PortWINE/data_from_portwine/scripts/get_images.sh

83 lines
3.1 KiB
Bash
Executable File

#!/bin/bash
# AppName= AppId= SteamAppId= SteamGridDBId= SGGRIDDIR= ./get_images.sh
if [[ -z "${SGDBAPIKEY}" || -z "${BASESTEAMGRIDDBAPI}" ]]; then
source "${PORT_SCRIPTS_PATH:-$(dirname "${BASH_SOURCE[0]}")}/var"
fi
downloadImage() {
local path="${SGGRIDDIR:-${PWD}}"
local url="$1"
local files=("$2")
local cur='';
if [[ -n "${url}" && -n "${files}" ]]; then
for file in ${files[@]}; do
if [[ -z "$cur" ]]; then
if ! curl -Lf# -o "${path}/${file}" "${url}"; then
return 1
fi
else
cp "${path}/${cur}" "${path}/${file}"
fi
cur="${file}"
done
fi
}
downloadImageSteam() {
if [[ -n "${SteamAppId}" ]]; then
downloadImage "https://cdn.cloudflare.steamstatic.com/steam/apps/$1" "$2"
else
return 1
fi
}
downloadImageSteamGridDB() {
if [[ -n "${SteamGridDBId}" && -n "${SGDBAPIKEY}" ]]; then
SGDBIMGAPI="${BASESTEAMGRIDDBAPI}/$1?limit=1"
[[ -n "$3" ]] && SGDBIMGAPI+="&$3"
[[ -n "$4" ]] && SGDBIMGAPI+="&$4"
SGDBIMGRES=$(curl -Ls -H "Authorization: Bearer ${SGDBAPIKEY}" "${SGDBIMGAPI}")
if jq -e ".success == true and (.data | length > 0)" <<< "${SGDBIMGRES}" > /dev/null 2>&1; then
SGDBIMGURL=$(jq -r '.data[0].url' <<< "${SGDBIMGRES}")
downloadImage "${SGDBIMGURL}" "$2"
elif [[ -n "$3" ]]; then
downloadImageSteamGridDB "$1" "$2" "" "$4"
else
return 1
fi
else
return 1
fi
}
getSteamId() {
SRES=$(curl -Ls -e "https://www.steamgriddb.com/game/${SteamGridDBId}" "https://www.steamgriddb.com/api/public/game/${SteamGridDBId}")
if jq -e ".success == true" <<< "${SRES}" > /dev/null 2>&1; then
export SteamAppId="$(jq -r '.data.platforms.steam.id' <<< "${SRES}")"
fi
}
getSteamGridDBId() {
SGDBRES=$(curl -Ls -H "Authorization: Bearer ${SGDBAPIKEY}" "${BASESTEAMGRIDDBAPI}/search/autocomplete/${AppName// /_}")
if jq -e ".success == true and (.data | length > 0)" <<< "${SGDBRES}" > /dev/null 2>&1; then
export SteamGridDBId="$(jq '.data[0].id' <<< "${SGDBRES}")"
if jq -e '.data[0].types | contains(["steam"])' <<< "${SGDBRES}" > /dev/null; then
getSteamId
fi
fi
}
if [[ -z "${SteamAppId}" && -z "${SteamGridDBId}" && -n "${AppName}" && -n "${SGDBAPIKEY}" ]]; then
getSteamGridDBId
fi
if [[ -n "${SteamAppId}" ]] || [[ -n "${SteamGridDBId}" && -n "${SGDBAPIKEY}" ]]; then
downloadImageSteam "${SteamAppId}/header.jpg" "${AppId:-0}.jpg" || downloadImageSteamGridDB "grids/game/${SteamGridDBId}" "${AppId:-0}.jpg" "mimes=image/jpeg" "dimensions=460x215,920x430" || echo "Failed to load header.jpg"
downloadImageSteam "${SteamAppId}/library_600x900_2x.jpg" "${AppId:-0}p.jpg" || downloadImageSteamGridDB "grids/game/${SteamGridDBId}" "${AppId:-0}p.jpg" "mimes=image/jpeg" "dimensions=600x900,660x930" || echo "Failed to load library_600x900_2x.jpg"
downloadImageSteam "${SteamAppId}/library_hero.jpg" "${AppId:-0}_hero.jpg" || downloadImageSteamGridDB "heroes/game/${SteamGridDBId}" "${AppId:-0}_hero.jpg" "mimes=image/jpeg" || echo "Failed to load library_hero.jpg"
downloadImageSteam "${SteamAppId}/logo.png" "${AppId:-0}_logo.png" || downloadImageSteamGridDB "logos/game/${SteamGridDBId}" "${AppId:-0}_logo.png" "mimes=image/png" || echo "Failed to load logo.png"
else
echo "Game is not found"
fi