chore: separate settings list to new module

Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
This commit is contained in:
2025-11-11 16:39:25 +05:00
parent 4477679f2d
commit 92631cd2c6
2 changed files with 210 additions and 183 deletions

View File

@@ -18,6 +18,7 @@ from portprotonqt.custom_widgets import AutoSizeButton
from portprotonqt.downloader import Downloader
from portprotonqt.virtual_keyboard import VirtualKeyboard
from portprotonqt.preloader import Preloader
from portprotonqt.settings_manager import get_toggle_settings, get_advanced_settings, ADVANCED_SETTING_KEYS
import psutil
if TYPE_CHECKING:
@@ -1712,7 +1713,9 @@ class ExeSettingsDialog(QDialog):
self.resize(1100, 720)
self.setStyleSheet(self.theme.MAIN_WINDOW_STYLE + self.theme.MESSAGE_BOX_STYLE)
self.init_toggle_settings()
# Load toggle settings from config module
self.toggle_settings = get_toggle_settings()
self.setup_ui()
# Find input_manager and main_window
@@ -1737,50 +1740,6 @@ class ExeSettingsDialog(QDialog):
else:
return self.start_sh + subcommand_args
def init_toggle_settings(self):
"""Initialize predefined toggle settings with descriptions."""
self.toggle_settings = {
'PW_MANGOHUD': _("Using FPS and system load monitoring (Turns on and off by the key combination - right Shift + F12)"),
'PW_MANGOHUD_USER_CONF': _("Forced use of MANGOHUD system settings (GOverlay, etc.)"),
'PW_VKBASALT': _("Enable vkBasalt by default to improve graphics in games running on Vulkan. (The HOME hotkey disables vkbasalt)"),
'PW_VKBASALT_USER_CONF': _("Forced use of VKBASALT system settings (GOverlay, etc.)"),
'PW_DGVOODOO2': _("Enable dgVoodoo2. Forced use all dgVoodoo2 libs (Glide 2.11-3.1, DirectDraw 1-7, Direct3D 2-9) on all 3D API."),
'PW_GAMESCOPE': _("Super + F : Toggle fullscreen\nSuper + N : Toggle nearest neighbour filtering\nSuper + U : Toggle FSR upscaling\nSuper + Y : Toggle NIS upscaling\nSuper + I : Increase FSR sharpness by 1\nSuper + O : Decrease FSR sharpness by 1\nSuper + S : Take screenshot (currently goes to /tmp/gamescope_DATE.png)\nSuper + G : Toggle keyboard grab\nSuper + C : Update clipboard"),
'PW_USE_ESYNC': _("Enable in-process synchronization primitives based on eventfd."),
'PW_USE_FSYNC': _("Enable futex-based in-process synchronization primitives."),
'PW_USE_NTSYNC': _("Enable in-process synchronization via the Linux ntsync driver."),
'PW_USE_RAY_TRACING': _("Enable vkd3d support - Ray Tracing"),
'PW_USE_NVAPI_AND_DLSS': _("Enable DLSS on supported NVIDIA graphics cards"),
'PW_USE_OPTISCALER': _("Enable OptiScaler (replacement upscaler / frame generator)"),
'PW_USE_LS_FRAME_GEN': _("Enable Lossless Scaling frame generation (experimental)"),
'PW_WINE_FULLSCREEN_FSR': _("FSR upscaling in fullscreen with ProtonGE below native resolution"),
'PW_HIDE_NVIDIA_GPU': _("Disguise all NVIDIA GPU features"),
'PW_VIRTUAL_DESKTOP': _("Run the application in WINE virtual desktop"),
'PW_USE_TERMINAL': _("Run the application in a terminal"),
'PW_GUI_DISABLED_CS': _("Disable startup mode and WINE version selector window"),
'PW_USE_GAMEMODE': _("Use system GameMode for performance optimization"),
'PW_USE_D3D_EXTRAS': _("Enable forced use of third-party DirectX libraries"),
'PW_FIX_VIDEO_IN_GAME': _("Fix pink-tinted video playback in some games"),
'PW_REDUCE_PULSE_LATENCY': _("Reduce PulseAudio latency to fix intermittent sound"),
'PW_USE_US_LAYOUT': _("Force US keyboard layout"),
'PW_USE_GSTREAMER': _("Use GStreamer for in-game clips (WMF support)"),
'PW_USE_SHADER_CACHE': _("Use WINE shader caching"),
'PW_USE_WINE_DXGI': _("Force use of built-in DXGI library"),
'PW_USE_EAC_AND_BE': _("Enable Easy Anti-Cheat and BattlEye runtimes"),
'PW_USE_SYSTEM_VK_LAYERS': _("Use system Vulkan layers (MangoHud, vkBasalt, OBS, etc.)"),
'PW_USE_OBS_VKCAPTURE': _("Enable OBS Studio capture via obs-vkcapture"),
'PW_DISABLE_COMPOSITING': _("Disable desktop compositing for performance"),
'PW_USE_RUNTIME': _("Use container launch mode (recommended default)"),
'PW_DINPUT_PROTOCOL': _("Force DirectInput protocol instead of XInput"),
'PW_USE_NATIVE_WAYLAND': _("Enable experimental native Wayland support"),
'PW_USE_DXVK_HDR': _("Enable HDR settings under native Wayland"),
'PW_USE_GALLIUM_ZINK': _("Use Gallium Zink (OpenGL via Vulkan)"),
'PW_USE_GALLIUM_NINE': _("Use Gallium Nine (native DirectX 9 for Mesa)"),
'PW_USE_WINED3D_VULKAN': _("Use WineD3D Vulkan backend (Damavand)"),
'PW_USE_SUPPLIED_DXVK_VKD3D': _("Use bundled dxvk/vkd3d from Wine/Proton"),
'PW_USE_SAREK_ASYNC': _("Use async dxvk-sarek (experimental)")
}
def setup_ui(self):
"""Set up the user interface."""
self.main_layout = QVBoxLayout(self)
@@ -1798,7 +1757,7 @@ class ExeSettingsDialog(QDialog):
self.tab_widget.addTab(self.main_tab, _("Main"))
self.tab_widget.addTab(self.advanced_tab, _("Advanced"))
# Таблица настроек
# Main settings table
self.settings_table = QTableWidget()
self.settings_table.setAlternatingRowColors(True)
self.settings_table.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
@@ -1817,7 +1776,7 @@ class ExeSettingsDialog(QDialog):
self.settings_table.setStyleSheet(self.theme.WINETRICKS_TABBLE_STYLE)
self.main_tab_layout.addWidget(self.settings_table)
# Таблица Advanced
# Advanced settings table
self.advanced_table = QTableWidget()
self.advanced_table.setAlternatingRowColors(True)
self.advanced_table.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
@@ -1838,7 +1797,7 @@ class ExeSettingsDialog(QDialog):
self.main_layout.addWidget(self.tab_widget)
# Кнопки
# Buttons
button_layout = QHBoxLayout()
self.apply_button = AutoSizeButton(_("Apply"), icon=ThemeManager().get_icon("apply"))
self.cancel_button = AutoSizeButton(_("Cancel"), icon=ThemeManager().get_icon("cancel"))
@@ -1851,14 +1810,12 @@ class ExeSettingsDialog(QDialog):
self.apply_button.clicked.connect(self.apply_changes)
self.cancel_button.clicked.connect(self.reject)
def load_current_settings(self):
"""Load available toggles first, then current settings."""
process = QProcess(self)
process.finished.connect(self.on_list_db_finished)
process.start(self.start_sh[0], ["cli", "--list-db"])
def on_list_db_finished(self, exit_code, exit_status):
"""Handle --list-db output and extract available keys and system info."""
process = cast(QProcess, self.sender())
@@ -1898,10 +1855,10 @@ class ExeSettingsDialog(QDialog):
if len(parts) > 1 and 'blocked' in parts[1]:
self.blocked_keys.add(key)
# Показываем только пересечение
# Show only intersection
self.available_keys &= set(self.toggle_settings.keys())
# Загружаем текущие настройки
# Load current settings
process = QProcess(self)
process.finished.connect(self.on_show_ppdb_finished)
process.start(self.start_sh[0], ["cli", "--show-ppdb", f"{self.exe_path}.ppdb"])
@@ -1913,11 +1870,7 @@ class ExeSettingsDialog(QDialog):
# Fallback to defaults if load fails
for key in self.toggle_settings:
self.current_settings[key] = '0'
for adv_key in ['PW_WINDOWS_VER', 'WINEDLLOVERRIDES', 'LAUNCH_PARAMETERS',
'PW_WINE_CPU_TOPOLOGY', 'PW_MESA_GL_VERSION_OVERRIDE',
'PW_VKD3D_FEATURE_LEVEL', 'PW_LOCALE_SELECT',
'PW_MESA_VK_WSI_PRESENT_MODE', 'PW_AMD_VULKAN_USE',
'PW_CPU_NUMA_NODE_INDEX']:
for adv_key in ADVANCED_SETTING_KEYS:
self.current_settings[adv_key] = 'disabled' if 'TOPOLOGY' in adv_key or 'SELECT' in adv_key or 'MODE' in adv_key or 'LEVEL' in adv_key or 'GL_VERSION' in adv_key or 'NUMA' in adv_key else ''
else:
output = bytes(process.readAllStandardOutput().data()).decode('utf-8', 'ignore').strip()
@@ -1925,14 +1878,9 @@ class ExeSettingsDialog(QDialog):
for line in output.split('\n'):
line_stripped = line.strip()
if '=' in line_stripped:
# Parse all KEY=VALUE lines, not just specific prefixes, to catch more
try:
key, val = line_stripped.split('=', 1)
if key in self.toggle_settings or key in ['PW_WINDOWS_VER', 'WINEDLLOVERRIDES', 'LAUNCH_PARAMETERS',
'PW_WINE_CPU_TOPOLOGY', 'PW_MESA_GL_VERSION_OVERRIDE',
'PW_VKD3D_FEATURE_LEVEL', 'PW_LOCALE_SELECT',
'PW_MESA_VK_WSI_PRESENT_MODE', 'PW_AMD_VULKAN_USE',
'PW_CPU_NUMA_NODE_INDEX', 'PW_TASKSET_SLR']:
if key in self.toggle_settings or key in ADVANCED_SETTING_KEYS:
self.current_settings[key] = val
except ValueError:
continue
@@ -2006,109 +1954,15 @@ class ExeSettingsDialog(QDialog):
current = self.current_settings
disabled_text = _('disabled')
# Define advanced settings configuration
advanced_settings = []
# 1. Windows version
advanced_settings.append({
'key': 'PW_WINDOWS_VER',
'name': _("Windows version"),
'description': _("Changing the WINDOWS emulation version may be required to run older games. WINDOWS versions below 10 do not support new games with DirectX 12"),
'type': 'combo',
'options': ['11', '10', '7', 'XP'],
'default': '10'
})
# 2. Forced to use/disable libraries
advanced_settings.append({
'key': 'WINEDLLOVERRIDES',
'name': _("DLL Overrides"),
'description': _("Forced to use/disable the library only for the given application.\n\nA brief instruction:\n* libraries are written WITHOUT the .dll file extension\n* libraries are separated by semicolons - ;\n* library=n - use the WINDOWS (third-party) library\n* library=b - use WINE (built-in) library\n* library=n,b - use WINDOWS library and then WINE\n* library=b,n - use WINE library and then WINDOWS\n* library= - disable the use of this library\n\nExample: libglesv2=;d3dx9_36,d3dx9_42=n,b;mfc120=b,n"),
'type': 'text',
'default': ''
})
# 3. Launch arguments
advanced_settings.append({
'key': 'LAUNCH_PARAMETERS',
'name': _("Launch Arguments"),
'description': _("Adding an argument after the .exe file, just like you would add an argument in a shortcut on a WINDOWS system.\n\nExample: -dx11 -skipintro 1"),
'type': 'text',
'default': ''
})
# 4. CPU cores limit
advanced_settings.append({
'key': 'PW_WINE_CPU_TOPOLOGY',
'name': _("CPU Cores Limit"),
'description': _("Limiting the number of CPU cores is useful for Unity games (It is recommended to set the value equal to 8)"),
'type': 'combo',
'options': [disabled_text] + self.logical_core_options,
'default': disabled_text
})
# 5. OpenGL version
advanced_settings.append({
'key': 'PW_MESA_GL_VERSION_OVERRIDE',
'name': _("OpenGL Version"),
'description': _("You can select the required OpenGL version, some games require a forced Compatibility Profile (COMP)."),
'type': 'combo',
'options': [disabled_text, '4.6COMPAT', '4.5COMPAT', '4.3COMPAT', '4.1COMPAT', '3.3COMPAT', '3.2COMPAT'],
'default': disabled_text
})
# 6. VKD3D feature level
advanced_settings.append({
'key': 'PW_VKD3D_FEATURE_LEVEL',
'name': _("VKD3D Feature Level"),
'description': _("You can set a forced feature level VKD3D for games on DirectX12"),
'type': 'combo',
'options': [disabled_text, '12_2', '12_1', '12_0', '11_1', '11_0'],
'default': disabled_text
})
# 7. Locale
advanced_settings.append({
'key': 'PW_LOCALE_SELECT',
'name': _("Locale"),
'description': _("Force certain locale for an app. Fixes encoding issues in legacy software"),
'type': 'combo',
'options': [disabled_text] + self.locale_options,
'default': disabled_text
})
# 8. Present mode
advanced_settings.append({
'key': 'PW_MESA_VK_WSI_PRESENT_MODE',
'name': _("Window Mode"),
'description': _("Window mode (for Vulkan and OpenGL):\nfifo - First in, first out. Limits the frame rate + no tearing. (VSync)\nimmediate - Unlimited frame rate + tearing.\nmailbox - Triple buffering. Unlimited frame rate + no tearing.\nrelaxed - Same as fifo but allows tearing when below the monitors refresh rate."),
'type': 'combo',
'options': [disabled_text, 'fifo', 'immediate', 'mailbox', 'relaxed'],
'default': disabled_text
})
# 9. AMD Vulkan (always show, block if not applicable)
amd_options = [disabled_text] + self.amd_vulkan_drivers if self.is_amd and self.amd_vulkan_drivers else [disabled_text]
advanced_settings.append({
'key': 'PW_AMD_VULKAN_USE',
'name': _("AMD Vulkan Driver"),
'description': _("Select needed AMD vulkan implementation. Choosing which implementation of vulkan will be used to run the game"),
'type': 'combo',
'options': amd_options,
'default': disabled_text
})
# 10. NUMA node (always show if numa_nodes exist, block if <=1)
numa_ids = sorted(self.numa_nodes.keys())
numa_options = [disabled_text] + numa_ids if len(numa_ids) > 1 else [disabled_text]
advanced_settings.append({
'key': 'PW_CPU_NUMA_NODE_INDEX',
'name': _("NUMA Node"),
'description': _("NUMA node for CPU affinity. In multi-core systems, CPUs are split into NUMA nodes, each with its own local memory and cores. Binding a game to a single node reduces memory-access latency and limits costly core-to-core switches."),
'type': 'combo',
'options': numa_options,
'default': disabled_text
})
# Get advanced settings from config module
advanced_settings = get_advanced_settings(
disabled_text=disabled_text,
logical_core_options=self.logical_core_options,
locale_options=self.locale_options,
amd_vulkan_drivers=self.amd_vulkan_drivers,
is_amd=self.is_amd,
numa_nodes=self.numa_nodes
)
# Populate table
for setting in advanced_settings:
@@ -2161,23 +2015,22 @@ class ExeSettingsDialog(QDialog):
desc_item.setToolTip(setting['description'])
desc_item.setTextAlignment(Qt.AlignmentFlag.AlignLeft | Qt.AlignmentFlag.AlignVCenter)
self.advanced_table.setItem(row, 2, desc_item)
# Make sure QLineEdit and QComboBox look consistent
# self.advanced_table.setStyleSheet("""
# QComboBox, QLineEdit {
# padding: 3px 6px;
# min-height: 26px;
# }
# QComboBox::drop-down {
# subcontrol-origin: padding;
# subcontrol-position: top right;
# width: 18px;
# }
# QTextEdit {
# border-radius: 4px;
# padding: 4px;
# }
# """)
# Style for consistency
self.advanced_table.setStyleSheet("""
QComboBox, QLineEdit {
padding: 3px 6px;
min-height: 26px;
}
QComboBox::drop-down {
subcontrol-origin: padding;
subcontrol-position: top right;
width: 18px;
}
QTextEdit {
border-radius: 4px;
padding: 4px;
}
""")
def apply_changes(self):
"""Apply changes by collecting diffs from both main and advanced tabs."""

View File

@@ -0,0 +1,174 @@
"""Configuration module for exe settings dialog."""
def get_toggle_settings():
"""Get predefined toggle settings with descriptions."""
from portprotonqt.localization import _
return {
'PW_MANGOHUD': _("Using FPS and system load monitoring (Turns on and off by the key combination - right Shift + F12)"),
'PW_MANGOHUD_USER_CONF': _("Forced use of MANGOHUD system settings (GOverlay, etc.)"),
'PW_VKBASALT': _("Enable vkBasalt by default to improve graphics in games running on Vulkan. (The HOME hotkey disables vkbasalt)"),
'PW_VKBASALT_USER_CONF': _("Forced use of VKBASALT system settings (GOverlay, etc.)"),
'PW_DGVOODOO2': _("Enable dgVoodoo2. Forced use all dgVoodoo2 libs (Glide 2.11-3.1, DirectDraw 1-7, Direct3D 2-9) on all 3D API."),
'PW_GAMESCOPE': _("Super + F : Toggle fullscreen\nSuper + N : Toggle nearest neighbour filtering\nSuper + U : Toggle FSR upscaling\nSuper + Y : Toggle NIS upscaling\nSuper + I : Increase FSR sharpness by 1\nSuper + O : Decrease FSR sharpness by 1\nSuper + S : Take screenshot (currently goes to /tmp/gamescope_DATE.png)\nSuper + G : Toggle keyboard grab\nSuper + C : Update clipboard"),
'PW_USE_ESYNC': _("Enable in-process synchronization primitives based on eventfd."),
'PW_USE_FSYNC': _("Enable futex-based in-process synchronization primitives."),
'PW_USE_NTSYNC': _("Enable in-process synchronization via the Linux ntsync driver."),
'PW_USE_RAY_TRACING': _("Enable vkd3d support - Ray Tracing"),
'PW_USE_NVAPI_AND_DLSS': _("Enable DLSS on supported NVIDIA graphics cards"),
'PW_USE_OPTISCALER': _("Enable OptiScaler (replacement upscaler / frame generator)"),
'PW_USE_LS_FRAME_GEN': _("Enable Lossless Scaling frame generation (experimental)"),
'PW_WINE_FULLSCREEN_FSR': _("FSR upscaling in fullscreen with ProtonGE below native resolution"),
'PW_HIDE_NVIDIA_GPU': _("Disguise all NVIDIA GPU features"),
'PW_VIRTUAL_DESKTOP': _("Run the application in WINE virtual desktop"),
'PW_USE_TERMINAL': _("Run the application in a terminal"),
'PW_GUI_DISABLED_CS': _("Disable startup mode and WINE version selector window"),
'PW_USE_GAMEMODE': _("Use system GameMode for performance optimization"),
'PW_USE_D3D_EXTRAS': _("Enable forced use of third-party DirectX libraries"),
'PW_FIX_VIDEO_IN_GAME': _("Fix pink-tinted video playback in some games"),
'PW_REDUCE_PULSE_LATENCY': _("Reduce PulseAudio latency to fix intermittent sound"),
'PW_USE_US_LAYOUT': _("Force US keyboard layout"),
'PW_USE_GSTREAMER': _("Use GStreamer for in-game clips (WMF support)"),
'PW_USE_SHADER_CACHE': _("Use WINE shader caching"),
'PW_USE_WINE_DXGI': _("Force use of built-in DXGI library"),
'PW_USE_EAC_AND_BE': _("Enable Easy Anti-Cheat and BattlEye runtimes"),
'PW_USE_SYSTEM_VK_LAYERS': _("Use system Vulkan layers (MangoHud, vkBasalt, OBS, etc.)"),
'PW_USE_OBS_VKCAPTURE': _("Enable OBS Studio capture via obs-vkcapture"),
'PW_DISABLE_COMPOSITING': _("Disable desktop compositing for performance"),
'PW_USE_RUNTIME': _("Use container launch mode (recommended default)"),
'PW_DINPUT_PROTOCOL': _("Force DirectInput protocol instead of XInput"),
'PW_USE_NATIVE_WAYLAND': _("Enable experimental native Wayland support"),
'PW_USE_DXVK_HDR': _("Enable HDR settings under native Wayland"),
'PW_USE_GALLIUM_ZINK': _("Use Gallium Zink (OpenGL via Vulkan)"),
'PW_USE_GALLIUM_NINE': _("Use Gallium Nine (native DirectX 9 for Mesa)"),
'PW_USE_WINED3D_VULKAN': _("Use WineD3D Vulkan backend (Damavand)"),
'PW_USE_SUPPLIED_DXVK_VKD3D': _("Use bundled dxvk/vkd3d from Wine/Proton"),
'PW_USE_SAREK_ASYNC': _("Use async dxvk-sarek (experimental)")
}
def get_advanced_settings(disabled_text, logical_core_options, locale_options,
amd_vulkan_drivers, is_amd, numa_nodes):
"""Get advanced settings configuration."""
from portprotonqt.localization import _
advanced_settings = []
# 1. Windows version
advanced_settings.append({
'key': 'PW_WINDOWS_VER',
'name': _("Windows version"),
'description': _("Changing the WINDOWS emulation version may be required to run older games. WINDOWS versions below 10 do not support new games with DirectX 12"),
'type': 'combo',
'options': ['11', '10', '7', 'XP'],
'default': '10'
})
# 2. DLL Overrides
advanced_settings.append({
'key': 'WINEDLLOVERRIDES',
'name': _("DLL Overrides"),
'description': _("Forced to use/disable the library only for the given application.\n\nA brief instruction:\n* libraries are written WITHOUT the .dll file extension\n* libraries are separated by semicolons - ;\n* library=n - use the WINDOWS (third-party) library\n* library=b - use WINE (built-in) library\n* library=n,b - use WINDOWS library and then WINE\n* library=b,n - use WINE library and then WINDOWS\n* library= - disable the use of this library\n\nExample: libglesv2=;d3dx9_36,d3dx9_42=n,b;mfc120=b,n"),
'type': 'text',
'default': ''
})
# 3. Launch arguments
advanced_settings.append({
'key': 'LAUNCH_PARAMETERS',
'name': _("Launch Arguments"),
'description': _("Adding an argument after the .exe file, just like you would add an argument in a shortcut on a WINDOWS system.\n\nExample: -dx11 -skipintro 1"),
'type': 'text',
'default': ''
})
# 4. CPU cores limit
advanced_settings.append({
'key': 'PW_WINE_CPU_TOPOLOGY',
'name': _("CPU Cores Limit"),
'description': _("Limiting the number of CPU cores is useful for Unity games (It is recommended to set the value equal to 8)"),
'type': 'combo',
'options': [disabled_text] + logical_core_options,
'default': disabled_text
})
# 5. OpenGL version
advanced_settings.append({
'key': 'PW_MESA_GL_VERSION_OVERRIDE',
'name': _("OpenGL Version"),
'description': _("You can select the required OpenGL version, some games require a forced Compatibility Profile (COMP)."),
'type': 'combo',
'options': [disabled_text, '4.6COMPAT', '4.5COMPAT', '4.3COMPAT', '4.1COMPAT', '3.3COMPAT', '3.2COMPAT'],
'default': disabled_text
})
# 6. VKD3D feature level
advanced_settings.append({
'key': 'PW_VKD3D_FEATURE_LEVEL',
'name': _("VKD3D Feature Level"),
'description': _("You can set a forced feature level VKD3D for games on DirectX12"),
'type': 'combo',
'options': [disabled_text, '12_2', '12_1', '12_0', '11_1', '11_0'],
'default': disabled_text
})
# 7. Locale
advanced_settings.append({
'key': 'PW_LOCALE_SELECT',
'name': _("Locale"),
'description': _("Force certain locale for an app. Fixes encoding issues in legacy software"),
'type': 'combo',
'options': [disabled_text] + locale_options,
'default': disabled_text
})
# 8. Present mode
advanced_settings.append({
'key': 'PW_MESA_VK_WSI_PRESENT_MODE',
'name': _("Window Mode"),
'description': _("Window mode (for Vulkan and OpenGL):\nfifo - First in, first out. Limits the frame rate + no tearing. (VSync)\nimmediate - Unlimited frame rate + tearing.\nmailbox - Triple buffering. Unlimited frame rate + no tearing.\nrelaxed - Same as fifo but allows tearing when below the monitors refresh rate."),
'type': 'combo',
'options': [disabled_text, 'fifo', 'immediate', 'mailbox', 'relaxed'],
'default': disabled_text
})
# 9. AMD Vulkan driver
amd_options = [disabled_text] + amd_vulkan_drivers if is_amd and amd_vulkan_drivers else [disabled_text]
advanced_settings.append({
'key': 'PW_AMD_VULKAN_USE',
'name': _("AMD Vulkan Driver"),
'description': _("Select needed AMD vulkan implementation. Choosing which implementation of vulkan will be used to run the game"),
'type': 'combo',
'options': amd_options,
'default': disabled_text
})
# 10. NUMA node
numa_ids = sorted(numa_nodes.keys())
numa_options = [disabled_text] + numa_ids if len(numa_ids) > 1 else [disabled_text]
advanced_settings.append({
'key': 'PW_CPU_NUMA_NODE_INDEX',
'name': _("NUMA Node"),
'description': _("NUMA node for CPU affinity. In multi-core systems, CPUs are split into NUMA nodes, each with its own local memory and cores. Binding a game to a single node reduces memory-access latency and limits costly core-to-core switches."),
'type': 'combo',
'options': numa_options,
'default': disabled_text
})
return advanced_settings
# Keys that should be recognized as advanced settings
ADVANCED_SETTING_KEYS = [
'PW_WINDOWS_VER',
'WINEDLLOVERRIDES',
'LAUNCH_PARAMETERS',
'PW_WINE_CPU_TOPOLOGY',
'PW_MESA_GL_VERSION_OVERRIDE',
'PW_VKD3D_FEATURE_LEVEL',
'PW_LOCALE_SELECT',
'PW_MESA_VK_WSI_PRESENT_MODE',
'PW_AMD_VULKAN_USE',
'PW_CPU_NUMA_NODE_INDEX',
]