#!/bin/bash # AppName= AppId= SteamAppId= SteamGridDBId= SGGRIDDIR= ./get_images.sh if [[ -z "${SGDBAPIKEY}" || -z "${BASESTEAMGRIDDBAPI}" ]]; then source "${PORT_SCRIPTS_PATH:-$(dirname "${BASH_SOURCE[0]}")}/var" fi downloadImage() { local path="${SGGRIDDIR:-${PWD}}" local url="$1" local files=("$2") local cur=''; if [[ -n "${url}" && -n "${files}" ]]; then for file in ${files[@]}; do if [[ -z "$cur" ]]; then if ! curl -Lf# -o "${path}/${file}" "${url}"; then return 1 fi else cp "${path}/${cur}" "${path}/${file}" fi cur="${file}" done fi } downloadImageSteam() { if [[ -n "${SteamAppId}" ]]; then downloadImage "https://cdn.cloudflare.steamstatic.com/steam/apps/$1" "$2" else return 1 fi } downloadImageSteamGridDB() { if [[ -n "${SteamGridDBId}" && -n "${SGDBAPIKEY}" ]]; then SGDBIMGAPI="${BASESTEAMGRIDDBAPI}/$1?limit=1" [[ -n "$3" ]] && SGDBIMGAPI+="&$3" [[ -n "$4" ]] && SGDBIMGAPI+="&$4" SGDBIMGRES=$(curl -Ls -H "Authorization: Bearer ${SGDBAPIKEY}" "${SGDBIMGAPI}") if jq -e ".success == true and (.data | length > 0)" <<< "${SGDBIMGRES}" > /dev/null 2>&1; then SGDBIMGURL=$(jq -r '.data[0].url' <<< "${SGDBIMGRES}") downloadImage "${SGDBIMGURL}" "$2" elif [[ -n "$3" ]]; then downloadImageSteamGridDB "$1" "$2" "" "$4" else return 1 fi else return 1 fi } getSteamId() { SRES=$(curl -Ls -e "https://www.steamgriddb.com/game/${SteamGridDBId}" "https://www.steamgriddb.com/api/public/game/${SteamGridDBId}") if jq -e ".success == true" <<< "${SRES}" > /dev/null 2>&1; then export SteamAppId="$(jq -r '.data.platforms.steam.id' <<< "${SRES}")" fi } getSteamGridDBId() { SGDBRES=$(curl -Ls -H "Authorization: Bearer ${SGDBAPIKEY}" "${BASESTEAMGRIDDBAPI}/search/autocomplete/${AppName// /_}") if jq -e ".success == true and (.data | length > 0)" <<< "${SGDBRES}" > /dev/null 2>&1; then export SteamGridDBId="$(jq '.data[0].id' <<< "${SGDBRES}")" if jq -e '.data[0].types | contains(["steam"])' <<< "${SGDBRES}" > /dev/null; then getSteamId fi fi } if [[ -z "${SteamAppId}" && -z "${SteamGridDBId}" && -n "${AppName}" && -n "${SGDBAPIKEY}" ]]; then getSteamGridDBId fi if [[ -n "${SteamAppId}" ]] || [[ -n "${SteamGridDBId}" && -n "${SGDBAPIKEY}" ]]; then downloadImageSteam "${SteamAppId}/header.jpg" "${AppId:-0}.jpg" || downloadImageSteamGridDB "grids/game/${SteamGridDBId}" "${AppId:-0}.jpg" "mimes=image/jpeg" "dimensions=460x215,920x430" || echo "Failed to load header.jpg" downloadImageSteam "${SteamAppId}/library_600x900_2x.jpg" "${AppId:-0}p.jpg" || downloadImageSteamGridDB "grids/game/${SteamGridDBId}" "${AppId:-0}p.jpg" "mimes=image/jpeg" "dimensions=600x900,660x930" || echo "Failed to load library_600x900_2x.jpg" downloadImageSteam "${SteamAppId}/library_hero.jpg" "${AppId:-0}_hero.jpg" || downloadImageSteamGridDB "heroes/game/${SteamGridDBId}" "${AppId:-0}_hero.jpg" "mimes=image/jpeg" || echo "Failed to load library_hero.jpg" downloadImageSteam "${SteamAppId}/logo.png" "${AppId:-0}_logo.png" || downloadImageSteamGridDB "logos/game/${SteamGridDBId}" "${AppId:-0}_logo.png" "mimes=image/png" || echo "Failed to load logo.png" else echo "Game is not found" fi