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								data_from_portwine/changelog_eng
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						@@ -2,10 +2,97 @@ You can help us in the development of the project on the website: boosty.to/linu
 | 
			
		||||
-----------------------------------------
 | 
			
		||||
Changelog:
 | 
			
		||||
 | 
			
		||||
###Scripts version 2151###
 | 
			
		||||
* added Panzar
 | 
			
		||||
 | 
			
		||||
###Scripts version 2150###
 | 
			
		||||
* added Warframe
 | 
			
		||||
 | 
			
		||||
###Scripts version 2149###
 | 
			
		||||
* added STEAM (version for Windows)
 | 
			
		||||
* added Indiegala Client
 | 
			
		||||
 | 
			
		||||
###Scripts version 2148###
 | 
			
		||||
* added Crossout
 | 
			
		||||
 | 
			
		||||
###Scripts version 2147###
 | 
			
		||||
* created a repository https://github.com/Castro-Fidel/vulkan/releases with DXVK and VKD3D versions compiled specifically to work under the container, which reduces problems and increases the number of games launched
 | 
			
		||||
* default versions:
 | 
			
		||||
     export DXVK_STABLE_VER="1.10.3-28"
 | 
			
		||||
     export DXVK_GIT_VER="2.0-26"
 | 
			
		||||
     export VKD3D_STABLE_VER="1.1-2602"
 | 
			
		||||
     export VKD3D_GIT_VER="1.1-2967"
 | 
			
		||||
* you can still set the standard versions of DXVK and VKD3D for individual games and they will be downloaded from off. GitHub repositories
 | 
			
		||||
* solved problem with League of Legends game on some systems (eg Rosa Linux)
 | 
			
		||||
 | 
			
		||||
###Scripts version 2146###
 | 
			
		||||
* added interface language switching in the "PORTPROTON SETTINGS" section
 | 
			
		||||
* added the ability to download the new version of PROTON STEAM 7.0-5
 | 
			
		||||
* minor fixes and script improvements
 | 
			
		||||
 | 
			
		||||
###Scripts version 2145###
 | 
			
		||||
* added the ability to change SVN and VKD3D versions in the game settings file .pdb and globally in user.conf using variables (values are given for example):
 | 
			
		||||
        export DXVK_STABLE_VER="1.10.3"
 | 
			
		||||
        export SVN_GIT_VER="2.0"
 | 
			
		||||
        export VKD3D_STABLE_VER="2.6"
 | 
			
		||||
        export VKD3D_GIT_VER="2.7"
 | 
			
		||||
* for League of Legends, the default version is DXVK 1.10.2 - as more stable for this game
 | 
			
		||||
 | 
			
		||||
###Scripts version 2144###
 | 
			
		||||
* updated WINE for League of Legends
 | 
			
		||||
 | 
			
		||||
###Scripts version 2143###
 | 
			
		||||
* due to EA Launcher issues, the Origin installer has been temporarily reverted
 | 
			
		||||
 | 
			
		||||
###Scripts version 2142###
 | 
			
		||||
* added alternative FTP server for PP component updates if download failed from main GITHUB server
 | 
			
		||||
* added display of current versions of DXVK and VKD3D when they are selected in the PortProton interface
 | 
			
		||||
* Changed the WINE_WIN_START="start /i /b /wait /high /unix" variable to increase the priority of the application being started (test) and more detailed output of information when creating a Log.
 | 
			
		||||
* for lovers of MMORPGs and weak hardware, an automatic installer Fulqrum Games has been added to launch Royal Quest - a massively multiplayer online game developed by 1C and Katauri Interactive. Thanks chal55rus (Sergey P.)
 | 
			
		||||
* Added PlariumPlay automatic installer to launch Raid: Shadow Legends
 | 
			
		||||
 | 
			
		||||
###Scripts version 2141###
 | 
			
		||||
* HOTFIX - added EA icon
 | 
			
		||||
 | 
			
		||||
###Scripts version 2140###
 | 
			
		||||
* added the USE_WINE_DXGI variable to EDIT_DB
 | 
			
		||||
* added the function of modular updating of DXVK and VKD3D-PROTON from GitHub servers
 | 
			
		||||
* added selection of DXVK and VKD3D-PROTON versions when launching games/launchers
 | 
			
		||||
* changed the automatic installation of ORIGIN on EA Launcher (beta test)
 | 
			
		||||
 | 
			
		||||
###Scripts version 2139###
 | 
			
		||||
* added the function of reinstalling PortProton from the menu of PortProton itself and using the "--reinstall" argument in the terminal
 | 
			
		||||
* updated version of PROTON_LG 7.34 based on PROTON GE 7.39 (Updated support for running game: "Overwatch 2")
 | 
			
		||||
 | 
			
		||||
###Scripts version 2138###
 | 
			
		||||
* added "Calibre" in AUTOINSTALL (thanks chal55rus)
 | 
			
		||||
 | 
			
		||||
###Scripts version 2137###
 | 
			
		||||
* updated version of PROTON_LG 7.32 based on PROTON GE 7.38 (Added support for running game: "Uncharted: Legacy of Thieves")
 | 
			
		||||
* minor script optimizations for running PortProton
 | 
			
		||||
 | 
			
		||||
###Scripts version 2136###
 | 
			
		||||
* added "Lesta Game Center" in AUTOINSTALL
 | 
			
		||||
 | 
			
		||||
###Scripts version 2135###
 | 
			
		||||
* updated PROTON_GE_7-37 (updated dxvk and vkd3d)
 | 
			
		||||
 | 
			
		||||
###Scripts version 2134###
 | 
			
		||||
* added the WINE-GE-CUSTOM tab in GET_OTHER_WINE to download versions of wine LUTRIS
 | 
			
		||||
* updated the PROTON_LG 7.31 version (together with dxvk and vkd3d)
 | 
			
		||||
* changed the MY.GAMES auto-installer to vkPlay (with the creation of a separate VK_PLAY prefix)
 | 
			
		||||
 | 
			
		||||
###Scripts version 2133###
 | 
			
		||||
* update libs_v33 (steam runtime sniper container 09/29/2022, version MANGOHUD 0.6.8)
 | 
			
		||||
* update plugins_v8 (updated version of FAKE DLSS - FSR 2.1.1)
 | 
			
		||||
* removed variables from the EDIT_DB menu that are no longer necessary
 | 
			
		||||
* made a small optimization of scripts to speed up the launch of games 
 | 
			
		||||
* ORIGIN is working again (if you already have ORIGIN installed, enable USE_TERMINAL in EDIT_DB)
 | 
			
		||||
 | 
			
		||||
###Scripts version 2132###
 | 
			
		||||
* ATTENTION! The site portwine-linux.ru which is working again - FAKE! What kind of person did this and with what motives is unknown. So be vigilant! The site of our project: LINUX-GAMING.RU - and once again I will ask all the authors of their sites and Youtube channels to change their links. Thank you.
 | 
			
		||||
 | 
			
		||||
###Scripts version 2132###
 | 
			
		||||
###Scripts version 2131###
 | 
			
		||||
* HOTFIX and change url
 | 
			
		||||
 | 
			
		||||
###Scripts version 2130###
 | 
			
		||||
 
 | 
			
		||||
@@ -2,6 +2,96 @@
 | 
			
		||||
-----------------------------------------
 | 
			
		||||
История изменений:
 | 
			
		||||
 | 
			
		||||
###Scripts version 2151###
 | 
			
		||||
* добавлена установка игры Panzar - Российская клиентская сессионная многопользовательская онлайн-игра 3D MMO, сочетающий в себе несколько жанров,из RPG, MOBA и шутеров от отечественных разработчиков Panzar Studio (спасибо chal55rus) + бонус: улучшенная из коробки графика в игре с помощью vkbasalt
 | 
			
		||||
 | 
			
		||||
###Scripts version 2150###
 | 
			
		||||
* добавлена установка игры Warframe
 | 
			
		||||
 | 
			
		||||
###Scripts version 2149###
 | 
			
		||||
* возвращена установка Windows версии STEAM (проблема с миганием окон внутри клиента еще актуальна, но на работу игр не влияет)
 | 
			
		||||
* добавлена установка Indiegala Client
 | 
			
		||||
 | 
			
		||||
###Scripts version 2148###
 | 
			
		||||
* добавлена автоматическая установка игры Crossout (античит EAC проверен) Внимание: Если после запуска лончера будет ошибка - она на работу не влияет, просто нажмите close для её закрытия.
 | 
			
		||||
 | 
			
		||||
###Scripts version 2147###
 | 
			
		||||
* создан репозиторий https://github.com/Castro-Fidel/vulkan/releases с версиями DXVK и VKD3D скомпилированные специально для работы под контейнером, что уменьшает проблемы у увеличевает количество запускаемых игр 
 | 
			
		||||
* версии по умолчанию:
 | 
			
		||||
    export DXVK_STABLE_VER="1.10.3-28"
 | 
			
		||||
    export DXVK_GIT_VER="2.0-26"
 | 
			
		||||
    export VKD3D_STABLE_VER="1.1-2602"
 | 
			
		||||
    export VKD3D_GIT_VER="1.1-2967"
 | 
			
		||||
* вы всё еще можете выставить для отдельных игр стандартные версии DXVK и VKD3D и они скачаются с офф. репозиториев GitHub
 | 
			
		||||
* решена проблема с игрой League of Legends на некоторых системах (например Rosa Linux)
 | 
			
		||||
 | 
			
		||||
###Scripts version 2146###
 | 
			
		||||
* добавлено переключение языка интерфейса в разделе "НАСТРОЙКИ PORTPROTON"
 | 
			
		||||
* добавлена возможность скачивания новой версии PROTON STEAM 7.0-5
 | 
			
		||||
* небольшие исправления и улучшения скриптов
 | 
			
		||||
 | 
			
		||||
###Scripts version 2145###
 | 
			
		||||
* добавлена возможность смены версий DXVK и VKD3D в файле настроек игры .ppdb и глобально в user.conf с помощью переменных (значения приведены для примера):
 | 
			
		||||
    export DXVK_STABLE_VER="1.10.3" 
 | 
			
		||||
    export DXVK_GIT_VER="2.0"
 | 
			
		||||
    export VKD3D_STABLE_VER="2.6"
 | 
			
		||||
    export VKD3D_GIT_VER="2.7"
 | 
			
		||||
* для League of Legends по умолчанию выбана версия DXVK 1.10.2 - как более стабильная для данной игры
 | 
			
		||||
 | 
			
		||||
###Scripts version 2144###
 | 
			
		||||
* обновлена версия WINE для League of Legends
 | 
			
		||||
 | 
			
		||||
###Scripts version 2143###
 | 
			
		||||
* из за проблем связанных с EA Launcher, временно возвращен установщик Origin
 | 
			
		||||
 | 
			
		||||
###Scripts version 2142###
 | 
			
		||||
* добавлен альтернативный FTP сервер для обновлений компонентов PP если не удалось скачать с основного сервера GITHUB
 | 
			
		||||
* добавлен вывод текущих версий DXVK и VKD3D при их выборе в интерфейсе PortProton
 | 
			
		||||
* изменена перемееная WINE_WIN_START="start /i /b /wait /high /unix" для увеличения приоритета запускаемого приложения (тест) и более подробного вывода информации при создании Лога.
 | 
			
		||||
* для любителей MMORPG и слабого железа добавлен автоматический установщик Fulqrum Games для запуска Royal Quest — массовая многопользовательская онлайн-игра, разработанная Фирмой «1С» и Katauri Interactive. Спасибо chal55rus (Sergey P.)
 | 
			
		||||
* добавлен автоматический установщик PlariumPlay для запуска игры Raid: Shadow Legends
 | 
			
		||||
* небольшие улучшения локализации
 | 
			
		||||
 | 
			
		||||
###Scripts version 2141###
 | 
			
		||||
* HOTFIX - добавлена иконка EA
 | 
			
		||||
 | 
			
		||||
###Scripts version 2140###
 | 
			
		||||
* значительно улучшена локализация интерфейса PortProton. 
 | 
			
		||||
* добавлено множество всплывющих подсказок при наведении курсора мыши
 | 
			
		||||
* добавлена переменная USE_WINE_DXGI в EDIT_DB (настройки)
 | 
			
		||||
* добавлена функция модульного обновления DXVK и VKD3D-PROTON из серверов GitHub
 | 
			
		||||
* добавлен выбор версий DXVK и VKD3D-PROTON при запуске игр/лончеров
 | 
			
		||||
* изменена автоматическая установка ORIGIN на EA Launcher (бета тест)
 | 
			
		||||
 | 
			
		||||
###Scripts version 2139###
 | 
			
		||||
* добавлена функция переустановки PortProton из меню самого PortProton и с помощью аргумента "--reinstall" в терминале
 | 
			
		||||
* обновлена версия PROTON_LG 7.34 на основе PROTON GE 7.39 (Обновлена поддержка запуска игры: "Overwatch 2")
 | 
			
		||||
 | 
			
		||||
###Scripts version 2138###
 | 
			
		||||
* добавлена установка игры Калибр (спасибо chal55rus за помощь)
 | 
			
		||||
 | 
			
		||||
###Scripts version 2137###
 | 
			
		||||
* обновлена версия PROTON_LG 7.32 на основе PROTON GE 7.38 (Добавлена поддержка запуска игры: "Uncharted: Legacy of Thieves")
 | 
			
		||||
* небольшие оптимизации скриптов для запуска PortProton
 | 
			
		||||
 | 
			
		||||
###Scripts version 2136###
 | 
			
		||||
* добавлен автоустановщик "Lesta Game Center" и автоматическое обновление ярлыков, при условии что LGC уже установлен, но запущен ярлык для WGC.
 | 
			
		||||
 | 
			
		||||
###Scripts version 2135###
 | 
			
		||||
* обновлен "PROTON_GE" до версии 7-37 (версии dxvk и vkd3d обновлены)
 | 
			
		||||
 | 
			
		||||
###Scripts version 2134###
 | 
			
		||||
* добавлена вкладка WINE-GE-CUSTOM в GET_OTHER_WINE для скачивания версий вайн LUTRIS
 | 
			
		||||
* обновлена версия PROTON_LG 7.31 (совместно с dxvk и vkd3d)
 | 
			
		||||
* изменён автоустановщик MY.GAMES на vkPlay (с созданием отдельного префикса VK_PLAY)
 | 
			
		||||
 | 
			
		||||
###Scripts version 2133###
 | 
			
		||||
* обновление libs_v33 (контейнер steam runtime sniper 29.09.2022, версия MANGOHUD 0.6.8)
 | 
			
		||||
* обновление plugins_v8 (обновлена версия FAKE DLSS - FSR 2.1.1)
 | 
			
		||||
* из меню EDIT_DB удалены переменные в которых более нет необходимости
 | 
			
		||||
* произведена небольшая оптимизация скриптов для ускорения запуска игр 
 | 
			
		||||
* ORIGIN снова работает (если у вас уже установлен ORIGIN, включите USE_TERMINAL в EDIT_DB)
 | 
			
		||||
 | 
			
		||||
###Scripts version 2132###
 | 
			
		||||
* добавлен фикс для работы PortProton на системах Alt и Simply Linux (подготовка к возможному добавлению в репозитории)
 | 
			
		||||
* ВНИМАНИЕ! Сайт portwine-linux.ru который снова заработал - ФЕЙК! Что за человек это сделал и с какими мотивами - неизвестно. Так что будте бдительны! Сайт нашего проекта: LINUX-GAMING.RU - и еще раз попрошу всех авторов своих сайтов и каналов на Youtube сменить ссылки у себя. Спасибо.
 | 
			
		||||
@@ -12,7 +102,7 @@
 | 
			
		||||
 | 
			
		||||
###Scripts version 2130###
 | 
			
		||||
* по умолчанию используется WINE версии PROTON_LG (основан на wine-ge-custom с добавлением патчей необходимых для PortProton) Вы всё так же можете использовать версию PROTON_GE выбрав его в меню при запуске .exe файла.
 | 
			
		||||
* в связи с ребрендингом и переходом на новую ветку WINE-PROTON, значительно обновлены скрипты
 | 
			
		||||
* в связи с ребрендингом и переходом на новую PROTON_LG ветку WINE-PROTON, значительно обновлены скрипты
 | 
			
		||||
* ВНИМАНИЕ: префикс переменных в "EDIT_DB" и "user.conf" изменился с "PW_" на "PW_". При первом запуске после обновления, обновяться и ваши файлы настроек.
 | 
			
		||||
 | 
			
		||||
###Scripts version 2129###
 | 
			
		||||
@@ -1071,6 +1161,3 @@ PS: не забывает для активации добавить перем
 | 
			
		||||
* простое создание ярлыков с выбором режима запуска (+ возможно добавить свои параметры запуска к игре/приложению) 
 | 
			
		||||
* добавлена интеграция PortProton в рабочее окружение (root права не нужны, концепция порта не изменилась)
 | 
			
		||||
 | 
			
		||||
###ЗАМЕТКИ###
 | 
			
		||||
* проверка версий dxvk на github: curl -s github.com/doitsujin/dxvk/releases | grep Version | awk {'print $3'} | sed 's%</a>%%g'
 | 
			
		||||
* проверка версий vkd3d на github: curl -s github.com/HansKristian-Work/vkd3d-proton/releases | grep Version | awk {'print $3'} | sed 's%</a>%%g'
 | 
			
		||||
 
 | 
			
		||||
@@ -15,8 +15,17 @@
 | 
			
		||||
#
 | 
			
		||||
# Supported values : 0 - 16
 | 
			
		||||
 | 
			
		||||
# dxgi.maxFrameLatency = 0
 | 
			
		||||
# d3d9.maxFrameLatency = 0
 | 
			
		||||
# dxgi.maxFrameLatency = 1
 | 
			
		||||
# d3d9.maxFrameLatency = 1
 | 
			
		||||
 | 
			
		||||
# Enables frame rate limiter. The main purpose of this is to work around
 | 
			
		||||
# bugs in games that have physics or other simulation tied to their frame
 | 
			
		||||
# rate, but do not provide their own limiter.
 | 
			
		||||
#
 | 
			
		||||
# Supported values : Any non-negative integer
 | 
			
		||||
 | 
			
		||||
# dxgi.maxFrameRate = 0
 | 
			
		||||
# d3d9.maxFrameRate = 0
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Override PCI vendor and device IDs reported to the application. Can
 | 
			
		||||
@@ -30,12 +39,15 @@ dxgi.customVendorId = 10de
 | 
			
		||||
# d3d9.customDeviceId = 222F
 | 
			
		||||
# d3d9.customVendorId = 10de
 | 
			
		||||
 | 
			
		||||
# Report Nvidia GPUs as AMD GPUs by default. This is enabled by default
 | 
			
		||||
# to work around issues with NVAPI, but may cause issues in some games.
 | 
			
		||||
#
 | 
			
		||||
# Supported values: True, False
 | 
			
		||||
 | 
			
		||||
dxgi.nvapiHack = False
 | 
			
		||||
# Override the reported device description
 | 
			
		||||
#
 | 
			
		||||
# Supported values: Any string.
 | 
			
		||||
 | 
			
		||||
# dxgi.customDeviceDesc = ""
 | 
			
		||||
# d3d9.customDeviceDesc = ""
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Override maximum amount of device memory and shared system memory
 | 
			
		||||
# reported to the application. This may fix texture streaming issues
 | 
			
		||||
@@ -47,6 +59,15 @@ dxgi.nvapiHack = False
 | 
			
		||||
# dxgi.maxSharedMemory = 0
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Some games think we are on Intel given a lack of NVAPI or
 | 
			
		||||
# AGS/atiadlxx support. Report our device memory as shared memory,
 | 
			
		||||
# and some small amount for a "carveout".
 | 
			
		||||
 | 
			
		||||
# Supported values: True, False
 | 
			
		||||
 | 
			
		||||
# dxgi.emulateUMA = False
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Override back buffer count for the Vulkan swap chain.
 | 
			
		||||
# Setting this to 0 or less will have no effect.
 | 
			
		||||
#
 | 
			
		||||
@@ -84,15 +105,6 @@ dxgi.nvapiHack = False
 | 
			
		||||
# d3d9.tearFree = Auto
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Performs range check on dynamically indexed constant buffers in shaders.
 | 
			
		||||
# This may be needed to work around a certain type of game bug, but may
 | 
			
		||||
# also introduce incorrect behaviour.
 | 
			
		||||
#
 | 
			
		||||
# Supported values: True, False
 | 
			
		||||
 | 
			
		||||
# d3d11.constantBufferRangeCheck = False
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Assume single-use mode for command lists created on deferred contexts.
 | 
			
		||||
# This may need to be disabled for some applications to avoid rendering
 | 
			
		||||
# issues, which may come at a significant performance cost.
 | 
			
		||||
@@ -106,9 +118,9 @@ dxgi.nvapiHack = False
 | 
			
		||||
# with. Setting this to a higher value may allow some applications to run
 | 
			
		||||
# that would otherwise fail to create a D3D11 device.
 | 
			
		||||
#
 | 
			
		||||
# Supported values: 9_1, 9_2, 9_3, 10_0, 10_1, 11_0, 11_1
 | 
			
		||||
# Supported values: 9_1, 9_2, 9_3, 10_0, 10_1, 11_0, 11_1, 12_0, 12_1
 | 
			
		||||
 | 
			
		||||
# d3d11.maxFeatureLevel = 11_1
 | 
			
		||||
# d3d11.maxFeatureLevel = 12_1
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Overrides the maximum allowed tessellation factor. This can be used to
 | 
			
		||||
@@ -116,7 +128,7 @@ dxgi.nvapiHack = False
 | 
			
		||||
#
 | 
			
		||||
# Supported values: Any number between 8 and 64
 | 
			
		||||
 | 
			
		||||
# d3d11.maxTessFactor = 0
 | 
			
		||||
# d3d11.maxTessFactor = 16
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Enables relaxed pipeline barriers around UAV writes.
 | 
			
		||||
@@ -129,6 +141,16 @@ dxgi.nvapiHack = False
 | 
			
		||||
# d3d11.relaxedBarriers = False
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Ignores barriers around UAV writes from fragment shaders.
 | 
			
		||||
#
 | 
			
		||||
# This may improve performance in some games, but may also introduce
 | 
			
		||||
# rendering issues. Please don't report bugs with the option enabled.
 | 
			
		||||
#
 | 
			
		||||
# Supported values: True, False
 | 
			
		||||
 | 
			
		||||
# d3d11.ignoreGraphicsBarriers = False
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Overrides anisotropic filtering for all samplers. Set this to a positive
 | 
			
		||||
# value to enable AF for all samplers in the game, or to 0 in order to
 | 
			
		||||
# disable AF entirely. Negative values will have no effect.
 | 
			
		||||
@@ -139,21 +161,31 @@ dxgi.nvapiHack = False
 | 
			
		||||
# d3d9.samplerAnisotropy = -1
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Changes the mipmap LOD bias for all samplers. The given number will be
 | 
			
		||||
# added to the LOD bias provided by the application, rather than replacing
 | 
			
		||||
# it entirely. Positive values will reduce texture detail, while negative
 | 
			
		||||
# values may increase sharpness at the cost of shimmer.
 | 
			
		||||
#
 | 
			
		||||
# Supported values: Any number between -2.0 and 1.0
 | 
			
		||||
 | 
			
		||||
# d3d11.samplerLodBias = -0.3
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Declares vertex positions as invariant in order to solve
 | 
			
		||||
# potential Z-fighting issues at a small performance cost.
 | 
			
		||||
#
 | 
			
		||||
# Supported values: True, False
 | 
			
		||||
 | 
			
		||||
# d3d11.invariantPosition = True
 | 
			
		||||
# d3d9.invariantPosition = False
 | 
			
		||||
# d3d9.invariantPosition = True
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Replaces NaN outputs from fragment shaders with zeroes for floating
 | 
			
		||||
# point render target. Used in some games to prevent artifacting.
 | 
			
		||||
# Forces the sample count of all textures to 1, and performs
 | 
			
		||||
# the needed fixups in resolve operations and shaders.
 | 
			
		||||
#
 | 
			
		||||
# Supported values: True, False
 | 
			
		||||
 | 
			
		||||
# d3d11.enableRtOutputNanFixup = False
 | 
			
		||||
# d3d11.disableMsaa = False
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Clears workgroup memory in compute shaders to zero. Some games don't do
 | 
			
		||||
@@ -164,10 +196,53 @@ dxgi.nvapiHack = False
 | 
			
		||||
# d3d11.zeroWorkgroupMemory = False
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Resource size limit for implicit discards, in kilobytes. For small staging
 | 
			
		||||
# resources mapped with MAP_WRITE, DXVK will sometimes allocate new backing
 | 
			
		||||
# storage in order to avoid GPU synchronization, so setting this too high
 | 
			
		||||
# may cause memory issues, setting it to -1 disables the feature.
 | 
			
		||||
 | 
			
		||||
# d3d11.maxImplicitDiscardSize = 256
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Resource size limit for buffer-mapped dynamic images, in kilobytes.
 | 
			
		||||
# A higher threshold may reduce memory usage and PCI-E bandwidth in
 | 
			
		||||
# some games, but may also increase GPU synchronizations. Setting it
 | 
			
		||||
# to -1 disables the feature.
 | 
			
		||||
 | 
			
		||||
# d3d11.maxDynamicImageBufferSize = -1
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Allocates dynamic resources with the given set of bind flags in
 | 
			
		||||
# cached system memory rather than uncached memory or host-visible
 | 
			
		||||
# VRAM, in order to allow fast readback from the CPU. This is only
 | 
			
		||||
# useful for buggy applications, and may reduce GPU-bound performance.
 | 
			
		||||
#
 | 
			
		||||
# Supported values: Any combination of the following:
 | 
			
		||||
# - v: Vertex buffers
 | 
			
		||||
# - i: Index buffers
 | 
			
		||||
# - c: Constant buffers
 | 
			
		||||
# - r: Shader resources
 | 
			
		||||
# - a: All dynamic resources
 | 
			
		||||
 | 
			
		||||
# d3d11.cachedDynamicResources = ""
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Force-enables the D3D11 context lock via the ID3D10Multithread
 | 
			
		||||
# interface. This may be useful to debug race conditions.
 | 
			
		||||
#
 | 
			
		||||
# Supported values: True, False
 | 
			
		||||
 | 
			
		||||
# d3d11.enableContextLock = False
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Sets number of pipeline compiler threads.
 | 
			
		||||
#
 | 
			
		||||
# If the graphics pipeline library feature is enabled, the given
 | 
			
		||||
# number of threads will be used for shader compilation. Some of
 | 
			
		||||
# these threads will be reserved for high-priority work.
 | 
			
		||||
#
 | 
			
		||||
# Supported values:
 | 
			
		||||
# - 0 to automatically determine the number of threads to use
 | 
			
		||||
# - 0 to use all available CPU cores
 | 
			
		||||
# - any positive number to enforce the thread count
 | 
			
		||||
 | 
			
		||||
# dxvk.numCompilerThreads = 0
 | 
			
		||||
@@ -188,33 +263,32 @@ dxgi.nvapiHack = False
 | 
			
		||||
# dxvk.useRawSsbo = Auto
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Toggles early discard.
 | 
			
		||||
# Controls graphics pipeline library behaviour
 | 
			
		||||
#
 | 
			
		||||
# Uses subgroup operations to determine whether it is safe to
 | 
			
		||||
# discard fragments before the end of a fragment shader. This
 | 
			
		||||
# is enabled by default on all drivers except RADV and Nvidia.
 | 
			
		||||
# Enabling this may improve or degrade performance depending
 | 
			
		||||
# on the game and hardware, or cause other issues.
 | 
			
		||||
# Can be used to change VK_EXT_graphics_pipeline_library usage for
 | 
			
		||||
# debugging purpose. Doing so will likely result in increased stutter
 | 
			
		||||
# or degraded performance.
 | 
			
		||||
#
 | 
			
		||||
# Supported values:
 | 
			
		||||
# - Auto: Don't change the default
 | 
			
		||||
# - True, False: Always enable / disable
 | 
			
		||||
# - Auto: Enable if supported, and compile optimized pipelines in the background
 | 
			
		||||
# - True: Enable if supported, but do not compile optimized pipelines
 | 
			
		||||
# - False: Always disable the feature
 | 
			
		||||
 | 
			
		||||
# dxvk.useEarlyDiscard = Auto
 | 
			
		||||
# dxvk.enableGraphicsPipelineLibrary = Auto
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Controls workaround for NVIDIA HVV Heap bug.
 | 
			
		||||
# Controls pipeline lifetime tracking
 | 
			
		||||
#
 | 
			
		||||
# Limits the budget of NVIDIA's HVV (host-visible,
 | 
			
		||||
# device-local) heap to be half of the reported size. This is
 | 
			
		||||
# needed to avoid NVIDIA driver bug 3114283, and defaults to
 | 
			
		||||
# being enabled on all affected drivers.
 | 
			
		||||
# If enabled, pipeline libraries will be freed aggressively in order
 | 
			
		||||
# save memory and address space. Has no effect if graphics pipeline
 | 
			
		||||
# libraries are not supported or disabled.
 | 
			
		||||
#
 | 
			
		||||
# Supported values:
 | 
			
		||||
# - Auto: Don't change the default
 | 
			
		||||
# - True, False: Always enable / disable
 | 
			
		||||
# - Auto: Enable tracking for 32-bit applications only
 | 
			
		||||
# - True: Always enable tracking
 | 
			
		||||
# - False: Always disable tracking
 | 
			
		||||
 | 
			
		||||
# dxvk.halveNvidiaHVVHeap = Auto
 | 
			
		||||
# dxvk.trackPipelineLifetime = Auto
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Sets enabled HUD elements
 | 
			
		||||
@@ -239,17 +313,6 @@ dxgi.nvapiHack = False
 | 
			
		||||
# d3d9.shaderModel = 3
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Evict Managed on Unlock
 | 
			
		||||
#
 | 
			
		||||
# Decides whether we should evict managed resources from
 | 
			
		||||
# system memory when they are unlocked entirely.
 | 
			
		||||
#
 | 
			
		||||
# Supported values:
 | 
			
		||||
# - True, False: Always enable / disable
 | 
			
		||||
 | 
			
		||||
#  d3d9.evictManagedOnUnlock = False
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# DPI Awareness
 | 
			
		||||
#
 | 
			
		||||
# Decides whether we should call SetProcessDPIAware on device
 | 
			
		||||
@@ -305,18 +368,21 @@ dxgi.nvapiHack = False
 | 
			
		||||
# - Max Available Memory: Any int32_t
 | 
			
		||||
# - Memory Tracking Testing: True, False
 | 
			
		||||
 | 
			
		||||
# d3d9.maxAvailableMemory = 1024
 | 
			
		||||
# d3d9.maxAvailableMemory = 4096
 | 
			
		||||
# d3d9.memoryTrackTest = False
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Force enable/disable floating point quirk emulation
 | 
			
		||||
#
 | 
			
		||||
# Force toggle anything * 0 emulation
 | 
			
		||||
# Tristate
 | 
			
		||||
# Setting it to True will use a faster but less accurate approach that works for most games.
 | 
			
		||||
# Supported values:
 | 
			
		||||
# - True/False
 | 
			
		||||
# - True: Use a faster but less accurate approach. Good enough for most games
 | 
			
		||||
# - False: Disable float emulation completely
 | 
			
		||||
# - Strict: Use a slower but more correct approach. Necessary for some games
 | 
			
		||||
# - Auto: DXVK will pick automatically
 | 
			
		||||
 | 
			
		||||
# d3d9.floatEmulation =
 | 
			
		||||
# d3d9.floatEmulation = Auto
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Enable dialog box mode
 | 
			
		||||
@@ -347,16 +413,6 @@ dxgi.nvapiHack = False
 | 
			
		||||
 | 
			
		||||
# d3d9.longMad = False
 | 
			
		||||
 | 
			
		||||
# Alpha Test Wiggle Room
 | 
			
		||||
#
 | 
			
		||||
# Workaround for games using alpha test == 1.0, etc due to wonky interpolation or
 | 
			
		||||
# misc. imprecision on some vendors
 | 
			
		||||
#
 | 
			
		||||
# Supported values:
 | 
			
		||||
# - True/False
 | 
			
		||||
 | 
			
		||||
# d3d9.alphaTestWiggleRoom = False
 | 
			
		||||
 | 
			
		||||
# Device Local Constant Buffers
 | 
			
		||||
#
 | 
			
		||||
# Enables using device local, host accessible memory for constant buffers in D3D9.
 | 
			
		||||
@@ -368,16 +424,6 @@ dxgi.nvapiHack = False
 | 
			
		||||
 | 
			
		||||
# d3d9.deviceLocalConstantBuffers = False
 | 
			
		||||
 | 
			
		||||
# Allow Read Only
 | 
			
		||||
#
 | 
			
		||||
# Enables using the D3DLOCK_READONLY flag. Some apps use this
 | 
			
		||||
# incorrectly, and write when they should be reading.
 | 
			
		||||
#
 | 
			
		||||
# Supported values:
 | 
			
		||||
# - True/False
 | 
			
		||||
 | 
			
		||||
# d3d9.allowLockFlagReadonly = True
 | 
			
		||||
 | 
			
		||||
# No Explicit Front Buffer
 | 
			
		||||
#
 | 
			
		||||
# Disables the front buffer
 | 
			
		||||
@@ -396,6 +442,15 @@ dxgi.nvapiHack = False
 | 
			
		||||
 | 
			
		||||
# d3d9.supportDFFormats = True
 | 
			
		||||
 | 
			
		||||
# Use D32f for D24
 | 
			
		||||
#
 | 
			
		||||
# Useful for reproducing AMD issues on other hw.
 | 
			
		||||
#
 | 
			
		||||
# Supported values:
 | 
			
		||||
# - True/False
 | 
			
		||||
 | 
			
		||||
# d3d9.useD32forD24 = False
 | 
			
		||||
 | 
			
		||||
# Support X4R4G4B4
 | 
			
		||||
#
 | 
			
		||||
# Support the X4R4G4B4 format.
 | 
			
		||||
@@ -415,17 +470,6 @@ dxgi.nvapiHack = False
 | 
			
		||||
 | 
			
		||||
# d3d9.supportD32 = True
 | 
			
		||||
 | 
			
		||||
# SWVP Constant Counts
 | 
			
		||||
#
 | 
			
		||||
# The number of constants available when using Software Vertex Processing.
 | 
			
		||||
#
 | 
			
		||||
# Supported values:
 | 
			
		||||
# - Integers
 | 
			
		||||
 | 
			
		||||
# d3d9.swvpFloatCount = 8192
 | 
			
		||||
# d3d9.swvpIntCount = 2048
 | 
			
		||||
# d3d9.swvpBoolCount = 2048
 | 
			
		||||
 | 
			
		||||
# Disable A8 as a Render Target
 | 
			
		||||
#
 | 
			
		||||
# Disable support for A8 format render targets
 | 
			
		||||
@@ -436,17 +480,6 @@ dxgi.nvapiHack = False
 | 
			
		||||
 | 
			
		||||
# d3d9.disableA8RT = False
 | 
			
		||||
 | 
			
		||||
# Support for VCache Query
 | 
			
		||||
#
 | 
			
		||||
# Support for the vcache query
 | 
			
		||||
# Not very important as a user config.
 | 
			
		||||
# Used internally.
 | 
			
		||||
#
 | 
			
		||||
# Supported values:
 | 
			
		||||
# - True/False
 | 
			
		||||
 | 
			
		||||
# Defaults to True if vendorId == 0x10de
 | 
			
		||||
# d3d9.supportVCache = True
 | 
			
		||||
 | 
			
		||||
# Force Sampler Type Spec Constants
 | 
			
		||||
#
 | 
			
		||||
@@ -469,16 +502,6 @@ dxgi.nvapiHack = False
 | 
			
		||||
 | 
			
		||||
# d3d9.forceAspectRatio = ""
 | 
			
		||||
 | 
			
		||||
# Allow Do Not Wait
 | 
			
		||||
#
 | 
			
		||||
# Allow the do not wait lock flag to be used
 | 
			
		||||
# Useful if some apps use this incorrectly.
 | 
			
		||||
#
 | 
			
		||||
# Supported values:
 | 
			
		||||
# - True/False
 | 
			
		||||
 | 
			
		||||
# d3d9.allowDoNotWait = True
 | 
			
		||||
 | 
			
		||||
# Allow Discard
 | 
			
		||||
#
 | 
			
		||||
# Allow the discard lock flag to be used
 | 
			
		||||
@@ -510,4 +533,13 @@ dxgi.nvapiHack = False
 | 
			
		||||
# - True/False
 | 
			
		||||
 | 
			
		||||
# d3d9.apitraceMode = False
 | 
			
		||||
# d3d11.apitraceMode = False
 | 
			
		||||
 | 
			
		||||
# Seamless Cubes
 | 
			
		||||
#
 | 
			
		||||
# Don't use non seamless cube maps even if they are supported.
 | 
			
		||||
# Non seamless cubes are correct d3d9 behavior, but can produce worse looking edges.
 | 
			
		||||
#
 | 
			
		||||
# Supported values:
 | 
			
		||||
# - True/False
 | 
			
		||||
 | 
			
		||||
# d3d9.seamlessCubes = False
 | 
			
		||||
 
 | 
			
		||||
| 
		 Before Width: | Height: | Size: 1017 B After Width: | Height: | Size: 1.6 KiB  | 
| 
		 Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 1.5 KiB  | 
| 
		 Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 1.7 KiB  | 
							
								
								
									
										
											BIN
										
									
								
								data_from_portwine/img/gui/caliber.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 1.9 KiB  | 
							
								
								
									
										0
									
								
								data_from_portwine/img/gui/cemu.png
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						| 
		 Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 1.7 KiB  | 
							
								
								
									
										0
									
								
								data_from_portwine/img/gui/citra.png
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						| 
		 Before Width: | Height: | Size: 2.1 KiB After Width: | Height: | Size: 2.1 KiB  | 
							
								
								
									
										0
									
								
								data_from_portwine/img/gui/covers/lol_cover.jpg
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						| 
		 Before Width: | Height: | Size: 76 KiB After Width: | Height: | Size: 76 KiB  | 
							
								
								
									
										0
									
								
								data_from_portwine/img/gui/covers/pw_loading_cover.gif
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						| 
		 Before Width: | Height: | Size: 3.5 MiB After Width: | Height: | Size: 3.5 MiB  | 
							
								
								
									
										0
									
								
								data_from_portwine/img/gui/covers/pw_update_pfx_cover.gif
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						| 
		 Before Width: | Height: | Size: 3.5 MiB After Width: | Height: | Size: 3.5 MiB  | 
							
								
								
									
										
											BIN
										
									
								
								data_from_portwine/img/gui/crossout.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 4.1 KiB  | 
							
								
								
									
										0
									
								
								data_from_portwine/img/gui/dolphin.png
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						| 
		 Before Width: | Height: | Size: 729 B After Width: | Height: | Size: 729 B  | 
							
								
								
									
										0
									
								
								data_from_portwine/img/gui/duckstation.png
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						| 
		 Before Width: | Height: | Size: 1.6 KiB After Width: | Height: | Size: 1.6 KiB  | 
							
								
								
									
										
											BIN
										
									
								
								data_from_portwine/img/gui/eaapp.png
									
									
									
									
									
										Executable file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 2.6 KiB  | 
							
								
								
									
										0
									
								
								data_from_portwine/img/gui/epsxe.png
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						| 
		 Before Width: | Height: | Size: 663 B After Width: | Height: | Size: 663 B  | 
| 
		 Before Width: | Height: | Size: 9.1 KiB After Width: | Height: | Size: 3.2 KiB  | 
							
								
								
									
										
											BIN
										
									
								
								data_from_portwine/img/gui/fulqrumgames.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 1.9 KiB  | 
| 
		 Before Width: | Height: | Size: 1.8 KiB After Width: | Height: | Size: 2.2 KiB  | 
							
								
								
									
										
											BIN
										
									
								
								data_from_portwine/img/gui/igclient.png
									
									
									
									
									
										Executable file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 2.6 KiB  | 
							
								
								
									
										
											BIN
										
									
								
								data_from_portwine/img/gui/itch.png
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						| 
		 Before Width: | Height: | Size: 1.6 KiB After Width: | Height: | Size: 1.7 KiB  | 
							
								
								
									
										
											BIN
										
									
								
								data_from_portwine/img/gui/lgc.png
									
									
									
									
									
										Executable file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 680 B  | 
							
								
								
									
										
											BIN
										
									
								
								data_from_portwine/img/gui/lol.png
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						| 
		 Before Width: | Height: | Size: 2.4 KiB After Width: | Height: | Size: 3.1 KiB  | 
							
								
								
									
										0
									
								
								data_from_portwine/img/gui/mame.png
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						| 
		 Before Width: | Height: | Size: 953 B After Width: | Height: | Size: 953 B  | 
| 
		 Before Width: | Height: | Size: 2.7 KiB After Width: | Height: | Size: 2.3 KiB  | 
| 
		 Before Width: | Height: | Size: 1.8 KiB After Width: | Height: | Size: 2.3 KiB  | 
| 
		 Before Width: | Height: | Size: 2.6 KiB After Width: | Height: | Size: 3.2 KiB  | 
							
								
								
									
										
											BIN
										
									
								
								data_from_portwine/img/gui/panzar.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 3.1 KiB  | 
							
								
								
									
										
											BIN
										
									
								
								data_from_portwine/img/gui/plariumplay.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 2.9 KiB  | 
							
								
								
									
										
											BIN
										
									
								
								data_from_portwine/img/gui/poe.png
									
									
									
									
									
										Executable file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 2.9 KiB  | 
							
								
								
									
										0
									
								
								data_from_portwine/img/gui/port_proton.png
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						| 
		 Before Width: | Height: | Size: 64 KiB After Width: | Height: | Size: 64 KiB  | 
							
								
								
									
										0
									
								
								data_from_portwine/img/gui/port_winefile.png
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						| 
		 Before Width: | Height: | Size: 7.8 KiB After Width: | Height: | Size: 7.8 KiB  | 
							
								
								
									
										0
									
								
								data_from_portwine/img/gui/ppsspp.png
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						| 
		 Before Width: | Height: | Size: 2.0 KiB After Width: | Height: | Size: 2.0 KiB  | 
							
								
								
									
										0
									
								
								data_from_portwine/img/gui/project64.png
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						| 
		 Before Width: | Height: | Size: 1.9 KiB After Width: | Height: | Size: 1.9 KiB  | 
							
								
								
									
										0
									
								
								data_from_portwine/img/gui/retroarch.png
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						| 
		 Before Width: | Height: | Size: 787 B After Width: | Height: | Size: 787 B  | 
							
								
								
									
										0
									
								
								data_from_portwine/img/gui/scummvm.png
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						| 
		 Before Width: | Height: | Size: 1.8 KiB After Width: | Height: | Size: 1.8 KiB  | 
							
								
								
									
										0
									
								
								data_from_portwine/img/gui/vba-m.png
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						| 
		 Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 1.4 KiB  | 
							
								
								
									
										
											BIN
										
									
								
								data_from_portwine/img/gui/warframe.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 2.2 KiB  | 
							
								
								
									
										
											BIN
										
									
								
								data_from_portwine/img/gui/wosb.png
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						| 
		 Before Width: | Height: | Size: 3.2 KiB After Width: | Height: | Size: 3.8 KiB  | 
							
								
								
									
										0
									
								
								data_from_portwine/img/gui/yabause.png
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						| 
		 Before Width: | Height: | Size: 2.5 KiB After Width: | Height: | Size: 2.5 KiB  | 
							
								
								
									
										0
									
								
								data_from_portwine/img/setup.png
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						| 
		 Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 16 KiB  | 
							
								
								
									
										0
									
								
								data_from_portwine/img/w.png
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						| 
		 Before Width: | Height: | Size: 409 KiB After Width: | Height: | Size: 409 KiB  | 
@@ -4,6 +4,7 @@ import os
 | 
			
		||||
import re
 | 
			
		||||
import shlex
 | 
			
		||||
import shutil
 | 
			
		||||
import logging
 | 
			
		||||
from configparser import RawConfigParser
 | 
			
		||||
from pathlib import Path
 | 
			
		||||
from subprocess import run
 | 
			
		||||
@@ -36,9 +37,9 @@ class MainWindow(QMainWindow):
 | 
			
		||||
            QMessageBox.critical(self, 'Error', 'Can not find installed PortProton')
 | 
			
		||||
            exit(1)
 | 
			
		||||
        g.scripts_dir = scripts_dir.rstrip('/')
 | 
			
		||||
        g.pw_icon = shortcut.get('Desktop Entry', 'Icon', fallback='/usr/share/pixmaps/portproton.png')
 | 
			
		||||
        pw_icon = QIcon(g.pw_icon)
 | 
			
		||||
        self.setWindowIcon(pw_icon)
 | 
			
		||||
        g.pp_icon = shortcut.get('Desktop Entry', 'Icon', fallback='/usr/share/pixmaps/portproton.png')
 | 
			
		||||
        pp_icon = QIcon(g.pp_icon)
 | 
			
		||||
        self.setWindowIcon(pp_icon)
 | 
			
		||||
        self.setWindowTitle('PortProton games library')
 | 
			
		||||
 | 
			
		||||
        g.base_dir = str(Path(scripts_dir + '/../..').resolve())
 | 
			
		||||
@@ -58,8 +59,10 @@ class MainWindow(QMainWindow):
 | 
			
		||||
        sep.setFrameShadow(QFrame.Shadow.Sunken)
 | 
			
		||||
        self._status_size = QLabel(self)
 | 
			
		||||
        self._status_dir = QLabel(self)
 | 
			
		||||
        self._status_wine = QLabel(self)
 | 
			
		||||
        self.statusBar().setVisible(False)
 | 
			
		||||
        self.statusBar().addWidget(self._status_dir, 1)
 | 
			
		||||
        self.statusBar().addWidget(self._status_wine)
 | 
			
		||||
        self.statusBar().addWidget(sep)
 | 
			
		||||
        self.statusBar().addWidget(self._status_size)
 | 
			
		||||
 | 
			
		||||
@@ -86,7 +89,7 @@ class MainWindow(QMainWindow):
 | 
			
		||||
        spacer = QWidget(self)
 | 
			
		||||
        spacer.setSizePolicy(QSizePolicy.Policy.Expanding, QSizePolicy.Policy.Preferred)
 | 
			
		||||
        self.toolbar.addWidget(spacer)
 | 
			
		||||
        action = QAction(pw_icon, 'PortProton', self)
 | 
			
		||||
        action = QAction(pp_icon, 'PortProton', self)
 | 
			
		||||
        action.triggered.connect(self.run_pp)
 | 
			
		||||
        self.toolbar.addAction(action)
 | 
			
		||||
 | 
			
		||||
@@ -100,7 +103,7 @@ class MainWindow(QMainWindow):
 | 
			
		||||
        self.game_list.reload()
 | 
			
		||||
 | 
			
		||||
    def drop_prefix(self):
 | 
			
		||||
        res = QMessageBox.question(self, _tr('Are you shure ?'), _tr('Do you really want to remove<br/><b>{0}</b> ?', g.install_pfx))
 | 
			
		||||
        res = QMessageBox.question(self, _tr('Are you sure ?'), _tr('Do you really want to remove<br/><b>{0}</b> ?', g.install_pfx))
 | 
			
		||||
        if res == QMessageBox.StandardButton.Yes:
 | 
			
		||||
            shutil.rmtree(g.install_pfx, True)
 | 
			
		||||
 | 
			
		||||
@@ -115,6 +118,7 @@ class MainWindow(QMainWindow):
 | 
			
		||||
        if item:
 | 
			
		||||
            self._status_size.setText('Size: ' + item.dir_size_human)
 | 
			
		||||
            self._status_dir.setText(' ' + item.game_dir)
 | 
			
		||||
            self._status_wine.setText(item.wine_use)
 | 
			
		||||
 | 
			
		||||
    def closeEvent(self, event):
 | 
			
		||||
        geometry = self.saveGeometry()
 | 
			
		||||
@@ -233,7 +237,7 @@ class InstallGame(QDialog):
 | 
			
		||||
        src_dir = self.install_dir + '/' + game_dir
 | 
			
		||||
        dst_dir = g.games_dir + '/' + game_dir
 | 
			
		||||
        exe_file = shlex.quote(g.games_dir + '/' + item.text())
 | 
			
		||||
        ppdb = shlex.quote(g.games_dir + '/' + item.text()) + '.ppdb'
 | 
			
		||||
        ppdb = shlex.quote(g.games_dir + '/' + item.text() + '.ppdb')
 | 
			
		||||
        self.setDisabled(True)
 | 
			
		||||
        if self._installing and Path(dst_dir).exists():
 | 
			
		||||
            res = QMessageBox.question(self, _tr('Dir already exists'), _tr('Dir <b>{0}</b> already exists. Overwrite ?', game_dir))
 | 
			
		||||
@@ -246,15 +250,14 @@ class InstallGame(QDialog):
 | 
			
		||||
            export portwine_exe={exe_file}
 | 
			
		||||
            cd {shlex.quote(g.scripts_dir)}
 | 
			
		||||
            . {shlex.quote(g.scripts_dir + '/runlib')}
 | 
			
		||||
            pw_create_gui_png
 | 
			
		||||
            pw_init_db
 | 
			
		||||
            [ -f {ppdb} ] && . {ppdb}
 | 
			
		||||
            echo -e "export PW_VULKAN_USE=${{PW_VULKAN_USE:-1}}\nexport PW_GUI_DISABLED_CS=1" >> {ppdb}
 | 
			
		||||
        """
 | 
			
		||||
        run(['bash', '-c', script])
 | 
			
		||||
        icon_path = g.base_dir + '/data/img/' + Path(item.text()).stem + '.png'
 | 
			
		||||
        icon_path = g.games_dir + '/' + item.text() + '.ico'
 | 
			
		||||
        if not Path(icon_path).exists():
 | 
			
		||||
            icon_path = g.pw_icon
 | 
			
		||||
            icon_path = g.pp_icon
 | 
			
		||||
        Path(shortcut).write_text(f"""[Desktop Entry]
 | 
			
		||||
Name={shortcut_name}
 | 
			
		||||
Exec=env {shlex.quote(g.scripts_dir + '/start.sh')} {exe_file}
 | 
			
		||||
@@ -294,8 +297,10 @@ class GameList(QListWidget):
 | 
			
		||||
            try:
 | 
			
		||||
                item = GameItem(self, shortcut)
 | 
			
		||||
                self.addItem(item)
 | 
			
		||||
            except Exception:
 | 
			
		||||
            except ValueError:
 | 
			
		||||
                pass
 | 
			
		||||
            except:
 | 
			
		||||
                logging.exception('Error while parse "%s"', shortcut)
 | 
			
		||||
        self.sortItems()
 | 
			
		||||
        self.setCurrentIndex(QModelIndex())
 | 
			
		||||
 | 
			
		||||
@@ -316,8 +321,13 @@ class GameList(QListWidget):
 | 
			
		||||
        menu = QMenu(self)
 | 
			
		||||
        desktop = menu.addAction(self.style().standardIcon(QStyle.StandardPixmap.SP_DesktopIcon), _tr('Add to desktop'))
 | 
			
		||||
        restore_gui = menu.addAction(self.style().standardIcon(QStyle.StandardPixmap.SP_DialogResetButton), _tr('Restore PortProton GUI'))
 | 
			
		||||
        default_wine = menu.addAction(self.style().standardIcon(QStyle.StandardPixmap.SP_DialogOkButton), _tr('Set default wine'))
 | 
			
		||||
        remove = menu.addAction(self.style().standardIcon(QStyle.StandardPixmap.SP_TrashIcon), _tr('Remove game entry'))
 | 
			
		||||
        uninstall = menu.addAction(self.style().standardIcon(QStyle.StandardPixmap.SP_DialogCloseButton), _tr('Uninstall game'))
 | 
			
		||||
        if not selected.pp_gui_disabled:
 | 
			
		||||
            restore_gui.setVisible(False)
 | 
			
		||||
        if not selected.wine_use:
 | 
			
		||||
            default_wine.setVisible(False)
 | 
			
		||||
        if not selected.game_dir.startswith(g.games_dir):
 | 
			
		||||
            uninstall.setVisible(False)
 | 
			
		||||
        action = menu.exec(self.mapToGlobal(event.pos()))
 | 
			
		||||
@@ -328,31 +338,38 @@ class GameList(QListWidget):
 | 
			
		||||
                if res != QMessageBox.StandardButton.Yes:
 | 
			
		||||
                    return
 | 
			
		||||
            shutil.copy(selected.desktop_file, desktop_shortcut)
 | 
			
		||||
        if action == restore_gui:
 | 
			
		||||
        if action == restore_gui or action == default_wine:
 | 
			
		||||
            ignore_line = 'PW_GUI_DISABLED_CS' if action == restore_gui else 'PW_WINE_USE'
 | 
			
		||||
            ppdb = shlex.split(selected.get('Exec'))[-1] + '.ppdb'
 | 
			
		||||
            if not Path(ppdb).exists():
 | 
			
		||||
                return
 | 
			
		||||
            with open(ppdb, 'r') as read:
 | 
			
		||||
                with open(ppdb + '.new', 'w') as write:
 | 
			
		||||
                    while (line := read.readline()):
 | 
			
		||||
                        if 'PW_GUI_DISABLED_CS' not in line:
 | 
			
		||||
                        if ignore_line not in line:
 | 
			
		||||
                            write.write(line)
 | 
			
		||||
            os.rename(ppdb + '.new', ppdb)
 | 
			
		||||
        if action == remove:
 | 
			
		||||
            if action == restore_gui:
 | 
			
		||||
                selected.pp_gui_disabled = False
 | 
			
		||||
            if action == default_wine:
 | 
			
		||||
                selected.wine_use = None
 | 
			
		||||
                self.selectItem(selected)
 | 
			
		||||
        def remove_shortcut():
 | 
			
		||||
            Path(desktop_shortcut).unlink(True)
 | 
			
		||||
            Path(selected.desktop_file).unlink(True)
 | 
			
		||||
            Path(selected.get('Icon')).unlink(True)
 | 
			
		||||
            def_icon_path = g.base_dir + '/data/img/' + Path(shlex.split(selected.get('Exec'))[-1]).stem + '.png'
 | 
			
		||||
            Path(def_icon_path).unlink(True)
 | 
			
		||||
        if action == remove:
 | 
			
		||||
            remove_shortcut()
 | 
			
		||||
            self.reload()
 | 
			
		||||
        if action == uninstall:
 | 
			
		||||
            res = QMessageBox.question(self,
 | 
			
		||||
                _tr('Are you shure ?'),
 | 
			
		||||
                _tr('Are you sure ?'),
 | 
			
		||||
                _tr('Do you really want to uninstall <b>{0}</b><br/>located in "<b>{1}</b>" ?', selected.get('Name'), selected.game_dir)
 | 
			
		||||
            )
 | 
			
		||||
            if res != QMessageBox.StandardButton.Yes:
 | 
			
		||||
                return
 | 
			
		||||
            Path(desktop_shortcut).unlink(True)
 | 
			
		||||
            Path(selected.desktop_file).unlink(True)
 | 
			
		||||
            Path(selected.get('Icon')).unlink(True)
 | 
			
		||||
            remove_shortcut()
 | 
			
		||||
            if selected.game_dir.startswith(g.games_dir):
 | 
			
		||||
                shutil.rmtree(selected.game_dir, True)
 | 
			
		||||
            self.reload()
 | 
			
		||||
@@ -374,19 +391,31 @@ class GameItem(QListWidgetItem):
 | 
			
		||||
        self.config.read(desktop_file)
 | 
			
		||||
        text = self.get('Name', Path(desktop_file).stem)
 | 
			
		||||
        if not self.get('Exec') or text == 'PortProton':
 | 
			
		||||
            raise Exception('Validation fail')
 | 
			
		||||
        self.game_dir = shlex.split(self.get('Exec'))[-1]
 | 
			
		||||
        if self.game_dir.startswith(g.games_dir):
 | 
			
		||||
            self.game_dir = g.games_dir + '/' + self.game_dir[len(g.games_dir)+1:].split('/')[0]
 | 
			
		||||
            raise ValueError('Validation fail')
 | 
			
		||||
        exe_file = shlex.split(self.get('Exec'))[-1]
 | 
			
		||||
        if exe_file.startswith(g.games_dir):
 | 
			
		||||
            self.game_dir = g.games_dir + '/' + exe_file[len(g.games_dir)+1:].split('/')[0]
 | 
			
		||||
        else:
 | 
			
		||||
            self.game_dir = str(Path(self.game_dir).parent)
 | 
			
		||||
            self.game_dir = str(Path(exe_file).parent)
 | 
			
		||||
        if self.game_dir == '.':
 | 
			
		||||
            raise Exception('Can not determine game dir')
 | 
			
		||||
            raise ValueError('Can not determine game dir')
 | 
			
		||||
        self.pp_gui_disabled = False
 | 
			
		||||
        self.wine_use = None
 | 
			
		||||
        ppdb = exe_file + '.ppdb'
 | 
			
		||||
        if Path(ppdb).exists():
 | 
			
		||||
            ppdb_conf = RawConfigParser(strict=False)
 | 
			
		||||
            with open(ppdb) as f:
 | 
			
		||||
                ppdb_conf.read_string('[dummy]\n' + f.read())
 | 
			
		||||
            pp_gui_disabled = ppdb_conf.get('dummy', 'export PW_GUI_DISABLED_CS', fallback='').strip('"')
 | 
			
		||||
            try: self.pp_gui_disabled = bool(int(pp_gui_disabled))
 | 
			
		||||
            except: self.pp_gui_disabled = bool(pp_gui_disabled)
 | 
			
		||||
            self.wine_use = ppdb_conf.get('dummy', 'export PW_WINE_USE', fallback='').strip('"')
 | 
			
		||||
 | 
			
		||||
        super().__init__(parent)
 | 
			
		||||
 | 
			
		||||
        self.setToolTip(text)
 | 
			
		||||
        self.setText(text)
 | 
			
		||||
        icon_path = self.get('Icon') if Path(self.get('Icon')).exists() else g.pw_icon
 | 
			
		||||
        icon_path = self.get('Icon') if Path(self.get('Icon')).exists() else g.pp_icon
 | 
			
		||||
        qicon = QIcon(icon_path)
 | 
			
		||||
        self.setIcon(qicon)
 | 
			
		||||
        self.setTextAlignment(Qt.AlignmentFlag.AlignHCenter | Qt.AlignmentFlag.AlignTop)
 | 
			
		||||
@@ -423,7 +452,7 @@ lang = {
 | 
			
		||||
        'Add game entry': 'Добавить в список',
 | 
			
		||||
        'Reload list': 'Обновить список',
 | 
			
		||||
        'Drop install prefix': 'Удалить установочный префикс',
 | 
			
		||||
        'Are you shure ?': 'Вы уверены ?',
 | 
			
		||||
        'Are you sure ?': 'Вы уверены ?',
 | 
			
		||||
        'Do you really want to remove<br/><b>{0}</b> ?': 'Вы действительно хотите удалить<br/><b>{0}</b> ?',
 | 
			
		||||
        'Run another setup': 'Запустить установку',
 | 
			
		||||
        'Select game exe file': 'Выберите exe файл игры',
 | 
			
		||||
@@ -436,6 +465,7 @@ lang = {
 | 
			
		||||
        'Dir <b>{0}</b> already exists. Overwrite ?': 'Директория <b>{0}</b> уже существует. Перезаписать ?',
 | 
			
		||||
        'Add to desktop': 'Добавить на рабочий стол',
 | 
			
		||||
        'Restore PortProton GUI': 'Восстановить PortProton GUI',
 | 
			
		||||
        'Set default wine': 'Выбрать дефолтный wine',
 | 
			
		||||
        'Remove game entry': 'Убрать из списка',
 | 
			
		||||
        'Uninstall game': 'Удалить игру',
 | 
			
		||||
        'Do you really want to uninstall <b>{0}</b><br/>located in "<b>{1}</b>" ?': 'Вы действительно хотите удалить <b>{0}</b><br/>расположеную в "<b>{1}</b>" ?'
 | 
			
		||||
@@ -448,6 +478,7 @@ def _tr(text, *fmt):
 | 
			
		||||
    return res
 | 
			
		||||
 | 
			
		||||
app = QApplication([])
 | 
			
		||||
app.setDesktopFileName('PortProton')
 | 
			
		||||
win = MainWindow()
 | 
			
		||||
win.show()
 | 
			
		||||
app.exec()
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										8
									
								
								data_from_portwine/scripts/credits
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						@@ -64,7 +64,7 @@ zorn
 | 
			
		||||
"${pw_yad_new}" --plug="${KEY_CREDITS}" --tabnum=4 \
 | 
			
		||||
--text-info --fontname="Serif bold italic 12" --show-uri --scroll \
 | 
			
		||||
<<< '                                            Проект поддержали:
 | 
			
		||||
                                    https://boosty.to/linux-gaming.ru
 | 
			
		||||
                                    https://boosty.to/portwine-linux.ru
 | 
			
		||||
 | 
			
		||||
    1 1
 | 
			
		||||
    A B
 | 
			
		||||
@@ -269,7 +269,7 @@ Discord:  http://discord.gg/yJSEFjF
 | 
			
		||||
VK:       https://vk.com/linuxgamingru
 | 
			
		||||
-------------------------------------------
 | 
			
		||||
Стать платным подписчиком:
 | 
			
		||||
boosty: https://boosty.to/linux-gaming.ru
 | 
			
		||||
boosty: https://boosty.to/portwine-linux.ru
 | 
			
		||||
patreon: https://www.patreon.com/portproton
 | 
			
		||||
Кошельки WebMoney:   WMZ-Z135951244401   WME-E325631629973
 | 
			
		||||
Yandex кошелек:   410012267513818
 | 
			
		||||
@@ -359,7 +359,7 @@ SOFTWARE." &
 | 
			
		||||
"${pw_yad_new}" --plug="${KEY_CREDITS}" --tabnum=4 \
 | 
			
		||||
--text-info --fontname="Serif bold italic 12" --show-uri --scroll \
 | 
			
		||||
<<< '                                    The project was supported:
 | 
			
		||||
                              https://boosty.to/linux-gaming.ru:
 | 
			
		||||
                              https://boosty.to/portwine-linux.ru:
 | 
			
		||||
 | 
			
		||||
    1 1
 | 
			
		||||
    A B
 | 
			
		||||
@@ -562,7 +562,7 @@ Discord:  http://discord.gg/yJSEFjF
 | 
			
		||||
VK:       https://vk.com/portwinelinux
 | 
			
		||||
-------------------------------------------
 | 
			
		||||
Become a paid subscriber:
 | 
			
		||||
boosty:  https://boosty.to/linux-gaming.ru
 | 
			
		||||
boosty:  https://boosty.to/portwine-linux.ru
 | 
			
		||||
patreon: https://www.patreon.com/portproton
 | 
			
		||||
WebMoney wallets:   WMZ-Z135951244401   WME-E325631629973
 | 
			
		||||
Yandex wallet:   410012267513818
 | 
			
		||||
 
 | 
			
		||||
@@ -103,19 +103,28 @@ check_process () {
 | 
			
		||||
export -f check_process
 | 
			
		||||
 | 
			
		||||
try_download () {
 | 
			
		||||
    PW_DOWNLOAD_FILE_NAME="$(basename $1)"
 | 
			
		||||
    set -o pipefail
 | 
			
		||||
    wget -O "$2" --read-timeout 300 --retry-connrefused --timeout 15 --tries 3 \
 | 
			
		||||
    --user-agent="Mozilla/5.0 (compatible; Konqueror/2.1.1; X11)" "$1" 2>&1 | \
 | 
			
		||||
    wget -O "$2" --read-timeout 300 --retry-connrefused --timeout 15 --tries 2 \
 | 
			
		||||
    --user-agent="Mozilla/5.0 (compatible; Konqueror/2.1.1; X11)" "${1}" 2>&1 | \
 | 
			
		||||
    tr '\r' '\n' | sed -u 's/.* \([0-9]\+%\)\ \+\([0-9,.]\+.\) \(.*\)/\1\n#Downloading at \1\/, \2\/s, ETA \3/; s/^20[0-9][0-9].*/#Done./' | \
 | 
			
		||||
    zenity --progress --percentage=0 --title="Download $(basename $1)" --text=Starting... --auto-close --width=500 --height=90
 | 
			
		||||
    zenity --progress --percentage=0 --title="Download ${PW_DOWNLOAD_FILE_NAME}" --text=Starting... --auto-close --width=500 --height=90
 | 
			
		||||
    if [ "${PIPESTATUS[0]}" != 0 ] ; then
 | 
			
		||||
        print_error "Failed to download $1."
 | 
			
		||||
        print_error "Failed to download ${PW_DOWNLOAD_FILE_NAME} from GitHub."
 | 
			
		||||
        print_info "Try download ${PW_DOWNLOAD_FILE_NAME} from FTP"
 | 
			
		||||
        try_remove_file "$2"
 | 
			
		||||
        wget -O "$2" --read-timeout 300 --retry-connrefused --timeout 15 --tries 2 \
 | 
			
		||||
        --user-agent="Mozilla/5.0 (compatible; Konqueror/2.1.1; X11)" --ftp-user=anonymous "ftp://171.22.215.18/archives/${PW_DOWNLOAD_FILE_NAME}" 2>&1 | \
 | 
			
		||||
        tr '\r' '\n' | sed -u 's/.* \([0-9]\+%\)\ \+\([0-9,.]\+.\) \(.*\)/\1\n#Downloading at \1\/, \2\/s, ETA \3/; s/^20[0-9][0-9].*/#Done./' | \
 | 
			
		||||
        zenity --progress --percentage=0 --title="Download ${PW_DOWNLOAD_FILE_NAME}" --text=Starting... --auto-close --width=500 --height=90
 | 
			
		||||
        if [ "${PIPESTATUS[0]}" != 0 ] ; then
 | 
			
		||||
            print_error "Failed to download ${PW_DOWNLOAD_FILE_NAME} from FTP."
 | 
			
		||||
            try_remove_file "$2"
 | 
			
		||||
            return 1   
 | 
			
		||||
    else
 | 
			
		||||
        return 0
 | 
			
		||||
        fi
 | 
			
		||||
    fi
 | 
			
		||||
    try_remove_file "${PORT_WINE_TMP_PATH}/download_log"
 | 
			
		||||
    return 0
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
try_download_to_path () {
 | 
			
		||||
@@ -183,6 +192,18 @@ var_vk_istance_layers_config_update () {
 | 
			
		||||
    return 0
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
unpack_tar_zst () {
 | 
			
		||||
    set -o pipefail
 | 
			
		||||
    unset PW_ZSTD_PORT
 | 
			
		||||
    if  [[ `which zstd` ]] &>/dev/null ; then
 | 
			
		||||
        tar -I zstd -xvf "$1" -C "$2" | sszen
 | 
			
		||||
        [ "${PIPESTATUS[0]}" != 0 ] && print_error "File $1 unpacking error." && return 1 || return 0
 | 
			
		||||
    else
 | 
			
		||||
        env LD_LIBRARY_PATH="${LD_LIBRARY_PATH}:${PW_WINELIB}/portable/lib/lib64:${PW_WINELIB}/portable/lib/lib" tar -I "${PW_WINELIB}/portable/bin/zstd" -xvf "$1" -C "$2" | sszen
 | 
			
		||||
        [ "${PIPESTATUS[0]}" != 0 ] && print_error "File $1 unpacking error." && return 1 || return 0
 | 
			
		||||
    fi
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
unpack_tar_xz () {
 | 
			
		||||
    set -o pipefail
 | 
			
		||||
    tar -Jxvf "$1" -C "$2" | sszen
 | 
			
		||||
@@ -233,12 +254,34 @@ pw_clear_pfx () {
 | 
			
		||||
    try_remove_dir "${PORT_WINE_PATH}/data/prefixes/${PW_PREFIX_NAME}/drive_c/Program Files (x86)/Common Files"
 | 
			
		||||
    try_remove_dir "${PORT_WINE_PATH}/data/prefixes/${PW_PREFIX_NAME}/drive_c/Program Files (x86)/Windows Media Player"
 | 
			
		||||
    try_remove_dir "${PORT_WINE_PATH}/data/prefixes/${PW_PREFIX_NAME}/drive_c/Program Files (x86)/Windows NT"
 | 
			
		||||
    try_remove_dir "${PORT_WINE_TMP_PATH}/mesa_shader_cache"
 | 
			
		||||
    rm -f "${PORT_WINE_TMP_PATH}"/*.bin
 | 
			
		||||
    rm -f "${PORT_WINE_TMP_PATH}"/*.foz
 | 
			
		||||
    return 0
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pw_reinstall_pp () {
 | 
			
		||||
    if [[ "${PW_REINSTALL_FROM_TERMINAL}" == 1 ]] ; then
 | 
			
		||||
        read -p "Do you want to reinstall PortProton? (Y,y - Yes):   " -n 1 -r
 | 
			
		||||
        if [[ ! $REPLY =~ ^[Yy]$ ]]
 | 
			
		||||
        then
 | 
			
		||||
            echo
 | 
			
		||||
            exit 1
 | 
			
		||||
        fi
 | 
			
		||||
    elif ! gui_question "${port_reinstall}" 
 | 
			
		||||
    then exit 1
 | 
			
		||||
    fi
 | 
			
		||||
    pw_clear_pfx
 | 
			
		||||
    try_remove_dir "${PORT_WINE_PATH}/data/dist"
 | 
			
		||||
    try_remove_dir "${PORT_WINE_TMP_PATH}/VULKAN"
 | 
			
		||||
    try_remove_file "${PORT_WINE_TMP_PATH}/scripts_update_notifier"
 | 
			
		||||
    try_remove_file "${PORT_WINE_PATH}/data/user.conf"
 | 
			
		||||
    echo 1000 > "${PORT_WINE_TMP_PATH}/scripts_ver"
 | 
			
		||||
    echo
 | 
			
		||||
    echo "Restarting PP for reinstall files..."
 | 
			
		||||
    /usr/bin/env bash -c ${pw_full_command_line[*]} &
 | 
			
		||||
    exit 0
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
check_user_conf () {
 | 
			
		||||
    if [ ! -f "${USER_CONF}" ]; then
 | 
			
		||||
        echo "#!/usr/bin/env bash" > "${USER_CONF}"
 | 
			
		||||
@@ -268,10 +311,10 @@ init_wine_ver () {
 | 
			
		||||
    export WINE="${WINEDIR}/bin/wine"
 | 
			
		||||
    export WINELOADER="${WINEDIR}/bin/wine"
 | 
			
		||||
    export WINESERVER="${WINEDIR}/bin/wineserver"
 | 
			
		||||
    if [[ -z "${PATH_TO_GAME}" ]] ; then
 | 
			
		||||
 | 
			
		||||
    export WINEDLLPATH="${WINEDIR}/lib64/wine:${WINEDIR}/lib/wine"
 | 
			
		||||
    else
 | 
			
		||||
        export WINEDLLPATH="${WINEDIR}/lib64/wine:${WINEDIR}/lib/wine:${PATH_TO_GAME}"
 | 
			
		||||
    if [[ ! -z "${PATH_TO_GAME}" ]] ; then
 | 
			
		||||
        export WINEDLLPATH+=":${PATH_TO_GAME}"
 | 
			
		||||
    fi
 | 
			
		||||
 | 
			
		||||
    if [[ -d "${WINEDIR}/files" && ! -d "${WINEDIR}/dist" ]] ; then
 | 
			
		||||
@@ -295,6 +338,11 @@ init_wine_ver () {
 | 
			
		||||
    if [[ -d "${WINEDIR}" ]] ; then
 | 
			
		||||
        [[ ! -f "${WINEDIR}/version" ]] && echo "${PW_WINE_USE}" > "${WINEDIR}/version"
 | 
			
		||||
 | 
			
		||||
        # if [[ -d "${WINEDIR}/lib32/" ]] ; then
 | 
			
		||||
        #     mv -f "${WINEDIR}/lib" "${WINEDIR}/lib64"
 | 
			
		||||
        #     mv -f "${WINEDIR}/lib32" "${WINEDIR}/lib"
 | 
			
		||||
        # fi
 | 
			
		||||
 | 
			
		||||
        if [[ ! -d "${WINEDIR}/lib64/" && -d "${WINEDIR}/lib/wine/x86_64-unix" ]] ; then
 | 
			
		||||
            create_new_dir "${WINEDIR}/lib64/wine"
 | 
			
		||||
            mv -f "${WINEDIR}/lib/wine/x86_64-unix" "${WINEDIR}/lib64/wine/"
 | 
			
		||||
@@ -304,13 +352,6 @@ init_wine_ver () {
 | 
			
		||||
        try_remove_file "${WINEDIR}/lib/libsteam_api.so"
 | 
			
		||||
        try_remove_file "${WINEDIR}/lib64/libsteam_api.so"
 | 
			
		||||
        
 | 
			
		||||
        for copy_proton_dll in "dxvk" "vkd3d-proton" ; do
 | 
			
		||||
            if [[ ! -d "${WINEDIR}/lib/wine/${copy_proton_dll}/" || ! -d "${WINEDIR}/lib64/wine/${copy_proton_dll}/" ]] ; then
 | 
			
		||||
                try_copy_dir "${PORT_WINE_PATH}/data/dist/${PW_PROTON_LG_VER}/lib/wine/${copy_proton_dll}" "${WINEDIR}/lib/wine/"
 | 
			
		||||
                try_copy_dir "${PORT_WINE_PATH}/data/dist/${PW_PROTON_LG_VER}/lib64/wine/${copy_proton_dll}" "${WINEDIR}/lib64/wine/"
 | 
			
		||||
            fi
 | 
			
		||||
        done
 | 
			
		||||
        
 | 
			
		||||
        for mono_gecko_chk in "mono" "gecko" ; do
 | 
			
		||||
            if check_symlink "${WINEDIR}/share/wine/${mono_gecko_chk}" ; then
 | 
			
		||||
                echo "${WINEDIR}/share/wine/${mono_gecko_chk} is symlink. OK."
 | 
			
		||||
@@ -325,13 +366,13 @@ init_wine_ver () {
 | 
			
		||||
                echo "${WINEDIR}/share/wine/${mono_gecko_chk} is broken symlink. Repair... OK."
 | 
			
		||||
            fi
 | 
			
		||||
        done
 | 
			
		||||
        grep 'Global,"{41FCC608-8496-4DEF-B43E-7D9BD675A6FF}",0x10001,0x00000001' "${WINEDIR}/share/wine/wine.inf"
 | 
			
		||||
 | 
			
		||||
        grep 'Global,"{41FCC608-8496-4DEF-B43E-7D9BD675A6FF}",0x10001,0x00000001' "${WINEDIR}/share/wine/wine.inf" &> /dev/null
 | 
			
		||||
        if [[ "$?" != "0" ]] ; then
 | 
			
		||||
            echo 'HKLM,Software\NVIDIA Corporation\Global,"{41FCC608-8496-4DEF-B43E-7D9BD675A6FF}",0x10001,0x00000001' >> "${WINEDIR}/share/wine/wine.inf"
 | 
			
		||||
        fi
 | 
			
		||||
        grep 'nvlddmkm,"{41FCC608-8496-4DEF-B43E-7D9BD675A6FF}",0x10001,0x00000001' "${WINEDIR}/share/wine/wine.inf"
 | 
			
		||||
        if [[ "$?" != "0" ]] ; then
 | 
			
		||||
            echo 'HKLM,System\ControlSet001\Services\nvlddmkm,"{41FCC608-8496-4DEF-B43E-7D9BD675A6FF}",0x10001,0x00000001' >> "${WINEDIR}/share/wine/wine.inf"
 | 
			
		||||
            sed -i '/Steam.exe/d' "${WINEDIR}/share/wine/wine.inf"
 | 
			
		||||
            sed -i '/\\Valve\\Steam/d' "${WINEDIR}/share/wine/wine.inf"
 | 
			
		||||
        fi
 | 
			
		||||
    fi
 | 
			
		||||
    return 0
 | 
			
		||||
@@ -350,9 +391,6 @@ pw_init_runtime () {
 | 
			
		||||
 | 
			
		||||
    export PW_VK_LAYER_PATH="${PW_WINELIB}/portable/share/vulkan/implicit_layer.d"
 | 
			
		||||
 | 
			
		||||
    export DISABLE_VK_LAYER_VALVE_steam_fossilize_1=1
 | 
			
		||||
    export DISABLE_VK_LAYER_VALVE_steam_overlay_1=1
 | 
			
		||||
 | 
			
		||||
    if [ ! -z ${PATH_TMP} ]
 | 
			
		||||
    then export PATH="${PATH_TMP}"
 | 
			
		||||
    else export PATH_TMP="${PATH}"
 | 
			
		||||
@@ -365,6 +403,8 @@ pw_init_runtime () {
 | 
			
		||||
    if [ "${PW_USE_GSTREAMER}" = 1 ] ; then 
 | 
			
		||||
        if [ -d "${WINEDIR}/lib64/gstreamer-1.0" ] ; then
 | 
			
		||||
            export GST_PLUGIN_SYSTEM_PATH_1_0="${WINEDIR}/lib64/gstreamer-1.0:${WINEDIR}/lib/gstreamer-1.0"
 | 
			
		||||
        elif [ -d "${PW_WINELIB}/portable/lib/lib64/gstreamer-1.0" ] ; then
 | 
			
		||||
            export GST_PLUGIN_SYSTEM_PATH_1_0="${PW_WINELIB}/portable/lib/lib64/gstreamer-1.0:${PW_WINELIB}/portable/lib/lib32/gstreamer-1.0"
 | 
			
		||||
        fi
 | 
			
		||||
        export WINE_GST_REGISTRY_DIR="${PORT_WINE_TMP_PATH}"
 | 
			
		||||
        export MEDIACONV_AUDIO_DUMP_FILE="${PORT_WINE_TMP_PATH}"/audio.foz
 | 
			
		||||
@@ -379,25 +419,19 @@ pw_init_runtime () {
 | 
			
		||||
        export pw_runtime="${PW_WINELIB}/pressure-vessel/bin/pressure-vessel-unruntime \
 | 
			
		||||
        --unshare-home \
 | 
			
		||||
        --home="${PW_SANDBOX_HOME_PATH}" \
 | 
			
		||||
        --no-gc-runtimes \
 | 
			
		||||
        --gc-legacy-runtimes \
 | 
			
		||||
        --copy-runtime \
 | 
			
		||||
        --remove-game-overlay \
 | 
			
		||||
        ${PW_ADD_TO_ARGS_IN_RUNTIME} --"
 | 
			
		||||
    else
 | 
			
		||||
        export pw_runtime="${PW_WINELIB}/pressure-vessel/bin/pressure-vessel-unruntime \
 | 
			
		||||
        --share-home \
 | 
			
		||||
        --no-gc-runtimes \
 | 
			
		||||
        --gc-legacy-runtimes \
 | 
			
		||||
        --copy-runtime \
 | 
			
		||||
        --remove-game-overlay \
 | 
			
		||||
        ${PW_ADD_TO_ARGS_IN_RUNTIME} --"
 | 
			
		||||
    fi
 | 
			
		||||
 | 
			
		||||
    export PRESSURE_VESSEL_IMPORT_VULKAN_LAYERS=0
 | 
			
		||||
    # export PRESSURE_VESSEL_GRAPHICS_PROVIDER=""
 | 
			
		||||
    export PRESSURE_VESSEL_GRAPHICS_PROVIDER="/"
 | 
			
		||||
 | 
			
		||||
    unset PRESSURE_VESSEL_RUNTIME_ARCHIVE
 | 
			
		||||
    export PRESSURE_VESSEL_COPY_RUNTIME=1
 | 
			
		||||
    export PRESSURE_VESSEL_GC_LEGACY_RUNTIMES=1
 | 
			
		||||
    export PRESSURE_VESSEL_RUNTIME=runtime
 | 
			
		||||
    export PRESSURE_VESSEL_RUNTIME_BASE="${PW_WINELIB}"
 | 
			
		||||
    export PRESSURE_VESSEL_VARIABLE_DIR="${PW_WINELIB}/var"
 | 
			
		||||
@@ -520,14 +554,18 @@ kill_portwine () {
 | 
			
		||||
export -f kill_portwine
 | 
			
		||||
 | 
			
		||||
pw_kill_autostart () {
 | 
			
		||||
    if [[ -z "${2}" ]]
 | 
			
		||||
    then SWAIT=5
 | 
			
		||||
    else SWAIT="${2}"
 | 
			
		||||
    fi
 | 
			
		||||
    sleep 5
 | 
			
		||||
    
 | 
			
		||||
    while true ; do
 | 
			
		||||
        if  [[ -z "`ps aux | grep -m 1 "$1" | grep -v grep | awk '{print $2}'`" ]] && [[ ! -z "`ps aux | grep wrap | grep -v grep | grep -i ${portname} | head -n 1`" ]] ; then
 | 
			
		||||
            echo -e "PID "$1" not found"
 | 
			
		||||
            sleep 5
 | 
			
		||||
            sleep "${SWAIT}"
 | 
			
		||||
        else
 | 
			
		||||
            sleep 5
 | 
			
		||||
            sleep "${SWAIT}"
 | 
			
		||||
            kill_portwine 
 | 
			
		||||
            break
 | 
			
		||||
        fi
 | 
			
		||||
@@ -630,13 +668,72 @@ pw_check_and_download_wine () {
 | 
			
		||||
    return 0
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pw_check_and_download_dxvk_and_vkd3d () {
 | 
			
		||||
    #Download stable and git version DXVK
 | 
			
		||||
    for DXVK_VAR_VER in "${DXVK_STABLE_VER}" "${DXVK_GIT_VER}" ; do
 | 
			
		||||
        if [ ! -d "${PW_VULKAN_DIR}/dxvk-${DXVK_VAR_VER}" ] ; then
 | 
			
		||||
            print_info "Download and install DXVK v.${DXVK_VAR_VER}"
 | 
			
		||||
            if try_download "https://github.com/Castro-Fidel/vulkan/releases/download/dxvk-${DXVK_VAR_VER}/dxvk-${DXVK_VAR_VER}.tar.xz" "${PW_VULKAN_DIR}/dxvk-${DXVK_VAR_VER}.tar.xz" ; then
 | 
			
		||||
                if unpack_tar_xz "${PW_VULKAN_DIR}/dxvk-${DXVK_VAR_VER}.tar.xz" "${PW_VULKAN_DIR}" ; then
 | 
			
		||||
                    try_remove_file "${PW_VULKAN_DIR}/dxvk-${DXVK_VAR_VER}.tar.xz"
 | 
			
		||||
                else
 | 
			
		||||
                    try_remove_file "${PW_VULKAN_DIR}/dxvk-${DXVK_VAR_VER}.tar.xz"
 | 
			
		||||
                    try_remove_dir dxvk-${DXVK_VAR_VER}
 | 
			
		||||
 | 
			
		||||
                    zenity_error_download && pw_check_and_download_dxvk_and_vkd3d
 | 
			
		||||
                fi
 | 
			
		||||
            elif try_download "https://github.com/doitsujin/dxvk/releases/download/v${DXVK_VAR_VER}/dxvk-${DXVK_VAR_VER}.tar.gz" "${PW_VULKAN_DIR}/dxvk-${DXVK_VAR_VER}.tar.gz" ; then
 | 
			
		||||
                if unpack_tar_gz "${PW_VULKAN_DIR}/dxvk-${DXVK_VAR_VER}.tar.gz" "${PW_VULKAN_DIR}" ; then
 | 
			
		||||
                    try_remove_file "${PW_VULKAN_DIR}/dxvk-${DXVK_VAR_VER}.tar.gz"
 | 
			
		||||
                else
 | 
			
		||||
                    try_remove_file "${PW_VULKAN_DIR}/dxvk-${DXVK_VAR_VER}.tar.gz"
 | 
			
		||||
                    try_remove_dir dxvk-${DXVK_VAR_VER}
 | 
			
		||||
 | 
			
		||||
                    zenity_error_download && pw_check_and_download_dxvk_and_vkd3d
 | 
			
		||||
                fi
 | 
			
		||||
            else
 | 
			
		||||
                zenity_error_download && pw_check_and_download_dxvk_and_vkd3d
 | 
			
		||||
            fi
 | 
			
		||||
        fi
 | 
			
		||||
    done
 | 
			
		||||
 | 
			
		||||
    #Download stable and git version VKD3D
 | 
			
		||||
    for VKD3D_VAR_VER in "${VKD3D_STABLE_VER}" "${VKD3D_GIT_VER}" ; do
 | 
			
		||||
        if [ ! -d "${PW_VULKAN_DIR}/vkd3d-proton-${VKD3D_VAR_VER}" ] ; then
 | 
			
		||||
            print_info "Download and install VKD3D-PROTON v.${VKD3D_VAR_VER}"
 | 
			
		||||
            if try_download "https://github.com/Castro-Fidel/vulkan/releases/download/vkd3d-proton-${VKD3D_VAR_VER}/vkd3d-proton-${VKD3D_VAR_VER}.tar.xz" "${PW_VULKAN_DIR}/vkd3d-proton-${VKD3D_VAR_VER}.tar.xz" ; then
 | 
			
		||||
                if unpack_tar_xz "${PW_VULKAN_DIR}/vkd3d-proton-${VKD3D_VAR_VER}.tar.xz" "${PW_VULKAN_DIR}" ; then
 | 
			
		||||
                    try_remove_file "${PW_VULKAN_DIR}/vkd3d-proton-${VKD3D_VAR_VER}.tar.xz"
 | 
			
		||||
                else
 | 
			
		||||
                    try_remove_file "${PW_VULKAN_DIR}/vkd3d-proton-${VKD3D_VAR_VER}.tar.xz"
 | 
			
		||||
                    try_remove_dir vkd3d-proton-${VKD3D_VAR_VER}
 | 
			
		||||
 | 
			
		||||
                    zenity_error_download && pw_check_and_download_dxvk_and_vkd3d
 | 
			
		||||
                fi
 | 
			
		||||
            elif try_download "https://github.com/HansKristian-Work/vkd3d-proton/releases/download/v${VKD3D_VAR_VER}/vkd3d-proton-${VKD3D_VAR_VER}.tar.zst" "${PW_VULKAN_DIR}/vkd3d-proton-${VKD3D_VAR_VER}.tar.zst" ; then
 | 
			
		||||
                if unpack_tar_zst "${PW_VULKAN_DIR}/vkd3d-proton-${VKD3D_VAR_VER}.tar.zst" "${PW_VULKAN_DIR}" ; then
 | 
			
		||||
                    try_remove_file "${PW_VULKAN_DIR}/vkd3d-proton-${VKD3D_VAR_VER}.tar.zst"
 | 
			
		||||
                else
 | 
			
		||||
                    try_remove_file "${PW_VULKAN_DIR}/vkd3d-proton-${VKD3D_VAR_VER}.tar.zst"
 | 
			
		||||
                    try_remove_dir vkd3d-proton-${VKD3D_VAR_VER}
 | 
			
		||||
 | 
			
		||||
                    zenity_error_download && pw_check_and_download_dxvk_and_vkd3d
 | 
			
		||||
                fi
 | 
			
		||||
            else
 | 
			
		||||
                zenity_error_download && pw_check_and_download_dxvk_and_vkd3d
 | 
			
		||||
            fi
 | 
			
		||||
        fi
 | 
			
		||||
    done
 | 
			
		||||
    return 0
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pw_check_and_download_plugins () {
 | 
			
		||||
    if [ ! -z "`ls ${PORT_WINE_TMP_PATH} | grep plugins_v | grep -v plugins${PW_PLUGINS_VER}`" ] ; then
 | 
			
		||||
        for RM_PLUGINS in `ls ${PORT_WINE_TMP_PATH} | grep plugins_v | grep -v plugins${PW_PLUGINS_VER}`
 | 
			
		||||
        do try_remove_dir "${PORT_WINE_TMP_PATH}/${RM_PLUGINS}"
 | 
			
		||||
        done
 | 
			
		||||
    fi
 | 
			
		||||
    if [[ ! -d "${PW_PLUGINS_PATH}/BattlEye_Runtime" || ! -d "${PW_PLUGINS_PATH}/d3d_extras" \
 | 
			
		||||
    if [[ ! -d "${PW_PLUGINS_PATH}/BattlEye_Runtime" || ! -d "${PW_PLUGINS_PATH}/fake_dlss" \
 | 
			
		||||
    || ! -d "${PW_PLUGINS_PATH}/nvapi" || ! -d "${PW_PLUGINS_PATH}/nvml" ]]
 | 
			
		||||
    then
 | 
			
		||||
        print_info "Download and install plugins${PW_PLUGINS_VER}..."
 | 
			
		||||
 
 | 
			
		||||
@@ -1,15 +1,18 @@
 | 
			
		||||
#!/usr/bin/env bash
 | 
			
		||||
# Author: linux-gaming.ru
 | 
			
		||||
 | 
			
		||||
if [[ -f "${PORT_WINE_TMP_PATH}/${portname}_loc" ]] ; then
 | 
			
		||||
	read "update_loc" < "${PORT_WINE_TMP_PATH}/${portname}_loc"
 | 
			
		||||
	export update_loc=${update_loc}
 | 
			
		||||
fi
 | 
			
		||||
 | 
			
		||||
if [ "${update_loc}" = "RUS" ]
 | 
			
		||||
then
 | 
			
		||||
 | 
			
		||||
	export loc_gui_pw_reinstall_pp="Переустановить PORTPROTON"
 | 
			
		||||
    export loc_gui_rm_pp="Удалить PORTPROTON"
 | 
			
		||||
    export loc_gui_upd_pp="Проверить обновления"
 | 
			
		||||
    export loc_gui_changelog="История изменений"
 | 
			
		||||
	export loc_gui_change_loc="Сменить язык интерфейса"
 | 
			
		||||
    export loc_gui_edit_usc="Редактировать USER.CONF"
 | 
			
		||||
    export loc_gui_scripts_fb="Откатить версию скриптов"
 | 
			
		||||
    export loc_gui_credits="Авторы и спасибы =)"
 | 
			
		||||
@@ -29,7 +32,7 @@ then
 | 
			
		||||
 | 
			
		||||
	export inst_set="Выбор"
 | 
			
		||||
	export inst_set_top="Установка PortWINE"
 | 
			
		||||
	export ss_done="Ярлык создан в корневом каталоге порта.\n    Добавить его в МЕНЮ -> ИГРЫ?"
 | 
			
		||||
	export ss_done="Ярлык создан в каталоге PortProton.    \n    Добавить его в МЕНЮ -> ИГРЫ?"
 | 
			
		||||
 | 
			
		||||
	export inst_succ="Установка завершена успешно!"
 | 
			
		||||
 | 
			
		||||
@@ -52,6 +55,8 @@ then
 | 
			
		||||
	export port_del1="Удаление $portname"
 | 
			
		||||
	export port_del2="Вы действительно хотите полностью удалить PortProton?"
 | 
			
		||||
 | 
			
		||||
	export port_reinstall="Вы действительно хотите переустановить PortProton?\nДля этого будет необходимо интернет соединение."
 | 
			
		||||
 | 
			
		||||
	export port_deb1="PortWINE был запущен в режиме создания ${portname}.log и он успешно сохранен в корне каталога порта"
 | 
			
		||||
	export port_deb2="Для диагностики проблемы, скопируйте ВЕСЬ лог в соответствующий канал у нас на сервере дискорда: https://discord.gg/FTaheP99wE"
 | 
			
		||||
 | 
			
		||||
@@ -109,6 +114,7 @@ then
 | 
			
		||||
	export PW_USE_AMDVLK_DRIVER_INFO='Использовать драйвер AMDVLK вместо RADV на видеокартах от AMD'
 | 
			
		||||
	export PW_USE_SHADER_CACHE_INFO='Использовать кеширование шейдеров средствами WINE (отключать только при наличии микрофризов в игре)'
 | 
			
		||||
	export PW_WINE_FULLSCREEN_FSR_INFO='Работает во время использования любой версии ProtonGE в полноэкранном режиме при разрешении ниже стандартного для экрана'
 | 
			
		||||
	export PW_USE_FAKE_DLSS_INFO='Включить транслятор DLSS в FSR 2 в играх DirectX 12'
 | 
			
		||||
 | 
			
		||||
	export PW_3DFX_INFO='Имитация старого графического ускорителя 3dfx (добавляет горизонтальные полосы)'
 | 
			
		||||
	export PW_AdaptiveSharpen_INFO='Увеличение резкости, можно использовать совместо с CAS'
 | 
			
		||||
@@ -130,19 +136,127 @@ then
 | 
			
		||||
	export PW_SMAA_INFO='Альтернативный вариант сглаживания (меньший эффект, но с меньшим потреблением ресурсов GPU, относительно стандартного SMAA)'
 | 
			
		||||
	export PW_GaussianBlur_INFO='Небольшой эффект размытия ярких обьектов (например пламя)'
 | 
			
		||||
 | 
			
		||||
	export PW_WAYLAND_INFO="Внимание! Вы запускаете $portname в сессии Wayland, некоторые функции могут быть недоступны!\nРекомендуется перезапустить сессию в X11!"
 | 
			
		||||
	export PW_WAYLAND_INFO="Внимание! Вы запускаете PortProton в сессии Wayland, некоторые функции могут быть недоступны!\nРекомендуется перезапустить сессию в X11!"
 | 
			
		||||
 | 
			
		||||
	export loc_find_d3dadapter9_error="не найден в системе.\nУстановите недостающий пакет: d3dadapter9"
 | 
			
		||||
	export loc_find_d3dadapter9_error="не найден в системе.\nУстановите недостающий пакет: </Sb>d3dadapter9</b>"
 | 
			
		||||
 | 
			
		||||
	export loc_gui_error='Ошибка.'
 | 
			
		||||
	export loc_gui_error_download="Проверьте интернет соединение и\nнажмите OK для повторной попытки скачивания"
 | 
			
		||||
	export loc_gui_settings="Пожалуйста подождите."
 | 
			
		||||
	export loc_gui_sett_info="Обновление конфигурации <b>PortProton</b>..."
 | 
			
		||||
	export loc_gui_edit_db="Изменение файла настроек для:"
 | 
			
		||||
	export loc_gui_edit_db_help="<b>ПРИМЕЧАНИЕ:</b> Для вывода справки по каждому пункту, просто наведите курсор мыши на текст."
 | 
			
		||||
 | 
			
		||||
	export loc_gui_cancel="ОТМЕНИТЬ ИЗМЕНЕНИЯ"
 | 
			
		||||
	export loc_gui_cancel_help="Отменить текущие изменения и вернутся в предыдущее меню."
 | 
			
		||||
 | 
			
		||||
	export loc_gui_open_db="ОТКРЫТЬ ФАЙЛ НАСТРОЕК"
 | 
			
		||||
	export loc_gui_open_db_help="Открыть файл настроек <b>.ppdb</b> в системном текстовом редакторе для просмотра и изменений переменных вручную."
 | 
			
		||||
 | 
			
		||||
	export loc_gui_save_changes="СОХРАНИТЬ ИЗМЕНЕНИЯ"
 | 
			
		||||
	export loc_gui_save_changes_help="Сохранить текущие изменения, и перейти в предыдущее меню."
 | 
			
		||||
 | 
			
		||||
	export loc_gui_ver_windows="Изменить версию эмуляции <b>WINDOWS</b>"
 | 
			
		||||
	export loc_gui_ver_windows_help="Изменение версии эмуляции <b>WINDOWS</b> может потребоваться для запуска старых игр. Версии <b>WINDOWS</b> ниже 10 не поддерживает новые игры с DirectX 12."
 | 
			
		||||
 | 
			
		||||
	export loc_gui_aut_winetricks="Автоматически установить с помощью <b>WINETRICKS</b>"
 | 
			
		||||
	export loc_gui_aut_winetricks_help="Автоматически установить с помощью <b>WINETRICKS</b> дополнительных библиотек необходимых для запуска игры/программы. Список библиотек разделяются пробелами. (Пример есть в выпадающем списке)"
 | 
			
		||||
 | 
			
		||||
	export loc_gui_winedllover="Принудительно использовать/отключить библиотеки"
 | 
			
		||||
	export loc_gui_winedllover_help="Принудительное использование/отключиение библиотеки только для даного приложения. (Примеры есть в выпадающем списке)
 | 
			
		||||
 | 
			
		||||
Краткая инструкция:
 | 
			
		||||
	* библиотеки пишутся <b>БЕЗ</b> расширения файлов .dll
 | 
			
		||||
	* библиотеки разделяются точкой с запятой - <b>;</b>
 | 
			
		||||
	* библиотека=n     - использовать библиотеку <b>WINDOWS</b> (сторонюю) 
 | 
			
		||||
	* библиотека=b     - использовать библиотеку <b>WINE</b> (встроенную) 
 | 
			
		||||
	* библиотека=n,b  - использовать <b>WINDOWS</b> библиотеку, а затем <b>WINE</b>
 | 
			
		||||
	* библиотека=b,n  - использовать библиотеку <b>WINE</b>, а затем <b>WINDOWS</b>
 | 
			
		||||
	* библиотека=       - отключить использование данной библиотеки"
 | 
			
		||||
 | 
			
		||||
	export loc_gui_arg_exe="Добавить аргумент после <b>.exe</b> файла"
 | 
			
		||||
	export loc_gui_arg_exe_help="Добавление аргумента после <b>.exe</b> файла, так же как если бы вы добавили аргумент в ярлыке в системе  <b>WINDOWS </b>" 
 | 
			
		||||
 | 
			
		||||
	export loc_gui_mango_fps="Ограничить FPS (0 - выключено)"
 | 
			
		||||
	export loc_gui_mango_fps_help="Включение ограничения количества кадров в секунду средстами MANGOHUD встроенного в PortProton."
 | 
			
		||||
 | 
			
		||||
	export loc_gui_check_new_wine="Проверяем новые версии WINE на GitHub"
 | 
			
		||||
	export loc_gui_check_new_wine_error="Не удается установить соединение с GitHub\nдля проверки новых версии WINE."
 | 
			
		||||
	export loc_gui_set_new_wine="Выберите версию WINE для загрузки:"
 | 
			
		||||
	export loc_gui_del_wine="Выберите версию WINE для удаления:"
 | 
			
		||||
	export loc_gui_installed_wine="УСТАНОВЛЕННЫЕ"
 | 
			
		||||
 | 
			
		||||
	export loc_gui_ffx_cas="AMD FidelityFX - CAS предназначе для значительного улучшения резкости текстур без дополнительных установок модификаций для игр, с минимальной потерей производительности. (Для старых игр рекомендуется значение = 100)"
 | 
			
		||||
	export loc_gui_disabled_vkbas="ВЫКЛЮЧИТЬ  VKBASALT"
 | 
			
		||||
	export loc_gui_disabled_vkbas_help="Выключить vkBasalt и перейти в предыдущее меню."
 | 
			
		||||
	export loc_gui_vkbasalt_top="Настройки vkBasalt для добавления эффектов в играх работающих под Vulkan. (Клавиша <b>HOME</b> отключает vkbasalt)\n<b>ПРИМЕЧАНИЕ:</b> Для вывода справки по каждому пункту, просто наведите курсор мыши на текст.\n"
 | 
			
		||||
 | 
			
		||||
	export loc_gui_no="НЕТ"
 | 
			
		||||
	export loc_gui_yes="ДА"
 | 
			
		||||
 | 
			
		||||
	export loc_gui_create_shortcut="СОЗДАТЬ ЯРЛЫК"
 | 
			
		||||
	export loc_gui_delete_shortcut="УДАЛИТЬ ЯРЛЫК"
 | 
			
		||||
	export loc_gui_launch="ЗАПУСТИТЬ"
 | 
			
		||||
	export loc_gui_debug="СОЗДАТЬ ЛОГ"
 | 
			
		||||
	export loc_gui_edit_db_start="НАСТРОИТЬ"
 | 
			
		||||
	export loc_gui_vkbasalt_start="VKBASALT"
 | 
			
		||||
	export loc_gui_db_comments="Найден файл настроек PortProton для"
 | 
			
		||||
 | 
			
		||||
	export loc_gui_vulkan_stable="Стабильные версии DXVK ${DXVK_STABLE_VER} и VKD3D ${VKD3D_STABLE_VER}"
 | 
			
		||||
	export loc_gui_vulkan_git="Новейшие версии DXVK ${DXVK_GIT_VER} и VKD3D ${VKD3D_GIT_VER}"
 | 
			
		||||
	export loc_gui_gallium_nine="GALLIUM_NINE (Аппаратный DX9 для MESA)"
 | 
			
		||||
	export loc_gui_open_gl="OPENGL (Для видеокарт без API VULKAN)"
 | 
			
		||||
 | 
			
		||||
	export loc_gui_installing_the="Устанавливаем"
 | 
			
		||||
	export loc_gui_please_wait="Пожалуйста подождите..."
 | 
			
		||||
 | 
			
		||||
elif [ "${update_loc}" = "ENG" ]
 | 
			
		||||
then
 | 
			
		||||
	export loc_gui_installing_the="Installing the"
 | 
			
		||||
	export loc_gui_please_wait="Please wait..."
 | 
			
		||||
 | 
			
		||||
	export loc_gui_vulkan_stable="VULKAN (Stable version of DXVK and VKD3D)"
 | 
			
		||||
	export loc_gui_vulkan_git="VULKAN (New GIT version of DXVK and VKD3D)"
 | 
			
		||||
	export loc_gui_gallium_nine="GALLIUM_NINE (Native DX9 on MESA)"
 | 
			
		||||
	export loc_gui_open_gl="OPENGL (For video cards without VULKAN)"
 | 
			
		||||
 | 
			
		||||
	export loc_gui_error='Error.'
 | 
			
		||||
	export loc_gui_error_download="You will need to check internet connection,\nand press OK for repeat download"
 | 
			
		||||
	export loc_gui_settings="Settings."
 | 
			
		||||
	export loc_gui_sett_info="Updating parameters..."
 | 
			
		||||
	export loc_gui_edit_db="Change settings in database file for"
 | 
			
		||||
	export loc_gui_cancel="CANCEL"
 | 
			
		||||
	export loc_gui_open_db="OPEN DB FILE"
 | 
			
		||||
	export loc_gui_save_changes="SAVE CHANGES"
 | 
			
		||||
	export loc_gui_ver_windows="SELECT VERSION OF WINDOWS"
 | 
			
		||||
	export loc_gui_aut_winetricks="AUTOINSTALL WITH WINETRICKS"
 | 
			
		||||
	export loc_gui_winedllover="WINEDLLOVERRIDES"
 | 
			
		||||
	export loc_gui_arg_exe="ADD ARGUMENTS FOR .EXE FILE"
 | 
			
		||||
	export loc_gui_mango_fps="MANGOHUD FPS LIMIT (0-disabled)"
 | 
			
		||||
	export loc_gui_check_new_wine="Check new version WINE from GitHub"
 | 
			
		||||
	export loc_gui_check_new_wine_error="Error: check wine from github."
 | 
			
		||||
	export loc_gui_set_new_wine="Select WINE for download:"
 | 
			
		||||
	export loc_gui_del_wine="Select installed WINE for delete:"
 | 
			
		||||
	export loc_gui_installed_wine="INSTALLED"
 | 
			
		||||
	export loc_gui_disabled_vkbas="DISABLE  VKBASALT"
 | 
			
		||||
	export loc_gui_no="NO"
 | 
			
		||||
	export loc_gui_yes="YES"
 | 
			
		||||
	export loc_gui_create_shortcut="CREATE SHORTCUT"
 | 
			
		||||
	export loc_gui_delete_shortcut="DELETE SHORTCUT"
 | 
			
		||||
	export loc_gui_launch="LAUNCH"
 | 
			
		||||
	export loc_gui_debug="DEBUG"
 | 
			
		||||
	export loc_gui_edit_db_start="EDIT  DB"
 | 
			
		||||
	export loc_gui_vkbasalt_start="VKBASALT"
 | 
			
		||||
	export loc_gui_db_comments="PortProton database file was found for"
 | 
			
		||||
 | 
			
		||||
    export loc_gui_rm_pp="REMOVE PORTPROTON"
 | 
			
		||||
    export loc_gui_upd_pp="UPDATE PORTPROTON"
 | 
			
		||||
    export loc_gui_changelog="CHANGELOG"
 | 
			
		||||
	export loc_gui_change_loc="CHANGE LANGUAGE"
 | 
			
		||||
    export loc_gui_edit_usc="EDIT USER.CONF"
 | 
			
		||||
    export loc_gui_scripts_fb="SCRIPTS FROM BACKUP"
 | 
			
		||||
    export loc_gui_credits="CREDITS"
 | 
			
		||||
	export loc_gui_pw_reinstall_pp="REINSTALL PORTPROTON"
 | 
			
		||||
 | 
			
		||||
	export loc_tray_winefile="WINEFILE"
 | 
			
		||||
	export loc_tray_tascmng="TASKMNR"
 | 
			
		||||
@@ -180,8 +294,10 @@ then
 | 
			
		||||
 | 
			
		||||
	export port_del1="Remove $portname"
 | 
			
		||||
	export port_del2="Are you sure you want to delete the PortProton"
 | 
			
		||||
	export port_deb1="PortWINE was launched in creation mode ${portname}.log and it is successfully stored in the root directory of the port"
 | 
			
		||||
	
 | 
			
		||||
	export port_reinstall="Do you really want to reinstall PortProton?\nFor this, an internet connection will be required."
 | 
			
		||||
 | 
			
		||||
	export port_deb1="PortWINE was launched in creation mode ${portname}.log and it is successfully stored in the root directory of the port"
 | 
			
		||||
	export port_deb2="To diagnose the problem, copy ALL of the log to discord server: https://discord.gg/FTaheP99wE"
 | 
			
		||||
 | 
			
		||||
	export port_start1="Starting the PortWINE"
 | 
			
		||||
@@ -212,4 +328,9 @@ then
 | 
			
		||||
	export loc_edit_db="Edit database file for"
 | 
			
		||||
 | 
			
		||||
	export loc_find_d3dadapter9_error="not found in the system.\nInstall it and try again."
 | 
			
		||||
else
 | 
			
		||||
	SET_LANG=`zenity --title  "LAUNGUAGE" --text "Select the language" --list --radiolist \
 | 
			
		||||
	--column="Set:" --column "Choose language:" TRUE "RUS" FALSE "ENG" `
 | 
			
		||||
	echo "${SET_LANG}" > "${PORT_WINE_TMP_PATH}/${portname}_loc"
 | 
			
		||||
	exit 0
 | 
			
		||||
fi
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										0
									
								
								data_from_portwine/scripts/portwine_db/AC4BFSP
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						
							
								
								
									
										0
									
								
								data_from_portwine/scripts/portwine_db/ACValhalla
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						
							
								
								
									
										0
									
								
								data_from_portwine/scripts/portwine_db/ALOTInstaller
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						
							
								
								
									
										0
									
								
								data_from_portwine/scripts/portwine_db/Anno4
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						
							
								
								
									
										0
									
								
								data_from_portwine/scripts/portwine_db/AnomalyLauncher
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						@@ -6,7 +6,7 @@
 | 
			
		||||
#Rating=5
 | 
			
		||||
################################################
 | 
			
		||||
#export PW_COMMENT_DB="We recommend using PROTON_GE + VULKAN!"
 | 
			
		||||
export PW_WINE_USE=PROTON_GE
 | 
			
		||||
# export PW_WINE_USE=PROTON_GE
 | 
			
		||||
export PW_VULKAN_USE=1
 | 
			
		||||
export LAUNCH_PARAMETERS=""
 | 
			
		||||
export WINEDLLOVERRIDES="locationapi="
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										0
									
								
								data_from_portwine/scripts/portwine_db/DAOriginsLauncher
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						
							
								
								
									
										0
									
								
								data_from_portwine/scripts/portwine_db/DXHRDC
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						
							
								
								
									
										0
									
								
								data_from_portwine/scripts/portwine_db/Deponia
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						
							
								
								
									
										0
									
								
								data_from_portwine/scripts/portwine_db/Dolphin
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						
							
								
								
									
										43
									
								
								data_from_portwine/scripts/portwine_db/EALauncher
									
									
									
									
									
										Executable file
									
								
							
							
						
						@@ -0,0 +1,43 @@
 | 
			
		||||
#!/usr/bin/env bash
 | 
			
		||||
#Author: PortWINE
 | 
			
		||||
#EALauncher.exe
 | 
			
		||||
#EADesktop.exe
 | 
			
		||||
#Rating=5
 | 
			
		||||
#####################examples###########################
 | 
			
		||||
export PW_DLL_INSTALL="vcrun2019"               # Install DDL in port prefix (used winetricks) 
 | 
			
		||||
export PW_VULKAN_USE=1                       # dxvk, vkd3d or 0 for OpenGL
 | 
			
		||||
# export PW_USE_TERMINAL="1"
 | 
			
		||||
export PW_WINE_TKG_VER="7.20"
 | 
			
		||||
export PW_WINE_USE="WINE-${PW_WINE_TKG_VER}-STAGING-TKG-AMD64"
 | 
			
		||||
export PW_MUST_HAVE_DLL=""
 | 
			
		||||
export PW_PREFIX_NAME="EA_APP"
 | 
			
		||||
# export WINEDLLOVERRIDES="mscoree,mshtml="
 | 
			
		||||
 | 
			
		||||
check_download_wine_ver_for_ea () {
 | 
			
		||||
    if [ ! -d "${PORT_WINE_PATH}/data/dist/${PW_WINE_USE}" ] ; then
 | 
			
		||||
        if try_download "https://github.com/Kron4ek/Wine-Builds/releases/download/${PW_WINE_TKG_VER}/wine-${PW_WINE_TKG_VER}-staging-tkg-amd64.tar.xz" \
 | 
			
		||||
        "${PORT_WINE_PATH}/data/tmp/${PW_WINE_USE}.tar.xz" ; then
 | 
			
		||||
            if unpack_tar_xz "${PORT_WINE_PATH}/data/tmp/${PW_WINE_USE}.tar.xz" "${PORT_WINE_PATH}/data/dist/" ; then
 | 
			
		||||
                try_remove_file "${PORT_WINE_PATH}/data/tmp/${PW_WINE_USE}.tar.xz"
 | 
			
		||||
                UNPACK_STATUS=0
 | 
			
		||||
            else
 | 
			
		||||
                try_remove_file "${PORT_WINE_PATH}/data/tmp/${PW_WINE_USE}.tar.xz"
 | 
			
		||||
                try_remove_dir "${PORT_WINE_PATH}/data/dist/${PW_WINE_USE}"
 | 
			
		||||
            fi
 | 
			
		||||
        fi
 | 
			
		||||
        [[ "${UNPACK_STATUS}" != 0 ]] && exit 1
 | 
			
		||||
    fi
 | 
			
		||||
}
 | 
			
		||||
check_download_wine_ver_for_ea
 | 
			
		||||
 | 
			
		||||
if [[ -d "${PORT_WINE_PATH}/data/dist" ]] ; then
 | 
			
		||||
    orig_IFS="$IFS"
 | 
			
		||||
    IFS=$'\n'
 | 
			
		||||
    for dist_dir in $(ls -1 "${PORT_WINE_PATH}/data/dist/") ; do
 | 
			
		||||
        dist_dir_new=`echo "${dist_dir}" | awk '$1=$1' | sed -e s/[[:blank:]]/_/g`
 | 
			
		||||
        if [[ ! -d "${PORT_WINE_PATH}/data/dist/${dist_dir_new^^}" ]] ; then
 | 
			
		||||
            mv -- "${PORT_WINE_PATH}/data/dist/$dist_dir" "${PORT_WINE_PATH}/data/dist/${dist_dir_new^^}"
 | 
			
		||||
        fi
 | 
			
		||||
    done
 | 
			
		||||
    IFS="$orig_IFS"
 | 
			
		||||
fi
 | 
			
		||||
@@ -4,7 +4,7 @@
 | 
			
		||||
#Rating=5
 | 
			
		||||
##############################################
 | 
			
		||||
#export PW_COMMENT_DB="PortWINE database file for Epic Games Launcher"
 | 
			
		||||
export PW_WINE_USE=PROTON_GE
 | 
			
		||||
# export PW_WINE_USE=PROTON_GE
 | 
			
		||||
export PW_VULKAN_USE=1
 | 
			
		||||
export LAUNCH_PARAMETERS="-SkipBuildPatchPrereq"
 | 
			
		||||
export PW_DLL_INSTALL="vcrun2012 vcrun2013 vcrun2019"
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										0
									
								
								data_from_portwine/scripts/portwine_db/FarCry6
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						
							
								
								
									
										0
									
								
								data_from_portwine/scripts/portwine_db/Forsaken_World
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						
							
								
								
									
										39
									
								
								data_from_portwine/scripts/portwine_db/FulqrumGames
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,39 @@
 | 
			
		||||
#!/usr/bin/env bash
 | 
			
		||||
#Author: castro-fidel
 | 
			
		||||
#FulqrumGames.exe
 | 
			
		||||
#Rating=1-5
 | 
			
		||||
#####################examples###########################
 | 
			
		||||
##export PW_COMMENT_DB="blablabla"
 | 
			
		||||
##export PW_WINDOWS_VER=10                        # Set windows version 10, 7 or XP
 | 
			
		||||
##export PW_DLL_INSTALL="vcrun2017"               # Install DDL in port prefix (used winetricks) 
 | 
			
		||||
##export WINEDLLOVERRIDES="blabla=n,b"
 | 
			
		||||
##export LAUNCH_PARAMETERS="+com_skipIntroVideo 1 +com_skipSignInManager 1"               # Additional launch options
 | 
			
		||||
# export PW_WINE_USE="PROTON_LG_7-34"
 | 
			
		||||
export PW_VULKAN_USE="1"
 | 
			
		||||
##export PW_USE_DXR10=1
 | 
			
		||||
##export PW_DLSS_ON=1
 | 
			
		||||
##export PW_VULKAN_NO_ASYNC=1                     # Disabled ASYNC for VULKAN
 | 
			
		||||
##export PW_USE_NVAPI_AND_DLSS=0
 | 
			
		||||
##export PW_OLD_GL_STRING=1
 | 
			
		||||
##export PW_HIDE_NVIDIA_GPU=1
 | 
			
		||||
##export PW_FORCE_USE_VSYNC=0                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
 | 
			
		||||
##export PW_VIRTUAL_DESKTOP=1
 | 
			
		||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
 | 
			
		||||
export ENABLE_VKBASALT="1"
 | 
			
		||||
export PW_VKBASALT_EFFECTS="Curves:cas"
 | 
			
		||||
export PW_VKBASALT_FFX_CAS="1"
 | 
			
		||||
##export PW_NO_FSYNC=1                            # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
 | 
			
		||||
##export PW_NO_ESYNC=0                            # Do not use eventfd-based in-process synchronization primitives
 | 
			
		||||
##export PW_USE_GSTREAMER=1                       # 0 - disabled use winegstreamer 
 | 
			
		||||
##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games
 | 
			
		||||
##export PW_NO_WRITE_WATCH=1                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
 | 
			
		||||
##export PW_HEAP_DELAY_FREE=1
 | 
			
		||||
##export PW_WINE_ALLOW_XIM=1                      # Disable XIM support until libx11 >= 1.7 is widespread
 | 
			
		||||
##export WINEARCH=win32                           # defaut = win64
 | 
			
		||||
##export WINEPREFIX=
 | 
			
		||||
##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG
 | 
			
		||||
##export PW_USE_TERMINAL=1                        # Force run in terminal
 | 
			
		||||
##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI
 | 
			
		||||
##export PATH_TO_GAME=
 | 
			
		||||
##add_in_start_portwine () { commands ; }
 | 
			
		||||
export PW_PREFIX_NAME="DEFAULT"
 | 
			
		||||
							
								
								
									
										0
									
								
								data_from_portwine/scripts/portwine_db/GalaxyClient
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						
							
								
								
									
										0
									
								
								data_from_portwine/scripts/portwine_db/GameCenter
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						
							
								
								
									
										0
									
								
								data_from_portwine/scripts/portwine_db/GameLauncher
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						
							
								
								
									
										0
									
								
								data_from_portwine/scripts/portwine_db/GoW
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						
							
								
								
									
										0
									
								
								data_from_portwine/scripts/portwine_db/Half-Life2
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						
							
								
								
									
										0
									
								
								data_from_portwine/scripts/portwine_db/Inscryption
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						
							
								
								
									
										0
									
								
								data_from_portwine/scripts/portwine_db/JustCause4
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						@@ -13,7 +13,7 @@ export TEXT_OPSSL=""
 | 
			
		||||
export PW_COMMENT_DB="${TEXT_OPSSL}Dwnload and start League of Legends can take a long time"
 | 
			
		||||
export WINEDLLOVERRIDES="mscoree,mshtml="
 | 
			
		||||
export LAUNCH_PARAMETERS="--launch-product=league_of_legends --launch-patchline=live"              # Additional launch options
 | 
			
		||||
export PW_WINE_USE=WINE_LOL_GE_7.0-4
 | 
			
		||||
export PW_WINE_USE=WINE_LOL_GE_7.0-5
 | 
			
		||||
export PW_VULKAN_USE=1
 | 
			
		||||
export PW_MUST_HAVE_DLL=""
 | 
			
		||||
export PW_PREFIX_NAME="LEAGUE_OF_LEGENDS"
 | 
			
		||||
@@ -21,6 +21,7 @@ export PW_NO_FSYNC=1
 | 
			
		||||
export PW_NO_ESYNC=1
 | 
			
		||||
export PW_DISABLED_CREATE_DB=1
 | 
			
		||||
export PW_USE_D3D_EXTRAS=1
 | 
			
		||||
export DXVK_STABLE_VER="1.10.3-28"
 | 
			
		||||
##export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI
 | 
			
		||||
 | 
			
		||||
check_download_wine_ver_for_lol () {
 | 
			
		||||
@@ -40,40 +41,7 @@ check_download_wine_ver_for_lol () {
 | 
			
		||||
}
 | 
			
		||||
check_download_wine_ver_for_lol
 | 
			
		||||
 | 
			
		||||
# check_port_for_lol () { 
 | 
			
		||||
#     "${pw_yad}" --progress --progress-text="Loading and start League of Legends. Please wait. It can take a long time!" \
 | 
			
		||||
#     --pulsate --no-buttons --undecorated --center --skip-taskbar --image="${PW_GUI_ICON_PATH}/covers/lol_cover.jpg" --image-on-top > /dev/null 4>&1 &
 | 
			
		||||
#     PW_YAD_PID_LOL="$!"
 | 
			
		||||
#     process=LeagueClientUx.exe
 | 
			
		||||
#     while [[ -z `pidof ${process}` ]] ; do
 | 
			
		||||
#         echo "PID ${process} not found"
 | 
			
		||||
#         sleep 1
 | 
			
		||||
#     done
 | 
			
		||||
#     uxpid=`pidof ${process}`
 | 
			
		||||
#     echo "LeagueClientUx pid: ${uxpid}"
 | 
			
		||||
#     port=$(xargs -0 < /proc/${uxpid}/cmdline | sed -n 's/.*--app-port=\([[:digit:]]*\).*/\1/p')
 | 
			
		||||
#     if [ ! -n $port ]; then
 | 
			
		||||
#         echo "Could not find port"
 | 
			
		||||
#         exit 1
 | 
			
		||||
#     fi
 | 
			
		||||
#     echo "Waiting for port ${port}"
 | 
			
		||||
#     kill -STOP ${uxpid}
 | 
			
		||||
#     timeout 200m /usr/bin/env bash -c "
 | 
			
		||||
#     until openssl s_client -connect :${port} <<< Q > /dev/null 2>&1 ; do
 | 
			
		||||
#     sleep 1
 | 
			
		||||
#     done"
 | 
			
		||||
#     kill -CONT ${uxpid}
 | 
			
		||||
#     kill -s SIGUSR1 "${PW_YAD_PID_LOL}"
 | 
			
		||||
# }
 | 
			
		||||
 | 
			
		||||
add_in_start_portwine () {
 | 
			
		||||
    echo ""
 | 
			
		||||
    # if [ "$(cat /proc/sys/abi/vsyscall32)" -ne 0 ] ; then
 | 
			
		||||
    #     pw_stop_progress_bar
 | 
			
		||||
    #     zenity --question --title="Fix for LoL anti-cheat" \
 | 
			
		||||
    #     --text='Root rights are required to execute the command:           \n"sysctl -w abi.vsyscall32=0"' --no-wrap
 | 
			
		||||
    #     [ "$?" = 1 ] && exit 0
 | 
			
		||||
    #     pkexec /usr/bin/env bash -c 'sysctl -w abi.vsyscall32=0'
 | 
			
		||||
    # fi
 | 
			
		||||
    # check_port_for_lol &
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										0
									
								
								data_from_portwine/scripts/portwine_db/Lineage2_NewRP
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						
							
								
								
									
										0
									
								
								data_from_portwine/scripts/portwine_db/MWO_Portal.exe.ppdb
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						
							
								
								
									
										0
									
								
								data_from_portwine/scripts/portwine_db/MassEffectConfig
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						
							
								
								
									
										0
									
								
								data_from_portwine/scripts/portwine_db/MassEffectLauncher
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						
							
								
								
									
										0
									
								
								data_from_portwine/scripts/portwine_db/MikuMikuDance
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						
							
								
								
									
										0
									
								
								data_from_portwine/scripts/portwine_db/NFS
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						
							
								
								
									
										0
									
								
								data_from_portwine/scripts/portwine_db/Oddworld_Soulstorm
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						@@ -5,22 +5,23 @@
 | 
			
		||||
#####################examples###########################
 | 
			
		||||
export PW_DLL_INSTALL="vcrun2012 vcrun2019"               # Install DDL in port prefix (used winetricks) 
 | 
			
		||||
export PW_VULKAN_USE=1                       # dxvk, vkd3d or 0 for OpenGL
 | 
			
		||||
###WINE_KRON4EK###
 | 
			
		||||
export PW_WINE_USE="WINE-7.13-STAGING-AMD64"
 | 
			
		||||
export PW_USE_TERMINAL="1"
 | 
			
		||||
 | 
			
		||||
check_download_wine_ver_for_origin () {
 | 
			
		||||
    if [ ! -d "${PORT_WINE_PATH}/data/dist/${PW_WINE_USE}" ] ; then
 | 
			
		||||
        if try_download "https://github.com/Kron4ek/Wine-Builds/releases/download/7.13/wine-7.13-staging-amd64.tar.xz" \
 | 
			
		||||
        "${PORT_WINE_PATH}/data/tmp/${PW_WINE_USE}.tar.xz" ; then
 | 
			
		||||
            if unpack_tar_xz "${PORT_WINE_PATH}/data/tmp/${PW_WINE_USE}.tar.xz" "${PORT_WINE_PATH}/data/dist/" ; then
 | 
			
		||||
                try_remove_file "${PORT_WINE_PATH}/data/tmp/${PW_WINE_USE}.tar.xz"
 | 
			
		||||
                UNPACK_STATUS=0
 | 
			
		||||
            else
 | 
			
		||||
                try_remove_file "${PORT_WINE_PATH}/data/tmp/${PW_WINE_USE}.tar.xz"
 | 
			
		||||
                try_remove_dir "${PORT_WINE_PATH}/data/dist/${PW_WINE_USE}"
 | 
			
		||||
            fi
 | 
			
		||||
        fi
 | 
			
		||||
        [[ "${UNPACK_STATUS}" != 0 ]] && exit 1
 | 
			
		||||
    fi
 | 
			
		||||
}
 | 
			
		||||
check_download_wine_ver_for_origin
 | 
			
		||||
###WINE_KRON4EK###
 | 
			
		||||
# export PW_WINE_USE="WINE-7.13-STAGING-AMD64"
 | 
			
		||||
# check_download_wine_ver_for_origin () {
 | 
			
		||||
#     if [ ! -d "${PORT_WINE_PATH}/data/dist/${PW_WINE_USE}" ] ; then
 | 
			
		||||
#         if try_download "https://github.com/Kron4ek/Wine-Builds/releases/download/7.13/wine-7.13-staging-amd64.tar.xz" \
 | 
			
		||||
#         "${PORT_WINE_PATH}/data/tmp/${PW_WINE_USE}.tar.xz" ; then
 | 
			
		||||
#             if unpack_tar_xz "${PORT_WINE_PATH}/data/tmp/${PW_WINE_USE}.tar.xz" "${PORT_WINE_PATH}/data/dist/" ; then
 | 
			
		||||
#                 try_remove_file "${PORT_WINE_PATH}/data/tmp/${PW_WINE_USE}.tar.xz"
 | 
			
		||||
#                 UNPACK_STATUS=0
 | 
			
		||||
#             else
 | 
			
		||||
#                 try_remove_file "${PORT_WINE_PATH}/data/tmp/${PW_WINE_USE}.tar.xz"
 | 
			
		||||
#                 try_remove_dir "${PORT_WINE_PATH}/data/dist/${PW_WINE_USE}"
 | 
			
		||||
#             fi
 | 
			
		||||
#         fi
 | 
			
		||||
#         [[ "${UNPACK_STATUS}" != 0 ]] && exit 1
 | 
			
		||||
#     fi
 | 
			
		||||
# }
 | 
			
		||||
# check_download_wine_ver_for_origin
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										41
									
								
								data_from_portwine/scripts/portwine_db/Panzar
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,41 @@
 | 
			
		||||
#!/usr/bin/env bash
 | 
			
		||||
#Author: castro-fidel
 | 
			
		||||
#PnzSteamLauncher.exe
 | 
			
		||||
#Rating=1-5
 | 
			
		||||
#####################examples###########################
 | 
			
		||||
##export PW_COMMENT_DB="blablabla"
 | 
			
		||||
export PW_WINDOWS_VER="7"
 | 
			
		||||
export PW_DLL_INSTALL=""
 | 
			
		||||
export WINEDLLOVERRIDES=""
 | 
			
		||||
export LAUNCH_PARAMETERS=""
 | 
			
		||||
export PW_VULKAN_USE="1"
 | 
			
		||||
export PW_USE_DXR10="0"
 | 
			
		||||
##export PW_DLSS_ON=1
 | 
			
		||||
##export PW_VULKAN_NO_ASYNC=1                     # Disabled ASYNC for VULKAN
 | 
			
		||||
export PW_USE_NVAPI_AND_DLSS="0"
 | 
			
		||||
export PW_OLD_GL_STRING="0"
 | 
			
		||||
export PW_HIDE_NVIDIA_GPU="0"
 | 
			
		||||
##export PW_FORCE_USE_VSYNC=0                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
 | 
			
		||||
export PW_VIRTUAL_DESKTOP="0"
 | 
			
		||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
 | 
			
		||||
export ENABLE_VKBASALT="1"
 | 
			
		||||
export PW_VKBASALT_EFFECTS="Curves:cas"
 | 
			
		||||
export PW_VKBASALT_FFX_CAS="0.75"
 | 
			
		||||
export PW_NO_FSYNC="0"
 | 
			
		||||
export PW_NO_ESYNC="1"
 | 
			
		||||
export PW_USE_TERMINAL="0"
 | 
			
		||||
export PW_GUI_DISABLED_CS="0"
 | 
			
		||||
##export PATH_TO_GAME=
 | 
			
		||||
##add_in_start_portwine () { commands ; }
 | 
			
		||||
export PW_PREFIX_NAME="PANZAR"
 | 
			
		||||
export PW_USE_DXR11="0"
 | 
			
		||||
export PW_USE_FAKE_DLSS="0"
 | 
			
		||||
export PW_WINE_FULLSCREEN_FSR="1"
 | 
			
		||||
export PW_USE_GAMEMODE="1"
 | 
			
		||||
export PW_DX12_DISABLE="0"
 | 
			
		||||
export PW_PRIME_RENDER_OFFLOAD="0"
 | 
			
		||||
export PW_USE_D3D_EXTRAS="1"
 | 
			
		||||
export PW_FIX_VIDEO_IN_GAME="0"
 | 
			
		||||
export PW_FORCE_LARGE_ADDRESS_AWARE="1"
 | 
			
		||||
export PW_USE_SHADER_CACHE="0"
 | 
			
		||||
export PW_USE_WINE_DXGI="0"
 | 
			
		||||
							
								
								
									
										22
									
								
								data_from_portwine/scripts/portwine_db/Path of Exile
									
									
									
									
									
										Executable file
									
								
							
							
						
						@@ -0,0 +1,22 @@
 | 
			
		||||
#!/usr/bin/env bash
 | 
			
		||||
#Author: castro-fidel
 | 
			
		||||
#PathOfExile.exe
 | 
			
		||||
#PathOfExile_x64.exe
 | 
			
		||||
#Rating=1-5
 | 
			
		||||
#####################examples###########################
 | 
			
		||||
# export WINEDLLOVERRIDES="mscoree,mshtml="
 | 
			
		||||
export LAUNCH_PARAMETERS="--nologo --noasync --nopreload -gc 2"
 | 
			
		||||
export PW_VULKAN_USE=1
 | 
			
		||||
export PW_MUST_HAVE_DLL=""
 | 
			
		||||
# export PW_DLL_INSTALL="riched20 usp10"
 | 
			
		||||
export PW_PREFIX_NAME="PATH_OF_EXILE"
 | 
			
		||||
export PW_NO_FSYNC=0
 | 
			
		||||
export PW_NO_ESYNC=1
 | 
			
		||||
# export PW_DISABLED_CREATE_DB=1
 | 
			
		||||
export PW_USE_D3D_EXTRAS=1
 | 
			
		||||
#export PW_GUI_DISABLED_CS=1                     # 1 = disabled GUI
 | 
			
		||||
export PW_WINDOWS_VER=7
 | 
			
		||||
 | 
			
		||||
add_in_start_portwine () {
 | 
			
		||||
    echo ""
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										0
									
								
								data_from_portwine/scripts/portwine_db/Photoshop
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						
							
								
								
									
										51
									
								
								data_from_portwine/scripts/portwine_db/PlariumPlay
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,51 @@
 | 
			
		||||
#!/usr/bin/env bash
 | 
			
		||||
#Author: castro-fidel
 | 
			
		||||
#PlariumPlay.exe
 | 
			
		||||
#Rating=1-5
 | 
			
		||||
#####################examples###########################
 | 
			
		||||
##export PW_COMMENT_DB="blablabla"
 | 
			
		||||
export PW_WINDOWS_VER="10"
 | 
			
		||||
export PW_DLL_INSTALL=""
 | 
			
		||||
export WINEDLLOVERRIDES="libglesv2="
 | 
			
		||||
export LAUNCH_PARAMETERS=""
 | 
			
		||||
export PW_VULKAN_USE="1"
 | 
			
		||||
export PW_USE_DXR10="0"
 | 
			
		||||
##export PW_DLSS_ON=1
 | 
			
		||||
##export PW_VULKAN_NO_ASYNC=1                     # Disabled ASYNC for VULKAN
 | 
			
		||||
export PW_USE_NVAPI_AND_DLSS="0"
 | 
			
		||||
export PW_OLD_GL_STRING="0"
 | 
			
		||||
export PW_HIDE_NVIDIA_GPU="0"
 | 
			
		||||
##export PW_FORCE_USE_VSYNC=0                     # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
 | 
			
		||||
export PW_VIRTUAL_DESKTOP="0"
 | 
			
		||||
##export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
 | 
			
		||||
export ENABLE_VKBASALT="0"
 | 
			
		||||
##export PW_VKBASALT_EFFECTS="FakeHDR:cas"        # Use Reshade in others games (dx9-12 to vulkan only)
 | 
			
		||||
##export PW_VKBASALT_FFX_CAS="0.75"               # FidelityFX Contrast Adaptive Sharpening (min 0 - max 1)
 | 
			
		||||
export PW_NO_FSYNC="0"
 | 
			
		||||
export PW_NO_ESYNC="1"
 | 
			
		||||
##export PW_USE_GSTREAMER=1                       # 0 - disabled use winegstreamer 
 | 
			
		||||
##export PULSE_LATENCY_MSEC=60                    # Fix crackling audio in games
 | 
			
		||||
##export PW_NO_WRITE_WATCH=1                      # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
 | 
			
		||||
export PW_HEAP_DELAY_FREE="0"
 | 
			
		||||
##export PW_WINE_ALLOW_XIM=1                      # Disable XIM support until libx11 >= 1.7 is widespread
 | 
			
		||||
##export WINEARCH=win32                           # defaut = win64
 | 
			
		||||
##export WINEPREFIX=
 | 
			
		||||
##export PW_WINEDBG_DISABLE=1                     # Disabled WINEDBG
 | 
			
		||||
export PW_USE_TERMINAL="0"
 | 
			
		||||
export PW_GUI_DISABLED_CS="0"
 | 
			
		||||
##export PATH_TO_GAME=
 | 
			
		||||
##add_in_start_portwine () { commands ; }
 | 
			
		||||
export PW_PREFIX_NAME="DOTNET"
 | 
			
		||||
export PW_MANGOHUD="0"
 | 
			
		||||
export PW_MANGOHUD_USER_CONF="0"
 | 
			
		||||
export PW_USE_DXR11="0"
 | 
			
		||||
export PW_USE_FAKE_DLSS="0"
 | 
			
		||||
export PW_WINE_FULLSCREEN_FSR="0"
 | 
			
		||||
export PW_USE_GAMEMODE="1"
 | 
			
		||||
export PW_DX12_DISABLE="0"
 | 
			
		||||
export PW_PRIME_RENDER_OFFLOAD="0"
 | 
			
		||||
export PW_USE_D3D_EXTRAS="1"
 | 
			
		||||
export PW_FIX_VIDEO_IN_GAME="0"
 | 
			
		||||
export PW_FORCE_LARGE_ADDRESS_AWARE="1"
 | 
			
		||||
export PW_USE_SHADER_CACHE="1"
 | 
			
		||||
export PW_USE_WINE_DXGI="0"
 | 
			
		||||
							
								
								
									
										0
									
								
								data_from_portwine/scripts/portwine_db/Quake4
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						
							
								
								
									
										0
									
								
								data_from_portwine/scripts/portwine_db/QuickSFV
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						
							
								
								
									
										0
									
								
								data_from_portwine/scripts/portwine_db/SamSM
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						
							
								
								
									
										0
									
								
								data_from_portwine/scripts/portwine_db/Sheltered2
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						
							
								
								
									
										0
									
								
								data_from_portwine/scripts/portwine_db/StarCraft Launcher
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						
							
								
								
									
										0
									
								
								data_from_portwine/scripts/portwine_db/TwoWorlds2
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						
							
								
								
									
										0
									
								
								data_from_portwine/scripts/portwine_db/TwoWorlds2_DX10
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						
							
								
								
									
										0
									
								
								data_from_portwine/scripts/portwine_db/UNDERTALE
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						
							
								
								
									
										12
									
								
								data_from_portwine/scripts/portwine_db/VKPlayLoader
									
									
									
									
									
										Executable file
									
								
							
							
						
						@@ -0,0 +1,12 @@
 | 
			
		||||
#!/usr/bin/env bash
 | 
			
		||||
#Author: castro-fidel
 | 
			
		||||
#VKPlayLoader.exe
 | 
			
		||||
#Rating=5
 | 
			
		||||
#####################examples###########################
 | 
			
		||||
##export PW_COMMENT_DB="blablabla"
 | 
			
		||||
export PW_WINDOWS_VER="10"
 | 
			
		||||
export PW_WINE_USE="PROTON_LG"
 | 
			
		||||
export WINEDLLOVERRIDES="mscoree,mshtml="
 | 
			
		||||
export PW_MUST_HAVE_DLL=""
 | 
			
		||||
export PW_PREFIX_NAME="VK_PLAY"
 | 
			
		||||
# export PW_VIRTUAL_DESKTOP="1"
 | 
			
		||||