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236 Commits

Author SHA1 Message Date
223b35c7b2 STABLE: Scripts version 2336 2024-08-08 13:14:53 +03:00
c4b44e3013 STABLE: Scripts version 2335 2024-08-07 12:59:16 +03:00
cc0300cb43 Scripts version 2334 2024-08-07 12:46:06 +03:00
3a621b7f93 update locales 2024-08-07 12:20:24 +03:00
6243d1441c Merge branch 'Htylol-update-notify' into devel 2024-08-07 11:56:27 +03:00
96d3f2474a Merge branch 'update-notify' of github.com:Htylol/PortWINE into Htylol-update-notify 2024-08-07 11:56:20 +03:00
ec8226f42b Merge branch 'Htylol-silent-curl' into devel 2024-08-07 11:54:03 +03:00
f367565b84 Added --silent for curl 2024-08-06 20:29:23 +05:00
b8aeb2080d Merge branch 'devel' into update-notify 2024-08-06 20:11:36 +05:00
fbe7a7a403 Scripts version 2333 2024-08-06 18:09:51 +03:00
3f2367389d Update pw_notify_send, replace yad_info 2024-08-06 14:50:25 +05:00
be4f87fbf8 Scripts version 2332 2024-08-05 15:58:21 +03:00
dbd877b722 fixed icons for renamed shortcut 2024-08-05 15:27:17 +03:00
086b0775db Merge branch 'Arta48-devel' into devel 2024-08-05 15:15:35 +03:00
47447439a3 Merge branch 'devel' of github.com:Arta48/PortWINE into Arta48-devel 2024-08-05 15:15:24 +03:00
2bc63121ac Merge branch 'Htylol-drop-basename' into devel 2024-08-05 15:14:44 +03:00
1e463f7d53 Merge branch 'drop-basename' of github.com:Htylol/PortWINE into Htylol-drop-basename 2024-08-05 15:14:35 +03:00
8f484a7635 Merge branch 'Htylol-update-debug-timer' into devel 2024-08-05 15:10:04 +03:00
9825784f01 Merge branch 'update-debug-timer' of github.com:Htylol/PortWINE into Htylol-update-debug-timer 2024-08-05 15:09:52 +03:00
358f674cdd Merge branch 'Htylol-update-checksums' into devel 2024-08-05 15:07:09 +03:00
e54ceeb531 Merge branch 'update-checksums' of github.com:Htylol/PortWINE into Htylol-update-checksums 2024-08-05 15:07:01 +03:00
7e40a29106 Merge branch 'Htylol-update-lang' into devel 2024-08-05 15:05:32 +03:00
3672406773 Merge branch 'update-lang' of github.com:Htylol/PortWINE into Htylol-update-lang 2024-08-05 15:05:23 +03:00
f2536fd4ea IFS - cleanup 2024-08-05 15:04:40 +03:00
9a7d59a027 Merge branch 'Htylol-correct-code' into devel 2024-08-05 14:49:04 +03:00
e71a798f1d Update debug_timer 2024-08-05 16:14:39 +05:00
32d108456a Update language 2024-08-05 16:03:07 +05:00
cfe39e74e7 Update try_copy_file_with_checksums, spellcheck fix 2024-08-05 16:02:08 +05:00
a960ecf967 correct code 2024-08-05 15:31:02 +05:00
741452b696 Drop basename for resize_png 2024-08-01 21:07:20 +05:00
1fcb69dd2b fix creating icon for renamed shortcut 2024-08-01 18:52:18 +03:00
43162d036c Scripts version 2331 2024-08-01 18:07:08 +03:00
d07ea1291c update locales 2024-08-01 18:05:26 +03:00
ada281b465 update init_db and silent download wine 2024-08-01 17:59:43 +03:00
0989a79693 new ppdb files 2024-08-01 15:50:02 +03:00
bea06c8159 Merge branch 'Htylol-del-shortcuts' into devel 2024-08-01 15:43:33 +03:00
d69230d2ba Merge branch 'del-shortcuts' of github.com:Htylol/PortWINE into Htylol-del-shortcuts 2024-08-01 15:43:25 +03:00
045589e31a Merge branch 'Htylol-merged-combobox-fix' into devel 2024-08-01 15:41:45 +03:00
347315904a Merge branch 'merged-combobox-fix' of github.com:Htylol/PortWINE into Htylol-merged-combobox-fix 2024-08-01 15:41:23 +03:00
5a861695fb update create icons 2024-08-01 15:33:09 +03:00
0144e2261a Merge branch 'Htylol-fixed-vulkaninfo' into devel 2024-08-01 14:37:47 +03:00
f498cf8ac9 Merge branch 'fixed-vulkaninfo' of github.com:Htylol/PortWINE into Htylol-fixed-vulkaninfo 2024-08-01 14:37:39 +03:00
37e33bae9e update eve.ppdb 2024-08-01 14:37:23 +03:00
04fcf22f4c Merge branch 'Boria138-audio' into devel 2024-08-01 13:37:10 +03:00
a7853e102f Merge branch 'audio' of github.com:Boria138/PortWINE into Boria138-audio 2024-08-01 13:37:03 +03:00
e76dca629c Merge branch 'Boria138-eve' into devel 2024-08-01 13:33:39 +03:00
c11badd49a Merge branch 'eve' of github.com:Boria138/PortWINE into Boria138-eve 2024-08-01 13:33:31 +03:00
3078685bc3 changes for timeout, use resize_png in start.sh, added debug_timer 2024-08-01 11:39:15 +05:00
321ee90571 Now shortcuts with spaces are deleted and when there is one with one .exe path 2024-07-31 17:22:59 +05:00
1941f42134 combobox_fix merged into one function 2024-07-31 13:29:38 +05:00
a57fc25555 Add function to set wine sound driver (alsa, pulse and oss) 2024-07-30 20:14:46 +05:00
c785237b55 Add PW_COMMENT_DB to EVE Online ppdb 2024-07-30 16:38:38 +05:00
6571fcafa3 update changlog 2024-07-30 14:35:21 +03:00
f027b9aedb minor fixes for resize_png 2024-07-30 14:00:56 +03:00
ef5939a58c update RU locales 2024-07-30 13:23:22 +03:00
62d5a7fd5f Scripts version 2330 2024-07-30 13:18:50 +03:00
1b613d7da0 Merge branch 'Htylol-update-3d-api' into devel 2024-07-30 12:35:43 +03:00
ac3170ca75 Merge branch 'update-3d-api' of github.com:Htylol/PortWINE into Htylol-update-3d-api 2024-07-30 12:35:00 +03:00
7d42de1d9a Merge branch 'Htylol-fixed-xrandr' into devel 2024-07-30 12:27:33 +03:00
765e74e07b Merge branch 'fixed-xrandr' of github.com:Htylol/PortWINE into Htylol-fixed-xrandr 2024-07-30 12:27:25 +03:00
d1f014be79 Merge branch 'Htylol-fixed-remove-desktop' into devel 2024-07-30 12:25:01 +03:00
e866a1d572 Merge branch 'fixed-remove-desktop' of github.com:Htylol/PortWINE into Htylol-fixed-remove-desktop 2024-07-30 12:24:56 +03:00
ebe209a9a9 Merge branch 'Boria138-drop-opensuse' into devel 2024-07-30 12:23:20 +03:00
e7c9754fb1 Merge branch 'drop-opensuse' of github.com:Boria138/PortWINE into Boria138-drop-opensuse 2024-07-30 12:22:58 +03:00
0ef68098f2 Merge branch 'Htylol-update-yad3' into devel 2024-07-30 12:20:28 +03:00
ff45a17b68 Merge branch 'update-yad3' of github.com:Htylol/PortWINE into Htylol-update-yad3 2024-07-30 12:20:08 +03:00
a9db46eb10 Merge branch 'Boria138-fix-drives-remove' into devel 2024-07-30 12:16:07 +03:00
830a6f1d8a Merge branch 'fix-drives-remove' of github.com:Boria138/PortWINE into Boria138-fix-drives-remove 2024-07-30 12:15:59 +03:00
337d8c5847 added func: resize png 2024-07-30 12:13:53 +03:00
e327599a9b Merge branch 'Boria138-drop-convert' into devel 2024-07-30 11:44:48 +03:00
234972613b Merge branch 'drop-convert' of github.com:Boria138/PortWINE into Boria138-drop-convert 2024-07-30 11:44:41 +03:00
017dd5d7be Merge branch 'Boria138-win11' into devel 2024-07-30 11:39:56 +03:00
a76e857bae Merge branch 'win11' of github.com:Boria138/PortWINE into Boria138-win11 2024-07-30 11:39:48 +03:00
3fa00cad39 Merge branch 'Htylol-update-tray_pp' into devel 2024-07-30 11:21:19 +03:00
fb287a4446 Fixed xrandr for monitor values ​​above 3 thousand 2024-07-30 09:42:24 +05:00
e53da92c64 Fix for a bug with removing shortcuts 2024-07-30 02:00:47 +05:00
1c520c84d1 OpenSUSE is no longer maintence 2024-07-29 11:06:30 +05:00
606da062dc Update 3d api 2024-07-29 07:54:50 +05:00
0b9be4c9cc Update yad, themes, added hide LBL field 2024-07-29 04:30:10 +05:00
4b0ad1fbe3 dont remove user custom drives 2024-07-27 21:49:58 +05:00
1217c972c8 add windows 11 to PW_WINDOWS_VER case 2024-07-27 21:32:34 +05:00
4bfc71dd22 use exe-thumbnailer instead convert 2024-07-27 17:47:25 +05:00
8f2dac3de8 Updated tray_pp, now translations and icon are not required in the directory 2024-07-27 07:49:02 +05:00
7384b31006 update locales 2024-07-26 15:56:12 +03:00
694e89ccaa Scripts version 2329 2024-07-26 15:51:32 +03:00
643c8b4fd4 update create shortcut 2024-07-26 15:08:24 +03:00
c1b7b01073 Merge branch 'Htylol-fixed-for-autoshortcut' into devel 2024-07-26 14:18:46 +03:00
57af654d7a Merge branch 'fixed-for-autoshortcut' of github.com:Htylol/PortWINE into Htylol-fixed-for-autoshortcut 2024-07-26 14:18:38 +03:00
7c726acd75 Merge branch 'Htylol-added-main-menu1' into devel 2024-07-26 13:21:17 +03:00
0fa677ae97 Merge branch 'added-main-menu1' of github.com:Htylol/PortWINE into Htylol-added-main-menu1 2024-07-26 13:21:09 +03:00
8715bddcd7 Merge branch 'devel' into added-main-menu1 2024-07-26 13:20:40 +03:00
ed49998fb7 added new tray 2024-07-26 13:07:48 +03:00
701b809358 Merge branch 'Htylol-pw-tray-for-wayland' into devel 2024-07-26 12:33:15 +03:00
2b6d65b9aa Merge branch 'pw-tray-for-wayland' of github.com:Htylol/PortWINE into Htylol-pw-tray-for-wayland 2024-07-26 12:32:54 +03:00
3f897c829b Merge branch 'Boria138-fix-readme' into devel 2024-07-26 12:08:33 +03:00
0c2549c5a5 Revert readme broken changes and add <a> tag to links 2024-07-26 11:12:25 +05:00
a51fd28a12 Added fixed bugs for autoshortcuts 2024-07-26 06:06:28 +05:00
7b5b381a03 Scripts version 2328 2024-07-25 18:21:12 +03:00
388f1fc8fb edit_db to yad 2024-07-25 16:36:21 +03:00
929d395aba Merge branch 'Htylol-gui_edit_db_file' into devel 2024-07-25 16:12:10 +03:00
eccfb982bf Merge branch 'gui_edit_db_file' of github.com:Htylol/PortWINE into Htylol-gui_edit_db_file 2024-07-25 16:12:04 +03:00
d99d25daac added duplicate.svg 2024-07-25 16:09:17 +03:00
27514c61e4 Merge branch 'Boria138-auto-shortcuts' into devel 2024-07-25 16:01:31 +03:00
025b2a911f Merge branch 'auto-shortcuts' of github.com:Boria138/PortWINE into Boria138-auto-shortcuts 2024-07-25 16:01:20 +03:00
093d6f5d3d centering GUI in KDE 2024-07-25 15:42:37 +03:00
3d7f2f29a2 updated setup.png 2024-07-25 15:21:06 +03:00
67fa0e5feb STABLE: Scripts version 2327 2024-07-25 13:35:31 +03:00
11eefbc594 Added gui_edit_db_file 2024-07-24 18:40:18 +05:00
9f2a1b189c Scripts version 2326 2024-07-24 12:25:06 +03:00
94568782f0 fix setup.exe icon 2024-07-24 12:22:18 +03:00
c56356fce9 Merge branch 'Boria138-fix-automount' into devel 2024-07-24 11:30:01 +03:00
9b290c5b2a Merge branch 'fix-automount' of github.com:Boria138/PortWINE into Boria138-fix-automount 2024-07-24 11:29:53 +03:00
cea79decc3 Merge branch 'Htylol-gui_user_conf' into devel 2024-07-24 11:16:27 +03:00
c24f09de2c Merge branch 'gui_user_conf' of github.com:Htylol/PortWINE into Htylol-gui_user_conf 2024-07-24 11:16:18 +03:00
6d3b9d983c fix comments in css 2024-07-24 11:09:37 +03:00
df6a7ea733 update deb in readme 2024-07-24 11:06:00 +03:00
2f76ed0f35 Merge branch 'Kazevic-patch-1' into devel 2024-07-24 11:04:12 +03:00
36af21005a Merge branch 'patch-1' of github.com:Kazevic/PortWINE into Kazevic-patch-1 2024-07-24 11:03:53 +03:00
eca02d91a1 Added TAB_MAIN_MENU 2024-07-23 11:08:56 +05:00
6a8e4d5a90 fix for selinux 2024-07-23 10:48:06 +05:00
9440a0d900 Finally fixed duplicates of sd cards and flash drives (SteamDeck) 2024-07-23 10:42:00 +05:00
c5f4a8deb0 added new pw_tray for support wayland session 2024-07-23 08:35:22 +05:00
b67bf2bd0e Added main menu in start window 2024-07-23 07:41:58 +05:00
7561746fb5 Update gui_open_user_conf and open_changelog 2024-07-23 06:02:13 +05:00
4515f79951 Revert SVG changes 2024-07-22 18:16:42 -03:00
f53400ef7e Scripts version 2325 2024-07-22 17:06:24 +03:00
89e63624ca fix create icons for systems with SELinux 2024-07-22 15:57:52 +03:00
66b7813e38 Merge branch 'Boria138-selinux' into devel 2024-07-22 15:45:14 +03:00
fe3ca50544 Merge branch 'selinux' of github.com:Boria138/PortWINE into Boria138-selinux 2024-07-22 15:45:04 +03:00
75c3eba7f8 update locales func 2024-07-22 15:42:09 +03:00
8b35ac30ea Merge branch 'Htylol-find_exe' into devel 2024-07-22 15:22:24 +03:00
4e09b41fba Merge branch 'find_exe' of github.com:Htylol/PortWINE into Htylol-find_exe 2024-07-22 15:22:10 +03:00
ae633a2c6c Merge branch 'Htylol-fix-gamescope' into devel 2024-07-22 15:18:25 +03:00
268ed93aa8 Merge branch 'fix-gamescope' of github.com:Htylol/PortWINE into Htylol-fix-gamescope 2024-07-22 15:18:16 +03:00
518f27a8ad Merge branch 'Boria138-fix-steam-icon' into devel 2024-07-22 15:06:55 +03:00
03def992b4 Merge branch 'fix-steam-icon' of github.com:Boria138/PortWINE into Boria138-fix-steam-icon 2024-07-22 15:06:45 +03:00
3858f341ff added Yabause icon 128x128 2024-07-22 14:26:54 +03:00
43030abcb8 updated Calibre autoinstall 2024-07-22 14:08:35 +03:00
59e95078c5 Fixed for Icon File Name 2024-07-22 11:57:52 +05:00
9ffaf72a02 Fixed pw_find_exe and change_locale 2024-07-22 08:15:04 +05:00
2633d813dc Title correction, added new 2024-07-21 11:35:13 +05:00
c08f0142ab Added numbering for duplicates and determining their uniqueness 2024-07-21 11:35:05 +05:00
42dfd9c8d3 Added gui for dublicate shortcuts, drop skip 2024-07-20 08:34:47 +05:00
13f2889840 Optimization and fixed remove lnk, added dublicate dir 2024-07-20 08:34:26 +05:00
20bb84e5f0 Fixed gamescope for ru lang 2024-07-20 06:06:32 +05:00
04a7c25d11 add_in_steam.sh: fix icon 2024-07-19 21:49:52 +05:00
18dc83991d Added duplicate detection feature 2024-07-19 17:18:38 +05:00
95f51b9f41 Fixed auto-mounting of the disk on which PortProton is located 2024-07-19 11:04:06 +05:00
1c1551c29e Revert changes to installation on Alt Linux 2024-07-18 14:11:08 -03:00
3b33c4fc9c fix pw_create_gui_png if selinux mode is enforcing 2024-07-18 17:35:49 +05:00
e90b8aa242 apply patch from @Htylol 2024-07-18 16:22:10 +05:00
bfbe843013 Added automatic detection and creation of shortcuts 2024-07-18 16:19:06 +05:00
b94b6f8a26 drop EXIT from changelog 2024-07-18 13:48:32 +03:00
53238e06af resize changlog 2024-07-18 13:46:11 +03:00
dd08f7cd1f fix typos 2024-07-18 13:42:42 +03:00
5682ae3531 Scripts version 2324 2024-07-18 13:40:03 +03:00
516d05bc1b update RU locale 2024-07-18 11:33:18 +03:00
47fb025855 Merge branch 'Eljeyna-devel' into devel 2024-07-18 11:22:22 +03:00
e6bf4e1d3b Reformat code, fix typos, and use apt instead of apt-get 2024-07-18 01:46:39 -03:00
541410ac64 Update PortProton.po 2024-07-17 17:51:43 +03:00
4c0c07ba33 edit Russian locale file 2024-07-17 17:42:11 +03:00
3628fb387b fix typos 2024-07-17 16:54:02 +03:00
7380be548c Scripts version 2323 2024-07-17 16:51:57 +03:00
d459782f90 updated ppdb files 2024-07-17 16:29:45 +03:00
b666d5c4c0 added clear_db.sh script 2024-07-17 16:19:36 +03:00
c42e5e31b8 updated changelog 2024-07-17 14:04:56 +03:00
fbfe24b65f Merge branch 'Htylol-modern-try-copy' into devel 2024-07-17 12:48:57 +03:00
01d50578a2 Merge branch 'modern-try-copy' of github.com:Htylol/PortWINE into Htylol-modern-try-copy 2024-07-17 12:48:48 +03:00
df5d1b2675 Merge branch 'Htylol-saved-state-shortcut' into devel 2024-07-17 12:43:51 +03:00
ab101accf2 Merge branch 'saved-state-shortcut' of github.com:Htylol/PortWINE into Htylol-saved-state-shortcut 2024-07-17 12:43:43 +03:00
ccb74f875b Merge branch 'Boria138-grid-refactoring' into devel 2024-07-17 12:33:39 +03:00
2ef69e7a9c Merge branch 'grid-refactoring' of github.com:Boria138/PortWINE into Boria138-grid-refactoring 2024-07-17 12:33:30 +03:00
3dd42c9c9d updated RU locele 2024-07-17 12:19:06 +03:00
7d9ab1c46d Saves values ​​when creating shortcuts 2024-07-17 02:55:03 +05:00
020736741c If is a symbolic link, for try_copy_file 2024-07-16 23:20:36 +05:00
60923c0461 add_in_steam.sh: refactoring and fixes 2024-07-16 19:29:41 +05:00
d0d1cafb73 Scripts version 2322 2024-07-16 12:49:39 +03:00
2a9260b836 Merge branch 'Boria138-steam-grid' into devel 2024-07-16 12:45:45 +03:00
a55ead1081 Merge branch 'steam-grid' of github.com:Boria138/PortWINE into Boria138-steam-grid 2024-07-16 12:45:37 +03:00
96007f6f9f updated RU locales 2024-07-16 12:38:12 +03:00
8aee21ac34 minor fixed NVAPI func. 2024-07-16 12:36:25 +03:00
8783e800ea Merge branch 'Htylol-added-try_copy_file_with_checksums' into devel 2024-07-16 12:09:42 +03:00
5e8f3e4826 Merge branch 'added-try_copy_file_with_checksums' of github.com:Htylol/PortWINE into Htylol-added-try_copy_file_with_checksums 2024-07-16 12:09:32 +03:00
c96555958e updated ES locales 2024-07-16 11:59:32 +03:00
0828c390ec Merge branch 'BlackSnaker-es' into devel 2024-07-16 11:58:39 +03:00
7652c7bac4 Merge branch 'es' of github.com:BlackSnaker/PortWINE into BlackSnaker-es 2024-07-16 11:58:31 +03:00
7269832246 Added try_copy_file_with_checksums, this better working on ext4 on same files 2024-07-16 13:23:21 +05:00
51d350658f Rewrite add_in_steam.sh to get appid for grid 2024-07-16 08:58:35 +05:00
c197bf09e8 new version es translate 2024-07-15 14:28:37 +03:00
7a83c44221 Scripts version 2321 2024-07-15 13:16:45 +03:00
b220ae2a16 print to yad_error for timeout 2024-07-15 11:50:09 +03:00
a48286c9c6 added use WINEDEBUG to args: --debug 2024-07-15 11:34:11 +03:00
017770aff9 Merge branch 'Htylol-fix-debug' into devel 2024-07-15 11:23:21 +03:00
fd767de34b Merge branch 'fix-debug' of github.com:Htylol/PortWINE into Htylol-fix-debug 2024-07-15 11:23:07 +03:00
1975fcd5fa Merge branch 'Htylol-added-repair' into devel 2024-07-15 11:18:02 +03:00
df65ab0510 Merge branch 'added-repair' of github.com:Htylol/PortWINE into Htylol-added-repair 2024-07-15 11:17:54 +03:00
eb8a7d0a3e timeout 5 to 3 2024-07-15 11:16:50 +03:00
747df32841 Merge branch 'Htylol-added-timeout' into devel 2024-07-15 11:12:59 +03:00
3e69b006f8 Merge branch 'added-timeout' of github.com:Htylol/PortWINE into Htylol-added-timeout 2024-07-15 11:12:51 +03:00
1d3f9abcc8 Merge branch 'Htylol-fix-if-empty' into devel 2024-07-15 11:06:57 +03:00
d16b1f438a Merge branch 'fix-if-empty' of github.com:Htylol/PortWINE into Htylol-fix-if-empty 2024-07-15 11:06:47 +03:00
db8c71b1b0 Merge branch 'Htylol-fix-themes' into devel 2024-07-15 11:04:40 +03:00
5e5c919178 Merge branch 'fix-themes' of github.com:Htylol/PortWINE into Htylol-fix-themes 2024-07-15 11:04:31 +03:00
15a5c133fd Merge branch 'Htylol-drop-auto-close' into devel 2024-07-15 11:00:30 +03:00
c0ee631db9 fix merge 2024-07-15 11:00:19 +03:00
8d67e7bc9f Merge branch 'Htylol-gettext-winetricks' into devel 2024-07-15 10:52:44 +03:00
ac3b8bcb55 Merge branch 'gettext-winetricks' of github.com:Htylol/PortWINE into Htylol-gettext-winetricks 2024-07-15 10:52:34 +03:00
3e880c3233 Merge branch 'Htylol-debug-filesystems' into devel 2024-07-15 10:51:12 +03:00
853b49efe4 Merge branch 'debug-filesystems' of github.com:Htylol/PortWINE into Htylol-debug-filesystems 2024-07-15 10:51:02 +03:00
c0cfb0ce19 drop - from stable version 2024-07-15 10:45:08 +03:00
efac79a84e Scripts version 2320 2024-07-15 10:41:05 +03:00
64fd545765 only grep for PRETTY_NAME 2024-07-15 10:24:46 +03:00
2e4bfdf233 Merge branch 'Htylol-flatpak-debug' into devel 2024-07-15 10:21:35 +03:00
77fab100ce Merge branch 'flatpak-debug' of github.com:Htylol/PortWINE into Htylol-flatpak-debug 2024-07-15 10:21:26 +03:00
1911d91175 Merge branch 'Htylol-branch-version' into devel 2024-07-15 10:19:07 +03:00
c032c309b3 Merge branch 'branch-version' of github.com:Htylol/PortWINE into Htylol-branch-version 2024-07-15 10:18:58 +03:00
23f05ea4d6 Merge branch 'Htylol-¬-not-working' into devel 2024-07-15 10:14:00 +03:00
d9e8b7c57e Merge branch '¬-not-working' of github.com:Htylol/PortWINE into Htylol-¬-not-working 2024-07-15 10:13:47 +03:00
32ef84cac9 disabled source .ppdb if not found 2024-07-15 10:09:59 +03:00
8caa1925c9 Added information about filesystems used in debug log 2024-07-15 04:14:04 +05:00
a5bbce44b4 Added real information operating system for debug gui in flatpak 2024-07-15 00:22:46 +05:00
514925035b On some system yad not working with ¬ 2024-07-14 19:34:27 +05:00
d7c1ac8dd8 Added information about branch version in title 2024-07-14 19:15:15 +05:00
aa42c8ae4e Scripts version 2319 2024-07-14 15:44:38 +03:00
bda6307d43 added PW_CHANGE_BRANCH 2024-07-14 15:40:37 +03:00
6694415f6f test devel version 2024-07-14 15:17:53 +03:00
03b3242d58 Scripts version 2317 2024-07-14 15:09:49 +03:00
4e76719c7a updated locales 2024-07-14 15:01:06 +03:00
e7b604109e added branches 2024-07-14 14:56:40 +03:00
31a8ceff2b Added gettext for winetricks 2024-07-14 12:19:59 +05:00
dd1003b252 drop --auto-close (work only with --progress option) 2024-07-14 01:56:45 +05:00
7f6bda3e15 fix PW_TAB_POSITON in themes 2024-07-13 22:44:20 +05:00
a92c4954d6 If prefixes and dist are empty, then it removes the asterisk and works faster without pushd and popd 2024-07-13 22:37:30 +05:00
11979dae13 Added timeout for gamescope,vulkaninfo,xrandr,lspci,locale. (If suddenly they do not work correctly) 2024-07-13 19:57:04 +05:00
ae18fd3955 Added informations about --repair in CLI 2024-07-13 17:53:48 +05:00
c9982e1b49 Update debug (Can run files) 2024-07-13 11:25:15 +05:00
229 changed files with 7254 additions and 3038 deletions

View File

@ -4,11 +4,15 @@
<a href="https://github.com/Castro-Fidel/PortWINE/blob/master/LICENSE">
<img src="https://img.shields.io/github/license/Castro-Fidel/PortWine?logo=github" alt="GitHub License">
</a>
<img src="https://img.shields.io/flathub/downloads/ru.linux_gaming.PortProton?style=flat&logo=flathub" alt="Flathub Downloads">
<a href="https://flathub.org/ru/apps/ru.linux_gaming.PortProton">
<img src="https://img.shields.io/flathub/downloads/ru.linux_gaming.PortProton?style=flat&logo=flathub" alt="Flathub Downloads">
</a>
<a href="https://discord.gg/FTaheP99wE">
<img src="https://img.shields.io/discord/378683352946835456?logo=discord" alt="Discord">
</a>
<img src="https://img.shields.io/youtube/channel/subscribers/UCbI8OJx2D3q-4QKt4LffXTw?style=flat&logo=youtube" alt="YouTube Channel Subscribers">
<a href="https://www.youtube.com/@linux-gaming5986">
<img src="https://img.shields.io/youtube/channel/subscribers/UCbI8OJx2D3q-4QKt4LffXTw?style=flat&logo=youtube" alt="YouTube Channel Subscribers">
</a>
<br/>
<p align="center">
Проект, призванный сделать запуск Windows-игр в Linux простым и удобным как для начинающих, так и для опытных пользователей.<br>
@ -17,15 +21,17 @@
</div>
# **Язык README**
**Русский** - [English](README.md)
## Внимание
**Официальный сайт проекта** с сентября 2022 года: https://linux-gaming.ru. **Любой другой сайт - фальшивка!**
## Особенности
- Основан на версии WINE от Valve (Proton) и ее модификациях (Proton GE).
Включает набор скриптов, объединенных с самим wine-proton, контейнер Steam Runtime Sniper с добавлением портированных версий MANGOHUD (вывод полезной информации в окно игры: FPS, FrameTime, CPU, GPU и т.д.) и vkBasalt (улучшение графики в играх, очень хорош в связке с FSR, DLSS) + множество уже настроенных оптимизаций для максимальной производительности.
Включает набор скриптов, объединенных с самим wine-proton, контейнер Steam Runtime Sniper с добавлением портированных версий MANGOHUD (вывод полезной информации в окно игры: FPS, FrameTime, CPU, GPU и т.д.) и vkBasalt (улучшение графики в играх, очень хорош в связке с FSR, DLSS) + множество уже настроенных оптимизаций для максимальной производительности.
- Реализована автоматическая установка одним щелчком мыши (на вкладке АВТОУСТАНОВКА) популярных лаунчеров, таких как: WGC, Epic Games, Battle.net, Origin, EVE Online, RockStar, Ubisoft connect , League of Legends и многие другие.
@ -37,7 +43,7 @@
* WINE-PROTON: https://github.com/ValveSoftware/Proton
* WINE-PROTON-GE: https://github.com/GloriousEggroll/proton-ge-custom/
* WINE-PROTON-GE: https://github.com/GloriousEggroll/proton-ge-custom
## Установка с помощью пакетов
@ -55,6 +61,7 @@ exit
```
`Вариант установки с помощью eepm`:
```sh
su -
@ -66,13 +73,10 @@ exit
```
* **Ubuntu 24.04**, **Debian 12**, **Linux Mint 21.x** **Deepin** :
[portproton_1.4-1_amd64.deb](https://github.com/Castro-Fidel/PortProton_dpkg/releases/download/portproton_1.4-1_amd64/portproton_1.4-1_amd64.deb)
[portproton_1.7-2_amd64.deb](https://github.com/Castro-Fidel/PortProton_dpkg/releases/download/portproton_1.7-2_amd64/portproton_1.7-2_amd64.deb)
* **Arch Linux** и производные (Manjaro, Garuda, и т.д.) :
[AUR](https://aur.archlinux.org/packages/portproton)
* **OpenSuse**:
[OBS](https://software.opensuse.org/download/package?package=portproton&project=home%3ABoria138%3APortProton)
[AUR](https://aur.archlinux.org/packages/portproton)
* **ROSA Linux** устанавливается с помощью этой команды:
@ -80,7 +84,7 @@ exit
sudo urpmi portproton
```
* **Fedora 38+** and **Nobara**:
* **Fedora 39+** and **Nobara**:
```sh
sudo dnf copr enable boria138/portproton
@ -194,6 +198,7 @@ sudo eopkg it curl file bubblewrap curl icoutils tar zstd cabextract xdg-utils
```
* **Void**
```sh
sudo xbps-install -Su void-repo-multilib

View File

@ -1,49 +1,58 @@
<div align="center">
<img src="https://raw.githubusercontent.com/Castro-Fidel/PortWINE/master/data_from_portwine/img/gui/portproton.svg" width="64">
<h1 align="center">PortProton</h1>
<a href="https://github.com/Castro-Fidel/PortProton_ALT/blob/main/LICENSE">
<img src="https://img.shields.io/github/license/Castro-Fidel/PortWINE" alt="GitHub License">
<a href="https://github.com/Castro-Fidel/PortWINE/blob/master/LICENSE">
<img src="https://img.shields.io/github/license/Castro-Fidel/PortWine?logo=github" alt="GitHub License">
</a>
<a href="https://flathub.org/apps/ru.linux_gaming.PortProton">
<img src="https://img.shields.io/flathub/downloads/ru.linux_gaming.PortProton?style=flat&logo=flathub" alt="Flathub Downloads">
</a>
<img src="https://img.shields.io/flathub/downloads/ru.linux_gaming.PortProton?style=flat&logo=flathub" alt="Flathub Downloads">
<a href="https://discord.gg/FTaheP99wE">
<img src="https://img.shields.io/discord/378683352946835456?logo=discord" alt="Discord">
</a>
<img src="https://img.shields.io/youtube/channel/subscribers/UCbI8OJx2D3q-4QKt4LffXTw?style=flat&logo=youtube" alt="YouTube Channel Subscribers">
<a href="https://www.youtube.com/@linux-gaming5986">
<img src="https://img.shields.io/youtube/channel/subscribers/UCbI8OJx2D3q-4QKt4LffXTw?style=flat&logo=youtube" alt="YouTube Channel Subscribers">
</a>
<br/>
<p align="center">
<p style="text-align: center;">
A project designed to make running Windows games on Linux easy and convenient for both beginners and advanced users.<br>
The project aims to simplify the process of launching games (and other software) while also providing flexible settings for experienced users.
</p>
</div>
# **Readme Language**
**English** - [Русский](README-RU.md)
## Attention
The **official website of the project** since September 2022: https://linux-gaming.ru. **Any other site is fake!**
The **official website of the project** since September 2022 is: https://linux-gaming.ru. **Any other site is fake!**
## Features
- Based on the version of WINE from Valve (Proton) and its modifications (Proton GE).
Includes a set of scripts combined with wine-proton itself, a Steam Runtime Sniper container with the addition of ported versions of MANGOHUD (output useful information over the game window: FPS, FrameTime, CPU, GPU, etc) and vkBasalt (improvement of graphics in games, very good in in conjunction with FSR, DLSS) + many already configured optimizations for maximum performance.
Includes a set of scripts combined with wine-proton itself, a Steam Runtime Sniper container with the addition of
ported mangoHud (output useful information over the game window: FPS, frametime, CPU, GPU, etc.),
vkBasalt (improvement of graphics in games, great alongside FSR or DLSS) versions,
and many already configured optimizations for maximum performance.
- Implemented one-click auto-installation (in the AUTOINSTALL tab) of popular launchers such as WGC, Epic Games, Battle.net, Origin, EVE Online, Rockstar, Ubisoft Connect, League of Legends, and many others.
- Implemented one-click auto-installation (in the AUTOINSTALL tab ) of popular launchers such as: WGC, Epic Games, Battle.net, Origin, EVE Online, RockStar, Ubisoft connect , League of Legends and many others.
- For fans of console games, there are many console emulators to choose from (in the EMULATORS tab): PPSSPP, Citra, Cemu, ePSXe, MAME, and many others.
- For fans of console games, there are many console emulators to choose from (in the EMULATORS tab ): PPSSPP, Citra, Cemu, ePSXe, MAME and many others.
**PLEASE DO NOT REPORT BUGS ENCOUNTERED WITH THIS AT WINEHQ OR VALVE SOFTWARE!**
**PLEASE DON'T REPORT BUGS ENCOUNTERED WITH THIS AT WINEHQ OR VALVE SOFTWARE!**
## **Wine sources used in PortWINE:**
* WINE-PROTON: https://github.com/ValveSoftware/Proton
* WINE-PROTON-GE: https://github.com/GloriousEggroll/proton-ge-custom/
* WINE-PROTON-GE: https://github.com/GloriousEggroll/proton-ge-custom
## Installation using packages
* **Alt Linux** (package in the official repository) is installed with the command:
`apt-get`:
```sh
su -
@ -55,6 +64,7 @@ exit
```
`epm`:
```sh
su -
@ -65,22 +75,20 @@ epm play portproton
exit
```
* **Ubuntu 24.04**, **Debian 12**, **Linux Mint 21.x**, and **Deepin**:
[portproton_1.7-2_amd64.deb](https://github.com/Castro-Fidel/PortProton_dpkg/releases/download/portproton_1.7-2_amd64/portproton_1.7-2_amd64.deb)
* **Arch Linux** and derivatives (Manjaro, Garuda, etc.):
[AUR](https://aur.archlinux.org/packages/portproton)
* **ROSA Linux** (package in the official repository) is installed with the command:
```sh
sudo urpmi portproton
```
* **Ubuntu 24.04**, **Debian 12**, **Linux Mint 21.x** **Deepin** :
[portproton_1.4-1_amd64.deb](https://github.com/Castro-Fidel/PortProton_dpkg/releases/download/portproton_1.4-1_amd64/portproton_1.4-1_amd64.deb)
* **Arch Linux** and derivatives (Manjaro, Garuda, etc.) :
[AUR](https://aur.archlinux.org/packages/portproton)
* **OpenSuse**:
[OBS](https://software.opensuse.org/download/package?package=portproton&project=home%3ABoria138%3APortProton)
* **Fedora 38+** and **Nobara**:
* **Fedora 39+** and **Nobara**:
```sh
sudo dnf copr enable boria138/portproton
@ -88,7 +96,7 @@ sudo dnf copr enable boria138/portproton
sudo dnf install portproton
```
* **FlatHub**
* **Flathub**
```sh
flatpak remote-add --if-not-exists flathub https://flathub.org/repo/flathub.flatpakrepo
@ -97,7 +105,7 @@ flatpak install flathub ru.linux_gaming.PortProton
## Universal (manual) installation
**ATTENTION** : with the universal method of installing PortProton, dependencies must be installed manually!
**ATTENTION**: with the universal method of installing PortProton, dependencies must be installed manually!
```sh
wget -c "https://github.com/Castro-Fidel/PortProton_ALT/raw/main/portproton" && sh portproton
@ -107,7 +115,7 @@ wget -c "https://github.com/Castro-Fidel/PortProton_ALT/raw/main/portproton" &&
* **NVIDIA graphics card users**
If you have a video card from NVIDIA and a proprietary driver is installed, then you need to check if lib32-nvidia-utils is installed (no 32-bit game will work without it)
If you have a video card from NVIDIA and a proprietary driver is installed, then you need to check if lib32-nvidia-utils is installed (32-bit games don't work without it)
* **Ubuntu / Linux Mint / Pop!_OS**
@ -196,6 +204,7 @@ sudo eopkg it curl file bubblewrap curl icoutils tar zstd cabextract xdg-utils o
```
* **Void**
```sh
sudo xbps-install -Su void-repo-multilib

View File

@ -2,7 +2,146 @@ You can help us in the development of the project on the website: https://linux-
----------------------------------------
Changelog:
###Scripts version 2316### Date: 12.07.2024 / Download update size: 4 megabytes
###Scripts version 2336### / stable /Date: 08.08.2024 / Download update size: 4 megabytes
* improved verification of downloaded files
###Scripts version 2335### / stable /Date: 07.08.2024 / Download update size: 4 megabytes
* cumulative update to the stable version of PortProton scripts
###Scripts version 2334### / Date: 07.08.2024 / Download update size: 4 megabytes
* service information has been transferred to pop-up notifications (thanks to Htylol, Xpamych, Dervart)
* added the ability to use pop-up notifications in flatpak (thanks to Boria138)
* added the ability to download experimental WINE_LG_NTSYNC
* added settings files for games (thanks to Eljeyna):
* Act of War - Direct Action
* Act of War - High Treason
###Scripts version 2333### / Date: 06.08.2024 / Download update size: 4 megabytes
* changed the download source from CDN to the project server cloud.linux-gaming.ru (thanks Xpamych)
###Scripts version 2332### / Date: 05.08.2024 / Download update size: 4 megabytes
* fixed display of icons for renamed shortcuts (thanks to Arta48)
* general optimization of scripts (thanks to Htylol)
* added/updated settings files for games:
* Star Wars Bounty Hunter (thanks to Eljeyna)
* Beyond Divinity (thanks to Alek V and Eljeyna)
* Street Fighter V (thanks Mels)
###Scripts version 2331### / Date: 01.08.2024 / Download update size: 4 megabytes
* fixed downloading of third-party versions of wine registered in the game/program settings file
* Added audio driver selection to settings (thanks Boria138)
* added comment for EVE Online (thanks Boria138)
* improved icon creation functions (thanks to Htylol)
* improved log creation mode (thanks to Htylol)
* fixed deletion of shortcuts containing spaces (thanks to Htylol)
* added/updated settings files for games:
* FarCry 4 (thanks Alek V and Mels)
* Resident Evil 7: Biohazard (thanks Mels)
* Horizon Forbidden West (thanks Mels)
* Bright Memory Infinite (thanks Eljeyna)
* Lord of The Rings: Battle for MiddleEarth (thanks to user1)
* Apollo Justice: Ace Attorney Trilogy (thanks SDR)
###Scripts version 2330### / Date: 30.07.2024 / Download update size: 4 megabytes
* updated tray based on libayatana-appindicator (thanks to Htylol)
* added win11 selection to settings (thanks Boria138)
* improved creation of icons for shortcuts (thanks Boria138)
* fixed deletion of disks added manually (thanks to Boria138)
* updated yad version to improve interface (thanks to Htylol)
* fixed deletion when duplicate shortcuts exist (thanks to Htylol)
* added settings file for all GamesVoice files (thanks to SDR)
###Scripts version 2329### / Date: 26.07.2024 / Download update size: 4 megabytes
* created a new tray based on libayatana-appindicator (thanks to Htylol)
* improved automatic creation of shortcuts by checking "create shortcut" in the installer itself (thanks to Boria138 and Htylol)
* plugins package updated to version 17
###Scripts version 2328### / Date: 25.07.2024 / Download update size: 4 megabytes
* updated icon for setup files (thanks to Dervart)
* fixed interface alignment for KDE
* added automatic creation of shortcuts by checking "create shortcut" in the installer itself (thanks to Boria138 and Htylol)
* settings file editor switched to yad (thanks to Htylol)
###Scripts version 2327### / stable / Date: 25.07.2024 / Download update size: 4 megabytes
* cumulative update to the stable version of PortProton scripts
###Scripts version 2326### / Date: 24.07.2024 / Download update size: 4 megabytes
* updated README.md (thanks Kazevic)
* user.conf editor switched to yad (thanks to Htylol)
* fixed disk mounting in dosdevice (thanks to Boria138)
* added drive S which always links to the directory with games in STEAM (for easy installing mods in games from the STEAM library)
###Scripts version 2325### / Date: 22.07.2024 / Download update size: 4 megabytes
* updated Caliber auto-installation
* fixed Yabause icon display
* fixed adding icons when creating a shortcut to the steam library (thanks to Boria138)
* updated gamescope settings window (thanks to Htylol)
* updated language selection function (thanks to Htylol)
* fix icon creation on systems using SELinux (thanks to Boria138)
###Scripts version 2324### / Date: 18.07.2024 / Download update size: 4 megabytes
* updated Russian translation (thanks to Eljeyna)
###Scripts version 2323### / Date: 17.07.2024 / Download update size: 4 megabytes
* updated Russian translation (thanks to Eljeyna and Alek V)
* updated function for downloading covers to the STEAM library (thanks to Boria138)
* added saving the choice where to create a shortcut (thanks to Htylol)
* added/updated settings files for games (thanks Mels):
* Bioshock Remastered,
* Bioshock 2 Remastered,
* Teenage Mutant Ninja Turtles,
* Teenage Mutant Ninja Turtles 2: Battle Nexus,
* Alan Wake Remastered
* Halo Infinite,
* The Matrix: Path of Neo,
* Persona 4 Golden,
* Dying Light,
* Halo Infinite,
* RoboCop Rogue City,
* Need for Speed - Hot Pursuit 2 (2002),
* Resident Evil 4 Remake,
* Plague Tale: Requiem,
* Dishonored 2
* The Witcher 3: Wild Hunt (Nextgen),
* A Plague Tale: Innocence,
* Far Cry 5 Gold Edition,
* added settings files for games (thanks Eljeyna):
* Alone in the Dark (2024),
* Animal Well.
###Scripts version 2322### / Date: 16.07.2024 / Download update size: 4 megabytes
* updated Spanish translation (thanks to BlackSnaker)
* Russian translation partially updated (thanks to Alek V)
* added NVAPI file comparison to prevent duplicate copying (thanks to Htylol)
* updated 3D Api functions for NVIDIA video cards (thanks to Htylol)
* shortcuts to the STEAM library are created with covers (thanks to Boria138)
###Scripts version 2321### / Date: 15.07.2024 / Download update size: 190 megabytes
* updated WINE_LG to version "9-12"
* updated versions:
* DXVK_GIT "2.3.1-120"
* VKD3D_GIT "1.1-4110"
* fixed the list of WINE versions if the dist directory is empty (thanks to Htylol)
* added winetricks translations (thanks to Htylol)
* added a description of the file system where the game is installed, PortProton and the temporary directory (thanks to Htylol)
###Scripts version 2320### / stable / Date: 15.07.2024 / Download update size: 4 megabytes
* fixed rare launch issue on SteamOS (thanks to Htylol)
* added system version detection when using flatpak (thanks to Htylol)
* added information about the current version of BRANCH to the interface header (thanks to Htylol)
* minor improvements and optimizations
###Scripts version 2319### Date: 14.07.2024 / Download update size: 4 megabytes
* added automatic rollback of script version when switching from DEVEL to STABLE
###Scripts version 2318### Date: 14.07.2024 / Download update size: 4 megabytes
* test DEVEL version
###Scripts version 2317### Date: 14.07.2024 / Download update size: 4 megabytes
* Added selection of STABLE and DEVEL versions to the PortProton settings interface
###Scripts version 2316### Date: 13.07.2024 / Download update size: 4 megabytes
* HOTFIX - start on some system
###Scripts version 2315### Date: 12.07.2024 / Download update size: 4 megabytes

View File

@ -2,6 +2,149 @@
-----------------------------------------
История изменений:
###Scripts version 2336### / stable / Дата: 08.08.2024 / Размер скачиваемого обновления: 4 мегабайта
* улучшение работы верификации скачанных файлов
###Scripts version 2335### / stable / Дата: 07.08.2024 / Размер скачиваемого обновления: 185 мегабайт
* кумулятивное обновление стабильной версии скриптов PortProton
###Scripts version 2334### / Дата: 07.08.2024 / Размер скачиваемого обновления: 4 мегабайта
* служебная информация переведена на всплывающие оповещения (спасибо Htylol, Храмычъ, Dervart)
* добавлена возможность использования всплывающих оповещений во flatpak (спасибо Boria138)
* добавлена возможность скачивания экспериментального WINE_LG_NTSYNC
* добавлены файлы настроек для игр (спасибо Eljeyna):
* Act of War - Direct Action
* Act of War - High Treason
###Scripts version 2333### / Дата: 06.08.2024 / Размер скачиваемого обновления: 4 мегабайта
* создан новый сайт cloud.linux-gaming.ru (спасибо Храмычъ)
* изменён источник скачивания с CDN (зеркало), на сервер проекта cloud.linux-gaming.ru (спасибо @Помощники)
* добавлена верификация файлов после скачивания
###Scripts version 2332### / Дата: 05.08.2024 / Размер скачиваемого обновления: 4 мегабайта
* исправлено отображение иконок для переименованных ярлыков (спасибо Arta48)
* общая оптимизация скриптов (спасибо Htylol)
* добавлены/обновлены файлы настроек для игр:
* Star Wars Bounty Hunter (спасибо Eljeyna)
* Beyond Divinity (спасибо Alek V и Eljeyna)
* Street Fighter V (спасибо Мэлс)
###Scripts version 2331### / Дата: 01.08.2024 / Размер скачиваемого обновления: 4 мегабайта
* исправлено скачивание сторонних версий wine прописанных в файл настроек игры/программы
* в настройки добавлен выбор аудио драйвера (спасибо Boria138)
* добавлен комментарий для "EVE Online" для рабочего окружения "GNOME" (спасибо Boria138)
* улучшены функции создания иконок (спасибо Htylol)
* улучшен режим создания лога (спасибо Htylol)
* исправлено удаление ярлыков содержащие пробелы (спасибо Htylol)
* обновлены переводы
* добавлены/обновлены файлы настроек для игр:
* FarCry 4 (спасибо Alek V и Мэлс)
* Resident Evil 7: Biohazard (спасибо Мэлс)
* Horizon Forbidden West (спасибо Мэлс)
* Bright Memory Infinite (спасибо Eljeyna)
* Lord of The Rings: Battle for MiddleEarth (спасибо user1)
* Apollo Justice: Ace Attorney Trilogy (спасибо SDR)
###Scripts version 2330### / Дата: 30.07.2024 / Размер скачиваемого обновления: 4 мегабайта
* обновлен трей на основе libayatana-appindicator (спасибо Htylol)
* в настройки добавлен выбор win11 (спасибо Boria138)
* улучшено создание иконок для ярлыков (спасибо Boria138)
* исправлено удаление дисков добавленных вручную (спасибо Boria138)
* обновлена версия yad для улучшения интерфейса (спасибо Htylol)
* исправлено удаление при существовании дублирующих ярлыков (спасибо Htylol)
* добавлен файл настроек для всех русификаторов от GamesVoice (за тесты спасибо SDR)
###Scripts version 2329### / Дата: 26.07.2024 / Размер скачиваемого обновления: 4 мегабайта
* создан новый трей на основе libayatana-appindicator (спасибо Htylol)
* улучшено автоматическое создание ярлыков галочкой "создать ярлык" в самом установщике (спасибо Boria138 и Htylol)
* обновлен пакет plugins до версии 17
###Scripts version 2328### / Дата: 25.07.2024 / Размер скачиваемого обновления: 4 мегабайта
* обновлена иконка для setup файлов (спасибо Dervart)
* исправлена центровка интерфейса для KDE
* добавлено автоматическое создание ярлыков галочкой "создать ярлык" в самом установщике (спасибо Boria138 и Htylol)
* редактор файлов настроек переключен на yad (спасибо Htylol)
###Scripts version 2327### / stable / Дата: 25.07.2024 / Размер скачиваемого обновления: 4 мегабайта
* кумулятивное обновление стабильной версии скриптов PortProton
###Scripts version 2326### / Дата: 24.07.2024 / Размер скачиваемого обновления: 4 мегабайта
* обновлен README.md (спасибо Kazevic)
* редактор user.conf переключен на yad (спасибо Htylol)
* исправлена работа монтирования дисков в dosdevice (спасибо Boria138)
* добавлен диск S который всегда ссылается на каталог с играми в STEAM (для удобства установки русификаторов и модов в игры из библиотеки STEAM)
###Scripts version 2325### / Дата: 22.07.2024 / Размер скачиваемого обновления: 4 мегабайта
* обновлена автоустановка Caliber
* исправлено отображение иконки Yabause
* исправлено добавление иконок при создании ярлыка в библиотеку steam (спасибо Boria138)
* обновлено окно настроек gamescope (спасибо Htylol)
* обновлена функция выбора языка (спасибо Htylol)
* исправление создания иконок в системах использующих SELinux (спасибо Boria138)
###Scripts version 2324### / Дата: 18.07.2024 / Размер скачиваемого обновления: 4 мегабайта
* доработана русская локализация (спасибо Eljeyna)
###Scripts version 2323### / Дата: 17.07.2024 / Размер скачиваемого обновления: 4 мегабайта
* обновлен русский перевод (спасибо Eljeyna и Alek V)
* обновлена функция скачивания обложек в библиотеку STEAM (спасибо Boria138)
* добавлено сохранение выбора где необходимо создать ярлык (спасибо Htylol)
* добавлены/обновлены файлы настроек для игр (спасибо Мэлс):
* Bioshock Remastered,
* Bioshock 2 Remastered,
* Teenage Mutant Ninja Turtles,
* Teenage Mutant Ninja Turtles 2: Battle Nexus,
* Alan Wake Remastered,
* Halo Infinite,
* The Matrix: Path of Neo,
* Persona 4 Golden,
* Dying Light,
* Halo Infinite,
* RoboCop Rogue City,
* Need for Speed - Hot Pursuit 2 (2002),
* Resident Evil 4 Remake,
* Plague Tale: Requiem,
* Dishonored 2,
* The Witcher 3: Wild Hunt (Nextgen),
* A Plague Tale: Innocence,
* Far Cry 5 Gold Edition,
* добавлены файлы настроек для игр (спасибо Eljeyna):
* Alone in the Dark (2024),
* Animal Well.
###Scripts version 2322### / Дата: 16.07.2024 / Размер скачиваемого обновления: 4 мегабайта
* обновлен испанский перевод (спасибо BlackSnaker)
* частично обновлен русский перевод (спасибо Alek V)
* добавлено сравнение файлов NVAPI для предотвращения повторного копирования (спасибо Htylol)
* обновлены функции 3D Api для видеокарт NVIDIA (спасибо Htylol)
* ярлыки в библиотеку STEAM создаются с обложками (спасибо Boria138)
###Scripts version 2321### / Дата: 15.07.2024 / Размер скачиваемого обновления: 190 мегабайт
* обновлен WINE_LG до версии "9-12"
* обновлены версии:
* DXVK_GIT "2.3.1-120"
* VKD3D_GIT "1.1-4110"
* исправлен список версий WINE если каталог dist пустой (спасибо Htylol)
* добавлены переводы winetricks (спасибо Htylol)
* добавлено описание файловой системы куда установлена игра, PortProton и временный каталог (спасибо Htylol)
###Scripts version 2320### / stable / Дата: 15.07.2024 / Размер скачиваемого обновления: 4 мегабайта
* исправлена редкая проблема запуска на SteamOS (спасибо Htylol)
* добавлено определение версии системы при использовании flatpak (спасибо Htylol)
* добавлена информация о текущей версии BRANCH в шапку интерфейса (спасибо Htylol)
* небольшие улучшения и оптимизации
###Scripts version 2319### Дата: 14.07.2024 / Размер скачиваемого обновления: 4 мегабайта
* добавлен автоматический откат версии скриптов при переходе с DEVEL на STABLE
###Scripts version 2318### Дата: 14.07.2024 / Размер скачиваемого обновления: 4 мегабайта
* тест обновления DEVEL версии
###Scripts version 2317### Дата: 14.07.2024 / Размер скачиваемого обновления: 4 мегабайта
* в интерфейс настроек PortProton добавлен выбор версий STABLE и DEVEL
###Scripts version 2316### Дата: 13.07.2024 / Размер скачиваемого обновления: 4 мегабайта
* HOTFIX - запуск на некоторых системах

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# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-07-03 13:04+0500\n"
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#: example/example_pp.cpp:19
msgid "WINEFILE"
msgstr "WINEFILE"
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msgid "TASKMGR"
msgstr "GESTOR DE TAREAS"
#: example/example_pp.cpp:23
msgid "CHANGELOG"
msgstr "LISTA DE CAMBIOS"
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msgid "FORCE EXIT"
msgstr "SALIDA FORZADA"

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# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: \n"
"Report-Msgid-Bugs-To: \n"
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msgid "WINEFILE"
msgstr "ФАЙЛОВЫЙ МЕНЕДЖЕР"
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msgid "TASKMGR"
msgstr "ДИСПЕТЧЕР ЗАДАЧ"
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msgid "CHANGELOG"
msgstr "ИЗМЕНЕНИЯ"
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msgid "FORCE EXIT"
msgstr "ПРИНУДИТЕЛЬНЫЙ ВЫХОД"

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# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
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msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
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# based on https://github.com/sonic2kk/steamtinkerlaunch/blob/master/steamtinkerlaunch
PROGNAME="PortProton"
# PERSONAL_NAME="$(grep PersonaName "$HOME/.local/share/Steam/config/loginusers.vdf" | awk -F'"' '{print $4}')"
if [[ ! -f "$SCPATH" ]] ; then
echo '0073686f727463757473000808' | xxd -r -p > "$SCPATH"
fi
name_desktop_png="${name_desktop// /_}"
NOSTAPPNAME="$name_desktop"
NOSTEXEPATH="\"${STEAM_SCRIPTS}/${name_desktop}.sh\""
# NOSTSTDIR="\"${PATH_TO_GAME}\""
if [[ -z "${NOSTSTDIR}" ]] ; then
NOSTSTDIR="\"${STEAM_SCRIPTS}\""
fi
NOSTICONPATH="${PORT_WINE_PATH}/data/img/$name_desktop_png.png"
BASESTEAMGRIDDBAPI="https://www.steamgriddb.com/api/v2"
# icon
NOSTICONPATH="${PORT_WINE_PATH}/data/img/${name_desktop}.png"
# IsHidden
NOSTHIDE=0
# AllowDesktopConfig
NOSTADC=0
# AllowOverlay
NOSTAO=0
# openvr
NOSTVR=0
NOSTSTLLO=0
# LaunchOptions
NOSTLAOP=
## How Non-Steam AppIDs work, because it took me almost a year to figure this out
## ----------------------
## Steam stores shortcuts in a binary 'shortcuts.vdf', at SROOT/userdata/<id>/config
##
## Non-Steam AppIDs are 32bit little-endian (reverse byte order) signed integers, stored as hexidecimal
## This is probably generated using a crc32 generated from AppName + Exe, but it can actually be anything
## Steam likely does this to ensure "uniqueness" among entries, tools like Steam-ROM-Manager do the same thing likely for similar reasons
##
## For simplicity we generate a random 32bit signed integer using an md5, which we'll then convert to hex to store in the AppID file
## Though we can write any AppID we want, Steam will reject invalid ones (i.e. big endian hex) it will overwrite our AppID
## We can also convert this to an unsigned 32bit integer to get the AppID used for grids and other things, the unsigned int is just what Steam stores
##
## We can later re-use these functions to do several things:
## - Check for and remove stray STL configs for no longer stored Non-Steam Game AppIDs (if we had Non-Steam Games we previously used with STL that we no longer use, we can remove these configs in case there is a conflict in future)
if [ -n "${NOSTEXEPATH}" ]; then
if [ -z "${NOSTAPPNAME}" ]; then
NOSTAPPNAME="${QEP##*/}"
fi
### BEGIN MAGIC APPID FUNCTIONS
## ----------
# Generate random signed 32bit integer which can be converted into hex, using the first argument (AppName and Exe fields) as seed (in an attempt to reduce the chances of the same AppID being generated twice)
function generateShortcutVDFAppId {
seed="$( echo -n "$1" | md5sum | cut -c1-8 )"
echo "-$(( 16#${seed} % 1000000000 ))"
}
NOSTAIDRHX="$(printf "%03x%03x%02x\n" $((RANDOM%4096)) $((RANDOM%4096)) $((RANDOM%256)))"
#NOSTAID="$(hex2dec "$NOSTAIDRHX")"
NOSTAIDHX="\x$(awk '{$1=$1}1' FPAT='.{2}' OFS="\\\x" <<< "$NOSTAIDRHX")"
function dec2hex {
printf '%x\n' "$1" | cut -c 9- # cut removes the 'ffffffff' from the string (represents the sign) and starts from the 9th character
}
if [ -f "$SCPATH" ]; then
#writelog "INFO" "${FUNCNAME[0]} - The file '$SCPATH' already exists, creating a backup, then removing the 2 closing backslashes at the end"
cp "$SCPATH" "${SCPATH//.vdf}_${PROGNAME}_backup.vdf" 2>/dev/null
truncate -s-2 "$SCPATH"
OLDSET="$(grep -aPo '\x00[0-9]\x00\x02appid' "$SCPATH" | tail -n1 | tr -dc '0-9')"
NEWSET=$((OLDSET + 1))
#writelog "INFO" "${FUNCNAME[0]} - Last set in file has ID '$OLDSET', so continuing with '$OLDSET'"
# Takes big-endian ("normal") hexidecimal number and converts to little-endian
function bigToLittleEndian {
echo -n "$1" | tac -rs .. | tr -d '\n'
}
# Takes an signed 32bit integer and converts it to a 4byte little-endian hex number
function generateShortcutVDFHexAppId {
bigToLittleEndian "$( dec2hex "$1" )"
}
# Takes an signed 32bit integer and converts it to an unsigned 32bit integer
function generateShortcutGridAppId {
echo $(( $1 & 0xFFFFFFFF ))
}
## ----------
### END MAGIC APPID FUNCTIONS
NOSTAIDVDF="$(generateShortcutVDFAppId "${NOSTAPPNAME}${NOSTEXEPATH}" )" # signed integer AppID, stored in the VDF as hexidecimal - ex: -598031679
NOSTAIDVDFHEX="$( generateShortcutVDFHexAppId "$NOSTAIDVDF" )" # 4byte little-endian hexidecimal of above 32bit signed integer, which we write out to the binary VDF - ex: c1c25adc
NOSTAIDVDFHEXFMT="\x$(awk '{$1=$1}1' FPAT='.{2}' OFS="\\\x" <<< "$NOSTAIDVDFHEX")" # binary-formatted string hex of the above which we actually write out - ex: \xc1\xc2\x5a\xdc
NOSTAIDGRID="$( generateShortcutGridAppId "$NOSTAIDVDF" )" # unsigned 32bit ingeger version of "$NOSTAIDVDF", which is used as the AppID for Steam artwork ("grids"), as well as for our shortcuts
# Set artwork for Steam game by copying/linking/moving passed artwork to steam grid folder
function setGameArt {
function applyGameArt {
GAMEARTAPPID="$1"
GAMEARTSOURCE="$2" # e.g. /home/gaben/GamesArt/cs2_hero.png
GAMEARTSUFFIX="$3" # e.g. "_hero" etc
GAMEARTCMD="$4"
GAMEARTBASE="$( basename "$GAMEARTSOURCE" )"
GAMEARTDEST="${SGGRIDDIR}/${GAMEARTAPPID}${GAMEARTSUFFIX}.${GAMEARTBASE#*.}" # path to filename in grid e.g. turns "/home/gaben/GamesArt/cs2_hero.png" into "~/.local/share/Steam/userdata/1234567/config/grid/4440654_hero.png"
if [ -n "$GAMEARTSOURCE" ]; then
if [ -f "$GAMEARTDEST" ]; then
rm "$GAMEARTDEST"
fi
if [ -f "$GAMEARTSOURCE" ]; then
$GAMEARTCMD "$GAMEARTSOURCE" "$GAMEARTDEST"
fi
fi
}
GAME_APPID="$1" # We don't validate AppID as it would drastically slow down the process for large libraries
SETARTCMD="cp" # Default command will copy art
for i in "$@"; do
case $i in
-hr=*|--hero=*)
SGHERO="${i#*=}" # <appid>_hero.png -- Banner used on game screen, logo goes on top of this
shift ;;
-lg=*|--logo=*)
SGLOGO="${i#*=}" # <appid>_logo.png -- Logo used e.g. on game screen
shift ;;
-ba=*|--boxart=*)
SGBOXART="${i#*=}" # <appid>p.png -- Used in library
shift ;;
-tf=*|--tenfoot=*)
SGTENFOOT="${i#*=}" # <appid>.png -- Used as small boxart for e.g. most recently played banner
shift ;;
--copy)
SETARTCMD="cp" # Copy file to grid folder -- Default
shift ;;
--link)
SETARTCMD="ln -s" # Symlink file to grid folder
shift ;;
--move)
SETARTCMD="mv" # Move file to grid folder
shift ;;
esac
done
applyGameArt "$GAME_APPID" "$SGHERO" "_hero" "$SETARTCMD"
applyGameArt "$GAME_APPID" "$SGLOGO" "_logo" "$SETARTCMD"
applyGameArt "$GAME_APPID" "$SGBOXART" "p" "$SETARTCMD"
applyGameArt "$GAME_APPID" "$SGTENFOOT" "" "$SETARTCMD"
}
# This is formatted as a flag because we can pass "$SGACOPYMETHOD" as an argument to setGameArt, and it will be interpreted as --copy
SGACOPYMETHOD="${SGACOPYMETHOD:---copy}"
## Generic function to fetch some artwork from SteamGridDB based on an endpoint
## TODO: Steam only officially supports PNGs, test to see if WebP works when manually copied, and if it doesn't, we should try to only download PNG files
## TODO: Add max filesize option? Some artworks are really big, we should skip ones that are too large (though this may mean many animated APNG artworks will get skipped, because APNG can be huge)
function downloadArtFromSteamGridDB {
# Required parameters
SEARCHID="$1"
SEARCHENDPOINT="$2"
SGDBFILENAME="${3:-SEARCHID}"
# Optional parameters
SEARCHSTYLES="$4"
SEARCHDIMS="$5"
SEARCHTYPES="$6"
SEARCHNSFW="$7"
SEARCHHUMOR="$8"
SEARCHEPILEPSY="$9"
SGDBHASFILE="${10:-SGDBHASFILE}"
FORCESGDBDLTOSTEAM="${11}"
SGDB_ENDPOINT_STR="${SEARCHENDPOINT}/$(echo "$SEARCHID" | awk '{print $1}' | paste -s -d, -)?"
[ -n "$SEARCHSTYLES" ] && SGDB_ENDPOINT_STR+="&styles=${SEARCHSTYLES}"
[ -n "$SEARCHDIMS" ] && SGDB_ENDPOINT_STR+="&dimensions=${SEARCHDIMS}"
[ -n "$SEARCHTYPES" ] && SGDB_ENDPOINT_STR+="&types=${SEARCHTYPES}"
[ -n "$SEARCHNSFW" ] && SGDB_ENDPOINT_STR+="&nsfw=${SEARCHNSFW}"
[ -n "$SEARCHHUMOR" ] && SGDB_ENDPOINT_STR+="&humor=${SEARCHHUMOR}"
[ -n "$SEARCHEPILEPSY" ] && SGDB_ENDPOINT_STR+="&epilepsy=${SEARCHEPILEPSY}"
RESPONSE=$(curl -H "Authorization: Bearer $SGDBAPIKEY" -s "$SGDB_ENDPOINT_STR" 2> >(grep -v "SSL_INIT"))
if ! jq -e '.success' <<< "$RESPONSE" > /dev/null; then
echo "The server response wasn't 'success' for this batch of requested games."
return
fi
RESPONSE_LENGTH=$(jq '.data | length' <<< "$RESPONSE")
if [[ "$RESPONSE_LENGTH" == "0" ]] ; then
echo "No grid found to download - maybe loosen filters?"
fi
if jq -e ".data[0].url" <<< "$RESPONSE" > /dev/null; then
RESPONSE="{\"success\":true,\"data\":[$RESPONSE]}"
RESPONSE_LENGTH=1
fi
for i in $(seq 0 $(("$RESPONSE_LENGTH" - 1))); do
if ! jq -e ".data[$i].success" <<< "$RESPONSE" > /dev/null; then
echo "The server response for '$SEARCHID' wasn't 'success'"
fi
if ! URLSTR=$(jq -e -r ".data[$i].data[0].url" <<< "$RESPONSE"); then
echo "No grid found to download for '$SEARCHID' - maybe loosen filters?"
fi
GRIDDLURL="${URLSTR//\"}"
if grep -q "^https" <<< "$GRIDDLURL"; then
DLSRC="${GRIDDLURL//\"}"
GRIDDLDIR="${SGGRIDDIR}"
mkdir -p "$GRIDDLDIR"
DLDST="${GRIDDLDIR}/${SGDBFILENAME}.${GRIDDLURL##*.}"
STARTDL=1
if [ -f "$DLDST" ]; then
if [ "$SGDBHASFILE" == "backup" ]; then
BACKDIR="${GRIDDLDIR}/backup"
mkdir -p "$BACKDIR"
mv "$DLDST" "$BACKDIR"
elif [ "$SGDBHASFILE" == "replace" ]; then
rm "$DLDST" 2>/dev/null
fi
fi
if [ "$STARTDL" -eq 1 ]; then
filename="$(basename "$DLDST")"
curl -f -# -A 'Mozilla/5.0 (compatible; Konqueror/2.1.1; X11)' -H 'Cache-Control: no-cache, no-store' -H 'Pragma: no-cache' -L "$DLSRC" -o "$DLDST" 2>&1 | \
tr '\r' '\n' | sed -ur 's|[# ]+||g;s|.*=.*||g;s|.*|#Downloading at &\n&|g' | \
"$pw_yad" --progress --text="$(gettext "Downloading") $filename" --auto-close --no-escape \
--auto-kill --center --text-align="center" --fixed --no-buttons --title "PortProton" --width=500 --height=90 \
--window-icon="$PW_GUI_ICON_PATH/portproton.svg" --borders="$PROGRESS_BAR_BORDERS_SIZE"
fi
else
echo "No grid found to download for '$SEARCHID' - maybe loosen filters?"
fi
done
}
if [ -f "$SCPATH" ]; then
cp "$SCPATH" "${SCPATH//.vdf}_${PROGNAME}_backup.vdf" 2>/dev/null
truncate -s-2 "$SCPATH"
OLDSET="$(grep -aPo '\x00[0-9]\x00\x02appid' "$SCPATH" | tail -n1 | tr -dc '0-9')"
NEWSET=$((OLDSET + 1))
else
printf '\x00%s\x00' "shortcuts" > "$SCPATH"
NEWSET=0
fi
# Search SteamGridDB endpoint using game title and return the first (best match) Game ID
function getSGDBGameIDFromTitle {
SGDBSEARCHNAME="$1"
if [ -n "$SGDBSEARCHNAME" ]; then
SGDBSEARCHENDPOINT="${BASESTEAMGRIDDBAPI}/search/autocomplete/${SGDBSEARCHNAME}"
SGDBSEARCHNAMERESP="$(curl -H "Authorization: Bearer $SGDBAPIKEY" -s "$SGDBSEARCHENDPOINT" 2> >(grep -v "SSL_INIT") )"
if jq -e '.success' 1> /dev/null <<< "$SGDBSEARCHNAMERESP"; then
if [ "$(jq '.data | length' <<< "$SGDBSEARCHNAMERESP" )" -gt 0 ]; then
SGDBSEARCH_FOUNDNAME="$(jq '.data[0].name' <<< "$SGDBSEARCHNAMERESP" )"
SGDBSEARCH_FOUNDGAID="$(jq '.data[0].id' <<< "$SGDBSEARCHNAMERESP" )"
echo "$SGDBSEARCH_FOUNDGAID"
fi
fi
else
#writelog "INFO" "${FUNCNAME[0]} - Creating new $SCPATH"
printf '\x00%s\x00' "shortcuts" > "$SCPATH"
NEWSET=0
echo "No game name given."
fi
}
# Used to get either Steam or Non-Steam artwork depending on a flag -- Used internally and for commandline usage
function commandlineGetSteamGridDBArtwork {
GSGDBA_HASFILE="$SGDBHASFILE" # Optional override for how to handle existinf file (downloadArtFromSteamGridDB defaults to '$SGDBHASFILE')
GSGDBA_APPLYARTWORK="$SGDBDLTOSTEAM"
GSGDBA_SEARCHNAME=""
GSGDBA_FOUNDGAMEID="" # ID found from SteamGridDB endpoint using GSGDBA_SEARCHNAME
for i in "${@}"; do
case $i in
--search-name=*)
GSGDBA_SEARCHNAME="${i#*=}" # Optional SteamGridDB Game Name -- Will use this to try and find matching SteamGridDB Game Art
shift ;;
--nonsteam)
SGDBENDPOINTTYPE="game"
shift ;;
--filename-appid=*)
GSGDBA_FILENAME="${i#*=}" # AppID to use in filename (Non-Steam Games need a different AppID)
shift ;;
## Override Global Menu setting for how to handle existing artwork
## in case user wants to replace all existing artwork, default STL setting is 'skip' and will only copy files over to grid dir if they don't exist, so user can easily fill in missing artwork only)
--replace-existing)
GSGDBA_HASFILE="replace"
shift ;;
--backup-existing)
GSGDBA_HASFILE="backup"
shift ;;
## Flag to force downloading to SteamGridDB folder (used for addNonSteamGame internally)
--apply)
GSGDBA_APPLYARTWORK="1"
shift ;;
esac
done
# If we pass a name to search on and we get a Game ID back from SteamGridDB, set this as the ID to search for artwork on
if [ -n "$GSGDBA_SEARCHNAME" ]; then
if [ -n "$GSGDBA_FILENAME" ]; then
GSGDBA_FOUNDGAMEID="$( getSGDBGameIDFromTitle "$GSGDBA_SEARCHNAME" )"
if [ -n "$GSGDBA_FOUNDGAMEID" ]; then
GSGDBA_APPID="$GSGDBA_FOUNDGAMEID"
SGDBENDPOINTTYPE="game"
fi
else
echo "You must provide a filename AppID when searching with SteamGridDB Game Name"
fi
fi
#writelog "INFO" "${FUNCNAME[0]} - Adding new set '$NEWSET'"
SGDBSEARCHENDPOINT_HERO="${BASESTEAMGRIDDBAPI}/heroes/${SGDBENDPOINTTYPE}"
SGDBSEARCHENDPOINT_LOGO="${BASESTEAMGRIDDBAPI}/logos/${SGDBENDPOINTTYPE}"
SGDBSEARCHENDPOINT_BOXART="${BASESTEAMGRIDDBAPI}/grids/${SGDBENDPOINTTYPE}" # Grid endpoint is used for Boxart and Tenfoot, which SteamGridDB counts as vertical/horizontal grids respectively
{
# Download Hero, Logo, Boxart, Tenfoot from SteamGridDB from given endpoint using given AppID
# On SteamGridDB tenfoot called horizontal Steam grid, so fetch it by passing specific dimensions matching this -- Users can override this, but default is what SteamGridDB expects for the tenfoot sizes
downloadArtFromSteamGridDB "$GSGDBA_APPID" "$SGDBSEARCHENDPOINT_HERO" "${GSGDBA_FILENAME}_hero" "$SGDBHEROSTYLES" "$SGDBHERODIMS" "$SGDBHEROTYPES" "$SGDBHERONSFW" "$SGDBHEROHUMOR" "$SGDBHEROEPILEPSY" "$GSGDBA_HASFILE" "$GSGDBA_APPLYARTWORK"
# Logo doesn't have dimensions, so it's left intentionally blank
downloadArtFromSteamGridDB "$GSGDBA_APPID" "$SGDBSEARCHENDPOINT_LOGO" "${GSGDBA_FILENAME}_logo" "$SGDBLOGOSTYLES" "" "$SGDBLOGOTYPES" "$SGDBLOGONSFW" "$SGDBLOGOHUMOR" "$SGDBLOGOEPILEPSY" "$GSGDBA_HASFILE" "$GSGDBA_APPLYARTWORK"
downloadArtFromSteamGridDB "$GSGDBA_APPID" "$SGDBSEARCHENDPOINT_BOXART" "${GSGDBA_FILENAME}p" "$SGDBBOXARTSTYLES" "$SGDBBOXARTDIMS" "$SGDBBOXARTTYPES" "$SGDBBOXARTNSFW" "$SGDBBOXARTHUMOR" "$SGDBBOXARTEPILEPSY" "$GSGDBA_HASFILE" "$GSGDBA_APPLYARTWORK"
downloadArtFromSteamGridDB "$GSGDBA_APPID" "$SGDBSEARCHENDPOINT_BOXART" "${GSGDBA_FILENAME}" "$SGDBTENFOOTSTYLES" "$SGDBTENFOOTDIMS" "$SGDBTENFOOTTYPES" "$SGDBTENFOOTNSFW" "$SGDBTENFOOTHUMOR" "$SGDBTENFOOTEPILEPSY" "$GSGDBA_HASFILE" "$GSGDBA_APPLYARTWORK"
}
## Fetch artwork from SteamGridDB
# Regular artwork
# The entered search name is prioritised over actual game EXE name, only one will be used and we will always prefer custom name
# Ex: user names Non-Steam Game "The Elder Scrolls IV: Oblivion" but they enter a custom search name because they want artwork for "The Elder Scrolls IV: Oblivion Game of the Year Edition"
# In case art is not found for the custom name, users should enter either the Steam AppID or the SteamGridDB Game ID to use as a fallback (Steam AppID will always be preferred because it will always be exact)
#
# Therefore, the order of priority for artwork searching is:
# 1. Name search (only ONE of the below will be used)
# a. If the user enters a custom search name with --steamgriddb-game-name, search on that
# b. Otherwise, use the Non-Steam Game name
# 2. Fallback to ID search if no SteamGridDB ID is found on the name search
# a. If the user enters a Steam AppID with --steamgriddb-steam-appid, search on that
# b. Otherwise, fall back to searching on an entered SteamGridDB Game ID
# In short, search on ONE of the names, and if a Game ID is not found on either of these, fall back to searching on ONE of the passed IDs
# If no IDs are found after all of this, we can't get artwork. We will not fall back to EXE name if no ID is found on custom name, and we will not fall back to SteamGridDB Game ID if no art is found for Steam AppID
# If no values are provided we will simply search on Non-Steam Game name
NOSTSEARCHNAME="" # Name to search for SteamGridDB Game ID on (either custom name or app name)
NOSTSEARCHID="" # ID to search for the SteamGridDB artwork on (either Steam AppID or SteamGridDB Game ID)
NOSTSEARCHFLAG="--nonsteam" # Whether to search using a Steam AppID or SteamGridDB Game ID (will be set to --steam if we get an AppID)
# Only add NOSTAPPNAME as fallback if we don't have an ID to search on, because commandlineGetSteamGridDBArtwork will prefer name over ID, so if we have to fall back to Non-Steam Name (i.e. no entered custom name) then only do so if we don't have an ID given
if [ -n "$NOSTAPPNAME" ]; then
NOSTSEARCHNAME="$NOSTAPPNAME"
NOSTSEARCHNAME="${NOSTSEARCHNAME// /_}"
fi
# Store the ID we searched with, so getSteamGridDBNonSteamIcon doesn't have to hit the endpoint again and we save an API call
commandlineGetSteamGridDBArtwork --search-name="$NOSTSEARCHNAME" --filename-appid="$NOSTAIDGRID" "$NOSTSEARCHFLAG" --apply --replace-existing
{
printf '\x00%s\x00' "$NEWSET"
printf '\x02%s\x00%b' "appid" "$NOSTAIDHX"
printf '\x01%s\x00%s\x00' "appname" "$NOSTAPPNAME"
printf '\x02%s\x00%b' "appid" "$NOSTAIDVDFHEXFMT"
printf '\x01%s\x00%s\x00' "AppName" "$NOSTAPPNAME"
printf '\x01%s\x00%s\x00' "Exe" "$NOSTEXEPATH"
printf '\x01%s\x00%s\x00' "StartDir" "$NOSTSTDIR"
printf '\x01%s\x00%s\x00' "icon" "$NOSTICONPATH"
printf '\x01%s\x00%s\x00' "ShortcutPath" ""
printf '\x01%s\x00%s\x00' "LaunchOptions" "$NOSTLAOP"
if [ -n "$NOSTICONPATH" ]; then
printf '\x01%s\x00%s\x00' "icon" "$NOSTICONPATH"
else
printf '\x01%s\x00\x00' "icon"
fi
printf '\x02%s\x00%b\x00\x00\x00' "IsHidden" "\x0${NOSTHIDE:-0}"
printf '\x02%s\x00%b\x00\x00\x00' "AllowDesktopConfig" "\x0${NOSTADC:-0}"
printf '\x01%s\x00\x00' "ShortcutPath"
if [ -n "$NOSTLAOP" ]; then
printf '\x01%s\x00%s\x00' "LaunchOptions" "$NOSTLAOP"
else
printf '\x01%s\x00\x00' "LaunchOptions"
fi
if [ "$NOSTHIDE" -eq 1 ]; then
printf '\x02%s\x00\x01\x00\x00\x00' "IsHidden"
else
printf '\x02%s\x00\x00\x00\x00\x00' "IsHidden"
fi
if [ "$NOSTADC" -eq 1 ]; then
printf '\x02%s\x00\x01\x00\x00\x00' "AllowDesktopConfig"
else
printf '\x02%s\x00\x00\x00\x00\x00' "AllowDesktopConfig"
fi
if [ "$NOSTAO" -eq 1 ]; then
printf '\x02%s\x00\x01\x00\x00\x00' "AllowOverlay"
else
printf '\x02%s\x00\x00\x00\x00\x00' "AllowOverlay"
fi
if [ "$NOSTVR" -eq 1 ]; then
printf '\x02%s\x00\x01\x00\x00\x00' "openvr"
else
printf '\x02%s\x00\x00\x00\x00\x00' "openvr"
fi
# These values are now stored in localconfig.vdf under the "Apps" section,
# under a block using the Non-Steam Game Signed 32bit AppID. (i.e., -223056321)
# This is handled by `updateLocalConfigAppsValue` below
#
# Unsure if required, but still write these to the shortcuts.vdf file for consistency
printf '\x02%s\x00%b\x00\x00\x00' "AllowOverlay" "\x0${NOSTAO:-0}"
printf '\x02%s\x00%b\x00\x00\x00' "OpenVR" "\x0${NOSTVR:-0}"
printf '\x02%s\x00\x00\x00\x00\x00' "Devkit"
printf '\x01%s\x00\x00' "DevkitGameID"
printf '\x02%s\x00\x00\x00\x00\x00' "DevkitOverrideAppID"
printf '\x02%s\x00\x00\x00\x00\x00' "LastPlayTime"
printf '\x01%s\x00\x00' "FlatpakAppID"
printf '\x00%s\x00' "tags"
printf '\x08'
printf '\x08'
printf '\x08\x08\x08\x08'
} >> "$SCPATH"
#file end:
printf '\x08'
printf '\x08'
} >> "$SCPATH"
# echo '00013000504f727450726f746f6e0008080808' | xxd -r -p >> "$SCPATH"
fi
setGameArt "$NOSTAIDGRID" --hero="$NOSTGHERO" --logo="$NOSTGLOGO" --boxart="$NOSTGBOXART" --tenfoot="$NOSTGTENFOOT" "$SGACOPYMETHOD"

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@ -0,0 +1,68 @@
#!/usr/bin/env bash
clear
cd "$(dirname "$(readlink -f "$0")")" && SELF_PATH="$(pwd)"
chmod 644 "$SELF_PATH/portwine_db/"*
orig_IFS="$IFS"
IFS=$'\n'
unset DUPLICATE
DUPLICATE="$(cat "$SELF_PATH/portwine_db/"* | grep -E ".exe" | grep '#' | uniq -D | sort -u)"
if [[ ! -z "$DUPLICATE" ]] ; then
for duplicate_db in $DUPLICATE ; do
echo -e "\nDuplicate:"
grep -E "$duplicate_db" "$SELF_PATH/portwine_db/"* | awk -F"portwine_db/" '{print $2}'
done
exit 1
fi
for ppdb in $SELF_PATH/portwine_db/* ; do
echo "$ppdb"
sed -i '/##export/d' "$ppdb"
sed -i '/##add_/d' "$ppdb"
if echo "$ppdb" | grep -i "setup" ; then
continue
fi
sed -i '/MANGOHUD/d' "$ppdb"
sed -i '/FPS_LIMIT/d' "$ppdb"
sed -i '/VKBASALT/d' "$ppdb"
sed -i '/_RAY_TRACING/d' "$ppdb"
sed -i '/_DLSS/d' "$ppdb"
sed -i '/PW_GUI_DISABLED_CS/d' "$ppdb"
sed -i '/PW_USE_GAMEMODE/d' "$ppdb"
sed -i '/PW_USE_SYSTEM_VK_LAYERS/d' "$ppdb"
sed -i '/PW_DISABLE_COMPOSITING/d' "$ppdb"
sed -i '/PW_USE_EAC_AND_BE/d' "$ppdb"
sed -i '/PW_USE_OBS_VKCAPTURE/d' "$ppdb"
sed -i '/GAMESCOPE/d' "$ppdb"
sed -i '/PW_GS/d' "$ppdb"
if grep 'export PW_USE_DGVOODOO2="0"' "$ppdb" \
|| grep 'export PW_DGVOODOO2="0"' "$ppdb"
then
sed -i '/PW_USE_DGVOODOO2=/d' "$ppdb"
sed -i '/PW_DGV/d' "$ppdb"
fi
if grep 'PW_WINE_USE="WINE_LG' "$ppdb" ; then
sed -i /'export PW_WINE_USE=/c export PW_WINE_USE="WINE_LG"' "$ppdb"
elif grep 'PW_WINE_USE="PROTON_LG' "$ppdb" ; then
sed -i /'export PW_WINE_USE=/c export PW_WINE_USE="PROTON_LG"' "$ppdb"
fi
if [[ "$ppdb" == *.exe.ppdb ]] ; then
mv -f "$ppdb" "$SELF_PATH/portwine_db/$(basename "$ppdb" .exe.ppdb).ppdb"
elif [[ "$ppdb" == *.EXE.ppdb ]] ; then
mv -f "$ppdb" "$SELF_PATH/portwine_db/$(basename "$ppdb" .EXE.ppdb).ppdb"
elif [[ "$ppdb" != *.ppdb ]] ; then
mv -f "$ppdb" "$SELF_PATH/portwine_db/$(basename "$ppdb").ppdb"
fi
done
IFS="$orig_IFS"
echo -e "\nDONE!\n"
exit 0

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@ -1,8 +0,0 @@
#!/usr/bin/env bash
#Author: xuser
#ACIII.exe
#ACLiberation.exe
#Rating=1-5
#####################examples###########################
export WINEDLLOVERRIDES="xinput1_3,d3dcompiler_43=n,b"

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@ -0,0 +1,31 @@
#!/usr/bin/env bash
#Author: xuser
#ACIII.exe
#ACLiberation.exe
#Rating=1-5
#####################examples###########################
export PW_VULKAN_USE="2"
export PW_WINE_USE="WINE_LG"
export PW_PREFIX_NAME="DEFAULT"
export PW_NO_ESYNC="1"
export PW_NO_FSYNC="0"
export PW_WINE_FULLSCREEN_FSR="1"
export PW_HIDE_NVIDIA_GPU="0"
export PW_VIRTUAL_DESKTOP="0"
export PW_USE_TERMINAL="0"
export PW_USE_D3D_EXTRAS="1"
export PW_FIX_VIDEO_IN_GAME="0"
export PW_REDUCE_PULSE_LATENCY="0"
export PW_USE_US_LAYOUT="0"
export PW_USE_GSTREAMER="1"
export PW_FORCE_LARGE_ADDRESS_AWARE="1"
export PW_USE_SHADER_CACHE="1"
export PW_USE_WINE_DXGI="0"
export PW_DINPUT_PROTOCOL="0"
export LAUNCH_PARAMETERS=""
export PW_WINDOWS_VER="10"
export PW_DLL_INSTALL=""
export PW_WINE_CPU_TOPOLOGY="disabled"
export PW_MESA_GL_VERSION_OVERRIDE="disabled"
export PW_LOCALE_SELECT="disabled"
export PORTPROTON_NAME="ACIII"

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@ -0,0 +1,32 @@
#!/usr/bin/env bash
#Author: deck
#APlagueTaleInnocence_x64.exe
#Rating=1-5
export PW_VULKAN_USE="2"
export PW_WINE_USE="PROTON_LG"
export PW_PREFIX_NAME="PLAGUE"
export PORTPROTON_NAME="A Plague Tale: Innocence"
export PW_NO_ESYNC="0"
export PW_NO_FSYNC="1"
export PW_WINE_FULLSCREEN_FSR="1"
export PW_HIDE_NVIDIA_GPU="0"
export PW_VIRTUAL_DESKTOP="0"
export PW_USE_TERMINAL="0"
export PW_USE_D3D_EXTRAS="1"
export PW_FIX_VIDEO_IN_GAME="0"
export PW_REDUCE_PULSE_LATENCY="0"
export PW_USE_US_LAYOUT="0"
export PW_USE_GSTREAMER="1"
export PW_FORCE_LARGE_ADDRESS_AWARE="1"
export PW_USE_SHADER_CACHE="1"
export PW_USE_WINE_DXGI="0"
export PW_DINPUT_PROTOCOL="0"
export PW_USE_NATIVE_WAYLAND="0"
export LAUNCH_PARAMETERS=""
export PW_WINDOWS_VER="10"
export PW_DLL_INSTALL="vcrun2017"
export WINEDLLOVERRIDES=""
export PW_WINE_CPU_TOPOLOGY="disabled"
export PW_MESA_GL_VERSION_OVERRIDE="disabled"
export PW_VKD3D_FEATURE_LEVEL="disabled"
export PW_LOCALE_SELECT="disabled"

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@ -0,0 +1,8 @@
#!/usr/bin/env bash
#Author: deck
#APlagueTaleRequiem_x64.exe
#Rating=1-5
export PW_VULKAN_USE="2"
export PW_WINE_USE="WINE_LG"
export PW_PREFIX_NAME="PLAGUE"
export PORTPROTON_NAME="A Plague Tale: Requiem"

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@ -0,0 +1,9 @@
#!/usr/bin/env bash
#Author: Eljeyna
#ActOfWar.exe
#ActOfWar_HighTreason.exe
#Rating=1-5
export PW_WINE_USE="WINE-9.14-AMD64"
export PW_PREFIX_NAME="ACT_OF_WAR"
gui_proton_downloader silent "$PW_WINE_USE"

View File

@ -7,7 +7,5 @@ export PW_WINDOWS_VER="10"
export PW_NO_FSYNC="1"
export PW_NO_ESYNC="1"
export PW_USE_GSTREAMER="1"
export PW_WINE_USE="PROTON_LG_8-25-2"
export PW_WINE_USE="PROTON_LG"
export PW_FORCE_LARGE_ADDRESS_AWARE="1"
gui_proton_downloader silent "$PW_WINE_USE"

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@ -0,0 +1,34 @@
#!/usr/bin/env bash
#Author: ducksomecode
#AloneInTheDark-Win64-Shipping.exe
#Rating=1-5
#####################examples###########################
export PW_WINDOWS_VER="10"
export PW_DLL_INSTALL=""
export WINEDLLOVERRIDES=""
export LAUNCH_PARAMETERS=""
export PW_VULKAN_USE="2"
export PW_HIDE_NVIDIA_GPU="0"
export PW_VIRTUAL_DESKTOP="0"
export PW_NO_FSYNC="0"
export PW_NO_ESYNC="1"
export PW_USE_GSTREAMER="1"
export PW_REDUCE_PULSE_LATENCY="0"
export PW_USE_TERMINAL="0"
export PW_WINE_USE="WINE_LG"
export PW_PREFIX_NAME="ALONE_IN_THE_DARK"
export PW_WINE_FULLSCREEN_FSR="0"
export PW_USE_D3D_EXTRAS="1"
export PW_FIX_VIDEO_IN_GAME="0"
export PW_FORCE_LARGE_ADDRESS_AWARE="1"
export PW_USE_SHADER_CACHE="1"
export PW_USE_WINE_DXGI="0"
export PW_USE_GALLIUM_ZINK="0"
export PW_USE_RUNTIME="1"
export PW_WINE_CPU_TOPOLOGY="disabled"
export PORTPROTON_NAME="Alone in the Dark"
export PW_DINPUT_PROTOCOL="1"
export PW_USE_NATIVE_WAYLAND="0"
export PW_MESA_GL_VERSION_OVERRIDE="disabled"
export PW_VKD3D_FEATURE_LEVEL="disabled"
export PW_LOCALE_SELECT="disabled"

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@ -0,0 +1,5 @@
#!/usr/bin/env bash
#Author: Eljeyna
#Animal Well.exe
#Rating=1-5
export PW_WINE_USE="WINE_LG"

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@ -0,0 +1,10 @@
#!/usr/bin/env bash
#Author: rosakodu
#GS456.exe
#Rating=1-5
export PW_VULKAN_USE="2"
export PW_WINE_USE="PROTON_LG_7-54"
export PW_PREFIX_NAME="APOLLO_JUSTICE"
export WINEDLLOVERRIDES="winmm.dll=n,b"
gui_proton_downloader silent "$PW_WINE_USE"

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@ -11,7 +11,6 @@ export WINEDLLOVERRIDES="locationapi="
export PW_DLL_INSTALL="vcrun2019 d3dx11_42 d3dx11_43"
export PW_WINDOWS_VER="10"
export PW_WINE_FULLSCREEN_FSR="0"
export PW_USE_EAC_AND_BE="0"
export PW_WINE_USE="PROTON_LG"
add_in_start_portwine () {

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@ -0,0 +1,20 @@
#!/usr/bin/env bash
#Author: Alek V., Eljeyna
#div.exe
#Rating=1-5
#####################examples###########################
export PW_WINE_USE="WINE_LG"
export PW_DGVOODOO2="1"
export PW_DGV2_DISABLE_D3D="1"
export PW_DGV2_VRAM="1024"
export PW_DGV2_RESOLUTION="1280x720"
export PW_DGV2_VIDEOCARD="dgVoodoo2 Virtual 3D"
add_in_start_portwine () {
if [[ -f "${PATH_TO_GAME}/fontlist.txt" ]] ; then
if grep -q "charset russian" "${PATH_TO_GAME}/fontlist.txt" ; then
sed -i 's/DEFINE $TTFONTNAME "BDFont"/DEFINE $TTFONTNAME "Arial"/g' "${PATH_TO_GAME}/fontlist.txt"
sed -i 's/DEFINE $TTFONTANAME "BDFont"/DEFINE $TTFONTANAME "Arial"/g' "${PATH_TO_GAME}/fontlist.txt"
fi
fi
}

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@ -0,0 +1,32 @@
#!/usr/bin/env bash
#Author: deck
#Bioshock2HD.exe
#Rating=1-5
export PW_VULKAN_USE="2"
export PW_WINE_USE="PROTON_LG"
export PW_PREFIX_NAME="BIOSHOK"
export PORTPROTON_NAME="BioShock 2"
export PW_NO_ESYNC="1"
export PW_NO_FSYNC="1"
export PW_WINE_FULLSCREEN_FSR="1"
export PW_HIDE_NVIDIA_GPU="0"
export PW_VIRTUAL_DESKTOP="0"
export PW_USE_TERMINAL="0"
export PW_USE_D3D_EXTRAS="1"
export PW_FIX_VIDEO_IN_GAME="0"
export PW_REDUCE_PULSE_LATENCY="0"
export PW_USE_US_LAYOUT="0"
export PW_USE_GSTREAMER="1"
export PW_FORCE_LARGE_ADDRESS_AWARE="1"
export PW_USE_SHADER_CACHE="1"
export PW_USE_WINE_DXGI="0"
export PW_DINPUT_PROTOCOL="0"
export PW_USE_NATIVE_WAYLAND="0"
export LAUNCH_PARAMETERS=""
export PW_WINDOWS_VER="10"
export PW_DLL_INSTALL=""
export WINEDLLOVERRIDES=""
export PW_WINE_CPU_TOPOLOGY="disabled"
export PW_MESA_GL_VERSION_OVERRIDE="disabled"
export PW_VKD3D_FEATURE_LEVEL="disabled"
export PW_LOCALE_SELECT="disabled"

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@ -0,0 +1,8 @@
#!/usr/bin/env bash
#Author: deck
#BioshockHD.exe
#Rating=1-5
export PW_VULKAN_USE="2"
export PW_WINE_USE="WINE_LG"
export PW_PREFIX_NAME="BIOSHOK"
export PORTPROTON_NAME="Bioshock"

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@ -8,4 +8,3 @@ export PW_VULKAN_USE="2"
export PW_WINE_USE=PROTON_LG
export PW_PREFIX_NAME="BLACK_DESERT_ONLINE"
# export DISABLE_CP_DEFPFX=1
export PW_USE_EAC_AND_BE="1"

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@ -0,0 +1,7 @@
#!/usr/bin/env bash
#Author: Eljeyna
#BrightMemoryInfinite-Win64-Shipping.exe
#Rating=1-5
export PW_VULKAN_USE="2"
export PW_WINE_USE="WINE_LG"
export PW_USE_SHADER_CACHE="0"

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@ -6,5 +6,5 @@
export PW_VULKAN_USE="2"
export PW_WINE_USE="PROTON_LG"
export PW_PREFIX_NAME="CALIBER"
export DISABLE_CP_DEFPFX=1
# export DISABLE_CP_DEFPFX="1"
export WINEDLLOVERRIDES="xaudio2_7=n,b"

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@ -0,0 +1,8 @@
#!/usr/bin/env bash
#Author: deck
#Dishonored2.exe
#Rating=1-5
export PW_VULKAN_USE="2"
export PW_WINE_USE="WINE_LG"
export PW_PREFIX_NAME="DISHONORED"
export PORTPROTON_NAME="VoidEngine"

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@ -0,0 +1,8 @@
#!/usr/bin/env bash
#Author: deck
#DyingLightGame.exe
#Rating=1-5
export PW_VULKAN_USE="2"
export PW_WINE_USE="WINE_LG"
export PW_PREFIX_NAME="DL"
export PORTPROTON_NAME="DyingLight"

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@ -8,4 +8,3 @@ export PW_VULKAN_USE=0
export WINEDLLOVERRIDES="FLEngine,FLEngine_x64=n"
export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
export PW_USE_GAMEMODE=1

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@ -0,0 +1,8 @@
#!/usr/bin/env bash
#Author: deck
#FarCry5.exe
#Rating=1-5
export PW_VULKAN_USE="2"
export PW_WINE_USE="WINE_LG"
export PW_PREFIX_NAME="FARCRY"
export PORTPROTON_NAME="Far Cry 5"

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@ -3,4 +3,5 @@
#FarCry4.exe
#Rating=1-5
#####################examples###########################
export PW_DLL_INSTALL="d3dcompiler_43 d3dcompiler_47" # Install DLL in port prefix (used winetricks)
export PW_DLL_INSTALL="d3dcompiler_43 d3dcompiler_4 xact xact_x64"
export PW_PREFIX_NAME="FARCRY_4"

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@ -6,4 +6,3 @@
export LAUNCH_PARAMETERS="-nomemrestrict -norestrictions -percentvidmem 100 -availablevidmem 2048 -noprecache -novblank -heapsize 2097152" # Additional launch options
export PW_NO_ESYNC=1
export PW_NO_FSYNC=1
##export RADV_DEBUG=nodcc # Enable if you have Big Navi videocard (Radeon RX 60xx)

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@ -0,0 +1,8 @@
#!/usr/bin/env bash
#Author: deck
#Game_f_x64_EOS.exe
#Rating=1-5
export PW_VULKAN_USE="2"
export PW_WINE_USE="WINE_LG"
export PW_PREFIX_NAME="AW"
export PORTPROTON_NAME="Game_f_x64_EOS"

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@ -8,4 +8,3 @@ export PW_WINDOWS_VER="10"
export PW_VULKAN_USE="2"
export PW_PREFIX_NAME="HO_YO_PLAY"
export PW_FORCE_LARGE_ADDRESS_AWARE="0"
export PW_USE_EAC_AND_BE="0"

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@ -0,0 +1,8 @@
#!/usr/bin/env bash
#Author: deck
#HaloInfinite.exe
#Rating=1-5
export PW_VULKAN_USE="2"
export PW_WINE_USE="WINE_LG"
export PW_PREFIX_NAME="HALO"
export PORTPROTON_NAME="Halo Infinite"

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@ -3,7 +3,7 @@
#HorizonForbiddenWest.exe
#Rating=5
#####################examples###########################
export PW_WINE_USE="WINE-9.5-AMD64"
export PW_WINE_USE="PROTON_LG"
export PW_WINDOWS_VER="10"
export PW_DLL_INSTALL=""
export WINEDLLOVERRIDES=""
@ -12,7 +12,4 @@ export PW_USE_GSTREAMER="1"
export PW_USE_D3D_EXTRAS="1"
export PW_FIX_VIDEO_IN_GAME="1"
export PW_USE_SHADER_CACHE="0"
export PW_USE_EAC_AND_BE="0"
export LAUNCH_PARAMETERS="-EpicPortal"
gui_proton_downloader silent "$PW_WINE_USE"

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