
            if not (display_name and exe_name):
 | 
			
		||||
                continue
 | 
			
		||||
    def start_autoinstall_games_load(self, callback: Callable[[list[tuple]], None]) -> QThread | None:
 | 
			
		||||
        """Start loading auto-install games in a background thread. Returns the thread for management."""
 | 
			
		||||
        # Check cache first (sync, fast)
 | 
			
		||||
        cached_games = self._load_autoinstall_cache()
 | 
			
		||||
        if cached_games is not None:
 | 
			
		||||
            # Emit via callback immediately if cached
 | 
			
		||||
            QThread.msleep(0)  # Yield to Qt event loop
 | 
			
		||||
            callback(cached_games)
 | 
			
		||||
            return None  # No thread needed
 | 
			
		||||
 | 
			
		||||
            exe_name = os.path.splitext(exe_name)[0]  # Без .exe
 | 
			
		||||
            user_game_folder = os.path.join(base_autoinstall_dir, exe_name)
 | 
			
		||||
            os.makedirs(user_game_folder, exist_ok=True)
 | 
			
		||||
        # No cache: Start background thread
 | 
			
		||||
        class AutoinstallWorker(QThread):
 | 
			
		||||
            finished = Signal(list)
 | 
			
		||||
            api: "PortProtonAPI"
 | 
			
		||||
            portproton_location: str | None
 | 
			
		||||
 | 
			
		||||
            # Поиск обложки
 | 
			
		||||
            cover_path = ""
 | 
			
		||||
            user_files = set(os.listdir(user_game_folder)) if os.path.exists(user_game_folder) else set()
 | 
			
		||||
            for ext in [".jpg", ".png", ".jpeg", ".bmp"]:
 | 
			
		||||
                candidate = f"cover{ext}"
 | 
			
		||||
                if candidate in user_files:
 | 
			
		||||
                    cover_path = os.path.join(user_game_folder, candidate)
 | 
			
		||||
                    break
 | 
			
		||||
            def run(self):
 | 
			
		||||
                games = []
 | 
			
		||||
                auto_dir = os.path.join(
 | 
			
		||||
                    self.portproton_location or "", "data", "scripts", "pw_autoinstall"
 | 
			
		||||
                ) if self.portproton_location else ""
 | 
			
		||||
                if not os.path.exists(auto_dir):
 | 
			
		||||
                    self.finished.emit(games)
 | 
			
		||||
                    return
 | 
			
		||||
 | 
			
		||||
            if not cover_path:
 | 
			
		||||
                logger.debug(f"No local cover found for autoinstall {exe_name}")
 | 
			
		||||
                scripts = sorted(glob.glob(os.path.join(auto_dir, "*")))
 | 
			
		||||
                if not scripts:
 | 
			
		||||
                    self.finished.emit(games)
 | 
			
		||||
                    return
 | 
			
		||||
 | 
			
		||||
            # Формируем кортеж игры (добавлен exe_name в конец)
 | 
			
		||||
            game_tuple = (
 | 
			
		||||
                display_name,  # name
 | 
			
		||||
                "",  # description
 | 
			
		||||
                cover_path,  # cover
 | 
			
		||||
                "",  # appid
 | 
			
		||||
                f"autoinstall:{script_name}",  # exec_line
 | 
			
		||||
                "",  # controller_support
 | 
			
		||||
                "Never",  # last_launch
 | 
			
		||||
                "0h 0m",  # formatted_playtime
 | 
			
		||||
                "",  # protondb_tier
 | 
			
		||||
                "",  # anticheat_status
 | 
			
		||||
                0,  # last_played
 | 
			
		||||
                0,  # playtime_seconds
 | 
			
		||||
                "autoinstall",  # game_source
 | 
			
		||||
                exe_name  # exe_name
 | 
			
		||||
            )
 | 
			
		||||
            games.append(game_tuple)
 | 
			
		||||
                xdg_data_home = os.getenv(
 | 
			
		||||
                    "XDG_DATA_HOME",
 | 
			
		||||
                    os.path.join(os.path.expanduser("~"), ".local", "share"),
 | 
			
		||||
                )
 | 
			
		||||
                base_autoinstall_dir = os.path.join(
 | 
			
		||||
                    xdg_data_home, "PortProtonQt", "custom_data", "autoinstall"
 | 
			
		||||
                )
 | 
			
		||||
                os.makedirs(base_autoinstall_dir, exist_ok=True)
 | 
			
		||||
 | 
			
		||||
        callback(games)
 | 
			
		||||
                for script_path in scripts:
 | 
			
		||||
                    display_name, exe_name = self.api.parse_autoinstall_script(script_path)
 | 
			
		||||
                    script_name = os.path.splitext(os.path.basename(script_path))[0]
 | 
			
		||||
 | 
			
		||||
                    if not (display_name and exe_name):
 | 
			
		||||
                        continue
 | 
			
		||||
 | 
			
		||||
                    exe_name = os.path.splitext(exe_name)[0]
 | 
			
		||||
                    user_game_folder = os.path.join(base_autoinstall_dir, exe_name)
 | 
			
		||||
                    os.makedirs(user_game_folder, exist_ok=True)
 | 
			
		||||
 | 
			
		||||
                    # Find cover
 | 
			
		||||
                    cover_path = ""
 | 
			
		||||
                    user_files = (
 | 
			
		||||
                        set(os.listdir(user_game_folder))
 | 
			
		||||
                        if os.path.exists(user_game_folder)
 | 
			
		||||
                        else set()
 | 
			
		||||
                    )
 | 
			
		||||
                    for ext in [".jpg", ".png", ".jpeg", ".bmp"]:
 | 
			
		||||
                        candidate = f"cover{ext}"
 | 
			
		||||
                        if candidate in user_files:
 | 
			
		||||
                            cover_path = os.path.join(user_game_folder, candidate)
 | 
			
		||||
                            break
 | 
			
		||||
 | 
			
		||||
                    if not cover_path:
 | 
			
		||||
                        logger.debug(f"No local cover found for autoinstall {exe_name}")
 | 
			
		||||
 | 
			
		||||
                    game_tuple = (
 | 
			
		||||
                        display_name, "", cover_path, "", f"autoinstall:{script_name}",
 | 
			
		||||
                        "", "Never", "0h 0m", "", "", 0, 0, "autoinstall", exe_name
 | 
			
		||||
                    )
 | 
			
		||||
                    games.append(game_tuple)
 | 
			
		||||
 | 
			
		||||
                self.api._save_autoinstall_cache(games)
 | 
			
		||||
                self.api._autoinstall_cache = games
 | 
			
		||||
                self.finished.emit(games)
 | 
			
		||||
 | 
			
		||||
        worker = AutoinstallWorker()
 | 
			
		||||
        worker.api = self
 | 
			
		||||
        worker.portproton_location = self.portproton_location
 | 
			
		||||
        worker.finished.connect(lambda games: callback(games))
 | 
			
		||||
        worker.start()
 | 
			
		||||
        logger.info("Started background load of autoinstall games")
 | 
			
		||||
        return worker
 | 
			
		||||
 | 
			
		||||
    def _load_topics_data(self):
 | 
			
		||||
        """Load and cache linux_gaming_topics_min.json from the archive."""
 | 
			
		||||
 
 | 
			
		||||
@@ -13,7 +13,7 @@ from portprotonqt.logger import get_logger
 | 
			
		||||
from portprotonqt.localization import get_steam_language
 | 
			
		||||
from portprotonqt.downloader import Downloader
 | 
			
		||||
from portprotonqt.dialogs import generate_thumbnail
 | 
			
		||||
from portprotonqt.config_utils import get_portproton_location
 | 
			
		||||
from portprotonqt.config_utils import get_portproton_location, get_portproton_start_command
 | 
			
		||||
from collections.abc import Callable
 | 
			
		||||
import re
 | 
			
		||||
import shutil
 | 
			
		||||
@@ -23,6 +23,7 @@ import requests
 | 
			
		||||
import random
 | 
			
		||||
import base64
 | 
			
		||||
import glob
 | 
			
		||||
import urllib.parse
 | 
			
		||||
 | 
			
		||||
downloader = Downloader()
 | 
			
		||||
logger = get_logger(__name__)
 | 
			
		||||
@@ -411,6 +412,39 @@ def save_app_details(app_id, data):
 | 
			
		||||
    with open(cache_file, "wb") as f:
 | 
			
		||||
        f.write(orjson.dumps(data))
 | 
			
		||||
 | 
			
		||||
def fetch_sgdb_cover(game_name: str) -> str:
 | 
			
		||||
    """
 | 
			
		||||
    Fetch a cover image URL from steamgrid.usebottles.com for the given game.
 | 
			
		||||
    The API returns a single string (quoted URL).
 | 
			
		||||
    """
 | 
			
		||||
    try:
 | 
			
		||||
        encoded = urllib.parse.quote(game_name)
 | 
			
		||||
        url = f"https://steamgrid.usebottles.com/api/search/{encoded}"
 | 
			
		||||
        resp = requests.get(url, timeout=5)
 | 
			
		||||
        if resp.status_code != 200:
 | 
			
		||||
            logger.warning("SGDB request failed for %s: %s", game_name, resp.status_code)
 | 
			
		||||
            return ""
 | 
			
		||||
        text = resp.text.strip()
 | 
			
		||||
        # Убираем возможные кавычки вокруг строки
 | 
			
		||||
        if text.startswith('"') and text.endswith('"'):
 | 
			
		||||
            text = text[1:-1]
 | 
			
		||||
        if text:
 | 
			
		||||
            logger.info("Fetched SGDB cover for %s: %s", game_name, text)
 | 
			
		||||
        return text
 | 
			
		||||
    except Exception as e:
 | 
			
		||||
        logger.warning("Failed to fetch SGDB cover for %s: %s", game_name, e)
 | 
			
		||||
    return ""
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
def check_url_exists(url: str) -> bool:
 | 
			
		||||
    """Check whether a URL returns HTTP 200."""
 | 
			
		||||
    try:
 | 
			
		||||
        r = requests.head(url, timeout=3)
 | 
			
		||||
        return r.status_code == 200
 | 
			
		||||
    except Exception:
 | 
			
		||||
        return False
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
def fetch_app_info_async(app_id: int, callback: Callable[[dict | None], None]):
 | 
			
		||||
    """
 | 
			
		||||
    Asynchronously fetches detailed app info from Steam API.
 | 
			
		||||
@@ -629,6 +663,11 @@ def get_full_steam_game_info_async(appid: int, callback: Callable[[dict], None])
 | 
			
		||||
        title = decode_text(app_info.get("name", ""))
 | 
			
		||||
        description = decode_text(app_info.get("short_description", ""))
 | 
			
		||||
        cover = f"https://steamcdn-a.akamaihd.net/steam/apps/{appid}/library_600x900_2x.jpg"
 | 
			
		||||
        if not check_url_exists(cover):
 | 
			
		||||
            logger.info("Steam cover not found for %s, trying SGDB", title)
 | 
			
		||||
            alt_cover = fetch_sgdb_cover(title)
 | 
			
		||||
            if alt_cover:
 | 
			
		||||
                cover = alt_cover
 | 
			
		||||
 | 
			
		||||
        def on_protondb_tier(tier: str):
 | 
			
		||||
            def on_anticheat_status(anticheat_status: str):
 | 
			
		||||
@@ -722,12 +761,15 @@ def get_steam_game_info_async(desktop_name: str, exec_line: str, callback: Calla
 | 
			
		||||
        game_name = desktop_name or exe_name.capitalize()
 | 
			
		||||
 | 
			
		||||
        if not matching_app:
 | 
			
		||||
            cover = fetch_sgdb_cover(game_name) or ""
 | 
			
		||||
            logger.info("Using SGDB cover for non-Steam game '%s': %s", game_name, cover)
 | 
			
		||||
 | 
			
		||||
            def on_anticheat_status(anticheat_status: str):
 | 
			
		||||
                callback({
 | 
			
		||||
                    "appid": "",
 | 
			
		||||
                    "name": decode_text(game_name),
 | 
			
		||||
                    "description": "",
 | 
			
		||||
                    "cover": "",
 | 
			
		||||
                    "cover": cover,
 | 
			
		||||
                    "controller_support": "",
 | 
			
		||||
                    "protondb_tier": "",
 | 
			
		||||
                    "steam_game": "false",
 | 
			
		||||
@@ -758,6 +800,11 @@ def get_steam_game_info_async(desktop_name: str, exec_line: str, callback: Calla
 | 
			
		||||
            title = decode_text(app_info.get("name", game_name))
 | 
			
		||||
            description = decode_text(app_info.get("short_description", ""))
 | 
			
		||||
            cover = f"https://steamcdn-a.akamaihd.net/steam/apps/{appid}/library_600x900_2x.jpg"
 | 
			
		||||
            if not check_url_exists(cover):
 | 
			
		||||
                logger.info("Steam cover not found for %s, trying SGDB", title)
 | 
			
		||||
                alt_cover = fetch_sgdb_cover(title)
 | 
			
		||||
                if alt_cover:
 | 
			
		||||
                    cover = alt_cover
 | 
			
		||||
            controller_support = app_info.get("controller_support", "")
 | 
			
		||||
 | 
			
		||||
            def on_protondb_tier(tier: str):
 | 
			
		||||
@@ -957,7 +1004,8 @@ def add_to_steam(game_name: str, exec_line: str, cover_path: str) -> tuple[bool,
 | 
			
		||||
        return (False, f"Executable file not found: {exe_path}")
 | 
			
		||||
 | 
			
		||||
    portproton_dir = get_portproton_location()
 | 
			
		||||
    if not portproton_dir:
 | 
			
		||||
    start_sh = get_portproton_start_command()
 | 
			
		||||
    if not portproton_dir or not start_sh:
 | 
			
		||||
        logger.error("PortProton directory not found")
 | 
			
		||||
        return (False, "PortProton directory not found")
 | 
			
		||||
 | 
			
		||||
@@ -966,17 +1014,12 @@ def add_to_steam(game_name: str, exec_line: str, cover_path: str) -> tuple[bool,
 | 
			
		||||
 | 
			
		||||
    safe_game_name = re.sub(r'[<>:"/\\|?*]', '_', game_name.strip())
 | 
			
		||||
    script_path = os.path.join(steam_scripts_dir, f"{safe_game_name}.sh")
 | 
			
		||||
    start_sh_path = os.path.join(portproton_dir, "data", "scripts", "start.sh")
 | 
			
		||||
 | 
			
		||||
    if not os.path.exists(start_sh_path):
 | 
			
		||||
        logger.error(f"start.sh not found at {start_sh_path}")
 | 
			
		||||
        return (False, f"start.sh not found at {start_sh_path}")
 | 
			
		||||
 | 
			
		||||
    if not os.path.exists(script_path):
 | 
			
		||||
        script_content = f"""#!/usr/bin/env bash
 | 
			
		||||
export LD_PRELOAD=
 | 
			
		||||
export START_FROM_STEAM=1
 | 
			
		||||
"{start_sh_path}" "{exe_path}" "$@"
 | 
			
		||||
"{start_sh}" "{exe_path}" "$@"
 | 
			
		||||
"""
 | 
			
		||||
        try:
 | 
			
		||||
            with open(script_path, "w", encoding="utf-8") as f:
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										1
									
								
								portprotonqt/themes/standart/images/icons/settings.svg
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1 @@
 | 
			
		||||
<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xml:space="preserve" xmlns="http://www.w3.org/2000/svg"><path d="m8.0005 1c-0.38761 0-0.77522 0.0327-1.1588 0.0979-0.16351 0.0281-0.30273 0.13627-0.37209 0.28935l-0.39088 0.86264c-0.49378 0.16682-0.96454 0.39759-1.4007 0.68616 2.5e-4 0-0.90672-0.2272-0.90672-0.2272-0.161-0.0403-0.33098 3e-3 -0.45442 0.11569-0.57867 0.5285-1.0672 1.1514-1.4451 1.8432-0.0804 0.14721-0.0841 0.32549-0.01 0.47628l0.41938 0.84865c-0.17954 0.49666-0.29567 1.0147-0.346 1.5417l-0.73995 0.57946c-0.13121 0.10289-0.20407 0.26514-0.19431 0.4335 0.0453 0.78981 0.21961 1.5666 0.51558 2.2983 0.0631 0.15587 0.1978 0.27003 0.36005 0.30467l0.91397 0.19559c0.26993 0.45234 0.59572 0.86802 0.96931 1.2363l-0.0161 0.94973c-3e-3 0.16861 0.0766 0.32755 0.21183 0.42484 0.63551 0.45642 1.3414 0.80207 2.0884 1.0229 0.15926 0.0471 0.33077 0.0109 0.45872-0.0963l0.72016-0.60485c0.51582 0.0674 1.0384 0.0674 1.5544 0l0.72016 0.60485c0.12796 0.10722 0.29946 0.14343 0.45872 0.0963 0.74693-0.22083 1.4528-0.56648 2.0883-1.0229 0.13521-0.0973 0.21465-0.25623 0.21189-0.42484l-0.0161-0.94973c0.37359-0.36829 0.69939-0.78372 0.96932-1.2363l0.91396-0.19559c0.16226-0.0347 0.29695-0.1488 0.36005-0.30467 0.29597-0.73174 0.47026-1.5085 0.51558-2.2983 0.01-0.16836-0.0631-0.33061-0.1943-0.4335l-0.73996-0.57946c-0.0501-0.52671-0.16652-1.045-0.34606-1.5417l0.41944-0.84865c0.0746-0.15079 0.0709-0.32907-0.01-0.47628-0.37785-0.69176-0.86638-1.3147-1.445-1.8432-0.12345-0.11258-0.29343-0.15594-0.45443-0.11569l-0.90697 0.2272c-0.43594-0.28857-0.9067-0.51908-1.4005-0.68616l-0.39088-0.86264c-0.0694-0.15308-0.20858-0.26132-0.37209-0.28935-0.38361-0.0653-0.77121-0.0979-1.1588-0.0979zm0 4.1365a2.8152 2.8635 0 0 1 2.8152 2.8636 2.8152 2.8635 0 0 1-2.8152 2.8635 2.8152 2.8635 0 0 1-2.8152-2.8635 2.8152 2.8635 0 0 1 2.8152-2.8636z" fill="#fff" stroke-width=".25254"/></svg>
 | 
			
		||||
| 
		 After Width: | Height: | Size: 1.8 KiB  | 
| 
		 After Width: | Height: | Size: 232 KiB  | 
							
								
								
									
										
											BIN
										
									
								
								portprotonqt/themes/standart/images/screenshots/Библиотека.jpg
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 225 KiB  | 
| 
		 Before Width: | Height: | Size: 1.3 MiB  | 
							
								
								
									
										
											BIN
										
									
								
								portprotonqt/themes/standart/images/screenshots/Карточка.jpg
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 70 KiB  | 
| 
		 Before Width: | Height: | Size: 364 KiB  | 
| 
		 Before Width: | Height: | Size: 430 KiB  | 
| 
		 After Width: | Height: | Size: 238 KiB  | 
| 
		 Before Width: | Height: | Size: 1.3 MiB  | 
| 
		 After Width: | Height: | Size: 61 KiB  | 
| 
		 After Width: | Height: | Size: 38 KiB  | 
| 
		 Before Width: | Height: | Size: 104 KiB  | 
| 
		 Before Width: | Height: | Size: 1.0 MiB  | 
							
								
								
									
										
											BIN
										
									
								
								portprotonqt/themes/standart/images/screenshots/Темы.jpg
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 93 KiB  | 
@@ -1,7 +1,8 @@
 | 
			
		||||
from typing import cast
 | 
			
		||||
from typing import cast, Any
 | 
			
		||||
from PySide6.QtWidgets import (QFrame, QVBoxLayout, QPushButton, QGridLayout,
 | 
			
		||||
                               QSizePolicy, QWidget, QLineEdit)
 | 
			
		||||
from PySide6.QtCore import Qt, Signal, QProcess
 | 
			
		||||
from PySide6.QtCore import Qt, Signal, QProcess, QSize
 | 
			
		||||
from PySide6.QtGui import QPixmap, QIcon
 | 
			
		||||
from portprotonqt.keyboard_layouts import keyboard_layouts
 | 
			
		||||
from portprotonqt.theme_manager import ThemeManager
 | 
			
		||||
from portprotonqt.config_utils import read_theme_from_config
 | 
			
		||||
@@ -43,6 +44,18 @@ class VirtualKeyboard(QFrame):
 | 
			
		||||
        self.margins = 10
 | 
			
		||||
        self.num_cols = 14
 | 
			
		||||
 | 
			
		||||
        # Find input_manager and main_window
 | 
			
		||||
        self.input_manager: Any = None
 | 
			
		||||
        self.main_window: Any = None
 | 
			
		||||
        parent_widget: QWidget | None = self._parent
 | 
			
		||||
        while parent_widget:
 | 
			
		||||
            if hasattr(parent_widget, 'input_manager'):
 | 
			
		||||
                self.input_manager = cast(Any, parent_widget).input_manager
 | 
			
		||||
                self.main_window = cast(Any, parent_widget)
 | 
			
		||||
            parent_widget = cast(QWidget | None, parent_widget.parent())
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
        self.current_theme_name = read_theme_from_config()
 | 
			
		||||
        self.initUI()
 | 
			
		||||
        self.hide()
 | 
			
		||||
 | 
			
		||||
@@ -119,6 +132,34 @@ class VirtualKeyboard(QFrame):
 | 
			
		||||
        self.buttons: dict[str, QPushButton] = {}
 | 
			
		||||
        self.update_keyboard()
 | 
			
		||||
 | 
			
		||||
    def set_gamepad_icon(self, button, icon_type, gtype=''):
 | 
			
		||||
        """Set gamepad icon on button based on type"""
 | 
			
		||||
        if icon_type in ['back', 'add_game']:
 | 
			
		||||
            icon_name = self.main_window.get_button_icon(icon_type, gtype)
 | 
			
		||||
        else:  # nav left/right
 | 
			
		||||
            if icon_type in ['left', 'right']:
 | 
			
		||||
                direction = icon_type
 | 
			
		||||
                icon_name = self.main_window.get_nav_icon(direction, gtype)
 | 
			
		||||
            else:
 | 
			
		||||
                direction = 'left' if icon_type == 'left' else 'right'
 | 
			
		||||
                icon_name = self.main_window.get_nav_icon(direction, gtype)
 | 
			
		||||
 | 
			
		||||
        icon_path = theme_manager.get_theme_image(icon_name, self.current_theme_name)
 | 
			
		||||
        pixmap = QPixmap()
 | 
			
		||||
        if icon_path:
 | 
			
		||||
            pixmap.load(str(icon_path))
 | 
			
		||||
        if not pixmap.isNull():
 | 
			
		||||
            button.setIcon(QIcon(pixmap))
 | 
			
		||||
            button.setIconSize(QSize(20, 20))
 | 
			
		||||
            return
 | 
			
		||||
        else:
 | 
			
		||||
            # Fallback to placeholder
 | 
			
		||||
            placeholder = theme_manager.get_theme_image("placeholder", self.current_theme_name)
 | 
			
		||||
            if placeholder:
 | 
			
		||||
                button.setIcon(QIcon(placeholder))
 | 
			
		||||
                button.setIconSize(QSize(20, 20))
 | 
			
		||||
                return
 | 
			
		||||
 | 
			
		||||
    def update_keyboard(self):
 | 
			
		||||
        coords = self._save_focused_coords()
 | 
			
		||||
 | 
			
		||||
@@ -151,6 +192,9 @@ class VirtualKeyboard(QFrame):
 | 
			
		||||
                    button.setCheckable(True)
 | 
			
		||||
                    button.setChecked(self.shift_pressed)
 | 
			
		||||
                    button.clicked.connect(lambda checked: self.on_shift_click(checked))
 | 
			
		||||
                    # Add gamepad icon for Shift (RB/R)
 | 
			
		||||
                    gtype = self.input_manager.gamepad_type
 | 
			
		||||
                    self.set_gamepad_icon(button, 'right', gtype)
 | 
			
		||||
                else:
 | 
			
		||||
                    button.clicked.connect(lambda checked=False, k=key: self.on_button_click(k))
 | 
			
		||||
 | 
			
		||||
@@ -163,6 +207,9 @@ class VirtualKeyboard(QFrame):
 | 
			
		||||
        shift.setCheckable(True)
 | 
			
		||||
        shift.setChecked(self.shift_pressed)
 | 
			
		||||
        shift.clicked.connect(lambda checked: self.on_shift_click(checked))
 | 
			
		||||
        # Add gamepad icon for Shift (RB/R)
 | 
			
		||||
        gtype = self.input_manager.gamepad_type
 | 
			
		||||
        self.set_gamepad_icon(shift, 'right', gtype)
 | 
			
		||||
        self.keyboard_layout.addWidget(shift, 3, 11, 1, 3)
 | 
			
		||||
 | 
			
		||||
        button = QPushButton('CAPS')
 | 
			
		||||
@@ -179,6 +226,9 @@ class VirtualKeyboard(QFrame):
 | 
			
		||||
        backspace.setFixedSize(fixed_w, fixed_h)
 | 
			
		||||
        backspace.pressed.connect(self.on_backspace_pressed)
 | 
			
		||||
        backspace.released.connect(self.stop_backspace_repeat)
 | 
			
		||||
        # Add gamepad icon for Backspace (X/Triangle)
 | 
			
		||||
        gtype = self.input_manager.gamepad_type
 | 
			
		||||
        self.set_gamepad_icon(backspace, 'add_game', gtype)
 | 
			
		||||
        self.keyboard_layout.addWidget(backspace, 0, 13, 1, 1)
 | 
			
		||||
 | 
			
		||||
        enter = QPushButton('Enter')
 | 
			
		||||
@@ -189,6 +239,9 @@ class VirtualKeyboard(QFrame):
 | 
			
		||||
        lang = QPushButton('🌐')
 | 
			
		||||
        lang.setFixedSize(fixed_w, fixed_h)
 | 
			
		||||
        lang.clicked.connect(self.on_lang_click)
 | 
			
		||||
        # Add gamepad icon for Lang (LB/L)
 | 
			
		||||
        gtype = self.input_manager.gamepad_type
 | 
			
		||||
        self.set_gamepad_icon(lang, 'left', gtype)
 | 
			
		||||
        self.keyboard_layout.addWidget(lang, 4, 0, 1, 1)
 | 
			
		||||
 | 
			
		||||
        clear = QPushButton('Clear')
 | 
			
		||||
@@ -219,6 +272,9 @@ class VirtualKeyboard(QFrame):
 | 
			
		||||
        hide_button = QPushButton('Hide')
 | 
			
		||||
        hide_button.setFixedSize(fixed_w * 2 + self.spacing, fixed_h)
 | 
			
		||||
        hide_button.clicked.connect(self.hide)
 | 
			
		||||
        # Add gamepad icon for Hide (B/Circle)
 | 
			
		||||
        gtype = self.input_manager.gamepad_type
 | 
			
		||||
        self.set_gamepad_icon(hide_button, 'back', gtype)
 | 
			
		||||
        self.keyboard_layout.addWidget(hide_button, 4, 12, 1, 2)
 | 
			
		||||
 | 
			
		||||
        if coords:
 | 
			
		||||
 
 | 
			
		||||
@@ -4,7 +4,7 @@ build-backend = "setuptools.build_meta"
 | 
			
		||||
 | 
			
		||||
[project]
 | 
			
		||||
name = "portprotonqt"
 | 
			
		||||
version = "0.1.7"
 | 
			
		||||
version = "0.1.8"
 | 
			
		||||
description = "A project to rewrite PortProton (PortWINE) using PySide"
 | 
			
		||||
readme = "README.md"
 | 
			
		||||
license = { text = "GPL-3.0" }
 | 
			
		||||
 
 | 
			
		||||