Compare commits
	
		
			63 Commits
		
	
	
		
	
	| Author | SHA1 | Date | |
|---|---|---|---|
|  | f869816cb4 | ||
|  | 03deeaa361 | ||
|  | 7eec1f9086 | ||
|  | cb7ad7ec30 | ||
|  | 718af5eb05 | ||
|  | e291a2e90d | ||
|  | ea518e5f21 | ||
|  | 06e3953b19 | ||
|  | 5032d95a77 | ||
|  | 9bcb235657 | ||
|  | 73d12c0f39 | ||
|  | 8700a2c88d | ||
|  | 7415dcbc01 | ||
|  | 00c9d5d926 | ||
|  | 4e59d4b2f4 | ||
|  | 580c5d901a | ||
|  | 0bf4fe7816 | ||
|  | 9f0ad22d37 | ||
|  | 3e40e1bff5 | ||
|  | 088cdecda3 | ||
|  | d88bf7fb38 | ||
|  | 9933accd7f | ||
|  | 0282a77a3c | ||
|  | 5bd52d7a36 | ||
|  | 59826da654 | ||
|  | 603d0d8821 | ||
|  | f4d3684556 | ||
|  | 0391f33674 | ||
|  | df9128143c | ||
|  | 83a18e538a | ||
|  | ebbdaed92d | ||
|  | d32f5b1cc5 | ||
|  | 78552187f0 | ||
|  | 62651c1d93 | ||
|  | 295d028ba7 | ||
|  | 1c9f91675f | ||
|  | 1b632c2764 | ||
|  | ef0b8f7689 | ||
|  | c818fdb2ad | ||
|  | aec5cd6083 | ||
|  | 7021c0355b | ||
|  | 72329c2477 | ||
|  | 9f7cd37c00 | ||
|  | 6e1639a85c | ||
|  | 23cd198c39 | ||
|  | 87fae9e16a | ||
|  | 3ebfdbab2a | ||
|  | 3cab2af043 | ||
|  | 7102314fb2 | ||
|  | c1a0930ba4 | ||
|  | e06cca91e5 | ||
|  | 481d83890a | ||
|  | 5e65b4c55e | ||
|  | e9cb98818e | ||
|  | 447c314ded | ||
|  | 7168b32480 | ||
|  | 361c737c18 | ||
|  | 936c27e919 | ||
|  | aa6db372fe | ||
|  | 9af583e10e | ||
|  | 137abea953 | ||
|  | c4cab73dbb | ||
|  | 56c3da7d16 | 
| @@ -1,221 +0,0 @@ | ||||
| Copyright (c) 2018-2020, Valve Corporation | ||||
| All rights reserved. | ||||
|  | ||||
| Redistribution and use in source and binary forms, with or without modification, | ||||
| are permitted provided that the following conditions are met: | ||||
|  | ||||
| 1. Redistributions of source code must retain the above copyright notice, this | ||||
| list of conditions and the following disclaimer. | ||||
|  | ||||
| 2. Redistributions in binary form must reproduce the above copyright notice, | ||||
| this list of conditions and the following disclaimer in the documentation and/or | ||||
| other materials provided with the distribution. | ||||
|  | ||||
| 3. Neither the name of the copyright holder nor the names of its contributors | ||||
| may be used to endorse or promote products derived from this software without | ||||
| specific prior written permission. | ||||
|  | ||||
| THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND | ||||
| ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||||
| WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||||
| DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR | ||||
| ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||||
| (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||||
| LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON | ||||
| ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||||
| (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||||
| SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||||
|  | ||||
| Browse the source code for more information | ||||
|  | ||||
|     https://github.com/ValveSoftware/Proton | ||||
|  | ||||
| ---- ---- ---- ---- | ||||
|  | ||||
| This software contains a modified version of Wine licensed under the LGPL 2.1. Wine is | ||||
|  | ||||
|     Copyright (c) 1993-2020 the Wine project authors | ||||
|  | ||||
| Visit Wine at | ||||
|  | ||||
|     https://winehq.org | ||||
|  | ||||
| View our modifications at | ||||
|  | ||||
|     https://github.com/ValveSoftware/wine | ||||
|  | ||||
| ---- ---- ---- ---- | ||||
|  | ||||
| This software contains a modified version of DXVK licensed under the zlib/libpng license. DXVK is | ||||
|  | ||||
|     Copyright (c) 2017-2020 Philip Rebohle | ||||
|     Copyright (c) 2019-2020 Joshua Ashton | ||||
|  | ||||
| Visit DXVK at | ||||
|  | ||||
|     https://github.com/doitsujin/dxvk | ||||
|  | ||||
| View our modifications at | ||||
|  | ||||
|     https://github.com/ValveSoftware/dxvk | ||||
|  | ||||
| ---- ---- ---- ---- | ||||
|  | ||||
| This software contains FAudio licensed under the zlib license. FAudio is | ||||
|  | ||||
|     Copyright (c) 2011-2020 Ethan Lee, Luigi Auriemma, and the MonoGame Team | ||||
|  | ||||
| Visit FAudio at | ||||
|  | ||||
|     https://github.com/FNA-XNA/FAudio | ||||
|  | ||||
| ---- ---- ---- ---- | ||||
|  | ||||
| This software contains some Liberation Fonts licensed under the SIL Open Font License, available at LICENSE.OFL. These fonts are | ||||
|  | ||||
|     Copyright (c) 2010 Google Corporation | ||||
|     Copyright (c) 2012 Red Hat, Inc. | ||||
|  | ||||
| Visit Liberation Fonts at | ||||
|  | ||||
|     https://github.com/liberationfonts/liberation-fonts | ||||
|  | ||||
| ---- ---- ---- ---- | ||||
|  | ||||
| This software contains Source Han Sans licensed under the SIL Open Font License, available at LICENSE.OFL. This font is | ||||
|  | ||||
|     Copyright 2014-2019 Adobe (http://www.adobe.com/) | ||||
|  | ||||
| Visit Source Han Sans at | ||||
|  | ||||
|     https://github.com/adobe-fonts/source-han-sans | ||||
|  | ||||
| ---- ---- ---- ---- | ||||
|  | ||||
| This software contains wine-mono, parts of which are included under a variety of licenses. | ||||
|  | ||||
|     Parts of Mono (mono/) are variously licensed under the GPL, LGPL, and MIT X11 licenses. All parts are available as LGPL or MIT X11 except for the following: | ||||
|      * The ICSharpCode.SharpZipLib library is available as GPL with an exception (see mono/mcs/class/ICSharpCode.SharpZipLib/README). | ||||
|      * mcs/jay is BSD-licensed. | ||||
|  | ||||
|     The Visual Basic class libraries (mono-basic/) are MIT X11. The compiler is LGPL v2. | ||||
|  | ||||
|     FNA is a mix of MSPL and MIT. It has the following library dependencies: | ||||
|      * FAudio, MojoShader, Theorafile, SDL2, SDL_image_compact, and SDL2-CS are zlib-licensed. SDL2-CS is built into FNA.dll. | ||||
|      * FNA.NetStub is MSPL. | ||||
|  | ||||
|     The winforms and wpf libraries are MIT. | ||||
|  | ||||
| wine-mono itself is included under the MIT license. wine-mono is | ||||
|  | ||||
|     Copyright (c) 2012 Vincent Povirk for CodeWeavers | ||||
|  | ||||
|     Permission is hereby granted, free of charge, to any person obtaining a copy | ||||
|     of this software and associated documentation files (the "Software"), to deal | ||||
|     in the Software without restriction, including without limitation the rights | ||||
|     to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||||
|     copies of the Software, and to permit persons to whom the Software is | ||||
|     furnished to do so, subject to the following conditions: | ||||
|  | ||||
|     The above copyright notice and this permission notice shall be included in | ||||
|     all copies or substantial portions of the Software. | ||||
|  | ||||
|     THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||||
|     IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||||
|     FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL THE | ||||
|     AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||||
|     LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||||
|     OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | ||||
|     THE SOFTWARE. | ||||
|  | ||||
| Visit wine-mono at | ||||
|  | ||||
|     https://github.com/madewokherd/wine-mono | ||||
|  | ||||
| View wine-mono's complete license at | ||||
|  | ||||
|     https://github.com/madewokherd/wine-mono/blob/master/COPYING | ||||
|  | ||||
| ---- ---- ---- ---- | ||||
|  | ||||
| This software contains wine-gecko, parts of which are included under a variety of licenses. | ||||
|  | ||||
| wine-gecko itself is included under the Mozilla Public License 2.0. | ||||
|  | ||||
| wine-gecko is available in Source Code form at | ||||
|  | ||||
|     https://sourceforge.net/p/wine/wine-gecko | ||||
|  | ||||
| ---- ---- ---- ---- | ||||
|  | ||||
| This software contains a modified version of Vkd3d licensed under the LGPL 2.1. Vkd3d is | ||||
|  | ||||
|     Copyright 2016-2019 the Vkd3d project authors | ||||
|  | ||||
| Visit Vkd3d at | ||||
|  | ||||
|     https://source.winehq.org/git/vkd3d.git | ||||
|  | ||||
| View our modifications at | ||||
|  | ||||
|     https://github.com/ValveSoftware/vkd3d | ||||
|  | ||||
| ---- ---- ---- ---- | ||||
|  | ||||
| Parts of this software are based on the OpenVR SDK, which is | ||||
|  | ||||
|     Copyright (c) 2015, Valve Corporation | ||||
|     All rights reserved. | ||||
|  | ||||
|     Redistribution and use in source and binary forms, with or without modification, | ||||
|     are permitted provided that the following conditions are met: | ||||
|  | ||||
|     1. Redistributions of source code must retain the above copyright notice, this | ||||
|     list of conditions and the following disclaimer. | ||||
|  | ||||
|     2. Redistributions in binary form must reproduce the above copyright notice, | ||||
|     this list of conditions and the following disclaimer in the documentation and/or | ||||
|     other materials provided with the distribution. | ||||
|  | ||||
|     3. Neither the name of the copyright holder nor the names of its contributors | ||||
|     may be used to endorse or promote products derived from this software without | ||||
|     specific prior written permission. | ||||
|  | ||||
|     THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND | ||||
|     ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||||
|     WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||||
|     DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR | ||||
|     ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||||
|     (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||||
|     LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON | ||||
|     ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||||
|     (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||||
|     SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||||
|  | ||||
| Visit OpenVR at | ||||
|  | ||||
|     https://github.com/ValveSoftware/openvr | ||||
|  | ||||
| ---- ---- ---- ---- | ||||
|  | ||||
| Parts of this software are based on the AMD AGS library, which is | ||||
|  | ||||
|     Copyright (c) 2017 Advanced Micro Devices, Inc. All rights reserved. | ||||
|  | ||||
|     Permission is hereby granted, free of charge, to any person obtaining a copy | ||||
|     of this software and associated documentation files (the "Software"), to deal | ||||
|     in the Software without restriction, including without limitation the rights | ||||
|     to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||||
|     copies of the Software, and to permit persons to whom the Software is | ||||
|     furnished to do so, subject to the following conditions: | ||||
|  | ||||
|     The above copyright notice and this permission notice shall be included in | ||||
|     all copies or substantial portions of the Software. | ||||
|  | ||||
|     THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||||
|     IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||||
|     FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL THE | ||||
|     AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||||
|     LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||||
|     OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | ||||
|     THE SOFTWARE. | ||||
							
								
								
									
										533
									
								
								data_from_portwine/changelog
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,533 @@ | ||||
| История изменений и дальнейшие планы: | ||||
| ----------------------------------------- | ||||
| В планах: | ||||
| * добавить проверку количества db файлов на один exe | ||||
| * перенести скрипты установки порта на github | ||||
| * добавить комментарии описывающие функционал скриптов и db файлов | ||||
| * заниматься только развитием проекта за счет вашей подписки на https://boosty.to/portwine-linux.ru | ||||
| ----------------------------------------- | ||||
| ###Scripts version 2011### | ||||
| * в GUI AUTOINSTALL добавлены лаунчеры GAMEFORGE (TEST), ANKAMA и GLYPH - Спасибо chal55rus (Sergey P.)! | ||||
| * удален скрипт autoinstall и создан каталог pw_autoinstall (для удобного добавления новых автоустановщиков) | ||||
| * в AUTOINSTALL обновлена версия скачиваемого GOG | ||||
| * в GUI редактора db файлов добавлена кнопка "OPEN DB FILE" для внесение изменений в текстовом редакторе | ||||
| * в функцию pw_other_fixes добавлен поиск и выключение автозапуска PunkBuster в реестре префикса | ||||
|  | ||||
| ###Scripts version 2010### | ||||
| * FIX - исправлено управление мышкой в Overwatch и рекомендованы пар-ры запуска DXVK + PROTON_GE | ||||
| * добавлены все предустановленные шейдеры в vkBasalt.conf | ||||
|  | ||||
| ###Scripts version 2009### | ||||
| * FIX - исправлен перезапуск редактора db файлов при первом включении PW_GUI_DISABLED_CS (отключение запуска GUI) | ||||
|  | ||||
| ###Scripts version 2008### | ||||
| * HOTFIX - исправление функции pw_kill_autostart | ||||
|  | ||||
| ###Scripts version 2007### | ||||
| * HOTFIX - установки WGC | ||||
|  | ||||
| ###Scripts version 2006### | ||||
| * HOTFIX - для AUTOINSTALL | ||||
| * в AUTOINSTALL добавлен MY.GAMES | ||||
|  | ||||
| ###PortProton-95### 02.09.2021 ###Scripts version 2005### | ||||
| * обновлен db файл для steam (под ProtonGE связь с интернетом снова есть) - Спасибо Cefeiko! | ||||
| * обновлен WINE PROTON_GE 6.16-GE1 | ||||
| * переменная PW_GUI_DISABLED_CS сбрасывается при запуске порта (для совместимости со старыми ярлыками которые были созданы на предыдущих версиях порта) | ||||
| * добавлена возможность создавать 32-х битный префикс (необходимо для будущей автоустановки League of Legends) | ||||
| * в GUI AUTOINSTALL добавлены лаунчеры Bethesda.net Launcher и Rockstar-Games-Launcher - Спасибо chal55rus (Sergey P.)! | ||||
| * улучшена функция pw_kill_autostart | ||||
|  | ||||
| ###Scripts version 2004### | ||||
| * HOTFIX - использование и редактирование db файла Battle.NET | ||||
|  | ||||
| ###Scripts version 2003### | ||||
| * HOTFIX - отключение новых обновлений для старых версий PortProton | ||||
|  | ||||
| ###Scripts version 2002### | ||||
| * HOTFIX для настройки db файлов | ||||
|  | ||||
| ###Scripts version 2001### | ||||
| * добавлен графический интерфейс для настройки db файлов | ||||
|  | ||||
| ###PortProton-94### 25.08.2021 ###Scripts version 2000### | ||||
| * добавлено автоматическое скачивание и обновление Proton GE | ||||
| * db файлы создаются автоматически при запуске любого *.exe | ||||
| * последние выбранные режимы запуска сохраняются автоматически в db файлы | ||||
| * добавлены переменные для более точной настройки vkBasalt под каждую игру с помощью db файлов: | ||||
| export PW_VKBASALT_EFFECTS="FakeHDR:cas" - можно изменять на любые эффекты из путь_до_порта/data/vkBasalt.conf | ||||
| export PW_VKBASALT_FFX_CAS="0.7" - изменение резкости в играх (от 0 до 1 с шагом 0.01) | ||||
| так же можно настроить эти пар-ры глобально и для всех игр с помощью: путь_до_порта/data/user.conf | ||||
| PS: не забывает для активации добавить переменную: export ENABLE_VKBASALT=1 в db файл, или для глобального включения в user.conf | ||||
| * добавлены условия для правильного определения переменных LD_LIBRARY_PATH и LD_PRELOAD при автоматическом перезапуске скриптов | ||||
| * запуск нескольких приложений можно запустить только через один и тот же протон | ||||
| * добавлена автоматическая очиста каталога Temp в префиксе порта | ||||
| * создан новый скрипт functions_helper, в который перенесены все вспомогательные функции из runlib | ||||
| * создана новая ветка обновлений скриптов v.2XXX | ||||
| * упрощена структура скрипта runlib | ||||
|  | ||||
| ###Scripts version 1125### | ||||
| * PROTON_STEAM обновлен до v6.3-6b | ||||
| * FIX winetricks и cabextract | ||||
| * множество маленьких изменений и исправлений | ||||
|  | ||||
| ###Scripts version 1124### | ||||
| * выбор версии WINE (PROTON_STEAM v6.3-6rc4; PROTON_GE v6.15.2) | ||||
| * добавлено отображение версии WINE в MANGOHUD | ||||
| * переработан скрипт start.sh (уменьшен код при увеличении удобства использования) | ||||
|  | ||||
| ###Scripts version 1123### | ||||
| * в MANGOHUD по умолчанию добавлен вывод разрешения экрана | ||||
| * добавлен db файл для игры DaysGone (значительно увеличивает FPS) | ||||
|  | ||||
| ###Scripts version 1122### | ||||
| * обновление скриптов для поддержки нового тестового 91 порта включенным FSR по умолчанию (FSR работает только с играми dx9-12 запущеными под vulkan и при выборе разрешения в игре ниже чем поддерживает монитор) | ||||
|  | ||||
| ###Scripts version 1121### | ||||
| * HOTFIX - перенос PW_NO_ESYNC=1 из default db в скрипт var | ||||
| * HOTFIX - для успешного запуска игр WGC на системах где не работали игры WoWS и WoT | ||||
|  | ||||
| ###Scripts version 1120### | ||||
| * перенос unset переменных в разделе main скрипта runlib | ||||
| * после автоустановки windows steam, не перезаписывается ярлык нативного steam в меню. | ||||
| * перед автоустановкой игр добавлена функция kill_portwine | ||||
|  | ||||
| ###Scripts version 1119### | ||||
| * ESYNC отключен по умолчанию из за частой ошибки CXX на некоторых системах. | ||||
| * при включении vkBasalt вместо эффекта Curves используется FakeHDR (минимальное затемнение при увеличении глубины цветопередачи) | ||||
| * при включении vkBasalt уменьшена резкость casSharpness с 0.8 до 0.75 | ||||
|  | ||||
| ###Scripts version 1118### | ||||
| * обновлены libs_v17 с интеграцией MANGOHUD, vkBasalt + reshade | ||||
| * MANGOHUD и vkBasalt польностью интегрированы в контейнер | ||||
| * MANGOHUD снова работает под всеми режимами запуска (OpenGL и Vulkan) включая 32-ух битные игры. | ||||
| * HOTFIX - user.conf корректно переопределяет все переменные | ||||
|  | ||||
| ###Scripts version 1117### | ||||
| * доработка определение месторасполажения установленных шейдеров для vkBasalt | ||||
| * добавлена переменная "PW_SANDBOX_HOME_PATH" при существовании которой закрывается доступ к домашнему каталогу | ||||
|  | ||||
| ###Scripts version 1115 and 1116### | ||||
| * тест обновления скриптов с github | ||||
|  | ||||
| ###Scripts version 1114### | ||||
| * добавлен пользовательский файл конфигурации (путь_до_PortProton/data/user.conf") который при наполнениии замещает настройки скрипта var и db файлов, но при обновлении скриптов остается неизменным, для сохранения ваших настроек. | ||||
| * автоматическое изменение раскладки клавиатуры работает только при установке значении переменной export PW_XKBD_RU_HACK=1 (можно прописывать как в скрипт var, так и в user.conf) | ||||
| * HOTFIX - определение месторасполажения установленных шейдеров для vkBasalt (для работы под Arch и Manjaro) | ||||
| * проверка и обновления скриптов из https://github.com/Castro-Fidel/PortWINE/archive/refs/heads/master.tar.gz | ||||
|  | ||||
| ###Scripts version 1113### | ||||
| * обновлен dxvk до v1.9-51 | ||||
| * обновлен vkd3d до v2.4 | ||||
| * начальная поддержка нативной версии nvapi при условии, что wine его поддерживает | ||||
| * тест vkBasalt (в каталог data добавлен vkBasalt.conf и добавлены переменные в скрипт var) | ||||
|  | ||||
| ###PortProton-90### 28.06.2021 | ||||
| * обновлен Proton 6.3-5 (RELEASE) | ||||
|  | ||||
| ###Scripts version 1112### | ||||
| * mangohud влючаеться по клавишам: правый_шифт+F12 (Shift_R+F12) | ||||
| * HOTFIX - включение vkd3d (dxgi=b) | ||||
|  | ||||
| ###Scripts version 1111### | ||||
| * обновлен DXVK и VKD3D из Proton 6.3-5 (RELEASE) | ||||
| * обновлены библиотеки kerberos и wldap32 (исправляет ошибки подключения к интернету в некоторых играх, например World of Tanks) | ||||
|  | ||||
| ###Scripts version 1110### | ||||
| * mangohud включаеться по клавише F12 при условии, что он установлен в системе | ||||
| * добавлена кнопка очистки префикса в раздел GUI -> SETTINGS | ||||
| * добавлена кнопка удаления порта в раздел GUI -> SETTINGS | ||||
| * добавлена кнопка удаления программ (WINE UNINSTALLER) в раздел GUI -> SETTINGS | ||||
| * добавлена кнопка редактирования скрипта var в раздел GUI -> SETTINGS | ||||
| * обновление winetricks отключенно (опять) и используется доработаная версия от ProtonGE | ||||
| * изменены иконки внутри gui в трее | ||||
|  | ||||
| ###PortProton-89### 25.06.2021 ###Scripts version 1109### | ||||
| * обновлен wine до версии Proton 6.3-5-rc3 | ||||
| * обновлен DXVK и VKD3D из Proton 6.3-5-rc3 | ||||
|  | ||||
| ###Scripts version 1108### | ||||
| * обновлен DXVK и VKD3D из Proton 6.3-5-rc1 | ||||
|  | ||||
| ###Scripts version 1107### | ||||
| * добавлены db: OSU!; FarCry{3,4}; Control; Biomutant; ForzaHorizon4 | ||||
| * включено обновление winetricks (снова отремонтировано скачиваие vcrun20XX) | ||||
|  | ||||
| ###Scripts version 1106### | ||||
| * возвращен VKD3D из Proton 6.3-4b | ||||
|  | ||||
| ###Scripts version 1105### | ||||
| * для распаковки exe файлов при автоматических установках лаунчеров используется 7z вместо 7zr | ||||
| * обновлен DXVK до версии 1.9 | ||||
| * исправлена автоматическая установка GOG | ||||
| * автоматическое создание символьной ссылки users/steamuser/Documents в users/steamuser/My Documents | ||||
| * добавлена иконка в трей для PortProton (завершение всех процессов по ПКМ --> "FORCE EXIT") | ||||
| * добавлена возможность запуска нескольких приложений одновременно и закрывать всё одним нажатием ПКМ --> EXIT | ||||
|  | ||||
| ###Scripts version 1104### | ||||
| * крупное обновлеение контейнера (libs_v16): | ||||
|     - добавлен /bin/yad_new версии 10.1 скомпилированный специально для будущего меню в трее) | ||||
|     - обновлен MANGOHUD (требуется проверка под OpenGL) | ||||
|     - обновлен 7z необходимый для будущей автоматической установки Rockstar Game Launcher | ||||
| * для тестовой поддержки wayland добавлена переменная в скрипт var: GDK_BACKEND="x11" | ||||
| * обновлены DXVK и VKD3D до актуального состояния на 12.06.2021 | ||||
|  | ||||
| ###Scripts version 1103### | ||||
| * HOTFIX - исправление функции pw_kill_autostart | ||||
|  | ||||
| ###Scripts version 1102### | ||||
| * фикс создания ярлыка после автоматической установки STEAM | ||||
| * в AUTOINSTALL добавлена функция pw_kill_autostart для запрета автозапуска лаунчера после автоматической установки | ||||
| * добавлены настройки в ~/.Xresources для корректного отображения текста в xterm, если данного файла нет в корне домашнего каталога | ||||
|  | ||||
| ###PortProton-87### - RELEASE | ||||
| * cтабильная версия wine proton 6.3-4 | ||||
| * стабильные версии новых скриптов 1101 | ||||
|  | ||||
| ###Scripts version 1101### | ||||
| * переделан запуск контейнера (исправлены проблемы с правильной подгрузкой библиотек) | ||||
| * автоматическая установка DLL в префикс выполняется под контейнером | ||||
| * winecmd запускается из под xterm установленного в контейнер, что избавляет xterm как зависимость. | ||||
| * vcrun2019 снова устанавливается в штатном режиме | ||||
| * исправлена ошибка в скрипте при монтировании в контейнер | ||||
| * добавлено отображение скорости интернета и примерный остаток времени при скачивании libs, gecko, mono | ||||
|  | ||||
| ###PortProton-86### | ||||
| * обновлен wine до версии  GE 2 | ||||
| * обновлены либы до версии libs_v15 | ||||
|  | ||||
| ### Скрипты с версии 1095 по 1100 - эксперементальные ### | ||||
|  | ||||
| ###Scripts version 1094### | ||||
| * немного ускорена инициализация префикса | ||||
| * расширена функция чистки префикса | ||||
| * исправлено определение использования RUNTIME в логах | ||||
| * ${HOME}/.PortWINE под контейнетом всегда доступен, но только для чтения | ||||
| * добавлен автоматический проброс /media и /mnt в контейнер порта что позволяет запускать игры и программы установленные не в домашнем каталоге, как если бы порт работал без контейнера | ||||
| * в AUTOINSTALL добавлены лаунчены UPLAY и STEAM | ||||
| * тестовый фикс пропадания текстур под DXVK на некоторых системах | ||||
| * для систем основанных на Arch добавлен автоматический проброс /run/media | ||||
| * все основные настройки контейнера перенесены в скрипт var: PW_RT_MOUNT_RO - только для чтения; PW_RT_MOUNT_RW - чтение и запись (пути писать в ковычках и разделять пробелом) Пример: PW_RT_MOUNT_RW=("/media" "/mnt" "/run/media/${USER}") | ||||
|  | ||||
| ###Scripts version 1093### | ||||
| * возвращена переменная в скрипте var: WINE_WIN_START="start.exe /i /unix" что возвращает запуск .bat файлов и решает проблему с запуском игры WoT из WGC | ||||
|  | ||||
| ###Scripts version 1092### | ||||
| * исправлена автоустановка WGC под запуском в контейнерном режиме | ||||
| * добавлен фикс работы старых версий порта с новыми скриптами | ||||
| * частичный откат кода со скриптов от PortProton-78 | ||||
| * контейнерный режим включен по умолчанию и отключается в скрипте "каталог_порта/data/scripts/var" переменной PW_USE_RUNTIME=(1 - включен; 0 - выключен) | ||||
|  | ||||
| ###PortProton-85### 27.05.2021 ###Scripts version 1090### | ||||
| * для подготовки к релизу используется стабилная версия wine: Proton 6.3-4 | ||||
| * до 4-x прибавка в ФПС в играх DX12 (на моем железе: HZD - x4; Graven - x2; Cyberpunk2077 - x1,25) | ||||
| * глобальное изменение использование переменных (системных, wine и vulkan) | ||||
| * в лог файл добавлена информация о текущей версии скриптов и используется ли RUNTIME | ||||
| * возврат оригинальных значений системных переменных: PATH, LD_LIBRARY_PATH после окончания использования порта | ||||
| * HOTFIX - убрано повторное исполнение функции start_portwine во время запуска debug | ||||
| * HOTFIX - исправлены возможные проблемы старых игр использующие WMF | ||||
| * HOTFIX - ошибки скачивания vcrun2019 на чистом префиксе | ||||
|  | ||||
| ###PortProton-84### 23.05.2021 ###Scripts version 1089### - BETA | ||||
| * обновлен WINE до версии Proton 6.9 GE 1 | ||||
| * контейнерный режим включен по умолчанию и отключается с помощью раскомментирования переменной в скрипте var #export PW_USE_RUNTIME=1 | ||||
| * более чем в 2 раза увеличена производительность игр под VKD3D (Cyberpunk2077 и т.п.) за счет исползования dxgi из dxvk под vkd3d | ||||
| * для префикса по умолчанию включена версия windows 10 | ||||
| * реализовано создание символьных ссылок с библиотек gstreamer в контейнер runtime для исправления ошибок WMF (gst) | ||||
|  | ||||
| ###Scripts version 1088### | ||||
| * реализовано создание символьных ссылок с библиотек wine в контейнер runtime для исправления ошибок XACT (faudio) | ||||
|  | ||||
| ###Scripts version 1087### | ||||
| * добавлен вопрос об обновлении скриптов | ||||
| * HOTFIX - полностью убрана переменная WINE_WIN_START | ||||
|  | ||||
| ###Scripts version 1086### | ||||
| * HOTFIX - изменена переменная export WINE_WIN_START="start.exe /b" | ||||
|  | ||||
| ###Scripts version 1085### | ||||
| * в скрипт var добавлена и временно включена переменная export PW_USE_RUNTIME=0 (требуется рашение проблемы с загрузкой faudio) | ||||
| * добавлено автоматическое создание каталога "${WINEPREFIX}/drive_c/users/Public/Documents/Steam" | ||||
| * HOTFIX - обновление скриптов после установки происходило только при повторном запуске порта | ||||
|  | ||||
| ###Scripts version 1084### | ||||
| * фикc запуска gui winetricks c терминалом | ||||
|  | ||||
| ###Scripts version 1083### | ||||
| * временно вернул работу winetricks без использования контейнера | ||||
|  | ||||
| ###Scripts version 1082### | ||||
| * HOTFIX - смена версии cabextract внутри libs_v14 | ||||
|  | ||||
| ###Scripts version 1081### | ||||
| * HOTFIX - автоматичкское удаление wget из libs_v14, что бы winetricks использовал curl для скачивания | ||||
|  | ||||
| ###PortProton-80### 19.05.2021 ###Scripts version 1080### | ||||
| * обновлен WINE до версии Proton 6.8 GE 1 | ||||
| * обновлен контейнер в libs_v14 до версии Debian 10.9 | ||||
| * добавлен аргумент запуска RUNTIME "--filesystem=${PORT_WINE_PATH}" для возможности установки и использования порта вне $HOME | ||||
| * перенос создания символьной ссылки на drive_c из скрипта setup в runlib | ||||
|  | ||||
| ###Scripts version 1079### | ||||
| * HOTFIX - libs_v13 исправленна битая ссылка c "runtime/lib64/ld-linux-x86-64.so.2" на "../lib/x86_64-linux-gnu/ld-2.15.so" | ||||
|  | ||||
| ###Scripts version 1078### | ||||
| * добавлена проверка подключения к интернету с помощью ping перед использованием curl (значительно ускоряет запуск порта при плохом соединении с интернетом) | ||||
| * обновлены libs_v12 (пересобран контейнер и значительно уменьшен его размер) | ||||
| * HOTFIX - запуск winetricks из GUI PortProton (контейнер уже умеет работать с winetricks, но всё еще есть недочеты по отображению gui) | ||||
|  | ||||
| ###Scripts version 1077### | ||||
| * HOTFIX - исправлено повторное скачивание libs_v11 | ||||
|  | ||||
| ###Scripts version 1076### | ||||
| * при любом использовании winetricks добавлен аргумент -r (для автоматического перекачивания библиотек, если хеш-суммы не совпадают) | ||||
| * winetricks запущенный с GUI работает без контейнерного режима | ||||
| * временно глобально отклчени gamemode в скрипте var (необходим тест) | ||||
| * начальная адаптация скриптов под контейнерный режим запуска wine | ||||
| * libs_v11 обновлен и переведен полностью на контейнерный режим запуска | ||||
| * в PortProton.desktop изменен аргумент с %U на %F | ||||
|  | ||||
| ###PortProton-80### 11.05.2021 ###Scripts version 1075### | ||||
| * обновлен WINE до версии Proton 6.8 GE 1 | ||||
| * обновлена инициализация и настройка  префикса под новые версии Proton GE | ||||
|  | ||||
| ###Scripts version 1074### | ||||
| * HOTFIX - добалено ожидание окончания создания префикса, перед продолжением использования порта | ||||
|  | ||||
| ###Scripts version 1073### | ||||
| * HOTFIX - создание каталога drive_c перед созданием симлинка на него | ||||
|  | ||||
| ###Scripts version 1072### | ||||
| * HOTFIX - создание префикса (каталог dosedevices с симлинками) под всеми ОС Linux и разными версиями Proton (включая GE) | ||||
|  | ||||
| ###Scripts version 1071### | ||||
| * HOTFIX - был ошибочно убран аргумент SkipBuildPatchPrereq для Epic (вернули) | ||||
|  | ||||
| ###Scripts version 1070### | ||||
| * HOTFIX - GUI возвращен в стандартный вид | ||||
|  | ||||
| ###Scripts version 1069### | ||||
| * обновлены db файлы | ||||
| * HOTFIX -закомментирована переменная __NV_PRIME_RENDER_OFFLOAD=1 для работы некоторых игр в оконном режиме с видеокартой от NVIDIA | ||||
|  | ||||
| ###PortProton-79### 04.05.2021 ###Scripts version 1068### | ||||
| * обновлен Proton до версии 6.3-3 от 04.05.2021 | ||||
|  | ||||
| ###Scripts version 1067### | ||||
| * HOTFIX - удален аргумент /b при запуске приложений (fix для WGC) | ||||
| * фикс запуска функции pw_other_fixes | ||||
| * добавлена проверка повторной установки EVE Online из AUTOINSTALL | ||||
|  | ||||
| ###Scripts version 1066### | ||||
| * виртуальный рабочий стол включенный из db файла, или глобально из скрипта "var" исправно работает с любой игрой/программой | ||||
| * фикс работы переменной "PW_GUI_DISABLED_CS=1" прописанной в .desktop файле | ||||
| * улучшеный режим запуска всех приложений с помощью аргументов start /b /unix | ||||
|  | ||||
| ###Scripts version 1062, 1063, 1064 и 1065### | ||||
| * HOTFIX - убрана переменная PW_VULKAN_USE из скрипта runlib | ||||
|  | ||||
| ###PortProton-78### 03.05.2021 ###Scripts version 1061### | ||||
| * обновлен Proton 6.3 (стабильная ветка + патченный netprofm.dll) | ||||
| * полностью исправлена проблема с фокусом мыши | ||||
| * отключена авто отчистка префикса во время обновления порта | ||||
| * в GUI изменен цвет ссылок url на красный | ||||
| * частичная чистка кода | ||||
| * HOTFIX - исправлено ложное срабатывание проверки скачивания (проверка успешного скачивания/распаковки всех компонентов и удаление архивов если одно из условий не истина) | ||||
| * при ошибке скачивания одного из компонентов PortProton добавлено оповещение с автоматическим перезапуском. | ||||
|  | ||||
| ###Scripts version 1060### | ||||
| * фикс работы EVE Online + Proton Experimental (netprofm.dll) | ||||
|  | ||||
| ###Scripts version 1059### | ||||
| * gnome-terminal отрабатывает не правильно, возвращен xterm | ||||
| * вместо vcrun2015-2017 принудительно ставится vcrun2019 (так как имеет кумулятивные обновления) | ||||
|  | ||||
| ###PortProton-77### 01.05.2021 ###Scripts version 1057### | ||||
| * обновлен Proton Experimental от 29.04.2021 | ||||
| * используется default_pfx при создании нового префикса | ||||
| * фикс выбора режима запуска при уже созданном ярлыке, но отсутствующем PW_VULKAN_USE | ||||
|  | ||||
| ###Scripts version 1056### | ||||
| * исправлена работа gnome-terminal если "$SHELL" не равен "/bin/bash" | ||||
|  | ||||
| ###Scripts version 1055### | ||||
| * fix YAD | ||||
|  | ||||
| ###Scripts version 1054### | ||||
| * добавлен p7zip в libs_v10 | ||||
| * изменен приотет использования терминала (системный в приоритете как для KDE, GNOME, Cinnamon и LXQT) | ||||
| * в AUTOINSTALL реализованна "тихая" установка EVE Online | ||||
|  | ||||
| ###Scripts version 1053### | ||||
| * HOTFIX - перенос всех функций в скрипте runlib (наверх) | ||||
| * добавлена переменная в default ##export PW_WINE_ALLOW_XIM=1, которая отключает XIM (X input manager) | ||||
| * в функции pw_init_pfx добавлено копирование всех dll из библиотек wine/lib(64) в префикс (если префикса не существует) | ||||
|  | ||||
| ###Scripts version 1052### | ||||
| * отключена автоотчистка ~/.PortWINE | ||||
| * отключение сервиса OriginWebHelperService.exe (правкой реестра) перенесена в скрипт var | ||||
| * в AUTOINSTALL добавлена установка EVE Online | ||||
|  | ||||
| ###Scripts version 1051### | ||||
| * изменён db файл Origin для отключение сервиса OriginWebHelperService.exe (правкой реестра) | ||||
|  | ||||
| ###Scripts version 1050### | ||||
| * добавлен фикc установки Epic Games Launcher | ||||
| * принудительно отключен сервис OriginWebHelperService.exe | ||||
| * в AUTOINSTALL добавлена установка GoG Galaxy | ||||
|  | ||||
| ###PortProton-76### 29.04.2021 ###Scripts version 1049### | ||||
| * обновить Proton Experimental (2021/04/27) | ||||
| * добавлен вывод changelog и debug во встроенном YAD (gui) | ||||
| * в AUTOINSTALL добавлена установка Epic Games Launcher | ||||
| * исправлена ошибка: 00bc:err:winediag:load_dxvk_config Couldn't load dxvk_config.dll | ||||
|  | ||||
| ###Scripts version 1048### | ||||
| * реализовано обновление скриптов "налету" (без необходимости перезапускать порт) | ||||
|  | ||||
| ###Scripts version 1047### | ||||
| * в AUTOINSTALL добавлены установки "Origin" и "Battle.net Launcher" | ||||
| * увеличено время ожидания ответа при проверки связи с интернетом (ping -w5 -c1 github.com) | ||||
| * увеличено количество попыток скачивания для неустойчивого интернет соединения (wget -c -t 10 -T 1) | ||||
| * в GUI PortProton добавлена кнопка F.A.Q. для открытия справочной страницы portwine-linux.ru | ||||
|  | ||||
| ###Scripts version 1046### | ||||
| * обновлена верси VKD3D используемая по умолчанию до версии 2.3.1 (скрипт var, переменная export PW_DEF_VKD3D_VER=2.3.1) | ||||
| * HOTFIX сохранение выбраного режима запуска в существующий файл db при создании ярлыка | ||||
|  | ||||
| ###Scripts version 1045### | ||||
| * HOTFIX установка компонентов при отсутствии winetricks.log | ||||
|  | ||||
| ###Scripts version 1044### | ||||
| * переработано основное диалоговое окно при запуске PortProton и добавлена вкладка AUTOINSTALL | ||||
| * выбор debug снова есть при запуска с ярлыка PortProton | ||||
| * минимальный набор библиотек для установки с winetricks перенесен в default db | ||||
| * проверка уже установленных библиотек с помощью winetricks повторно не производится | ||||
| * после создания нового префикса, требование перезапуска порта больше нет | ||||
| * обновление префикса происходит в фоновом режиме | ||||
| * улучшена работа прогресс-бара | ||||
|  | ||||
| ###Scripts version 1043### | ||||
| * HOTFIX создания ярлыка (использование png вместо ico) | ||||
|  | ||||
| ###Scripts version 1042### | ||||
| * при запуске PortProton.desktop добавлена кнопка AUTOINSTALL | ||||
| * в AUTOINSTALL добавлена автоматическая установка WGC | ||||
| * исправлено отображение иконок на DE GNOME | ||||
|  | ||||
| ###Scripts version 1041### | ||||
| * wine-mono обновлен до версии 6.1.2 | ||||
|  | ||||
| ###PortProton-75### 24.04.2021 ###Scripts version 1040### | ||||
| * обновлен wine Proton experimental 6.3 от 23.04.2021 | ||||
| * добавлена функция pw_clear_pfx для отчистки префикса порта во время обновления без затрагивания игр и программ | ||||
| * проверка и настройка переменных для MANGOHUD добавлены функцию pw_mangohud_check | ||||
| * версия VKD3D по умолчанию = 2.3 | ||||
| * добавлена поддержка DXR (RTX) в режиме VKD3D, при условии использования переменной PW_DXR_ON=1 | ||||
| * переменная PW_DXR_ON добавлена в default db | ||||
| * переменная PW_DXVK_NO_ASYNC переименованна в PW_VULKAN_NO_ASYNC и теперь отключает асинхронные вызовы как в DXVK, так и в VKD3D | ||||
|  | ||||
| ###Scripts version 1039### | ||||
| * фикс выбора режима запуска (dxvk, vkd3d, opengl) | ||||
|  | ||||
| ###Scripts version 1038### | ||||
| * распаковка tar.xz вынесена в отдельную функцию unpack_tar_xz | ||||
| * добавлена проверка связи с серверами для автономной работы порта | ||||
| * ускорена работа reset скрипта останавливающая все процессы порта | ||||
| * исправлены ошибки связанные с остановкой отсутствующих pid-оф yad и процессов wine. | ||||
| * удалено использование wineserver -k в функции kill_portwine (влияло на инициализацию префикса) | ||||
| * добавлена отчистка ~/.PortWINE, при условии установки новой версии порта | ||||
| * добавлена вся информация из db файла и winetricks.log в debug | ||||
| * удален каталог vars (из за db файлоа больше в нем нет необходимости) | ||||
| * скрипт PortProton_vars перенесен в каталог scripts и переименован в var | ||||
| * добавлена проверка установки mangohud в систему | ||||
| * уменьшина ширина индикатора загрузки на 100px | ||||
| * улучшено определение необходимого db файла для запуска | ||||
|  | ||||
| ###PortProton-74### 20.04.2021 ###Scripts version 1037### | ||||
| * обновлен wine до версии Proton 6.3-2 next | ||||
| * в setup db изменен список библиотек (фикс  для "xatab") " mfc42  mfc120 vcrun2013" | ||||
| * добавить выбор версий dxvk и vkd3d в db файле, с последующей закачкой с github при отсутствии в ~/.PortWINE/vulkan | ||||
| * обновлены libs до v9 (добавлен пакет zstd для реализация функции смены vkd3d) | ||||
| * произведена частичная чистка и оптимизация кода | ||||
| * добавлен вывод changlog после обновления | ||||
|  | ||||
| ###PortProton-73### 18.04.2021 ###Scripts version 1036### | ||||
| * фикс для StarCraft (db) | ||||
| * фикс работы порта в solus (отключение xterm) | ||||
| * фикс создания циклической ссылки drive_c внутри drive_c | ||||
| * удален &>>/dev/null из pw_run (ломает запуск неторорых игр и приложений) | ||||
| * очистищен код функции pw_run (убрано условие optirun_on за ненадобностью) | ||||
| * исправлен минимальный набор библиотек в default db (  mfc42 d3dcompiler_42 d3dcompiler_43 d3dcompiler_47 d3dx9) | ||||
|  | ||||
|  | ||||
| ###PortProton-72###   17.04.2021   ###Scripts version 1035### | ||||
| * обновлен wine до версии Proton experimental-6.3-20210407b (совместно с dxvk и vkd3d) | ||||
| * добавлен фикс работы 32-битных игр в режиме DXVK (export PW_FORCE_LARGE_ADDRESS_AWARE=1) | ||||
| * изменен список библиотек для запуска неизвестных игр (для которых еще нет db файлов) | ||||
| * добавлен dxvk.conf в каталог data | ||||
| * обновлеы libs до v.8 | ||||
| * hotfix для EGS | ||||
| * в dxvk и opengl режиме, по умолчанию выбран win7 | ||||
| * убран xterm из debug (иначе ломает шрифты) | ||||
| * добавлена кнопка редактирования найденного db файла | ||||
| * ТЕСТ: автоудаление PINNED_LIBS и отключение setup.sh --force | ||||
| * изменение сравнения версий скриптов и портов "$(curl -s --list-only "https://portwine-linux.ru/ftp/current_version/blabla_ver")" | ||||
| * автоматическая установка в префикс порта PW_DLL_INSTALL="vcrun2017   mfc42" | ||||
| * исправлено создание db файла при создании ярлыков, в именах которых присутствует одниковвые названия запускаемого файла | ||||
| * исправили создания префикса на некоторых системах при использования встроенного xterm из ~/PortWINE/libs | ||||
|  | ||||
| ###PortProton-71###    11.04.2021 | ||||
| * отключено обновление libs, mono и gecko во время установки PortProton | ||||
| * проверка версии glibc перед установкой, если версия ниже необходимой, то выводим ошибку | ||||
| * добавлена проверка хеш-суммы порта на ftp перед установкой | ||||
| * добавлен прогресс загрузки библиотек с интернета | ||||
| * добавлен в debug полный путь до запускаемой игры/программы вместе с именем файла | ||||
| * исправлено дублирование db файлов при создании ярлыков | ||||
| * перенос libs с сервера PortWINE-Linux.ru на https://github.com/Castro-Fidel/PortWINE/releases/ | ||||
| * скачивание mono оф. github mono | ||||
| * скачивание gecko оф. ftp winehq | ||||
| * в /data/scripts/vars/PortProton_vars добавлена переменная PW_MANGOHUD=1 что включает HUD для монитроринга FPS, нагрузку на CPU, GPU и т.п (при условии что в системе предустановлен пакет mangohud) | ||||
| * обновлена локализация подсказок при наведении на кнопки на экране выбора режимов запуска (русская и английская версии) | ||||
| * добавлена проверка соединения с серверами и докачки winetricks, libs, mono, gecko. | ||||
| * произведена глобальная чистка кода и вынос множества решений в отдельные функции | ||||
| * дебаг теперь открывается в системном текстовом редакторе | ||||
| * в дебаг добавлен инвайт (ссылка-приглашение) на наш сервер Discord | ||||
| * убран CREATE_SHORTCUT и LAUNCH при запуске PortProton.desktop | ||||
| * убрано удаление кэша winetricks | ||||
|  | ||||
| ###PortProton-70###    05.04.2021 | ||||
| * обновлен wine до версии proton 6.3-1 | ||||
| * обновлены dxvk и vkd3d поставляемые вместе с proton 6.3-1 | ||||
| * обновлены библиотеки до версии libs_v7 | ||||
| * обновлен Mono до 6.1.1 | ||||
| * обновлен Gecko до 2.47.2 | ||||
|  | ||||
| ###PortProton-65###    13.02.2021 | ||||
| * реализовано автоматическое обновление скриптов | ||||
|  | ||||
| ###PortProton-63###    22.11.2020 | ||||
| * при запуске exe по ПКМ выбор режима появляется всегда (удобно для тестов) | ||||
| * все настройки переехали в один файл PortProton (псевдографика использует YAD) | ||||
| * обновлены runlib (добавлен YAD что бы не было необходимости устанавливать его в систему) | ||||
| * ускорен запуск порта после изменения версии WINE  | ||||
| * reset убивает процессы wine только для текущего порта | ||||
| * winetricks теперь не скачивается при каждом запуске, а идет проверка актуальности версии | ||||
| * добавлена функция использования базы данных для запускаемых игр и программ (автоматическая настройка префикса) | ||||
| * добавлена функция тихой установки порта (sh PortProton-XX -rus, или sh PortProton-XX -eng) | ||||
|  | ||||
| ###PortProton-51###    22.11.2020   -   RELEASE | ||||
| * включает в себя 2 версии вайна: WINE PROTON 5.21 GE 1 и WINE PROTON 5.13 EXPEREMENTAL (переключаются автоматически, в зависимости от выбранного режима запуска dxvk, или vkd3d) | ||||
| * обновлен DXVK до версии 1.7.3 (работают как старые игры требующие DirectX 9, так и новые с DirectX 11) | ||||
| * обновлен VKD3D до версии 2.1 (работают новинки которые требуют DirectX 12. Например Cyberpunk2077 и Death Stranding) | ||||
| * добавлена функция автоматического удаление мусора в виде steamclien.dll из префикса, реестра и библиотек предустановленного вайна | ||||
| * обновлены скрипты (подробнее у нас на github) | ||||
| значительно переработан и улучшен debug режим (запускается из каталога с портом) | ||||
| * обновлены runtime библиотеки до версии libs_v4, что улучшает совместимость с разными ОС Linux и повышает производительность в играх | ||||
| поддерживаются gamemode, FSYNC, ESYNC  из "коробки"  | ||||
| * простое создание ярлыков с выбором режима запуска (+ возможно добавить свои параметры запуска к игре/приложению)  | ||||
| * добавлена интеграция PortProton в рабочее окружение (root права не нужны, концепция порта не изменилась) | ||||
|  | ||||
| ###ЗАМЕТКИ### | ||||
| * проверка версий dxvk на github: curl -s https://github.com/doitsujin/dxvk/releases | grep Version | awk {'print $3'} | sed 's%</a>%%g' | ||||
| * проверка версий vkd3d на github: curl -s https://github.com/HansKristian-Work/vkd3d-proton/releases | grep Version | awk {'print $3'} | sed 's%</a>%%g' | ||||
							
								
								
									
										
											BIN
										
									
								
								data_from_portwine/data_from_portwine.tar.gz
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										516
									
								
								data_from_portwine/dxvk.conf
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,516 @@ | ||||
|  # Create the VkSurface on the first call to IDXGISwapChain::Present, | ||||
| # rather than when creating the swap chain. Some games that start | ||||
| # rendering with a different graphics API may require this option, | ||||
| # or otherwise the window may stay black. | ||||
| # | ||||
| # Supported values: True, False | ||||
|  | ||||
| # dxgi.deferSurfaceCreation = False | ||||
| # d3d9.deferSurfaceCreation = False | ||||
|  | ||||
|  | ||||
| # Enforce a stricter maximum frame latency. Overrides the application | ||||
| # setting specified by calling IDXGIDevice::SetMaximumFrameLatency. | ||||
| # Setting this to 0 will have no effect. | ||||
| # | ||||
| # Supported values : 0 - 16 | ||||
|  | ||||
| # dxgi.maxFrameLatency = 0 | ||||
| # d3d9.maxFrameLatency = 0 | ||||
|  | ||||
|  | ||||
| # Override PCI vendor and device IDs reported to the application. Can | ||||
| # cause the app to adjust behaviour depending on the selected values. | ||||
| # | ||||
| # Supported values: Any four-digit hex number. | ||||
|  | ||||
| # dxgi.customDeviceId = 0000 | ||||
| # dxgi.customVendorId = 0000 | ||||
|  | ||||
| # d3d9.customDeviceId = 0000 | ||||
| # d3d9.customVendorId = 0000 | ||||
|  | ||||
|  | ||||
| # Report Nvidia GPUs as AMD GPUs by default. This is enabled by default | ||||
| # to work around issues with NVAPI, but may cause issues in some games. | ||||
| # | ||||
| # Supported values: True, False | ||||
|  | ||||
| # dxgi.nvapiHack = True | ||||
|  | ||||
|  | ||||
|  | ||||
| # Override maximum amount of device memory and shared system memory | ||||
| # reported to the application. This may fix texture streaming issues | ||||
| # in games that do not support cards with large amounts of VRAM. | ||||
| # | ||||
| # Supported values: Any number in Megabytes. | ||||
|  | ||||
| # dxgi.maxDeviceMemory = 0 | ||||
| # dxgi.maxSharedMemory = 0 | ||||
|  | ||||
|  | ||||
| # Override back buffer count for the Vulkan swap chain. | ||||
| # Setting this to 0 or less will have no effect. | ||||
| # | ||||
| # Supported values: Any number greater than or equal to 2. | ||||
|  | ||||
| # dxgi.numBackBuffers = 0 | ||||
| # d3d9.numBackBuffers = 0 | ||||
|  | ||||
|  | ||||
| # Overrides synchronization interval (Vsync) for presentation. | ||||
| # Setting this to 0 disables vertical synchronization entirely. | ||||
| # A positive value 'n' will enable Vsync and repeat the same | ||||
| # image n times, and a negative value will have no effect. | ||||
| # | ||||
| # Supported values: Any non-negative number | ||||
|  | ||||
| # dxgi.syncInterval = -1 | ||||
| # d3d9.presentInterval = -1 | ||||
|  | ||||
|  | ||||
| # True enables the mailbox present mode in case regular Vsync is disabled. | ||||
| # This should avoid tearing, but may be unsupported on some systems | ||||
| # or require setting dxgi.numBackBuffers to a higher value in order | ||||
| # to work properly. | ||||
| # | ||||
| # False enables the relaxed fifo present mode in case regular Vsync is enabled. | ||||
| # This should result in tearing but reduce stutter if FPS are too low, | ||||
| # but may be unsupported on some systems. | ||||
| # | ||||
| # Please do not report issues with this option. | ||||
| # | ||||
| # Supported values: Auto, True, False | ||||
|  | ||||
| # dxgi.tearFree = Auto | ||||
| # d3d9.tearFree = Auto | ||||
|  | ||||
|  | ||||
| # Performs range check on dynamically indexed constant buffers in shaders. | ||||
| # This may be needed to work around a certain type of game bug, but may | ||||
| # also introduce incorrect behaviour. | ||||
| # | ||||
| # Supported values: True, False | ||||
|  | ||||
| # d3d11.constantBufferRangeCheck = False | ||||
|  | ||||
|  | ||||
| # Assume single-use mode for command lists created on deferred contexts. | ||||
| # This may need to be disabled for some applications to avoid rendering | ||||
| # issues, which may come at a significant performance cost. | ||||
| # | ||||
| # Supported values: True, False | ||||
|  | ||||
| # d3d11.dcSingleUseMode = True | ||||
|  | ||||
|  | ||||
| # Override the maximum feature level that a D3D11 device can be created | ||||
| # with. Setting this to a higher value may allow some applications to run | ||||
| # that would otherwise fail to create a D3D11 device. | ||||
| # | ||||
| # Supported values: 9_1, 9_2, 9_3, 10_0, 10_1, 11_0, 11_1 | ||||
|  | ||||
| # d3d11.maxFeatureLevel = 11_1 | ||||
|  | ||||
|  | ||||
| # Overrides the maximum allowed tessellation factor. This can be used to | ||||
| # improve performance in titles which overuse tessellation. | ||||
| # | ||||
| # Supported values: Any number between 8 and 64 | ||||
|  | ||||
| # d3d11.maxTessFactor = 0 | ||||
|  | ||||
|  | ||||
| # Enables relaxed pipeline barriers around UAV writes. | ||||
| # | ||||
| # This may improve performance in some games, but may also introduce | ||||
| # rendering issues. Please don't report bugs with the option enabled. | ||||
| # | ||||
| # Supported values: True, False | ||||
|  | ||||
| # d3d11.relaxedBarriers = False | ||||
|  | ||||
|  | ||||
| # Overrides anisotropic filtering for all samplers. Set this to a positive | ||||
| # value to enable AF for all samplers in the game, or to 0 in order to | ||||
| # disable AF entirely. Negative values will have no effect. | ||||
| # | ||||
| # Supported values: Any number between 0 and 16 | ||||
|  | ||||
| # d3d11.samplerAnisotropy = -1 | ||||
| # d3d9.samplerAnisotropy = -1 | ||||
|  | ||||
|  | ||||
| # Declares vertex positions as invariant in order to solve | ||||
| # potential Z-fighting issues at a small performance cost. | ||||
| # | ||||
| # Supported values: True, False | ||||
|  | ||||
| # d3d11.invariantPosition = True | ||||
| # d3d9.invariantPosition = False | ||||
|  | ||||
|  | ||||
| # Replaces NaN outputs from fragment shaders with zeroes for floating | ||||
| # point render target. Used in some games to prevent artifacting. | ||||
| # | ||||
| # Supported values: True, False | ||||
|  | ||||
| # d3d11.enableRtOutputNanFixup = False | ||||
|  | ||||
|  | ||||
| # Clears workgroup memory in compute shaders to zero. Some games don't do | ||||
| # this and rely on undefined behaviour. Enabling may reduce performance. | ||||
| # | ||||
| # Supported values: True, False | ||||
|  | ||||
| # d3d11.zeroWorkgroupMemory = False | ||||
|  | ||||
|  | ||||
| # Sets number of pipeline compiler threads. | ||||
| # | ||||
| # Supported values: | ||||
| # - 0 to automatically determine the number of threads to use | ||||
| # - any positive number to enforce the thread count | ||||
|  | ||||
| # dxvk.numCompilerThreads = 0 | ||||
|  | ||||
|  | ||||
| # Toggles raw SSBO usage. | ||||
| # | ||||
| # Uses storage buffers to implement raw and structured buffer | ||||
| # views. Enabled by default on hardware which has a storage | ||||
| # buffer offset alignment requirement of 4 Bytes (e.g. AMD). | ||||
| # Enabling this may improve performance, but is not safe on | ||||
| # hardware with higher alignment requirements. | ||||
| # | ||||
| # Supported values: | ||||
| # - Auto: Don't change the default | ||||
| # - True, False: Always enable / disable | ||||
|  | ||||
| # dxvk.useRawSsbo = Auto | ||||
|  | ||||
|  | ||||
| # Toggles early discard. | ||||
| # | ||||
| # Uses subgroup operations to determine whether it is safe to | ||||
| # discard fragments before the end of a fragment shader. This | ||||
| # is enabled by default on all drivers except RADV and Nvidia. | ||||
| # Enabling this may improve or degrade performance depending | ||||
| # on the game and hardware, or cause other issues. | ||||
| # | ||||
| # Supported values: | ||||
| # - Auto: Don't change the default | ||||
| # - True, False: Always enable / disable | ||||
|  | ||||
| # dxvk.useEarlyDiscard = Auto | ||||
|  | ||||
|  | ||||
| # Controls workaround for NVIDIA HVV Heap bug. | ||||
| # | ||||
| # Limits the budget of NVIDIA's HVV (host-visible, | ||||
| # device-local) heap to be half of the reported size. This is | ||||
| # needed to avoid NVIDIA driver bug 3114283, and defaults to | ||||
| # being enabled on all affected drivers. | ||||
| # | ||||
| # Supported values: | ||||
| # - Auto: Don't change the default | ||||
| # - True, False: Always enable / disable | ||||
|  | ||||
| # dxvk.halveNvidiaHVVHeap = Auto | ||||
|  | ||||
|  | ||||
| # Sets enabled HUD elements | ||||
| # | ||||
| # Behaves like the DXVK_HUD environment variable if the | ||||
| # environment variable is not set, otherwise it will be | ||||
| # ignored. The syntax is identical. | ||||
|  | ||||
| # dxvk.hud = | ||||
|  | ||||
|  | ||||
| # Reported shader model | ||||
| # | ||||
| # The shader model to state that we support in the device | ||||
| # capabilities that the applicatation queries. | ||||
| # | ||||
| # Supported values: | ||||
| # - 1: Shader Model 1 | ||||
| # - 2: Shader Model 2 | ||||
| # - 3: Shader Model 3 | ||||
|  | ||||
| # d3d9.shaderModel = 3 | ||||
|  | ||||
|  | ||||
| # Evict Managed on Unlock | ||||
| # | ||||
| # Decides whether we should evict managed resources from | ||||
| # system memory when they are unlocked entirely. | ||||
| # | ||||
| # Supported values: | ||||
| # - True, False: Always enable / disable | ||||
|  | ||||
| #  d3d9.evictManagedOnUnlock = False | ||||
|  | ||||
|  | ||||
| # DPI Awareness | ||||
| # | ||||
| # Decides whether we should call SetProcessDPIAware on device | ||||
| # creation. Helps avoid upscaling blur in modern Windows on | ||||
| # Hi-DPI screens/devices. | ||||
| # | ||||
| # Supported values: | ||||
| # - True, False: Always enable / disable | ||||
|  | ||||
| # d3d9.dpiAware = True | ||||
|  | ||||
|  | ||||
| # Strict Constant Copies | ||||
| # | ||||
| # Decides whether we should always copy defined constants to | ||||
| # the UBO when relative addressing is used, or only when the | ||||
| # relative addressing starts a defined constant. | ||||
| # | ||||
| # Supported values: | ||||
| # - True, False: Always enable / disable | ||||
|  | ||||
| # d3d9.strictConstantCopies = False | ||||
|  | ||||
|  | ||||
| # Strict Pow | ||||
| # | ||||
| # Decides whether we have an opSelect for handling pow(0,0) = 0 | ||||
| # otherwise it becomes undefined. | ||||
| # | ||||
| # Supported values: | ||||
| # - True, False: Always enable / disable | ||||
|  | ||||
| # d3d9.strictPow = True | ||||
|  | ||||
|  | ||||
| # Lenient Clear | ||||
| # | ||||
| # Decides whether or not we fastpath clear anyway if we are close enough to | ||||
| # clearing a full render target. | ||||
| # | ||||
| # Supported values: | ||||
| # - True, False: Always enable / disable | ||||
|  | ||||
| # d3d9.lenientClear = False | ||||
|  | ||||
|  | ||||
| # Max available memory | ||||
| # | ||||
| # Changes the max initial value used in tracking and GetAvailableTextureMem | ||||
| # Value in Megabytes | ||||
| # | ||||
| # Supported values: | ||||
| # - Max Available Memory: Any int32_t | ||||
| # - Memory Tracking Testing: True, False | ||||
|  | ||||
| # d3d9.maxAvailableMemory = 1024 | ||||
| # d3d9.memoryTrackTest = False | ||||
|  | ||||
|  | ||||
| # Force enable/disable floating point quirk emulation | ||||
| #  | ||||
| # Force toggle anything * 0 emulation | ||||
| # Tristate | ||||
| # Supported values: | ||||
| # - True/False | ||||
|  | ||||
| # d3d9.floatEmulation =  | ||||
|  | ||||
|  | ||||
| # Enable dialog box mode | ||||
| # | ||||
| # Changes the default state of dialog box mode. | ||||
| # *Disables* exclusive fullscreen when enabled. | ||||
| # | ||||
| # Supported values: | ||||
| # - True, False: Always enable / disable | ||||
|  | ||||
| # d3d9.enableDialogMode = False | ||||
|  | ||||
| # Overrides the application's MSAA level on the swapchain | ||||
| #  | ||||
| # Supported values: -1 (application) and 0 to 16 (user override) | ||||
|  | ||||
| # d3d9.forceSwapchainMSAA = -1 | ||||
|  | ||||
|  | ||||
| # Long Mad | ||||
| # | ||||
| # Should we make our Mads a FFma or do it the long way with an FMul and an FAdd? | ||||
| # This solves some rendering bugs in games that have z-pass shaders which | ||||
| # don't match entirely to the regular vertex shader in this way. | ||||
| # | ||||
| # Supported values: | ||||
| # - True/False | ||||
|  | ||||
| # d3d9.longMad = False | ||||
|  | ||||
| # Alpha Test Wiggle Room | ||||
| # | ||||
| # Workaround for games using alpha test == 1.0, etc due to wonky interpolation or | ||||
| # misc. imprecision on some vendors | ||||
| # | ||||
| # Supported values: | ||||
| # - True/False | ||||
|  | ||||
| # d3d9.alphaTestWiggleRoom = False | ||||
|  | ||||
| # Device Local Constant Buffers | ||||
| # | ||||
| # Enables using device local, host accessible memory for constant buffers in D3D9. | ||||
| # This tends to actually be slower for some reason on AMD, | ||||
| # and the exact same performance on NVIDIA. | ||||
| # | ||||
| # Supported values: | ||||
| # - True/False | ||||
|  | ||||
| # d3d9.deviceLocalConstantBuffers = False | ||||
|  | ||||
| # Allow Read Only | ||||
| # | ||||
| # Enables using the D3DLOCK_READONLY flag. Some apps use this | ||||
| # incorrectly, and write when they should be reading. | ||||
| # | ||||
| # Supported values: | ||||
| # - True/False | ||||
|  | ||||
| # d3d9.allowLockFlagReadonly = True | ||||
|  | ||||
| # No Explicit Front Buffer | ||||
| # | ||||
| # Disables the front buffer | ||||
| # | ||||
| # Supported values: | ||||
| # - True/False | ||||
|  | ||||
| # d3d9.noExplicitFrontBuffer = False | ||||
|  | ||||
| # Support DF formats | ||||
| # | ||||
| # Support the vendor extension DF floating point depth formats | ||||
| # | ||||
| # Supported values: | ||||
| # - True/False | ||||
|  | ||||
| # d3d9.supportDFFormats = True | ||||
|  | ||||
| # Support X4R4G4B4 | ||||
| # | ||||
| # Support the X4R4G4B4 format. | ||||
| # The Sims 2 is a horrible game made by complete morons. | ||||
| # | ||||
| # Supported values: | ||||
| # - True/False | ||||
|  | ||||
| # d3d9.supportX4R4G4B4 = True | ||||
|  | ||||
| # Support D32 | ||||
| # | ||||
| # Support the D32 format. | ||||
| # | ||||
| # Supported values: | ||||
| # - True/False | ||||
|  | ||||
| # d3d9.supportD32 = True | ||||
|  | ||||
| # SWVP Constant Counts | ||||
| # | ||||
| # The number of constants available when using Software Vertex Processing. | ||||
| # | ||||
| # Supported values: | ||||
| # - Integers | ||||
|  | ||||
| # d3d9.swvpFloatCount = 8192 | ||||
| # d3d9.swvpIntCount = 2048 | ||||
| # d3d9.swvpBoolCount = 2048 | ||||
|  | ||||
| # Disable A8 as a Render Target | ||||
| # | ||||
| # Disable support for A8 format render targets | ||||
| # Once again, The Sims 2 is a horrible game made by complete morons. | ||||
| # | ||||
| # Supported values: | ||||
| # - True/False | ||||
|  | ||||
| # d3d9.disableA8RT = False | ||||
|  | ||||
| # Support for VCache Query | ||||
| # | ||||
| # Support for the vcache query | ||||
| # Not very important as a user config. | ||||
| # Used internally. | ||||
| # | ||||
| # Supported values: | ||||
| # - True/False | ||||
|  | ||||
| # Defaults to True if vendorId == 0x10de | ||||
| # d3d9.supportVCache = True | ||||
|  | ||||
| # Force Sampler Type Spec Constants | ||||
| # | ||||
| # Useful if games use the wrong image and sampler | ||||
| # type combo like Halo: CE or Spellforce. | ||||
| # Can fix rendering in older, broken games in some instances. | ||||
| # | ||||
| # Supported values: | ||||
| # - True/False | ||||
|  | ||||
| # d3d9.forceSamplerTypeSpecConstants = False | ||||
|  | ||||
| # Force Aspect Ratio | ||||
| # | ||||
| # Only exposes modes with a given aspect ratio. | ||||
| # Useful for titles that break if they see ultra-wide. | ||||
| # | ||||
| # Supported values: | ||||
| # - Any ratio, ie. "16:9", "4:3" | ||||
|  | ||||
| # d3d9.forceAspectRatio = "" | ||||
|  | ||||
| # Allow Do Not Wait | ||||
| # | ||||
| # Allow the do not wait lock flag to be used | ||||
| # Useful if some apps use this incorrectly. | ||||
| # | ||||
| # Supported values: | ||||
| # - True/False | ||||
|  | ||||
| # d3d9.allowDoNotWait = True | ||||
|  | ||||
| # Allow Discard | ||||
| # | ||||
| # Allow the discard lock flag to be used | ||||
| # Useful if some apps use this incorrectly. | ||||
| # | ||||
| # Supported values: | ||||
| # - True/False | ||||
|  | ||||
| # d3d9.allowDiscard = True | ||||
|  | ||||
| # Enumerate by Displays | ||||
| # | ||||
| # Whether we should enumerate D3D9 adapters by display (windows behaviour) | ||||
| # or by physical adapter. | ||||
| # May be useful in PRIME setups. | ||||
| # | ||||
| # Supported values: | ||||
| # - True/False | ||||
|  | ||||
| # d3d9.enumerateByDisplays = True | ||||
|  | ||||
| # APITrace Mode | ||||
| # | ||||
| # Makes all host visible buffers cached and coherent | ||||
| # Improves performance when apitracing, but also can impact | ||||
| # some dumb games. | ||||
| # | ||||
| # Supported values: | ||||
| # - True/False | ||||
|  | ||||
| # d3d9.apitraceMode = False | ||||
| # d3d11.apitraceMode = False | ||||
							
								
								
									
										
											BIN
										
									
								
								data_from_portwine/img/gui/Bethesda.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 1.3 KiB | 
							
								
								
									
										
											BIN
										
									
								
								data_from_portwine/img/gui/Rockstar.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 1017 B | 
							
								
								
									
										
											BIN
										
									
								
								data_from_portwine/img/gui/ankama.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 1.3 KiB | 
							
								
								
									
										
											BIN
										
									
								
								data_from_portwine/img/gui/battle_net.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 2.3 KiB | 
							
								
								
									
										
											BIN
										
									
								
								data_from_portwine/img/gui/epicgames.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 1.7 KiB | 
							
								
								
									
										
											BIN
										
									
								
								data_from_portwine/img/gui/eve.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 9.1 KiB | 
							
								
								
									
										
											BIN
										
									
								
								data_from_portwine/img/gui/gameforge.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 1.8 KiB | 
							
								
								
									
										
											BIN
										
									
								
								data_from_portwine/img/gui/glyph.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 1.5 KiB | 
							
								
								
									
										
											BIN
										
									
								
								data_from_portwine/img/gui/gog.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 6.5 KiB | 
							
								
								
									
										
											BIN
										
									
								
								data_from_portwine/img/gui/mygames.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 2.7 KiB | 
							
								
								
									
										
											BIN
										
									
								
								data_from_portwine/img/gui/origin.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 1.8 KiB | 
							
								
								
									
										
											BIN
										
									
								
								data_from_portwine/img/gui/osu.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 2.6 KiB | 
							
								
								
									
										
											BIN
										
									
								
								data_from_portwine/img/gui/port_changelog.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 16 KiB | 
							
								
								
									
										
											BIN
										
									
								
								data_from_portwine/img/gui/port_exit.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 11 KiB | 
							
								
								
									
										
											BIN
										
									
								
								data_from_portwine/img/gui/steam.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 2.1 KiB | 
							
								
								
									
										
											BIN
										
									
								
								data_from_portwine/img/gui/ubc.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 3.0 KiB | 
							
								
								
									
										
											BIN
										
									
								
								data_from_portwine/img/gui/wgc.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 2.7 KiB | 
							
								
								
									
										85
									
								
								data_from_portwine/scripts/.Xresources
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,85 @@ | ||||
| xterm*faceSize: 12 | ||||
| xterm*vt100*geometry: 120x20 | ||||
| xterm*saveLines: 16384 | ||||
| xterm*loginShell: true | ||||
| xterm*charClass: 33:48,35:48,37:48,43:48,45-47:48,64:48,95:48,126:48 | ||||
| xterm*termName: xterm-color | ||||
| xterm*eightBitInput: false | ||||
|  | ||||
| !BLK Cursor | ||||
| #define _color0        #000d18 | ||||
| #define _color8        #000d18 | ||||
| !RED Tag | ||||
| #define _color1        #e89393 | ||||
| #define _color9        #e89393 | ||||
| !GRN SpecialKey | ||||
| #define _color2        #9ece13 | ||||
| #define _color10       #9ece13 | ||||
| !YEL Keyword | ||||
| #define _color3        #f0dfaf | ||||
| #define _color11       #f0dfaf | ||||
| !BLU Number | ||||
| #define _color4        #8cd0d3 | ||||
| #define _color12       #8cd0d3 | ||||
| !MAG Precondit | ||||
| #define _color5        #c0bed1 | ||||
| #define _color13       #c0bed1 | ||||
| !CYN Float | ||||
| #define _color6        #dfaf8f | ||||
| #define _color14       #dfaf8f | ||||
| !WHT Search | ||||
| #define _color7        #efefef | ||||
| #define _color15       #efefef | ||||
| !FMT Include, StatusLine, ErrorMsg | ||||
| #define _colorBD       #ffcfaf | ||||
| #define _colorUL       #ccdc90 | ||||
| #define _colorIT       #80d4aa | ||||
| !TXT Normal, Normal, Cursor | ||||
| #define _foreground    #dcdccc | ||||
| #define _background    #1f1f1f | ||||
| #define _cursorColor   #8faf9f | ||||
| URxvt*color0         : _color0 | ||||
| URxvt*color1         : _color1 | ||||
| URxvt*color2         : _color2 | ||||
| URxvt*color3         : _color3 | ||||
| URxvt*color4         : _color4 | ||||
| URxvt*color5         : _color5 | ||||
| URxvt*color6         : _color6 | ||||
| URxvt*color7         : _color7 | ||||
| URxvt*color8         : _color8 | ||||
| URxvt*color9         : _color9 | ||||
| URxvt*color10        : _color10 | ||||
| URxvt*color11        : _color11 | ||||
| URxvt*color12        : _color12 | ||||
| URxvt*color13        : _color13 | ||||
| URxvt*color14        : _color14 | ||||
| URxvt*color15        : _color15 | ||||
| URxvt*colorBD        : _colorBD | ||||
| URxvt*colorIT        : _colorIT | ||||
| URxvt*colorUL        : _colorUL | ||||
| URxvt*foreground     : _foreground | ||||
| URxvt*background     : _background | ||||
| URxvt*cursorColor    : _cursorColor | ||||
| XTerm*color0         : _color0 | ||||
| XTerm*color1         : _color1 | ||||
| XTerm*color2         : _color2 | ||||
| XTerm*color3         : _color3 | ||||
| XTerm*color4         : _color4 | ||||
| XTerm*color5         : _color5 | ||||
| XTerm*color6         : _color6 | ||||
| XTerm*color7         : _color7 | ||||
| XTerm*color8         : _color8 | ||||
| XTerm*color9         : _color9 | ||||
| XTerm*color10        : _color10 | ||||
| XTerm*color11        : _color11 | ||||
| XTerm*color12        : _color12 | ||||
| XTerm*color13        : _color13 | ||||
| XTerm*color14        : _color14 | ||||
| XTerm*color15        : _color15 | ||||
| XTerm*colorBD        : _colorBD | ||||
| XTerm*colorIT        : _colorIT | ||||
| XTerm*colorUL        : _colorUL | ||||
| XTerm*foreground     : _foreground | ||||
| XTerm*background     : _background | ||||
| XTerm*cursorColor    : _cursorColor | ||||
|  | ||||
							
								
								
									
										681
									
								
								data_from_portwine/scripts/functions_helper
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,681 @@ | ||||
| #!/bin/bash | ||||
| # Author: Castro-Fidel (PortWINE-Linux.ru) | ||||
| ######################################################################## | ||||
| pw_ping_test () { | ||||
|     ping -w3 -c1 github.com &> /dev/null | ||||
|     [ "$?" == "0" ] && return 0 || return 1 | ||||
| } | ||||
|  | ||||
| print_error () { | ||||
|     echo "ERROR: $@" | ||||
| } | ||||
|  | ||||
| print_info () { | ||||
|     echo "INFO: $@" | ||||
| } | ||||
|  | ||||
| print_var () { | ||||
|     for vp in $@ ; do echo "${vp}=${!vp}" ; done | ||||
| } | ||||
|  | ||||
| try_copy_file () { | ||||
|     if [ ! -f "$1" ] ; then	print_info "file $1 not found for copy" && return 1 | ||||
|     elif [ -z "$2" ] ; then	print_error "no way to copy file $1" && return 1 | ||||
|     else | ||||
|         cp -f "$1" "$2" | ||||
|         if [ "$?" != 0 ] | ||||
|         then print_error "failed to copy file $1 to $2" || return 1 | ||||
|         else print_info "copy file $1 to $2 was successful" || return 0 | ||||
|         fi | ||||
|     fi | ||||
| } | ||||
|  | ||||
| try_copy_dir () { | ||||
|     if [ ! -d "$1" ] ; then	print_info "directory $1 not found for copy" | ||||
|     elif [ -z "$2" ] ; then	print_error "no way to copy directory $1" | ||||
|     else | ||||
|         cp -fr "$1" "$2" | ||||
|         [ "$?" != 0 ] && print_error "failed to copy directory $1 to $2" || return 0 | ||||
|     fi | ||||
|     return 1 | ||||
| } | ||||
|  | ||||
| try_remove_file () { | ||||
|     if [ -f "$1" ] ; then | ||||
|         rm -f "$1" | ||||
|         [ "$?" != 0 ] && print_error "failed to remove file $1" || return 0 | ||||
|     fi | ||||
|     return 1 | ||||
| } | ||||
|  | ||||
| try_remove_dir () { | ||||
|     if [ -d "$1" ] ; then | ||||
|         rm -fr "$1" | ||||
|         [ "$?" != 0 ] && print_error "failed to remove directory $1" || return 0 | ||||
|     fi | ||||
|     return 1 | ||||
| } | ||||
|  | ||||
| try_force_link_file () { | ||||
|     if [ ! -f "$1" ] ; then	print_info "file $1 not found for link" | ||||
|     elif [ -z "$2" ] ; then	print_error "no way to link file $1" | ||||
|     else | ||||
|         ln -sf "$1" "$2" | ||||
|         [ "$?" != 0 ] && print_error "failed to link file $1 to $2" || return 0 | ||||
|     fi | ||||
|     return 1 | ||||
| } | ||||
|  | ||||
| try_force_link_dir () { | ||||
|     if [ ! -d "$1" ] ; then	print_info "directory $1 not found for link" | ||||
|     elif [ -z "$2" ] ; then	print_error "no way to link directory $1" | ||||
|     else | ||||
|         ln -sf "$1" "$2" | ||||
|         [ "$?" != 0 ] && print_error "failed to link directory $1 to $2" || return 0 | ||||
|     fi | ||||
|     return 1 | ||||
| } | ||||
|  | ||||
| try_download () { | ||||
|     set -o pipefail | ||||
|     wget -c -t 5 -T 2 "$1" --output-document="$2" 2>&1 | \ | ||||
|     sed -u 's/.* \([0-9]\+%\)\ \+\([0-9,.]\+.\) \(.*\)/\1\n#Downloading at \1\/, \2\/s, ETA \3/; s/^20[0-9][0-9].*/#Done./' | \ | ||||
|     zenity --progress --percentage=0 --title="Download $(basename $1)" --text=Starting... --auto-close --auto-kill --width=500 --height=90 | ||||
|     [ "${PIPESTATUS[0]}" != 0 ] && print_error "failed to download $1. Scipping." && return 1 || return 0 | ||||
| } | ||||
|  | ||||
| try_download_silent () { | ||||
|     wget -c -t 5 -T 2 "$1" --output-document="$2" | ||||
|     [ "$?" != 0 ] && print_error "failed to download $1. Scipping." && return 1 || return 0 | ||||
| } | ||||
|  | ||||
| zenity_error_download () { | ||||
|     `zenity --error --title "Error..." --text "You will need to check internet connettion,\nand press OK for repeet download" --no-wrap ` > /dev/null 2>&1 | ||||
| } | ||||
|  | ||||
| create_new_dir () { | ||||
|     if [ ! -d "$1" ] ; then | ||||
|         mkdir -p "$1" | ||||
|     fi | ||||
| } | ||||
|  | ||||
| var_winedlloverride_update () { | ||||
|     if [ ! -z "${WINEDLLOVERRIDES}" ] | ||||
|     then export WINEDLLOVERRIDES="${1};${WINEDLLOVERRIDES}" | ||||
|     else export WINEDLLOVERRIDES="${1}" | ||||
|     fi | ||||
| } | ||||
|  | ||||
| var_vkd3d_config_update () { | ||||
|     if [ ! -z "${VKD3D_CONFIG}" ] | ||||
|     then export VKD3D_CONFIG="${1};${VKD3D_CONFIG}" | ||||
|     else export VKD3D_CONFIG="${1}" | ||||
|     fi | ||||
| } | ||||
|  | ||||
| unpack_tar_xz () { | ||||
|     set -o pipefail | ||||
|     tar -Jxvf "$1" -C "$2" | sszen | ||||
|     [ "${PIPESTATUS[0]}" != 0 ] && print_error "File unpacking error." && return 1 || return 0 | ||||
| } | ||||
|  | ||||
| unpack_tar_gz () { | ||||
|     set -o pipefail | ||||
|     tar -xzvf "$1" -C "$2" | sszen | ||||
|     [ "${PIPESTATUS[0]}" != 0 ] && print_error "File unpacking error." && return 1 || return 0 | ||||
| } | ||||
|  | ||||
| pw_mangohud_check () { | ||||
|     export RUN_MANGOHUD="" | ||||
|     if [ "${PW_MANGOHUD}" == "1" ] ; then | ||||
|         if [ "${PW_VULKAN_USE}" = "0" ] | ||||
|         then export RUN_MANGOHUD="mangohud --dlsym" | ||||
|         else export RUN_MANGOHUD="mangohud" | ||||
|         fi | ||||
|     else | ||||
|         export DISABLE_MANGOHUD=1 | ||||
|     fi | ||||
| } | ||||
|  | ||||
| pw_vkbasalt_check () { | ||||
|     if [ ! -z "${ENABLE_VKBASALT}" ] && [ "${ENABLE_VKBASALT}" == 1 ] ; then | ||||
|         if [ -z "${PW_VKBASALT_EFFECTS}" ] ; then | ||||
|             export PW_VKBASALT_EFFECTS="FakeHDR:cas"  | ||||
|         fi | ||||
|         sed -ri "s/effects = .*/effects = ${PW_VKBASALT_EFFECTS}/g" "${PORT_WINE_PATH}/data/vkBasalt.conf" | ||||
|         if [ -z "${PW_VKBASALT_FFX_CAS}" ] ; then | ||||
|             export PW_VKBASALT_FFX_CAS="0.7"  | ||||
|         fi | ||||
|         sed -ri "s/casSharpness = .*/casSharpness = ${PW_VKBASALT_FFX_CAS}/g" "${PORT_WINE_PATH}/data/vkBasalt.conf" | ||||
|         export VKBASALT_CONFIG_FILE="${PORT_WINE_PATH}/data/vkBasalt.conf" | ||||
|     else | ||||
|         export DISABLE_VKBASALT=1 | ||||
|     fi | ||||
|  | ||||
| } | ||||
|  | ||||
| gui_question () { | ||||
|     `zenity --question --title "${inst_set}." --text "$1" --no-wrap ` &> /dev/null | ||||
|      [ $? -eq "0" ] && return 0 || return 1 | ||||
| } | ||||
|  | ||||
| pw_clear_pfx () { | ||||
|     try_remove_file "${WINEPREFIX}/system.reg" | ||||
|     try_remove_file "${WINEPREFIX}/user.reg" | ||||
|     try_remove_file "${WINEPREFIX}/userdef.reg" | ||||
|     try_remove_file "${WINEPREFIX}/winetricks.log" | ||||
|     try_remove_file "${WINEPREFIX}/.update-timestamp" | ||||
|     try_remove_file "${WINEPREFIX}/drive_c/.windows-serial" | ||||
|     try_remove_dir "${WINEPREFIX}/drive_c/windows/" | ||||
|     try_remove_dir "${WINEPREFIX}/drive_c/ProgramData/Setup" | ||||
|     try_remove_dir "${WINEPREFIX}/drive_c/ProgramData/Windows" | ||||
|     try_remove_dir "${WINEPREFIX}/drive_c/ProgramData/WindowsTask" | ||||
|     try_remove_dir "${WINEPREFIX}/drive_c/ProgramData/Package Cache" | ||||
|     try_remove_dir "${WINEPREFIX}/drive_c/users/Public/Local Settings/Application Data/Microsoft" | ||||
|     try_remove_dir "${WINEPREFIX}/drive_c/users/Public/Local Settings/Application Data/Temp" | ||||
|     try_remove_dir "${WINEPREFIX}/drive_c/users/Public/Local Settings/Temporary Internet Files" | ||||
|     try_remove_dir "${WINEPREFIX}/drive_c/users/Public/Application Data/Microsoft" | ||||
|     try_remove_dir "${WINEPREFIX}/drive_c/users/Public/Application Data/wine_gecko" | ||||
|     try_remove_dir "${WINEPREFIX}/drive_c/users/Public/Temp" | ||||
|     try_remove_dir "${WINEPREFIX}/drive_c/users/steamuser/Local Settings/Application Data/Microsoft" | ||||
|     try_remove_dir "${WINEPREFIX}/drive_c/users/steamuser/Local Settings/Application Data/Temp" | ||||
|     try_remove_dir "${WINEPREFIX}/drive_c/users/steamuser/Local Settings/Temporary Internet Files" | ||||
|     try_remove_dir "${WINEPREFIX}/drive_c/users/steamuser/Application Data/Microsoft" | ||||
|     try_remove_dir "${WINEPREFIX}/drive_c/users/steamuser/Application Data/wine_gecko" | ||||
|     try_remove_dir "${WINEPREFIX}/drive_c/users/steamuser/Temp" | ||||
|     try_remove_dir "${WINEPREFIX}/drive_c/Program Files/Internet Explorer" | ||||
|     try_remove_dir "${WINEPREFIX}/drive_c/Program Files/Windows Media Player" | ||||
|     try_remove_dir "${WINEPREFIX}/drive_c/Program Files/Windows NT" | ||||
|     try_remove_dir "${WINEPREFIX}/drive_c/Program Files/Common Files" | ||||
|     try_remove_dir "${WINEPREFIX}/drive_c/Program Files (x86)/Internet Explorer" | ||||
|     try_remove_dir "${WINEPREFIX}/drive_c/Program Files (x86)/Common Files" | ||||
|     try_remove_dir "${WINEPREFIX}/drive_c/Program Files (x86)/Windows Media Player" | ||||
|     try_remove_dir "${WINEPREFIX}/drive_c/Program Files (x86)/Windows NT" | ||||
|     try_remove_dir "${PORT_WINE_TMP_PATH}/mesa_shader_cache" | ||||
|     rm -f "${PORT_WINE_TMP_PATH}"/*.bin | ||||
|     rm -f "${PORT_WINE_TMP_PATH}"/*.foz | ||||
| } | ||||
|  | ||||
| check_user_conf () { | ||||
|     if [ ! -f "${USER_CONF}" ]; then | ||||
|         echo "#!/bin/bash" > "${USER_CONF}" | ||||
|         echo "# User overides db and var settings..." >> "${USER_CONF}" | ||||
|         chmod u+x "${USER_CONF}" | ||||
|     fi | ||||
| } | ||||
|  | ||||
| init_wine_ver () { | ||||
|     if [ ! -z "${PW_WINE_VER}" ] && [ `echo "${PW_WINE_VER}" | grep "PROTON_GE"` ]  | ||||
|     then export PW_WINE_USE=proton_ge | ||||
|     elif [ ! -z "${PW_WINE_VER}" ] && [ `echo "${PW_WINE_VER}" | grep "PROTON_STEAM"` ]  | ||||
|     then export PW_WINE_USE=proton_steam | ||||
|     fi | ||||
|     unset PW_WINE_VER | ||||
|     export WINEDIR="${PORT_WINE_PATH}/data/dist/${PW_WINE_USE}" | ||||
|     export GST_PLUGIN_SYSTEM_PATH_1_0="${WINEDIR}/lib64/gstreamer-1.0:${WINEDIR}/lib/gstreamer-1.0" | ||||
|     export WINE="${WINEDIR}/bin/wine" | ||||
|     export WINELOADER="${WINEDIR}/bin/wine" | ||||
|     export WINESERVER="${WINEDIR}/bin/wineserver" | ||||
|     export WINEDLLPATH="${WINEDIR}/lib64/wine:${WINEDIR}/lib/wine" | ||||
|  | ||||
|     if [ ! -z ${LD_LIBRARY_PATH_TMP} ] | ||||
|     then export LD_LIBRARY_PATH="${LD_LIBRARY_PATH_TMP}" | ||||
|     else export LD_LIBRARY_PATH_TMP=${LD_LIBRARY_PATH} | ||||
|     fi | ||||
|     if [ ! -z "${LD_LIBRARY_PATH}" ] | ||||
|     then export LD_LIBRARY_PATH="${WINEDIR}/lib64/:${WINEDIR}/lib/:${LD_LIBRARY_PATH}" | ||||
|     else export LD_LIBRARY_PATH="${WINEDIR}/lib64/:${WINEDIR}/lib/" | ||||
|     fi | ||||
|     if [ ! -z ${PATH_TMP} ] | ||||
|     then export PATH="${PATH_TMP}" | ||||
|     else export PATH_TMP="${PATH}" | ||||
|     fi | ||||
|     if [ ! -z "${PATH}" ] | ||||
|     then export PATH="${WINEDIR}/bin:${PATH}" | ||||
|     else export PATH="${WINEDIR}/bin" | ||||
|     fi | ||||
| } | ||||
|  | ||||
| cabextract_fix () { | ||||
|     [ ! -f "${WINEDIR}/bin/cabextract" ] && try_copy_file "${PW_WINELIB}/runtime/bin/cabextract" "${WINEDIR}/bin/cabextract" | ||||
|     [ ! -f "${WINEDIR}/lib64/libmspack.so.0" ] && try_copy_file "${PW_WINELIB}/runtime/lib/x86_64-linux-gnu/libmspack.so.0" "${WINEDIR}/lib64/libmspack.so.0" | ||||
|     [ ! -f "${WINEDIR}/lib64/libmspack.so.0.1.0" ] && try_copy_file "${WINEDIR}/lib64/libmspack.so.0" "${WINEDIR}/lib64/libmspack.so.0.1.0" | ||||
| } | ||||
|  | ||||
| sszen() { | ||||
|     zenity --progress --title="Settings..." --text="Updating parameters" --pulsate --auto-close --width=500 --height=90 --no-cancel | ||||
| } | ||||
|  | ||||
| pw_start_progress_bar_cs () { | ||||
|     "${pw_yad}" --progress --progress-text="$@" --pulsate --close-on-unfocus \ | ||||
|     --no-buttons --undecorated --center --skip-taskbar --width=500 --wrap-width=500 & | ||||
|     echo "" | ||||
| } | ||||
|  | ||||
| pw_start_progress_bar_block () { | ||||
|     "${pw_yad}" --progress --progress-text="$@" --pulsate \ | ||||
|     --no-buttons --undecorated --center --skip-taskbar --width=500 --wrap-width=500 & | ||||
|     echo "" | ||||
| } | ||||
|  | ||||
| pw_stop_progress_bar () { | ||||
|     while [ ! -z "`pgrep -a yad | grep "\-\-progress" | awk '{print $1}'`" ] | ||||
|     do kill -n 9 `pgrep -a yad | grep "\-\-progress" | awk '{print $1}' | head -n 1` &> /dev/null | ||||
|     done | ||||
| } | ||||
|  | ||||
| pw_download_libs () { | ||||
|     if [ ! -e "${PW_WINELIB}/runtime/bin/yad" ] || [ ! -e "${PW_WINELIB}/runtime/lib/p7zip/7z" ] \ | ||||
|     || [ ! -e "${PW_WINELIB}/runtime/bin/vkcube" ] || [ ! -e "${PW_WINELIB}/runtime/bin/xterm" ] || \ | ||||
|     [ -e "${HOME}/.PortWINE/tmp/libs${PW_LIBS_VER}.tar.xz" ] ; then | ||||
|         print_info "Download and install libraries..." | ||||
|         if try_download "https://github.com/Castro-Fidel/PortWINE/releases/download/libs${PW_LIBS_VER}/libs${PW_LIBS_VER}.tar.xz" "${HOME}/.PortWINE/tmp/libs${PW_LIBS_VER}.tar.xz" ; then | ||||
|             if unpack_tar_xz "${HOME}/.PortWINE/tmp/libs${PW_LIBS_VER}.tar.xz" "${HOME}/.PortWINE/" ; then | ||||
|                 try_remove_file "${HOME}/.PortWINE/tmp/libs${PW_LIBS_VER}.tar.xz" | ||||
|             else | ||||
|                 try_remove_dir "${HOME}/.PortWINE/libs${PW_LIBS_VER}" | ||||
|                 try_remove_file "${HOME}/.PortWINE/tmp/libs${PW_LIBS_VER}.tar.xz" | ||||
|                 `zenity --error --title "Error..." \ | ||||
|                 --text "Failed to install runtime libraries.\nCheck internet connection and press OK" \ | ||||
|                 --no-wrap ` > /dev/null 2>&1 && pw_download_libs | ||||
|             fi | ||||
|         else | ||||
|             `zenity --error --title "Error..." \ | ||||
|             --text "Failed to download runtime libraries.\nCheck internet connection and press OK" \ | ||||
|             --no-wrap ` > /dev/null 2>&1 && pw_download_libs | ||||
|         fi | ||||
|     fi | ||||
|     export pw_yad="${PW_WINELIB}/runtime/bin/yad" | ||||
|     export pw_yad_new="${PW_WINELIB}/runtime/bin/yad_new" | ||||
|     export pw_zstd="${PW_WINELIB}/runtime/bin/zstd" | ||||
|     export pw_7z="${PW_WINELIB}/runtime/lib/p7zip/7z" | ||||
|     if [ -x "`which xterm 2>/dev/null`" ]; then | ||||
|         export SYS_XTERM=`which xterm` | ||||
|         export PW_XTERM="${SYS_XTERM} -geometry 159x37 -e" | ||||
|     else | ||||
|         export PW_XTERM="${PW_WINELIB}/runtime/bin/xterm -geometry 159x37 -e" | ||||
|     fi | ||||
| } | ||||
|  | ||||
| pw_download_mono () { | ||||
|     if [ ! -d "${HOME}/.PortWINE/mono/wine-mono-${PW_MONO_VER}" ] ; then | ||||
|         export url_mono="https://github.com/madewokherd/wine-mono/releases/download/wine-mono-${PW_MONO_VER}/wine-mono-${PW_MONO_VER}-x86.tar.xz" | ||||
|         echo "######################################################" | ||||
|         print_info "Download and install wine mono..." | ||||
|         if try_download "${url_mono}" "${HOME}/.PortWINE/tmp/wine-mono-${PW_MONO_VER}-x86.tar.xz" ; then | ||||
|             create_new_dir "${HOME}/.PortWINE/mono" | ||||
|             if ! unpack_tar_xz "${HOME}/.PortWINE/tmp/wine-mono-${PW_MONO_VER}-x86.tar.xz" "${HOME}/.PortWINE/mono/" | ||||
|             then | ||||
|                 try_remove_dir "${HOME}/.PortWINE/mono/wine-mono-${PW_MONO_VER}-x86" | ||||
|                 zenity_error_download && pw_download_mono | ||||
|             fi | ||||
|             try_remove_file "${HOME}/.PortWINE/tmp/wine-mono-${PW_MONO_VER}-x86.tar.xz" | ||||
|         else | ||||
|             zenity_error_download && pw_download_mono | ||||
|         fi | ||||
|     fi | ||||
| } | ||||
|  | ||||
| pw_download_gecko () { | ||||
|     if [ ! -d "${HOME}/.PortWINE/gecko/wine-gecko-${PW_GECKO_VER}-x86" ] ; then | ||||
|         export url_gecko_x86="https://dl.winehq.org/wine/wine-gecko/${PW_GECKO_VER}/wine-gecko-${PW_GECKO_VER}-x86.tar.xz" | ||||
|         echo "######################################################" | ||||
|         echo "Download and install wine gecko x86..." | ||||
|         if try_download "${url_gecko_x86}" "${HOME}/.PortWINE/tmp/wine-gecko-${PW_GECKO_VER}-x86.tar.xz" ; then | ||||
|             create_new_dir "${HOME}/.PortWINE/gecko" | ||||
|             if ! unpack_tar_xz "${HOME}/.PortWINE/tmp/wine-gecko-${PW_GECKO_VER}-x86.tar.xz" "${HOME}/.PortWINE/gecko/" | ||||
|             then | ||||
|                 try_remove_dir "${HOME}/.PortWINE/gecko/wine-gecko-${PW_GECKO_VER}-x86" | ||||
|                 zenity_error_download && pw_download_gecko | ||||
|             fi | ||||
|             try_remove_file "${HOME}/.PortWINE/tmp/wine-gecko-${PW_GECKO_VER}-x86.tar.xz" | ||||
|         else | ||||
|             zenity_error_download && pw_download_gecko | ||||
|         fi | ||||
|     fi | ||||
|     if [ ! -d "${HOME}/.PortWINE/gecko/wine-gecko-${PW_GECKO_VER}-x86_64" ] ; then | ||||
|         export url_gecko_x86_64="https://dl.winehq.org/wine/wine-gecko/${PW_GECKO_VER}/wine-gecko-${PW_GECKO_VER}-x86_64.tar.xz" | ||||
|         echo "######################################################" | ||||
|         echo "Download and install wine gecko x86_64..." | ||||
|         if try_download "${url_gecko_x86_64}" "${HOME}/.PortWINE/tmp/wine-gecko-${PW_GECKO_VER}-x86_64.tar.xz" ; then | ||||
|             create_new_dir "${HOME}/.PortWINE/gecko" | ||||
|             if ! unpack_tar_xz "${HOME}/.PortWINE/tmp/wine-gecko-${PW_GECKO_VER}-x86_64.tar.xz" "${HOME}/.PortWINE/gecko/" | ||||
|             then | ||||
|                 try_remove_dir "${HOME}/.PortWINE/gecko/wine-gecko-${PW_GECKO_VER}-x86_64" | ||||
|                 zenity_error_download && pw_download_gecko | ||||
|             fi | ||||
|             try_remove_file "${HOME}/.PortWINE/tmp/wine-gecko-${PW_GECKO_VER}-x86_64.tar.xz" | ||||
|         else | ||||
|             zenity_error_download && pw_download_gecko | ||||
|         fi | ||||
|     fi | ||||
| } | ||||
|  | ||||
| update_winetricks () { | ||||
|     W_TRX_URL="https://raw.githubusercontent.com/Winetricks/winetricks/master/src/winetricks" | ||||
|     W_TRX_EXT_VER="$(curl -s --list-only ${W_TRX_URL} | grep -i 'WINETRICKS_VERSION=' | sed 's/WINETRICKS_VERSION=//')" | ||||
|     print_info "Version winetricks on server: ${W_TRX_EXT_VER}" | ||||
|     W_TRX_INT_VER="$(cat "${PORT_WINE_TMP_PATH}/winetricks" | grep -i 'WINETRICKS_VERSION=' | sed 's/WINETRICKS_VERSION=//')" | ||||
|     print_info "Version winetricks in port: ${W_TRX_INT_VER}" | ||||
|     if [ ! -f "${PORT_WINE_TMP_PATH}/winetricks" ] && [ ! -z "$W_TRX_EXT_VER" ] || [ "$W_TRX_INT_VER" != "$W_TRX_EXT_VER" ] && [ ! -z "$W_TRX_EXT_VER" ]; then | ||||
|         if try_download "${W_TRX_URL}" "${PORT_WINE_TMP_PATH}/winetricks_new" ; then | ||||
|             mv -f "${PORT_WINE_TMP_PATH}/winetricks_new" "${PORT_WINE_TMP_PATH}/winetricks" | ||||
|             W_TRX_INT_VER="$(cat "${PORT_WINE_TMP_PATH}/winetricks" | grep -i 'WINETRICKS_VERSION=' | sed 's/WINETRICKS_VERSION=//')" && print_info "Winetricks version in port has been updated (${W_TRX_INT_VER})"  | ||||
|             chmod u+x "${PORT_WINE_TMP_PATH}/winetricks" | ||||
|         fi | ||||
|     fi | ||||
|     if  [ -f "${PORT_WINE_TMP_PATH}/winetricks" ] ; then | ||||
|         sed -i 's/w_metadata vcrun2015 dlls \\/w_metadata !dont_use_2015! dlls \\/' "${PORT_WINE_TMP_PATH}/winetricks" | ||||
|         sed -i 's/w_metadata vcrun2017 dlls \\/w_metadata !dont_use_2017! dlls \\/' "${PORT_WINE_TMP_PATH}/winetricks" | ||||
|     fi | ||||
| } | ||||
| wait_wineserver () { | ||||
|     sleep 3 | ||||
|     while [ ! -z "$(ls -l /proc/*/exe 2>/dev/null | grep -ie ${portname} | grep -E 'wine(64)?-preloader|wineserver' | awk -F/ '{print $3}')" ] ; do | ||||
|         sleep 1 | ||||
|     done | ||||
| } | ||||
|  | ||||
| kill_portwine () { | ||||
|     wine_pids=`ls -l /proc/*/exe 2>/dev/null | grep -ie ${portname} | grep -E 'wine(64)?-preloader| ' | awk -F/ '{print $3}'` | ||||
|     if  [ ! -z "${wine_pids}" ] ; then | ||||
|         for pw_kill_pids in ${wine_pids} ; do | ||||
|             if [ "`ps cax | grep ${pw_kill_pids}`" ] ; then | ||||
|                 kill -n 9 ${pw_kill_pids} | ||||
|             fi | ||||
|         done | ||||
|     fi | ||||
|     if [ ! -z `pgrep -a bwrap | grep ${portname} | head -n 1 | awk '{print $1}'` ] ; then | ||||
|         kill -n 9 `pgrep -a bwrap | grep ${portname} | head -n 1 | awk '{print $1}'` | ||||
|     fi | ||||
| } | ||||
| export -f kill_portwine | ||||
|  | ||||
| stop_portwine () { | ||||
|     wait_wineserver | ||||
|     add_in_stop_portwine | ||||
|     if [ "$int_xneur" = "1"  ]; then | ||||
|         xneur & | ||||
|     fi | ||||
|     if [ ! -z ${PW_XKBD} ]; then | ||||
|         setxkbmap ${PW_XKBD} | ||||
|     fi | ||||
|     pw_stop_progress_bar | ||||
|     try_remove_file "${PORT_SCRIPTS_PATH}/0" | ||||
|     try_remove_file "${PORT_SCRIPTS_PATH}/1" | ||||
|     kill_portwine | ||||
|     if [ ! -z "`pgrep -a yad_new | grep "\-\-notification" | awk '{print $1}'`" ] | ||||
|     then kill -s SIGUSR1 "`pgrep -a yad_new | grep "\-\-notification" | awk '{print $1}'`" | ||||
|     fi | ||||
|     if [  ! -z "`ls "${WINEPREFIX}"/drive_c/users/steamuser/Temp/ | head -n 1`" ] ; then | ||||
|         chmod -R 755 "${WINEPREFIX}"/drive_c/users/steamuser/Temp/ | ||||
|         rm -fr "${WINEPREFIX}"/drive_c/users/steamuser/Temp/* | ||||
|     fi | ||||
|     if [  ! -z "`ls "${WINEPREFIX}"/drive_c/ | grep -m 1 ".tmp"`" ] ; then | ||||
|         rm -f "${WINEPREFIX}"/drive_c/*.tmp | ||||
|     fi | ||||
| } | ||||
|  | ||||
| pw_tray_icon () { | ||||
|     if [ -z "`pgrep -a yad_new | grep "\-\-notification" | awk '{print $1}'`" ] ; then | ||||
|         tray_icon_click() { | ||||
|             echo "" | ||||
|         } | ||||
|         export -f tray_icon_click | ||||
|         tray_icon_click_exit() { | ||||
|             kill_portwine | ||||
|             if [ ! -z "`pgrep -a yad_new | grep "\-\-notification" | awk '{print $1}'`" ] | ||||
|             then kill -s SIGUSR1 "`pgrep -a yad_new | grep "\-\-notification" | awk '{print $1}'`" | ||||
|             fi | ||||
|             killall start.sh | ||||
|         } | ||||
|         export -f tray_icon_click_exit | ||||
|  | ||||
|         "${pw_yad_new}" --notification --no-middle --text="PortProton" \ | ||||
|         --window-icon="$PW_GUI_ICON_PATH/port_proton.png" \ | ||||
|         --image="$PW_GUI_ICON_PATH/port_proton.png" \ | ||||
|         --command="bash -c tray_icon_click" \ | ||||
|         --tooltip="PortProton" \ | ||||
|         --menu="| \ | ||||
| <<< CHANGE LOG >>>!bash -c open_changelog!"$PW_GUI_ICON_PATH/port_changelog.png"| \ | ||||
| <<<   FORCE EXIT   >>>!bash -c tray_icon_click_exit!"$PW_GUI_ICON_PATH/port_exit.png"|" | ||||
|     fi | ||||
| } | ||||
|  | ||||
| pw_init_db () { | ||||
|     if [ ! -z "${portwine_exe}" ]; then | ||||
|         export PORTWINE_DB=`echo "${portwine_exe}" | awk -F '/' 'NF>1{print $NF}' | sed s/".exe"/""/gi` | ||||
| #        export PATH_TO_GAME="$( cd "$( dirname "${portwine_exe}" )" >/dev/null 2>&1 && pwd )" | ||||
| #        export WIN_PATH_TO_GAME=`echo "C:${PATH_TO_GAME}" | sed "s%$WINEPREFIX%%g" | sed "s/drive_c//g" | sed 's#/#\\\#g'` | ||||
|     fi | ||||
|     if [ ! -z "${PORTWINE_DB}" ]; then | ||||
|         PORTWINE_DB_FILE=`grep -ilw "#${PORTWINE_DB}" "${PORT_SCRIPTS_PATH}/portwine_db"/* | sed s/".exe"/""/gi` | ||||
|         if [ ! -z "${PORTWINE_DB_FILE}" ]; then | ||||
|             . "${PORTWINE_DB_FILE}" | ||||
|             echo "Use ${PORTWINE_DB_FILE} db file." | ||||
|         else | ||||
|             . "${PORT_SCRIPTS_PATH}/portwine_db/default" | ||||
|             echo "Use default db file." | ||||
|         fi | ||||
|     fi | ||||
|     init_wine_ver | ||||
| } | ||||
|  | ||||
| pw_update_notifier () { | ||||
|     if [ ! -f "${PORT_WINE_TMP_PATH}/${portname}_ver" ] ; then | ||||
|         echo "10" > "${PORT_WINE_TMP_PATH}/${portname}_ver" | ||||
|     fi | ||||
|     if [ ! -f "${PORT_WINE_TMP_PATH}/update_notifier" ] ; then | ||||
|         echo "1" > "${PORT_WINE_TMP_PATH}/update_notifier" | ||||
|     fi | ||||
|     read "update_not" < "${PORT_WINE_TMP_PATH}/update_notifier" | ||||
|     if [ "${update_not}" = "1" ] ; then | ||||
|         if try_download_silent "${PW_FTP_URL}/current_version/${portname}_ver" "${PORT_WINE_TMP_PATH}/${portname}_cur_ver" ; then | ||||
|             read current_ver < "${PORT_WINE_TMP_PATH}/${portname}_cur_ver" | ||||
|             try_remove_file "${PORT_WINE_TMP_PATH}/${portname}_cur_ver" | ||||
|             if  [ ! -z "${current_ver}" ] && [ "${current_ver}" -gt "${install_ver}" ] ; then | ||||
|                 xsd=`zenity --title  "${port_upd1}" --text "${port_upd2}" --list --radiolist --height=240 --column="${inst_set}" --column "${port_upd3}" \ | ||||
|                 TRUE "${port_upd4}" \ | ||||
|                 FALSE "${port_upd5}" \ | ||||
|                 FALSE "${port_upd6}" ` | ||||
|                 case $xsd in | ||||
|                     "${port_upd4}") | ||||
|                         kill_portwine | ||||
|                         xdg-open $PORTWINE_URL | ||||
|                         exit 0 ;; | ||||
|                     "${port_upd5}") | ||||
|                         echo " " ;; | ||||
|                     "${port_upd6}") | ||||
|                     echo "0" > "${PORT_WINE_TMP_PATH}/update_notifier" ;; | ||||
|                 esac | ||||
|             fi | ||||
|         fi | ||||
|     fi | ||||
|     if [ ! -f "${HOME}/.config/.PortTime" ] ; then | ||||
|         echo "10" > "${HOME}/.config/.PortTime" | ||||
|     fi | ||||
|     read "port_time" < "${HOME}/.config/.PortTime" | ||||
|     if [ "${port_time}" -gt "1" ] ; then | ||||
|         port_time=$((${port_time}-1)) | ||||
|         echo "${port_time}" > "${HOME}/.config/.PortTime" | ||||
|     else | ||||
|         xsd2=`zenity --title  "${port_time1}" --text "${port_time2}" --list --radiolist --height=230 --column="${inst_set3}" --column "${port_time3}" \ | ||||
|         TRUE "${port_time4}" \ | ||||
|         FALSE "${port_time5}" \ | ||||
|         FALSE "${port_time6}" ` | ||||
|         if [ $? = 1 ] ; then | ||||
|             echo "1" > "${HOME}/.config/.PortTime" | ||||
|         else | ||||
|             case $xsd2 in | ||||
|                 "${port_time4}") | ||||
|                     xdg-open "$urlg" & | ||||
|                     echo "300" > "${HOME}/.config/.PortTime" | ||||
|                     exit 0 ;; | ||||
|                 "${port_time5}") | ||||
|                     echo "75" > "${HOME}/.config/.PortTime" ;; | ||||
|                 "${port_time6}") | ||||
|                     echo "150" > "${HOME}/.config/.PortTime" ;; | ||||
|             esac | ||||
|         fi | ||||
|     fi | ||||
| } | ||||
|  | ||||
| pw_scripts_update () { | ||||
|     if [ ! -f "${PORT_WINE_TMP_PATH}/scripts_ver" ] ; then | ||||
|         echo "2000" > "${PORT_WINE_TMP_PATH}/scripts_ver" | ||||
|     fi | ||||
|     export scripts_install_ver=`cat "${PORT_WINE_TMP_PATH}/scripts_ver" | head -n 1` | ||||
|     if [ ! -f "${PORT_WINE_TMP_PATH}/scripts_update_notifier" ] ; then | ||||
|             echo "1" > "${PORT_WINE_TMP_PATH}/scripts_update_notifier" | ||||
|     fi | ||||
|     read "scripts_update_not" < "${PORT_WINE_TMP_PATH}/scripts_update_notifier" | ||||
|     if [ "${scripts_update_not}" = "1" ] ; then | ||||
|         if try_download_silent "https://github.com/Castro-Fidel/PortWINE/raw/master/data_from_portwine/scripts/var" "${PORT_WINE_TMP_PATH}/scripts_cur_ver" ; then | ||||
|             export scripts_current_ver=`cat "${PORT_WINE_TMP_PATH}/scripts_cur_ver" | grep SCRIPTS_NEXT_VERSION | awk -F "=" '{print $2}'` | ||||
|             try_remove_file "${PORT_WINE_TMP_PATH}/scripts_cur_ver" | ||||
|             echo "Scripts version in github = ${scripts_current_ver}" | ||||
|             echo "Scripts version local = ${scripts_install_ver}" | ||||
|             if [ ! -z "${scripts_current_ver}" ] && [ "${scripts_current_ver}" -gt "${scripts_install_ver}" ] ; then | ||||
|                 xcsd=`zenity --title  "${scripts_upd1}" --text "${scripts_upd2}" --list --radiolist --height=240 --column="${inst_set}" --column "${scripts_upd3}" \ | ||||
|                 TRUE "${scripts_upd4}" \ | ||||
|                 FALSE "${scripts_upd5}" \ | ||||
|                 FALSE "${scripts_upd6}"` | ||||
|                 case $xcsd in | ||||
|                     "${scripts_upd4}") | ||||
|                         echo "######################################################" | ||||
|                         echo "Update scripts..." | ||||
|                         try_remove_file "${PORT_WINE_TMP_PATH}/PortWINE-master.tar.gz" | ||||
|                         if try_download "https://github.com/Castro-Fidel/PortWINE/archive/refs/heads/master.tar.gz" "${PORT_WINE_TMP_PATH}/PortWINE-master.tar.gz" ; then | ||||
|                             tar -xvzf "${PORT_WINE_TMP_PATH}/PortWINE-master.tar.gz" -C "${PORT_WINE_TMP_PATH}" | ||||
|                             if [ "$?" == "0" ] ; then | ||||
|                                 cp -fr "${PORT_WINE_TMP_PATH}/PortWINE-master/data_from_portwine/"* "${PORT_WINE_PATH}/data/" | ||||
|                                 try_remove_file "${PORT_WINE_TMP_PATH}/PortWINE-master.tar.gz" | ||||
|                                 try_remove_dir "${PORT_WINE_TMP_PATH}/PortWINE-master/" | ||||
|                                 echo "${scripts_current_ver}" > "${PORT_WINE_TMP_PATH}/scripts_ver" | ||||
|                                 "${pw_yad}" --title="Changelog" --borders=10 \ | ||||
|                                 --text="Скрипты были успешно обновлены.\nДля продолжения запуска порта нажмите ОК." \ | ||||
|                                 --text-align=center --text-info --show-uri --wrap --center --width=1200 --height=550 \ | ||||
|                                 --filename="${PORT_WINE_PATH}/data/changelog" --uri-color=red | ||||
|                                 [ "$?" == 0 ] && /bin/bash -c ${pw_full_command_line[*]} & | ||||
|                                 exit 0 | ||||
|                             fi | ||||
|                         else | ||||
|                             zenity_error_download && pw_scripts_update | ||||
|                         fi ;; | ||||
|                     "${scripts_upd5}") | ||||
|                         echo " " ;; | ||||
|                     "${scripts_upd6}") | ||||
|                     echo "0" > "${PORT_WINE_TMP_PATH}/scripts_update_notifier" ;; | ||||
|                 esac | ||||
|             fi | ||||
|         fi | ||||
|     fi | ||||
| } | ||||
|  | ||||
| pw_kill_autostart () { | ||||
|     if [ "$PW_USE_RUNTIME" != 1 ] | ||||
|     then echo "PW_USE_RUNTIME: `echo $PW_USE_RUNTIME`" | ||||
|     else | ||||
|         sleep 10 | ||||
|         while true ; do | ||||
|             if  [ -z "`ps aux | grep -m 1 "$1" | grep -v grep | awk '{print $2}'`" ] && [ ! -z "`pgrep wrap | head -n 1`" ]; then | ||||
|                 echo -e "PID "$1" not found" | ||||
|                 sleep 1 | ||||
|             else | ||||
|                 kill_portwine | ||||
|                 break | ||||
|             fi | ||||
|         done | ||||
|     fi | ||||
|     if [  ! -z "`ls "${WINEPREFIX}"/drive_c/ | grep -m 1 ".tmp"`" ] ; then | ||||
|         rm -f "${WINEPREFIX}"/drive_c/*.tmp | ||||
|     fi | ||||
| } | ||||
|  | ||||
| edit_db_from_gui () { | ||||
|     for mod_db in $@ ; do | ||||
|         echo "${mod_db}=${!mod_db}" | ||||
|         if [ -z "`cat "${PORTWINE_DB_FILE}" | grep "export ${mod_db}="`" ] ; then | ||||
|             echo "export ${mod_db}=${!mod_db}" >> "${PORTWINE_DB_FILE}" | ||||
|         elif [ "`cat "${PORTWINE_DB_FILE}" | grep "export ${mod_db}=" | grep -v "#"`" ] ; then | ||||
|             if [ "`cat "${PORTWINE_DB_FILE}" | grep "export ${mod_db}=" | grep -v "#"`" != "export ${mod_db}=${!mod_db}" ] ; then | ||||
|                 sed -ri "s/^export ${mod_db}=.*/export ${mod_db}=${!mod_db}/" "${PORTWINE_DB_FILE}" | ||||
|             fi | ||||
|         elif [ "`cat "${PORTWINE_DB_FILE}" | grep "export ${mod_db}="`" != "export ${mod_db}=${!mod_db}" ] ; then | ||||
|             sed -ri "s/.*export ${mod_db}=.*/export ${mod_db}=${!mod_db}/g" "${PORTWINE_DB_FILE}" | ||||
|         fi | ||||
|     done | ||||
| } | ||||
|  | ||||
| pw_gui_for_edit_db () { | ||||
|     unset ADD_CHK_BOX_EDIT_DB | ||||
|     edit_db_field_add () { | ||||
|         for int_to_boole in $@ ; do | ||||
|             if [ "${!int_to_boole}" == "1" ] | ||||
|             then export ${int_to_boole}="TRUE" | ||||
|             else export ${int_to_boole}="FALSE" | ||||
|             fi | ||||
|             ADD_CHK_BOX_EDIT_DB="${ADD_CHK_BOX_EDIT_DB} --field="${int_to_boole}:CHK" "${!int_to_boole}"" | ||||
|         done | ||||
|     } | ||||
|     edit_db_field_add $@ | ||||
|     output_yad_edit_db=`"${pw_yad}" --title "EDIT_DB" --text-align=center --text "Change settings in database file for ${PORTWINE_DB}\n" \ | ||||
|     --columns=4 --form --separator=" " --borders=10 --center  ${ADD_CHK_BOX_EDIT_DB} \ | ||||
|     --button="CANCEL":1 --button="OPEN DB FILE":150 --button="SAVE CHANGES":0 ` | ||||
|     YAD_STATUS="$?" | ||||
|     if [ "$YAD_STATUS" == "1" ] || [ "$YAD_STATUS" == "252" ] ; then exit 0 | ||||
|     elif [ "$YAD_STATUS" == "150" ] ; then | ||||
|         xdg-open "${PORTWINE_DB_FILE}" & | ||||
|         exit 0 | ||||
|     fi | ||||
|     export output_yad_edit_db=($output_yad_edit_db) | ||||
|     export bool_from_yad=0 | ||||
|     edit_db_field_read () { | ||||
|         for boole_to_int in $@ ; do | ||||
|             export ${boole_to_int}=${output_yad_edit_db[$bool_from_yad]} | ||||
|             if [ "${!boole_to_int}" == "TRUE" ] | ||||
|             then export ${boole_to_int}="1" | ||||
|             else export ${boole_to_int}="0" | ||||
|             fi | ||||
|             export bool_from_yad=$(( ${bool_from_yad} + 1 )) | ||||
|         done | ||||
|     } | ||||
|     edit_db_field_read $@ | ||||
|     edit_db_from_gui $@ | ||||
|     PW_DB_TMP=`cat "${PORTWINE_DB_FILE}"` | ||||
|     echo "${PW_DB_TMP}" | awk '! a[$0]++' > "${PORTWINE_DB_FILE}" | ||||
|     unset PW_DB_TMP | ||||
|     return 0 | ||||
| } | ||||
|  | ||||
| pw_check_and_download_wine () { | ||||
|     if [ "${1}" == "proton_ge" ] ; then | ||||
|         if [ "`cat "${PORT_WINE_PATH}"/data/dist/proton_ge/version | head -n 1`" != "${PW_PROTON_GE_VER}" ] | ||||
|         then try_remove_dir "${PORT_WINE_PATH}/data/dist/proton_ge/" | ||||
|         fi | ||||
|         if [ ! -d "${PORT_WINE_PATH}/data/dist/proton_ge" ] ; then | ||||
|             print_info "Download and install proton_ge..." | ||||
|             if try_download "https://github.com/GloriousEggroll/proton-ge-custom/releases/download/${PW_PROTON_GE_VER}/Proton-${PW_PROTON_GE_VER}.tar.gz" "${PORT_WINE_PATH}/data/tmp/Proton-${PW_PROTON_GE_VER}.tar.gz" ; then | ||||
|                 if unpack_tar_gz "${PORT_WINE_PATH}/data/tmp/Proton-${PW_PROTON_GE_VER}.tar.gz" "${PORT_WINE_PATH}/data/tmp/" ; then | ||||
|                     mv -f "${PORT_WINE_PATH}/data/tmp/Proton-${PW_PROTON_GE_VER}/files" "${PORT_WINE_PATH}/data/dist/proton_ge" | ||||
|                     echo "${PW_PROTON_GE_VER}" > "${PORT_WINE_PATH}/data/dist/proton_ge/version" | ||||
|                     try_remove_file "${PORT_WINE_PATH}/data/tmp/Proton-${PW_PROTON_GE_VER}.tar.gz" | ||||
|                     try_remove_dir "${PORT_WINE_PATH}/data/tmp/Proton-${PW_PROTON_GE_VER}" | ||||
|                     try_remove_dir "${PORT_WINE_PATH}/data/dist/proton_ge/share/default_pfx/" | ||||
|                 else | ||||
|                     try_remove_file "${PORT_WINE_PATH}/data/tmp/Proton-${PW_PROTON_GE_VER}.tar.gz" | ||||
|                     try_remove_dir "${PORT_WINE_PATH}/data/tmp/Proton-${PW_PROTON_GE_VER}" | ||||
|                     try_remove_dir "${PORT_WINE_PATH}/data/dist/proton_ge" | ||||
|  | ||||
|                     `zenity --error --title "Error..." \ | ||||
|                     --text "Failed to download WINE: proton_ge.\nCheck internet connection and press OK" \ | ||||
|                     --no-wrap ` > /dev/null 2>&1 && pw_check_and_download_wine | ||||
|                 fi | ||||
|             else | ||||
|                 `zenity --error --title "Error..." \ | ||||
|                 --text "Failed to download WINE: proton_ge.\nCheck internet connection and press OK" \ | ||||
|                 --no-wrap ` > /dev/null 2>&1 && pw_check_and_download_wine | ||||
|             fi | ||||
|         fi | ||||
|     fi | ||||
| } | ||||
| @@ -4,7 +4,7 @@ | ||||
| read "update_loc" < "${PORT_WINE_TMP_PATH}/${portname}_loc" | ||||
| export update_loc=${update_loc} | ||||
|  | ||||
| if [ "${update_loc}" = "RUS" ]  | ||||
| if [ "${update_loc}" = "RUS" ] | ||||
| then | ||||
|  | ||||
| 	export inst_set="Выбор" | ||||
| @@ -18,7 +18,7 @@ then | ||||
| 	export ss_ogl_1="Использовать OpenGL. (DirectX в OpenGL)" | ||||
| 	export ss_ogl_2="Использовать VKD3D. ( DX12 в vulkan)" | ||||
| 	export ss_ogl_3="Использовать DXVK и D9VK. (DX9-DX11 в Vulkan и выключить DX12)" | ||||
| 	export ss_done="Ярлык создан в корневом каталоге порта.\nДобавить его в МЕНЮ -> ИГРЫ?"  | ||||
| 	export ss_done="Ярлык создан в корневом каталоге порта.\nДобавить его в МЕНЮ -> ИГРЫ?" | ||||
|  | ||||
| 	export inst_succ="Установка завершена успешно!" | ||||
|  | ||||
| @@ -29,15 +29,24 @@ then | ||||
| 	export port_upd5="Напомнить позже" | ||||
| 	export port_upd6="Больше не напоминать" | ||||
|  | ||||
| 	export scripts_upd1="Обновление скриптов" | ||||
| 	export scripts_upd2="Доступно обновление скриптов для ${portname}\n" | ||||
| 	export scripts_upd3="Действие:" | ||||
| 	export scripts_upd4="Обновить сейчас" | ||||
| 	export scripts_upd5="Напомнить позже" | ||||
| 	export scripts_upd6="Больше не напоминать" | ||||
|  | ||||
| 	export port_clear_pfx="Вы действительно хотите очистить префикс PortProton?" | ||||
|  | ||||
| 	export port_del1="Удаление $portname" | ||||
| 	export port_del2="Вы действительно хотите удалить $portname,\nс установленным в него клиентом?\n" | ||||
| 	export port_del2="Вы действительно хотите полностью удалить PortProton?" | ||||
| 	export port_del3="Удалить?!" | ||||
| 	export port_del4="Нет, не удалять!" | ||||
| 	export port_del5="Да, удалить!" | ||||
| 	export port_del6="был удален." | ||||
|  | ||||
| 	export port_deb1="PortWINE был запущен в режиме создания ${portname}.log и он успешно сохранен в корне каталога порта" | ||||
| 	export port_deb2="Для диагностики проблемы, скопируйте ВЕСЬ лог в соответствующий канал у нас на сервере дискорда: https://discord.gg/jfXkZW7F" | ||||
| 	export port_deb2="Для диагностики проблемы, скопируйте ВЕСЬ лог в соответствующий канал у нас на сервере дискорда: https://discord.gg/FTaheP99wE" | ||||
|  | ||||
| 	export port_start1="Запуск PortWINE" | ||||
| 	export port_start2="В каком режиме вы хотите запустить PortWINE?" | ||||
| @@ -90,7 +99,8 @@ then | ||||
|  | ||||
| 	export loc_scripts_update="   Обновление базы данных для игр\n   и программ успешно завершено.\n\n   Перезапустите ${portname}." | ||||
|  | ||||
| elif [ "${update_loc}" = "ENG" ]  | ||||
| 	export loc_edit_db="Изменить файл настроек для" | ||||
| elif [ "${update_loc}" = "ENG" ] | ||||
| then | ||||
|  | ||||
| 	export inst_set="Sett..." | ||||
| @@ -103,8 +113,8 @@ then | ||||
| 	export ss_default_2="Old startup, with questions and logs" | ||||
| 	export ss_ogl_1="Use OpenGL. (DirectX to OpenGL)" | ||||
| 	export ss_ogl_2="Use VKD3D. (DX12 to vulkan)" | ||||
| 	export ss_ogl_3="Use DXVK and D9VK. (DX9-DX11 to Vulkan)"  | ||||
| 	export ss_done="The shortcut was created in the ${portname} directory.\nAdd it to MENU -> GAMES?"  | ||||
| 	export ss_ogl_3="Use DXVK and D9VK. (DX9-DX11 to Vulkan)" | ||||
| 	export ss_done="The shortcut was created in the ${portname} directory.\nAdd it to MENU -> GAMES?" | ||||
|  | ||||
| 	export inst_succ="The installation was successful." | ||||
|  | ||||
| @@ -115,15 +125,24 @@ then | ||||
| 	export port_upd5="Remind me later" | ||||
| 	export port_upd6="Do not remind me" | ||||
|  | ||||
| 	export port_del1="Remove $portname"  | ||||
| 	export port_del2="Are you sure you want to delete the ${portname}?\n" | ||||
| 	export scripts_upd1="New update for scripts" | ||||
| 	export scripts_upd2="Scripts update avialable for ${portname}\n" | ||||
| 	export scripts_upd3="Action:" | ||||
| 	export scripts_upd4="Updating now" | ||||
| 	export scripts_upd5="Remind me later" | ||||
| 	export scripts_upd6="Do not remind me" | ||||
|  | ||||
| 	export port_clear_pfx="Do you want to clear prefix in PortProton?" | ||||
|  | ||||
| 	export port_del1="Remove $portname" | ||||
| 	export port_del2="Are you sure you want to delete the PortProton" | ||||
| 	export port_del3="Remove?!" | ||||
| 	export port_del4="No!" | ||||
| 	export port_del5="Yes!" | ||||
| 	export port_del6="was deleted." | ||||
| 	export port_deb1="PortWINE was launched in creation mode ${portname}.log and it is successfully stored in the root directory of the port" | ||||
|  | ||||
| 	export port_deb2="To diagnose the problem, copy ALL of the log to discord server: https://discord.gg/jfXkZW7F" | ||||
| 	export port_deb2="To diagnose the problem, copy ALL of the log to discord server: https://discord.gg/FTaheP99wE" | ||||
|  | ||||
| 	export port_start1="Starting the PortWINE" | ||||
| 	export port_start2="In what mode you want to start the PortWINE?" | ||||
| @@ -177,4 +196,5 @@ then | ||||
| 	 | ||||
| 	export loc_scripts_update="Updating scripts and database of games\n   and programs completed successfully.\n\n   Restart ${portname}." | ||||
|  | ||||
| 	export loc_edit_db="Edit database file for" | ||||
| fi | ||||
|   | ||||
							
								
								
									
										39
									
								
								data_from_portwine/scripts/portwine_db/ACIII
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,39 @@ | ||||
| #!/bin/bash | ||||
|     #Author: xuser | ||||
|     #ACIII.exe  | ||||
|     #ACLiberation.exe      | ||||
|     #Rating=1-5 | ||||
|     ################################################ | ||||
| #    export PW_VULKAN_USE=dxvk | ||||
| #####################examples########################### | ||||
| ##export PW_COMMENT_DB="blablabla" | ||||
| ##export PW_DXVK_VER=1.8.1  | ||||
| ##export PW_VKD3D_VER=2.2 | ||||
| export WINEDLLOVERRIDES="xinput1_3,d3dcompiler_43=n,b" | ||||
| ##export PW_DLL_INSTALL="d3dcompiler_43"        # Install DDL in port prefix (used winetricks)  | ||||
| ##export PW_LOG=0                                 # Enable debug mode fo terminal  | ||||
| ##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support. | ||||
| ##export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives | ||||
| ##export PW_VULKAN_NO_ASYNC=1                       # Disabled ASYNC for VULKAN | ||||
| ##export PW_USE_TERMINAL=0                        # Force run in terminal | ||||
| ##export PW_OLD_GL_STRING=0 | ||||
| ##export PW_USE_NVAPI=0 | ||||
| ##export PW_VKD3D_FEATURE_LEVEL=0 | ||||
| ##export PW_NO_WRITE_WATCH=0                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games). | ||||
| ##export PW_HIDE_NVIDIA_GPU=0 | ||||
| ##export PW_FORCE_USE_VSYNC=2                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT | ||||
| ##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG | ||||
| ##export PW_USE_GAMEMODE=0              # Force disabele gamemod | ||||
| ##export PW_FORCE_LARGE_ADDRESS_AWARE=1           # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default. | ||||
| ##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games | ||||
| ##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options | ||||
| ##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI  | ||||
| ##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue,dxr | ||||
| ##export PW_WINDOWS_VER=10                        # Set windows version 10, 7 or XP | ||||
| ##export PW_VIRTUAL_DESKTOP=1 | ||||
| ##export DXVK_HUD=fps,devinfo | ||||
| ##export PW_HEAP_DELAY_FREE=0 | ||||
| ##export PW_DXGI_FROM_DXVK=0 | ||||
| ##export WINEARCH=win32                           # defaut = win64 | ||||
| ##export WINEPREFIX= | ||||
| ##add_in_start_portwine () { commands ; } | ||||
							
								
								
									
										6
									
								
								data_from_portwine/scripts/portwine_db/Alien_Isolation
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,6 @@ | ||||
| #!/bin/bash | ||||
| #Author: garrett | ||||
| #AI.exe | ||||
| #Rating=5 | ||||
| ######################################################## | ||||
| export PW_VULKAN_USE=dxvk | ||||
							
								
								
									
										41
									
								
								data_from_portwine/scripts/portwine_db/Arthur
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,41 @@ | ||||
| #!/bin/bash | ||||
| #Author: akai | ||||
| #Arthur.exe | ||||
| #Rating=1-5 | ||||
| ######################################################## | ||||
| export PW_VULKAN_USE=dxvk | ||||
| #####################examples########################### | ||||
| ##export PW_COMMENT_DB="blablabla" | ||||
| ##export PW_WINDOWS_VER=10                        # Set windows version 10, 7 or XP | ||||
| ##export PW_DLL_INSTALL="vcrun2017"               # Install DDL in port prefix (used winetricks)  | ||||
| ##export WINEDLLOVERRIDES="blabla=n,b" | ||||
| ##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options | ||||
| ##export PW_VULKAN_USE=dxvk                       # dxvk, vkd3d or 0 for OpenGL | ||||
| ##export PW_DXVK_VER=1.8.1  | ||||
| ##export PW_VKD3D_VER=2.2 | ||||
| ##export PW_DXR_ON=1 | ||||
| ##export PW_VULKAN_NO_ASYNC=1                     # Disabled ASYNC for VULKAN | ||||
| ##export PW_USE_NVAPI=0 | ||||
| ##export PW_OLD_GL_STRING=1 | ||||
| ##export PW_HIDE_NVIDIA_GPU=1 | ||||
| ##export PW_FORCE_USE_VSYNC=0                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT | ||||
| ##export PW_VKD3D_FEATURE_LEVEL=1 | ||||
| ##export PW_DXGI_FROM_DXVK=1 | ||||
| ##export PW_VIRTUAL_DESKTOP=1 | ||||
| ##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue | ||||
| ##export ENABLE_VKBASALT=1 | ||||
| ##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support. | ||||
| ##export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives | ||||
| export PULSE_LATENCY_MSEC=90                    # Fix crackling audio in games | ||||
| ##export PW_USE_GAMEMODE=1              # Force disabele gamemod | ||||
| ##export PW_FORCE_LARGE_ADDRESS_AWARE=1           # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default. | ||||
| ##export PW_NO_WRITE_WATCH=1                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games). | ||||
| ##export PW_HEAP_DELAY_FREE=1 | ||||
| ##export PW_WINE_ALLOW_XIM=1                      # Disable XIM support until libx11 >= 1.7 is widespread | ||||
| ##export WINEARCH=win32                           # defaut = win64 | ||||
| ##export WINEPREFIX= | ||||
| ##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG | ||||
| ##export PW_USE_TERMINAL=1                        # Force run in terminal | ||||
| ##export PW_LOG=1                                 # Enable debug mode fo terminal  | ||||
| ##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI  | ||||
| ##add_in_start_portwine () { commands ; } | ||||
| @@ -1,9 +0,0 @@ | ||||
| #!/bin/bash | ||||
| #Author:  | ||||
| #bg3_dx11.exe  | ||||
| #Rating=1-5 | ||||
| ################################################ | ||||
| export PW_VULKAN_USE=dxvk | ||||
| export LAUNCH_PARAMETERS="" | ||||
| export PW_DLL_INSTALL="d3dcompiler_43 d3dcompiler_47 vcrun2019" | ||||
| #export DXVK_HUD=1 | ||||
| @@ -1,11 +1,23 @@ | ||||
| #!/bin/bash | ||||
| #Author: dez | ||||
| #Battle.net Launcher.exe  | ||||
| #Battle.net Launcher.exe | ||||
| #Battle.net-Setup.exe | ||||
| #Battle.net.exe | ||||
| #Rating=5 | ||||
| ################################################ | ||||
| export PW_COMMENT_DB="We recommend using PROTON_GE + DXVK!" | ||||
| export PW_WINE_USE=proton_ge | ||||
| export PW_VULKAN_USE=dxvk | ||||
| export LAUNCH_PARAMETERS="" | ||||
| export PW_DLL_INSTALL="vcrun2019 arial" | ||||
| export WINEDLLOVERRIDES="locationapi=" | ||||
| export PW_DLL_INSTALL="vcrun2019 d3dx11_42 d3dx11_43" | ||||
| export PW_WINDOWS_VER=10 | ||||
| export PW_NVAPI_DISABLE=1 | ||||
| export PW_USE_NVAPI=0 | ||||
|  | ||||
| add_in_start_portwine () { | ||||
|     rm -fr "${PORT_WINE_PATH}/data/pfx/drive_c/ProgramData/Agent/data" | ||||
|     rm -fr "${PORT_WINE_PATH}/data/pfx/drive_c/users/${USER}/Blizzard Entertainment/Battle.net/Cache" | ||||
|     rm -fr "${PORT_WINE_PATH}/data/pfx/drive_c/users/Public/Blizzard Entertainment/Battle.net/Cache" | ||||
|     try_remove_file "${PORT_WINE_PATH}/data/pfx/drive_c/windows/Fonts/sourcehansans.ttc" | ||||
|     sed -i 's/"GrabFullscreen"="Y"/"GrabFullscreen"="N"/' "${WINEPREFIX}/user.reg" | ||||
| } | ||||
|   | ||||
							
								
								
									
										33
									
								
								data_from_portwine/scripts/portwine_db/Biomutant
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,33 @@ | ||||
| #!/bin/bash | ||||
| #Author: kosta | ||||
| #Biomutant.exe | ||||
| #Rating=1-5 | ||||
| ######################################################## | ||||
| export PW_VULKAN_USE=vkd3d | ||||
| #####################examples########################### | ||||
| ##export PW_COMMENT_DB="blablabla" | ||||
| ##export PW_WINDOWS_VER=10                        # Set windows version 10, 7 or XP | ||||
| export PW_DLL_INSTALL="vcrun2019"               # Install DDL in port prefix (used winetricks)  | ||||
| ##export WINEDLLOVERRIDES="blabla=n,b" | ||||
| ##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options | ||||
| ##export PW_DXR_ON=1 | ||||
| ##export PW_VULKAN_NO_ASYNC=1                     # Disabled ASYNC for VULKAN | ||||
| ##export PW_USE_NVAPI=0 | ||||
| ##export PW_OLD_GL_STRING=1 | ||||
| ##export PW_HIDE_NVIDIA_GPU=1 | ||||
| ##export PW_FORCE_USE_VSYNC=0                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT | ||||
| ##export PW_VIRTUAL_DESKTOP=1 | ||||
| ##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue | ||||
| ##export ENABLE_VKBASALT=1 | ||||
| ##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support. | ||||
| ##export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives | ||||
| ##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games | ||||
| ##export PW_NO_WRITE_WATCH=1                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games). | ||||
| ##export PW_HEAP_DELAY_FREE=1 | ||||
| ##export PW_WINE_ALLOW_XIM=1                      # Disable XIM support until libx11 >= 1.7 is widespread | ||||
| ##export WINEARCH=win32                           # defaut = win64 | ||||
| ##export WINEPREFIX= | ||||
| ##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG | ||||
| ##export PW_USE_TERMINAL=1                        # Force run in terminal | ||||
| ##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI  | ||||
| ##add_in_start_portwine () { commands ; } | ||||
							
								
								
									
										38
									
								
								data_from_portwine/scripts/portwine_db/Control_DX11
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,38 @@ | ||||
| #!/bin/bash | ||||
| #Author: user | ||||
| #Control_DX11.exe | ||||
| #Rating=1-5 | ||||
| ######################################################## | ||||
| export PW_VULKAN_USE=dxvk | ||||
| ##export PW_MANGOHUD=1 | ||||
| export PW_COMMENT_DB="Control (DX11)" | ||||
| export PW_DLL_INSTALL="physx" | ||||
| ##export WINEDLLOVERRIDES="d3d12,d3d_rmdwin10_f,renderer_rmdwin10_f,app_rmdwin10_f,input_rmdwin10_f,renderer_rmdwin10_f,physics_rmdwin10_f,snd_rmdwin10_f,ui_rmdwin10_f=n" | ||||
| #####################examples########################### | ||||
| ##export PW_COMMENT_DB="blablabla" | ||||
| ##export PW_WINDOWS_VER=10                        # Set windows version 10, 7 or XP | ||||
| ##export PW_DLL_INSTALL="vcrun2017"               # Install DDL in port prefix (used winetricks)  | ||||
| ##export WINEDLLOVERRIDES="blabla=n,b" | ||||
| ##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options | ||||
| ##export PW_VULKAN_USE=dxvk                       # dxvk, vkd3d or 0 for OpenGL | ||||
| ##export PW_DXR_ON=1 | ||||
| ##export PW_VULKAN_NO_ASYNC=1                     # Disabled ASYNC for VULKAN | ||||
| ##export PW_USE_NVAPI=0 | ||||
| ##export PW_OLD_GL_STRING=1 | ||||
| ##export PW_HIDE_NVIDIA_GPU=1 | ||||
| ##export PW_FORCE_USE_VSYNC=0                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT | ||||
| ##export PW_VIRTUAL_DESKTOP=1 | ||||
| ##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue | ||||
| ##export ENABLE_VKBASALT=1 | ||||
| ##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support. | ||||
| ##export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives | ||||
| ##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games | ||||
| ##export PW_NO_WRITE_WATCH=1                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games). | ||||
| ##export PW_HEAP_DELAY_FREE=1 | ||||
| ##export PW_WINE_ALLOW_XIM=1                      # Disable XIM support until libx11 >= 1.7 is widespread | ||||
| ##export WINEARCH=win32                           # defaut = win64 | ||||
| ##export WINEPREFIX= | ||||
| ##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG | ||||
| ##export PW_USE_TERMINAL=1                        # Force run in terminal | ||||
| ##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI  | ||||
| ##add_in_start_portwine () { commands ; } | ||||
							
								
								
									
										38
									
								
								data_from_portwine/scripts/portwine_db/Control_DX12
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,38 @@ | ||||
| #!/bin/bash | ||||
| #Author: user | ||||
| #Control_DX12.exe | ||||
| #Rating=1-5 | ||||
| ######################################################## | ||||
| export PW_VULKAN_USE=vkd3d | ||||
| export PW_COMMENT_DB="Control (DX12)" | ||||
| ##export PW_DXR_ON=1 | ||||
| ##export PW_MANGOHUD=1 | ||||
| export PW_DLL_INSTALL="physx" | ||||
| export WINEDLLOVERRIDES="d3d12,d3d_rmdwin10_f,renderer_rmdwin10_f,app_rmdwin10_f,input_rmdwin10_f,renderer_rmdwin10_f,physics_rmdwin10_f,snd_rmdwin10_f,ui_rmdwin10_f=n" | ||||
| #####################examples########################### | ||||
| ##export PW_COMMENT_DB="blablabla" | ||||
| ##export PW_WINDOWS_VER=10                        # Set windows version 10, 7 or XP | ||||
| ##export PW_DLL_INSTALL="vcrun2017"               # Install DDL in port prefix (used winetricks)  | ||||
| ##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options | ||||
| ##export PW_VULKAN_USE=dxvk                       # dxvk, vkd3d or 0 for OpenGL | ||||
| ##export PW_DXR_ON=1 | ||||
| ##export PW_VULKAN_NO_ASYNC=1                     # Disabled ASYNC for VULKAN | ||||
| ##export PW_USE_NVAPI=0 | ||||
| ##export PW_OLD_GL_STRING=1 | ||||
| ##export PW_HIDE_NVIDIA_GPU=1 | ||||
| ##export PW_FORCE_USE_VSYNC=0                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT | ||||
| ##export PW_VIRTUAL_DESKTOP=1 | ||||
| ##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue | ||||
| ##export ENABLE_VKBASALT=1 | ||||
| ##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support. | ||||
| ##export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives | ||||
| ##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games | ||||
| ##export PW_NO_WRITE_WATCH=1                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games). | ||||
| ##export PW_HEAP_DELAY_FREE=1 | ||||
| ##export PW_WINE_ALLOW_XIM=1                      # Disable XIM support until libx11 >= 1.7 is widespread | ||||
| ##export WINEARCH=win32                           # defaut = win64 | ||||
| ##export WINEPREFIX= | ||||
| ##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG | ||||
| ##export PW_USE_TERMINAL=1                        # Force run in terminal | ||||
| ##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI  | ||||
| ##add_in_start_portwine () { commands ; } | ||||
| @@ -1,9 +1,35 @@ | ||||
| #!/bin/bash | ||||
| #Author: PortWINE | ||||
| #Author: xuser | ||||
| #Cyberpunk2077.exe  | ||||
| #Rating=4 | ||||
| ################################################ | ||||
| #Rating=1-5 | ||||
| #####################examples########################### | ||||
| export PW_VULKAN_USE=vkd3d | ||||
| export LAUNCH_PARAMETERS="" | ||||
| export PULSE_LATENCY_MSEC=60 | ||||
|  | ||||
| ##export PW_COMMENT_DB="blablabla" | ||||
| export WINEDLLOVERRIDES="Crash*,REDEngineErrorReporter.exe=" | ||||
| ##export PW_DLL_INSTALL="d3dcompiler_47"        # Install DDL in port prefix (used winetricks)  | ||||
| ##export PW_LOG=0                                 # Enable debug mode fo terminal  | ||||
| ##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support. | ||||
| ##export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives | ||||
| ##export PW_VULKAN_NO_ASYNC=1                       # Disabled ASYNC for VULKAN | ||||
| ##export PW_USE_TERMINAL=0                        # Force run in terminal | ||||
| ##export PW_OLD_GL_STRING=0 | ||||
| ##export PW_USE_NVAPI=0 | ||||
| ##export PW_VKD3D_FEATURE_LEVEL=1 | ||||
| ##export PW_NO_WRITE_WATCH=0                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games). | ||||
| ##export PW_HIDE_NVIDIA_GPU=0 | ||||
| ##export PW_FORCE_USE_VSYNC=0                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT | ||||
| ##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG | ||||
| ##export PW_USE_GAMEMODE=1              # Force disabele gamemod | ||||
| ##export PW_FORCE_LARGE_ADDRESS_AWARE=1           # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default. | ||||
| export PULSE_LATENCY_MSEC=40                    # Fix crackling audio in games | ||||
| export LAUNCH_PARAMETERS=("--launcher-skip")                # Additional launch options | ||||
| ##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI  | ||||
| export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue | ||||
| export PW_WINDOWS_VER=10                        # Set windows version 10, 7 or XP | ||||
| ##export PW_VIRTUAL_DESKTOP=1 | ||||
| ##export DXVK_HUD=fps,devinfo | ||||
| export PW_HEAP_DELAY_FREE=0 | ||||
| ##export PW_DXGI_FROM_DXVK=0 | ||||
| ##export WINEARCH=win32                           # defaut = win64 | ||||
| ##export WINEPREFIX= | ||||
| #add_in_start_portwine () { "${pw_runtime}" "$WINESERVER" -w } | ||||
|   | ||||
| @@ -8,16 +8,16 @@ export PW_VULKAN_USE=vkd3d | ||||
| #export PW_LOG=0             # Enable debug mode fo terminal  | ||||
| #export PW_NO_FSYNC=1        # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support. | ||||
| export PW_NO_ESYNC=1        # Do not use eventfd-based in-process synchronization primitives | ||||
| #export PW_DXVK_NO_ASYNC=1 | ||||
| #export PW_VULKAN_NO_ASYNC=1 | ||||
| #export PW_USE_TERMINAL=1 | ||||
| #export PW_OLD_GL_STRING=0 | ||||
| #export PW_NVAPI_DISABLE=1 | ||||
| #export PW_USE_NVAPI=0 | ||||
| #export PW_VKD3D_FEATURE_LEVEL=0 | ||||
| #export PW_NO_WRITE_WATCH=0          # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games). | ||||
| #export PW_HIDE_NVIDIA_GPU=0 | ||||
| #export PW_FORCE_USE_VSYNC=2         # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT | ||||
| #export PW_WINEDBG_DISABLE=0 | ||||
| #export PW_FORCE_DISABLED_GAMEMOD=1              # Force disabele gamemod | ||||
| #export PW_USE_GAMEMODE=1              # Force disabele gamemod | ||||
| #export PW_FORCE_LARGE_ADDRESS_AWARE=1           # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default. | ||||
| export PULSE_LATENCY_MSEC=60 | ||||
| #export PW_DLL_INSTALL="foo bar" | ||||
|   | ||||
							
								
								
									
										11
									
								
								data_from_portwine/scripts/portwine_db/DOOMx64vk
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,11 @@ | ||||
| #!/bin/bash | ||||
| #Author: nix | ||||
| #DOOMx64.exe | ||||
| #DOOMx64vk.exe | ||||
| #Rating=1-5 | ||||
| ######################################################## | ||||
| export PW_VULKAN_USE=dxvk | ||||
| #####################examples########################### | ||||
| export PW_COMMENT_DB="DOOM 2016" | ||||
| export PW_DLL_INSTALL="xact xact_x64 vcrun2019" | ||||
| export WINEDLLOVERRIDES="xaudio2_8=n" | ||||
							
								
								
									
										33
									
								
								data_from_portwine/scripts/portwine_db/DaysGone
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,33 @@ | ||||
| #!/bin/bash | ||||
| #Author: xuser | ||||
| #DaysGone.exe | ||||
| #Rating=1-5 | ||||
| ######################################################## | ||||
| export PW_VULKAN_USE=dxvk | ||||
| #####################examples########################### | ||||
| ##export PW_COMMENT_DB="blablabla" | ||||
| ##export PW_WINDOWS_VER=10                        # Set windows version 10, 7 or XP | ||||
| export PW_DLL_INSTALL="vcrun2019"               # Install DDL in port prefix (used winetricks)  | ||||
| ##export WINEDLLOVERRIDES="blabla=n,b" | ||||
| ##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options | ||||
| ##export PW_DXR_ON=1 | ||||
| ##export PW_VULKAN_NO_ASYNC=1                     # Disabled ASYNC for VULKAN | ||||
| ##export PW_USE_NVAPI=0 | ||||
| ##export PW_OLD_GL_STRING=1 | ||||
| ##export PW_HIDE_NVIDIA_GPU=1 | ||||
| ##export PW_FORCE_USE_VSYNC=0                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT | ||||
| ##export PW_VIRTUAL_DESKTOP=1 | ||||
| ##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue | ||||
| ##export ENABLE_VKBASALT=1 | ||||
| export PW_NO_FSYNC=0                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support. | ||||
| export PW_NO_ESYNC=0                            # Do not use eventfd-based in-process synchronization primitives | ||||
| ##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games | ||||
| ##export PW_NO_WRITE_WATCH=1                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games). | ||||
| ##export PW_HEAP_DELAY_FREE=1 | ||||
| ##export PW_WINE_ALLOW_XIM=1                      # Disable XIM support until libx11 >= 1.7 is widespread | ||||
| ##export WINEARCH=win32                           # defaut = win64 | ||||
| ##export WINEPREFIX= | ||||
| ##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG | ||||
| ##export PW_USE_TERMINAL=1                        # Force run in terminal | ||||
| ##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI | ||||
| ##add_in_start_portwine () { commands ; } | ||||
| @@ -3,7 +3,7 @@ | ||||
| #DetroitBecomeHuman.exe | ||||
| #Rating=1-5 | ||||
| ################################################ | ||||
| export PW_VULKAN_USE=dxvk | ||||
| export PW_FORCE_USE_VSYNC=0   | ||||
| export PW_VULKAN_USE=vkd3d | ||||
| export PW_FORCE_USE_VSYNC=0 | ||||
| export PW_WINDOWS_VER="10" | ||||
| export PW_VIRTUAL_DESKTOP=1 | ||||
| #export PW_VIRTUAL_DESKTOP=1 | ||||
|   | ||||
| @@ -7,20 +7,20 @@ export PW_VULKAN_USE=0 | ||||
| #####################examples########################### | ||||
| ##export PW_VULKAN_USE=dxvk                       # dxvk, vkd3d or 0 for OpenGL | ||||
| ##export WINEDLLOVERRIDES="blabla=n,b" | ||||
| ##export PW_DLL_INSTALL="vcrun2019 vcrun6"        # Install DDL in port prefix (used winetricks)  | ||||
| ##export PW_DLL_INSTALL="vcrun2019 "        # Install DDL in port prefix (used winetricks)  | ||||
| ##export PW_LOG=0                                 # Enable debug mode fo terminal  | ||||
| ##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support. | ||||
| ##export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives | ||||
| ##export PW_DXVK_NO_ASYNC=1                       # Disabled ASYNC for VULKAN | ||||
| ##export PW_VULKAN_NO_ASYNC=1                       # Disabled ASYNC for VULKAN | ||||
| ##export PW_USE_TERMINAL=0                        # Force run in terminal | ||||
| ##export PW_OLD_GL_STRING=0 | ||||
| ##export PW_NVAPI_DISABLE=1 | ||||
| ##export PW_USE_NVAPI=0 | ||||
| ##export PW_VKD3D_FEATURE_LEVEL=0 | ||||
| ##export PW_NO_WRITE_WATCH=0                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games). | ||||
| ##export PW_HIDE_NVIDIA_GPU=0 | ||||
| ##export PW_FORCE_USE_VSYNC=2                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT | ||||
| ##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG | ||||
| ##export PW_FORCE_DISABLED_GAMEMOD=0              # Force disabele gamemod | ||||
| ##export PW_USE_GAMEMODE=0              # Force disabele gamemod | ||||
| ##export PW_FORCE_LARGE_ADDRESS_AWARE=1           # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default. | ||||
| ##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games | ||||
| ##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options | ||||
| @@ -28,4 +28,4 @@ export PW_VULKAN_USE=0 | ||||
| ##export VKD3D_CONFIG=force_bindless_texel_buffer | ||||
| ##export PW_WINDOWS_VER=10                      # Set windows version 10, 7 or XP | ||||
| ##export PW_VIRTUAL_DESKTOP=1 | ||||
| ##ADD_IN_START_PORTWINE () { commands ; } | ||||
| ##add_in_start_portwine () { commands ; } | ||||
|   | ||||
| @@ -6,9 +6,3 @@ | ||||
| export PW_VULKAN_USE=dxvk | ||||
| export LAUNCH_PARAMETERS="" | ||||
| export PW_DLL_INSTALL="" | ||||
|  | ||||
| ADD_IN_START_PORTWINE () | ||||
| { | ||||
| ${PW_XTERM} wget -c -T 3 --output-document="${PORT_WINE_TMP_PATH}/wine-mono-5.1.1.2_ED-x86.msi" "https://github.com/redmcg/wine-mono/releases/download/wine-mono-5.1.1.2_ED/wine-mono-5.1.1.2_ED-x86.msi" | ||||
| ${PW_XTERM} "${WINELOADER}" msiexec /i "${PORT_WINE_TMP_PATH}/wine-mono-5.1.1.2_ED-x86.msi" | ||||
| } | ||||
| @@ -1,9 +0,0 @@ | ||||
| #!/bin/bash | ||||
| #Author: PortWINE | ||||
| #EpicGamesLauncher.exe  | ||||
| #Rating=5 | ||||
| ################################################ | ||||
| export WINEDLLOVERRIDES="libglesv2=" | ||||
| export LAUNCH_PARAMETERS="-opengl -SkipBuildPatchPrereq" | ||||
| export PW_DLL_INSTALL="vcrun2010 vcrun2012 vcrun2013 vcrun2017 d3dcompiler_43 d3dcompiler_47 arial cjkfonts d3dx9" | ||||
| export MESA_GL_VERSION_OVERRIDE=4.4COMPAT | ||||
							
								
								
									
										7
									
								
								data_from_portwine/scripts/portwine_db/EpicGamesLauncher
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,7 @@ | ||||
| #!/bin/bash | ||||
| #Author: PortWINE | ||||
| #EpicGamesLauncher.exe | ||||
| #Rating=5 | ||||
| ################################################ | ||||
| export LAUNCH_PARAMETERS="-opengl -SkipBuildPatchPrereq" | ||||
| export PW_DLL_INSTALL="vcrun2010 vcrun2012 vcrun2013 vcrun2019 d3dcompiler_43 d3dcompiler_47 d3dx9" | ||||
							
								
								
									
										32
									
								
								data_from_portwine/scripts/portwine_db/Esprit_Games
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,32 @@ | ||||
| #!/bin/bash | ||||
| #Author: fff555w | ||||
| #Esprit Games.exe | ||||
| #Rating=1-5 | ||||
| #####################examples########################### | ||||
| ##export PW_COMMENT_DB="blablabla" | ||||
| export PW_WINDOWS_VER=7                        # Set windows version 10, 7 or XP | ||||
| ##export PW_DLL_INSTALL="vcrun2017"               # Install DDL in port prefix (used winetricks)  | ||||
| ##export WINEDLLOVERRIDES="blabla=n,b" | ||||
| ##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options | ||||
| ##export PW_VULKAN_USE=dxvk                       # dxvk, vkd3d or 0 for OpenGL | ||||
| ##export PW_DXR_ON=1 | ||||
| ##export PW_VULKAN_NO_ASYNC=1                     # Disabled ASYNC for VULKAN | ||||
| ##export PW_NVAPI_DISABLE=1 | ||||
| ##export PW_OLD_GL_STRING=1 | ||||
| ##export PW_HIDE_NVIDIA_GPU=1 | ||||
| ##export PW_FORCE_USE_VSYNC=0                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT | ||||
| ##export PW_VIRTUAL_DESKTOP=1 | ||||
| ##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue | ||||
| ##export ENABLE_VKBASALT=1 | ||||
| ##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support. | ||||
| ##export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives | ||||
| ##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games | ||||
| ##export PW_NO_WRITE_WATCH=1                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games). | ||||
| ##export PW_HEAP_DELAY_FREE=1 | ||||
| ##export PW_WINE_ALLOW_XIM=1                      # Disable XIM support until libx11 >= 1.7 is widespread | ||||
| ##export WINEARCH=win32                           # defaut = win64 | ||||
| ##export WINEPREFIX= | ||||
| ##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG | ||||
| ##export PW_USE_TERMINAL=1                        # Force run in terminal | ||||
| ##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI  | ||||
| ##add_in_start_portwine () { commands ; } | ||||
							
								
								
									
										39
									
								
								data_from_portwine/scripts/portwine_db/FL64
									
									
									
									
									
										Executable file
									
								
							
							
						
						| @@ -0,0 +1,39 @@ | ||||
| #!/bin/bash | ||||
|     #Author: xuser | ||||
|     #FL.exe  | ||||
|     #FL64.exe | ||||
|     #Rating=1-5 | ||||
|     ################################################ | ||||
|     export PW_VULKAN_USE=0 | ||||
| #####################examples########################### | ||||
| ##export PW_COMMENT_DB="blablabla" | ||||
| export PW_WINDOWS_VER=10                        # Set windows version 10, 7 or XP | ||||
| ##export PW_DLL_INSTALL="vcrun2017"               # Install DDL in port prefix (used winetricks)  | ||||
| export WINEDLLOVERRIDES="FLEngine,FLEngine_x64=n" | ||||
| ##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options | ||||
| ##export PW_DXVK_VER=1.8.1  | ||||
| ##export PW_VKD3D_VER=2.2 | ||||
| ##export PW_DXR_ON=1 | ||||
| ##export PW_VULKAN_NO_ASYNC=1                     # Disabled ASYNC for VULKAN | ||||
| ##export PW_USE_NVAPI=0 | ||||
| ##export PW_OLD_GL_STRING=0 | ||||
| ##export PW_HIDE_NVIDIA_GPU=0 | ||||
| ##export PW_FORCE_USE_VSYNC=2                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT | ||||
| ##export PW_VKD3D_FEATURE_LEVEL=0 | ||||
| ##export PW_DXGI_FROM_DXVK=0 | ||||
| ##export PW_VIRTUAL_DESKTOP=1 | ||||
| ##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue | ||||
| export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support. | ||||
| export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives | ||||
| ##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games | ||||
| export PW_FORCE_DISABLED_GAMEMOD=1              # Force disabele gamemod | ||||
| ##export PW_FORCE_LARGE_ADDRESS_AWARE=1           # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default. | ||||
| ##export PW_NO_WRITE_WATCH=0                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games). | ||||
| ##export PW_HEAP_DELAY_FREE=0 | ||||
| ##export WINEARCH=win32                           # defaut = win64 | ||||
| ##export WINEPREFIX= | ||||
| ##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG | ||||
| ##export PW_USE_TERMINAL=0                        # Force run in terminal | ||||
| ##export PW_LOG=0                                 # Enable debug mode fo terminal  | ||||
| ##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI  | ||||
| ##add_in_start_portwine () { commands ; } | ||||
| @@ -11,12 +11,12 @@ export PW_NO_ESYNC=1        # Do not use eventfd-based in-process synchronizatio | ||||
| export PW_DXVK_ASYNC=0 | ||||
| #export PW_USE_TERMINAL=0 | ||||
| export PW_OLD_GL_STRING=1 | ||||
| #export PW_NVAPI_DISABLE=1 | ||||
| #export PW_USE_NVAPI=0 | ||||
| #export PW_NO_WRITE_WATCH=0          # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games). | ||||
| #export PW_HIDE_NVIDIA_GPU=0 | ||||
| #export PW_FORCE_USE_VSYNC=2         # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT | ||||
| #export PW_WINEDBG_DISABLE=1 | ||||
| #export PW_FORCE_DISABLED_GAMEMOD=0              # Force disabele gamemod | ||||
| #export PW_USE_GAMEMODE=0              # Force disabele gamemod | ||||
| #export PW_FORCE_LARGE_ADDRESS_AWARE=1           # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default. | ||||
| #export PULSE_LATENCY_MSEC=60 | ||||
| #export PW_DLL_INSTALL="" | ||||
|   | ||||
							
								
								
									
										34
									
								
								data_from_portwine/scripts/portwine_db/FarLoneSails
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,34 @@ | ||||
| #!/bin/bash | ||||
|     #Author: xuser | ||||
|     #FarLoneSails.exe  | ||||
|     #Rating=1-5 | ||||
|     ################################################ | ||||
|     export PW_VULKAN_USE=0 | ||||
| #####################examples########################### | ||||
| ##export PW_VULKAN_USE=dxvk                       # dxvk, vkd3d or 0 for OpenGL | ||||
| ##export WINEDLLOVERRIDES="blabla=n,b" | ||||
| ##export PW_DLL_INSTALL="vcrun2019 "        # Install DDL in port prefix (used winetricks)  | ||||
| ##export PW_LOG=0                                 # Enable debug mode fo terminal  | ||||
| ##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support. | ||||
| ##export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives | ||||
| ##export PW_VULKAN_NO_ASYNC=1                       # Disabled ASYNC for VULKAN | ||||
| ##export PW_USE_TERMINAL=0                        # Force run in terminal | ||||
| ##export PW_OLD_GL_STRING=0 | ||||
| ##export PW_USE_NVAPI=0 | ||||
| ##export PW_VKD3D_FEATURE_LEVEL=0 | ||||
| ##export PW_NO_WRITE_WATCH=0                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games). | ||||
| ##export PW_HIDE_NVIDIA_GPU=0 | ||||
| ##export PW_FORCE_USE_VSYNC=2                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT | ||||
| ##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG | ||||
| ##export PW_USE_GAMEMODE=0              # Force disabele gamemod | ||||
| ##export PW_FORCE_LARGE_ADDRESS_AWARE=1           # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default. | ||||
| ##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games | ||||
| ##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options | ||||
| ##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI  | ||||
| ##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue,dxr | ||||
| ##export PW_WINDOWS_VER=10                      # Set windows version 10, 7 or XP | ||||
| ##export PW_VIRTUAL_DESKTOP=1 | ||||
| ##export DXVK_HUD=fps,devinfo | ||||
| ##export PW_HEAP_DELAY_FREE=0 | ||||
| ##export PW_DXGI_FROM_DXVK=0 | ||||
| ##add_in_start_portwine () { commands ; } | ||||
							
								
								
									
										36
									
								
								data_from_portwine/scripts/portwine_db/Far_Cry_3_d3d11
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,36 @@ | ||||
| #!/bin/bash | ||||
| #Author: nixon | ||||
| #farcry3_d3d11.exe | ||||
| #Rating=1-5 | ||||
| ######################################################## | ||||
| export PW_VULKAN_USE=dxvk | ||||
| #export PW_MANGOHUD=1 | ||||
| export PW_DLL_INSTALL="d3dx11_42 d3dx11_43" | ||||
| #export WINEDLLOVERRIDES="blabla=n,b" | ||||
| #####################examples########################### | ||||
| ##export PW_COMMENT_DB="blablabla" | ||||
| ##export PW_WINDOWS_VER=7                        # Set windows version 10, 7 or XP | ||||
| ##export PW_DLL_INSTALL="vcrun2017"               # Install DDL in port prefix (used winetricks)  | ||||
| ##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options | ||||
| ##export PW_VULKAN_USE=dxvk                       # dxvk, vkd3d or 0 for OpenGL | ||||
| ##export PW_DXR_ON=1 | ||||
| ##export PW_VULKAN_NO_ASYNC=1                     # Disabled ASYNC for VULKAN | ||||
| ##export PW_USE_NVAPI=0 | ||||
| ##export PW_OLD_GL_STRING=1 | ||||
| ##export PW_HIDE_NVIDIA_GPU=1 | ||||
| ##export PW_FORCE_USE_VSYNC=0                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT | ||||
| ##export PW_VIRTUAL_DESKTOP=1 | ||||
| ##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue | ||||
| ##export ENABLE_VKBASALT=1 | ||||
| ##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support. | ||||
| ##export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives | ||||
| ##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games | ||||
| ##export PW_NO_WRITE_WATCH=1                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games). | ||||
| ##export PW_HEAP_DELAY_FREE=1 | ||||
| ##export PW_WINE_ALLOW_XIM=1                      # Disable XIM support until libx11 >= 1.7 is widespread | ||||
| ##export WINEARCH=win32                           # defaut = win64 | ||||
| ##export WINEPREFIX= | ||||
| ##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG | ||||
| ##export PW_USE_TERMINAL=1                        # Force run in terminal | ||||
| ##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI  | ||||
| ##add_in_start_portwine () { commands ; } | ||||
							
								
								
									
										36
									
								
								data_from_portwine/scripts/portwine_db/Far_Cry_3_d3d9
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,36 @@ | ||||
| #!/bin/bash | ||||
| #Author: nixon | ||||
| #farcry3.exe | ||||
| #Rating=1-5 | ||||
| ######################################################## | ||||
| export PW_VULKAN_USE=0 | ||||
| #export PW_DLL_INSTALL=""   | ||||
| #export PW_MANGOHUD_DLSYM=1 | ||||
| #####################examples########################### | ||||
| ##export PW_COMMENT_DB="blablabla" | ||||
| ##export PW_WINDOWS_VER=10                        # Set windows version 10, 7 or XP | ||||
| ##export PW_DLL_INSTALL="vcrun2017"               # Install DDL in port prefix (used winetricks)  | ||||
| ##export WINEDLLOVERRIDES="blabla=n,b" | ||||
| ##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options | ||||
| ##export PW_VULKAN_USE=dxvk                       # dxvk, vkd3d or 0 for OpenGL | ||||
| ##export PW_DXR_ON=1 | ||||
| ##export PW_VULKAN_NO_ASYNC=1                     # Disabled ASYNC for VULKAN | ||||
| ##export PW_USE_NVAPI=0 | ||||
| ##export PW_OLD_GL_STRING=1 | ||||
| ##export PW_HIDE_NVIDIA_GPU=1 | ||||
| ##export PW_FORCE_USE_VSYNC=0                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT | ||||
| ##export PW_VIRTUAL_DESKTOP=1 | ||||
| ##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue | ||||
| ##export ENABLE_VKBASALT=1 | ||||
| ##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support. | ||||
| ##export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives | ||||
| ##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games | ||||
| ##export PW_NO_WRITE_WATCH=1                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games). | ||||
| ##export PW_HEAP_DELAY_FREE=1 | ||||
| ##export PW_WINE_ALLOW_XIM=1                      # Disable XIM support until libx11 >= 1.7 is widespread | ||||
| ##export WINEARCH=win32                           # defaut = win64 | ||||
| ##export WINEPREFIX= | ||||
| ##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG | ||||
| ##export PW_USE_TERMINAL=1                        # Force run in terminal | ||||
| ##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI  | ||||
| ##add_in_start_portwine () { commands ; } | ||||
							
								
								
									
										34
									
								
								data_from_portwine/scripts/portwine_db/Far_Cry_4
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,34 @@ | ||||
| #!/bin/bash | ||||
| #Author: nixon | ||||
| #FarCry4.exe | ||||
| #Rating=1-5 | ||||
| ######################################################## | ||||
| export PW_VULKAN_USE=dxvk | ||||
| export PW_DLL_INSTALL="d3dcompiler_43 d3dcompiler_47"               # Install DDL in port prefix (used winetricks)  | ||||
| #####################examples########################### | ||||
| ##export PW_COMMENT_DB="blablabla" | ||||
| ##export PW_WINDOWS_VER=10                        # Set windows version 10, 7 or XP | ||||
| ##export WINEDLLOVERRIDES="blabla=n,b" | ||||
| ##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options | ||||
| ##export PW_VULKAN_USE=dxvk                       # dxvk, vkd3d or 0 for OpenGL | ||||
| ##export PW_DXR_ON=1 | ||||
| ##export PW_VULKAN_NO_ASYNC=1                     # Disabled ASYNC for VULKAN | ||||
| ##export PW_USE_NVAPI=0 | ||||
| ##export PW_OLD_GL_STRING=1 | ||||
| ##export PW_HIDE_NVIDIA_GPU=1 | ||||
| ##export PW_FORCE_USE_VSYNC=0                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT | ||||
| ##export PW_VIRTUAL_DESKTOP=1 | ||||
| ##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue | ||||
| ##export ENABLE_VKBASALT=1 | ||||
| ##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support. | ||||
| ##export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives | ||||
| ##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games | ||||
| ##export PW_NO_WRITE_WATCH=1                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games). | ||||
| ##export PW_HEAP_DELAY_FREE=1 | ||||
| ##export PW_WINE_ALLOW_XIM=1                      # Disable XIM support until libx11 >= 1.7 is widespread | ||||
| ##export WINEARCH=win32                           # defaut = win64 | ||||
| ##export WINEPREFIX= | ||||
| ##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG | ||||
| ##export PW_USE_TERMINAL=1                        # Force run in terminal | ||||
| ##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI  | ||||
| ##add_in_start_portwine () { commands ; } | ||||
							
								
								
									
										7
									
								
								data_from_portwine/scripts/portwine_db/ForzaHorizon4
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,7 @@ | ||||
| #!/bin/bash | ||||
| #Author: garrett | ||||
| #ForzaHorizon4.exe  | ||||
| #Rating=5 | ||||
| ################################################ | ||||
| export PW_DLL_INSTALL="vcrun2019"  | ||||
| export PW_VULKAN_USE=vkd3d | ||||
| @@ -6,6 +6,5 @@ | ||||
| export PW_VULKAN_USE=dxvk | ||||
| export PW_NO_ESYNC=1    | ||||
| export PW_NO_FSYNC=1 | ||||
| export LAUNCH_PARAMETERS="-nomemrestrict -norestrictions -percentvidmem 100 -availablevidmem 2048 -novblank" # Change -availablevidmem 2048 if you have less than 2 Gb video memory | ||||
|  | ||||
| ##export RADV_DEBUG=nodcc # Enable if you have Big Navi videocard (Radeon RX 60xx) | ||||
| export LAUNCH_PARAMETERS="('"-nomemrestrict"' '"-norestrictions"' '"-percentvidmem 100"' '"-availablevidmem 2048"' '"-noprecache"' '"-novblank"' '"-heapsize 2097152"')"                # Additional launch options | ||||
|   | ||||
| @@ -4,13 +4,12 @@ | ||||
| #GOG_Galaxy_2.0.exe | ||||
| #Rating=1-5 | ||||
| ################################################ | ||||
| export PW_VULKAN_USE=dxvk | ||||
| export WINEDLLOVERRIDES="galaxycommunication.exe=n" | ||||
| export WINEDLLOVERRIDES="galaxycommunication.exe=n;libglesv2=" | ||||
| export LAUNCH_PARAMETERS="/runWithoutUpdating /deelevated" | ||||
| export PW_DLL_INSTALL="vcrun2019 vcrun6 mfc140" | ||||
| ADD_IN_START_PORTWINE () | ||||
| export PW_DLL_INSTALL="vcrun2019 mfc140" | ||||
| add_in_start_portwine () | ||||
| { | ||||
| if [ -e "${WINEPREFIX}/drive_c/users/steamuser/Local Settings/Application Data/GOG.com/Galaxy/Configuration/config.json" ] ; then | ||||
|     sed -i 's/"featureOverlay" : true,/"featureOverlay" : false,/' "${WINEPREFIX}/drive_c/users/steamuser/Local Settings/Application Data/GOG.com/Galaxy/Configuration/config.json" | ||||
| if [ -e "${WINEPREFIX}/drive_c/users/${USER}/Local Settings/Application Data/GOG.com/Galaxy/Configuration/config.json" ] ; then | ||||
|     sed -i 's/"featureOverlay" : true,/"featureOverlay" : false,/' "${WINEPREFIX}/drive_c/${USER}/steamuser/Local Settings/Application Data/GOG.com/Galaxy/Configuration/config.json" | ||||
| fi | ||||
| }  | ||||
| } | ||||
							
								
								
									
										0
									
								
								data_from_portwine/scripts/portwine_db/Game-TS3
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						| @@ -7,4 +7,4 @@ export PW_VULKAN_USE=vkd3d | ||||
| export LAUNCH_PARAMETERS="" | ||||
| export PW_DXGI_FROM_DXVK=1 | ||||
| #export MANGOHUD=1 | ||||
| #export PW_NVAPI_DISABLE=1            # for nvidia gpu | ||||
| #export PW_USE_NVAPI=0            # for nvidia gpu | ||||
|   | ||||
| @@ -9,16 +9,16 @@ export PW_VULKAN_USE=dxvk #dxvk or vkd3d | ||||
| #export PW_LOG=0             # Enable debug mode fo terminal  | ||||
| #export PW_NO_FSYNC=1        # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support. | ||||
| #export PW_NO_ESYNC=1        # Do not use eventfd-based in-process synchronization primitives | ||||
| #export PW_DXVK_NO_ASYNC=1 | ||||
| #export PW_VULKAN_NO_ASYNC=1 | ||||
| #export PW_USE_TERMINAL=0 | ||||
| #export PW_OLD_GL_STRING=0 | ||||
| #export PW_NVAPI_DISABLE=1 | ||||
| #export PW_USE_NVAPI=0 | ||||
| #export PW_VKD3D_FEATURE_LEVEL=0 | ||||
| #export PW_NO_WRITE_WATCH=0          # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games). | ||||
| #export PW_HIDE_NVIDIA_GPU=0 | ||||
| #export PW_FORCE_USE_VSYNC=2         # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT | ||||
| #export PW_WINEDBG_DISABLE=1 | ||||
| #export PW_FORCE_DISABLED_GAMEMOD=0              # Force disabele gamemod | ||||
| #export PW_USE_GAMEMODE=0              # Force disabele gamemod | ||||
| #export PW_FORCE_LARGE_ADDRESS_AWARE=1           # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default. | ||||
| #export PULSE_LATENCY_MSEC=60 | ||||
| #export PW_DLL_INSTALL="foo bar" | ||||
|   | ||||
| @@ -5,5 +5,5 @@ | ||||
| ################################################ | ||||
| export PW_VULKAN_USE=vkd3d #dxvk or vkd3d | ||||
| export WINEDLLOVERRIDES="" | ||||
| export PW_DLL_INSTALL="vcrun2017" | ||||
| export PW_DLL_INSTALL="vcrun2019" | ||||
| export LAUNCH_PARAMETERS="-EpicPortal" | ||||
|   | ||||
| @@ -5,5 +5,5 @@ | ||||
| ################################################ | ||||
| export PW_VULKAN_USE=0 | ||||
| export PW_WINDOWS_VER="XP" | ||||
| export PW_FORCE_DISABLED_GAMEMOD=1 | ||||
| export PW_USE_GAMEMODE=1 | ||||
| export LAUNCH_PARAMETERS="-d3d9" | ||||
|   | ||||
| @@ -7,20 +7,20 @@ export PW_VULKAN_USE=dxvk | ||||
| #####################examples########################### | ||||
| ##export PW_VULKAN_USE=dxvk                       # dxvk, vkd3d or 0 for OpenGL | ||||
| ##export WINEDLLOVERRIDES="blabla=n,b" | ||||
| ##export PW_DLL_INSTALL="vcrun2019 vcrun6"        # Install DDL in port prefix (used winetricks)  | ||||
| ##export PW_DLL_INSTALL="vcrun2019 "        # Install DDL in port prefix (used winetricks)  | ||||
| ##export PW_LOG=0                                 # Enable debug mode fo terminal  | ||||
| ##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support. | ||||
| ##export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives | ||||
| ##export PW_DXVK_NO_ASYNC=1                       # Disabled ASYNC for VULKAN | ||||
| ##export PW_VULKAN_NO_ASYNC=1                       # Disabled ASYNC for VULKAN | ||||
| ##export PW_USE_TERMINAL=0                        # Force run in terminal | ||||
| ##export PW_OLD_GL_STRING=0 | ||||
| ##export PW_NVAPI_DISABLE=1 | ||||
| ##export PW_USE_NVAPI=0 | ||||
| ##export PW_VKD3D_FEATURE_LEVEL=0 | ||||
| ##export PW_NO_WRITE_WATCH=0                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games). | ||||
| ##export PW_HIDE_NVIDIA_GPU=0 | ||||
| ##export PW_FORCE_USE_VSYNC=2                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT | ||||
| ##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG | ||||
| ##export PW_FORCE_DISABLED_GAMEMOD=0              # Force disabele gamemod | ||||
| ##export PW_USE_GAMEMODE=0              # Force disabele gamemod | ||||
| ##export PW_FORCE_LARGE_ADDRESS_AWARE=1           # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default. | ||||
| export PULSE_LATENCY_MSEC=120                    # Fix crackling audio in games | ||||
| ##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options | ||||
| @@ -28,4 +28,4 @@ export PULSE_LATENCY_MSEC=120                    # Fix crackling audio in games | ||||
| ##export VKD3D_CONFIG=force_bindless_texel_buffer | ||||
| ##export PW_WINDOWS_VER=10                      # Set windows version 10, 7 or XP | ||||
| ##export PW_VIRTUAL_DESKTOP=1 | ||||
| ##ADD_IN_START_PORTWINE () { commands ; } | ||||
| ##add_in_start_portwine () { commands ; } | ||||
|   | ||||
							
								
								
									
										9
									
								
								data_from_portwine/scripts/portwine_db/Larry
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,9 @@ | ||||
| #!/bin/bash | ||||
| #Author: Garrett-42 | ||||
| #Larry.exe | ||||
| #Rating=5 | ||||
| ################################################ | ||||
| export PW_NO_FSYNC=1 | ||||
| export PW_NO_ESYNC=1 | ||||
| export PW_WINDOWS_VER=7 | ||||
|  | ||||
							
								
								
									
										42
									
								
								data_from_portwine/scripts/portwine_db/League of Legends
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,42 @@ | ||||
| #!/bin/bash | ||||
| #Author: xuser | ||||
| #LeagueClient.exe | ||||
| #Rating=1-5 | ||||
| #####################examples########################### | ||||
| ##export PW_COMMENT_DB="blablabla" | ||||
| ##export PW_WINDOWS_VER=10                        # Set windows version 10, 7 or XP | ||||
| ##export PW_DLL_INSTALL="vcrun2017"               # Install DDL in port prefix (used winetricks) | ||||
| ##export WINEDLLOVERRIDES="blabla=n,b" | ||||
| export LAUNCH_PARAMETERS="('--launch-product=league_of_legends' '--launch-patchline=live')"                # Additional launch options | ||||
| export PW_WINE_USE=proton_ge | ||||
| export PW_VULKAN_USE=dxvk | ||||
| ##export PW_DXR_ON=1 | ||||
| ##export PW_VULKAN_NO_ASYNC=1                     # Disabled ASYNC for VULKAN | ||||
| ##export PW_USE_NVAPI=0 | ||||
| ##export PW_OLD_GL_STRING=1 | ||||
| ##export PW_HIDE_NVIDIA_GPU=1 | ||||
| ##export PW_FORCE_USE_VSYNC=0                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT | ||||
| ##export PW_VIRTUAL_DESKTOP=1 | ||||
| ##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue | ||||
| ##export ENABLE_VKBASALT=1 | ||||
| ##export PW_VKBASALT_EFFECTS="FakeHDR:cas"        # Use Reshade in others games (dx9-12 to vulkan only) | ||||
| ##export PW_VKBASALT_FFX_CAS="0.75"               # FidelityFX Contrast Adaptive Sharpening (min 0 - max 1) | ||||
| ##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support. | ||||
| ##export PW_NO_ESYNC=0                            # Do not use eventfd-based in-process synchronization primitives | ||||
| ##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games | ||||
| ##export PW_NO_WRITE_WATCH=1                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games). | ||||
| ##export PW_HEAP_DELAY_FREE=1 | ||||
| ##export PW_WINE_ALLOW_XIM=1                      # Disable XIM support until libx11 >= 1.7 is widespread | ||||
| export WINEARCH=win32                           # defaut = win64 | ||||
| export WINEPREFIX="${PORT_WINE_PATH}/data/pfx_x86" | ||||
| ##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG | ||||
| ##export PW_USE_TERMINAL=1                        # Force run in terminal | ||||
| ##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI | ||||
| add_in_start_portwine () { | ||||
|     if [ "$(cat /proc/sys/abi/vsyscall32)" -ne 0 ] ; then | ||||
|         zenity --question --title="Fix for LoL anti-cheat" \ | ||||
|         --text='Root rights are required to execute the command:           \n"sysctl -w abi.vsyscall32=0" and "sysctl -p"' --no-wrap | ||||
|         [ "$?" = 1 ] && exit 0 | ||||
|         pkexec sh -c 'sysctl -w abi.vsyscall32=0 && sysctl -p' | ||||
|     fi | ||||
| } | ||||
							
								
								
									
										37
									
								
								data_from_portwine/scripts/portwine_db/LostEmber
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,37 @@ | ||||
| #!/bin/bash | ||||
|     #Author: xuser | ||||
|     #LostEmber-Win64-Shipping.exe  | ||||
|     #Rating=1-5 | ||||
|     ################################################ | ||||
|     export PW_VULKAN_USE=vkd3d | ||||
| #####################examples########################### | ||||
| ##export PW_COMMENT_DB="blablabla" | ||||
| ##export PW_VULKAN_USE=dxvk                       # dxvk, vkd3d or 0 for OpenGL | ||||
| ##export WINEDLLOVERRIDES="blabla=n,b" | ||||
| ##export PW_DLL_INSTALL="vcrun2019 "        # Install DDL in port prefix (used winetricks)  | ||||
| ##export PW_LOG=0                                 # Enable debug mode fo terminal  | ||||
| ##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support. | ||||
| ##export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives | ||||
| ##export PW_VULKAN_NO_ASYNC=1                       # Disabled ASYNC for VULKAN | ||||
| ##export PW_USE_TERMINAL=0                        # Force run in terminal | ||||
| ##export PW_OLD_GL_STRING=0 | ||||
| export PW_USE_NVAPI=0 | ||||
| ##export PW_VKD3D_FEATURE_LEVEL=0 | ||||
| ##export PW_NO_WRITE_WATCH=0                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games). | ||||
| ##export PW_HIDE_NVIDIA_GPU=0 | ||||
| ##export PW_FORCE_USE_VSYNC=2                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT | ||||
| ##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG | ||||
| ##export PW_USE_GAMEMODE=0              # Force disabele gamemod | ||||
| ##export PW_FORCE_LARGE_ADDRESS_AWARE=1           # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default. | ||||
| ##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games | ||||
| ##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options | ||||
| ##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI  | ||||
| ##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue,dxr | ||||
| ##export PW_WINDOWS_VER=10                        # Set windows version 10, 7 or XP | ||||
| ##export PW_VIRTUAL_DESKTOP=1 | ||||
| ##export DXVK_HUD=fps,devinfo | ||||
| export PW_HEAP_DELAY_FREE=1 | ||||
| ##export PW_DXGI_FROM_DXVK=1 | ||||
| ##export WINEARCH=win32                           # defaut = win64 | ||||
| ##export WINEPREFIX= | ||||
| ##add_in_start_portwine () { commands ; } | ||||
							
								
								
									
										32
									
								
								data_from_portwine/scripts/portwine_db/MassEffect
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,32 @@ | ||||
| #!/bin/bash | ||||
|     #Author: xuser | ||||
|     #MassEffect.exe  | ||||
|     #Rating=1-5 | ||||
| #####################examples########################### | ||||
| ##export PW_VULKAN_USE=dxvk                       # dxvk, vkd3d or 0 for OpenGL | ||||
| ##export WINEDLLOVERRIDES="blabla=n,b" | ||||
| export PW_DLL_INSTALL="physx d3dx9"                  # Install DDL in port prefix (used winetricks)  | ||||
| ##export PW_LOG=0                                 # Enable debug mode fo terminal  | ||||
| ##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support. | ||||
| ##export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives | ||||
| ##export PW_VULKAN_NO_ASYNC=1                       # Disabled ASYNC for VULKAN | ||||
| ##export PW_USE_TERMINAL=0                        # Force run in terminal | ||||
| ##export PW_OLD_GL_STRING=0 | ||||
| ##export PW_USE_NVAPI=0 | ||||
| ##export PW_VKD3D_FEATURE_LEVEL=0 | ||||
| ##export PW_NO_WRITE_WATCH=0                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games). | ||||
| ##export PW_HIDE_NVIDIA_GPU=0 | ||||
| ##export PW_FORCE_USE_VSYNC=2                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT | ||||
| ##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG | ||||
| ##export PW_USE_GAMEMODE=0              # Force disabele gamemod | ||||
| ##export PW_FORCE_LARGE_ADDRESS_AWARE=1           # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default. | ||||
| ##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games | ||||
| ##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options | ||||
| ##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI  | ||||
| ##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue,dxr | ||||
| ##export PW_WINDOWS_VER=10                      # Set windows version 10, 7 or XP | ||||
| ##export PW_VIRTUAL_DESKTOP=1 | ||||
| ##export DXVK_HUD=fps,devinfo | ||||
| ##export PW_HEAP_DELAY_FREE=0 | ||||
| ##export PW_DXGI_FROM_DXVK=0 | ||||
| ##add_in_start_portwine () { commands ; } | ||||
							
								
								
									
										32
									
								
								data_from_portwine/scripts/portwine_db/MassEffect2
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,32 @@ | ||||
| #!/bin/bash | ||||
|     #Author: xuser | ||||
|     #MassEffect2.exe  | ||||
|     #Rating=1-5 | ||||
| #####################examples########################### | ||||
| ##export PW_VULKAN_USE=dxvk                       # dxvk, vkd3d or 0 for OpenGL | ||||
| ##export WINEDLLOVERRIDES="blabla=n,b" | ||||
| export PW_DLL_INSTALL="physx d3dx9"                  # Install DDL in port prefix (used winetricks)  | ||||
| ##export PW_LOG=0                                 # Enable debug mode fo terminal  | ||||
| ##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support. | ||||
| ##export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives | ||||
| ##export PW_VULKAN_NO_ASYNC=1                       # Disabled ASYNC for VULKAN | ||||
| ##export PW_USE_TERMINAL=0                        # Force run in terminal | ||||
| ##export PW_OLD_GL_STRING=0 | ||||
| ##export PW_USE_NVAPI=0 | ||||
| ##export PW_VKD3D_FEATURE_LEVEL=0 | ||||
| ##export PW_NO_WRITE_WATCH=0                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games). | ||||
| ##export PW_HIDE_NVIDIA_GPU=0 | ||||
| ##export PW_FORCE_USE_VSYNC=2                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT | ||||
| ##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG | ||||
| ##export PW_USE_GAMEMODE=0              # Force disabele gamemod | ||||
| ##export PW_FORCE_LARGE_ADDRESS_AWARE=1           # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default. | ||||
| ##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games | ||||
| ##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options | ||||
| ##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI  | ||||
| ##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue,dxr | ||||
| ##export PW_WINDOWS_VER=10                      # Set windows version 10, 7 or XP | ||||
| ##export PW_VIRTUAL_DESKTOP=1 | ||||
| ##export DXVK_HUD=fps,devinfo | ||||
| ##export PW_HEAP_DELAY_FREE=0 | ||||
| ##export PW_DXGI_FROM_DXVK=0 | ||||
| ##add_in_start_portwine () { commands ; } | ||||
| @@ -1,10 +0,0 @@ | ||||
| #!/bin/bash | ||||
| #Author: Ridbowt (Nikola P.) | ||||
| #MOHAA.exe | ||||
| #moh_spearhead.exe | ||||
| #moh_breakthrough.exe | ||||
| #Rating=5 | ||||
| ################################################ | ||||
| export PW_VULKAN_USE=0 | ||||
| export LAUNCH_PARAMETERS="" | ||||
| export MESA_EXTENSION_MAX_YEAR=2002 | ||||
							
								
								
									
										32
									
								
								data_from_portwine/scripts/portwine_db/MikuMikuDance
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,32 @@ | ||||
| #!/bin/bash | ||||
| #Author: vellyn | ||||
| #MikuMikuDance.exe | ||||
| #Rating=1-5 | ||||
| #####################examples########################### | ||||
| ##export PW_COMMENT_DB="blablabla" | ||||
| ##export PW_WINDOWS_VER=10                        # Set windows version 10, 7 or XP | ||||
| ##export PW_DLL_INSTALL="vcrun2017"               # Install DDL in port prefix (used winetricks)  | ||||
| ##export WINEDLLOVERRIDES="blabla=n,b" | ||||
| ##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options | ||||
| ##export PW_VULKAN_USE=dxvk                       # dxvk, vkd3d or 0 for OpenGL | ||||
| ##export PW_DXR_ON=1 | ||||
| ##export PW_VULKAN_NO_ASYNC=1                     # Disabled ASYNC for VULKAN | ||||
| ##export PW_USE_NVAPI=0 | ||||
| ##export PW_OLD_GL_STRING=1 | ||||
| ##export PW_HIDE_NVIDIA_GPU=1 | ||||
| ##export PW_FORCE_USE_VSYNC=0                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT | ||||
| ##export PW_VIRTUAL_DESKTOP=1 | ||||
| ##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue | ||||
| ##export ENABLE_VKBASALT=1 | ||||
| ##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support. | ||||
| ##export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives | ||||
| ##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games | ||||
| ##export PW_NO_WRITE_WATCH=1                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games). | ||||
| ##export PW_HEAP_DELAY_FREE=1 | ||||
| ##export PW_WINE_ALLOW_XIM=1                      # Disable XIM support until libx11 >= 1.7 is widespread | ||||
| ##export WINEARCH=win32                           # defaut = win64 | ||||
| ##export WINEPREFIX= | ||||
| ##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG | ||||
| ##export PW_USE_TERMINAL=1                        # Force run in terminal | ||||
| ##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI  | ||||
| ##add_in_start_portwine () { commands ; } | ||||
| @@ -0,0 +1,37 @@ | ||||
| #!/bin/bash | ||||
|     #Author: akeshi | ||||
|     #Need For Speed The Run.exe  | ||||
|     #Rating=1-5 | ||||
|     ################################################ | ||||
|     export PW_VULKAN_USE=dxvk | ||||
| #####################examples########################### | ||||
| ##export PW_COMMENT_DB="blablabla" | ||||
| ##export PW_VULKAN_USE=dxvk                       # dxvk, vkd3d or 0 for OpenGL | ||||
| ##export WINEDLLOVERRIDES="blabla=n,b" | ||||
| ##export PW_DLL_INSTALL="vcrun2019 "        # Install DDL in port prefix (used winetricks)  | ||||
| ##export PW_LOG=0                                 # Enable debug mode fo terminal  | ||||
| ##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support. | ||||
| ##export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives | ||||
| ##export PW_VULKAN_NO_ASYNC=1                       # Disabled ASYNC for VULKAN | ||||
| ##export PW_USE_TERMINAL=0                        # Force run in terminal | ||||
| ##export PW_OLD_GL_STRING=0 | ||||
| ##export PW_USE_NVAPI=0 | ||||
| ##export PW_VKD3D_FEATURE_LEVEL=0 | ||||
| ##export PW_NO_WRITE_WATCH=0                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games). | ||||
| ##export PW_HIDE_NVIDIA_GPU=0 | ||||
| ##export PW_FORCE_USE_VSYNC=2                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT | ||||
| ##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG | ||||
| ##export PW_USE_GAMEMODE=0              # Force disabele gamemod | ||||
| ##export PW_FORCE_LARGE_ADDRESS_AWARE=1           # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default. | ||||
| ##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games | ||||
| ##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options | ||||
| ##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI  | ||||
| ##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue,dxr | ||||
| ##export PW_WINDOWS_VER=7                        # Set windows version 10, 7 or XP | ||||
| ##export PW_VIRTUAL_DESKTOP=1 | ||||
| ##export DXVK_HUD=fps,devinfo | ||||
| ##export PW_HEAP_DELAY_FREE=0 | ||||
| ##export PW_DXGI_FROM_DXVK=0 | ||||
| ##export WINEARCH=win32                           # defaut = win64 | ||||
| ##export WINEPREFIX= | ||||
| ##add_in_start_portwine () { commands ; } | ||||
							
								
								
									
										43
									
								
								data_from_portwine/scripts/portwine_db/NovaRO
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,43 @@ | ||||
| #!/bin/bash | ||||
| #Author: sergey | ||||
| #Nova Patcher.exe | ||||
| #NovaRO.exe | ||||
| #Rating=1-5 | ||||
| ######################################################## | ||||
| export PW_DLL_INSTALL="d3dcompiler_42 d3dcompiler_43 d3dx9" | ||||
| #directx9  | ||||
| #####################examples########################### | ||||
| ##export PW_COMMENT_DB="blablabla" | ||||
| ##export PW_WINDOWS_VER=10                        # Set windows version 10, 7 or XP | ||||
| ##export PW_DLL_INSTALL="vcrun2017"               # Install DDL in port prefix (used winetricks)  | ||||
| ##export WINEDLLOVERRIDES="blabla=n,b" | ||||
| ##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options | ||||
| ##export PW_VULKAN_USE=dxvk                       # dxvk, vkd3d or 0 for OpenGL | ||||
| ##export PW_DXVK_VER=1.8.1  | ||||
| ##export PW_VKD3D_VER=2.2 | ||||
| ##export PW_DXR_ON=1 | ||||
| ##export PW_VULKAN_NO_ASYNC=1                     # Disabled ASYNC for VULKAN | ||||
| ##export PW_USE_NVAPI=0 | ||||
| ##export PW_OLD_GL_STRING=1 | ||||
| ##export PW_HIDE_NVIDIA_GPU=1 | ||||
| ##export PW_FORCE_USE_VSYNC=0                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT | ||||
| ##export PW_VKD3D_FEATURE_LEVEL=1 | ||||
| ##export PW_DXGI_FROM_DXVK=1 | ||||
| ##export PW_VIRTUAL_DESKTOP=1 | ||||
| ##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue | ||||
| ##export ENABLE_VKBASALT=1 | ||||
| ##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support. | ||||
| ##export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives | ||||
| ##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games | ||||
| ##export PW_USE_GAMEMODE=1              # Force disabele gamemod | ||||
| ##export PW_FORCE_LARGE_ADDRESS_AWARE=1           # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default. | ||||
| ##export PW_NO_WRITE_WATCH=1                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games). | ||||
| ##export PW_HEAP_DELAY_FREE=1 | ||||
| ##export PW_WINE_ALLOW_XIM=1                      # Disable XIM support until libx11 >= 1.7 is widespread | ||||
| ##export WINEARCH=win32                           # defaut = win64 | ||||
| ##export WINEPREFIX= | ||||
| ##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG | ||||
| ##export PW_USE_TERMINAL=1                        # Force run in terminal | ||||
| ##export PW_LOG=1                                 # Enable debug mode fo terminal  | ||||
| ##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI  | ||||
| ##add_in_start_portwine () { commands ; } | ||||
| @@ -2,6 +2,77 @@ | ||||
| #Author: PortWINE | ||||
| #Origin.exe  | ||||
| #Rating=? | ||||
| ################################################ | ||||
| export LAUNCH_PARAMETERS="" | ||||
| sed -i 's%key="EnableIgo" value="true"%key="EnableIgo" value="false"%g' "${WINEPREFIX}/drive_c/users/steamuser/Application Data/Origin/local_"*".xml" | ||||
| #####################examples########################### | ||||
| ##export PW_COMMENT_DB="blablabla" | ||||
|  | ||||
| ##export PW_WINDOWS_VER=10                        # Set windows version 10, 7 or XP | ||||
| export PW_DLL_INSTALL="vcrun2010 vcrun2012 vcrun2017 d3dcompiler_43 d3dcompiler_47 d3dx9"               # Install DDL in port prefix (used winetricks)  | ||||
| ##export WINEDLLOVERRIDES="blabla=n,b" | ||||
| ##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options | ||||
|  | ||||
| ##export PW_VULKAN_USE=dxvk                       # dxvk, vkd3d or 0 for OpenGL | ||||
| ##export PW_DXVK_VER=1.8.1  | ||||
| ##export PW_VKD3D_VER=2.2 | ||||
| ##export PW_DXR_ON=1 | ||||
| ##export PW_VULKAN_NO_ASYNC=1                     # Disabled ASYNC for VULKAN | ||||
| export PW_USE_NVAPI=0 | ||||
| ##export PW_OLD_GL_STRING=0 | ||||
| ##export PW_HIDE_NVIDIA_GPU=0 | ||||
| ##export PW_FORCE_USE_VSYNC=2                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT | ||||
| ##export PW_VKD3D_FEATURE_LEVEL=0 | ||||
| ##export PW_DXGI_FROM_DXVK=0 | ||||
| ##export PW_VIRTUAL_DESKTOP=1 | ||||
| ##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue | ||||
|  | ||||
| ##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support. | ||||
| ##export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives | ||||
|  | ||||
| ##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games | ||||
|  | ||||
| ##export PW_USE_GAMEMODE=0              # Force disabele gamemod | ||||
| ##export PW_FORCE_LARGE_ADDRESS_AWARE=1           # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default. | ||||
| ##export PW_NO_WRITE_WATCH=0                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games). | ||||
| ##export PW_HEAP_DELAY_FREE=0 | ||||
|  | ||||
| ##export WINEARCH=win32                           # defaut = win64 | ||||
| ##export WINEPREFIX= | ||||
|  | ||||
| ##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG | ||||
| ##export PW_USE_TERMINAL=0                        # Force run in terminal | ||||
| ##export PW_LOG=0                                 # Enable debug mode fo terminal  | ||||
| ##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI  | ||||
|  | ||||
| export STAGING_SHARED_MEMORY=0 | ||||
|  | ||||
| #add_in_start_portwine () { | ||||
| #     export PW_USER_TEMP="$WINEPREFIX/drive_c/users/${USER}/Temp"     | ||||
| #     if try_download "https://download.dm.origin.com/origin/live/OriginSetup.exe" "${PW_USER_TEMP}/OriginSetup.exe" ; then | ||||
| #         pw_start_progress_bar_block "Extracting files for update the Origin..." | ||||
| #         unzip "${PW_USER_TEMP}/OriginSetup.exe" 'update/*.zip' -d "${PW_USER_TEMP}/"  | ||||
| #         unzip -o "${PW_USER_TEMP}/update/"*.zip -d "$WINEPREFIX/drive_c/Program Files (x86)/Origin/" | ||||
| #         try_remove_dir "${PW_USER_TEMP}/update" | ||||
| #         try_remove_file "${PW_USER_TEMP}/OriginSetup.exe" | ||||
| #         pw_stop_progress_bar | ||||
| #         pw_start_progress_bar_cs "Starting the Origin..." | ||||
|          | ||||
| #         check_origin_update () { | ||||
| #             while :  | ||||
| #             do   | ||||
| #                 sleep 3 | ||||
| #                 if [ ! -z `pgrep Origin.exe | head -n 1` ] ; then  | ||||
| #                     sleep 1 | ||||
| #                 else | ||||
| #                     if [ ! -z `pgrep OriginSetup* | head -n 1` ] ; then | ||||
| #                         kill -n 9 `pgrep OriginSetup* | head -n 1` | ||||
| #                     fi | ||||
| #                     if [ ! -z `pgrep OriginThin* | head -n 1` ] ; then | ||||
| #                         kill -n 9 `pgrep OriginThin* | head -n 1` | ||||
| #                     fi | ||||
| #                     break | ||||
| #                 fi | ||||
| #             done | ||||
| #         } | ||||
| #         check_origin_update & | ||||
| #     fi | ||||
| #} | ||||
|  | ||||
|   | ||||
| @@ -1,11 +1,11 @@ | ||||
| #!/bin/bash | ||||
| #Author:  | ||||
| #Author: | ||||
| #RDR2.exe | ||||
| #PlayRDR2.exe  | ||||
| #PlayRDR2.exe | ||||
| #Rating=? | ||||
| ################################################ | ||||
| export PW_VULKAN_USE=vkd3d | ||||
| export WINEDLLOVERRIDES="amd_ags_x64=b,n" | ||||
| export WINEDLLOVERRIDES="vulkan-1=n" | ||||
| export PW_DXGI_FROM_DXVK=1 | ||||
| export LAUNCH_PARAMETERS="-adapter=1 -vulkan -width=1920 -height=1080 -USEALLAVAILABLECORES -cpuLoadRebalancing -ignorepipelinecach" | ||||
| export PULSE_LATENCY_MSEC=60 | ||||
|   | ||||
| @@ -6,5 +6,5 @@ | ||||
| #Rating=? | ||||
| ################################################ | ||||
| export PW_VULKAN_USE=dxvk | ||||
| export PW_DLL_INSTALL="arial vcrun2019" | ||||
| export PW_WINDOWS_VER=10 | ||||
| export PW_DLL_INSTALL="vcrun2019" | ||||
| export PW_WINDOWS_VER=10 | ||||
|   | ||||
							
								
								
									
										35
									
								
								data_from_portwine/scripts/portwine_db/SR2_pc
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,35 @@ | ||||
| #!/bin/bash | ||||
| #Author: xuser | ||||
| #SR2_pc.exe | ||||
| #Rating=1-5 | ||||
| #####################examples########################### | ||||
| ##export PW_COMMENT_DB="blablabla" | ||||
| ##export PW_DLL_INSTALL="xact"               # Install DDL in port prefix (used winetricks)  | ||||
| ##export WINEDLLOVERRIDES="blabla=n,b" | ||||
| ##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options | ||||
| ##export PW_VULKAN_USE=dxvk                       # dxvk, vkd3d or 0 for OpenGL | ||||
| ##export PW_DXR_ON=1 | ||||
| ##export PW_VULKAN_NO_ASYNC=1                     # Disabled ASYNC for VULKAN | ||||
| ##export PW_USE_NVAPI=0 | ||||
| ##export PW_OLD_GL_STRING=1 | ||||
| ##export PW_HIDE_NVIDIA_GPU=1 | ||||
| ##export PW_FORCE_USE_VSYNC=0                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT | ||||
| ##export PW_USE_BUILD_IN_DXGI=1 | ||||
| ##export PW_VIRTUAL_DESKTOP=1 | ||||
| ##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue | ||||
| ##export ENABLE_VKBASALT=1 | ||||
| ##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support. | ||||
| ##export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives | ||||
| ##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games | ||||
| ##export PW_USE_GAMEMODE=1              # Force disabele gamemod | ||||
| ##export PW_FORCE_LARGE_ADDRESS_AWARE=1           # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default. | ||||
| ##export PW_NO_WRITE_WATCH=1                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games). | ||||
| ##export PW_HEAP_DELAY_FREE=1 | ||||
| ##export PW_WINE_ALLOW_XIM=1                      # Disable XIM support until libx11 >= 1.7 is widespread | ||||
| ##export WINEARCH=win32                           # defaut = win64 | ||||
| ##export WINEPREFIX= | ||||
| ##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG | ||||
| ##export PW_USE_TERMINAL=1                        # Force run in terminal | ||||
| ##export PW_LOG=1                                 # Enable debug mode fo terminal | ||||
| ##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI | ||||
| ##add_in_start_portwine () { commands ; } | ||||
							
								
								
									
										42
									
								
								data_from_portwine/scripts/portwine_db/Sam3
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,42 @@ | ||||
| #!/bin/bash | ||||
| #Author: xihnik | ||||
| #Sam3.exe | ||||
| #Rating=3 | ||||
| ######################################################## | ||||
| export PW_DLL_INSTALL="d3dx9 vcrun2013 d3dcompiller_47" | ||||
| export PULSE_LATENCY_MSEC=150 | ||||
| #####################examples########################### | ||||
| ##export PW_COMMENT_DB="blablabla" | ||||
| ##export PW_WINDOWS_VER=10                        # Set windows version 10, 7 or XP | ||||
| ##export PW_DLL_INSTALL="vcrun2017"               # Install DDL in port prefix (used winetricks)  | ||||
| ##export WINEDLLOVERRIDES="blabla=n,b" | ||||
| ##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options | ||||
| ##export PW_VULKAN_USE=dxvk                       # dxvk, vkd3d or 0 for OpenGL | ||||
| ##export PW_DXVK_VER=1.8.1  | ||||
| ##export PW_VKD3D_VER=2.2 | ||||
| ##export PW_DXR_ON=1 | ||||
| ##export PW_VULKAN_NO_ASYNC=1                     # Disabled ASYNC for VULKAN | ||||
| ##export PW_USE_NVAPI=0 | ||||
| ##export PW_OLD_GL_STRING=1 | ||||
| ##export PW_HIDE_NVIDIA_GPU=1 | ||||
| ##export PW_FORCE_USE_VSYNC=0                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT | ||||
| ##export PW_VKD3D_FEATURE_LEVEL=1 | ||||
| ##export PW_DXGI_FROM_DXVK=1 | ||||
| ##export PW_VIRTUAL_DESKTOP=1 | ||||
| ##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue | ||||
| ##export ENABLE_VKBASALT=1 | ||||
| ##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support. | ||||
| ##export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives | ||||
| ##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games | ||||
| ##export PW_USE_GAMEMODE=1              # Force disabele gamemod | ||||
| ##export PW_FORCE_LARGE_ADDRESS_AWARE=1           # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default. | ||||
| ##export PW_NO_WRITE_WATCH=1                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games). | ||||
| ##export PW_HEAP_DELAY_FREE=1 | ||||
| ##export PW_WINE_ALLOW_XIM=1                      # Disable XIM support until libx11 >= 1.7 is widespread | ||||
| ##export WINEARCH=win32                           # defaut = win64 | ||||
| ##export WINEPREFIX= | ||||
| ##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG | ||||
| ##export PW_USE_TERMINAL=1                        # Force run in terminal | ||||
| ##export PW_LOG=1                                 # Enable debug mode fo terminal  | ||||
| ##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI  | ||||
| ##add_in_start_portwine () { commands ; } | ||||
| @@ -5,4 +5,3 @@ | ||||
| ################################################ | ||||
| export PW_VULKAN_USE=dxvk | ||||
| export LAUNCH_PARAMETERS="" | ||||
|  | ||||
|   | ||||
							
								
								
									
										10
									
								
								data_from_portwine/scripts/portwine_db/SimCity
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,10 @@ | ||||
| #!/bin/bash | ||||
| #Author: Cefeiko | ||||
| #SimCity.exe | ||||
| #Rating=1-5 | ||||
| ######################################################## | ||||
| export PW_COMMENT_DB="SimCity 5" | ||||
| export PW_DLL_INSTALL="vcrun2010 vcrun2012 vcrun2019 d3dcompiler_43 d3dcompiler_47 d3dx9"               # Install DDL in port prefix (used winetricks)  | ||||
| export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support. | ||||
| export PW_NO_ESYNC=1 | ||||
| ##export PW_WINDOWS_VER=10                        # Set windows version 10, 7 or XP | ||||
							
								
								
									
										6
									
								
								data_from_portwine/scripts/portwine_db/Singularity
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,6 @@ | ||||
| #!/bin/bash | ||||
| #Author: esa | ||||
| #Singularity.exe | ||||
| #Rating=1-5 | ||||
| ################################################ | ||||
| export PW_DLL_INSTALL="physx" | ||||
| @@ -8,20 +8,20 @@ export PW_WINDOWS_VER=7                      # Set windows version 10, 7 or XP | ||||
| #####################examples########################### | ||||
| ##export PW_VULKAN_USE=dxvk                       # dxvk, vkd3d or 0 for OpenGL | ||||
| ##export WINEDLLOVERRIDES="blabla=n,b" | ||||
| ##export PW_DLL_INSTALL="vcrun2019 vcrun6"        # Install DDL in port prefix (used winetricks)  | ||||
| ##export PW_DLL_INSTALL="vcrun2019 "        # Install DDL in port prefix (used winetricks)  | ||||
| ##export PW_LOG=0                                 # Enable debug mode fo terminal  | ||||
| ##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support. | ||||
| ##export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives | ||||
| ##export PW_DXVK_NO_ASYNC=1                       # Disabled ASYNC for VULKAN | ||||
| ##export PW_VULKAN_NO_ASYNC=1                       # Disabled ASYNC for VULKAN | ||||
| ##export PW_USE_TERMINAL=0                        # Force run in terminal | ||||
| ##export PW_OLD_GL_STRING=0 | ||||
| ##export PW_NVAPI_DISABLE=1 | ||||
| ##export PW_USE_NVAPI=0 | ||||
| ##export PW_VKD3D_FEATURE_LEVEL=0 | ||||
| ##export PW_NO_WRITE_WATCH=0                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games). | ||||
| ##export PW_HIDE_NVIDIA_GPU=0 | ||||
| ##export PW_FORCE_USE_VSYNC=2                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT | ||||
| ##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG | ||||
| ##export PW_FORCE_DISABLED_GAMEMOD=0              # Force disabele gamemod | ||||
| ##export PW_USE_GAMEMODE=0              # Force disabele gamemod | ||||
| ##export PW_FORCE_LARGE_ADDRESS_AWARE=1           # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default. | ||||
| ##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games | ||||
| ##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options | ||||
| @@ -29,4 +29,4 @@ export PW_WINDOWS_VER=7                      # Set windows version 10, 7 or XP | ||||
| ##export VKD3D_CONFIG=force_bindless_texel_buffer | ||||
| ##export PW_WINDOWS_VER=10                      # Set windows version 10, 7 or XP | ||||
| ##export PW_VIRTUAL_DESKTOP=1 | ||||
| ##ADD_IN_START_PORTWINE () { commands ; } | ||||
| ##add_in_start_portwine () { commands ; } | ||||
|   | ||||
							
								
								
									
										8
									
								
								data_from_portwine/scripts/portwine_db/SkyrimSE
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,8 @@ | ||||
| #!/bin/bash | ||||
| #Author: kbp95 | ||||
| #SkyrimSE.exe | ||||
| #Rating=1-5 | ||||
| ######################################################## | ||||
| export PW_VULKAN_USE=dxvk | ||||
| export PULSE_LATENCY_MSEC=90 | ||||
| export WINEDLLOVERRIDES="xaudio2_7=n,b" | ||||
| @@ -5,5 +5,5 @@ | ||||
| ################################################ | ||||
| export PW_VULKAN_USE=0 | ||||
| export PW_WINDOWS_VER="XP" | ||||
| export PW_FORCE_DISABLED_GAMEMOD=1 | ||||
| export PW_USE_GAMEMODE=1 | ||||
| export LAUNCH_PARAMETERS="-d3d9" | ||||
|   | ||||
							
								
								
									
										37
									
								
								data_from_portwine/scripts/portwine_db/StarCraft
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,37 @@ | ||||
| #!/bin/bash | ||||
|     #Author: dez | ||||
|     #StarCraft.exe  | ||||
|     #Rating=1-5 | ||||
|     ################################################ | ||||
|     export WINEDLLOVERRIDES="ddraw=n,b" | ||||
| #####################examples########################### | ||||
| ##export PW_COMMENT_DB="blablabla" | ||||
| ##export PW_VULKAN_USE=dxvk                       # dxvk, vkd3d or 0 for OpenGL | ||||
| ##export WINEDLLOVERRIDES="blabla=n,b" | ||||
| ##export PW_DLL_INSTALL="vcrun2019 "        # Install DDL in port prefix (used winetricks)  | ||||
| ##export PW_LOG=0                                 # Enable debug mode fo terminal  | ||||
| ##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support. | ||||
| ##export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives | ||||
| ##export PW_VULKAN_NO_ASYNC=1                       # Disabled ASYNC for VULKAN | ||||
| ##export PW_USE_TERMINAL=0                        # Force run in terminal | ||||
| ##export PW_OLD_GL_STRING=0 | ||||
| ##export PW_USE_NVAPI=0 | ||||
| ##export PW_VKD3D_FEATURE_LEVEL=0 | ||||
| ##export PW_NO_WRITE_WATCH=0                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games). | ||||
| ##export PW_HIDE_NVIDIA_GPU=0 | ||||
| ##export PW_FORCE_USE_VSYNC=2                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT | ||||
| ##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG | ||||
| ##export PW_USE_GAMEMODE=0              # Force disabele gamemod | ||||
| ##export PW_FORCE_LARGE_ADDRESS_AWARE=1           # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default. | ||||
| ##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games | ||||
| ##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options | ||||
| ##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI  | ||||
| ##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue,dxr | ||||
| ##export PW_WINDOWS_VER=10                        # Set windows version 10, 7 or XP | ||||
| ##export PW_VIRTUAL_DESKTOP=1 | ||||
| ##export DXVK_HUD=fps,devinfo | ||||
| ##export PW_HEAP_DELAY_FREE=0 | ||||
| ##export PW_DXGI_FROM_DXVK=0 | ||||
| ##export WINEARCH=win32                           # defaut = win64 | ||||
| ##export WINEPREFIX= | ||||
| ##add_in_start_portwine () { commands ; } | ||||
							
								
								
									
										33
									
								
								data_from_portwine/scripts/portwine_db/Suite
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,33 @@ | ||||
| #!/bin/bash | ||||
|     #Author: xuser | ||||
|     #Suite.exe  | ||||
|     #Rating=1-5 | ||||
| #####################examples########################### | ||||
| ##export PW_VULKAN_USE=dxvk                       # dxvk, vkd3d or 0 for OpenGL | ||||
| ##export WINEDLLOVERRIDES="blabla=n,b" | ||||
| export PW_DLL_INSTALL="corefonts"        # Install DDL in port prefix (used winetricks)  | ||||
| ##export PW_LOG=0                                 # Enable debug mode fo terminal  | ||||
| ##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support. | ||||
| ##export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives | ||||
| ##export PW_VULKAN_NO_ASYNC=1                       # Disabled ASYNC for VULKAN | ||||
| ##export PW_USE_TERMINAL=0                        # Force run in terminal | ||||
| ##export PW_OLD_GL_STRING=0 | ||||
| ##export PW_USE_NVAPI=0 | ||||
| ##export PW_VKD3D_FEATURE_LEVEL=0 | ||||
| ##export PW_NO_WRITE_WATCH=0                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games). | ||||
| ##export PW_HIDE_NVIDIA_GPU=0 | ||||
| ##export PW_FORCE_USE_VSYNC=2                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT | ||||
| ##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG | ||||
| ##export PW_USE_GAMEMODE=0              # Force disabele gamemod | ||||
| ##export PW_FORCE_LARGE_ADDRESS_AWARE=1           # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default. | ||||
| ##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games | ||||
| ##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options | ||||
| ##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI  | ||||
| ##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue,dxr | ||||
| export PW_WINDOWS_VER=10                      # Set windows version 10, 7 or XP | ||||
| #export PW_VIRTUAL_DESKTOP=1 | ||||
| ##export DXVK_HUD=fps,devinfo | ||||
| ##export PW_HEAP_DELAY_FREE=0 | ||||
| ##export PW_DXGI_FROM_DXVK=0 | ||||
| ##add_in_start_portwine () { commands ; } | ||||
| export PW_VULKAN_USE=0 | ||||
							
								
								
									
										39
									
								
								data_from_portwine/scripts/portwine_db/Torchlight
									
									
									
									
									
										Executable file
									
								
							
							
						
						| @@ -0,0 +1,39 @@ | ||||
| #!/bin/bash | ||||
| #Author: xuser | ||||
| #Torchlight.exe | ||||
| #Rating=1-5 | ||||
| ######################################################## | ||||
| export PW_WINE_USE=proton_ge | ||||
| export PW_VULKAN_USE=dxvk | ||||
| export ENABLE_VKBASALT=1 | ||||
| export PW_VKBASALT_EFFECTS="FakeHDR:cas:FilmGrain2"        | ||||
| export PW_VKBASALT_FFX_CAS="1" | ||||
| #####################examples########################### | ||||
| ##export PW_COMMENT_DB="blablabla" | ||||
| ##export PW_WINDOWS_VER=10                        # Set windows version 10, 7 or XP | ||||
| ##export PW_DLL_INSTALL=""                        # Install DDL in port prefix (used winetricks)  | ||||
| ##export WINEDLLOVERRIDES="blabla=n,b" | ||||
| ##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options | ||||
| ##export PW_WINE_USE=proton_ge                    # proton_steam or proton_ge | ||||
| ##export PW_VULKAN_USE=vkd3d                      # dxvk, vkd3d or 0 for OpenGL | ||||
| ##export PW_DXR_ON=1 | ||||
| ##export PW_VULKAN_NO_ASYNC=1                     # Disabled ASYNC for VULKAN | ||||
| ##export PW_USE_NVAPI=0 | ||||
| ##export PW_OLD_GL_STRING=1 | ||||
| ##export PW_HIDE_NVIDIA_GPU=1 | ||||
| ##export PW_FORCE_USE_VSYNC=0                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT | ||||
| ##export PW_VIRTUAL_DESKTOP=1 | ||||
| ##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue | ||||
| ##export ENABLE_VKBASALT=1 | ||||
| ##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support. | ||||
| ##export PW_NO_ESYNC=0                            # Do not use eventfd-based in-process synchronization primitives | ||||
| ##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games | ||||
| ##export PW_NO_WRITE_WATCH=1                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games). | ||||
| ##export PW_HEAP_DELAY_FREE=1 | ||||
| ##export PW_WINE_ALLOW_XIM=1                      # Disable XIM support until libx11 >= 1.7 is widespread | ||||
| ##export WINEARCH=win32                           # defaut = win64 | ||||
| ##export WINEPREFIX= | ||||
| ##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG | ||||
| ##export PW_USE_TERMINAL=1                        # Force run in terminal | ||||
| ##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI | ||||
| ##add_in_start_portwine () { commands ; } | ||||
							
								
								
									
										36
									
								
								data_from_portwine/scripts/portwine_db/UbisoftConnect
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,36 @@ | ||||
| #!/bin/bash | ||||
|     #Author: chal55rus | ||||
|     #UbisoftConnect.exe  | ||||
|     #Rating=1-5 | ||||
|     ################################################ | ||||
|     #export PW_VULKAN_USE=dxvk | ||||
|     export PW_DLL_INSTALL="arial corefonts d3dcompiler_43 d3dcompiler_47 d3dx9"  | ||||
| #####################examples########################### | ||||
| ##export PW_COMMENT_DB="blablabla" | ||||
| ##export PW_VULKAN_USE=dxvk                       # dxvk, vkd3d or 0 for OpenGL | ||||
| ##export WINEDLLOVERRIDES="blabla=n,b" | ||||
| ##export PW_DLL_INSTALL="vcrun2019 "        # Install DDL in port prefix (used winetricks)  | ||||
| ##export PW_LOG=0                                 # Enable debug mode fo terminal  | ||||
| ##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support. | ||||
| ##export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives | ||||
| ##export PW_VULKAN_NO_ASYNC=1                       # Disabled ASYNC for VULKAN | ||||
| ##export PW_USE_TERMINAL=0                        # Force run in terminal | ||||
| ##export PW_OLD_GL_STRING=0 | ||||
| ##export PW_USE_NVAPI=0 | ||||
| ##export PW_VKD3D_FEATURE_LEVEL=0 | ||||
| ##export PW_NO_WRITE_WATCH=0                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games). | ||||
| ##export PW_HIDE_NVIDIA_GPU=0 | ||||
| ##export PW_FORCE_USE_VSYNC=2                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT | ||||
| ##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG | ||||
| ##export PW_USE_GAMEMODE=0              # Force disabele gamemod | ||||
| ##export PW_FORCE_LARGE_ADDRESS_AWARE=1           # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default. | ||||
| ##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games | ||||
| ##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options | ||||
| ##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI  | ||||
| ##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue,dxr | ||||
| ##export PW_WINDOWS_VER=10                      # Set windows version 10, 7 or XP | ||||
| ##export PW_VIRTUAL_DESKTOP=1 | ||||
| ##export DXVK_HUD=fps,devinfo | ||||
| ##export PW_HEAP_DELAY_FREE=0 | ||||
| ##export PW_DXGI_FROM_DXVK=0 | ||||
| ##add_in_start_portwine () { commands ; } | ||||
							
								
								
									
										34
									
								
								data_from_portwine/scripts/portwine_db/WarGame3
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,34 @@ | ||||
| #!/bin/bash | ||||
|     #Author: chal55rus | ||||
|     #WarGame3.exe  | ||||
|     #Rating=1-5 | ||||
|     ################################################ | ||||
|     export PW_VULKAN_USE=vkd3d | ||||
|     export PW_DLL_INSTALL="wmp9" | ||||
| #####################examples########################### | ||||
| ##export PW_VULKAN_USE=dxvk                       # dxvk, vkd3d or 0 for OpenGL | ||||
| ##export WINEDLLOVERRIDES="blabla=n,b" | ||||
| ##export PW_DLL_INSTALL="vcrun2019 "        # Install DDL in port prefix (used winetricks)  | ||||
| ##export PW_LOG=0                                 # Enable debug mode fo terminal  | ||||
| ##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support. | ||||
| ##export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives | ||||
| ##export PW_VULKAN_NO_ASYNC=1                       # Disabled ASYNC for VULKAN | ||||
| ##export PW_USE_TERMINAL=0                        # Force run in terminal | ||||
| ##export PW_OLD_GL_STRING=0 | ||||
| ##export PW_USE_NVAPI=0 | ||||
| ##export PW_VKD3D_FEATURE_LEVEL=0 | ||||
| ##export PW_NO_WRITE_WATCH=0                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games). | ||||
| ##export PW_HIDE_NVIDIA_GPU=0 | ||||
| ##export PW_FORCE_USE_VSYNC=2                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT | ||||
| ##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG | ||||
| ##export PW_USE_GAMEMODE=0              # Force disabele gamemod | ||||
| ##export PW_FORCE_LARGE_ADDRESS_AWARE=1           # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default. | ||||
| ##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games | ||||
| ##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options | ||||
| ##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI  | ||||
| ##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue,dxr | ||||
| ##export PW_WINDOWS_VER=10                      # Set windows version 10, 7 or XP | ||||
| ##export PW_VIRTUAL_DESKTOP=1 | ||||
| ##export DXVK_HUD=fps,devinfo | ||||
| ##export PW_HEAP_DELAY_FREE=0 | ||||
| ##add_in_start_portwine () { commands ; } | ||||
| @@ -1,8 +1,9 @@ | ||||
| #!/bin/bash | ||||
| #Author: xuser | ||||
| #WorldOfTanks.exe  | ||||
| #WorldOfTanks.exe | ||||
| #Rating=5 | ||||
| ################################################ | ||||
| export PW_VULKAN_USE=dxvk                       #dxvk, vkd3d or 0 for OpenGL | ||||
| export PW_DLL_INSTALL="lucida"     # Install DDL in port prefix (used winetricks)  | ||||
| export WINEDLLOVERRIDES="xaudio2_7="             | ||||
| export PW_DLL_INSTALL="lucida vcrun2019"     # Install DDL in port prefix (used winetricks)  | ||||
| export WINEDLLOVERRIDES="xaudio2_7=" | ||||
| export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG | ||||
|   | ||||
							
								
								
									
										23
									
								
								data_from_portwine/scripts/portwine_db/WorldOfTanksEnCoreLauncher
									
									
									
									
									
										Executable file
									
								
							
							
						
						| @@ -0,0 +1,23 @@ | ||||
| #!/bin/bash | ||||
|     #Author: cefeiko | ||||
|     #WorldOfTanksEnCoreLauncher.exe  | ||||
|     #Rating=1-5 | ||||
|     ################################################ | ||||
|     export PW_VULKAN_USE=dxvk | ||||
|     export PW_USE_TERMINAL=0 | ||||
|     export WINEPREFIX="${PORT_WINE_PATH}/data/pfx_dotnet/" | ||||
|     export PW_DLL_INSTALL="vcrun2017  mfc42 vb6run physx dotnet40 "        # Install DDL in port prefix (used winetricks)  | ||||
|     export PW_COMMENT_DB="World Of Tanks EnCore" | ||||
|     ## export DXVK_HUD=fps,devinfo | ||||
|     ## export PW_MANGOHUD=1 | ||||
| #####################examples########################### | ||||
| while [ `pidof -s dotNetFx40_Full_x86_x64.exe` ] ; do | ||||
|     if  [ $? -eq 0 ] ; then | ||||
|         sleep 1 | ||||
|     elif | ||||
|         export dotnet_pids=`ps -ax | grep mscorsvw.exe | awk '{print $1}' | uniq` | ||||
|         [ ! -z $dotnet_pids ] | ||||
|         kill -n 9 $dotnet_pids | ||||
|         sleep 1 | ||||
|     fi | ||||
| done | ||||
| @@ -3,6 +3,7 @@ | ||||
| #XR_3DA.exe  | ||||
| #Rating=1-5 | ||||
| ################################################ | ||||
| export PW_VULKAN_USE=0 | ||||
| export PW_VULKAN_USE=dxvk | ||||
| export LAUNCH_PARAMETERS="-nointro -noprefetch" # -nointro command line option to skip intro movies | ||||
|                                                 # -noprefetch command line option to shorten load times | ||||
| #export PW_DLL_INSTALL="vcrun2019 mfc42 d3dcompiler_42 d3dcompiler_43 d3dcompiler_47 d3dx9 | ||||
|   | ||||
							
								
								
									
										35
									
								
								data_from_portwine/scripts/portwine_db/alanwake
									
									
									
									
									
										Executable file
									
								
							
							
						
						| @@ -0,0 +1,35 @@ | ||||
| #!/bin/bash | ||||
|     #Author: xuser | ||||
|     #alanwake.exe  | ||||
|     #Rating=1-5 | ||||
| #####################examples########################### | ||||
| ##export PW_COMMENT_DB="blablabla" | ||||
| ##export PW_VULKAN_USE=dxvk                       # dxvk, vkd3d or 0 for OpenGL | ||||
| ##export WINEDLLOVERRIDES="blabla=n,b" | ||||
| export PW_DLL_INSTALL="d3dx9 d3dcompiler_43"        # Install DDL in port prefix (used winetricks)  | ||||
| ##export PW_LOG=0                                 # Enable debug mode fo terminal  | ||||
| #export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support. | ||||
| #export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives | ||||
| ##export PW_VULKAN_NO_ASYNC=1                       # Disabled ASYNC for VULKAN | ||||
| ##export PW_USE_TERMINAL=0                        # Force run in terminal | ||||
| ##export PW_OLD_GL_STRING=0 | ||||
| ##export PW_USE_NVAPI=0 | ||||
| ##export PW_VKD3D_FEATURE_LEVEL=0 | ||||
| ##export PW_NO_WRITE_WATCH=0                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games). | ||||
| ##export PW_HIDE_NVIDIA_GPU=0 | ||||
| ##export PW_FORCE_USE_VSYNC=2                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT | ||||
| ##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG | ||||
| ##export PW_USE_GAMEMODE=1              # Force disabele gamemod | ||||
| ##export PW_FORCE_LARGE_ADDRESS_AWARE=1           # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default. | ||||
| ##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games | ||||
| ##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options | ||||
| ##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI  | ||||
| ##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue,dxr | ||||
| export PW_WINDOWS_VER=7                        # Set windows version 10, 7 or XP | ||||
| ##export PW_VIRTUAL_DESKTOP=1 | ||||
| ##export DXVK_HUD=fps,devinfo | ||||
| ##export PW_HEAP_DELAY_FREE=0 | ||||
| ##export PW_DXGI_FROM_DXVK=0 | ||||
| ##export WINEARCH=win32                           # defaut = win64 | ||||
| ##export WINEPREFIX= | ||||
| ##add_in_start_portwine () { commands ; } | ||||
| @@ -7,20 +7,20 @@ | ||||
| #####################examples########################### | ||||
| ##export PW_VULKAN_USE=dxvk                       # dxvk, vkd3d or 0 for OpenGL | ||||
| ##export WINEDLLOVERRIDES="blabla=n,b" | ||||
| ##export PW_DLL_INSTALL="vcrun2019 vcrun6"        # Install DDL in port prefix (used winetricks)  | ||||
| ##export PW_DLL_INSTALL="vcrun2019 "        # Install DDL in port prefix (used winetricks)  | ||||
| ##export PW_LOG=0                                 # Enable debug mode fo terminal  | ||||
| ##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support. | ||||
| ##export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives | ||||
| ##export PW_DXVK_NO_ASYNC=1                       # Disabled ASYNC for VULKAN | ||||
| ##export PW_VULKAN_NO_ASYNC=1                       # Disabled ASYNC for VULKAN | ||||
| ##export PW_USE_TERMINAL=0                        # Force run in terminal | ||||
| ##export PW_OLD_GL_STRING=0 | ||||
| ##export PW_NVAPI_DISABLE=1 | ||||
| ##export PW_USE_NVAPI=0 | ||||
| ##export PW_VKD3D_FEATURE_LEVEL=0 | ||||
| ##export PW_NO_WRITE_WATCH=0                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games). | ||||
| ##export PW_HIDE_NVIDIA_GPU=0 | ||||
| ##export PW_FORCE_USE_VSYNC=2                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT | ||||
| ##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG | ||||
| ##export PW_FORCE_DISABLED_GAMEMOD=0              # Force disabele gamemod | ||||
| ##export PW_USE_GAMEMODE=0              # Force disabele gamemod | ||||
| ##export PW_FORCE_LARGE_ADDRESS_AWARE=1           # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default. | ||||
| ##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games | ||||
| ##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options | ||||
| @@ -28,5 +28,5 @@ | ||||
| ##export VKD3D_CONFIG=force_bindless_texel_buffer | ||||
| ##export PW_WINDOWS_VER=10                      # Set windows version 10, 7 or XP | ||||
| ##export PW_VIRTUAL_DESKTOP=1 | ||||
| ##ADD_IN_START_PORTWINE () { commands ; } | ||||
| ##add_in_start_portwine () { commands ; } | ||||
| ##export DXVK_HUD=fps,devinfo | ||||
|   | ||||
| @@ -3,6 +3,9 @@ | ||||
| #avengers.exe  | ||||
| #Rating=? | ||||
| ################################################ | ||||
| export PW_VULKAN_USE=vkd3d | ||||
| export PW_VULKAN_USE=dxvk | ||||
| export LAUNCH_PARAMETERS="" | ||||
| #export WINEDLLOVERRIDES="amd_ags_x64=b" | ||||
| export WINEDLLOVERRIDES="atiadlxx=n" | ||||
| export PW_WINDOWS_VER=10                        # Set windows version 10, 7 or XP | ||||
| export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support. | ||||
| export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives | ||||
| @@ -2,32 +2,43 @@ | ||||
| #Author: PortWINE-Linux.ru | ||||
| #name_exe_file.exe | ||||
| #Rating=1-5 | ||||
| #export PW_COMMENT_DB="blablabla" | ||||
| #####################examples########################### | ||||
| ##export PW_VULKAN_USE=dxvk                       # dxvk, vkd3d or 0 for OpenGL | ||||
| ##export PW_COMMENT_DB="blablabla" | ||||
|  | ||||
| ##export PW_WINDOWS_VER=10                        # Set windows version 10, 7 or XP | ||||
| ##export PW_DLL_INSTALL="vcrun2017"               # Install DDL in port prefix (used winetricks)  | ||||
| ##export WINEDLLOVERRIDES="blabla=n,b" | ||||
| ##export PW_DLL_INSTALL="vcrun2019 vcrun6"        # Install DDL in port prefix (used winetricks)  | ||||
| ##export PW_LOG=0                                 # Enable debug mode fo terminal  | ||||
| ##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support. | ||||
| ##export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives | ||||
| ##export PW_DXVK_NO_ASYNC=1                       # Disabled ASYNC for VULKAN | ||||
| ##export PW_USE_TERMINAL=0                        # Force run in terminal | ||||
| ##export PW_OLD_GL_STRING=0 | ||||
| ##export PW_NVAPI_DISABLE=1 | ||||
| ##export PW_VKD3D_FEATURE_LEVEL=0 | ||||
| ##export PW_NO_WRITE_WATCH=0                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games). | ||||
| ##export PW_HIDE_NVIDIA_GPU=0 | ||||
| ##export PW_FORCE_USE_VSYNC=2                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT | ||||
| ##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG | ||||
| ##export PW_FORCE_DISABLED_GAMEMOD=0              # Force disabele gamemod | ||||
| ##export PW_FORCE_LARGE_ADDRESS_AWARE=1           # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default. | ||||
| ##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games | ||||
| ##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options | ||||
| ##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI  | ||||
| ##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue,dxr | ||||
| ##export PW_WINDOWS_VER=10                      # Set windows version 10, 7 or XP | ||||
|  | ||||
| ##export PW_WINE_USE=proton_ge                    # proton_steam or proton_ge | ||||
| ##export PW_VULKAN_USE=vkd3d                      # dxvk, vkd3d or 0 for OpenGL | ||||
| ##export PW_DXR_ON=1 | ||||
| ##export PW_VULKAN_NO_ASYNC=1                     # Disabled ASYNC for VULKAN | ||||
| ##export PW_USE_NVAPI=0 | ||||
| ##export PW_OLD_GL_STRING=1 | ||||
| ##export PW_HIDE_NVIDIA_GPU=1 | ||||
| ##export PW_FORCE_USE_VSYNC=0                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT | ||||
| ##export PW_VIRTUAL_DESKTOP=1 | ||||
| ##export DXVK_HUD=fps,devinfo | ||||
| ##export PW_HEAP_DELAY_FREE=0 | ||||
| ##export PW_DXGI_FROM_DXVK=0 | ||||
| ##ADD_IN_START_PORTWINE () { commands ; } | ||||
| ##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue | ||||
|  | ||||
| ##export ENABLE_VKBASALT=1 | ||||
| ##export PW_VKBASALT_EFFECTS="FakeHDR:cas"        # Use Reshade in others games (dx9-12 to vulkan only) | ||||
| ##export PW_VKBASALT_FFX_CAS="0.75"               # FidelityFX Contrast Adaptive Sharpening (min 0 - max 1) | ||||
|  | ||||
| ##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support. | ||||
| ##export PW_NO_ESYNC=0                            # Do not use eventfd-based in-process synchronization primitives | ||||
|  | ||||
| ##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games | ||||
|  | ||||
| ##export PW_NO_WRITE_WATCH=1                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games). | ||||
| ##export PW_HEAP_DELAY_FREE=1 | ||||
| ##export PW_WINE_ALLOW_XIM=1                      # Disable XIM support until libx11 >= 1.7 is widespread | ||||
|  | ||||
| ##export WINEARCH=win32                           # defaut = win64 | ||||
| ##export WINEPREFIX= | ||||
|  | ||||
| ##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG | ||||
| ##export PW_USE_TERMINAL=1                        # Force run in terminal | ||||
| ##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI | ||||
|  | ||||
| ##add_in_start_portwine () { commands ; } | ||||
							
								
								
									
										37
									
								
								data_from_portwine/scripts/portwine_db/dontstarve
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,37 @@ | ||||
| #!/bin/bash | ||||
| #Author: xuser | ||||
| #dontstarve.exe  | ||||
| #Rating=1-5 | ||||
| ################################################ | ||||
| export PW_VULKAN_USE=0 | ||||
| #####################examples########################### | ||||
| ##export PW_COMMENT_DB="blablabla" | ||||
| ##export PW_VULKAN_USE=dxvk                       # dxvk, vkd3d or 0 for OpenGL | ||||
| ##export WINEDLLOVERRIDES="blabla=n,b" | ||||
| export PW_DLL_INSTALL="d3dx9 d3dcompiler_43"        # Install DDL in port prefix (used winetricks)  | ||||
| ##export PW_LOG=0                                 # Enable debug mode fo terminal  | ||||
| ##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support. | ||||
| ##export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives | ||||
| ##export PW_VULKAN_NO_ASYNC=1                       # Disabled ASYNC for VULKAN | ||||
| ##export PW_USE_TERMINAL=0                        # Force run in terminal | ||||
| ##export PW_OLD_GL_STRING=0 | ||||
| ##export PW_USE_NVAPI=0 | ||||
| ##export PW_VKD3D_FEATURE_LEVEL=0 | ||||
| ##export PW_NO_WRITE_WATCH=0                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games). | ||||
| ##export PW_HIDE_NVIDIA_GPU=0 | ||||
| ##export PW_FORCE_USE_VSYNC=2                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT | ||||
| ##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG | ||||
| ##export PW_USE_GAMEMODE=0              # Force disabele gamemod | ||||
| ##export PW_FORCE_LARGE_ADDRESS_AWARE=1           # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default. | ||||
| ##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games | ||||
| ##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options | ||||
| ##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI  | ||||
| ##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue,dxr | ||||
| ##export PW_WINDOWS_VER=10                        # Set windows version 10, 7 or XP | ||||
| ##export PW_VIRTUAL_DESKTOP=1 | ||||
| ##export DXVK_HUD=fps,devinfo | ||||
| ##export PW_HEAP_DELAY_FREE=0 | ||||
| ##export PW_DXGI_FROM_DXVK=0 | ||||
| ##export WINEARCH=win32                           # defaut = win64 | ||||
| ##export WINEPREFIX= | ||||
| ##add_in_start_portwine () { commands ; } | ||||
							
								
								
									
										35
									
								
								data_from_portwine/scripts/portwine_db/eve
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,35 @@ | ||||
| #!/bin/bash | ||||
| #Author: PortWINE-Linux.ru | ||||
| #eve.exe | ||||
| #evelauncher.exe | ||||
| #Rating=5 | ||||
| #####################examples########################### | ||||
| ##export PW_COMMENT_DB="blablabla" | ||||
| export PW_WINE_USE=proton_ge | ||||
| export PW_VULKAN_USE=dxvk | ||||
| export PW_WINDOWS_VER=7                        # Set windows version 10, 7 or XP | ||||
| export PW_DLL_INSTALL="vcrun2019 d3dcompiler_47"               # Install DDL in port prefix (used winetricks)  | ||||
| export WINEDLLOVERRIDES="concrt140,msvcp140,msvcp140_1,msvcp140_2,d3dcompiler_47=n" | ||||
|  | ||||
| ##export PW_FORCE_USE_VSYNC=2                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT | ||||
| ##export ENABLE_VKBASALT=1 | ||||
|  | ||||
| ##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support. | ||||
| ##export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives | ||||
|  | ||||
| ##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games | ||||
|  | ||||
| ##export PW_USE_GAMEMODE=0              # Force disabele gamemod | ||||
| ##export PW_FORCE_LARGE_ADDRESS_AWARE=1           # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default. | ||||
| ##export PW_NO_WRITE_WATCH=0                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games). | ||||
| ##export PW_HEAP_DELAY_FREE=0 | ||||
|  | ||||
| ##export WINEARCH=win32                           # defaut = win64 | ||||
| ##export WINEPREFIX= | ||||
|  | ||||
| ##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG | ||||
| ##export PW_USE_TERMINAL=0                        # Force run in terminal | ||||
| ##export PW_LOG=0                                 # Enable debug mode fo terminal  | ||||
| ##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI  | ||||
|  | ||||
| ##add_in_start_portwine () { commands ; } | ||||
							
								
								
									
										27
									
								
								data_from_portwine/scripts/portwine_db/gfclient
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,27 @@ | ||||
| #!/bin/bash | ||||
| #Author: xuser | ||||
| #gfclient.exe | ||||
| #Rating=1-5 | ||||
| #####################examples########################### | ||||
| export PW_COMMENT_DB="GameForge\nClient" | ||||
| export PW_VULKAN_USE=dxvk | ||||
| export PW_WINE_USE=proton_ge | ||||
| export PW_WINDOWS_VER=10                        # Set windows version 10, 7 or XP | ||||
| export PW_DLL_INSTALL="vcrun2019 d3dcompiler_43 d3dcompiler_47"               # Install DDL in port prefix (used winetricks)  | ||||
| export WINEDLLOVERRIDES="gfclient0_msvc140=n;ucrtbase=b" | ||||
| ######################################################## | ||||
| #add_in_start_portwine () { | ||||
| # | ||||
| #while true; do | ||||
| #    if  [ -z "`pgrep GameforgeClient`" ]; then  | ||||
| #        sleep 1 | ||||
| #    else | ||||
| #        while [ ! -z "`pgrep GameforgeClient`" ] ; do | ||||
| #                killall -s KILL gfservice.exe | ||||
| #        done | ||||
| #            sleep 1 | ||||
| #            killall -s KILL gfclient.exe | ||||
| #            break & exit 0 | ||||
| #    fi | ||||
| #done & | ||||
| #} | ||||
							
								
								
									
										42
									
								
								data_from_portwine/scripts/portwine_db/iw3sp
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,42 @@ | ||||
| #!/bin/bash | ||||
|     #Author: xihnik | ||||
|     #iw3sp.exe  | ||||
|     #Rating=1-5 | ||||
|     ################################################ | ||||
|     export PW_VULKAN_USE=dxvk | ||||
|     export PW_DLL_INSTALL="vcrun2019 d3dx9" | ||||
|     export PW_NO_FSYNC=1 | ||||
|     export PW_VIRTUAL_DESKTOP=1 | ||||
| #####################examples########################### | ||||
| ##export PW_COMMENT_DB="blablabla" | ||||
| ##export PW_VULKAN_USE=dxvk                       # dxvk, vkd3d or 0 for OpenGL | ||||
| ##export PW_DXVK_VER=1.8.1  | ||||
| ##export PW_VKD3D_VER=2.2 | ||||
| ##export WINEDLLOVERRIDES="blabla=n,b" | ||||
| ##export PW_DLL_INSTALL="vcrun2019 "        # Install DDL in port prefix (used winetricks)  | ||||
| ##export PW_LOG=0                                 # Enable debug mode fo terminal  | ||||
| ##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support. | ||||
| ##export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives | ||||
| ##export PW_DXVK_NO_ASYNC=1                       # Disabled ASYNC for VULKAN | ||||
| ##export PW_USE_TERMINAL=0                        # Force run in terminal | ||||
| ##export PW_OLD_GL_STRING=0 | ||||
| ##export PW_USE_NVAPI=0 | ||||
| ##export PW_VKD3D_FEATURE_LEVEL=0 | ||||
| ##export PW_NO_WRITE_WATCH=0                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games). | ||||
| ##export PW_HIDE_NVIDIA_GPU=0 | ||||
| ##export PW_FORCE_USE_VSYNC=2                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT | ||||
| ##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG | ||||
| ##export PW_USE_GAMEMODE=0              # Force disabele gamemod | ||||
| ##export PW_FORCE_LARGE_ADDRESS_AWARE=1           # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default. | ||||
| ##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games | ||||
| ##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options | ||||
| ##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI  | ||||
| ##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue,dxr | ||||
| ##export PW_WINDOWS_VER=10                        # Set windows version 10, 7 or XP | ||||
| ##export PW_VIRTUAL_DESKTOP=1 | ||||
| ##export DXVK_HUD=fps,devinfo | ||||
| ##export PW_HEAP_DELAY_FREE=0 | ||||
| ##export PW_DXGI_FROM_DXVK=0 | ||||
| ##export WINEARCH=win32                           # defaut = win64 | ||||
| ##export WINEPREFIX= | ||||
| ##add_in_start_portwine () { commands ; } | ||||
							
								
								
									
										44
									
								
								data_from_portwine/scripts/portwine_db/iw4sp
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,44 @@ | ||||
| #!/bin/bash | ||||
|     #Author: xihnik | ||||
|     #iw4sp.exe  | ||||
|     #Rating=1-5 | ||||
|     ################################################ | ||||
|     export PW_VULKAN_USE=dxvk | ||||
|     export PW_DLL_INSTALL="vcrun2019 d3dx9" | ||||
|     export PW_NO_FSYNC=1 | ||||
|     #export PW_FORCE_USE_VSYNC=0 | ||||
|     #export PW_WINDOWS_VER=7 | ||||
|     export PW_VIRTUAL_DESKTOP=1 | ||||
| #####################examples########################### | ||||
| ##export PW_COMMENT_DB="blablabla" | ||||
| ##export PW_WINDOWS_VER=10                        # Set windows version 10, 7 or XP | ||||
| ##export PW_DLL_INSTALL="vcrun2017"               # Install DDL in port prefix (used winetricks)  | ||||
| ##export WINEDLLOVERRIDES="blabla=n,b" | ||||
| ##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options | ||||
| ##export PW_VULKAN_USE=dxvk                       # dxvk, vkd3d or 0 for OpenGL | ||||
| ##export PW_DXVK_VER=1.8.1  | ||||
| ##export PW_VKD3D_VER=2.2 | ||||
| ##export PW_DXR_ON=1 | ||||
| ##export PW_VULKAN_NO_ASYNC=1                     # Disabled ASYNC for VULKAN | ||||
| ##export PW_USE_NVAPI=0 | ||||
| ##export PW_OLD_GL_STRING=0 | ||||
| ##export PW_HIDE_NVIDIA_GPU=0 | ||||
| ##export PW_FORCE_USE_VSYNC=2                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT | ||||
| ##export PW_VKD3D_FEATURE_LEVEL=0 | ||||
| ##export PW_DXGI_FROM_DXVK=0 | ||||
| ##export PW_VIRTUAL_DESKTOP=1 | ||||
| ##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue | ||||
| ##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support. | ||||
| ##export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives | ||||
| ##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games | ||||
| ##export PW_USE_GAMEMODE=0              # Force disabele gamemod | ||||
| ##export PW_FORCE_LARGE_ADDRESS_AWARE=1           # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default. | ||||
| ##export PW_NO_WRITE_WATCH=0                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games). | ||||
| ##export PW_HEAP_DELAY_FREE=0 | ||||
| ##export WINEARCH=win32                           # defaut = win64 | ||||
| ##export WINEPREFIX= | ||||
| ##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG | ||||
| ##export PW_USE_TERMINAL=0                        # Force run in terminal | ||||
| ##export PW_LOG=0                                 # Enable debug mode fo terminal  | ||||
| ##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI  | ||||
| ##add_in_start_portwine () { commands ; } | ||||
| @@ -11,7 +11,7 @@ export PW_VULKAN_USE=0 | ||||
| export LAUNCH_PARAMETERS="" | ||||
| export MESA_EXTENSION_MAX_YEAR=2002 | ||||
| export __GL_ExtensionStringVersion=17700 | ||||
| ADD_IN_START_PORTWINE () | ||||
| add_in_start_portwine () | ||||
| { | ||||
| if [ ! -e "$PATH_TO_GAME/0_Proton_PW_MoHAA" ] ; then | ||||
|     touch "$PATH_TO_GAME/0_Proton_PW_MoHAA" && mv "$PATH_TO_GAME/main/newconfig.cfg" "$PATH_TO_GAME/main/newconfig.cfg.bak" && mv "$PATH_TO_GAME/main/configs/unnamedsoldier.cfg" "$PATH_TO_GAME/main/configs/unnamedsoldier.cfg.bak" && mv "$PATH_TO_GAME/mainta/newconfig.cfg" "$PATH_TO_GAME/mainta/newconfig.cfg.bak" && mv "$PATH_TO_GAME/mainta/configs/unnamedsoldier.cfg" "$PATH_TO_GAME/mainta/configs/unnamedsoldier.cfg.bak" && mv "$PATH_TO_GAME/maintt/newconfig.cfg" "$PATH_TO_GAME/maintt/newconfig.cfg.bak" && mv "$PATH_TO_GAME/maintt/configs/unnamedsoldier.cfg" "$PATH_TO_GAME/maintt/configs/unnamedsoldier.cfg.bak" && | ||||
|   | ||||
							
								
								
									
										35
									
								
								data_from_portwine/scripts/portwine_db/osu
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,35 @@ | ||||
| #!/bin/bash | ||||
| #Author: xuser | ||||
| #osu!.exe | ||||
| #osu!install.exe | ||||
| #Rating=1-5 | ||||
| ######################################################## | ||||
| export PW_VULKAN_USE=0 | ||||
| export WINEPREFIX="${PORT_WINE_PATH}/data/pfx_dotnet" | ||||
| export PW_DLL_INSTALL="dotnet40" | ||||
| export PW_COMMENT_DB="OSU!" | ||||
| #####################examples########################### | ||||
| ##export PW_WINDOWS_VER=10                        # Set windows version 10, 7 or XP | ||||
| ##export WINEDLLOVERRIDES="blabla=n,b" | ||||
| ##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options | ||||
| ##export PW_VULKAN_USE=dxvk                       # dxvk, vkd3d or 0 for OpenGL | ||||
| ##export PW_DXR_ON=1 | ||||
| ##export PW_VULKAN_NO_ASYNC=1                     # Disabled ASYNC for VULKAN | ||||
| ##export PW_NVAPI_DISABLE=1 | ||||
| ##export PW_OLD_GL_STRING=1 | ||||
| ##export PW_HIDE_NVIDIA_GPU=1 | ||||
| ##export PW_FORCE_USE_VSYNC=0                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT | ||||
| ##export PW_VIRTUAL_DESKTOP=1 | ||||
| ##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue | ||||
| ##export ENABLE_VKBASALT=1 | ||||
| ##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support. | ||||
| ##export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives | ||||
| ##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games | ||||
| ##export PW_NO_WRITE_WATCH=1                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games). | ||||
| ##export PW_HEAP_DELAY_FREE=1 | ||||
| ##export PW_WINE_ALLOW_XIM=1                      # Disable XIM support until libx11 >= 1.7 is widespread | ||||
| ##export WINEARCH=win32                           # defaut = win64 | ||||
| ##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG | ||||
| ##export PW_USE_TERMINAL=1                        # Force run in terminal | ||||
| ##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI  | ||||
| ##add_in_start_portwine () { commands ; } | ||||
							
								
								
									
										29
									
								
								data_from_portwine/scripts/portwine_db/risen-1
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,29 @@ | ||||
| #!/bin/bash | ||||
| #Author: Ridbowt | ||||
| #Risen.exe  | ||||
| #Rating 4 | ||||
| #####################examples########################### | ||||
| export PW_VULKAN_USE=0                       # dxvk, vkd3d or 0 for OpenGL | ||||
| ##export WINEDLLOVERRIDES="blabla=n,b" | ||||
| export PW_DLL_INSTALL="physx d3dx9"        # Install DDL in port prefix (used winetricks)  | ||||
| ##export PW_LOG=0                                 # Enable debug mode fo terminal  | ||||
| ##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support. | ||||
| ##export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives | ||||
| ##export PW_VULKAN_NO_ASYNC=1                       # Disabled ASYNC for VULKAN | ||||
| ##export PW_USE_TERMINAL=0                        # Force run in terminal | ||||
| ##export PW_OLD_GL_STRING=0 | ||||
| ##export PW_USE_NVAPI=0 | ||||
| ##export PW_VKD3D_FEATURE_LEVEL=0 | ||||
| ##export PW_NO_WRITE_WATCH=0                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games). | ||||
| ##export PW_HIDE_NVIDIA_GPU=0 | ||||
| ##export PW_FORCE_USE_VSYNC=2                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT | ||||
| ##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG | ||||
| ##export PW_USE_GAMEMODE=0              # Force disabele gamemod | ||||
| ##export PW_FORCE_LARGE_ADDRESS_AWARE=1           # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default. | ||||
| ##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games | ||||
| ##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options | ||||
| ##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI  | ||||
| ##export VKD3D_CONFIG=force_bindless_texel_buffer | ||||
| ##export PW_WINDOWS_VER=10                      # Set windows version 10, 7 or XP | ||||
| #export PW_VIRTUAL_DESKTOP=1 | ||||
| ##add_in_start_portwine () { commands ; } | ||||
							
								
								
									
										42
									
								
								data_from_portwine/scripts/portwine_db/s1_sp64_ship
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,42 @@ | ||||
| #!/bin/bash | ||||
|     #Author: xihnik | ||||
|     #s1_sp64_ship.exe  | ||||
|     #Rating=1-5 | ||||
|     ################################################ | ||||
|     export PW_VULKAN_USE=dxvk | ||||
|     export PW_DLL_INSTALL="vcrun2019 d3dx9" | ||||
|     #export PW_NO_FSYNC=1 | ||||
|     export PW_WINDOWS_VER=7 | ||||
| #####################examples########################### | ||||
| ##export PW_COMMENT_DB="blablabla" | ||||
| ##export PW_VULKAN_USE=dxvk                       # dxvk, vkd3d or 0 for OpenGL | ||||
| ##export PW_DXVK_VER=1.8.1  | ||||
| ##export PW_VKD3D_VER=2.2 | ||||
| ##export WINEDLLOVERRIDES="blabla=n,b" | ||||
| ##export PW_DLL_INSTALL="vcrun2019 "        # Install DDL in port prefix (used winetricks)  | ||||
| ##export PW_LOG=0                                 # Enable debug mode fo terminal  | ||||
| ##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support. | ||||
| ##export PW_NO_ESYNC=1                            # Do not use eventfd-based in-process synchronization primitives | ||||
| ##export PW_DXVK_NO_ASYNC=1                       # Disabled ASYNC for VULKAN | ||||
| ##export PW_USE_TERMINAL=0                        # Force run in terminal | ||||
| ##export PW_OLD_GL_STRING=0 | ||||
| ##export PW_USE_NVAPI=0 | ||||
| ##export PW_VKD3D_FEATURE_LEVEL=0 | ||||
| ##export PW_NO_WRITE_WATCH=0                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games). | ||||
| ##export PW_HIDE_NVIDIA_GPU=0 | ||||
| ##export PW_FORCE_USE_VSYNC=2                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT | ||||
| ##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG | ||||
| ##export PW_USE_GAMEMODE=0              # Force disabele gamemod | ||||
| ##export PW_FORCE_LARGE_ADDRESS_AWARE=1           # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default. | ||||
| ##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games | ||||
| ##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')"                # Additional launch options | ||||
| ##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI  | ||||
| ##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue,dxr | ||||
| ##export PW_WINDOWS_VER=10                        # Set windows version 10, 7 or XP | ||||
| ##export PW_VIRTUAL_DESKTOP=1 | ||||
| ##export DXVK_HUD=fps,devinfo | ||||
| ##export PW_HEAP_DELAY_FREE=0 | ||||
| ##export PW_DXGI_FROM_DXVK=0 | ||||
| ##export WINEARCH=win32                           # defaut = win64 | ||||
| ##export WINEPREFIX= | ||||
| ##add_in_start_portwine () { commands ; } | ||||
| @@ -1,28 +1,31 @@ | ||||
| #!/bin/bash | ||||
| #Author: PortWINE-Linux.ru | ||||
| #setup.exe | ||||
| #Setup.exe | ||||
| #SETUP.exe | ||||
| #.msi | ||||
| #Rating=5 | ||||
| #export PW_COMMENT_DB="blablabla" | ||||
| ################################################ | ||||
| export PW_VULKAN_USE=0 #dxvk or vkd3d | ||||
| export PW_WINE_USE=proton_steam | ||||
| #export WINEDLLOVERRIDES="blabla=n,b" | ||||
| #export PW_LOG=0             # Enable debug mode fo terminal  | ||||
| #export PW_LOG=0             # Enable debug mode fo terminal | ||||
| export PW_NO_FSYNC=1        # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support. | ||||
| export PW_NO_ESYNC=1        # Do not use eventfd-based in-process synchronization primitives | ||||
| #export PW_DXVK_NO_ASYNC=1 | ||||
| #export PW_VULKAN_NO_ASYNC=1 | ||||
| #export PW_USE_TERMINAL=0 | ||||
| #export PW_OLD_GL_STRING=0 | ||||
| #export PW_NVAPI_DISABLE=1 | ||||
| #export PW_USE_NVAPI=0 | ||||
| #export PW_VKD3D_FEATURE_LEVEL=0 | ||||
| export PW_NO_WRITE_WATCH=0          # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games). | ||||
| #export PW_HIDE_NVIDIA_GPU=0 | ||||
| #export PW_FORCE_USE_VSYNC=2         # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT | ||||
| export PW_WINEDBG_DISABLE=1 | ||||
| export PW_FORCE_DISABLED_GAMEMOD=1             # Force disabele gamemod | ||||
| export PW_FORCE_LARGE_ADDRESS_AWARE=0          # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default. | ||||
| export PW_USE_GAMEMODE=0             # Force disabele gamemod | ||||
| #export PW_FORCE_LARGE_ADDRESS_AWARE=0          # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default. | ||||
| #export PULSE_LATENCY_MSEC=60 | ||||
| export PW_DLL_INSTALL="vcrun6 mfc42 vcrun6sp6" | ||||
| export PW_DLL_INSTALL="mfc42 vcrun2012 mfc120 vcrun2013" | ||||
| #export LAUNCH_PARAMETERS="-d3d9" | ||||
| export PW_GUI_DISABLED_CS=1 | ||||
| export PW_WINDOWS_VER=XP                      # Set windows version 10, 7 or XP | ||||
| #export PW_WINDOWS_VER=XP                      # Set windows version 10, 7 or XP | ||||
|   | ||||